<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
	<skill id="19400" toLevel="3" name="Elemental Spike - Decrease Dark Resistance">
		<!-- Level 1: Decreases Dark Attribute Resistance by 20 for 7 sec. -->
		<!-- Level 2: Decreases Dark Attribute Resistance by 50 for 7 sec. -->
		<!-- Level 3: Decreases Dark Attribute Resistance by 100 for 15 sec. -->
		<icon>icon.skill11011</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>5</abnormalLevel>
		<abnormalTime>
			<value level="1">7</value>
			<value level="2">7</value>
			<value level="3">15</value>
		</abnormalTime>
		<abnormalType>MULTI_DEBUFF_UNHOLY</abnormalType>
		<activateRate>100</activateRate>
		<affectScope>SINGLE</affectScope>
		<attributeType>DARK</attributeType>
		<attributeValue>20</attributeValue>
		<basicProperty>NONE</basicProperty>
		<effectPoint>0</effectPoint>
		<hitCancelTime>0</hitCancelTime>
		<isDebuff>true</isDebuff>
		<isMagic>4</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>85</magicLevel>
		<effects>
			<effect name="DispelBySlot">
				<dispel>MULTI_DEBUFF_FIRE,9;MULTI_DEBUFF_HOLY,9;MULTI_DEBUFF_WATER,9;MULTI_DEBUFF_WIND,9;MULTI_DEBUFF_EARTH,9</dispel>
			</effect>
			<effect name="DefenceAttribute">
				<amount>
					<value level="1">-20</value>
					<value level="2">-50</value>
					<value level="3">-100</value>
				</amount>
				<attribute>DARK</attribute>
			</effect>
		</effects>
	</skill>
	<skill id="19403" toLevel="3" name="Elemental Harmony">
		<!-- Level 1: Under the harmony of elements, for 5 sec., Attribute Attack +100. -->
		<!-- Level 2: Under the harmony of elements, for 5 sec., Attribute Attack +70. -->
		<!-- Level 3: Under the harmony of elements, for 10 sec., Attribute Attack +100. -->
		<icon>icon.skill10044</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalTime>
			<value level="1">5</value>
			<value level="2">5</value>
			<value level="3">10</value>
		</abnormalTime>
		<affectScope>SINGLE</affectScope>
		<effectPoint>696</effectPoint>
		<isMagic>4</isMagic>
		<mpConsume>70</mpConsume>
		<reuseDelay>5000</reuseDelay>
		<effects>
			<effect name="AttackAttribute">
				<amount>
					<value level="1">50</value>
					<value level="2">70</value>
					<value level="3">100</value>
				</amount>
				<attribute>FIRE</attribute>
			</effect>
			<effect name="AttackAttribute">
				<amount>
					<value level="1">50</value>
					<value level="2">70</value>
					<value level="3">100</value>
				</amount>
				<attribute>WATER</attribute>
			</effect>
			<effect name="AttackAttribute">
				<amount>
					<value level="1">50</value>
					<value level="2">70</value>
					<value level="3">100</value>
				</amount>
				<attribute>WIND</attribute>
			</effect>
			<effect name="AttackAttribute">
				<amount>
					<value level="1">50</value>
					<value level="2">70</value>
					<value level="3">100</value>
				</amount>
				<attribute>EARTH</attribute>
			</effect>
			<effect name="AttackAttribute">
				<amount>
					<value level="1">50</value>
					<value level="2">70</value>
					<value level="3">100</value>
				</amount>
				<attribute>HOLY</attribute>
			</effect>
			<effect name="AttackAttribute">
				<amount>
					<value level="1">50</value>
					<value level="2">70</value>
					<value level="3">100</value>
				</amount>
				<attribute>DARK</attribute>
			</effect>
		</effects>
	</skill>
	<skill id="19404" toLevel="6" name="Fire Attribute">
		<!-- Property Toggle Skill (Presentation) -->
		<icon>icon.skill11046</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<effectPoint>696</effectPoint>
		<isMagic>4</isMagic>
		<mpConsume>70</mpConsume>
		<effects>
			<effect name="CallSkill">
				<skillId>19403</skillId> <!-- Elemental Harmony -->
				<skillLevel>1</skillLevel>
				<skillLevelScaleTo>3</skillLevelScaleTo>
			</effect>
		</effects>
	</skill>
	<skill id="19405" toLevel="8" name="Discarded Wizard's Soul">
		<!-- Summons Discarded Wizard's Soul. -->
		<icon>icon.skill19405</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<coolTime>500</coolTime>
		<hitTime>3500</hitTime>
		<isMagic>1</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">99</value>
			<value level="2">101</value>
			<value level="3">103</value>
			<value level="4">105</value>
			<value level="5">107</value>
			<value level="6">109</value>
			<value level="7">111</value>
			<value level="8">116</value>
		</magicLevel>
		<mpConsume>
			<value level="1">386</value>
			<value level="2">396</value>
			<value level="3">406</value>
			<value level="4">415</value>
			<value level="5">424</value>
			<value level="6">434</value>
			<value level="7">443</value>
			<value level="8">453</value>
		</mpConsume>
		<reuseDelay>5000</reuseDelay>
		<conditions>
			<condition name="CanSummon" />
		</conditions>
		<effects>
			<effect name="Summon">
				<npcId>
					<value level="1">15207</value>
					<value level="2">15208</value>
					<value level="3">15209</value>
					<value level="4">15210</value>
					<value level="5">15216</value>
					<value level="6">15217</value>
					<value level="7">15217</value>
					<value level="8">15217</value>
				</npcId>
				<lifeTime>3600</lifeTime>
			</effect>
		</effects>
	</skill>
	<skill id="19406" toLevel="8" name="Curse of Deadlands">
		<!-- Inflicts dark magic attack on the enemies near you with 620 power while decreasing speed by 120 for 5 sec. and HP Regeneration received by 20%. -->
		<icon>icon.action225</icon>
		<operateType>A2</operateType>
		<targetType>ENEMY</targetType>
		<abnormalLevel>
			<value level="1">1</value>
			<value level="2">2</value>
			<value level="3">3</value>
			<value level="4">4</value>
			<value level="5">5</value>
			<value level="6">6</value>
			<value level="7">7</value> <!-- FIXME: AUTO GENERATED LEVEL -->
			<value level="8">8</value> <!-- FIXME: AUTO GENERATED LEVEL -->
		</abnormalLevel>
		<abnormalTime>5</abnormalTime>
		<abnormalType>SPEED_DOWN</abnormalType>
		<activateRate>80</activateRate> <!-- Guessed -->
		<affectLimit>6-12</affectLimit>
		<affectObject>NOT_FRIEND</affectObject>
		<affectRange>150</affectRange>
		<affectScope>RANGE</affectScope>
		<basicProperty>MAGIC</basicProperty> <!-- Guessed -->
		<coolTime>500</coolTime>
		<effectPoint>-100</effectPoint>
		<hitTime>500</hitTime>
		<isDebuff>true</isDebuff>
		<isMagic>1</isMagic>
		<magicLevel>
			<value level="1">99</value>
			<value level="2">101</value>
			<value level="3">103</value>
			<value level="4">105</value>
			<value level="5">107</value>
			<value level="6">109</value>
			<value level="7">109</value> <!-- FIXME: AUTO GENERATED LEVEL -->
			<value level="8">109</value> <!-- FIXME: AUTO GENERATED LEVEL -->
		</magicLevel>
		<mpConsume>58</mpConsume>
		<mpInitialConsume>14</mpInitialConsume>
		<reuseDelay>5000</reuseDelay>
		<effects>
			<effect name="MagicalDamage">
				<power>620</power>
			</effect>
			<effect name="Speed">
				<amount>-120</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HealEffect">
				<amount>-20</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="19407" toLevel="3" name="Essence of Mana">
		<!-- Level 1: P. Def. +30%, M. Skill Critical Rate +20%. -->
		<!-- Level 2: P. Def. +40%, M. Skill Critical Rate +20%. -->
		<!-- Level 3: P. Def. +50%, M. Skill Critical Rate +20%. -->
		<icon>icon.skill11034</icon>
		<operateType>T</operateType>
		<mpConsume>36</mpConsume>
		<effects>
			<effect name="MagicalAttack">
				<amount>
					<value level="1">30</value>
					<value level="2">40</value>
					<value level="3">50</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PhysicalDefence">
				<amount>
					<value level="1">30</value>
					<value level="2">40</value>
					<value level="3">50</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="MagicCriticalRate">
				<amount>
					<value level="1">30</value>
					<value level="2">40</value>
					<value level="3">50</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="19408" toLevel="2" name="Embody Mana Armor">
		<!-- Level 1: Mana currents protect you from harm. Reflects 10% of received damage. Additionally, received damage -80%, blocks the rest by consuming MP. Consumes 50 MP per sec. The effect is cancelled when MP drops to 0. -->
		<!-- Level 2: Mana currents protect you from harm. Reflects 10% of received damage. Additionally, received damage -90%, blocks the rest by consuming MP. Consumes 50 MP per sec. The effect is cancelled when MP drops to 0. -->
		<icon>icon.skill11065</icon>
		<operateType>T</operateType>
		<abnormalVisualEffect>MP_SHIELD</abnormalVisualEffect>
		<isHidingMessages>true</isHidingMessages>
		<mpConsume>36</mpConsume>
		<reuseDelay>5000</reuseDelay>
		<effects>
			<effect name="DamageShield">
				<amount>10</amount>
			</effect>
			<effect name="MpShield">
				<amount>
					<value level="1">80</value>
					<value level="2">90</value>
				</amount>
			</effect>
			<effect name="MpConsumePerLevel">
				<power>50</power>
				<ticks>1</ticks>
			</effect>
		</effects>
	</skill>
	<skill id="19409" toLevel="1" name="Curse Gloom">
		<!-- For 10 sec., M. Def. -50%, Attribute Resistance -50. -->
		<icon>icon.skill1263</icon>
		<operateType>A2</operateType>
		<abnormalLevel>2</abnormalLevel>
		<abnormalTime>10</abnormalTime>
		<abnormalType>MD_DOWN_AWAKEN</abnormalType>
		<activateRate>100</activateRate>
		<basicProperty>MAGIC</basicProperty>
		<effectPoint>0</effectPoint>
		<isDebuff>true</isDebuff>
		<isMagic>1</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<effects>
			<effect name="MagicalDefence">
				<amount>-50</amount>
				<mode>PER</mode>
			</effect>
			<effect name="DefenceAttribute">
				<amount>-50</amount>
				<attribute>FIRE</attribute>
			</effect>
			<effect name="DefenceAttribute">
				<amount>-50</amount>
				<attribute>WATER</attribute>
			</effect>
			<effect name="DefenceAttribute">
				<amount>-50</amount>
				<attribute>WIND</attribute>
			</effect>
			<effect name="DefenceAttribute">
				<amount>-50</amount>
				<attribute>EARTH</attribute>
			</effect>
			<effect name="DefenceAttribute">
				<amount>-50</amount>
				<attribute>HOLY</attribute>
			</effect>
			<effect name="DefenceAttribute">
				<amount>-50</amount>
				<attribute>DARK</attribute>
			</effect>
		</effects>
	</skill>
	<skill id="19410" toLevel="1" name="Elemental Crash (Wind)">
		<!-- Summons elemental power to knock the target back. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<icon>icon.skill11018</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>5</abnormalLevel>
		<abnormalTime>1</abnormalTime>
		<abnormalType>KNOCKDOWN</abnormalType>
		<abnormalVisualEffect>KNOCKBACK</abnormalVisualEffect>
		<activateRate>100</activateRate> <!-- Guessed -->
		<affectScope>SINGLE</affectScope>
		<basicProperty>PHYSICAL</basicProperty>
		<hitCancelTime>0</hitCancelTime>
		<isDebuff>true</isDebuff>
		<isMagic>1</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>85</magicLevel>
		<reuseDelay>10000</reuseDelay>
		<trait>KNOCKDOWN</trait> <!-- Guessed -->
		<effects>
			<effect name="KnockBack">
				<speed>600</speed>
				<distance>100</distance>
			</effect>
		</effects>
	</skill>
	<skill id="19411" toLevel="1" name="Elemental Crash (Earth)">
		<!-- Summons elemental power to hold the target in place for 3 sec. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<icon>icon.skill11018</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>5</abnormalLevel>
		<abnormalTime>3</abnormalTime>
		<abnormalType>ROOT_MAGICALLY</abnormalType>
		<abnormalVisualEffect>ROOT</abnormalVisualEffect>
		<activateRate>80</activateRate> <!-- Guessed -->
		<affectScope>SINGLE</affectScope>
		<basicProperty>PHYSICAL</basicProperty>
		<hitCancelTime>0</hitCancelTime>
		<isDebuff>true</isDebuff>
		<isMagic>1</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>85</magicLevel>
		<reuseDelay>10000</reuseDelay>
		<trait>HOLD</trait> <!-- Guessed -->
		<effects>
			<effect name="BlockMove" />
		</effects>
	</skill>
	<skill id="19412" toLevel="1" name="Elemental Crash (Holy)">
		<!-- Summons elemental power to stun the target for 2 sec. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<icon>icon.skill11018</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>5</abnormalLevel>
		<abnormalTime>2</abnormalTime>
		<abnormalType>STUN</abnormalType>
		<abnormalVisualEffect>STUN</abnormalVisualEffect>
		<activateRate>90</activateRate> <!-- Guessed -->
		<affectScope>SINGLE</affectScope>
		<basicProperty>PHYSICAL</basicProperty>
		<hitCancelTime>0</hitCancelTime>
		<isDebuff>true</isDebuff>
		<isMagic>1</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>85</magicLevel>
		<reuseDelay>10000</reuseDelay>
		<trait>SHOCK</trait> <!-- Guessed -->
		<effects>
			<effect name="BlockActions">
				<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912;7002;18721;18722;28203;30516;35190</allowedSkills>
			</effect>
		</effects>
	</skill>
	<skill id="19413" toLevel="9" name="Elemental Burst: Water">
		<!-- Summons elemental power to freeze the target for 3 sec. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<icon>icon.skill11865</icon>
		<operateType>A2</operateType>
		<targetType>ENEMY</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>3</abnormalTime>
		<abnormalType>FREEZE</abnormalType>
		<abnormalVisualEffect>FROZEN_PILLAR</abnormalVisualEffect>
		<activateRate>80</activateRate>
		<affectScope>SINGLE</affectScope>
		<basicProperty>PHYSICAL</basicProperty>
		<isDebuff>true</isDebuff>
		<isMagic>1</isMagic>
		<magicLevel>
			<value level="1">85</value>
			<value level="2">90</value>
			<value level="3">95</value>
			<value level="4">99</value>
			<value level="5">101</value>
			<value level="6">103</value>
			<value level="7">105</value>
			<value level="8">107</value>
			<value level="9">109</value>
		</magicLevel>
		<trait>DERANGEMENT</trait>
		<effects>
			<effect name="BlockActions">
				<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912;7002;18721;18722;28203;30516;35190</allowedSkills>
			</effect>
		</effects>
	</skill>
	<skill id="19414" toLevel="9" name="Elemental Burst: Wind">
		<!-- Summons elemental power to knock the target back. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<icon>icon.skill11865</icon>
		<operateType>A2</operateType>
		<targetType>ENEMY_ONLY</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>1</abnormalTime>
		<abnormalType>KNOCKDOWN</abnormalType>
		<abnormalVisualEffect>KNOCKBACK</abnormalVisualEffect>
		<activateRate>100</activateRate> <!-- Guessed -->
		<affectLimit>5-12</affectLimit>
		<affectObject>NOT_FRIEND</affectObject>
		<affectRange>200</affectRange>
		<affectScope>RANGE</affectScope>
		<basicProperty>PHYSICAL</basicProperty>
		<isDebuff>true</isDebuff>
		<isMagic>1</isMagic>
		<magicLevel>
			<value level="1">85</value>
			<value level="2">90</value>
			<value level="3">95</value>
			<value level="4">99</value>
			<value level="5">101</value>
			<value level="6">103</value>
			<value level="7">105</value>
			<value level="8">107</value>
			<value level="9">109</value>
		</magicLevel>
		<trait>KNOCKBACK</trait>
		<effects>
			<effect name="KnockBack">
				<distance>250</distance>
				<speed>600</speed>
				<knockDown>false</knockDown>
			</effect>
		</effects>
	</skill>
	<skill id="19415" toLevel="9" name="Elemental Burst: Earth">
		<!-- Summons elemental power to hold the target in place for 5 sec. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<icon>icon.skill11865</icon>
		<operateType>A2</operateType>
		<targetType>ENEMY_ONLY</targetType>
		<abnormalTime>5</abnormalTime>
		<abnormalType>ROOT_MAGICALLY</abnormalType>
		<abnormalVisualEffect>ROOT</abnormalVisualEffect>
		<activateRate>40</activateRate> <!-- Guessed -->
		<affectLimit>5-12</affectLimit>
		<affectObject>NOT_FRIEND</affectObject>
		<affectRange>200</affectRange>
		<affectScope>RANGE</affectScope>
		<basicProperty>PHYSICAL</basicProperty>
		<isDebuff>true</isDebuff>
		<isMagic>1</isMagic>
		<magicLevel>
			<value level="1">85</value>
			<value level="2">90</value>
			<value level="3">95</value>
			<value level="4">99</value>
			<value level="5">101</value>
			<value level="6">103</value>
			<value level="7">105</value>
			<value level="8">107</value>
			<value level="9">109</value>
		</magicLevel>
		<trait>HOLD</trait>
		<effects>
			<effect name="BlockMove" />
		</effects>
	</skill>
	<skill id="19416" toLevel="9" name="Elemental Burst: Holy">
		<!-- Summons elemental power to stun the target for 5 sec. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<icon>icon.skill11865</icon>
		<operateType>A2</operateType>
		<targetType>ENEMY_ONLY</targetType>
		<abnormalTime>5</abnormalTime>
		<abnormalType>STUN</abnormalType>
		<abnormalVisualEffect>STUN</abnormalVisualEffect>
		<activateRate>80</activateRate> <!-- Guessed -->
		<affectLimit>5-12</affectLimit>
		<affectObject>NOT_FRIEND</affectObject>
		<affectRange>200</affectRange>
		<affectScope>RANGE</affectScope>
		<basicProperty>PHYSICAL</basicProperty>
		<isDebuff>true</isDebuff>
		<isMagic>1</isMagic>
		<magicLevel>
			<value level="1">85</value>
			<value level="2">90</value>
			<value level="3">95</value>
			<value level="4">99</value>
			<value level="5">101</value>
			<value level="6">103</value>
			<value level="7">105</value>
			<value level="8">107</value>
			<value level="9">109</value>
		</magicLevel>
		<trait>DERANGEMENT</trait>
		<effects>
			<effect name="BlockActions">
				<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912;7002;18721;18722;28203;30516;35190</allowedSkills>
			</effect>
		</effects>
	</skill>
	<skill id="19417" toLevel="9" name="Elemental Burst: Water">
		<!-- Summons elemental power to freeze the target for 7 sec. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<icon>icon.skill11865</icon>
		<operateType>A2</operateType>
		<targetType>ENEMY_ONLY</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>7</abnormalTime>
		<abnormalType>FREEZE</abnormalType>
		<abnormalVisualEffect>FROZEN_PILLAR</abnormalVisualEffect>
		<activateRate>100</activateRate>
		<affectLimit>5-12</affectLimit>
		<affectObject>NOT_FRIEND</affectObject>
		<affectRange>40</affectRange>
		<affectScope>RANGE</affectScope>
		<basicProperty>PHYSICAL</basicProperty>
		<isDebuff>true</isDebuff>
		<isMagic>1</isMagic>
		<magicLevel>
			<value level="1">85</value>
			<value level="2">90</value>
			<value level="3">95</value>
			<value level="4">99</value>
			<value level="5">101</value>
			<value level="6">103</value>
			<value level="7">105</value>
			<value level="8">107</value>
			<value level="9">109</value>
		</magicLevel>
		<trait>DERANGEMENT</trait>
		<effects>
			<effect name="BlockActions">
				<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912;7002;18721;18722;28203;30516;35190</allowedSkills>
			</effect>
		</effects>
	</skill>
	<skill id="19418" toLevel="9" name="Elemental Burst: Wind">
		<!-- Summons elemental power to cancel the enemy's target and make them faint for 3 sec. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<icon>icon.skill11865</icon>
		<operateType>A2</operateType>
		<targetType>ENEMY</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>3</abnormalTime>
		<abnormalVisualEffect>STUN</abnormalVisualEffect>
		<activateRate>
			<value fromLevel="1" toLevel="9">60</value>
			<value fromLevel="7" toLevel="9" fromSubLevel="2001" toSubLevel="2020">{base + (base / 100 * subIndex)}</value>
		</activateRate>
		<affectScope>SINGLE</affectScope>
		<basicProperty>MAGIC</basicProperty>
		<isDebuff>true</isDebuff>
		<isMagic>1</isMagic>
		<magicLevel>
			<value level="1">85</value>
			<value level="2">90</value>
			<value level="3">95</value>
			<value level="4">99</value>
			<value level="5">101</value>
			<value level="6">103</value>
			<value level="7">105</value>
			<value level="8">107</value>
			<value level="9">109</value>
		</magicLevel>
		<trait>SHOCK</trait>
		<effects>
			<effect name="BlockActions">
				<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912;7002;18721;18722;28203;30516;35190</allowedSkills>
			</effect>
			<effect name="TargetCancel">
				<chance>100</chance>
			</effect>
		</effects>
	</skill>
	<skill id="19419" toLevel="9" name="Elemental Burst: Earth">
		<!-- Summons elemental power to knock down the target for 5 sec. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<icon>icon.skill11865</icon>
		<operateType>A2</operateType>
		<targetType>ENEMY</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>5</abnormalTime>
		<abnormalType>KNOCKDOWN</abnormalType>
		<abnormalVisualEffect>KNOCKDOWN</abnormalVisualEffect>
		<activateRate>90</activateRate> <!-- Guessed -->
		<affectScope>SINGLE</affectScope>
		<basicProperty>PHYSICAL</basicProperty>
		<isDebuff>true</isDebuff>
		<isMagic>1</isMagic>
		<magicLevel>
			<value level="1">85</value>
			<value level="2">90</value>
			<value level="3">95</value>
			<value level="4">99</value>
			<value level="5">101</value>
			<value level="6">103</value>
			<value level="7">105</value>
			<value level="8">107</value>
			<value level="9">109</value>
		</magicLevel>
		<trait>KNOCKBACK</trait>
		<effects>
			<effect name="BlockActions">
				<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912;7002;18721;18722;28203;30516;35190</allowedSkills>
			</effect>
		</effects>
	</skill>
	<skill id="19420" toLevel="6" name="Quadruple Elemental Blast">
		<!-- Level 1: Knocks the target down and deals continuous magic damage to them with 113 power for 5 sec. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 2: Knocks the target down and deals continuous magic damage to them with 117 power for 5 sec. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 3: Knocks the target down and deals continuous magic damage to them with 121 power for 5 sec. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 4: Knocks the target down and deals continuous magic damage to them with 125 power for 5 sec. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5: Knocks the target down and deals continuous magic damage to them with 131 power for 5 sec. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6: Knocks the target down and deals continuous magic damage to them with 135 power for 5 sec. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<icon>icon.skill11067</icon>
		<operateType>A2</operateType>
		<targetType>ENEMY</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>5</abnormalTime>
		<abnormalType>KNOCKDOWN</abnormalType>
		<abnormalVisualEffect>KNOCKDOWN</abnormalVisualEffect>
		<affectObject>NOT_FRIEND</affectObject>
		<affectScope>RANGE</affectScope>
		<isDebuff>true</isDebuff>
		<isMagic>1</isMagic>
		<trait>KNOCKDOWN</trait>
		<effects>
			<effect name="DamOverTime">
				<power>
					<value level="1">113</value>
					<value level="2">117</value>
					<value level="3">121</value>
					<value level="4">125</value>
					<value level="5">131</value>
					<value level="6">135</value>
				</power>
				<ticks>1</ticks>
			</effect>
			<effect name="KnockBack">
				<speed>700</speed>
				<distance>80</distance>
			</effect>
			<effect name="BlockActions">
				<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912;7002;18721;18722;28203;30516;35190</allowedSkills>
			</effect>
		</effects>
	</skill>
	<skill id="19421" toLevel="1" name="Ensemble Melody">
		<!-- Casts owned Horn, Drum, Organ, and Guitar Melodies, all at once. -->
		<icon>icon.skill19421</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectObject>FRIEND</affectObject>
		<affectRange>1000</affectRange>
		<affectScope>PARTY</affectScope>
		<coolTime>300</coolTime>
		<effectPoint>696</effectPoint>
		<effectRange>1500</effectRange>
		<hitTime>4000</hitTime>
		<isMagic>22</isMagic>
		<magicLevel>97</magicLevel>
		<mpConsume>112</mpConsume>
		<mpInitialConsume>28</mpInitialConsume>
		<reuseDelay>2000</reuseDelay>
		<effects>
			<effect name="CallLearnedSkill">
				<skillId>11517</skillId> <!-- Horn Melody -->
			</effect>
			<effect name="CallLearnedSkill">
				<skillId>11518</skillId> <!-- Drum Melody -->
			</effect>
			<effect name="CallLearnedSkill">
				<skillId>11519</skillId> <!-- Pipe Organ Melody -->
			</effect>
			<effect name="CallLearnedSkill">
				<skillId>11520</skillId> <!-- Guitar Melody -->
			</effect>
		</effects>
	</skill>
	<skill id="19422" toLevel="1" name="Trio Sonata">
		<!-- Applies Prevailing/ Daring/ Refreshing Sonatas simultaneously. -->
		<icon>icon.skill19422</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectObject>FRIEND</affectObject>
		<affectRange>1000</affectRange>
		<affectScope>PARTY</affectScope>
		<coolTime>300</coolTime>
		<effectPoint>696</effectPoint>
		<effectRange>1500</effectRange>
		<hitTime>4000</hitTime>
		<isMagic>1</isMagic>
		<magicLevel>97</magicLevel>
		<mpConsume>112</mpConsume>
		<mpInitialConsume>28</mpInitialConsume>
		<reuseDelay>2000</reuseDelay>
		<effects>
			<effect name="CallLearnedSkill">
				<skillId>11529</skillId> <!-- Prevailing Sonata -->
			</effect>
			<effect name="CallLearnedSkill">
				<skillId>11530</skillId> <!-- Daring Sonata -->
			</effect>
			<effect name="CallLearnedSkill">
				<skillId>11532</skillId> <!-- Refreshing Sonata -->
			</effect>
		</effects>
	</skill>
	<skill id="19423" toLevel="1" name="Spirit's Chorus">
		<!-- Applies Prevailing/ Daring/ Refreshing Songs simultaneously. -->
		<icon>icon.skill19423</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectObject>FRIEND</affectObject>
		<affectRange>1000</affectRange>
		<affectScope>PARTY</affectScope>
		<coolTime>300</coolTime>
		<effectPoint>696</effectPoint>
		<effectRange>1500</effectRange>
		<hitTime>4000</hitTime>
		<isMagic>1</isMagic>
		<magicLevel>97</magicLevel>
		<mpConsume>112</mpConsume>
		<mpInitialConsume>28</mpInitialConsume>
		<reuseDelay>2000</reuseDelay>
		<effects>
			<effect name="CallLearnedSkill">
				<skillId>11607</skillId> <!-- Prevailing Song -->
			</effect>
			<effect name="CallLearnedSkill">
				<skillId>11608</skillId> <!-- Daring Song -->
			</effect>
			<effect name="CallLearnedSkill">
				<skillId>11609</skillId> <!-- Refreshing Song -->
			</effect>
		</effects>
	</skill>
	<skill id="19424" toLevel="1" name="Dance of Triumph">
		<!-- Applies Prevailing/ Daring/ Refreshing Dances simultaneously. -->
		<icon>icon.skill19424</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectObject>FRIEND</affectObject>
		<affectRange>1000</affectRange>
		<affectScope>PARTY</affectScope>
		<coolTime>300</coolTime>
		<effectPoint>696</effectPoint>
		<effectRange>1500</effectRange>
		<hitTime>4000</hitTime>
		<isMagic>22</isMagic>
		<magicLevel>97</magicLevel>
		<mpConsume>112</mpConsume>
		<mpInitialConsume>28</mpInitialConsume>
		<reuseDelay>2000</reuseDelay>
		<effects>
			<effect name="CallLearnedSkill">
				<skillId>11610</skillId> <!-- Prevailing Dance -->
			</effect>
			<effect name="CallLearnedSkill">
				<skillId>11611</skillId> <!-- Daring Dance -->
			</effect>
			<effect name="CallLearnedSkill">
				<skillId>11612</skillId> <!-- Refreshing Dance -->
			</effect>
		</effects>
	</skill>
	<skill id="19425" toLevel="1" name="Immune Derangement">
		<!-- Casts owned Elemental Resistance, Debuff Resistance, and Mental Resistance, all at once. -->
		<icon>icon.skill19425</icon>
		<operateType>A1</operateType>
		<affectObject>FRIEND</affectObject>
		<affectRange>1000</affectRange>
		<affectScope>PARTY</affectScope>
		<coolTime>300</coolTime>
		<effectPoint>696</effectPoint>
		<effectRange>1500</effectRange>
		<hitTime>4000</hitTime>
		<isMagic>22</isMagic>
		<magicLevel>97</magicLevel>
		<mpConsume>112</mpConsume>
		<mpInitialConsume>28</mpInitialConsume>
		<reuseDelay>2000</reuseDelay>
		<effects>
			<effect name="CallLearnedSkill">
				<skillId>11565</skillId> <!-- Attribute Resistance -->
			</effect>
			<effect name="CallLearnedSkill">
				<skillId>11566</skillId> <!-- Debuff Resistance -->
			</effect>
			<effect name="CallLearnedSkill">
				<skillId>11567</skillId> <!-- Mental Resistance -->
			</effect>
		</effects>
	</skill>
	<skill id="19426" toLevel="13" name="Shadow Blade">
		<!-- Level 1: Strikes the target with 15,338 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 2: Strikes the target with 16,564 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 3: Strikes the target with 17,791 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 4: Strikes the target with 19,017 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 5: Strikes the target with 20,244 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 6: Strikes the target with 21,470 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 7: Strikes the target with 22,696 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 8: Strikes the target with 23,923 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 9: Strikes the target with 29,570 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 10: Strikes the target with 30,855 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 11: Strikes the target with 32,140 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 12: Strikes the target with 33,502 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 13: Strikes the target with 34,864 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1001 (+1% Power): Strikes the target with 22,696 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1002 (+2% Power): Strikes the target with 22,696 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1003 (+3% Power): Strikes the target with 22,696 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1004 (+4% Power): Strikes the target with 22,696 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1005 (+5% Power): Strikes the target with 22,696 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1006 (+6% Power): Strikes the target with 22,696 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1007 (+7% Power): Strikes the target with 22,696 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1008 (+8% Power): Strikes the target with 22,696 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1009 (+9% Power): Strikes the target with 22,696 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1010 (+10% Power): Strikes the target with 22,696 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1011 (+11% Power): Strikes the target with 22,696 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1012 (+12% Power): Strikes the target with 22,696 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1013 (+13% Power): Strikes the target with 22,696 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1014 (+14% Power): Strikes the target with 22,696 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1015 (+15% Power): Strikes the target with 22,696 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1016 (+16% Power): Strikes the target with 22,696 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1017 (+17% Power): Strikes the target with 22,696 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1018 (+18% Power): Strikes the target with 22,696 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1019 (+19% Power): Strikes the target with 22,696 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1020 (+20% Power): Strikes the target with 22,696 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2001 (+1% Chance): Strikes the target with 22,696 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2002 (+2% Chance): Strikes the target with 22,696 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2003 (+3% Chance): Strikes the target with 22,696 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2004 (+4% Chance): Strikes the target with 22,696 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2005 (+5% Chance): Strikes the target with 22,696 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2006 (+6% Chance): Strikes the target with 22,696 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2007 (+7% Chance): Strikes the target with 22,696 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2008 (+8% Chance): Strikes the target with 22,696 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2009 (+9% Chance): Strikes the target with 22,696 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2010 (+10% Chance): Strikes the target with 22,696 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2011 (+11% Chance): Strikes the target with 22,696 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2012 (+12% Chance): Strikes the target with 22,696 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2013 (+13% Chance): Strikes the target with 22,696 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2014 (+14% Chance): Strikes the target with 22,696 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2015 (+15% Chance): Strikes the target with 22,696 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2016 (+16% Chance): Strikes the target with 22,696 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2017 (+17% Chance): Strikes the target with 22,696 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2018 (+18% Chance): Strikes the target with 22,696 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2019 (+19% Chance): Strikes the target with 22,696 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2020 (+20% Chance): Strikes the target with 22,696 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3001 (+1% Break): Strikes the target with 22,696 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3002 (+1.6% Break): Strikes the target with 22,696 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3003 (+2.2% Break): Strikes the target with 22,696 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3004 (+2.8% Break): Strikes the target with 22,696 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3005 (+3.4% Break): Strikes the target with 22,696 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3006 (+4% Break): Strikes the target with 22,696 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3007 (+4.6% Break): Strikes the target with 22,696 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3008 (+5.2% Break): Strikes the target with 22,696 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3009 (+5.8% Break): Strikes the target with 22,696 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3010 (+6.4% Break): Strikes the target with 22,696 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3011 (+7% Break): Strikes the target with 22,696 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3012 (+7.6% Break): Strikes the target with 22,696 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3013 (+8.2% Break): Strikes the target with 22,696 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3014 (+8.8% Break): Strikes the target with 22,696 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3015 (+9.4% Break): Strikes the target with 22,696 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3016 (+10% Break): Strikes the target with 22,696 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3017 (+10.6% Break): Strikes the target with 22,696 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3018 (+11.2% Break): Strikes the target with 22,696 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3019 (+11.8% Break): Strikes the target with 22,696 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3020 (+12.4% Break): Strikes the target with 22,696 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1001 (+1% Power): Strikes the target with 23,923 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1002 (+2% Power): Strikes the target with 23,923 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1003 (+3% Power): Strikes the target with 23,923 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1004 (+4% Power): Strikes the target with 23,923 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1005 (+5% Power): Strikes the target with 23,923 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1006 (+6% Power): Strikes the target with 23,923 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1007 (+7% Power): Strikes the target with 23,923 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1008 (+8% Power): Strikes the target with 23,923 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1009 (+9% Power): Strikes the target with 23,923 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1010 (+10% Power): Strikes the target with 23,923 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1011 (+11% Power): Strikes the target with 23,923 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1012 (+12% Power): Strikes the target with 23,923 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1013 (+13% Power): Strikes the target with 23,923 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1014 (+14% Power): Strikes the target with 23,923 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1015 (+15% Power): Strikes the target with 23,923 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1016 (+16% Power): Strikes the target with 23,923 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1017 (+17% Power): Strikes the target with 23,923 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1018 (+18% Power): Strikes the target with 23,923 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1019 (+19% Power): Strikes the target with 23,923 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1020 (+20% Power): Strikes the target with 23,923 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2001 (+1% Chance): Strikes the target with 23,923 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2002 (+2% Chance): Strikes the target with 23,923 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2003 (+3% Chance): Strikes the target with 23,923 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2004 (+4% Chance): Strikes the target with 23,923 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2005 (+5% Chance): Strikes the target with 23,923 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2006 (+6% Chance): Strikes the target with 23,923 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2007 (+7% Chance): Strikes the target with 23,923 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2008 (+8% Chance): Strikes the target with 23,923 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2009 (+9% Chance): Strikes the target with 23,923 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2010 (+10% Chance): Strikes the target with 23,923 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2011 (+11% Chance): Strikes the target with 23,923 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2012 (+12% Chance): Strikes the target with 23,923 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2013 (+13% Chance): Strikes the target with 23,923 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2014 (+14% Chance): Strikes the target with 23,923 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2015 (+15% Chance): Strikes the target with 23,923 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2016 (+16% Chance): Strikes the target with 23,923 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2017 (+17% Chance): Strikes the target with 23,923 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2018 (+18% Chance): Strikes the target with 23,923 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2019 (+19% Chance): Strikes the target with 23,923 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2020 (+20% Chance): Strikes the target with 23,923 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3001 (+1% Break): Strikes the target with 23,923 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3002 (+1.6% Break): Strikes the target with 23,923 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3003 (+2.2% Break): Strikes the target with 23,923 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3004 (+2.8% Break): Strikes the target with 23,923 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3005 (+3.4% Break): Strikes the target with 23,923 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3006 (+4% Break): Strikes the target with 23,923 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3007 (+4.6% Break): Strikes the target with 23,923 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3008 (+5.2% Break): Strikes the target with 23,923 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3009 (+5.8% Break): Strikes the target with 23,923 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3010 (+6.4% Break): Strikes the target with 23,923 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3011 (+7% Break): Strikes the target with 23,923 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3012 (+7.6% Break): Strikes the target with 23,923 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3013 (+8.2% Break): Strikes the target with 23,923 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3014 (+8.8% Break): Strikes the target with 23,923 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3015 (+9.4% Break): Strikes the target with 23,923 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3016 (+10% Break): Strikes the target with 23,923 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3017 (+10.6% Break): Strikes the target with 23,923 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3018 (+11.2% Break): Strikes the target with 23,923 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3019 (+11.8% Break): Strikes the target with 23,923 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3020 (+12.4% Break): Strikes the target with 23,923 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 1001 (+1% Power): Strikes the target with 29,570 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 1002 (+2% Power): Strikes the target with 29,570 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 1003 (+3% Power): Strikes the target with 29,570 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 1004 (+4% Power): Strikes the target with 29,570 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 1005 (+5% Power): Strikes the target with 29,570 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 1006 (+6% Power): Strikes the target with 29,570 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 1007 (+7% Power): Strikes the target with 29,570 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 1008 (+8% Power): Strikes the target with 29,570 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 1009 (+9% Power): Strikes the target with 29,570 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 1010 (+10% Power): Strikes the target with 29,570 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 1011 (+11% Power): Strikes the target with 29,570 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 1012 (+12% Power): Strikes the target with 29,570 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 1013 (+13% Power): Strikes the target with 29,570 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 1014 (+14% Power): Strikes the target with 29,570 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 1015 (+15% Power): Strikes the target with 29,570 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 1016 (+16% Power): Strikes the target with 29,570 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 1017 (+17% Power): Strikes the target with 29,570 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 1018 (+18% Power): Strikes the target with 29,570 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 1019 (+19% Power): Strikes the target with 29,570 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 1020 (+20% Power): Strikes the target with 29,570 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 2001 (+1% Chance): Strikes the target with 29,570 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 2002 (+2% Chance): Strikes the target with 29,570 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 2003 (+3% Chance): Strikes the target with 29,570 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 2004 (+4% Chance): Strikes the target with 29,570 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 2005 (+5% Chance): Strikes the target with 29,570 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 2006 (+6% Chance): Strikes the target with 29,570 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 2007 (+7% Chance): Strikes the target with 29,570 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 2008 (+8% Chance): Strikes the target with 29,570 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 2009 (+9% Chance): Strikes the target with 29,570 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 2010 (+10% Chance): Strikes the target with 29,570 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 2011 (+11% Chance): Strikes the target with 29,570 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 2012 (+12% Chance): Strikes the target with 29,570 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 2013 (+13% Chance): Strikes the target with 29,570 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 2014 (+14% Chance): Strikes the target with 29,570 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 2015 (+15% Chance): Strikes the target with 29,570 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 2016 (+16% Chance): Strikes the target with 29,570 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 2017 (+17% Chance): Strikes the target with 29,570 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 2018 (+18% Chance): Strikes the target with 29,570 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 2019 (+19% Chance): Strikes the target with 29,570 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 2020 (+20% Chance): Strikes the target with 29,570 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 3001 (+1% Break): Strikes the target with 29,570 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 3002 (+1.6% Break): Strikes the target with 29,570 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 3003 (+2.2% Break): Strikes the target with 29,570 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 3004 (+2.8% Break): Strikes the target with 29,570 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 3005 (+3.4% Break): Strikes the target with 29,570 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 3006 (+4% Break): Strikes the target with 29,570 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 3007 (+4.6% Break): Strikes the target with 29,570 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 3008 (+5.2% Break): Strikes the target with 29,570 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 3009 (+5.8% Break): Strikes the target with 29,570 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 3010 (+6.4% Break): Strikes the target with 29,570 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 3011 (+7% Break): Strikes the target with 29,570 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 3012 (+7.6% Break): Strikes the target with 29,570 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 3013 (+8.2% Break): Strikes the target with 29,570 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 3014 (+8.8% Break): Strikes the target with 29,570 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 3015 (+9.4% Break): Strikes the target with 29,570 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 3016 (+10% Break): Strikes the target with 29,570 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 3017 (+10.6% Break): Strikes the target with 29,570 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 3018 (+11.2% Break): Strikes the target with 29,570 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 3019 (+11.8% Break): Strikes the target with 29,570 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 3020 (+12.4% Break): Strikes the target with 29,570 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 1001 (+1% Power): Strikes the target with 30,855 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 1002 (+2% Power): Strikes the target with 30,855 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 1003 (+3% Power): Strikes the target with 30,855 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 1004 (+4% Power): Strikes the target with 30,855 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 1005 (+5% Power): Strikes the target with 30,855 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 1006 (+6% Power): Strikes the target with 30,855 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 1007 (+7% Power): Strikes the target with 30,855 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 1008 (+8% Power): Strikes the target with 30,855 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 1009 (+9% Power): Strikes the target with 30,855 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 1010 (+10% Power): Strikes the target with 30,855 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 1011 (+11% Power): Strikes the target with 30,855 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 1012 (+12% Power): Strikes the target with 30,855 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 1013 (+13% Power): Strikes the target with 30,855 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 1014 (+14% Power): Strikes the target with 30,855 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 1015 (+15% Power): Strikes the target with 30,855 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 1016 (+16% Power): Strikes the target with 30,855 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 1017 (+17% Power): Strikes the target with 30,855 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 1018 (+18% Power): Strikes the target with 30,855 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 1019 (+19% Power): Strikes the target with 30,855 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 1020 (+20% Power): Strikes the target with 30,855 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 2001 (+1% Chance): Strikes the target with 30,855 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 2002 (+2% Chance): Strikes the target with 30,855 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 2003 (+3% Chance): Strikes the target with 30,855 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 2004 (+4% Chance): Strikes the target with 30,855 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 2005 (+5% Chance): Strikes the target with 30,855 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 2006 (+6% Chance): Strikes the target with 30,855 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 2007 (+7% Chance): Strikes the target with 30,855 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 2008 (+8% Chance): Strikes the target with 30,855 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 2009 (+9% Chance): Strikes the target with 30,855 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 2010 (+10% Chance): Strikes the target with 30,855 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 2011 (+11% Chance): Strikes the target with 30,855 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 2012 (+12% Chance): Strikes the target with 30,855 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 2013 (+13% Chance): Strikes the target with 30,855 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 2014 (+14% Chance): Strikes the target with 30,855 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 2015 (+15% Chance): Strikes the target with 30,855 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 2016 (+16% Chance): Strikes the target with 30,855 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 2017 (+17% Chance): Strikes the target with 30,855 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 2018 (+18% Chance): Strikes the target with 30,855 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 2019 (+19% Chance): Strikes the target with 30,855 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 2020 (+20% Chance): Strikes the target with 30,855 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 3001 (+1% Break): Strikes the target with 30,855 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 3002 (+1.6% Break): Strikes the target with 30,855 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 3003 (+2.2% Break): Strikes the target with 30,855 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 3004 (+2.8% Break): Strikes the target with 30,855 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 3005 (+3.4% Break): Strikes the target with 30,855 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 3006 (+4% Break): Strikes the target with 30,855 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 3007 (+4.6% Break): Strikes the target with 30,855 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 3008 (+5.2% Break): Strikes the target with 30,855 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 3009 (+5.8% Break): Strikes the target with 30,855 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 3010 (+6.4% Break): Strikes the target with 30,855 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 3011 (+7% Break): Strikes the target with 30,855 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 3012 (+7.6% Break): Strikes the target with 30,855 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 3013 (+8.2% Break): Strikes the target with 30,855 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 3014 (+8.8% Break): Strikes the target with 30,855 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 3015 (+9.4% Break): Strikes the target with 30,855 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 3016 (+10% Break): Strikes the target with 30,855 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 3017 (+10.6% Break): Strikes the target with 30,855 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 3018 (+11.2% Break): Strikes the target with 30,855 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 3019 (+11.8% Break): Strikes the target with 30,855 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 3020 (+12.4% Break): Strikes the target with 30,855 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 1001 (+1% Power): Strikes the target with 32,140 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 1002 (+2% Power): Strikes the target with 32,140 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 1003 (+3% Power): Strikes the target with 32,140 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 1004 (+4% Power): Strikes the target with 32,140 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 1005 (+5% Power): Strikes the target with 32,140 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 1006 (+6% Power): Strikes the target with 32,140 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 1007 (+7% Power): Strikes the target with 32,140 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 1008 (+8% Power): Strikes the target with 32,140 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 1009 (+9% Power): Strikes the target with 32,140 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 1010 (+10% Power): Strikes the target with 32,140 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 1011 (+11% Power): Strikes the target with 32,140 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 1012 (+12% Power): Strikes the target with 32,140 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 1013 (+13% Power): Strikes the target with 32,140 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 1014 (+14% Power): Strikes the target with 32,140 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 1015 (+15% Power): Strikes the target with 32,140 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 1016 (+16% Power): Strikes the target with 32,140 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 1017 (+17% Power): Strikes the target with 32,140 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 1018 (+18% Power): Strikes the target with 32,140 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 1019 (+19% Power): Strikes the target with 32,140 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 1020 (+20% Power): Strikes the target with 32,140 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 2001 (+1% Chance): Strikes the target with 32,140 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 2002 (+2% Chance): Strikes the target with 32,140 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 2003 (+3% Chance): Strikes the target with 32,140 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 2004 (+4% Chance): Strikes the target with 32,140 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 2005 (+5% Chance): Strikes the target with 32,140 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 2006 (+6% Chance): Strikes the target with 32,140 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 2007 (+7% Chance): Strikes the target with 32,140 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 2008 (+8% Chance): Strikes the target with 32,140 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 2009 (+9% Chance): Strikes the target with 32,140 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 2010 (+10% Chance): Strikes the target with 32,140 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 2011 (+11% Chance): Strikes the target with 32,140 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 2012 (+12% Chance): Strikes the target with 32,140 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 2013 (+13% Chance): Strikes the target with 32,140 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 2014 (+14% Chance): Strikes the target with 32,140 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 2015 (+15% Chance): Strikes the target with 32,140 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 2016 (+16% Chance): Strikes the target with 32,140 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 2017 (+17% Chance): Strikes the target with 32,140 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 2018 (+18% Chance): Strikes the target with 32,140 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 2019 (+19% Chance): Strikes the target with 32,140 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 2020 (+20% Chance): Strikes the target with 32,140 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 3001 (+1% Break): Strikes the target with 32,140 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 3002 (+1.6% Break): Strikes the target with 32,140 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 3003 (+2.2% Break): Strikes the target with 32,140 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 3004 (+2.8% Break): Strikes the target with 32,140 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 3005 (+3.4% Break): Strikes the target with 32,140 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 3006 (+4% Break): Strikes the target with 32,140 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 3007 (+4.6% Break): Strikes the target with 32,140 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 3008 (+5.2% Break): Strikes the target with 32,140 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 3009 (+5.8% Break): Strikes the target with 32,140 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 3010 (+6.4% Break): Strikes the target with 32,140 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 3011 (+7% Break): Strikes the target with 32,140 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 3012 (+7.6% Break): Strikes the target with 32,140 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 3013 (+8.2% Break): Strikes the target with 32,140 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 3014 (+8.8% Break): Strikes the target with 32,140 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 3015 (+9.4% Break): Strikes the target with 32,140 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 3016 (+10% Break): Strikes the target with 32,140 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 3017 (+10.6% Break): Strikes the target with 32,140 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 3018 (+11.2% Break): Strikes the target with 32,140 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 3019 (+11.8% Break): Strikes the target with 32,140 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 3020 (+12.4% Break): Strikes the target with 32,140 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 1001 (+1% Power): Strikes the target with 33,502 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 1002 (+2% Power): Strikes the target with 33,502 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 1003 (+3% Power): Strikes the target with 33,502 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 1004 (+4% Power): Strikes the target with 33,502 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 1005 (+5% Power): Strikes the target with 33,502 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 1006 (+6% Power): Strikes the target with 33,502 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 1007 (+7% Power): Strikes the target with 33,502 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 1008 (+8% Power): Strikes the target with 33,502 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 1009 (+9% Power): Strikes the target with 33,502 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 1010 (+10% Power): Strikes the target with 33,502 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 1011 (+11% Power): Strikes the target with 33,502 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 1012 (+12% Power): Strikes the target with 33,502 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 1013 (+13% Power): Strikes the target with 33,502 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 1014 (+14% Power): Strikes the target with 33,502 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 1015 (+15% Power): Strikes the target with 33,502 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 1016 (+16% Power): Strikes the target with 33,502 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 1017 (+17% Power): Strikes the target with 33,502 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 1018 (+18% Power): Strikes the target with 33,502 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 1019 (+19% Power): Strikes the target with 33,502 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 1020 (+20% Power): Strikes the target with 33,502 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 2001 (+1% Chance): Strikes the target with 33,502 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 2002 (+2% Chance): Strikes the target with 33,502 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 2003 (+3% Chance): Strikes the target with 33,502 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 2004 (+4% Chance): Strikes the target with 33,502 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 2005 (+5% Chance): Strikes the target with 33,502 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 2006 (+6% Chance): Strikes the target with 33,502 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 2007 (+7% Chance): Strikes the target with 33,502 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 2008 (+8% Chance): Strikes the target with 33,502 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 2009 (+9% Chance): Strikes the target with 33,502 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 2010 (+10% Chance): Strikes the target with 33,502 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 2011 (+11% Chance): Strikes the target with 33,502 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 2012 (+12% Chance): Strikes the target with 33,502 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 2013 (+13% Chance): Strikes the target with 33,502 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 2014 (+14% Chance): Strikes the target with 33,502 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 2015 (+15% Chance): Strikes the target with 33,502 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 2016 (+16% Chance): Strikes the target with 33,502 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 2017 (+17% Chance): Strikes the target with 33,502 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 2018 (+18% Chance): Strikes the target with 33,502 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 2019 (+19% Chance): Strikes the target with 33,502 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 2020 (+20% Chance): Strikes the target with 33,502 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 3001 (+1% Break): Strikes the target with 33,502 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 3002 (+1.6% Break): Strikes the target with 33,502 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 3003 (+2.2% Break): Strikes the target with 33,502 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 3004 (+2.8% Break): Strikes the target with 33,502 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 3005 (+3.4% Break): Strikes the target with 33,502 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 3006 (+4% Break): Strikes the target with 33,502 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 3007 (+4.6% Break): Strikes the target with 33,502 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 3008 (+5.2% Break): Strikes the target with 33,502 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 3009 (+5.8% Break): Strikes the target with 33,502 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 3010 (+6.4% Break): Strikes the target with 33,502 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 3011 (+7% Break): Strikes the target with 33,502 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 3012 (+7.6% Break): Strikes the target with 33,502 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 3013 (+8.2% Break): Strikes the target with 33,502 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 3014 (+8.8% Break): Strikes the target with 33,502 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 3015 (+9.4% Break): Strikes the target with 33,502 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 3016 (+10% Break): Strikes the target with 33,502 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 3017 (+10.6% Break): Strikes the target with 33,502 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 3018 (+11.2% Break): Strikes the target with 33,502 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 3019 (+11.8% Break): Strikes the target with 33,502 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 3020 (+12.4% Break): Strikes the target with 33,502 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 1001 (+1% Power): Strikes the target with 34,864 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 1002 (+2% Power): Strikes the target with 34,864 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 1003 (+3% Power): Strikes the target with 34,864 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 1004 (+4% Power): Strikes the target with 34,864 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 1005 (+5% Power): Strikes the target with 34,864 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 1006 (+6% Power): Strikes the target with 34,864 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 1007 (+7% Power): Strikes the target with 34,864 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 1008 (+8% Power): Strikes the target with 34,864 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 1009 (+9% Power): Strikes the target with 34,864 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 1010 (+10% Power): Strikes the target with 34,864 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 1011 (+11% Power): Strikes the target with 34,864 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 1012 (+12% Power): Strikes the target with 34,864 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 1013 (+13% Power): Strikes the target with 34,864 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 1014 (+14% Power): Strikes the target with 34,864 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 1015 (+15% Power): Strikes the target with 34,864 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 1016 (+16% Power): Strikes the target with 34,864 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 1017 (+17% Power): Strikes the target with 34,864 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 1018 (+18% Power): Strikes the target with 34,864 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 1019 (+19% Power): Strikes the target with 34,864 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 1020 (+20% Power): Strikes the target with 34,864 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 2001 (+1% Chance): Strikes the target with 34,864 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 2002 (+2% Chance): Strikes the target with 34,864 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 2003 (+3% Chance): Strikes the target with 34,864 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 2004 (+4% Chance): Strikes the target with 34,864 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 2005 (+5% Chance): Strikes the target with 34,864 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 2006 (+6% Chance): Strikes the target with 34,864 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 2007 (+7% Chance): Strikes the target with 34,864 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 2008 (+8% Chance): Strikes the target with 34,864 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 2009 (+9% Chance): Strikes the target with 34,864 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 2010 (+10% Chance): Strikes the target with 34,864 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 2011 (+11% Chance): Strikes the target with 34,864 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 2012 (+12% Chance): Strikes the target with 34,864 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 2013 (+13% Chance): Strikes the target with 34,864 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 2014 (+14% Chance): Strikes the target with 34,864 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 2015 (+15% Chance): Strikes the target with 34,864 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 2016 (+16% Chance): Strikes the target with 34,864 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 2017 (+17% Chance): Strikes the target with 34,864 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 2018 (+18% Chance): Strikes the target with 34,864 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 2019 (+19% Chance): Strikes the target with 34,864 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 2020 (+20% Chance): Strikes the target with 34,864 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 3001 (+1% Break): Strikes the target with 34,864 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 3002 (+1.6% Break): Strikes the target with 34,864 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 3003 (+2.2% Break): Strikes the target with 34,864 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 3004 (+2.8% Break): Strikes the target with 34,864 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 3005 (+3.4% Break): Strikes the target with 34,864 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 3006 (+4% Break): Strikes the target with 34,864 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 3007 (+4.6% Break): Strikes the target with 34,864 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 3008 (+5.2% Break): Strikes the target with 34,864 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 3009 (+5.8% Break): Strikes the target with 34,864 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 3010 (+6.4% Break): Strikes the target with 34,864 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 3011 (+7% Break): Strikes the target with 34,864 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 3012 (+7.6% Break): Strikes the target with 34,864 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 3013 (+8.2% Break): Strikes the target with 34,864 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 3014 (+8.8% Break): Strikes the target with 34,864 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 3015 (+9.4% Break): Strikes the target with 34,864 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 3016 (+10% Break): Strikes the target with 34,864 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 3017 (+10.6% Break): Strikes the target with 34,864 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 3018 (+11.2% Break): Strikes the target with 34,864 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 3019 (+11.8% Break): Strikes the target with 34,864 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 3020 (+12.4% Break): Strikes the target with 34,864 power, their P./ M. Def. -40% for 20 sec. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<icon>icon.skill11510</icon>
		<operateType>A2</operateType>
		<targetType>ENEMY</targetType>
		<abnormalLevel>4</abnormalLevel>
		<abnormalTime>20</abnormalTime>
		<abnormalType>ULTIMATE_DEBUFF</abnormalType>
		<activateRate>
			<value fromLevel="1" toLevel="13">99</value>
			<value fromLevel="7" toLevel="13" fromSubLevel="2001" toSubLevel="2020">{base + base / 100 * subIndex}</value>
		</activateRate>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<castRange>40</castRange>
		<coolTime>300</coolTime>
		<effectPoint>
			<value level="1">-687</value>
			<value level="2">-694</value>
			<value level="3">-700</value>
			<value level="4">-705</value>
			<value level="5">-709</value>
			<value level="6">-712</value>
			<value level="7">-712</value>
			<value level="8">-712</value>
			<value level="9">-712</value>
			<value level="10">-712</value>
			<value level="11">-712</value>
			<value level="12">-712</value>
			<value level="13">-712</value>
		</effectPoint>
		<effectRange>400</effectRange>
		<hitTime>1010</hitTime>
		<isDebuff>true</isDebuff>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">85</value>
			<value level="2">86</value>
			<value level="3">88</value>
			<value level="4">90</value>
			<value level="5">92</value>
			<value level="6">94</value>
			<value level="7">96</value>
			<value level="8">98</value>
			<value level="9">101</value>
			<value level="10">103</value>
			<value level="11">105</value>
			<value level="12">107</value>
			<value level="13">109</value>
		</magicLevel>
		<mpConsume>
			<value level="1">50</value>
			<value level="2">51</value>
			<value level="3">53</value>
			<value level="4">55</value>
			<value level="5">57</value>
			<value level="6">59</value>
			<value level="7">60</value>
			<value level="8">62</value>
			<value level="9">64</value>
			<value level="10">66</value>
			<value level="11">68</value>
			<value level="12">70</value>
			<value level="13">72</value>
		</mpConsume>
		<nextAction>ATTACK</nextAction>
		<reuseDelay>7000</reuseDelay>
		<conditions>
			<condition name="EquipWeapon">
				<weaponType>
					<item>DUAL</item>
					<item>DUALBLUNT</item>
					<item>SWORD</item>
					<item>BLUNT</item>
				</weaponType>
			</condition>
		</conditions>
		<effects>
			<effect name="PhysicalDamage">
				<power>
					<value level="1">15338</value>
					<value level="2">16564</value>
					<value level="3">17791</value>
					<value level="4">19017</value>
					<value level="5">20244</value>
					<value level="6">21470</value>
					<value level="7">22696</value>
					<value level="8">23923</value>
					<value level="9">29570</value>
					<value level="10">30855</value>
					<value level="11">32140</value>
					<value level="12">33502</value>
					<value level="13">34864</value>
					<value fromLevel="7" toLevel="13" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
				</power>
				<overHit>true</overHit>
				<criticalChance>5</criticalChance>
				<pDefMod>
					<value fromLevel="1" toLevel="13">1</value>
					<value fromLevel="7" toLevel="13" fromSubLevel="3001" toSubLevel="3020">{0.99 - 0.006 * (subIndex - 1)}</value>
				</pDefMod>
			</effect>
			<effect name="MagicalDefence">
				<amount>-40</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PhysicalDefence">
				<amount>-40</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="19427" toLevel="9" name="Hands of Einhasad">
		<!-- Level 1: For 30 min., P. Atk. +13%, Max HP/ MP/ CP +10%. Consumes 10 Spirit Ore. -->
		<!-- Level 2: For 30 min., P. Atk. +14%, Max HP/ MP/ CP +10%. Consumes 10 Spirit Ore. -->
		<!-- Level 3: For 30 min., P. Atk. +15%, Max HP/ MP/ CP +10%. Consumes 10 Spirit Ore. -->
		<!-- Level 4: For 30 min., P. Atk. +17%, Max HP/ MP/ CP +10%. Consumes 10 Spirit Ore. -->
		<!-- Level 5: For 30 min., P. Atk. +18%, Max HP/ MP/ CP +10%. Consumes 10 Spirit Ore. -->
		<!-- Level 6: For 30 min., P. Atk. +19%, Max HP/ MP/ CP +10%. Consumes 10 Spirit Ore. -->
		<!-- Level 7: For 30 min., P. Atk. +21%, Max HP/ MP/ CP +10%. Consumes 10 Spirit Ore. -->
		<!-- Level 8: For 30 min., P. Atk. +23%, Max HP/ MP/ CP +10%. Consumes 10 Spirit Ore. -->
		<!-- Level 9: For 30 min., P. Atk. +25%, Max HP/ MP/ CP +10%. Consumes 10 Spirit Ore. -->
		<icon>icon.skill19427</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>
			<value level="1">1</value>
			<value level="2">2</value>
			<value level="3">3</value>
			<value level="4">4</value>
			<value level="5">5</value>
			<value level="6">6</value>
			<value level="7">7</value>
			<value level="8">8</value>
			<value level="9">9</value>
		</abnormalLevel>
		<abnormalTime>1800</abnormalTime>
		<affectScope>SINGLE</affectScope>
		<coolTime>1000</coolTime>
		<effectPoint>566</effectPoint>
		<effectRange>900</effectRange>
		<hitTime>1000</hitTime>
		<isMagic>1</isMagic> <!-- Magic Skill -->
		<itemConsumeCount>10</itemConsumeCount>
		<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">85</value>
			<value level="2">90</value>
			<value level="3">95</value>
			<value level="4">99</value>
			<value level="5">101</value>
			<value level="6">103</value>
			<value level="7">105</value>
			<value level="8">107</value>
			<value level="9">109</value>
		</magicLevel>
		<mpConsume>
			<value level="1">38</value>
			<value level="2">39</value>
			<value level="3">41</value>
			<value level="4">43</value>
			<value level="5">45</value>
			<value level="6">47</value>
			<value level="7">49</value>
			<value level="8">51</value>
			<value level="9">53</value>
		</mpConsume>
		<reuseDelay>30000</reuseDelay>
		<effects>
			<effect name="PhysicalAttack">
				<amount>
					<value level="1">13</value>
					<value level="2">14</value>
					<value level="3">15</value>
					<value level="4">17</value>
					<value level="5">18</value>
					<value level="6">19</value>
					<value level="7">21</value>
					<value level="8">23</value>
					<value level="9">25</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="MaxHp">
				<amount>10</amount>
				<mode>PER</mode>
			</effect>
			<effect name="MaxMp">
				<amount>10</amount>
				<mode>PER</mode>
			</effect>
			<effect name="MaxCp">
				<amount>10</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="19428" toLevel="3" name="Divine Meditation">
		<!-- Level 1: For 7 sec., MP +10%. Resets the Prophecy of Might's cooldown for party members. -->
		<!-- Level 2: For 6 sec., MP +10%. Resets the Prophecy of Might's cooldown for party members. -->
		<!-- Level 3: For 5 sec., MP +10%. Resets the Prophecy of Might's cooldown for party members. -->
		<icon>icon.skill19428</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>
			<value level="1">1</value>
			<value level="2">2</value>
			<value level="3">3</value>
		</abnormalLevel>
		<abnormalTime>
			<value level="1">7</value>
			<value level="2">6</value>
			<value level="3">5</value>
		</abnormalTime>
		<affectObject>FRIEND</affectObject>
		<affectScope>PARTY</affectScope>
		<basicProperty>NONE</basicProperty>
		<coolTime>500</coolTime>
		<effectPoint>700</effectPoint>
		<hitCancelTime>0</hitCancelTime>
		<hitTime>
			<value level="1">7000</value>
			<value level="2">6000</value>
			<value level="3">5000</value>
		</hitTime>
		<isMagic>2</isMagic> <!-- Static Skill -->
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<mpConsume>202</mpConsume>
		<mpInitialConsume>50</mpInitialConsume>
		<reuseDelay>180000</reuseDelay>
		<effects>
			<effect name="ManaHealPercent">
				<power>10</power>
			</effect>
			<effect name="AbnormalTimeChange">
				<slot>SONG_WEAPON</slot>
			</effect>
		</effects>
	</skill>
	<skill id="19429" toLevel="1" name="Introspection">
		<!-- MP +5% while meditating. -->
		<icon>icon.skill19428</icon>
		<operateType>A1</operateType>
		<effectPoint>696</effectPoint>
		<isMagic>1</isMagic> <!-- Magic Skill -->
		<mpConsume>252</mpConsume>
	</skill>
	<skill id="19430" toLevel="13" name="Resonant Halo">
		<!-- Level 1: Increases P. Atk. by 300 and Atk. Spd. by 5% and allows casting Radiant Crash/ Resolving Bash over an area, which increases MP Consumption by 35%. Using the skill again cancels the effect. -->
		<!-- Level 2: Increases P. Atk. by 325 and Atk. Spd. by 5% and allows casting Radiant Crash/ Resolving Bash over an area, which increases MP Consumption by 35%. Using the skill again cancels the effect. -->
		<!-- Level 3: Increases P. Atk. by 350 and Atk. Spd. by 5% and allows casting Radiant Crash/ Resolving Bash over an area, which increases MP Consumption by 35%. Using the skill again cancels the effect. -->
		<!-- Level 4: Increases P. Atk. by 375 and Atk. Spd. by 5% and allows casting Radiant Crash/ Resolving Bash over an area, which increases MP Consumption by 35%. Using the skill again cancels the effect. -->
		<!-- Level 5: Increases P. Atk. by 400 and Atk. Spd. by 5% and allows casting Radiant Crash/ Resolving Bash over an area, which increases MP Consumption by 35%. Using the skill again cancels the effect. -->
		<!-- Level 6: Increases P. Atk. by 425 and Atk. Spd. by 5% and allows casting Radiant Crash/ Resolving Bash over an area, which increases MP Consumption by 35%. Using the skill again cancels the effect. -->
		<!-- Level 7: Increases P. Atk. by 450 and Atk. Spd. by 5% and allows casting Radiant Crash/ Resolving Bash over an area, which increases MP Consumption by 35%. Using the skill again cancels the effect. -->
		<!-- Level 8: Increases P. Atk. by 475 and Atk. Spd. by 5% and allows casting Radiant Crash/ Resolving Bash over an area, which increases MP Consumption by 35%. Using the skill again cancels the effect. -->
		<!-- Level 9: Increases P. Atk. by 500 and Atk. Spd. by 5% and allows casting Radiant Crash/ Resolving Bash over an area, which increases MP Consumption by 35%. Using the skill again cancels the effect. -->
		<!-- Level 10: Increases P. Atk. by 525 and Atk. Spd. by 5% and allows casting Radiant Crash/ Resolving Bash over an area, which increases MP Consumption by 35%. Using the skill again cancels the effect. -->
		<!-- Level 11: Increases P. Atk. by 550 and Atk. Spd. by 5% and allows casting Radiant Crash/ Resolving Bash over an area, which increases MP Consumption by 35%. Using the skill again cancels the effect. -->
		<!-- Level 12: Increases P. Atk. by 575 and Atk. Spd. by 5% and allows casting Radiant Crash/ Resolving Bash over an area, which increases MP Consumption by 35%. Using the skill again cancels the effect. -->
		<!-- Level 13: Increases P. Atk. by 600 and Atk. Spd. by 5% and allows casting Radiant Crash/ Resolving Bash over an area, which increases MP Consumption by 35%. Using the skill again cancels the effect. -->
		<icon>icon.skill19430</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>
			<value level="1">1</value>
			<value level="2">2</value>
			<value level="3">3</value>
			<value level="4">4</value>
			<value level="5">5</value>
			<value level="6">6</value>
			<value level="7">7</value>
			<value level="8">8</value>
			<value level="9">9</value>
			<value level="10">10</value>
			<value level="11">11</value>
			<value level="12">12</value>
			<value level="13">13</value>
		</abnormalLevel>
		<abnormalTime>-1</abnormalTime>
		<affectRange>600</affectRange>
		<affectScope>SINGLE</affectScope>
		<basicProperty>MAGIC</basicProperty>
		<blockedInOlympiad>false</blockedInOlympiad>
		<effectPoint>566</effectPoint>
		<isMagic>1</isMagic> <!-- Magic Skill -->
		<lvlBonusRate>2</lvlBonusRate>
		<magicCriticalRate>-5</magicCriticalRate>
		<magicLevel>85</magicLevel>
		<mpConsume>
			<value level="1">38</value>
			<value level="2">39</value>
			<value level="3">41</value>
			<value level="4">43</value>
			<value level="5">45</value>
			<value level="6">47</value>
			<value level="7">49</value>
			<value level="8">51</value>
			<value level="9">53</value>
			<value level="10">55</value>
			<value level="11">57</value>
			<value level="12">59</value>
			<value level="13">61</value>
		</mpConsume>
		<reuseDelay>8000</reuseDelay>
		<specialLevel>-1</specialLevel>
		<effects>
			<effect name="ReplaceSkillBySkill">
				<existingSkillId>11509</existingSkillId> <!-- Radiant Crash (Single) -->
				<replacementSkillId>11513</replacementSkillId> <!-- Radiant Crash (AOE) -->
			</effect>
			<effect name="ReplaceSkillBySkill">
				<existingSkillId>11510</existingSkillId> <!-- Resolving Bash (Single) -->
				<replacementSkillId>11514</replacementSkillId> <!-- Resolving Bash (AOE) -->
			</effect>
			<effect name="PhysicalAttack">
				<amount>
					<value level="1">300</value>
					<value level="2">325</value>
					<value level="3">350</value>
					<value level="4">375</value>
					<value level="5">400</value>
					<value level="6">425</value>
					<value level="7">450</value>
					<value level="8">475</value>
					<value level="9">500</value>
					<value level="10">525</value>
					<value level="11">550</value>
					<value level="12">575</value>
					<value level="13">600</value>
				</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttackSpeed">
				<amount>5</amount>
				<mode>PER</mode>
			</effect>
			<effect name="MagicMpCost">
				<amount>35</amount>
				<mode>PER</mode>
				<magicType>1</magicType>
			</effect>
			<effect name="MagicMpCost">
				<amount>35</amount>
				<mode>PER</mode>
				<magicType>0</magicType>
			</effect>
		</effects>
	</skill>
	<skill id="19431" toLevel="11" name="Sforzando Sting">
		<!-- Level 1: Rushes at the target to reduce Speed by 100 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 2: Rushes at the target to reduce Speed by 100 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 3: Rushes at the target to reduce Speed by 100 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 4: Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 5: Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 6: Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 7: Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 8: Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 9: Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 10: Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 11: Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 5 - SubLevel 1001 (+1% Chance): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 5 - SubLevel 1002 (+2% Chance): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 5 - SubLevel 1003 (+3% Chance): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 5 - SubLevel 1004 (+4% Chance): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 5 - SubLevel 1005 (+5% Chance): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 5 - SubLevel 1006 (+6% Chance): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 5 - SubLevel 1007 (+7% Chance): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 5 - SubLevel 1008 (+8% Chance): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 5 - SubLevel 1009 (+9% Chance): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 5 - SubLevel 1010 (+10% Chance): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 5 - SubLevel 1011 (+11% Chance): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 5 - SubLevel 1012 (+12% Chance): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 5 - SubLevel 1013 (+13% Chance): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 5 - SubLevel 1014 (+14% Chance): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 5 - SubLevel 1015 (+15% Chance): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 5 - SubLevel 1016 (+16% Chance): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 5 - SubLevel 1017 (+17% Chance): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 5 - SubLevel 1018 (+18% Chance): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 5 - SubLevel 1019 (+19% Chance): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 5 - SubLevel 1020 (+20% Chance): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 5 - SubLevel 2001 (+10 Range): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 5 - SubLevel 2002 (+20 Range): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 5 - SubLevel 2003 (+30 Range): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 5 - SubLevel 2004 (+40 Range): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 5 - SubLevel 2005 (+50 Range): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 5 - SubLevel 2006 (+60 Range): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 5 - SubLevel 2007 (+70 Range): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 5 - SubLevel 2008 (+80 Range): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 5 - SubLevel 2009 (+90 Range): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 5 - SubLevel 2010 (+100 Range): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 5 - SubLevel 2011 (+110 Range): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 5 - SubLevel 2012 (+120 Range): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 5 - SubLevel 2013 (+130 Range): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 5 - SubLevel 2014 (+140 Range): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 5 - SubLevel 2015 (+150 Range): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 5 - SubLevel 2016 (+160 Range): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 5 - SubLevel 2017 (+170 Range): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 5 - SubLevel 2018 (+180 Range): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 5 - SubLevel 2019 (+190 Range): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 5 - SubLevel 2020 (+200 Range): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 5 - SubLevel 3001 (+3 Penalty): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 5 - SubLevel 3002 (+6 Penalty): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 5 - SubLevel 3003 (+9 Penalty): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 5 - SubLevel 3004 (+12 Penalty): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 5 - SubLevel 3005 (+15 Penalty): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 5 - SubLevel 3006 (+18 Penalty): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 5 - SubLevel 3007 (+21 Penalty): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 5 - SubLevel 3008 (+24 Penalty): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 5 - SubLevel 3009 (+27 Penalty): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 5 - SubLevel 3010 (+30 Penalty): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 5 - SubLevel 3011 (+33 Penalty): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 5 - SubLevel 3012 (+36 Penalty): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 5 - SubLevel 3013 (+39 Penalty): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 5 - SubLevel 3014 (+42 Penalty): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 5 - SubLevel 3015 (+45 Penalty): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 5 - SubLevel 3016 (+48 Penalty): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 5 - SubLevel 3017 (+51 Penalty): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 5 - SubLevel 3018 (+54 Penalty): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 5 - SubLevel 3019 (+57 Penalty): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 5 - SubLevel 3020 (+60 Penalty): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 6 - SubLevel 1001 (+1% Chance): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 6 - SubLevel 1002 (+2% Chance): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 6 - SubLevel 1003 (+3% Chance): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 6 - SubLevel 1004 (+4% Chance): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 6 - SubLevel 1005 (+5% Chance): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 6 - SubLevel 1006 (+6% Chance): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 6 - SubLevel 1007 (+7% Chance): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 6 - SubLevel 1008 (+8% Chance): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 6 - SubLevel 1009 (+9% Chance): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 6 - SubLevel 1010 (+10% Chance): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 6 - SubLevel 1011 (+11% Chance): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 6 - SubLevel 1012 (+12% Chance): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 6 - SubLevel 1013 (+13% Chance): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 6 - SubLevel 1014 (+14% Chance): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 6 - SubLevel 1015 (+15% Chance): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 6 - SubLevel 1016 (+16% Chance): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 6 - SubLevel 1017 (+17% Chance): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 6 - SubLevel 1018 (+18% Chance): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 6 - SubLevel 1019 (+19% Chance): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 6 - SubLevel 1020 (+20% Chance): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 6 - SubLevel 2001 (+10 Range): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 6 - SubLevel 2002 (+20 Range): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 6 - SubLevel 2003 (+30 Range): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 6 - SubLevel 2004 (+40 Range): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 6 - SubLevel 2005 (+50 Range): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 6 - SubLevel 2006 (+60 Range): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 6 - SubLevel 2007 (+70 Range): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 6 - SubLevel 2008 (+80 Range): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 6 - SubLevel 2009 (+90 Range): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 6 - SubLevel 2010 (+100 Range): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 6 - SubLevel 2011 (+110 Range): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 6 - SubLevel 2012 (+120 Range): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 6 - SubLevel 2013 (+130 Range): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 6 - SubLevel 2014 (+140 Range): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 6 - SubLevel 2015 (+150 Range): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 6 - SubLevel 2016 (+160 Range): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 6 - SubLevel 2017 (+170 Range): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 6 - SubLevel 2018 (+180 Range): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 6 - SubLevel 2019 (+190 Range): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 6 - SubLevel 2020 (+200 Range): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 6 - SubLevel 3001 (+3 Penalty): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 6 - SubLevel 3002 (+6 Penalty): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 6 - SubLevel 3003 (+9 Penalty): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 6 - SubLevel 3004 (+12 Penalty): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 6 - SubLevel 3005 (+15 Penalty): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 6 - SubLevel 3006 (+18 Penalty): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 6 - SubLevel 3007 (+21 Penalty): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 6 - SubLevel 3008 (+24 Penalty): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 6 - SubLevel 3009 (+27 Penalty): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 6 - SubLevel 3010 (+30 Penalty): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 6 - SubLevel 3011 (+33 Penalty): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 6 - SubLevel 3012 (+36 Penalty): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 6 - SubLevel 3013 (+39 Penalty): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 6 - SubLevel 3014 (+42 Penalty): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 6 - SubLevel 3015 (+45 Penalty): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 6 - SubLevel 3016 (+48 Penalty): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 6 - SubLevel 3017 (+51 Penalty): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 6 - SubLevel 3018 (+54 Penalty): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 6 - SubLevel 3019 (+57 Penalty): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 6 - SubLevel 3020 (+60 Penalty): Rushes at the target to reduce Speed by 120 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 7 - SubLevel 1001 (+1% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 7 - SubLevel 1002 (+2% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 7 - SubLevel 1003 (+3% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 7 - SubLevel 1004 (+4% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 7 - SubLevel 1005 (+5% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 7 - SubLevel 1006 (+6% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 7 - SubLevel 1007 (+7% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 7 - SubLevel 1008 (+8% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 7 - SubLevel 1009 (+9% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 7 - SubLevel 1010 (+10% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 7 - SubLevel 1011 (+11% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 7 - SubLevel 1012 (+12% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 7 - SubLevel 1013 (+13% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 7 - SubLevel 1014 (+14% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 7 - SubLevel 1015 (+15% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 7 - SubLevel 1016 (+16% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 7 - SubLevel 1017 (+17% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 7 - SubLevel 1018 (+18% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 7 - SubLevel 1019 (+19% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 7 - SubLevel 1020 (+20% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 7 - SubLevel 2001 (+10 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 7 - SubLevel 2002 (+20 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 7 - SubLevel 2003 (+30 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 7 - SubLevel 2004 (+40 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 7 - SubLevel 2005 (+50 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 7 - SubLevel 2006 (+60 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 7 - SubLevel 2007 (+70 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 7 - SubLevel 2008 (+80 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 7 - SubLevel 2009 (+90 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 7 - SubLevel 2010 (+100 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 7 - SubLevel 2011 (+110 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 7 - SubLevel 2012 (+120 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 7 - SubLevel 2013 (+130 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 7 - SubLevel 2014 (+140 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 7 - SubLevel 2015 (+150 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 7 - SubLevel 2016 (+160 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 7 - SubLevel 2017 (+170 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 7 - SubLevel 2018 (+180 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 7 - SubLevel 2019 (+190 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 7 - SubLevel 2020 (+200 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 7 - SubLevel 3001 (+3 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 7 - SubLevel 3002 (+6 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 7 - SubLevel 3003 (+9 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 7 - SubLevel 3004 (+12 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 7 - SubLevel 3005 (+15 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 7 - SubLevel 3006 (+18 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 7 - SubLevel 3007 (+21 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 7 - SubLevel 3008 (+24 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 7 - SubLevel 3009 (+27 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 7 - SubLevel 3010 (+30 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 7 - SubLevel 3011 (+33 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 7 - SubLevel 3012 (+36 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 7 - SubLevel 3013 (+39 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 7 - SubLevel 3014 (+42 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 7 - SubLevel 3015 (+45 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 7 - SubLevel 3016 (+48 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 7 - SubLevel 3017 (+51 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 7 - SubLevel 3018 (+54 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 7 - SubLevel 3019 (+57 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 7 - SubLevel 3020 (+60 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 8 - SubLevel 1001 (+1% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 8 - SubLevel 1002 (+2% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 8 - SubLevel 1003 (+3% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 8 - SubLevel 1004 (+4% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 8 - SubLevel 1005 (+5% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 8 - SubLevel 1006 (+6% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 8 - SubLevel 1007 (+7% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 8 - SubLevel 1008 (+8% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 8 - SubLevel 1009 (+9% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 8 - SubLevel 1010 (+10% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 8 - SubLevel 1011 (+11% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 8 - SubLevel 1012 (+12% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 8 - SubLevel 1013 (+13% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 8 - SubLevel 1014 (+14% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 8 - SubLevel 1015 (+15% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 8 - SubLevel 1016 (+16% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 8 - SubLevel 1017 (+17% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 8 - SubLevel 1018 (+18% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 8 - SubLevel 1019 (+19% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 8 - SubLevel 1020 (+20% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 8 - SubLevel 2001 (+10 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 8 - SubLevel 2002 (+20 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 8 - SubLevel 2003 (+30 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 8 - SubLevel 2004 (+40 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 8 - SubLevel 2005 (+50 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 8 - SubLevel 2006 (+60 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 8 - SubLevel 2007 (+70 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 8 - SubLevel 2008 (+80 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 8 - SubLevel 2009 (+90 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 8 - SubLevel 2010 (+100 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 8 - SubLevel 2011 (+110 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 8 - SubLevel 2012 (+120 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 8 - SubLevel 2013 (+130 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 8 - SubLevel 2014 (+140 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 8 - SubLevel 2015 (+150 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 8 - SubLevel 2016 (+160 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 8 - SubLevel 2017 (+170 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 8 - SubLevel 2018 (+180 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 8 - SubLevel 2019 (+190 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 8 - SubLevel 2020 (+200 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 8 - SubLevel 3001 (+3 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 8 - SubLevel 3002 (+6 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 8 - SubLevel 3003 (+9 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 8 - SubLevel 3004 (+12 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 8 - SubLevel 3005 (+15 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 8 - SubLevel 3006 (+18 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 8 - SubLevel 3007 (+21 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 8 - SubLevel 3008 (+24 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 8 - SubLevel 3009 (+27 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 8 - SubLevel 3010 (+30 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 8 - SubLevel 3011 (+33 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 8 - SubLevel 3012 (+36 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 8 - SubLevel 3013 (+39 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 8 - SubLevel 3014 (+42 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 8 - SubLevel 3015 (+45 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 8 - SubLevel 3016 (+48 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 8 - SubLevel 3017 (+51 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 8 - SubLevel 3018 (+54 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 8 - SubLevel 3019 (+57 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 8 - SubLevel 3020 (+60 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 9 - SubLevel 1001 (+1% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 9 - SubLevel 1002 (+2% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 9 - SubLevel 1003 (+3% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 9 - SubLevel 1004 (+4% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 9 - SubLevel 1005 (+5% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 9 - SubLevel 1006 (+6% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 9 - SubLevel 1007 (+7% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 9 - SubLevel 1008 (+8% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 9 - SubLevel 1009 (+9% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 9 - SubLevel 1010 (+10% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 9 - SubLevel 1011 (+11% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 9 - SubLevel 1012 (+12% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 9 - SubLevel 1013 (+13% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 9 - SubLevel 1014 (+14% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 9 - SubLevel 1015 (+15% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 9 - SubLevel 1016 (+16% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 9 - SubLevel 1017 (+17% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 9 - SubLevel 1018 (+18% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 9 - SubLevel 1019 (+19% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 9 - SubLevel 1020 (+20% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 9 - SubLevel 2001 (+10 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 9 - SubLevel 2002 (+20 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 9 - SubLevel 2003 (+30 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 9 - SubLevel 2004 (+40 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 9 - SubLevel 2005 (+50 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 9 - SubLevel 2006 (+60 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 9 - SubLevel 2007 (+70 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 9 - SubLevel 2008 (+80 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 9 - SubLevel 2009 (+90 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 9 - SubLevel 2010 (+100 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 9 - SubLevel 2011 (+110 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 9 - SubLevel 2012 (+120 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 9 - SubLevel 2013 (+130 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 9 - SubLevel 2014 (+140 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 9 - SubLevel 2015 (+150 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 9 - SubLevel 2016 (+160 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 9 - SubLevel 2017 (+170 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 9 - SubLevel 2018 (+180 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 9 - SubLevel 2019 (+190 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 9 - SubLevel 2020 (+200 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 9 - SubLevel 3001 (+3 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 9 - SubLevel 3002 (+6 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 9 - SubLevel 3003 (+9 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 9 - SubLevel 3004 (+12 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 9 - SubLevel 3005 (+15 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 9 - SubLevel 3006 (+18 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 9 - SubLevel 3007 (+21 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 9 - SubLevel 3008 (+24 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 9 - SubLevel 3009 (+27 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 9 - SubLevel 3010 (+30 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 9 - SubLevel 3011 (+33 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 9 - SubLevel 3012 (+36 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 9 - SubLevel 3013 (+39 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 9 - SubLevel 3014 (+42 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 9 - SubLevel 3015 (+45 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 9 - SubLevel 3016 (+48 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 9 - SubLevel 3017 (+51 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 9 - SubLevel 3018 (+54 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 9 - SubLevel 3019 (+57 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 9 - SubLevel 3020 (+60 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 10 - SubLevel 1001 (+1% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 10 - SubLevel 1002 (+2% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 10 - SubLevel 1003 (+3% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 10 - SubLevel 1004 (+4% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 10 - SubLevel 1005 (+5% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 10 - SubLevel 1006 (+6% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 10 - SubLevel 1007 (+7% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 10 - SubLevel 1008 (+8% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 10 - SubLevel 1009 (+9% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 10 - SubLevel 1010 (+10% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 10 - SubLevel 1011 (+11% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 10 - SubLevel 1012 (+12% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 10 - SubLevel 1013 (+13% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 10 - SubLevel 1014 (+14% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 10 - SubLevel 1015 (+15% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 10 - SubLevel 1016 (+16% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 10 - SubLevel 1017 (+17% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 10 - SubLevel 1018 (+18% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 10 - SubLevel 1019 (+19% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 10 - SubLevel 1020 (+20% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 10 - SubLevel 2001 (+10 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 10 - SubLevel 2002 (+20 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 10 - SubLevel 2003 (+30 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 10 - SubLevel 2004 (+40 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 10 - SubLevel 2005 (+50 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 10 - SubLevel 2006 (+60 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 10 - SubLevel 2007 (+70 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 10 - SubLevel 2008 (+80 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 10 - SubLevel 2009 (+90 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 10 - SubLevel 2010 (+100 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 10 - SubLevel 2011 (+110 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 10 - SubLevel 2012 (+120 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 10 - SubLevel 2013 (+130 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 10 - SubLevel 2014 (+140 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 10 - SubLevel 2015 (+150 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 10 - SubLevel 2016 (+160 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 10 - SubLevel 2017 (+170 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 10 - SubLevel 2018 (+180 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 10 - SubLevel 2019 (+190 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 10 - SubLevel 2020 (+200 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 10 - SubLevel 3001 (+3 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 10 - SubLevel 3002 (+6 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 10 - SubLevel 3003 (+9 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 10 - SubLevel 3004 (+12 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 10 - SubLevel 3005 (+15 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 10 - SubLevel 3006 (+18 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 10 - SubLevel 3007 (+21 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 10 - SubLevel 3008 (+24 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 10 - SubLevel 3009 (+27 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 10 - SubLevel 3010 (+30 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 10 - SubLevel 3011 (+33 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 10 - SubLevel 3012 (+36 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 10 - SubLevel 3013 (+39 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 10 - SubLevel 3014 (+42 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 10 - SubLevel 3015 (+45 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 10 - SubLevel 3016 (+48 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 10 - SubLevel 3017 (+51 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 10 - SubLevel 3018 (+54 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 10 - SubLevel 3019 (+57 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 10 - SubLevel 3020 (+60 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 11 - SubLevel 1001 (+1% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 11 - SubLevel 1002 (+2% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 11 - SubLevel 1003 (+3% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 11 - SubLevel 1004 (+4% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 11 - SubLevel 1005 (+5% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 11 - SubLevel 1006 (+6% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 11 - SubLevel 1007 (+7% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 11 - SubLevel 1008 (+8% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 11 - SubLevel 1009 (+9% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 11 - SubLevel 1010 (+10% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 11 - SubLevel 1011 (+11% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 11 - SubLevel 1012 (+12% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 11 - SubLevel 1013 (+13% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 11 - SubLevel 1014 (+14% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 11 - SubLevel 1015 (+15% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 11 - SubLevel 1016 (+16% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 11 - SubLevel 1017 (+17% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 11 - SubLevel 1018 (+18% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 11 - SubLevel 1019 (+19% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 11 - SubLevel 1020 (+20% Chance): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 11 - SubLevel 2001 (+10 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 11 - SubLevel 2002 (+20 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 11 - SubLevel 2003 (+30 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 11 - SubLevel 2004 (+40 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 11 - SubLevel 2005 (+50 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 11 - SubLevel 2006 (+60 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 11 - SubLevel 2007 (+70 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 11 - SubLevel 2008 (+80 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 11 - SubLevel 2009 (+90 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 11 - SubLevel 2010 (+100 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 11 - SubLevel 2011 (+110 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 11 - SubLevel 2012 (+120 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 11 - SubLevel 2013 (+130 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 11 - SubLevel 2014 (+140 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 11 - SubLevel 2015 (+150 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 11 - SubLevel 2016 (+160 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 11 - SubLevel 2017 (+170 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 11 - SubLevel 2018 (+180 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 11 - SubLevel 2019 (+190 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 11 - SubLevel 2020 (+200 Range): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 11 - SubLevel 3001 (+3 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 11 - SubLevel 3002 (+6 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 11 - SubLevel 3003 (+9 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 11 - SubLevel 3004 (+12 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 11 - SubLevel 3005 (+15 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 11 - SubLevel 3006 (+18 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 11 - SubLevel 3007 (+21 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 11 - SubLevel 3008 (+24 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 11 - SubLevel 3009 (+27 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 11 - SubLevel 3010 (+30 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 11 - SubLevel 3011 (+33 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 11 - SubLevel 3012 (+36 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 11 - SubLevel 3013 (+39 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 11 - SubLevel 3014 (+42 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 11 - SubLevel 3015 (+45 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 11 - SubLevel 3016 (+48 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 11 - SubLevel 3017 (+51 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 11 - SubLevel 3018 (+54 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 11 - SubLevel 3019 (+57 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<!-- Level 11 - SubLevel 3020 (+60 Penalty): Rushes at the target to reduce Speed by 140 for 4 sec. and gives the Swift Praise effect to allies. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
		<icon>icon.skill19431</icon>
		<operateType>DA1</operateType>
		<targetType>ENEMY</targetType>
		<abnormalLevel>
			<value level="1">1</value>
			<value level="2">2</value>
			<value level="3">3</value>
			<value level="4">4</value>
			<value level="5">5</value>
			<value level="6">6</value>
			<value level="7">7</value>
			<value level="8">8</value>
			<value level="9">9</value>
			<value level="10">10</value>
			<value level="11">11</value>
		</abnormalLevel>
		<abnormalTime>4</abnormalTime>
		<abnormalType>SPEED_DOWN</abnormalType>
		<activateRate>99</activateRate>
		<affectScope>SINGLE</affectScope>
		<basicProperty>PHYSICAL</basicProperty>
		<castRange>600</castRange>
		<coolTime>200</coolTime>
		<effectPoint>
			<value level="1">-687</value>
			<value level="2">-698</value>
			<value level="3">-707</value>
			<value level="4">-712</value>
			<value level="5">-712</value>
			<value level="6">-712</value>
			<value level="7">-712</value>
			<value level="8">-712</value>
			<value level="9">-712</value>
			<value level="10">-712</value>
			<value level="11">-712</value>
		</effectPoint>
		<effectRange>600</effectRange>
		<hitTime>800</hitTime>
		<isDebuff>true</isDebuff>
		<lvlBonusRate>30</lvlBonusRate>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">85</value>
			<value level="2">87</value>
			<value level="3">90</value>
			<value level="4">93</value>
			<value level="5">96</value>
			<value level="6">99</value>
			<value level="7">101</value>
			<value level="8">103</value>
			<value level="9">105</value>
			<value level="10">107</value>
			<value level="11">109</value>
		</magicLevel>
		<mpConsume>
			<value level="1">38</value>
			<value level="2">39</value>
			<value level="3">41</value>
			<value level="4">43</value>
			<value level="5">45</value>
			<value level="6">47</value>
			<value level="7">49</value>
			<value level="8">51</value>
			<value level="9">53</value>
			<value level="10">55</value>
			<value level="11">57</value>
		</mpConsume>
		<nextAction>ATTACK</nextAction>
		<reuseDelay>7000</reuseDelay>
		<conditions>
			<condition name="EquipWeapon">
				<weaponType>
					<item>SWORD</item>
					<item>DUAL</item>
					<item>BLUNT</item>
					<item>DUALBLUNT</item>
				</weaponType>
			</condition>
			<condition name="OpCheckCastRange">
				<distance>200</distance>
			</condition>
		</conditions>
		<effects>
			<effect name="Speed">
				<amount>
					<value level="1">-100</value>
					<value level="2">-100</value>
					<value level="3">-100</value>
					<value level="4">-120</value>
					<value level="5">-120</value>
					<value level="6">-120</value>
					<value level="7">-140</value>
					<value level="8">-140</value>
					<value level="9">-140</value>
					<value level="10">-140</value>
					<value level="11">-140</value>
				</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
		<selfEffects>
			<effect name="CallSkill">
				<skillId>19432</skillId> <!-- Swift Praise -->
				<skillLevel>1</skillLevel>
				<skillLevelScaleTo>2</skillLevelScaleTo>
			</effect>
		</selfEffects>
	</skill>
	<skill id="19432" toLevel="2" name="Swift Praise">
		<!-- Level 1: Increases all party members' P. Atk./ M. Atk./ Atk. Spd./ Casting Spd. 1.5 times for 4 sec. Cooldown 8 sec.. The skill cooldown is fixed. -->
		<!-- Level 2: For 4 sec., P. Atk./ M. Atk./ Atk. Spd./ Casting Spd. x1.7. Cooldown: 8 sec. The skill cooldown is fixed. -->
		<icon>icon.skill19432</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>
			<value level="1">4</value>
			<value level="2">5</value>
		</abnormalLevel>
		<abnormalTime>4</abnormalTime>
		<affectObject>FRIEND</affectObject>
		<affectScope>PARTY</affectScope>
		<basicProperty>NONE</basicProperty>
		<effectPoint>687</effectPoint>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic> <!-- Static Skill -->
		<isTriggeredSkill>true</isTriggeredSkill>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<reuseDelay>8000</reuseDelay>
		<effects>
			<effect name="PhysicalAttack">
				<amount>
					<value level="1">50</value>
					<value level="2">70</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>
					<value level="1">50</value>
					<value level="2">70</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PhysicalAttackSpeed">
				<amount>
					<value level="1">50</value>
					<value level="2">70</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="MagicalAttackSpeed">
				<amount>
					<value level="1">50</value>
					<value level="2">70</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="19433" toLevel="13" name="Alluring Conduct">
		<!-- Level 1: Attacks the target and nearby enemies with 24,336 power. For 12 sec., their Atk. Spd./ Casting Spd./ P. Def./ M. Def. -50%, P./ M. Skill Cooldown +10%. Applies the Swift Praise effect. Can be used in the Triad state. Requires a sword, blunt weapon, dual swords, or dual blunt weapon. -->
		<!-- Level 2: Attacks the target and nearby enemies with 25,310 power. For 12 sec., their Atk. Spd./ Casting Spd./ P. Def./ M. Def. -50%, P./ M. Skill Cooldown +10%. Applies the Swift Praise effect. Can be used in the Triad state. Requires a sword, blunt weapon, dual swords, or dual blunt weapon. -->
		<!-- Level 3: Attacks the target and nearby enemies with 27,256 power. For 12 sec., their Atk. Spd./ Casting Spd./ P. Def./ M. Def. -50%, P./ M. Skill Cooldown +10%. Applies the Swift Praise effect. Can be used in the Triad state. Requires a sword, blunt weapon, dual swords, or dual blunt weapon. -->
		<!-- Level 4: Attacks the target and nearby enemies with 29,203 power. For 12 sec., their Atk. Spd./ Casting Spd./ P. Def./ M. Def. -50%, P./ M. Skill Cooldown +10%. Applies the Swift Praise effect. Can be used in the Triad state. Requires a sword, blunt weapon, dual swords, or dual blunt weapon. -->
		<!-- Level 5: Attacks the target and nearby enemies with 31,150 power. For 12 sec., their Atk. Spd./ Casting Spd./ P. Def./ M. Def. -50%, P./ M. Skill Cooldown +10%. Applies the Swift Praise effect. Can be used in the Triad state. Requires a sword, blunt weapon, dual swords, or dual blunt weapon. -->
		<!-- Level 6: Attacks the target and nearby enemies with 33,097 power. For 12 sec., their Atk. Spd./ Casting Spd./ P. Def./ M. Def. -50%, P./ M. Skill Cooldown +10%. Applies the Swift Praise effect. Can be used in the Triad state. Requires a sword, blunt weapon, dual swords, or dual blunt weapon. -->
		<!-- Level 7: Attacks the target and nearby enemies with 35,043 power. For 12 sec., their Atk. Spd./ Casting Spd./ P. Def./ M. Def. -50%, P./ M. Skill Cooldown +10%. Applies the Swift Praise effect. Can be used in the Triad state. Requires a sword, blunt weapon, dual swords, or dual blunt weapon. -->
		<!-- Level 8: Attacks the target and nearby enemies with 36,990 power. For 12 sec., their Atk. Spd./ Casting Spd./ P. Def./ M. Def. -50%, P./ M. Skill Cooldown +10%. Applies the Swift Praise effect. Can be used in the Triad state. Requires a sword, blunt weapon, dual swords, or dual blunt weapon. -->
		<!-- Level 9: Attacks the target and nearby enemies with 39,910 power. For 12 sec., their Atk. Spd./ Casting Spd./ P. Def./ M. Def. -50%, P./ M. Skill Cooldown +10%. Applies the Swift Praise effect. Can be used in the Triad state. Requires a sword, blunt weapon, dual swords, or dual blunt weapon. -->
		<!-- Level 10: Attacks the target and nearby enemies with 41,857 power. For 12 sec., their Atk. Spd./ Casting Spd./ P. Def./ M. Def. -50%, P./ M. Skill Cooldown +10%. Applies the Swift Praise effect. Can be used in the Triad state. Requires a sword, blunt weapon, dual swords, or dual blunt weapon. -->
		<!-- Level 11: Attacks the target and nearby enemies with 43,803 power. For 12 sec., their Atk. Spd./ Casting Spd./ P. Def./ M. Def. -50%, P./ M. Skill Cooldown +10%. Applies the Swift Praise effect. Can be used in the Triad state. Requires a sword, blunt weapon, dual swords, or dual blunt weapon. -->
		<!-- Level 12: Attacks the target and nearby enemies with 45,867 power. For 12 sec., their Atk. Spd./ Casting Spd./ P. Def./ M. Def. -50%, P./ M. Skill Cooldown +10%. Applies the Swift Praise effect. Can be used in the Triad state. Requires a sword, blunt weapon, dual swords, or dual blunt weapon. -->
		<!-- Level 13: Attacks the target and nearby enemies with 47,930 power. For 12 sec., their Atk. Spd./ Casting Spd./ P. Def./ M. Def. -50%, P./ M. Skill Cooldown +10%. Applies the Swift Praise effect. Can be used in the Triad state. Requires a sword, blunt weapon, dual swords, or dual blunt weapon. -->
		<icon>icon.skill19433</icon>
		<operateType>A2</operateType>
		<targetType>ENEMY</targetType>
		<abnormalLevel>
			<value level="1">1</value>
			<value level="2">2</value>
			<value level="3">3</value>
			<value level="4">4</value>
			<value level="5">5</value>
			<value level="6">6</value>
			<value level="7">7</value>
			<value level="8">8</value>
			<value level="9">9</value>
			<value level="10">10</value>
			<value level="11">11</value>
			<value level="12">12</value>
			<value level="13">13</value>
		</abnormalLevel>
		<abnormalTime>12</abnormalTime>
		<abnormalType>ULTIMATE_DEBUFF</abnormalType>
		<activateRate>
			<value fromLevel="1" toLevel="13">99</value>
			<value fromLevel="7" toLevel="13" fromSubLevel="2001" toSubLevel="2020">{base + (base / 100 * subIndex)}</value>
		</activateRate>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<castRange>80</castRange>
		<coolTime>500</coolTime>
		<effectPoint>-707</effectPoint>
		<effectRange>400</effectRange>
		<hitTime>2000</hitTime>
		<isDebuff>true</isDebuff>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">85</value>
			<value level="2">86</value>
			<value level="3">88</value>
			<value level="4">90</value>
			<value level="5">92</value>
			<value level="6">94</value>
			<value level="7">96</value>
			<value level="8">98</value>
			<value level="9">101</value>
			<value level="10">103</value>
			<value level="11">105</value>
			<value level="12">107</value>
			<value level="13">109</value>
		</magicLevel>
		<mpConsume>
			<value level="1">146</value>
			<value level="2">150</value>
			<value level="3">156</value>
			<value level="4">160</value>
			<value level="5">166</value>
			<value level="6">172</value>
			<value level="7">176</value>
			<value level="8">182</value>
			<value level="9">188</value>
			<value level="10">194</value>
			<value level="11">200</value>
			<value level="12">206</value>
			<value level="13">212</value>
		</mpConsume>
		<nextAction>ATTACK</nextAction>
		<reuseDelay>15000</reuseDelay>
		<conditions>
			<condition name="EquipWeapon">
				<weaponType>
					<item>DUAL</item>
					<item>DUALBLUNT</item>
					<item>SWORD</item>
					<item>BLUNT</item>
				</weaponType>
			</condition>
		</conditions>
		<effects>
			<effect name="PhysicalDamageWeaponBonus">
				<power>
					<value level="1">24336</value>
					<value level="2">25310</value>
					<value level="3">27256</value>
					<value level="4">29203</value>
					<value level="5">31150</value>
					<value level="6">33097</value>
					<value level="7">35043</value>
					<value level="8">36990</value>
					<value level="9">39910</value>
					<value level="10">41857</value>
					<value level="11">43803</value>
					<value level="12">45867</value>
					<value level="13">47930</value>
					<value fromLevel="7" toLevel="13" fromSubLevel="1001" toSubLevel="1020">{base + (base / 100 * subIndex)}</value>
				</power>
				<overHit>true</overHit>
				<criticalChance>5</criticalChance>
				<pDefMod>
					<value fromLevel="1" toLevel="13">1</value>
					<value fromLevel="7" toLevel="13" fromSubLevel="3001" toSubLevel="3020">{0.99 - 0.006 * (subIndex - 1)}</value>
				</pDefMod>
			</effect>
			<effect name="PhysicalAttackSpeed">
				<amount>-50</amount>
				<mode>PER</mode>
			</effect>
			<effect name="MagicalAttackSpeed">
				<amount>-50</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PhysicalDefence">
				<amount>-50</amount>
				<mode>PER</mode>
			</effect>
			<effect name="MagicalDefence">
				<amount>-50</amount>
				<mode>PER</mode>
			</effect>
		</effects>
		<selfEffects>
			<effect name="Reuse">
				<amount>-10</amount>
				<mode>PER</mode>
				<magicType>1</magicType>
			</effect>
			<effect name="Reuse">
				<amount>-10</amount>
				<mode>PER</mode>
				<magicType>0</magicType>
			</effect>
			<effect name="Reuse">
				<amount>-10</amount>
				<mode>PER</mode>
				<magicType>22</magicType>
			</effect>
			<effect name="CallSkill">
				<skillId>19432</skillId> <!-- Swift Praise -->
				<skillLevel>1</skillLevel>
				<skillLevelScaleTo>2</skillLevelScaleTo>
			</effect>
		</selfEffects>
	</skill>
	<skill id="19434" toLevel="13" name="Repeat Mark Somersault">
		<!-- Level 1: Strikes the target with 21,701 power. For 8 sec., their P./ M. Def. -20%, Speed +150. Moves the character back for 400. Can be used in the Triad state. Requires a sword, a blunt weapon, a dual sword, or a dual blunt weapon. -->
		<!-- Level 2: Strikes the target with 22,568 power. For 8 sec., their P./ M. Def. -20%, Speed +150. Moves the character back for 400. Can be used in the Triad state. Requires a sword, a blunt weapon, a dual sword, or a dual blunt weapon. -->
		<!-- Level 3: Strikes the target with 24,303 power. For 8 sec., their P./ M. Def. -20%, Speed +150. Moves the character back for 400. Can be used in the Triad state. Requires a sword, a blunt weapon, a dual sword, or a dual blunt weapon. -->
		<!-- Level 4: Strikes the target with 26,037 power. For 8 sec., their P./ M. Def. -20%, Speed +150. Moves the character back for 400. Can be used in the Triad state. Requires a sword, a blunt weapon, a dual sword, or a dual blunt weapon. -->
		<!-- Level 5: Strikes the target with 27,772 power. For 8 sec., their P./ M. Def. -20%, Speed +150. Moves the character back for 400. Can be used in the Triad state. Requires a sword, a blunt weapon, a dual sword, or a dual blunt weapon. -->
		<!-- Level 6: Strikes the target with 29,507 power. For 8 sec., their P./ M. Def. -20%, Speed +150. Moves the character back for 400. Can be used in the Triad state. Requires a sword, a blunt weapon, a dual sword, or a dual blunt weapon. -->
		<!-- Level 7: Strikes the target with 31,241 power. For 8 sec., their P./ M. Def. -20%, Speed +150. Moves the character back for 400. Can be used in the Triad state. Requires a sword, a blunt weapon, a dual sword, or a dual blunt weapon. -->
		<!-- Level 8: Strikes the target with 32,976 power. For 8 sec., their P./ M. Def. -20%, Speed +150. Moves the character back for 400. Can be used in the Triad state. Requires a sword, a blunt weapon, a dual sword, or a dual blunt weapon. -->
		<!-- Level 9: Strikes the target with 35,578 power. For 8 sec., their P./ M. Def. -20%, Speed +150. Moves the character back for 400. Can be used in the Triad state. Requires a sword, a blunt weapon, a dual sword, or a dual blunt weapon. -->
		<!-- Level 10: Strikes the target with 37,312 power. For 8 sec., their P./ M. Def. -20%, Speed +150. Moves the character back for 400. Can be used in the Triad state. Requires a sword, a blunt weapon, a dual sword, or a dual blunt weapon. -->
		<!-- Level 11: Strikes the target with 39,047 power. For 8 sec., their P./ M. Def. -20%, Speed +150. Moves the character back for 400. Can be used in the Triad state. Requires a sword, a blunt weapon, a dual sword, or a dual blunt weapon. -->
		<!-- Level 12: Strikes the target with 40,885 power. For 8 sec., their P./ M. Def. -20%, Speed +150. Moves the character back for 400. Can be used in the Triad state. Requires a sword, a blunt weapon, a dual sword, or a dual blunt weapon. -->
		<!-- Level 13: Strikes the target with 42,724 power. For 8 sec., their P./ M. Def. -20%, Speed +150. Moves the character back for 400. Can be used in the Triad state. Requires a sword, a blunt weapon, a dual sword, or a dual blunt weapon. -->
		<icon>icon.skill19434</icon>
		<operateType>DA3</operateType>
		<targetType>ENEMY</targetType>
		<abnormalLevel>
			<value level="1">1</value>
			<value level="2">2</value>
			<value level="3">3</value>
			<value level="4">4</value>
			<value level="5">5</value>
			<value level="6">6</value>
			<value level="7">7</value>
			<value level="8">8</value>
			<value level="9">9</value>
			<value level="10">10</value>
			<value level="11">11</value>
			<value level="12">12</value>
			<value level="13">13</value>
		</abnormalLevel>
		<abnormalType>ULTIMATE_DEBUFF</abnormalType>
		<affectObject>NOT_FRIEND</affectObject>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<castRange>200</castRange>
		<coolTime>1000</coolTime>
		<effectPoint>-702</effectPoint>
		<effectRange>400</effectRange>
		<hitTime>700</hitTime>
		<isDebuff>true</isDebuff>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">85</value>
			<value level="2">86</value>
			<value level="3">88</value>
			<value level="4">90</value>
			<value level="5">92</value>
			<value level="6">94</value>
			<value level="7">96</value>
			<value level="8">98</value>
			<value level="9">101</value>
			<value level="10">103</value>
			<value level="11">105</value>
			<value level="12">107</value>
			<value level="13">109</value>
		</magicLevel>
		<mpConsume>
			<value level="1">130</value>
			<value level="2">132</value>
			<value level="3">136</value>
			<value level="4">142</value>
			<value level="5">146</value>
			<value level="6">150</value>
			<value level="7">156</value>
			<value level="8">160</value>
			<value level="9">164</value>
			<value level="10">168</value>
			<value level="11">172</value>
			<value level="12">176</value>
			<value level="13">180</value>
		</mpConsume>
		<reuseDelay>15000</reuseDelay>
		<conditions>
			<condition name="EquipWeapon">
				<weaponType>
					<item>DUAL</item>
					<item>DUALBLUNT</item>
					<item>SWORD</item>
					<item>BLUNT</item>
				</weaponType>
			</condition>
			<condition name="OpBlink">
				<direction>BACK</direction>
				<range>400</range>
			</condition>
		</conditions>
		<effects>
			<effect name="PhysicalDamageWeaponBonus">
				<power>
					<value level="1">21701</value>
					<value level="2">22568</value>
					<value level="3">24303</value>
					<value level="4">26037</value>
					<value level="5">27772</value>
					<value level="6">29507</value>
					<value level="7">31241</value>
					<value level="8">32976</value>
					<value level="9">35578</value>
					<value level="10">37312</value>
					<value level="11">39047</value>
					<value level="12">40885</value>
					<value level="13">42724</value>
				</power>
				<overHit>true</overHit>
				<criticalChance>5</criticalChance>
				<pDefMod>
					<value fromLevel="1" toLevel="13">1</value>
					<value fromLevel="7" toLevel="13" fromSubLevel="3001" toSubLevel="3020">{0.99 - 0.006 * (subIndex - 1)}</value>
				</pDefMod>
			</effect>
			<effect name="CallSkill">
				<skillId>19522</skillId> <!-- Repeat Mark Somersault -->
				<skillLevel>
					<value level="1">1</value>
					<value level="2">2</value>
					<value level="3">3</value>
					<value level="4">4</value>
					<value level="5">5</value>
					<value level="6">6</value>
					<value level="7">7</value>
					<value level="8">8</value>
					<value level="9">9</value>
					<value level="10">10</value>
					<value level="11">11</value>
					<value level="12">12</value>
					<value level="13">13</value>
				</skillLevel>
			</effect>
		</effects>
	</skill>
	<skill id="19435" toLevel="5" name="Spectral Slash">
		<!-- Level 1: The Spectral Sword attacks the target with 100 Power added to P. Atk. and decreases P./ M. Def. by 20 for 10 sec. -->
		<!-- Level 2: The Spectral Sword attacks the target with 100 Power added to P. Atk. and decreases P./ M. Def. by 50 for 10 sec. -->
		<!-- Level 3: The Spectral Sword attacks the target with 100 Power added to P. Atk. and decreases P./ M. Def. by 100 for 10 sec. -->
		<!-- Level 4: Attacks the target with the spectral sword. Power 100. For 10 sec., the target's P./ M. Def. -150, Speed -80. The effect cannot be removed. -->
		<!-- Level 5: Attacks the target with the spectral sword. Power 100. For 10 sec., the target's P./ M. Def. -250, Speed -80. The effect cannot be removed. -->
		<icon>icon.skill19435</icon>
		<operateType>A2</operateType>
		<targetType>ENEMY</targetType>
		<abnormalLevel>
			<value level="1">1</value>
			<value level="2">2</value>
			<value level="3">3</value>
			<value level="4">4</value>
			<value level="5">5</value>
		</abnormalLevel>
		<abnormalTime>10</abnormalTime>
		<abnormalTime>10</abnormalTime>
		<abnormalType>SPEED_DOWN</abnormalType>
		<abnormalType>ULTIMATE_DEBUFF</abnormalType>
		<activateRate>100</activateRate>
		<affectObject>NOT_FRIEND</affectObject>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<basicProperty>PHYSICAL</basicProperty>
		<effectPoint>-5</effectPoint>
		<effectRange>400</effectRange>
		<isDebuff>true</isDebuff>
		<isTriggeredSkill>true</isTriggeredSkill>
		<magicCriticalRate>5</magicCriticalRate>
		<effects>
			<effect name="PhysicalDamageWeaponBonus">
				<power>100</power>
				<overHit>true</overHit>
			</effect>
			<effect name="PhysicalDefence">
				<amount>
					<value level="1">-20</value>
					<value level="2">-50</value>
					<value level="3">-100</value>
					<value level="4">-150</value>
					<value level="5">-250</value>
				</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalDefence">
				<amount>
					<value level="1">-20</value>
					<value level="2">-50</value>
					<value level="3">-100</value>
					<value level="4">-150</value>
					<value level="5">-250</value>
				</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Speed">
				<amount>
					<value fromLevel="4" toLevel="5">-80</value>
				</amount>
			</effect>
		</effects>
	</skill>
	<skill id="19436" toLevel="13" name="Dancing Phantom Blade">
		<!-- Level 1: Attacks the target and nearby enemies with 28,631 power, making them unable to target you. For 10 sec., enemies' P./ M. Atk., P./ M. Def., and Speed -50%. Can be used if the enemies are inflicted with Spectral Slash Lv. 2+. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 2: Attacks the target and nearby enemies with 29,775 power, making them unable to target you. For 10 sec., enemies' P./ M. Atk., P./ M. Def., and Speed -50%. Can be used if the enemies are inflicted with Spectral Slash Lv. 2+. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 3: Attacks the target and nearby enemies with 32,064 power, making them unable to target you. For 10 sec., enemies' P./ M. Atk., P./ M. Def., and Speed -50%. Can be used if the enemies are inflicted with Spectral Slash Lv. 2+. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 4: Attacks the target and nearby enemies with 34,353 power, making them unable to target you. For 10 sec., enemies' P./ M. Atk., P./ M. Def., and Speed -50%. Can be used if the enemies are inflicted with Spectral Slash Lv. 2+. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 5: Attacks the target and nearby enemies with 36,642 power, making them unable to target you. For 10 sec., enemies' P./ M. Atk., P./ M. Def., and Speed -50%. Can be used if the enemies are inflicted with Spectral Slash Lv. 2+. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 6: Attacks the target and nearby enemies with 38,931 power, making them unable to target you. For 10 sec., enemies' P./ M. Atk., P./ M. Def., and Speed -50%. Can be used if the enemies are inflicted with Spectral Slash Lv. 2+. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 7: Attacks the target and nearby enemies with 41,220 power, making them unable to target you. For 10 sec., enemies' P./ M. Atk., P./ M. Def., and Speed -50%. Can be used if the enemies are inflicted with Spectral Slash Lv. 2+. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 8: Attacks the target and nearby enemies with 43,509 power, making them unable to target you. For 10 sec., enemies' P./ M. Atk., P./ M. Def., and Speed -50%. Can be used if the enemies are inflicted with Spectral Slash Lv. 2+. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 9: Attacks the target and nearby enemies with 46,943 power, making them unable to target you. For 10 sec., enemies' P./ M. Atk., P./ M. Def., and Speed -50%. Can be used if the enemies are inflicted with Spectral Slash Lv. 2+. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 10: Attacks the target and nearby enemies with 49,232 power, making them unable to target you. For 10 sec., enemies' P./ M. Atk., P./ M. Def., and Speed -50%. Can be used if the enemies are inflicted with Spectral Slash Lv. 2+. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 11: Attacks the target and nearby enemies with 51,521 power, making them unable to target you. For 10 sec., enemies' P./ M. Atk., P./ M. Def., and Speed -50%. Can be used if the enemies are inflicted with Spectral Slash Lv. 2+. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 12: Attacks the target and nearby enemies with 53,947 power, making them unable to target you. For 10 sec., enemies' P./ M. Atk., P./ M. Def., and Speed -50%. Can be used if the enemies are inflicted with Spectral Slash Lv. 2+. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<!-- Level 13: Attacks the target and nearby enemies with 56,374 power, making them unable to target you. For 10 sec., enemies' P./ M. Atk., P./ M. Def., and Speed -50%. Can be used if the enemies are inflicted with Spectral Slash Lv. 2+. Requires a sword, a blunt weapon, dual swords, or dual blunt weapons. Critical. Over-hit. -->
		<icon>icon.skill19436</icon>
		<operateType>A2</operateType>
		<targetType>ENEMY</targetType>
		<abnormalLevel>5</abnormalLevel>
		<abnormalTime>10</abnormalTime>
		<abnormalType>ULTIMATE_DEBUFF</abnormalType>
		<activateRate>
			<value fromLevel="1" toLevel="13">99</value>
			<value fromLevel="7" toLevel="13" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
		</activateRate>
		<affectLimit>9-10</affectLimit>
		<affectObject>NOT_FRIEND</affectObject>
		<affectRange>200</affectRange>
		<affectScope>RANGE</affectScope>
		<basicProperty>NONE</basicProperty>
		<castRange>40</castRange>
		<coolTime>500</coolTime>
		<effectPoint>
			<value level="1">-100</value>
			<value level="2">-705</value>
			<value level="3">-709</value>
			<value level="4">-709</value>
			<value level="5">-709</value>
			<value level="6">-709</value>
			<value level="7">-709</value>
			<value level="8">-709</value>
			<value level="9">-709</value>
			<value level="10">-709</value>
			<value level="11">-709</value>
			<value level="12">-709</value>
			<value level="13">-709</value>
		</effectPoint>
		<effectRange>400</effectRange>
		<hitTime>5000</hitTime>
		<isDebuff>true</isDebuff>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">85</value>
			<value level="2">86</value>
			<value level="3">88</value>
			<value level="4">90</value>
			<value level="5">92</value>
			<value level="6">94</value>
			<value level="7">96</value>
			<value level="8">98</value>
			<value level="9">101</value>
			<value level="10">103</value>
			<value level="11">105</value>
			<value level="12">107</value>
			<value level="13">109</value>
		</magicLevel>
		<mpConsume>
			<value level="1">440</value>
			<value level="2">446</value>
			<value level="3">490</value>
			<value level="4">533</value>
			<value level="5">576</value>
			<value level="6">619</value>
			<value level="7">662</value>
			<value level="8">701</value>
			<value level="9">739</value>
			<value level="10">778</value>
			<value level="11">816</value>
			<value level="12">854</value>
			<value level="13">893</value>
		</mpConsume>
		<mpInitialConsume>
			<value level="1">110</value>
			<value level="2">112</value>
			<value level="3">122</value>
			<value level="4">133</value>
			<value level="5">144</value>
			<value level="6">155</value>
			<value level="7">166</value>
			<value level="8">175</value>
			<value level="9">185</value>
			<value level="10">194</value>
			<value level="11">204</value>
			<value level="12">214</value>
			<value level="13">223</value>
		</mpInitialConsume>
		<nextAction>ATTACK</nextAction>
		<reuseDelay>10000</reuseDelay>
		<conditions>
			<condition name="OpCheckAbnormal">
				<type>ULTIMATE_DEBUFF</type>
				<level>2</level>
				<hasAbnormal>true</hasAbnormal>
			</condition>
			<condition name="EquipWeapon">
				<weaponType>
					<item>DUAL</item>
					<item>DUALBLUNT</item>
					<item>SWORD</item>
					<item>BLUNT</item>
				</weaponType>
			</condition>
		</conditions>
		<effects>
			<effect name="PhysicalDamageWeaponBonus">
				<power>
					<value level="1">28631</value>
					<value level="2">29775</value>
					<value level="3">32064</value>
					<value level="4">34353</value>
					<value level="5">36642</value>
					<value level="6">38931</value>
					<value level="7">41220</value>
					<value level="8">43509</value>
					<value level="9">46943</value>
					<value level="10">49232</value>
					<value level="11">51521</value>
					<value level="12">53947</value>
					<value level="13">56374</value>
					<value fromLevel="7" toLevel="13" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
				</power>
				<overHit>true</overHit>
				<criticalChance>5</criticalChance>
				<pDefMod>
					<value fromLevel="1" toLevel="13">1</value>
					<value fromLevel="7" toLevel="13" fromSubLevel="3001" toSubLevel="3020">{0.99 - 0.006 * (subIndex - 1)}</value>
				</pDefMod>
			</effect>
			<effect name="PhysicalAttack">
				<amount>-50</amount>
				<mode>PER</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>-50</amount>
				<mode>PER</mode>
			</effect>
			<effect name="MagicalDefence">
				<amount>-50</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PhysicalDefence">
				<amount>-50</amount>
				<mode>PER</mode>
			</effect>
			<effect name="Speed">
				<amount>-50</amount>
				<mode>PER</mode>
			</effect>
			<effect name="TargetCancel">
				<chance>100</chance>
			</effect>
			<effect name="DisableTargeting" />
			<effect name="DeleteHateOfMe">
				<chance>100</chance>
			</effect>
		</effects>
		<selfEffects>
			<effect name="CallSkill">
				<skillId>15404</skillId> <!-- Unable to Target -->
				<skillLevel>1</skillLevel>
			</effect>
		</selfEffects>
	</skill>
	<skill id="19437" toLevel="1" name="Vanguard Valor">
		<!-- Using Melody/ Harmony/ Drum/ Ditty/ Rhapsody/ Resistance effects enhances Frenzy buffs for clan members. Melody skills consume 200 Spirit Ore; Drum/ Resistance skills - 150 Spirit Ore; Harmony/ Rhapsody/ Ditty skills - 50 Spirit Ore. If used again, the effect is cancelled. Cannot be used in the Conquest world. -->
		<icon>icon.skill19437_a</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalTime>-1</abnormalTime>
		<abnormalType>VANGUARD_VALOR</abnormalType>
		<affectRange>1000</affectRange>
		<affectScope>SINGLE</affectScope>
		<coolTime>500</coolTime>
		<effectPoint>1733</effectPoint>
		<hitTime>4000</hitTime>
		<isMagic>22</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>99</magicLevel>
		<mpConsume>148</mpConsume>
		<mpInitialConsume>37</mpInitialConsume>
		<reuseDelay>5000</reuseDelay>
		<staticReuse>true</staticReuse>
		<effects>
			<effect name="ReplaceSkillBySkill">
				<existingSkillId>11517</existingSkillId> <!-- Horn Melody -->
				<replacementSkillId>11589</replacementSkillId> <!-- Horn Frenzy -->
			</effect>
			<effect name="ReplaceSkillBySkill">
				<existingSkillId>11518</existingSkillId> <!-- Drum Melody -->
				<replacementSkillId>11590</replacementSkillId> <!-- Drum Frenzy -->
			</effect>
			<effect name="ReplaceSkillBySkill">
				<existingSkillId>11519</existingSkillId> <!-- Pipe Organ Melody -->
				<replacementSkillId>11591</replacementSkillId> <!-- Pipe Organ Frenzy -->
			</effect>
			<effect name="ReplaceSkillBySkill">
				<existingSkillId>11520</existingSkillId> <!-- Guitar Melody -->
				<replacementSkillId>11592</replacementSkillId> <!-- Guitar Frenzy -->
			</effect>
			<effect name="ReplaceSkillBySkill">
				<existingSkillId>30812</existingSkillId> <!-- Fantasia Harmony -->
				<replacementSkillId>30817</replacementSkillId> <!-- Harmonic Frenzy -->
			</effect>
			<effect name="ReplaceSkillBySkill">
				<existingSkillId>19444</existingSkillId> <!-- War Drum -->
				<replacementSkillId>11600</replacementSkillId> <!-- Combat Frenzy -->
			</effect>
			<effect name="ReplaceSkillBySkill">
				<existingSkillId>19445</existingSkillId> <!-- Marching Drum -->
				<replacementSkillId>11601</replacementSkillId> <!-- Combat Frenzy -->
			</effect>
			<effect name="ReplaceSkillBySkill">
				<existingSkillId>19446</existingSkillId> <!-- Soothing Drum -->
				<replacementSkillId>11602</replacementSkillId> <!-- Relax Frenzy -->
			</effect>
			<effect name="ReplaceSkillBySkill">
				<existingSkillId>30815</existingSkillId> <!-- Fantasia Melody -->
				<replacementSkillId>30816</replacementSkillId> <!-- Melodic Frenzy -->
			</effect>
			<effect name="ReplaceSkillBySkill">
				<existingSkillId>11565</existingSkillId> <!-- Elemental Resistance -->
				<replacementSkillId>19509</replacementSkillId> <!-- Elemental Endurance -->
			</effect>
			<effect name="ReplaceSkillBySkill">
				<existingSkillId>11566</existingSkillId> <!-- Resistance Debuff -->
				<replacementSkillId>19510</replacementSkillId> <!-- Debuff Endurance -->
			</effect>
			<effect name="ReplaceSkillBySkill">
				<existingSkillId>11567</existingSkillId> <!-- Mental Attack Resistance -->
				<replacementSkillId>19511</replacementSkillId> <!-- Mental Endurance -->
			</effect>
			<effect name="ReplaceSkillBySkill">
				<existingSkillId>11544</existingSkillId> <!-- Battle Rapsody -->
				<replacementSkillId>19439</replacementSkillId> <!-- Rapsody Frenzy -->
			</effect>
		</effects>
	</skill>
	<skill id="19438" toLevel="1" name="Triple Stroke">
		<!-- Applies Prevailing/ Daring/ Refreshing Drums simultaneously. -->
		<icon>icon.skill19438</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectObject>FRIEND</affectObject>
		<affectRange>1000</affectRange>
		<affectScope>PARTY</affectScope>
		<coolTime>300</coolTime>
		<effectPoint>696</effectPoint>
		<effectRange>1500</effectRange>
		<hitTime>4000</hitTime>
		<isMagic>22</isMagic>
		<magicLevel>97</magicLevel>
		<mpConsume>112</mpConsume>
		<mpInitialConsume>28</mpInitialConsume>
		<reuseDelay>2000</reuseDelay>
		<effects>
			<effect name="CallLearnedSkill">
				<skillId>19444</skillId> <!-- Prevailing Drum -->
			</effect>
			<effect name="CallLearnedSkill">
				<skillId>19445</skillId> <!-- Daring Drum -->
			</effect>
			<effect name="CallLearnedSkill">
				<skillId>19446</skillId> <!-- Refreshing Drum -->
			</effect>
		</effects>
	</skill>
	<skill id="19439" toLevel="1" name="Rhapsody Frenzy">
		<!-- For 30 sec., increases nearby party members' P./ M. Atk., Atk. Spd. and Casting Spd. 2 times. The identical skill effects do not stack, the duration isn't reset. -->
		<!-- Level 1 - SubLevel 1001 (+1% Shield): For 30 sec., increases nearby party members' P./ M. Atk., Atk. Spd. and Casting Spd. 2 times. The identical skill effects do not stack, the duration isn't reset. -->
		<!-- Level 1 - SubLevel 1002 (+1.4% Shield): For 30 sec., increases nearby party members' P./ M. Atk., Atk. Spd. and Casting Spd. 2 times. The identical skill effects do not stack, the duration isn't reset. -->
		<!-- Level 1 - SubLevel 1003 (+1.8% Shield): For 30 sec., increases nearby party members' P./ M. Atk., Atk. Spd. and Casting Spd. 2 times. The identical skill effects do not stack, the duration isn't reset. -->
		<!-- Level 1 - SubLevel 1004 (+2.2% Shield): For 30 sec., increases nearby party members' P./ M. Atk., Atk. Spd. and Casting Spd. 2 times. The identical skill effects do not stack, the duration isn't reset. -->
		<!-- Level 1 - SubLevel 1005 (+2.6% Shield): For 30 sec., increases nearby party members' P./ M. Atk., Atk. Spd. and Casting Spd. 2 times. The identical skill effects do not stack, the duration isn't reset. -->
		<!-- Level 1 - SubLevel 1006 (+3% Shield): For 30 sec., increases nearby party members' P./ M. Atk., Atk. Spd. and Casting Spd. 2 times. The identical skill effects do not stack, the duration isn't reset. -->
		<!-- Level 1 - SubLevel 1007 (+3.4% Shield): For 30 sec., increases nearby party members' P./ M. Atk., Atk. Spd. and Casting Spd. 2 times. The identical skill effects do not stack, the duration isn't reset. -->
		<!-- Level 1 - SubLevel 1008 (+3.8% Shield): For 30 sec., increases nearby party members' P./ M. Atk., Atk. Spd. and Casting Spd. 2 times. The identical skill effects do not stack, the duration isn't reset. -->
		<!-- Level 1 - SubLevel 1009 (+4.2% Shield): For 30 sec., increases nearby party members' P./ M. Atk., Atk. Spd. and Casting Spd. 2 times. The identical skill effects do not stack, the duration isn't reset. -->
		<!-- Level 1 - SubLevel 1010 (+4.6% Shield): For 30 sec., increases nearby party members' P./ M. Atk., Atk. Spd. and Casting Spd. 2 times. The identical skill effects do not stack, the duration isn't reset. -->
		<!-- Level 1 - SubLevel 1011 (+5% Shield): For 30 sec., increases nearby party members' P./ M. Atk., Atk. Spd. and Casting Spd. 2 times. The identical skill effects do not stack, the duration isn't reset. -->
		<!-- Level 1 - SubLevel 1012 (+5.4% Shield): For 30 sec., increases nearby party members' P./ M. Atk., Atk. Spd. and Casting Spd. 2 times. The identical skill effects do not stack, the duration isn't reset. -->
		<!-- Level 1 - SubLevel 1013 (+5.8% Shield): For 30 sec., increases nearby party members' P./ M. Atk., Atk. Spd. and Casting Spd. 2 times. The identical skill effects do not stack, the duration isn't reset. -->
		<!-- Level 1 - SubLevel 1014 (+6.2% Shield): For 30 sec., increases nearby party members' P./ M. Atk., Atk. Spd. and Casting Spd. 2 times. The identical skill effects do not stack, the duration isn't reset. -->
		<!-- Level 1 - SubLevel 1015 (+6.6% Shield): For 30 sec., increases nearby party members' P./ M. Atk., Atk. Spd. and Casting Spd. 2 times. The identical skill effects do not stack, the duration isn't reset. -->
		<!-- Level 1 - SubLevel 1016 (+7% Shield): For 30 sec., increases nearby party members' P./ M. Atk., Atk. Spd. and Casting Spd. 2 times. The identical skill effects do not stack, the duration isn't reset. -->
		<!-- Level 1 - SubLevel 1017 (+7.4% Shield): For 30 sec., increases nearby party members' P./ M. Atk., Atk. Spd. and Casting Spd. 2 times. The identical skill effects do not stack, the duration isn't reset. -->
		<!-- Level 1 - SubLevel 1018 (+7.8% Shield): For 30 sec., increases nearby party members' P./ M. Atk., Atk. Spd. and Casting Spd. 2 times. The identical skill effects do not stack, the duration isn't reset. -->
		<!-- Level 1 - SubLevel 1019 (+8.2% Shield): For 30 sec., increases nearby party members' P./ M. Atk., Atk. Spd. and Casting Spd. 2 times. The identical skill effects do not stack, the duration isn't reset. -->
		<!-- Level 1 - SubLevel 1020 (+8.6% Shield): For 30 sec., increases nearby party members' P./ M. Atk., Atk. Spd. and Casting Spd. 2 times. The identical skill effects do not stack, the duration isn't reset. -->
		<!-- Level 1 - SubLevel 2001 (+1% Magic Shield): For 30 sec., increases nearby party members' P./ M. Atk., Atk. Spd. and Casting Spd. 2 times. The identical skill effects do not stack, the duration isn't reset. -->
		<!-- Level 1 - SubLevel 2002 (+1.4% Magic Shield): For 30 sec., increases nearby party members' P./ M. Atk., Atk. Spd. and Casting Spd. 2 times. The identical skill effects do not stack, the duration isn't reset. -->
		<!-- Level 1 - SubLevel 2003 (+1.8% Magic Shield): For 30 sec., increases nearby party members' P./ M. Atk., Atk. Spd. and Casting Spd. 2 times. The identical skill effects do not stack, the duration isn't reset. -->
		<!-- Level 1 - SubLevel 2004 (+2.2% Magic Shield): For 30 sec., increases nearby party members' P./ M. Atk., Atk. Spd. and Casting Spd. 2 times. The identical skill effects do not stack, the duration isn't reset. -->
		<!-- Level 1 - SubLevel 2005 (+2.6% Magic Shield): For 30 sec., increases nearby party members' P./ M. Atk., Atk. Spd. and Casting Spd. 2 times. The identical skill effects do not stack, the duration isn't reset. -->
		<!-- Level 1 - SubLevel 2006 (+3% Magic Shield): For 30 sec., increases nearby party members' P./ M. Atk., Atk. Spd. and Casting Spd. 2 times. The identical skill effects do not stack, the duration isn't reset. -->
		<!-- Level 1 - SubLevel 2007 (+3.4% Magic Shield): For 30 sec., increases nearby party members' P./ M. Atk., Atk. Spd. and Casting Spd. 2 times. The identical skill effects do not stack, the duration isn't reset. -->
		<!-- Level 1 - SubLevel 2008 (+3.8% Magic Shield): For 30 sec., increases nearby party members' P./ M. Atk., Atk. Spd. and Casting Spd. 2 times. The identical skill effects do not stack, the duration isn't reset. -->
		<!-- Level 1 - SubLevel 2009 (+4.2% Magic Shield): For 30 sec., increases nearby party members' P./ M. Atk., Atk. Spd. and Casting Spd. 2 times. The identical skill effects do not stack, the duration isn't reset. -->
		<!-- Level 1 - SubLevel 2010 (+4.6% Magic Shield): For 30 sec., increases nearby party members' P./ M. Atk., Atk. Spd. and Casting Spd. 2 times. The identical skill effects do not stack, the duration isn't reset. -->
		<!-- Level 1 - SubLevel 2011 (+5% Magic Shield): For 30 sec., increases nearby party members' P./ M. Atk., Atk. Spd. and Casting Spd. 2 times. The identical skill effects do not stack, the duration isn't reset. -->
		<!-- Level 1 - SubLevel 2012 (+5.4% Magic Shield): For 30 sec., increases nearby party members' P./ M. Atk., Atk. Spd. and Casting Spd. 2 times. The identical skill effects do not stack, the duration isn't reset. -->
		<!-- Level 1 - SubLevel 2013 (+5.8% Magic Shield): For 30 sec., increases nearby party members' P./ M. Atk., Atk. Spd. and Casting Spd. 2 times. The identical skill effects do not stack, the duration isn't reset. -->
		<!-- Level 1 - SubLevel 2014 (+6.2% Magic Shield): For 30 sec., increases nearby party members' P./ M. Atk., Atk. Spd. and Casting Spd. 2 times. The identical skill effects do not stack, the duration isn't reset. -->
		<!-- Level 1 - SubLevel 2015 (+6.6% Magic Shield): For 30 sec., increases nearby party members' P./ M. Atk., Atk. Spd. and Casting Spd. 2 times. The identical skill effects do not stack, the duration isn't reset. -->
		<!-- Level 1 - SubLevel 2016 (+7% Magic Shield): For 30 sec., increases nearby party members' P./ M. Atk., Atk. Spd. and Casting Spd. 2 times. The identical skill effects do not stack, the duration isn't reset. -->
		<!-- Level 1 - SubLevel 2017 (+7.4% Magic Shield): For 30 sec., increases nearby party members' P./ M. Atk., Atk. Spd. and Casting Spd. 2 times. The identical skill effects do not stack, the duration isn't reset. -->
		<!-- Level 1 - SubLevel 2018 (+7.8% Magic Shield): For 30 sec., increases nearby party members' P./ M. Atk., Atk. Spd. and Casting Spd. 2 times. The identical skill effects do not stack, the duration isn't reset. -->
		<!-- Level 1 - SubLevel 2019 (+8.2% Magic Shield): For 30 sec., increases nearby party members' P./ M. Atk., Atk. Spd. and Casting Spd. 2 times. The identical skill effects do not stack, the duration isn't reset. -->
		<!-- Level 1 - SubLevel 2020 (+8.6% Magic Shield): For 30 sec., increases nearby party members' P./ M. Atk., Atk. Spd. and Casting Spd. 2 times. The identical skill effects do not stack, the duration isn't reset. -->
		<!-- Level 1 - SubLevel 3001 (+2 Wind): For 30 sec., increases nearby party members' P./ M. Atk., Atk. Spd. and Casting Spd. 2 times. The identical skill effects do not stack, the duration isn't reset. -->
		<!-- Level 1 - SubLevel 3002 (+4 Wind): For 30 sec., increases nearby party members' P./ M. Atk., Atk. Spd. and Casting Spd. 2 times. The identical skill effects do not stack, the duration isn't reset. -->
		<!-- Level 1 - SubLevel 3003 (+6 Wind): For 30 sec., increases nearby party members' P./ M. Atk., Atk. Spd. and Casting Spd. 2 times. The identical skill effects do not stack, the duration isn't reset. -->
		<!-- Level 1 - SubLevel 3004 (+8 Wind): For 30 sec., increases nearby party members' P./ M. Atk., Atk. Spd. and Casting Spd. 2 times. The identical skill effects do not stack, the duration isn't reset. -->
		<!-- Level 1 - SubLevel 3005 (+10 Wind): For 30 sec., increases nearby party members' P./ M. Atk., Atk. Spd. and Casting Spd. 2 times. The identical skill effects do not stack, the duration isn't reset. -->
		<!-- Level 1 - SubLevel 3006 (+12 Wind): For 30 sec., increases nearby party members' P./ M. Atk., Atk. Spd. and Casting Spd. 2 times. The identical skill effects do not stack, the duration isn't reset. -->
		<!-- Level 1 - SubLevel 3007 (+14 Wind): For 30 sec., increases nearby party members' P./ M. Atk., Atk. Spd. and Casting Spd. 2 times. The identical skill effects do not stack, the duration isn't reset. -->
		<!-- Level 1 - SubLevel 3008 (+16 Wind): For 30 sec., increases nearby party members' P./ M. Atk., Atk. Spd. and Casting Spd. 2 times. The identical skill effects do not stack, the duration isn't reset. -->
		<!-- Level 1 - SubLevel 3009 (+18 Wind): For 30 sec., increases nearby party members' P./ M. Atk., Atk. Spd. and Casting Spd. 2 times. The identical skill effects do not stack, the duration isn't reset. -->
		<!-- Level 1 - SubLevel 3010 (+20 Wind): For 30 sec., increases nearby party members' P./ M. Atk., Atk. Spd. and Casting Spd. 2 times. The identical skill effects do not stack, the duration isn't reset. -->
		<!-- Level 1 - SubLevel 3011 (+22 Wind): For 30 sec., increases nearby party members' P./ M. Atk., Atk. Spd. and Casting Spd. 2 times. The identical skill effects do not stack, the duration isn't reset. -->
		<!-- Level 1 - SubLevel 3012 (+24 Wind): For 30 sec., increases nearby party members' P./ M. Atk., Atk. Spd. and Casting Spd. 2 times. The identical skill effects do not stack, the duration isn't reset. -->
		<!-- Level 1 - SubLevel 3013 (+26 Wind): For 30 sec., increases nearby party members' P./ M. Atk., Atk. Spd. and Casting Spd. 2 times. The identical skill effects do not stack, the duration isn't reset. -->
		<!-- Level 1 - SubLevel 3014 (+28 Wind): For 30 sec., increases nearby party members' P./ M. Atk., Atk. Spd. and Casting Spd. 2 times. The identical skill effects do not stack, the duration isn't reset. -->
		<!-- Level 1 - SubLevel 3015 (+30 Wind): For 30 sec., increases nearby party members' P./ M. Atk., Atk. Spd. and Casting Spd. 2 times. The identical skill effects do not stack, the duration isn't reset. -->
		<!-- Level 1 - SubLevel 3016 (+32 Wind): For 30 sec., increases nearby party members' P./ M. Atk., Atk. Spd. and Casting Spd. 2 times. The identical skill effects do not stack, the duration isn't reset. -->
		<!-- Level 1 - SubLevel 3017 (+34 Wind): For 30 sec., increases nearby party members' P./ M. Atk., Atk. Spd. and Casting Spd. 2 times. The identical skill effects do not stack, the duration isn't reset. -->
		<!-- Level 1 - SubLevel 3018 (+36 Wind): For 30 sec., increases nearby party members' P./ M. Atk., Atk. Spd. and Casting Spd. 2 times. The identical skill effects do not stack, the duration isn't reset. -->
		<!-- Level 1 - SubLevel 3019 (+38 Wind): For 30 sec., increases nearby party members' P./ M. Atk., Atk. Spd. and Casting Spd. 2 times. The identical skill effects do not stack, the duration isn't reset. -->
		<!-- Level 1 - SubLevel 3020 (+40 Wind): For 30 sec., increases nearby party members' P./ M. Atk., Atk. Spd. and Casting Spd. 2 times. The identical skill effects do not stack, the duration isn't reset. -->
		<icon>icon.skill19439</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>5</abnormalLevel>
		<abnormalTime>30</abnormalTime>
		<abnormalType>RHAPSODY</abnormalType>
		<affectLimit>50-50</affectLimit>
		<affectObject>FRIEND</affectObject>
		<affectRange>1000</affectRange>
		<affectScope>PARTY_PLEDGE</affectScope>
		<basicProperty>NONE</basicProperty>
		<coolTime>500</coolTime>
		<effectPoint>687</effectPoint>
		<hitTime>3000</hitTime>
		<isMagic>22</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>89</magicLevel>
		<mpConsume>733</mpConsume>
		<mpInitialConsume>183</mpInitialConsume>
		<reuseDelay>600000</reuseDelay>
		<conditions>
			<condition name="OpNotAffectedBySkill">
				<skillId>30873</skillId> <!-- Limit of Iss -->
			</condition>
		</conditions>
		<effects>
			<effect name="PhysicalAttack">
				<amount>100</amount>
				<mode>PER</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>100</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PhysicalAttackSpeed">
				<amount>100</amount>
				<mode>PER</mode>
			</effect>
			<effect name="MagicalAttackSpeed">
				<amount>100</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PhysicalDefence" fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1020">
				<amount>
					<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1020">{0.6 + 0.4 * subIndex}</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="MagicalDefence" fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2020">
				<amount>
					<value fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2020">{0.6 + 0.4 * subIndex}</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="MagicalDefence" fromLevel="1" toLevel="1" fromSubLevel="3001" toSubLevel="3020">
				<amount>
					<value fromLevel="1" toLevel="1" fromSubLevel="3001" toSubLevel="3020">{2 * subIndex}</value>
				</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CallSkill">
				<skillId>30873</skillId> <!-- Limit of Iss -->
				<skillLevel>1</skillLevel>
			</effect>
		</effects>
	</skill>
	<skill id="19440" toLevel="1" name="Divine Strike">
		<!-- Deals divine damage with 50 Power added to M. Atk. -->
		<icon>icon.skill0049</icon>
		<operateType>A1</operateType>
		<targetType>ENEMY</targetType>
		<affectScope>SINGLE</affectScope>
		<effectPoint>-418</effectPoint>
		<isMagic>1</isMagic> <!-- Magic Skill -->
		<reuseDelay>1000</reuseDelay>
		<effects>
			<effect name="MagicalDamage">
				<power>50</power>
			</effect>
		</effects>
	</skill>
	<skill id="19441" toLevel="5" name="Grand Soul Cry">
		<!-- Level 1: P./ M. Atk. and P./ M. Def. +14%, P. Skill Power +10%. -->
		<!-- Level 2: P./ M. Atk. and P./ M. Def. +16%, P. Skill Power +10%. -->
		<!-- Level 3: P./ M. Atk. and P./ M. Def. +18%, P. Skill Power +10%. -->
		<!-- Level 4: P./ M. Atk. and P./ M. Def. +20%, P. Skill Power +10%. -->
		<!-- Level 5: P./ M. Atk. and P./ M. Def. +22%, P. Skill Power +10%. -->
		<icon>icon.skill19441</icon>
		<operateType>P</operateType>
		<magicLevel>
			<value level="1">85</value>
			<value level="2">90</value>
			<value level="3">95</value>
			<value level="4">99</value>
			<value level="5">115</value>
		</magicLevel>
		<effects>
			<effect name="PhysicalAttack">
				<amount>
					<value level="1">14</value>
					<value level="2">16</value>
					<value level="3">18</value>
					<value level="4">20</value>
					<value level="5">22</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PhysicalDefence">
				<amount>
					<value level="1">14</value>
					<value level="2">16</value>
					<value level="3">18</value>
					<value level="4">20</value>
					<value level="5">22</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>
					<value level="1">14</value>
					<value level="2">16</value>
					<value level="3">18</value>
					<value level="4">20</value>
					<value level="5">22</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="MagicalDefence">
				<amount>
					<value level="1">14</value>
					<value level="2">16</value>
					<value level="3">18</value>
					<value level="4">20</value>
					<value level="5">22</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PhysicalSkillPower">
				<amount>10</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="19442" toLevel="3" name="Single Note">
		<!-- Level 1: For 4 sec., P. Atk. and Atk. Spd. +3%. -->
		<!-- Level 2: For 4 sec., P. Atk. and Atk. Spd. +5%. -->
		<!-- Level 3: For 12 sec., P. Atk. and Atk. Spd. +10% and allows casting Repeat Mark Somersault, Alluring Conduct and Refection Ditty. Canceled if any of these skills is cast. -->
		<icon>
			<value level="1">icon.skill19442</value>
			<value level="2">icon.skill19442</value>
			<value level="3">icon.skill19442_3</value>
		</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>
			<value level="1">1</value>
			<value level="2">2</value>
			<value level="3">3</value>
		</abnormalLevel>
		<abnormalTime>
			<value level="1">4</value>
			<value level="2">4</value>
			<value level="3">12</value>
		</abnormalTime>
		<abnormalType>TRIAD</abnormalType>
		<activateRate>100</activateRate>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<effectPoint>707</effectPoint>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>4</isMagic>
		<isTriggeredSkill>true</isTriggeredSkill>
		<magicCriticalRate>-5</magicCriticalRate>
		<specialLevel>-1</specialLevel>
		<effects>
			<effect name="PhysicalAttack">
				<value level="1">3</value>
				<value level="2">5</value>
				<value level="3">10</value>
				<mode>PER</mode>
			</effect>
			<effect name="PhysicalAttackSpeed">
				<value level="1">3</value>
				<value level="2">5</value>
				<value level="3">10</value>
				<mode>PER</mode>
			</effect>
			<effect name="MagicalAttackSpeed">
				<value level="1">0</value>
				<value level="2">0</value>
				<value level="3">10</value>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="19443" toLevel="11" name="Melody of Refection">
		<!-- Level 1: Recovers 700 MP to nearby party members depending on the level and removes debuffs. Requires a sword, blunt weapon, dual swords, or dual blunt weapon. -->
		<!-- Level 2: Recovers 715 MP to nearby party members depending on the level and removes debuffs. Requires a sword, blunt weapon, dual swords, or dual blunt weapon. -->
		<!-- Level 3: Recovers 725 MP to nearby party members depending on the level and removes debuffs. Requires a sword, blunt weapon, dual swords, or dual blunt weapon. -->
		<!-- Level 4: Recovers 740 MP to nearby party members depending on the level and removes debuffs. Requires a sword, blunt weapon, dual swords, or dual blunt weapon. -->
		<!-- Level 5: Recovers 755 MP to nearby party members depending on the level and removes debuffs. Requires a sword, blunt weapon, dual swords, or dual blunt weapon. -->
		<!-- Level 6: Recovers 768 MP to nearby party members depending on the level and removes debuffs. Requires a sword, blunt weapon, dual swords, or dual blunt weapon. -->
		<!-- Level 7: Recovers 786 MP to nearby party members depending on the level and removes debuffs. Requires a sword, blunt weapon, dual swords, or dual blunt weapon. -->
		<!-- Level 8: Recovers 806 MP to nearby party members depending on the level and removes debuffs. Requires a sword, blunt weapon, dual swords, or dual blunt weapon. -->
		<!-- Level 9: Recovers 826 MP to nearby party members depending on the level and removes debuffs. Requires a sword, blunt weapon, dual swords, or dual blunt weapon. -->
		<!-- Level 10: Recovers 909 MP to nearby party members depending on the level and removes debuffs. Requires a sword, blunt weapon, dual swords, or dual blunt weapon. -->
		<!-- Level 11: Recovers 1000 MP to nearby party members depending on the level and removes debuffs. Requires a sword, blunt weapon, dual swords, or dual blunt weapon. -->
		<icon>icon.skill11761</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectObject>FRIEND_PC</affectObject>
		<affectRange>1000</affectRange>
		<affectScope>PARTY</affectScope>
		<coolTime>500</coolTime>
		<effectPoint>
			<value level="1">1798</value>
			<value level="2">1811</value>
			<value level="3">1826</value>
			<value level="4">1844</value>
			<value level="5">1865</value>
			<value level="6">1878</value>
			<value level="7">1895</value>
			<value level="8">1916</value>
			<value level="9">1929</value>
			<value level="10">1929</value>
			<value level="11">1929</value>
		</effectPoint>
		<hitCancelTime>0</hitCancelTime>
		<hitTime>2000</hitTime>
		<isMagic>1</isMagic> <!-- Magic Skill -->
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">85</value>
			<value level="2">90</value>
			<value level="3">95</value>
			<value level="4">99</value>
			<value level="5">101</value>
			<value level="6">103</value>
			<value level="7">105</value>
			<value level="8">107</value>
			<value level="9">109</value>
			<value level="10">111</value>
			<value level="11">116</value>
		</magicLevel>
		<mpConsume>
			<value level="1">38</value>
			<value level="2">39</value>
			<value level="3">41</value>
			<value level="4">43</value>
			<value level="5">45</value>
			<value level="6">47</value>
			<value level="7">49</value>
			<value level="8">51</value>
			<value level="9">53</value>
			<value level="10">55</value>
			<value level="11">57</value>
		</mpConsume>
		<reuseDelay>300000</reuseDelay>
		<conditions>
			<condition name="EquipWeapon">
				<weaponType>
					<item>DUAL</item>
					<item>DUALBLUNT</item>
					<item>SWORD</item>
					<item>BLUNT</item>
				</weaponType>
			</condition>
		</conditions>
		<effects>
			<effect name="ManaHealByLevel">
				<power>
					<value level="1">700</value>
					<value level="2">715</value>
					<value level="3">725</value>
					<value level="4">740</value>
					<value level="5">755</value>
					<value level="6">768</value>
					<value level="7">786</value>
					<value level="8">806</value>
					<value level="9">826</value>
					<value level="10">909</value>
					<value level="11">1000</value>
				</power>
			</effect>
			<effect name="DispelByCategory">
				<slot>DEBUFF</slot>
				<rate>100</rate>
				<max>10</max>
			</effect>
		</effects>
	</skill>
	<skill id="19444" toLevel="1" name="Prevailing Drum">
		<!-- For 5 min., party members' Max HP +30%, P. Atk. +30%, M. Atk. +33%, Casting Interruption Rate -40. With a certain chance, Vampiric Rage effect +8%. -->
		<!-- Level 1 - SubLevel 1001 (+15 sec. Time): For 5 min., party members' Max HP +30%, P. Atk. +30%, M. Atk. +33%, Casting Interruption Rate -40. With a certain chance, Vampiric Rage effect +8%. -->
		<!-- Level 1 - SubLevel 1002 (+30 sec. Time): For 5 min., party members' Max HP +30%, P. Atk. +30%, M. Atk. +33%, Casting Interruption Rate -40. With a certain chance, Vampiric Rage effect +8%. -->
		<!-- Level 1 - SubLevel 1003 (+45 sec. Time): For 5 min., party members' Max HP +30%, P. Atk. +30%, M. Atk. +33%, Casting Interruption Rate -40. With a certain chance, Vampiric Rage effect +8%. -->
		<!-- Level 1 - SubLevel 1004 (+60 sec. Time): For 5 min., party members' Max HP +30%, P. Atk. +30%, M. Atk. +33%, Casting Interruption Rate -40. With a certain chance, Vampiric Rage effect +8%. -->
		<!-- Level 1 - SubLevel 1005 (+75 sec. Time): For 5 min., party members' Max HP +30%, P. Atk. +30%, M. Atk. +33%, Casting Interruption Rate -40. With a certain chance, Vampiric Rage effect +8%. -->
		<!-- Level 1 - SubLevel 1006 (+90 sec. Time): For 5 min., party members' Max HP +30%, P. Atk. +30%, M. Atk. +33%, Casting Interruption Rate -40. With a certain chance, Vampiric Rage effect +8%. -->
		<!-- Level 1 - SubLevel 1007 (+105 sec. Time): For 5 min., party members' Max HP +30%, P. Atk. +30%, M. Atk. +33%, Casting Interruption Rate -40. With a certain chance, Vampiric Rage effect +8%. -->
		<!-- Level 1 - SubLevel 1008 (+120 sec. Time): For 5 min., party members' Max HP +30%, P. Atk. +30%, M. Atk. +33%, Casting Interruption Rate -40. With a certain chance, Vampiric Rage effect +8%. -->
		<!-- Level 1 - SubLevel 1009 (+135 sec. Time): For 5 min., party members' Max HP +30%, P. Atk. +30%, M. Atk. +33%, Casting Interruption Rate -40. With a certain chance, Vampiric Rage effect +8%. -->
		<!-- Level 1 - SubLevel 1010 (+150 sec. Time): For 5 min., party members' Max HP +30%, P. Atk. +30%, M. Atk. +33%, Casting Interruption Rate -40. With a certain chance, Vampiric Rage effect +8%. -->
		<!-- Level 1 - SubLevel 1011 (+165 sec. Time): For 5 min., party members' Max HP +30%, P. Atk. +30%, M. Atk. +33%, Casting Interruption Rate -40. With a certain chance, Vampiric Rage effect +8%. -->
		<!-- Level 1 - SubLevel 1012 (+180 sec. Time): For 5 min., party members' Max HP +30%, P. Atk. +30%, M. Atk. +33%, Casting Interruption Rate -40. With a certain chance, Vampiric Rage effect +8%. -->
		<!-- Level 1 - SubLevel 1013 (+195 sec. Time): For 5 min., party members' Max HP +30%, P. Atk. +30%, M. Atk. +33%, Casting Interruption Rate -40. With a certain chance, Vampiric Rage effect +8%. -->
		<!-- Level 1 - SubLevel 1014 (+210 sec. Time): For 5 min., party members' Max HP +30%, P. Atk. +30%, M. Atk. +33%, Casting Interruption Rate -40. With a certain chance, Vampiric Rage effect +8%. -->
		<!-- Level 1 - SubLevel 1015 (+225 sec. Time): For 5 min., party members' Max HP +30%, P. Atk. +30%, M. Atk. +33%, Casting Interruption Rate -40. With a certain chance, Vampiric Rage effect +8%. -->
		<!-- Level 1 - SubLevel 1016 (+240 sec. Time): For 5 min., party members' Max HP +30%, P. Atk. +30%, M. Atk. +33%, Casting Interruption Rate -40. With a certain chance, Vampiric Rage effect +8%. -->
		<!-- Level 1 - SubLevel 1017 (+255 sec. Time): For 5 min., party members' Max HP +30%, P. Atk. +30%, M. Atk. +33%, Casting Interruption Rate -40. With a certain chance, Vampiric Rage effect +8%. -->
		<!-- Level 1 - SubLevel 1018 (+270 sec. Time): For 5 min., party members' Max HP +30%, P. Atk. +30%, M. Atk. +33%, Casting Interruption Rate -40. With a certain chance, Vampiric Rage effect +8%. -->
		<!-- Level 1 - SubLevel 1019 (+285 sec. Time): For 5 min., party members' Max HP +30%, P. Atk. +30%, M. Atk. +33%, Casting Interruption Rate -40. With a certain chance, Vampiric Rage effect +8%. -->
		<!-- Level 1 - SubLevel 1020 (+300 sec. Time): For 5 min., party members' Max HP +30%, P. Atk. +30%, M. Atk. +33%, Casting Interruption Rate -40. With a certain chance, Vampiric Rage effect +8%. -->
		<icon>icon.skill19444</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>2</abnormalLevel>
		<abnormalTime>
			<value fromLevel="1" toLevel="1">300</value>
			<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1020">{base + (subIndex * 15)}</value>
		</abnormalTime>
		<abnormalType>BUFF_SPECIAL_AURA</abnormalType>
		<affectObject>FRIEND</affectObject>
		<affectRange>1000</affectRange>
		<affectScope>PARTY</affectScope>
		<coolTime>300</coolTime>
		<effectPoint>687</effectPoint>
		<hitTime>700</hitTime>
		<isMagic>3</isMagic> <!-- Dance Skill -->
		<magicLevel>85</magicLevel>
		<mpConsume>112</mpConsume>
		<mpInitialConsume>28</mpInitialConsume>
		<reuseDelay>2000</reuseDelay>
		<conditions>
			<condition name="OpNotAffectedBySkill">
				<skillId>39414</skillId> <!-- Prevailing Drum - Emperor's Special Cocktail -->
			</condition>
		</conditions>
		<effects>
			<effect name="DispelBySlotProbability">
				<dispel>DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;BUFF_UNICORN_SERAPHIM;BUFF_QUEEN_OF_CAT;KNIGHT_AURA;DMG_SHIELD;AVOID_UP</dispel>
				<rate>100</rate>
			</effect>
			<effect name="BlockAbnormalSlot">
				<slot>DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;BUFF_UNICORN_SERAPHIM;BUFF_QUEEN_OF_CAT;KNIGHT_AURA;DMG_SHIELD;AVOID_UP</slot>
			</effect>
			<effect name="MaxHp">
				<amount>30</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>30</amount>
				<mode>PER</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>33</amount>
				<mode>PER</mode>
			</effect>
			<effect name="ReduceCancel">
				<amount>-40</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="VampiricAttack">
				<amount>8</amount>
				<chance>30</chance>
			</effect>
		</effects>
	</skill>
	<skill id="19445" toLevel="1" name="Daring Drum">
		<!-- For 5 min., party members' Atk. Spd. +40%, Casting Spd. +30%, Damage Reflection +10%, Skill Cooldown -10%. -->
		<!-- Level 1 - SubLevel 1001 (+15 sec. Time): For 5 min., party members' Atk. Spd. +40%, Casting Spd. +30%, Damage Reflection +10%, Skill Cooldown -10%. -->
		<!-- Level 1 - SubLevel 1002 (+30 sec. Time): For 5 min., party members' Atk. Spd. +40%, Casting Spd. +30%, Damage Reflection +10%, Skill Cooldown -10%. -->
		<!-- Level 1 - SubLevel 1003 (+45 sec. Time): For 5 min., party members' Atk. Spd. +40%, Casting Spd. +30%, Damage Reflection +10%, Skill Cooldown -10%. -->
		<!-- Level 1 - SubLevel 1004 (+60 sec. Time): For 5 min., party members' Atk. Spd. +40%, Casting Spd. +30%, Damage Reflection +10%, Skill Cooldown -10%. -->
		<!-- Level 1 - SubLevel 1005 (+75 sec. Time): For 5 min., party members' Atk. Spd. +40%, Casting Spd. +30%, Damage Reflection +10%, Skill Cooldown -10%. -->
		<!-- Level 1 - SubLevel 1006 (+90 sec. Time): For 5 min., party members' Atk. Spd. +40%, Casting Spd. +30%, Damage Reflection +10%, Skill Cooldown -10%. -->
		<!-- Level 1 - SubLevel 1007 (+105 sec. Time): For 5 min., party members' Atk. Spd. +40%, Casting Spd. +30%, Damage Reflection +10%, Skill Cooldown -10%. -->
		<!-- Level 1 - SubLevel 1008 (+120 sec. Time): For 5 min., party members' Atk. Spd. +40%, Casting Spd. +30%, Damage Reflection +10%, Skill Cooldown -10%. -->
		<!-- Level 1 - SubLevel 1009 (+135 sec. Time): For 5 min., party members' Atk. Spd. +40%, Casting Spd. +30%, Damage Reflection +10%, Skill Cooldown -10%. -->
		<!-- Level 1 - SubLevel 1010 (+150 sec. Time): For 5 min., party members' Atk. Spd. +40%, Casting Spd. +30%, Damage Reflection +10%, Skill Cooldown -10%. -->
		<!-- Level 1 - SubLevel 1011 (+165 sec. Time): For 5 min., party members' Atk. Spd. +40%, Casting Spd. +30%, Damage Reflection +10%, Skill Cooldown -10%. -->
		<!-- Level 1 - SubLevel 1012 (+180 sec. Time): For 5 min., party members' Atk. Spd. +40%, Casting Spd. +30%, Damage Reflection +10%, Skill Cooldown -10%. -->
		<!-- Level 1 - SubLevel 1013 (+195 sec. Time): For 5 min., party members' Atk. Spd. +40%, Casting Spd. +30%, Damage Reflection +10%, Skill Cooldown -10%. -->
		<!-- Level 1 - SubLevel 1014 (+210 sec. Time): For 5 min., party members' Atk. Spd. +40%, Casting Spd. +30%, Damage Reflection +10%, Skill Cooldown -10%. -->
		<!-- Level 1 - SubLevel 1015 (+225 sec. Time): For 5 min., party members' Atk. Spd. +40%, Casting Spd. +30%, Damage Reflection +10%, Skill Cooldown -10%. -->
		<!-- Level 1 - SubLevel 1016 (+240 sec. Time): For 5 min., party members' Atk. Spd. +40%, Casting Spd. +30%, Damage Reflection +10%, Skill Cooldown -10%. -->
		<!-- Level 1 - SubLevel 1017 (+255 sec. Time): For 5 min., party members' Atk. Spd. +40%, Casting Spd. +30%, Damage Reflection +10%, Skill Cooldown -10%. -->
		<!-- Level 1 - SubLevel 1018 (+270 sec. Time): For 5 min., party members' Atk. Spd. +40%, Casting Spd. +30%, Damage Reflection +10%, Skill Cooldown -10%. -->
		<!-- Level 1 - SubLevel 1019 (+285 sec. Time): For 5 min., party members' Atk. Spd. +40%, Casting Spd. +30%, Damage Reflection +10%, Skill Cooldown -10%. -->
		<!-- Level 1 - SubLevel 1020 (+300 sec. Time): For 5 min., party members' Atk. Spd. +40%, Casting Spd. +30%, Damage Reflection +10%, Skill Cooldown -10%. -->
		<icon>icon.skill19445</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>2</abnormalLevel>
		<abnormalTime>
			<value fromLevel="1" toLevel="1">300</value>
			<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1020">{base + (subIndex * 15)}</value>
		</abnormalTime>
		<abnormalType>ENCHANTER_MOD</abnormalType>
		<affectObject>FRIEND</affectObject>
		<affectRange>1000</affectRange>
		<affectScope>PARTY</affectScope>
		<coolTime>300</coolTime>
		<effectPoint>696</effectPoint>
		<hitTime>700</hitTime>
		<isMagic>3</isMagic> <!-- Dance Skill -->
		<magicLevel>85</magicLevel>
		<mpConsume>112</mpConsume>
		<mpInitialConsume>28</mpInitialConsume>
		<reuseDelay>2000</reuseDelay>
		<conditions>
			<condition name="OpNotAffectedBySkill">
				<skillId>39415</skillId> <!-- Daring Drum - Emperor's Special Cocktail -->
			</condition>
		</conditions>
		<effects>
			<effect name="DispelBySlotProbability">
				<dispel>DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;BUFF_UNICORN_SERAPHIM;BUFF_QUEEN_OF_CAT;KNIGHT_AURA;DMG_SHIELD;AVOID_UP</dispel>
				<rate>100</rate>
			</effect>
			<effect name="BlockAbnormalSlot">
				<slot>DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;BUFF_UNICORN_SERAPHIM;BUFF_QUEEN_OF_CAT;KNIGHT_AURA;DMG_SHIELD;AVOID_UP</slot>
			</effect>
			<effect name="PhysicalAttackSpeed">
				<amount>40</amount>
				<mode>PER</mode>
			</effect>
			<effect name="MagicalAttackSpeed">
				<amount>30</amount>
				<mode>PER</mode>
			</effect>
			<effect name="DamageShield">
				<amount>10</amount>
			</effect>
			<effect name="Reuse">
				<amount>-10</amount>
				<mode>PER</mode>
				<magicType>0</magicType>
			</effect>
			<effect name="Reuse">
				<amount>-10</amount>
				<mode>PER</mode>
				<magicType>1</magicType>
			</effect>
			<effect name="Reuse">
				<amount>-10</amount>
				<mode>PER</mode>
				<magicType>22</magicType>
			</effect>
		</effects>
	</skill>
	<skill id="19446" toLevel="1" name="Refreshing Drum">
		<!-- For 5 min., party members' HP Recovery Rate +75%, MP Recovery Rate +100%, P./ M. Evasion +5, Skill MP Consumption -22%. -->
		<!-- Level 1 - SubLevel 1001 (+15 sec. Time): For 5 min., party members' HP Recovery Rate +75%, MP Recovery Rate +100%, P./ M. Evasion +5, Skill MP Consumption -22%. -->
		<!-- Level 1 - SubLevel 1002 (+30 sec. Time): For 5 min., party members' HP Recovery Rate +75%, MP Recovery Rate +100%, P./ M. Evasion +5, Skill MP Consumption -22%. -->
		<!-- Level 1 - SubLevel 1003 (+45 sec. Time): For 5 min., party members' HP Recovery Rate +75%, MP Recovery Rate +100%, P./ M. Evasion +5, Skill MP Consumption -22%. -->
		<!-- Level 1 - SubLevel 1004 (+60 sec. Time): For 5 min., party members' HP Recovery Rate +75%, MP Recovery Rate +100%, P./ M. Evasion +5, Skill MP Consumption -22%. -->
		<!-- Level 1 - SubLevel 1005 (+75 sec. Time): For 5 min., party members' HP Recovery Rate +75%, MP Recovery Rate +100%, P./ M. Evasion +5, Skill MP Consumption -22%. -->
		<!-- Level 1 - SubLevel 1006 (+90 sec. Time): For 5 min., party members' HP Recovery Rate +75%, MP Recovery Rate +100%, P./ M. Evasion +5, Skill MP Consumption -22%. -->
		<!-- Level 1 - SubLevel 1007 (+105 sec. Time): For 5 min., party members' HP Recovery Rate +75%, MP Recovery Rate +100%, P./ M. Evasion +5, Skill MP Consumption -22%. -->
		<!-- Level 1 - SubLevel 1008 (+120 sec. Time): For 5 min., party members' HP Recovery Rate +75%, MP Recovery Rate +100%, P./ M. Evasion +5, Skill MP Consumption -22%. -->
		<!-- Level 1 - SubLevel 1009 (+135 sec. Time): For 5 min., party members' HP Recovery Rate +75%, MP Recovery Rate +100%, P./ M. Evasion +5, Skill MP Consumption -22%. -->
		<!-- Level 1 - SubLevel 1010 (+150 sec. Time): For 5 min., party members' HP Recovery Rate +75%, MP Recovery Rate +100%, P./ M. Evasion +5, Skill MP Consumption -22%. -->
		<!-- Level 1 - SubLevel 1011 (+165 sec. Time): For 5 min., party members' HP Recovery Rate +75%, MP Recovery Rate +100%, P./ M. Evasion +5, Skill MP Consumption -22%. -->
		<!-- Level 1 - SubLevel 1012 (+180 sec. Time): For 5 min., party members' HP Recovery Rate +75%, MP Recovery Rate +100%, P./ M. Evasion +5, Skill MP Consumption -22%. -->
		<!-- Level 1 - SubLevel 1013 (+195 sec. Time): For 5 min., party members' HP Recovery Rate +75%, MP Recovery Rate +100%, P./ M. Evasion +5, Skill MP Consumption -22%. -->
		<!-- Level 1 - SubLevel 1014 (+210 sec. Time): For 5 min., party members' HP Recovery Rate +75%, MP Recovery Rate +100%, P./ M. Evasion +5, Skill MP Consumption -22%. -->
		<!-- Level 1 - SubLevel 1015 (+225 sec. Time): For 5 min., party members' HP Recovery Rate +75%, MP Recovery Rate +100%, P./ M. Evasion +5, Skill MP Consumption -22%. -->
		<!-- Level 1 - SubLevel 1016 (+240 sec. Time): For 5 min., party members' HP Recovery Rate +75%, MP Recovery Rate +100%, P./ M. Evasion +5, Skill MP Consumption -22%. -->
		<!-- Level 1 - SubLevel 1017 (+255 sec. Time): For 5 min., party members' HP Recovery Rate +75%, MP Recovery Rate +100%, P./ M. Evasion +5, Skill MP Consumption -22%. -->
		<!-- Level 1 - SubLevel 1018 (+270 sec. Time): For 5 min., party members' HP Recovery Rate +75%, MP Recovery Rate +100%, P./ M. Evasion +5, Skill MP Consumption -22%. -->
		<!-- Level 1 - SubLevel 1019 (+285 sec. Time): For 5 min., party members' HP Recovery Rate +75%, MP Recovery Rate +100%, P./ M. Evasion +5, Skill MP Consumption -22%. -->
		<!-- Level 1 - SubLevel 1020 (+300 sec. Time): For 5 min., party members' HP Recovery Rate +75%, MP Recovery Rate +100%, P./ M. Evasion +5, Skill MP Consumption -22%. -->
		<icon>icon.skill19446</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>2</abnormalLevel>
		<abnormalTime>
			<value fromLevel="1" toLevel="1">300</value>
			<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1020">{base + (subIndex * 15)}</value>
		</abnormalTime>
		<abnormalType>SYNERGY_IS</abnormalType>
		<affectObject>FRIEND</affectObject>
		<affectRange>1000</affectRange>
		<affectScope>PARTY</affectScope>
		<coolTime>300</coolTime>
		<effectPoint>696</effectPoint>
		<hitTime>700</hitTime>
		<isMagic>3</isMagic> <!-- Dance Skill -->
		<magicLevel>85</magicLevel>
		<mpConsume>112</mpConsume>
		<mpInitialConsume>28</mpInitialConsume>
		<reuseDelay>2000</reuseDelay>
		<conditions>
			<condition name="OpNotAffectedBySkill">
				<skillId>39416</skillId> <!-- Refreshing Drum - Emperor's Special Cocktail -->
			</condition>
		</conditions>
		<effects>
			<effect name="DispelBySlotProbability">
				<dispel>DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;BUFF_UNICORN_SERAPHIM;BUFF_QUEEN_OF_CAT;KNIGHT_AURA;DMG_SHIELD;AVOID_UP</dispel>
				<rate>100</rate>
			</effect>
			<effect name="BlockAbnormalSlot">
				<slot>DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;BUFF_UNICORN_SERAPHIM;BUFF_QUEEN_OF_CAT;KNIGHT_AURA;DMG_SHIELD;AVOID_UP</slot>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>5</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalEvasion">
				<amount>5</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>75</amount>
				<mode>PER</mode>
			</effect>
			<effect name="MpRegen">
				<amount>100</amount>
				<mode>PER</mode>
			</effect>
			<effect name="MagicMpCost">
				<amount>-22</amount>
				<mode>PER</mode>
				<magicType>1</magicType>
			</effect>
			<effect name="MagicMpCost">
				<amount>-22</amount>
				<mode>PER</mode>
				<magicType>0</magicType>
			</effect>
		</effects>
	</skill>
	<skill id="19447" toLevel="2" name="Glaring">
		<!-- Level 1: For 5 min., P./ M. Atk. +20%. Canceled if Prophecy of Might is cast. -->
		<!-- Level 2: Cancels Glaring. -->
		<icon>icon.skill11866</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>
			<value level="1">1</value>
			<value level="2">2</value>
		</abnormalLevel>
		<abnormalTime>
			<value level="1">300</value>
			<value level="2">1</value>
		</abnormalTime>
		<abnormalType>PD_UP_DMAGIC</abnormalType>
		<affectRange>2000</affectRange>
		<affectScope>SINGLE</affectScope>
		<effectPoint>707</effectPoint>
		<isMagic>2</isMagic>
		<isTriggeredSkill>true</isTriggeredSkill>
		<magicCriticalRate>-5</magicCriticalRate>
		<reuseDelay>
			<value level="1">600000</value>
			<value level="2">3000</value>
		</reuseDelay>
		<specialLevel>-1</specialLevel>
		<effects>
			<effect name="PhysicalAttack">
				<amount>
					<value level="1">20</value>
					<value level="2">0</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>
					<value level="1">20</value>
					<value level="2">0</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="ReuseSkillById" fromLevel="1" toLevel="1">
				<skillId>19204</skillId> <!-- Prophecy of Might -->
			</effect>
			<effect name="TriggerSkillBySkill">
				<castSkillId>19204</castSkillId>
				<skillId>19447</skillId> <!-- Glaring -->
				<skillLevel>2</skillLevel>
				<chance>100</chance>
				<targetType>SELF</targetType>
			</effect>
		</effects>
	</skill>
	<skill id="19448" toLevel="13" name="Rampageous Beat">
		<!-- Level 1: Strikes the target with 22,724 power. With a certain chance, resets the duration of Prevailing/ Daring / Refreshing buffs for nearby allies. Requires a sword, a blunt weapon, a dual sword, or a dual blunt weapon. Critical. Over-hit. -->
		<!-- Level 2: Strikes the target with 23,632 power. With a certain chance, resets the duration of Prevailing/ Daring / Refreshing buffs for nearby allies. Requires a sword, a blunt weapon, a dual sword, or a dual blunt weapon. Critical. Over-hit. -->
		<!-- Level 3: Strikes the target with 25,448 power. With a certain chance, resets the duration of Prevailing/ Daring / Refreshing buffs for nearby allies. Requires a sword, a blunt weapon, a dual sword, or a dual blunt weapon. Critical. Over-hit. -->
		<!-- Level 4: Strikes the target with 27,265 power. With a certain chance, resets the duration of Prevailing/ Daring / Refreshing buffs for nearby allies. Requires a sword, a blunt weapon, a dual sword, or a dual blunt weapon. Critical. Over-hit. -->
		<!-- Level 5: Strikes the target with 29,081 power. With a certain chance, resets the duration of Prevailing/ Daring / Refreshing buffs for nearby allies. Requires a sword, a blunt weapon, a dual sword, or a dual blunt weapon. Critical. Over-hit. -->
		<!-- Level 6: Strikes the target with 30,898 power. With a certain chance, resets the duration of Prevailing/ Daring / Refreshing buffs for nearby allies. Requires a sword, a blunt weapon, a dual sword, or a dual blunt weapon. Critical. Over-hit. -->
		<!-- Level 7: Strikes the target with 32,714 power. With a certain chance, resets the duration of Prevailing/ Daring / Refreshing buffs for nearby allies. Requires a sword, a blunt weapon, a dual sword, or a dual blunt weapon. Critical. Over-hit. -->
		<!-- Level 8: Strikes the target with 34,531 power. With a certain chance, resets the duration of Prevailing/ Daring / Refreshing buffs for nearby allies. Requires a sword, a blunt weapon, a dual sword, or a dual blunt weapon. Critical. Over-hit. -->
		<!-- Level 9: Strikes the target with 42,706 power. With a certain chance, resets the duration of Prevailing/ Daring / Refreshing buffs for nearby allies. Requires a sword, a blunt weapon, a dual sword, or a dual blunt weapon. Critical. Over-hit. -->
		<!-- Level 10: Strikes the target with 44,789 power. With a certain chance, resets the duration of Prevailing/ Daring / Refreshing buffs for nearby allies. Requires a sword, a blunt weapon, a dual sword, or a dual blunt weapon. Critical. Over-hit. -->
		<!-- Level 11: Strikes the target with 46,873 power. With a certain chance, resets the duration of Prevailing/ Daring / Refreshing buffs for nearby allies. Requires a sword, a blunt weapon, a dual sword, or a dual blunt weapon. Critical. Over-hit. -->
		<!-- Level 12: Strikes the target with 49,081 power. With a certain chance, resets the duration of Prevailing/ Daring / Refreshing buffs for nearby allies. Requires a sword, a blunt weapon, a dual sword, or a dual blunt weapon. Critical. Over-hit. -->
		<!-- Level 13: Strikes the target with 51,289 power. With a certain chance, resets the duration of Prevailing/ Daring / Refreshing buffs for nearby allies. Requires a sword, a blunt weapon, a dual sword, or a dual blunt weapon. Critical. Over-hit. -->
		<icon>icon.skill11511</icon>
		<operateType>A1</operateType>
		<targetType>ENEMY</targetType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<castRange>40</castRange>
		<coolTime>500</coolTime>
		<effectPoint>
			<value level="1">-692</value>
			<value level="2">-696</value>
			<value level="3">-700</value>
			<value level="4">-704</value>
			<value level="5">-707</value>
			<value level="6">-709</value>
			<value level="7">-712</value>
			<value level="8">-712</value>
			<value level="9">-712</value>
			<value level="10">-712</value>
			<value level="11">-712</value>
			<value level="12">-712</value>
			<value level="13">-712</value>
		</effectPoint>
		<effectRange>400</effectRange>
		<hitTime>1410</hitTime>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">85</value>
			<value level="2">86</value>
			<value level="3">88</value>
			<value level="4">90</value>
			<value level="5">92</value>
			<value level="6">94</value>
			<value level="7">96</value>
			<value level="8">98</value>
			<value level="9">101</value>
			<value level="10">103</value>
			<value level="11">105</value>
			<value level="12">107</value>
			<value level="13">109</value>
		</magicLevel>
		<mpConsume>
			<value level="1">130</value>
			<value level="2">132</value>
			<value level="3">136</value>
			<value level="4">142</value>
			<value level="5">146</value>
			<value level="6">150</value>
			<value level="7">156</value>
			<value level="8">160</value>
			<value level="9">164</value>
			<value level="10">168</value>
			<value level="11">172</value>
			<value level="12">176</value>
			<value level="13">180</value>
		</mpConsume>
		<nextAction>ATTACK</nextAction>
		<reuseDelay>7000</reuseDelay>
		<conditions>
			<condition name="EquipWeapon">
				<weaponType>
					<item>DUAL</item>
					<item>DUALBLUNT</item>
					<item>SWORD</item>
					<item>BLUNT</item>
				</weaponType>
			</condition>
		</conditions>
		<effects>
			<effect name="CallSkill">
				<skillId>19507</skillId> <!-- Beat Extension -->
				<skillLevel>1</skillLevel>
			</effect>
			<effect name="PhysicalDamageWeaponBonus">
				<power>
					<value level="1">22724</value>
					<value level="2">23632</value>
					<value level="3">25448</value>
					<value level="4">27265</value>
					<value level="5">29081</value>
					<value level="6">30898</value>
					<value level="7">32714</value>
					<value level="8">34531</value>
					<value level="9">42706</value>
					<value level="10">44789</value>
					<value level="11">46873</value>
					<value level="12">49081</value>
					<value level="13">51289</value>
				</power>
				<overHit>true</overHit>
				<criticalChance>5</criticalChance>
			</effect>
		</effects>
	</skill>
	<skill id="19449" toLevel="1" name="Vanguard Valor">
		<!-- Recovers 5% CP. Enhances Melody/ Harmony/ Drum/ Ditty/ Rhapsody buff skills and Seal Mesmerizing skills (Lv. 4+). Makes you immune to pulling. -->
		<icon>icon.skill19437</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectObject>FRIEND</affectObject>
		<affectScope>PARTY_PLEDGE</affectScope>
		<castRange>600</castRange>
		<coolTime>300</coolTime>
		<effectPoint>687</effectPoint>
		<hitTime>500</hitTime>
		<isMagic>22</isMagic>
		<isTriggeredSkill>true</isTriggeredSkill>
		<magicCriticalRate>-5</magicCriticalRate>
		<mpConsume>112</mpConsume>
		<mpInitialConsume>28</mpInitialConsume>
		<conditions>
			<condition name="OpExistNpc">
				<npcIds>
					<item>15211</item> <!-- Dominant Flag -->
				</npcIds>
				<range>600</range>
				<isAround>true</isAround>
			</condition>
		</conditions>
		<effects>
			<effect name="CpHealPercent">
				<power>5</power>
			</effect>
			<effect name="DefenceTrait">
				<KNOCKBACK>100</KNOCKBACK>
				<KNOCKDOWN>100</KNOCKDOWN>
			</effect>
			<effect name="CallLearnedSkill">
				<skillId>11517</skillId> <!-- Horn Melody -->
			</effect>
			<effect name="CallLearnedSkill">
				<skillId>11518</skillId> <!-- Drum Melody -->
			</effect>
			<effect name="CallLearnedSkill">
				<skillId>11519</skillId> <!-- Pipe Organ Melody -->
			</effect>
			<effect name="CallLearnedSkill">
				<skillId>11520</skillId> <!-- Guitar Melody -->
			</effect>
			<effect name="CallLearnedSkill">
				<skillId>11565</skillId> <!-- Attribute Resistance -->
			</effect>
			<effect name="CallLearnedSkill">
				<skillId>11566</skillId> <!-- Debuff Resistance -->
			</effect>
			<effect name="CallLearnedSkill">
				<skillId>11567</skillId> <!-- Mental Resistance -->
			</effect>
			<effect name="CallLearnedSkill">
				<skillId>19444</skillId> <!-- Prevailing Drum -->
			</effect>
			<effect name="CallLearnedSkill">
				<skillId>19445</skillId> <!-- Daring Drum -->
			</effect>
			<effect name="CallLearnedSkill">
				<skillId>19446</skillId> <!-- Refreshing Drum -->
			</effect>
			<effect name="CallLearnedSkill">
				<skillId>11616</skillId> <!-- Protective Ditty -->
			</effect>
			<effect name="CallLearnedSkill">
				<skillId>11523</skillId> <!-- Knight's Harmony -->
			</effect>
			<effect name="CallLearnedSkill">
				<skillId>11544</skillId> <!-- Battle Rhapsody -->
			</effect>
		</effects>
	</skill>
</list>
