<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
	<item id="24800" name="Beach Swimsuit" additionalName="High-grade / Debuff Reflection" type="Armor">
		<!-- A beach swimsuit. Debuff Reflection +10%. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21418" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24801" name="Beach Swimsuit" additionalName="High-grade / Damage Reflection Resistance" type="Armor">
		<!-- A beach swimsuit. Damage Reflection Resistance +15%. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21421" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24802" name="Beach Swimsuit" additionalName="High-grade / Ranged Attack Resistance" type="Armor">
		<!-- A beach swimsuit. Bow/ Crossbow Resistance +10%. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21424" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24803" name="Beach Swimsuit" additionalName="High-grade / P. Def." type="Armor">
		<!-- A beach swimsuit. P. Def. +10%. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21427" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24804" name="Beach Swimsuit" additionalName="High-grade / M. Def." type="Armor">
		<!-- A beach swimsuit. M. Def. +10%. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21430" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24805" name="Beach Swimsuit" additionalName="High-grade / Attribute Resistance" type="Armor">
		<!-- A beach swimsuit. Attribute Resistance +15. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21433" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24806" name="Beach Swimsuit" additionalName="High-grade / Received Healing" type="Armor">
		<!-- A beach swimsuit. Received Healing +15%. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21436" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24807" name="Beach Swimsuit" additionalName="High-grade / Max HP" type="Armor">
		<!-- A beach swimsuit. Max HP +15%. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21439" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24808" name="Beach Swimsuit" additionalName="High-grade / Max MP" type="Armor">
		<!-- A beach swimsuit. Max MP +10%. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21442" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24809" name="Beach Swimsuit" additionalName="High-grade / Max CP" type="Armor">
		<!-- A beach swimsuit. Max CP +15%. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21445" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24810" name="Beach Swimsuit" additionalName="High-grade / Speed" type="Armor">
		<!-- A beach swimsuit. Speed +15. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21448" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24811" name="Beach Swimsuit" additionalName="High-grade / HP Recovery" type="Armor">
		<!-- A beach swimsuit. HP Recovery Rate +16. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21451" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24812" name="Beach Swimsuit" additionalName="High-grade / MP Recovery" type="Armor">
		<!-- A beach swimsuit. MP Recovery Rate +8. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21454" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24813" name="Beach Swimsuit" additionalName="High-grade / Evasion" type="Armor">
		<!-- A beach swimsuit. P./ M. Evasion +8. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21457" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24814" name="Beach Swimsuit" additionalName="High-grade / Option 15" type="Armor">
		<!-- A beach swimsuit. High-grade/ Option 15 effect. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21460" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24815" name="Beach Swimsuit" additionalName="High-grade / Option 16" type="Armor">
		<!-- A beach swimsuit. High-grade/ Option 16 effect. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21463" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24816" name="Beach Swimsuit" additionalName="High-grade / Option 17" type="Armor">
		<!-- A beach swimsuit. High-grade/ Option 17 effect. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21466" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24817" name="Beach Swimsuit" additionalName="High-grade / Option 18" type="Armor">
		<!-- A beach swimsuit. High-grade/ Option 18 effect. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21469" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24818" name="Beach Swimsuit" additionalName="High-grade / Option 19" type="Armor">
		<!-- A beach swimsuit. High-grade/ Option 19 effect. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21472" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24819" name="Beach Swimsuit" additionalName="High-grade / Option 20" type="Armor">
		<!-- A beach swimsuit. High-grade/ Option 20 effect. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21475" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24820" name="Alluring Swimsuit" additionalName="Low-grade / Debuff Reflection" type="Armor">
		<!-- An alluring swimsuit with gorgeous patterns. Debuff Reflection +3%. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_02" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21416" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24821" name="Alluring Swimsuit" additionalName="Low-grade / Damage Reflection Resistance" type="Armor">
		<!-- An alluring swimsuit with gorgeous patterns. Damage Reflection Resistance +5%. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_02" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21419" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24822" name="Alluring Swimsuit" additionalName="Low-grade / Ranged Attack Resistance" type="Armor">
		<!-- An alluring swimsuit with gorgeous patterns. Bow/ Crossbow Resistance +3%. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_02" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21422" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24823" name="Alluring Swimsuit" additionalName="Low-grade / P. Def." type="Armor">
		<!-- An alluring swimsuit with gorgeous patterns. P. Def. +3%. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_02" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21425" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24824" name="Alluring Swimsuit" additionalName="Low-grade / M. Def." type="Armor">
		<!-- An alluring swimsuit with gorgeous patterns. M. Def. +3%. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_02" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21428" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24825" name="Alluring Swimsuit" additionalName="Low-grade / Attribute Resistance" type="Armor">
		<!-- An alluring swimsuit with gorgeous patterns. Attribute Resistance +5. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_02" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21431" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24826" name="Alluring Swimsuit" additionalName="Low-grade / Received Healing" type="Armor">
		<!-- An alluring swimsuit with gorgeous patterns. Received Healing +3%. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_02" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21434" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24827" name="Alluring Swimsuit" additionalName="Low-grade / Max HP" type="Armor">
		<!-- An alluring swimsuit with gorgeous patterns. Max HP +3%. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_02" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21437" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24828" name="Alluring Swimsuit" additionalName="Low-grade / Max MP" type="Armor">
		<!-- An alluring swimsuit with gorgeous patterns. Max MP +3%. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_02" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21440" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24829" name="Alluring Swimsuit" additionalName="Low-grade / Max CP" type="Armor">
		<!-- An alluring swimsuit with gorgeous patterns. Max CP +3%. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_02" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21443" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24830" name="Alluring Swimsuit" additionalName="Low-grade / Speed" type="Armor">
		<!-- An alluring swimsuit with gorgeous patterns. Speed +3. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_02" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21446" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24831" name="Alluring Swimsuit" additionalName="Low-grade / HP Recovery" type="Armor">
		<!-- An alluring swimsuit with gorgeous patterns. HP Recovery Rate +5. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_02" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21449" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24832" name="Alluring Swimsuit" additionalName="Low-grade / MP Recovery" type="Armor">
		<!-- An alluring swimsuit with gorgeous patterns. MP Recovery Rate +5. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_02" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21452" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24833" name="Alluring Swimsuit" additionalName="Low-grade / Evasion" type="Armor">
		<!-- An alluring swimsuit with gorgeous patterns. P./ M. Evasion +3. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_02" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21455" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24834" name="Alluring Swimsuit" additionalName="Low-grade / Option 15" type="Armor">
		<!-- An alluring swimsuit with gorgeous patterns. Low-grade/ Option 15 effect. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_02" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21458" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24835" name="Alluring Swimsuit" additionalName="Low-grade / Option 16" type="Armor">
		<!-- An alluring swimsuit with gorgeous patterns. Low-grade/ Option 16 effect. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_02" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21461" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24836" name="Alluring Swimsuit" additionalName="Low-grade / Option 17" type="Armor">
		<!-- An alluring swimsuit with gorgeous patterns. Low-grade/ Option 17 effect. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_02" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21464" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24837" name="Alluring Swimsuit" additionalName="Low-grade / Option 18" type="Armor">
		<!-- An alluring swimsuit with gorgeous patterns. Low-grade/ Option 18 effect. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_02" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21467" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24838" name="Alluring Swimsuit" additionalName="Low-grade / Option 19" type="Armor">
		<!-- An alluring swimsuit with gorgeous patterns. Low-grade/ Option 19 effect. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_02" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21470" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24839" name="Alluring Swimsuit" additionalName="Low-grade / Option 20" type="Armor">
		<!-- An alluring swimsuit with gorgeous patterns. Low-grade/ Option 20 effect. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_02" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21473" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24840" name="Alluring Swimsuit" additionalName="Mid-grade / Debuff Reflection" type="Armor">
		<!-- An alluring swimsuit with gorgeous patterns. Debuff Reflection +5%. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_02" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21417" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24841" name="Alluring Swimsuit" additionalName="Mid-grade / Damage Reflection Resistance" type="Armor">
		<!-- An alluring swimsuit with gorgeous patterns. Damage Reflection Resistance +7%. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_02" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21420" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24842" name="Alluring Swimsuit" additionalName="Mid-grade / Ranged Attack Resistance" type="Armor">
		<!-- An alluring swimsuit with gorgeous patterns. Bow/ Crossbow Resistance +5%. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_02" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21423" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24843" name="Alluring Swimsuit" additionalName="Mid-grade / P. Def." type="Armor">
		<!-- An alluring swimsuit with gorgeous patterns. P. Def. +5%. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_02" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21426" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24844" name="Alluring Swimsuit" additionalName="Mid-grade / M. Def." type="Armor">
		<!-- An alluring swimsuit with gorgeous patterns. M. Def. +5%. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_02" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21429" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24845" name="Alluring Swimsuit" additionalName="Mid-grade / Attribute Resistance" type="Armor">
		<!-- An alluring swimsuit with gorgeous patterns. Attribute Resistance +7. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_02" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21432" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24846" name="Alluring Swimsuit" additionalName="Mid-grade / Received Healing" type="Armor">
		<!-- An alluring swimsuit with gorgeous patterns. Received Healing +7%. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_02" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21435" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24847" name="Alluring Swimsuit" additionalName="Mid-grade / Max HP" type="Armor">
		<!-- An alluring swimsuit with gorgeous patterns. Max HP +7%. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_02" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21438" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24848" name="Alluring Swimsuit" additionalName="Mid-grade / Max MP" type="Armor">
		<!-- An alluring swimsuit with gorgeous patterns. Max MP +5%. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_02" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21441" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24849" name="Alluring Swimsuit" additionalName="Mid-grade / Max CP" type="Armor">
		<!-- An alluring swimsuit with gorgeous patterns. Max CP +7%. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_02" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21444" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24850" name="Alluring Swimsuit" additionalName="Mid-grade / Speed" type="Armor">
		<!-- An alluring swimsuit with gorgeous patterns. Speed +7. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_02" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21447" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24851" name="Alluring Swimsuit" additionalName="Mid-grade / HP Recovery" type="Armor">
		<!-- An alluring swimsuit with gorgeous patterns. HP Recovery Rate +8. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_02" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21450" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24852" name="Alluring Swimsuit" additionalName="Mid-grade / MP Recovery" type="Armor">
		<!-- An alluring swimsuit with gorgeous patterns. MP Recovery Rate +4. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_02" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21453" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24853" name="Alluring Swimsuit" additionalName="Mid-grade / Evasion" type="Armor">
		<!-- An alluring swimsuit with gorgeous patterns. P./ M. Evasion +4. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_02" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21456" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24854" name="Alluring Swimsuit" additionalName="Mid-grade / Option 15" type="Armor">
		<!-- An alluring swimsuit with gorgeous patterns. Mid-grade/ Option 15 effect. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_02" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21459" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24855" name="Alluring Swimsuit" additionalName="Mid-grade / Option 16" type="Armor">
		<!-- An alluring swimsuit with gorgeous patterns. Mid-grade/ Option 16 effect. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_02" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21462" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24856" name="Alluring Swimsuit" additionalName="Mid-grade / Option 17" type="Armor">
		<!-- An alluring swimsuit with gorgeous patterns. Mid-grade/ Option 17 effect. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_02" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21465" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24857" name="Alluring Swimsuit" additionalName="Mid-grade / Option 18" type="Armor">
		<!-- An alluring swimsuit with gorgeous patterns. Mid-grade/ Option 18 effect. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_02" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21468" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24858" name="Alluring Swimsuit" additionalName="Mid-grade / Option 19" type="Armor">
		<!-- An alluring swimsuit with gorgeous patterns. Mid-grade/ Option 19 effect. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_02" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21471" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24859" name="Alluring Swimsuit" additionalName="Mid-grade / Option 20" type="Armor">
		<!-- An alluring swimsuit with gorgeous patterns. Mid-grade/ Option 20 effect. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_02" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21474" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24860" name="Alluring Swimsuit" additionalName="High-grade / Debuff Reflection" type="Armor">
		<!-- An alluring swimsuit with gorgeous patterns. Debuff Reflection +10%. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_02" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21418" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24861" name="Alluring Swimsuit" additionalName="High-grade / Damage Reflection Resistance" type="Armor">
		<!-- An alluring swimsuit with gorgeous patterns. Damage Reflection Resistance +15%. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_02" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21421" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24862" name="Alluring Swimsuit" additionalName="High-grade / Ranged Attack Resistance" type="Armor">
		<!-- An alluring swimsuit with gorgeous patterns. Bow/ Crossbow Resistance +10%. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_02" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21424" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24863" name="Alluring Swimsuit" additionalName="High-grade / P. Def." type="Armor">
		<!-- An alluring swimsuit with gorgeous patterns. P. Def. +10%. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_02" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21427" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24864" name="Alluring Swimsuit" additionalName="High-grade / M. Def." type="Armor">
		<!-- An alluring swimsuit with gorgeous patterns. M. Def. +10%. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_02" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21430" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24865" name="Alluring Swimsuit" additionalName="High-grade / Attribute Resistance" type="Armor">
		<!-- An alluring swimsuit with gorgeous patterns. Attribute Resistance +15. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_02" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21433" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24866" name="Alluring Swimsuit" additionalName="High-grade / Received Healing" type="Armor">
		<!-- An alluring swimsuit with gorgeous patterns. Received Healing +15%. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_02" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21436" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24867" name="Alluring Swimsuit" additionalName="High-grade / Max HP" type="Armor">
		<!-- An alluring swimsuit with gorgeous patterns. Max HP +15%. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_02" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21439" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24868" name="Alluring Swimsuit" additionalName="High-grade / Max MP" type="Armor">
		<!-- An alluring swimsuit with gorgeous patterns. Max MP +10%. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_02" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21442" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24869" name="Alluring Swimsuit" additionalName="High-grade / Max CP" type="Armor">
		<!-- An alluring swimsuit with gorgeous patterns. Max CP +15%. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_02" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21445" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24870" name="Alluring Swimsuit" additionalName="High-grade / Speed" type="Armor">
		<!-- An alluring swimsuit with gorgeous patterns. Speed +15. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_02" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21448" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24871" name="Alluring Swimsuit" additionalName="High-grade / HP Recovery" type="Armor">
		<!-- An alluring swimsuit with gorgeous patterns. HP Recovery Rate +16. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_02" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21451" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24872" name="Alluring Swimsuit" additionalName="High-grade / MP Recovery" type="Armor">
		<!-- An alluring swimsuit with gorgeous patterns. MP Recovery Rate +8. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_02" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21454" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24873" name="Alluring Swimsuit" additionalName="High-grade / Evasion" type="Armor">
		<!-- An alluring swimsuit with gorgeous patterns. P./ M. Evasion +8. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_02" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21457" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24874" name="Alluring Swimsuit" additionalName="High-grade / Option 15" type="Armor">
		<!-- An alluring swimsuit with gorgeous patterns. High-grade/ Option 15 effect. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_02" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21460" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24875" name="Alluring Swimsuit" additionalName="High-grade / Option 16" type="Armor">
		<!-- An alluring swimsuit with gorgeous patterns. High-grade/ Option 16 effect. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_02" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21463" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24876" name="Alluring Swimsuit" additionalName="High-grade / Option 17" type="Armor">
		<!-- An alluring swimsuit with gorgeous patterns. High-grade/ Option 17 effect. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_02" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21466" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24877" name="Alluring Swimsuit" additionalName="High-grade / Option 18" type="Armor">
		<!-- An alluring swimsuit with gorgeous patterns. High-grade/ Option 18 effect. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_02" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21469" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24878" name="Alluring Swimsuit" additionalName="High-grade / Option 19" type="Armor">
		<!-- An alluring swimsuit with gorgeous patterns. High-grade/ Option 19 effect. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_02" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21472" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24879" name="Alluring Swimsuit" additionalName="High-grade / Option 20" type="Armor">
		<!-- An alluring swimsuit with gorgeous patterns. High-grade/ Option 20 effect. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_02" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21475" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24880" name="Seductive Swimsuit" additionalName="Low-grade / Debuff Reflection" type="Armor">
		<!-- A seductive swimsuit with luxurious pattern. Debuff Reflection +3%. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_03" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21416" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24881" name="Seductive Swimsuit" additionalName="Low-grade / Damage Reflection Resistance" type="Armor">
		<!-- A seductive swimsuit with luxurious pattern. Damage Reflection Resistance +5%. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_03" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21419" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24882" name="Seductive Swimsuit" additionalName="Low-grade / Ranged Attack Resistance" type="Armor">
		<!-- A seductive swimsuit with luxurious pattern. Bow/ Crossbow Resistance +3%. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_03" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21422" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24883" name="Seductive Swimsuit" additionalName="Low-grade / P. Def." type="Armor">
		<!-- A seductive swimsuit with luxurious pattern. P. Def. +3%. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_03" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21425" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24884" name="Seductive Swimsuit" additionalName="Low-grade / M. Def." type="Armor">
		<!-- A seductive swimsuit with luxurious pattern. M. Def. +3%. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_03" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21428" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24885" name="Seductive Swimsuit" additionalName="Low-grade / Attribute Resistance" type="Armor">
		<!-- A seductive swimsuit with luxurious pattern. Attribute Resistance +5. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_03" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21431" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24886" name="Seductive Swimsuit" additionalName="Low-grade / Received Healing" type="Armor">
		<!-- A seductive swimsuit with luxurious pattern. Received Healing +3%. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_03" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21434" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24887" name="Seductive Swimsuit" additionalName="Low-grade / Max HP" type="Armor">
		<!-- A seductive swimsuit with luxurious pattern. Max HP +3%. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_03" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21437" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24888" name="Seductive Swimsuit" additionalName="Low-grade / Max MP" type="Armor">
		<!-- A seductive swimsuit with luxurious pattern. Max MP +3%. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_03" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21440" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24889" name="Seductive Swimsuit" additionalName="Low-grade / Max CP" type="Armor">
		<!-- A seductive swimsuit with luxurious pattern. Max CP +3%. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_03" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21443" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24890" name="Seductive Swimsuit" additionalName="Low-grade / Speed" type="Armor">
		<!-- A seductive swimsuit with luxurious pattern. Speed +3. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_03" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21446" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24891" name="Seductive Swimsuit" additionalName="Low-grade / HP Recovery" type="Armor">
		<!-- A seductive swimsuit with luxurious pattern. HP Recovery Rate +5. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_03" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21449" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24892" name="Seductive Swimsuit" additionalName="Low-grade / MP Recovery" type="Armor">
		<!-- A seductive swimsuit with luxurious pattern. MP Recovery Rate +5. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_03" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21452" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24893" name="Seductive Swimsuit" additionalName="Low-grade / Evasion" type="Armor">
		<!-- When modified, P./ M. Evasion +3. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_03" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21455" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24894" name="Seductive Swimsuit" additionalName="Low-grade / Option 15" type="Armor">
		<!-- When modified, Low-grade/ Option +15. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_03" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21458" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24895" name="Seductive Swimsuit" additionalName="Low-grade / Option 16" type="Armor">
		<!-- When modified, Low-grade/ Option +16. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_03" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21461" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24896" name="Seductive Swimsuit" additionalName="Low-grade / Option 17" type="Armor">
		<!-- When modified, Low-grade/ Option +17. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_03" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21464" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24897" name="Seductive Swimsuit" additionalName="Low-grade / Option 18" type="Armor">
		<!-- When modified, Low-grade/ Option +18. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_03" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21467" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24898" name="Seductive Swimsuit" additionalName="Low-grade / Option 19" type="Armor">
		<!-- When modified, Low-grade/ Option +19. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_03" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21470" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
	<item id="24899" name="Seductive Swimsuit" additionalName="Low-grade / Option 20" type="Armor">
		<!-- When modified, Low-grade/ Option +20. -->
		<set name="icon" val="BranchSys3.icon1.g_co_swimsuit_event_03" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<skills>
			<skill id="21473" level="1" /> <!-- Visual Enchant Stone -->
		</skills>
	</item>
</list>
