<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
	<item id="37700" name="Valentine Dual Dagger" type="Weapon">
		<!-- Modifies the appearance of a weapon. Valentine Dual Dagger form. -->
		<set name="icon" val="icon.ev_hallowinday_candy_i00" />
		<set name="weapon_type" val="DUALDAGGER" />
		<set name="default_action" val="EQUIP" />
		<set name="damage_range" val="0;0;44;120" />
		<set name="immediate_effect" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="bodypart" val="lrhand" />
		<set name="weight" val="500" />
		<set name="material" val="STEEL" />
		<stats>
			<stat type="pAtk">752</stat>
			<stat type="mAtk">414</stat>
			<stat type="pAtkSpd">433</stat>
			<stat type="rCrit">12</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="randomDamage">10</stat>
		</stats>
		<skills>
			<skill id="9719" level="1" /> <!-- Heroes' Power -->
			<skill id="13425" level="1" /> <!-- Dual Dagger Sealed with Heroes' Power -->
		</skills>
	</item>
	<item id="37701" name="Valentine Dual Blunt Weapon" type="Weapon">
		<!-- Can be used for changing a weapon's appearance to that of Valentine Dual Blunt Weapons. -->
		<set name="icon" val="icon.ev_hallowinday_candy_i00" />
		<set name="weapon_type" val="DUALBLUNT" />
		<set name="default_action" val="EQUIP" />
		<set name="immediate_effect" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="bodypart" val="lrhand" />
		<set name="weight" val="500" />
		<set name="material" val="FINE_STEEL" />
		<stats>
			<stat type="pAtk">916</stat>
			<stat type="mAtk">414</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="accCombat">8</stat>
			<stat type="rCrit">6</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="randomDamage">20</stat>
		</stats>
		<skills>
			<skill id="9720" level="1" /> <!-- Heroes' Power -->
			<skill id="13426" level="1" /> <!-- Dual Blunt Weapon Sealed with Heroes' Power -->
		</skills>
	</item>
	<item id="37702" name="Valentine Shield" type="Armor">
		<!-- Modifies the appearance of a shield. -->
		<set name="icon" val="icon.ev_hallowinday_candy_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="lhand" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="1891" />
		<set name="weight" val="1130" />
		<set name="price" val="88681000" />
		<set name="material" val="DAMASCUS" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="sDef">546</stat>
			<stat type="rShld">20</stat>
			<stat type="rEvas">-8</stat>
		</stats>
	</item>
	<item id="37703" name="Valentine Sigil" type="Armor">
		<!-- Can be used for changing a weapon's appearance to that of a Valentine weapon. -->
		<set name="icon" val="icon.ev_hallowinday_candy_i00" />
		<set name="armor_type" val="SIGIL" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="lhand" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="1891" />
		<set name="weight" val="920" />
		<set name="price" val="88681000" />
		<set name="material" val="STEEL" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pDef">150</stat>
		</stats>
	</item>
	<item id="37704" name="Love Potion" type="EtcItem">
		<!-- Can be used for changing a weapon's appearance to that of a Valentine weapon. -->
		<set name="icon" val="icon.etc_whiteday_herb" />
		<set name="immediate_effect" val="true" />
		<set name="ex_immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<set name="for_npc" val="true" />
		<skills>
			<skill id="17154" level="1" /> <!-- Love Potion -->
		</skills>
	</item>
	<item id="37705" name="Chocolate Truffle" type="EtcItem">
		<!-- Recovers vitality in peace zones. Double click to cast Decadence on the entire party. Can be stacked with Sugar Rush and Forever Alone effects. Cannot be stored in a warehouse. -->
		<set name="icon" val="icon.etc_whiteday_choco" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="POTION" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="5" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="is_depositable" val="false" />
		<skills>
			<skill id="17156" level="1" /> <!-- Decadence -->
			<skill id="17161" level="1" /> <!-- Chocolate Truffle -->
		</skills>
	</item>
	<item id="37706" name="Candy Heart" type="EtcItem">
		<!-- Recovers vitality in peace zones. Double click to cast Sugar Rush on the entire party. Can be stacked with Decadence and Forever Alone effects. Cannot be stored in a warehouse. -->
		<set name="icon" val="icon.etc_whiteday_candy" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="POTION" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="5" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="is_depositable" val="false" />
		<skills>
			<skill id="17157" level="1" /> <!-- Sugar Rush -->
			<skill id="17162" level="1" /> <!-- Candy Heart -->
		</skills>
	</item>
	<item id="37707" name="Comfort Cookie" type="EtcItem">
		<!-- Recovers vitality in peace zones. Double click to cast Forever Alone on the entire party. Can be stacked with Decadence and Sugar Rush effects. Cannot be stored in a warehouse. -->
		<set name="icon" val="icon.etc_whiteday_cookie" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="POTION" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="5" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="is_depositable" val="false" />
		<skills>
			<skill id="17158" level="1" /> <!-- Forever Alone -->
			<skill id="17163" level="1" /> <!-- Comfort Cookie -->
		</skills>
	</item>
	<item id="37708" name="Coco's Transformation Chocolate" type="EtcItem">
		<!-- Filled with magic of Coco Brownie, the messenger of love. For 60 min., transforms into one of the following: Snow Man, Scarecrow Jack, Tin Golem, Clay Statue, Beautiful Clay Statue, Solid Clay Statue, Old Clay Statue. To restore the default appearance, press Alt + Left Mouse Button. Can be stored in the private warehouse. -->
		<set name="icon" val="icon.etc_whiteday_choco" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="POTION" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="5" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="is_depositable" val="false" />
		<skills>
			<skill id="17159" level="1" /> <!-- Transformation Skill -->
		</skills>
	</item>
	<item id="37709" name="Coco's Transformation Candy" type="EtcItem">
		<!-- Filled with magic of Coco Brownie, the messenger of love. For 60 min., transforms into one of the following: Snow Man, Scarecrow Jack, Tin Golem, Clay Statue, Beautiful Clay Statue, Solid Clay Statue, Old Clay Statue. To restore the default appearance, press Alt + Left Mouse Button. Can be stored in the private warehouse. -->
		<set name="icon" val="icon.etc_whiteday_candy" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="POTION" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="5" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="is_depositable" val="false" />
		<skills>
			<skill id="17159" level="1" /> <!-- Transformation Skill -->
		</skills>
	</item>
	<item id="37710" name="Coco's Transformation Cookie" type="EtcItem">
		<!-- Filled with magic of Coco Brownie, the messenger of love. For 60 min., transforms into one of the following: Snow Man, Scarecrow Jack, Tin Golem, Clay Statue, Beautiful Clay Statue, Solid Clay Statue, Old Clay Statue. To restore the default appearance, press Alt + Left Mouse Button. Can be stored in the private warehouse. -->
		<set name="icon" val="icon.etc_whiteday_cookie" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="POTION" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="5" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="is_depositable" val="false" />
		<skills>
			<skill id="17159" level="1" /> <!-- Transformation Skill -->
		</skills>
	</item>
	<item id="37711" name="Coco's Friend Summon Chocolate" type="EtcItem">
		<!-- Item containing the magic of Coco. the messenger of love. Can summon a friend once every 30 min. Target a party member and double click to activate the skill. Cannot be stored in a warehouse. -->
		<set name="icon" val="icon.etc_whiteday_choco" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="POTION" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="5" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="is_depositable" val="false" />
		<skills>
			<skill id="17160" level="1" /> <!-- Summon Friend -->
		</skills>
	</item>
	<item id="37712" name="Coco's Friend Summon Candy" type="EtcItem">
		<!-- Item containing the magic of Coco. the messenger of love. Can summon a friend once every 30 min. Target a party member and double click to activate the skill. Cannot be stored in a warehouse. -->
		<set name="icon" val="icon.etc_whiteday_candy" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="POTION" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="5" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="is_depositable" val="false" />
		<skills>
			<skill id="17160" level="1" /> <!-- Summon Friend -->
		</skills>
	</item>
	<item id="37713" name="Coco's Friend Summon Cookie" type="EtcItem">
		<!-- Item containing the magic of Coco. the messenger of love. Can summon a friend once every 30 min. Target a party member and double click to activate the skill. Cannot be stored in a warehouse. -->
		<set name="icon" val="icon.etc_whiteday_cookie" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="POTION" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="5" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="is_depositable" val="false" />
		<skills>
			<skill id="17160" level="1" /> <!-- Summon Friend -->
		</skills>
	</item>
	<item id="37714" name="Talisman of Lilith" type="Armor">
		<!-- M. Def. +552, MP Recovery Rate +3, Dark Resistance +10, Damage Reflection Resistance +6%. The effect does not stack with Talisman of Anakim/ Seven Signs. Effects of two talismans do not stack, the higher-level talisman takes precedence. <Upgrade>. Take it along with Talisman of Anakim and Energy of Seven Signs to Seed Talisman Manager to obtain Talisman of Seven Signs. -->
		<set name="icon" val="icon.lilith_talisman_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="deco1" />
		<set name="useSkillDisTime" val="6" />
		<set name="equip_reuse_delay" val="30" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="150" />
		<set name="weight" val="150" />
		<set name="material" val="GOLD" />
		<skills>
			<skill id="13569" level="1" /> <!-- Talisman of Lilith -->
		</skills>
	</item>
	<item id="37715" name="Talisman of Anakim" type="Armor">
		<!-- P Def. +971, HP Recovery Rate +6, Dark/ Holy Resistance +10, Damage Reflection Resistance +6%. The effect does not stack with Talisman of Lilith/ Seven Signs. Effects of two talismans do not stack, the higher-level talisman takes precedence. <Upgrade>. Take it along with Talisman of Lilith and Energy of Seven Signs to Seed Talisman Manager to obtain Talisman of Seven Signs. -->
		<set name="icon" val="icon.anakim_talisman_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="deco1" />
		<set name="useSkillDisTime" val="6" />
		<set name="equip_reuse_delay" val="30" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="150" />
		<set name="weight" val="150" />
		<set name="material" val="GOLD" />
		<skills>
			<skill id="13569" level="2" /> <!-- Talisman of Anakim -->
		</skills>
	</item>
	<item id="37716" name="Seven Signs' Energy" type="EtcItem">
		<!-- Take it along with Talisman of Lilith and Talisman of Anakim to the Seed Talisman Manager to obtain Talisman of Seven Signs. -->
		<set name="icon" val="icon.sevensign_energy_i00" />
		<set name="is_stackable" val="true" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="37717" name="Talisman of Seven Signs" type="Armor">
		<!-- When equipped, M. Def. +736, P. Def. +1126, MP Recovery Rate +4, HP Recovery Rate +8, Attribute Resistance +10, Damage Reflection Resistance +14%. When equipped with Talisman of Longing, Talisman of Insanity or Heavenly Talisman, Attribute Attack +50, Resistance to All Weapons +3%. Effects of two talismans do not stack, the higher-level talisman takes precedence. <Upgrade>. Can be compounded with Talisman of Seven Signs to obtain Epic Talisman. -->
		<set name="icon" val="icon.sevensign_talisman_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="deco1" />
		<set name="useSkillDisTime" val="6" />
		<set name="equip_reuse_delay" val="30" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="150" />
		<set name="weight" val="150" />
		<set name="material" val="GOLD" />
		<skills>
			<skill id="13569" level="3" /> <!-- Talisman of Seven Signs -->
		</skills>
	</item>
	<item id="37718" name="Shiny Elemental Shirt" type="Armor">
		<!-- A shining magic shirt filled with Einhasad's energy. Can be enchanted up to +10 with Scroll: Enchant Shirt. Starting from +4, increases passive stats. Starting from +6, enables various skills. -->
		<set name="icon" val="icon.ainhasard_shirt" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="underwear" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="enchant_enabled" val="true" />
		<set name="enchant_limit" val="10" />
		<set name="weight" val="130" />
		<set name="material" val="CRYSTAL" />
		<stats>
			<stat type="pDef">28</stat>
		</stats>
		<skills>
			<skill id="13563" level="1" type="ON_ENCHANT" type_value="6" /> <!-- Einhasad's Wrath -->
			<skill id="13563" level="2" type="ON_ENCHANT" type_value="7" /> <!-- Einhasad's Wrath -->
			<skill id="13563" level="3" type="ON_ENCHANT" type_value="8" /> <!-- Einhasad's Wrath -->
			<skill id="13563" level="4" type="ON_ENCHANT" type_value="9" /> <!-- Einhasad's Wrath -->
			<skill id="13563" level="5" type="ON_ENCHANT" type_value="10" /> <!-- Einhasad's Wrath -->
			<skill id="13564" level="1" type="ON_ENCHANT" type_value="7" /> <!-- Einhasad's Shelter -->
			<skill id="13564" level="2" type="ON_ENCHANT" type_value="8" /> <!-- Einhasad's Shelter -->
			<skill id="13564" level="3" type="ON_ENCHANT" type_value="9" /> <!-- Einhasad's Shelter -->
			<skill id="13564" level="4" type="ON_ENCHANT" type_value="10" /> <!-- Einhasad's Shelter -->
			<skill id="13565" level="1" type="ON_ENCHANT" type_value="8" /> <!-- Einhasad's Silence -->
			<skill id="13565" level="2" type="ON_ENCHANT" type_value="9" /> <!-- Einhasad's Silence -->
			<skill id="13565" level="3" type="ON_ENCHANT" type_value="10" /> <!-- Einhasad's Silence -->
			<skill id="13566" level="1" type="ON_ENCHANT" type_value="9" /> <!-- Einhasad's Salvation -->
			<skill id="13566" level="2" type="ON_ENCHANT" type_value="10" /> <!-- Einhasad's Salvation -->
			<skill id="13567" level="1" type="ON_ENCHANT" type_value="10" /> <!-- Einhasad's Blessing -->
		</skills>
	</item>
	<item id="37719" name="Pa'agrio's Special Pack" type="EtcItem">
		<!-- Double-click to obtain Pa'agrio's Shirt or, with a very low chance, Shiny Elemental Shirt. Note!. Once the pack is opened, the shirt is bound to the character and cannot be traded. -->
		<set name="icon" val="icon.shirt_special_box_i02" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="FISH" />
		<capsuled_items>
			<item id="23240" min="1" max="1" chance="100" /> <!-- Pa'agrio's Shirt -->
			<item id="37710" min="1" max="1" chance="5" /> <!-- Coco's Transformation Cookie -->
		</capsuled_items>
		<skills>
			<skill id="17184" level="1" /> <!-- Pa'agrio's Special Pack -->
		</skills>
	</item>
	<item id="37720" name="Maphr's Special Pack" type="EtcItem">
		<!-- Double-click to obtain Maphr's Shirt or, with a very low chance, Shiny Elemental Shirt. Note!. Once the pack is opened, the shirt is bound to the character and cannot be traded. -->
		<set name="icon" val="icon.shirt_special_box_i01" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="FISH" />
		<capsuled_items>
			<item id="23307" min="1" max="1" chance="100" /> <!-- Maphr's Shirt -->
			<item id="37710" min="1" max="1" chance="5" /> <!-- Coco's Transformation Cookie -->
		</capsuled_items>
		<skills>
			<skill id="17183" level="1" /> <!-- Maphr's Special Box -->
		</skills>
	</item>
	<item id="37721" name="Sayha's Special Pack" type="EtcItem">
		<!-- Double-click to obtain Sayha's Shirt or, with a very low chance, Shiny Elemental Shirt. Note!. Once the pack is opened, the shirt is bound to the character and cannot be traded. -->
		<set name="icon" val="icon.shirt_special_box_i03" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="FISH" />
		<capsuled_items>
			<item id="23301" min="1" max="1" chance="100" /> <!-- Sayha's Shirt -->
			<item id="37710" min="1" max="1" chance="5" /> <!-- Coco's Transformation Cookie -->
		</capsuled_items>
		<skills>
			<skill id="17185" level="1" /> <!-- Sayha's Special Pack -->
		</skills>
	</item>
	<item id="37722" name="Eva's Special Pack" type="EtcItem">
		<!-- Double-click to obtain Eva's Shirt or, with a very low chance, Shiny Elemental Shirt. Note!. Once the pack is opened, the shirt is bound to the character and cannot be traded. -->
		<set name="icon" val="icon.shirt_special_box_i00" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="FISH" />
		<capsuled_items>
			<item id="23304" min="1" max="1" chance="100" /> <!-- Eva's Shirt -->
			<item id="37710" min="1" max="1" chance="5" /> <!-- Coco's Transformation Cookie -->
		</capsuled_items>
		<skills>
			<skill id="17182" level="1" /> <!-- Eva's Special Box -->
		</skills>
	</item>
	<item id="37723" name="Shiny Elemental Shirt Exchange Stone" type="EtcItem">
		<!-- A stone for exchanging a shirt enchanted to +8 for the same shirt enchanted to +10. Note!. After the exchange the shirt cannot be traded, dropped or sold. -->
		<set name="icon" val="icon.shirt_stone" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="37724" name="Shillien's Energy" type="EtcItem">
		<!-- Material with the condensed power of Shillien. The groups that oppose Shillien purchase them for research, so they can be sold at stores for a high price. -->
		<set name="icon" val="icon.etc_crystal_ball_silver_i00" />
		<set name="price" val="10000000" />
		<set name="is_stackable" val="true" />
		<set name="material" val="STEEL" />
	</item>
	<item id="37725" name="NC Dinos Uniform" type="Armor">
		<!-- NC Dinos Uniform. When equipped, armor is removed and cannot be used. Head accessories, weapons and accessories are not removed. -->
		<set name="icon" val="icon.london_olympic_bikini" />
		<set name="armor_type" val="HEAVY" />
		<set name="default_action" val="EQUIP" />
		<set name="weight" val="1000" />
		<set name="material" val="CLOTH" />
		<set name="bodypart" val="alldress" />
	</item>
	<item id="37726" name="NC Dinos Shortstop Cap" type="Armor">
		<!-- NC Dinos Shortstop Cap -->
		<set name="icon" val="icon.accessory_mining_cap_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="material" val="STEEL" />
		<set name="bodypart" val="hairall" />
	</item>
	<item id="37727" name="Anniversary Gift Box" type="EtcItem">
		<!-- Double-click to obtain the following 7-day items: Blessed Antharas' Earring, Blessed Valakas' Necklace, Tauti's Ring, Earth Wyrm's Heart Ring, Immortal Zaken's Earring, Ruler's Authority Belt. The item will be deleted from the game on May 8. -->
		<set name="icon" val="icon.etc_pi_gift_box_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="PAPER" />
		<capsuled_items>
			<item id="37732" min="1" max="1" chance="100" /> <!-- Blessed Antharas' Earring - 7-day -->
			<item id="37733" min="1" max="1" chance="100" /> <!-- Blessed Valakas' Necklace - 7-day -->
			<item id="37734" min="1" max="1" chance="100" /> <!-- Tauti's Ring - 7-day -->
			<item id="37735" min="1" max="1" chance="100" /> <!-- Earth Wyrm's Heart Ring - 7-day -->
			<item id="37736" min="1" max="1" chance="100" /> <!-- Immortal Zaken's Earring - 7-day -->
			<item id="37737" min="1" max="1" chance="100" /> <!-- Ruler's Authority - 7-day -->
		</capsuled_items>
	</item>
	<item id="37728" name="Dandy's Challenge Box" type="EtcItem">
		<!-- Double-click to obtain Dandy's Scroll: Challenge and the NC Dinos Uniform. -->
		<set name="icon" val="icon.etc_pi_gift_box_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="PAPER" />
		<capsuled_items>
			<item id="37731" min="1" max="1" chance="100" /> <!-- Dandy's Scroll: Challenge -->
			<item id="37725" min="1" max="1" chance="100" /> <!-- NC Dinos Uniform -->
		</capsuled_items>
	</item>
	<item id="37729" name="Dandy's Scroll: Faith" type="EtcItem">
		<!-- For 60 min., P. Atk. +5%, Atk. Spd. +5%, P. Critical Rate +30, M. Atk. +10%, Casting Spd. +5%, M. Skill Critical Rate +2%, MP Consumption -3%, Skill Cooldown -3%. Does not stack with the Dandy's Cheer and Dandy's Passion buffs. -->
		<set name="icon" val="BranchSys.icon.br_xmas_scroll_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<cond addName="1" msgId="113">
			<player flyMounted="false" />
		</cond>
		<skills>
			<skill id="17188" level="1" /> <!-- Dandy's Faith -->
		</skills>
	</item>
	<item id="37730" name="Dandy's Scroll: Passion" type="EtcItem">
		<!-- For 60 min., Received damage -10%. Dandy's Cheer and Dandy's Faith buffs are not applied at the same time. -->
		<set name="icon" val="BranchSys.icon.br_xmas_scroll_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<cond addName="1" msgId="113">
			<player flyMounted="false" />
		</cond>
		<skills>
			<skill id="17189" level="1" /> <!-- Dandy's Passion -->
		</skills>
	</item>
	<item id="37731" name="Dandy's Scroll: Challenge" type="EtcItem">
		<!-- For 60 min., acquired XP/ SP +30%. Cannot be used in the Olympiad. The effect does not stack with the effects of Freya's Frozen Scroll, Freya's Scroll of Storm, Maphr's Wind Scroll, Emperor's Growth Scroll, Scroll: Midsummer Passion, Vital Wind, Wind of Bard. -->
		<set name="icon" val="BranchSys.icon.br_xmas_scroll_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<cond addName="1" msgId="113">
			<player flyMounted="false" />
		</cond>
		<skills>
			<skill id="17187" level="1" /> <!-- Dandy's Challenge -->
		</skills>
	</item>
	<item id="37732" name="Blessed Antharas' Earring" additionalName="7-day" type="Armor">
		<!-- MP +59, P./ M. Def. +15%, CON/ MEN +3, Holy/ Earth Resistance +30, Infection Atk. Rate and Resistance +50%, Confusion Atk. Rate and Resistance +40%, Received Healing +10%, Skill MP Consumption -5%, Vampiric Rage effect +4%. Active skill: Removes Shock debuffs and grants immunity to Confusion for 5 sec. Effects of two identical earrings do not stack. -->
		<set name="icon" val="icon.accessory_earring_of_antaras_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rear;lear" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="10080" />
		<set name="material" val="GOLD" />
		<stats>
			<stat type="mDef">170</stat>
		</stats>
		<skills>
			<skill id="13314" level="1" /> <!-- Blessed Antharas' Earring -->
			<skill id="13313" level="1" /> <!-- Blessed Antharas' Earring -->
		</skills>
	</item>
	<item id="37733" name="Blessed Valakas' Necklace" additionalName="7-day" type="Armor">
		<!-- MP +79, Max HP +625, P. Atk. +10%, M. Atk. +20%, M. Skill Critical Rate +2%, STR/ INT +3, Fire Resistance +30, Dark Resistance +20, Stupor Atk. Rate and Resistance +50%, P. Skill Power +5%, Skill Cooldown -10%, Damage Reflection +5%. Active skill: Removes Hold debuffs and grants immunity to Obstruction for 5 sec. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.accessory_necklace_of_valakas_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="neck" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="10080" />
		<set name="material" val="GOLD" />
		<stats>
			<stat type="mDef">226</stat>
		</stats>
		<skills>
			<skill id="13316" level="1" /> <!-- Blessed Valakas' Necklace -->
			<skill id="13315" level="1" /> <!-- Blessed Valakas' Necklace -->
		</skills>
	</item>
	<item id="37734" name="Tauti's Ring" additionalName="7-day" type="Armor">
		<!-- Fire/ Dark Resistance +25, MP +38, Critical Damage for basic attacks +15%, P. Skill Power +5%, PvP damage +5%, Confusion/ Obstruction Resistance +10, Damage Reflection Resistance +5, Blood Siphon Resistance +5, received PvP damage -5%. When using a blunt weapon, P. Critical Rate +54. Effects of two identical rings do not stack (excluding M. Def. and Attribute Resistance). Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.accessary_tauti_ring" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rfinger;lfinger" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="10080" />
		<set name="material" val="GOLD" />
		<stats>
			<stat type="mDef">108</stat>
			<stat type="fireRes">25</stat>
			<stat type="darkRes">25</stat>
			<stat type="maxMp">38</stat>
		</stats>
		<skills>
			<skill id="8870" level="1" /> <!-- Tauti's Ring -->
		</skills>
	</item>
	<item id="37735" name="Earth Wyrm's Heart Ring" additionalName="7-day" type="Armor">
		<!-- MP +38, P./ M. Debuff Resistance +15, MP Recovery Rate +3, Critical Damage for basic attacks +20%, P. Accuracy +5, Infection Atk. Rate and Resistance +50%, Danger Zone/ Confusion Resistance +20%, Atk. Spd./ Casting Spd. +6%, Wind/ Water Resistance +30. Effects of two identical rings do not stack. Cannot be used in the Olympiad. <Active skills>. Heartbeat Accelerate: For 5 min., party members' Atk. Spd./ Casting Spd. +5%, Vampiric Rage effect +2% (cooldown: 2 h.). Pure Blood: Removes Infection debuffs (cooldown: 2 h.). -->
		<set name="icon" val="icon.ring_earthworm_heart" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rfinger;lfinger" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="10080" />
		<set name="material" val="SILVER" />
		<stats>
			<stat type="mDef">108</stat>
		</stats>
		<skills>
			<skill id="13318" level="1" /> <!-- Earth Wyrm's Heart Ring - Heartbeat Accelerate -->
			<skill id="13319" level="1" /> <!-- Earth Wyrm's Heart Ring - Pure Blood -->
			<skill id="13317" level="1" /> <!-- Earth Wyrm's Heart Ring -->
		</skills>
	</item>
	<item id="37736" name="Blessed Zaken's Earring" additionalName="7-day" type="Armor">
		<!-- MP +37, Infection Atk. Rate and Resistance +30%, Received Healing +15%, Confusion Atk. Rate and Resistance +30%, Dark Resistance +15. Grants Vampiric Rage effect. Effects of two identical earrings do not stack. When equipped with Zaken's Earring, only the effect of the Blessed item is applied. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.accessory_earring_of_zaken_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rear;lear" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="10080" />
		<set name="material" val="SILVER" />
		<stats>
			<stat type="mDef">94</stat>
			<stat type="maxMp">37</stat>
		</stats>
		<skills>
			<skill id="3559" level="2" /> <!-- Immortal Zaken's Earring -->
		</skills>
	</item>
	<item id="37737" name="Ruler's Authority" additionalName="7-day" type="Armor">
		<!-- An item awarded to the winner of the Ceremony of Chaos held in the Mysterious Mansion. When equipped, Max HP/ MP/ CP +1000, weight limit +25,600, damage +8%, received damage -9%, Damage Reflection Resistance +5%, inventory slots +36, Attribute Resistance +15. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.belt_rulers_authority" />
		<set name="armor_type" val="LIGHT" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="waist" />
		<set name="weight" val="440" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="10080" />
		<set name="material" val="CLOTH" />
		<stats>
			<stat type="pDef">50</stat>
			<stat type="fireRes">15</stat>
			<stat type="waterRes">15</stat>
			<stat type="windRes">15</stat>
			<stat type="earthRes">15</stat>
			<stat type="holyRes">15</stat>
			<stat type="darkRes">15</stat>
		</stats>
		<skills>
			<skill id="15145" level="1" /> <!-- Ruler's Authority -->
		</skills>
	</item>
	<item id="37738" name="Test D-grade Soulshot" additionalName="Not used" type="EtcItem">
		<!-- A test soulshot. For C- and D-grade weapons. -->
		<set name="icon" val="icon.etc_spirit_bullet_blue_i00" />
		<set name="weight" val="2" />
		<set name="crystal_type" val="D" />
		<set name="etcitem_type" val="SOULSHOT" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="SoulShots" />
		<skills>
			<skill id="17190" level="1" /> <!-- Reinforced D-grade Soulshot -->
		</skills>
	</item>
	<item id="37739" name="Test C-grade Soulshot" additionalName="Not used" type="EtcItem">
		<!-- A test soulshot. For C- and D-grade weapons. -->
		<set name="icon" val="icon.etc_spirit_bullet_green_i00" />
		<set name="weight" val="2" />
		<set name="crystal_type" val="C" />
		<set name="etcitem_type" val="SOULSHOT" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="SoulShots" />
		<skills>
			<skill id="17191" level="1" /> <!-- Reinforced C-grade Soulshot -->
		</skills>
	</item>
	<item id="37740" name="Reinforced No-grade Soulshot" additionalName="Not used" type="EtcItem">
		<!-- A powerful light is bestowed on the weapon to temporarily inflict a powerful attack on the enemy. Can be used on no-grade weapons. -->
		<set name="icon" val="icon.etc_spirit_bullet_blue_i00" />
		<set name="weight" val="2" />
		<set name="price" val="14" />
		<set name="crystal_type" val="D" />
		<set name="etcitem_type" val="SOULSHOT" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="SoulShots" />
		<skills>
			<skill id="2150" level="1" /> <!-- D-grade Soulshot -->
		</skills>
	</item>
	<item id="37741" name="Reinforced D-grade Soulshot" additionalName="Not used" type="EtcItem">
		<!-- A powerful light is bestowed on the weapon to temporarily inflict a powerful attack on the enemy. Can be used on D-grade weapons. -->
		<set name="icon" val="icon.etc_spirit_bullet_blue_i00" />
		<set name="weight" val="2" />
		<set name="price" val="14" />
		<set name="crystal_type" val="D" />
		<set name="etcitem_type" val="SOULSHOT" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="SoulShots" />
		<skills>
			<skill id="2150" level="1" /> <!-- D-grade Soulshot -->
		</skills>
	</item>
	<item id="37742" name="Reinforced C-grade Soulshot" additionalName="Not used" type="EtcItem">
		<!-- A powerful light is bestowed on the weapon to temporarily inflict a powerful attack on the enemy. Can be used on C-grade weapons. -->
		<set name="icon" val="icon.etc_spirit_bullet_blue_i00" />
		<set name="weight" val="2" />
		<set name="price" val="14" />
		<set name="crystal_type" val="D" />
		<set name="etcitem_type" val="SOULSHOT" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="SoulShots" />
		<skills>
			<skill id="2150" level="1" /> <!-- D-grade Soulshot -->
		</skills>
	</item>
	<item id="37743" name="Reinforced B-grade Soulshot" additionalName="Not used" type="EtcItem">
		<!-- A powerful light is bestowed on the weapon to temporarily inflict a powerful attack on the enemy. Can be used on B-grade weapons. -->
		<set name="icon" val="icon.etc_spirit_bullet_blue_i00" />
		<set name="weight" val="2" />
		<set name="price" val="14" />
		<set name="crystal_type" val="D" />
		<set name="etcitem_type" val="SOULSHOT" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="SoulShots" />
		<skills>
			<skill id="2150" level="1" /> <!-- D-grade Soulshot -->
		</skills>
	</item>
	<item id="37744" name="Reinforced A-grade Soulshot" additionalName="Not used" type="EtcItem">
		<!-- A powerful light is bestowed on the weapon to temporarily inflict a powerful attack on the enemy. Can be used on A-grade weapons. -->
		<set name="icon" val="icon.etc_spirit_bullet_blue_i00" />
		<set name="weight" val="2" />
		<set name="price" val="14" />
		<set name="crystal_type" val="D" />
		<set name="etcitem_type" val="SOULSHOT" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="SoulShots" />
		<skills>
			<skill id="2150" level="1" /> <!-- D-grade Soulshot -->
		</skills>
	</item>
	<item id="37745" name="Reinforced S-grade Soulshot" additionalName="Not used" type="EtcItem">
		<!-- A powerful light is bestowed on the weapon to temporarily inflict a powerful attack on the enemy. Can be used on S-grade weapons. -->
		<set name="icon" val="icon.etc_spirit_bullet_blue_i00" />
		<set name="weight" val="2" />
		<set name="price" val="14" />
		<set name="crystal_type" val="D" />
		<set name="etcitem_type" val="SOULSHOT" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="SoulShots" />
		<skills>
			<skill id="2150" level="1" /> <!-- D-grade Soulshot -->
		</skills>
	</item>
	<item id="37746" name="Reinforced R-grade Soulshot" additionalName="Not used" type="EtcItem">
		<!-- A powerful light is bestowed on the weapon to temporarily inflict a powerful attack on the enemy. Can be used on R-grade weapons. -->
		<set name="icon" val="icon.etc_spirit_bullet_blue_i00" />
		<set name="weight" val="2" />
		<set name="price" val="14" />
		<set name="crystal_type" val="D" />
		<set name="etcitem_type" val="SOULSHOT" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="SoulShots" />
		<skills>
			<skill id="2150" level="1" /> <!-- D-grade Soulshot -->
		</skills>
	</item>
	<item id="37747" name="Reinforced No-grade Spiritshot" additionalName="Not used" type="EtcItem">
		<!-- A powerful light is bestowed on the weapon to temporarily strengthen M. Atk. Can be used on no-grade weapons. -->
		<set name="icon" val="icon.etc_spirit_bullet_blue_i00" />
		<set name="weight" val="2" />
		<set name="price" val="14" />
		<set name="crystal_type" val="D" />
		<set name="etcitem_type" val="SOULSHOT" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="SpiritShot" />
		<skills>
			<skill id="2150" level="1" /> <!-- D-grade Soulshot -->
		</skills>
	</item>
	<item id="37748" name="Reinforced D-grade Spiritshot" additionalName="Not used" type="EtcItem">
		<!-- A powerful light is bestowed on the weapon to temporarily strengthen M. Atk. Can be used on D-grade weapons. -->
		<set name="icon" val="icon.etc_spirit_bullet_blue_i00" />
		<set name="weight" val="2" />
		<set name="price" val="14" />
		<set name="crystal_type" val="D" />
		<set name="etcitem_type" val="SOULSHOT" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="SpiritShot" />
		<skills>
			<skill id="2150" level="1" /> <!-- D-grade Soulshot -->
		</skills>
	</item>
	<item id="37749" name="Reinforced C-grade Spiritshot" additionalName="Not used" type="EtcItem">
		<!-- A powerful light is bestowed on the weapon to temporarily strengthen M. Atk. Can be used on C-grade weapons. -->
		<set name="icon" val="icon.etc_spirit_bullet_blue_i00" />
		<set name="weight" val="2" />
		<set name="price" val="14" />
		<set name="crystal_type" val="D" />
		<set name="etcitem_type" val="SOULSHOT" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="SpiritShot" />
		<skills>
			<skill id="2150" level="1" /> <!-- D-grade Soulshot -->
		</skills>
	</item>
	<item id="37750" name="Reinforced B-grade Spiritshot" additionalName="Not used" type="EtcItem">
		<!-- A powerful light is bestowed on the weapon to temporarily strengthen M. Atk. Can be used on B-grade weapons. -->
		<set name="icon" val="icon.etc_spirit_bullet_blue_i00" />
		<set name="weight" val="2" />
		<set name="price" val="14" />
		<set name="crystal_type" val="D" />
		<set name="etcitem_type" val="SOULSHOT" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="SpiritShot" />
		<skills>
			<skill id="2150" level="1" /> <!-- D-grade Soulshot -->
		</skills>
	</item>
	<item id="37751" name="Reinforced A-grade Spiritshot" additionalName="Not used" type="EtcItem">
		<!-- A powerful light is bestowed on the weapon to temporarily strengthen M. Atk. Can be used on A-grade weapons. -->
		<set name="icon" val="icon.etc_spirit_bullet_blue_i00" />
		<set name="weight" val="2" />
		<set name="price" val="14" />
		<set name="crystal_type" val="D" />
		<set name="etcitem_type" val="SOULSHOT" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="SpiritShot" />
		<skills>
			<skill id="2150" level="1" /> <!-- D-grade Soulshot -->
		</skills>
	</item>
	<item id="37752" name="Reinforced S-grade Spiritshot" additionalName="Not used" type="EtcItem">
		<!-- A powerful light is bestowed on the weapon to temporarily strengthen M. Atk. Can be used on S-grade weapons. -->
		<set name="icon" val="icon.etc_spirit_bullet_blue_i00" />
		<set name="weight" val="2" />
		<set name="price" val="14" />
		<set name="crystal_type" val="D" />
		<set name="etcitem_type" val="SOULSHOT" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="SpiritShot" />
		<skills>
			<skill id="2150" level="1" /> <!-- D-grade Soulshot -->
		</skills>
	</item>
	<item id="37753" name="Reinforced R-grade Spiritshot" additionalName="Not used" type="EtcItem">
		<!-- Imbues weapons with energy and increases its magic power. Used with weapons. -->
		<set name="icon" val="icon.etc_spirit_bullet_blue_i00" />
		<set name="weight" val="2" />
		<set name="price" val="14" />
		<set name="crystal_type" val="D" />
		<set name="etcitem_type" val="SOULSHOT" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="SpiritShot" />
		<skills>
			<skill id="2150" level="1" /> <!-- D-grade Soulshot -->
		</skills>
	</item>
	<item id="37754" name="All-purpose Soulshot" additionalName="Not used" type="EtcItem">
		<!-- Confirm if it becomes crystal_free -->
		<set name="icon" val="icon.etc_spirit_bullet_blue_i00" />
		<set name="weight" val="2" />
		<set name="price" val="14" />
		<set name="etcitem_type" val="SOULSHOT" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="SoulShots" />
		<skills>
			<skill id="2150" level="1" /> <!-- D-grade Soulshot -->
		</skills>
	</item>
	<item id="37755" name="All-purpose Spiritshot" additionalName="Not used" type="EtcItem">
		<!-- Confirm if it becomes crystal_free -->
		<set name="icon" val="icon.etc_spirit_bullet_blue_i00" />
		<set name="weight" val="2" />
		<set name="price" val="14" />
		<set name="etcitem_type" val="SOULSHOT" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="SpiritShot" />
		<skills>
			<skill id="2150" level="1" /> <!-- D-grade Soulshot -->
		</skills>
	</item>
	<item id="37756" name="Mysterious Fragment" type="EtcItem">
		<!-- Can be exchanged for various items through the Warehouse Keeper. -->
		<set name="icon" val="icon.pink_cube_piece" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="material" val="PAPER" />
	</item>
	<item id="37757" name="Olympiad Match 50 Participation Certificate" type="EtcItem">
		<!-- Document that proves participation in the Olympiad Match 50. Take this document to the Olympiad Manager to receive a whole reward. -->
		<set name="icon" val="icon.mercenary_certification_i02" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="material" val="PAPER" />
	</item>
	<item id="37758" name="Indomitable Hero's Olympiad Treasure Chest" type="EtcItem">
		<!-- Treasure box given to a warrior participating in the Olympiad Match 50 with an indomitable will. -->
		<set name="icon" val="icon.event_hero_treasure_box_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="FISH" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="17193" level="1" /> <!-- Indomitable Hero's Olympiad Reward Box -->
		</skills>
	</item>
	<item id="37759" name="Faint Dimensional Energy Lv. 1" type="EtcItem">
		<!-- Required for obtaining a reward from Mermoden or to increase the item level. Upgrading it to Lv. 2 will bring more rewards. In order to do it, you have to succeed in defense in the next cycle. Available for 15 days. -->
		<set name="icon" val="icon.etc_magic_energy_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="21600" />
		<set name="material" val="PAPER" />
	</item>
	<item id="37760" name="Faint Dimensional Energy Lv. 2" type="EtcItem">
		<!-- Required for obtaining a reward from Mermoden or to increase the item level. Upgrading it to Lv. 3 will bring more rewards. In order to do it, you have to succeed in defense in the next cycle. Available for 15 days. -->
		<set name="icon" val="icon.etc_magic_energy_i01" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="21600" />
		<set name="material" val="PAPER" />
	</item>
	<item id="37761" name="Faint Dimensional Energy Lv. 3" type="EtcItem">
		<!-- Required for obtaining a reward from Mermoden or to increase the item level. Upgrading it to Lv. 4 will bring more rewards. In order to do it, you have to succeed in defense in the next cycle. Available for 15 days. -->
		<set name="icon" val="icon.etc_magic_energy_i01" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="21600" />
		<set name="material" val="PAPER" />
	</item>
	<item id="37762" name="Faint Dimensional Energy Lv. 4" type="EtcItem">
		<!-- Upgraded to maximum. Take it to Mermoden to obtain a reward. -->
		<set name="icon" val="icon.etc_magic_energy_i02" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="material" val="PAPER" />
	</item>
	<item id="37763" name="Exalted Cloak" type="Armor">
		<!-- A cloak that symbolizes the Exalted status. STR +1, DEX +1, CON +1, INT +1, WIT +1, MEN +1, LUC +1, CHA +1. -->
		<set name="icon" val="icon.cloak_noblesse2_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="back" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="weight" val="220" />
		<set name="material" val="CLOTH" />
		<cond msgId="2453">
			<player cloakStatus="true" />
		</cond>
		<stats>
			<stat type="pDef">50</stat>
			<stat type="mDef">40</stat>
		</stats>
		<skills>
			<skill id="13771" level="1" /> <!-- Exalted Cloak -->
		</skills>
	</item>
	<item id="37764" name="Superior CP Potion" type="EtcItem">
		<!-- Recovers 2000 CP. -->
		<set name="icon" val="icon.etc_cp_potion_i01" />
		<set name="weight" val="100" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="POTION" />
		<set name="material" val="LIQUID" />
	</item>
	<item id="37765" name="Elikia's Letter" type="EtcItem">
		<!-- Message sent from Elikia to Leona Blackbird. -->
		<set name="icon" val="icon.etc_letter_envelope_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_questitem" val="true" />
		<set name="is_depositable" val="false" />
		<set name="material" val="PAPER" />
	</item>
	<item id="37766" name="Chaos Fragment" type="EtcItem">
		<!-- An item obtained by defeating monsters in the Beleth's Magic Circle area in Hellbound. -->
		<set name="icon" val="icon.etc_stone_black_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_questitem" val="true" />
		<set name="is_stackable" val="true" />
		<set name="is_depositable" val="false" />
		<set name="material" val="PAPER" />
	</item>
	<item id="37767" name="Vitality Replenishing Potion" type="EtcItem">
		<!-- Potion that replenishes a certain amount of vitality points. -->
		<set name="icon" val="icon.etc_lesser_potion_green_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="POTION" />
		<set name="material" val="LIQUID" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="17194" level="1" /> <!-- Vitality Replenishing Potion -->
		</skills>
	</item>
	<item id="37768" name="Crane Activator" type="EtcItem">
		<!-- Activates the Crane at the Desert Quarry. Place it inside for a chance at a reward. -->
		<set name="icon" val="icon.etc_freezing_core_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="37769" name="Dimensional Energy Lv. 5" type="EtcItem">
		<!-- Upgraded to maximum. Take it to Mermoden to obtain a reward. -->
		<set name="icon" val="icon.etc_magic_energy_i02" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="material" val="PAPER" />
	</item>
	<item id="37770" name="Scroll of Blessing: R-grade Weapon" type="EtcItem">
		<!-- There is a small chance that Head Blacksmith whom you can find in any town will exchange standard Requiem or Apocalypse equipment for Blessed equipment. -->
		<set name="icon" val="icon.bless_scroll_r2" />
		<set name="weight" val="100" />
		<set name="price" val="5267574" />
		<set name="is_stackable" val="true" />
		<set name="material" val="WOOD" />
	</item>
	<item id="37771" name="Scroll of Blessing: R95-grade Weapon" type="EtcItem">
		<!-- There is a small chance that Head Blacksmith whom you can find in any town will exchange standard Specter equipment for Blessed equipment. -->
		<set name="icon" val="icon.bless_scroll_r95" />
		<set name="weight" val="100" />
		<set name="price" val="70637960" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="SCROLL_OTHER" />
		<set name="material" val="WOOD" />
	</item>
	<item id="37772" name="Scroll of Blessing: R99-grade Weapon" type="EtcItem">
		<!-- There is a small chance that Head Blacksmith whom you can find in any town will exchange standard Helios equipment for Blessed equipment. -->
		<set name="icon" val="icon.bless_scroll_r99" />
		<set name="weight" val="100" />
		<set name="price" val="155659040" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="SCROLL_OTHER" />
		<set name="material" val="WOOD" />
	</item>
	<item id="37773" name="Recipe: Scroll of Blessing: R-grade Weapon" type="EtcItem">
		<!-- For Tyrr Maestro only. A recipe for Scroll of Blessing: R-grade Weapon. Requires Create Item Lv. 12. The success rate is 100%. -->
		<set name="icon" val="icon.etc_recipe_gold_i00" />
		<set name="weight" val="30" />
		<set name="price" val="526757" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="commissionItemType" val="RECIPE" />
		<set name="recipe_id" val="4163" /> <!-- mk_wp_scroll_of_blessing_r_gd35 -->
		<set name="handler" val="Recipes" />
		<set name="material" val="LIQUID" />
	</item>
	<item id="37774" name="Recipe: Scroll of Blessing: R95-grade Weapon (100%)" type="EtcItem">
		<!-- For Tyrr Maestro only. A recipe for Scroll of Blessing: R95-grade Weapon. Requires Create Item Lv. 13. The success rate is 100%. -->
		<set name="icon" val="icon.etc_recipe_gold_i00" />
		<set name="weight" val="30" />
		<set name="price" val="7063796" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="4164" /> <!-- mk_wp_scroll_of_blessing_r95_gd35 -->
		<set name="handler" val="Recipes" />
		<set name="material" val="LIQUID" />
	</item>
	<item id="37775" name="Recipe: Scroll of Blessing: R99-grade Weapon" type="EtcItem">
		<!-- For Tyrr Maestro only. A recipe for Scroll of Blessing: R99-grade Weapon. Requires Create Item Lv. 14. The success rate is 100%. -->
		<set name="icon" val="icon.etc_recipe_gold_i00" />
		<set name="weight" val="30" />
		<set name="price" val="15565904" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="4165" /> <!-- mk_wp_scroll_of_blessing_r99_gd35 -->
		<set name="handler" val="Recipes" />
		<set name="material" val="LIQUID" />
	</item>
	<item id="37776" name="Scroll of Blessing Scraps: R-grade Weapon" type="EtcItem">
		<!-- Key material for making Scroll of Blessing: R-grade Weapon. -->
		<set name="icon" val="icon.etc_bless_scroll_fragment_r" />
		<set name="weight" val="10" />
		<set name="price" val="47408" />
		<set name="etcitem_type" val="MATERIAL" />
		<set name="is_stackable" val="true" />
		<set name="material" val="WOOD" />
	</item>
	<item id="37777" name="Scroll of Blessing Scraps: R95-grade Weapon" type="EtcItem">
		<!-- Key material for making Scroll of Blessing: R95-grade Weapon. -->
		<set name="icon" val="icon.etc_bless_scroll_fragment_r95" />
		<set name="weight" val="10" />
		<set name="price" val="635742" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="MATERIAL" />
		<set name="commissionItemType" val="MAJOR_CRAFTING_INGREDIENTS" />
		<set name="material" val="WOOD" />
	</item>
	<item id="37778" name="Scroll of Blessing Scraps: R99-grade Weapon" type="EtcItem">
		<!-- Key material for making Scroll of Blessing: R99-grade Weapon. -->
		<set name="icon" val="icon.etc_bless_scroll_fragment_r99" />
		<set name="weight" val="10" />
		<set name="price" val="1400931" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="MATERIAL" />
		<set name="commissionItemType" val="MAJOR_CRAFTING_INGREDIENTS" />
		<set name="material" val="WOOD" />
	</item>
	<item id="37779" name="Scroll of Blessing: R-grade Armor" type="EtcItem">
		<!-- There is a small chance that Head Blacksmith whom you can find in any town will exchange standard Immortal or Twilight equipment for Blessed equipment. -->
		<set name="icon" val="icon.bless_scroll_r2" />
		<set name="weight" val="100" />
		<set name="price" val="1371850" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="SCROLL_OTHER" />
		<set name="material" val="WOOD" />
	</item>
	<item id="37780" name="Scroll of Blessing: R95-grade Armor" type="EtcItem">
		<!-- There is a small chance that Head Blacksmith whom you can find in any town will exchange standard Seraph equipment for Blessed equipment. -->
		<set name="icon" val="icon.bless_scroll_r95" />
		<set name="weight" val="100" />
		<set name="price" val="19162980" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="SCROLL_OTHER" />
		<set name="material" val="WOOD" />
	</item>
	<item id="37781" name="Scroll of Blessing: R99-grade Armor" type="EtcItem">
		<!-- There is a small chance that Head Blacksmith whom you can find in any town will exchange standard Eternal equipment for Blessed equipment. -->
		<set name="icon" val="icon.bless_scroll_r99" />
		<set name="weight" val="100" />
		<set name="price" val="42227840" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="SCROLL_OTHER" />
		<set name="material" val="WOOD" />
	</item>
	<item id="37782" name="Recipe: Scroll of Blessing: R-grade Armor" type="EtcItem">
		<!-- For Tyrr Maestro only. A recipe for Scroll of Blessing: R-grade Armor. Requires Create Item Lv. 12. The success rate is 100%. -->
		<set name="icon" val="icon.etc_recipe_gold_i00" />
		<set name="weight" val="30" />
		<set name="price" val="137185" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="commissionItemType" val="RECIPE" />
		<set name="recipe_id" val="4166" /> <!-- mk_am_scroll_of_blessing_r_gd35 -->
		<set name="handler" val="Recipes" />
		<set name="material" val="LIQUID" />
	</item>
	<item id="37783" name="Recipe: Scroll of Blessing: R95-grade Armor" type="EtcItem">
		<!-- For Tyrr Maestro only. A recipe for Scroll of Blessing: R95-grade Armor. Requires Create Item Lv. 13. The success rate is 100%. -->
		<set name="icon" val="icon.etc_recipe_gold_i00" />
		<set name="weight" val="30" />
		<set name="price" val="1916298" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="4167" /> <!-- mk_am_scroll_of_blessing_r95_gd35 -->
		<set name="handler" val="Recipes" />
		<set name="material" val="LIQUID" />
	</item>
	<item id="37784" name="Recipe: Scroll of Blessing: R99-grade Armor" type="EtcItem">
		<!-- For Tyrr Maestro only. A recipe for Scroll of Blessing: R99-grade Armor. Requires Create Item Lv. 14. The success rate is 100%. -->
		<set name="icon" val="icon.etc_recipe_gold_i00" />
		<set name="weight" val="30" />
		<set name="price" val="4222784" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="4168" /> <!-- mk_am_scroll_of_blessing_r99_gd35 -->
		<set name="handler" val="Recipes" />
		<set name="material" val="LIQUID" />
	</item>
	<item id="37785" name="Scroll of Blessing Scraps: R-grade Armor" type="EtcItem">
		<!-- Key material for making Scroll of Blessing: R-grade Armor. -->
		<set name="icon" val="icon.etc_bless_scroll_fragment_r" />
		<set name="weight" val="10" />
		<set name="price" val="12347" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="MATERIAL" />
		<set name="commissionItemType" val="MAJOR_CRAFTING_INGREDIENTS" />
		<set name="material" val="WOOD" />
	</item>
	<item id="37786" name="Scroll of Blessing Scraps: R95-grade Armor" type="EtcItem">
		<!-- Key material for making Scroll of Blessing: R95-grade Armor. -->
		<set name="icon" val="icon.etc_bless_scroll_fragment_r95" />
		<set name="weight" val="10" />
		<set name="price" val="172467" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="MATERIAL" />
		<set name="commissionItemType" val="MAJOR_CRAFTING_INGREDIENTS" />
		<set name="material" val="WOOD" />
	</item>
	<item id="37787" name="Scroll of Blessing Scraps: R99-grade Armor" type="EtcItem">
		<!-- Key material for making Scroll of Blessing: R99-grade Armor. -->
		<set name="icon" val="icon.etc_bless_scroll_fragment_r99" />
		<set name="weight" val="10" />
		<set name="price" val="380051" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="MATERIAL" />
		<set name="commissionItemType" val="MAJOR_CRAFTING_INGREDIENTS" />
		<set name="material" val="WOOD" />
	</item>
	<item id="37788" name="Low-grade SP Rune" additionalName="1-day" type="EtcItem">
		<!-- When in inventory, acquired SP +10%. Available for 1 d. -->
		<set name="icon" val="br_cashtex.item.br_cash_rune_of_sp_i00" />
		<set name="weight" val="120" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="etcitem_type" val="ENCHT_ATTRT_RUNE_SELECT" />
		<set name="time" val="1440" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="17266" level="1" /> <!-- SP Rune 10% -->
		</skills>
	</item>
	<item id="37789" name="Mid-grade SP Rune" additionalName="1-day" type="EtcItem">
		<!-- When in inventory, acquired SP +20%. Available for 1 d. -->
		<set name="icon" val="br_cashtex.item.br_cash_rune_of_sp_i00" />
		<set name="weight" val="120" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="etcitem_type" val="ENCHT_ATTRT_RUNE_SELECT" />
		<set name="time" val="1440" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="17266" level="2" /> <!-- SP Rune 20% -->
		</skills>
	</item>
	<item id="37790" name="High-grade SP Rune" additionalName="1-day" type="EtcItem">
		<!-- When in inventory, acquired SP +30%. Available for 1 d. -->
		<set name="icon" val="br_cashtex.item.br_cash_rune_of_sp_i00" />
		<set name="weight" val="120" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="etcitem_type" val="ENCHT_ATTRT_RUNE_SELECT" />
		<set name="time" val="1440" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="17266" level="3" /> <!-- SP Rune 30% -->
		</skills>
	</item>
	<item id="37791" name="Sealed Demonic Tome" type="EtcItem">
		<!-- Ancient book of a tightly sealed demon. Budenka, the ancient book keeper of the Caravan, is collecting such books in the Refugee Village. -->
		<set name="icon" val="icon.etc_codex_of_giant_i02" />
		<set name="weight" val="2" />
		<set name="is_stackable" val="true" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="37792" name="Potion of Protection: Confusion" additionalName="New Player" type="EtcItem">
		<!-- Confusion Resistance +5%. Cannot be used in the Olympiad. Does not stack when used with other Potions of Protection. -->
		<set name="icon" val="icon.etc_fruit_juice_glass_bottle_i01" />
		<set name="weight" val="10" />
		<set name="etcitem_type" val="POTION" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="POTION" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="LIQUID" />
		<set name="handler" val="ItemSkills" />
		<set name="is_oly_restricted" val="true" />
		<skills>
			<skill id="17195" level="1" /> <!-- Low-grade Potion of Protection: Stun -->
		</skills>
	</item>
	<item id="37793" name="Potion of Protection: Obstruction" additionalName="New Player" type="EtcItem">
		<!-- Obstruction Resistance +5%. Cannot be used in the Olympiad. The effect does not stack with other Potions of Protection. -->
		<set name="icon" val="icon.etc_fruit_juice_glass_bottle_i06" />
		<set name="weight" val="10" />
		<set name="etcitem_type" val="POTION" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="POTION" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="LIQUID" />
		<set name="handler" val="ItemSkills" />
		<set name="is_oly_restricted" val="true" />
		<skills>
			<skill id="17196" level="1" /> <!-- Low-grade Potion of Protection: Hold -->
		</skills>
	</item>
	<item id="37794" name="Potion of Protection: Infection" additionalName="New Player" type="EtcItem">
		<!-- Infection Resistance +5%. Cannot be used in the Olympiad. Does not stack when used with other Potions of Protection. -->
		<set name="icon" val="icon.etc_fruit_juice_glass_bottle_i00" />
		<set name="weight" val="10" />
		<set name="etcitem_type" val="POTION" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="POTION" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="LIQUID" />
		<set name="handler" val="ItemSkills" />
		<set name="is_oly_restricted" val="true" />
		<skills>
			<skill id="17197" level="1" /> <!-- Low-grade Potion of Protection: Bleed -->
		</skills>
	</item>
	<item id="37795" name="Potion of Protection: Confusion" additionalName="New Player" type="EtcItem">
		<!-- Confusion Resistance +5%. Cannot be used in the Olympiad. Does not stack when used with other Potions of Protection. -->
		<set name="icon" val="icon.etc_fruit_juice_glass_bottle_i07" />
		<set name="weight" val="10" />
		<set name="etcitem_type" val="POTION" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="POTION" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="LIQUID" />
		<set name="handler" val="ItemSkills" />
		<set name="is_oly_restricted" val="true" />
		<skills>
			<skill id="17198" level="1" /> <!-- Low-grade Potion of Protection - Paralysis -->
		</skills>
	</item>
	<item id="37796" name="Potion of Protection: Confusion" additionalName="New Player" type="EtcItem">
		<!-- Confusion Resistance +5%. Cannot be used in the Olympiad. Does not stack when used with other Potions of Protection. -->
		<set name="icon" val="icon.etc_fruit_juice_glass_bottle_i04" />
		<set name="weight" val="10" />
		<set name="etcitem_type" val="POTION" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="POTION" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="LIQUID" />
		<set name="handler" val="ItemSkills" />
		<set name="is_oly_restricted" val="true" />
		<skills>
			<skill id="17199" level="1" /> <!-- Low-grade Potion of Protection: Mental -->
		</skills>
	</item>
	<item id="37797" name="Potion of Protection: Stupor" additionalName="New Player" type="EtcItem">
		<!-- Stupor Resistance +5%. Cannot be used in the Olympiad. Does not stack when used with other Potions of Protection. -->
		<set name="icon" val="icon.etc_fruit_juice_glass_bottle_i05" />
		<set name="weight" val="10" />
		<set name="etcitem_type" val="POTION" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="POTION" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="LIQUID" />
		<set name="handler" val="ItemSkills" />
		<set name="is_oly_restricted" val="true" />
		<skills>
			<skill id="17200" level="1" /> <!-- Low-grade Potion of Protection: Sleep -->
		</skills>
	</item>
	<item id="37798" name="Potion of Protection: Infection" additionalName="New Player" type="EtcItem">
		<!-- Infection Resistance +5%. Cannot be used in the Olympiad. Does not stack when used with other Potions of Protection. -->
		<set name="icon" val="icon.etc_fruit_juice_glass_bottle_i02" />
		<set name="weight" val="10" />
		<set name="etcitem_type" val="POTION" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="POTION" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="LIQUID" />
		<set name="handler" val="ItemSkills" />
		<set name="is_oly_restricted" val="true" />
		<skills>
			<skill id="17201" level="1" /> <!-- Low-grade Potion of Protection: Poison -->
		</skills>
	</item>
	<item id="37799" name="Potion of Protection: Confusion" additionalName="New Player" type="EtcItem">
		<!-- Confusion Resistance +5%. Cannot be used in the Olympiad. Does not stack when used with other Potions of Protection. -->
		<set name="icon" val="icon.etc_fruit_juice_glass_bottle_i10" />
		<set name="weight" val="10" />
		<set name="etcitem_type" val="POTION" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="POTION" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="LIQUID" />
		<set name="handler" val="ItemSkills" />
		<set name="is_oly_restricted" val="true" />
		<skills>
			<skill id="17202" level="1" /> <!-- Potion of Protection: Knockback/ Knockdown (Low-grade) -->
		</skills>
	</item>
</list>
