<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
	<item id="16100" name="Refined Green Skeleton Circlet" type="Armor">
		<!-- Refined Green Skeleton Circlet. Equipped in 2 head accessory slots. -->
		<set name="icon" val="icon.accessory_animal_warrior_skeleton_circlet_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="WOOD" />
		<set name="weight" val="10" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="price" val="6000000" />
	</item>
	<item id="16101" name="Refined Brown Skeleton Circlet" type="Armor">
		<!-- Refined Brown Skeleton Circlet. Equipped in 2 head accessory slots. -->
		<set name="icon" val="icon.accessory_animal_rage_skeleton_circlet_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="WOOD" />
		<set name="weight" val="10" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="price" val="6000000" />
	</item>
	<item id="16102" name="Refined Shark Hat" type="Armor">
		<!-- Refined Shark Hat. Equipped in 2 head accessory slots. -->
		<set name="icon" val="icon.accessory_shark_of_cap_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="WOOD" />
		<set name="weight" val="10" />
		<set name="price" val="6000000" />
		<set name="enchant_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
	</item>
	<item id="16103" name="Chic Gold Horn Cap" type="Armor">
		<!-- Refined Gold Horn Cap. Equipped in 2 head accessory slots. -->
		<set name="icon" val="icon.accessory_horn01_hat_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="WOOD" />
		<set name="weight" val="10" />
		<set name="price" val="6000000" />
		<set name="enchant_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
	</item>
	<item id="16104" name="Chic Silver Horn Cap" type="Armor">
		<!-- Refined Silver Horn Cap. Equipped in 2 head accessory slots. -->
		<set name="icon" val="icon.accessory_horn01_hat_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="WOOD" />
		<set name="weight" val="10" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="price" val="6000000" />
	</item>
	<item id="16105" name="Refined Penguin Hat" type="Armor">
		<!-- Refined Penguin Hat. Equipped in 2 head accessory slots. -->
		<set name="icon" val="icon.accessory_penguin_of_cap_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="WOOD" />
		<set name="weight" val="10" />
		<set name="price" val="6000000" />
		<set name="enchant_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
	</item>
	<item id="16106" name="Refined Brown Turban" type="Armor">
		<!-- Refined Brown Turban. Equipped in 2 head accessory slots. -->
		<set name="icon" val="icon.accessory_turban_yellow_hat_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="WOOD" />
		<set name="weight" val="10" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="price" val="6000000" />
	</item>
	<item id="16107" name="Refined Yellow Turban" type="Armor">
		<!-- Refined Yellow Turban. Equipped in 2 head accessory slots. -->
		<set name="icon" val="icon.accessory_turban_yellow_hat_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="WOOD" />
		<set name="weight" val="10" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="price" val="6000000" />
	</item>
	<item id="16108" name="Refined Turtle Hat" type="Armor">
		<!-- Refined Turtle Hat. Equipped in 2 head accessory slots. -->
		<set name="icon" val="icon.accessory_turtle_of_cap_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="WOOD" />
		<set name="weight" val="10" />
		<set name="price" val="6000000" />
		<set name="enchant_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
	</item>
	<item id="16109" name="Refined Cow Hat" type="Armor">
		<!-- Refined Cow Hat. Equpped in 2 head accessory slots. -->
		<set name="icon" val="icon.accessory_cow_of_cap_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="WOOD" />
		<set name="weight" val="10" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="price" val="6000000" />
	</item>
	<item id="16110" name="Recipe: Refined Black Skeleton Circlet (10%)" type="EtcItem">
		<!-- For all races. Recipe for Refined Black Skeleton Circlet. Requires Create Common Item Lv. 6. -->
		<set name="icon" val="icon.etc_recipe_green_i00" />
		<set name="default_action" val="RECIPE" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="weight" val="30" />
		<set name="price" val="300000" />
		<set name="recipe_id" val="988" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="RECIPE" />
		<set name="handler" val="Recipes" />
	</item>
	<item id="16111" name="Recipe: Refined Orange Skeleton Circlet (10%)" type="EtcItem">
		<!-- For all races. Recipe for Refined Orange Skeleton Circlet. Requires Create Common Item Lv. 6. -->
		<set name="icon" val="icon.etc_recipe_green_i00" />
		<set name="default_action" val="RECIPE" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="weight" val="30" />
		<set name="price" val="300000" />
		<set name="recipe_id" val="989" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="RECIPE" />
		<set name="handler" val="Recipes" />
	</item>
	<item id="16112" name="Recipe: Refined Green Skeleton Circlet (10%)" type="EtcItem">
		<!-- For all races. Recipe for Refined Green Skeleton Circlet. Requires Create Common Item Lv. 6. -->
		<set name="icon" val="icon.etc_recipe_green_i00" />
		<set name="default_action" val="RECIPE" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="weight" val="30" />
		<set name="price" val="300000" />
		<set name="recipe_id" val="990" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="RECIPE" />
		<set name="handler" val="Recipes" />
	</item>
	<item id="16113" name="Recipe: Refined Brown Skeleton Circlet (10%)" type="EtcItem">
		<!-- For all races. Recipe for Refined Brown Skeleton Circlet. Requires Create Common Item Lv. 6. -->
		<set name="icon" val="icon.etc_recipe_green_i00" />
		<set name="default_action" val="RECIPE" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="weight" val="30" />
		<set name="price" val="300000" />
		<set name="recipe_id" val="991" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="RECIPE" />
		<set name="handler" val="Recipes" />
	</item>
	<item id="16114" name="Recipe: Refined Shark Hat (10%)" type="EtcItem">
		<!-- For all races. Recipe for Refined Shark Hat. Requires Create Common Item Lv. 6. -->
		<set name="icon" val="icon.etc_recipe_green_i00" />
		<set name="default_action" val="RECIPE" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="weight" val="30" />
		<set name="price" val="300000" />
		<set name="recipe_id" val="992" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="RECIPE" />
		<set name="handler" val="Recipes" />
	</item>
	<item id="16115" name="Recipe: Chick Gold Horn Cap (10%)" type="EtcItem">
		<!-- For all races. Recipe for Chic Gold Horn Cap. Requires Create Common Item Lv. 6. -->
		<set name="icon" val="icon.etc_recipe_green_i00" />
		<set name="default_action" val="RECIPE" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="weight" val="30" />
		<set name="price" val="300000" />
		<set name="recipe_id" val="993" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="RECIPE" />
		<set name="handler" val="Recipes" />
	</item>
	<item id="16116" name="Recipe: Chick Silver Horn Cap (10%)" type="EtcItem">
		<!-- For all races. Recipe for Chic Silver Horn Cap. Requires Create Common Item Lv. 6. -->
		<set name="icon" val="icon.etc_recipe_green_i00" />
		<set name="default_action" val="RECIPE" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="weight" val="30" />
		<set name="price" val="300000" />
		<set name="recipe_id" val="994" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="RECIPE" />
		<set name="handler" val="Recipes" />
	</item>
	<item id="16117" name="Recipe: Refined Penguin Hat (10%)" type="EtcItem">
		<!-- For all races. Recipe for Refined Penguin Hat. Requires Create Common Item Lv. 6. -->
		<set name="icon" val="icon.etc_recipe_green_i00" />
		<set name="default_action" val="RECIPE" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="weight" val="30" />
		<set name="price" val="300000" />
		<set name="recipe_id" val="995" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="RECIPE" />
		<set name="handler" val="Recipes" />
	</item>
	<item id="16118" name="Recipe: Refined Brown Turban (10%)" type="EtcItem">
		<!-- For all races. Recipe for Refined Brown Turban. Requires Create Common Item Lv. 6. -->
		<set name="icon" val="icon.etc_recipe_green_i00" />
		<set name="default_action" val="RECIPE" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="weight" val="30" />
		<set name="price" val="300000" />
		<set name="recipe_id" val="996" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="RECIPE" />
		<set name="handler" val="Recipes" />
	</item>
	<item id="16119" name="Recipe: Refined Yellow Turban (10%)" type="EtcItem">
		<!-- For all races. Recipe for Refined Yellow Turban. Requires Create Common Item Lv. 6. -->
		<set name="icon" val="icon.etc_recipe_green_i00" />
		<set name="default_action" val="RECIPE" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="weight" val="30" />
		<set name="price" val="300000" />
		<set name="recipe_id" val="997" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="RECIPE" />
		<set name="handler" val="Recipes" />
	</item>
	<item id="16120" name="Recipe: Refined Turtle Hat (10%)" type="EtcItem">
		<!-- For all races. Recipe for Refined Turtle Hat. Requires Create Common Item Lv. 6. -->
		<set name="icon" val="icon.etc_recipe_green_i00" />
		<set name="default_action" val="RECIPE" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="weight" val="30" />
		<set name="price" val="300000" />
		<set name="recipe_id" val="998" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="RECIPE" />
		<set name="handler" val="Recipes" />
	</item>
	<item id="16121" name="Recipe: Refined Cow Hat (10%)" type="EtcItem">
		<!-- For all races. Recipe for Refined Cow Hat. Requires Create Common Item Lv. 6. -->
		<set name="icon" val="icon.etc_recipe_green_i00" />
		<set name="default_action" val="RECIPE" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="weight" val="30" />
		<set name="price" val="300000" />
		<set name="recipe_id" val="999" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="RECIPE" />
		<set name="handler" val="Recipes" />
	</item>
	<item id="16122" name="Refined Black Skeleton Circlet Piece" type="EtcItem">
		<!-- Key material for Dwarves to make a Refined Black Skeleton Circlet. It can be sold at ordinary stores. -->
		<set name="icon" val="icon.etc_broken_crystal_green_i00" />
		<set name="etcitem_type" val="MATERIAL" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="60" />
		<set name="price" val="23000" />
		<set name="commissionItemType" val="MAJOR_CRAFTING_INGREDIENTS" />
		<set name="is_stackable" val="true" />
	</item>
	<item id="16123" name="Refined Orange Skeleton Circlet Piece" type="EtcItem">
		<!-- Key material for Dwarves to make a Refined Orange Skeleton Circlet. It can be sold at ordinary stores. -->
		<set name="icon" val="icon.etc_broken_crystal_green_i00" />
		<set name="etcitem_type" val="MATERIAL" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="60" />
		<set name="price" val="23000" />
		<set name="commissionItemType" val="MAJOR_CRAFTING_INGREDIENTS" />
		<set name="is_stackable" val="true" />
	</item>
	<item id="16124" name="Refined Green Skeleton Circlet Piece" type="EtcItem">
		<!-- Key material for Dwarves to make a Refined Green Skeleton Circlet. It can be sold at ordinary stores. -->
		<set name="icon" val="icon.etc_broken_crystal_green_i00" />
		<set name="etcitem_type" val="MATERIAL" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="60" />
		<set name="price" val="23000" />
		<set name="commissionItemType" val="MAJOR_CRAFTING_INGREDIENTS" />
		<set name="is_stackable" val="true" />
	</item>
	<item id="16125" name="Refined Brown Skeleton Circlet Piece" type="EtcItem">
		<!-- Key material for Dwarves to make a Refined Brown Skeleton Circlet. It can be sold at ordinary stores. -->
		<set name="icon" val="icon.etc_broken_crystal_green_i00" />
		<set name="etcitem_type" val="MATERIAL" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="60" />
		<set name="price" val="23000" />
		<set name="commissionItemType" val="MAJOR_CRAFTING_INGREDIENTS" />
		<set name="is_stackable" val="true" />
	</item>
	<item id="16126" name="Refined Shark Hat Fabric" type="EtcItem">
		<!-- Key material for Dwarves to make a Refined Shark Hat. It can be sold at ordinary stores. -->
		<set name="icon" val="icon.etc_piece_of_cloth_blue_i00" />
		<set name="etcitem_type" val="MATERIAL" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="60" />
		<set name="price" val="23000" />
		<set name="commissionItemType" val="MAJOR_CRAFTING_INGREDIENTS" />
		<set name="is_stackable" val="true" />
	</item>
	<item id="16127" name="Chic Gold Horn Cap Fabric" type="EtcItem">
		<!-- Key material for Dwarves to make a Chic Gold Horn Cap. It can be sold at ordinary stores. -->
		<set name="icon" val="icon.etc_piece_of_cloth_blue_i00" />
		<set name="etcitem_type" val="MATERIAL" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="60" />
		<set name="price" val="23000" />
		<set name="commissionItemType" val="MAJOR_CRAFTING_INGREDIENTS" />
		<set name="is_stackable" val="true" />
	</item>
	<item id="16128" name="Chic Silver Horn Cap Fabric" type="EtcItem">
		<!-- Key material for Dwarves to make a Chic Silver Horn Cap. It can be sold at ordinary stores. -->
		<set name="icon" val="icon.etc_piece_of_cloth_blue_i00" />
		<set name="etcitem_type" val="MATERIAL" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="60" />
		<set name="price" val="23000" />
		<set name="commissionItemType" val="MAJOR_CRAFTING_INGREDIENTS" />
		<set name="is_stackable" val="true" />
	</item>
	<item id="16129" name="Refined Penguin Hat Fabric" type="EtcItem">
		<!-- Key material for Dwarves to make a Refined Penguin Hat. It can be sold at ordinary stores. -->
		<set name="icon" val="icon.etc_piece_of_cloth_blue_i00" />
		<set name="etcitem_type" val="MATERIAL" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="60" />
		<set name="price" val="23000" />
		<set name="commissionItemType" val="MAJOR_CRAFTING_INGREDIENTS" />
		<set name="is_stackable" val="true" />
	</item>
	<item id="16130" name="Refined Brown Turban Fabric" type="EtcItem">
		<!-- Key material for Dwarves to make a Refined Brown Turban. It can be sold at ordinary stores. -->
		<set name="icon" val="icon.etc_piece_of_cloth_blue_i00" />
		<set name="etcitem_type" val="MATERIAL" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="60" />
		<set name="price" val="23000" />
		<set name="commissionItemType" val="MAJOR_CRAFTING_INGREDIENTS" />
		<set name="is_stackable" val="true" />
	</item>
	<item id="16131" name="Refined Yellow Turban Fabric" type="EtcItem">
		<!-- Key material for Dwarves to make a Refined Yellow Turban. It can be sold at ordinary stores. -->
		<set name="icon" val="icon.etc_piece_of_cloth_blue_i00" />
		<set name="etcitem_type" val="MATERIAL" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="60" />
		<set name="price" val="23000" />
		<set name="commissionItemType" val="MAJOR_CRAFTING_INGREDIENTS" />
		<set name="is_stackable" val="true" />
	</item>
	<item id="16132" name="Refined Turtle Hat Fabric" type="EtcItem">
		<!-- Key material for Dwarves to make a Refined Turtle Hat. It can be sold at ordinary stores. -->
		<set name="icon" val="icon.etc_piece_of_cloth_blue_i00" />
		<set name="etcitem_type" val="MATERIAL" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="60" />
		<set name="price" val="23000" />
		<set name="commissionItemType" val="MAJOR_CRAFTING_INGREDIENTS" />
		<set name="is_stackable" val="true" />
	</item>
	<item id="16133" name="Refined Cow Hat Fabric" type="EtcItem">
		<!-- Key material for Dwarves to make a Refined Cow Hat. It can be sold at ordinary stores. -->
		<set name="icon" val="icon.etc_piece_of_cloth_blue_i00" />
		<set name="etcitem_type" val="MATERIAL" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="60" />
		<set name="price" val="23000" />
		<set name="commissionItemType" val="MAJOR_CRAFTING_INGREDIENTS" />
		<set name="is_stackable" val="true" />
	</item>
	<item id="16134" name="Vesper Cutter - Thunder {PvP}" type="Weapon">
		<!-- A masterwork item that increases Critical Rate. Deals additional PvP damage. With a certain chance, recovers CP when hit. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_vesper_cutter_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="SWORD" />
		<set name="bodypart" val="rhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="4587" />
		<set name="crystal_type" val="S80" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1520" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">396</stat>
			<stat type="mAtk">176</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3552" level="3" /> <!-- Special Property: PvP Damage -->
			<skill id="3650" level="1" /> <!-- PvP Weapon - CP Drain -->
			<skill id="3851" level="2" /> <!-- Ancient Sword of Critical Rate -->
		</skills>
	</item>
	<item id="16135" name="Vesper Slasher - Great Gale {PvP}" type="Weapon">
		<!-- Masterwork Item that increases Atk. Spd. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. No Soul Crystal option. -->
		<set name="icon" val="icon.weapon_vesper_slasher_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="SWORD" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="4587" />
		<set name="crystal_type" val="S80" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1740" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">482</stat>
			<stat type="mAtk">176</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3552" level="3" /> <!-- Special Property: PvP Damage -->
			<skill id="3653" level="1" /> <!-- PvP Weapon - Attack Rate -->
			<skill id="3846" level="2" /> <!-- Ancient Sword of Haste -->
		</skills>
	</item>
	<item id="16136" name="Vesper Buster - Cleverness {PvP}" type="Weapon">
		<!-- Masterwork item that increases MP Recovery Rate. Deals additional PvP damage, also has a chance to increase Casting Spd. when the character is attacked. Soul Crystal cannot be used. -->
		<set name="icon" val="icon.weapon_vesper_burster_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="SWORD" />
		<set name="bodypart" val="rhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="4587" />
		<set name="crystal_type" val="S80" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1520" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_magic_weapon" val="true" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">317</stat>
			<stat type="mAtk">234</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3552" level="3" /> <!-- Special Property: PvP Damage -->
			<skill id="3654" level="1" /> <!-- PvP Weapon - Casting -->
			<skill id="3853" level="2" /> <!-- Sword of Mana Regeneration -->
			<skill id="3014" level="2" /> <!-- Special Property: Mana Up -->
		</skills>
	</item>
	<item id="16137" name="Vesper Shaper - Great Gale {PvP}" type="Weapon">
		<!-- A masterwork item that increases Atk. Spd. Deals additional PvP damage. With a certain chance, removes buffs from the target and decreases their Shield Defense on attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_vesper_shaper_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="DAGGER" />
		<set name="bodypart" val="rhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="4587" />
		<set name="crystal_type" val="S80" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1520" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">346</stat>
			<stat type="mAtk">176</stat>
			<stat type="rCrit">12</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkSpd">433</stat>
			<stat type="randomDamage">5</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3552" level="3" /> <!-- Special Property: PvP Damage -->
			<skill id="3651" level="1" /> <!-- PvP Weapon - Cancel -->
			<skill id="3652" level="1" /> <!-- PvP Weapon - Ignore Shield Defense -->
			<skill id="3859" level="2" /> <!-- Dagger of Haste -->
		</skills>
	</item>
	<item id="16138" name="Vesper Fighter - Great Gale {PvP}" type="Weapon">
		<!-- A masterwork item that increases Atk. Spd. Deals additional PvP damage. With a certain chance, removes buffs from the target and decreases their Shield Defense on attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_vesper_fighter_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="DUALFIST" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;32;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="4587" />
		<set name="crystal_type" val="S80" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1550" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">482</stat>
			<stat type="mAtk">176</stat>
			<stat type="rCrit">6</stat>
			<stat type="accCombat">8</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="randomDamage">5</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3552" level="3" /> <!-- Special Property: PvP Damage -->
			<skill id="3651" level="1" /> <!-- PvP Weapon - Cancel -->
			<skill id="3652" level="1" /> <!-- PvP Weapon - Ignore Shield Defense -->
			<skill id="3880" level="2" /> <!-- Fist Weapon of Haste -->
		</skills>
	</item>
	<item id="16139" name="Vesper Stormer - Thunder {PvP}" type="Weapon">
		<!-- A masterwork item that increases Critical Rate. Deals additional PvP damage. With a certain chance, recovers CP when hit. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_vesper_stormer_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="POLE" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;66;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="4587" />
		<set name="crystal_type" val="S80" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="2010" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">396</stat>
			<stat type="mAtk">176</stat>
			<stat type="rCrit">8</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">80</stat>
		</stats>
		<skills>
			<skill id="3552" level="4" /> <!-- Special Property: PvP Damage -->
			<skill id="3653" level="1" /> <!-- PvP Weapon - Attack Rate -->
			<skill id="3851" level="2" /> <!-- Ancient Sword of Critical Rate -->
			<skill id="3599" level="1" /> <!-- Polearm of Multi-attack -->
		</skills>
	</item>
	<item id="16140" name="Vesper Avenger - Landslide {PvP}" type="Weapon">
		<!-- Masterwork Item that inflicts Stun with a certain chance during an attack. Increases damage inflicted during PvP. Has a chance of recovering CP during an attack. No Soul Crystal option. -->
		<set name="icon" val="icon.weapon_vesper_avenger_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="BLUNT" />
		<set name="bodypart" val="rhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="4587" />
		<set name="crystal_type" val="S80" />
		<set name="material" val="FINE_STEEL" />
		<set name="weight" val="1740" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">396</stat>
			<stat type="mAtk">176</stat>
			<stat type="rCrit">6</stat>
			<stat type="accCombat">8</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="randomDamage">20</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3552" level="3" /> <!-- Special Property: PvP Damage -->
			<skill id="3650" level="1" /> <!-- PvP Weapon - CP Drain -->
			<skill id="3885" level="2" /> <!-- Blunt Weapon of Stun -->
		</skills>
	</item>
	<item id="16141" name="Vesper Retributer - Great Gale {PvP}" type="Weapon">
		<!-- Masterwork Item that increases Atk. Spd. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. No Soul Crystal option. -->
		<set name="icon" val="icon.weapon_vesper_retributer_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="BLUNT" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="4587" />
		<set name="crystal_type" val="S80" />
		<set name="material" val="FINE_STEEL" />
		<set name="weight" val="1740" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">482</stat>
			<stat type="mAtk">176</stat>
			<stat type="rCrit">6</stat>
			<stat type="accCombat">8</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="randomDamage">20</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3552" level="3" /> <!-- Special Property: PvP Damage -->
			<skill id="3653" level="1" /> <!-- PvP Weapon - Attack Rate -->
			<skill id="3896" level="2" /> <!-- Two-handed Blunt Weapon of Haste -->
		</skills>
	</item>
	<item id="16142" name="Vesper Caster - Cleverness {PvP}" type="Weapon">
		<!-- Masterwork item that increases MP Recovery Rate. Deals additional PvP damage, also has a chance to increase Casting Spd. when the character is attacked. Soul Crystal cannot be used. -->
		<set name="icon" val="icon.weapon_vesper_caster_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="BLUNT" />
		<set name="bodypart" val="rhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="4587" />
		<set name="crystal_type" val="S80" />
		<set name="material" val="WOOD" />
		<set name="weight" val="1080" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_magic_weapon" val="true" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">317</stat>
			<stat type="mAtk">234</stat>
			<stat type="rCrit">6</stat>
			<stat type="accCombat">8</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="randomDamage">20</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3552" level="3" /> <!-- Special Property: PvP Damage -->
			<skill id="3654" level="1" /> <!-- PvP Weapon - Casting -->
			<skill id="3853" level="2" /> <!-- Sword of Mana Regeneration -->
			<skill id="3014" level="2" /> <!-- Special Property: Mana Up -->
		</skills>
	</item>
	<item id="16143" name="Vesper Singer - Hail {PvP}" type="Weapon">
		<!-- A masterwork item that increases M. Atk. Deals additional PvP damage. With a certain chance, increases Casting Spd. when hit. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_vesper_singer_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="BLUNT" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="4587" />
		<set name="crystal_type" val="S80" />
		<set name="material" val="WOOD" />
		<set name="weight" val="1080" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_magic_weapon" val="true" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">386</stat>
			<stat type="mAtk">257</stat>
			<stat type="rCrit">6</stat>
			<stat type="accCombat">8</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="randomDamage">20</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3552" level="3" /> <!-- Special Property: PvP Damage -->
			<skill id="3654" level="1" /> <!-- PvP Weapon - Casting -->
			<skill id="3889" level="3" /> <!-- Blunt Weapon of Empower -->
		</skills>
	</item>
	<item id="16144" name="Vesper Thrower - Clairvoyance {PvP}" type="Weapon">
		<!-- Masterwork Item that increases range. Increases damage inflicted during PvP. Has a chance of increasing Atk. Spd. of bows/ crossbows during an attack. No Soul Crystal option. -->
		<set name="icon" val="icon.weapon_vesper_thrower_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="BOW" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;10;0" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="4587" />
		<set name="crystal_type" val="S80" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1520" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="mp_consume" val="6" />
		<set name="enchant_enabled" val="true" />
		<set name="reuse_delay" val="1500" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">724</stat>
			<stat type="mAtk">176</stat>
			<stat type="rCrit">12</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkSpd">293</stat>
			<stat type="randomDamage">5</stat>
			<stat type="pAtkRange">500</stat>
		</stats>
		<skills>
			<skill id="3552" level="3" /> <!-- Special Property: PvP Damage -->
			<skill id="3655" level="1" /> <!-- PvP Weapon - Rapid Fire -->
			<skill id="3865" level="1" /> <!-- Bow of Long Shot -->
		</skills>
	</item>
	<item id="16145" name="Vesper Pincer - Thunder {PvP}" type="Weapon">
		<!-- A masterwork item that increases Critical Rate. Kamael-exclusive weapon: Vesper Cutter conversion. Bestows one of the following special properties: Haste, Focus, Health. Starting from +4, with a certain chance, increases P. Atk., M. Atk. and Received Healing, and decreases Skill MP Consumption for you and your party members on a critical attack. Deals additional PvP damage. With a certain chance, recovers CP when hit. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_vesper_pincer_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="RAPIER" />
		<set name="bodypart" val="rhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="4587" />
		<set name="crystal_type" val="S80" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1280" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<cond msgId="1518">
			<player races="KAMAEL" />
		</cond>
		<stats>
			<stat type="pAtk">359</stat>
			<stat type="mAtk">176</stat>
			<stat type="rCrit">10</stat>
			<stat type="accCombat">-1.5</stat>
			<stat type="pAtkSpd">406</stat>
			<stat type="randomDamage">40</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3552" level="3" /> <!-- Special Property: PvP Damage -->
			<skill id="3650" level="1" /> <!-- PvP Weapon - CP Drain -->
			<skill id="3851" level="2" /> <!-- Ancient Sword of Critical Rate -->
			<skill id="3426" level="1" type="ON_ENCHANT" type_value="4" /> <!-- Maximum Ability -->
		</skills>
	</item>
	<item id="16146" name="Vesper Guardian - Clairvoyance {PvP}" type="Weapon">
		<!-- A masterwork item that increases attack range. Kamael-exclusive weapon: Vesper Thrower conversion. Bestows one of the following special properties: Cheap Shot, Critical Slow, Focus. Deals additional PvP damage. With a certain chance, increases Atk. Spd. of bows/ crossbows on an attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_vesper_schutze_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="CROSSBOW" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="4587" />
		<set name="crystal_type" val="S80" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1580" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="reuse_delay" val="400" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<cond msgId="1518">
			<player races="KAMAEL" />
		</cond>
		<stats>
			<stat type="pAtk">444</stat>
			<stat type="mAtk">176</stat>
			<stat type="rCrit">10</stat>
			<stat type="accCombat">-1.5</stat>
			<stat type="pAtkSpd">303</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">400</stat>
		</stats>
		<skills>
			<skill id="3552" level="3" /> <!-- Special Property: PvP Damage -->
			<skill id="3655" level="1" /> <!-- PvP Weapon - Rapid Fire -->
			<skill id="3865" level="1" /> <!-- Bow of Long Shot -->
		</skills>
	</item>
	<item id="16147" name="Vesper Nagan - Great Gale {PvP}" type="Weapon">
		<!-- A masterwork item that increases Atk. Spd. Kamael-exclusive weapon: Vesper Slasher conversion. Bestows one of the following special properties: Haste, Focus, Health. Deals additional PvP damage. With a certain chance, recovers CP when hit. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_vesper_nagen_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="ANCIENTSWORD" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="4587" />
		<set name="crystal_type" val="S80" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1800" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<cond msgId="1518">
			<player races="KAMAEL" />
		</cond>
		<stats>
			<stat type="pAtk">429</stat>
			<stat type="mAtk">176</stat>
			<stat type="rCrit">8</stat>
			<stat type="accCombat">2</stat>
			<stat type="pAtkSpd">350</stat>
			<stat type="randomDamage">15</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3552" level="3" /> <!-- Special Property: PvP Damage -->
			<skill id="3653" level="1" /> <!-- PvP Weapon - Attack Rate -->
			<skill id="3846" level="2" /> <!-- Ancient Sword of Haste -->
		</skills>
	</item>
	<item id="16148" name="Vesper Dual Dagger - Great Gale" type="Weapon">
		<!-- Masterwork item that increases Atk. Spd. Dual daggers. When enchanted, P. Atk. is increased. Can be used by Dagger Masters. Required level: 81+. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
		<set name="icon" val="icon.dual_dagger_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="DUALDAGGER" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;44;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="5488" />
		<set name="crystal_type" val="S80" />
		<set name="material" val="STEEL" />
		<set name="weight" val="2050" />
		<set name="price" val="171530000" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="element_enabled" val="true" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="DUAL_DAGGER" />
		<set name="isAppearanceable" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<cond msgId="1518">
			<and>
				<player level="81" />
				<player categoryType="DAGGER_MASTER" />
			</and>
		</cond>
		<stats>
			<stat type="pAtk">360</stat>
			<stat type="mAtk">181</stat>
			<stat type="rCrit">12</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkSpd">433</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3859" level="2" /> <!-- Dagger of Haste -->
			<skill id="8298" level="1" type="ON_ENCHANT" type_value="4" /> <!-- Special Property: Focus -->
		</skills>
	</item>
	<item id="16149" name="Vesper Dual Dagger - Great Gale {PvP}" type="Weapon">
		<!-- A masterwork item that increases Atk. Spd. Dual daggers. Upon enchanting, increases P. Atk. Starting from +4, P. Critical Rate +109. Deals additional PvP damage. With a certain chance, removes buffs from the target and decreases their Shield Defense on attack. Can be equipped by dagger wielders of Lv. 81+. No soul crystal can be inserted. -->
		<set name="icon" val="icon.dual_dagger_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="DUALDAGGER" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;44;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="5488" />
		<set name="crystal_type" val="S80" />
		<set name="material" val="STEEL" />
		<set name="weight" val="2050" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<cond msgId="1518">
			<and>
				<player level="81" />
				<player categoryType="DAGGER_MASTER" />
			</and>
		</cond>
		<stats>
			<stat type="pAtk">360</stat>
			<stat type="mAtk">181</stat>
			<stat type="rCrit">12</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkSpd">433</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3552" level="3" /> <!-- Special Property: PvP Damage -->
			<skill id="3651" level="1" /> <!-- PvP Weapon - Cancel -->
			<skill id="3652" level="1" /> <!-- PvP Weapon - Ignore Shield Defense -->
			<skill id="3859" level="2" /> <!-- Dagger of Haste -->
			<skill id="8298" level="1" type="ON_ENCHANT" type_value="4" /> <!-- Special Property: Focus -->
		</skills>
	</item>
	<item id="16150" name="Vesper Dual Swords - Destruction" type="Weapon">
		<!-- A masterwork item that increases P. Atk. When enchanting dual swords, two-handed swords/ blunt weapons and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_dual_sword_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="DUAL" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="4587" />
		<set name="crystal_type" val="S80" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1520" />
		<set name="price" val="143356000" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="element_enabled" val="true" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="DUALSWORD" />
		<set name="isAppearanceable" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pAtk">482</stat>
			<stat type="mAtk">176</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3835" level="3" /> <!-- Dual-blade Weapon of Might -->
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3411" level="1" type="ON_ENCHANT" type_value="4" /> <!-- Special Property: Focus -->
		</skills>
	</item>
	<item id="16151" name="Vesper Dual Sword - Destruction {PvP}" type="Weapon">
		<!-- A masterwork item that increases P. Atk. When enchanting dual swords, two-handed swords/ blunt weapons and fists, the P. Atk. bonus is higher than that of one-handed weapons. Starting from +4, Critical Rate for basic attacks +109, Max HP +10%. Deals additional PvP damage. With a certain chance, decreases the target's bow/ crossbow attack range. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_dual_sword_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="DUAL" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="4587" />
		<set name="crystal_type" val="S80" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1520" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">482</stat>
			<stat type="mAtk">176</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3552" level="3" /> <!-- Special Property: PvP Damage -->
			<skill id="3656" level="1" /> <!-- PvP Weapon - Decrease Range -->
			<skill id="3835" level="3" /> <!-- Dual-blade Weapon of Might -->
			<skill id="3411" level="1" type="ON_ENCHANT" type_value="4" /> <!-- Special Property: Focus -->
		</skills>
	</item>
	<item id="16152" name="Skull Edge Dual Daggers" type="Weapon">
		<!-- Dual daggers. Enchanting increases P. Atk. Can be equipped by dagger wielders of Lv. 81+. 1 common soul crystal and 1 special soul crystal can be inserted. -->
		<set name="icon" val="icon.dual_dagger_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="DUALDAGGER" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;44;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="6581" />
		<set name="crystal_type" val="S80" />
		<set name="material" val="STEEL" />
		<set name="weight" val="2050" />
		<set name="price" val="205668000" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="element_enabled" val="true" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="DUAL_DAGGER" />
		<set name="isAppearanceable" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<cond msgId="1518">
			<and>
				<player level="84" />
				<player categoryType="DAGGER_MASTER" />
			</and>
		</cond>
		<stats>
			<stat type="pAtk">415</stat>
			<stat type="mAtk">183</stat>
			<stat type="rCrit">12</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkSpd">433</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="8298" level="1" type="ON_ENCHANT" type_value="4" /> <!-- Special Property: Focus -->
		</skills>
	</item>
	<item id="16153" name="Skull Edge Dual Dagger {PvP}" type="Weapon">
		<!-- Dual daggers. Enchanting increases P. Atk. Starting from +4, Critical Rate for basic attacks +109. Can be equipped by dagger wielders of Lv. 81+. Deals additional PvP damage. With a certain chance, removes buffs from the target and decreases their Shield Defense on attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.dual_dagger_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="DUALDAGGER" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;44;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="6581" />
		<set name="crystal_type" val="S80" />
		<set name="material" val="STEEL" />
		<set name="weight" val="2050" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<cond msgId="1518">
			<and>
				<player level="84" />
				<player categoryType="DAGGER_MASTER" />
			</and>
		</cond>
		<stats>
			<stat type="pAtk">415</stat>
			<stat type="mAtk">183</stat>
			<stat type="rCrit">12</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkSpd">433</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3552" level="3" /> <!-- Special Property: PvP Damage -->
			<skill id="3651" level="1" /> <!-- PvP Weapon - Cancel -->
			<skill id="3652" level="1" /> <!-- PvP Weapon - Ignore Shield Defense -->
			<skill id="8298" level="1" type="ON_ENCHANT" type_value="4" /> <!-- Special Property: Focus -->
		</skills>
	</item>
	<item id="16154" name="Periel Dual Swords" type="Weapon">
		<!-- When enchanting dual swords, two-handed swords/ blunt weapons and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_dual_sword_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="DUAL" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="5488" />
		<set name="crystal_type" val="S80" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1520" />
		<set name="price" val="171530000" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="element_enabled" val="true" />
		<set name="enchant_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="DUALSWORD" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pAtk">505</stat>
			<stat type="mAtk">183</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3411" level="1" type="ON_ENCHANT" type_value="4" /> <!-- Special Property: Focus -->
		</skills>
	</item>
	<item id="16155" name="Periel Dual Sword {PvP}" type="Weapon">
		<!-- When enchanting dual swords, two-handed swords/ blunt weapons and fists, the P. Atk. bonus is higher than that of one-handed weapons. Starting from +4, Critical Rate for basic attacks +109, Max HP +10%. Deals additional PvP damage. With a certain chance, decreases the target's bow/ crossbow attack range when hit. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_dual_sword_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="DUAL" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="5488" />
		<set name="crystal_type" val="S80" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1520" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">505</stat>
			<stat type="mAtk">183</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3552" level="3" /> <!-- Special Property: PvP Damage -->
			<skill id="3656" level="1" /> <!-- PvP Weapon - Decrease Range -->
			<skill id="3411" level="1" type="ON_ENCHANT" type_value="4" /> <!-- Special Property: Focus -->
		</skills>
	</item>
	<item id="16156" name="Mamba Edge Dual Dagger" type="Weapon">
		<!-- Dual daggers. When enchanted, P. Atk. is increased more than that of a one-handed dagger. Can be used by Dagger Masters. Required level: 81+. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
		<set name="icon" val="icon.dual_dagger_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="DUALDAGGER" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;44;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="7613" />
		<set name="crystal_type" val="S80" />
		<set name="material" val="STEEL" />
		<set name="weight" val="2050" />
		<set name="price" val="237930000" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="element_enabled" val="true" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="DUAL_DAGGER" />
		<set name="isAppearanceable" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<cond msgId="1518">
			<and>
				<player level="85" />
				<player categoryType="DAGGER_MASTER" />
			</and>
		</cond>
		<stats>
			<stat type="pAtk">437</stat>
			<stat type="mAtk">192</stat>
			<stat type="rCrit">12</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkSpd">433</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="8298" level="1" type="ON_ENCHANT" type_value="4" /> <!-- Special Property: Focus -->
		</skills>
	</item>
	<item id="16157" name="Mamba Edge Dual Dagger {PvP}" type="Weapon">
		<!-- Dual daggers. Upon enchanting, P. Atk. is increased more than that of a one-handed dagger. Starting from +4, Critical Rate for basic attacks +109. Can be equipped by dagger wielders of Lv. 81+. Deals additional PvP damage. With a certain chance, removes buffs from the target and decreases their Shield Defense on attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.dual_dagger_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="DUALDAGGER" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;44;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="7613" />
		<set name="crystal_type" val="S80" />
		<set name="material" val="STEEL" />
		<set name="weight" val="2050" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<cond msgId="1518">
			<and>
				<player level="85" />
				<player categoryType="DAGGER_MASTER" />
			</and>
		</cond>
		<stats>
			<stat type="pAtk">437</stat>
			<stat type="mAtk">192</stat>
			<stat type="rCrit">12</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkSpd">433</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3552" level="3" /> <!-- Special Property: PvP Damage -->
			<skill id="3651" level="1" /> <!-- PvP Weapon - Cancel -->
			<skill id="3652" level="1" /> <!-- PvP Weapon - Ignore Shield Defense -->
			<skill id="8298" level="1" type="ON_ENCHANT" type_value="4" /> <!-- Special Property: Focus -->
		</skills>
	</item>
	<item id="16158" name="Eternal Core Dual Sword" type="Weapon">
		<!-- When enchanting dual swords, two-handed swords/ blunt weapons and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_dual_sword_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="DUAL" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="6581" />
		<set name="crystal_type" val="S80" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1520" />
		<set name="price" val="205668000" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="element_enabled" val="true" />
		<set name="enchant_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="DUALSWORD" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pAtk">532</stat>
			<stat type="mAtk">192</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3411" level="1" type="ON_ENCHANT" type_value="4" /> <!-- Special Property: Focus -->
		</skills>
	</item>
	<item id="16159" name="Eternal Core Dual Sword {PvP}" type="Weapon">
		<!-- When enchanting dual swords, two-handed swords/ blunt weapons and fists, the P. Atk. bonus is higher than that of one-handed weapons. Starting from +4, Critical Rate for basic attacks +109, Max HP +10%. Deals additional PvP damage. With a certain chance, decreases the target's bow/ crossbow attack range when hit. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_dual_sword_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="DUAL" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="6581" />
		<set name="crystal_type" val="S80" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1520" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">532</stat>
			<stat type="mAtk">192</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3552" level="3" /> <!-- Special Property: PvP Damage -->
			<skill id="3656" level="1" /> <!-- PvP Weapon - Decrease Range -->
			<skill id="3411" level="1" type="ON_ENCHANT" type_value="4" /> <!-- Special Property: Focus -->
		</skills>
	</item>
	<item id="16160" name="Life Stone Lv. 85" type="EtcItem">
		<!-- A mineral formed inside a monster under immense impact. Outdated and almost no longer used. Can be exchanged for Spirit Stones through a blacksmith in any town. -->
		<set name="icon" val="icon.etc_mineral_general_i03" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="2" />
		<set name="price" val="49680" />
		<set name="commissionItemType" val="LIFE_STONE" />
		<set name="is_stackable" val="true" />
		<cond msgId="113" addName="1">
			<player level="85" />
		</cond>
	</item>
	<item id="16161" name="Mid-grade Life Stone Lv. 85" type="EtcItem">
		<!-- A mineral formed inside a monster under immense impact. Outdated and almost no longer used. Can be exchanged for Spirit Stones through a blacksmith in any town. -->
		<set name="icon" val="icon.etc_mineral_special_i03" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="2" />
		<set name="price" val="198960" />
		<set name="commissionItemType" val="LIFE_STONE" />
		<set name="is_stackable" val="true" />
		<cond msgId="113" addName="1">
			<player level="85" />
		</cond>
	</item>
	<item id="16162" name="High-grade Life Stone Lv. 85" type="EtcItem">
		<!-- A mineral formed inside a monster under immense impact. Outdated and almost no longer used. Can be exchanged for Spirit Stones through a blacksmith in any town. -->
		<set name="icon" val="icon.etc_mineral_rare_i03" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="2" />
		<set name="price" val="994800" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="LIFE_STONE" />
		<cond msgId="113" addName="1">
			<player level="85" />
		</cond>
	</item>
	<item id="16163" name="Top-grade Life Stone Lv. 85" type="EtcItem">
		<!-- A mineral formed inside a monster under immense impact. Outdated and almost no longer used. Can be exchanged for Spirit Stones through a blacksmith in any town. -->
		<set name="icon" val="icon.etc_mineral_unique_i03" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="2" />
		<set name="price" val="4975200" />
		<set name="commissionItemType" val="LIFE_STONE" />
		<set name="is_stackable" val="true" />
		<cond msgId="113" addName="1">
			<player level="85" />
		</cond>
	</item>
	<item id="16164" name="Life Stone Lv. 86" type="EtcItem">
		<!-- A mineral formed inside a monster under immense impact. Outdated and almost no longer used. Can be exchanged for Spirit Stones through a blacksmith in any town. -->
		<set name="icon" val="icon.etc_mineral_general_i03" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="2" />
		<set name="price" val="59616" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="LIFE_STONE" />
		<cond msgId="113" addName="1">
			<player level="85" />
		</cond>
	</item>
	<item id="16165" name="Mid-grade Life Stone Lv. 86" type="EtcItem">
		<!-- A mineral formed inside a monster under immense impact. Outdated and almost no longer used. Can be exchanged for Spirit Stones through a blacksmith in any town. -->
		<set name="icon" val="icon.etc_mineral_special_i03" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="2" />
		<set name="price" val="238752" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="LIFE_STONE" />
		<cond msgId="113" addName="1">
			<player level="85" />
		</cond>
	</item>
	<item id="16166" name="High-grade Life Stone Lv. 86" type="EtcItem">
		<!-- A mineral formed inside a monster under immense impact. Outdated and almost no longer used. Can be exchanged for Spirit Stones through a blacksmith in any town. -->
		<set name="icon" val="icon.etc_mineral_rare_i03" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="2" />
		<set name="price" val="1193760" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="LIFE_STONE" />
		<cond msgId="113" addName="1">
			<player level="85" />
		</cond>
	</item>
	<item id="16167" name="Top-grade Life Stone Lv. 86" type="EtcItem">
		<!-- A mineral formed inside a monster under immense impact. Outdated and almost no longer used. Can be exchanged for Spirit Stones through a blacksmith in any town. -->
		<set name="icon" val="icon.etc_mineral_unique_i03" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="2" />
		<set name="price" val="5970240" />
		<set name="commissionItemType" val="LIFE_STONE" />
		<set name="is_stackable" val="true" />
		<cond msgId="113" addName="1">
			<player level="85" />
		</cond>
	</item>
	<item id="16168" name="Elegia Breastplate {PvP}" type="Armor">
		<!-- Decreases received PvP damage. Has a certain chance to decrease all types of enemy's Speed. -->
		<set name="icon" val="icon.armor_t97_u_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="2142" />
		<set name="crystal_type" val="S80" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="7520" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="isAppearanceable" val="true" />
		<set name="is_sellable" val="false" />
		<stats>
			<stat type="pDef">272</stat>
		</stats>
		<skills>
			<skill id="13028" level="1" /> <!-- Elegia Heavy Armor Set - PvP -->
		</skills>
	</item>
	<item id="16169" name="Elegia Leather Breastplate {PvP}" type="Armor">
		<!-- Decreases received PvP damage. With a certain chance, cancels the enemy's target when hit. -->
		<set name="icon" val="icon.armor_t98_u_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="LIGHT" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="1606" />
		<set name="crystal_type" val="S80" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="4140" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="isAppearanceable" val="true" />
		<set name="is_sellable" val="false" />
		<stats>
			<stat type="pDef">204</stat>
		</stats>
		<skills>
			<skill id="13029" level="1" /> <!-- Elegia Leather Armor Set - PvP -->
		</skills>
	</item>
	<item id="16170" name="Elegia Tunic {PvP}" type="Armor">
		<!-- Decreases received PvP damage. Has a certain chance to decrease Received P. Critical Rate and Received P. Critical Damage. -->
		<set name="icon" val="icon.armor_t99_u_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="MAGIC" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="1606" />
		<set name="crystal_type" val="S80" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="1750" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="isAppearanceable" val="true" />
		<set name="is_sellable" val="false" />
		<stats>
			<stat type="pDef">136</stat>
			<stat type="maxMp">661</stat>
		</stats>
		<skills>
			<skill id="13030" level="1" /> <!-- Elegia Robe Set - PvP -->
		</skills>
	</item>
	<item id="16171" name="Vorpal Breastplate {PvP}" type="Armor">
		<!-- Decreases received PvP damage. Has a certain chance to decrease all types of enemy's Speed. -->
		<set name="icon" val="icon.armor_t94_u_i03" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="1786" />
		<set name="crystal_type" val="S80" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="7520" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="isAppearanceable" val="true" />
		<set name="is_sellable" val="false" />
		<stats>
			<stat type="pDef">263</stat>
		</stats>
		<skills>
			<skill id="13025" level="1" /> <!-- Vorpal Heavy Armor Set - PvP -->
		</skills>
	</item>
	<item id="16172" name="Vorpal Leather Breastplate {PvP}" type="Armor">
		<!-- Decreases received PvP damage. With a certain chance, cancels the enemy's target when hit. -->
		<set name="icon" val="icon.armor_t95_u_i03" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="LIGHT" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="1340" />
		<set name="crystal_type" val="S80" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="4140" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="isAppearanceable" val="true" />
		<set name="is_sellable" val="false" />
		<stats>
			<stat type="pDef">197</stat>
		</stats>
		<skills>
			<skill id="13026" level="1" /> <!-- Vorpal Leather Armor Set - PvP -->
		</skills>
	</item>
	<item id="16173" name="Vorpal Tunic {PvP}" type="Armor">
		<!-- Decreases received PvP damage. Has a certain chance to decrease Received P. Critical Rate and Received P. Critical Damage. -->
		<set name="icon" val="icon.armor_t96_u_i03" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="MAGIC" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="1340" />
		<set name="crystal_type" val="S80" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="1750" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="isAppearanceable" val="true" />
		<set name="is_sellable" val="false" />
		<stats>
			<stat type="pDef">132</stat>
			<stat type="maxMp">649</stat>
		</stats>
		<skills>
			<skill id="13027" level="1" /> <!-- Vorpal Robe Set - PvP -->
		</skills>
	</item>
	<item id="16174" name="Moirai Breastplate {PvP}" type="Armor">
		<!-- Decreases received PvP damage. Has a certain chance to decrease all types of enemy's Speed. -->
		<set name="icon" val="icon.armor_t100_u_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="1077" />
		<set name="crystal_type" val="S80" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="7520" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="isAppearanceable" val="true" />
		<set name="is_sellable" val="false" />
		<stats>
			<stat type="pDef">238</stat>
		</stats>
		<skills>
			<skill id="13022" level="1" /> <!-- Moirai Heavy Armor Set - PvP -->
		</skills>
	</item>
	<item id="16175" name="Moirai Leather Breastplate {PvP}" type="Armor">
		<!-- Decreases received PvP damage. With a certain chance, cancels the enemy's target when hit. -->
		<set name="icon" val="icon.armor_t101_u_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="LIGHT" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="808" />
		<set name="crystal_type" val="S80" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="4140" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="isAppearanceable" val="true" />
		<set name="is_sellable" val="false" />
		<stats>
			<stat type="pDef">178</stat>
		</stats>
		<skills>
			<skill id="13023" level="1" /> <!-- Moirai Light Armor Set - PvP -->
		</skills>
	</item>
	<item id="16176" name="Moirai Tunic {PvP}" type="Armor">
		<!-- Decreases received PvP damage. Has a certain chance to decrease Received P. Critical Rate and Received P. Critical Damage. -->
		<set name="icon" val="icon.armor_t102_u_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="MAGIC" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="808" />
		<set name="crystal_type" val="S80" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="1750" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="isAppearanceable" val="true" />
		<set name="is_sellable" val="false" />
		<stats>
			<stat type="pDef">119</stat>
			<stat type="maxMp">614</stat>
		</stats>
		<skills>
			<skill id="13024" level="1" /> <!-- Moirai Robe Set - PvP -->
		</skills>
	</item>
	<item id="16177" name="Life Stone: Accessory Lv. 85" type="EtcItem">
		<!-- A mineral formed inside a monster under immense impact. Outdated and almost no longer used. Can be exchanged for Spirit Stones through a blacksmith in any town. -->
		<set name="icon" val="icon.etc_mineral_general_i03" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="2" />
		<set name="price" val="49680" />
		<set name="commissionItemType" val="LIFE_STONE" />
		<set name="is_stackable" val="true" />
		<cond msgId="113" addName="1">
			<player level="85" />
		</cond>
	</item>
	<item id="16178" name="Life Stone: Accessory Lv. 86" type="EtcItem">
		<!-- A mineral formed inside a monster under immense impact. Outdated and almost no longer used. Can be exchanged for Spirit Stones through a blacksmith in any town. -->
		<set name="icon" val="icon.etc_mineral_general_i03" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="2" />
		<set name="price" val="59616" />
		<set name="commissionItemType" val="LIFE_STONE" />
		<set name="is_stackable" val="true" />
		<cond msgId="113" addName="1">
			<player level="85" />
		</cond>
	</item>
	<item id="16179" name="Vesper Cutter - Thunder {PvP} - Haste" type="Weapon">
		<!-- A masterwork item that increases Critical Rate for basic attacks. <Special properties>. Atk. Spd. +11%. Deals additional PvP damage. With a certain chance, recovers CP on an attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_vesper_cutter_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="SWORD" />
		<set name="bodypart" val="rhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="4587" />
		<set name="crystal_type" val="S80" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1520" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">396</stat>
			<stat type="mAtk">176</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3650" level="1" /> <!-- PvP Weapon - CP Drain -->
			<skill id="3564" level="3" /> <!-- Special Property: Haste -->
			<skill id="3828" level="1" /> <!-- Sword of Critical Rate -->
		</skills>
	</item>
	<item id="16180" name="Vesper Cutter - Thunder {PvP} - Health" type="Weapon">
		<!-- A masterwork item that increases Critical Rate for basic attacks. <Special properties>. Max HP +25%. Deals additional PvP damage. With a certain chance, recovers CP when hit. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_vesper_cutter_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="SWORD" />
		<set name="bodypart" val="rhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="4587" />
		<set name="crystal_type" val="S80" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1520" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">396</stat>
			<stat type="mAtk">176</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3650" level="1" /> <!-- PvP Weapon - CP Drain -->
			<skill id="3013" level="3" /> <!-- Special Property: Health -->
			<skill id="3828" level="1" /> <!-- Sword of Critical Rate -->
		</skills>
	</item>
	<item id="16181" name="Vesper Cutter - Thunder {PvP} - Focus" type="Weapon">
		<!-- A masterwork item that increases Critical Rate for basic attacks. <Special properties>. P. Critical Rate +131. Deals additional PvP damage. With a certain chance, recovers CP when hit. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_vesper_cutter_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="SWORD" />
		<set name="bodypart" val="rhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="4587" />
		<set name="crystal_type" val="S80" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1520" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">396</stat>
			<stat type="mAtk">176</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3650" level="1" /> <!-- PvP Weapon - CP Drain -->
			<skill id="3566" level="3" /> <!-- Special Property: Focus -->
			<skill id="3828" level="1" /> <!-- Sword of Critical Rate -->
		</skills>
	</item>
	<item id="16182" name="Vesper Slasher - Great Gale {PvP} - Haste" type="Weapon">
		<!-- A masterwork item that increases Atk. Spd. <Special properties>. Atk. Spd. +11%. Deals additional PvP damage. With a certain chance, deals additional damage on attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_vesper_slasher_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="SWORD" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="4587" />
		<set name="crystal_type" val="S80" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1740" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">482</stat>
			<stat type="mAtk">176</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3653" level="1" /> <!-- PvP Weapon - Attack Rate -->
			<skill id="3564" level="3" /> <!-- Special Property: Haste -->
			<skill id="3840" level="2" /> <!-- Two-handed Sword of Haste -->
		</skills>
	</item>
	<item id="16183" name="Vesper Slasher - Great Gale {PvP} - Health" type="Weapon">
		<!-- A masterwork item that increases Atk. Spd. <Special properties>. Max HP +25%. Deals additional PvP damage. With a certain chance, increases damage on attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_vesper_slasher_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="SWORD" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="4587" />
		<set name="crystal_type" val="S80" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1740" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">482</stat>
			<stat type="mAtk">176</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3653" level="1" /> <!-- PvP Weapon - Attack Rate -->
			<skill id="3013" level="3" /> <!-- Special Property: Health -->
			<skill id="3840" level="2" /> <!-- Two-handed Sword of Haste -->
		</skills>
	</item>
	<item id="16184" name="Vesper Slasher - Great Gale {PvP} - Focus" type="Weapon">
		<!-- A masterwork item that increases Atk. Spd. <Special properties>. P. Critical Rate +131. Deals additional PvP damage. With a certain chance, deals additional damage on attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_vesper_slasher_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="SWORD" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="4587" />
		<set name="crystal_type" val="S80" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1740" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">482</stat>
			<stat type="mAtk">176</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3653" level="1" /> <!-- PvP Weapon - Attack Rate -->
			<skill id="3566" level="3" /> <!-- Special Property: Focus -->
			<skill id="3840" level="2" /> <!-- Two-handed Sword of Haste -->
		</skills>
	</item>
	<item id="16185" name="Vesper Buster - Cleverness {PvP} - Mana Up" type="Weapon">
		<!-- A masterwork item that increases MP Recovery Rate. <Special properties>. Max MP +30%. Deals additional PvP damage. With a certain chance, increases Casting Spd. when hit. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_vesper_burster_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="SWORD" />
		<set name="bodypart" val="rhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="4587" />
		<set name="crystal_type" val="S80" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1520" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_magic_weapon" val="true" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">317</stat>
			<stat type="mAtk">234</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3654" level="1" /> <!-- PvP Weapon - Casting -->
			<skill id="3014" level="2" /> <!-- Special Property: Mana Up -->
			<skill id="3853" level="2" /> <!-- Sword of Mana Regeneration -->
		</skills>
	</item>
	<item id="16186" name="Vesper Buster - Cleverness {PvP} - Acumen" type="Weapon">
		<!-- A masterwork item that increases MP Recovery Rate. <Special properties>. Max MP +15%. Deals additional PvP damage. With a certain chance, increases Casting Spd. when hit. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_vesper_burster_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="SWORD" />
		<set name="bodypart" val="rhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="4587" />
		<set name="crystal_type" val="S80" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1520" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_magic_weapon" val="true" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">317</stat>
			<stat type="mAtk">234</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3654" level="1" /> <!-- PvP Weapon - Casting -->
			<skill id="3047" level="2" /> <!-- Special Property: Acumen -->
			<skill id="3853" level="2" /> <!-- Sword of Mana Regeneration -->
		</skills>
	</item>
	<item id="16187" name="Vesper Buster - Cleverness {PvP} - Magic Hold" type="Weapon">
		<!-- A masterwork item that increases MP Recovery Rate. <Special properties>. With a 20% chance, applies Dryad Root. Deals additional PvP damage. With a certain chance, increases Casting Spd. when hit. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_vesper_burster_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="SWORD" />
		<set name="bodypart" val="rhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="4587" />
		<set name="crystal_type" val="S80" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1520" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_magic_weapon" val="true" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">317</stat>
			<stat type="mAtk">234</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3552" level="3" /> <!-- Special Property: PvP Damage -->
			<skill id="3654" level="1" /> <!-- PvP Weapon - Casting -->
			<skill id="3853" level="2" /> <!-- Sword of Mana Regeneration -->
			<skill id="3577" level="2" type_chance="20" type="ON_MAGIC_SKILL" /> <!-- Special Property: Magic Hold -->
		</skills>
	</item>
	<item id="16188" name="Vesper Shaper - Great Gale {PvP} - Critical Damage" type="Weapon">
		<!-- A masterwork item that increases Atk. Spd. <Special properties>. P. Atk. +906 on a critical attack. Deals additional PvP damage. With a certain chance, removes buffs from the target and decreases their Shield Defense on attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_vesper_shaper_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="DAGGER" />
		<set name="bodypart" val="rhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="4587" />
		<set name="crystal_type" val="S80" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1520" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">346</stat>
			<stat type="mAtk">176</stat>
			<stat type="rCrit">12</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkSpd">433</stat>
			<stat type="randomDamage">5</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3651" level="1" /> <!-- PvP Weapon - Cancel -->
			<skill id="3652" level="1" /> <!-- PvP Weapon - Ignore Shield Defense -->
			<skill id="3572" level="2" /> <!-- Special Property: Critical Damage -->
			<skill id="3859" level="2" /> <!-- Dagger of Haste -->
		</skills>
	</item>
	<item id="16189" name="Vesper Shaper - Great Gale {PvP} - HP Drain" type="Weapon">
		<!-- A masterwork item that increases Atk. Spd. <Special properties>. With a certain chance, absorbs 4% of inflicted damage as HP. Deals additional PvP damage. With a certain chance, removes buffs from the target and decreases their Shield Defense on attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_vesper_shaper_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="DAGGER" />
		<set name="bodypart" val="rhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="4587" />
		<set name="crystal_type" val="S80" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1520" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">346</stat>
			<stat type="mAtk">176</stat>
			<stat type="rCrit">12</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkSpd">433</stat>
			<stat type="randomDamage">5</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3651" level="1" /> <!-- PvP Weapon - Cancel -->
			<skill id="3652" level="1" /> <!-- PvP Weapon - Ignore Shield Defense -->
			<skill id="3568" level="2" /> <!-- Special Property: HP Drain -->
			<skill id="3859" level="2" /> <!-- Dagger of Haste -->
		</skills>
	</item>
	<item id="16190" name="Vesper Shaper - Great Gale {PvP} - Haste" type="Weapon">
		<!-- A masterwork item that increases Atk. Spd. <Special properties>. Atk. Spd. +11%. Deals additional PvP damage. With a certain chance, removes buffs from the target and decreases their Shield Defense on attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_vesper_shaper_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="DAGGER" />
		<set name="bodypart" val="rhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="4587" />
		<set name="crystal_type" val="S80" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1520" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">346</stat>
			<stat type="mAtk">176</stat>
			<stat type="rCrit">12</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkSpd">433</stat>
			<stat type="randomDamage">5</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3651" level="1" /> <!-- PvP Weapon - Cancel -->
			<skill id="3652" level="1" /> <!-- PvP Weapon - Ignore Shield Defense -->
			<skill id="3564" level="3" /> <!-- Special Property: Haste -->
			<skill id="3859" level="2" /> <!-- Dagger of Haste -->
		</skills>
	</item>
	<item id="16191" name="Vesper Fighter - Great Gale {PvP} - Focus" type="Weapon">
		<!-- A masterwork item that increases Atk. Spd. <Special properties>. P. Critical Rate +123. Deals additional PvP damage. With a certain chance, removes buffs from the target and decreases their Shield Defense on attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_vesper_fighter_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="DUALFIST" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;32;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="4587" />
		<set name="crystal_type" val="S80" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1550" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">482</stat>
			<stat type="mAtk">176</stat>
			<stat type="rCrit">6</stat>
			<stat type="accCombat">8</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="randomDamage">5</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3651" level="1" /> <!-- PvP Weapon - Cancel -->
			<skill id="3652" level="1" /> <!-- PvP Weapon - Ignore Shield Defense -->
			<skill id="3565" level="3" /> <!-- Special Property: Focus -->
			<skill id="3880" level="2" /> <!-- Fist Weapon of Haste -->
		</skills>
	</item>
	<item id="16192" name="Vesper Fighter - Great Gale {PvP} - Health" type="Weapon">
		<!-- A masterwork item that increases Atk. Spd. <Special properties>. Max HP +25%. Deals additional PvP damage. With a certain chance, removes buffs from the target and decreases their Shield Defense on attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_vesper_fighter_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="DUALFIST" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;32;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="4587" />
		<set name="crystal_type" val="S80" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1550" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">482</stat>
			<stat type="mAtk">176</stat>
			<stat type="rCrit">6</stat>
			<stat type="accCombat">8</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="randomDamage">5</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3651" level="1" /> <!-- PvP Weapon - Cancel -->
			<skill id="3652" level="1" /> <!-- PvP Weapon - Ignore Shield Defense -->
			<skill id="3013" level="3" /> <!-- Special Property: Health -->
			<skill id="3880" level="2" /> <!-- Fist Weapon of Haste -->
		</skills>
	</item>
	<item id="16193" name="Vesper Fighter - Great Gale {PvP} - Critical Confusion" type="Weapon">
		<!-- A masterwork item that increases Atk. Spd. <Special properties>. Stun Atk. Rate +43% on a critical attack. Deals additional PvP damage. With a certain chance, removes buffs from the target and decreases their Shield Defense on attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_vesper_fighter_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="DUALFIST" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;32;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="4587" />
		<set name="crystal_type" val="S80" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1550" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">482</stat>
			<stat type="mAtk">176</stat>
			<stat type="rCrit">6</stat>
			<stat type="accCombat">8</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="randomDamage">5</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3571" level="2" type="ON_CRITICAL_SKILL" /> <!-- Special Property: Critical Stun -->
			<skill id="3552" level="3" /> <!-- Special Property: PvP Damage -->
			<skill id="3651" level="1" /> <!-- PvP Weapon - Cancel -->
			<skill id="3652" level="1" /> <!-- PvP Weapon - Ignore Shield Defense -->
			<skill id="3880" level="2" /> <!-- Fist Weapon of Haste -->
		</skills>
	</item>
	<item id="16194" name="Vesper Stormer - Thunder {PvP} - Health" type="Weapon">
		<!-- A masterwork item that increases Critical Rate for basic attacks. <Special properties>. Max HP +25%. Deals additional PvP damage. With a certain chance, increases damage on attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_vesper_stormer_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="POLE" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;66;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="4587" />
		<set name="crystal_type" val="S80" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="2010" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">396</stat>
			<stat type="mAtk">176</stat>
			<stat type="rCrit">8</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">80</stat>
		</stats>
		<skills>
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3653" level="1" /> <!-- PvP Weapon - Attack Rate -->
			<skill id="3013" level="4" /> <!-- Special Property: Health -->
			<skill id="3874" level="1" /> <!-- Polearm of Critical Rate -->
		</skills>
	</item>
	<item id="16195" name="Vesper Stormer - Thunder {PvP} - Guidance" type="Weapon">
		<!-- A masterwork item that increases Critical Rate for basic attacks. <Special properties>. P. Accuracy +7.5. Deals additional PvP damage. With a certain chance, increases damage on attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_vesper_stormer_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="POLE" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;66;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="4587" />
		<set name="crystal_type" val="S80" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="2010" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">396</stat>
			<stat type="mAtk">176</stat>
			<stat type="rCrit">8</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">80</stat>
		</stats>
		<skills>
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3653" level="1" /> <!-- PvP Weapon - Attack Rate -->
			<skill id="3602" level="10" /> <!-- Special Property: Guidance -->
			<skill id="3874" level="1" /> <!-- Polearm of Critical Rate -->
		</skills>
	</item>
	<item id="16196" name="Vesper Stormer - Thunder {PvP} - Haste" type="Weapon">
		<!-- A masterwork item that increases Critical Rate for basic attacks. <Special properties>. Atk. Spd. +11%. Deals additional PvP damage. With a certain chance, increases damage on attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_vesper_stormer_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="POLE" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;66;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="4587" />
		<set name="crystal_type" val="S80" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="2010" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">396</stat>
			<stat type="mAtk">176</stat>
			<stat type="rCrit">8</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">80</stat>
		</stats>
		<skills>
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3653" level="1" /> <!-- PvP Weapon - Attack Rate -->
			<skill id="3601" level="10" /> <!-- Special Property: Haste -->
			<skill id="3874" level="1" /> <!-- Polearm of Critical Rate -->
		</skills>
	</item>
	<item id="16197" name="Vesper Avenger - Landslide {PvP} - HP Drain" type="Weapon">
		<!-- A masterwork item that stuns with a certain chance on an attack. <Special properties>. With a certain chance, absorbs 4% of inflicted damage as HP. Deals additional PvP damage. With a certain chance, recovers CP when hit. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_vesper_avenger_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="BLUNT" />
		<set name="bodypart" val="rhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="4587" />
		<set name="crystal_type" val="S80" />
		<set name="material" val="FINE_STEEL" />
		<set name="weight" val="1740" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">396</stat>
			<stat type="mAtk">176</stat>
			<stat type="rCrit">6</stat>
			<stat type="accCombat">8</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="randomDamage">20</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3650" level="1" /> <!-- PvP Weapon - CP Drain -->
			<skill id="3568" level="2" /> <!-- Special Property: HP Drain -->
			<skill id="3885" level="2" /> <!-- Blunt Weapon of Stun -->
		</skills>
	</item>
	<item id="16198" name="Vesper Avenger - Landslide {PvP} - Health" type="Weapon">
		<!-- A masterwork item that stuns with a certain chance on an attack. <Special properties>. Max HP +25%. Deals additional PvP damage. With a certain chance, recovers CP on an attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_vesper_avenger_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="BLUNT" />
		<set name="bodypart" val="rhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="4587" />
		<set name="crystal_type" val="S80" />
		<set name="material" val="FINE_STEEL" />
		<set name="weight" val="1740" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">396</stat>
			<stat type="mAtk">176</stat>
			<stat type="rCrit">6</stat>
			<stat type="accCombat">8</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="randomDamage">20</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3650" level="1" /> <!-- PvP Weapon - CP Drain -->
			<skill id="3013" level="3" /> <!-- Special Property: Health -->
			<skill id="3885" level="2" /> <!-- Blunt Weapon of Stun -->
		</skills>
	</item>
	<item id="16199" name="Vesper Avenger - Landslide {PvP} - HP Regeneration" type="Weapon">
		<!-- A masterwork item that stuns with a certain chance on an attack. <Special properties>. Increases HP Recovery Rate. Deals additional PvP damage. With a certain chance, recovers CP on an attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_vesper_avenger_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="BLUNT" />
		<set name="bodypart" val="rhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="4587" />
		<set name="crystal_type" val="S80" />
		<set name="material" val="FINE_STEEL" />
		<set name="weight" val="1740" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">396</stat>
			<stat type="mAtk">176</stat>
			<stat type="rCrit">6</stat>
			<stat type="accCombat">8</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="randomDamage">20</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3650" level="1" /> <!-- PvP Weapon - CP Drain -->
			<skill id="3569" level="2" /> <!-- Special Property: HP Regeneration -->
			<skill id="3885" level="2" /> <!-- Blunt Weapon of Stun -->
		</skills>
	</item>
</list>
