<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
	<item id="46100" name="Treasure Map - High Priest Raymond" additionalName="Not used" type="EtcItem">
		<!-- A map showing the location of some treasure. It says "For the High Priest", so it's probably a gift for the temple. -->
		<set name="icon" val="icon.etc_map_yellow_i04" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="46101" name="Treasure Map - Turek Orc's Legacy" additionalName="Not used" type="EtcItem">
		<!-- A map showing the location of some treasure. It says, "Glory to the Turek Orcs". It looks like it is related to the Turek Orcs. -->
		<set name="icon" val="icon.etc_map_yellow_i05" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="46102" name="Zaken's Treasure Chest" type="EtcItem">
		<!-- Double-click to obtain a useful item. -->
		<set name="icon" val="icon.etc_jewel_box_i00" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18398" level="1" /> <!-- Zaken's Treasure Chest -->
		</skills>
	</item>
	<item id="46103" name="Leona Blackbird's Treasure Chest" type="EtcItem">
		<!-- Double-click to obtain a useful item. -->
		<set name="icon" val="icon.etc_jewel_box_i00" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18399" level="1" /> <!-- Leona Blackbird's Treasure Chest -->
		</skills>
	</item>
	<item id="46104" name="Beora's Treasure Chest" type="EtcItem">
		<!-- Double-click to obtain a useful item. -->
		<set name="icon" val="icon.etc_jewel_box_i00" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18400" level="1" /> <!-- Beora's Treasure Chest -->
		</skills>
	</item>
	<item id="46105" name="Gladiator's Treasure Chest" type="EtcItem">
		<!-- Double-click to obtain a useful item. -->
		<set name="icon" val="icon.etc_jewel_box_i00" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18401" level="1" /> <!-- Gladiator's Treasure Chest -->
		</skills>
	</item>
	<item id="46106" name="Raymond's Treasure Chest" type="EtcItem">
		<!-- Double-click to obtain a useful item. -->
		<set name="icon" val="icon.etc_jewel_box_i00" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18402" level="1" /> <!-- Raymond's Treasure Chest -->
		</skills>
	</item>
	<item id="46107" name="Turek Orc's Treasure Chest" type="EtcItem">
		<!-- Double-click to obtain a useful item. -->
		<set name="icon" val="icon.etc_jewel_box_i00" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18403" level="1" /> <!-- Turek Orc's Treasure Chest -->
		</skills>
	</item>
	<item id="46108" name="Appearance Stone: Drake Maul" additionalName="30-day" type="EtcItem">
		<!-- Changes the appearance of a two-handed blunt weapon to that of Drake Maul for 30 d. -->
		<set name="icon" val="BranchSys3.Icon.g_shape_shifting_twohand_blunt" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="18404" level="1" /> <!-- Appearance Stone: Drake Maul (30-day) -->
		</skills>
	</item>
	<item id="46109" name="Appearance Stone: Freya's Staff" additionalName="30-day" type="EtcItem">
		<!-- An Appearance Stone that transforms a two-handed staff into Freya's Staff for 30 days. -->
		<set name="icon" val="icon.shape_shifting_magic_twohand_blunt_i00" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="18405" level="1" /> <!-- Appearance Stone: Freya's Staff (30-day) -->
		</skills>
	</item>
	<item id="46110" name="Appearance Stone: Spezion's Claw" additionalName="30-day" type="EtcItem">
		<!-- Changes the appearance of a two-handed fist weapon into that of Spezion's Claw. 30-day. -->
		<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dualfist" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="18406" level="1" /> <!-- Appearance Stone: Spezion's Claw (30-day) -->
		</skills>
	</item>
	<item id="46111" name="Appearance Stone: Maliss Stormer" additionalName="30-day" type="EtcItem">
		<!-- Changes the appearance of a spear into that of a Maliss Stormer. 30-day. -->
		<set name="icon" val="BranchSys3.Icon.g_shape_shifting_pole" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="18407" level="1" /> <!-- Appearance Stone: Maliss Stormer (30-day) -->
		</skills>
	</item>
	<item id="46112" name="Appearance Stone: Steregos' Dagger" additionalName="30-day" type="EtcItem">
		<!-- Changes the appearance of a one handed dagger into that of Steregos' Dagger. 30-day. -->
		<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dagger" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="18408" level="1" /> <!-- Appearance Stone: Steregos' Dagger (30-day) -->
		</skills>
	</item>
	<item id="46113" name="Appearance Stone: Ron's Dual Blunt Weapons" additionalName="30-day" type="EtcItem">
		<!-- Changes the appearance of dual blunt weapons to that of Ron's Dual Blunt Weapons for 30 d. -->
		<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dualblunt" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="18409" level="1" /> <!-- Appearance Stone: Ron's Dual Blunt Weapons (30-day) -->
		</skills>
	</item>
	<item id="46114" name="Appearance Stone: Drake Maul" type="EtcItem">
		<!-- Changes the appearance of a two-handed blunt weapon to that of Drake Maul. -->
		<set name="icon" val="BranchSys3.Icon.g_shape_shifting_twohand_blunt" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="18420" level="1" /> <!-- Appearance Stone: Drake Maul -->
		</skills>
	</item>
	<item id="46115" name="Appearance Stone: Freya's Staff" type="EtcItem">
		<!-- An Appearance Stone that transforms a two-handed staff into Freya's Staff. -->
		<set name="icon" val="icon.shape_shifting_magic_twohand_blunt_i00" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="18421" level="1" /> <!-- Appearance Stone: Freya's Staff -->
		</skills>
	</item>
	<item id="46116" name="Appearance Stone: Spezion's Claw" type="EtcItem">
		<!-- Changes the appearance of a two-handed fist weapon into that of Spezion's Claw. -->
		<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dualfist" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="18422" level="1" /> <!-- Appearance Stone: Spezion's Claw -->
		</skills>
	</item>
	<item id="46117" name="Appearance Stone: Maliss Stormer" type="EtcItem">
		<!-- Changes the appearance of a spear into that of a Maliss Stormer. -->
		<set name="icon" val="BranchSys3.Icon.g_shape_shifting_pole" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="18423" level="1" /> <!-- Appearance Stone: Maliss Stormer -->
		</skills>
	</item>
	<item id="46118" name="Appearance Stone: Steregos' Dagger" type="EtcItem">
		<!-- Changes the appearance of a dagger to that of Steregos' Dagger. -->
		<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dagger" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="18424" level="1" /> <!-- Appearance Stone: Steregos' Dagger -->
		</skills>
	</item>
	<item id="46119" name="Appearance Stone: Ron's Dual Blunt Weapons" type="EtcItem">
		<!-- Changes the appearance of dual blunt weapons to that of Ron's Dual Blunt Weapons. -->
		<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dualblunt" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="18425" level="1" /> <!-- Appearance Stone: Ron's Dual Blunt Weapons -->
		</skills>
	</item>
	<item id="46120" name="Little Girls' Hat Appearance Stone" additionalName="30-day" type="EtcItem">
		<!-- Changes the appearance of a head accessory to that of Little Girl's Hat for 30 d. Can only be used on head accessories equipped in 2 head accessory slots. Female only. -->
		<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair2" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
		<set name="is_stackable" val="true" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="18410" level="1" /> <!-- Appearance Stone: Little Girl's Hat -->
		</skills>
	</item>
	<item id="46121" name="Little Boy's Hat Appearance Stone" additionalName="30-day" type="EtcItem">
		<!-- Changes the appearance of a head accessory to that of Little Boy's Hat for 30 d. Can only be used on head accessories equipped in 2 head accessory slots. Male only. -->
		<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair2" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
		<set name="is_stackable" val="true" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="18411" level="1" /> <!-- Appearance Stone: Little Boy's Hat -->
		</skills>
	</item>
	<item id="46122" name="Little Girls' Hat Appearance Stone" type="EtcItem">
		<!-- Changes the appearance of a head accessory to that of Little Girl's Hat. Can only be used on head accessories equipped in 2 head accessory slots. Female only. -->
		<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair2" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
		<set name="is_stackable" val="true" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="18412" level="1" /> <!-- Appearance Stone: Little Girl's Hat -->
		</skills>
	</item>
	<item id="46123" name="Little Boy's Hat Appearance Stone" type="EtcItem">
		<!-- Changes the appearance of a head accessory to that of Little Boy's Hat. Can only be used on head accessories equipped in 2 head accessory slots. Male only. -->
		<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair2" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
		<set name="is_stackable" val="true" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="18413" level="1" /> <!-- Appearance Stone: Little Boy's Hat -->
		</skills>
	</item>
	<item id="46124" name="Uniform Hat Appearance Stone" additionalName="30-day" type="EtcItem">
		<!-- Changes the appearance of a head accessory into that of Uniform Hat for 30 d. Can only be used on head accessories equipped in 2 slots. -->
		<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair2" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
		<set name="is_stackable" val="true" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="18417" level="1" /> <!-- Appearance Stone: Uniform Hat -->
		</skills>
	</item>
	<item id="46125" name="Afro - Gold Appearance Stone" additionalName="30-day" type="EtcItem">
		<!-- Changes the appearance of a head accessory into that of Golden Afro for 30 d. Can only be used on head accessories equipped in 2 slots. -->
		<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair2" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
		<set name="is_stackable" val="true" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="18418" level="1" /> <!-- Appearance Stone: Golden Afro Hairstyle -->
		</skills>
	</item>
	<item id="46126" name="Afro - Pink Appearance Stone" additionalName="30-day" type="EtcItem">
		<!-- Changes the appearance of a head accessory into that of Pink Afro for 30 d. Can only be used on head accessories equipped in 2 slots. -->
		<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair2" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
		<set name="is_stackable" val="true" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="18419" level="1" /> <!-- Appearance Stone: Pink Afro Hairstyle -->
		</skills>
	</item>
	<item id="46127" name="Uniform Hat Appearance Stone" type="EtcItem">
		<!-- Changes the appearance of a head accessory into that of Uniform Hat. Can only be used on head accessories equipped in 2 slots. -->
		<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair2" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
		<set name="is_stackable" val="true" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="18414" level="1" /> <!-- Appearance Stone: Uniform Hat -->
		</skills>
	</item>
	<item id="46128" name="Afro - Gold Appearance Stone" type="EtcItem">
		<!-- Changes the appearance of a head accessory into that of Golden Afro. Can only be used on head accessories equipped in 2 slots. -->
		<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair2" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
		<set name="is_stackable" val="true" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="18415" level="1" /> <!-- Appearance Stone: Golden Afro Hairstyle -->
		</skills>
	</item>
	<item id="46129" name="Afro - Pink Appearance Stone" type="EtcItem">
		<!-- Changes the appearance of a head accessory into that of Pink Afro. Can only be used on head accessories equipped in 2 slots. -->
		<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair2" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
		<set name="is_stackable" val="true" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="18416" level="1" /> <!-- Appearance Stone: Pink Afro Hairstyle -->
		</skills>
	</item>
	<item id="46130" name="Spirit Evil Thought Piece" type="EtcItem">
		<!-- A piece of El Floato's evil thoughts. Use it to open the door to get to Harpe in the Garden of Spirits. -->
		<set name="icon" val="icon.etc_ertheia_prophecy_device_piece" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="material" val="LEATHER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="13821" level="1" /> <!-- Spirit's Evil Thoughts -->
		</skills>
	</item>
	<item id="46131" name="Kelbim Exclusive Weapon" type="Weapon">
		<!-- Kelbim's Weapon -->
		<set name="icon" val="icon.weapon_monster_i00" />
		<set name="weapon_type" val="BOW" />
		<set name="default_action" val="EQUIP" />
		<set name="crystal_type" val="D" />
		<set name="soulshots" val="2" />
		<set name="spiritshots" val="2" />
		<set name="bodypart" val="lrhand" />
		<set name="weight" val="300" />
		<set name="material" val="STEEL" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pAtk">5</stat>
			<stat type="mAtk">5</stat>
			<stat type="pAtkSpd">433</stat>
			<stat type="rCrit">12</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkRange">500</stat>
			<stat type="randomDamage">5</stat>
		</stats>
	</item>
	<item id="46132" name="Blackbird Seal" type="EtcItem">
		<!-- Seal that proves that one is a member of the Blackbird Clan. The seal proves that one is a member of the clan or is someone trusted by the clan. -->
		<set name="icon" val="icon.etc_piece_holy_light" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_questitem" val="true" />
		<set name="is_depositable" val="false" />
		<set name="material" val="PAPER" />
	</item>
	<item id="46133" name="Dark Atelia Neutralizer" type="EtcItem">
		<!-- A neutralizer that prevents addiction of the by-product that is produced when creating Dark Atelia. All the Embryo in the Atelia Fortress carry this neutralizer. -->
		<set name="icon" val="icon.etc_potion_yellow_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_questitem" val="true" />
		<set name="is_stackable" val="true" />
		<set name="is_depositable" val="false" />
		<set name="material" val="PAPER" />
	</item>
	<item id="46134" name="Blackbird Report - Glenkinchie" type="EtcItem">
		<!-- Glenkinchie's report to Elikia. It presents information about the Embryo. -->
		<set name="icon" val="icon.etc_scroll_gray_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_questitem" val="true" />
		<set name="is_depositable" val="false" />
		<set name="material" val="PAPER" />
	</item>
	<item id="46135" name="Blackbird Report - Hurak" type="EtcItem">
		<!-- Hurak's report to Elikia. It presents information about the Embryo. -->
		<set name="icon" val="icon.etc_scroll_gray_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_questitem" val="true" />
		<set name="is_depositable" val="false" />
		<set name="material" val="PAPER" />
	</item>
	<item id="46136" name="Blackbird Report - Laffian" type="EtcItem">
		<!-- Laffian's report to Elikia. It presents information about the Embryo. -->
		<set name="icon" val="icon.etc_scroll_gray_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_questitem" val="true" />
		<set name="is_depositable" val="false" />
		<set name="material" val="PAPER" />
	</item>
	<item id="46137" name="Blackbird Report - Sherry" type="EtcItem">
		<!-- Sherry's report to Elikia. It presents information about the Embryo. -->
		<set name="icon" val="icon.etc_scroll_gray_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_questitem" val="true" />
		<set name="is_depositable" val="false" />
		<set name="material" val="PAPER" />
	</item>
	<item id="46138" name="Low-grade Honorary Member Certificate" type="EtcItem">
		<!-- A certificate that proves that you are an honorary member of the Aden Vanguard. You haven't been recognized by every member yet. -->
		<set name="icon" val="icon.etc_london_olympic_bronze" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_questitem" val="true" />
		<set name="material" val="PAPER" />
	</item>
	<item id="46139" name="Low-grade Honorary Member Certificate" type="EtcItem">
		<!-- A certificate that proves that you are an honorary member of the Aden Vanguard. You haven't been recognized by every member yet. -->
		<set name="icon" val="icon.etc_london_olympic_bronze" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_questitem" val="true" />
		<set name="material" val="PAPER" />
	</item>
	<item id="46140" name="Low-grade Honorary Member Certificate" type="EtcItem">
		<!-- A certificate that proves that you are an honorary member of the Aden Vanguard. You haven't been recognized by every member yet. -->
		<set name="icon" val="icon.etc_london_olympic_bronze" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_questitem" val="true" />
		<set name="material" val="PAPER" />
	</item>
	<item id="46141" name="Mid-grade Honorary Member Certificate" type="EtcItem">
		<!-- Certificate that identifies the Honorary Member of the Aden Vanguard. Not recognized by the Imperial Guard anymore, and no longer used. Can be exchanged for a reward through Quatermaster Dinford in the Blackbird Campsite. -->
		<set name="icon" val="icon.etc_london_olympic_silver" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_questitem" val="true" />
		<set name="material" val="PAPER" />
	</item>
	<item id="46142" name="Stronghold Flag Repair Supplies" type="EtcItem">
		<!-- A piece of cloth to fix the flag that represents the stronghold. Take it to the Aden Vanguard. -->
		<set name="icon" val="icon.etc_piece_of_cloth_white_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_questitem" val="true" />
		<set name="is_stackable" val="true" />
		<set name="is_depositable" val="false" />
		<set name="material" val="PAPER" />
	</item>
	<item id="46143" name="Stronghold Repair Tools" type="EtcItem">
		<!-- Tools to repair the stronghold. Take it to the Aden Stronghold. -->
		<set name="icon" val="icon.etc_squares_gray_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_questitem" val="true" />
		<set name="is_depositable" val="false" />
		<set name="material" val="PAPER" />
	</item>
	<item id="46144" name="Kelbim's Armor Piece" type="EtcItem">
		<!-- A piece of the armor that Kelbim was wearing. Kaysia needs it in order to find out what the Embryo are using the Atelia for. Take it to Kaysia in the Town of Oren. -->
		<set name="icon" val="icon.etc_plate_black_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_questitem" val="true" />
		<set name="is_depositable" val="false" />
		<set name="material" val="PAPER" />
	</item>
	<item id="46145" name="Black Atelia Powder" type="EtcItem">
		<!-- Powder from the Giant Atelia that turned black. It will be useful in finding out how it's different from the Atelia of the Wind Spirit Realm. Take it to Kaysia in the Town of Oren. -->
		<set name="icon" val="icon.etc_powder_black_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_questitem" val="true" />
		<set name="is_depositable" val="false" />
		<set name="material" val="PAPER" />
	</item>
	<item id="46146" name="Stronghold I Teleport Device" additionalName="24-hour" type="EtcItem">
		<!-- A device for teleporting to the 1st Stronghold. It was brought from Aden in order to facilitate movement. Due to the instability in the Atelia Fortress, it can only be used for 24 h. -->
		<set name="icon" val="icon.etc_mechanic_box_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="weight" val="150" />
		<set name="time" val="1440" />
		<set name="material" val="STEEL" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="13822" level="1" /> <!-- Teleport to the 1st Stronghold -->
		</skills>
	</item>
	<item id="46147" name="Stronghold II Teleport Device" additionalName="24-hour" type="EtcItem">
		<!-- A device for teleporting to the 2nd Stronghold. It was brought from Aden in order to facilitate movement. Due to the instability in the Atelia Fortress, it can only be used for 24 h. -->
		<set name="icon" val="icon.etc_mechanic_box_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="weight" val="150" />
		<set name="time" val="1440" />
		<set name="material" val="STEEL" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="13823" level="1" /> <!-- Teleport to the 2nd Stronghold -->
		</skills>
	</item>
	<item id="46148" name="Stronghold III Teleport Device" additionalName="24-hour" type="EtcItem">
		<!-- A device for teleporting to the 3rd Stronghold. It was brought from Aden in order to facilitate movement. Due to the instability in the Atelia Fortress, it can only be used for 24 h. -->
		<set name="icon" val="icon.etc_mechanic_box_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="weight" val="150" />
		<set name="time" val="1440" />
		<set name="material" val="STEEL" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="13824" level="1" /> <!-- Teleport to the 3rd Stronghold -->
		</skills>
	</item>
	<item id="46149" name="Atelia Fortress Stronghold IV Teleport Device" additionalName="24-hour" type="EtcItem">
		<!-- A device for teleporting to the 4th Stronghold. It was brought from Aden in order to facilitate movement. Due to the instability in the Atelia Fortress, it can only be used for 24 h. -->
		<set name="icon" val="icon.etc_mechanic_box_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="weight" val="150" />
		<set name="time" val="1440" />
		<set name="material" val="STEEL" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="13825" level="1" /> <!-- Teleport to the 4th Stronghold -->
		</skills>
	</item>
	<item id="46150" name="Superior Giant's Codex - Chapter 1" type="EtcItem">
		<!-- Superior Giant's Codex. Required for enchanting skills from +11 to +20 after the Awakening. -->
		<set name="icon" val="icon.codex_of_incuse" />
		<set name="weight" val="10" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
	</item>
	<item id="46151" name="Superior Giant's Codex - Mastery Chapter 1" type="EtcItem">
		<!-- Superior Giant's Codex. Required for blessed skill enchantment from +11 to +20 after the Awakening. -->
		<set name="icon" val="icon.codex_of_incuse_dexterity" />
		<set name="weight" val="10" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
	</item>
	<item id="46152" name="Superior Giant's Codex - Discipline Chapter 1" type="EtcItem">
		<!-- Superior Giant's Codex. Required for changing an enchant path for skills from +11 to +20 after the Awakening. -->
		<set name="icon" val="icon.codex_of_incuse_training" />
		<set name="weight" val="10" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
	</item>
	<item id="46153" name="Immortal Scroll Chapter 1" type="EtcItem">
		<!-- Enchants a +11 ~ +20 skill to the next level with a 100% success rate without consuming extra materials. -->
		<set name="icon" val="icon.esagira_telepo_01" />
		<set name="weight" val="10" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
	</item>
	<item id="46154" name="Superior Giant's Codex - Chapter 2" type="EtcItem">
		<!-- Superior Giant's Codex. Rare item needed for enchanting skills between +21~+30 after Awakening. -->
		<set name="icon" val="icon.codex_of_incuse" />
		<set name="weight" val="10" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
	</item>
	<item id="46155" name="Superior Giant's Codex - Mastery Chapter 2" type="EtcItem">
		<!-- Superior Giant's Codex. Rare item needed for +21~+30 blessed skill enchantment after Awakening. -->
		<set name="icon" val="icon.codex_of_incuse_dexterity" />
		<set name="weight" val="10" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
	</item>
	<item id="46156" name="Superior Giant's Codex - Discipline Chapter 2" type="EtcItem">
		<!-- Superior Giant's Codex. Rare item needed for changing enchantment paths for skills between +21~+30 after Awakening. -->
		<set name="icon" val="icon.codex_of_incuse_training" />
		<set name="weight" val="10" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
	</item>
	<item id="46157" name="Immortal Scroll Chapter 2" type="EtcItem">
		<!-- Enchants a +21 ~ +30 skill to the next level with a 100% success rate without consuming extra materials. -->
		<set name="icon" val="icon.esagira_telepo_01" />
		<set name="weight" val="10" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
	</item>
	<item id="46158" name="Scroll of Escape: Blackbird Campsite" type="EtcItem">
		<!-- Scroll for teleporting to Blackbird Campsite. -->
		<set name="icon" val="icon.etc_scroll_of_return_i03" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<set name="weight" val="30" />
		<set name="is_stackable" val="true" />
		<set name="is_oly_restricted" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="commissionItemType" val="SCROLL_OTHER" />
		<cond addName="1" msgId="113">
			<player flyMounted="false" />
		</cond>
		<skills>
			<skill id="18426" level="1" /> <!-- Scroll of Escape: Blackbird Campsite -->
		</skills>
	</item>
	<item id="46159" name="Mid-grade Honorary Member Certificate" type="EtcItem">
		<!-- Certificate that identifies the Honorary Member of the Aden Vanguard. Not recognized by the Imperial Guard anymore, and no longer used. Can be exchanged for a reward through Quatermaster Dinford in the Blackbird Campsite. -->
		<set name="icon" val="icon.etc_london_olympic_silver" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_questitem" val="true" />
		<set name="material" val="PAPER" />
	</item>
	<item id="46160" name="Mid-grade Honorary Member Certificate" type="EtcItem">
		<!-- Certificate that identifies the Honorary Member of the Aden Vanguard. Not recognized by the Imperial Guard anymore, and no longer used. Can be exchanged for a reward through Quatermaster Dinford in the Blackbird Campsite. -->
		<set name="icon" val="icon.etc_london_olympic_silver" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_questitem" val="true" />
		<set name="material" val="PAPER" />
	</item>
	<item id="46161" name="Mid-grade Honorary Member Certificate" type="EtcItem">
		<!-- Certificate that identifies the Honorary Member of the Aden Vanguard. Not recognized by the Imperial Guard anymore, and no longer used. Can be exchanged for a reward through Quatermaster Dinford in the Blackbird Campsite. -->
		<set name="icon" val="icon.etc_london_olympic_silver" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_questitem" val="true" />
		<set name="material" val="PAPER" />
	</item>
	<item id="46162" name="Mid-grade Honorary Member Certificate" type="EtcItem">
		<!-- Certificate that identifies the Honorary Member of the Aden Vanguard. Not recognized by the Imperial Guard anymore, and no longer used. Can be exchanged for a reward through Quatermaster Dinford in the Blackbird Campsite. -->
		<set name="icon" val="icon.etc_london_olympic_silver" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_questitem" val="true" />
		<set name="material" val="PAPER" />
	</item>
	<item id="46163" name="High-grade Honorary Member Certificate" type="EtcItem">
		<!-- Certificate that identifies the Honorary Member of the Aden Vanguard. Not recognized by the Imperial Guard anymore, and no longer used. Can be exchanged for a reward through Quatermaster Dinford in the Blackbird Campsite. -->
		<set name="icon" val="icon.etc_london_olympic_gold" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_questitem" val="true" />
		<set name="material" val="PAPER" />
	</item>
	<item id="46164" name="Aden Vanguard's Reward Pack" type="EtcItem">
		<!-- A reward for finishing the missions as an honorary member of the Aden Vanguard. Double-click to use. -->
		<set name="icon" val="icon.etc_box_of_adventure_3_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18427" level="1" /> <!-- Aden Vanguard's Reward Pack -->
		</skills>
	</item>
	<item id="46165" name="Ferin's Reward Pack" type="EtcItem">
		<!-- A reward for helping Ferin and her people. Double-click to open. -->
		<set name="icon" val="icon.etc_box_of_adventure_3_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18428" level="1" /> <!-- Ferin's Reward Pack -->
		</skills>
	</item>
	<item id="46166" name="Barton's Letter" type="EtcItem">
		<!-- A letter from the 1st Stronghold's Barton to Aden Vanguard Captain Adolph. Take it to Adolph in the Blackbird Campsite. -->
		<set name="icon" val="icon.etc_letter_envelope_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_questitem" val="true" />
		<set name="is_depositable" val="false" />
		<set name="material" val="PAPER" />
	</item>
	<item id="46167" name="Hayuk's Letter" type="EtcItem">
		<!-- A letter from the 2nd Stronghold's Hayuk to Aden Vanguard Captain Adolph. Take it to Adolph in the Blackbird Campsite. -->
		<set name="icon" val="icon.etc_letter_envelope_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_questitem" val="true" />
		<set name="is_depositable" val="false" />
		<set name="material" val="PAPER" />
	</item>
	<item id="46168" name="Elise's Letter" type="EtcItem">
		<!-- A letter from the 3rd Stronghold's Elise to Aden Vanguard Captain Adolph. Take it to Adolph in the Blackbird Campsite. -->
		<set name="icon" val="icon.etc_letter_envelope_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_questitem" val="true" />
		<set name="is_depositable" val="false" />
		<set name="material" val="PAPER" />
	</item>
	<item id="46169" name="Eliyah's Letter" type="EtcItem">
		<!-- A letter from the 4th Stronghold's Eliyah to Aden Vanguard Captain Adolph. Take it to Adolph in the Blackbird Campsite. -->
		<set name="icon" val="icon.etc_letter_envelope_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_questitem" val="true" />
		<set name="is_depositable" val="false" />
		<set name="material" val="PAPER" />
	</item>
	<item id="46170" name="Atelia Fortress Protection Box" additionalName="Event" type="EtcItem">
		<!-- A reward for Drew's Golden Dice event. Will be removed on November 19, 2014. -->
		<set name="icon" val="BranchSys.br_bright_gold_box_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18429" level="1" /> <!-- Atelia Fortress Protection Box -->
		</skills>
	</item>
	<item id="46171" name="Garden of the Spirits Protection Box" additionalName="Event" type="EtcItem">
		<!-- A reward for Drew's Golden Dice event. Will be removed on November 19, 2014. -->
		<set name="icon" val="BranchSys.br_gold_box_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18430" level="1" /> <!-- Garden of the Spirits Protection Box -->
		</skills>
	</item>
	<item id="46172" name="Grand Fortune Pouch" additionalName="Event" type="EtcItem">
		<!-- Double-click to obtain one of the following items: Scroll: Enchant R-grade Weapon, Scroll: Enchant R-grade Armor, Destruction Scroll: Enchant S-grade Weapon, Scroll: Enchant S-grade Armor, Blessed Scroll of Escape, Blessed Scroll of Resurrection, R-grade Elixir Box. -->
		<set name="icon" val="BranchSys.icon.br_lucky_bag_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18431" level="1" /> <!-- Nuke Pocket -->
		</skills>
	</item>
	<item id="46173" name="Appearance Stone: Male Swimsuit No. 1" additionalName="30-day" type="EtcItem">
		<!-- Changes the appearance of the entire armor to that of Male Swimwear No. 1. Used with upper or full-body armor. Modified armor can be restored to its original appearance with Restoration Stone. An appearance-modified item cannot be exchanged until it gets back its original appearance. -->
		<set name="icon" val="BranchSys3.lcon.g_scrl_change_co_swimsuit_01" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="18433" level="1" /> <!-- Appearance Stone: Male Swimsuit No. 1 -->
		</skills>
	</item>
	<item id="46174" name="Appearance Stone: Male Swimsuit No. 2" additionalName="30-day" type="EtcItem">
		<!-- Changes the appearance of the entire armor to that of Male Swimwear No. 2. Used with upper or full-body armor. Modified armor can be restored to its original appearance with Restoration Stone. An appearance-modified item cannot be exchanged until it gets back its original appearance. -->
		<set name="icon" val="BranchSys3.lcon.g_scrl_change_co_swimsuit_01" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="18434" level="1" /> <!-- Appearance Stone: Male Swimsuit No. 2 -->
		</skills>
	</item>
	<item id="46175" name="Appearance Stone: Female Swimsuit No. 1" additionalName="30-day" type="EtcItem">
		<!-- Changes the appearance of the entire armor to that of Female Swimwear No. 1. Used with upper or full-body armor. Modified armor can be restored to its original appearance with Restoration Stone. An appearance-modified item cannot be exchanged until it gets back its original appearance. -->
		<set name="icon" val="BranchSys3.lcon.g_scrl_change_co_swimsuit_01" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="18435" level="1" /> <!-- Appearance Stone: Female Swimsuit No. 1 -->
		</skills>
	</item>
	<item id="46176" name="Appearance Stone: Female Swimsuit No. 2" additionalName="30-day" type="EtcItem">
		<!-- Changes the appearance of the entire armor to that of Female Swimwear No. 2. Used with upper or full-body armor. Modified armor can be restored to its original appearance with Restoration Stone. An appearance-modified item cannot be exchanged until it gets back its original appearance. -->
		<set name="icon" val="BranchSys3.lcon.g_scrl_change_co_swimsuit_01" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="18436" level="1" /> <!-- Appearance Stone: Female Swimsuit No. 2 -->
		</skills>
	</item>
	<item id="46177" name="Soul Bottle Pack" type="EtcItem">
		<!-- Double-click to obtain a bottle containing Antharas, Valakas, Queen Ant, Orfen, Frintezza, or Baium's soul. -->
		<set name="icon" val="icon.etc_elite_marguene_collection_box_i00" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18432" level="1" /> <!-- Soul Bottle Pack -->
		</skills>
	</item>
	<item id="46178" name="Heavenly Cocktail" type="EtcItem">
		<!-- For 60 min., уou receive the effects of Musician's Melody Lv. 2. Cooldown is 60 min. -->
		<set name="icon" val="icon.etc_fruit_cocktail_i01" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="POTION" />
		<set name="material" val="LIQUID" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="39760" level="2" /> <!-- Musician's Melody - Heavenly Cocktail -->
		</skills>
	</item>
	<item id="46179" name="Male Swimsuit No. 1" type="Armor">
		<!-- Swimwear for male characters. -->
		<set name="icon" val="icon.london_olympic_bikini" />
		<set name="armor_type" val="HEAVY" />
		<set name="default_action" val="EQUIP" />
		<set name="is_sellable" val="false" />
		<set name="weight" val="1000" />
		<set name="material" val="CLOTH" />
		<set name="bodypart" val="alldress" />
	</item>
	<item id="46180" name="Male Swimsuit No. 2" type="Armor">
		<!-- Swimwear for male characters. -->
		<set name="icon" val="icon.london_olympic_bikini" />
		<set name="armor_type" val="HEAVY" />
		<set name="default_action" val="EQUIP" />
		<set name="is_sellable" val="false" />
		<set name="weight" val="1000" />
		<set name="material" val="CLOTH" />
		<set name="bodypart" val="alldress" />
	</item>
	<item id="46181" name="Female Swimsuit No. 1" type="Armor">
		<!-- Bikini for female characters. -->
		<set name="icon" val="icon.london_olympic_bikini" />
		<set name="armor_type" val="HEAVY" />
		<set name="default_action" val="EQUIP" />
		<set name="is_sellable" val="false" />
		<set name="weight" val="1000" />
		<set name="material" val="CLOTH" />
		<set name="bodypart" val="alldress" />
	</item>
	<item id="46182" name="Female Swimsuit No. 2" type="Armor">
		<!-- Bikini for female characters. -->
		<set name="icon" val="icon.london_olympic_bikini" />
		<set name="armor_type" val="HEAVY" />
		<set name="default_action" val="EQUIP" />
		<set name="is_sellable" val="false" />
		<set name="weight" val="1000" />
		<set name="material" val="CLOTH" />
		<set name="bodypart" val="alldress" />
	</item>
	<item id="46183" name="Joyful Birthday Pack" type="EtcItem">
		<!-- A birthday gift from Alegria. Double-click to obtain Beora's Ancient Energy (30 pcs.) and Birthday Hat. -->
		<set name="icon" val="icon.event_hero_treasure_box_i00" />
		<set name="weight" val="100" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="46184" min="10" max="10" chance="100" /> <!-- Happy Birthday Potion -->
			<item id="21594" min="1" max="1" chance="100" /> <!-- Birthday Hat -->
		</capsuled_items>
	</item>
	<item id="46184" name="Happy Birthday Potion" type="EtcItem">
		<!-- 3 out of 4 bars on the vitality gauge are replenished. Cooldown is 60 min. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.etc_potion_blue_i00" />
		<set name="weight" val="80" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="POTION" />
		<set name="material" val="LIQUID" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18437" level="1" /> <!-- Happy Birthday Potion -->
		</skills>
	</item>
	<item id="46185" name="Agathion Anakim Holy Barrier" type="Armor">
		<!-- Summons Agathion Anakim's Holy Barrier that consists of five Anakim's spheres. <Skills>. 1. Balanced Power: STR/ INT/ CON/ DEX/ WIT/ MEN +1. 2. Enhanced Attribute Attack: Fire/ Water/ Earth/ Wind/ Dark/ Holy Attack +30. 3. Anakim's Blessing: Acquired XP/ SP +3%. -->
		<set name="icon" val="BranchSys3.iconItem.g_agathion_anakim" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="lbracelet" />
		<set name="is_sellable" val="false" />
		<set name="weight" val="150" />
		<set name="material" val="SILVER" />
		<skills>
			<skill id="3267" level="1" type="ON_UNEQUIP" /> <!-- Seal Agathion -->
			<skill id="18443" level="1" /> <!-- Summon Agathion Anakim's Holy Barrier -->
			<skill id="17551" level="1" /> <!-- Balanced Power -->
			<skill id="17567" level="1" /> <!-- Enhanced Attribute Attack -->
			<skill id="18442" level="1" /> <!-- Anakim's Blessing -->
		</skills>
	</item>
	<item id="46186" name="Agathion Anakim Holy Barrier" additionalName="30-day" type="Armor">
		<!-- Summons Agathion Anakim's Holy Barrier that consists of five Anakim's spheres. <Skills>. 1. Balanced Power: STR/ INT/ CON/ DEX/ WIT/ MEN +1. 2. Enhanced Attribute Attack: Fire/ Water/ Earth/ Wind/ Dark/ Holy Attack +30. 3. Anakim's Blessing: Acquired XP/ SP +3%. -->
		<set name="icon" val="BranchSys3.iconItem.g_agathion_anakim" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="lbracelet" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="43200" />
		<set name="material" val="SILVER" />
		<skills>
			<skill id="3267" level="1" type="ON_UNEQUIP" /> <!-- Seal Agathion -->
			<skill id="18443" level="1" /> <!-- Summon Agathion Anakim's Holy Barrier -->
			<skill id="17551" level="1" /> <!-- Balanced Power -->
			<skill id="17567" level="1" /> <!-- Enhanced Attribute Attack -->
			<skill id="18442" level="1" /> <!-- Anakim's Blessing -->
		</skills>
	</item>
	<item id="46187" name="Agathion Anakim Holy Barrier Pack" additionalName="30-day" type="EtcItem">
		<!-- Double-click to obtain Agathion Charm: Anakim's Holy Barrier (30-day). -->
		<set name="icon" val="icon.event_high_oriental_park_i00" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="is_stackable" val="true" />
		<set name="is_sellable" val="false" />
		<set name="time" val="43200" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="PAPER" />
		<capsuled_items>
			<item id="46186" min="1" max="1" chance="100" /> <!-- Agathion Seal Bracelet - Anakim's Holy Barrier - 30-day -->
		</capsuled_items>
	</item>
	<item id="46188" name="Agathion Anakim Holy Barrier Pack" type="EtcItem">
		<!-- Double-click to obtain Agathion Charm: Anakim's Holy Barrier (30-day) or, with a low chance, Agathion Charm: Anakim's Holy Barrier. -->
		<set name="icon" val="icon.event_high_oriental_park_i00" />
		<set name="default_action" val="CAPSULE" />
		<set name="weight" val="10" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="18438" level="1" /> <!-- Agathion Pack: Anakim's Holy Barrier -->
		</skills>
	</item>
	<item id="46189" name="Vampiric Style Appearance Stone" type="EtcItem">
		<!-- Changes the appearance of the entire armor to that of Vampiric Style. Used with upper or full-body armor. -->
		<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="18440" level="1" /> <!-- Appearance Stone: Vampiric Style -->
		</skills>
	</item>
	<item id="46190" name="Vampiric Style Appearance Stone" additionalName="30-day" type="EtcItem">
		<!-- Available for 30 days. Changes the appearance of the entire armor to that of Vampiric Style. Used with upper or full-body armor. An appearance-modified item cannot be exchanged until it gets back its original appearance. -->
		<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="18441" level="1" /> <!-- Appearance Stone: Vampiric Style (30-day) -->
		</skills>
	</item>
	<item id="46191" name="Vampiric Style Appearance Stone Pack" type="EtcItem">
		<!-- Double-click to obtain a Vampiric Style Appearance Stone (30-day) or a Vampiric Style Appearance Stone. -->
		<set name="icon" val="icon.event_high_oriental_park_i00" />
		<set name="weight" val="10" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="Appearance" />
		<skills>
			<skill id="18439" level="1" /> <!-- Vampiric Style Appearance Stone Pack -->
		</skills>
	</item>
	<item id="46192" name="Vampiric Outfit" type="Armor">
		<!-- Vampiric outfit. -->
		<set name="icon" val="BranchSys3.iconArmar.g_co_vampiric_u_i00" />
		<set name="is_sellable" val="false" />
		<set name="default_action" val="EQUIP" />
		<set name="material" val="LEATHER" />
		<set name="bodypart" val="alldress" />
	</item>
	<item id="46193" name="Physical Reflect Shirt" type="Armor">
		<!-- A special magic shirt that increases P. Def. Can be enchanted up to +10 with Scrolls: Enchant Shirt. Starting from +4 , increases passive stats. Starting from +5, adds various P. Def. effects. -->
		<set name="icon" val="icon.reflect_attack_shirt" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="underwear" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="enchant_enabled" val="true" />
		<set name="enchant_limit" val="10" />
		<set name="weight" val="130" />
		<set name="material" val="CRYSTAL" />
		<stats>
			<stat type="pDef">28</stat>
		</stats>
		<skills>
			<skill id="18444" level="1" type="ON_ENCHANT" type_value="5" /> <!-- Physical Reflect Shirt: Unique Enchant Effect -->
			<skill id="18444" level="2" type="ON_ENCHANT" type_value="6" /> <!-- Physical Reflect Shirt: Unique Enchant Effect -->
			<skill id="18444" level="3" type="ON_ENCHANT" type_value="7" /> <!-- Physical Reflect Shirt: Unique Enchant Effect -->
			<skill id="18444" level="4" type="ON_ENCHANT" type_value="8" /> <!-- Physical Reflect Shirt: Unique Enchant Effect -->
			<skill id="18444" level="5" type="ON_ENCHANT" type_value="9" /> <!-- Physical Reflect Shirt: Unique Enchant Effect -->
			<skill id="18444" level="6" type="ON_ENCHANT" type_value="10" /> <!-- Physical Reflect Shirt: Unique Enchant Effect -->
		</skills>
	</item>
	<item id="46194" name="Magical Reflect Shirt" type="Armor">
		<!-- A special magic shirt that increases M. Def. Can be enchanted up to +10 with Scrolls: Enchant Shirt. Starting from +4 , increases passive stats. Starting from +5, adds various M. Def. effects. -->
		<set name="icon" val="icon.reflect_magic_shirt" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="underwear" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="enchant_enabled" val="true" />
		<set name="enchant_limit" val="10" />
		<set name="weight" val="130" />
		<set name="material" val="CRYSTAL" />
		<stats>
			<stat type="pDef">28</stat>
		</stats>
		<skills>
			<skill id="18445" level="1" type="ON_ENCHANT" type_value="5" /> <!-- Magical Reflect Shirt: Unique Enchant Effect -->
			<skill id="18445" level="2" type="ON_ENCHANT" type_value="6" /> <!-- Magical Reflect Shirt: Unique Enchant Effect -->
			<skill id="18445" level="3" type="ON_ENCHANT" type_value="7" /> <!-- Magical Reflect Shirt: Unique Enchant Effect -->
			<skill id="18445" level="4" type="ON_ENCHANT" type_value="8" /> <!-- Magical Reflect Shirt: Unique Enchant Effect -->
			<skill id="18445" level="5" type="ON_ENCHANT" type_value="9" /> <!-- Magical Reflect Shirt: Unique Enchant Effect -->
			<skill id="18445" level="6" type="ON_ENCHANT" type_value="10" /> <!-- Magical Reflect Shirt: Unique Enchant Effect -->
		</skills>
	</item>
	<item id="46195" name="Shiny Elemental Shirt Bag" type="EtcItem">
		<!-- Double-click to obtain Shiny Elemental Shirt (1 pc.) and Einhasad's Scroll: Enchant Shirt (10 pcs.). -->
		<set name="icon" val="icon.ainharard_bac" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="FISH" />
		<capsuled_items>
			<item id="37718" min="1" max="1" chance="100" /> <!-- Shiny Elemental Shirt -->
			<item id="25792" min="10" max="10" chance="100" /> <!-- Scroll: Enchant Shirt -->
		</capsuled_items>
	</item>
	<item id="46196" name="Physical Reflect Shirt Bag" type="EtcItem">
		<!-- Double-click to obtain Physical Reflect Shirt (1 pc.) and Einhasad's Scroll: Enchant Shirt (10 pcs.). -->
		<set name="icon" val="icon.reflect_attack_bac" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="FISH" />
		<capsuled_items>
			<item id="46193" min="1" max="1" chance="100" /> <!-- Physical Reflect Shirt -->
			<item id="25792" min="10" max="10" chance="100" /> <!-- Scroll: Enchant Shirt -->
		</capsuled_items>
	</item>
	<item id="46197" name="Magical Reflect Shirt Bag" type="EtcItem">
		<!-- Double-click to obtain Magical Reflect Shirt (1 pc.) and Einhasad's Scroll: Enchant Shirt (10 pcs.). -->
		<set name="icon" val="icon.reflect_magic_bac" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="FISH" />
		<capsuled_items>
			<item id="46194" min="1" max="1" chance="100" /> <!-- Magical Reflect Shirt -->
			<item id="25792" min="10" max="10" chance="100" /> <!-- Scroll: Enchant Shirt -->
		</capsuled_items>
	</item>
	<item id="46198" name="Gold Medal" type="EtcItem">
		<!-- A shiny medal. Can be sold at high price to any trader. -->
		<set name="icon" val="icon.etc_event_medal_i00" />
		<set name="price" val="2000000000" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="CRYSTAL" />
	</item>
	<item id="46199" name="Halloween Outfit Appearance Stone" additionalName="7-day" type="EtcItem">
		<!-- Changes the appearance of the entire armor to that of Halloween Outfit. Used with upper or full-body armor. An appearance-modified item cannot be exchanged until it gets back its original appearance. -->
		<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
		<set name="is_stackable" val="true" />
		<set name="is_sellable" val="false" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
		<set name="time" val="10080" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="18453" level="1" /> <!-- Halloween Outfit Appearance Stone (7-day) -->
		</skills>
	</item>
</list>
