<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
	<npc id="36300" level="103" type="Defender" name="Rebel Private" title="Aaru Fortress">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="MoveAroundSocial2" value="92" />
			<param name="IsAggressive" value="1" />
			<param name="MovingAttack" value="0" />
			<param name="MoveArounding" value="0" />
			<param name="Attack_BoostValue" value="133" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="97" /> <!-- Lance -->
		<acquire exp="102334" sp="91" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2049052" hpRegen="11.4" mp="25074" mpRegen="30" />
			<attack physical="1136964" magical="135778" random="10" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
			<defence physical="7277" magical="3832" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="11" /> <!-- Spear -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>4</sNpcPropHpRate>
		<ai clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
		<dropLists>
			<drop>
				<group chance="71.857">
					<item id="9912" min="4" max="12" chance="100" /> <!-- Knight's Epaulette -->
				</group>
			</drop>
		</dropLists>
	</npc>
	<npc id="36301" level="102" type="Defender" name="Royal Guard" title="Aaru Fortress">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
			<param name="MoveAroundSocial2" value="90" />
			<param name="fortress_id" value="119" />
			<param name="IsAggressive" value="1" />
			<param name="MovingAttack" value="0" />
			<param name="MoveArounding" value="0" />
			<skill name="toggle_buff" id="5432" level="1" />
			<param name="Attack_BoostValue" value="127" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="98" /> <!-- Halberd -->
		<acquire exp="62759" sp="56" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1419012" hpRegen="11.4" mp="24690" mpRegen="30" />
			<attack physical="485403" magical="83153" random="10" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
			<defence physical="6213" magical="3270" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="11" /> <!-- Spear -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="5432" level="1" /> <!-- Weapon Supply -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>4</sNpcPropHpRate>
		<ai clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="7" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="36302" level="102" type="Defender" name="Escort" title="Aaru Fortress">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="79" />
			<param name="MoveAroundSocial2" value="79" />
			<param name="fortress_id" value="119" />
			<param name="IsAggressive" value="1" />
			<param name="MovingAttack" value="0" />
			<param name="MoveArounding" value="0" />
			<skill name="toggle_buff" id="5432" level="1" />
			<param name="Attack_BoostValue" value="127" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="287" /> <!-- Bow of Peril -->
		<acquire exp="62759" sp="56" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1419012" hpRegen="11.4" mp="24690" mpRegen="30" />
			<attack physical="145621" magical="41576" random="5" critical="8" accuracy="0" attackSpeed="253" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="6213" magical="3270" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="5432" level="1" /> <!-- Weapon Supply -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>4</sNpcPropHpRate>
		<ai type="ARCHER" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="36303" level="75" type="Folk" name="Power Control Unit" title="Control Room">
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="54" />
			<height normal="59.5" />
		</collision>
	</npc>
	<npc id="36304" level="105" type="Defender" name="Dwarven Gunnery Sergeant">
		<parameters>
			<param name="MoveAroundSocial" value="165" />
			<param name="MoveAroundSocial1" value="165" />
			<param name="MoveAroundSocial2" value="165" />
			<param name="fortress_id" value="119" />
			<param name="IsAggressive" value="1" />
			<param name="MovingAttack" value="0" />
			<skill name="toggle_buff" id="5432" level="1" />
			<skill name="Skill01_ID" id="5461" level="6" />
			<skill name="Skill02_ID" id="5468" level="6" />
			<param name="Attack_BoostValue" value="135" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<acquire exp="153192" sp="138" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2403304" hpRegen="11.4" mp="25848" mpRegen="30" />
			<attack physical="468638" magical="88997" random="5" critical="8" accuracy="0" attackSpeed="253" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="9997" magical="5263" />
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="5432" level="1" /> <!-- Weapon Supply -->
			<skill id="5461" level="6" /> <!-- Castle Gunner Shot -->
			<skill id="5468" level="6" /> <!-- Castle Gunner Fire -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>3</sNpcPropHpRate>
		<ai type="MAGE" clanHelpRange="300" aggroRange="1000">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="13" />
			<height normal="17.5" />
		</collision>
	</npc>
	<npc id="36305" level="105" type="FortCommander" name="Guard Captain" title="Guard">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
			<param name="MoveAroundSocial2" value="110" />
			<param name="barrack_id" value="1" />
			<param name="fortress_id" value="119" />
			<param name="silhouette" value="36306" />
			<param name="ai_type" value="inna_gi_fort_garrison_a" />
			<param name="msg_dying" value="1300006" />
			<param name="msg_one_point" value="1300012" />
			<param name="one_point_prob" value="5" />
			<param name="IsAggressive" value="1" />
			<param name="MoveArounding" value="0" />
			<skill name="toggle_buff" id="5432" level="1" />
			<param name="spawn_x" value="10" />
			<param name="spawn_y" value="10" />
			<skill name="clanbuff" id="4608" level="1" />
			<skill name="Skill01_ID" id="4172" level="6" />
			<param name="Skill01_Probablity" value="2000" />
			<skill name="selfheal_skill" id="5457" level="1" />
			<param name="Attack_BoostValue" value="139" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>FEMALE</sex>
		<equipment rhand="80" lhand="641" /> <!-- Tallum Blade / Dark Crystal Shield -->
		<acquire exp="612770" sp="551" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="9613216" hpRegen="11.4" mp="25848" mpRegen="30" />
			<attack physical="1562127" magical="177994" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="9997" magical="5263" />
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="4439" level="5" /> <!-- Greater Hold Resistance -->
			<skill id="4440" level="5" /> <!-- Greater Paralysis Resistance -->
			<skill id="4435" level="5" /> <!-- High Stun Attack Resistance -->
			<skill id="4172" level="6" /> <!-- Stun -->
			<skill id="4608" level="1" /> <!-- NPC Clan Buff - Berserk -->
			<skill id="5432" level="1" /> <!-- Weapon Supply -->
			<skill id="5457" level="1" /> <!-- NPC Full Recover -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>0.5</sNpcPropHpRate>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="10" />
			<height normal="23.75" />
		</collision>
	</npc>
	<npc id="36306" level="103" type="Defender" name="Lookout" title="Guard">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
			<param name="MoveAroundSocial2" value="90" />
			<param name="fortress_id" value="119" />
			<param name="IsAggressive" value="1" />
			<param name="MoveArounding" value="0" />
			<skill name="toggle_buff" id="5432" level="1" />
			<param name="Party_Type" value="1" />
			<param name="PrivateFollowBoss" value="1" />
			<skill name="Skill01_ID" id="5112" level="6" />
			<param name="Attack_BoostValue" value="135" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="75" /> <!-- Caliburs -->
		<acquire exp="102334" sp="91" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2049052" hpRegen="11.4" mp="25074" mpRegen="30" />
			<attack physical="1136964" magical="135778" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="7277" magical="3832" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="5112" level="6" /> <!-- Stun -->
			<skill id="5432" level="1" /> <!-- Weapon Supply -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>5</sNpcPropHpRate>
		<ai clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="7" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="36307" level="103" type="Defender" name="Lookout" title="Guard">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
			<param name="MoveAroundSocial2" value="90" />
			<param name="fortress_id" value="119" />
			<param name="IsAggressive" value="1" />
			<param name="MoveArounding" value="0" />
			<skill name="toggle_buff" id="5432" level="1" />
			<skill name="Skill01_ID" id="5045" level="6" />
			<param name="Attack_BoostValue" value="135" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="75" /> <!-- Caliburs -->
		<acquire exp="102334" sp="91" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2049052" hpRegen="11.4" mp="25074" mpRegen="30" />
			<attack physical="1136964" magical="135778" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="7277" magical="3832" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="5045" level="6" /> <!-- Castle Power Strike -->
			<skill id="5432" level="1" /> <!-- Weapon Supply -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>5</sNpcPropHpRate>
		<ai clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="7" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="36308" level="105" type="FortCommander" name="Support Unit Captain" title="Support Unit">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
			<param name="MoveAroundSocial2" value="90" />
			<param name="barrack_id" value="2" />
			<param name="fortress_id" value="119" />
			<param name="msg_dying" value="1300005" />
			<param name="IsAggressive" value="1" />
			<param name="MoveArounding" value="0" />
			<param name="spawn_interval" value="30" />
			<param name="max_spawn" value="7" />
			<param name="spawn_prob" value="90" />
			<param name="silhouette" value="36309" />
			<param name="ai_type" value="inna_gi_fort_witch" />
			<skill name="toggle_buff" id="5432" level="1" />
			<param name="msg_final_skill" value="1300014" />
			<skill name="final_skill_id" id="5398" level="1" />
			<param name="final_skill_prob" value="2" />
			<skill name="Skill01_ID" id="4196" level="6" />
			<skill name="Skill02_ID" id="4194" level="6" />
			<skill name="send_zen_id" id="5396" level="1" />
			<skill name="selfheal_skill" id="5457" level="1" />
			<param name="Attack_BoostValue" value="139" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>FEMALE</sex>
		<acquire exp="612770" sp="551" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="9613216" hpRegen="11.4" mp="25848" mpRegen="30" />
			<attack physical="1562127" magical="177994" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="9997" magical="5263" />
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="4194" level="6" /> <!-- BOSS Aura Burn -->
			<skill id="4196" level="6" /> <!-- Decrease Speed -->
			<skill id="5396" level="1" /> <!-- NPC - Spell Stance -->
			<skill id="5398" level="1" /> <!-- NPC - Combination Force -->
			<skill id="5432" level="1" /> <!-- Weapon Supply -->
			<skill id="5457" level="1" /> <!-- NPC Full Recover -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>0.5</sNpcPropHpRate>
		<ai type="MAGE" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="9" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="36309" level="102" type="Defender" name="Wizard" title="Support Unit">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="127" />
			<param name="MoveAroundSocial2" value="148" />
			<param name="IsAggressive" value="1" />
			<param name="MoveArounding" value="0" />
			<param name="fortress_id" value="119" />
			<param name="barrack_id" value="2" />
			<skill name="toggle_buff" id="5432" level="1" />
			<param name="Party_Type" value="1" />
			<param name="PrivateFollowBoss" value="1" />
			<skill name="zen_skill_id" id="5396" level="1" />
			<param name="channelling_dist" value="300" />
			<skill name="Skill01_ID" id="5053" level="6" />
			<skill name="Skill02_ID" id="4077" level="6" />
			<param name="Attack_BoostValue" value="135" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="6579" /> <!-- Arcana Mace -->
		<acquire exp="62759" sp="56" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1419012" hpRegen="11.4" mp="24690" mpRegen="30" />
			<attack physical="485403" magical="83153" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="6213" magical="3270" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="4077" level="6" /> <!-- NPC Aura Burn -->
			<skill id="5053" level="6" /> <!-- Castle DD Water -->
			<skill id="5396" level="1" /> <!-- NPC - Spell Stance -->
			<skill id="5432" level="1" /> <!-- Weapon Supply -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>5</sNpcPropHpRate>
		<ai type="MAGE" clanHelpRange="300" aggroRange="1000">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="36310" level="102" type="Defender" name="Healer" title="Support Unit">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="120" />
			<param name="MoveAroundSocial2" value="120" />
			<param name="fortress_id" value="119" />
			<param name="MovingAttack" value="0" />
			<param name="MoveArounding" value="0" />
			<param name="IsHealer" value="2" />
			<skill name="toggle_buff" id="5432" level="1" />
			<skill name="Skill03_ID" id="4115" level="1" />
			<param name="Skill03_Target" value="2" />
			<param name="Skill03_Type" value="3" />
			<skill name="Skill04_ID" id="5114" level="6" />
			<param name="Skill04_Type" value="2" />
			<param name="Attack_BoostValue" value="135" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>FEMALE</sex>
		<equipment rhand="92" /> <!-- Spirit's Staff -->
		<acquire exp="62759" sp="56" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1419012" hpRegen="11.4" mp="24690" mpRegen="30" />
			<attack physical="485403" magical="83153" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="6213" magical="3270" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="4115" level="1" /> <!-- Aden Heal -->
			<skill id="5114" level="6" /> <!-- Hold -->
			<skill id="5432" level="1" /> <!-- Weapon Supply -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>7</sNpcPropHpRate>
		<ai type="HEALER" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="36311" level="105" type="FortCommander" name="Archer Commander" title="Archer Unit">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="105" />
			<param name="MoveAroundSocial2" value="105" />
			<param name="barrack_id" value="0" />
			<param name="fortress_id" value="119" />
			<param name="msg_dying" value="1300004" />
			<param name="IsAggressive" value="1" />
			<param name="MovingAttack" value="0" />
			<param name="MoveArounding" value="0" />
			<param name="msg_see_spell" value="1300013" />
			<skill name="toggle_buff" id="5432" level="1" />
			<skill name="skill00_id" id="4755" level="6" />
			<skill name="selfheal_skill" id="5457" level="1" />
			<param name="Attack_BoostValue" value="139" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="10212" /> <!-- For NPC (Bow) -->
		<acquire exp="612770" sp="551" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="9613216" hpRegen="11.4" mp="25848" mpRegen="30" />
			<attack physical="468638" magical="88997" random="5" critical="8" accuracy="0" attackSpeed="253" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="9997" magical="5263" />
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" canMove="false" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="4755" level="6" /> <!-- BOSS Power Shot -->
			<skill id="5432" level="1" /> <!-- Weapon Supply -->
			<skill id="5457" level="1" /> <!-- NPC Full Recover -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>0.5</sNpcPropHpRate>
		<ai type="ARCHER" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="10" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="36312" level="103" type="Defender" name="Archer" title="Archer Unit">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="79" />
			<param name="MoveAroundSocial2" value="79" />
			<param name="fortress_id" value="119" />
			<param name="IsAggressive" value="1" />
			<param name="MovingAttack" value="0" />
			<param name="MoveArounding" value="0" />
			<skill name="toggle_buff" id="5432" level="1" />
			<skill name="Skill01_ID" id="5046" level="6" />
			<param name="Attack_BoostValue" value="135" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="287" /> <!-- Bow of Peril -->
		<acquire exp="102334" sp="91" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2049052" hpRegen="11.4" mp="25074" mpRegen="30" />
			<attack physical="341089" magical="67889" random="5" critical="8" accuracy="0" attackSpeed="253" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="7277" magical="3832" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="5046" level="6" /> <!-- Castle Power Shot -->
			<skill id="5432" level="1" /> <!-- Weapon Supply -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>5</sNpcPropHpRate>
		<ai type="ARCHER" clanHelpRange="300" aggroRange="1000">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="36313" level="80" type="Monster" name="Ballista" title="Aaru Fortress">
		<parameters>
			<param name="FameValue" value="30" />
			<param name="Armor" value="60" />
			<skill name="Bomb" id="2342" level="1" />
			<param name="NoFnHi" value="1" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="5434992" hpRegen="391.417777464402" mp="1674.8" mpRegen="3" />
			<attack physical="7476.5080117304" magical="5105.4857482389" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="546.2" magical="599.528184" />
			<speed>
				<walk ground="1" />
				<run ground="1" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="120" water="120" wind="120" earth="120" holy="120" dark="120" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="2342" level="1" /> <!-- Ballista Bomb -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>8</sNpcPropHpRate>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="112" />
			<height normal="59" />
		</collision>
	</npc>
	<npc id="36314" level="105" type="Monster" name="Mercenary Captain">
		<parameters>
			<param name="MoveAroundSocial" value="80" />
			<param name="MoveAroundSocial1" value="80" />
			<param name="fortress_id" value="119" />
			<param name="DoorName" value="fortress_2223_004" />
			<param name="DoorName2" value="fortress_2223_005" />
			<param name="DoorName3" value="fortress_2223_006" />
			<param name="DoorName4" value="fortress_2223_007" />
			<param name="msg_door_break" value="1300001" />
			<param name="msg_open_door" value="1300002" />
			<param name="msg_dying" value="1300003" />
			<param name="Party_Type" value="2" />
			<minions name="Privates">
				<npc id="36315" count="1" respawnTime="3" weightPoint="4" /> <!-- Mercenary Private -->
			</minions>
			<param name="x0" value="72637" />
			<param name="y0" value="188462" />
			<param name="z0" value="-2584" />
			<param name="x1" value="72662" />
			<param name="y1" value="188248" />
			<param name="z1" value="-2584" />
			<param name="x2" value="72843" />
			<param name="y2" value="188053" />
			<param name="z2" value="-2584" />
			<param name="x3" value="72962" />
			<param name="y3" value="187937" />
			<param name="z3" value="-2584" />
			<param name="x4" value="73126" />
			<param name="y4" value="187676" />
			<param name="z4" value="-2584" />
			<param name="x5" value="73213" />
			<param name="y5" value="187450" />
			<param name="z5" value="-2584" />
			<param name="x6" value="73137" />
			<param name="y6" value="187219" />
			<param name="z6" value="-2584" />
			<param name="x7" value="72939" />
			<param name="y7" value="187027" />
			<param name="z7" value="-2584" />
			<param name="x8" value="72652" />
			<param name="y8" value="186758" />
			<param name="z8" value="-2584" />
			<param name="x9" value="72713" />
			<param name="y9" value="186612" />
			<param name="z9" value="-2584" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="2500" lhand="6377" /> <!-- Dark Legion's Edge / Imperial Crusader Shield -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="24033040" hpRegen="11.4" mp="25848" mpRegen="30" />
			<attack physical="1562127" magical="177994" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="9997" magical="5263" />
			<speed>
				<walk ground="36" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" noSleepMode="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>3</sNpcPropHpRate>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>FORTRESS_ATTACKER</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="12" />
			<height normal="24.5" />
		</collision>
	</npc>
	<npc id="36315" level="103" type="Monster" name="Mercenary Private">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="140" />
			<param name="fortress_id" value="119" />
			<param name="Party_Type" value="1" />
			<param name="PrivateFollowBoss" value="1" />
		</parameters>
		<race>ORC</race>
		<sex>MALE</sex>
		<equipment rhand="96" /> <!-- Scythe -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="20490520" hpRegen="11.4" mp="25074" mpRegen="30" />
			<attack physical="1136964" magical="135778" random="10" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
			<defence physical="7277" magical="3832" />
			<speed>
				<walk ground="35" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="17" /> <!-- Orcs -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="11" /> <!-- Spear -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>3</sNpcPropHpRate>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>FORTRESS_ATTACKER</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="27" />
		</collision>
	</npc>
	<npc id="36316" level="20" type="Folk" name="Flagpole">
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="342" hpRegen="2.5" mp="192" mpRegen="1.2" />
			<attack physical="44.32863" magical="30.2707" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="86.87049" magical="63.56806" />
			<speed>
				<walk ground="50" />
				<run ground="1" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" canMove="false" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="46" />
			<height normal="72.5" />
		</collision>
	</npc>
	<npc id="36317" level="75" type="FortManager" name="Foreman" title="Demon Fortress">
		<parameters>
			<param name="fnAgitBuff" value="fortressbuff" />
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="158" />
			<param name="fortress_id" value="120" />
			<param name="ppSetGate" value="PP_OPEN_CASTLE_DOOR" />
			<param name="ppBanish" value="PP_OUST_FROM_CASTLE" />
			<param name="ppDecoFunction" value="PP_USE_CASTLE_FUNC" />
			<param name="ppManage" value="PP_CONTROL_CASTLE_FUNC" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="7" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="36318" level="75" type="Folk" name="Suspicious Merchant" title="Demon Fortress">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="140" />
			<param name="fortress_id" value="120" />
			<param name="commission" value="250000" />
			<param name="pledge_lv_req" value="4" />
			<param name="mobile_type" value="1" />
			<param name="castle_id1" value="8" />
			<param name="castle_id2" value="7" />
		</parameters>
		<race>ORC</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="35" />
				<run ground="50" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="17" /> <!-- Orcs -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="8" />
			<height normal="27" />
		</collision>
	</npc>
	<npc id="36319" level="75" type="Folk" name="Guard Captain" title="Demon Fortress">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
			<param name="fortress_id" value="120" />
			<param name="fee_photocannon" value="100000" />
			<param name="fee_scout" value="150000" />
			<param name="fee_door" value="200000" />
			<param name="fee_guard_reinforce_lv1" value="100000" />
			<param name="fee_guard_reinforce_lv2" value="100000" />
			<param name="hasPledgePower" value="PP_CONTROL_CASTLE_FUNC" />
		</parameters>
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<equipment rhand="80" lhand="641" /> <!-- Tallum Blade / Dark Crystal Shield -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="30" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="10" />
			<height normal="23.75" />
		</collision>
	</npc>
	<npc id="36320" level="75" type="Folk" name="Archer Commander" title="Demon Fortress">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="105" />
		</parameters>
		<race>ELF</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="5" critical="8" accuracy="0" attackSpeed="253" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="30" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="15" /> <!-- Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="ARCHER" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="10" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="36321" level="75" type="Folk" name="General" title="Demon Fortress">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="140" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="9813" lhand="9813" /> <!-- Orc Officer / Orc Officer -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="DUAL" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="19" /> <!-- Dual Swords -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="14.5" />
			<height normal="30" />
		</collision>
	</npc>
	<npc id="36322" level="75" type="Folk" name="Support Unit Captain" title="Demon Fortress">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
		</parameters>
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="28" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="MAGE" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="9" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="36323" level="75" type="Folk" name="Chief Engineer" title="Demon Fortress">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="144" />
		</parameters>
		<race>DWARF</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="8" />
			<height normal="19" />
		</collision>
	</npc>
	<npc id="36324" level="75" type="FortLogistics" name="Quartermaster" title="Demon Fortress">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="88" />
			<param name="fortress_id" value="120" />
			<param name="fee_power_up_lv1" value="100000" />
			<param name="fee_power_up_lv2" value="150000" />
			<param name="hasPledgePower" value="PP_CONTROL_CASTLE_FUNC" />
			<param name="ai_type1" value="gludio_fort_a_supply" />
			<param name="ai_type2" value="gludio_fort_b_supply" />
			<param name="ai_type3" value="dion_fort_supply" />
			<param name="ai_type4" value="giran_fort_supply" />
			<param name="ai_type5" value="oren_fort_supply" />
			<param name="ai_type6" value="aden_fort_a_supply" />
			<param name="silhouette1" value="35665" />
			<param name="silhouette2" value="35697" />
			<param name="silhouette3" value="35734" />
			<param name="silhouette4" value="35766" />
			<param name="silhouette5" value="35803" />
			<param name="silhouette6" value="35834" />
			<param name="item_medal" value="9910" />
			<param name="tr_x" value="102019" />
			<param name="tr_y" value="-56667" />
			<param name="tr_z" value="-640" />
		</parameters>
		<race>DWARF</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="11" />
			<height normal="17" />
		</collision>
	</npc>
	<npc id="36325" level="100" type="Folk" name="Supplies">
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="80" />
				<run ground="1" />
			</speed>
			<hitTime>560</hitTime>
			<attribute>
				<defence fire="120" water="120" wind="120" earth="120" holy="120" dark="120" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="8.5" />
			<height normal="8.5" />
		</collision>
	</npc>
	<npc id="36326" level="75" type="Folk" name="Warder" title="Demon Fortress">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="fortress_condition" value="1" />
			<param name="restrict_time" value="1440" />
			<param name="enter_type" value="1" />
			<param name="zone_type" value="41" />
			<param name="fortress_id" value="120" />
			<param name="enter_type1" value="1" />
			<param name="zone_type1" value="108" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="36327" level="75" type="FortDoorman" name="Gatekeeper">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="DoorName1" value="fortress_2316_008" />
			<param name="pos_x01" value="100284" />
			<param name="pos_y01" value="-55278" />
			<param name="pos_z01" value="240" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="36328" level="75" type="FortDoorman" name="Gatekeeper">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="DoorName1" value="fortress_2316_001" />
			<param name="pos_x01" value="100284" />
			<param name="pos_y01" value="-55278" />
			<param name="pos_z01" value="240" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="36329" level="75" type="FortDoorman" name="Gatekeeper">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="DoorName1" value="fortress_2316_004" />
			<param name="DoorName2" value="fortress_2316_005" />
			<param name="DoorName3" value="fortress_2316_006" />
			<param name="DoorName4" value="fortress_2316_007" />
			<param name="pos_x01" value="100284" />
			<param name="pos_y01" value="-55278" />
			<param name="pos_z01" value="240" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="36330" level="105" type="Defender" name="Rebel Commander" title="Demon Fortress">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="120" />
			<param name="MoveAroundSocial2" value="120" />
			<param name="IsAggressive" value="1" />
			<param name="MoveArounding" value="0" />
			<param name="ShoutMsg1" value="3" />
			<param name="ShoutMsg1_FString" value="1300018" />
			<param name="ShoutMsg1_Probablity" value="10000" />
			<skill name="Skill01_ID" id="4195" level="7" />
			<skill name="Skill02_ID" id="4178" level="7" />
			<param name="Skill02_Probablity" value="2000" />
			<param name="Skill02_AttackSplash" value="1" />
			<param name="Skill02_FString" value="1300019" />
			<param name="Skill02_FStringRate" value="5000" />
			<param name="Attack_BoostValue" value="142" />
		</parameters>
		<race>DARK_ELF</race>
		<sex>MALE</sex>
		<equipment rhand="2500" lhand="6377" /> <!-- Dark Legion's Edge / Imperial Crusader Shield -->
		<acquire exp="612770" sp="551" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="9613216" hpRegen="11.4" mp="25848" mpRegen="30" />
			<attack physical="1562127" magical="177994" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="9997" magical="5263" />
			<speed>
				<walk ground="29" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="16" /> <!-- Dark Elves -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="4178" level="7" /> <!-- BOSS Flamestrike -->
			<skill id="4195" level="7" /> <!-- BOSS Twister -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>2</sNpcPropHpRate>
		<ai clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="10" />
			<height normal="26.985" />
		</collision>
	</npc>
	<npc id="36331" level="103" type="Defender" name="Rebel Elite Soldier" title="Demon Fortress">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
			<param name="MoveAroundSocial2" value="0" />
			<param name="IsAggressive" value="1" />
			<param name="MovingAttack" value="0" />
			<param name="MoveArounding" value="0" />
			<skill name="Skill01_ID" id="5065" level="7" />
			<param name="Skill01_Probablity" value="2000" />
			<param name="Skill01_Check_Dist" value="1" />
			<param name="Skill01_Dist_Min" value="150" />
			<param name="Attack_BoostValue" value="135" />
		</parameters>
		<race>DEMONIC</race>
		<sex>MALE</sex>
		<acquire exp="102334" sp="91" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2049052" hpRegen="11.4" mp="25074" mpRegen="30" />
			<attack physical="1136964" magical="135778" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="7277" magical="3832" />
			<speed>
				<walk ground="80" />
				<run ground="120" />
			</speed>
			<hitTime>540</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="5065" level="7" /> <!-- Castle DD Unholy -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>6</sNpcPropHpRate>
		<ai type="MAGE" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="15" />
			<height normal="45" />
		</collision>
	</npc>
	<npc id="36332" level="103" type="Defender" name="Rebel Private" title="Demon Fortress">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="MoveAroundSocial2" value="92" />
			<param name="IsAggressive" value="1" />
			<param name="MovingAttack" value="0" />
			<param name="MoveArounding" value="0" />
			<param name="Attack_BoostValue" value="133" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="97" /> <!-- Lance -->
		<acquire exp="102334" sp="91" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2049052" hpRegen="11.4" mp="25074" mpRegen="30" />
			<attack physical="1136964" magical="135778" random="10" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
			<defence physical="7277" magical="3832" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="11" /> <!-- Spear -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>4</sNpcPropHpRate>
		<ai clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="36333" level="102" type="Defender" name="Royal Guard" title="Demon Fortress">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
			<param name="MoveAroundSocial2" value="90" />
			<param name="fortress_id" value="120" />
			<param name="IsAggressive" value="1" />
			<param name="MovingAttack" value="0" />
			<param name="MoveArounding" value="0" />
			<skill name="toggle_buff" id="5432" level="1" />
			<param name="Attack_BoostValue" value="127" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="98" /> <!-- Halberd -->
		<acquire exp="62759" sp="56" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1419012" hpRegen="11.4" mp="24690" mpRegen="30" />
			<attack physical="485403" magical="83153" random="10" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
			<defence physical="6213" magical="3270" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="11" /> <!-- Spear -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="5432" level="1" /> <!-- Weapon Supply -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>4</sNpcPropHpRate>
		<ai clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="7" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="36334" level="102" type="Defender" name="Escort" title="Demon Fortress">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="79" />
			<param name="MoveAroundSocial2" value="79" />
			<param name="fortress_id" value="120" />
			<param name="IsAggressive" value="1" />
			<param name="MovingAttack" value="0" />
			<param name="MoveArounding" value="0" />
			<skill name="toggle_buff" id="5432" level="1" />
			<param name="Attack_BoostValue" value="127" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="287" /> <!-- Bow of Peril -->
		<acquire exp="62759" sp="56" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1419012" hpRegen="11.4" mp="24690" mpRegen="30" />
			<attack physical="145621" magical="41576" random="5" critical="8" accuracy="0" attackSpeed="253" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="6213" magical="3270" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="5432" level="1" /> <!-- Weapon Supply -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>4</sNpcPropHpRate>
		<ai type="ARCHER" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="36335" level="75" type="Folk" name="Main Machine" title="Control Room">
		<parameters>
			<param name="barrack_id" value="3" />
			<param name="fortress_id" value="120" />
			<param name="msg_shutdown" value="1300007" />
			<param name="msg_broken1" value="1300009" />
			<param name="msg_broken2" value="1300010" />
			<param name="msg_broken3" value="1300011" />
		</parameters>
		<race>ETC</race>
		<sex>ETC</sex>
		<acquire exp="1" sp="1" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="46" />
			<height normal="35" />
		</collision>
	</npc>
	<npc id="36336" level="75" type="Folk" name="Backup Power Unit" title="Control Room">
		<parameters>
			<param name="broadcast_range" value="2000" />
		</parameters>
		<race>ETC</race>
		<sex>ETC</sex>
		<acquire exp="1" sp="1" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="16" />
			<height normal="15.5" />
		</collision>
	</npc>
	<npc id="36337" level="75" type="Folk" name="Control Panel" title="Control Room">
		<parameters>
			<param name="barrack_id" value="3" />
			<param name="fortress_id" value="120" />
			<param name="DoorName1" value="fortress_1924_003" />
			<param name="DoorName2" value="fortress_1924_003" />
			<param name="DoorKey" value="10014" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<acquire exp="1" sp="1" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="1" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="39" />
			<height normal="42.5" />
		</collision>
	</npc>
	<npc id="36338" level="75" type="Folk" name="Power Control Unit" title="Control Room">
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="54" />
			<height normal="59.5" />
		</collision>
	</npc>
	<npc id="36339" level="105" type="Defender" name="Dwarven Gunnery Sergeant">
		<parameters>
			<param name="MoveAroundSocial" value="165" />
			<param name="MoveAroundSocial1" value="165" />
			<param name="MoveAroundSocial2" value="165" />
			<param name="fortress_id" value="120" />
			<param name="IsAggressive" value="1" />
			<param name="MovingAttack" value="0" />
			<skill name="toggle_buff" id="5432" level="1" />
			<skill name="Skill01_ID" id="5461" level="6" />
			<skill name="Skill02_ID" id="5468" level="6" />
			<param name="Attack_BoostValue" value="135" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<acquire exp="153192" sp="138" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2403304" hpRegen="11.4" mp="25848" mpRegen="30" />
			<attack physical="468638" magical="88997" random="5" critical="8" accuracy="0" attackSpeed="253" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="9997" magical="5263" />
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="5432" level="1" /> <!-- Weapon Supply -->
			<skill id="5461" level="6" /> <!-- Castle Gunner Shot -->
			<skill id="5468" level="6" /> <!-- Castle Gunner Fire -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>3</sNpcPropHpRate>
		<ai type="MAGE" clanHelpRange="300" aggroRange="1000">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="13" />
			<height normal="17.5" />
		</collision>
	</npc>
	<npc id="36340" level="103" type="Defender" name="Scout Golem" title="Control Room">
		<parameters>
			<param name="MoveAroundSocial" value="30" />
			<param name="MoveAroundSocial1" value="30" />
			<param name="MoveAroundSocial2" value="30" />
			<param name="fortress_id" value="120" />
			<param name="IsAggressive" value="1" />
			<param name="MovingAttack" value="0" />
			<param name="Attack_BoostValue" value="131" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<acquire exp="51167" sp="46" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1024526" hpRegen="11.4" mp="25074" mpRegen="30" />
			<attack physical="1136964" magical="135778" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="7277" magical="3832" />
			<speed>
				<walk ground="30" />
				<run ground="120" />
			</speed>
			<hitTime>720</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>1.61051</sNpcPropHpRate>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="5" />
			<height normal="19" />
		</collision>
	</npc>
	<npc id="36341" level="105" type="FortCommander" name="Guard Captain" title="Guard">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
			<param name="MoveAroundSocial2" value="110" />
			<param name="barrack_id" value="1" />
			<param name="fortress_id" value="120" />
			<param name="silhouette" value="36342" />
			<param name="ai_type" value="ru_go_fort_garrison_a" />
			<param name="msg_dying" value="1300006" />
			<param name="msg_one_point" value="1300012" />
			<param name="one_point_prob" value="5" />
			<param name="IsAggressive" value="1" />
			<param name="MoveArounding" value="0" />
			<skill name="toggle_buff" id="5432" level="1" />
			<param name="spawn_x" value="10" />
			<param name="spawn_y" value="10" />
			<skill name="clanbuff" id="4608" level="1" />
			<skill name="Skill01_ID" id="4172" level="6" />
			<param name="Skill01_Probablity" value="2000" />
			<skill name="selfheal_skill" id="5457" level="1" />
			<param name="Attack_BoostValue" value="139" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>FEMALE</sex>
		<equipment rhand="80" lhand="641" /> <!-- Tallum Blade / Dark Crystal Shield -->
		<acquire exp="612770" sp="551" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="9613216" hpRegen="11.4" mp="25848" mpRegen="30" />
			<attack physical="1562127" magical="177994" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="9997" magical="5263" />
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="4439" level="5" /> <!-- Greater Hold Resistance -->
			<skill id="4440" level="5" /> <!-- Greater Paralysis Resistance -->
			<skill id="4435" level="5" /> <!-- High Stun Attack Resistance -->
			<skill id="4172" level="6" /> <!-- Stun -->
			<skill id="4608" level="1" /> <!-- NPC Clan Buff - Berserk -->
			<skill id="5432" level="1" /> <!-- Weapon Supply -->
			<skill id="5457" level="1" /> <!-- NPC Full Recover -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>0.5</sNpcPropHpRate>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="10" />
			<height normal="23.75" />
		</collision>
	</npc>
	<npc id="36342" level="103" type="Defender" name="Lookout" title="Guard">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
			<param name="MoveAroundSocial2" value="90" />
			<param name="fortress_id" value="120" />
			<param name="IsAggressive" value="1" />
			<param name="MoveArounding" value="0" />
			<skill name="toggle_buff" id="5432" level="1" />
			<param name="Party_Type" value="1" />
			<param name="PrivateFollowBoss" value="1" />
			<skill name="Skill01_ID" id="5112" level="6" />
			<param name="Attack_BoostValue" value="135" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="75" /> <!-- Caliburs -->
		<acquire exp="102334" sp="91" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2049052" hpRegen="11.4" mp="25074" mpRegen="30" />
			<attack physical="1136964" magical="135778" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="7277" magical="3832" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="5112" level="6" /> <!-- Stun -->
			<skill id="5432" level="1" /> <!-- Weapon Supply -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>5</sNpcPropHpRate>
		<ai clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="7" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="36343" level="103" type="Defender" name="Lookout" title="Guard">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
			<param name="MoveAroundSocial2" value="90" />
			<param name="fortress_id" value="120" />
			<param name="IsAggressive" value="1" />
			<param name="MoveArounding" value="0" />
			<skill name="toggle_buff" id="5432" level="1" />
			<skill name="Skill01_ID" id="5045" level="6" />
			<param name="Attack_BoostValue" value="135" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="75" /> <!-- Caliburs -->
		<acquire exp="102334" sp="91" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2049052" hpRegen="11.4" mp="25074" mpRegen="30" />
			<attack physical="1136964" magical="135778" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="7277" magical="3832" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="5045" level="6" /> <!-- Castle Power Strike -->
			<skill id="5432" level="1" /> <!-- Weapon Supply -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>5</sNpcPropHpRate>
		<ai clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="7" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="36344" level="105" type="FortCommander" name="Support Unit Captain" title="Support Unit">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
			<param name="MoveAroundSocial2" value="90" />
			<param name="barrack_id" value="2" />
			<param name="fortress_id" value="120" />
			<param name="msg_dying" value="1300005" />
			<param name="IsAggressive" value="1" />
			<param name="MoveArounding" value="0" />
			<param name="spawn_interval" value="30" />
			<param name="max_spawn" value="7" />
			<param name="spawn_prob" value="90" />
			<param name="silhouette" value="36345" />
			<param name="ai_type" value="ru_go_fort_witch" />
			<skill name="toggle_buff" id="5432" level="1" />
			<param name="msg_final_skill" value="1300014" />
			<skill name="final_skill_id" id="5398" level="1" />
			<param name="final_skill_prob" value="2" />
			<skill name="Skill01_ID" id="4196" level="6" />
			<skill name="Skill02_ID" id="4194" level="6" />
			<skill name="send_zen_id" id="5396" level="1" />
			<skill name="selfheal_skill" id="5457" level="1" />
			<param name="Attack_BoostValue" value="139" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>FEMALE</sex>
		<acquire exp="612770" sp="551" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="9613216" hpRegen="11.4" mp="25848" mpRegen="30" />
			<attack physical="1562127" magical="177994" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="9997" magical="5263" />
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="4194" level="6" /> <!-- BOSS Aura Burn -->
			<skill id="4196" level="6" /> <!-- Decrease Speed -->
			<skill id="5396" level="1" /> <!-- NPC - Spell Stance -->
			<skill id="5398" level="1" /> <!-- NPC - Combination Force -->
			<skill id="5432" level="1" /> <!-- Weapon Supply -->
			<skill id="5457" level="1" /> <!-- NPC Full Recover -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>0.5</sNpcPropHpRate>
		<ai type="MAGE" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="9" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="36345" level="102" type="Defender" name="Wizard" title="Support Unit">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="127" />
			<param name="MoveAroundSocial2" value="148" />
			<param name="IsAggressive" value="1" />
			<param name="MoveArounding" value="0" />
			<param name="fortress_id" value="120" />
			<param name="barrack_id" value="2" />
			<skill name="toggle_buff" id="5432" level="1" />
			<param name="Party_Type" value="1" />
			<param name="PrivateFollowBoss" value="1" />
			<skill name="zen_skill_id" id="5396" level="1" />
			<param name="channelling_dist" value="300" />
			<skill name="Skill01_ID" id="5053" level="6" />
			<skill name="Skill02_ID" id="4077" level="6" />
			<param name="Attack_BoostValue" value="135" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="6579" /> <!-- Arcana Mace -->
		<acquire exp="62759" sp="56" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1419012" hpRegen="11.4" mp="24690" mpRegen="30" />
			<attack physical="485403" magical="83153" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="6213" magical="3270" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="4077" level="6" /> <!-- NPC Aura Burn -->
			<skill id="5053" level="6" /> <!-- Castle DD Water -->
			<skill id="5396" level="1" /> <!-- NPC - Spell Stance -->
			<skill id="5432" level="1" /> <!-- Weapon Supply -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>5</sNpcPropHpRate>
		<ai type="MAGE" clanHelpRange="300" aggroRange="1000">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="36346" level="102" type="Defender" name="Healer" title="Support Unit">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="120" />
			<param name="MoveAroundSocial2" value="120" />
			<param name="fortress_id" value="120" />
			<param name="MovingAttack" value="0" />
			<param name="MoveArounding" value="0" />
			<param name="IsHealer" value="2" />
			<skill name="toggle_buff" id="5432" level="1" />
			<skill name="Skill03_ID" id="4115" level="1" />
			<param name="Skill03_Target" value="2" />
			<param name="Skill03_Type" value="3" />
			<skill name="Skill04_ID" id="5114" level="6" />
			<param name="Skill04_Type" value="2" />
			<param name="Attack_BoostValue" value="135" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>FEMALE</sex>
		<equipment rhand="92" /> <!-- Spirit's Staff -->
		<acquire exp="62759" sp="56" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1419012" hpRegen="11.4" mp="24690" mpRegen="30" />
			<attack physical="485403" magical="83153" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="6213" magical="3270" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="4115" level="1" /> <!-- Aden Heal -->
			<skill id="5114" level="6" /> <!-- Hold -->
			<skill id="5432" level="1" /> <!-- Weapon Supply -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>7</sNpcPropHpRate>
		<ai type="HEALER" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="36347" level="105" type="FortCommander" name="Archer Commander" title="Archer Unit">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="105" />
			<param name="MoveAroundSocial2" value="105" />
			<param name="barrack_id" value="0" />
			<param name="fortress_id" value="120" />
			<param name="msg_dying" value="1300004" />
			<param name="IsAggressive" value="1" />
			<param name="MovingAttack" value="0" />
			<param name="MoveArounding" value="0" />
			<param name="msg_see_spell" value="1300013" />
			<skill name="toggle_buff" id="5432" level="1" />
			<skill name="skill00_id" id="4755" level="6" />
			<skill name="selfheal_skill" id="5457" level="1" />
			<param name="Attack_BoostValue" value="139" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="10212" /> <!-- For NPC (Bow) -->
		<acquire exp="612770" sp="551" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="9613216" hpRegen="11.4" mp="25848" mpRegen="30" />
			<attack physical="468638" magical="88997" random="5" critical="8" accuracy="0" attackSpeed="253" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="9997" magical="5263" />
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" canMove="false" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="4755" level="6" /> <!-- BOSS Power Shot -->
			<skill id="5432" level="1" /> <!-- Weapon Supply -->
			<skill id="5457" level="1" /> <!-- NPC Full Recover -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>0.5</sNpcPropHpRate>
		<ai type="ARCHER" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="10" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="36348" level="103" type="Defender" name="Archer" title="Archer Unit">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="79" />
			<param name="MoveAroundSocial2" value="79" />
			<param name="fortress_id" value="120" />
			<param name="IsAggressive" value="1" />
			<param name="MovingAttack" value="0" />
			<param name="MoveArounding" value="0" />
			<skill name="toggle_buff" id="5432" level="1" />
			<skill name="Skill01_ID" id="5046" level="6" />
			<param name="Attack_BoostValue" value="135" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="287" /> <!-- Bow of Peril -->
		<acquire exp="102334" sp="91" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2049052" hpRegen="11.4" mp="25074" mpRegen="30" />
			<attack physical="341089" magical="67889" random="5" critical="8" accuracy="0" attackSpeed="253" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="7277" magical="3832" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="5046" level="6" /> <!-- Castle Power Shot -->
			<skill id="5432" level="1" /> <!-- Weapon Supply -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>5</sNpcPropHpRate>
		<ai type="ARCHER" clanHelpRange="300" aggroRange="1000">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="36349" level="105" type="FortCommander" name="General" title="Officers' Barracks">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="140" />
			<param name="MoveAroundSocial2" value="140" />
			<param name="barrack_id" value="4" />
			<param name="fortress_id" value="120" />
			<skill name="toggle_buff" id="5432" level="1" />
			<param name="IsAggressive" value="1" />
			<param name="msg_help_send" value="1300015" />
			<param name="msg_help_go" value="1300016" />
			<param name="msg_help_not_go" value="1300017" />
			<param name="msg_dying" value="1300020" />
			<skill name="Skill01_ID" id="4725" level="6" />
			<skill name="selfheal_skill" id="5457" level="1" />
			<param name="Attack_BoostValue" value="139" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="9813" lhand="9813" /> <!-- Orc Officer / Orc Officer -->
		<acquire exp="382981" sp="344" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="6008260" hpRegen="11.4" mp="25848" mpRegen="30" />
			<attack physical="1562127" magical="177994" random="10" critical="4" accuracy="5" attackSpeed="253" type="DUAL" range="40" distance="80" width="120" />
			<defence physical="9997" magical="5263" />
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="19" /> <!-- Dual Swords -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="4725" level="6" /> <!-- Stun -->
			<skill id="5432" level="1" /> <!-- Weapon Supply -->
			<skill id="5457" level="1" /> <!-- NPC Full Recover -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>0.5</sNpcPropHpRate>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="14.5" />
			<height normal="30" />
		</collision>
	</npc>
	<npc id="36350" level="105" type="Defender" name="Minister" title="Officers' Barracks">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="140" />
			<param name="MoveAroundSocial2" value="140" />
			<param name="fortress_id" value="120" />
			<skill name="toggle_buff" id="5432" level="1" />
			<param name="IsAggressive" value="1" />
			<param name="msg_help_send" value="1300015" />
			<param name="msg_help_go" value="1300016" />
			<param name="msg_help_not_go" value="1300017" />
			<skill name="Skill01_ID" id="4721" level="6" />
			<skill name="selfheal_skill" id="5457" level="1" />
			<param name="Attack_BoostValue" value="139" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="7895" /> <!-- Flaming Dragon Skull -->
		<acquire exp="382981" sp="344" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="6008260" hpRegen="11.4" mp="25848" mpRegen="30" />
			<attack physical="1562127" magical="177994" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="9997" magical="5263" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="4721" level="6" /> <!-- BOSS Strike -->
			<skill id="5432" level="1" /> <!-- Weapon Supply -->
			<skill id="5457" level="1" /> <!-- NPC Full Recover -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>0.5</sNpcPropHpRate>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="27" />
		</collision>
	</npc>
	<npc id="36351" level="80" type="Monster" name="Ballista" title="Demon Fortress">
		<parameters>
			<param name="FameValue" value="30" />
			<param name="Armor" value="60" />
			<skill name="Bomb" id="2342" level="1" />
			<param name="NoFnHi" value="1" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="5434992" hpRegen="391.417777464402" mp="1674.8" mpRegen="3" />
			<attack physical="7476.5080117304" magical="5105.4857482389" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="546.2" magical="599.528184" />
			<speed>
				<walk ground="1" />
				<run ground="1" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="120" water="120" wind="120" earth="120" holy="120" dark="120" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="2342" level="1" /> <!-- Ballista Bomb -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>8</sNpcPropHpRate>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="112" />
			<height normal="59" />
		</collision>
	</npc>
	<npc id="36352" level="105" type="Monster" name="Mercenary Captain">
		<parameters>
			<param name="MoveAroundSocial" value="80" />
			<param name="MoveAroundSocial1" value="80" />
			<param name="fortress_id" value="120" />
			<param name="DoorName" value="fortress_2316_004" />
			<param name="DoorName2" value="fortress_2316_005" />
			<param name="DoorName3" value="fortress_2316_006" />
			<param name="DoorName4" value="fortress_2316_007" />
			<param name="msg_door_break" value="1300001" />
			<param name="msg_open_door" value="1300002" />
			<param name="msg_dying" value="1300003" />
			<param name="Party_Type" value="2" />
			<minions name="Privates">
				<npc id="36353" count="1" respawnTime="3" weightPoint="4" /> <!-- Mercenary Private -->
			</minions>
			<param name="x0" value="103619" />
			<param name="y0" value="-56700" />
			<param name="z0" value="-768" />
			<param name="x1" value="103133" />
			<param name="y1" value="-56351" />
			<param name="z1" value="-744" />
			<param name="x2" value="102743" />
			<param name="y2" value="-55914" />
			<param name="z2" value="-680" />
			<param name="x3" value="102600" />
			<param name="y3" value="-55422" />
			<param name="z3" value="-648" />
			<param name="x4" value="102492" />
			<param name="y4" value="-54417" />
			<param name="z4" value="-632" />
			<param name="x5" value="102260" />
			<param name="y5" value="-54359" />
			<param name="z5" value="-640" />
			<param name="x6" value="101957" />
			<param name="y6" value="-54356" />
			<param name="z6" value="-640" />
			<param name="x7" value="101693" />
			<param name="y7" value="-54515" />
			<param name="z7" value="-640" />
			<param name="x8" value="101628" />
			<param name="y8" value="-54814" />
			<param name="z8" value="-640" />
			<param name="x9" value="101441" />
			<param name="y9" value="-55310" />
			<param name="z9" value="-640" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="2500" lhand="6377" /> <!-- Dark Legion's Edge / Imperial Crusader Shield -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="24033040" hpRegen="11.4" mp="25848" mpRegen="30" />
			<attack physical="1562127" magical="177994" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="9997" magical="5263" />
			<speed>
				<walk ground="36" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" noSleepMode="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>3</sNpcPropHpRate>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>FORTRESS_ATTACKER</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="12" />
			<height normal="24.5" />
		</collision>
	</npc>
	<npc id="36353" level="103" type="Monster" name="Mercenary Private">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="140" />
			<param name="fortress_id" value="120" />
			<param name="Party_Type" value="1" />
			<param name="PrivateFollowBoss" value="1" />
		</parameters>
		<race>ORC</race>
		<sex>MALE</sex>
		<equipment rhand="96" /> <!-- Scythe -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="20490520" hpRegen="11.4" mp="25074" mpRegen="30" />
			<attack physical="1136964" magical="135778" random="10" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
			<defence physical="7277" magical="3832" />
			<speed>
				<walk ground="35" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="17" /> <!-- Orcs -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="11" /> <!-- Spear -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>3</sNpcPropHpRate>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>FORTRESS_ATTACKER</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="27" />
		</collision>
	</npc>
	<npc id="36354" level="20" type="Folk" name="Flagpole">
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="342" hpRegen="2.5" mp="192" mpRegen="1.2" />
			<attack physical="44.32863" magical="30.2707" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="86.87049" magical="63.56806" />
			<speed>
				<walk ground="50" />
				<run ground="1" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" canMove="false" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="46" />
			<height normal="72.5" />
		</collision>
	</npc>
	<npc id="36355" level="75" type="FortManager" name="Foreman" title="Monastic Fortress">
		<parameters>
			<param name="fnAgitBuff" value="fortressbuff" />
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="158" />
			<param name="fortress_id" value="121" />
			<param name="ppSetGate" value="PP_OPEN_CASTLE_DOOR" />
			<param name="ppBanish" value="PP_OUST_FROM_CASTLE" />
			<param name="ppDecoFunction" value="PP_USE_CASTLE_FUNC" />
			<param name="ppManage" value="PP_CONTROL_CASTLE_FUNC" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="7" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="36356" level="75" type="Folk" name="Suspicious Merchant" title="Monastic Fortress">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="140" />
			<param name="fortress_id" value="121" />
			<param name="commission" value="250000" />
			<param name="pledge_lv_req" value="4" />
			<param name="mobile_type" value="1" />
			<param name="castle_id1" value="8" />
			<param name="castle_id2" value="9" />
		</parameters>
		<race>ORC</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="35" />
				<run ground="50" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="17" /> <!-- Orcs -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="8" />
			<height normal="27" />
		</collision>
	</npc>
	<npc id="36357" level="75" type="Folk" name="Guard Captain" title="Monastic Fortress">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
			<param name="fortress_id" value="121" />
			<param name="fee_photocannon" value="100000" />
			<param name="fee_scout" value="150000" />
			<param name="fee_door" value="200000" />
			<param name="fee_guard_reinforce_lv1" value="100000" />
			<param name="fee_guard_reinforce_lv2" value="100000" />
			<param name="hasPledgePower" value="PP_CONTROL_CASTLE_FUNC" />
		</parameters>
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<equipment rhand="80" lhand="641" /> <!-- Tallum Blade / Dark Crystal Shield -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="30" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="10" />
			<height normal="23.75" />
		</collision>
	</npc>
	<npc id="36358" level="75" type="Folk" name="Archer Commander" title="Monastic Fortress">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="105" />
		</parameters>
		<race>ELF</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="5" critical="8" accuracy="0" attackSpeed="253" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="30" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="15" /> <!-- Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="ARCHER" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="10" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="36359" level="75" type="Folk" name="General" title="Monastic Fortress">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="140" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="9813" lhand="9813" /> <!-- Orc Officer / Orc Officer -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="DUAL" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="19" /> <!-- Dual Swords -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="14.5" />
			<height normal="30" />
		</collision>
	</npc>
	<npc id="36360" level="75" type="Folk" name="Support Unit Captain" title="Monastic Fortress">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
		</parameters>
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="28" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="MAGE" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="9" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="36361" level="75" type="Folk" name="Chief Engineer" title="Monastic Fortress">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="144" />
		</parameters>
		<race>DWARF</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="8" />
			<height normal="19" />
		</collision>
	</npc>
	<npc id="36362" level="75" type="FortLogistics" name="Quartermaster" title="Monastic Fortress">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="88" />
			<param name="fortress_id" value="121" />
			<param name="fee_power_up_lv1" value="100000" />
			<param name="fee_power_up_lv2" value="150000" />
			<param name="hasPledgePower" value="PP_CONTROL_CASTLE_FUNC" />
			<param name="ai_type1" value="gludio_fort_a_supply" />
			<param name="ai_type2" value="gludio_fort_b_supply" />
			<param name="ai_type3" value="dion_fort_supply" />
			<param name="ai_type4" value="giran_fort_supply" />
			<param name="ai_type5" value="oren_fort_supply" />
			<param name="ai_type6" value="aden_fort_a_supply" />
			<param name="silhouette1" value="35665" />
			<param name="silhouette2" value="35697" />
			<param name="silhouette3" value="35734" />
			<param name="silhouette4" value="35766" />
			<param name="silhouette5" value="35803" />
			<param name="silhouette6" value="35834" />
			<param name="item_medal" value="9910" />
			<param name="tr_x" value="70431" />
			<param name="tr_y" value="-95447" />
			<param name="tr_z" value="-1424" />
		</parameters>
		<race>DWARF</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="11" />
			<height normal="17" />
		</collision>
	</npc>
	<npc id="36363" level="100" type="Folk" name="Supplies">
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="80" />
				<run ground="1" />
			</speed>
			<hitTime>560</hitTime>
			<attribute>
				<defence fire="120" water="120" wind="120" earth="120" holy="120" dark="120" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="8.5" />
			<height normal="8.5" />
		</collision>
	</npc>
	<npc id="36364" level="75" type="Folk" name="Warder" title="Monastic Fortress">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="fortress_condition" value="1" />
			<param name="restrict_time" value="1440" />
			<param name="enter_type" value="1" />
			<param name="zone_type" value="42" />
			<param name="fortress_id" value="121" />
			<param name="enter_type1" value="1" />
			<param name="zone_type1" value="109" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="36365" level="75" type="FortDoorman" name="Gatekeeper">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="DoorName1" value="fortress_2215_008" />
			<param name="pos_x01" value="72362" />
			<param name="pos_y01" value="-94384" />
			<param name="pos_z01" value="-536" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="36366" level="75" type="FortDoorman" name="Gatekeeper">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="DoorName1" value="fortress_2215_001" />
			<param name="pos_x01" value="72362" />
			<param name="pos_y01" value="-94384" />
			<param name="pos_z01" value="-536" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="36367" level="75" type="FortDoorman" name="Gatekeeper">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="DoorName1" value="fortress_2215_002" />
			<param name="DoorName2" value="fortress_2215_003" />
			<param name="DoorName3" value="fortress_2215_006" />
			<param name="DoorName4" value="fortress_2215_007" />
			<param name="pos_x01" value="72362" />
			<param name="pos_y01" value="-94384" />
			<param name="pos_z01" value="-536" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="36368" level="105" type="Defender" name="Rebel Commander" title="Monastic Fortress">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="120" />
			<param name="MoveAroundSocial2" value="120" />
			<param name="IsAggressive" value="1" />
			<param name="MoveArounding" value="0" />
			<param name="ShoutMsg1" value="3" />
			<param name="ShoutMsg1_FString" value="1300018" />
			<param name="ShoutMsg1_Probablity" value="10000" />
			<skill name="Skill01_ID" id="4195" level="7" />
			<skill name="Skill02_ID" id="4178" level="7" />
			<param name="Skill02_Probablity" value="2000" />
			<param name="Skill02_AttackSplash" value="1" />
			<param name="Skill02_FString" value="1300019" />
			<param name="Skill02_FStringRate" value="5000" />
			<param name="Attack_BoostValue" value="142" />
		</parameters>
		<race>DARK_ELF</race>
		<sex>MALE</sex>
		<equipment rhand="2500" lhand="6377" /> <!-- Dark Legion's Edge / Imperial Crusader Shield -->
		<acquire exp="612770" sp="551" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="9613216" hpRegen="11.4" mp="25848" mpRegen="30" />
			<attack physical="1562127" magical="177994" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="9997" magical="5263" />
			<speed>
				<walk ground="29" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="16" /> <!-- Dark Elves -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="4178" level="7" /> <!-- BOSS Flamestrike -->
			<skill id="4195" level="7" /> <!-- BOSS Twister -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>2</sNpcPropHpRate>
		<ai clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="10" />
			<height normal="26.985" />
		</collision>
	</npc>
	<npc id="36369" level="103" type="Defender" name="Rebel Elite Soldier" title="Monastic Fortress">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
			<param name="MoveAroundSocial2" value="0" />
			<param name="IsAggressive" value="1" />
			<param name="MovingAttack" value="0" />
			<param name="MoveArounding" value="0" />
			<skill name="Skill01_ID" id="5065" level="7" />
			<param name="Skill01_Probablity" value="2000" />
			<param name="Skill01_Check_Dist" value="1" />
			<param name="Skill01_Dist_Min" value="150" />
			<param name="Attack_BoostValue" value="135" />
		</parameters>
		<race>DEMONIC</race>
		<sex>MALE</sex>
		<acquire exp="102334" sp="91" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2049052" hpRegen="11.4" mp="25074" mpRegen="30" />
			<attack physical="1136964" magical="135778" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="7277" magical="3832" />
			<speed>
				<walk ground="80" />
				<run ground="120" />
			</speed>
			<hitTime>540</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="5065" level="7" /> <!-- Castle DD Unholy -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>6</sNpcPropHpRate>
		<ai type="MAGE" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="15" />
			<height normal="45" />
		</collision>
	</npc>
	<npc id="36370" level="103" type="Defender" name="Rebel Private" title="Monastic Fortress">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="MoveAroundSocial2" value="92" />
			<param name="IsAggressive" value="1" />
			<param name="MovingAttack" value="0" />
			<param name="MoveArounding" value="0" />
			<param name="Attack_BoostValue" value="133" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="97" /> <!-- Lance -->
		<acquire exp="102334" sp="91" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2049052" hpRegen="11.4" mp="25074" mpRegen="30" />
			<attack physical="1136964" magical="135778" random="10" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
			<defence physical="7277" magical="3832" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="11" /> <!-- Spear -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>4</sNpcPropHpRate>
		<ai clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="36371" level="102" type="Defender" name="Royal Guard" title="Monastic Fortress">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
			<param name="MoveAroundSocial2" value="90" />
			<param name="fortress_id" value="121" />
			<param name="IsAggressive" value="1" />
			<param name="MovingAttack" value="0" />
			<param name="MoveArounding" value="0" />
			<skill name="toggle_buff" id="5432" level="1" />
			<param name="Attack_BoostValue" value="127" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="98" /> <!-- Halberd -->
		<acquire exp="62759" sp="56" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1419012" hpRegen="11.4" mp="24690" mpRegen="30" />
			<attack physical="485403" magical="83153" random="10" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
			<defence physical="6213" magical="3270" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="11" /> <!-- Spear -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="5432" level="1" /> <!-- Weapon Supply -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>4</sNpcPropHpRate>
		<ai clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="7" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="36372" level="102" type="Defender" name="Escort" title="Monastic Fortress">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="79" />
			<param name="MoveAroundSocial2" value="79" />
			<param name="fortress_id" value="121" />
			<param name="IsAggressive" value="1" />
			<param name="MovingAttack" value="0" />
			<param name="MoveArounding" value="0" />
			<skill name="toggle_buff" id="5432" level="1" />
			<param name="Attack_BoostValue" value="127" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="287" /> <!-- Bow of Peril -->
		<acquire exp="62759" sp="56" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1419012" hpRegen="11.4" mp="24690" mpRegen="30" />
			<attack physical="145621" magical="41576" random="5" critical="8" accuracy="0" attackSpeed="253" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="6213" magical="3270" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="5432" level="1" /> <!-- Weapon Supply -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>4</sNpcPropHpRate>
		<ai type="ARCHER" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="36373" level="75" type="Folk" name="Main Machine" title="Control Room">
		<parameters>
			<param name="barrack_id" value="3" />
			<param name="fortress_id" value="121" />
			<param name="msg_shutdown" value="1300007" />
			<param name="msg_broken1" value="1300009" />
			<param name="msg_broken2" value="1300010" />
			<param name="msg_broken3" value="1300011" />
		</parameters>
		<race>ETC</race>
		<sex>ETC</sex>
		<acquire exp="1" sp="1" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="46" />
			<height normal="35" />
		</collision>
	</npc>
	<npc id="36374" level="75" type="Folk" name="Backup Power Unit" title="Control Room">
		<parameters>
			<param name="broadcast_range" value="2000" />
		</parameters>
		<race>ETC</race>
		<sex>ETC</sex>
		<acquire exp="1" sp="1" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="16" />
			<height normal="15.5" />
		</collision>
	</npc>
	<npc id="36375" level="75" type="Folk" name="Control Panel" title="Control Room">
		<parameters>
			<param name="barrack_id" value="3" />
			<param name="fortress_id" value="121" />
			<param name="DoorName1" value="fortress_1924_003" />
			<param name="DoorName2" value="fortress_1924_003" />
			<param name="DoorKey" value="10014" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<acquire exp="1" sp="1" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="1" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="39" />
			<height normal="42.5" />
		</collision>
	</npc>
	<npc id="36376" level="75" type="Folk" name="Power Control Unit" title="Control Room">
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="54" />
			<height normal="59.5" />
		</collision>
	</npc>
	<npc id="36377" level="105" type="Defender" name="Dwarven Gunnery Sergeant">
		<parameters>
			<param name="MoveAroundSocial" value="165" />
			<param name="MoveAroundSocial1" value="165" />
			<param name="MoveAroundSocial2" value="165" />
			<param name="fortress_id" value="121" />
			<param name="IsAggressive" value="1" />
			<param name="MovingAttack" value="0" />
			<skill name="toggle_buff" id="5432" level="1" />
			<skill name="Skill01_ID" id="5461" level="6" />
			<skill name="Skill02_ID" id="5468" level="6" />
			<param name="Attack_BoostValue" value="135" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<acquire exp="153192" sp="138" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2403304" hpRegen="11.4" mp="25848" mpRegen="30" />
			<attack physical="468638" magical="88997" random="5" critical="8" accuracy="0" attackSpeed="253" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="9997" magical="5263" />
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="5432" level="1" /> <!-- Weapon Supply -->
			<skill id="5461" level="6" /> <!-- Castle Gunner Shot -->
			<skill id="5468" level="6" /> <!-- Castle Gunner Fire -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>3</sNpcPropHpRate>
		<ai type="MAGE" clanHelpRange="300" aggroRange="1000">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="13" />
			<height normal="17.5" />
		</collision>
	</npc>
	<npc id="36378" level="103" type="Defender" name="Scout Golem" title="Control Room">
		<parameters>
			<param name="MoveAroundSocial" value="30" />
			<param name="MoveAroundSocial1" value="30" />
			<param name="MoveAroundSocial2" value="30" />
			<param name="fortress_id" value="121" />
			<param name="IsAggressive" value="1" />
			<param name="MovingAttack" value="0" />
			<param name="Attack_BoostValue" value="131" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<acquire exp="51167" sp="46" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1024526" hpRegen="11.4" mp="25074" mpRegen="30" />
			<attack physical="1136964" magical="135778" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="7277" magical="3832" />
			<speed>
				<walk ground="30" />
				<run ground="120" />
			</speed>
			<hitTime>720</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>1.61051</sNpcPropHpRate>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="5" />
			<height normal="19" />
		</collision>
	</npc>
	<npc id="36379" level="105" type="FortCommander" name="Guard Captain" title="Guard">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
			<param name="MoveAroundSocial2" value="110" />
			<param name="barrack_id" value="1" />
			<param name="fortress_id" value="121" />
			<param name="silhouette" value="36380" />
			<param name="ai_type" value="ru_sch_fort_garrison_a" />
			<param name="msg_dying" value="1300006" />
			<param name="msg_one_point" value="1300012" />
			<param name="one_point_prob" value="5" />
			<param name="IsAggressive" value="1" />
			<param name="MoveArounding" value="0" />
			<skill name="toggle_buff" id="5432" level="1" />
			<param name="spawn_x" value="10" />
			<param name="spawn_y" value="10" />
			<skill name="clanbuff" id="4608" level="1" />
			<skill name="Skill01_ID" id="4172" level="6" />
			<param name="Skill01_Probablity" value="2000" />
			<skill name="selfheal_skill" id="5457" level="1" />
			<param name="Attack_BoostValue" value="139" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>FEMALE</sex>
		<equipment rhand="80" lhand="641" /> <!-- Tallum Blade / Dark Crystal Shield -->
		<acquire exp="612770" sp="551" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="9613216" hpRegen="11.4" mp="25848" mpRegen="30" />
			<attack physical="1562127" magical="177994" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="9997" magical="5263" />
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="4439" level="5" /> <!-- Greater Hold Resistance -->
			<skill id="4440" level="5" /> <!-- Greater Paralysis Resistance -->
			<skill id="4435" level="5" /> <!-- High Stun Attack Resistance -->
			<skill id="4172" level="6" /> <!-- Stun -->
			<skill id="4608" level="1" /> <!-- NPC Clan Buff - Berserk -->
			<skill id="5432" level="1" /> <!-- Weapon Supply -->
			<skill id="5457" level="1" /> <!-- NPC Full Recover -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>0.5</sNpcPropHpRate>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="10" />
			<height normal="23.75" />
		</collision>
	</npc>
	<npc id="36380" level="103" type="Defender" name="Lookout" title="Guard">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
			<param name="MoveAroundSocial2" value="90" />
			<param name="fortress_id" value="121" />
			<param name="IsAggressive" value="1" />
			<param name="MoveArounding" value="0" />
			<skill name="toggle_buff" id="5432" level="1" />
			<param name="Party_Type" value="1" />
			<param name="PrivateFollowBoss" value="1" />
			<skill name="Skill01_ID" id="5112" level="6" />
			<param name="Attack_BoostValue" value="135" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="75" /> <!-- Caliburs -->
		<acquire exp="102334" sp="91" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2049052" hpRegen="11.4" mp="25074" mpRegen="30" />
			<attack physical="1136964" magical="135778" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="7277" magical="3832" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="5112" level="6" /> <!-- Stun -->
			<skill id="5432" level="1" /> <!-- Weapon Supply -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>5</sNpcPropHpRate>
		<ai clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="7" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="36381" level="103" type="Defender" name="Lookout" title="Guard">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
			<param name="MoveAroundSocial2" value="90" />
			<param name="fortress_id" value="121" />
			<param name="IsAggressive" value="1" />
			<param name="MoveArounding" value="0" />
			<skill name="toggle_buff" id="5432" level="1" />
			<skill name="Skill01_ID" id="5045" level="6" />
			<param name="Attack_BoostValue" value="135" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="75" /> <!-- Caliburs -->
		<acquire exp="102334" sp="91" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2049052" hpRegen="11.4" mp="25074" mpRegen="30" />
			<attack physical="1136964" magical="135778" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="7277" magical="3832" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="5045" level="6" /> <!-- Castle Power Strike -->
			<skill id="5432" level="1" /> <!-- Weapon Supply -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>5</sNpcPropHpRate>
		<ai clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="7" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="36382" level="105" type="FortCommander" name="Support Unit Captain" title="Support Unit">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
			<param name="MoveAroundSocial2" value="90" />
			<param name="barrack_id" value="2" />
			<param name="fortress_id" value="121" />
			<param name="msg_dying" value="1300005" />
			<param name="IsAggressive" value="1" />
			<param name="MoveArounding" value="0" />
			<param name="spawn_interval" value="30" />
			<param name="max_spawn" value="7" />
			<param name="spawn_prob" value="90" />
			<param name="silhouette" value="36383" />
			<param name="ai_type" value="ru_sch_fort_witch" />
			<skill name="toggle_buff" id="5432" level="1" />
			<param name="msg_final_skill" value="1300014" />
			<skill name="final_skill_id" id="5398" level="1" />
			<param name="final_skill_prob" value="2" />
			<skill name="Skill01_ID" id="4196" level="6" />
			<skill name="Skill02_ID" id="4194" level="6" />
			<skill name="send_zen_id" id="5396" level="1" />
			<skill name="selfheal_skill" id="5457" level="1" />
			<param name="Attack_BoostValue" value="139" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>FEMALE</sex>
		<acquire exp="612770" sp="551" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="9613216" hpRegen="11.4" mp="25848" mpRegen="30" />
			<attack physical="1562127" magical="177994" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="9997" magical="5263" />
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="4194" level="6" /> <!-- BOSS Aura Burn -->
			<skill id="4196" level="6" /> <!-- Decrease Speed -->
			<skill id="5396" level="1" /> <!-- NPC - Spell Stance -->
			<skill id="5398" level="1" /> <!-- NPC - Combination Force -->
			<skill id="5432" level="1" /> <!-- Weapon Supply -->
			<skill id="5457" level="1" /> <!-- NPC Full Recover -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>0.5</sNpcPropHpRate>
		<ai type="MAGE" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="9" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="36383" level="102" type="Defender" name="Wizard" title="Support Unit">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="127" />
			<param name="MoveAroundSocial2" value="148" />
			<param name="IsAggressive" value="1" />
			<param name="MoveArounding" value="0" />
			<param name="fortress_id" value="121" />
			<param name="barrack_id" value="2" />
			<skill name="toggle_buff" id="5432" level="1" />
			<param name="Party_Type" value="1" />
			<param name="PrivateFollowBoss" value="1" />
			<skill name="zen_skill_id" id="5396" level="1" />
			<param name="channelling_dist" value="300" />
			<skill name="Skill01_ID" id="5053" level="6" />
			<skill name="Skill02_ID" id="4077" level="6" />
			<param name="Attack_BoostValue" value="135" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="6579" /> <!-- Arcana Mace -->
		<acquire exp="62759" sp="56" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1419012" hpRegen="11.4" mp="24690" mpRegen="30" />
			<attack physical="485403" magical="83153" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="6213" magical="3270" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="4077" level="6" /> <!-- NPC Aura Burn -->
			<skill id="5053" level="6" /> <!-- Castle DD Water -->
			<skill id="5396" level="1" /> <!-- NPC - Spell Stance -->
			<skill id="5432" level="1" /> <!-- Weapon Supply -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>5</sNpcPropHpRate>
		<ai type="MAGE" clanHelpRange="300" aggroRange="1000">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="36384" level="102" type="Defender" name="Healer" title="Support Unit">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="120" />
			<param name="MoveAroundSocial2" value="120" />
			<param name="fortress_id" value="121" />
			<param name="MovingAttack" value="0" />
			<param name="MoveArounding" value="0" />
			<param name="IsHealer" value="2" />
			<skill name="toggle_buff" id="5432" level="1" />
			<skill name="Skill03_ID" id="4115" level="1" />
			<param name="Skill03_Target" value="2" />
			<param name="Skill03_Type" value="3" />
			<skill name="Skill04_ID" id="5114" level="6" />
			<param name="Skill04_Type" value="2" />
			<param name="Attack_BoostValue" value="135" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>FEMALE</sex>
		<equipment rhand="92" /> <!-- Spirit's Staff -->
		<acquire exp="62759" sp="56" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1419012" hpRegen="11.4" mp="24690" mpRegen="30" />
			<attack physical="485403" magical="83153" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="6213" magical="3270" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="4115" level="1" /> <!-- Aden Heal -->
			<skill id="5114" level="6" /> <!-- Hold -->
			<skill id="5432" level="1" /> <!-- Weapon Supply -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>7</sNpcPropHpRate>
		<ai type="HEALER" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="36385" level="105" type="FortCommander" name="Archer Commander" title="Archer Unit">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="105" />
			<param name="MoveAroundSocial2" value="105" />
			<param name="barrack_id" value="0" />
			<param name="fortress_id" value="121" />
			<param name="msg_dying" value="1300004" />
			<param name="IsAggressive" value="1" />
			<param name="MovingAttack" value="0" />
			<param name="MoveArounding" value="0" />
			<param name="msg_see_spell" value="1300013" />
			<skill name="toggle_buff" id="5432" level="1" />
			<skill name="skill00_id" id="4755" level="6" />
			<skill name="selfheal_skill" id="5457" level="1" />
			<param name="Attack_BoostValue" value="139" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="10212" /> <!-- For NPC (Bow) -->
		<acquire exp="612770" sp="551" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="9613216" hpRegen="11.4" mp="25848" mpRegen="30" />
			<attack physical="468638" magical="88997" random="5" critical="8" accuracy="0" attackSpeed="253" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="9997" magical="5263" />
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="4755" level="6" /> <!-- BOSS Power Shot -->
			<skill id="5432" level="1" /> <!-- Weapon Supply -->
			<skill id="5457" level="1" /> <!-- NPC Full Recover -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>0.5</sNpcPropHpRate>
		<ai type="ARCHER" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="10" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="36386" level="103" type="Defender" name="Archer" title="Archer Unit">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="79" />
			<param name="MoveAroundSocial2" value="79" />
			<param name="fortress_id" value="121" />
			<param name="IsAggressive" value="1" />
			<param name="MovingAttack" value="0" />
			<param name="MoveArounding" value="0" />
			<skill name="toggle_buff" id="5432" level="1" />
			<skill name="Skill01_ID" id="5046" level="6" />
			<param name="Attack_BoostValue" value="135" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="287" /> <!-- Bow of Peril -->
		<acquire exp="102334" sp="91" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2049052" hpRegen="11.4" mp="25074" mpRegen="30" />
			<attack physical="341089" magical="67889" random="5" critical="8" accuracy="0" attackSpeed="253" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="7277" magical="3832" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="5046" level="6" /> <!-- Castle Power Shot -->
			<skill id="5432" level="1" /> <!-- Weapon Supply -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>5</sNpcPropHpRate>
		<ai type="ARCHER" clanHelpRange="300" aggroRange="1000">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="36387" level="105" type="FortCommander" name="General" title="Officers' Barracks">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="140" />
			<param name="MoveAroundSocial2" value="140" />
			<param name="barrack_id" value="4" />
			<param name="fortress_id" value="121" />
			<skill name="toggle_buff" id="5432" level="1" />
			<param name="IsAggressive" value="1" />
			<param name="msg_help_send" value="1300015" />
			<param name="msg_help_go" value="1300016" />
			<param name="msg_help_not_go" value="1300017" />
			<param name="msg_dying" value="1300020" />
			<skill name="Skill01_ID" id="4725" level="6" />
			<skill name="selfheal_skill" id="5457" level="1" />
			<param name="Attack_BoostValue" value="139" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="9813" lhand="9813" /> <!-- Orc Officer / Orc Officer -->
		<acquire exp="382981" sp="344" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="6008260" hpRegen="11.4" mp="25848" mpRegen="30" />
			<attack physical="1562127" magical="177994" random="10" critical="4" accuracy="5" attackSpeed="253" type="DUAL" range="40" distance="80" width="120" />
			<defence physical="9997" magical="5263" />
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="19" /> <!-- Dual Swords -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="4725" level="6" /> <!-- Stun -->
			<skill id="5432" level="1" /> <!-- Weapon Supply -->
			<skill id="5457" level="1" /> <!-- NPC Full Recover -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>0.5</sNpcPropHpRate>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="14.5" />
			<height normal="30" />
		</collision>
	</npc>
	<npc id="36388" level="105" type="Defender" name="Minister" title="Officers' Barracks">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="140" />
			<param name="MoveAroundSocial2" value="140" />
			<param name="fortress_id" value="121" />
			<skill name="toggle_buff" id="5432" level="1" />
			<param name="IsAggressive" value="1" />
			<param name="msg_help_send" value="1300015" />
			<param name="msg_help_go" value="1300016" />
			<param name="msg_help_not_go" value="1300017" />
			<skill name="Skill01_ID" id="4721" level="6" />
			<skill name="selfheal_skill" id="5457" level="1" />
			<param name="Attack_BoostValue" value="139" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="7895" /> <!-- Flaming Dragon Skull -->
		<acquire exp="382981" sp="344" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="6008260" hpRegen="11.4" mp="25848" mpRegen="30" />
			<attack physical="1562127" magical="177994" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="9997" magical="5263" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="4721" level="6" /> <!-- BOSS Strike -->
			<skill id="5432" level="1" /> <!-- Weapon Supply -->
			<skill id="5457" level="1" /> <!-- NPC Full Recover -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>0.5</sNpcPropHpRate>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="27" />
		</collision>
	</npc>
	<npc id="36389" level="80" type="Monster" name="Ballista" title="Monastic Fortress">
		<parameters>
			<param name="FameValue" value="30" />
			<param name="Armor" value="60" />
			<skill name="Bomb" id="2342" level="1" />
			<param name="NoFnHi" value="1" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="5434992" hpRegen="391.417777464402" mp="1674.8" mpRegen="3" />
			<attack physical="7476.5080117304" magical="5105.4857482389" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="546.2" magical="599.528184" />
			<speed>
				<walk ground="1" />
				<run ground="1" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="120" water="120" wind="120" earth="120" holy="120" dark="120" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="2342" level="1" /> <!-- Ballista Bomb -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>8</sNpcPropHpRate>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="112" />
			<height normal="59" />
		</collision>
	</npc>
	<npc id="36390" level="105" type="Monster" name="Mercenary Captain">
		<parameters>
			<param name="MoveAroundSocial" value="80" />
			<param name="MoveAroundSocial1" value="80" />
			<param name="fortress_id" value="121" />
			<param name="DoorName" value="fortress_2215_002" />
			<param name="DoorName2" value="fortress_2215_003" />
			<param name="DoorName3" value="fortress_2215_006" />
			<param name="DoorName4" value="fortress_2215_007" />
			<param name="msg_door_break" value="1300001" />
			<param name="msg_open_door" value="1300002" />
			<param name="msg_dying" value="1300003" />
			<param name="Party_Type" value="2" />
			<minions name="Privates">
				<npc id="36391" count="1" respawnTime="3" weightPoint="4" /> <!-- Mercenary Private -->
			</minions>
			<param name="x0" value="70754" />
			<param name="y0" value="-92121" />
			<param name="z0" value="-1432" />
			<param name="x1" value="71181" />
			<param name="y1" value="-92261" />
			<param name="z1" value="-1424" />
			<param name="x2" value="71518" />
			<param name="y2" value="-92395" />
			<param name="z2" value="-1424" />
			<param name="x3" value="71818" />
			<param name="y3" value="-92532" />
			<param name="z3" value="-1416" />
			<param name="x4" value="71852" />
			<param name="y4" value="-92766" />
			<param name="z4" value="-1424" />
			<param name="x5" value="71752" />
			<param name="y5" value="-93023" />
			<param name="z5" value="-1424" />
			<param name="x6" value="71650" />
			<param name="y6" value="-93287" />
			<param name="z6" value="-1424" />
			<param name="x7" value="71629" />
			<param name="y7" value="-93565" />
			<param name="z7" value="-1424" />
			<param name="x8" value="72209" />
			<param name="y8" value="-93897" />
			<param name="z8" value="-1424" />
			<param name="x9" value="72433" />
			<param name="y9" value="-94095" />
			<param name="z9" value="-1424" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="2500" lhand="6377" /> <!-- Dark Legion's Edge / Imperial Crusader Shield -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="24033040" hpRegen="11.4" mp="25848" mpRegen="30" />
			<attack physical="1562127" magical="177994" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="9997" magical="5263" />
			<speed>
				<walk ground="36" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" noSleepMode="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>3</sNpcPropHpRate>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>FORTRESS_ATTACKER</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="12" />
			<height normal="24.5" />
		</collision>
	</npc>
	<npc id="36391" level="103" type="Monster" name="Mercenary Private">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="140" />
			<param name="fortress_id" value="121" />
			<param name="Party_Type" value="1" />
			<param name="PrivateFollowBoss" value="1" />
		</parameters>
		<race>ORC</race>
		<sex>MALE</sex>
		<equipment rhand="96" /> <!-- Scythe -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="20490520" hpRegen="11.4" mp="25074" mpRegen="30" />
			<attack physical="1136964" magical="135778" random="10" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
			<defence physical="7277" magical="3832" />
			<speed>
				<walk ground="35" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="17" /> <!-- Orcs -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="11" /> <!-- Spear -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>3</sNpcPropHpRate>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>FORTRESS_ATTACKER</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="27" />
		</collision>
	</npc>
	<npc id="36392" level="60" type="Folk" name="Improvised Explosive">
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1933" hpRegen="6.5" mp="1036" mpRegen="2.4" />
			<attack physical="481.34551" magical="328.69659" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="247.65008" magical="181.21958" />
			<speed>
				<walk ground="45" />
				<run ground="1" />
			</speed>
			<hitTime>480</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" canMove="false" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="10" />
			<height normal="21" />
		</collision>
	</npc>
	<npc id="36393" level="75" type="Folk" name="Envoy" title="Gludio">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
			<param name="fortress_id" value="101" />
			<param name="castle_id" value="1" />
		</parameters>
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="13" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="36394" level="75" type="Folk" name="Envoy" title="Gludio">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
			<param name="fortress_id" value="102" />
			<param name="castle_id" value="1" />
		</parameters>
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="13" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="36395" level="75" type="Folk" name="Envoy" title="Dion">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
			<param name="fortress_id" value="103" />
			<param name="castle_id" value="2" />
		</parameters>
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="8" />
			<height normal="22" />
		</collision>
	</npc>
	<npc id="36396" level="75" type="Folk" name="Envoy" title="Giran">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="120" />
			<param name="fortress_id" value="104" />
			<param name="castle_id" value="3" />
		</parameters>
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="8" />
			<height normal="22.5" />
		</collision>
	</npc>
	<npc id="36397" level="75" type="Folk" name="Envoy" title="Oren">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="106" />
			<param name="fortress_id" value="105" />
			<param name="castle_id" value="4" />
		</parameters>
		<race>DARK_ELF</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="16" /> <!-- Dark Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="8" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="36398" level="75" type="Folk" name="Envoy" title="Aden">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
			<param name="fortress_id" value="106" />
			<param name="castle_id" value="5" />
		</parameters>
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="8" />
			<height normal="22" />
		</collision>
	</npc>
	<npc id="36399" level="75" type="Folk" name="Envoy" title="Aden">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
			<param name="fortress_id" value="107" />
			<param name="castle_id" value="5" />
		</parameters>
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="8" />
			<height normal="22" />
		</collision>
	</npc>
</list>
