<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../xsd/optionsData.xsd">
	<option id="27300" name="o_w_95_1g_40">
		<!-- Max HP +12.73 -->
		<!-- M. Atk. +12.37 -->
		<effects>
			<effect name="MaxHp">
				<amount>12.73</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>12.37</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27301" name="o_w_95_1g_41">
		<!-- Max HP +12.73 -->
		<!-- HP Recovery +0.055 -->
		<effects>
			<effect name="MaxHp">
				<amount>12.73</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.055</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27302" name="o_w_95_1g_42">
		<!-- Max HP +12.73 -->
		<!-- MP Recovery +0.035 -->
		<effects>
			<effect name="MaxHp">
				<amount>12.73</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.035</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27303" name="o_w_95_1g_43">
		<!-- Max HP +12.73 -->
		<!-- CP Recovery +0.055 -->
		<effects>
			<effect name="MaxHp">
				<amount>12.73</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.055</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27304" name="o_w_95_1g_44">
		<!-- Max HP +12.73 -->
		<!-- Evasion +0.47 -->
		<effects>
			<effect name="MaxHp">
				<amount>12.73</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.47</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27305" name="o_w_95_1g_45">
		<!-- Max HP +12.73 -->
		<!-- Accuracy +0.764 -->
		<effects>
			<effect name="MaxHp">
				<amount>12.73</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.764</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27306" name="o_w_95_1g_46">
		<!-- Max HP +12.73 -->
		<!-- Critical +5.7 -->
		<effects>
			<effect name="MaxHp">
				<amount>12.73</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>5.699999999999999</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27307" name="o_w_95_1g_47">
		<!-- Max MP +14.4 -->
		<!-- Max CP +20.76 -->
		<effects>
			<effect name="MaxMp">
				<amount>14.4</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>20.76</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27308" name="o_w_95_1g_48">
		<!-- Max MP +14.4 -->
		<!-- P. Atk. +9.83 -->
		<effects>
			<effect name="MaxMp">
				<amount>14.4</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>9.83</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27309" name="o_w_95_1g_49">
		<!-- Max MP +14.4 -->
		<!-- M. Atk. +12.37 -->
		<effects>
			<effect name="MaxMp">
				<amount>14.4</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>12.37</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27310" name="o_w_95_1g_50">
		<!-- Max MP +14.4 -->
		<!-- HP Recovery +0.055 -->
		<effects>
			<effect name="MaxMp">
				<amount>14.4</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.055</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27311" name="o_w_95_1g_51">
		<!-- Max MP +14.4 -->
		<!-- MP Recovery +0.035 -->
		<effects>
			<effect name="MaxMp">
				<amount>14.4</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.035</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27312" name="o_w_95_1g_52">
		<!-- Max MP +14.4 -->
		<!-- CP Recovery +0.055 -->
		<effects>
			<effect name="MaxMp">
				<amount>14.4</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.055</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27313" name="o_w_95_1g_53">
		<!-- Max MP +14.4 -->
		<!-- Evasion +0.47 -->
		<effects>
			<effect name="MaxMp">
				<amount>14.4</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.47</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27314" name="o_w_95_1g_54">
		<!-- Max MP +14.4 -->
		<!-- Accuracy +0.764 -->
		<effects>
			<effect name="MaxMp">
				<amount>14.4</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.764</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27315" name="o_w_95_1g_55">
		<!-- Max MP +14.4 -->
		<!-- Critical +5.7 -->
		<effects>
			<effect name="MaxMp">
				<amount>14.4</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>5.699999999999999</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27316" name="o_w_95_1g_56">
		<!-- Max CP +20.76 -->
		<!-- P. Atk. +9.83 -->
		<effects>
			<effect name="MaxCp">
				<amount>20.76</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>9.83</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27317" name="o_w_95_1g_57">
		<!-- Max CP +20.76 -->
		<!-- M. Atk. +12.37 -->
		<effects>
			<effect name="MaxCp">
				<amount>20.76</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>12.37</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27318" name="o_w_95_1g_58">
		<!-- Max CP +20.76 -->
		<!-- HP Recovery +0.055 -->
		<effects>
			<effect name="MaxCp">
				<amount>20.76</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.055</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27319" name="o_w_95_1g_59">
		<!-- Max CP +20.76 -->
		<!-- MP Recovery +0.035 -->
		<effects>
			<effect name="MaxCp">
				<amount>20.76</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.035</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27320" name="o_w_95_1g_60">
		<!-- Max CP +20.76 -->
		<!-- CP Recovery +0.055 -->
		<effects>
			<effect name="MaxCp">
				<amount>20.76</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.055</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27321" name="o_w_95_1g_61">
		<!-- Max CP +20.76 -->
		<!-- Evasion +0.47 -->
		<effects>
			<effect name="MaxCp">
				<amount>20.76</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.47</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27322" name="o_w_95_1g_62">
		<!-- Max CP +20.76 -->
		<!-- Accuracy +0.764 -->
		<effects>
			<effect name="MaxCp">
				<amount>20.76</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.764</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27323" name="o_w_95_1g_63">
		<!-- Max CP +20.76 -->
		<!-- Critical +5.7 -->
		<effects>
			<effect name="MaxCp">
				<amount>20.76</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>5.699999999999999</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27324" name="o_w_95_1g_64">
		<!-- P. Atk. +9.83 -->
		<!-- M. Atk. +12.37 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>9.83</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>12.37</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27325" name="o_w_95_1g_65">
		<!-- P. Atk. +9.83 -->
		<!-- HP Recovery +0.055 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>9.83</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.055</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27326" name="o_w_95_1g_66">
		<!-- P. Atk. +9.83 -->
		<!-- MP Recovery +0.035 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>9.83</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.035</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27327" name="o_w_95_1g_67">
		<!-- P. Atk. +9.83 -->
		<!-- CP Recovery +0.055 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>9.83</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.055</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27328" name="o_w_95_1g_68">
		<!-- P. Atk. +9.83 -->
		<!-- Evasion +0.47 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>9.83</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.47</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27329" name="o_w_95_1g_69">
		<!-- P. Atk. +9.83 -->
		<!-- Accuracy +0.764 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>9.83</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.764</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27330" name="o_w_95_1g_70">
		<!-- P. Atk. +9.83 -->
		<!-- Critical +5.7 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>9.83</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>5.699999999999999</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27331" name="o_w_95_1g_71">
		<!-- M. Atk. +12.37 -->
		<!-- HP Recovery +0.055 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>12.37</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.055</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27332" name="o_w_95_1g_72">
		<!-- M. Atk. +12.37 -->
		<!-- MP Recovery +0.035 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>12.37</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.035</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27333" name="o_w_95_1g_73">
		<!-- M. Atk. +12.37 -->
		<!-- CP Recovery +0.055 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>12.37</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.055</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27334" name="o_w_95_1g_74">
		<!-- M. Atk. +12.37 -->
		<!-- Evasion +0.47 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>12.37</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.47</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27335" name="o_w_95_1g_75">
		<!-- M. Atk. +12.37 -->
		<!-- Accuracy +0.764 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>12.37</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.764</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27336" name="o_w_95_1g_76">
		<!-- M. Atk. +12.37 -->
		<!-- Critical +5.7 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>12.37</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>5.699999999999999</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27337" name="o_w_95_1g_77">
		<!-- HP Recovery +0.055 -->
		<!-- MP Recovery +0.035 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.055</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.035</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27338" name="o_w_95_1g_78">
		<!-- HP Recovery +0.055 -->
		<!-- CP Recovery +0.055 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.055</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.055</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27339" name="o_w_95_1g_79">
		<!-- HP Recovery +0.055 -->
		<!-- Evasion +0.47 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.055</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.47</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27340" name="o_w_95_1g_80">
		<!-- HP Recovery +0.055 -->
		<!-- Accuracy +0.764 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.055</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.764</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27341" name="o_w_95_1g_81">
		<!-- HP Recovery +0.055 -->
		<!-- Critical +5.7 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.055</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>5.699999999999999</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27342" name="o_w_95_1g_82">
		<!-- MP Recovery +0.035 -->
		<!-- CP Recovery +0.055 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.035</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.055</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27343" name="o_w_95_1g_83">
		<!-- MP Recovery +0.035 -->
		<!-- Evasion +0.47 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.035</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.47</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27344" name="o_w_95_1g_84">
		<!-- MP Recovery +0.035 -->
		<!-- Accuracy +0.764 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.035</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.764</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27345" name="o_w_95_1g_85">
		<!-- MP Recovery +0.035 -->
		<!-- Critical +5.7 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.035</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>5.699999999999999</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27346" name="o_w_95_1g_86">
		<!-- CP Recovery +0.055 -->
		<!-- Evasion +0.47 -->
		<effects>
			<effect name="CpRegen">
				<amount>0.055</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.47</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27347" name="o_w_95_1g_87">
		<!-- CP Recovery +0.055 -->
		<!-- Accuracy +0.764 -->
		<effects>
			<effect name="CpRegen">
				<amount>0.055</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.764</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27348" name="o_w_95_1g_88">
		<!-- CP Recovery +0.055 -->
		<!-- Critical +5.7 -->
		<effects>
			<effect name="CpRegen">
				<amount>0.055</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>5.699999999999999</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27349" name="o_w_95_1g_89">
		<!-- Evasion +0.47 -->
		<!-- Accuracy +0.764 -->
		<effects>
			<effect name="PhysicalEvasion">
				<amount>0.47</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.764</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27350" name="o_w_95_1g_90">
		<!-- Evasion +0.47 -->
		<!-- Critical +5.7 -->
		<effects>
			<effect name="PhysicalEvasion">
				<amount>0.47</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>5.699999999999999</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27351" name="o_w_95_1g_91">
		<!-- Accuracy +0.764 -->
		<!-- Critical +5.7 -->
		<effects>
			<effect name="Accuracy">
				<amount>0.764</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>5.699999999999999</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27352" name="o_w_99_1g_1">
		<!-- P. Def. +17.38 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>17.38</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27353" name="o_w_99_1g_2">
		<!-- M. Def. +16.04 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>16.04</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27354" name="o_w_99_1g_3">
		<!-- Max HP +26.47 -->
		<effects>
			<effect name="MaxHp">
				<amount>26.47</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27355" name="o_w_99_1g_4">
		<!-- Max MP +31.26 -->
		<effects>
			<effect name="MaxMp">
				<amount>31.26</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27356" name="o_w_99_1g_5">
		<!-- Max CP +43.59 -->
		<effects>
			<effect name="MaxCp">
				<amount>43.59</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27357" name="o_w_99_1g_6">
		<!-- P. Atk. +23.41 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>23.41</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27358" name="o_w_99_1g_7">
		<!-- M. Atk. +30.27 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>30.27</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27359" name="o_w_99_1g_8">
		<!-- HP Recovery +0.11 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.11</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27360" name="o_w_99_1g_9">
		<!-- MP Recovery +0.07 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.07</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27361" name="o_w_99_1g_10">
		<!-- CP Recovery +0.11 -->
		<effects>
			<effect name="CpRegen">
				<amount>0.11</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27362" name="o_w_99_1g_11">
		<!-- Evasion +0.94 -->
		<effects>
			<effect name="PhysicalEvasion">
				<amount>0.94</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27363" name="o_w_99_1g_12">
		<!-- Accuracy +1.528 -->
		<effects>
			<effect name="Accuracy">
				<amount>1.528</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27364" name="o_w_99_1g_13">
		<!-- Critical +11.4 -->
		<effects>
			<effect name="CriticalRate">
				<amount>11.399999999999999</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27365" name="o_w_99_1g_14">
		<!-- P. Def. +8.69 -->
		<!-- M. Def. +8.02 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>8.69</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalDefence">
				<amount>8.02</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27366" name="o_w_99_1g_15">
		<!-- P. Def. +8.69 -->
		<!-- Max HP +13.23 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>8.69</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxHp">
				<amount>13.23</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27367" name="o_w_99_1g_16">
		<!-- P. Def. +8.69 -->
		<!-- Max MP +15.63 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>8.69</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxMp">
				<amount>15.63</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27368" name="o_w_99_1g_17">
		<!-- P. Def. +8.69 -->
		<!-- Max CP +21.8 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>8.69</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>21.8</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27369" name="o_w_99_1g_18">
		<!-- P. Def. +8.69 -->
		<!-- P. Atk. +11.705 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>8.69</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>11.705</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27370" name="o_w_99_1g_19">
		<!-- P. Def. +8.69 -->
		<!-- M. Atk. +15.135 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>8.69</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>15.135</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27371" name="o_w_99_1g_20">
		<!-- P. Def. +8.69 -->
		<!-- HP Recovery +0.055 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>8.69</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.055</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27372" name="o_w_99_1g_21">
		<!-- P. Def. +8.69 -->
		<!-- MP Recovery +0.035 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>8.69</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.035</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27373" name="o_w_99_1g_22">
		<!-- P. Def. +8.69 -->
		<!-- CP Recovery +0.055 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>8.69</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.055</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27374" name="o_w_99_1g_23">
		<!-- P. Def. +8.69 -->
		<!-- Evasion +0.47 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>8.69</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.47</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27375" name="o_w_99_1g_24">
		<!-- P. Def. +8.69 -->
		<!-- Accuracy +0.764 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>8.69</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.764</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27376" name="o_w_99_1g_25">
		<!-- P. Def. +8.69 -->
		<!-- Critical +5.7 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>8.69</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>5.699999999999999</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27377" name="o_w_99_1g_26">
		<!-- M. Def. +8.02 -->
		<!-- Max HP +13.23 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>8.02</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxHp">
				<amount>13.23</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27378" name="o_w_99_1g_27">
		<!-- M. Def. +8.02 -->
		<!-- Max MP +15.63 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>8.02</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxMp">
				<amount>15.63</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27379" name="o_w_99_1g_28">
		<!-- M. Def. +8.02 -->
		<!-- Max CP +21.8 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>8.02</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>21.8</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27380" name="o_w_99_1g_29">
		<!-- M. Def. +8.02 -->
		<!-- P. Atk. +11.705 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>8.02</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>11.705</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27381" name="o_w_99_1g_30">
		<!-- M. Def. +8.02 -->
		<!-- M. Atk. +15.135 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>8.02</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>15.135</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27382" name="o_w_99_1g_31">
		<!-- M. Def. +8.02 -->
		<!-- HP Recovery +0.055 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>8.02</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.055</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27383" name="o_w_99_1g_32">
		<!-- M. Def. +8.02 -->
		<!-- MP Recovery +0.035 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>8.02</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.035</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27384" name="o_w_99_1g_33">
		<!-- M. Def. +8.02 -->
		<!-- CP Recovery +0.055 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>8.02</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.055</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27385" name="o_w_99_1g_34">
		<!-- M. Def. +8.02 -->
		<!-- Evasion +0.47 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>8.02</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.47</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27386" name="o_w_99_1g_35">
		<!-- M. Def. +8.02 -->
		<!-- Accuracy +0.764 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>8.02</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.764</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27387" name="o_w_99_1g_36">
		<!-- M. Def. +8.02 -->
		<!-- Critical +5.7 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>8.02</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>5.699999999999999</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27388" name="o_w_99_1g_37">
		<!-- Max HP +13.23 -->
		<!-- Max MP +15.63 -->
		<effects>
			<effect name="MaxHp">
				<amount>13.23</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxMp">
				<amount>15.63</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27389" name="o_w_99_1g_38">
		<!-- Max HP +13.23 -->
		<!-- Max CP +21.8 -->
		<effects>
			<effect name="MaxHp">
				<amount>13.23</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>21.8</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27390" name="o_w_99_1g_39">
		<!-- Max HP +13.23 -->
		<!-- P. Atk. +11.705 -->
		<effects>
			<effect name="MaxHp">
				<amount>13.23</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>11.705</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27391" name="o_w_99_1g_40">
		<!-- Max HP +13.23 -->
		<!-- M. Atk. +15.135 -->
		<effects>
			<effect name="MaxHp">
				<amount>13.23</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>15.135</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27392" name="o_w_99_1g_41">
		<!-- Max HP +13.23 -->
		<!-- HP Recovery +0.055 -->
		<effects>
			<effect name="MaxHp">
				<amount>13.23</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.055</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27393" name="o_w_99_1g_42">
		<!-- Max HP +13.23 -->
		<!-- MP Recovery +0.035 -->
		<effects>
			<effect name="MaxHp">
				<amount>13.23</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.035</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27394" name="o_w_99_1g_43">
		<!-- Max HP +13.23 -->
		<!-- CP Recovery +0.055 -->
		<effects>
			<effect name="MaxHp">
				<amount>13.23</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.055</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27395" name="o_w_99_1g_44">
		<!-- Max HP +13.23 -->
		<!-- Evasion +0.47 -->
		<effects>
			<effect name="MaxHp">
				<amount>13.23</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.47</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27396" name="o_w_99_1g_45">
		<!-- Max HP +13.23 -->
		<!-- Accuracy +0.764 -->
		<effects>
			<effect name="MaxHp">
				<amount>13.23</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.764</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27397" name="o_w_99_1g_46">
		<!-- Max HP +13.23 -->
		<!-- Critical +5.7 -->
		<effects>
			<effect name="MaxHp">
				<amount>13.23</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>5.699999999999999</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27398" name="o_w_99_1g_47">
		<!-- Max MP +15.63 -->
		<!-- Max CP +21.8 -->
		<effects>
			<effect name="MaxMp">
				<amount>15.63</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>21.8</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27399" name="o_w_99_1g_48">
		<!-- Max MP +15.63 -->
		<!-- P. Atk. +11.705 -->
		<effects>
			<effect name="MaxMp">
				<amount>15.63</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>11.705</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
</list>
