<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
	<npc id="36100" level="102" type="Defender" name="Wizard" title="Support Unit">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="127" />
			<param name="MoveAroundSocial2" value="148" />
			<param name="IsAggressive" value="1" />
			<param name="MoveArounding" value="0" />
			<param name="fortress_id" value="113" />
			<param name="barrack_id" value="2" />
			<skill name="toggle_buff" id="5432" level="1" />
			<param name="Party_Type" value="1" />
			<param name="PrivateFollowBoss" value="1" />
			<skill name="zen_skill_id" id="5396" level="1" />
			<param name="channelling_dist" value="300" />
			<skill name="Skill01_ID" id="5053" level="6" />
			<skill name="Skill02_ID" id="4077" level="6" />
			<param name="Attack_BoostValue" value="135" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="6579" /> <!-- Arcana Mace -->
		<acquire exp="62759" sp="56" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1419012" hpRegen="11.4" mp="24690" mpRegen="30" />
			<attack physical="485403" magical="83153" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="6213" magical="3270" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="4077" level="6" /> <!-- NPC Aura Burn -->
			<skill id="5053" level="6" /> <!-- Castle DD Water -->
			<skill id="5396" level="1" /> <!-- NPC - Spell Stance -->
			<skill id="5432" level="1" /> <!-- Weapon Supply -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>5</sNpcPropHpRate>
		<ai type="MAGE" clanHelpRange="300" aggroRange="1000">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
		<dropLists>
			<drop>
				<group chance="77.574">
					<item id="9912" min="4" max="16" chance="100" /> <!-- Knight's Epaulette -->
				</group>
			</drop>
		</dropLists>
	</npc>
	<npc id="36101" level="102" type="Defender" name="Healer" title="Support Unit">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="120" />
			<param name="MoveAroundSocial2" value="120" />
			<param name="fortress_id" value="113" />
			<param name="MovingAttack" value="0" />
			<param name="MoveArounding" value="0" />
			<param name="IsHealer" value="2" />
			<skill name="toggle_buff" id="5432" level="1" />
			<skill name="Skill03_ID" id="4115" level="1" />
			<param name="Skill03_Target" value="2" />
			<param name="Skill03_Type" value="3" />
			<skill name="Skill04_ID" id="5114" level="6" />
			<param name="Skill04_Type" value="2" />
			<param name="Attack_BoostValue" value="135" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>FEMALE</sex>
		<equipment rhand="92" /> <!-- Spirit's Staff -->
		<acquire exp="62759" sp="56" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1419012" hpRegen="11.4" mp="24690" mpRegen="30" />
			<attack physical="485403" magical="83153" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="6213" magical="3270" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="4115" level="1" /> <!-- Aden Heal -->
			<skill id="5114" level="6" /> <!-- Hold -->
			<skill id="5432" level="1" /> <!-- Weapon Supply -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>7</sNpcPropHpRate>
		<ai type="HEALER" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="36102" level="105" type="FortCommander" name="Archer Commander" title="Archer Unit">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="105" />
			<param name="MoveAroundSocial2" value="105" />
			<param name="barrack_id" value="0" />
			<param name="fortress_id" value="113" />
			<param name="msg_dying" value="1300004" />
			<param name="IsAggressive" value="1" />
			<param name="MovingAttack" value="0" />
			<param name="MoveArounding" value="0" />
			<param name="msg_see_spell" value="1300013" />
			<skill name="toggle_buff" id="5432" level="1" />
			<skill name="skill00_id" id="4755" level="6" />
			<skill name="selfheal_skill" id="5457" level="1" />
			<param name="Attack_BoostValue" value="139" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="10212" /> <!-- For NPC (Bow) -->
		<acquire exp="612770" sp="551" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="9613216" hpRegen="11.4" mp="25848" mpRegen="30" />
			<attack physical="468638" magical="88997" random="5" critical="8" accuracy="0" attackSpeed="253" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="9997" magical="5263" />
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" canMove="false" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="4755" level="6" /> <!-- BOSS Power Shot -->
			<skill id="5432" level="1" /> <!-- Weapon Supply -->
			<skill id="5457" level="1" /> <!-- NPC Full Recover -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>0.5</sNpcPropHpRate>
		<ai type="ARCHER" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="10" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="36103" level="103" type="Defender" name="Archer" title="Archer Unit">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="79" />
			<param name="MoveAroundSocial2" value="79" />
			<param name="fortress_id" value="113" />
			<param name="IsAggressive" value="1" />
			<param name="MovingAttack" value="0" />
			<param name="MoveArounding" value="0" />
			<skill name="toggle_buff" id="5432" level="1" />
			<skill name="Skill01_ID" id="5046" level="6" />
			<param name="Attack_BoostValue" value="135" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="287" /> <!-- Bow of Peril -->
		<acquire exp="102334" sp="91" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2049052" hpRegen="11.4" mp="25074" mpRegen="30" />
			<attack physical="341089" magical="67889" random="5" critical="8" accuracy="0" attackSpeed="253" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="7277" magical="3832" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="5046" level="6" /> <!-- Castle Power Shot -->
			<skill id="5432" level="1" /> <!-- Weapon Supply -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>5</sNpcPropHpRate>
		<ai type="ARCHER" clanHelpRange="300" aggroRange="1000">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="36104" level="105" type="FortCommander" name="General" title="Officers' Barracks">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="140" />
			<param name="MoveAroundSocial2" value="140" />
			<param name="barrack_id" value="4" />
			<param name="fortress_id" value="113" />
			<skill name="toggle_buff" id="5432" level="1" />
			<param name="IsAggressive" value="1" />
			<param name="msg_help_send" value="1300015" />
			<param name="msg_help_go" value="1300016" />
			<param name="msg_help_not_go" value="1300017" />
			<param name="msg_dying" value="1300020" />
			<skill name="Skill01_ID" id="4725" level="6" />
			<skill name="selfheal_skill" id="5457" level="1" />
			<param name="Attack_BoostValue" value="139" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="9813" lhand="9813" /> <!-- Orc Officer / Orc Officer -->
		<acquire exp="382981" sp="344" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="6008260" hpRegen="11.4" mp="25848" mpRegen="30" />
			<attack physical="1562127" magical="177994" random="10" critical="4" accuracy="5" attackSpeed="253" type="DUAL" range="40" distance="80" width="120" />
			<defence physical="9997" magical="5263" />
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="19" /> <!-- Dual Swords -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="4725" level="6" /> <!-- Stun -->
			<skill id="5432" level="1" /> <!-- Weapon Supply -->
			<skill id="5457" level="1" /> <!-- NPC Full Recover -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>0.5</sNpcPropHpRate>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="14.5" />
			<height normal="30" />
		</collision>
	</npc>
	<npc id="36105" level="105" type="Defender" name="Minister" title="Officers' Barracks">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="140" />
			<param name="MoveAroundSocial2" value="140" />
			<param name="fortress_id" value="113" />
			<skill name="toggle_buff" id="5432" level="1" />
			<param name="IsAggressive" value="1" />
			<param name="msg_help_send" value="1300015" />
			<param name="msg_help_go" value="1300016" />
			<param name="msg_help_not_go" value="1300017" />
			<skill name="Skill01_ID" id="4721" level="6" />
			<skill name="selfheal_skill" id="5457" level="1" />
			<param name="Attack_BoostValue" value="139" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="7895" /> <!-- Flaming Dragon Skull -->
		<acquire exp="382981" sp="344" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="6008260" hpRegen="11.4" mp="25848" mpRegen="30" />
			<attack physical="1562127" magical="177994" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="9997" magical="5263" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="4721" level="6" /> <!-- BOSS Strike -->
			<skill id="5432" level="1" /> <!-- Weapon Supply -->
			<skill id="5457" level="1" /> <!-- NPC Full Recover -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>0.5</sNpcPropHpRate>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="27" />
		</collision>
	</npc>
	<npc id="36106" level="80" type="Monster" name="Ballista" title="Misty Mountain Fortress">
		<parameters>
			<param name="FameValue" value="30" />
			<param name="Armor" value="60" />
			<skill name="Bomb" id="2342" level="1" />
			<param name="NoFnHi" value="1" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="5434992" hpRegen="391.417777464402" mp="1674.8" mpRegen="3" />
			<attack physical="7476.5080117304" magical="5105.4857482389" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="546.2" magical="599.528184" />
			<speed>
				<walk ground="1" />
				<run ground="1" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="120" water="120" wind="120" earth="120" holy="120" dark="120" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="2342" level="1" /> <!-- Ballista Bomb -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>8</sNpcPropHpRate>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="112" />
			<height normal="59" />
		</collision>
	</npc>
	<npc id="36107" level="105" type="Monster" name="Mercenary Captain">
		<parameters>
			<param name="MoveAroundSocial" value="80" />
			<param name="MoveAroundSocial1" value="80" />
			<param name="fortress_id" value="113" />
			<param name="DoorName" value="fortress_1820_002" />
			<param name="DoorName2" value="fortress_1820_003" />
			<param name="DoorName3" value="fortress_1820_011" />
			<param name="DoorName4" value="fortress_1820_012" />
			<param name="msg_door_break" value="1300001" />
			<param name="msg_open_door" value="1300002" />
			<param name="msg_dying" value="1300003" />
			<param name="Party_Type" value="2" />
			<minions name="Privates">
				<npc id="36108" count="1" respawnTime="3" weightPoint="4" /> <!-- Mercenary Private -->
			</minions>
			<param name="x0" value="-51654" />
			<param name="y0" value="93918" />
			<param name="z0" value="-2904" />
			<param name="x1" value="-51806" />
			<param name="y1" value="93449" />
			<param name="z1" value="-2832" />
			<param name="x2" value="-52039" />
			<param name="y2" value="93351" />
			<param name="z2" value="-2816" />
			<param name="x3" value="-52236" />
			<param name="y3" value="93151" />
			<param name="z3" value="-2816" />
			<param name="x4" value="-52268" />
			<param name="y4" value="92908" />
			<param name="z4" value="-2824" />
			<param name="x5" value="-52277" />
			<param name="y5" value="92536" />
			<param name="z5" value="-2824" />
			<param name="x6" value="-52505" />
			<param name="y6" value="92338" />
			<param name="z6" value="-2824" />
			<param name="x7" value="-52839" />
			<param name="y7" value="92273" />
			<param name="z7" value="-2824" />
			<param name="x8" value="-53148" />
			<param name="y8" value="92216" />
			<param name="z8" value="-2824" />
			<param name="x9" value="-53229" />
			<param name="y9" value="91987" />
			<param name="z9" value="-2824" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="2500" lhand="6377" /> <!-- Dark Legion's Edge / Imperial Crusader Shield -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="24033040" hpRegen="11.4" mp="25848" mpRegen="30" />
			<attack physical="1562127" magical="177994" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="9997" magical="5263" />
			<speed>
				<walk ground="36" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" noSleepMode="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>3</sNpcPropHpRate>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>FORTRESS_ATTACKER</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="12" />
			<height normal="24.5" />
		</collision>
	</npc>
	<npc id="36108" level="103" type="Monster" name="Mercenary Private">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="140" />
			<param name="fortress_id" value="113" />
			<param name="Party_Type" value="1" />
			<param name="PrivateFollowBoss" value="1" />
		</parameters>
		<race>ORC</race>
		<sex>MALE</sex>
		<equipment rhand="96" /> <!-- Scythe -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="20490520" hpRegen="11.4" mp="25074" mpRegen="30" />
			<attack physical="1136964" magical="135778" random="10" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
			<defence physical="7277" magical="3832" />
			<speed>
				<walk ground="35" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="17" /> <!-- Orcs -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="11" /> <!-- Spear -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>3</sNpcPropHpRate>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>FORTRESS_ATTACKER</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="27" />
		</collision>
	</npc>
	<npc id="36109" level="20" type="Folk" name="Flagpole">
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="342" hpRegen="2.5" mp="192" mpRegen="1.2" />
			<attack physical="44.32863" magical="30.2707" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="86.87049" magical="63.56806" />
			<speed>
				<walk ground="50" />
				<run ground="1" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" canMove="false" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="46" />
			<height normal="72.5" />
		</collision>
	</npc>
	<npc id="36110" level="75" type="FortManager" name="Foreman" title="Tanor Fortress">
		<parameters>
			<param name="fnAgitBuff" value="fortressbuff" />
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="158" />
			<param name="fortress_id" value="114" />
			<param name="ppSetGate" value="PP_OPEN_CASTLE_DOOR" />
			<param name="ppBanish" value="PP_OUST_FROM_CASTLE" />
			<param name="ppDecoFunction" value="PP_USE_CASTLE_FUNC" />
			<param name="ppManage" value="PP_CONTROL_CASTLE_FUNC" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="7" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="36111" level="75" type="Folk" name="Suspicious Merchant" title="Tanor Fortress">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="140" />
			<param name="fortress_id" value="114" />
			<param name="commission" value="250000" />
			<param name="pledge_lv_req" value="4" />
			<param name="mobile_type" value="1" />
			<param name="castle_id1" value="2" />
			<param name="castle_id2" value="3" />
		</parameters>
		<race>ORC</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="35" />
				<run ground="50" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="17" /> <!-- Orcs -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="8" />
			<height normal="27" />
		</collision>
	</npc>
	<npc id="36112" level="75" type="Folk" name="Guard Captain" title="Tanor Fortress">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
			<param name="fortress_id" value="114" />
			<param name="fee_photocannon" value="100000" />
			<param name="fee_scout" value="150000" />
			<param name="fee_door" value="200000" />
			<param name="fee_guard_reinforce_lv1" value="100000" />
			<param name="fee_guard_reinforce_lv2" value="100000" />
			<param name="hasPledgePower" value="PP_CONTROL_CASTLE_FUNC" />
		</parameters>
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<equipment rhand="80" lhand="641" /> <!-- Tallum Blade / Dark Crystal Shield -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="30" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="10" />
			<height normal="23.75" />
		</collision>
	</npc>
	<npc id="36113" level="75" type="Folk" name="Archer Commander" title="Tanor Fortress">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="105" />
		</parameters>
		<race>ELF</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="5" critical="8" accuracy="0" attackSpeed="253" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="30" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="15" /> <!-- Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="ARCHER" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="10" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="36114" level="75" type="Folk" name="Support Unit Captain" title="Tanor Fortress">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
		</parameters>
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="28" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="MAGE" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="9" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="36115" level="75" type="Folk" name="Chief Engineer" title="Tanor Fortress">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="144" />
		</parameters>
		<race>DWARF</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="8" />
			<height normal="19" />
		</collision>
	</npc>
	<npc id="36116" level="75" type="FortLogistics" name="Quartermaster" title="Tanor Fortress">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="88" />
			<param name="fortress_id" value="114" />
			<param name="fee_power_up_lv1" value="100000" />
			<param name="fee_power_up_lv2" value="150000" />
			<param name="hasPledgePower" value="PP_CONTROL_CASTLE_FUNC" />
			<param name="ai_type1" value="gludio_fort_a_supply" />
			<param name="ai_type2" value="gludio_fort_b_supply" />
			<param name="ai_type3" value="dion_fort_supply" />
			<param name="ai_type4" value="giran_fort_supply" />
			<param name="ai_type5" value="oren_fort_supply" />
			<param name="ai_type6" value="aden_fort_a_supply" />
			<param name="silhouette1" value="35665" />
			<param name="silhouette2" value="35697" />
			<param name="silhouette3" value="35734" />
			<param name="silhouette4" value="35766" />
			<param name="silhouette5" value="35803" />
			<param name="silhouette6" value="35834" />
			<param name="item_medal" value="9910" />
			<param name="tr_x" value="60645" />
			<param name="tr_y" value="138006" />
			<param name="tr_z" value="-1752" />
		</parameters>
		<race>DWARF</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="11" />
			<height normal="17" />
		</collision>
	</npc>
	<npc id="36117" level="100" type="Folk" name="Supplies">
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="80" />
				<run ground="1" />
			</speed>
			<hitTime>560</hitTime>
			<attribute>
				<defence fire="120" water="120" wind="120" earth="120" holy="120" dark="120" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="8.5" />
			<height normal="8.5" />
		</collision>
	</npc>
	<npc id="36118" level="75" type="Folk" name="Warder" title="Tanor Fortress">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="fortress_condition" value="1" />
			<param name="restrict_time" value="1440" />
			<param name="enter_type" value="1" />
			<param name="zone_type" value="35" />
			<param name="fortress_id" value="114" />
			<param name="enter_type1" value="1" />
			<param name="zone_type1" value="102" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="36119" level="75" type="FortDoorman" name="Gatekeeper">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="DoorName1" value="fortress_2122_008" />
			<param name="pos_x01" value="60396" />
			<param name="pos_y01" value="139856" />
			<param name="pos_z01" value="-856" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="36120" level="75" type="FortDoorman" name="Gatekeeper">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="DoorName1" value="fortress_2122_001" />
			<param name="pos_x01" value="60396" />
			<param name="pos_y01" value="139856" />
			<param name="pos_z01" value="-856" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="36121" level="75" type="FortDoorman" name="Gatekeeper">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="DoorName1" value="fortress_2122_002" />
			<param name="DoorName2" value="fortress_2122_003" />
			<param name="DoorName3" value="fortress_2122_006" />
			<param name="DoorName4" value="fortress_2122_007" />
			<param name="pos_x01" value="60396" />
			<param name="pos_y01" value="139856" />
			<param name="pos_z01" value="-856" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="36122" level="105" type="Defender" name="Rebel Commander" title="Tanor Fortress">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="120" />
			<param name="MoveAroundSocial2" value="120" />
			<param name="IsAggressive" value="1" />
			<param name="MoveArounding" value="0" />
			<param name="ShoutMsg1" value="3" />
			<param name="ShoutMsg1_FString" value="1300018" />
			<param name="ShoutMsg1_Probablity" value="10000" />
			<skill name="Skill01_ID" id="4195" level="7" />
			<skill name="Skill02_ID" id="4178" level="7" />
			<param name="Skill02_Probablity" value="2000" />
			<param name="Skill02_AttackSplash" value="1" />
			<param name="Skill02_FString" value="1300019" />
			<param name="Skill02_FStringRate" value="5000" />
			<param name="Attack_BoostValue" value="142" />
		</parameters>
		<race>DARK_ELF</race>
		<sex>MALE</sex>
		<equipment rhand="2500" lhand="6377" /> <!-- Dark Legion's Edge / Imperial Crusader Shield -->
		<acquire exp="612770" sp="551" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="9613216" hpRegen="11.4" mp="25848" mpRegen="30" />
			<attack physical="1562127" magical="177994" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="9997" magical="5263" />
			<speed>
				<walk ground="29" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="16" /> <!-- Dark Elves -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="4178" level="7" /> <!-- BOSS Flamestrike -->
			<skill id="4195" level="7" /> <!-- BOSS Twister -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>2</sNpcPropHpRate>
		<ai clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="10" />
			<height normal="26.985" />
		</collision>
	</npc>
	<npc id="36123" level="103" type="Defender" name="Rebel Elite Soldier" title="Tanor Fortress">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
			<param name="MoveAroundSocial2" value="0" />
			<param name="IsAggressive" value="1" />
			<param name="MovingAttack" value="0" />
			<param name="MoveArounding" value="0" />
			<skill name="Skill01_ID" id="5065" level="7" />
			<param name="Skill01_Probablity" value="2000" />
			<param name="Skill01_Check_Dist" value="1" />
			<param name="Skill01_Dist_Min" value="150" />
			<param name="Attack_BoostValue" value="135" />
		</parameters>
		<race>DEMONIC</race>
		<sex>MALE</sex>
		<acquire exp="102334" sp="91" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2049052" hpRegen="11.4" mp="25074" mpRegen="30" />
			<attack physical="1136964" magical="135778" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="7277" magical="3832" />
			<speed>
				<walk ground="80" />
				<run ground="120" />
			</speed>
			<hitTime>540</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="5065" level="7" /> <!-- Castle DD Unholy -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>6</sNpcPropHpRate>
		<ai type="MAGE" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="15" />
			<height normal="45" />
		</collision>
	</npc>
	<npc id="36124" level="103" type="Defender" name="Rebel Private" title="Tanor Fortress">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="MoveAroundSocial2" value="92" />
			<param name="IsAggressive" value="1" />
			<param name="MovingAttack" value="0" />
			<param name="MoveArounding" value="0" />
			<param name="Attack_BoostValue" value="133" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="97" /> <!-- Lance -->
		<acquire exp="102334" sp="91" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2049052" hpRegen="11.4" mp="25074" mpRegen="30" />
			<attack physical="1136964" magical="135778" random="10" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
			<defence physical="7277" magical="3832" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="11" /> <!-- Spear -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>4</sNpcPropHpRate>
		<ai clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="36125" level="102" type="Defender" name="Royal Guard" title="Tanor Fortress">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
			<param name="MoveAroundSocial2" value="90" />
			<param name="fortress_id" value="114" />
			<param name="IsAggressive" value="1" />
			<param name="MovingAttack" value="0" />
			<param name="MoveArounding" value="0" />
			<skill name="toggle_buff" id="5432" level="1" />
			<param name="Attack_BoostValue" value="127" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="98" /> <!-- Halberd -->
		<acquire exp="62759" sp="56" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1419012" hpRegen="11.4" mp="24690" mpRegen="30" />
			<attack physical="485403" magical="83153" random="10" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
			<defence physical="6213" magical="3270" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="11" /> <!-- Spear -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="5432" level="1" /> <!-- Weapon Supply -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>4</sNpcPropHpRate>
		<ai clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="7" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="36126" level="102" type="Defender" name="Escort" title="Tanor Fortress">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="79" />
			<param name="MoveAroundSocial2" value="79" />
			<param name="fortress_id" value="114" />
			<param name="IsAggressive" value="1" />
			<param name="MovingAttack" value="0" />
			<param name="MoveArounding" value="0" />
			<skill name="toggle_buff" id="5432" level="1" />
			<param name="Attack_BoostValue" value="127" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="287" /> <!-- Bow of Peril -->
		<acquire exp="62759" sp="56" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1419012" hpRegen="11.4" mp="24690" mpRegen="30" />
			<attack physical="145621" magical="41576" random="5" critical="8" accuracy="0" attackSpeed="253" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="6213" magical="3270" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="5432" level="1" /> <!-- Weapon Supply -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>4</sNpcPropHpRate>
		<ai type="ARCHER" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="36127" level="75" type="Folk" name="Power Control Unit" title="Control Room">
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="54" />
			<height normal="59.5" />
		</collision>
	</npc>
	<npc id="36128" level="105" type="Defender" name="Dwarven Gunnery Sergeant">
		<parameters>
			<param name="MoveAroundSocial" value="165" />
			<param name="MoveAroundSocial1" value="165" />
			<param name="MoveAroundSocial2" value="165" />
			<param name="fortress_id" value="114" />
			<param name="IsAggressive" value="1" />
			<param name="MovingAttack" value="0" />
			<skill name="toggle_buff" id="5432" level="1" />
			<skill name="Skill01_ID" id="5461" level="6" />
			<skill name="Skill02_ID" id="5468" level="6" />
			<param name="Attack_BoostValue" value="135" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<acquire exp="153192" sp="138" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2403304" hpRegen="11.4" mp="25848" mpRegen="30" />
			<attack physical="468638" magical="88997" random="5" critical="8" accuracy="0" attackSpeed="253" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="9997" magical="5263" />
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="5432" level="1" /> <!-- Weapon Supply -->
			<skill id="5461" level="6" /> <!-- Castle Gunner Shot -->
			<skill id="5468" level="6" /> <!-- Castle Gunner Fire -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>3</sNpcPropHpRate>
		<ai type="MAGE" clanHelpRange="300" aggroRange="1000">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="13" />
			<height normal="17.5" />
		</collision>
	</npc>
	<npc id="36129" level="105" type="FortCommander" name="Guard Captain" title="Guard">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
			<param name="MoveAroundSocial2" value="110" />
			<param name="barrack_id" value="1" />
			<param name="fortress_id" value="114" />
			<param name="silhouette" value="36130" />
			<param name="ai_type" value="di_gi_fort_garrison_a" />
			<param name="msg_dying" value="1300006" />
			<param name="msg_one_point" value="1300012" />
			<param name="one_point_prob" value="5" />
			<param name="IsAggressive" value="1" />
			<param name="MoveArounding" value="0" />
			<skill name="toggle_buff" id="5432" level="1" />
			<param name="spawn_x" value="10" />
			<param name="spawn_y" value="10" />
			<skill name="clanbuff" id="4608" level="1" />
			<skill name="Skill01_ID" id="4172" level="6" />
			<param name="Skill01_Probablity" value="2000" />
			<skill name="selfheal_skill" id="5457" level="1" />
			<param name="Attack_BoostValue" value="139" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>FEMALE</sex>
		<equipment rhand="80" lhand="641" /> <!-- Tallum Blade / Dark Crystal Shield -->
		<acquire exp="612770" sp="551" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="9613216" hpRegen="11.4" mp="25848" mpRegen="30" />
			<attack physical="1562127" magical="177994" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="9997" magical="5263" />
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="4439" level="5" /> <!-- Greater Hold Resistance -->
			<skill id="4440" level="5" /> <!-- Greater Paralysis Resistance -->
			<skill id="4435" level="5" /> <!-- High Stun Attack Resistance -->
			<skill id="4172" level="6" /> <!-- Stun -->
			<skill id="4608" level="1" /> <!-- NPC Clan Buff - Berserk -->
			<skill id="5432" level="1" /> <!-- Weapon Supply -->
			<skill id="5457" level="1" /> <!-- NPC Full Recover -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>0.5</sNpcPropHpRate>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="10" />
			<height normal="23.75" />
		</collision>
	</npc>
	<npc id="36130" level="103" type="Defender" name="Lookout" title="Guard">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
			<param name="MoveAroundSocial2" value="90" />
			<param name="fortress_id" value="114" />
			<param name="IsAggressive" value="1" />
			<param name="MoveArounding" value="0" />
			<skill name="toggle_buff" id="5432" level="1" />
			<param name="Party_Type" value="1" />
			<param name="PrivateFollowBoss" value="1" />
			<skill name="Skill01_ID" id="5112" level="6" />
			<param name="Attack_BoostValue" value="135" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="75" /> <!-- Caliburs -->
		<acquire exp="102334" sp="91" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2049052" hpRegen="11.4" mp="25074" mpRegen="30" />
			<attack physical="1136964" magical="135778" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="7277" magical="3832" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="5112" level="6" /> <!-- Stun -->
			<skill id="5432" level="1" /> <!-- Weapon Supply -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>5</sNpcPropHpRate>
		<ai clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="7" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="36131" level="103" type="Defender" name="Lookout" title="Guard">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
			<param name="MoveAroundSocial2" value="90" />
			<param name="fortress_id" value="114" />
			<param name="IsAggressive" value="1" />
			<param name="MoveArounding" value="0" />
			<skill name="toggle_buff" id="5432" level="1" />
			<skill name="Skill01_ID" id="5045" level="6" />
			<param name="Attack_BoostValue" value="135" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="75" /> <!-- Caliburs -->
		<acquire exp="102334" sp="91" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2049052" hpRegen="11.4" mp="25074" mpRegen="30" />
			<attack physical="1136964" magical="135778" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="7277" magical="3832" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="5045" level="6" /> <!-- Castle Power Strike -->
			<skill id="5432" level="1" /> <!-- Weapon Supply -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>5</sNpcPropHpRate>
		<ai clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="7" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="36132" level="105" type="FortCommander" name="Support Unit Captain" title="Support Unit">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
			<param name="MoveAroundSocial2" value="90" />
			<param name="barrack_id" value="2" />
			<param name="fortress_id" value="114" />
			<param name="msg_dying" value="1300005" />
			<param name="IsAggressive" value="1" />
			<param name="MoveArounding" value="0" />
			<param name="spawn_interval" value="30" />
			<param name="max_spawn" value="7" />
			<param name="spawn_prob" value="90" />
			<param name="silhouette" value="36133" />
			<param name="ai_type" value="di_gi_fort_witch" />
			<skill name="toggle_buff" id="5432" level="1" />
			<param name="msg_final_skill" value="1300014" />
			<skill name="final_skill_id" id="5398" level="1" />
			<param name="final_skill_prob" value="2" />
			<skill name="Skill01_ID" id="4196" level="6" />
			<skill name="Skill02_ID" id="4194" level="6" />
			<skill name="send_zen_id" id="5396" level="1" />
			<skill name="selfheal_skill" id="5457" level="1" />
			<param name="Attack_BoostValue" value="139" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>FEMALE</sex>
		<acquire exp="612770" sp="551" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="9613216" hpRegen="11.4" mp="25848" mpRegen="30" />
			<attack physical="1562127" magical="177994" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="9997" magical="5263" />
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="4194" level="6" /> <!-- BOSS Aura Burn -->
			<skill id="4196" level="6" /> <!-- Decrease Speed -->
			<skill id="5396" level="1" /> <!-- NPC - Spell Stance -->
			<skill id="5398" level="1" /> <!-- NPC - Combination Force -->
			<skill id="5432" level="1" /> <!-- Weapon Supply -->
			<skill id="5457" level="1" /> <!-- NPC Full Recover -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>0.5</sNpcPropHpRate>
		<ai type="MAGE" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="9" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="36133" level="102" type="Defender" name="Wizard" title="Support Unit">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="127" />
			<param name="MoveAroundSocial2" value="148" />
			<param name="IsAggressive" value="1" />
			<param name="MoveArounding" value="0" />
			<param name="fortress_id" value="114" />
			<param name="barrack_id" value="2" />
			<skill name="toggle_buff" id="5432" level="1" />
			<param name="Party_Type" value="1" />
			<param name="PrivateFollowBoss" value="1" />
			<skill name="zen_skill_id" id="5396" level="1" />
			<param name="channelling_dist" value="300" />
			<skill name="Skill01_ID" id="5053" level="6" />
			<skill name="Skill02_ID" id="4077" level="6" />
			<param name="Attack_BoostValue" value="135" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="6579" /> <!-- Arcana Mace -->
		<acquire exp="62759" sp="56" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1419012" hpRegen="11.4" mp="24690" mpRegen="30" />
			<attack physical="485403" magical="83153" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="6213" magical="3270" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="4077" level="6" /> <!-- NPC Aura Burn -->
			<skill id="5053" level="6" /> <!-- Castle DD Water -->
			<skill id="5396" level="1" /> <!-- NPC - Spell Stance -->
			<skill id="5432" level="1" /> <!-- Weapon Supply -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>5</sNpcPropHpRate>
		<ai type="MAGE" clanHelpRange="300" aggroRange="1000">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="36134" level="102" type="Defender" name="Healer" title="Support Unit">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="120" />
			<param name="MoveAroundSocial2" value="120" />
			<param name="fortress_id" value="114" />
			<param name="MovingAttack" value="0" />
			<param name="MoveArounding" value="0" />
			<param name="IsHealer" value="2" />
			<skill name="toggle_buff" id="5432" level="1" />
			<skill name="Skill03_ID" id="4115" level="1" />
			<param name="Skill03_Target" value="2" />
			<param name="Skill03_Type" value="3" />
			<skill name="Skill04_ID" id="5114" level="6" />
			<param name="Skill04_Type" value="2" />
			<param name="Attack_BoostValue" value="135" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>FEMALE</sex>
		<equipment rhand="92" /> <!-- Spirit's Staff -->
		<acquire exp="62759" sp="56" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1419012" hpRegen="11.4" mp="24690" mpRegen="30" />
			<attack physical="485403" magical="83153" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="6213" magical="3270" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="4115" level="1" /> <!-- Aden Heal -->
			<skill id="5114" level="6" /> <!-- Hold -->
			<skill id="5432" level="1" /> <!-- Weapon Supply -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>7</sNpcPropHpRate>
		<ai type="HEALER" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="36135" level="105" type="FortCommander" name="Archer Commander" title="Archer Unit">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="105" />
			<param name="MoveAroundSocial2" value="105" />
			<param name="barrack_id" value="0" />
			<param name="fortress_id" value="114" />
			<param name="msg_dying" value="1300004" />
			<param name="IsAggressive" value="1" />
			<param name="MovingAttack" value="0" />
			<param name="MoveArounding" value="0" />
			<param name="msg_see_spell" value="1300013" />
			<skill name="toggle_buff" id="5432" level="1" />
			<skill name="skill00_id" id="4755" level="6" />
			<skill name="selfheal_skill" id="5457" level="1" />
			<param name="Attack_BoostValue" value="139" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="10212" /> <!-- For NPC (Bow) -->
		<acquire exp="612770" sp="551" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="9613216" hpRegen="11.4" mp="25848" mpRegen="30" />
			<attack physical="468638" magical="88997" random="5" critical="8" accuracy="0" attackSpeed="253" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="9997" magical="5263" />
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" canMove="false" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="4755" level="6" /> <!-- BOSS Power Shot -->
			<skill id="5432" level="1" /> <!-- Weapon Supply -->
			<skill id="5457" level="1" /> <!-- NPC Full Recover -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>0.5</sNpcPropHpRate>
		<ai type="ARCHER" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="10" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="36136" level="103" type="Defender" name="Archer" title="Archer Unit">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="79" />
			<param name="MoveAroundSocial2" value="79" />
			<param name="fortress_id" value="114" />
			<param name="IsAggressive" value="1" />
			<param name="MovingAttack" value="0" />
			<param name="MoveArounding" value="0" />
			<skill name="toggle_buff" id="5432" level="1" />
			<skill name="Skill01_ID" id="5046" level="6" />
			<param name="Attack_BoostValue" value="135" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="287" /> <!-- Bow of Peril -->
		<acquire exp="102334" sp="91" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2049052" hpRegen="11.4" mp="25074" mpRegen="30" />
			<attack physical="341089" magical="67889" random="5" critical="8" accuracy="0" attackSpeed="253" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="7277" magical="3832" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="5046" level="6" /> <!-- Castle Power Shot -->
			<skill id="5432" level="1" /> <!-- Weapon Supply -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>5</sNpcPropHpRate>
		<ai type="ARCHER" clanHelpRange="300" aggroRange="1000">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="36137" level="80" type="Monster" name="Ballista" title="Tanor Fortress">
		<parameters>
			<param name="FameValue" value="30" />
			<param name="Armor" value="60" />
			<skill name="Bomb" id="2342" level="1" />
			<param name="NoFnHi" value="1" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="5434992" hpRegen="391.417777464402" mp="1674.8" mpRegen="3" />
			<attack physical="7476.5080117304" magical="5105.4857482389" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="546.2" magical="599.528184" />
			<speed>
				<walk ground="1" />
				<run ground="1" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="120" water="120" wind="120" earth="120" holy="120" dark="120" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="2342" level="1" /> <!-- Ballista Bomb -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>8</sNpcPropHpRate>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="112" />
			<height normal="59" />
		</collision>
	</npc>
	<npc id="36138" level="105" type="Monster" name="Mercenary Captain">
		<parameters>
			<param name="MoveAroundSocial" value="80" />
			<param name="MoveAroundSocial1" value="80" />
			<param name="fortress_id" value="114" />
			<param name="DoorName" value="fortress_2122_002" />
			<param name="DoorName2" value="fortress_2122_003" />
			<param name="DoorName3" value="fortress_2122_006" />
			<param name="DoorName4" value="fortress_2122_007" />
			<param name="msg_door_break" value="1300001" />
			<param name="msg_open_door" value="1300002" />
			<param name="msg_dying" value="1300003" />
			<param name="Party_Type" value="2" />
			<minions name="Privates">
				<npc id="36139" count="1" respawnTime="3" weightPoint="4" /> <!-- Mercenary Private -->
			</minions>
			<param name="x0" value="61572" />
			<param name="y0" value="141942" />
			<param name="z0" value="-1784" />
			<param name="x1" value="61545" />
			<param name="y1" value="141725" />
			<param name="z1" value="-1768" />
			<param name="x2" value="61555" />
			<param name="y2" value="141487" />
			<param name="z2" value="-1760" />
			<param name="x3" value="61626" />
			<param name="y3" value="141270" />
			<param name="z3" value="-1752" />
			<param name="x4" value="61635" />
			<param name="y4" value="141071" />
			<param name="z4" value="-1752" />
			<param name="x5" value="61552" />
			<param name="y5" value="140809" />
			<param name="z5" value="-1752" />
			<param name="x6" value="61506" />
			<param name="y6" value="140486" />
			<param name="z6" value="-1752" />
			<param name="x7" value="61192" />
			<param name="y7" value="140223" />
			<param name="z7" value="-1752" />
			<param name="x8" value="60700" />
			<param name="y8" value="140250" />
			<param name="z8" value="-1752" />
			<param name="x9" value="60499" />
			<param name="y9" value="140159" />
			<param name="z9" value="-1752" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="2500" lhand="6377" /> <!-- Dark Legion's Edge / Imperial Crusader Shield -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="24033040" hpRegen="11.4" mp="25848" mpRegen="30" />
			<attack physical="1562127" magical="177994" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="9997" magical="5263" />
			<speed>
				<walk ground="36" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" noSleepMode="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>3</sNpcPropHpRate>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>FORTRESS_ATTACKER</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="12" />
			<height normal="24.5" />
		</collision>
	</npc>
	<npc id="36139" level="103" type="Monster" name="Mercenary Private">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="140" />
			<param name="fortress_id" value="114" />
			<param name="Party_Type" value="1" />
			<param name="PrivateFollowBoss" value="1" />
		</parameters>
		<race>ORC</race>
		<sex>MALE</sex>
		<equipment rhand="96" /> <!-- Scythe -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="20490520" hpRegen="11.4" mp="25074" mpRegen="30" />
			<attack physical="1136964" magical="135778" random="10" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
			<defence physical="7277" magical="3832" />
			<speed>
				<walk ground="35" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="17" /> <!-- Orcs -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="11" /> <!-- Spear -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>3</sNpcPropHpRate>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>FORTRESS_ATTACKER</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="27" />
		</collision>
	</npc>
	<npc id="36140" level="20" type="Folk" name="Flagpole">
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="342" hpRegen="2.5" mp="192" mpRegen="1.2" />
			<attack physical="44.32863" magical="30.2707" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="86.87049" magical="63.56806" />
			<speed>
				<walk ground="50" />
				<run ground="1" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" canMove="false" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="46" />
			<height normal="72.5" />
		</collision>
	</npc>
	<npc id="36141" level="75" type="FortManager" name="Foreman" title="Dragonspine Fortress">
		<parameters>
			<param name="fnAgitBuff" value="fortressbuff" />
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="158" />
			<param name="fortress_id" value="115" />
			<param name="ppSetGate" value="PP_OPEN_CASTLE_DOOR" />
			<param name="ppBanish" value="PP_OUST_FROM_CASTLE" />
			<param name="ppDecoFunction" value="PP_USE_CASTLE_FUNC" />
			<param name="ppManage" value="PP_CONTROL_CASTLE_FUNC" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="7" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="36142" level="75" type="Folk" name="Suspicious Merchant" title="Dragonspine Fortress">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="140" />
			<param name="fortress_id" value="115" />
			<param name="commission" value="250000" />
			<param name="pledge_lv_req" value="4" />
			<param name="mobile_type" value="1" />
			<param name="castle_id1" value="2" />
			<param name="castle_id2" value="4" />
		</parameters>
		<race>ORC</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="35" />
				<run ground="50" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="17" /> <!-- Orcs -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="8" />
			<height normal="27" />
		</collision>
	</npc>
	<npc id="36143" level="75" type="Folk" name="Guard Captain" title="Dragonspine Fortress">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
			<param name="fortress_id" value="115" />
			<param name="fee_photocannon" value="100000" />
			<param name="fee_scout" value="150000" />
			<param name="fee_door" value="200000" />
			<param name="fee_guard_reinforce_lv1" value="100000" />
			<param name="fee_guard_reinforce_lv2" value="100000" />
			<param name="hasPledgePower" value="PP_CONTROL_CASTLE_FUNC" />
		</parameters>
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<equipment rhand="80" lhand="641" /> <!-- Tallum Blade / Dark Crystal Shield -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="30" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="10" />
			<height normal="23.75" />
		</collision>
	</npc>
	<npc id="36144" level="75" type="Folk" name="Archer Commander" title="Dragonspine Fortress">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="105" />
		</parameters>
		<race>ELF</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="5" critical="8" accuracy="0" attackSpeed="253" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="30" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="15" /> <!-- Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="ARCHER" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="10" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="36145" level="75" type="Folk" name="Support Unit Captain" title="Dragonspine Fortress">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
		</parameters>
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="28" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="MAGE" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="9" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="36146" level="75" type="Folk" name="Chief Engineer" title="Dragonspine Fortress">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="144" />
		</parameters>
		<race>DWARF</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="8" />
			<height normal="19" />
		</collision>
	</npc>
	<npc id="36147" level="75" type="FortLogistics" name="Quartermaster" title="Dragonspine Fortress">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="88" />
			<param name="fortress_id" value="115" />
			<param name="fee_power_up_lv1" value="100000" />
			<param name="fee_power_up_lv2" value="150000" />
			<param name="hasPledgePower" value="PP_CONTROL_CASTLE_FUNC" />
			<param name="ai_type1" value="gludio_fort_a_supply" />
			<param name="ai_type2" value="gludio_fort_b_supply" />
			<param name="ai_type3" value="dion_fort_supply" />
			<param name="ai_type4" value="giran_fort_supply" />
			<param name="ai_type5" value="oren_fort_supply" />
			<param name="ai_type6" value="aden_fort_a_supply" />
			<param name="silhouette1" value="35665" />
			<param name="silhouette2" value="35697" />
			<param name="silhouette3" value="35734" />
			<param name="silhouette4" value="35766" />
			<param name="silhouette5" value="35803" />
			<param name="silhouette6" value="35834" />
			<param name="item_medal" value="9910" />
			<param name="tr_x" value="10183" />
			<param name="tr_y" value="93697" />
			<param name="tr_z" value="-3424" />
		</parameters>
		<race>DWARF</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="11" />
			<height normal="17" />
		</collision>
	</npc>
	<npc id="36148" level="100" type="Folk" name="Supplies">
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="80" />
				<run ground="1" />
			</speed>
			<hitTime>560</hitTime>
			<attribute>
				<defence fire="120" water="120" wind="120" earth="120" holy="120" dark="120" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="8.5" />
			<height normal="8.5" />
		</collision>
	</npc>
	<npc id="36149" level="75" type="Folk" name="Warder" title="Dragonspine Fortress">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="fortress_condition" value="1" />
			<param name="restrict_time" value="1440" />
			<param name="enter_type" value="1" />
			<param name="zone_type" value="36" />
			<param name="fortress_id" value="115" />
			<param name="enter_type1" value="1" />
			<param name="zone_type1" value="103" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="36150" level="75" type="FortDoorman" name="Gatekeeper">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="DoorName1" value="fortress_2020_001" />
			<param name="pos_x01" value="11569" />
			<param name="pos_y01" value="95418" />
			<param name="pos_z01" value="-2528" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="36151" level="75" type="FortDoorman" name="Gatekeeper">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="DoorName1" value="fortress_2020_008" />
			<param name="pos_x01" value="11569" />
			<param name="pos_y01" value="95418" />
			<param name="pos_z01" value="-2528" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="36152" level="75" type="FortDoorman" name="Gatekeeper">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="DoorName1" value="fortress_2020_002" />
			<param name="DoorName2" value="fortress_2020_003" />
			<param name="DoorName3" value="fortress_2020_006" />
			<param name="DoorName4" value="fortress_2020_007" />
			<param name="pos_x01" value="11569" />
			<param name="pos_y01" value="95418" />
			<param name="pos_z01" value="-2528" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="36153" level="105" type="Defender" name="Rebel Commander" title="Dragonspine Fortress">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="120" />
			<param name="MoveAroundSocial2" value="120" />
			<param name="IsAggressive" value="1" />
			<param name="MoveArounding" value="0" />
			<param name="ShoutMsg1" value="3" />
			<param name="ShoutMsg1_FString" value="1300018" />
			<param name="ShoutMsg1_Probablity" value="10000" />
			<skill name="Skill01_ID" id="4195" level="7" />
			<skill name="Skill02_ID" id="4178" level="7" />
			<param name="Skill02_Probablity" value="2000" />
			<param name="Skill02_AttackSplash" value="1" />
			<param name="Skill02_FString" value="1300019" />
			<param name="Skill02_FStringRate" value="5000" />
			<param name="Attack_BoostValue" value="142" />
		</parameters>
		<race>DARK_ELF</race>
		<sex>MALE</sex>
		<equipment rhand="2500" lhand="6377" /> <!-- Dark Legion's Edge / Imperial Crusader Shield -->
		<acquire exp="612770" sp="551" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="9613216" hpRegen="11.4" mp="25848" mpRegen="30" />
			<attack physical="1562127" magical="177994" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="9997" magical="5263" />
			<speed>
				<walk ground="29" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="16" /> <!-- Dark Elves -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="4178" level="7" /> <!-- BOSS Flamestrike -->
			<skill id="4195" level="7" /> <!-- BOSS Twister -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>2</sNpcPropHpRate>
		<ai clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="10" />
			<height normal="26.985" />
		</collision>
	</npc>
	<npc id="36154" level="103" type="Defender" name="Rebel Elite Soldier" title="Dragonspine Fortress">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
			<param name="MoveAroundSocial2" value="0" />
			<param name="IsAggressive" value="1" />
			<param name="MovingAttack" value="0" />
			<param name="MoveArounding" value="0" />
			<skill name="Skill01_ID" id="5065" level="7" />
			<param name="Skill01_Probablity" value="2000" />
			<param name="Skill01_Check_Dist" value="1" />
			<param name="Skill01_Dist_Min" value="150" />
			<param name="Attack_BoostValue" value="135" />
		</parameters>
		<race>DEMONIC</race>
		<sex>MALE</sex>
		<acquire exp="102334" sp="91" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2049052" hpRegen="11.4" mp="25074" mpRegen="30" />
			<attack physical="1136964" magical="135778" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="7277" magical="3832" />
			<speed>
				<walk ground="80" />
				<run ground="120" />
			</speed>
			<hitTime>540</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="5065" level="7" /> <!-- Castle DD Unholy -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>6</sNpcPropHpRate>
		<ai type="MAGE" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="15" />
			<height normal="45" />
		</collision>
	</npc>
	<npc id="36155" level="103" type="Defender" name="Rebel Private" title="Dragonspine Fortress">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="MoveAroundSocial2" value="92" />
			<param name="IsAggressive" value="1" />
			<param name="MovingAttack" value="0" />
			<param name="MoveArounding" value="0" />
			<param name="Attack_BoostValue" value="133" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="97" /> <!-- Lance -->
		<acquire exp="102334" sp="91" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2049052" hpRegen="11.4" mp="25074" mpRegen="30" />
			<attack physical="1136964" magical="135778" random="10" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
			<defence physical="7277" magical="3832" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="11" /> <!-- Spear -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>4</sNpcPropHpRate>
		<ai clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="36156" level="102" type="Defender" name="Royal Guard" title="Dragonspine Fortress">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
			<param name="MoveAroundSocial2" value="90" />
			<param name="fortress_id" value="115" />
			<param name="IsAggressive" value="1" />
			<param name="MovingAttack" value="0" />
			<param name="MoveArounding" value="0" />
			<skill name="toggle_buff" id="5432" level="1" />
			<param name="Attack_BoostValue" value="127" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="98" /> <!-- Halberd -->
		<acquire exp="62759" sp="56" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1419012" hpRegen="11.4" mp="24690" mpRegen="30" />
			<attack physical="485403" magical="83153" random="10" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
			<defence physical="6213" magical="3270" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="11" /> <!-- Spear -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="5432" level="1" /> <!-- Weapon Supply -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>4</sNpcPropHpRate>
		<ai clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="7" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="36157" level="102" type="Defender" name="Escort" title="Dragonspine Fortress">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="79" />
			<param name="MoveAroundSocial2" value="79" />
			<param name="fortress_id" value="115" />
			<param name="IsAggressive" value="1" />
			<param name="MovingAttack" value="0" />
			<param name="MoveArounding" value="0" />
			<skill name="toggle_buff" id="5432" level="1" />
			<param name="Attack_BoostValue" value="127" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="287" /> <!-- Bow of Peril -->
		<acquire exp="62759" sp="56" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1419012" hpRegen="11.4" mp="24690" mpRegen="30" />
			<attack physical="145621" magical="41576" random="5" critical="8" accuracy="0" attackSpeed="253" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="6213" magical="3270" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="5432" level="1" /> <!-- Weapon Supply -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>4</sNpcPropHpRate>
		<ai type="ARCHER" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="36158" level="75" type="Folk" name="Power Control Unit" title="Control Room">
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="54" />
			<height normal="59.5" />
		</collision>
	</npc>
	<npc id="36159" level="105" type="Defender" name="Dwarven Gunnery Sergeant">
		<parameters>
			<param name="MoveAroundSocial" value="165" />
			<param name="MoveAroundSocial1" value="165" />
			<param name="MoveAroundSocial2" value="165" />
			<param name="fortress_id" value="115" />
			<param name="IsAggressive" value="1" />
			<param name="MovingAttack" value="0" />
			<skill name="toggle_buff" id="5432" level="1" />
			<skill name="Skill01_ID" id="5461" level="6" />
			<skill name="Skill02_ID" id="5468" level="6" />
			<param name="Attack_BoostValue" value="135" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<acquire exp="153192" sp="138" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2403304" hpRegen="11.4" mp="25848" mpRegen="30" />
			<attack physical="468638" magical="88997" random="5" critical="8" accuracy="0" attackSpeed="253" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="9997" magical="5263" />
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="5432" level="1" /> <!-- Weapon Supply -->
			<skill id="5461" level="6" /> <!-- Castle Gunner Shot -->
			<skill id="5468" level="6" /> <!-- Castle Gunner Fire -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>3</sNpcPropHpRate>
		<ai type="MAGE" clanHelpRange="300" aggroRange="1000">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="13" />
			<height normal="17.5" />
		</collision>
	</npc>
	<npc id="36160" level="105" type="FortCommander" name="Guard Captain" title="Guard">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
			<param name="MoveAroundSocial2" value="110" />
			<param name="barrack_id" value="1" />
			<param name="fortress_id" value="115" />
			<param name="silhouette" value="36161" />
			<param name="ai_type" value="di_ore_fort_garrison_a" />
			<param name="msg_dying" value="1300006" />
			<param name="msg_one_point" value="1300012" />
			<param name="one_point_prob" value="5" />
			<param name="IsAggressive" value="1" />
			<param name="MoveArounding" value="0" />
			<skill name="toggle_buff" id="5432" level="1" />
			<param name="spawn_x" value="10" />
			<param name="spawn_y" value="10" />
			<skill name="clanbuff" id="4608" level="1" />
			<skill name="Skill01_ID" id="4172" level="6" />
			<param name="Skill01_Probablity" value="2000" />
			<skill name="selfheal_skill" id="5457" level="1" />
			<param name="Attack_BoostValue" value="139" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>FEMALE</sex>
		<equipment rhand="80" lhand="641" /> <!-- Tallum Blade / Dark Crystal Shield -->
		<acquire exp="612770" sp="551" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="9613216" hpRegen="11.4" mp="25848" mpRegen="30" />
			<attack physical="1562127" magical="177994" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="9997" magical="5263" />
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="4439" level="5" /> <!-- Greater Hold Resistance -->
			<skill id="4440" level="5" /> <!-- Greater Paralysis Resistance -->
			<skill id="4435" level="5" /> <!-- High Stun Attack Resistance -->
			<skill id="4172" level="6" /> <!-- Stun -->
			<skill id="4608" level="1" /> <!-- NPC Clan Buff - Berserk -->
			<skill id="5432" level="1" /> <!-- Weapon Supply -->
			<skill id="5457" level="1" /> <!-- NPC Full Recover -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>0.5</sNpcPropHpRate>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="10" />
			<height normal="23.75" />
		</collision>
	</npc>
	<npc id="36161" level="103" type="Defender" name="Lookout" title="Guard">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
			<param name="MoveAroundSocial2" value="90" />
			<param name="fortress_id" value="115" />
			<param name="IsAggressive" value="1" />
			<param name="MoveArounding" value="0" />
			<skill name="toggle_buff" id="5432" level="1" />
			<param name="Party_Type" value="1" />
			<param name="PrivateFollowBoss" value="1" />
			<skill name="Skill01_ID" id="5112" level="6" />
			<param name="Attack_BoostValue" value="135" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="75" /> <!-- Caliburs -->
		<acquire exp="102334" sp="91" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2049052" hpRegen="11.4" mp="25074" mpRegen="30" />
			<attack physical="1136964" magical="135778" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="7277" magical="3832" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="5112" level="6" /> <!-- Stun -->
			<skill id="5432" level="1" /> <!-- Weapon Supply -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>5</sNpcPropHpRate>
		<ai clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="7" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="36162" level="103" type="Defender" name="Lookout" title="Guard">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
			<param name="MoveAroundSocial2" value="90" />
			<param name="fortress_id" value="115" />
			<param name="IsAggressive" value="1" />
			<param name="MoveArounding" value="0" />
			<skill name="toggle_buff" id="5432" level="1" />
			<skill name="Skill01_ID" id="5045" level="6" />
			<param name="Attack_BoostValue" value="135" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="75" /> <!-- Caliburs -->
		<acquire exp="102334" sp="91" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2049052" hpRegen="11.4" mp="25074" mpRegen="30" />
			<attack physical="1136964" magical="135778" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="7277" magical="3832" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="5045" level="6" /> <!-- Castle Power Strike -->
			<skill id="5432" level="1" /> <!-- Weapon Supply -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>5</sNpcPropHpRate>
		<ai clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="7" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="36163" level="105" type="FortCommander" name="Support Unit Captain" title="Support Unit">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
			<param name="MoveAroundSocial2" value="90" />
			<param name="barrack_id" value="2" />
			<param name="fortress_id" value="115" />
			<param name="msg_dying" value="1300005" />
			<param name="IsAggressive" value="1" />
			<param name="MoveArounding" value="0" />
			<param name="spawn_interval" value="30" />
			<param name="max_spawn" value="7" />
			<param name="spawn_prob" value="90" />
			<param name="silhouette" value="36164" />
			<param name="ai_type" value="di_ore_fort_witch" />
			<skill name="toggle_buff" id="5432" level="1" />
			<param name="msg_final_skill" value="1300014" />
			<skill name="final_skill_id" id="5398" level="1" />
			<param name="final_skill_prob" value="2" />
			<skill name="Skill01_ID" id="4196" level="6" />
			<skill name="Skill02_ID" id="4194" level="6" />
			<skill name="send_zen_id" id="5396" level="1" />
			<skill name="selfheal_skill" id="5457" level="1" />
			<param name="Attack_BoostValue" value="139" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>FEMALE</sex>
		<acquire exp="612770" sp="551" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="9613216" hpRegen="11.4" mp="25848" mpRegen="30" />
			<attack physical="1562127" magical="177994" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="9997" magical="5263" />
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="4194" level="6" /> <!-- BOSS Aura Burn -->
			<skill id="4196" level="6" /> <!-- Decrease Speed -->
			<skill id="5396" level="1" /> <!-- NPC - Spell Stance -->
			<skill id="5398" level="1" /> <!-- NPC - Combination Force -->
			<skill id="5432" level="1" /> <!-- Weapon Supply -->
			<skill id="5457" level="1" /> <!-- NPC Full Recover -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>0.5</sNpcPropHpRate>
		<ai type="MAGE" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="9" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="36164" level="102" type="Defender" name="Wizard" title="Support Unit">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="127" />
			<param name="MoveAroundSocial2" value="148" />
			<param name="IsAggressive" value="1" />
			<param name="MoveArounding" value="0" />
			<param name="fortress_id" value="115" />
			<param name="barrack_id" value="2" />
			<skill name="toggle_buff" id="5432" level="1" />
			<param name="Party_Type" value="1" />
			<param name="PrivateFollowBoss" value="1" />
			<skill name="zen_skill_id" id="5396" level="1" />
			<param name="channelling_dist" value="300" />
			<skill name="Skill01_ID" id="5053" level="6" />
			<skill name="Skill02_ID" id="4077" level="6" />
			<param name="Attack_BoostValue" value="135" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="6579" /> <!-- Arcana Mace -->
		<acquire exp="62759" sp="56" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1419012" hpRegen="11.4" mp="24690" mpRegen="30" />
			<attack physical="485403" magical="83153" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="6213" magical="3270" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="4077" level="6" /> <!-- NPC Aura Burn -->
			<skill id="5053" level="6" /> <!-- Castle DD Water -->
			<skill id="5396" level="1" /> <!-- NPC - Spell Stance -->
			<skill id="5432" level="1" /> <!-- Weapon Supply -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>5</sNpcPropHpRate>
		<ai type="MAGE" clanHelpRange="300" aggroRange="1000">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="36165" level="102" type="Defender" name="Healer" title="Support Unit">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="120" />
			<param name="MoveAroundSocial2" value="120" />
			<param name="fortress_id" value="115" />
			<param name="MovingAttack" value="0" />
			<param name="MoveArounding" value="0" />
			<param name="IsHealer" value="2" />
			<skill name="toggle_buff" id="5432" level="1" />
			<skill name="Skill03_ID" id="4115" level="1" />
			<param name="Skill03_Target" value="2" />
			<param name="Skill03_Type" value="3" />
			<skill name="Skill04_ID" id="5114" level="6" />
			<param name="Skill04_Type" value="2" />
			<param name="Attack_BoostValue" value="135" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>FEMALE</sex>
		<equipment rhand="92" /> <!-- Spirit's Staff -->
		<acquire exp="62759" sp="56" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1419012" hpRegen="11.4" mp="24690" mpRegen="30" />
			<attack physical="485403" magical="83153" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="6213" magical="3270" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="4115" level="1" /> <!-- Aden Heal -->
			<skill id="5114" level="6" /> <!-- Hold -->
			<skill id="5432" level="1" /> <!-- Weapon Supply -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>7</sNpcPropHpRate>
		<ai type="HEALER" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="36166" level="105" type="FortCommander" name="Archer Commander" title="Archer Unit">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="105" />
			<param name="MoveAroundSocial2" value="105" />
			<param name="barrack_id" value="0" />
			<param name="fortress_id" value="115" />
			<param name="msg_dying" value="1300004" />
			<param name="IsAggressive" value="1" />
			<param name="MovingAttack" value="0" />
			<param name="MoveArounding" value="0" />
			<param name="msg_see_spell" value="1300013" />
			<skill name="toggle_buff" id="5432" level="1" />
			<skill name="skill00_id" id="4755" level="6" />
			<skill name="selfheal_skill" id="5457" level="1" />
			<param name="Attack_BoostValue" value="139" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="10212" /> <!-- For NPC (Bow) -->
		<acquire exp="612770" sp="551" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="9613216" hpRegen="11.4" mp="25848" mpRegen="30" />
			<attack physical="468638" magical="88997" random="5" critical="8" accuracy="0" attackSpeed="253" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="9997" magical="5263" />
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" canMove="false" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="4755" level="6" /> <!-- BOSS Power Shot -->
			<skill id="5432" level="1" /> <!-- Weapon Supply -->
			<skill id="5457" level="1" /> <!-- NPC Full Recover -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>0.5</sNpcPropHpRate>
		<ai type="ARCHER" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="10" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="36167" level="103" type="Defender" name="Archer" title="Archer Unit">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="79" />
			<param name="MoveAroundSocial2" value="79" />
			<param name="fortress_id" value="115" />
			<param name="IsAggressive" value="1" />
			<param name="MovingAttack" value="0" />
			<param name="MoveArounding" value="0" />
			<skill name="toggle_buff" id="5432" level="1" />
			<skill name="Skill01_ID" id="5046" level="6" />
			<param name="Attack_BoostValue" value="135" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="287" /> <!-- Bow of Peril -->
		<acquire exp="102334" sp="91" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2049052" hpRegen="11.4" mp="25074" mpRegen="30" />
			<attack physical="341089" magical="67889" random="5" critical="8" accuracy="0" attackSpeed="253" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="7277" magical="3832" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="5046" level="6" /> <!-- Castle Power Shot -->
			<skill id="5432" level="1" /> <!-- Weapon Supply -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>5</sNpcPropHpRate>
		<ai type="ARCHER" clanHelpRange="300" aggroRange="1000">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="36168" level="80" type="Monster" name="Ballista" title="Dragonspine Fortress">
		<parameters>
			<param name="FameValue" value="30" />
			<param name="Armor" value="60" />
			<skill name="Bomb" id="2342" level="1" />
			<param name="NoFnHi" value="1" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="5434992" hpRegen="391.417777464402" mp="1674.8" mpRegen="3" />
			<attack physical="7476.5080117304" magical="5105.4857482389" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="546.2" magical="599.528184" />
			<speed>
				<walk ground="1" />
				<run ground="1" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="120" water="120" wind="120" earth="120" holy="120" dark="120" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="2342" level="1" /> <!-- Ballista Bomb -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>8</sNpcPropHpRate>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="112" />
			<height normal="59" />
		</collision>
	</npc>
	<npc id="36169" level="105" type="Monster" name="Mercenary Captain">
		<parameters>
			<param name="MoveAroundSocial" value="80" />
			<param name="MoveAroundSocial1" value="80" />
			<param name="fortress_id" value="115" />
			<param name="DoorName" value="fortress_2020_002" />
			<param name="DoorName2" value="fortress_2020_003" />
			<param name="DoorName3" value="fortress_2020_006" />
			<param name="DoorName4" value="fortress_2020_007" />
			<param name="msg_door_break" value="1300001" />
			<param name="msg_open_door" value="1300002" />
			<param name="msg_dying" value="1300003" />
			<param name="Party_Type" value="2" />
			<minions name="Privates">
				<npc id="36170" count="1" respawnTime="3" weightPoint="4" /> <!-- Mercenary Private -->
			</minions>
			<param name="x0" value="12411" />
			<param name="y0" value="92659" />
			<param name="z0" value="-3448" />
			<param name="x1" value="12369" />
			<param name="y1" value="92881" />
			<param name="z1" value="-3432" />
			<param name="x2" value="12421" />
			<param name="y2" value="93075" />
			<param name="z2" value="-3424" />
			<param name="x3" value="12486" />
			<param name="y3" value="93221" />
			<param name="z3" value="-3424" />
			<param name="x4" value="12487" />
			<param name="y4" value="93408" />
			<param name="z4" value="-3424" />
			<param name="x5" value="12495" />
			<param name="y5" value="93748" />
			<param name="z5" value="-3424" />
			<param name="x6" value="12436" />
			<param name="y6" value="93978" />
			<param name="z6" value="-3424" />
			<param name="x7" value="12173" />
			<param name="y7" value="94091" />
			<param name="z7" value="-3424" />
			<param name="x8" value="11895" />
			<param name="y8" value="94112" />
			<param name="z8" value="-3424" />
			<param name="x9" value="11545" />
			<param name="y9" value="94266" />
			<param name="z9" value="-3424" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="2500" lhand="6377" /> <!-- Dark Legion's Edge / Imperial Crusader Shield -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="24033040" hpRegen="11.4" mp="25848" mpRegen="30" />
			<attack physical="1562127" magical="177994" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="9997" magical="5263" />
			<speed>
				<walk ground="36" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" noSleepMode="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>3</sNpcPropHpRate>
		<ai clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>FORTRESS_ATTACKER</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="12" />
			<height normal="24.5" />
		</collision>
	</npc>
	<npc id="36170" level="103" type="Monster" name="Mercenary Private">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="140" />
			<param name="fortress_id" value="115" />
			<param name="Party_Type" value="1" />
			<param name="PrivateFollowBoss" value="1" />
		</parameters>
		<race>ORC</race>
		<sex>MALE</sex>
		<equipment rhand="96" /> <!-- Scythe -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="20490520" hpRegen="11.4" mp="25074" mpRegen="30" />
			<attack physical="1136964" magical="135778" random="10" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
			<defence physical="7277" magical="3832" />
			<speed>
				<walk ground="35" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="17" /> <!-- Orcs -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="11" /> <!-- Spear -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>3</sNpcPropHpRate>
		<ai clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>FORTRESS_ATTACKER</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="27" />
		</collision>
	</npc>
	<npc id="36171" level="20" type="Folk" name="Flagpole">
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="342" hpRegen="2.5" mp="192" mpRegen="1.2" />
			<attack physical="44.32863" magical="30.2707" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="86.87049" magical="63.56806" />
			<speed>
				<walk ground="50" />
				<run ground="1" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" canMove="false" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="46" />
			<height normal="72.5" />
		</collision>
	</npc>
	<npc id="36172" level="75" type="FortManager" name="Foreman" title="Antharas' Fortress">
		<parameters>
			<param name="fnAgitBuff" value="fortressbuff" />
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="158" />
			<param name="fortress_id" value="116" />
			<param name="ppSetGate" value="PP_OPEN_CASTLE_DOOR" />
			<param name="ppBanish" value="PP_OUST_FROM_CASTLE" />
			<param name="ppDecoFunction" value="PP_USE_CASTLE_FUNC" />
			<param name="ppManage" value="PP_CONTROL_CASTLE_FUNC" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="7" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="36173" level="75" type="Folk" name="Suspicious Merchant" title="Antharas' Fortress">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="140" />
			<param name="fortress_id" value="116" />
			<param name="commission" value="250000" />
			<param name="pledge_lv_req" value="4" />
			<param name="mobile_type" value="1" />
			<param name="castle_id1" value="4" />
			<param name="castle_id2" value="3" />
		</parameters>
		<race>ORC</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="35" />
				<run ground="50" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="17" /> <!-- Orcs -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="8" />
			<height normal="27" />
		</collision>
	</npc>
	<npc id="36174" level="75" type="Folk" name="Guard Captain" title="Antharas' Fortress">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
			<param name="fortress_id" value="116" />
			<param name="fee_photocannon" value="100000" />
			<param name="fee_scout" value="150000" />
			<param name="fee_door" value="200000" />
			<param name="fee_guard_reinforce_lv1" value="100000" />
			<param name="fee_guard_reinforce_lv2" value="100000" />
			<param name="hasPledgePower" value="PP_CONTROL_CASTLE_FUNC" />
		</parameters>
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<equipment rhand="80" lhand="641" /> <!-- Tallum Blade / Dark Crystal Shield -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="30" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="10" />
			<height normal="23.75" />
		</collision>
	</npc>
	<npc id="36175" level="75" type="Folk" name="Archer Commander" title="Antharas' Fortress">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="105" />
		</parameters>
		<race>ELF</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="5" critical="8" accuracy="0" attackSpeed="253" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="30" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="15" /> <!-- Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="ARCHER" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="10" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="36176" level="75" type="Folk" name="General" title="Antharas' Fortress">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="140" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="9813" lhand="9813" /> <!-- Orc Officer / Orc Officer -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="DUAL" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="19" /> <!-- Dual Swords -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="14.5" />
			<height normal="30" />
		</collision>
	</npc>
	<npc id="36177" level="75" type="Folk" name="Support Unit Captain" title="Antharas' Fortress">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
		</parameters>
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="28" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="MAGE" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="9" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="36178" level="75" type="Folk" name="Chief Engineer" title="Antharas' Fortress">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="144" />
		</parameters>
		<race>DWARF</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="8" />
			<height normal="19" />
		</collision>
	</npc>
	<npc id="36179" level="75" type="FortLogistics" name="Quartermaster" title="Antharas' Fortress">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="88" />
			<param name="fortress_id" value="116" />
			<param name="fee_power_up_lv1" value="100000" />
			<param name="fee_power_up_lv2" value="150000" />
			<param name="hasPledgePower" value="PP_CONTROL_CASTLE_FUNC" />
			<param name="ai_type1" value="gludio_fort_a_supply" />
			<param name="ai_type2" value="gludio_fort_b_supply" />
			<param name="ai_type3" value="dion_fort_supply" />
			<param name="ai_type4" value="giran_fort_supply" />
			<param name="ai_type5" value="oren_fort_supply" />
			<param name="ai_type6" value="aden_fort_a_supply" />
			<param name="silhouette1" value="35665" />
			<param name="silhouette2" value="35697" />
			<param name="silhouette3" value="35734" />
			<param name="silhouette4" value="35766" />
			<param name="silhouette5" value="35803" />
			<param name="silhouette6" value="35834" />
			<param name="item_medal" value="9910" />
			<param name="tr_x" value="77514" />
			<param name="tr_y" value="93443" />
			<param name="tr_z" value="-2880" />
		</parameters>
		<race>DWARF</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="11" />
			<height normal="17" />
		</collision>
	</npc>
	<npc id="36180" level="100" type="Folk" name="Supplies">
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="80" />
				<run ground="1" />
			</speed>
			<hitTime>560</hitTime>
			<attribute>
				<defence fire="120" water="120" wind="120" earth="120" holy="120" dark="120" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="8.5" />
			<height normal="8.5" />
		</collision>
	</npc>
	<npc id="36181" level="75" type="Folk" name="Warder" title="Antharas' Fortress">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="fortress_condition" value="1" />
			<param name="restrict_time" value="1440" />
			<param name="enter_type" value="1" />
			<param name="zone_type" value="37" />
			<param name="fortress_id" value="116" />
			<param name="enter_type1" value="1" />
			<param name="zone_type1" value="104" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="36182" level="75" type="FortDoorman" name="Gatekeeper">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="DoorName1" value="fortress_2220_012" />
			<param name="pos_x01" value="79633" />
			<param name="pos_y01" value="91222" />
			<param name="pos_z01" value="-1992" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="36183" level="75" type="FortDoorman" name="Gatekeeper">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="DoorName1" value="fortress_2220_001" />
			<param name="pos_x01" value="79633" />
			<param name="pos_y01" value="91222" />
			<param name="pos_z01" value="-1992" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="36184" level="75" type="FortDoorman" name="Gatekeeper">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="DoorName1" value="fortress_2220_004" />
			<param name="DoorName2" value="fortress_2220_005" />
			<param name="DoorName3" value="fortress_2220_006" />
			<param name="DoorName4" value="fortress_2220_007" />
			<param name="pos_x01" value="79633" />
			<param name="pos_y01" value="91222" />
			<param name="pos_z01" value="-1992" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="36185" level="105" type="Defender" name="Rebel Commander" title="Antharas' Fortress">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="120" />
			<param name="MoveAroundSocial2" value="120" />
			<param name="IsAggressive" value="1" />
			<param name="MoveArounding" value="0" />
			<param name="ShoutMsg1" value="3" />
			<param name="ShoutMsg1_FString" value="1300018" />
			<param name="ShoutMsg1_Probablity" value="10000" />
			<skill name="Skill01_ID" id="4195" level="7" />
			<skill name="Skill02_ID" id="4178" level="7" />
			<param name="Skill02_Probablity" value="2000" />
			<param name="Skill02_AttackSplash" value="1" />
			<param name="Skill02_FString" value="1300019" />
			<param name="Skill02_FStringRate" value="5000" />
			<param name="Attack_BoostValue" value="142" />
		</parameters>
		<race>DARK_ELF</race>
		<sex>MALE</sex>
		<equipment rhand="2500" lhand="6377" /> <!-- Dark Legion's Edge / Imperial Crusader Shield -->
		<acquire exp="612770" sp="551" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="9613216" hpRegen="11.4" mp="25848" mpRegen="30" />
			<attack physical="1562127" magical="177994" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="9997" magical="5263" />
			<speed>
				<walk ground="29" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="16" /> <!-- Dark Elves -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="4178" level="7" /> <!-- BOSS Flamestrike -->
			<skill id="4195" level="7" /> <!-- BOSS Twister -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>2</sNpcPropHpRate>
		<ai clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="10" />
			<height normal="26.985" />
		</collision>
	</npc>
	<npc id="36186" level="103" type="Defender" name="Rebel Elite Soldier" title="Antharas' Fortress">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
			<param name="MoveAroundSocial2" value="0" />
			<param name="IsAggressive" value="1" />
			<param name="MovingAttack" value="0" />
			<param name="MoveArounding" value="0" />
			<skill name="Skill01_ID" id="5065" level="7" />
			<param name="Skill01_Probablity" value="2000" />
			<param name="Skill01_Check_Dist" value="1" />
			<param name="Skill01_Dist_Min" value="150" />
			<param name="Attack_BoostValue" value="135" />
		</parameters>
		<race>DEMONIC</race>
		<sex>MALE</sex>
		<acquire exp="102334" sp="91" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2049052" hpRegen="11.4" mp="25074" mpRegen="30" />
			<attack physical="1136964" magical="135778" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="7277" magical="3832" />
			<speed>
				<walk ground="80" />
				<run ground="120" />
			</speed>
			<hitTime>540</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="5065" level="7" /> <!-- Castle DD Unholy -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>6</sNpcPropHpRate>
		<ai type="MAGE" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="15" />
			<height normal="45" />
		</collision>
	</npc>
	<npc id="36187" level="103" type="Defender" name="Rebel Private" title="Antharas' Fortress">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="MoveAroundSocial2" value="92" />
			<param name="IsAggressive" value="1" />
			<param name="MovingAttack" value="0" />
			<param name="MoveArounding" value="0" />
			<param name="Attack_BoostValue" value="133" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="97" /> <!-- Lance -->
		<acquire exp="102334" sp="91" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2049052" hpRegen="11.4" mp="25074" mpRegen="30" />
			<attack physical="1136964" magical="135778" random="10" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
			<defence physical="7277" magical="3832" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="11" /> <!-- Spear -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>4</sNpcPropHpRate>
		<ai clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="36188" level="102" type="Defender" name="Royal Guard" title="Antharas' Fortress">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
			<param name="MoveAroundSocial2" value="90" />
			<param name="fortress_id" value="116" />
			<param name="IsAggressive" value="1" />
			<param name="MovingAttack" value="0" />
			<param name="MoveArounding" value="0" />
			<skill name="toggle_buff" id="5432" level="1" />
			<param name="Attack_BoostValue" value="127" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="98" /> <!-- Halberd -->
		<acquire exp="62759" sp="56" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1419012" hpRegen="11.4" mp="24690" mpRegen="30" />
			<attack physical="485403" magical="83153" random="10" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
			<defence physical="6213" magical="3270" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="11" /> <!-- Spear -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="5432" level="1" /> <!-- Weapon Supply -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>4</sNpcPropHpRate>
		<ai clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="7" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="36189" level="102" type="Defender" name="Escort" title="Antharas' Fortress">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="79" />
			<param name="MoveAroundSocial2" value="79" />
			<param name="fortress_id" value="116" />
			<param name="IsAggressive" value="1" />
			<param name="MovingAttack" value="0" />
			<param name="MoveArounding" value="0" />
			<skill name="toggle_buff" id="5432" level="1" />
			<param name="Attack_BoostValue" value="127" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="287" /> <!-- Bow of Peril -->
		<acquire exp="62759" sp="56" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1419012" hpRegen="11.4" mp="24690" mpRegen="30" />
			<attack physical="145621" magical="41576" random="5" critical="8" accuracy="0" attackSpeed="253" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="6213" magical="3270" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="5432" level="1" /> <!-- Weapon Supply -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>4</sNpcPropHpRate>
		<ai type="ARCHER" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="36190" level="75" type="Folk" name="Main Machine" title="Control Room">
		<parameters>
			<param name="barrack_id" value="3" />
			<param name="fortress_id" value="116" />
			<param name="msg_shutdown" value="1300007" />
			<param name="msg_broken1" value="1300009" />
			<param name="msg_broken2" value="1300010" />
			<param name="msg_broken3" value="1300011" />
		</parameters>
		<race>ETC</race>
		<sex>ETC</sex>
		<acquire exp="1" sp="1" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="46" />
			<height normal="35" />
		</collision>
	</npc>
	<npc id="36191" level="75" type="Folk" name="Backup Power Unit" title="Control Room">
		<parameters>
			<param name="broadcast_range" value="2000" />
		</parameters>
		<race>ETC</race>
		<sex>ETC</sex>
		<acquire exp="1" sp="1" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="16" />
			<height normal="15.5" />
		</collision>
	</npc>
	<npc id="36192" level="75" type="Folk" name="Control Panel" title="Control Room">
		<parameters>
			<param name="barrack_id" value="3" />
			<param name="fortress_id" value="116" />
			<param name="DoorName1" value="fortress_2220_010" />
			<param name="DoorName2" value="fortress_2220_011" />
			<param name="DoorKey" value="10014" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<acquire exp="1" sp="1" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="1" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="39" />
			<height normal="42.5" />
		</collision>
	</npc>
	<npc id="36193" level="75" type="Folk" name="Power Control Unit" title="Control Room">
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="54" />
			<height normal="59.5" />
		</collision>
	</npc>
	<npc id="36194" level="105" type="Defender" name="Dwarven Gunnery Sergeant">
		<parameters>
			<param name="MoveAroundSocial" value="165" />
			<param name="MoveAroundSocial1" value="165" />
			<param name="MoveAroundSocial2" value="165" />
			<param name="fortress_id" value="116" />
			<param name="IsAggressive" value="1" />
			<param name="MovingAttack" value="0" />
			<skill name="toggle_buff" id="5432" level="1" />
			<skill name="Skill01_ID" id="5461" level="6" />
			<skill name="Skill02_ID" id="5468" level="6" />
			<param name="Attack_BoostValue" value="135" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<acquire exp="153192" sp="138" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2403304" hpRegen="11.4" mp="25848" mpRegen="30" />
			<attack physical="468638" magical="88997" random="5" critical="8" accuracy="0" attackSpeed="253" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="9997" magical="5263" />
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="5432" level="1" /> <!-- Weapon Supply -->
			<skill id="5461" level="6" /> <!-- Castle Gunner Shot -->
			<skill id="5468" level="6" /> <!-- Castle Gunner Fire -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>3</sNpcPropHpRate>
		<ai type="MAGE" clanHelpRange="300" aggroRange="1000">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="13" />
			<height normal="17.5" />
		</collision>
	</npc>
	<npc id="36195" level="103" type="Defender" name="Scout Golem" title="Control Room">
		<parameters>
			<param name="MoveAroundSocial" value="30" />
			<param name="MoveAroundSocial1" value="30" />
			<param name="MoveAroundSocial2" value="30" />
			<param name="fortress_id" value="116" />
			<param name="IsAggressive" value="1" />
			<param name="MovingAttack" value="0" />
			<param name="Attack_BoostValue" value="131" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<acquire exp="51167" sp="46" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1024526" hpRegen="11.4" mp="25074" mpRegen="30" />
			<attack physical="1136964" magical="135778" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="7277" magical="3832" />
			<speed>
				<walk ground="30" />
				<run ground="120" />
			</speed>
			<hitTime>720</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>1.61051</sNpcPropHpRate>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="5" />
			<height normal="19" />
		</collision>
	</npc>
	<npc id="36196" level="105" type="FortCommander" name="Guard Captain" title="Guard">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
			<param name="MoveAroundSocial2" value="110" />
			<param name="barrack_id" value="1" />
			<param name="fortress_id" value="116" />
			<param name="silhouette" value="36197" />
			<param name="ai_type" value="ore_gi_fort_garrison_a" />
			<param name="msg_dying" value="1300006" />
			<param name="msg_one_point" value="1300012" />
			<param name="one_point_prob" value="5" />
			<param name="IsAggressive" value="1" />
			<param name="MoveArounding" value="0" />
			<skill name="toggle_buff" id="5432" level="1" />
			<param name="spawn_x" value="10" />
			<param name="spawn_y" value="10" />
			<skill name="clanbuff" id="4608" level="1" />
			<skill name="Skill01_ID" id="4172" level="6" />
			<param name="Skill01_Probablity" value="2000" />
			<skill name="selfheal_skill" id="5457" level="1" />
			<param name="Attack_BoostValue" value="139" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>FEMALE</sex>
		<equipment rhand="80" lhand="641" /> <!-- Tallum Blade / Dark Crystal Shield -->
		<acquire exp="612770" sp="551" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="9613216" hpRegen="11.4" mp="25848" mpRegen="30" />
			<attack physical="1562127" magical="177994" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="9997" magical="5263" />
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="4439" level="5" /> <!-- Greater Hold Resistance -->
			<skill id="4440" level="5" /> <!-- Greater Paralysis Resistance -->
			<skill id="4435" level="5" /> <!-- High Stun Attack Resistance -->
			<skill id="4172" level="6" /> <!-- Stun -->
			<skill id="4608" level="1" /> <!-- NPC Clan Buff - Berserk -->
			<skill id="5432" level="1" /> <!-- Weapon Supply -->
			<skill id="5457" level="1" /> <!-- NPC Full Recover -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>0.5</sNpcPropHpRate>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="10" />
			<height normal="23.75" />
		</collision>
	</npc>
	<npc id="36197" level="103" type="Defender" name="Lookout" title="Guard">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
			<param name="MoveAroundSocial2" value="90" />
			<param name="fortress_id" value="116" />
			<param name="IsAggressive" value="1" />
			<param name="MoveArounding" value="0" />
			<skill name="toggle_buff" id="5432" level="1" />
			<param name="Party_Type" value="1" />
			<param name="PrivateFollowBoss" value="1" />
			<skill name="Skill01_ID" id="5112" level="6" />
			<param name="Attack_BoostValue" value="135" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="75" /> <!-- Caliburs -->
		<acquire exp="102334" sp="91" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2049052" hpRegen="11.4" mp="25074" mpRegen="30" />
			<attack physical="1136964" magical="135778" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="7277" magical="3832" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="5112" level="6" /> <!-- Stun -->
			<skill id="5432" level="1" /> <!-- Weapon Supply -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>5</sNpcPropHpRate>
		<ai clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="7" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="36198" level="103" type="Defender" name="Lookout" title="Guard">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
			<param name="MoveAroundSocial2" value="90" />
			<param name="fortress_id" value="116" />
			<param name="IsAggressive" value="1" />
			<param name="MoveArounding" value="0" />
			<skill name="toggle_buff" id="5432" level="1" />
			<skill name="Skill01_ID" id="5045" level="6" />
			<param name="Attack_BoostValue" value="135" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="75" /> <!-- Caliburs -->
		<acquire exp="102334" sp="91" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2049052" hpRegen="11.4" mp="25074" mpRegen="30" />
			<attack physical="1136964" magical="135778" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="7277" magical="3832" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="5045" level="6" /> <!-- Castle Power Strike -->
			<skill id="5432" level="1" /> <!-- Weapon Supply -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>5</sNpcPropHpRate>
		<ai clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="7" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="36199" level="105" type="FortCommander" name="Support Unit Captain" title="Support Unit">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
			<param name="MoveAroundSocial2" value="90" />
			<param name="barrack_id" value="2" />
			<param name="fortress_id" value="116" />
			<param name="msg_dying" value="1300005" />
			<param name="IsAggressive" value="1" />
			<param name="MoveArounding" value="0" />
			<param name="spawn_interval" value="30" />
			<param name="max_spawn" value="7" />
			<param name="spawn_prob" value="90" />
			<param name="silhouette" value="36200" />
			<param name="ai_type" value="ore_gi_fort_witch" />
			<skill name="toggle_buff" id="5432" level="1" />
			<param name="msg_final_skill" value="1300014" />
			<skill name="final_skill_id" id="5398" level="1" />
			<param name="final_skill_prob" value="2" />
			<skill name="Skill01_ID" id="4196" level="6" />
			<skill name="Skill02_ID" id="4194" level="6" />
			<skill name="send_zen_id" id="5396" level="1" />
			<skill name="selfheal_skill" id="5457" level="1" />
			<param name="Attack_BoostValue" value="139" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>FEMALE</sex>
		<acquire exp="612770" sp="551" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="9613216" hpRegen="11.4" mp="25848" mpRegen="30" />
			<attack physical="1562127" magical="177994" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="9997" magical="5263" />
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="4194" level="6" /> <!-- BOSS Aura Burn -->
			<skill id="4196" level="6" /> <!-- Decrease Speed -->
			<skill id="5396" level="1" /> <!-- NPC - Spell Stance -->
			<skill id="5398" level="1" /> <!-- NPC - Combination Force -->
			<skill id="5432" level="1" /> <!-- Weapon Supply -->
			<skill id="5457" level="1" /> <!-- NPC Full Recover -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>0.5</sNpcPropHpRate>
		<ai type="MAGE" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>DOOR</clan>
				<clan>FORTRESS</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="9" />
			<height normal="23.5" />
		</collision>
	</npc>
</list>
