<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
	<item id="47100" name="Lilith' Soul Crystal Lv. 1" type="EtcItem">
		<!-- A special crystal that contains Lilith's soul. Adds a selected special effect to a weapon: Bonus to P. Skill Power/ M. Skill Power/ Attribute Attack/ Skill Cooldown decrease. The higher a crystal's level is, the more powerful its effect. <How to use>. Talk to the Blacksmith in any town to insert the crystal in your equipment. <Enchanting>. Compounding with Evil Soul. -->
		<set name="icon" val="icon.bm_ensoul_stone_pvp" />
		<set name="etcitem_type" val="ENSOUL_STONE" />
		<set name="weight" val="20" />
		<set name="is_sellable" val="false" />
		<set name="material" val="CRYSTAL" />
	</item>
	<item id="47101" name="Lilith' Soul Crystal Lv. 2" type="EtcItem">
		<!-- A special crystal that contains Lilith's soul. Adds a selected special effect to a weapon: Bonus to P. Skill Power/ M. Skill Power/ Attribute Attack/ Skill Cooldown decrease. The higher a crystal's level is, the more powerful its effect. <How to use>. Talk to the Blacksmith in any town to insert the crystal in your equipment. <Enchanting>. Compounding with Evil Soul. -->
		<set name="icon" val="icon.bm_ensoul_stone_pvp" />
		<set name="etcitem_type" val="ENSOUL_STONE" />
		<set name="weight" val="20" />
		<set name="is_sellable" val="false" />
		<set name="material" val="CRYSTAL" />
	</item>
	<item id="47102" name="Lilith' Soul Crystal Lv. 3" type="EtcItem">
		<!-- A special crystal that contains Lilith's soul. Adds a selected special effect to a weapon: Bonus to P. Skill Power/ M. Skill Power/ Attribute Attack/ Skill Cooldown decrease. Can be exchanged for Talisman Pack through Merchant of Mammon. The higher a crystal's level is, the more powerful its effect. <How to use>. Talk to the Blacksmith in any town to insert the crystal in your equipment. <Enchanting>. Compounding with Evil Soul. -->
		<set name="icon" val="icon.bm_ensoul_stone_pvp" />
		<set name="etcitem_type" val="ENSOUL_STONE" />
		<set name="weight" val="20" />
		<set name="is_sellable" val="false" />
		<set name="material" val="CRYSTAL" />
	</item>
	<item id="47103" name="Lilith' Soul Crystal Lv. 4" type="EtcItem">
		<!-- A special crystal that contains Lilith's soul. Adds a selected special effect to a weapon: Bonus to P. Skill Power/ M. Skill Power/ Attribute Attack/ Skill Cooldown decrease. Can be exchanged for Talisman Pack through Merchant of Mammon. The higher a crystal's level is, the more powerful its effect. <How to use>. Talk to the Blacksmith in any town to insert the crystal in your equipment. <Enchanting>. Compounding with Evil Soul. <Upgrade>. Compounding with Soul Crystal of Seven Signs Lv. 4. -->
		<set name="icon" val="icon.bm_ensoul_stone_pvp" />
		<set name="etcitem_type" val="ENSOUL_STONE" />
		<set name="weight" val="20" />
		<set name="is_sellable" val="false" />
		<set name="material" val="CRYSTAL" />
	</item>
	<item id="47104" name="Lilith' Soul Crystal Lv. 5" type="EtcItem">
		<!-- A special crystal that contains Lilith's soul. Adds a selected special effect to a weapon: Bonus to P. Skill Power/ M. Skill Power/ Attribute Attack/ Skill Cooldown decrease. Additionally, increases PvP damage. The higher a crystal's level is, the more powerful its effect. <How to use>. Talk to the Blacksmith in any town to insert the crystal in your equipment. <Enchanting>. Compounding with Evil Soul. <Upgrade>. Compounding with Soul Crystal of Seven Signs Lv. 5. -->
		<set name="icon" val="icon.bm_ensoul_stone_pvp" />
		<set name="etcitem_type" val="ENSOUL_STONE" />
		<set name="weight" val="20" />
		<set name="is_sellable" val="false" />
		<set name="material" val="CRYSTAL" />
	</item>
	<item id="47105" name="Lilith' Soul Crystal Lv. 6" type="EtcItem">
		<!-- A special crystal that contains Lilith's soul. Adds a selected special effect to a weapon: Bonus to P. Skill Power/ M. Skill Power/ Attribute Attack/ Skill Cooldown decrease. Additionally, increases PvP damage. The higher a crystal's level is, the more powerful its effect. <How to use>. Talk to the Blacksmith in any town to insert the crystal in your equipment. <Enchanting>. Compounding with Evil Soul. <Upgrade>. Compounding with Soul Crystal of Seven Signs Lv. 6. -->
		<set name="icon" val="icon.bm_ensoul_stone_pvp" />
		<set name="etcitem_type" val="ENSOUL_STONE" />
		<set name="weight" val="20" />
		<set name="is_sellable" val="false" />
		<set name="material" val="CRYSTAL" />
	</item>
	<item id="47106" name="Lilith' Soul Crystal Lv. 7" type="EtcItem">
		<!-- A special crystal that contains Lilith's soul. Adds a selected special effect to a weapon: Bonus to P. Skill Power/ M. Skill Power/ Attribute Attack/ Skill Cooldown decrease. Additionally, increases PvP damage. The higher a crystal's level is, the more powerful its effect. <How to use>. Talk to the Blacksmith in any town to insert the crystal in your equipment. <Enchanting>. Compounding with Evil Soul. -->
		<set name="icon" val="icon.bm_ensoul_stone_pvp" />
		<set name="etcitem_type" val="ENSOUL_STONE" />
		<set name="weight" val="20" />
		<set name="is_sellable" val="false" />
		<set name="material" val="CRYSTAL" />
	</item>
	<item id="47107" name="Lilith' Soul Crystal Lv. 8" type="EtcItem">
		<!-- A special crystal that contains Lilith's soul. Adds a selected special effect to a weapon: Bonus to P. Skill Power/ M. Skill Power/ Attribute Attack/ Skill Cooldown decrease. Additionally, increases PvP damage. The higher a crystal's level is, the more powerful its effect. <How to use>. Talk to the Blacksmith in any town to insert the crystal in your equipment. <Enchanting>. Compounding with Evil Soul. -->
		<set name="icon" val="icon.bm_ensoul_stone_pvp" />
		<set name="etcitem_type" val="ENSOUL_STONE" />
		<set name="weight" val="20" />
		<set name="is_sellable" val="false" />
		<set name="material" val="CRYSTAL" />
	</item>
	<item id="47108" name="Lilith' Soul Crystal Lv. 9" type="EtcItem">
		<!-- A special crystal that contains Lilith's soul. Adds a selected special effect to a weapon: Bonus to P. Skill Power/ M. Skill Power/ Attribute Attack/ Skill Cooldown decrease. Additionally, increases PvP damage. The higher a crystal's level is, the more powerful its effect. <How to use>. Talk to the Blacksmith in any town to insert the crystal in your equipment. <Enchanting>. Compounding with Evil Soul. -->
		<set name="icon" val="icon.bm_ensoul_stone_pvp" />
		<set name="etcitem_type" val="ENSOUL_STONE" />
		<set name="weight" val="20" />
		<set name="is_sellable" val="false" />
		<set name="material" val="CRYSTAL" />
	</item>
	<item id="47109" name="Lilith' Soul Crystal Lv. 10" type="EtcItem">
		<!-- A special crystal that contains Lilith' soul. Adds a selected special effect to a weapon: increases P. Skill Power/ M. Skill Power/ Attribute Attack/ decreases Skill Cooldown. Additionally, increases PvP damage. The higher a crystal's level is, the more powerful its effect. <How to use>. Talk to the Blacksmith in any town to insert the crystal in your equipment. -->
		<set name="icon" val="icon.bm_ensoul_stone_pvp" />
		<set name="etcitem_type" val="ENSOUL_STONE" />
		<set name="weight" val="20" />
		<set name="is_sellable" val="false" />
		<set name="material" val="CRYSTAL" />
	</item>
	<item id="47110" name="Soul Crystal of Seven Signs Lv. 4" type="EtcItem">
		<!-- A special crystal imbued with the power of Seven Seals. Adds a selected special effect to a weapon: Inflicts Stun/ Silence/ Hold when using attack skills. Additionally, increases PvP/ PvE damage. The higher a crystal's level is, the more powerful its effect. <How to use>. Talk to the Blacksmith in any town to insert the crystal in your equipment. <Upgrade>. Compounding with Evil Soul. -->
		<set name="icon" val="icon.bm_ensoul_stone_hidden" />
		<set name="etcitem_type" val="ENSOUL_STONE" />
		<set name="weight" val="20" />
		<set name="is_sellable" val="false" />
		<set name="material" val="CRYSTAL" />
	</item>
	<item id="47111" name="Soul Crystal of Seven Signs Lv. 5" type="EtcItem">
		<!-- A special crystal imbued with the power of Seven Seals. Adds a selected special effect to a weapon: Inflicts Stun/ Silence/ Hold when using attack skills. Additionally, increases PvP/ PvE damage. Can be exchanged for Mystic Soul Crystal through Merchant of Mammon. The higher a crystal's level is, the more powerful its effect. <How to use>. Talk to the Blacksmith in any town to insert the crystal in your equipment. <Upgrade>. Compounding with Evil Soul. -->
		<set name="icon" val="icon.bm_ensoul_stone_hidden" />
		<set name="etcitem_type" val="ENSOUL_STONE" />
		<set name="weight" val="20" />
		<set name="is_sellable" val="false" />
		<set name="material" val="CRYSTAL" />
	</item>
	<item id="47112" name="Soul Crystal of Seven Signs Lv. 6" type="EtcItem">
		<!-- A special crystal imbued with the power of Seven Seals. Adds a selected special effect to a weapon: Inflicts Stun/ Silence/ Hold when using attack skills. Additionally, increases PvP/ PvE damage. Can be exchanged for Mystic Soul Crystal through Merchant of Mammon. The higher a crystal's level is, the more powerful its effect. <How to use>. Talk to the Blacksmith in any town to insert the crystal in your equipment. <Upgrade>. Compounding with Evil Soul. -->
		<set name="icon" val="icon.bm_ensoul_stone_hidden" />
		<set name="etcitem_type" val="ENSOUL_STONE" />
		<set name="weight" val="20" />
		<set name="is_sellable" val="false" />
		<set name="material" val="CRYSTAL" />
	</item>
	<item id="47113" name="Soul Crystal of Seven Signs Lv. 7" type="EtcItem">
		<!-- A special crystal imbued with the power of Seven Seals. Adds a selected special effect to a weapon: Inflicts Stun/ Silence/ Hold when using attack skills. Additionally, increases PvP/ PvE damage. Can be exchanged for Mystic Soul Crystal through Merchant of Mammon. The higher a crystal's level is, the more powerful its effect. <How to use>. Talk to the Blacksmith in any town to insert the crystal in your equipment. <Upgrade>. Compounding with Evil Soul. -->
		<set name="icon" val="icon.bm_ensoul_stone_hidden" />
		<set name="etcitem_type" val="ENSOUL_STONE" />
		<set name="weight" val="20" />
		<set name="is_sellable" val="false" />
		<set name="material" val="CRYSTAL" />
	</item>
	<item id="47114" name="Soul Crystal of Seven Signs Lv. 8" type="EtcItem">
		<!-- A special crystal imbued with the power of Seven Seals. Adds a selected special effect to a weapon: Inflicts Stun/ Silence/ Hold when using attack skills. Additionally, increases PvP/ PvE damage. Can be exchanged for Mystic Soul Crystal through Merchant of Mammon. The higher a crystal's level is, the more powerful its effect. <How to use>. Talk to the Blacksmith in any town to insert the crystal in your equipment. <Upgrade>. Compounding with Evil Soul. -->
		<set name="icon" val="icon.bm_ensoul_stone_hidden" />
		<set name="etcitem_type" val="ENSOUL_STONE" />
		<set name="weight" val="20" />
		<set name="is_sellable" val="false" />
		<set name="material" val="CRYSTAL" />
	</item>
	<item id="47115" name="Soul Crystal of Seven Signs Lv. 9" type="EtcItem">
		<!-- A special crystal imbued with the power of Seven Seals. Adds a selected special effect to a weapon: Inflicts Stun/ Silence/ Hold when using attack skills. Additionally, increases PvP/ PvE damage. Can be exchanged for Mystic Soul Crystal through Merchant of Mammon. The higher a crystal's level is, the more powerful its effect. <How to use>. Talk to the Blacksmith in any town to insert the crystal in your equipment. <Upgrade>. Compounding with Evil Soul. -->
		<set name="icon" val="icon.bm_ensoul_stone_hidden" />
		<set name="etcitem_type" val="ENSOUL_STONE" />
		<set name="weight" val="20" />
		<set name="is_sellable" val="false" />
		<set name="material" val="CRYSTAL" />
	</item>
	<item id="47116" name="Soul Crystal of Seven Signs Lv. 10" type="EtcItem">
		<!-- A special crystal imbued with the power of Seven Seals. Adds a selected special effect to a weapon: Inflicts Stun/ Silence/ Hold when using attack skills. Additionally, increases PvP/ PvE damage. Can be exchanged for Mystic Soul Crystal through Merchant of Mammon. The higher a crystal's level is, the more powerful its effect. <How to use>. Talk to the Blacksmith in any town to insert the crystal in your equipment. -->
		<set name="icon" val="icon.bm_ensoul_stone_hidden" />
		<set name="etcitem_type" val="ENSOUL_STONE" />
		<set name="weight" val="20" />
		<set name="is_sellable" val="false" />
		<set name="material" val="CRYSTAL" />
	</item>
	<item id="47117" name="Soul Fragment" type="EtcItem">
		<!-- A fragment with a trace of the Evil Soul. Go to the Merchant of Mammon to exchange 100 Soul Fragments for Glittering Evil Soul, or 1000 Soul Fragments for Top-grade Glittering Evil Soul. -->
		<set name="icon" val="icon.bm_piece_of_ensoul_stone" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="STEEL" />
	</item>
	<item id="47118" name="Shining Soul of Monster Spirit" type="EtcItem">
		<!-- A crystal that contains Shining Evil Soul. Required for upgrading Anakim's/ Lilith's Soul Crystal and Soul Crystal of Seven Signs. In case of failure, the Soul Crystal is destroyed, and the item disintegrates into Soul Fragments. -->
		<set name="icon" val="icon.bm_soul_of_undead" />
		<set name="weight" val="5" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="STEEL" />
	</item>
	<item id="47119" name="Glittering Soul of Monster Spirit" type="EtcItem">
		<!-- A crystal that contains Glittering Evil Soul. Required for upgrading Anakim's/ Lilith's Soul Crystal up to Lv. 3, the upgrade success rate +10%. In case of failure, the Soul Crystal is destroyed, and the item disintegrates into Soul Fragments. -->
		<set name="icon" val="icon.bm_rare_soul_of_undead" />
		<set name="weight" val="5" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="STEEL" />
	</item>
	<item id="47120" name="Top-grade Glittering Soul of Monster Spirit" type="EtcItem">
		<!-- A crystal that contains Glittering Evil Soul. Required for upgrading Anakim's/ Lilith's Soul Crystal and Soul Crystal of Seven Signs up to Lv. 6, the upgrade success rate +10%. In case of failure, the Soul Crystal is destroyed, and the item disintegrates into Soul Fragments. -->
		<set name="icon" val="icon.bm_rare_soul_of_undead" />
		<set name="weight" val="5" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="STEEL" />
	</item>
	<item id="47121" name="Radiant Soul of Monster Spirit" type="EtcItem">
		<!-- A crystal that contains Radiant Evil Soul. Required for upgrading Anakim's/ Lilith's Soul Crystal up to Lv. 6. In case of failure, the item does not disintegrate into Soul Fragments, Anakim's/ Lilith's Soul Crystal is reset to Lv. 1, and Soul Crystal of Seven Signs - to Lv. 4. -->
		<set name="icon" val="icon.bm_unique_soul_of_undead" />
		<set name="weight" val="5" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="STEEL" />
	</item>
	<item id="47122" name="Dazzling Soul of Monster Spirit" type="EtcItem">
		<!-- A crystal that contains Dazzling Evil Soul. Required for upgrading Anakim's/ Lilith's Soul Crystal and Soul Crystal of Seven Signs up to Lv. 6. In case of failure, the Soul Crystal's upgrade level remains the same, and the crystal does not disintegrate into Soul Fragments. -->
		<set name="icon" val="icon.bm_highest_soul_of_undead" />
		<set name="weight" val="5" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="STEEL" />
	</item>
	<item id="47123" name="Lilith' Soul Crystal Box" type="EtcItem">
		<!-- Use to obtain a Crystal with Lilith's Energy. -->
		<set name="icon" val="icon.bm_ensoulbox_PvP" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="FISH" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="47100" min="1" max="1" chance="100" /> <!-- Lilith's Soul Crystal Lv. 1 - Weapon -->
			<item id="47118" min="10" max="10" chance="100" /> <!-- Shining Evil Soul -->
		</capsuled_items>
	</item>
	<item id="47124" name="Anakim's Soul Crystal Box" type="EtcItem">
		<!-- Use to obtain a Crystal with Anakim's Energy. -->
		<set name="icon" val="icon.bm_ensoulbox_PvE" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="FISH" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="47089" min="1" max="1" chance="100" /> <!-- Anakim's Soul Crystal Lv. 1 - Weapon -->
			<item id="47118" min="10" max="10" chance="100" /> <!-- Shining Evil Soul -->
		</capsuled_items>
	</item>
	<item id="47125" name="Shining Soul of Monster Spirit Box" type="EtcItem">
		<!-- Double-click to obtain Shining Evil Soul. -->
		<set name="icon" val="icon.bm_ensoulbox_soul_of_undead" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="FISH" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="47118" min="1" max="1" chance="100" /> <!-- Shining Evil Soul -->
		</capsuled_items>
	</item>
	<item id="47126" name="Key Card to the Controller Room" type="EtcItem">
		<!-- This key card is necessary to access the room containing the MP Controller, where Queen Ramona is. -->
		<set name="icon" val="icon.sp_control_room_key_card" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="handler" val="ItemSkills" />
		<set name="weight" val="25" />
		<set name="material" val="LIQUID" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<skills>
			<skill id="18604" level="1" /> <!-- Key Card to the Controller Room -->
		</skills>
	</item>
	<item id="47127" name="Giants Deterioration Protection Potion" type="EtcItem">
		<!-- When used in the Giant Emperor Helios Warzone, the damage received from the ‘Enuma Elish - Red Lightning Spear' skill used by Helios is reduced for 5 sec. -->
		<set name="icon" val="icon.giant_red_potion" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="handler" val="ItemSkills" />
		<set name="weight" val="25" />
		<set name="price" val="2000000" />
		<set name="is_stackable" val="true" />
		<set name="material" val="LIQUID" />
		<cond addName="1" msgId="113">
			<player insideZoneId="210109" />
		</cond>
		<skills>
			<skill id="16627" level="1" /> <!-- Giants Deterioration Protection Potion -->
		</skills>
	</item>
	<item id="47128" name="Giants Lightning Protection Potion" type="EtcItem">
		<!-- When used in the Giant Emperor Helios Warzone, the damage received from the ‘Enuma Elish - Blue Lightning Spear' skill used by Helios is reduced for 5 sec. -->
		<set name="icon" val="icon.giant_blue_potion" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="handler" val="ItemSkills" />
		<set name="weight" val="25" />
		<set name="price" val="2000000" />
		<set name="is_stackable" val="true" />
		<set name="material" val="LIQUID" />
		<cond addName="1" msgId="113">
			<player insideZoneId="210109" />
		</cond>
		<skills>
			<skill id="16628" level="1" /> <!-- Giants Lightning Protection Potion -->
		</skills>
	</item>
	<item id="47129" name="Particle Dissolver" type="EtcItem">
		<!-- Use it on Emperor Helios when the Shield of Light - Pranarach skill is active, to debuff him. When the debuff is Lv. 50, the Shield of Light effect is removed. -->
		<set name="icon" val="icon.giant_item_equip" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="handler" val="ItemSkills" />
		<set name="weight" val="25" />
		<set name="price" val="2000000" />
		<set name="is_stackable" val="true" />
		<set name="reuse_delay" val="30000" />
		<set name="material" val="LIQUID" />
		<cond addName="1" msgId="113">
			<player insideZoneId="210109" />
		</cond>
		<skills>
			<skill id="16626" level="1" /> <!-- Giants Particle Dissolver -->
		</skills>
	</item>
	<item id="47130" name="Faction Points" type="EtcItem">
		<!-- Faction Points are obtained as a reward. -->
		<set name="icon" val="icon.etc_fp_point_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="material" val="CRYSTAL" />
	</item>
	<item id="47131" name="Blackbird Clan Medal" type="EtcItem">
		<!-- A medal obtained after helping the Blackbird Clan. The medals are worn by Blackbird experts. Also it can be used as a decoration. -->
		<set name="icon" val="icon.etc_residence_token_blackbird" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_depositable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
	</item>
	<item id="47132" name="Giant Trackers Medal" type="EtcItem">
		<!-- A medal obtained after helping the Giant Trackers. The medals are worn by Blinzlasher experts. Also it can be used as a decoration. -->
		<set name="icon" val="icon.etc_residence_token_giantchaser" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_depositable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
	</item>
	<item id="47133" name="Mother Tree Guardians Medal" type="EtcItem">
		<!-- A medal obtained after helping the Mother Tree Guardians. The medals are worn by Guardians experts. Also it can be used as a decoration. -->
		<set name="icon" val="icon.etc_residence_token_treeguardian" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_depositable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
	</item>
	<item id="47134" name="Unworldly Visitors Medal" type="EtcItem">
		<!-- A medal obtained after helping the Unworldly Visitors. The medals are worn by Unworldly experts. Also it can be used as a decoration. -->
		<set name="icon" val="icon.etc_residence_token_stranger" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_depositable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
	</item>
	<item id="47135" name="Kingdom's Royal Guard Medal" type="EtcItem">
		<!-- A medal obtained after helping the Kingdom's Royal Guard. The medals are worn by Royal Guard experts. Also it can be used as a decoration. -->
		<set name="icon" val="icon.etc_residence_token_royalguard" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_depositable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
	</item>
	<item id="47136" name="Fish Chilli Stew" additionalName="WIT" type="EtcItem">
		<!-- For 30 min., WIT +3, LUC +1. Effects of different types of Fish Stew do not stack. Cooldown: 5 min. -->
		<set name="icon" val="icon.fish_stew_residence_luc" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18605" level="1" /> <!-- Fish Chilli Stew - WIT -->
		</skills>
	</item>
	<item id="47137" name="Fish Chilli Stew" additionalName="INT" type="EtcItem">
		<!-- For 30 min., INT +3, LUC +1. Effects of different types of Fish Stew do not stack. Cooldown: 5 min. -->
		<set name="icon" val="icon.fish_stew_residence_luc" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18606" level="1" /> <!-- Fish Chilli Stew - INT -->
		</skills>
	</item>
	<item id="47138" name="Fish Chilli Stew" additionalName="MEN" type="EtcItem">
		<!-- For 30 min., MEN +3, LUC +1. Effects of different types of Fish Stew do not stack. Cooldown: 5 min. -->
		<set name="icon" val="icon.fish_stew_residence_luc" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18607" level="1" /> <!-- Fish Chilli Stew - MEN -->
		</skills>
	</item>
	<item id="47139" name="Fish Chilli Stew" additionalName="DEX" type="EtcItem">
		<!-- For 30 min., DEX +3, LUC +1. Effects of different types of Fish Stew do not stack. Cooldown: 5 min. -->
		<set name="icon" val="icon.fish_stew_residence_luc" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18608" level="1" /> <!-- Fish Chilli Stew - DEX -->
		</skills>
	</item>
	<item id="47140" name="Fish Chilli Stew" additionalName="STR" type="EtcItem">
		<!-- For 30 min., STR +3, LUC +1. Effects of different types of Fish Stew do not stack. Cooldown: 5 min. -->
		<set name="icon" val="icon.fish_stew_residence_luc" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18609" level="1" /> <!-- Fish Chilli Stew - STR -->
		</skills>
	</item>
	<item id="47141" name="Fish Chilli Stew" additionalName="CON" type="EtcItem">
		<!-- For 30 min., CON +3, LUC +1. Effects of different types of Fish Stew do not stack. Cooldown: 5 min. -->
		<set name="icon" val="icon.fish_stew_residence_luc" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18610" level="1" /> <!-- Fish Chilli Stew - CON -->
		</skills>
	</item>
	<item id="47142" name="Fish Cream Stew" additionalName="WIT" type="EtcItem">
		<!-- For 30 min., WIT +3, CHA +1. Effects of different types of Fish Stew do not stack. Cooldown: 5 min. -->
		<set name="icon" val="icon.fish_stew_residence_cha" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18611" level="1" /> <!-- Fish Cream Stew - WIT -->
		</skills>
	</item>
	<item id="47143" name="Fish Cream Stew" additionalName="INT" type="EtcItem">
		<!-- For 30 min., INT +3, CHA +1. Effects of different types of Fish Stew do not stack. Cooldown: 5 min. -->
		<set name="icon" val="icon.fish_stew_residence_cha" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18612" level="1" /> <!-- Fish Cream Stew - INT -->
		</skills>
	</item>
	<item id="47144" name="Fish Cream Stew" additionalName="MEN" type="EtcItem">
		<!-- For 30 min., MEN +3, CHA +1. Effects of different types of Fish Stew do not stack. Cooldown: 5 min. -->
		<set name="icon" val="icon.fish_stew_residence_cha" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18613" level="1" /> <!-- Fish Cream Stew - MEN -->
		</skills>
	</item>
	<item id="47145" name="Fish Cream Stew" additionalName="DEX" type="EtcItem">
		<!-- For 30 min., DEX +3, CHA +1. Effects of different types of Fish Stew do not stack. Cooldown: 5 min. -->
		<set name="icon" val="icon.fish_stew_residence_cha" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18614" level="1" /> <!-- Fish Cream Stew - DEX -->
		</skills>
	</item>
	<item id="47146" name="Fish Cream Stew" additionalName="STR" type="EtcItem">
		<!-- For 30 min., STR +3, CHA +1. Effects of different types of Fish Stew do not stack. Cooldown: 5 min. -->
		<set name="icon" val="icon.fish_stew_residence_cha" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18615" level="1" /> <!-- Fish Cream Stew - STR -->
		</skills>
	</item>
	<item id="47147" name="Fish Cream Stew" additionalName="CON" type="EtcItem">
		<!-- For 30 min., CON +3, CHA +1. Effects of different types of Fish Stew do not stack. Cooldown: 5 min. -->
		<set name="icon" val="icon.fish_stew_residence_cha" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18616" level="1" /> <!-- Fish Cream Stew - CON -->
		</skills>
	</item>
	<item id="47148" name="Spellbook: Hell Hound" type="EtcItem">
		<!-- A book that explains how to mount the Hell Hound. Only for characters of level 99 or higher. Can be obtained in Main Class status. -->
		<set name="icon" val="icon.etc_spell_books_assistance_i00" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="weight" val="20" />
		<set name="is_sellable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="LEATHER" />
		<cond msgId="113" addName="1">
			<and>
				<player level="99" />
				<player subclass="false" />
			</and>
		</cond>
		<skills>
			<skill id="7117" level="1" /> <!-- Spellbook: Hell Hound -->
		</skills>
	</item>
	<item id="47149" name="Spellbook: War Horse" type="EtcItem">
		<!-- A book that explains how to mount the War Horse. Only for characters of level 99 or higher. Can be obtained in Main Class status. -->
		<set name="icon" val="icon.etc_spell_books_assistance_i00" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="weight" val="20" />
		<set name="is_sellable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="LEATHER" />
		<cond msgId="113" addName="1">
			<and>
				<player level="99" />
				<player subclass="false" />
			</and>
		</cond>
		<skills>
			<skill id="7120" level="1" /> <!-- Spellbook: War Horse -->
		</skills>
	</item>
	<item id="47150" name="Spellbook: Pegasus" type="EtcItem">
		<!-- A book that explains how to mount the Pegasus. Only for characters of level 99 or higher. Can be obtained in Main Class status. -->
		<set name="icon" val="icon.etc_spell_books_assistance_i00" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="is_sellable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="weight" val="20" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="LEATHER" />
		<cond msgId="113" addName="1">
			<and>
				<player level="99" />
				<player subclass="false" />
			</and>
		</cond>
		<skills>
			<skill id="7118" level="1" /> <!-- Spellbook: Pegasus -->
		</skills>
	</item>
	<item id="47151" name="Spellbook: Griffin" type="EtcItem">
		<!-- A book that explains how to mount the Griffin. Only for characters of level 99 or higher. Can be obtained in Main Class status. -->
		<set name="icon" val="icon.etc_spell_books_assistance_i00" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="weight" val="20" />
		<set name="is_sellable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="LEATHER" />
		<cond msgId="113" addName="1">
			<and>
				<player level="99" />
				<player subclass="false" />
			</and>
		</cond>
		<skills>
			<skill id="7121" level="1" /> <!-- Spellbook: Griffin -->
		</skills>
	</item>
	<item id="47152" name="Spellbook: Wing Hound" type="EtcItem">
		<!-- A book that explains how to mount the Wing Hound. Only for characters of level 99 or higher. Can be obtained in Main Class status. -->
		<set name="icon" val="icon.etc_spell_books_assistance_i00" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="weight" val="20" />
		<set name="is_sellable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="LEATHER" />
		<cond msgId="113" addName="1">
			<and>
				<player level="99" />
				<player subclass="false" />
			</and>
		</cond>
		<skills>
			<skill id="7119" level="1" /> <!-- Spellbook: Wing Hound -->
		</skills>
	</item>
	<item id="47153" name="NPC-only Blackbird Cloak" type="Armor">
		<set name="icon" val="icon.armor_back04" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="back" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_sellable" val="false" />
		<set name="enchant_enabled" val="true" />
		<cond msgId="2453">
			<player cloakStatus="true" />
		</cond>
		<stats>
			<stat type="pDef">7</stat>
		</stats>
	</item>
	<item id="47154" name="NPC-only Royal Guard Cloak" type="Armor">
		<set name="icon" val="icon.armor_back04" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="back" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_sellable" val="false" />
		<set name="enchant_enabled" val="true" />
		<cond msgId="2453">
			<player cloakStatus="true" />
		</cond>
		<stats>
			<stat type="pDef">7</stat>
		</stats>
	</item>
	<item id="47155" name="NPC-only Guardian Cloak" type="Armor">
		<set name="icon" val="icon.armor_back04" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="back" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_sellable" val="false" />
		<set name="enchant_enabled" val="true" />
		<cond msgId="2453">
			<player cloakStatus="true" />
		</cond>
		<stats>
			<stat type="pDef">7</stat>
		</stats>
	</item>
	<item id="47156" name="NPC-only Trackers Cloak" type="Armor">
		<set name="icon" val="icon.armor_back04" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="back" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_sellable" val="false" />
		<set name="enchant_enabled" val="true" />
		<cond msgId="2453">
			<player cloakStatus="true" />
		</cond>
		<stats>
			<stat type="pDef">7</stat>
		</stats>
	</item>
	<item id="47157" name="NPC-only Visitors Cloak" type="Armor">
		<set name="icon" val="icon.armor_back04" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="back" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_sellable" val="false" />
		<set name="enchant_enabled" val="true" />
		<cond msgId="2453">
			<player cloakStatus="true" />
		</cond>
		<stats>
			<stat type="pDef">7</stat>
		</stats>
	</item>
	<item id="47158" name="Commando Talisman" type="Armor">
		<set name="icon" val="icon.etc_blackbird_talisman" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="underwear" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<skills>
			<skill id="18386" level="1" /> <!-- PA Talisman - Attribute Attack -->
		</skills>
	</item>
	<item id="47159" name="Fairy Talisman" type="Armor">
		<set name="icon" val="icon.etc_guardian_talisman" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="underwear" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<skills>
			<skill id="18386" level="1" /> <!-- PA Talisman - Attribute Attack -->
		</skills>
	</item>
	<item id="47160" name="Vanguard Talisman" type="Armor">
		<set name="icon" val="icon.etc_royalgurad_talisman" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="underwear" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<skills>
			<skill id="18386" level="1" /> <!-- PA Talisman - Attribute Attack -->
		</skills>
	</item>
	<item id="47161" name="Spirits Talisman" type="Armor">
		<set name="icon" val="icon.etc_stranger_talisman" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="underwear" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<skills>
			<skill id="18386" level="1" /> <!-- PA Talisman - Attribute Attack -->
		</skills>
	</item>
	<item id="47162" name="Spicula Talisman" type="Armor">
		<set name="icon" val="icon.etc_kamael_talisman" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="underwear" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<skills>
			<skill id="18386" level="1" /> <!-- PA Talisman - Attribute Attack -->
		</skills>
	</item>
	<item id="47163" name="Monsters only_Giant's Fortress Bow" type="Weapon">
		<!-- Monster weapon. Bow type. -->
		<set name="icon" val="icon.pailaka_invader_bow_wp_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="BOW" />
		<set name="bodypart" val="rhand" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="D" />
		<set name="material" val="STEEL" />
		<set name="weight" val="181" />
		<set name="soulshots" val="6" />
		<set name="spiritshots" val="3" />
		<set name="mp_consume" val="2" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pAtk">92</stat>
			<stat type="mAtk">54</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="randomDamage">5</stat>
			<stat type="pAtkRange">500</stat>
		</stats>
	</item>
	<item id="47164" name="NPC-only_Faction_Flag" type="Weapon">
		<set name="icon" val="icon.weapon_fort_flag_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="lrhand" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="ORIHARUKON" />
		<set name="weight" val="500" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_depositable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<stats>
			<stat type="pAtkSpd">325</stat>
			<stat type="pAtkRange">80</stat>
		</stats>
	</item>
	<item id="47165" name="Blackbird Flag" type="Weapon">
		<set name="icon" val="icon.weapon_fort_flag_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="lrhand" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="ORIHARUKON" />
		<set name="weight" val="500" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_depositable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<stats>
			<stat type="pAtkSpd">325</stat>
			<stat type="pAtkRange">80</stat>
		</stats>
	</item>
	<item id="47166" name="Royal Guard Flag" type="Weapon">
		<set name="icon" val="icon.weapon_fort_flag_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="lrhand" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="ORIHARUKON" />
		<set name="weight" val="500" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_depositable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<stats>
			<stat type="pAtkSpd">325</stat>
			<stat type="pAtkRange">80</stat>
		</stats>
	</item>
	<item id="47167" name="Guardian Flag" type="Weapon">
		<set name="icon" val="icon.weapon_fort_flag_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="lrhand" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="ORIHARUKON" />
		<set name="weight" val="500" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_depositable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<stats>
			<stat type="pAtkSpd">325</stat>
			<stat type="pAtkRange">80</stat>
		</stats>
	</item>
	<item id="47168" name="Trackers Flag" type="Weapon">
		<set name="icon" val="icon.weapon_fort_flag_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="lrhand" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="ORIHARUKON" />
		<set name="weight" val="500" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_depositable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<stats>
			<stat type="pAtkSpd">325</stat>
			<stat type="pAtkRange">80</stat>
		</stats>
	</item>
	<item id="47169" name="Visitors Flag" type="Weapon">
		<set name="icon" val="icon.weapon_fort_flag_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="lrhand" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="ORIHARUKON" />
		<set name="weight" val="500" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_depositable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<stats>
			<stat type="pAtkSpd">325</stat>
			<stat type="pAtkRange">80</stat>
		</stats>
	</item>
	<item id="47170" name="Purified Water" type="EtcItem">
		<!-- Can be used on Flower Buds to purge contamination. -->
		<set name="icon" val="icon.etc_holy_water_i00" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_depositable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="16696" level="1" /> <!-- Purify -->
		</skills>
	</item>
	<item id="47171" name="Shining Stone of the Trackers" type="EtcItem">
		<!-- Can be used on the upper level of the Giant's Cave where the Shining Crystal is, to induce marred evolution of the Lesser Giants. -->
		<set name="icon" val="icon.etc_a_broken_piece_of_soul_stone_i00" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_depositable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="material" val="STEEL" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18587" level="1" /> <!-- Giant's Evolution -->
		</skills>
	</item>
	<item id="47172" name="Blackbird Clan Basic Supply Box" additionalName="Hellbound" type="EtcItem">
		<!-- A basic supply box received in exchange for helping the Blackbird Clan with their mission in the Beleth's Magic Circle area. Double-click to view the item. -->
		<set name="icon" val="icon.etc_readybox_bronze" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="is_stackable" val="true" />
		<set name="is_sellable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="18599" level="1" /> <!-- Basic Supply Box -->
		</skills>
	</item>
	<item id="47173" name="Blackbird Clan Intermediate Supply Box" additionalName="Hellbound" type="EtcItem">
		<!-- An intermediate supply box received in exchange for helping the Blackbird Clan with their mission in the Beleth's Magic Circle area. Double-click to view the item. -->
		<set name="icon" val="icon.etc_readybox_silver" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="is_stackable" val="true" />
		<set name="is_sellable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="18599" level="2" /> <!-- Intermediate Supply Box -->
		</skills>
	</item>
	<item id="47174" name="Blackbird Clan Advanced Supply Box" additionalName="Hellbound" type="EtcItem">
		<!-- An advanced supply box received in exchange for helping the Blackbird Clan with their mission in the Beleth's Magic Circle area. Double-click to view the item. -->
		<set name="icon" val="icon.etc_readybox_gold" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="is_stackable" val="true" />
		<set name="is_sellable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="18599" level="3" /> <!-- Advanced Supply Box -->
		</skills>
	</item>
	<item id="47175" name="Kingdom's Royal Guard Basic Supply Box" additionalName="Atelia Fortress" type="EtcItem">
		<!-- A basic supply box received in exchange for helping the Kingdom's Royal Guard with their mission at Atelia Fortress. Double-click to view the item. -->
		<set name="icon" val="icon.etc_readybox_bronze" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="is_stackable" val="true" />
		<set name="is_sellable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="18600" level="1" /> <!-- Basic Supply Box -->
		</skills>
	</item>
	<item id="47176" name="Kingdom's Royal Guard Intermediate Supply Box" additionalName="Atelia Fortress" type="EtcItem">
		<!-- An intermediate supply box received in exchange for helping the Kingdom's Royal Guard with their mission at Atelia Fortress. Double-click to view the item. -->
		<set name="icon" val="icon.etc_readybox_silver" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="is_stackable" val="true" />
		<set name="is_sellable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="18600" level="2" /> <!-- Intermediate Supply Box -->
		</skills>
	</item>
	<item id="47177" name="Kingdom's Royal Guard Advanced Supply Box" additionalName="Atelia Fortress" type="EtcItem">
		<!-- An advanced supply box received in exchange for helping the Kingdom's Royal Guard with their mission at Atelia Fortress. Double-click to view the item. -->
		<set name="icon" val="icon.etc_readybox_gold" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="is_stackable" val="true" />
		<set name="is_sellable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="18600" level="3" /> <!-- Advanced Supply Box -->
		</skills>
	</item>
	<item id="47178" name="Mother Tree Guardians Basic Treasure Chest" additionalName="Enchanted Valley" type="EtcItem">
		<!-- A basic supply box received in exchange for helping the Mother Tree Guardians with their mission at Enchanted Valley. Double-click to view the item. -->
		<set name="icon" val="icon.etc_readybox_bronze" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="is_stackable" val="true" />
		<set name="is_sellable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="18601" level="1" /> <!-- Basic Supply Box -->
		</skills>
	</item>
	<item id="47179" name="Mother Tree Guardians Intermediate Treasure Chest" additionalName="Enchanted Valley" type="EtcItem">
		<!-- An intermediate supply box received in exchange for helping the Mother Tree Guardians with their mission at Enchanted Valley. Double-click to view the item. -->
		<set name="icon" val="icon.etc_readybox_silver" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="is_stackable" val="true" />
		<set name="is_sellable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="18601" level="2" /> <!-- Intermediate Supply Box -->
		</skills>
	</item>
	<item id="47180" name="Mother Tree Guardians Advanced Treasure Chest" additionalName="Enchanted Valley" type="EtcItem">
		<!-- An advanced supply box received in exchange for helping the Mother Tree Guardians with their mission at Enchanted Valley. Double-click to view the item. -->
		<set name="icon" val="icon.etc_readybox_gold" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="is_stackable" val="true" />
		<set name="is_sellable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="18601" level="3" /> <!-- Advanced Supply Box -->
		</skills>
	</item>
	<item id="47181" name="Unworldly Visitors Basic Supply Box" additionalName="Garden of Spirits" type="EtcItem">
		<!-- A basic supply box received in exchange for helping the Unworldly Visitors with their mission at Garden of Spirits. Double-click to view the item. -->
		<set name="icon" val="icon.etc_readybox_bronze" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="is_stackable" val="true" />
		<set name="is_sellable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="18602" level="1" /> <!-- Basic Supply Box -->
		</skills>
	</item>
	<item id="47182" name="Unworldly Visitors Intermediate Supply Box" additionalName="Garden of Spirits" type="EtcItem">
		<!-- An intermediate supply box received in exchange for helping the Unworldly Visitors with their mission at Garden of Spirits. Double-click to view the item. -->
		<set name="icon" val="icon.etc_readybox_silver" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="is_stackable" val="true" />
		<set name="is_sellable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="18602" level="2" /> <!-- Intermediate Supply Box -->
		</skills>
	</item>
	<item id="47183" name="Unworldly Visitors Advanced Supply Box" additionalName="Garden of Spirits" type="EtcItem">
		<!-- An advanced supply box received in exchange for helping the Unworldly Visitors with their mission at Garden of Spirits. Double-click to view the item. -->
		<set name="icon" val="icon.etc_readybox_gold" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="is_stackable" val="true" />
		<set name="is_sellable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="18602" level="3" /> <!-- Advanced Supply Box -->
		</skills>
	</item>
	<item id="47184" name="Giant Trackers Basic Treasure Chest" additionalName="Giant's Cave" type="EtcItem">
		<!-- A basic supply box received in exchange for helping the Giant Trackers with their mission at the upper level of the Giant's Cave. Double-click to view the item. -->
		<set name="icon" val="icon.etc_readybox_bronze" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="is_stackable" val="true" />
		<set name="is_sellable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="18603" level="1" /> <!-- Basic Supply Box -->
		</skills>
	</item>
	<item id="47185" name="Giant Trackers Intermediate Treasure Chest" additionalName="Giant's Cave" type="EtcItem">
		<!-- An intermediate supply box received in exchange for helping the Giant Trackers with their mission in the upper level of the Giant's Cave. Double-click to view the item. -->
		<set name="icon" val="icon.etc_readybox_silver" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="is_stackable" val="true" />
		<set name="is_sellable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="18603" level="2" /> <!-- Intermediate Supply Box -->
		</skills>
	</item>
	<item id="47186" name="Giant Trackers Advanced Treasure Chest" additionalName="Giant's Cave" type="EtcItem">
		<!-- An advanced supply box received in exchange for helping the Giant Trackers with their mission in the upper level of the Giant's Cave. Double-click to view the item. -->
		<set name="icon" val="icon.etc_readybox_gold" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="is_stackable" val="true" />
		<set name="is_sellable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="18603" level="3" /> <!-- Advanced Supply Box -->
		</skills>
	</item>
	<item id="47187" name="Proofs of Battle Readiness" type="EtcItem">
		<!-- An item obtained by defeating the Dark Wizard of the Magic Circle in the Beleth's Magic Circle area of Hellbound, or the Scorpion King in the Phantasmal Ridge area. Collect and take it to the Fire Dragon Bride Leona Blackbird in the Hellbound Refugee Camp. -->
		<set name="icon" val="icon.etc_pouch_gold_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_depositable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="is_questitem" val="true" />
		<set name="material" val="STEEL" />
	</item>
	<item id="47188" name="Memories of the Wind" type="EtcItem">
		<!-- An item obtained by defeating El Fera or El Floato in the Garden of Spirits. Take it to Master Cyphona around the Garden of Spirits. -->
		<set name="icon" val="icon.etc_wind_crystal_1_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_depositable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="is_questitem" val="true" />
		<set name="material" val="STEEL" />
	</item>
	<item id="47189" name="Energy Laden With the Day's Warmth" type="EtcItem">
		<!-- A reward for killing Wind Spirits that appear in the Garden of Spirit during the day. Take it to Ferin near the Garden of Spirits. -->
		<set name="icon" val="icon.etc_broken_crystal_red_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_depositable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="is_questitem" val="true" />
		<set name="material" val="STEEL" />
	</item>
	<item id="47190" name="Energy Laden with the Night's Icy Air" type="EtcItem">
		<!-- A reward for killing Wind Spirits that appear in the Garden of Spirit at night. Take it to Ferin near the Garden of Spirits. -->
		<set name="icon" val="icon.etc_broken_crystal_blue_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_depositable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="is_questitem" val="true" />
		<set name="material" val="STEEL" />
	</item>
	<item id="47191" name="Superion Map Piece" type="EtcItem">
		<!-- A piece of a map showing the detailed geography of Superion. Collect the pieces and take them to Histie in order to join the pieces of the map and find out the location of the secret entrance. -->
		<set name="icon" val="icon.etc_map_piece_yellow_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_depositable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="STEEL" />
	</item>
	<item id="47192" name="Crumbled Trace of Giants" type="EtcItem">
		<!-- A trace from which the difference between a true giant and a restored giant can be known. Collect and take it to Histie. -->
		<set name="icon" val="icon.campaign_bundle_jewel" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_depositable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="STEEL" />
	</item>
	<item id="47193" name="Stronghold Situation Report: Barton" type="EtcItem">
		<!-- Barton's report about the situation in the 1st Stronghold. Deliver it to Logart van Dyke. -->
		<set name="icon" val="icon.etc_letter_envelope_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_depositable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="STEEL" />
	</item>
	<item id="47194" name="Stronghold Situation Report: Hayuk" type="EtcItem">
		<!-- Hayuk's report about the situation in the 2nd Stronghold. Deliver it to Logart van Dyke. -->
		<set name="icon" val="icon.etc_letter_envelope_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_depositable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="STEEL" />
	</item>
	<item id="47195" name="Stronghold Situation Report: Elise" type="EtcItem">
		<!-- Elise's report about the situation in the 3rd Stronghold. Deliver it to Logart van Dyke. -->
		<set name="icon" val="icon.etc_letter_envelope_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_depositable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="STEEL" />
	</item>
	<item id="47196" name="Stronghold Situation Report: Eliyah" type="EtcItem">
		<!-- Eliyah's report about the situation in the 4th Stronghold. Deliver it to Logart van Dyke. -->
		<set name="icon" val="icon.etc_letter_envelope_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_depositable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="STEEL" />
	</item>
	<item id="47197" name="Embryo Supplies" type="EtcItem">
		<!-- Obtained from Atelia Supplies at Atelia Fortress. Logart van Dyke has asked you to collect them in order to cut off Embryo's supply lines. -->
		<set name="icon" val="icon.etc_crystal_spice_comp_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_depositable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="STEEL" />
	</item>
	<item id="47198" name="Buoyant Seed Sample" type="EtcItem">
		<!-- A sample of Buoyant Seed. The Mother Tree Guardians need this sample. -->
		<set name="icon" val="icon.tremble_seed_sample" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_depositable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="STEEL" />
	</item>
	<item id="47199" name="Fluttering Seed Sample" type="EtcItem">
		<!-- A sample of Fluttering Seed. The Mother Tree Guardians need this sample. -->
		<set name="icon" val="icon.flutter_seed_sample" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_depositable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="STEEL" />
	</item>
</list>
