<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../xsd/optionsData.xsd">
	<option id="27000" name="o_f_95_2u_13">
		<!-- Critical +30.8 -->
		<effects>
			<effect name="CriticalRate">
				<amount>30.8</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27001" name="o_f_95_2u_14">
		<!-- P. Def. +23.57 -->
		<!-- M. Def. +21.335 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>23.57</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalDefence">
				<amount>21.335</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27002" name="o_f_95_2u_15">
		<!-- P. Def. +23.57 -->
		<!-- Max HP +60.975 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>23.57</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxHp">
				<amount>60.975</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27003" name="o_f_95_2u_16">
		<!-- P. Def. +23.57 -->
		<!-- Max MP +26.885 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>23.57</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxMp">
				<amount>26.885</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27004" name="o_f_95_2u_17">
		<!-- P. Def. +23.57 -->
		<!-- Max CP +120.045 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>23.57</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>120.045</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27005" name="o_f_95_2u_18">
		<!-- P. Def. +23.57 -->
		<!-- P. Atk. +26.465 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>23.57</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>26.465</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27006" name="o_f_95_2u_19">
		<!-- P. Def. +23.57 -->
		<!-- M. Atk. +33.305 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>23.57</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>33.305</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27007" name="o_f_95_2u_20">
		<!-- P. Def. +23.57 -->
		<!-- HP Recovery +0.235 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>23.57</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.235</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27008" name="o_f_95_2u_21">
		<!-- P. Def. +23.57 -->
		<!-- MP Recovery +0.1 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>23.57</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.1</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27009" name="o_f_95_2u_22">
		<!-- P. Def. +23.57 -->
		<!-- CP Recovery +0.235 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>23.57</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.235</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27010" name="o_f_95_2u_23">
		<!-- P. Def. +23.57 -->
		<!-- Evasion +1.4105 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>23.57</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>1.4105</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27011" name="o_f_95_2u_24">
		<!-- P. Def. +23.57 -->
		<!-- Accuracy +2.0565 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>23.57</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>2.0565</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27012" name="o_f_95_2u_25">
		<!-- P. Def. +23.57 -->
		<!-- Critical +15.4 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>23.57</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>15.4</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27013" name="o_f_95_2u_26">
		<!-- M. Def. +21.335 -->
		<!-- Max HP +60.975 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>21.335</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxHp">
				<amount>60.975</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27014" name="o_f_95_2u_27">
		<!-- M. Def. +21.335 -->
		<!-- Max MP +26.885 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>21.335</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxMp">
				<amount>26.885</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27015" name="o_f_95_2u_28">
		<!-- M. Def. +21.335 -->
		<!-- Max CP +120.045 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>21.335</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>120.045</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27016" name="o_f_95_2u_29">
		<!-- M. Def. +21.335 -->
		<!-- P. Atk. +26.465 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>21.335</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>26.465</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27017" name="o_f_95_2u_30">
		<!-- M. Def. +21.335 -->
		<!-- M. Atk. +33.305 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>21.335</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>33.305</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27018" name="o_f_95_2u_31">
		<!-- M. Def. +21.335 -->
		<!-- HP Recovery +0.235 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>21.335</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.235</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27019" name="o_f_95_2u_32">
		<!-- M. Def. +21.335 -->
		<!-- MP Recovery +0.1 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>21.335</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.1</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27020" name="o_f_95_2u_33">
		<!-- M. Def. +21.335 -->
		<!-- CP Recovery +0.235 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>21.335</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.235</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27021" name="o_f_95_2u_34">
		<!-- M. Def. +21.335 -->
		<!-- Evasion +1.4105 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>21.335</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>1.4105</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27022" name="o_f_95_2u_35">
		<!-- M. Def. +21.335 -->
		<!-- Accuracy +2.0565 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>21.335</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>2.0565</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27023" name="o_f_95_2u_36">
		<!-- M. Def. +21.335 -->
		<!-- Critical +15.4 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>21.335</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>15.4</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27024" name="o_f_95_2u_37">
		<!-- Max HP +60.975 -->
		<!-- Max MP +26.885 -->
		<effects>
			<effect name="MaxHp">
				<amount>60.975</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxMp">
				<amount>26.885</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27025" name="o_f_95_2u_38">
		<!-- Max HP +60.975 -->
		<!-- Max CP +120.045 -->
		<effects>
			<effect name="MaxHp">
				<amount>60.975</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>120.045</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27026" name="o_f_95_2u_39">
		<!-- Max HP +60.975 -->
		<!-- P. Atk. +26.465 -->
		<effects>
			<effect name="MaxHp">
				<amount>60.975</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>26.465</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27027" name="o_f_95_2u_40">
		<!-- Max HP +60.975 -->
		<!-- M. Atk. +33.305 -->
		<effects>
			<effect name="MaxHp">
				<amount>60.975</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>33.305</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27028" name="o_f_95_2u_41">
		<!-- Max HP +60.975 -->
		<!-- HP Recovery +0.235 -->
		<effects>
			<effect name="MaxHp">
				<amount>60.975</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.235</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27029" name="o_f_95_2u_42">
		<!-- Max HP +60.975 -->
		<!-- MP Recovery +0.1 -->
		<effects>
			<effect name="MaxHp">
				<amount>60.975</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.1</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27030" name="o_f_95_2u_43">
		<!-- Max HP +60.975 -->
		<!-- CP Recovery +0.235 -->
		<effects>
			<effect name="MaxHp">
				<amount>60.975</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.235</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27031" name="o_f_95_2u_44">
		<!-- Max HP +60.975 -->
		<!-- Evasion +1.4105 -->
		<effects>
			<effect name="MaxHp">
				<amount>60.975</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>1.4105</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27032" name="o_f_95_2u_45">
		<!-- Max HP +60.975 -->
		<!-- Accuracy +2.0565 -->
		<effects>
			<effect name="MaxHp">
				<amount>60.975</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>2.0565</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27033" name="o_f_95_2u_46">
		<!-- Max HP +60.975 -->
		<!-- Critical +15.4 -->
		<effects>
			<effect name="MaxHp">
				<amount>60.975</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>15.4</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27034" name="o_f_95_2u_47">
		<!-- Max MP +26.885 -->
		<!-- Max CP +120.045 -->
		<effects>
			<effect name="MaxMp">
				<amount>26.885</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>120.045</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27035" name="o_f_95_2u_48">
		<!-- Max MP +26.885 -->
		<!-- P. Atk. +26.465 -->
		<effects>
			<effect name="MaxMp">
				<amount>26.885</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>26.465</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27036" name="o_f_95_2u_49">
		<!-- Max MP +26.885 -->
		<!-- M. Atk. +33.305 -->
		<effects>
			<effect name="MaxMp">
				<amount>26.885</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>33.305</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27037" name="o_f_95_2u_50">
		<!-- Max MP +26.885 -->
		<!-- HP Recovery +0.235 -->
		<effects>
			<effect name="MaxMp">
				<amount>26.885</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.235</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27038" name="o_f_95_2u_51">
		<!-- Max MP +26.885 -->
		<!-- MP Recovery +0.1 -->
		<effects>
			<effect name="MaxMp">
				<amount>26.885</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.1</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27039" name="o_f_95_2u_52">
		<!-- Max MP +26.885 -->
		<!-- CP Recovery +0.235 -->
		<effects>
			<effect name="MaxMp">
				<amount>26.885</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.235</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27040" name="o_f_95_2u_53">
		<!-- Max MP +26.885 -->
		<!-- Evasion +1.4105 -->
		<effects>
			<effect name="MaxMp">
				<amount>26.885</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>1.4105</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27041" name="o_f_95_2u_54">
		<!-- Max MP +26.885 -->
		<!-- Accuracy +2.0565 -->
		<effects>
			<effect name="MaxMp">
				<amount>26.885</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>2.0565</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27042" name="o_f_95_2u_55">
		<!-- Max MP +26.885 -->
		<!-- Critical +15.4 -->
		<effects>
			<effect name="MaxMp">
				<amount>26.885</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>15.4</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27043" name="o_f_95_2u_56">
		<!-- Max CP +120.045 -->
		<!-- P. Atk. +26.465 -->
		<effects>
			<effect name="MaxCp">
				<amount>120.045</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>26.465</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27044" name="o_f_95_2u_57">
		<!-- Max CP +120.045 -->
		<!-- M. Atk. +33.305 -->
		<effects>
			<effect name="MaxCp">
				<amount>120.045</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>33.305</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27045" name="o_f_95_2u_58">
		<!-- Max CP +120.045 -->
		<!-- HP Recovery +0.235 -->
		<effects>
			<effect name="MaxCp">
				<amount>120.045</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.235</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27046" name="o_f_95_2u_59">
		<!-- Max CP +120.045 -->
		<!-- MP Recovery +0.1 -->
		<effects>
			<effect name="MaxCp">
				<amount>120.045</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.1</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27047" name="o_f_95_2u_60">
		<!-- Max CP +120.045 -->
		<!-- CP Recovery +0.235 -->
		<effects>
			<effect name="MaxCp">
				<amount>120.045</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.235</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27048" name="o_f_95_2u_61">
		<!-- Max CP +120.045 -->
		<!-- Evasion +1.4105 -->
		<effects>
			<effect name="MaxCp">
				<amount>120.045</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>1.4105</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27049" name="o_f_95_2u_62">
		<!-- Max CP +120.045 -->
		<!-- Accuracy +2.0565 -->
		<effects>
			<effect name="MaxCp">
				<amount>120.045</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>2.0565</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27050" name="o_f_95_2u_63">
		<!-- Max CP +120.045 -->
		<!-- Critical +15.4 -->
		<effects>
			<effect name="MaxCp">
				<amount>120.045</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>15.4</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27051" name="o_f_95_2u_64">
		<!-- P. Atk. +26.465 -->
		<!-- M. Atk. +33.305 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>26.465</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>33.305</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27052" name="o_f_95_2u_65">
		<!-- P. Atk. +26.465 -->
		<!-- HP Recovery +0.235 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>26.465</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.235</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27053" name="o_f_95_2u_66">
		<!-- P. Atk. +26.465 -->
		<!-- MP Recovery +0.1 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>26.465</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.1</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27054" name="o_f_95_2u_67">
		<!-- P. Atk. +26.465 -->
		<!-- CP Recovery +0.235 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>26.465</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.235</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27055" name="o_f_95_2u_68">
		<!-- P. Atk. +26.465 -->
		<!-- Evasion +1.4105 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>26.465</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>1.4105</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27056" name="o_f_95_2u_69">
		<!-- P. Atk. +26.465 -->
		<!-- Accuracy +2.0565 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>26.465</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>2.0565</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27057" name="o_f_95_2u_70">
		<!-- P. Atk. +26.465 -->
		<!-- Critical +15.4 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>26.465</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>15.4</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27058" name="o_f_95_2u_71">
		<!-- M. Atk. +33.305 -->
		<!-- HP Recovery +0.235 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>33.305</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.235</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27059" name="o_f_95_2u_72">
		<!-- M. Atk. +33.305 -->
		<!-- MP Recovery +0.1 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>33.305</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.1</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27060" name="o_f_95_2u_73">
		<!-- M. Atk. +33.305 -->
		<!-- CP Recovery +0.235 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>33.305</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.235</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27061" name="o_f_95_2u_74">
		<!-- M. Atk. +33.305 -->
		<!-- Evasion +1.4105 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>33.305</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>1.4105</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27062" name="o_f_95_2u_75">
		<!-- M. Atk. +33.305 -->
		<!-- Accuracy +2.0565 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>33.305</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>2.0565</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27063" name="o_f_95_2u_76">
		<!-- M. Atk. +33.305 -->
		<!-- Critical +15.4 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>33.305</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>15.4</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27064" name="o_f_95_2u_77">
		<!-- HP Recovery +0.235 -->
		<!-- MP Recovery +0.1 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.235</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.1</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27065" name="o_f_95_2u_78">
		<!-- HP Recovery +0.235 -->
		<!-- CP Recovery +0.235 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.235</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.235</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27066" name="o_f_95_2u_79">
		<!-- HP Recovery +0.235 -->
		<!-- Evasion +1.4105 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.235</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>1.4105</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27067" name="o_f_95_2u_80">
		<!-- HP Recovery +0.235 -->
		<!-- Accuracy +2.0565 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.235</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>2.0565</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27068" name="o_f_95_2u_81">
		<!-- HP Recovery +0.235 -->
		<!-- Critical +15.4 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.235</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>15.4</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27069" name="o_f_95_2u_82">
		<!-- MP Recovery +0.1 -->
		<!-- CP Recovery +0.235 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.1</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.235</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27070" name="o_f_95_2u_83">
		<!-- MP Recovery +0.1 -->
		<!-- Evasion +1.4105 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.1</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>1.4105</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27071" name="o_f_95_2u_84">
		<!-- MP Recovery +0.1 -->
		<!-- Accuracy +2.0565 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.1</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>2.0565</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27072" name="o_f_95_2u_85">
		<!-- MP Recovery +0.1 -->
		<!-- Critical +15.4 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.1</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>15.4</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27073" name="o_f_95_2u_86">
		<!-- CP Recovery +0.235 -->
		<!-- Evasion +1.4105 -->
		<effects>
			<effect name="CpRegen">
				<amount>0.235</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>1.4105</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27074" name="o_f_95_2u_87">
		<!-- CP Recovery +0.235 -->
		<!-- Accuracy +2.0565 -->
		<effects>
			<effect name="CpRegen">
				<amount>0.235</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>2.0565</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27075" name="o_f_95_2u_88">
		<!-- CP Recovery +0.235 -->
		<!-- Critical +15.4 -->
		<effects>
			<effect name="CpRegen">
				<amount>0.235</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>15.4</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27076" name="o_f_95_2u_89">
		<!-- Evasion +1.4105 -->
		<!-- Accuracy +2.0565 -->
		<effects>
			<effect name="PhysicalEvasion">
				<amount>1.4105</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>2.0565</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27077" name="o_f_95_2u_90">
		<!-- Evasion +1.4105 -->
		<!-- Critical +15.4 -->
		<effects>
			<effect name="PhysicalEvasion">
				<amount>1.4105</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>15.4</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27078" name="o_f_95_2u_91">
		<!-- Accuracy +2.0565 -->
		<!-- Critical +15.4 -->
		<effects>
			<effect name="Accuracy">
				<amount>2.0565</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>15.4</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27079" name="o_f_99_2u_1">
		<!-- P. Def. +52.14 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>52.14</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27080" name="o_f_99_2u_2">
		<!-- M. Def. +48.13 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>48.13</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27081" name="o_f_99_2u_3">
		<!-- Max HP +128.05 -->
		<effects>
			<effect name="MaxHp">
				<amount>128.05</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27082" name="o_f_99_2u_4">
		<!-- Max MP +57.41 -->
		<effects>
			<effect name="MaxMp">
				<amount>57.41</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27083" name="o_f_99_2u_5">
		<!-- Max CP +252.09 -->
		<effects>
			<effect name="MaxCp">
				<amount>252.09</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27084" name="o_f_99_2u_6">
		<!-- P. Atk. +63.04 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>63.04</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27085" name="o_f_99_2u_7">
		<!-- M. Atk. +81.5 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>81.5</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27086" name="o_f_99_2u_8">
		<!-- HP Recovery +0.48 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.48</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27087" name="o_f_99_2u_9">
		<!-- MP Recovery +0.2 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.2</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27088" name="o_f_99_2u_10">
		<!-- CP Recovery +0.48 -->
		<effects>
			<effect name="CpRegen">
				<amount>0.48</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27089" name="o_f_99_2u_11">
		<!-- Evasion +2.821 -->
		<effects>
			<effect name="PhysicalEvasion">
				<amount>2.821</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27090" name="o_f_99_2u_12">
		<!-- Accuracy +4.113 -->
		<effects>
			<effect name="Accuracy">
				<amount>4.113</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27091" name="o_f_99_2u_13">
		<!-- Critical +30.8 -->
		<effects>
			<effect name="CriticalRate">
				<amount>30.8</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27092" name="o_f_99_2u_14">
		<!-- P. Def. +26.07 -->
		<!-- M. Def. +24.065 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>26.07</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalDefence">
				<amount>24.065</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27093" name="o_f_99_2u_15">
		<!-- P. Def. +26.07 -->
		<!-- Max HP +64.025 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>26.07</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxHp">
				<amount>64.025</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27094" name="o_f_99_2u_16">
		<!-- P. Def. +26.07 -->
		<!-- Max MP +28.705 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>26.07</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxMp">
				<amount>28.705</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27095" name="o_f_99_2u_17">
		<!-- P. Def. +26.07 -->
		<!-- Max CP +126.045 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>26.07</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>126.045</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27096" name="o_f_99_2u_18">
		<!-- P. Def. +26.07 -->
		<!-- P. Atk. +31.52 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>26.07</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>31.52</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27097" name="o_f_99_2u_19">
		<!-- P. Def. +26.07 -->
		<!-- M. Atk. +40.75 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>26.07</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>40.75</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27098" name="o_f_99_2u_20">
		<!-- P. Def. +26.07 -->
		<!-- HP Recovery +0.24 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>26.07</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.24</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27099" name="o_f_99_2u_21">
		<!-- P. Def. +26.07 -->
		<!-- MP Recovery +0.1 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>26.07</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.1</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
</list>
