<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
	<item id="37600" name="A-grade Weapon Coupon" type="EtcItem">
		<!-- Take it to Snake to obtain an A-grade weapon for a fee. -->
		<set name="icon" val="icon.etc_level_bustup_ticket_i02" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="37601" name="R-grade Armor Coupon" type="EtcItem">
		<!-- Take it to Snake to obtain an R-grade armor for a fee. -->
		<set name="icon" val="icon.etc_level_bustup_ticket_i01" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="37602" name="R95-grade Armor Coupon" type="EtcItem">
		<!-- Take it to Snake to obtain an R95-grade armor for a fee. -->
		<set name="icon" val="icon.etc_level_bustup_ticket_i01" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="37603" name="R99-grade Armor Coupon" type="EtcItem">
		<!-- Take it to Snake to obtain an R99-grade armor for a fee. -->
		<set name="icon" val="icon.etc_level_bustup_ticket_i01" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="37604" name="S-grade Armor Coupon" type="EtcItem">
		<!-- Take this to Snake in town to obtain S-grade armor for a small fee. -->
		<set name="icon" val="icon.etc_level_bustup_ticket_i01" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="37605" name="A-grade Armor Coupon" type="EtcItem">
		<!-- Take it to Snake to obtain an A-grade weapon for a fee. -->
		<set name="icon" val="icon.etc_level_bustup_ticket_i01" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="37606" name="Promise Cube Pack" additionalName="Event" type="EtcItem">
		<!-- Double-click to obtain Promise Cube (100-day). -->
		<set name="icon" val="icon.etc_pi_gift_box_i01" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="is_freightable" val="true" />
		<set name="material" val="FISH" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="37556" min="1" max="1" chance="100" /> <!-- Promise Cube - 100-day -->
		</capsuled_items>
	</item>
	<item id="37607" name="Treasure Chest" additionalName="Western Winds" type="EtcItem">
		<!-- Double-click to obtain one of the following items: Head Accessory Pack, Pendant Box, Enchant Scroll Box, Attribute Stone Box, Ingredient Box. -->
		<set name="icon" val="icon.event_hero_treasure_box_i00" />
		<set name="weight" val="10" />
		<set name="is_stackable" val="true" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="extractableCountMin" val="1" />
		<set name="extractableCountMax" val="1" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="PAPER" />
		<capsuled_items>
			<item id="37608" min="1" max="1" chance="10" /> <!-- Head Accessory Pack - Western Winds -->
			<item id="37609" min="1" max="1" chance="5" /> <!-- Pendant Pack - Western Winds -->
			<item id="37612" min="1" max="1" chance="57" /> <!-- Material Pack - Western Winds -->
			<item id="37611" min="1" max="1" chance="23" /> <!-- Attribute Stone Pack - Western Winds -->
			<item id="37610" min="1" max="1" chance="5" /> <!-- Enchant Scroll Pack - Western Winds -->
		</capsuled_items>
		<skills>
			<skill id="17131" level="1" /> <!-- Treasure Chest -->
		</skills>
	</item>
	<item id="37608" name="Hair Accessory Pack" additionalName="Western Winds" type="EtcItem">
		<!-- Double-click to obtain a head accessory enhanced with a pendant. -->
		<set name="icon" val="icon.event_hero_treasure_box_i00" />
		<set name="weight" val="10" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="extractableCountMin" val="1" />
		<set name="extractableCountMax" val="1" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="PAPER" />
		<capsuled_items>
			<item id="34631" min="1" max="1" chance="8.33" /> <!-- Eyepatch -->
			<item id="34630" min="1" max="1" chance="8.33" /> <!-- Outlaw's Eyepatch -->
			<item id="34629" min="1" max="1" chance="8.33" /> <!-- Pirate's Eyepatch -->
			<item id="8921" min="1" max="1" chance="8.33" /> <!-- Demon Circlet -->
			<item id="6843" min="1" max="1" chance="8.33" /> <!-- Cat Ears -->
			<item id="8565" min="1" max="1" chance="8.33" /> <!-- Romantic Chapeau -->
			<item id="8920" min="1" max="1" chance="8.33" /> <!-- Angel Circlet -->
			<item id="34632" min="1" max="1" chance="8.33" /> <!-- Party Hat -->
			<item id="7680" min="1" max="1" chance="8.33" /> <!-- Raccoon Ears -->
			<item id="7683" min="1" max="1" chance="8.33" /> <!-- Rabbit Ears -->
			<item id="34634" min="1" max="1" chance="8.33" /> <!-- Refined Devil Horn -->
			<item id="34633" min="1" max="1" chance="8.37" /> <!-- Refined Angel Ring -->
		</capsuled_items>
		<skills>
			<skill id="17132" level="1" /> <!-- Head Accessory Box -->
		</skills>
	</item>
	<item id="37609" name="Pendant Pack" additionalName="Western Winds" type="EtcItem">
		<!-- Double-click to obtain a pendant. -->
		<set name="icon" val="icon.event_hero_treasure_box_i00" />
		<set name="weight" val="10" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="extractableCountMin" val="1" />
		<set name="extractableCountMax" val="1" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="PAPER" />
		<capsuled_items>
			<item id="35903" min="1" max="1" chance="7.14" /> <!-- CON Pendant -->
			<item id="35904" min="1" max="1" chance="7.14" /> <!-- MEN Pendant -->
			<item id="35905" min="1" max="1" chance="7.14" /> <!-- INT Pendant -->
			<item id="35902" min="1" max="1" chance="7.14" /> <!-- DEX Pendant -->
			<item id="35913" min="1" max="1" chance="7.14" /> <!-- M. Atk. Pendant -->
			<item id="35910" min="1" max="1" chance="7.14" /> <!-- M. Def. Pendant -->
			<item id="35906" min="1" max="1" chance="7.14" /> <!-- WIT Pendant -->
			<item id="35901" min="1" max="1" chance="7.14" /> <!-- STR Pendant -->
			<item id="35908" min="1" max="1" chance="7.14" /> <!-- Critical Damage Pendant -->
			<item id="35914" min="1" max="1" chance="7.14" /> <!-- Accuracy Pendant -->
			<item id="35911" min="1" max="1" chance="7.14" /> <!-- Evasion Pendant -->
			<item id="35912" min="1" max="1" chance="7.14" /> <!-- P. Atk. Pendant -->
			<item id="35909" min="1" max="1" chance="7.14" /> <!-- P. Def. Pendant -->
			<item id="35907" min="1" max="1" chance="7.18" /> <!-- Critical Rate Pendant -->
		</capsuled_items>
		<skills>
			<skill id="17133" level="1" /> <!-- Pendant Box -->
		</skills>
	</item>
	<item id="37610" name="Enchant Scroll Pack" additionalName="Western Winds" type="EtcItem">
		<!-- Double-click to obtain an Enchant Scroll (S- or R-grade). There is a low chance to obtain Blessed Enchant Scroll. -->
		<set name="icon" val="icon.event_hero_treasure_box_i00" />
		<set name="weight" val="10" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="extractableCountMin" val="1" />
		<set name="extractableCountMax" val="1" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="PAPER" />
		<capsuled_items>
			<item id="19448" min="1" max="1" chance="10" /> <!-- Blessed Scroll: Enchant R-grade Armor -->
			<item id="6578" min="1" max="1" chance="12" /> <!-- Blessed Scroll: Enchant S-grade Armor -->
			<item id="19447" min="1" max="1" chance="6" /> <!-- Blessed Scroll: Enchant R-grade Weapon -->
			<item id="6577" min="1" max="1" chance="8" /> <!-- Blessed Scroll: Enchant S-grade Weapon -->
			<item id="17527" min="1" max="1" chance="16" /> <!-- Scroll: Enchant R-grade Armor -->
			<item id="960" min="1" max="1" chance="26" /> <!-- Scroll: Enchant S-grade Armor -->
			<item id="17526" min="1" max="1" chance="10" /> <!-- Scroll: Enchant R-grade Weapon -->
			<item id="959" min="1" max="1" chance="12" /> <!-- Scroll: Enchant S-grade Weapon -->
		</capsuled_items>
		<skills>
			<skill id="17134" level="1" /> <!-- Enchant Scroll Pack -->
		</skills>
	</item>
	<item id="37611" name="Attribute Stone Pack" additionalName="Western Winds" type="EtcItem">
		<!-- Double-click to obtain an Attribute Stone/ Crystal. -->
		<set name="icon" val="icon.event_hero_treasure_box_i00" />
		<set name="weight" val="10" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="extractableCountMin" val="1" />
		<set name="extractableCountMax" val="1" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="PAPER" />
		<capsuled_items>
			<item id="9555" min="1" max="1" chance="6" /> <!-- Wind Crystal -->
			<item id="9553" min="1" max="1" chance="6" /> <!-- Water Crystal -->
			<item id="9554" min="1" max="1" chance="6" /> <!-- Earth Crystal -->
			<item id="9552" min="1" max="1" chance="6" /> <!-- Fire Crystal -->
			<item id="9557" min="1" max="1" chance="6" /> <!-- Holy Crystal -->
			<item id="9556" min="1" max="1" chance="6" /> <!-- Dark Crystal -->
			<item id="9549" min="1" max="1" chance="10.6" /> <!-- Wind Stone -->
			<item id="9547" min="1" max="1" chance="10.6" /> <!-- Water Stone -->
			<item id="9548" min="1" max="1" chance="10.6" /> <!-- Earth Stone -->
			<item id="9546" min="1" max="1" chance="10.6" /> <!-- Fire Stone -->
			<item id="9551" min="1" max="1" chance="10.6" /> <!-- Holy Stone -->
			<item id="9550" min="1" max="1" chance="11" /> <!-- Dark Stone -->
		</capsuled_items>
		<skills>
			<skill id="17135" level="1" /> <!-- Attribute Stone Box -->
		</skills>
	</item>
	<item id="37612" name="Ingredient Box" additionalName="Western Winds" type="EtcItem">
		<!-- Double-click to obtain either Destructive Energy, or its crafting materials. -->
		<set name="icon" val="icon.event_hero_treasure_box_i00" />
		<set name="weight" val="10" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="extractableCountMin" val="1" />
		<set name="extractableCountMax" val="1" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="PAPER" />
		<capsuled_items>
			<item id="36557" min="1" max="1" chance="13" /> <!-- Corroded Accessory Gem -->
			<item id="36558" min="1" max="1" chance="7" /> <!-- Corroded Mid-grade Accessory Gem -->
			<item id="36559" min="1" max="1" chance="4" /> <!-- Corroded High-grade Accessory Gem -->
			<item id="36562" min="1" max="1" chance="13" /> <!-- Corroded Greater Cokes -->
			<item id="36563" min="1" max="1" chance="7" /> <!-- Corroded Synthetic Cokes -->
			<item id="36564" min="1" max="1" chance="4" /> <!-- Corroded High-grade Synthetic Cokes -->
			<item id="36552" min="1" max="1" chance="13" /> <!-- Corroded Armor Fragment -->
			<item id="36553" min="1" max="1" chance="7" /> <!-- Corroded Mid-grade Armor Fragment -->
			<item id="36554" min="1" max="1" chance="4" /> <!-- Corroded High-grade Armor Fragment -->
			<item id="36547" min="1" max="1" chance="13" /> <!-- Corroded Weapon Fragment -->
			<item id="36548" min="1" max="1" chance="7" /> <!-- Corroded Mid-grade Weapon Fragment -->
			<item id="36549" min="1" max="1" chance="4" /> <!-- Corroded High-grade Weapon Fragment -->
			<item id="35562" min="1" max="1" chance="4" /> <!-- Destructive Energy -->
		</capsuled_items>
		<skills>
			<skill id="17136" level="1" /> <!-- Ingredient Box -->
		</skills>
	</item>
	<item id="37613" name="Hero's Treasure Chest" additionalName="Western Winds" type="EtcItem">
		<!-- Double-click to obtain one of the following items: Hero's Enchant Stone Pack, Hero's Giant Enchant Scroll Pack, Hero's Blessed Enchant Scroll Pack, Hero's Unbind Scroll Pack, Hero's Attribute Crystal Pack, PK Pack, Reputation Pack, Mysterious Shot Box, Kaliel's Energy Box, Soul Bottle Pack, Spirit Stone Pack. -->
		<set name="icon" val="icon.event_hero_treasure_box_i00" />
		<set name="weight" val="10" />
		<set name="is_stackable" val="true" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="extractableCountMin" val="1" />
		<set name="extractableCountMax" val="1" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="PAPER" />
		<capsuled_items>
			<item id="37623" min="1" max="1" chance="4.05" /> <!-- Soul Bottle Pack - Western Winds -->
			<item id="37619" min="1" max="1" chance="6" /> <!-- PK Pack - Western Winds -->
			<item id="37616" min="1" max="1" chance="4" /> <!-- Hero's Blessed Enchant Scroll Pack - Western Winds -->
			<item id="37614" min="1" max="1" chance="6" /> <!-- Hero's Enchant Stone Pack - Western Winds -->
			<item id="37618" min="1" max="1" chance="12" /> <!-- Hero's Attribute Crystal Pack - Western Winds -->
			<item id="37615" min="1" max="1" chance="4" /> <!-- Hero's Giant Enchant Scroll Pack - Western Winds -->
			<item id="37617" min="1" max="1" chance="7" /> <!-- Hero's Unbind Scroll Pack - Western Winds -->
			<item id="37620" min="1" max="1" chance="8" /> <!-- Reputation Pack - Western Winds -->
			<item id="37624" min="1" max="1" chance="20" /> <!-- Top-grade Life Stone Pack - Western Winds -->
			<item id="37622" min="1" max="1" chance="5" /> <!-- Kaliel's Energy Pack - Western Winds -->
			<item id="37621" min="1" max="1" chance="23.95" /> <!-- Mysterious Shot Box - Western Winds -->
		</capsuled_items>
		<skills>
			<skill id="17137" level="1" /> <!-- Hero's Treasure Chest -->
		</skills>
	</item>
	<item id="37614" name="Hero's Enchant Stone Pack" additionalName="Western Winds" type="EtcItem">
		<!-- Double-click to obtain an S-/ R-grade Enchant Stone. -->
		<set name="icon" val="icon.event_hero_treasure_box_i00" />
		<set name="weight" val="10" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="extractableCountMin" val="1" />
		<set name="extractableCountMax" val="1" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="PAPER" />
		<capsuled_items>
			<item id="33861" min="1" max="1" chance="20" /> <!-- Stone: Enchant R-grade Armor - Event -->
			<item id="33860" min="1" max="1" chance="46" /> <!-- Stone: Enchant S-grade Armor - Event -->
			<item id="33855" min="1" max="1" chance="10" /> <!-- Stone: Enchant R-grade Weapon - Event -->
			<item id="33854" min="1" max="1" chance="24" /> <!-- Stone: Enchant S-grade Weapon - Event -->
		</capsuled_items>
		<skills>
			<skill id="17138" level="1" /> <!-- Hero's Enchant Stone Pack -->
		</skills>
	</item>
	<item id="37615" name="Hero's Giant Enchant Scroll Pack" additionalName="Western Winds" type="EtcItem">
		<!-- Double-click to obtain a Giant's Enchant Scroll (S or R-grade). -->
		<set name="icon" val="icon.event_hero_treasure_box_i00" />
		<set name="weight" val="10" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="extractableCountMin" val="1" />
		<set name="extractableCountMax" val="1" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="PAPER" />
		<capsuled_items>
			<item id="36390" min="1" max="1" chance="20" /> <!-- Giant's Scroll: Enchant S-grade Armor -->
			<item id="36386" min="1" max="1" chance="46" /> <!-- Giant's Scroll: Enchant R-grade Weapon -->
			<item id="36387" min="1" max="1" chance="10" /> <!-- Giant's Scroll: Enchant S-grade Weapon -->
			<item id="36389" min="1" max="1" chance="24" /> <!-- Giant's Scroll: Enchant R-grade Armor -->
		</capsuled_items>
		<skills>
			<skill id="17139" level="1" /> <!-- Hero's Giant Enchant Scroll Pack -->
		</skills>
	</item>
	<item id="37616" name="Hero's Blessed Enchant Scroll Pack" additionalName="Western Winds" type="EtcItem">
		<!-- Double-click to obtain a Blessed Enchant Scroll (S or R-grade). -->
		<set name="icon" val="icon.event_hero_treasure_box_i00" />
		<set name="weight" val="10" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="extractableCountMin" val="1" />
		<set name="extractableCountMax" val="1" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="PAPER" />
		<capsuled_items>
			<item id="19448" min="1" max="1" chance="10" /> <!-- Blessed Scroll: Enchant R-grade Armor -->
			<item id="6578" min="1" max="1" chance="24" /> <!-- Blessed Scroll: Enchant S-grade Armor -->
			<item id="19447" min="1" max="1" chance="20" /> <!-- Blessed Scroll: Enchant R-grade Weapon -->
			<item id="6577" min="1" max="1" chance="46" /> <!-- Blessed Scroll: Enchant S-grade Weapon -->
		</capsuled_items>
		<skills>
			<skill id="17140" level="1" /> <!-- Hero's Blessed Enchant Scroll Pack -->
		</skills>
	</item>
	<item id="37617" name="Hero's Unbind Scroll Pack" additionalName="Western Winds" type="EtcItem">
		<!-- Double-click to obtain an Unbind Scroll (R, R95 or R99-grade). -->
		<set name="icon" val="icon.event_hero_treasure_box_i00" />
		<set name="weight" val="10" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="extractableCountMin" val="1" />
		<set name="extractableCountMax" val="1" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="PAPER" />
		<capsuled_items>
			<item id="19444" min="1" max="1" chance="50" /> <!-- R-grade Unbind Scroll -->
			<item id="19445" min="1" max="1" chance="30" /> <!-- R95-grade Unbind Scroll -->
			<item id="19446" min="1" max="1" chance="20" /> <!-- R99-grade Unbind Scroll -->
		</capsuled_items>
		<skills>
			<skill id="17141" level="1" /> <!-- Hero's Unbind Scroll Pack -->
		</skills>
	</item>
	<item id="37618" name="Hero's Attribute Crystal Pack" additionalName="Western Winds" type="EtcItem">
		<!-- Double-click to obtain an attribute crystal, or either a Super 60 or Super 150 attribute Stone. -->
		<set name="icon" val="icon.event_hero_treasure_box_i00" />
		<set name="weight" val="10" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="extractableCountMin" val="1" />
		<set name="extractableCountMax" val="1" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="PAPER" />
		<capsuled_items>
			<item id="9555" min="1" max="1" chance="10.6" /> <!-- Wind Crystal -->
			<item id="9553" min="1" max="1" chance="10.6" /> <!-- Water Crystal -->
			<item id="9554" min="1" max="1" chance="10.6" /> <!-- Earth Crystal -->
			<item id="9552" min="1" max="1" chance="10.6" /> <!-- Fire Crystal -->
			<item id="9557" min="1" max="1" chance="10.6" /> <!-- Holy Crystal -->
			<item id="9556" min="1" max="1" chance="11" /> <!-- Dark Crystal -->
			<item id="33872" min="1" max="1" chance="2" /> <!-- Wind Stone - Super 150 - Event -->
			<item id="33866" min="1" max="1" chance="4" /> <!-- Wind Stone - Super 60 - Event -->
			<item id="33870" min="1" max="1" chance="2" /> <!-- Water Stone - Super 150 - Event -->
			<item id="33864" min="1" max="1" chance="4" /> <!-- Water Stone - Super 60 - Event -->
			<item id="33871" min="1" max="1" chance="2" /> <!-- Earth Stone - Super 150 - Event -->
			<item id="33865" min="1" max="1" chance="4" /> <!-- Earth Stone - Super 60 - Event -->
			<item id="33869" min="1" max="1" chance="2" /> <!-- Fire Stone - Super 150 - Event -->
			<item id="33863" min="1" max="1" chance="4" /> <!-- Fire Stone - Super 60 - Event -->
			<item id="33874" min="1" max="1" chance="2" /> <!-- Holy Stone - Super 150 - Event -->
			<item id="33868" min="1" max="1" chance="4" /> <!-- Holy Stone - Super 60 - Event -->
			<item id="33873" min="1" max="1" chance="2" /> <!-- Dark Stone - Super 150 - Event -->
			<item id="33867" min="1" max="1" chance="4" /> <!-- Dark Stone - Super 60 - Event -->
		</capsuled_items>
		<skills>
			<skill id="17142" level="1" /> <!-- Hero's Attribute Crystal Pack -->
		</skills>
	</item>
	<item id="37619" name="PK Pack" additionalName="Western Winds" type="EtcItem">
		<!-- Double-click to obtain a random Scroll: PK. -->
		<set name="icon" val="icon.event_hero_treasure_box_i00" />
		<set name="weight" val="10" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="extractableCountMin" val="1" />
		<set name="extractableCountMax" val="1" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="PAPER" />
		<capsuled_items>
			<item id="35753" min="1" max="1" chance="15" /> <!-- Scroll: PK (High-grade) -->
			<item id="35754" min="1" max="1" chance="10" /> <!-- Scroll: PK (Top-grade) -->
			<item id="35741" min="1" max="1" chance="50" /> <!-- Scroll: PK (Low-grade) -->
			<item id="35752" min="1" max="1" chance="25" /> <!-- Scroll: PK (Mid-grade) -->
		</capsuled_items>
		<skills>
			<skill id="17143" level="1" /> <!-- PK Pack -->
		</skills>
	</item>
	<item id="37620" name="Reputation Pack" additionalName="Western Winds" type="EtcItem">
		<!-- Double-click to obtain a random Scroll: Reputation. -->
		<set name="icon" val="icon.event_hero_treasure_box_i00" />
		<set name="weight" val="10" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="extractableCountMin" val="1" />
		<set name="extractableCountMax" val="1" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="PAPER" />
		<capsuled_items>
			<item id="35756" min="1" max="1" chance="15" /> <!-- High-grade Scroll: Reputation -->
			<item id="35757" min="1" max="1" chance="10" /> <!-- Scroll: Reputation (Top-grade) -->
			<item id="35742" min="1" max="1" chance="50" /> <!-- Scroll: Reputation (Low-grade) -->
			<item id="35755" min="1" max="1" chance="25" /> <!-- Scroll: Reputation (Mid-grade) -->
		</capsuled_items>
		<skills>
			<skill id="17144" level="1" /> <!-- Reputation Pack -->
		</skills>
	</item>
	<item id="37621" name="Mysterious Shot Pack" additionalName="Western Winds" type="EtcItem">
		<!-- Double-click to obtain Mysterious Soulshot or Mysterious Blessed Spiritshot. -->
		<set name="icon" val="icon.event_hero_treasure_box_i00" />
		<set name="weight" val="10" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="extractableCountMin" val="1" />
		<set name="extractableCountMax" val="1" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="PAPER" />
		<capsuled_items>
			<item id="34616" min="3000" max="3000" chance="50" /> <!-- Mysterious Spiritshot - Event -->
			<item id="34609" min="10000" max="10000" chance="50" /> <!-- Mysterious Soulshot - Event -->
		</capsuled_items>
		<skills>
			<skill id="17145" level="1" /> <!-- Mysterious Shot Box -->
		</skills>
	</item>
	<item id="37622" name="Kaliel's Energy Box" additionalName="Western Winds" type="EtcItem">
		<!-- Double-click to obtain one of Kaliel's Energies. -->
		<set name="icon" val="icon.event_hero_treasure_box_i00" />
		<set name="weight" val="10" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="extractableCountMin" val="1" />
		<set name="extractableCountMax" val="1" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="PAPER" />
		<capsuled_items>
			<item id="36184" min="1" max="1" chance="85" /> <!-- Energy of Annihilation -->
			<item id="36185" min="1" max="1" chance="10" /> <!-- Energy of Hellfire -->
			<item id="36186" min="1" max="1" chance="5" /> <!-- Energy of Desire -->
		</capsuled_items>
		<skills>
			<skill id="17146" level="1" /> <!-- Kaliel's Energy Pack -->
		</skills>
	</item>
	<item id="37623" name="Soul Bottle Pack" additionalName="Western Winds" type="EtcItem">
		<!-- Double-click to obtain either a Bottle of Antharas' Soul, or a Bottle of Valakas' Soul. -->
		<set name="icon" val="icon.event_hero_treasure_box_i00" />
		<set name="weight" val="10" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="extractableCountMin" val="1" />
		<set name="extractableCountMax" val="1" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="PAPER" />
		<capsuled_items>
			<item id="19465" min="1" max="1" chance="50" /> <!-- Bottle of Antharas' Soul -->
			<item id="19466" min="1" max="1" chance="50" /> <!-- Bottle of Valakas' Soul -->
		</capsuled_items>
		<skills>
			<skill id="17147" level="1" /> <!-- Soul Bottle Pack -->
		</skills>
	</item>
	<item id="37624" name="Top-grade Life Stone Pack" additionalName="Western Winds" type="EtcItem">
		<!-- Double-click to obtain Spirit Stone or Life Stone: Giant's Power. -->
		<set name="icon" val="icon.event_hero_treasure_box_i00" />
		<set name="weight" val="10" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="extractableCountMin" val="1" />
		<set name="extractableCountMax" val="1" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="PAPER" />
		<capsuled_items>
			<item id="18571" min="1" max="1" chance="54" /> <!-- Top-grade R95-grade Life Stone -->
			<item id="18576" min="1" max="1" chance="34" /> <!-- Top-grade R99-grade Life Stone -->
			<item id="36731" min="1" max="1" chance="12" /> <!-- Giant's Energy Spirit Stone -->
		</capsuled_items>
		<skills>
			<skill id="17148" level="1" /> <!-- Top-grade Life Stone Pack -->
		</skills>
	</item>
	<item id="37625" name="Legendary Card: Frintezza" type="EtcItem">
		<set name="icon" val="icon.card_devil_frintessa" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="CARD_EVENT" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="37626" name="Package: Mysterious Blessed R-grade Spiritshots" type="EtcItem">
		<!-- Double-click to obtain 10,000 Mysterious Spiritshots. Used with weapons. -->
		<set name="icon" val="icon.br_cash_pack_of_spiritshot_r_i00" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="STEEL" />
		<set name="weight" val="100" />
		<set name="is_stackable" val="true" />
		<set name="is_premium" val="true" />
		<set name="is_freightable" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="commissionItemType" val="PET_SUPPLIES" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<capsuled_items>
			<item id="46083" min="10000" max="10000" chance="100" /> <!-- Mysterious Spiritshot -->
		</capsuled_items>
	</item>
	<item id="37627" name="Package: Mysterious R-grade Soulshots" type="EtcItem">
		<!-- Double-click to obtain 20,000 Mysterious Soulshots. Used with weapons. -->
		<set name="icon" val="icon.br_cash_pack_of_soulshot_r_i00" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="STEEL" />
		<set name="weight" val="100" />
		<set name="is_stackable" val="true" />
		<set name="is_premium" val="true" />
		<set name="is_freightable" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="commissionItemType" val="PET_SUPPLIES" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<capsuled_items>
			<item id="46082" min="20000" max="20000" chance="100" /> <!-- Mysterious Soulshot -->
		</capsuled_items>
	</item>
	<item id="37628" name="Cupid's Bow" type="Weapon">
		<!-- Throws a love-filled heart. Allows to use the Heart Shot active skill. Note!. Using the bow to attack a monster, you can be attacked by other players. -->
		<set name="icon" val="icon.bm_krono_bow" />
		<set name="weapon_type" val="BOW" />
		<set name="damage_range" val="0;0;10;0" />
		<set name="immediate_effect" val="true" />
		<set name="default_action" val="EQUIP" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="bodypart" val="lrhand" />
		<set name="weight" val="900" />
		<set name="material" val="WOOD" />
		<set name="mp_consume" val="1" />
		<stats>
			<stat type="pAtk">1</stat>
			<stat type="mAtk">1</stat>
			<stat type="pAtkSpd">293</stat>
			<stat type="rCrit">12</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkRange">500</stat>
			<stat type="randomDamage">1</stat>
		</stats>
		<skills>
			<skill id="3261" level="1" /> <!-- Forgiveness -->
		</skills>
	</item>
	<item id="37629" name="Pig Lollipop" type="Weapon">
		<!-- Magic lollipop with a cute piggy drawing on it. It makes a piggy squeal upon a strike. Can transform into a cute piggy for a certain amount of time. -->
		<set name="icon" val="icon.bm_pig_candy" />
		<set name="weapon_type" val="SWORD" />
		<set name="immediate_effect" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="bodypart" val="rhand" />
		<set name="default_action" val="EQUIP" />
		<set name="material" val="STEEL" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<stats>
			<stat type="pAtk">1</stat>
			<stat type="mAtk">1</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="randomDamage">10</stat>
		</stats>
		<skills>
			<skill id="3418" level="1" /> <!-- Active Skill: Transform Pig -->
		</skills>
	</item>
	<item id="37630" name="Mysterious Shaper" additionalName="7-day" type="Weapon">
		<!-- Weapon infused with mysterious power. All levels. Can be used with No-grade Soulshot/ Spiritshot/ Blessed Spiritshot. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.bm_the_dagger_of_hero" />
		<set name="weapon_type" val="DAGGER" />
		<set name="default_action" val="EQUIP" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="500" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="bodypart" val="rhand" />
		<set name="time" val="10080" />
		<set name="material" val="STEEL" />
		<stats>
			<stat type="pAtk">881</stat>
			<stat type="mAtk">521</stat>
			<stat type="pAtkSpd">433</stat>
			<stat type="rCrit">12</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="randomDamage">5</stat>
		</stats>
		<skills>
			<skill id="13547" level="1" /> <!-- Mysterious Shaper -->
		</skills>
	</item>
	<item id="37631" name="Mysterious Cutter" additionalName="7-day" type="Weapon">
		<!-- Weapon infused with mysterious power. All levels. Can be used with No-grade Soulshot/ Spiritshot/ Blessed Spiritshot. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.bm_the_sword_of_hero" />
		<set name="weapon_type" val="SWORD" />
		<set name="default_action" val="EQUIP" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="500" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="bodypart" val="rhand" />
		<set name="time" val="10080" />
		<set name="material" val="STEEL" />
		<stats>
			<stat type="pAtk">1007</stat>
			<stat type="mAtk">521</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="randomDamage">10</stat>
		</stats>
		<skills>
			<skill id="13548" level="1" /> <!-- Mysterious Cutter -->
		</skills>
	</item>
	<item id="37632" name="Mysterious Slasher" additionalName="7-day" type="Weapon">
		<!-- Weapon infused with mysterious power. All levels. Can be used with No-grade Soulshot/ Spiritshot/ Blessed Spiritshot. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.bm_the_two_handed_sword_of_hero" />
		<set name="weapon_type" val="SWORD" />
		<set name="default_action" val="EQUIP" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="500" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="bodypart" val="lrhand" />
		<set name="time" val="10080" />
		<set name="material" val="STEEL" />
		<stats>
			<stat type="pAtk">1225</stat>
			<stat type="mAtk">696</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="randomDamage">10</stat>
		</stats>
		<skills>
			<skill id="13549" level="1" /> <!-- Mysterious Slasher -->
		</skills>
	</item>
	<item id="37633" name="Mysterious Avenger" additionalName="7-day" type="Weapon">
		<!-- Weapon infused with mysterious power. All levels. Can be used with No-grade Soulshot/ Spiritshot/ Blessed Spiritshot. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.bm_the_axe_of_hero" />
		<set name="weapon_type" val="BLUNT" />
		<set name="default_action" val="EQUIP" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="500" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="bodypart" val="rhand" />
		<set name="time" val="10080" />
		<set name="material" val="FINE_STEEL" />
		<stats>
			<stat type="pAtk">1007</stat>
			<stat type="mAtk">521</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="accCombat">8</stat>
			<stat type="rCrit">6</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="randomDamage">20</stat>
		</stats>
		<skills>
			<skill id="13550" level="1" /> <!-- Mysterious Avenger -->
		</skills>
	</item>
	<item id="37634" name="Mysterious Fighter" additionalName="7-day" type="Weapon">
		<!-- Weapon infused with mysterious power. All levels. Can be used with No-grade Soulshot/ Spiritshot/ Blessed Spiritshot. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.bm_the_fist_of_hero" />
		<set name="weapon_type" val="DUALFIST" />
		<set name="default_action" val="EQUIP" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="500" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="bodypart" val="lrhand" />
		<set name="time" val="10080" />
		<set name="material" val="STEEL" />
		<stats>
			<stat type="pAtk">1225</stat>
			<stat type="mAtk">521</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="accCombat">8</stat>
			<stat type="rCrit">6</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="randomDamage">5</stat>
		</stats>
		<skills>
			<skill id="13551" level="1" /> <!-- Mysterious Fighter -->
		</skills>
	</item>
	<item id="37635" name="Mysterious Stormer" additionalName="7-day" type="Weapon">
		<!-- Weapon infused with mysterious power. All levels. Can be used with No-grade Soulshot/ Spiritshot/ Blessed Spiritshot. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.bm_the_pole_of_hero" />
		<set name="weapon_type" val="POLE" />
		<set name="default_action" val="EQUIP" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="500" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="damage_range" val="0;0;66;120" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="bodypart" val="lrhand" />
		<set name="time" val="10080" />
		<set name="material" val="BRONZE" />
		<stats>
			<stat type="pAtk">1007</stat>
			<stat type="mAtk">521</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="rCrit">8</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkRange">80</stat>
			<stat type="randomDamage">10</stat>
		</stats>
		<skills>
			<skill id="13552" level="1" /> <!-- Mysterious Stormer -->
		</skills>
	</item>
	<item id="37636" name="Mysterious Thrower" additionalName="7-day" type="Weapon">
		<!-- Weapon infused with mysterious power. All levels. Can be used with No-grade Soulshot/ Spiritshot/ Blessed Spiritshot. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.bm_the_bow_of_hero" />
		<set name="weapon_type" val="BOW" />
		<set name="default_action" val="EQUIP" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="500" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="damage_range" val="0;0;10;0" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="bodypart" val="lrhand" />
		<set name="time" val="10080" />
		<set name="material" val="STEEL" />
		<stats>
			<stat type="pAtk">1983</stat>
			<stat type="mAtk">696</stat>
			<stat type="pAtkSpd">293</stat>
			<stat type="rCrit">12</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkRange">500</stat>
			<stat type="randomDamage">5</stat>
		</stats>
		<skills>
			<skill id="13553" level="1" /> <!-- Mysterious Thrower -->
		</skills>
	</item>
	<item id="37637" name="Mysterious Guardian" additionalName="7-day" type="Weapon">
		<!-- Weapon infused with mysterious power. All levels. Can be used with No-grade Soulshot/ Spiritshot/ Blessed Spiritshot. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.bm_infinity_shooter" />
		<set name="weapon_type" val="TWOHANDCROSSBOW" />
		<set name="default_action" val="EQUIP" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="500" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="bodypart" val="lrhand" />
		<set name="time" val="10080" />
		<set name="material" val="STEEL" />
		<stats>
			<stat type="pAtk">1786</stat>
			<stat type="mAtk">521</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="rCrit">12</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkRange">400</stat>
			<stat type="randomDamage">5</stat>
		</stats>
		<skills>
			<skill id="13554" level="1" /> <!-- Mysterious Guardian -->
		</skills>
	</item>
	<item id="37638" name="Mysterious Buster" additionalName="7-day" type="Weapon">
		<!-- Weapon infused with mysterious power. All levels. Can be used with No-grade Soulshot/ Spiritshot/ Blessed Spiritshot. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.bm_infinity_sword" />
		<set name="weapon_type" val="SWORD" />
		<set name="default_action" val="EQUIP" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="500" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="bodypart" val="rhand" />
		<set name="time" val="10080" />
		<set name="material" val="STEEL" />
		<set name="is_magic_weapon" val="true" />
		<stats>
			<stat type="pAtk">805</stat>
			<stat type="mAtk">696</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="randomDamage">10</stat>
		</stats>
		<skills>
			<skill id="13555" level="1" /> <!-- Mysterious Buster -->
		</skills>
	</item>
	<item id="37639" name="Mysterious Caster" additionalName="7-day" type="Weapon">
		<!-- Weapon infused with mysterious power. All levels. Can be used with No-grade Soulshot/ Spiritshot/ Blessed Spiritshot. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.bm_the_mace_of_hero" />
		<set name="weapon_type" val="BLUNT" />
		<set name="default_action" val="EQUIP" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="500" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="bodypart" val="rhand" />
		<set name="time" val="10080" />
		<set name="material" val="WOOD" />
		<set name="is_magic_weapon" val="true" />
		<stats>
			<stat type="pAtk">805</stat>
			<stat type="mAtk">696</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="accCombat">8</stat>
			<stat type="rCrit">6</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="randomDamage">20</stat>
		</stats>
		<skills>
			<skill id="13556" level="1" /> <!-- Mysterious Caster -->
		</skills>
	</item>
	<item id="37640" name="Mysterious Retributer" additionalName="7-day" type="Weapon">
		<!-- Weapon infused with mysterious power. All levels. Can be used with No-grade Soulshot/ Spiritshot/ Blessed Spiritshot. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.bm_the_staff_of_hero" />
		<set name="weapon_type" val="BLUNT" />
		<set name="default_action" val="EQUIP" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="500" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="bodypart" val="lrhand" />
		<set name="time" val="10080" />
		<set name="material" val="WOOD" />
		<set name="is_magic_weapon" val="true" />
		<stats>
			<stat type="pAtk">981</stat>
			<stat type="mAtk">765</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="accCombat">8</stat>
			<stat type="accMagic">8</stat>
			<stat type="rCrit">6</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="randomDamage">20</stat>
		</stats>
		<skills>
			<skill id="13557" level="1" /> <!-- Mysterious Retributer -->
		</skills>
	</item>
	<item id="37641" name="Mysterious Dual Sword" additionalName="7-day" type="Weapon">
		<!-- Weapon infused with mysterious power. All levels. Can be used with No-grade Soulshot/ Spiritshot/ Blessed Spiritshot. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.bm_r_dualsword" />
		<set name="weapon_type" val="DUAL" />
		<set name="default_action" val="EQUIP" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="500" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="bodypart" val="lrhand" />
		<set name="time" val="10080" />
		<set name="material" val="STEEL" />
		<stats>
			<stat type="pAtk">1225</stat>
			<stat type="mAtk">521</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="randomDamage">10</stat>
		</stats>
		<skills>
			<skill id="13558" level="1" /> <!-- Mysterious Dual Sword -->
		</skills>
	</item>
	<item id="37642" name="Mysterious Dual Dagger" additionalName="7-day" type="Weapon">
		<!-- Weapon infused with mysterious power. All levels. Can be used with No-grade Soulshot/ Spiritshot/ Blessed Spiritshot. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.bm_r_dualdagger" />
		<set name="weapon_type" val="DUALDAGGER" />
		<set name="default_action" val="EQUIP" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="500" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="damage_range" val="0;0;44;120" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="bodypart" val="lrhand" />
		<set name="time" val="10080" />
		<set name="material" val="STEEL" />
		<stats>
			<stat type="pAtk">1007</stat>
			<stat type="mAtk">521</stat>
			<stat type="pAtkSpd">433</stat>
			<stat type="rCrit">12</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="randomDamage">10</stat>
		</stats>
		<skills>
			<skill id="13559" level="1" /> <!-- Mysterious Dual Dagger -->
		</skills>
	</item>
	<item id="37643" name="Mysterious Dual Blunt Weapon" additionalName="7-day" type="Weapon">
		<!-- Weapon infused with mysterious power. All levels. Can be used with No-grade Soulshot/ Spiritshot/ Blessed Spiritshot. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.bm_r_dualblunt" />
		<set name="weapon_type" val="DUALBLUNT" />
		<set name="default_action" val="EQUIP" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="500" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="bodypart" val="lrhand" />
		<set name="time" val="10080" />
		<set name="material" val="FINE_STEEL" />
		<stats>
			<stat type="pAtk">1225</stat>
			<stat type="mAtk">521</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="accCombat">8</stat>
			<stat type="rCrit">6</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="randomDamage">20</stat>
		</stats>
		<skills>
			<skill id="13560" level="1" /> <!-- Mysterious Dual Blunt Weapon -->
		</skills>
	</item>
	<item id="37644" name="Mysterious Shaper" additionalName="30-day" type="Weapon">
		<!-- Weapon infused with mysterious power. All levels. Can be used with No-grade Soulshot/ Spiritshot/ Blessed Spiritshot. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.bm_the_dagger_of_hero" />
		<set name="weapon_type" val="DAGGER" />
		<set name="default_action" val="EQUIP" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="500" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="bodypart" val="rhand" />
		<set name="time" val="43200" />
		<set name="material" val="STEEL" />
		<stats>
			<stat type="pAtk">881</stat>
			<stat type="mAtk">521</stat>
			<stat type="pAtkSpd">433</stat>
			<stat type="rCrit">12</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="randomDamage">5</stat>
		</stats>
		<skills>
			<skill id="13547" level="1" /> <!-- Mysterious Shaper -->
		</skills>
	</item>
	<item id="37645" name="Mysterious Cutter" additionalName="30-day" type="Weapon">
		<!-- Weapon infused with mysterious power. All levels. Can be used with No-grade Soulshot/ Spiritshot/ Blessed Spiritshot. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.bm_the_sword_of_hero" />
		<set name="weapon_type" val="SWORD" />
		<set name="default_action" val="EQUIP" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="500" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="bodypart" val="rhand" />
		<set name="time" val="43200" />
		<set name="material" val="STEEL" />
		<stats>
			<stat type="pAtk">1007</stat>
			<stat type="mAtk">521</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="randomDamage">10</stat>
		</stats>
		<skills>
			<skill id="13548" level="1" /> <!-- Mysterious Cutter -->
		</skills>
	</item>
	<item id="37646" name="Mysterious Slasher" additionalName="30-day" type="Weapon">
		<!-- Weapon infused with mysterious power. All levels. Can be used with No-grade Soulshot/ Spiritshot/ Blessed Spiritshot. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.bm_the_two_handed_sword_of_hero" />
		<set name="weapon_type" val="SWORD" />
		<set name="default_action" val="EQUIP" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="500" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="bodypart" val="lrhand" />
		<set name="time" val="43200" />
		<set name="material" val="STEEL" />
		<stats>
			<stat type="pAtk">1225</stat>
			<stat type="mAtk">696</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="randomDamage">10</stat>
		</stats>
		<skills>
			<skill id="13549" level="1" /> <!-- Mysterious Slasher -->
		</skills>
	</item>
	<item id="37647" name="Mysterious Avenger" additionalName="30-day" type="Weapon">
		<!-- Weapon infused with mysterious power. All levels. Can be used with No-grade Soulshot/ Spiritshot/ Blessed Spiritshot. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.bm_the_axe_of_hero" />
		<set name="weapon_type" val="BLUNT" />
		<set name="default_action" val="EQUIP" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="500" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="bodypart" val="rhand" />
		<set name="time" val="43200" />
		<set name="material" val="FINE_STEEL" />
		<stats>
			<stat type="pAtk">1007</stat>
			<stat type="mAtk">521</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="accCombat">8</stat>
			<stat type="rCrit">6</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="randomDamage">20</stat>
		</stats>
		<skills>
			<skill id="13550" level="1" /> <!-- Mysterious Avenger -->
		</skills>
	</item>
	<item id="37648" name="Mysterious Fighter" additionalName="30-day" type="Weapon">
		<!-- Weapon infused with mysterious power. All levels. Can be used with No-grade Soulshot/ Spiritshot/ Blessed Spiritshot. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.bm_the_fist_of_hero" />
		<set name="weapon_type" val="DUALFIST" />
		<set name="default_action" val="EQUIP" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="500" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="bodypart" val="lrhand" />
		<set name="time" val="43200" />
		<set name="material" val="STEEL" />
		<stats>
			<stat type="pAtk">1225</stat>
			<stat type="mAtk">521</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="accCombat">8</stat>
			<stat type="rCrit">6</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="randomDamage">5</stat>
		</stats>
		<skills>
			<skill id="13551" level="1" /> <!-- Mysterious Fighter -->
		</skills>
	</item>
	<item id="37649" name="Mysterious Stormer" additionalName="30-day" type="Weapon">
		<!-- Weapon infused with mysterious power. All levels. Can be used with No-grade Soulshot/ Spiritshot/ Blessed Spiritshot. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.bm_the_pole_of_hero" />
		<set name="weapon_type" val="POLE" />
		<set name="default_action" val="EQUIP" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="500" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="damage_range" val="0;0;66;120" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="bodypart" val="lrhand" />
		<set name="time" val="43200" />
		<set name="material" val="BRONZE" />
		<stats>
			<stat type="pAtk">1007</stat>
			<stat type="mAtk">521</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="rCrit">8</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkRange">80</stat>
			<stat type="randomDamage">10</stat>
		</stats>
		<skills>
			<skill id="13552" level="1" /> <!-- Mysterious Stormer -->
		</skills>
	</item>
	<item id="37650" name="Mysterious Thrower" additionalName="30-day" type="Weapon">
		<!-- Weapon infused with mysterious power. All levels. Can be used with No-grade Soulshot/ Spiritshot/ Blessed Spiritshot. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.bm_the_bow_of_hero" />
		<set name="weapon_type" val="BOW" />
		<set name="default_action" val="EQUIP" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="500" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="damage_range" val="0;0;10;0" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="bodypart" val="lrhand" />
		<set name="time" val="43200" />
		<set name="material" val="STEEL" />
		<stats>
			<stat type="pAtk">1983</stat>
			<stat type="mAtk">696</stat>
			<stat type="pAtkSpd">293</stat>
			<stat type="rCrit">12</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkRange">500</stat>
			<stat type="randomDamage">5</stat>
		</stats>
		<skills>
			<skill id="13553" level="1" /> <!-- Mysterious Thrower -->
		</skills>
	</item>
	<item id="37651" name="Mysterious Guardian" additionalName="30-day" type="Weapon">
		<!-- Weapon infused with mysterious power. All levels. Can be used with No-grade Soulshot/ Spiritshot/ Blessed Spiritshot. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.bm_infinity_shooter" />
		<set name="weapon_type" val="TWOHANDCROSSBOW" />
		<set name="default_action" val="EQUIP" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="500" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="bodypart" val="lrhand" />
		<set name="time" val="43200" />
		<set name="material" val="STEEL" />
		<stats>
			<stat type="pAtk">1786</stat>
			<stat type="mAtk">521</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="rCrit">12</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkRange">400</stat>
			<stat type="randomDamage">5</stat>
		</stats>
		<skills>
			<skill id="13554" level="1" /> <!-- Mysterious Guardian -->
		</skills>
	</item>
	<item id="37652" name="Mysterious Buster" additionalName="30-day" type="Weapon">
		<!-- Weapon infused with mysterious power. All levels. Can be used with No-grade Soulshot/ Spiritshot/ Blessed Spiritshot. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.bm_infinity_sword" />
		<set name="weapon_type" val="SWORD" />
		<set name="default_action" val="EQUIP" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="500" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="bodypart" val="rhand" />
		<set name="time" val="43200" />
		<set name="material" val="STEEL" />
		<set name="is_magic_weapon" val="true" />
		<stats>
			<stat type="pAtk">805</stat>
			<stat type="mAtk">696</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="randomDamage">10</stat>
		</stats>
		<skills>
			<skill id="13555" level="1" /> <!-- Mysterious Buster -->
		</skills>
	</item>
	<item id="37653" name="Mysterious Caster" additionalName="30-day" type="Weapon">
		<!-- Weapon infused with mysterious power. All levels. Can be used with No-grade Soulshot/ Spiritshot/ Blessed Spiritshot. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.bm_the_mace_of_hero" />
		<set name="weapon_type" val="BLUNT" />
		<set name="default_action" val="EQUIP" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="500" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="bodypart" val="rhand" />
		<set name="time" val="43200" />
		<set name="material" val="WOOD" />
		<set name="is_magic_weapon" val="true" />
		<stats>
			<stat type="pAtk">805</stat>
			<stat type="mAtk">696</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="accCombat">8</stat>
			<stat type="rCrit">6</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="randomDamage">20</stat>
		</stats>
		<skills>
			<skill id="13556" level="1" /> <!-- Mysterious Caster -->
		</skills>
	</item>
	<item id="37654" name="Mysterious Retributer" additionalName="30-day" type="Weapon">
		<!-- Weapon infused with mysterious power. All levels. Can be used with No-grade Soulshot/ Spiritshot/ Blessed Spiritshot. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.bm_the_staff_of_hero" />
		<set name="weapon_type" val="BLUNT" />
		<set name="default_action" val="EQUIP" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="500" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="bodypart" val="lrhand" />
		<set name="time" val="43200" />
		<set name="material" val="WOOD" />
		<set name="is_magic_weapon" val="true" />
		<stats>
			<stat type="pAtk">981</stat>
			<stat type="mAtk">765</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="accCombat">8</stat>
			<stat type="accMagic">8</stat>
			<stat type="rCrit">6</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="randomDamage">20</stat>
		</stats>
		<skills>
			<skill id="13557" level="1" /> <!-- Mysterious Retributer -->
		</skills>
	</item>
	<item id="37655" name="Mysterious Dual Sword" additionalName="30-day" type="Weapon">
		<!-- Weapon infused with mysterious power. All levels. Can be used with No-grade Soulshot/ Spiritshot/ Blessed Spiritshot. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.bm_r_dualsword" />
		<set name="weapon_type" val="DUAL" />
		<set name="default_action" val="EQUIP" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="500" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="bodypart" val="lrhand" />
		<set name="time" val="43200" />
		<set name="material" val="STEEL" />
		<stats>
			<stat type="pAtk">1225</stat>
			<stat type="mAtk">521</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="randomDamage">10</stat>
		</stats>
		<skills>
			<skill id="13558" level="1" /> <!-- Mysterious Dual Sword -->
		</skills>
	</item>
	<item id="37656" name="Mysterious Dual Dagger" additionalName="30-day" type="Weapon">
		<!-- Weapon infused with mysterious power. All levels. Can be used with No-grade Soulshot/ Spiritshot/ Blessed Spiritshot. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.bm_r_dualdagger" />
		<set name="weapon_type" val="DUALDAGGER" />
		<set name="default_action" val="EQUIP" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="500" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="damage_range" val="0;0;44;120" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="bodypart" val="lrhand" />
		<set name="time" val="43200" />
		<set name="material" val="STEEL" />
		<stats>
			<stat type="pAtk">1007</stat>
			<stat type="mAtk">521</stat>
			<stat type="pAtkSpd">433</stat>
			<stat type="rCrit">12</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="randomDamage">10</stat>
		</stats>
		<skills>
			<skill id="13559" level="1" /> <!-- Mysterious Dual Dagger -->
		</skills>
	</item>
	<item id="37657" name="Mysterious Dual Blunt Weapon" additionalName="30-day" type="Weapon">
		<!-- Weapon infused with mysterious power. All levels. Can be used with No-grade Soulshot/ Spiritshot/ Blessed Spiritshot. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.bm_r_dualblunt" />
		<set name="weapon_type" val="DUALBLUNT" />
		<set name="default_action" val="EQUIP" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="500" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="bodypart" val="lrhand" />
		<set name="time" val="43200" />
		<set name="material" val="FINE_STEEL" />
		<stats>
			<stat type="pAtk">1225</stat>
			<stat type="mAtk">521</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="accCombat">8</stat>
			<stat type="rCrit">6</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="randomDamage">20</stat>
		</stats>
		<skills>
			<skill id="13560" level="1" /> <!-- Mysterious Dual Blunt Weapon -->
		</skills>
	</item>
	<item id="37658" name="Package: Mysterious Healthy Juice (HP/CP)" type="EtcItem">
		<!-- Double-click to obtain 3 Mysterious Healthy Juices (HP/ CP). -->
		<set name="icon" val="icon.etc_pi_gift_box_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="is_freightable" val="true" />
		<set name="default_action" val="PEEL" />
		<set name="material" val="FISH" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="37659" min="3" max="3" chance="100" /> <!-- Mysterious Healthy Juice (HP/CP) -->
		</capsuled_items>
	</item>
	<item id="37659" name="Mysterious Healthy Juice (HP/CP)" type="EtcItem">
		<!-- Mysterious juice that momentarily replenishes 30,000 HP and CP. Cannot be used in the Olympiad or Ceremony of Chaos. -->
		<set name="icon" val="icon.bm_health_juice_violet" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="POTION" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="60" />
		<set name="reuse_delay" val="10000" />
		<set name="is_stackable" val="true" />
		<set name="is_oly_restricted" val="true" />
		<set name="is_freightable" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="for_npc" val="true" />
		<set name="is_event_restricted" val="true" />
		<set name="commissionItemType" val="POTION" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<cond addName="1" msgId="113">
			<player flyMounted="false" />
		</cond>
		<skills>
			<skill id="17152" level="1" /> <!-- Mysterious Healthy Juice -->
		</skills>
	</item>
	<item id="37660" name="Magmeld's Instrument" type="Weapon">
		<!-- Magmeld's special musical instrument. Allows you to play lively melodies. -->
		<set name="icon" val="icon.bm_magmeld" />
		<set name="weapon_type" val="BLUNT" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="bodypart" val="lrhand" />
		<set name="default_action" val="EQUIP" />
		<set name="material" val="STEEL" />
		<stats>
			<stat type="pAtk">1</stat>
			<stat type="mAtk">1</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="accCombat">8</stat>
			<stat type="rCrit">6</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="randomDamage">20</stat>
		</stats>
	</item>
	<item id="37661" name="Refined Romantic Chapeau: Blue" type="Armor">
		<!-- Refined Blue Romantic Chapeau. Equipped in 2 head accessory slots. -->
		<set name="icon" val="icon.bm_romantic_chaperon_blue" />
		<set name="default_action" val="EQUIP" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="WOOD" />
		<set name="bodypart" val="hairall" />
		<set name="enchant_enabled" val="true" />
	</item>
	<item id="37662" name="Refined Romantic Chapeau: Gold" type="Armor">
		<!-- Refined Gold Romantic Chapeau. Equipped in 2 head accessory slots. -->
		<set name="icon" val="icon.bm_romantic_chaperon_gold" />
		<set name="default_action" val="EQUIP" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="WOOD" />
		<set name="bodypart" val="hairall" />
		<set name="enchant_enabled" val="true" />
	</item>
	<item id="37663" name="Refined Romantic Chapeau: Green" type="Armor">
		<!-- Refined Green Romantic Chapeau. Equipped in 2 head accessory slots. -->
		<set name="icon" val="icon.bm_romantic_chaperon_green" />
		<set name="default_action" val="EQUIP" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="WOOD" />
		<set name="bodypart" val="hairall" />
		<set name="enchant_enabled" val="true" />
	</item>
	<item id="37664" name="Refined Romantic Chapeau: Red" type="Armor">
		<!-- Refined Red Romantic Chapeau. Equipped in 2 head accessory slots. -->
		<set name="icon" val="icon.bm_romantic_chaperon_red" />
		<set name="default_action" val="EQUIP" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="WOOD" />
		<set name="bodypart" val="hairall" />
		<set name="enchant_enabled" val="true" />
	</item>
	<item id="37665" name="Refined Romantic Chapeau: Yellow" type="Armor">
		<!-- Refined Yellow Romantic Chapeau. Equipped in 2 head accessory slots. -->
		<set name="icon" val="icon.bm_romantic_chaperon_yellow" />
		<set name="default_action" val="EQUIP" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="WOOD" />
		<set name="bodypart" val="hairall" />
		<set name="enchant_enabled" val="true" />
	</item>
	<item id="37666" name="Rare Accessory Pack" type="EtcItem">
		<!-- Double-click to obtain the following 30-day items: Blessed Antharas' Earring, Blessed Valakas' Necklace, Tauti's Ring, Earth Wyrm's Heart Ring. -->
		<set name="icon" val="icon.etc_pi_box_love_pack" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="is_freightable" val="true" />
		<set name="material" val="FISH" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="37667" min="1" max="1" chance="100" /> <!-- Blessed Antharas' Earring - 30-day -->
			<item id="37668" min="1" max="1" chance="100" /> <!-- Blessed Valakas' Necklace - 30-day -->
			<item id="37669" min="1" max="1" chance="100" /> <!-- Tauti's Ring - 30-day -->
			<item id="37670" min="1" max="1" chance="100" /> <!-- Earth Wyrm's Heart Ring - 30-day -->
		</capsuled_items>
	</item>
	<item id="37667" name="Blessed Antharas' Earring" additionalName="30-day" type="Armor">
		<!-- MP +59, P./ M. Def. +15%, CON/ MEN +3, Holy/ Earth Resistance +30, Infection Atk. Rate and Resistance +50%, Confusion Atk. Rate and Resistance +40%, Received Healing +10%, Skill MP Consumption -5%, Vampiric Rage effect +4%. Active skill: Removes Shock debuffs and grants immunity to Confusion for 5 sec. Effects of two identical earrings do not stack. -->
		<set name="icon" val="icon.bm_earring_of_antaras" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rear;lear" />
		<set name="crystal_type" val="R" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="43200" />
		<set name="material" val="GOLD" />
		<stats>
			<stat type="mDef">170</stat>
		</stats>
		<skills>
			<skill id="13314" level="1" /> <!-- Blessed Antharas' Earring -->
			<skill id="13313" level="1" /> <!-- Blessed Antharas' Earring -->
		</skills>
	</item>
	<item id="37668" name="Blessed Valakas' Necklace" additionalName="30-day" type="Armor">
		<!-- MP +79, Max HP +625, P. Atk. +10%, M. Atk. +20%, M. Skill Critical Rate +2%, STR/ INT +3, Fire Resistance +30, Dark Resistance +20, Stupor Atk. Rate and Resistance +50%, P. Skill Power +5%, Skill Cooldown -10%, Damage Reflection +5%. Active skill: Removes Hold debuffs and grants immunity to Obstruction for 5 sec. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.bm_necklace_of_valakas" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="neck" />
		<set name="crystal_type" val="R" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="43200" />
		<set name="material" val="GOLD" />
		<stats>
			<stat type="mDef">226</stat>
		</stats>
		<skills>
			<skill id="13316" level="1" /> <!-- Blessed Valakas' Necklace -->
			<skill id="13315" level="1" /> <!-- Blessed Valakas' Necklace -->
		</skills>
	</item>
	<item id="37669" name="Tauti's Ring" additionalName="30-day" type="Armor">
		<!-- Fire/ Dark Resistance +25, MP +38, Critical Damage for basic attacks +15%, P. Skill Power +5%, PvP damage +5%, Confusion/ Obstruction Resistance +10, Damage Reflection Resistance +5, Blood Siphon Resistance +5, received PvP damage -5%. When using a blunt weapon, Critical Rate for basic attacks +54. Effects of two identical rings do not stack (excluding M. Def. and Attribute Resistance). -->
		<set name="icon" val="icon.bm_tauti_ring" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rfinger;lfinger" />
		<set name="crystal_type" val="R" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="43200" />
		<set name="material" val="GOLD" />
		<stats>
			<stat type="mDef">108</stat>
		</stats>
		<skills>
			<skill id="8870" level="1" /> <!-- Tauti's Ring -->
		</skills>
	</item>
	<item id="37670" name="Earth Wyrm's Heart Ring" additionalName="30-day" type="Armor">
		<!-- MP +38, P./ M. Debuff Resistance +15, MP Recovery Rate +3, Critical Damage for basic attacks +20%, P. Accuracy +5, Infection Atk. Rate and Resistance +50%, Confusion/ Danger Zone Resistance +20%, Atk. Spd./ Casting Spd. +6%, Wind/ Water Resistance +30. Effects of two identical rings do not stack. <Active skills> Heartbeat Accelerate: For 5 min., party members' Atk. Spd./ Casting Spd. +5%, Vampiric Rage effect +2% (cooldown: 2 h.). Pure Blood: Removes Infection debuffs (cooldown: 2 h.). -->
		<set name="icon" val="icon.bm_ring_earthworm_heart" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rfinger;lfinger" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="43200" />
		<set name="is_oly_restricted" val="true" />
		<set name="material" val="SILVER" />
		<stats>
			<stat type="mDef">108</stat>
			<stat type="maxMp">38</stat>
		</stats>
		<skills>
			<skill id="13318" level="1" /> <!-- Earth Wyrm's Heart Ring - Heartbeat Accelerate -->
			<skill id="13319" level="1" /> <!-- Earth Wyrm's Heart Ring - Pure Blood -->
			<skill id="13317" level="1" /> <!-- Earth Wyrm's Heart Ring -->
		</skills>
	</item>
	<item id="37671" name="Heavenly Recovery Potion" type="EtcItem">
		<!-- When used, recovers 2500 HP. If HP is full, recovers CP. No cooldown. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.etc_recall_potion2" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="immediate_effect" val="true" />
		<set name="etcitem_type" val="POTION" />
		<set name="commissionItemType" val="POTION" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="LIQUID" />
		<skills>
			<skill id="17153" level="1" /> <!-- Heavenly Recovery Potion -->
		</skills>
	</item>
	<item id="37672" name="Mysterious Friend Summon Bracelet" additionalName="30-day" type="Armor">
		<!-- Bracelet that can summon another character. The summoning character and the summoned character must both be equipped with it and in the same party. 30-day. Cooldown is 60 min. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.bm_ring_of_friendship" />
		<set name="default_action" val="EQUIP" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="43200" />
		<set name="material" val="SILVER" />
		<set name="bodypart" val="lbracelet" />
		<skills>
			<skill id="21348" level="1" /> <!-- Summon Friend -->
			<skill id="35069" level="1" /> <!-- Agathion's Main Slot -->
		</skills>
	</item>
	<item id="37673" name="Package: Mysterious Friend Summon Bracelet (30-day)" type="EtcItem">
		<!-- Double-click to obtain Mysterious Friend Summon Bracelet (30-day). -->
		<set name="icon" val="BranchSys.icon.br_four_leaf_clover_box_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="is_freightable" val="true" />
		<set name="default_action" val="PEEL" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="37672" min="1" max="1" chance="100" /> <!-- Mysterious Friend Summon Bracelet - 30-day -->
		</capsuled_items>
	</item>
	<item id="37674" name="Scroll: Modify Demonic Sword Zariche" type="EtcItem">
		<!-- A scroll that changes the appearance of a two-handed sword to that of Demonic Sword Zariche. 30-day. -->
		<set name="icon" val="icon.shape_shifting_zariche_i00" />
		<set name="weight" val="10" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="17164" level="1" /> <!-- Scroll: Modify Demonic Sword Zariche -->
		</skills>
	</item>
	<item id="37675" name="Scroll: Modify Blood Sword Akamanah" type="EtcItem">
		<!-- Changes the appearance of dual swords to that of a Blood Sword Akamanah. 30-day. -->
		<set name="icon" val="icon.shape_shifting_aka_manaf_i00" />
		<set name="weight" val="10" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="17165" level="1" /> <!-- Scroll: Modify Blood Sword Akamanah -->
		</skills>
	</item>
	<item id="37676" name="Coin of Knowledge" type="EtcItem">
		<!-- You are full of knowledge!. You can purchase useful items through the Adventurers' Guide. -->
		<set name="icon" val="icon.int_coin_gm_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="STEEL" />
	</item>
	<item id="37677" name="GM's Buff Scroll" additionalName="P. Def." type="EtcItem">
		<!-- When used, you can receive the effects of Musician's Melody and Sonata Performance Lv. 4, including Knight's Harmony, for 60 min. Cannot be used in the Olympiad or Ceremony of Chaos. Cooldown is 2 min. -->
		<set name="icon" val="icon.buff_scroll_gm_i00" />
		<set name="weight" val="120" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="17166" level="1" /> <!-- Knight's Harmony - GM's Blessing -->
			<skill id="39765" level="1" /> <!-- Musician's Melody - GM's Blessing -->
			<skill id="39767" level="1" /> <!-- Sonata Performance - GM's Blessing -->
		</skills>
	</item>
	<item id="37678" name="GM's Buff Scroll" additionalName="P. Atk." type="EtcItem">
		<!-- When used, you can receive the effects of Musician's Melody and Sonata Performance Lv. 4, including Berserker's Harmony, for 60 min. Cannot be used in the Olympiad or Ceremony of Chaos. Cooldown is 2 min. -->
		<set name="icon" val="icon.buff_scroll_gm_i00" />
		<set name="weight" val="120" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="17167" level="1" /> <!-- Warrior's Harmony - GM's Blessing -->
			<skill id="39765" level="1" /> <!-- Musician's Melody - GM's Blessing -->
			<skill id="39767" level="1" /> <!-- Sonata Performance - GM's Blessing -->
		</skills>
	</item>
	<item id="37679" name="GM's Buff Scroll" additionalName="M. Atk." type="EtcItem">
		<!-- When used, you can receive the effects of Musician's Melody and Sonata Performance Lv. 4, including Wizard's Harmony, for 60 min. Cannot be used in the Olympiad or Ceremony of Chaos. Cooldown is 2 min. -->
		<set name="icon" val="icon.buff_scroll_gm_i00" />
		<set name="weight" val="120" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="17168" level="1" /> <!-- Wizard's Harmony - GM's Blessing -->
			<skill id="39765" level="1" /> <!-- Musician's Melody - GM's Blessing -->
			<skill id="39767" level="1" /> <!-- Sonata Performance - GM's Blessing -->
		</skills>
	</item>
	<item id="37680" name="Transformation Scroll: Makeshift Bat" type="EtcItem">
		<!-- Transforms into Clay Statue for 30 min. Keep in mind that it's quite cute. -->
		<set name="icon" val="icon.etc_scroll_white_i00" />
		<set name="weight" val="120" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="17178" level="1" /> <!-- Transformation Scroll: Clay Statue -->
		</skills>
	</item>
	<item id="37681" name="Theamo's Talisman" additionalName="Not used" type="Armor">
		<!-- Test Item. Do not open to public. -->
		<set name="icon" val="icon.etc_talisman_i01" />
		<set name="is_dropable" val="false" />
		<set name="default_action" val="EQUIP" />
		<set name="is_tradable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="material" val="GOLD" />
		<set name="bodypart" val="underwear" />
		<skills>
			<skill id="8651" level="1" /> <!-- R-grade Talisman - P. Atk. (Active) -->
			<skill id="8655" level="1" /> <!-- R-grade Talisman - P. Def. (Active) -->
			<skill id="8659" level="1" /> <!-- R-grade Talisman - M. Atk. (Active) -->
			<skill id="3271" level="1" /> <!-- Blue Talisman - P. Atk. -->
		</skills>
	</item>
	<item id="37682" name="Theamo's Rune" additionalName="Not used" type="EtcItem">
		<!-- Test Item. Do not open to public. -->
		<set name="icon" val="br_cashtex.item.br_cash_rune_of_feather_i00" />
		<set name="is_dropable" val="false" />
		<set name="etcitem_type" val="ENCHT_ATTR_RUNE" />
		<set name="is_tradable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="8651" level="1" /> <!-- R-grade Talisman - P. Atk. (Active) -->
			<skill id="8655" level="1" /> <!-- R-grade Talisman - P. Def. (Active) -->
			<skill id="8659" level="1" /> <!-- R-grade Talisman - M. Atk. (Active) -->
			<skill id="9240" level="1" /> <!-- Nevit's Rune -->
		</skills>
	</item>
	<item id="37683" name="Demonic Sword Zariche" additionalName="Appearance Modification" type="Weapon">
		<!-- Demonic Sword Zariche skin. -->
		<set name="icon" val="icon.weapon_unique_zariche_i00" />
		<set name="weapon_type" val="SWORD" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="lrhand" />
		<set name="crystal_type" val="D" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="soulshots" val="3" />
		<set name="spiritshots" val="3" />
		<set name="weight" val="10" />
		<set name="material" val="STEEL" />
		<stats>
			<stat type="pAtk">10</stat>
			<stat type="mAtk">10</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="randomDamage">10</stat>
		</stats>
	</item>
	<item id="37684" name="Blood Sword Akamanah" additionalName="Appearance Modification" type="Weapon">
		<!-- Blood Sword Akamanah skin. -->
		<set name="icon" val="icon.weapon_dual_sword_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="lrhand" />
		<set name="weapon_type" val="DUAL" />
		<set name="crystal_type" val="D" />
		<set name="weight" val="10" />
		<set name="soulshots" val="3" />
		<set name="spiritshots" val="3" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="material" val="STEEL" />
		<stats>
			<stat type="pAtk">10</stat>
			<stat type="mAtk">10</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="randomDamage">10</stat>
		</stats>
	</item>
	<item id="37685" name="Transformation Scroll: Lady Tow" type="EtcItem">
		<!-- Transforms into Beautiful Clay Statue for 30 min. Keep in mind that it's quite cute. -->
		<set name="icon" val="icon.etc_scroll_white_i00" />
		<set name="weight" val="120" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="17179" level="1" /> <!-- Transformation Scroll: Beautiful Clay Statue -->
		</skills>
	</item>
	<item id="37686" name="Transformation Scroll: Angry Tow" type="EtcItem">
		<!-- Transforms into Solid Clay Statue for 30 min. Keep in mind that it's quite cute. -->
		<set name="icon" val="icon.etc_scroll_white_i00" />
		<set name="weight" val="120" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="17180" level="1" /> <!-- Transformation Scroll: Solid Clay Statue -->
		</skills>
	</item>
	<item id="37687" name="Transformation Scroll: Sleepy Tow" type="EtcItem">
		<!-- Transforms into Old Clay Statue for 30 min. Keep in mind that it's quite cute. -->
		<set name="icon" val="icon.etc_scroll_white_i00" />
		<set name="weight" val="120" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="17181" level="1" /> <!-- Transformation Scroll: Old Clay Statue -->
		</skills>
	</item>
	<item id="37688" name="Valentine Dagger" type="Weapon">
		<!-- Modifies the appearance of a weapon. Valentine Dagger form. -->
		<set name="icon" val="icon.ev_hallowinday_candy_i00" />
		<set name="weapon_type" val="DAGGER" />
		<set name="default_action" val="EQUIP" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="bodypart" val="rhand" />
		<set name="weight" val="500" />
		<set name="material" val="STEEL" />
		<stats>
			<stat type="pAtk">685</stat>
			<stat type="mAtk">414</stat>
			<stat type="pAtkSpd">433</stat>
			<stat type="rCrit">12</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="randomDamage">5</stat>
		</stats>
		<skills>
			<skill id="9707" level="1" /> <!-- Heroes' Power -->
			<skill id="13413" level="1" /> <!-- Shaper Sealed with Heroes' Power -->
		</skills>
	</item>
	<item id="37689" name="Valentine One-handed Sword" type="Weapon">
		<!-- Modifies the appearance of a weapon. Valentine One-handed Sword form. -->
		<set name="icon" val="icon.ev_hallowinday_candy_i00" />
		<set name="weapon_type" val="SWORD" />
		<set name="default_action" val="EQUIP" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="bodypart" val="rhand" />
		<set name="weight" val="500" />
		<set name="material" val="STEEL" />
		<stats>
			<stat type="pAtk">752</stat>
			<stat type="mAtk">414</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="randomDamage">10</stat>
		</stats>
		<skills>
			<skill id="9708" level="1" /> <!-- Heroes' Power -->
			<skill id="13414" level="1" /> <!-- Cutter Sealed with Heroes' Power -->
		</skills>
	</item>
	<item id="37690" name="Valentine Two-handed Sword" type="Weapon">
		<!-- Modifies the appearance of a weapon. Valentine two-handed sword type. -->
		<set name="icon" val="icon.ev_hallowinday_candy_i00" />
		<set name="weapon_type" val="SWORD" />
		<set name="default_action" val="EQUIP" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="bodypart" val="lrhand" />
		<set name="weight" val="500" />
		<set name="material" val="STEEL" />
		<stats>
			<stat type="pAtk">916</stat>
			<stat type="mAtk">486</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="randomDamage">10</stat>
		</stats>
		<skills>
			<skill id="9709" level="1" /> <!-- Heroes' Power -->
			<skill id="13415" level="1" /> <!-- Slasher Sealed with Heroes' Power -->
		</skills>
	</item>
	<item id="37691" name="Valentine One-handed Club" type="Weapon">
		<!-- Can be used for changing a weapon's appearance to that of Valentine One-handed Club. -->
		<set name="icon" val="icon.ev_hallowinday_candy_i00" />
		<set name="weapon_type" val="BLUNT" />
		<set name="default_action" val="EQUIP" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="bodypart" val="rhand" />
		<set name="weight" val="500" />
		<set name="material" val="FINE_STEEL" />
		<stats>
			<stat type="pAtk">752</stat>
			<stat type="mAtk">414</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="accCombat">8</stat>
			<stat type="rCrit">6</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="randomDamage">20</stat>
		</stats>
		<skills>
			<skill id="9710" level="1" /> <!-- Heroes' Power -->
			<skill id="13416" level="1" /> <!-- Avenger Sealed with Heroes' Power -->
		</skills>
	</item>
	<item id="37692" name="Valentine Fist Weapon" type="Weapon">
		<!-- Can be used for changing a weapon's appearance to that of Valentine Fist. -->
		<set name="icon" val="icon.ev_hallowinday_candy_i00" />
		<set name="weapon_type" val="DUALFIST" />
		<set name="default_action" val="EQUIP" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="bodypart" val="lrhand" />
		<set name="weight" val="500" />
		<set name="material" val="STEEL" />
		<stats>
			<stat type="pAtk">916</stat>
			<stat type="mAtk">414</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="accCombat">8</stat>
			<stat type="rCrit">6</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="randomDamage">5</stat>
		</stats>
		<skills>
			<skill id="9711" level="1" /> <!-- Heroes' Power -->
			<skill id="13417" level="1" /> <!-- Fighter Sealed with Heroes' Power -->
		</skills>
	</item>
	<item id="37693" name="Valentine Spear" type="Weapon">
		<!-- Modifies the appearance of a weapon. -->
		<set name="icon" val="icon.ev_hallowinday_candy_i00" />
		<set name="weapon_type" val="POLE" />
		<set name="default_action" val="EQUIP" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="damage_range" val="0;0;66;120" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="bodypart" val="lrhand" />
		<set name="weight" val="500" />
		<set name="material" val="BRONZE" />
		<stats>
			<stat type="pAtk">752</stat>
			<stat type="mAtk">414</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="rCrit">8</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkRange">80</stat>
			<stat type="randomDamage">10</stat>
		</stats>
		<skills>
			<skill id="9712" level="1" /> <!-- Heroes' Power -->
			<skill id="13418" level="1" /> <!-- Stormer Sealed with Heroes' Power -->
		</skills>
	</item>
	<item id="37694" name="Valentine Bow" type="Weapon">
		<!-- Modifies the appearance of a weapon. Valentine Bow form. -->
		<set name="icon" val="icon.ev_hallowinday_candy_i00" />
		<set name="weapon_type" val="BOW" />
		<set name="default_action" val="EQUIP" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="bodypart" val="lrhand" />
		<set name="weight" val="500" />
		<set name="material" val="STEEL" />
		<stats>
			<stat type="pAtk">1481</stat>
			<stat type="mAtk">486</stat>
			<stat type="pAtkSpd">293</stat>
			<stat type="rCrit">12</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkRange">500</stat>
			<stat type="randomDamage">5</stat>
		</stats>
		<skills>
			<skill id="9713" level="1" /> <!-- Heroes' Power -->
			<skill id="13419" level="1" /> <!-- Thrower Sealed with Heroes' Power -->
		</skills>
	</item>
	<item id="37695" name="Valentine Crossbow" type="Weapon">
		<!-- Modifies the appearance of a weapon. Valentine Crossbow form. -->
		<set name="icon" val="icon.ev_hallowinday_candy_i00" />
		<set name="weapon_type" val="TWOHANDCROSSBOW" />
		<set name="default_action" val="EQUIP" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="bodypart" val="lrhand" />
		<set name="weight" val="500" />
		<set name="material" val="STEEL" />
		<stats>
			<stat type="pAtk">1333</stat>
			<stat type="mAtk">414</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="rCrit">12</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkRange">400</stat>
			<stat type="randomDamage">5</stat>
		</stats>
		<skills>
			<skill id="9714" level="1" /> <!-- Heroes' Power -->
			<skill id="13420" level="1" /> <!-- Sealed Hero's Power Guardian -->
		</skills>
	</item>
	<item id="37696" name="Valentine Magic Sword" type="Weapon">
		<!-- Modifies the appearance of a weapon. Valentine magic sword type. -->
		<set name="icon" val="icon.ev_hallowinday_candy_i00" />
		<set name="weapon_type" val="SWORD" />
		<set name="default_action" val="EQUIP" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="bodypart" val="rhand" />
		<set name="weight" val="500" />
		<set name="material" val="STEEL" />
		<set name="is_magic_weapon" val="true" />
		<stats>
			<stat type="pAtk">602</stat>
			<stat type="mAtk">486</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="randomDamage">10</stat>
		</stats>
		<skills>
			<skill id="9715" level="1" /> <!-- Heroes' Power -->
			<skill id="13421" level="1" /> <!-- Buster Sealed with Heroes' Power -->
		</skills>
	</item>
	<item id="37697" name="Valentine One-handed Staff" type="Weapon">
		<!-- Modifies the appearance of a weapon. Valentine one-handed staff type. -->
		<set name="icon" val="icon.ev_hallowinday_candy_i00" />
		<set name="weapon_type" val="BLUNT" />
		<set name="default_action" val="EQUIP" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="bodypart" val="rhand" />
		<set name="weight" val="500" />
		<set name="material" val="WOOD" />
		<set name="is_magic_weapon" val="true" />
		<stats>
			<stat type="pAtk">602</stat>
			<stat type="mAtk">486</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="accCombat">8</stat>
			<stat type="rCrit">6</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="randomDamage">20</stat>
		</stats>
		<skills>
			<skill id="9716" level="1" /> <!-- Heroes' Power -->
			<skill id="13422" level="1" /> <!-- Caster Sealed with Heroes' Power -->
		</skills>
	</item>
	<item id="37698" name="Valentine Two-handed Staff" type="Weapon">
		<!-- Modifies the appearance of a weapon. Valentine two-handed staff type. -->
		<set name="icon" val="icon.ev_hallowinday_candy_i00" />
		<set name="weapon_type" val="BLUNT" />
		<set name="default_action" val="EQUIP" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="bodypart" val="lrhand" />
		<set name="weight" val="500" />
		<set name="material" val="WOOD" />
		<set name="is_magic_weapon" val="true" />
		<stats>
			<stat type="pAtk">733</stat>
			<stat type="mAtk">535</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="accCombat">8</stat>
			<stat type="rCrit">6</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="randomDamage">20</stat>
		</stats>
		<skills>
			<skill id="9717" level="1" /> <!-- Heroes' Power -->
			<skill id="13423" level="1" /> <!-- Retributer Sealed with Heroes' Power -->
		</skills>
	</item>
	<item id="37699" name="Valentine Dual Sword" type="Weapon">
		<!-- Modifies the appearance of a weapon. Valentine Dual Sword form. -->
		<set name="icon" val="icon.ev_hallowinday_candy_i00" />
		<set name="weapon_type" val="DUAL" />
		<set name="default_action" val="EQUIP" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="bodypart" val="lrhand" />
		<set name="weight" val="500" />
		<set name="material" val="STEEL" />
		<stats>
			<stat type="pAtk">916</stat>
			<stat type="mAtk">414</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="randomDamage">10</stat>
		</stats>
		<skills>
			<skill id="9718" level="1" /> <!-- Heroes' Power -->
			<skill id="13424" level="1" /> <!-- Dual Sword Sealed with Heroes' Power -->
		</skills>
	</item>
</list>
