<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
	<item id="46200" name="Halloween Outfit Appearance Stone" additionalName="90-day" type="EtcItem">
		<!-- Changes the appearance of the entire armor to that of Halloween Outfit. Used with upper or full-body armor. An appearance-modified item cannot be exchanged until it gets back its original appearance. -->
		<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
		<set name="is_stackable" val="true" />
		<set name="is_sellable" val="false" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
		<set name="time" val="7776000" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="18454" level="1" /> <!-- Halloween Outfit Appearance Stone (90-day) -->
		</skills>
	</item>
	<item id="46201" name="Halloween Weapon Appearance Stone" additionalName="7-day" type="EtcItem">
		<!-- Changes your weapon appearance to that of a Halloween weapon. Can also be used on shields and sigils. Note!. The appearance is reset when the Change Weapon skill is used. -->
		<set name="icon" val="icon.shape_shifting_sword_i00" />
		<set name="is_stackable" val="true" />
		<set name="is_sellable" val="false" />
		<set name="time" val="10080" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="18455" level="1" /> <!-- Halloween Weapon Appearance Stone - 7 d. -->
		</skills>
	</item>
	<item id="46202" name="Halloween Weapon Appearance Stone" additionalName="90-day" type="EtcItem">
		<!-- Changes the weapon appearance to that of Halloween weapon. Can be used on shields and sigils. -->
		<set name="icon" val="icon.shape_shifting_sword_i00" />
		<set name="is_stackable" val="true" />
		<set name="is_sellable" val="false" />
		<set name="time" val="7776000" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="18456" level="1" /> <!-- Halloween Weapon Appearance Stone - 90 d. -->
		</skills>
	</item>
	<item id="46203" name="Halloween Outfit" type="Armor">
		<!-- Halloween appearance. -->
		<set name="icon" val="icon.ev_wp_halloween" />
		<set name="is_sellable" val="false" />
		<set name="default_action" val="EQUIP" />
		<set name="material" val="LEATHER" />
		<set name="bodypart" val="alldress" />
	</item>
	<item id="46204" name="Halloween Shaper" type="Weapon">
		<set name="icon" val="icon.ev_wp_halloween" />
		<set name="weapon_type" val="DAGGER" />
		<set name="default_action" val="EQUIP" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="is_sellable" val="false" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="bodypart" val="rhand" />
		<set name="weight" val="500" />
		<set name="material" val="STEEL" />
		<stats>
			<stat type="pAtk">685</stat>
			<stat type="mAtk">414</stat>
			<stat type="pAtkSpd">433</stat>
			<stat type="rCrit">12</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="randomDamage">5</stat>
		</stats>
	</item>
	<item id="46205" name="Halloween Cutter" type="Weapon">
		<set name="icon" val="icon.ev_wp_halloween" />
		<set name="weapon_type" val="SWORD" />
		<set name="default_action" val="EQUIP" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="is_sellable" val="false" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="bodypart" val="rhand" />
		<set name="weight" val="500" />
		<set name="material" val="STEEL" />
		<stats>
			<stat type="pAtk">752</stat>
			<stat type="mAtk">414</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="randomDamage">10</stat>
		</stats>
	</item>
	<item id="46206" name="Halloween Slasher" type="Weapon">
		<set name="icon" val="icon.ev_wp_halloween" />
		<set name="weapon_type" val="SWORD" />
		<set name="default_action" val="EQUIP" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="is_sellable" val="false" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="bodypart" val="lrhand" />
		<set name="weight" val="500" />
		<set name="material" val="STEEL" />
		<stats>
			<stat type="pAtk">916</stat>
			<stat type="mAtk">486</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="randomDamage">10</stat>
		</stats>
	</item>
	<item id="46207" name="Halloween Avenger" type="Weapon">
		<set name="icon" val="icon.ev_wp_halloween" />
		<set name="weapon_type" val="BLUNT" />
		<set name="default_action" val="EQUIP" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="is_sellable" val="false" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="bodypart" val="rhand" />
		<set name="weight" val="500" />
		<set name="material" val="FINE_STEEL" />
		<stats>
			<stat type="pAtk">752</stat>
			<stat type="mAtk">414</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="accCombat">8</stat>
			<stat type="rCrit">6</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="randomDamage">20</stat>
		</stats>
	</item>
	<item id="46208" name="Halloween Fighter" type="Weapon">
		<set name="icon" val="icon.ev_wp_halloween" />
		<set name="weapon_type" val="DUALFIST" />
		<set name="default_action" val="EQUIP" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="is_sellable" val="false" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="bodypart" val="lrhand" />
		<set name="weight" val="500" />
		<set name="material" val="STEEL" />
		<stats>
			<stat type="pAtk">916</stat>
			<stat type="mAtk">414</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="accCombat">8</stat>
			<stat type="rCrit">6</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="randomDamage">5</stat>
		</stats>
	</item>
	<item id="46209" name="Halloween Stormer" type="Weapon">
		<set name="icon" val="icon.ev_wp_halloween" />
		<set name="weapon_type" val="POLE" />
		<set name="default_action" val="EQUIP" />
		<set name="damage_range" val="0;0;66;120" />
		<set name="immediate_effect" val="true" />
		<set name="is_sellable" val="false" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="bodypart" val="lrhand" />
		<set name="weight" val="500" />
		<set name="material" val="BRONZE" />
		<stats>
			<stat type="pAtk">752</stat>
			<stat type="mAtk">414</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="rCrit">8</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkRange">80</stat>
			<stat type="randomDamage">10</stat>
		</stats>
	</item>
	<item id="46210" name="Halloween Thrower" type="Weapon">
		<set name="icon" val="icon.ev_wp_halloween" />
		<set name="weapon_type" val="BOW" />
		<set name="default_action" val="EQUIP" />
		<set name="damage_range" val="0;0;10;0" />
		<set name="immediate_effect" val="true" />
		<set name="is_sellable" val="false" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="bodypart" val="lrhand" />
		<set name="weight" val="500" />
		<set name="material" val="STEEL" />
		<stats>
			<stat type="pAtk">1481</stat>
			<stat type="mAtk">486</stat>
			<stat type="pAtkSpd">293</stat>
			<stat type="rCrit">12</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkRange">500</stat>
			<stat type="randomDamage">5</stat>
		</stats>
	</item>
	<item id="46211" name="Halloween Guardian" type="Weapon">
		<set name="icon" val="icon.ev_wp_halloween" />
		<set name="weapon_type" val="TWOHANDCROSSBOW" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="bodypart" val="lrhand" />
		<set name="default_action" val="EQUIP" />
		<set name="immediate_effect" val="true" />
		<set name="is_sellable" val="false" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="weight" val="500" />
		<set name="material" val="STEEL" />
		<stats>
			<stat type="pAtk">1333</stat>
			<stat type="mAtk">414</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="rCrit">12</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkRange">400</stat>
			<stat type="randomDamage">5</stat>
		</stats>
	</item>
	<item id="46212" name="Halloween Buster" type="Weapon">
		<set name="icon" val="icon.ev_wp_halloween" />
		<set name="weapon_type" val="SWORD" />
		<set name="default_action" val="EQUIP" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="is_sellable" val="false" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="bodypart" val="rhand" />
		<set name="weight" val="500" />
		<set name="material" val="STEEL" />
		<set name="is_magic_weapon" val="true" />
		<stats>
			<stat type="pAtk">602</stat>
			<stat type="mAtk">486</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="randomDamage">10</stat>
		</stats>
	</item>
	<item id="46213" name="Halloween Caster" type="Weapon">
		<set name="icon" val="icon.ev_wp_halloween" />
		<set name="weapon_type" val="BLUNT" />
		<set name="default_action" val="EQUIP" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="is_sellable" val="false" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="bodypart" val="rhand" />
		<set name="weight" val="500" />
		<set name="material" val="WOOD" />
		<set name="is_magic_weapon" val="true" />
		<stats>
			<stat type="pAtk">602</stat>
			<stat type="mAtk">486</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="accCombat">8</stat>
			<stat type="rCrit">6</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="randomDamage">20</stat>
		</stats>
	</item>
	<item id="46214" name="Halloween Retributer" type="Weapon">
		<set name="icon" val="icon.ev_wp_halloween" />
		<set name="weapon_type" val="BLUNT" />
		<set name="default_action" val="EQUIP" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="is_sellable" val="false" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="bodypart" val="lrhand" />
		<set name="weight" val="500" />
		<set name="material" val="WOOD" />
		<set name="is_magic_weapon" val="true" />
		<stats>
			<stat type="pAtk">733</stat>
			<stat type="mAtk">535</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="accCombat">8</stat>
			<stat type="rCrit">6</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="randomDamage">20</stat>
		</stats>
	</item>
	<item id="46215" name="Halloween Dual Sword" type="Weapon">
		<set name="icon" val="icon.ev_wp_halloween" />
		<set name="weapon_type" val="DUAL" />
		<set name="default_action" val="EQUIP" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="is_sellable" val="false" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="bodypart" val="lrhand" />
		<set name="weight" val="500" />
		<set name="material" val="STEEL" />
		<stats>
			<stat type="pAtk">916</stat>
			<stat type="mAtk">414</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="randomDamage">10</stat>
		</stats>
	</item>
	<item id="46216" name="Halloween Dual Dagger" type="Weapon">
		<set name="icon" val="icon.ev_wp_halloween" />
		<set name="weapon_type" val="DUALDAGGER" />
		<set name="default_action" val="EQUIP" />
		<set name="damage_range" val="0;0;44;120" />
		<set name="immediate_effect" val="true" />
		<set name="is_sellable" val="false" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="bodypart" val="lrhand" />
		<set name="weight" val="500" />
		<set name="material" val="STEEL" />
		<stats>
			<stat type="pAtk">752</stat>
			<stat type="mAtk">414</stat>
			<stat type="pAtkSpd">433</stat>
			<stat type="rCrit">12</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="randomDamage">10</stat>
		</stats>
	</item>
	<item id="46217" name="Halloween Dual Blunt Weapon" type="Weapon">
		<set name="icon" val="icon.ev_wp_halloween" />
		<set name="weapon_type" val="DUALBLUNT" />
		<set name="default_action" val="EQUIP" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="is_sellable" val="false" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="bodypart" val="lrhand" />
		<set name="weight" val="500" />
		<set name="material" val="FINE_STEEL" />
		<stats>
			<stat type="pAtk">916</stat>
			<stat type="mAtk">414</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="accCombat">8</stat>
			<stat type="rCrit">6</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="randomDamage">20</stat>
		</stats>
	</item>
	<item id="46218" name="Elysium Animal Cure" additionalName="Event" type="EtcItem">
		<!-- A special injection to re-energize animals in Elysium. Required for healing Buffalo that appears in Giran Harbor at 14:00/ 23:00. The remedy is unstable, so it recovers 1 to 6 health bars. -->
		<set name="icon" val="icon.etc_medicine_of_growth_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="weight" val="1" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18449" level="1" /> <!-- Elysium Animal Cure -->
		</skills>
	</item>
	<item id="46219" name="Scroll: Summon Piero" additionalName="Event" type="EtcItem">
		<!-- Scroll that summons Market Eleven's mascot, Piero. Use it to play 'Win Against Piero'. -->
		<set name="icon" val="icon.etc_11th_event_solo" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18448" level="1" /> <!-- Scroll: Summon Piero -->
		</skills>
	</item>
	<item id="46220" name="Membership Card - Market Eleven" additionalName="Event" type="EtcItem">
		<!-- A membership card for the Market that was opened to celebrate the anniversary of Lineage II. -->
		<set name="icon" val="icon.ev_buff_11th" />
		<set name="weight" val="1" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
	</item>
	<item id="46221" name="L2 Market R99-grade Armor Enhancement Stone Box" additionalName="Event" type="EtcItem">
		<!-- 1st place prize for the L2 Market giveaway. Get a Bloody/ Dark Eternal Upgrade Stone. -->
		<set name="icon" val="icon.etc_treasure_box_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="CAPSULE" />
		<set name="material" val="FISH" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18457" level="1" /> <!-- L2 Market: R99-grade Armor Enhancement Stone Box -->
		</skills>
	</item>
	<item id="46222" name="L2 Market +8 Helios Weapon Supplies" type="EtcItem">
		<!-- Balthus Knight's top-grade supply items. Double-click to obtain one +8 Helios weapon. -->
		<set name="icon" val="icon.etc_treasure_box_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="CAPSULE" />
		<set name="material" val="FISH" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18458" level="2" /> <!-- L2 Market +8 Helios Weapon Pack -->
		</skills>
	</item>
	<item id="46223" name="L2 Market Seed Talisman Pack" additionalName="Event" type="EtcItem">
		<!-- 1st place prize for the L2 Market giveaway. Get a Desire/ Insanity/ Venir's Talisman. -->
		<set name="icon" val="icon.etc_treasure_box_i02" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="CAPSULE" />
		<set name="material" val="FISH" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18459" level="3" /> <!-- L2 Market Seed Talisman Pack -->
		</skills>
	</item>
	<item id="46224" name="+4 Eternal Armor Supplies" type="EtcItem">
		<!-- Balthus Knight's top-grade supply items. Double-click to obtain one +4 Eternal armor set. -->
		<set name="icon" val="icon.etc_treasure_box_i03" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="CAPSULE" />
		<set name="material" val="FISH" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18460" level="4" /> <!-- L2 Market: +4 Eternal Armor Pack -->
		</skills>
	</item>
	<item id="46225" name="L2 Market Rare Accessory Pack" additionalName="Event" type="EtcItem">
		<!-- 1st place prize for the L2 Market giveaway. Get a Lindvior's Earring, Antharas' Earring, Valakas' Necklace or a Tauti's Ring. -->
		<set name="icon" val="icon.etc_treasure_box_i04" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="CAPSULE" />
		<set name="material" val="FISH" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18461" level="5" /> <!-- L2 Market Rare Accessory Pack -->
		</skills>
	</item>
	<item id="46226" name="L2 Market Soul Bottle Pack" additionalName="Event" type="EtcItem">
		<!-- The 1st place prize for the L2 Market giveaway. Double-click to obtain one of the following items: Bottle of Antharas' Soul, Bottle of Valakas' Soul, Bottle of Baium's Soul. -->
		<set name="icon" val="icon.etc_treasure_box_i05" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="CAPSULE" />
		<set name="material" val="FISH" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18462" level="6" /> <!-- L2 Market Soul Bottle Pack -->
		</skills>
	</item>
	<item id="46227" name="L2 Market Belt Pack" additionalName="Event" type="EtcItem">
		<!-- 1st place prize for the L2 Market giveaway. Get Tiat's or Ekimus' Belt. -->
		<set name="icon" val="icon.etc_treasure_box_i06" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="CAPSULE" />
		<set name="material" val="FISH" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18463" level="7" /> <!-- L2 Market Belt Pack -->
		</skills>
	</item>
	<item id="46228" name="L2 Market Talisman of Seven Signs Pack" additionalName="Event" type="EtcItem">
		<!-- The 1st place prize for the L2 Market giveaway. Double-click to obtain Talisman of Seven Signs/ Anakim/ Lilith. -->
		<set name="icon" val="icon.etc_treasure_box_i07" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="CAPSULE" />
		<set name="material" val="FISH" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18464" level="8" /> <!-- L2 Market Talisman of Seven Signs Pack -->
		</skills>
	</item>
	<item id="46229" name="L2 Market R99 Weapon Enhancement Stone Pack" additionalName="Event" type="EtcItem">
		<!-- 1st place prize for the L2 Market giveaway. Get a Bloody/ Dark Helios Upgrade Stone. -->
		<set name="icon" val="icon.etc_treasure_box_i08" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="CAPSULE" />
		<set name="material" val="FISH" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18465" level="9" /> <!-- L2 Market R99 Weapon Enhancement Stone Pack -->
		</skills>
	</item>
	<item id="46230" name="Capsule: +8 Helios Shaper" additionalName="Not used" type="EtcItem">
		<!-- Double-click to obtain +8 Helios Shaper. -->
		<set name="icon" val="icon.weapon_stanpid_i01" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="default_action" val="PEEL" />
		<set name="material" val="STEEL" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="45879" min="1" max="1" chance="100" /> <!-- Helios Shaper - Focus - 30-day -->
		</capsuled_items>
	</item>
	<item id="46231" name="Capsule: +8 Helios Cutter" additionalName="Not used" type="EtcItem">
		<!-- Double-click to get a +8 enchanted Helios Cutter. -->
		<set name="icon" val="icon.weapon_plenitas_i01" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="default_action" val="PEEL" />
		<set name="material" val="STEEL" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="45880" min="1" max="1" chance="100" /> <!-- Helios Cutter - Focus - 30-day -->
		</capsuled_items>
	</item>
	<item id="46232" name="Capsule: +8 Helios Slasher" additionalName="Not used" type="EtcItem">
		<!-- Double-click to get a +8 enchanted Helios Slasher. -->
		<set name="icon" val="icon.weapon_bauen_i01" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="default_action" val="PEEL" />
		<set name="material" val="STEEL" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="45881" min="1" max="1" chance="100" /> <!-- Helios Slasher - Focus - 30-day -->
		</capsuled_items>
	</item>
	<item id="46233" name="Capsule: +8 Helios Avenger" additionalName="Not used" type="EtcItem">
		<!-- Double-click to get a +8 enchanted Helios Dual Sword. -->
		<set name="icon" val="icon.weapon_r_dualsword_i21" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="default_action" val="PEEL" />
		<set name="material" val="STEEL" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="45890" min="1" max="1" chance="100" /> <!-- Helios Dual Swords - Damage Up - 30-day -->
		</capsuled_items>
	</item>
	<item id="46234" name="Capsule: +8 Helios Fighter" additionalName="Not used" type="EtcItem">
		<!-- Double-click to get a +8 enchanted Helios Dual Dagger. -->
		<set name="icon" val="icon.weapon_r_dualdagger_i21" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="default_action" val="PEEL" />
		<set name="material" val="STEEL" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="45891" min="1" max="1" chance="100" /> <!-- Helios Dual Daggers - Focus - 30-day -->
		</capsuled_items>
	</item>
	<item id="46235" name="Capsule: +8 Helios Stormer" additionalName="Not used" type="EtcItem">
		<!-- Double-click to get a +8 enchanted Helios Dual Blunt Weapon. -->
		<set name="icon" val="icon.weapon_r_dualblunt_i21" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="default_action" val="PEEL" />
		<set name="material" val="STEEL" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="45892" min="1" max="1" chance="100" /> <!-- Helios Dual Blunt Weapons - Damage Up - 30-day -->
		</capsuled_items>
	</item>
	<item id="46236" name="Capsule: +8 Helios Thrower" additionalName="Not used" type="EtcItem">
		<!-- Double-click to get a +8 enchanted Helios Avenger. -->
		<set name="icon" val="icon.weapon_qutram_i01" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="default_action" val="PEEL" />
		<set name="material" val="STEEL" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="45882" min="1" max="1" chance="100" /> <!-- Helios Avenger - Focus - 30-day -->
		</capsuled_items>
	</item>
	<item id="46237" name="Capsule: +8 Helios Guardian" additionalName="Not used" type="EtcItem">
		<!-- Double-click to get a +8 enchanted Helios Fighter. -->
		<set name="icon" val="icon.weapon_durga_i01" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="default_action" val="PEEL" />
		<set name="material" val="STEEL" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="45883" min="1" max="1" chance="100" /> <!-- Helios Fighter - Focus - 30-day -->
		</capsuled_items>
	</item>
	<item id="46238" name="Capsule: +8 Helios Buster" additionalName="Not used" type="EtcItem">
		<!-- Double-click to get a +8 enchanted Helios Dual Blunt Weapon. -->
		<set name="icon" val="icon.weapon_crabel_i01" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="default_action" val="PEEL" />
		<set name="material" val="STEEL" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="45884" min="1" max="1" chance="100" /> <!-- Helios Stormer - Damage Up - 30-day -->
		</capsuled_items>
	</item>
	<item id="46239" name="Capsule: +8 Helios Caster" additionalName="Not used" type="EtcItem">
		<!-- Double-click to get a +8 enchanted Helios Avenger. -->
		<set name="icon" val="icon.weapon_castron_i01" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="default_action" val="PEEL" />
		<set name="material" val="STEEL" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="45885" min="1" max="1" chance="100" /> <!-- Helios Thrower - Focus - 30-day -->
		</capsuled_items>
	</item>
	<item id="46240" name="Capsule: +8 Helios Retributer" additionalName="Not used" type="EtcItem">
		<!-- Double-click to obtain Helios Retributer enchanted to +8. -->
		<set name="icon" val="icon.weapon_stilla_i01" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="default_action" val="PEEL" />
		<set name="material" val="STEEL" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="45886" min="1" max="1" chance="100" /> <!-- Helios Guardian - Focus - 30-day -->
		</capsuled_items>
	</item>
	<item id="46241" name="Capsule: +4 Eternal Heavy Armor" additionalName="Event" type="EtcItem">
		<!-- Double-click to obtain Eternal heavy armor set enchanted to +4. -->
		<set name="icon" val="icon.etc_equip_item_box_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="default_action" val="CAPSULE" />
		<set name="material" val="FISH" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18468" level="1" /> <!-- Capsule: +4 Eternal Heavy Armor -->
		</skills>
	</item>
	<item id="46242" name="Capsule: +4 Eternal Light Armor" additionalName="Event" type="EtcItem">
		<!-- Double-click to obtain Eternal light armor set enchanted to +4. -->
		<set name="icon" val="icon.etc_equip_item_box_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="default_action" val="CAPSULE" />
		<set name="material" val="FISH" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18469" level="1" /> <!-- Capsule: +4 Eternal Light Armor -->
		</skills>
	</item>
	<item id="46243" name="Capsule: +4 Eternal Robe" additionalName="Event" type="EtcItem">
		<!-- Double-click to obtain Eternal robe set enchanted to +4. -->
		<set name="icon" val="icon.etc_equip_item_box_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="default_action" val="CAPSULE" />
		<set name="material" val="FISH" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18470" level="1" /> <!-- Capsule: +4 Eternal Robe -->
		</skills>
	</item>
	<item id="46244" name="Anniversary Coin" additionalName="Event" type="EtcItem">
		<!-- A coin for the anniversary of Lineage II. Can be used for purchasing goods in the Anniversary Market. -->
		<set name="icon" val="icon.etc_11th_token" />
		<set name="weight" val="1" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="is_freightable" val="true" />
		<set name="material" val="PAPER" />
	</item>
	<item id="46245" name="Piero's Victory Box" additionalName="Event" type="EtcItem">
		<!-- A souvenir box on the occasion of Piero's victory. -->
		<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="CAPSULE" />
		<set name="material" val="FISH" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18466" level="1" /> <!-- Piero's Victory Box -->
		</skills>
	</item>
	<item id="46246" name="Piero's Jackpot Box" additionalName="Event" type="EtcItem">
		<!-- A souvenir box on the occasion of Piero's jackpot. -->
		<set name="icon" val="icon.etc_box_of_adventure_3_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="CAPSULE" />
		<set name="material" val="FISH" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18467" level="1" /> <!-- Piero's Jackpot Box -->
		</skills>
	</item>
	<item id="46247" name="Halloween Shield" type="Armor">
		<set name="icon" val="icon.ev_wp_halloween" />
		<set name="bodypart" val="lhand" />
		<set name="weight" val="1130" />
		<set name="default_action" val="EQUIP" />
		<set name="material" val="DAMASCUS" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="sDef">546</stat>
			<stat type="rShld">20</stat>
			<stat type="rEvas">-8</stat>
		</stats>
	</item>
	<item id="46248" name="Halloween Sigil" type="Armor">
		<set name="icon" val="icon.ev_wp_halloween" />
		<set name="armor_type" val="SIGIL" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="lhand" />
		<set name="weight" val="920" />
		<set name="material" val="STEEL" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pDef">150</stat>
		</stats>
	</item>
	<item id="46249" name="Dual Candle Sword" additionalName="Event" type="Weapon">
		<!-- Dual swords for the anniversary of Lineage II. -->
		<set name="icon" val="icon.ev_11th_candle" />
		<set name="weapon_type" val="DUAL" />
		<set name="default_action" val="EQUIP" />
		<set name="is_sellable" val="false" />
		<set name="soulshots" val="2" />
		<set name="spiritshots" val="2" />
		<set name="bodypart" val="lrhand" />
		<set name="weight" val="150" />
		<set name="material" val="STEEL" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pAtk">8</stat>
			<stat type="mAtk">6</stat>
			<stat type="pAtkSpd">200</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="randomDamage">1</stat>
		</stats>
	</item>
	<item id="46250" name="Blessed Venezia Rune" type="EtcItem">
		<!-- When in inventory, acquired XP/ SP +11%. No level restrictions. -->
		<set name="icon" val="icon.skill19226" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="etcitem_type" val="ENCHT_ATTR_RUNE" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="18474" level="1" /> <!-- Blessed Venezia Rune -->
		</skills>
	</item>
	<item id="46251" name="Blessed Venezia Rune Pack" additionalName="15-day" type="EtcItem">
		<!-- Double-click to obtain Venezia Rune. No level restrictions. -->
		<set name="icon" val="icon.etc_pi_box_belief_pack" />
		<set name="is_stackable" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="time" val="21600" />
		<set name="default_action" val="PEEL" />
		<set name="material" val="FISH" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="46250" min="1" max="1" chance="100" /> <!-- Blessed Venezia Rune -->
		</capsuled_items>
	</item>
	<item id="46252" name="Venezia Rune" type="EtcItem">
		<!-- When in inventory, acquired XP/ SP +22%. Required level: 1-99. -->
		<set name="icon" val="icon.skill19226" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="etcitem_type" val="ENCHT_ATTR_RUNE" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="18473" level="1" /> <!-- Venezia Rune -->
		</skills>
	</item>
	<item id="46253" name="Venezia Rune Pack" additionalName="15-day" type="EtcItem">
		<!-- Double-click to obtain Venezia Rune. Required level: 1-99. -->
		<set name="icon" val="icon.etc_pi_box_love_pack" />
		<set name="is_stackable" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="time" val="21600" />
		<set name="default_action" val="PEEL" />
		<set name="material" val="FISH" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="46252" min="1" max="1" chance="100" /> <!-- Venezia Rune -->
		</capsuled_items>
	</item>
	<item id="46254" name="Dandy's Golden Ball" type="EtcItem">
		<!-- For 1 h., acquired XP/ SP +100%. Changes the appearance of your armor into that of an NC Dinos uniform. Cannot be stacked with the Fall of the Dragon or Nevit's Hourglass. -->
		<set name="icon" val="BranchIcon.icon.g_ev_goldenball" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="is_freightable" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18471" level="1" /> <!-- Dandy's Golden Ball -->
		</skills>
	</item>
	<item id="46255" name="Halloween Outfit" type="EtcItem">
		<!-- Changes the appearance of upper armor into that of a Halloween Outfit. Works on one-pieces too. -->
		<set name="icon" val="icon.ev_wp_halloween" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="COTTON" />
	</item>
	<item id="46256" name="Automatic Appearance: Halloween Weapon" type="EtcItem">
		<!-- Changes the appearance of all weapons into that of the corresponding Halloween Weapon. Can be used on shields and sigils. -->
		<set name="icon" val="icon.ev_wp_halloween" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="COTTON" />
	</item>
	<item id="46257" name="Scroll of Escape: Enchanted Valley" type="EtcItem">
		<!-- Teleports to the Enchanted Valley. -->
		<set name="icon" val="icon.etc_scroll_of_return_i03" />
		<set name="weight" val="30" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_questitem" val="true" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="23725" level="1" /> <!-- Enchanted Valley Teleport -->
		</skills>
	</item>
	<item id="46258" name="Nymph Stamen" type="EtcItem">
		<!-- Nymph Stamen obtained from defeating the Nymphs in the Enchanted Valley. Take it to Mimyu to receive a reward. -->
		<set name="icon" val="icon.etc_fir_spring_i00" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_questitem" val="true" />
		<set name="is_stackable" val="true" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="46259" name="Mimyu's Reward Box" type="EtcItem">
		<!-- Reward obtained from defeating Nymphs in the Enchanted Valley. Double-click to use. -->
		<set name="icon" val="icon.etc_box_of_adventure_4_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="CAPSULE" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18476" level="1" /> <!-- Mimyu's Reward Box -->
		</skills>
	</item>
	<item id="46260" name="Dark Knight Suit" type="Armor">
		<!-- Dark Knight Suit -->
		<set name="icon" val="icon.dark_kninght" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="default_action" val="EQUIP" />
		<set name="material" val="BRONZE" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pDef">400</stat>
		</stats>
	</item>
	<item id="46261" name="Ninja Outfit" type="Armor">
		<!-- Ninja Outfit -->
		<set name="icon" val="BranchSys3.icon1.g_co_ninja_u" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="default_action" val="EQUIP" />
		<set name="material" val="BRONZE" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pDef">400</stat>
		</stats>
	</item>
	<item id="46262" name="Metal Suit" type="Armor">
		<!-- Metal Suit -->
		<set name="icon" val="BranchSys3.icon1.g_co_sf_u" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="default_action" val="EQUIP" />
		<set name="material" val="BRONZE" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pDef">400</stat>
		</stats>
	</item>
	<item id="46263" name="Freya's Wish Stick" type="EtcItem">
		<!-- Double-click to obtain one of each of the following items: Freya's Frozen Scroll and Freya's Art of Seduction. With a certain chance, you can obtain one of the following items: Freya's/ Sirra's/ Snowman's Wish Box. -->
		<set name="icon" val="icon.bm_freya_wand" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18478" level="1" /> <!-- Freya's Magic Wand -->
		</skills>
	</item>
	<item id="46264" name="Freya's Art of Seduction" type="EtcItem">
		<!-- For 30 min., Max HP/ MP/ CP +30%, P. Atk. +10%, M. Atk. +20%, P./ M. Def. +30%, Speed +20, Skill MP Consumption -15%. The effect remains after death. Cooldown: 5 min. Effects of two identical buffs do not stack. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.bm_freya_rose_red_i00" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="immediate_effect" val="true" />
		<set name="reuse_delay" val="300000" />
		<set name="weight" val="1" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="is_oly_restricted" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="LIQUID" />
		<skills>
			<skill id="18477" level="1" /> <!-- Freya's Art of Seduction -->
		</skills>
	</item>
	<item id="46265" name="Freya's Wish-filled Gift" type="EtcItem">
		<!-- Double-click to obtain a rare and valuable item. -->
		<set name="icon" val="icon.freya_box_i01" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18479" level="1" /> <!-- Freya's Wish-filled Gift -->
		</skills>
	</item>
	<item id="46266" name="Sirra's Wish-filled Gift" type="EtcItem">
		<!-- Double-click to obtain one random item for enchantment, augmentation or blessing. -->
		<set name="icon" val="icon.freya_box_i02" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18480" level="1" /> <!-- Sirra's Wish-filled Gift -->
		</skills>
	</item>
	<item id="46267" name="Snowman's Wish-filled Gift" type="EtcItem">
		<!-- Double-click to obtain one random item for skill enchantment and other things. -->
		<set name="icon" val="icon.freya_box_i03" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18481" level="1" /> <!-- Snowman's Wish-filled Gift -->
		</skills>
	</item>
	<item id="46268" name="Frozen Weapon Appearance Stone" additionalName="90-day" type="EtcItem">
		<!-- Changes the appearance of a weapon into that of a Frozen weapon. Can be used on shields and sigils. -->
		<set name="icon" val="icon.shape_shifting_sword_i00" />
		<set name="is_stackable" val="true" />
		<set name="is_sellable" val="false" />
		<set name="time" val="7776000" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="18482" level="1" /> <!-- Appearance Stone: Frozen Weapon (90-day) -->
		</skills>
	</item>
	<item id="46269" name="Automatic Appearance: Frozen Weapon" type="EtcItem">
		<!-- Changes the appearance of all weapons into those of Frozen Weapons of corresponding types. Can be used on shields and sigils. -->
		<set name="icon" val="BranchSys3.iconWeapon.g_tears_sword_i00" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="COTTON" />
	</item>
	<item id="46270" name="Appearance Stone: Dark Knight Suit" type="EtcItem">
		<!-- Changes the appearance of the entire armor to that of Dark Knight Suit. Used with upper or full-body armor. -->
		<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="18485" level="1" /> <!-- Appearance Stone: Dark Knight Suit -->
		</skills>
	</item>
	<item id="46271" name="Appearance Stone: Ninja Outfit" type="EtcItem">
		<!-- Changes the appearance of the entire armor to that of Ninja Outfit. Used with upper or full-body armor. -->
		<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="18486" level="1" /> <!-- Appearance Stone: Ninja Outfit -->
		</skills>
	</item>
	<item id="46272" name="Metal Suit Appearance Stone" type="EtcItem">
		<!-- Changes the appearance of the entire armor to that of Metal Suit. Used with upper or full-body armor. -->
		<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="18487" level="1" /> <!-- Appearance Stone: Metal Suit -->
		</skills>
	</item>
	<item id="46273" name="Freya's Kindness" type="EtcItem">
		<!-- Double-click to obtain one of the following appearance stones: Dark Assassin Suit, Dark Knight Suit, Ninja Outfit, Metal Suit or Vampiric Style. -->
		<set name="icon" val="icon.event_six_party_box_i00" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ExtractableItems" />
		<set name="extractableCountMin" val="1" />
		<set name="extractableCountMax" val="1" />
		<capsuled_items>
			<item id="24365" min="1" max="1" chance="100" /> <!-- Appearance Stone: Dark Assassin Suit -->
			<item id="46270" min="1" max="1" chance="100" /> <!-- Appearance Stone: Dark Knight Suit -->
			<item id="46271" min="1" max="1" chance="100" /> <!-- Appearance Stone: Ninja Outfit -->
			<item id="46272" min="1" max="1" chance="100" /> <!-- Appearance Stone: Metal Suit -->
			<item id="46189" min="1" max="1" chance="100" /> <!-- Appearance Stone: Vampiric Style -->
		</capsuled_items>
		<skills>
			<skill id="18483" level="1" /> <!-- Freya's Kindness -->
		</skills>
	</item>
	<item id="46274" name="Wind Vitality Tonic" type="EtcItem">
		<!-- Water of Vitality containing the power of the wind. Recovers half of a Vitality bar. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.etc_potion_blue_i00" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="POTION" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="LIQUID" />
		<set name="immediate_effect" val="true" />
		<cond>
			<player MaximumVitalityPoints="140000" />
		</cond>
		<skills>
			<skill id="18484" level="1" /> <!-- Energy of Wind -->
		</skills>
	</item>
	<item id="46275" name="Package: Vampiric Style Appearance Stone" type="EtcItem">
		<!-- Double-click to obtain Appearance Stone: Vampiric Style and Appearance Stone: Vampire Head Accessory. -->
		<set name="icon" val="icon.ev_10th_present2" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="PEEL" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="PAPER" />
		<capsuled_items>
			<item id="46189" min="1" max="1" chance="100" /> <!-- Appearance Stone: Vampiric Style -->
			<item id="23892" min="1" max="1" chance="100" /> <!-- Appearance Stone: Vampire Head Accessory -->
		</capsuled_items>
	</item>
	<item id="46276" name="Package: Appearance Stone: Ninja Outfit" type="EtcItem">
		<!-- Double-click to obtain Appearance Stone: Ninja Outfit and Appearance Stone: Ninja Head Accessory. -->
		<set name="icon" val="icon.ev_10th_present2" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="PAPER" />
		<capsuled_items>
			<item id="46271" min="1" max="1" chance="100" /> <!-- Appearance Stone: Ninja Outfit -->
			<item id="46279" min="1" max="1" chance="100" /> <!-- Appearance Stone: Ninja Head Accessory -->
		</capsuled_items>
	</item>
	<item id="46277" name="Package: Metal Suit Appearance Stone" type="EtcItem">
		<!-- Double-click to obtain Appearance Stone: Metal Suit and Appearance Stone: Metal Suit Head Accessory. -->
		<set name="icon" val="icon.ev_10th_present2" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="PAPER" />
		<capsuled_items>
			<item id="46272" min="1" max="1" chance="100" /> <!-- Appearance Stone: Metal Suit -->
			<item id="46280" min="1" max="1" chance="100" /> <!-- Appearance Stone: Metal Suit Head Accessory -->
		</capsuled_items>
	</item>
	<item id="46278" name="Vampiric Hair Accessory Appearance Stone" type="EtcItem">
		<!-- Changes the appearance of a head accessory into that of Vampire Head Accessory. Can only be used on head accessories equipped in 2 slots. -->
		<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair2" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_HAIRACC_FIXED" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="STEEL" />
		<set name="handler" val="Appearance" />
		<skills>
			<skill id="18488" level="1" /> <!-- Appearance Stone: Vampire Head Accessory -->
		</skills>
	</item>
	<item id="46279" name="Appearance Stone: Ninja Hair Accessory" type="EtcItem">
		<!-- Changes the appearance of a head accessory into that of Ninja Head Accessory. Can only be used on head accessories equipped in 2 slots. -->
		<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair2" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_HAIRACC_FIXED" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="18489" level="1" /> <!-- Appearance Stone: Ninja Head Accessory -->
		</skills>
	</item>
	<item id="46280" name="Appearance Stone: Metal Suit Hair Accessory" type="EtcItem">
		<!-- Changes the appearance of a head accessory into that of Metal Suit. Can only be used on head accessories equipped in 2 slots. -->
		<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair2" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_HAIRACC_FIXED" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="18490" level="1" /> <!-- Appearance Stone: Metal Suit Head Accessory -->
		</skills>
	</item>
	<item id="46281" name="Agathion Freya Pack" type="EtcItem">
		<!-- Double-click to obtain Agathion Summon Bracelet - Freya (30-day). Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.ev_10th_present2" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="default_action" val="PEEL" />
		<set name="material" val="FISH" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="40237" min="1" max="1" chance="100" /> <!-- Agathion Summon Bracelet - Freya - 30-day -->
		</capsuled_items>
	</item>
	<item id="46282" name="Embryo Supplies" type="EtcItem">
		<!-- Supplies obtained from the Embryo Supply Box. Take these to Glenkinchie to receive rewards. -->
		<set name="icon" val="icon.etc_crystal_spice_comp_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_questitem" val="true" />
		<set name="is_destroyable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="is_depositable" val="false" />
		<set name="material" val="PAPER" />
	</item>
	<item id="46283" name="Aden Vanguard Supply Box" type="EtcItem">
		<!-- Reward received after incapacitating the Embryo Command Post in the Atelia Fortress. Double-click to use. -->
		<set name="icon" val="icon.etc_box_of_adventure_2_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="CAPSULE" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18500" level="1" /> <!-- Aden Vanguard Supply Box -->
		</skills>
	</item>
	<item id="46284" name="Exclusive Christmas Bait" type="EtcItem">
		<!-- Exclusive Christmas bait. Use it to catch Fish Gift Boxes. -->
		<set name="icon" val="icon.etc_bait_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="LURE" />
		<set name="default_action" val="EQUIP" />
		<set name="material" val="LIQUID" />
	</item>
	<item id="46285" name="Christmas Bait Box" type="EtcItem">
		<!-- Box containing Exclusive Christmas Bait. Double-click to get 120 of them. -->
		<set name="icon" val="icon.etc_treasure_box_i03" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="PEEL" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="46284" min="120" max="120" chance="100" /> <!-- Exclusive Christmas Bait -->
		</capsuled_items>
	</item>
	<item id="46286" name="Christmas Fishing Rod" type="Weapon">
		<!-- A fishing rod purchased from Santa Claus. Changes the armor appearance to that of Santa Claus outfit. Consumes 1 Fishing Shot. -->
		<set name="icon" val="icon.christmas_fishingrod_i00" />
		<set name="weapon_type" val="FISHINGROD" />
		<set name="default_action" val="EQUIP" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="bodypart" val="lrhand" />
		<set name="weight" val="1000" />
		<set name="material" val="BONE" />
		<stats>
			<stat type="pAtk">1</stat>
			<stat type="mAtk">1</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="randomDamage">1</stat>
		</stats>
		<skills>
			<skill id="13826" level="1" /> <!-- Christmas Fishing Rod -->
		</skills>
	</item>
	<item id="46287" name="Fish Gift Box" type="EtcItem">
		<!-- Double-click to obtain New Year Talisman Box. -->
		<set name="icon" val="icon.fish_swallowing_gift_i00" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="is_tradable" val="false" />
		<set name="material" val="FISH" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="46290" min="1" max="1" chance="100" /> <!-- Santa's Small Gift Pack -->
		</capsuled_items>
	</item>
	<item id="46288" name="Holiday Blessing" type="EtcItem">
		<!-- For 2 h., acquired XP/ SP +10%, Vitality Consumption -20%. Additionaly, recovers 1 bar of Vitality and changes the armor appearance to that of Santa Outfit. The effect remains after death. -->
		<set name="icon" val="BranchSys.icon.br_xmas_miracle_i00" />
		<set name="weight" val="5" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="POTION" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="LIQUID" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18498" level="1" /> <!-- Holiday Blessing -->
		</skills>
	</item>
	<item id="46289" name="Miraculous Christmas Gift Box" type="EtcItem">
		<!-- Double-click to obtain a gift. -->
		<set name="icon" val="icon.etc_pi_gift_box_i04" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18499" level="1" /> <!-- Miraculous Christmas Gift Box -->
		</skills>
	</item>
	<item id="46290" name="Santa's Small Gift Box" type="EtcItem">
		<!-- Collect the gift boxes and take them to Santa Claus. -->
		<set name="icon" val="icon.event_six_party_box_i00" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="MATERIAL" />
		<set name="material" val="LIQUID" />
	</item>
	<item id="46291" name="Christmas Talisman" additionalName="All Stats +2" type="Armor">
		<!-- Event item. All stats +2. Effects of two identical talismans do not stack. -->
		<set name="icon" val="icon.etc_xmas_talisman_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="is_sellable" val="false" />
		<set name="weight" val="150" />
		<set name="bodypart" val="deco1" />
		<set name="useSkillDisTime" val="6" />
		<set name="equip_reuse_delay" val="30" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="GOLD" />
		<skills>
			<skill id="13827" level="2" /> <!-- Christmas Talisman - All Stats (Low) -->
		</skills>
	</item>
	<item id="46292" name="Christmas Talisman" additionalName="All Stats +1" type="Armor">
		<!-- Event item. All stats +1. Effects of two identical talismans do not stack. -->
		<set name="icon" val="icon.etc_xmas_talisman_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="is_sellable" val="false" />
		<set name="weight" val="150" />
		<set name="bodypart" val="deco1" />
		<set name="useSkillDisTime" val="6" />
		<set name="equip_reuse_delay" val="30" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="GOLD" />
		<skills>
			<skill id="13827" level="1" /> <!-- Christmas Talisman - All Stats (High) -->
		</skills>
	</item>
	<item id="46293" name="Christmas Talisman - P. Skill Critical Damage" additionalName="1-hour" type="Armor">
		<!-- P. Skill Critical Damage +7%. Effects of two identical talismans do not stack. Duration: 1 h. -->
		<set name="icon" val="icon.etc_xmas_talisman_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="bodypart" val="deco1" />
		<set name="useSkillDisTime" val="6" />
		<set name="equip_reuse_delay" val="30" />
		<set name="immediate_effect" val="true" />
		<set name="time" val="3600" />
		<set name="material" val="GOLD" />
		<skills>
			<skill id="13828" level="1" /> <!-- Christmas Talisman - P. Skill Critical Damage -->
		</skills>
	</item>
	<item id="46294" name="Christmas Talisman - M. Skill Critical Damage" additionalName="1-hour" type="Armor">
		<!-- M. Skill Critical Damage +7%. Effects of two identical talismans do not stack. Duration: 1 h. -->
		<set name="icon" val="icon.etc_xmas_talisman_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="bodypart" val="deco1" />
		<set name="useSkillDisTime" val="6" />
		<set name="equip_reuse_delay" val="30" />
		<set name="immediate_effect" val="true" />
		<set name="time" val="3600" />
		<set name="material" val="GOLD" />
		<skills>
			<skill id="13829" level="1" /> <!-- Christmas Talisman - M. Skill Critical Damage -->
		</skills>
	</item>
	<item id="46295" name="Christmas Talisman - Ultimate Defense" additionalName="1-hour" type="Armor">
		<!-- For 15 sec., P. Def. +5000, M. Def. +5000. Cooldown: 10 min. Effects of two identical talismans do not stack. Duration: 1 h. -->
		<set name="icon" val="icon.etc_xmas_talisman_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="bodypart" val="deco1" />
		<set name="useSkillDisTime" val="6" />
		<set name="equip_reuse_delay" val="30" />
		<set name="immediate_effect" val="true" />
		<set name="time" val="3600" />
		<set name="material" val="GOLD" />
		<skills>
			<skill id="13830" level="1" /> <!-- Christmas Talisman - Ultimate Defense -->
		</skills>
	</item>
	<item id="46296" name="Christmas Talisman - Debuff Resistance" additionalName="1-hour" type="Armor">
		<!-- For 15 sec., blocks up to 5 debuffs. Cooldown: 10 min. Effects of two identical talismans do not stack. Duration: 1 h. -->
		<set name="icon" val="icon.etc_xmas_talisman_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="bodypart" val="deco1" />
		<set name="useSkillDisTime" val="6" />
		<set name="equip_reuse_delay" val="30" />
		<set name="immediate_effect" val="true" />
		<set name="time" val="3600" />
		<set name="material" val="GOLD" />
		<skills>
			<skill id="13831" level="1" /> <!-- Christmas Talisman - Debuff Resistance -->
		</skills>
	</item>
	<item id="46297" name="Christmas Talisman - P. Atk." additionalName="1-hour" type="Armor">
		<!-- P. Atk. +5%. Effects of two identical talismans do not stack. Duration: 1 h. -->
		<set name="icon" val="icon.etc_xmas_talisman_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="bodypart" val="deco1" />
		<set name="useSkillDisTime" val="6" />
		<set name="equip_reuse_delay" val="30" />
		<set name="immediate_effect" val="true" />
		<set name="time" val="3600" />
		<set name="material" val="GOLD" />
		<skills>
			<skill id="13832" level="1" /> <!-- Christmas Talisman - P. Atk. -->
		</skills>
	</item>
	<item id="46298" name="Christmas Talisman - M. Atk." additionalName="1-hour" type="Armor">
		<!-- M. Atk. +5%. Effects of two identical talismans do not stack. Duration: 1 h. -->
		<set name="icon" val="icon.etc_xmas_talisman_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="bodypart" val="deco1" />
		<set name="useSkillDisTime" val="6" />
		<set name="equip_reuse_delay" val="30" />
		<set name="immediate_effect" val="true" />
		<set name="time" val="3600" />
		<set name="material" val="GOLD" />
		<skills>
			<skill id="13833" level="1" /> <!-- Christmas Talisman - M. Atk. -->
		</skills>
	</item>
	<item id="46299" name="Christmas Talisman - P. Def" additionalName="1-hour" type="Armor">
		<!-- P. Def. +7%. Effects of two identical talismans do not stack. Duration: 1 h. -->
		<set name="icon" val="icon.etc_xmas_talisman_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="bodypart" val="deco1" />
		<set name="useSkillDisTime" val="6" />
		<set name="equip_reuse_delay" val="30" />
		<set name="immediate_effect" val="true" />
		<set name="time" val="3600" />
		<set name="material" val="GOLD" />
		<skills>
			<skill id="13834" level="1" /> <!-- Christmas Talisman - P. Def -->
		</skills>
	</item>
</list>
