<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
	<item id="23700" name="Tribal Warrior Top" additionalName="Modified Set" type="Armor">
		<!-- Tribal Warrior Top. Part of a costume. Modifying the full set creates a new skill. Note!. Displayed incorrectly on Ertheia. -->
		<set name="icon" val="BranchSys3.icon1.g_co_paiwan_u" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="bodypart" val="chest" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="default_action" val="EQUIP" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="23701" name="Tribal Warrior Pants" additionalName="Modified Set" type="Armor">
		<!-- Tribal Warrior Pants. Part of a costume. Modifying the full set creates a new skill. Note!. Displayed incorrectly on Ertheia. -->
		<set name="icon" val="BranchSys3.icon1.g_co_paiwan_l" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="bodypart" val="legs" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="default_action" val="EQUIP" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="23702" name="Tribal Warrior Gloves" additionalName="Modified Set" type="Armor">
		<!-- Tribal Warrior Gloves. Part of a costume. Modifying the full set creates a new skill. Note!. Displayed incorrectly on Ertheia. -->
		<set name="icon" val="BranchSys3.icon1.g_co_paiwan_g" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="bodypart" val="gloves" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="default_action" val="EQUIP" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="23703" name="Tribal Warrior Shoes" additionalName="Modified Set" type="Armor">
		<!-- Tribal Warrior Shoes. Part of a costume. Modifying the full set creates a new skill. Note!. Displayed incorrectly on Ertheia. -->
		<set name="icon" val="BranchSys3.icon1.g_co_paiwan_b" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="bodypart" val="feet" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="default_action" val="EQUIP" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="23704" name="Appearance Stone: Tribal Warrior Top" additionalName="Modified Set" type="EtcItem">
		<!-- Changes the appearance of a top into that of a Tribal Warrior outfit. No change in stats. All armor types. Modifying the full set creates a new skill. -->
		<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="22904" level="1" /> <!-- Appearance Stone: Tribal Warrior Top -->
		</skills>
	</item>
	<item id="23705" name="Appearance Stone: Tribal Warrior Pants" additionalName="Modified Set" type="EtcItem">
		<!-- Changes the appearance of pants into that of a Tribal Warrior outfit. No change in stats. All armor types. Modifying the full set creates a new skill. -->
		<set name="icon" val="BranchSys3.icon1.g_scrl_change_legs" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="22905" level="1" /> <!-- Appearance Stone: Tribal Warrior Pants -->
		</skills>
	</item>
	<item id="23706" name="Appearance Stone: Tribal Warrior Gloves" additionalName="Modified Set" type="EtcItem">
		<!-- Changes the appearance of gloves into that of a Tribal Warrior outfit. No change in stats. All armor types. Modifying the full set creates a new skill. -->
		<set name="icon" val="BranchSys3.icon1.g_scrl_change_gloves" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="22906" level="1" /> <!-- Appearance Stone: Tribal Warrior Gloves -->
		</skills>
	</item>
	<item id="23707" name="Appearance Stone: Tribal Warrior Shoes" additionalName="Modified Set" type="EtcItem">
		<!-- Changes the appearance of shoes into that of a Tribal Warrior outfit. No change in stats. All armor types. Modifying the full set creates a new skill. -->
		<set name="icon" val="BranchSys3.icon1.g_scrl_change_feet" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="22907" level="1" /> <!-- Appearance Stone: Tribal Warrior Shoes -->
		</skills>
	</item>
	<item id="23708" name="Metal Suit Top" additionalName="Modified Set" type="Armor">
		<!-- Metal Suit Top. Part of a costume. Modifying the full set creates a new skill. -->
		<set name="icon" val="BranchSys3.icon1.g_co_sf_u" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="bodypart" val="chest" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="default_action" val="EQUIP" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="23709" name="Metal Suit Pants" additionalName="Modified Set" type="Armor">
		<!-- Metal Suit Pants. Part of a costume. Modifying the full set creates a new skill. -->
		<set name="icon" val="BranchSys3.icon1.g_co_sf_l" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="bodypart" val="legs" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="default_action" val="EQUIP" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="23710" name="Metal Suit Gloves" additionalName="Modified Set" type="Armor">
		<!-- Metal Suit Gloves. Part of a costume. Modifying the full set creates a new skill. -->
		<set name="icon" val="BranchSys3.icon1.g_co_sf_g" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="bodypart" val="gloves" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="default_action" val="EQUIP" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="23711" name="Metal Suit Shoes" additionalName="Modified Set" type="Armor">
		<!-- Metal Suit Shoes. Part of a costume. Modifying the full set creates a new skill. -->
		<set name="icon" val="BranchSys3.icon1.g_co_sf_b" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="bodypart" val="feet" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="default_action" val="EQUIP" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="23712" name="Appearance Stone: Metal Suit Top" additionalName="Modified Set" type="EtcItem">
		<!-- Changes the appearance of a top into that of a Metal Suit. No change in stats. All armor types. Modifying the full set creates a new skill. -->
		<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="22908" level="1" /> <!-- Appearance Stone: Metal Suit Top -->
		</skills>
	</item>
	<item id="23713" name="Appearance Stone: Metal Suit Pants" additionalName="Modified Set" type="EtcItem">
		<!-- Changes the appearance of pants into that of a Metal Suit. No change in stats. All armor types. Modifying the full set creates a new skill. -->
		<set name="icon" val="BranchSys3.icon1.g_scrl_change_legs" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="22909" level="1" /> <!-- Appearance Stone: Metal Suit Pants -->
		</skills>
	</item>
	<item id="23714" name="Appearance Stone: Metal Suit Gloves" additionalName="Modified Set" type="EtcItem">
		<!-- Changes the appearance of gloves into that of a Metal Suit. No change in stats. All armor types. Modifying the full set creates a new skill. -->
		<set name="icon" val="BranchSys3.icon1.g_scrl_change_gloves" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="22910" level="1" /> <!-- Appearance Stone: Metal Suit Gloves -->
		</skills>
	</item>
	<item id="23715" name="Appearance Stone: Metal Suit Shoes" additionalName="Modified Set" type="EtcItem">
		<!-- Changes the appearance of shoes into that of a Metal Suit. No change in stats. All armor types. Modifying the full set creates a new skill. -->
		<set name="icon" val="BranchSys3.icon1.g_scrl_change_feet" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="22911" level="1" /> <!-- Appearance Stone: Metal Suit Shoes -->
		</skills>
	</item>
	<item id="23716" name="Military Top" additionalName="Modified Set" type="Armor">
		<!-- Military Top. Part of a costume. Modifying the full set creates a new skill. Note!. Displayed incorrectly on Ertheia. -->
		<set name="icon" val="BranchSys3.icon1.g_co_military_u" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="bodypart" val="chest" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="default_action" val="EQUIP" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="23717" name="Military Pants" additionalName="Modified Set" type="Armor">
		<!-- Military Pants. Part of a costume. Modifying the full set creates a new skill. Note!. Displayed incorrectly on Ertheia. -->
		<set name="icon" val="BranchSys3.icon1.g_co_military_l" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="bodypart" val="legs" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="default_action" val="EQUIP" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="23718" name="Military Gloves" additionalName="Modified Set" type="Armor">
		<!-- Military Gloves. Part of a costume. Modifying the full set creates a new skill. Note!. Displayed incorrectly on Ertheia. -->
		<set name="icon" val="BranchSys3.icon1.g_co_military_g" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="bodypart" val="gloves" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="default_action" val="EQUIP" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="23719" name="Military Shoes" additionalName="Modified Set" type="Armor">
		<!-- Military Shoes. Part of a costume. Modifying the full set creates a new skill. Note!. Displayed incorrectly on Ertheia. -->
		<set name="icon" val="BranchSys3.icon1.g_co_military_b" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="bodypart" val="feet" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="default_action" val="EQUIP" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="23720" name="Appearance Stone: Military Top" additionalName="Modified Set" type="EtcItem">
		<!-- Changes the appearance of a top into that of a Military Outfit. No change in stats. All armor types. Modifying the full set creates a new skill. -->
		<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="22912" level="1" /> <!-- Appearance Stone: Military Top -->
		</skills>
	</item>
	<item id="23721" name="Appearance Stone: Military Pants" additionalName="Modified Set" type="EtcItem">
		<!-- Changes the appearance of pants into that of a Military Outfit. No change in stats. All armor types. Modifying the full set creates a new skill. -->
		<set name="icon" val="BranchSys3.icon1.g_scrl_change_legs" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="22913" level="1" /> <!-- Appearance Stone: Military Pants -->
		</skills>
	</item>
	<item id="23722" name="Appearance Stone: Military Gloves" additionalName="Modified Set" type="EtcItem">
		<!-- Changes the appearance of gloves into that of a Military Outfit. No change in stats. All armor types. Modifying the full set creates a new skill. -->
		<set name="icon" val="BranchSys3.icon1.g_scrl_change_gloves" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="22914" level="1" /> <!-- Appearance Stone: Military Gloves -->
		</skills>
	</item>
	<item id="23723" name="Appearance Stone: Military Shoes" additionalName="Modified Set" type="EtcItem">
		<!-- Changes the appearance of shoes into that of a Military Outfit. No change in stats. All armor types. Modifying the full set creates a new skill. -->
		<set name="icon" val="BranchSys3.icon1.g_scrl_change_feet" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="22915" level="1" /> <!-- Appearance Stone: Military Shoes -->
		</skills>
	</item>
	<item id="23724" name="Adenian Tattoo: Wings" type="Armor">
		<!-- P. Def. +35, M. Def. +15, Attribute Resistance +15, Speed +7. Can be augmented with Adenian Spirit Stone by a blacksmith in any town. Augmenting with Augmenting Stone: Tattoo grants special bonuses for either attack or defense. -->
		<set name="icon" val="BranchSys3.icon1.g_co_tatu_i01" />
		<set name="bodypart" val="underwear" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="default_action" val="EQUIP" />
		<set name="material" val="CRYSTAL" />
		<stats>
			<stat type="pDef">35</stat>
			<stat type="mDef">15</stat>
			<stat type="fireRes">15</stat>
			<stat type="waterRes">15</stat>
			<stat type="windRes">15</stat>
			<stat type="earthRes">15</stat>
			<stat type="holyRes">15</stat>
			<stat type="darkRes">15</stat>
		</stats>
		<skills>
			<skill id="21380" level="1" /> <!-- Adenian Tattoo: Speed -->
		</skills>
	</item>
	<item id="23725" name="Adenian Tattoo: Tribal" type="Armor">
		<!-- P. Def. +35, M. Def. +15, Attribute Resistance +15, Speed +7. Can be augmented with Adenian Spirit Stone by a blacksmith in any town. Augmenting with Augmenting Stone: Tattoo grants special bonuses for either attack or defense. -->
		<set name="icon" val="BranchSys3.icon1.g_co_tatu_i02" />
		<set name="bodypart" val="underwear" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="default_action" val="EQUIP" />
		<set name="material" val="CRYSTAL" />
		<stats>
			<stat type="pDef">35</stat>
			<stat type="mDef">15</stat>
			<stat type="fireRes">15</stat>
			<stat type="waterRes">15</stat>
			<stat type="windRes">15</stat>
			<stat type="earthRes">15</stat>
			<stat type="holyRes">15</stat>
			<stat type="darkRes">15</stat>
		</stats>
		<skills>
			<skill id="21381" level="1" /> <!-- Adenian Tattoo: Speed -->
		</skills>
	</item>
	<item id="23726" name="Adenian Tattoo: Evil" type="Armor">
		<!-- P. Def. +35, M. Def. +15, Attribute Resistance +15, Speed +7. Can be augmented with Adenian Spirit Stone by a blacksmith in any town. Augmenting with Augmenting Stone: Tattoo grants special bonuses for either attack or defense. -->
		<set name="icon" val="BranchSys3.icon1.g_co_tatu_i03" />
		<set name="bodypart" val="underwear" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="default_action" val="EQUIP" />
		<set name="material" val="CRYSTAL" />
		<stats>
			<stat type="pDef">35</stat>
			<stat type="mDef">15</stat>
			<stat type="fireRes">15</stat>
			<stat type="waterRes">15</stat>
			<stat type="windRes">15</stat>
			<stat type="earthRes">15</stat>
			<stat type="holyRes">15</stat>
			<stat type="darkRes">15</stat>
		</stats>
		<skills>
			<skill id="21382" level="1" /> <!-- Adenian Tattoo: Speed -->
		</skills>
	</item>
	<item id="23727" name="Tattoo Augmenting Stone" additionalName="Not Available" type="EtcItem">
		<set name="icon" val="BranchSys3.icon1.g_life_dust_general_adenia" />
		<set name="weight" val="100" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="is_freightable" val="true" />
		<set name="material" val="WOOD" />
	</item>
	<item id="23728" name="Erupting Vitality XP Potion" type="EtcItem">
		<!-- Vitality bonus +100%. The effect remains after death. Duration: 1 h. -->
		<set name="icon" val="icon.etc_potion_red_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="is_stackable" val="true" />
		<set name="reuse_delay" val="3600000" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="POTION" />
		<set name="handler" val="ItemSkills" />
		<set name="is_sellable" val="false" />
		<set name="material" val="LIQUID" />
		<skills>
			<skill id="21355" level="1" /> <!-- Erupting Vitality XP Potion -->
		</skills>
	</item>
	<item id="23729" name="Erupting Vitality Replenishing Potion" type="EtcItem">
		<!-- For 1 h., Vitality Recovery +100%. -->
		<set name="icon" val="icon.etc_potion_blue_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="is_stackable" val="true" />
		<set name="reuse_delay" val="3600000" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="POTION" />
		<set name="handler" val="ItemSkills" />
		<set name="is_sellable" val="false" />
		<set name="material" val="LIQUID" />
		<skills>
			<skill id="21356" level="1" /> <!-- Erupting Vitality Replenishing Potion -->
		</skills>
	</item>
	<item id="23730" name="Erupting Vitality Conservation Potion" type="EtcItem">
		<!-- For 1 h., Vitality consumption upon XP gain - 50%. -->
		<set name="icon" val="icon.etc_potion_yellow_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="is_stackable" val="true" />
		<set name="reuse_delay" val="3600000" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="POTION" />
		<set name="handler" val="ItemSkills" />
		<set name="is_sellable" val="false" />
		<set name="material" val="LIQUID" />
		<skills>
			<skill id="21357" level="1" /> <!-- Erupting Vitality Conservation Potion -->
		</skills>
	</item>
	<item id="23731" name="Sacred Scroll: Enchant A-grade Weapon" type="EtcItem">
		<!-- Enchant success rate: 100%. For A-grade weapons. P. Atk. +4 for one-handed swords/ blunts/ staffs, daggers, spears. P. Atk. +5 for two-handed swords/ blunts/ staffs, dual daggers, dual swords, fists. P. Atk. +8 for bows. M. Atk. +3 for all weapons. Starting from +4, P./ M. Atk. bonus is doubled. Cannot be used with weapons enchanted to +4 and higher. -->
		<set name="icon" val="br_cashtex.item.br_cash_blessed_cry_of_ench_wp_a_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="EnchantScrolls" />
		<set name="etcitem_type" val="BLESS_ENCHT_WP" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="22920" level="1" /> <!-- Sacred Scroll: Enchant A-grade Weapon -->
		</skills>
	</item>
	<item id="23732" name="Sacred Scroll: Enchant S-grade Weapon" type="EtcItem">
		<!-- Enchant success rate: 100%. For S-grade weapons. P. Atk. +5 for one-handed swords/ blunts/ staffs, daggers, spears. P. Atk. +6 for two-handed swords/ blunts/ staffs, dual daggers, dual swords, fists. P. Atk. +10 for bows. M. Atk. +4 for all weapons. Starting from +4, P./ M. Atk. bonus is doubled. Cannot be used with weapons enchanted to +4 and higher. -->
		<set name="icon" val="BranchSys3.icon1.g_holy_cry_of_ench_wp_s" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="EnchantScrolls" />
		<set name="etcitem_type" val="BLESS_ENCHT_WP" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="22921" level="1" /> <!-- Sacred Scroll: Enchant S-grade Weapon -->
		</skills>
	</item>
	<item id="23733" name="Sacred Scroll: Enchant R-grade Weapon" type="EtcItem">
		<!-- Enchant success rate: 100%. For R-grade weapons. P. Atk. +6 for one-handed swords/ blunts/ staffs, daggers, spears. P. Atk. +7 for two-handed swords/ blunts/ staffs, dual daggers, dual swords, fists, crossbows. P. Atk. +12 for bows. M. Atk. +5 for all weapons. Starting from +4, P./ M. Atk. bonus is greatly increased (more so in case of blessed weapons). Cannot be used with weapons enchanted to +4 and higher. -->
		<set name="icon" val="BranchSys.icon.br_holy_cry_of_ench_wp_s_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="EnchantScrolls" />
		<set name="etcitem_type" val="BLESS_ENCHT_WP" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="22922" level="1" /> <!-- Sacred Scroll: Enchant R-grade Weapon -->
		</skills>
	</item>
	<item id="23734" name="Sacred Scroll: Enchant A-grade Armor" type="EtcItem">
		<!-- Enchant success rate: 100%. For A-grade armor and accessories. P. Def. +1. Starting from +4, P. Def. +3. Cannot be used with equipment enchanted to +4 and higher. -->
		<set name="icon" val="br_cashtex.item.br_cash_blessed_cry_of_ench_am_a_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="EnchantScrolls" />
		<set name="etcitem_type" val="BLESS_ENCHT_AM" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="22923" level="1" /> <!-- Sacred Scroll: Enchant A-grade Armor -->
		</skills>
	</item>
	<item id="23735" name="Sacred Scroll: Enchant S-grade Armor" type="EtcItem">
		<!-- Enchant success rate: 100%. For S-grade armor and accessories. P. Def. +1. Starting from +4, P. Def. +3, Max HP is increased with each enchant value. Cannot be used with equipment enchanted to +4 and higher. -->
		<set name="icon" val="BranchSys3.icon1.g_holy_cry_of_ench_am_s" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="EnchantScrolls" />
		<set name="etcitem_type" val="BLESS_ENCHT_AM" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="22924" level="1" /> <!-- Sacred Scroll: Enchant S-grade Armor -->
		</skills>
	</item>
	<item id="23736" name="Sacred Scroll: Enchant R-grade Armor" type="EtcItem">
		<!-- Enchant success rate: 100%. For R-grade armor and accessories. P. Def. +2. Starting from +4, P. Def. bonus is greatly increased, HP is increased with each enchant value. Cannot be used with equipment enchanted to +4 and higher. -->
		<set name="icon" val="BranchSys.icon.br_holy_cry_of_ench_am_s_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="EnchantScrolls" />
		<set name="etcitem_type" val="BLESS_ENCHT_AM" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="22925" level="1" /> <!-- Sacred Scroll: Enchant R-grade Armor -->
		</skills>
	</item>
	<item id="23737" name="Sacred Scroll: Enchant A-grade Weapon" type="EtcItem">
		<!-- Enchant success rate: 100%. For A-grade weapons. P. Atk. +4 for one-handed swords/ blunts/ staffs, daggers, spears. P. Atk. +5 for two-handed swords/ blunts/ staffs, dual daggers, dual swords, fists. P. Atk. +8 for bows. M. Atk. +3 for all weapons. Starting from +4, P./ M. Atk. bonus is doubled. Cannot be used with weapons enchanted to +4 and higher. -->
		<set name="icon" val="br_cashtex.item.br_cash_blessed_cry_of_ench_wp_a_i00" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="EnchantScrolls" />
		<set name="etcitem_type" val="BLESS_ENCHT_WP" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="22920" level="1" /> <!-- Sacred Scroll: Enchant A-grade Weapon -->
		</skills>
	</item>
	<item id="23738" name="Sacred Scroll: Enchant S-grade Weapon" type="EtcItem">
		<!-- Enchant success rate: 100%. For S-grade weapons. P. Atk. +5 for one-handed swords/ blunts/ staffs, daggers, spears. P. Atk. +6 for two-handed swords/ blunts/ staffs, dual daggers, dual swords, fists. P. Atk. +10 for bows. M. Atk. +4 for all weapons. Starting from +4, P./ M. Atk. bonus is doubled. Cannot be used with weapons enchanted to +4 and higher. -->
		<set name="icon" val="BranchSys3.icon1.g_holy_cry_of_ench_wp_s" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="EnchantScrolls" />
		<set name="etcitem_type" val="BLESS_ENCHT_WP" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="22921" level="1" /> <!-- Sacred Scroll: Enchant S-grade Weapon -->
		</skills>
	</item>
	<item id="23739" name="Sacred Scroll: Enchant R-grade Weapon" type="EtcItem">
		<!-- Enchant success rate: 100%. For R-grade weapons. P. Atk. +6 for one-handed swords/ blunts/ staffs, daggers, spears. P. Atk. +7 for two-handed swords/ blunts/ staffs, dual daggers, dual swords, fists, crossbows. P. Atk. +12 for bows. M. Atk. +5 for all weapons. Starting from +4, P./ M. Atk. bonus is greatly increased (more so in case of blessed weapons). Cannot be used with weapons enchanted to +4 and higher. -->
		<set name="icon" val="BranchSys.icon.br_holy_cry_of_ench_wp_s_i00" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="EnchantScrolls" />
		<set name="etcitem_type" val="BLESS_ENCHT_WP" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="22922" level="1" /> <!-- Sacred Scroll: Enchant R-grade Weapon -->
		</skills>
	</item>
	<item id="23740" name="Sacred Scroll: Enchant A-grade Armor" type="EtcItem">
		<!-- Enchant success rate: 100%. For A-grade armor and accessories. P. Def. +1. Starting from +4, P. Def. +3. Cannot be used with equipment enchanted to +4 and higher. -->
		<set name="icon" val="br_cashtex.item.br_cash_blessed_cry_of_ench_am_a_i00" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="EnchantScrolls" />
		<set name="etcitem_type" val="BLESS_ENCHT_AM" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="22923" level="1" /> <!-- Sacred Scroll: Enchant A-grade Armor -->
		</skills>
	</item>
	<item id="23741" name="Sacred Scroll: Enchant S-grade Armor" type="EtcItem">
		<!-- Enchant success rate: 100%. For S-grade armor and accessories. P. Def. +1. Starting from +4, P. Def. +3, Max HP is increased with each enchant value. Cannot be used with equipment enchanted to +4 and higher. -->
		<set name="icon" val="BranchSys3.icon1.g_holy_cry_of_ench_am_s" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="EnchantScrolls" />
		<set name="etcitem_type" val="BLESS_ENCHT_AM" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="22924" level="1" /> <!-- Sacred Scroll: Enchant S-grade Armor -->
		</skills>
	</item>
	<item id="23742" name="Sacred Scroll: Enchant R-grade Armor" type="EtcItem">
		<!-- Enchant success rate: 100%. For R-grade armor and accessories. P. Def. +2. Starting from +4, P. Def. bonus is greatly increased, HP is increased with each enchant value. Cannot be used with equipment enchanted to +4 and higher. -->
		<set name="icon" val="BranchSys.icon.br_holy_cry_of_ench_am_s_i00" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="EnchantScrolls" />
		<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_AM" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="22925" level="1" /> <!-- Sacred Scroll: Enchant R-grade Armor -->
		</skills>
	</item>
	<item id="23743" name="High-grade Maphr's Rune 30%" additionalName="3-hour" type="EtcItem">
		<!-- When in inventory, item drop and Spoil rate +30%, adena drop rate +30%. The effect stacks with that of a common Maphr's Rune. -->
		<set name="icon" val="BranchSys3.lcon.g_rune_itemdrop_up" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="etcitem_type" val="ENCHT_ATTR_RUNE" />
		<set name="time" val="180" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="22588" level="1" /> <!-- High-grade Maphr's Rune -->
		</skills>
	</item>
	<item id="23744" name="High-grade Maphr's Rune 30%" additionalName="10-hour" type="EtcItem">
		<!-- When in inventory, item drop and Spoil rate +30%, adena drop rate +30%. The effect stacks with that of a common Maphr's Rune. -->
		<set name="icon" val="BranchSys3.lcon.g_rune_itemdrop_up" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="etcitem_type" val="ENCHT_ATTR_RUNE" />
		<set name="time" val="600" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="22588" level="1" /> <!-- High-grade Maphr's Rune -->
		</skills>
	</item>
	<item id="23745" name="High-grade Maphr's Rune 30%" additionalName="7-day" type="EtcItem">
		<!-- When in inventory, item drop and Spoil rate +30%, adena drop rate +30%. The effect stacks with that of a common Maphr's Rune. -->
		<set name="icon" val="BranchSys3.lcon.g_rune_itemdrop_up" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="etcitem_type" val="ENCHT_ATTR_RUNE" />
		<set name="time" val="10080" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="22588" level="1" /> <!-- High-grade Maphr's Rune -->
		</skills>
	</item>
	<item id="23746" name="Package: High-grade Maphr's Rune 30%" additionalName="3-hour" type="EtcItem">
		<!-- Double-click to obtain 1 High-grade Maphr's Rune 30% (3-hour). -->
		<set name="icon" val="BranchSys.icon.br_four_leaf_clover_box_i00" />
		<set name="is_stackable" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="default_action" val="PEEL" />
		<set name="handler" val="ExtractableItems" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<capsuled_items>
			<item id="23743" min="1" max="1" chance="100" /> <!-- High-grade Maphr's Rune 30% - 3-hour -->
		</capsuled_items>
	</item>
	<item id="23747" name="Package: High-grade Maphr's Rune 30%" additionalName="10-hour" type="EtcItem">
		<!-- Double-click to obtain 1 High-grade Maphr's Rune 30% (10-hour). -->
		<set name="icon" val="BranchSys.icon.br_four_leaf_clover_box_i00" />
		<set name="is_stackable" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="default_action" val="PEEL" />
		<set name="handler" val="ExtractableItems" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<capsuled_items>
			<item id="23744" min="1" max="1" chance="100" /> <!-- High-grade Maphr's Rune 30% - 10-hour -->
		</capsuled_items>
	</item>
	<item id="23748" name="Package: High-grade Maphr's Rune 30%" additionalName="7-day" type="EtcItem">
		<!-- Double-click to obtain 1 High-grade Maphr's Rune 30% (7-day). -->
		<set name="icon" val="BranchSys.icon.br_four_leaf_clover_box_i00" />
		<set name="is_stackable" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="default_action" val="PEEL" />
		<set name="handler" val="ExtractableItems" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<capsuled_items>
			<item id="23745" min="1" max="1" chance="100" /> <!-- High-grade Maphr's Rune 30% - 7-day -->
		</capsuled_items>
	</item>
	<item id="23749" name="High-grade Maphr's Rune 50%" additionalName="3-hour" type="EtcItem">
		<!-- When in inventory, item drop and Spoil rate +50%, adena drop rate +50%. The effect stacks with that of a common Maphr's Rune. -->
		<set name="icon" val="BranchSys3.lcon.g_rune_itemdrop_up" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="etcitem_type" val="ENCHT_ATTR_RUNE" />
		<set name="time" val="180" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="22588" level="2" /> <!-- High-grade Maphr's Rune -->
		</skills>
	</item>
	<item id="23750" name="High-grade Maphr's Rune 50%" additionalName="10-hour" type="EtcItem">
		<!-- When in inventory, item drop and Spoil rate +50%, adena drop rate +50%. The effect stacks with that of a common Maphr's Rune. -->
		<set name="icon" val="BranchSys3.lcon.g_rune_itemdrop_up" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="etcitem_type" val="ENCHT_ATTR_RUNE" />
		<set name="time" val="600" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="22588" level="2" /> <!-- High-grade Maphr's Rune -->
		</skills>
	</item>
	<item id="23751" name="High-grade Maphr's Rune 50%" additionalName="7-day" type="EtcItem">
		<!-- When in inventory, item drop and Spoil rate +50%, adena drop rate +50%. The effect stacks with that of a common Maphr's Rune. -->
		<set name="icon" val="BranchSys3.lcon.g_rune_itemdrop_up" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="etcitem_type" val="ENCHT_ATTR_RUNE" />
		<set name="time" val="10080" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="22588" level="2" /> <!-- High-grade Maphr's Rune -->
		</skills>
	</item>
	<item id="23752" name="Package: High-grade Maphr's Rune 50%" additionalName="3-hour" type="EtcItem">
		<!-- Double-click to obtain 1 High-grade Maphr's Rune 50% (3-hour). -->
		<set name="icon" val="BranchSys.icon.br_four_leaf_clover_box_i00" />
		<set name="is_stackable" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="default_action" val="PEEL" />
		<set name="handler" val="ExtractableItems" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<capsuled_items>
			<item id="23749" min="1" max="1" chance="100" /> <!-- High-grade Maphr's Rune 50% - 3-hour -->
		</capsuled_items>
	</item>
	<item id="23753" name="Package: High-grade Maphr's Rune 50%" additionalName="10-hour" type="EtcItem">
		<!-- Double-click to obtain 1 High-grade Maphr's Rune 50% (10-hour). -->
		<set name="icon" val="BranchSys.icon.br_four_leaf_clover_box_i00" />
		<set name="is_stackable" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<capsuled_items>
			<item id="23750" min="1" max="1" chance="100" /> <!-- High-grade Maphr's Rune 50% - 10-hour -->
		</capsuled_items>
	</item>
	<item id="23754" name="Package: High-grade Maphr's Rune 50%" additionalName="7-day" type="EtcItem">
		<!-- Double-click to obtain 1 High-grade Maphr's Rune 50% (7-day). -->
		<set name="icon" val="BranchSys.icon.br_four_leaf_clover_box_i00" />
		<set name="is_stackable" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="default_action" val="PEEL" />
		<set name="handler" val="ExtractableItems" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<capsuled_items>
			<item id="23751" min="1" max="1" chance="100" /> <!-- High-grade Maphr's Rune 50% - 7-day -->
		</capsuled_items>
	</item>
	<item id="23755" name="High-grade Maphr's Rune 100%" additionalName="3-hour" type="EtcItem">
		<!-- When in inventory, item drop and Spoil rate +100%, adena drop rate +100%. The effect stacks with that of a common Maphr's Rune. -->
		<set name="icon" val="BranchSys3.lcon.g_rune_itemdrop_up" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="etcitem_type" val="ENCHT_ATTR_RUNE" />
		<set name="time" val="180" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="22588" level="3" /> <!-- High-grade Maphr's Rune -->
		</skills>
	</item>
	<item id="23756" name="High-grade Maphr's Rune 100%" additionalName="10-hour" type="EtcItem">
		<!-- When in inventory, item drop and Spoil rate +100%, adena drop rate +100%. The effect stacks with that of a common Maphr's Rune. -->
		<set name="icon" val="BranchSys3.lcon.g_rune_itemdrop_up" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="etcitem_type" val="ENCHT_ATTR_RUNE" />
		<set name="time" val="600" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="22588" level="3" /> <!-- High-grade Maphr's Rune -->
		</skills>
	</item>
	<item id="23757" name="High-grade Maphr's Rune 100%" additionalName="7-day" type="EtcItem">
		<!-- When in inventory, item drop and Spoil rate +100%, adena drop rate +100%. The effect stacks with that of a common Maphr's Rune. -->
		<set name="icon" val="BranchSys3.lcon.g_rune_itemdrop_up" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="etcitem_type" val="ENCHT_ATTR_RUNE" />
		<set name="time" val="10080" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="22588" level="3" /> <!-- High-grade Maphr's Rune -->
		</skills>
	</item>
	<item id="23758" name="Package: High-grade Maphr's Rune 100%" additionalName="3-hour" type="EtcItem">
		<!-- Double-click to obtain 1 High-grade Maphr's Rune 100% (3-hour). -->
		<set name="icon" val="BranchSys.icon.br_four_leaf_clover_box_i00" />
		<set name="is_stackable" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="default_action" val="PEEL" />
		<set name="handler" val="ExtractableItems" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<capsuled_items>
			<item id="23755" min="1" max="1" chance="100" /> <!-- High-grade Maphr's Rune 100% - 3-hour -->
		</capsuled_items>
	</item>
	<item id="23759" name="Package: High-grade Maphr's Rune 100%" additionalName="10-hour" type="EtcItem">
		<!-- Double-click to obtain 1 High-grade Maphr's Rune 100% (10-hour). -->
		<set name="icon" val="BranchSys.icon.br_four_leaf_clover_box_i00" />
		<set name="is_stackable" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="default_action" val="PEEL" />
		<set name="handler" val="ExtractableItems" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<capsuled_items>
			<item id="23756" min="1" max="1" chance="100" /> <!-- High-grade Maphr's Rune 100% - 10-hour -->
		</capsuled_items>
	</item>
	<item id="23760" name="Package: High-grade Maphr's Rune 100%" additionalName="7-day" type="EtcItem">
		<!-- Double-click to obtain 1 High-grade Maphr's Rune 100% (7-day). -->
		<set name="icon" val="BranchSys.icon.br_four_leaf_clover_box_i00" />
		<set name="is_stackable" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="default_action" val="PEEL" />
		<set name="handler" val="ExtractableItems" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<capsuled_items>
			<item id="23757" min="1" max="1" chance="100" /> <!-- High-grade Maphr's Rune 100% - 7-day -->
		</capsuled_items>
	</item>
	<item id="23761" name="Prestige Cube" additionalName="30-day" type="EtcItem">
		<!-- PA Cube. Double-click to obtain one of the following items: Dark/ Bloody Eternal Upgrade Stone, Scroll: Enchant S-R-grade Weapon, Blessed Scroll of Resurrection, High-grade Elixir Pack, Destructive Energy, Giant's Energy. Can be used once a day. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.etc_dkbrown_crystal_cube_pc_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="etcitem_type" val="ELIXIR" />
		<set name="time" val="40320" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="FISH" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="22927" level="1" /> <!-- Prestige Cube -->
		</skills>
	</item>
	<item id="23762" name="High-grade Elixir Pack" additionalName="Event" type="EtcItem">
		<!-- Double-click to obtain High-grade Elixir of Life/ Mind/ CP. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.etc_box_of_adventure_3_i00" />
		<set name="weight" val="10" />
		<set name="immediate_effect" val="true" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="extractableCountMin" val="1" />
		<set name="extractableCountMax" val="1" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="FISH" />
		<capsuled_items>
			<item id="35675" min="5" max="5" chance="100" /> <!-- High-grade Elixir of Life - Event -->
			<item id="35676" min="5" max="5" chance="100" /> <!-- High-grade Elixir of Mind - Event -->
			<item id="35677" min="5" max="5" chance="100" /> <!-- High-grade Elixir of CP -->
		</capsuled_items>
	</item>
	<item id="23763" name="Vitality Recovery Potion" additionalName="1-day" type="EtcItem">
		<!-- Premium User Only. For 60 min., Vitality is restored upon XP gain. Cannot apply another buff with the same effect, and when applying a similar effect, the Vitaily Maintaining Potion's buff effect will disappear. -->
		<set name="icon" val="BranchSys2.br_essence_rose_i00" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="shared_reuse_group" val="106" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="handler" val="ItemSkills" />
		<set name="time" val="1440" />
		<set name="material" val="LIQUID" />
		<skills>
			<skill id="22940" level="1" /> <!-- Vitality Recovery Potion -->
		</skills>
	</item>
	<item id="23764" name="Heavenly Cocktail" additionalName="1-day" type="EtcItem">
		<!-- PA only. For 60 min., applies the Musician's Melody Lv. 2 effect. Cooldown: 60 min. -->
		<set name="icon" val="icon.etc_fruit_cocktail_i01" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="etcitem_type" val="POTION" />
		<set name="time" val="1440" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="LIQUID" />
		<set name="reuse_delay" val="3600000" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="22928" level="1" /> <!-- Musician's Melody - Heavenly Cocktail -->
		</skills>
	</item>
	<item id="23765" name="Feather of Blessing" additionalName="1-day" type="EtcItem">
		<!-- Premium User Only. Can resurrect at the spot if stored in the inventory. -->
		<set name="icon" val="icon.blessed_feather_i00" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="1440" />
		<set name="material" val="LIQUID" />
	</item>
	<item id="23766" name="Warrior's Quick CP Potion" type="EtcItem">
		<!-- Premium User Only. Potion with the strength of an ancient warrior. Restores 350 CP. -->
		<set name="icon" val="BranchSys2.icon.br_breath_of_hero_i00" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="POTION" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="1" />
		<set name="shared_reuse_group" val="104" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="is_premium" val="true" />
		<set name="is_oly_restricted" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="22941" level="1" /> <!-- Warrior's Quick CP Potion -->
		</skills>
	</item>
	<item id="23767" name="Tarot Card" type="EtcItem">
		<!-- Card used in the Lucky Game. A long time ago it could be purchased for Adena at Eve's Card Shop. No longer used. -->
		<set name="icon" val="BranchSys3.icon1.g_luckygame_card_i00" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="LIQUID" />
	</item>
	<item id="23768" name="Luxury Tarot Card" type="EtcItem">
		<!-- Required for the Fortune Telling. Can be purchased with a special coupon at Eve's Fortune Shop. -->
		<set name="icon" val="BranchSys3.icon1.g_luckygame_card_i01" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="LIQUID" />
	</item>
	<item id="23769" name="Improved Stone: Enchant D-grade Weapon" type="EtcItem">
		<!-- Enchant success rate +20% for D-grade weapons. Only for items enchanted between +10 and +15. -->
		<set name="icon" val="icon.ench_wp_stone_i00" />
		<set name="weight" val="120" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="ENCHT_ATTR_INC_PROP_ENCHT_WP" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="EnchantScrolls" />
		<skills>
			<skill id="22942" level="1" /> <!-- Improved Stone: Enchant D-grade Weapon -->
		</skills>
	</item>
	<item id="23770" name="Improved Stone: Enchant C-grade Weapon" type="EtcItem">
		<!-- Enchant success rate +18% for C-grade weapons. Only for items enchanted between +10 and +15. -->
		<set name="icon" val="icon.ench_wp_stone_i01" />
		<set name="weight" val="120" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="ENCHT_ATTR_INC_PROP_ENCHT_WP" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="EnchantScrolls" />
		<skills>
			<skill id="22943" level="1" /> <!-- Improved Stone: Enchant C-grade Weapon -->
		</skills>
	</item>
	<item id="23771" name="Improved Stone: Enchant B-grade Weapon" type="EtcItem">
		<!-- Enchant success rate +15% for B-grade weapons. Only for items enchanted between +10 and +15. -->
		<set name="icon" val="icon.ench_wp_stone_i02" />
		<set name="weight" val="120" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="ENCHT_ATTR_INC_PROP_ENCHT_WP" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="EnchantScrolls" />
		<skills>
			<skill id="22944" level="1" /> <!-- Improved Stone: Enchant B-grade Weapon -->
		</skills>
	</item>
	<item id="23772" name="Improved Stone: Enchant A-grade Weapon" type="EtcItem">
		<!-- Enchant success rate +12% for A-grade weapons. Only for items enchanted between +10 and +15. -->
		<set name="icon" val="icon.ench_wp_stone_i03" />
		<set name="weight" val="120" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="ENCHT_ATTR_INC_PROP_ENCHT_WP" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="EnchantScrolls" />
		<skills>
			<skill id="22945" level="1" /> <!-- Improved Stone: Enchant A-grade Weapon -->
		</skills>
	</item>
	<item id="23773" name="Improved Stone: Enchant S-grade Weapon" type="EtcItem">
		<!-- Enchant success rate +10% for S-grade weapons. Only for items enchanted between +10 and +15. -->
		<set name="icon" val="icon.ench_wp_stone_i04" />
		<set name="weight" val="120" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="ENCHT_ATTR_INC_PROP_ENCHT_WP" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="EnchantScrolls" />
		<skills>
			<skill id="22946" level="1" /> <!-- Improved Stone: Enchant S-grade Weapon -->
		</skills>
	</item>
	<item id="23774" name="Improved Stone: Enchant R-grade Weapon" type="EtcItem">
		<!-- Enchant success rate +7% for R-grade weapons. Only for items enchanted between +10 and +15. -->
		<set name="icon" val="icon.ench_wp_potion_violet_i00" />
		<set name="weight" val="120" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="ENCHT_ATTR_INC_PROP_ENCHT_WP" />
		<set name="immediate_effect" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="EnchantScrolls" />
		<skills>
			<skill id="22947" level="1" /> <!-- Improved Stone: Enchant R-grade Weapon -->
		</skills>
	</item>
	<item id="23775" name="Improved Stone: Enchant D-grade Armor" type="EtcItem">
		<!-- Enchant success rate +20% for D-grade armor. Only for items enchanted between +10 and +15. -->
		<set name="icon" val="icon.ench_am_stone_i00" />
		<set name="weight" val="120" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="ENCHT_ATTR_INC_PROP_ENCHT_AM" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="EnchantScrolls" />
		<skills>
			<skill id="22948" level="1" /> <!-- Improved Stone: Enchant D-grade Armor -->
		</skills>
	</item>
	<item id="23776" name="Improved Stone: Enchant С-grade Armor" type="EtcItem">
		<!-- Enchant success rate +18% for C-grade armor. Only for items enchanted between +10 and +15. -->
		<set name="icon" val="icon.ench_am_stone_i01" />
		<set name="weight" val="120" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="ENCHT_ATTR_INC_PROP_ENCHT_AM" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="EnchantScrolls" />
		<skills>
			<skill id="22949" level="1" /> <!-- Improved Stone: Enchant C-grade Armor -->
		</skills>
	</item>
	<item id="23777" name="Improved Stone: Enchant B-grade Armor" type="EtcItem">
		<!-- Enchant success rate +15% for B-grade armor. Only for items enchanted between +10 and +15. -->
		<set name="icon" val="icon.ench_am_stone_i02" />
		<set name="weight" val="120" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="ENCHT_ATTR_INC_PROP_ENCHT_AM" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="EnchantScrolls" />
		<skills>
			<skill id="22950" level="1" /> <!-- Improved Stone: Enchant B-grade Armor -->
		</skills>
	</item>
	<item id="23778" name="Improved Stone: Enchant A-grade Armor" type="EtcItem">
		<!-- Enchant success rate +12% for A-grade armor. Only for items enchanted between +10 and +15. -->
		<set name="icon" val="icon.ench_am_stone_i03" />
		<set name="weight" val="120" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="ENCHT_ATTR_INC_PROP_ENCHT_AM" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="EnchantScrolls" />
		<skills>
			<skill id="22951" level="1" /> <!-- Improved Stone: Enchant A-grade Armor -->
		</skills>
	</item>
	<item id="23779" name="Improved Stone: Enchant S-grade Armor" type="EtcItem">
		<!-- Enchant success rate +10% for S-grade armor. Only for items enchanted between +10 and +15. -->
		<set name="icon" val="icon.ench_am_stone_i04" />
		<set name="weight" val="120" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="ENCHT_ATTR_INC_PROP_ENCHT_AM" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="EnchantScrolls" />
		<skills>
			<skill id="22952" level="1" /> <!-- Improved Stone: Enchant S-grade Armor -->
		</skills>
	</item>
	<item id="23780" name="Improved Stone: Enchant R-grade Armor" type="EtcItem">
		<!-- Enchant success rate +7% for R-grade armor. Only for items enchanted between +10 and +15. -->
		<set name="icon" val="icon.ench_am_potion_violet_i00" />
		<set name="weight" val="120" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="ENCHT_ATTR_INC_PROP_ENCHT_AM" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="EnchantScrolls" />
		<skills>
			<skill id="22953" level="1" /> <!-- Improved Stone: Enchant R-grade Armor -->
		</skills>
	</item>
	<item id="23781" name="Giant's Stone: Enchant R-grade Weapon" type="EtcItem">
		<!-- Enchant success rate +10% for weapon when using the Giant's Scroll: Enchant R-grade Weapon. Only for items enchanted between +3 and +9. -->
		<set name="icon" val="BranchSys3.icon1.ench_am_giant_stone_i00" />
		<set name="weight" val="120" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="GIANT_ENCHT_ATTR_INC_PROP_ENCHT_WP" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="EnchantScrolls" />
		<skills>
			<skill id="22954" level="1" /> <!-- Giant's Stone: Enchant R-grade Weapon -->
		</skills>
	</item>
	<item id="23782" name="Giant's Stone: Enchant R-grade Armor" type="EtcItem">
		<!-- Enchant success rate +15% for armor when using the Giant's Scroll: Enchant R-grade Armor. Only for items enchanted between +3 and +9. For one-piece armor, enchantment must be between +4 and +9. -->
		<set name="icon" val="BranchSys3.icon1.ench_wp_giant_stone_i00" />
		<set name="weight" val="120" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="GIANT_ENCHT_ATTR_INC_PROP_ENCHT_AM" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="EnchantScrolls" />
		<skills>
			<skill id="22955" level="1" /> <!-- Giant's Stone: Enchant R-grade Armor -->
		</skills>
	</item>
	<item id="23783" name="Blessed Giant's Stone: Enchant R-grade Weapon" type="EtcItem">
		<!-- If enchanting fails, the item will not be crystallized but the enchant value will be reset to 0 when using the Giant's Scroll: Enchant R-grade Weapon. Only for items enchanted between +3 and +9. -->
		<set name="icon" val="BranchSys3.icon1.ench_am_giant_stone_i00" />
		<set name="weight" val="120" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="BLESSED_GIANT_ENCHT_ATTR_INC_PROP_ENCHT_WP" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="EnchantScrolls" />
		<skills>
			<skill id="22956" level="1" /> <!-- Blessed Giant's Stone: Enchant R-grade Weapon -->
		</skills>
	</item>
	<item id="23784" name="Blessed Giant's Stone: Enchant R-grade Armor" type="EtcItem">
		<!-- If enchanting fails, the item will not be crystallized but the enchant value will be reset to 0 when using the Giant's Scroll: Enchant R-grade Armor. Only for items enchanted between +3 and +9. For one-piece armor, enchantment must be between +4 and +9. -->
		<set name="icon" val="BranchSys3.icon1.ench_wp_giant_stone_i00" />
		<set name="weight" val="120" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="BLESSED_GIANT_ENCHT_ATTR_INC_PROP_ENCHT_AM" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="EnchantScrolls" />
		<skills>
			<skill id="22957" level="1" /> <!-- Blessed Giant's Stone: Enchant R-grade Armor -->
		</skills>
	</item>
	<item id="23785" name="Lesser Giant's Stone: Enchant R-grade Weapon" type="EtcItem">
		<!-- Enchant rate rises to between +2 and +4 when using the Giant's Scroll: Enchant R-grade Weapon. Only for items enchanted between +3 and +9. If enchanting fails, the item will not be crystallized but the enchant value will be reset to 0. -->
		<set name="icon" val="BranchSys3.icon1.ench_am_giant_stone_i00" />
		<set name="weight" val="120" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="GIANT_ENCHT_ATTR_INC_PROP_ENCHT_WP" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="EnchantScrolls" />
		<skills>
			<skill id="22958" level="1" /> <!-- Lesser Giant's Stone: Enchant R-grade Weapon -->
		</skills>
	</item>
	<item id="23786" name="Lesser Giant's Stone: Enchant R-grade Armor" type="EtcItem">
		<!-- Enchant rate rises to between +2 and +4 when using the Giant's Scroll: Enchant R-grade Armor. Only for items enchanted between +3 and +9. For one-piece armor, enchant must be between +4 and +9. If enchanting fails, the item will not be crystallized but the enchant value will be reset to 0. -->
		<set name="icon" val="BranchSys3.icon1.ench_wp_giant_stone_i00" />
		<set name="weight" val="120" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="GIANT_ENCHT_ATTR_INC_PROP_ENCHT_AM" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="EnchantScrolls" />
		<skills>
			<skill id="22959" level="1" /> <!-- Lesser Giant's Stone: Enchant R-grade Armor -->
		</skills>
	</item>
	<item id="23787" name="Blessed Stone: Enchant D-grade Weapon" type="EtcItem">
		<!-- In case of failure the item is not crystallized, but its enchant value is reset to 0. Only for D-grade weapons enchanted from +3 to +9. -->
		<set name="icon" val="BranchSys3.icon1.ench_wp_stone_blessed_i00" />
		<set name="weight" val="120" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="BLESSED_ENCHT_ATTR_INC_PROP_ENCHT_WP" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="EnchantScrolls" />
		<skills>
			<skill id="22960" level="1" /> <!-- Blessed Stone: Enchant D-grade Weapon -->
		</skills>
	</item>
	<item id="23788" name="Blessed Stone: Enchant C-grade Weapon" type="EtcItem">
		<!-- In case of failure the item is not crystallized, but its enchant value is reset to 0. Only for C-grade weapons enchanted from +3 to +9. -->
		<set name="icon" val="BranchSys3.icon1.ench_wp_stone_blessed_i01" />
		<set name="weight" val="120" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="BLESSED_ENCHT_ATTR_INC_PROP_ENCHT_WP" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="EnchantScrolls" />
		<skills>
			<skill id="22961" level="1" /> <!-- Blessed Stone: Enchant C-grade Weapon -->
		</skills>
	</item>
	<item id="23789" name="Blessed Stone: Enchant B-grade Weapon" type="EtcItem">
		<!-- In case of failure the item is not crystallized, but its enchant value is reset to 0. Only for B-grade weapons enchanted from +3 to +9. -->
		<set name="icon" val="BranchSys3.icon1.ench_wp_stone_blessed_i02" />
		<set name="weight" val="120" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="BLESSED_ENCHT_ATTR_INC_PROP_ENCHT_WP" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="EnchantScrolls" />
		<skills>
			<skill id="22962" level="1" /> <!-- Blessed Stone: Enchant B-grade Weapon -->
		</skills>
	</item>
	<item id="23790" name="Blessed Stone: Enchant A-grade Weapon" type="EtcItem">
		<!-- In case of failure the item is not crystallized, but its enchant value is reset to 0. Only for A-grade weapons enchanted from +3 to +9. -->
		<set name="icon" val="BranchSys3.icon1.ench_wp_stone_blessed_i03" />
		<set name="weight" val="120" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="BLESSED_ENCHT_ATTR_INC_PROP_ENCHT_WP" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="EnchantScrolls" />
		<skills>
			<skill id="22963" level="1" /> <!-- Blessed Stone: Enchant A-grade Weapon -->
		</skills>
	</item>
	<item id="23791" name="Blessed Stone: Enchant S-grade Weapon" type="EtcItem">
		<!-- In case of failure the item is not crystallized, but its enchant value is reset to 0. Only for S-grade weapons enchanted from +3 to +9. -->
		<set name="icon" val="BranchSys3.icon1.ench_wp_stone_blessed_i04" />
		<set name="weight" val="120" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="BLESSED_ENCHT_ATTR_INC_PROP_ENCHT_WP" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="EnchantScrolls" />
		<skills>
			<skill id="22964" level="1" /> <!-- Blessed Stone: Enchant S-grade Weapon -->
		</skills>
	</item>
	<item id="23792" name="Blessed Stone: Enchant R-grade Weapon" type="EtcItem">
		<!-- In case of failure the item is not crystallized, but its enchant value is reset to 0. Only for R-grade weapons enchanted from +3 to +9. -->
		<set name="icon" val="BranchSys3.icon1.ench_wp_blessed_violet_i00" />
		<set name="weight" val="120" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="BLESSED_ENCHT_ATTR_INC_PROP_ENCHT_WP" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="EnchantScrolls" />
		<skills>
			<skill id="22965" level="1" /> <!-- Blessed Stone: Enchant R-grade Weapon -->
		</skills>
	</item>
	<item id="23793" name="Blessed Stone: Enchant D-grade Armor" type="EtcItem">
		<!-- In case of failure the item is not crystallized, but its enchant value is reset to 0. Only for D-grade armor enchanted from +3 to +9. -->
		<set name="icon" val="BranchSys3.icon1.ench_am_stone_blessed_i00" />
		<set name="weight" val="120" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="BLESSED_ENCHT_ATTR_INC_PROP_ENCHT_AM" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="EnchantScrolls" />
		<skills>
			<skill id="22966" level="1" /> <!-- Blessed Stone: Enchant D-grade Armor -->
		</skills>
	</item>
	<item id="23794" name="Blessed Stone: Enchant C-grade Armor" type="EtcItem">
		<!-- In case of failure the item is not crystallized, but its enchant value is reset to 0. Only for C-grade armor enchanted from +3 to +9. -->
		<set name="icon" val="BranchSys3.icon1.ench_am_stone_blessed_i01" />
		<set name="weight" val="120" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="BLESSED_ENCHT_ATTR_INC_PROP_ENCHT_AM" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="EnchantScrolls" />
		<skills>
			<skill id="22967" level="1" /> <!-- Blessed Stone: Enchant C-grade Armor -->
		</skills>
	</item>
	<item id="23795" name="Blessed Stone: Enchant B-grade Armor" type="EtcItem">
		<!-- In case of failure the item is not crystallized, but its enchant value is reset to 0. Only for B-grade armor enchanted from +3 to +9. -->
		<set name="icon" val="BranchSys3.icon1.ench_am_stone_blessed_i02" />
		<set name="weight" val="120" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="BLESSED_ENCHT_ATTR_INC_PROP_ENCHT_AM" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="EnchantScrolls" />
		<skills>
			<skill id="22968" level="1" /> <!-- Blessed Stone: Enchant B-grade Armor -->
		</skills>
	</item>
	<item id="23796" name="Blessed Stone: Enchant A-grade Armor" type="EtcItem">
		<!-- In case of failure the item is not crystallized, but its enchant value is reset to 0. Only for A-grade armor enchanted from +3 to +9. -->
		<set name="icon" val="BranchSys3.icon1.ench_am_stone_blessed_i03" />
		<set name="weight" val="120" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="BLESSED_ENCHT_ATTR_INC_PROP_ENCHT_AM" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="EnchantScrolls" />
		<skills>
			<skill id="22969" level="1" /> <!-- Blessed Stone: Enchant A-grade Armor -->
		</skills>
	</item>
	<item id="23797" name="Blessed Stone: Enchant S-grade Armor" type="EtcItem">
		<!-- In case of failure the item is not crystallized, but its enchant value is reset to 0. Only for S-grade armor enchanted from +3 to +9. -->
		<set name="icon" val="BranchSys3.icon1.ench_am_stone_blessed_i04" />
		<set name="weight" val="120" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="BLESSED_ENCHT_ATTR_INC_PROP_ENCHT_AM" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="EnchantScrolls" />
		<skills>
			<skill id="22970" level="1" /> <!-- Blessed Stone: Enchant S-grade Armor -->
		</skills>
	</item>
	<item id="23798" name="Blessed Stone: Enchant R-grade Armor" type="EtcItem">
		<!-- In case of failure the item is not crystallized, but its enchant value is reset to 0. Only for R-grade armor enchanted from +3 to +9. -->
		<set name="icon" val="BranchSys3.icon1.ench_am_bleseed_violet_i00" />
		<set name="weight" val="120" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="BLESSED_ENCHT_ATTR_INC_PROP_ENCHT_AM" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="EnchantScrolls" />
		<skills>
			<skill id="22971" level="1" /> <!-- Blessed Stone: Enchant R-grade Armor -->
		</skills>
	</item>
	<item id="23799" name="Vitality Maintaining Potion (10-min.)" type="EtcItem">
		<!-- Sustains Vitality for 10 min. Cooldown: 30 min. Vitality item with limited usage. -->
		<set name="icon" val="icon.etc_lesser_potion_blue_i00" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="POTION" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="LIQUID" />
		<set name="reuse_delay" val="600000" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="22994" level="1" /> <!-- Vitality Sustaining Potion -->
		</skills>
	</item>
</list>
