<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
	<npc id="34300" level="101" type="Folk" name="Blackbird Clan Soldier">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="129" lhand="102" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" talkable="false" targetable="false" />
		<ai aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="34301" level="104" type="Folk" name="Leona Blackbird" title="Blackbird Clan Leader">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>FRIEND</race>
		<sex>FEMALE</sex>
		<equipment rhand="37635" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4733952" hpRegen="11.4" mp="25460" mpRegen="30" />
			<attack physical="111027" magical="10358" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="4737" magical="1918" />
			<speed>
				<walk ground="64" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<attack type="HOLY" value="450" />
				<defence fire="450" water="450" wind="450" earth="450" holy="450" dark="400" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<collision>
			<radius normal="9.5" />
			<height normal="22.4" />
		</collision>
		<skillList>
			<skill id="5466" level="1" /> <!-- Holy Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="14817" level="1" /> <!-- Instant Kill Attack Resistance -->
			<skill id="16511" level="5" /> <!-- Solo Fighter Monster -->
		</skillList>
	</npc>
	<npc id="34302" level="103" type="Folk" name="Elikia" title="Verdure Elder">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>FRIEND</race>
		<sex>MALE</sex>
		<equipment rhand="192" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="409800" hpRegen="11.4" mp="25074" mpRegen="30" />
			<attack physical="94747" magical="9051" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="2829" magical="2129" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<attack type="HOLY" value="450" />
				<defence fire="450" water="450" wind="450" earth="450" holy="450" dark="400" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
		<skillList>
			<skill id="5466" level="1" /> <!-- Holy Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="14817" level="1" /> <!-- Instant Kill Attack Resistance -->
			<skill id="16512" level="4" /> <!-- Solo Mage Monster -->
		</skillList>
	</npc>
	<npc id="34303" level="103" type="Folk" name="Devianne" title="Truth Seeker">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>FRIEND</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="409800" hpRegen="11.4" mp="25074" mpRegen="30" />
			<attack physical="94747" magical="9051" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="2829" magical="2129" />
			<speed>
				<walk ground="32" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<attack type="HOLY" value="450" />
				<defence fire="450" water="450" wind="450" earth="450" holy="450" dark="400" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<collision>
			<radius normal="7" />
			<height normal="21" />
		</collision>
		<skillList>
			<skill id="5466" level="1" /> <!-- Holy Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="14817" level="1" /> <!-- Instant Kill Attack Resistance -->
			<skill id="16512" level="4" /> <!-- Solo Mage Monster -->
		</skillList>
	</npc>
	<npc id="34304" level="104" type="Folk" name="Karla" title="Knight of the Queen">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>FRIEND</race>
		<sex>FEMALE</sex>
		<equipment rhand="35197" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="443808" hpRegen="11.4" mp="25460" mpRegen="30" />
			<attack physical="111027" magical="10358" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="4737" magical="1918" />
			<speed>
				<walk ground="64" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<attack type="HOLY" value="450" />
				<defence fire="450" water="450" wind="450" earth="450" holy="450" dark="400" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<collision>
			<radius normal="8" />
			<height normal="20" />
		</collision>
		<skillList>
			<skill id="5466" level="1" /> <!-- Holy Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="14817" level="1" /> <!-- Instant Kill Attack Resistance -->
			<skill id="16511" level="5" /> <!-- Solo Fighter Monster -->
		</skillList>
	</npc>
	<npc id="34305" level="104" type="Folk" name="Adolph" title="Aden Vanguard Captain">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>FRIEND</race>
		<sex>MALE</sex>
		<equipment rhand="17383" lhand="17401" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4733952" hpRegen="11.4" mp="25460" mpRegen="30" />
			<attack physical="111027" magical="10358" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="4737" magical="1918" />
			<speed>
				<walk ground="36" />
				<run ground="190" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<attack type="HOLY" value="450" />
				<defence fire="450" water="450" wind="450" earth="450" holy="450" dark="400" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<collision>
			<radius normal="12" />
			<height normal="24.5" />
		</collision>
		<skillList>
			<skill id="5466" level="1" /> <!-- Holy Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="14817" level="1" /> <!-- Instant Kill Attack Resistance -->
			<skill id="16511" level="5" /> <!-- Solo Fighter Monster -->
		</skillList>
	</npc>
	<npc id="34306" level="103" type="Folk" name="Barton" title="Aden Vanguard">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>FRIEND</race>
		<sex>MALE</sex>
		<equipment rhand="17393" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="409800" hpRegen="11.4" mp="25074" mpRegen="30" />
			<attack physical="94747" magical="9051" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="4043" magical="1637" />
			<speed>
				<walk ground="40" />
				<run ground="190" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<attack type="HOLY" value="450" />
				<defence fire="450" water="450" wind="450" earth="450" holy="450" dark="400" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<collision>
			<radius normal="14.5" />
			<height normal="30" />
		</collision>
		<skillList>
			<skill id="5466" level="1" /> <!-- Holy Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="14817" level="1" /> <!-- Instant Kill Attack Resistance -->
			<skill id="16511" level="4" /> <!-- Solo Fighter Monster -->
		</skillList>
	</npc>
	<npc id="34307" level="103" type="Folk" name="Hayuk" title="Aden Vanguard">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>FRIEND</race>
		<sex>MALE</sex>
		<equipment rhand="15302" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="409800" hpRegen="11.4" mp="25074" mpRegen="30" />
			<attack physical="43066" magical="9051" random="5" critical="8" accuracy="0" attackSpeed="253" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="3517" magical="1637" />
			<speed>
				<walk ground="30" />
				<run ground="190" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<attack type="HOLY" value="450" />
				<defence fire="450" water="450" wind="450" earth="450" holy="450" dark="400" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<collision>
			<radius normal="10" />
			<height normal="23.5" />
		</collision>
		<skillList>
			<skill id="5466" level="1" /> <!-- Holy Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="14817" level="1" /> <!-- Instant Kill Attack Resistance -->
			<skill id="16513" level="4" /> <!-- Solo Archer Monster -->
		</skillList>
	</npc>
	<npc id="34308" level="103" type="Folk" name="Elise" title="Aden Vanguard">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>FRIEND</race>
		<sex>FEMALE</sex>
		<equipment rhand="17392" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="409800" hpRegen="11.4" mp="25074" mpRegen="30" />
			<attack physical="94747" magical="9051" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="2829" magical="2129" />
			<speed>
				<walk ground="36" />
				<run ground="190" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<attack type="HOLY" value="450" />
				<defence fire="450" water="450" wind="450" earth="450" holy="450" dark="400" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
		<skillList>
			<skill id="5466" level="1" /> <!-- Holy Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="14817" level="1" /> <!-- Instant Kill Attack Resistance -->
			<skill id="16512" level="4" /> <!-- Solo Mage Monster -->
		</skillList>
	</npc>
	<npc id="34309" level="103" type="Folk" name="Eliyah" title="Aden Vanguard">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>FRIEND</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="409800" hpRegen="11.4" mp="25074" mpRegen="30" />
			<attack physical="94747" magical="9051" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="2829" magical="2129" />
			<speed>
				<walk ground="28" />
				<run ground="190" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<attack type="HOLY" value="450" />
				<defence fire="450" water="450" wind="450" earth="450" holy="450" dark="400" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<collision>
			<radius normal="9" />
			<height normal="23.5" />
		</collision>
		<skillList>
			<skill id="5466" level="1" /> <!-- Holy Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="14817" level="1" /> <!-- Instant Kill Attack Resistance -->
			<skill id="16512" level="4" /> <!-- Solo Mage Monster -->
		</skillList>
	</npc>
	<npc id="34310" level="101" type="Folk" name="Gracian Soldier">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>FRIEND</race>
		<sex>FEMALE</sex>
		<equipment rhand="13524" lhand="13525" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="116466" hpRegen="11.4" mp="24308" mpRegen="30" />
			<attack physical="69119" magical="6936" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="2949" magical="1194" />
			<speed>
				<walk ground="50" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<attack type="HOLY" value="450" />
				<defence fire="450" water="450" wind="450" earth="450" holy="450" dark="400" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<collision>
			<radius normal="11" />
			<height normal="25" />
		</collision>
		<skillList>
			<skill id="5466" level="1" /> <!-- Holy Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="14817" level="1" /> <!-- Instant Kill Attack Resistance -->
			<skill id="16511" level="2" /> <!-- Solo Fighter Monster -->
		</skillList>
	</npc>
	<npc id="34311" level="101" type="Folk" name="Wounded Gracian Soldier">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>FRIEND</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="50" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<attack type="HOLY" value="450" />
				<defence fire="450" water="450" wind="450" earth="450" holy="450" dark="400" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" undying="true" passableDoor="true" canMove="false" />
		<collision>
			<radius normal="9.5" />
			<height normal="22.5" />
		</collision>
		<skillList>
			<skill id="5466" level="1" /> <!-- Holy Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="34312" level="105" type="Folk" name="Keucereus Defense Battery">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>FRIEND</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="80107" hpRegen="11.4" mp="25848" mpRegen="30" />
			<attack physical="130177" magical="11866" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="5554" magical="2249" />
			<speed>
				<walk ground="45" />
				<run ground="50" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<attack type="HOLY" value="450" />
				<defence fire="450" water="450" wind="450" earth="450" holy="450" dark="400" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" undying="true" passableDoor="true" canMove="false" />
		<collision>
			<radius normal="70" />
			<height normal="60.5" />
		</collision>
		<skillList>
			<skill id="5466" level="1" /> <!-- Holy Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="14817" level="1" /> <!-- Instant Kill Attack Resistance -->
			<skill id="16511" level="6" /> <!-- Solo Fighter Monster -->
		</skillList>
	</npc>
	<npc id="34313" level="105" type="Folk" name="Base's Defense Tower" title="Keucereus Alliance Base">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>FRIEND</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="961284" hpRegen="11.4" mp="25848" mpRegen="30" />
			<attack physical="130177" magical="11866" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="3888" magical="2924" />
			<speed>
				<walk ground="1" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<attack type="HOLY" value="450" />
				<defence fire="450" water="450" wind="450" earth="450" holy="450" dark="400" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" noSleepMode="true" passableDoor="true" canMove="false" />
		<collision>
			<radius normal="21" />
			<height normal="44" />
		</collision>
		<skillList>
			<skill id="5466" level="1" /> <!-- Holy Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="14817" level="1" /> <!-- Instant Kill Attack Resistance -->
			<skill id="16512" level="6" /> <!-- Solo Mage Monster -->
		</skillList>
	</npc>
	<npc id="34314" level="98" type="Folk" name="Ishuma" title="Master">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>FRIEND</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8023" hpRegen="8.5" mp="2317" mpRegen="3" />
			<attack physical="1880.25676306848" magical="1283.97162612944" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="403.31952" magical="295.13172" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<attack type="HOLY" value="450" />
				<defence fire="450" water="450" wind="450" earth="450" holy="450" dark="400" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" undying="true" passableDoor="true" />
		<collision>
			<radius normal="8" />
			<height normal="16.5" />
		</collision>
		<skillList>
			<skill id="5466" level="1" /> <!-- Holy Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="34315" level="98" type="Folk" name="Lai" title="Apprentice Blacksmith">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>FRIEND</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8023" hpRegen="8.5" mp="2317" mpRegen="3" />
			<attack physical="1880.25676306848" magical="1283.97162612944" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="403.31952" magical="295.13172" />
			<speed>
				<walk ground="20" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<attack type="HOLY" value="450" />
				<defence fire="450" water="450" wind="450" earth="450" holy="450" dark="400" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" undying="true" passableDoor="true" />
		<collision>
			<radius normal="8" />
			<height normal="17.5" />
		</collision>
		<skillList>
			<skill id="5466" level="1" /> <!-- Holy Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="34316" level="98" type="Folk" name="Gerdt" title="Skilled Blacksmith">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>FRIEND</race>
		<sex>MALE</sex>
		<equipment rhand="89" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8023" hpRegen="8.5" mp="2317" mpRegen="3" />
			<attack physical="1880.25676306848" magical="1283.97162612944" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="403.31952" magical="295.13172" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<attack type="HOLY" value="450" />
				<defence fire="450" water="450" wind="450" earth="450" holy="450" dark="400" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" undying="true" passableDoor="true" />
		<collision>
			<radius normal="7" />
			<height normal="16.5" />
		</collision>
		<skillList>
			<skill id="5466" level="1" /> <!-- Holy Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="34317" level="101" type="Folk" name="Gracian Archer">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>FRIEND</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="116466" hpRegen="11.4" mp="24308" mpRegen="30" />
			<attack physical="31418" magical="6936" random="5" critical="8" accuracy="0" attackSpeed="253" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="2566" magical="1194" />
			<speed>
				<walk ground="34" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<attack type="HOLY" value="450" />
				<defence fire="450" water="450" wind="450" earth="450" holy="450" dark="400" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<collision>
			<radius normal="8" />
			<height normal="23" />
		</collision>
		<skillList>
			<skill id="5466" level="1" /> <!-- Holy Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="14817" level="1" /> <!-- Instant Kill Attack Resistance -->
			<skill id="16513" level="2" /> <!-- Solo Archer Monster -->
		</skillList>
	</npc>
	<npc id="34318" level="102" type="Folk" name="Gracian Elite Soldier">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>FRIEND</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="126132" hpRegen="11.4" mp="24690" mpRegen="30" />
			<attack physical="80900" magical="7919" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="3452" magical="1398" />
			<speed>
				<walk ground="57" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<attack type="HOLY" value="450" />
				<defence fire="450" water="450" wind="450" earth="450" holy="450" dark="400" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<collision>
			<radius normal="15" />
			<height normal="27.5" />
		</collision>
		<skillList>
			<skill id="5466" level="1" /> <!-- Holy Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="14817" level="1" /> <!-- Instant Kill Attack Resistance -->
			<skill id="16511" level="3" /> <!-- Solo Fighter Monster -->
		</skillList>
	</npc>
	<npc id="34319" level="105" type="Folk" name="Erda" title="Keucereus Spy">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>ELF</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<collision>
			<radius normal="12" />
			<height normal="23" />
		</collision>
		<skillList>
			<skill id="4416" level="15" /> <!-- Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="34320" level="104" type="Folk" name="Leona Blackbird" title="Blackbird Clan Leader">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>FRIEND</race>
		<sex>FEMALE</sex>
		<equipment rhand="37635" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="64" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" undying="true" />
		<collision>
			<radius normal="9.5" />
			<height normal="22.4" />
		</collision>
		<skillList>
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="34321" level="103" type="Folk" name="Sporcha" title="Blackbird Clan">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>FRIEND</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" undying="true" />
		<collision>
			<radius normal="10" />
			<height normal="23" />
		</collision>
		<skillList>
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="34322" level="103" type="Folk" name="Elikia" title="Verdure Elder">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>FRIEND</race>
		<sex>MALE</sex>
		<equipment rhand="192" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" undying="true" />
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
		<skillList>
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="34323" level="103" type="Folk" name="Devianne" title="Truth Seeker">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>FRIEND</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="32" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" undying="true" />
		<collision>
			<radius normal="7" />
			<height normal="21" />
		</collision>
		<skillList>
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="34324" level="103" type="Folk" name="Transmission Unit">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>CONSTRUCT</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="1" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<collision>
			<radius normal="60" />
			<height normal="50" />
		</collision>
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="34325" level="103" type="Folk" name="Teleport Wizard" title="Blackbird Clan">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<equipment rhand="17392" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<collision>
			<radius normal="8" />
			<height normal="23" />
		</collision>
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="34326" level="105" type="Folk" name="Alliance Messenger" title="Keucereus Defense Battle Agent">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<collision>
			<radius normal="11" />
			<height normal="25" />
		</collision>
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="34327" level="105" type="Folk" name="Violet" title="Messenger from the Blackbird Clan">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<equipment rhand="17392" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<collision>
			<radius normal="8" />
			<height normal="23" />
		</collision>
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="34328" level="105" type="Folk" name="Laia" title="Auction Broker">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<collision>
			<radius normal="8" />
			<height normal="22.2" />
		</collision>
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="34329" level="105" type="Folk" name="Gift Giving Dandy" title="To the Hero Who Defeated Kain Dandy">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>DRAGON</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<collision>
			<radius normal="20" />
			<height normal="30" />
		</collision>
		<skillList>
			<skill id="4416" level="10" /> <!-- Dragons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="34330" level="100" type="Folk" name="Festival Fairy" title="Event Manager">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>ELEMENTAL</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<collision>
			<radius normal="7.5" />
			<height normal="19.5" />
		</collision>
		<skillList>
			<skill id="4416" level="7" /> <!-- Spirits -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="34331" level="101" type="Folk" name="Logart van Dyke" title="Royal Guard Captain">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<collision>
			<radius normal="9" />
			<height normal="23" />
		</collision>
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="34332" level="101" type="Folk" name="Dinford" title="Quartermaster">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<collision>
			<radius normal="9" />
			<height normal="23" />
		</collision>
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="34333" level="100" type="Folk" name="Giselle von Hellmann">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<collision>
			<radius normal="8" />
			<height normal="22" />
		</collision>
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="34334" level="100" type="Folk" name="Alfred von Hellmann">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>FRIEND</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="873508" hpRegen="11.4" mp="23928" mpRegen="30" />
			<attack physical="4143900" magical="665400" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="5898" magical="2388" />
			<speed>
				<walk ground="60" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<attack type="HOLY" value="450" />
				<defence fire="450" water="450" wind="450" earth="450" holy="450" dark="400" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" undying="true" passableDoor="true" />
		<collision>
			<radius normal="11" />
			<height normal="26" />
		</collision>
		<skillList>
			<skill id="5466" level="1" /> <!-- Holy Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="16514" level="1" /> <!-- Party Fighter Monster -->
		</skillList>
	</npc>
	<npc id="34335" level="100" type="Folk" name="The Hellmanns Commander">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>FRIEND</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="873508" hpRegen="11.4" mp="23928" mpRegen="30" />
			<attack physical="13813" magical="2218" random="10" critical="4" accuracy="5" attackSpeed="633" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="1769" magical="716" />
			<speed>
				<walk ground="36" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<attack type="HOLY" value="450" />
				<defence fire="450" water="450" wind="450" earth="450" holy="450" dark="400" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<collision>
			<radius normal="12" />
			<height normal="25" />
		</collision>
		<skillList>
			<skill id="5466" level="1" /> <!-- Holy Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="34336" level="100" type="Folk" name="The Hellmanns Warrior">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>FRIEND</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="873508" hpRegen="11.4" mp="23928" mpRegen="30" />
			<attack physical="13813" magical="2218" random="10" critical="4" accuracy="5" attackSpeed="633" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="1769" magical="716" />
			<speed>
				<walk ground="36" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<attack type="HOLY" value="450" />
				<defence fire="450" water="450" wind="450" earth="450" holy="450" dark="400" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<collision>
			<radius normal="12" />
			<height normal="25" />
		</collision>
		<skillList>
			<skill id="5466" level="1" /> <!-- Holy Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="34337" level="100" type="Folk" name="The Hellmanns Archer">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>FRIEND</race>
		<sex>MALE</sex>
		<equipment rhand="15302" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="873508" hpRegen="11.4" mp="23928" mpRegen="30" />
			<attack physical="6278" magical="2218" random="5" critical="8" accuracy="0" attackSpeed="633" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="1539" magical="716" />
			<speed>
				<walk ground="36" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<attack type="HOLY" value="450" />
				<defence fire="450" water="450" wind="450" earth="450" holy="450" dark="400" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<collision>
			<radius normal="10" />
			<height normal="23.5" />
		</collision>
		<skillList>
			<skill id="5466" level="1" /> <!-- Holy Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="34338" level="100" type="Folk" name="The Hellmanns Wizard">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>FRIEND</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="873508" hpRegen="11.4" mp="23928" mpRegen="30" />
			<attack physical="13813" magical="2218" random="20" critical="1" accuracy="9" attackSpeed="633" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="1238" magical="931" />
			<speed>
				<walk ground="36" />
				<run ground="190" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<attack type="HOLY" value="450" />
				<defence fire="450" water="450" wind="450" earth="450" holy="450" dark="400" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<collision>
			<radius normal="9" />
			<height normal="23.5" />
		</collision>
		<skillList>
			<skill id="5466" level="1" /> <!-- Holy Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="34339" level="100" type="Folk" name="Kain van Halter">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>FRIEND</race>
		<sex>MALE</sex>
		<equipment rhand="36218" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2016410" hpRegen="11.4" mp="23928" mpRegen="30" />
			<attack physical="9454720" magical="1216840" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="2521" magical="1021" />
			<speed>
				<walk ground="64" />
				<run ground="190" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<attack type="HOLY" value="450" />
				<defence fire="450" water="450" wind="450" earth="450" holy="450" dark="400" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" undying="true" passableDoor="true" />
		<collision>
			<radius normal="9" />
			<height normal="20" />
		</collision>
		<skillList>
			<skill id="5466" level="1" /> <!-- Holy Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="16514" level="1" /> <!-- Party Fighter Monster -->
		</skillList>
	</npc>
	<npc id="34340" level="100" type="Folk" name="Thyrad" title="Kain's Mate">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>FRIEND</race>
		<sex>MALE</sex>
		<equipment rhand="8684" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="53771" hpRegen="11.4" mp="23928" mpRegen="30" />
			<attack physical="26859" magical="6084" random="10" critical="4" accuracy="5" attackSpeed="633" type="BOW" range="40" distance="80" width="120" />
			<defence physical="2193" magical="1021" />
			<speed>
				<walk ground="60" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<attack type="HOLY" value="450" />
				<defence fire="450" water="450" wind="450" earth="450" holy="450" dark="400" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" undying="true" passableDoor="true" />
		<collision>
			<radius normal="10" />
			<height normal="23.5" />
		</collision>
		<skillList>
			<skill id="5466" level="1" /> <!-- Holy Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="34341" level="100" type="Folk" name="Autrya" title="Kain's Mate">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>FRIEND</race>
		<sex>FEMALE</sex>
		<equipment rhand="224" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="53771" hpRegen="11.4" mp="23928" mpRegen="30" />
			<attack physical="59091" magical="6084" random="10" critical="4" accuracy="5" attackSpeed="633" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="2521" magical="1021" />
			<speed>
				<walk ground="50" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<attack type="HOLY" value="450" />
				<defence fire="450" water="450" wind="450" earth="450" holy="450" dark="400" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" undying="true" passableDoor="true" />
		<collision>
			<radius normal="8" />
			<height normal="23" />
		</collision>
		<skillList>
			<skill id="5466" level="1" /> <!-- Holy Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="34342" level="100" type="Folk" name="Erdo" title="Kain's Mate">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>FRIEND</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="53771" hpRegen="11.4" mp="23928" mpRegen="30" />
			<attack physical="59091" magical="6084" random="20" critical="1" accuracy="9" attackSpeed="633" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="1765" magical="1327" />
			<speed>
				<walk ground="50" />
				<run ground="190" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<attack type="HOLY" value="450" />
				<defence fire="450" water="450" wind="450" earth="450" holy="450" dark="400" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" undying="true" passableDoor="true" />
		<collision>
			<radius normal="10" />
			<height normal="29.35" />
		</collision>
		<skillList>
			<skill id="5466" level="1" /> <!-- Holy Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="34343" level="100" type="Folk" name="Karla">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>FRIEND</race>
		<sex>FEMALE</sex>
		<equipment rhand="35197" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="53771" hpRegen="11.4" mp="23928" mpRegen="30" />
			<attack physical="59091" magical="6084" random="5" critical="4" accuracy="5" attackSpeed="633" type="FIST" range="40" distance="80" width="120" />
			<defence physical="2521" magical="1021" />
			<speed>
				<walk ground="64" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<attack type="HOLY" value="450" />
				<defence fire="450" water="450" wind="450" earth="450" holy="450" dark="400" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" undying="true" passableDoor="true" />
		<collision>
			<radius normal="8" />
			<height normal="20" />
		</collision>
		<skillList>
			<skill id="5466" level="1" /> <!-- Holy Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="34344" level="100" type="Folk" name="Nidrah">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<collision>
			<radius normal="10" />
			<height normal="23" />
		</collision>
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="34345" level="100" type="Folk" name="Giselle von Hellmann">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<collision>
			<radius normal="8" />
			<height normal="22" />
		</collision>
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="34346" level="100" type="Folk" name="Giselle von Hellmann">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<equipment rhand="15280" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<collision>
			<radius normal="8" />
			<height normal="22" />
		</collision>
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="34347" level="100" type="Folk" name="Etis van Etina">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="54" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<collision>
			<radius normal="15" />
			<height normal="27.5" />
		</collision>
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="34348" level="99" type="Folk" name="Victory" title="Congratulations">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="50" />
				<run ground="1" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<collision>
			<radius normal="12" />
			<height normal="33.5" />
		</collision>
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="34349" level="99" type="Folk" name="Bliss" title="Magic Fire Merchant">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>ELEMENTAL</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="20" />
				<run ground="1" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<collision>
			<radius normal="5.4" />
			<height normal="24.9" />
		</collision>
		<skillList>
			<skill id="4416" level="7" /> <!-- Spirits -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="34350" level="99" type="Folk" name="Memoria" title="Number Card Game Maitre ‘D">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>HUMANOID</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="40" />
				<run ground="1" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<collision>
			<radius normal="16" />
			<height normal="21.5" />
		</collision>
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="34351" level="99" type="Folk" name="Dancing Cat">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>ELEMENTAL</race>
		<sex>MALE</sex>
		<equipment rhand="15280" />
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446.44475689713" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="40" />
				<run ground="1" />
			</speed>
			<hitTime>610</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<collision>
			<radius normal="9" />
			<height normal="16" />
		</collision>
		<skillList>
			<skill id="4416" level="7" /> <!-- Spirits -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="7028" level="1" /> <!-- Stationary NPCs -->
		</skillList>
	</npc>
	<npc id="34352" level="99" type="Folk" name="Dancing Cat">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>ELEMENTAL</race>
		<sex>FEMALE</sex>
		<equipment rhand="15280" />
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446.44475689713" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="25" />
				<run ground="1" />
			</speed>
			<hitTime>340</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<collision>
			<radius normal="8" />
			<height normal="15" />
		</collision>
		<skillList>
			<skill id="4416" level="7" /> <!-- Spirits -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="7028" level="1" /> <!-- Stationary NPCs -->
		</skillList>
	</npc>
	<npc id="34353" level="99" type="Folk" name="Dancing Cat">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>ELEMENTAL</race>
		<sex>FEMALE</sex>
		<equipment rhand="15280" />
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446.44475689713" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="25" />
				<run ground="1" />
			</speed>
			<hitTime>480</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<collision>
			<radius normal="8" />
			<height normal="15" />
		</collision>
		<skillList>
			<skill id="4416" level="7" /> <!-- Spirits -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="7028" level="1" /> <!-- Stationary NPCs -->
		</skillList>
	</npc>
	<npc id="34354" level="99" type="Folk" name="Dancing Cat">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>ELEMENTAL</race>
		<sex>MALE</sex>
		<equipment rhand="15280" />
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446.44475689713" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="10" />
				<run ground="1" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<collision>
			<radius normal="6" />
			<height normal="16.0055" />
		</collision>
		<skillList>
			<skill id="4416" level="7" /> <!-- Spirits -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="7028" level="1" /> <!-- Stationary NPCs -->
		</skillList>
	</npc>
	<npc id="34355" level="104" type="Folk" name="Leona Blackbird" title="Blackbird Clan Leader">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<equipment rhand="37635" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="64" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<collision>
			<radius normal="9.5" />
			<height normal="22.4" />
		</collision>
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="34356" level="88" type="Folk" name="Rafini">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>FRIEND</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4885" hpRegen="8.5" mp="1952" mpRegen="3" />
			<attack physical="1327.04497248448" magical="906.199688900163" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="373.00218" magical="272.94681" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<collision>
			<radius normal="8" />
			<height normal="22.5" />
		</collision>
		<skillList>
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="34357" level="105" type="Folk" name="Orin" title="Entrance Manager">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="70" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<collision>
			<radius normal="10" />
			<height normal="24" />
		</collision>
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="34358" level="105" type="Folk" name="Herald of Victory" title="Embryo Victory Messenger">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="30" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<collision>
			<radius normal="10" />
			<height normal="23.75" />
		</collision>
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="34359" level="105" type="Folk" name="Tarti">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>ELF</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="44" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<collision>
			<radius normal="6" />
			<height normal="20" />
		</collision>
		<skillList>
			<skill id="4416" level="15" /> <!-- Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="34360" level="105" type="Folk" name="Tarti">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>ELF</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="44" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<collision>
			<radius normal="6" />
			<height normal="20" />
		</collision>
		<skillList>
			<skill id="4416" level="15" /> <!-- Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="34361" level="105" type="Folk" name="Stig Mach" title="Balthus Knight Captain">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="40" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<collision>
			<radius normal="8" />
			<height normal="22.5" />
		</collision>
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="34362" level="105" type="Folk" name="Herphah">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>ORC</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="45" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<collision>
			<radius normal="9" />
			<height normal="26.5" />
		</collision>
		<skillList>
			<skill id="4416" level="17" /> <!-- Orcs -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="34363" level="85" type="Folk" name="">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="129" lhand="102" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" targetable="false" showName="false" />
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="34364" level="85" type="Folk" name="">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="129" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="40" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" targetable="false" showName="false" />
		<collision>
			<radius normal="8" />
			<height normal="23" />
		</collision>
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="34365" level="85" type="Folk" name="Tarti">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>FRIEND</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="12562" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1" magical="412" random="20" critical="1" accuracy="9" attackSpeed="163" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="487" magical="378" />
			<speed>
				<walk ground="44" />
				<run ground="190" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<attack type="HOLY" value="200" />
				<defence fire="200" water="200" wind="200" earth="200" holy="200" dark="150" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" undying="true" passableDoor="true" />
		<collision>
			<radius normal="6" />
			<height normal="20" />
		</collision>
		<skillList>
			<skill id="5466" level="1" /> <!-- Holy Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="34366" level="85" type="Folk" name="Stig Mach" title="Balthus Knight Captain">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>FRIEND</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="15038" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="601" magical="1" random="10" critical="4" accuracy="5" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="871" magical="325" />
			<speed>
				<walk ground="40" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<attack type="HOLY" value="200" />
				<defence fire="200" water="200" wind="200" earth="200" holy="200" dark="150" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" undying="true" passableDoor="true" />
		<collision>
			<radius normal="8" />
			<height normal="22.5" />
		</collision>
		<skillList>
			<skill id="5466" level="1" /> <!-- Holy Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="34367" level="85" type="Folk" name="Herphah">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>FRIEND</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="14675" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="173" magical="1" random="10" critical="4" accuracy="5" attackSpeed="247" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="598" magical="326" />
			<speed>
				<walk ground="45" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<attack type="HOLY" value="200" />
				<defence fire="200" water="200" wind="200" earth="200" holy="200" dark="150" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" undying="true" passableDoor="true" />
		<collision>
			<radius normal="9" />
			<height normal="26.5" />
		</collision>
		<skillList>
			<skill id="5466" level="1" /> <!-- Holy Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="34368" level="85" type="Folk" name="Fellow" title="Balthus Knight">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>FRIEND</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="14675" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="172" magical="1" random="10" critical="4" accuracy="5" attackSpeed="247" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="598" magical="326" />
			<speed>
				<walk ground="35" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<attack type="HOLY" value="200" />
				<defence fire="200" water="200" wind="200" earth="200" holy="200" dark="150" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" undying="true" passableDoor="true" />
		<collision>
			<radius normal="9" />
			<height normal="23" />
		</collision>
		<skillList>
			<skill id="5466" level="1" /> <!-- Holy Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="34369" level="85" type="Folk" name="Ateld" title="Balthus Knight">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>FRIEND</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="12157" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1" magical="616" random="10" critical="4" accuracy="5" attackSpeed="163" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="487" magical="378" />
			<speed>
				<walk ground="32" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<attack type="HOLY" value="200" />
				<defence fire="200" water="200" wind="200" earth="200" holy="200" dark="150" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" undying="true" passableDoor="true" />
		<collision>
			<radius normal="7" />
			<height normal="21" />
		</collision>
		<skillList>
			<skill id="5466" level="1" /> <!-- Holy Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="34370" level="85" type="Folk" name="Paulia" title="Balthus Knight">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>FRIEND</race>
		<sex>MALE</sex>
		<equipment rhand="15302" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="13073" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="236" magical="1" random="5" critical="8" accuracy="0" attackSpeed="233" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="598" magical="326" />
			<speed>
				<walk ground="30" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<attack type="HOLY" value="200" />
				<defence fire="200" water="200" wind="200" earth="200" holy="200" dark="150" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" undying="true" passableDoor="true" />
		<collision>
			<radius normal="10" />
			<height normal="23.5" />
		</collision>
		<skillList>
			<skill id="5466" level="1" /> <!-- Holy Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="34371" level="85" type="Folk" name="Rash" title="Support Troop Lieutenant">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>FRIEND</race>
		<sex>FEMALE</sex>
		<equipment rhand="80" lhand="641" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="14675" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="172" magical="1" random="10" critical="4" accuracy="5" attackSpeed="247" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="598" magical="326" />
			<speed>
				<walk ground="30" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<attack type="HOLY" value="200" />
				<defence fire="200" water="200" wind="200" earth="200" holy="200" dark="150" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" undying="true" passableDoor="true" />
		<collision>
			<radius normal="10" />
			<height normal="23.75" />
		</collision>
		<skillList>
			<skill id="5466" level="1" /> <!-- Holy Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="34372" level="85" type="Folk" name="Balthus Knight">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>FRIEND</race>
		<sex>MALE</sex>
		<equipment rhand="129" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="14675" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="575" magical="1" random="10" critical="4" accuracy="5" attackSpeed="247" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="598" magical="326" />
			<speed>
				<walk ground="50" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<attack type="HOLY" value="200" />
				<defence fire="200" water="200" wind="200" earth="200" holy="200" dark="150" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" undying="true" passableDoor="true" />
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
		<skillList>
			<skill id="5466" level="1" /> <!-- Holy Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="34373" level="85" type="Folk" name="Roien" title="Sigel Phoenix Knight">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>FRIEND</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="15038" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="120" magical="1" random="10" critical="4" accuracy="5" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="871" magical="325" />
			<speed>
				<walk ground="60" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<attack type="HOLY" value="200" />
				<defence fire="200" water="200" wind="200" earth="200" holy="200" dark="150" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" undying="true" passableDoor="true" />
		<collision>
			<radius normal="9" />
			<height normal="23" />
		</collision>
		<skillList>
			<skill id="5466" level="1" /> <!-- Holy Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
	</npc>
	<npc id="34374" level="85" type="Folk" name="Brome" title="Tyrr Doombringer">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>FRIEND</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="14675" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="172" magical="1" random="10" critical="4" accuracy="5" attackSpeed="247" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="598" magical="326" />
			<speed>
				<walk ground="60" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<attack type="HOLY" value="200" />
				<defence fire="200" water="200" wind="200" earth="200" holy="200" dark="150" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" undying="true" passableDoor="true" />
		<collision>
			<radius normal="9" />
			<height normal="23" />
		</collision>
		<skillList>
			<skill id="5466" level="1" /> <!-- Holy Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
	</npc>
	<npc id="34375" level="85" type="Folk" name="Mion" title="Othell Fortune Seeker">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>FRIEND</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="13339" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="95" magical="1" random="10" critical="4" accuracy="5" attackSpeed="329" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="598" magical="326" />
			<speed>
				<walk ground="60" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<attack type="HOLY" value="200" />
				<defence fire="200" water="200" wind="200" earth="200" holy="200" dark="150" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" undying="true" passableDoor="true" />
		<collision>
			<radius normal="5" />
			<height normal="19" />
		</collision>
		<skillList>
			<skill id="5466" level="1" /> <!-- Holy Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
	</npc>
	<npc id="34376" level="85" type="Folk" name="Takhun" title="Iss Doomcryer">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>FRIEND</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="12673" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="179" magical="1" random="10" critical="4" accuracy="5" attackSpeed="215" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="1023" magical="455" />
			<speed>
				<walk ground="60" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<attack type="HOLY" value="200" />
				<defence fire="200" water="200" wind="200" earth="200" holy="200" dark="150" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" undying="true" passableDoor="true" />
		<collision>
			<radius normal="7" />
			<height normal="27" />
		</collision>
		<skillList>
			<skill id="5466" level="1" /> <!-- Holy Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
	</npc>
	<npc id="34377" level="85" type="Folk" name="Tariah" title="Eviscerator">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>FRIEND</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="14407" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="146" magical="1" random="10" critical="4" accuracy="5" attackSpeed="247" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="598" magical="325" />
			<speed>
				<walk ground="60" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<attack type="HOLY" value="200" />
				<defence fire="200" water="200" wind="200" earth="200" holy="200" dark="150" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" undying="true" passableDoor="true" />
		<collision>
			<radius normal="7" />
			<height normal="21" />
		</collision>
		<skillList>
			<skill id="5466" level="1" /> <!-- Holy Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
	</npc>
	<npc id="34378" level="85" type="Folk" name="Elias" title="Wynn Arcana Lord">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>FRIEND</race>
		<sex>FEMALE</sex>
		<equipment rhand="15302" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="14675" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="111" magical="438" random="5" critical="8" accuracy="0" attackSpeed="168" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="487" magical="378" />
			<speed>
				<walk ground="60" />
				<run ground="190" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<attack type="HOLY" value="200" />
				<defence fire="200" water="200" wind="200" earth="200" holy="200" dark="150" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" undying="true" passableDoor="true" />
		<collision>
			<radius normal="6.5" />
			<height normal="22.5" />
		</collision>
		<skillList>
			<skill id="5466" level="1" /> <!-- Holy Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
		</skillList>
	</npc>
	<npc id="34379" level="85" type="Folk" name="Elena" title="Aeore Eva's Saint">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>FRIEND</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="11751" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1" magical="616" random="20" critical="1" accuracy="9" attackSpeed="163" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="487" magical="378" />
			<speed>
				<walk ground="60" />
				<run ground="190" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<attack type="HOLY" value="200" />
				<defence fire="200" water="200" wind="200" earth="200" holy="200" dark="150" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" undying="true" passableDoor="true" />
		<collision>
			<radius normal="7.5" />
			<height normal="23" />
		</collision>
		<skillList>
			<skill id="5466" level="1" /> <!-- Holy Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
		</skillList>
	</npc>
	<npc id="34380" level="85" type="Folk" name="Ultrian" title="Feoh Storm Screamer">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>FRIEND</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="12157" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1" magical="616" random="20" critical="1" accuracy="9" attackSpeed="163" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="487" magical="378" />
			<speed>
				<walk ground="60" />
				<run ground="190" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<attack type="HOLY" value="200" />
				<defence fire="200" water="200" wind="200" earth="200" holy="200" dark="150" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" undying="true" passableDoor="true" />
		<collision>
			<radius normal="7" />
			<height normal="24" />
		</collision>
		<skillList>
			<skill id="5466" level="1" /> <!-- Holy Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
		</skillList>
	</npc>
	<npc id="34381" level="85" type="Folk" name="Narita" title="Sayha's Seer">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>FRIEND</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="12562" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1" magical="824" random="20" critical="1" accuracy="9" attackSpeed="163" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="487" magical="378" />
			<speed>
				<walk ground="60" />
				<run ground="190" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<attack type="HOLY" value="200" />
				<defence fire="200" water="200" wind="200" earth="200" holy="200" dark="150" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" undying="true" passableDoor="true" />
		<collision>
			<radius normal="7" />
			<height normal="21" />
		</collision>
		<skillList>
			<skill id="5466" level="1" /> <!-- Holy Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
		</skillList>
	</npc>
	<npc id="34382" level="85" type="Folk" name="Kayleen" title="Yul Ghost Sentinel">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>FRIEND</race>
		<sex>FEMALE</sex>
		<equipment rhand="15302" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="13073" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="236" magical="1" random="5" critical="8" accuracy="0" attackSpeed="233" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="598" magical="326" />
			<speed>
				<walk ground="60" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<attack type="HOLY" value="200" />
				<defence fire="200" water="200" wind="200" earth="200" holy="200" dark="150" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" undying="true" passableDoor="true" />
		<collision>
			<radius normal="7" />
			<height normal="23.5" />
		</collision>
		<skillList>
			<skill id="5466" level="1" /> <!-- Holy Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
		</skillList>
	</npc>
	<npc id="34383" level="85" type="Folk" name="McCoy" title="Hatchling Manager">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>DWARF</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<collision>
			<radius normal="11" />
			<height normal="17" />
		</collision>
		<skillList>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="34384" level="85" type="Folk" name="Sibi" title="Balthus Knight">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>DWARF</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<collision>
			<radius normal="8" />
			<height normal="17.5" />
		</collision>
		<skillList>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="34385" level="85" type="Folk" name="Camcud" title="Balthus Knight">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>DWARF</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<collision>
			<radius normal="7" />
			<height normal="16.5" />
		</collision>
		<skillList>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="34386" level="85" type="Folk" name="Sigel Knight: Master Defender" title="Sigel Knight Awakening">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="1" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<collision>
			<radius normal="18" />
			<height normal="50" />
		</collision>
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="34387" level="85" type="Folk" name="Tyrr Warrior: Weapon/Force Master" title="Tyrr Warrior Awakening">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="1" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<collision>
			<radius normal="18" />
			<height normal="50" />
		</collision>
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="34388" level="85" type="Folk" name="Othell Rogue: Dagger Master" title="Othell Rogue Awakening">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="1" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<collision>
			<radius normal="18" />
			<height normal="50" />
		</collision>
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="34389" level="85" type="Folk" name="Yul Archer: Bow/Crossbow Master" title="Yul Archer Awakening">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="1" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<collision>
			<radius normal="18" />
			<height normal="50" />
		</collision>
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="34390" level="85" type="Folk" name="Feoh Wizard: Master Wizard" title="Feoh Wizard Awakening">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="1" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<collision>
			<radius normal="18" />
			<height normal="50" />
		</collision>
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="34391" level="85" type="Folk" name="Iss Enchanter: Buff Master" title="Iss Enchanter Awakening">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="1" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<collision>
			<radius normal="18" />
			<height normal="50" />
		</collision>
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="34392" level="85" type="Folk" name="Wynn Summoner: Master Summoner" title="Wynn Summoner Awakening">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="1" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<collision>
			<radius normal="18" />
			<height normal="50" />
		</collision>
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="34393" level="85" type="Folk" name="Aeore Healer: Master Healer" title="Aeore Healer Awakening">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="1" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<collision>
			<radius normal="18" />
			<height normal="50" />
		</collision>
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="34394" level="85" type="Folk" name="Navari" title="Queen">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>ERTHEIA</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="64" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<collision>
			<radius normal="10" />
			<height normal="20.5" />
		</collision>
		<skillList>
			<skill id="4416" level="26" /> <!-- Ertheians -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="34395" level="95" type="Folk" name="Nameless Tombstone">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="6891" hpRegen="8.5" mp="2205" mpRegen="3" />
			<attack physical="1689.70550736846" magical="1153.84983032579" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="395.4864" magical="289.39978" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<collision>
			<radius normal="20" />
			<height normal="30" />
		</collision>
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="34396" level="95" type="Folk" name="White Flower">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>PLANT</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="6891" hpRegen="8.5" mp="2205" mpRegen="3" />
			<attack physical="1689.70550736846" magical="1153.84983032579" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="395.4864" magical="289.39978" />
			<speed>
				<walk ground="1" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<collision>
			<radius normal="10" />
			<height normal="15" />
		</collision>
		<skillList>
			<skill id="4416" level="5" /> <!-- Plants -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="34397" level="95" type="Folk" name="Nameless Revenant">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>UNDEAD</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="6891" hpRegen="8.5" mp="2205" mpRegen="3" />
			<attack physical="1689.70550736846" magical="1153.84983032579" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="395.4864" magical="289.39978" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<collision>
			<radius normal="10" />
			<height normal="24" />
		</collision>
		<skillList>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="34398" level="95" type="Folk" name="Memorial">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="6891" hpRegen="8.5" mp="2205" mpRegen="3" />
			<attack physical="1689.70550736846" magical="1153.84983032579" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="395.4864" magical="289.39978" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<collision>
			<radius normal="11" />
			<height normal="45" />
		</collision>
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="34399" level="95" type="Folk" name="Lanaka" title="Seer">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>ORC</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="6891" hpRegen="8.5" mp="2205" mpRegen="3" />
			<attack physical="1689.70550736846" magical="1153.84983032579" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="395.4864" magical="289.39978" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<collision>
			<radius normal="8" />
			<height normal="29" />
		</collision>
		<skillList>
			<skill id="4416" level="17" /> <!-- Orcs -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
</list>
