<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../xsd/optionsData.xsd">
	<option id="10000" name="o_f_75_2r_81">
		<!-- HP Recovery +0.22 -->
		<!-- Critical +10.03. -->
		<effects>
			<effect name="HpRegen">
				<amount>0.2195</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>10.031903784</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10001" name="o_f_75_2r_82">
		<!-- MP Recovery +0.09 -->
		<!-- CP Recovery +0.22 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.0941</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.2195</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10002" name="o_f_75_2r_83">
		<!-- MP Recovery +0.09 -->
		<!-- Evasion +0.93 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.0941</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.926478</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10003" name="o_f_75_2r_84">
		<!-- MP Recovery +0.09 -->
		<!-- Accuracy +0.93. -->
		<effects>
			<effect name="MpRegen">
				<amount>0.0941</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.926478</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10004" name="o_f_75_2r_85">
		<!-- MP Recovery +0.09 -->
		<!-- Critical +10.03. -->
		<effects>
			<effect name="MpRegen">
				<amount>0.0941</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>10.031903784</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10005" name="o_f_75_2r_86">
		<!-- CP Recovery +0.22 -->
		<!-- Evasion +0.93 -->
		<effects>
			<effect name="CpRegen">
				<amount>0.2195</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.926478</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10006" name="o_f_75_2r_87">
		<!-- CP Recovery +0.22 -->
		<!-- Accuracy +0.93. -->
		<effects>
			<effect name="CpRegen">
				<amount>0.2195</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.926478</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10007" name="o_f_75_2r_88">
		<!-- CP Recovery +0.22 -->
		<!-- Critical +10.03. -->
		<effects>
			<effect name="CpRegen">
				<amount>0.2195</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>10.031903784</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10008" name="o_f_75_2r_89">
		<!-- Evasion +0.93 -->
		<!-- Accuracy +0.93. -->
		<effects>
			<effect name="PhysicalEvasion">
				<amount>0.926478</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.926478</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10009" name="o_f_75_2r_90">
		<!-- Evasion +0.93 -->
		<!-- Critical +10.03. -->
		<effects>
			<effect name="PhysicalEvasion">
				<amount>0.926478</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>10.031903784</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10010" name="o_f_75_2r_91">
		<!-- Accuracy +0.93. -->
		<!-- Critical +10.03. -->
		<effects>
			<effect name="Accuracy">
				<amount>0.926478</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>10.031903784</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10011" name="o_f_46_2u_1">
		<!-- P. Def. +20.6 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>20.6</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10012" name="o_f_46_2u_2">
		<!-- M. Def. +16.44. -->
		<effects>
			<effect name="MagicalDefence">
				<amount>16.44</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10013" name="o_f_46_2u_3">
		<!-- Max HP +79.28 -->
		<effects>
			<effect name="MaxHp">
				<amount>79.28</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10014" name="o_f_46_2u_4">
		<!-- Max MP +24.52. -->
		<effects>
			<effect name="MaxMp">
				<amount>24.52</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10015" name="o_f_46_2u_5">
		<!-- Max CP +109.48. -->
		<effects>
			<effect name="MaxCp">
				<amount>109.484</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10016" name="o_f_46_2u_6">
		<!-- P. Atk. +8.8 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>8.8</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10017" name="o_f_46_2u_7">
		<!-- M. Atk. +10.08. -->
		<effects>
			<effect name="MagicalAttack">
				<amount>10.08</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10018" name="o_f_46_2u_8">
		<!-- HP Recovery +0.47 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.4676</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10019" name="o_f_46_2u_9">
		<!-- MP Recovery +0.21 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.2052</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10020" name="o_f_46_2u_10">
		<!-- CP Recovery +0.47. -->
		<effects>
			<effect name="CpRegen">
				<amount>0.4676</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10021" name="o_f_46_2u_11">
		<!-- Evasion +1.49 -->
		<effects>
			<effect name="PhysicalEvasion">
				<amount>1.494696</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10022" name="o_f_46_2u_12">
		<!-- Accuracy +1.49. -->
		<effects>
			<effect name="Accuracy">
				<amount>1.494696</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10023" name="o_f_46_2u_13">
		<!-- Critical +16.18. -->
		<effects>
			<effect name="CriticalRate">
				<amount>16.184568288</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10024" name="o_f_46_2u_14">
		<!-- P. Def. +10.3 -->
		<!-- M. Def. +8.22. -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>10.3</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalDefence">
				<amount>8.22</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10025" name="o_f_46_2u_15">
		<!-- P. Def. +10.3 -->
		<!-- Max HP +39.64 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>10.3</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxHp">
				<amount>39.64</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10026" name="o_f_46_2u_16">
		<!-- P. Def. +10.3 -->
		<!-- Max MP +12.26 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>10.3</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxMp">
				<amount>12.26</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10027" name="o_f_46_2u_17">
		<!-- P. Def. +10.3 -->
		<!-- Max CP +54.74. -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>10.3</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>54.742</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10028" name="o_f_46_2u_18">
		<!-- P. Def. +10.3 -->
		<!-- P. Atk. +4.4. -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>10.3</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>4.4</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10029" name="o_f_46_2u_19">
		<!-- P. Def. +10.3 -->
		<!-- M. Atk. +5.04. -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>10.3</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>5.04</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10030" name="o_f_46_2u_20">
		<!-- P. Def. +10.3 -->
		<!-- HP Recovery +0.23 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>10.3</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.2338</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10031" name="o_f_46_2u_21">
		<!-- P. Def. +10.3 -->
		<!-- MP Recovery +0.1 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>10.3</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.1026</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10032" name="o_f_46_2u_22">
		<!-- P. Def. +10.3 -->
		<!-- CP Recovery +0.23. -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>10.3</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.2338</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10033" name="o_f_46_2u_23">
		<!-- P. Def. +10.3 -->
		<!-- Evasion +0.75 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>10.3</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.747348</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10034" name="o_f_46_2u_24">
		<!-- P. Def. +10.3 -->
		<!-- Accuracy +0.75. -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>10.3</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.747348</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10035" name="o_f_46_2u_25">
		<!-- P. Def. +10.3 -->
		<!-- Critical +8.09. -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>10.3</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>8.092284144</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10036" name="o_f_46_2u_26">
		<!-- M. Def. +8.22. -->
		<!-- Max HP +39.64 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>8.22</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxHp">
				<amount>39.64</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10037" name="o_f_46_2u_27">
		<!-- M. Def. +8.22. -->
		<!-- Max MP +12.26 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>8.22</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxMp">
				<amount>12.26</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10038" name="o_f_46_2u_28">
		<!-- M. Def. +8.22. -->
		<!-- Max CP +54.74. -->
		<effects>
			<effect name="MagicalDefence">
				<amount>8.22</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>54.742</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10039" name="o_f_46_2u_29">
		<!-- M. Def. +8.22. -->
		<!-- P. Atk. +4.4. -->
		<effects>
			<effect name="MagicalDefence">
				<amount>8.22</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>4.4</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10040" name="o_f_46_2u_30">
		<!-- M. Def. +8.22. -->
		<!-- M. Atk. +5.04. -->
		<effects>
			<effect name="MagicalDefence">
				<amount>8.22</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>5.04</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10041" name="o_f_46_2u_31">
		<!-- M. Def. +8.22. -->
		<!-- HP Recovery +0.23 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>8.22</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.2338</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10042" name="o_f_46_2u_32">
		<!-- M. Def. +8.22. -->
		<!-- MP Recovery +0.1 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>8.22</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.1026</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10043" name="o_f_46_2u_33">
		<!-- M. Def. +8.22. -->
		<!-- CP Recovery +0.23. -->
		<effects>
			<effect name="MagicalDefence">
				<amount>8.22</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.2338</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10044" name="o_f_46_2u_34">
		<!-- M. Def. +8.22. -->
		<!-- Evasion +0.75 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>8.22</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.747348</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10045" name="o_f_46_2u_35">
		<!-- M. Def. +8.22. -->
		<!-- Accuracy +0.75. -->
		<effects>
			<effect name="MagicalDefence">
				<amount>8.22</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.747348</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10046" name="o_f_46_2u_36">
		<!-- M. Def. +8.22. -->
		<!-- Critical +8.09. -->
		<effects>
			<effect name="MagicalDefence">
				<amount>8.22</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>8.092284144</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10047" name="o_f_46_2u_37">
		<!-- Max HP +39.64 -->
		<!-- Max MP +12.26 -->
		<effects>
			<effect name="MaxHp">
				<amount>39.64</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxMp">
				<amount>12.26</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10048" name="o_f_46_2u_38">
		<!-- Max HP +39.64 -->
		<!-- Max CP +54.74. -->
		<effects>
			<effect name="MaxHp">
				<amount>39.64</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>54.742</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10049" name="o_f_46_2u_39">
		<!-- Max HP +39.64 -->
		<!-- P. Atk. +4.4. -->
		<effects>
			<effect name="MaxHp">
				<amount>39.64</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>4.4</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10050" name="o_f_46_2u_40">
		<!-- Max HP +39.64 -->
		<!-- M. Atk. +5.04. -->
		<effects>
			<effect name="MaxHp">
				<amount>39.64</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>5.04</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10051" name="o_f_46_2u_41">
		<!-- Max HP +39.64 -->
		<!-- HP Recovery +0.23 -->
		<effects>
			<effect name="MaxHp">
				<amount>39.64</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.2338</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10052" name="o_f_46_2u_42">
		<!-- Max HP +39.64 -->
		<!-- MP Recovery +0.1 -->
		<effects>
			<effect name="MaxHp">
				<amount>39.64</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.1026</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10053" name="o_f_46_2u_43">
		<!-- Max HP +39.64 -->
		<!-- CP Recovery +0.23. -->
		<effects>
			<effect name="MaxHp">
				<amount>39.64</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.2338</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10054" name="o_f_46_2u_44">
		<!-- Max HP +39.64 -->
		<!-- Evasion +0.75 -->
		<effects>
			<effect name="MaxHp">
				<amount>39.64</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.747348</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10055" name="o_f_46_2u_45">
		<!-- Max HP +39.64 -->
		<!-- Accuracy +0.75. -->
		<effects>
			<effect name="MaxHp">
				<amount>39.64</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.747348</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10056" name="o_f_46_2u_46">
		<!-- Max HP +39.64 -->
		<!-- Critical +8.09. -->
		<effects>
			<effect name="MaxHp">
				<amount>39.64</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>8.092284144</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10057" name="o_f_46_2u_47">
		<!-- Max MP +12.26 -->
		<!-- Max CP +54.74. -->
		<effects>
			<effect name="MaxMp">
				<amount>12.26</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>54.742</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10058" name="o_f_46_2u_48">
		<!-- Max MP +12.26 -->
		<!-- P. Atk. +4.4. -->
		<effects>
			<effect name="MaxMp">
				<amount>12.26</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>4.4</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10059" name="o_f_46_2u_49">
		<!-- Max MP +12.26 -->
		<!-- M. Atk. +5.04. -->
		<effects>
			<effect name="MaxMp">
				<amount>12.26</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>5.04</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10060" name="o_f_46_2u_50">
		<!-- Max MP +12.26 -->
		<!-- HP Recovery +0.23 -->
		<effects>
			<effect name="MaxMp">
				<amount>12.26</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.2338</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10061" name="o_f_46_2u_51">
		<!-- Max MP +12.26 -->
		<!-- MP Recovery +0.1 -->
		<effects>
			<effect name="MaxMp">
				<amount>12.26</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.1026</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10062" name="o_f_46_2u_52">
		<!-- Max MP +12.26 -->
		<!-- CP Recovery +0.23. -->
		<effects>
			<effect name="MaxMp">
				<amount>12.26</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.2338</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10063" name="o_f_46_2u_53">
		<!-- Max MP +12.26 -->
		<!-- Evasion +0.75 -->
		<effects>
			<effect name="MaxMp">
				<amount>12.26</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.747348</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10064" name="o_f_46_2u_54">
		<!-- Max MP +12.26 -->
		<!-- Accuracy +0.75. -->
		<effects>
			<effect name="MaxMp">
				<amount>12.26</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.747348</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10065" name="o_f_46_2u_55">
		<!-- Max MP +12.26 -->
		<!-- Critical +8.09. -->
		<effects>
			<effect name="MaxMp">
				<amount>12.26</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>8.092284144</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10066" name="o_f_46_2u_56">
		<!-- Max CP +54.74. -->
		<!-- P. Atk. +4.4. -->
		<effects>
			<effect name="MaxCp">
				<amount>54.742</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>4.4</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10067" name="o_f_46_2u_57">
		<!-- Max CP +54.74. -->
		<!-- M. Atk. +5.04. -->
		<effects>
			<effect name="MaxCp">
				<amount>54.742</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>5.04</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10068" name="o_f_46_2u_58">
		<!-- Max CP +54.74. -->
		<!-- HP Recovery +0.23 -->
		<effects>
			<effect name="MaxCp">
				<amount>54.742</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.2338</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10069" name="o_f_46_2u_59">
		<!-- Max CP +54.74. -->
		<!-- MP Recovery +0.1 -->
		<effects>
			<effect name="MaxCp">
				<amount>54.742</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.1026</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10070" name="o_f_46_2u_60">
		<!-- Max CP +54.74. -->
		<!-- CP Recovery +0.23. -->
		<effects>
			<effect name="MaxCp">
				<amount>54.742</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.2338</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10071" name="o_f_46_2u_61">
		<!-- Max CP +54.74. -->
		<!-- Evasion +0.75 -->
		<effects>
			<effect name="MaxCp">
				<amount>54.742</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.747348</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10072" name="o_f_46_2u_62">
		<!-- Max CP +54.74. -->
		<!-- Accuracy +0.75. -->
		<effects>
			<effect name="MaxCp">
				<amount>54.742</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.747348</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10073" name="o_f_46_2u_63">
		<!-- Max CP +54.74. -->
		<!-- Critical +8.09. -->
		<effects>
			<effect name="MaxCp">
				<amount>54.742</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>8.092284144</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10074" name="o_f_46_2u_64">
		<!-- P. Atk. +4.4. -->
		<!-- M. Atk. +5.04. -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>4.4</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>5.04</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10075" name="o_f_46_2u_65">
		<!-- P. Atk. +4.4. -->
		<!-- HP Recovery +0.23 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>4.4</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.2338</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10076" name="o_f_46_2u_66">
		<!-- P. Atk. +4.4. -->
		<!-- MP Recovery +0.1 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>4.4</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.1026</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10077" name="o_f_46_2u_67">
		<!-- P. Atk. +4.4. -->
		<!-- CP Recovery +0.23. -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>4.4</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.2338</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10078" name="o_f_46_2u_68">
		<!-- P. Atk. +4.4. -->
		<!-- Evasion +0.75 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>4.4</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.747348</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10079" name="o_f_46_2u_69">
		<!-- P. Atk. +4.4. -->
		<!-- Accuracy +0.75. -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>4.4</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.747348</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10080" name="o_f_46_2u_70">
		<!-- P. Atk. +4.4. -->
		<!-- Critical +8.09. -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>4.4</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>8.092284144</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10081" name="o_f_46_2u_71">
		<!-- M. Atk. +5.04. -->
		<!-- HP Recovery +0.23 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>5.04</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.2338</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10082" name="o_f_46_2u_72">
		<!-- M. Atk. +5.04. -->
		<!-- MP Recovery +0.1 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>5.04</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.1026</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10083" name="o_f_46_2u_73">
		<!-- M. Atk. +5.04. -->
		<!-- CP Recovery +0.23. -->
		<effects>
			<effect name="MagicalAttack">
				<amount>5.04</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.2338</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10084" name="o_f_46_2u_74">
		<!-- M. Atk. +5.04. -->
		<!-- Evasion +0.75 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>5.04</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.747348</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10085" name="o_f_46_2u_75">
		<!-- M. Atk. +5.04. -->
		<!-- Accuracy +0.75. -->
		<effects>
			<effect name="MagicalAttack">
				<amount>5.04</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.747348</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10086" name="o_f_46_2u_76">
		<!-- M. Atk. +5.04. -->
		<!-- Critical +8.09. -->
		<effects>
			<effect name="MagicalAttack">
				<amount>5.04</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>8.092284144</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10087" name="o_f_46_2u_77">
		<!-- HP Recovery +0.23 -->
		<!-- MP Recovery +0.1 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.2338</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.1026</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10088" name="o_f_46_2u_78">
		<!-- HP Recovery +0.23 -->
		<!-- CP Recovery +0.23. -->
		<effects>
			<effect name="HpRegen">
				<amount>0.2338</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.2338</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10089" name="o_f_46_2u_79">
		<!-- HP Recovery +0.23 -->
		<!-- Evasion +0.75 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.2338</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.747348</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10090" name="o_f_46_2u_80">
		<!-- HP Recovery +0.23 -->
		<!-- Accuracy +0.75. -->
		<effects>
			<effect name="HpRegen">
				<amount>0.2338</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.747348</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10091" name="o_f_46_2u_81">
		<!-- HP Recovery +0.23 -->
		<!-- Critical +8.09. -->
		<effects>
			<effect name="HpRegen">
				<amount>0.2338</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>8.092284144</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10092" name="o_f_46_2u_82">
		<!-- MP Recovery +0.1 -->
		<!-- CP Recovery +0.23. -->
		<effects>
			<effect name="MpRegen">
				<amount>0.1026</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.2338</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10093" name="o_f_46_2u_83">
		<!-- MP Recovery +0.1 -->
		<!-- Evasion +0.75 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.1026</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.747348</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10094" name="o_f_46_2u_84">
		<!-- MP Recovery +0.1 -->
		<!-- Accuracy +0.75. -->
		<effects>
			<effect name="MpRegen">
				<amount>0.1026</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.747348</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10095" name="o_f_46_2u_85">
		<!-- MP Recovery +0.1 -->
		<!-- Critical +8.1. -->
		<effects>
			<effect name="MpRegen">
				<amount>0.1026</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>8.092284144</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10096" name="o_f_46_2u_86">
		<!-- CP Recovery +0.23. -->
		<!-- Evasion +0.75 -->
		<effects>
			<effect name="CpRegen">
				<amount>0.2338</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.747348</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10097" name="o_f_46_2u_87">
		<!-- CP Recovery +0.23. -->
		<!-- Accuracy +0.75. -->
		<effects>
			<effect name="CpRegen">
				<amount>0.2338</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.747348</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10098" name="o_f_46_2u_88">
		<!-- CP Recovery +0.23. -->
		<!-- Critical +8.09. -->
		<effects>
			<effect name="CpRegen">
				<amount>0.2338</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>8.092284144</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="10099" name="o_f_46_2u_89">
		<!-- Evasion +0.75 -->
		<!-- Accuracy +0.75. -->
		<effects>
			<effect name="PhysicalEvasion">
				<amount>0.747348</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.747348</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
</list>
