<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
	<skill id="27900" toLevel="5" name="Empire Cloak Augmentation">
		<!-- Level 1: M. Accuracy +1 -->
		<!-- Level 2: M. Accuracy +2 -->
		<!-- Level 3: M. Accuracy +3 -->
		<!-- Level 4: M. Accuracy +4 -->
		<!-- Level 5: M. Accuracy +5 -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="MagicAccuracy">
				<amount>
					<value level="1">1</value>
					<value level="2">2</value>
					<value level="3">3</value>
					<value level="4">4</value>
					<value level="5">5</value>
				</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</skill>
	<skill id="27901" toLevel="10" name="Empire Cloak Augmentation">
		<!-- Level 1: Max HP +99 -->
		<!-- Level 2: Max HP +117 -->
		<!-- Level 3: Max HP +153 -->
		<!-- Level 4: Max HP +189 -->
		<!-- Level 5: Max HP +225 -->
		<!-- Level 6: Max HP +270 -->
		<!-- Level 7: Max HP +315 -->
		<!-- Level 8: Max HP +360 -->
		<!-- Level 9: Max HP +450 -->
		<!-- Level 10: Max HP +900 -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="MaxHp">
				<amount>
					<value level="1">99</value>
					<value level="2">117</value>
					<value level="3">153</value>
					<value level="4">189</value>
					<value level="5">225</value>
					<value level="6">270</value>
					<value level="7">315</value>
					<value level="8">360</value>
					<value level="9">450</value>
					<value level="10">900</value>
				</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</skill>
	<skill id="27902" toLevel="10" name="Empire Cloak Augmentation">
		<!-- Level 1: Max MP +99 -->
		<!-- Level 2: Max MP +117 -->
		<!-- Level 3: Max MP +153 -->
		<!-- Level 4: Max MP +189 -->
		<!-- Level 5: Max MP +225 -->
		<!-- Level 6: Max MP +270 -->
		<!-- Level 7: Max MP +315 -->
		<!-- Level 8: Max MP +360 -->
		<!-- Level 9: Max MP +450 -->
		<!-- Level 10: Max MP +900 -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="MaxMp">
				<amount>
					<value level="1">99</value>
					<value level="2">117</value>
					<value level="3">153</value>
					<value level="4">189</value>
					<value level="5">225</value>
					<value level="6">270</value>
					<value level="7">315</value>
					<value level="8">360</value>
					<value level="9">450</value>
					<value level="10">900</value>
				</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</skill>
	<skill id="27903" toLevel="10" name="Empire Cloak Augmentation">
		<!-- Level 1: Max CP +99. -->
		<!-- Level 2: Max CP +117. -->
		<!-- Level 3: Max CP +153. -->
		<!-- Level 4: Max CP +189. -->
		<!-- Level 5: Max CP +225. -->
		<!-- Level 6: Max CP +270. -->
		<!-- Level 7: Max CP +315. -->
		<!-- Level 8: Max CP +360. -->
		<!-- Level 9: Max CP +450. -->
		<!-- Level 10: Max CP +900. -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="MaxCp">
				<amount>
					<value level="1">99</value>
					<value level="2">117</value>
					<value level="3">153</value>
					<value level="4">189</value>
					<value level="5">225</value>
					<value level="6">270</value>
					<value level="7">315</value>
					<value level="8">360</value>
					<value level="9">450</value>
					<value level="10">900</value>
				</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</skill>
	<skill id="27904" toLevel="2" name="Empire Cloak Augmentation">
		<!-- Level 1: STR +1 -->
		<!-- Level 2: STR +2 -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="StatUp">
				<amount>
					<value level="1">1</value>
					<value level="2">2</value>
				</amount>
				<stat>STR</stat>
			</effect>
		</effects>
	</skill>
	<skill id="27905" toLevel="2" name="Empire Cloak Augmentation">
		<!-- Level 1: CON +1 -->
		<!-- Level 2: CON +2 -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="StatUp">
				<amount>
					<value level="1">1</value>
					<value level="2">2</value>
				</amount>
				<stat>CON</stat>
			</effect>
		</effects>
	</skill>
	<skill id="27906" toLevel="2" name="Empire Cloak Augmentation">
		<!-- Level 1: MEN +1 -->
		<!-- Level 2: MEN +2 -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="StatUp">
				<amount>
					<value level="1">1</value>
					<value level="2">2</value>
				</amount>
				<stat>MEN</stat>
			</effect>
		</effects>
	</skill>
	<skill id="27907" toLevel="2" name="Empire Cloak Augmentation">
		<!-- Level 1: DEX +1 -->
		<!-- Level 2: DEX +2 -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="StatUp">
				<amount>
					<value level="1">1</value>
					<value level="2">2</value>
				</amount>
				<stat>DEX</stat>
			</effect>
		</effects>
	</skill>
	<skill id="27908" toLevel="2" name="Empire Cloak Augmentation">
		<!-- Level 1: WIT +1 -->
		<!-- Level 2: WIT +2 -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="StatUp">
				<amount>
					<value level="1">1</value>
					<value level="2">2</value>
				</amount>
				<stat>WIT</stat>
			</effect>
		</effects>
	</skill>
	<skill id="27909" toLevel="2" name="Empire Cloak Augmentation">
		<!-- Level 1: LUC +1 -->
		<!-- Level 2: LUC +2 -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="StatUp">
				<amount>
					<value level="1">1</value>
					<value level="2">2</value>
				</amount>
				<stat>LUC</stat>
			</effect>
		</effects>
	</skill>
	<skill id="27910" toLevel="2" name="Empire Cloak Augmentation">
		<!-- Level 1: CHA +1. -->
		<!-- Level 2: CHA +2. -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="StatUp">
				<amount>
					<value level="1">1</value>
					<value level="2">2</value>
				</amount>
				<stat>CHA</stat>
			</effect>
		</effects>
	</skill>
	<skill id="27911" toLevel="2" name="Empire Cloak Augmentation">
		<!-- Level 1: INT +1 -->
		<!-- Level 2: INT +2 -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="StatUp">
				<amount>
					<value level="1">1</value>
					<value level="2">2</value>
				</amount>
				<stat>INT</stat>
			</effect>
		</effects>
	</skill>
	<skill id="27912" toLevel="10" name="Empire Cloak Augmentation">
		<!-- Level 1: P. Critical Rate +1.7% -->
		<!-- Level 2: P. Critical Rate +2% -->
		<!-- Level 3: P. Critical Rate +2.6% -->
		<!-- Level 4: P. Critical Rate +3.2% -->
		<!-- Level 5: P. Critical Rate +3.8% -->
		<!-- Level 6: P. Critical Rate +4.5% -->
		<!-- Level 7: P. Critical Rate +5.3% -->
		<!-- Level 8: P. Critical Rate +6% -->
		<!-- Level 9: P. Critical Rate +7.5% -->
		<!-- Level 10: P. Critical Rate +15% -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="CriticalRate">
				<amount>
					<value level="1">1.7</value>
					<value level="2">2</value>
					<value level="3">2.6</value>
					<value level="4">3.2</value>
					<value level="5">3.8</value>
					<value level="6">4.5</value>
					<value level="7">5.3</value>
					<value level="8">6</value>
					<value level="9">7.5</value>
					<value level="10">15</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="27913" toLevel="10" name="Empire Cloak Augmentation">
		<!-- Level 1: P. Skill Critical Rate +0.9% -->
		<!-- Level 2: P. Skill Critical Rate +1% -->
		<!-- Level 3: P. Skill Critical Rate +1.3% -->
		<!-- Level 4: P. Skill Critical Rate +1.6% -->
		<!-- Level 5: P. Skill Critical Rate +1.9% -->
		<!-- Level 6: P. Skill Critical Rate +2.3% -->
		<!-- Level 7: P. Skill Critical Rate +2.7% -->
		<!-- Level 8: P. Skill Critical Rate +3% -->
		<!-- Level 9: P. Skill Critical Rate +3.8% -->
		<!-- Level 10: P. Skill Critical Rate +7.5% -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="PhysicalSkillCriticalRate">
				<amount>
					<value level="1">0.9</value>
					<value level="2">1</value>
					<value level="3">1.3</value>
					<value level="4">1.6</value>
					<value level="5">1.9</value>
					<value level="6">2.3</value>
					<value level="7">2.7</value>
					<value level="8">3</value>
					<value level="9">3.8</value>
					<value level="10">7.5</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="27914" toLevel="10" name="Empire Cloak Augmentation">
		<!-- Level 1: M. Critical Rate +1%. -->
		<!-- Level 2: M. Critical Rate +2%. -->
		<!-- Level 3: M. Critical Rate +3%. -->
		<!-- Level 4: M. Critical Rate +4%. -->
		<!-- Level 5: M. Critical Rate +5%. -->
		<!-- Level 6: M. Critical Rate +6%. -->
		<!-- Level 7: M. Critical Rate +7%. -->
		<!-- Level 8: M. Critical Rate +8%. -->
		<!-- Level 9: M. Critical Rate +9%. -->
		<!-- Level 10: M. Critical Rate +15%. -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="MagicCriticalRate">
				<amount>
					<value level="1">1</value>
					<value level="2">2</value>
					<value level="3">3</value>
					<value level="4">4</value>
					<value level="5">5</value>
					<value level="6">6</value>
					<value level="7">7</value>
					<value level="8">8</value>
					<value level="9">9</value>
					<value level="10">15</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="27915" toLevel="10" name="Empire Cloak Augmentation">
		<!-- Increases P. Critical Damage. -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="CriticalDamage">
				<amount>
					<value level="1">0.9</value>
					<value level="2">1</value>
					<value level="3">1.3</value>
					<value level="4">1.6</value>
					<value level="5">1.9</value>
					<value level="6">2.3</value>
					<value level="7">2.7</value>
					<value level="8">3</value>
					<value level="9">3.8</value>
					<value level="10">7.5</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="27916" toLevel="10" name="Empire Cloak Augmentation">
		<!-- P. Skill Critical Damage Boost -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="PhysicalSkillCriticalDamage">
				<amount>
					<value level="1">0.9</value>
					<value level="2">1</value>
					<value level="3">1.3</value>
					<value level="4">1.6</value>
					<value level="5">1.9</value>
					<value level="6">2.3</value>
					<value level="7">2.7</value>
					<value level="8">3</value>
					<value level="9">3.8</value>
					<value level="10">7.5</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="27917" toLevel="10" name="Empire Cloak Augmentation">
		<!-- M. Critical Damage Boost -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="MagicCriticalDamage">
				<amount>
					<value level="1">1</value>
					<value level="2">1</value>
					<value level="3">2</value>
					<value level="4">2</value>
					<value level="5">3</value>
					<value level="6">3</value>
					<value level="7">4</value>
					<value level="8">5</value>
					<value level="9">6</value>
					<value level="10">7</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="27918" toLevel="10" name="Empire Cloak Augmentation">
		<!-- Level 1: Attribute Attack +5 -->
		<!-- Level 2: Attribute Attack +6 -->
		<!-- Level 3: Attribute Attack +7 -->
		<!-- Level 4: Attribute Attack +8 -->
		<!-- Level 5: Attribute Attack +9 -->
		<!-- Level 6: Attribute Attack +10 -->
		<!-- Level 7: Attribute Attack +13 -->
		<!-- Level 8: Attribute Attack +15 -->
		<!-- Level 9: Attribute Attack +18 -->
		<!-- Level 10: Attribute Attack +35 -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="AttackAttributeAdd">
				<amount>
					<value level="1">5</value>
					<value level="2">6</value>
					<value level="3">7</value>
					<value level="4">8</value>
					<value level="5">9</value>
					<value level="6">10</value>
					<value level="7">13</value>
					<value level="8">15</value>
					<value level="9">18</value>
					<value level="10">35</value>
				</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</skill>
	<skill id="27919" toLevel="9" name="Empire Cloak Augmentation">
		<!-- Level 1: Confusion Atk. Rate +1.5% -->
		<!-- Level 2: Confusion Atk. Rate +2.5% -->
		<!-- Level 3: Confusion Atk. Rate +3% -->
		<!-- Level 4: Confusion Atk. Rate +3.5% -->
		<!-- Level 5: Confusion Atk. Rate +4.5% -->
		<!-- Level 6: Confusion Atk. Rate +5% -->
		<!-- Level 7: Confusion Atk. Rate +6% -->
		<!-- Level 8: Confusion Atk. Rate +7.5% -->
		<!-- Level 9: Confusion Atk. Rate +15% -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="AttackTrait">
				<SHOCK>
					<value level="1">1.5</value>
					<value level="2">2.5</value>
					<value level="3">3</value>
					<value level="4">3.5</value>
					<value level="5">4.5</value>
					<value level="6">5</value>
					<value level="7">6</value>
					<value level="8">7.5</value>
					<value level="9">15</value>
				</SHOCK>
			</effect>
		</effects>
	</skill>
	<skill id="27920" toLevel="9" name="Empire Cloak Augmentation">
		<!-- Level 1: Obstruction Atk. Rate +1.5% -->
		<!-- Level 2: Obstruction Atk. Rate +2.5% -->
		<!-- Level 3: Obstruction Atk. Rate +3% -->
		<!-- Level 4: Obstruction Atk. Rate +3.5% -->
		<!-- Level 5: Obstruction Atk. Rate +4.5% -->
		<!-- Level 6: Obstruction Atk. Rate +5% -->
		<!-- Level 7: Obstruction Atk. Rate +6% -->
		<!-- Level 8: Obstruction Atk. Rate +7.5% -->
		<!-- Level 9: Obstruction Atk. Rate +15% -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="AttackTrait">
				<HOLD>
					<value level="1">1.5</value>
					<value level="2">2.5</value>
					<value level="3">3</value>
					<value level="4">3.5</value>
					<value level="5">4.5</value>
					<value level="6">5</value>
					<value level="7">6</value>
					<value level="8">7.5</value>
					<value level="9">15</value>
				</HOLD>
			</effect>
		</effects>
	</skill>
	<skill id="27921" toLevel="9" name="Empire Cloak Augmentation">
		<!-- Level 1: Infection Atk. Rate +1.5% -->
		<!-- Level 2: Infection Atk. Rate +2.5% -->
		<!-- Level 3: Infection Atk. Rate +3% -->
		<!-- Level 4: Infection Atk. Rate +3.5% -->
		<!-- Level 5: Infection Atk. Rate +4.5% -->
		<!-- Level 6: Infection Atk. Rate +5% -->
		<!-- Level 7: Infection Atk. Rate +6% -->
		<!-- Level 8: Infection Atk. Rate +7.5% -->
		<!-- Level 9: Infection Atk. Rate +15% -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="AttackTrait">
				<BLEED>
					<value level="1">1.5</value>
					<value level="2">2.5</value>
					<value level="3">3</value>
					<value level="4">3.5</value>
					<value level="5">4.5</value>
					<value level="6">5</value>
					<value level="7">6</value>
					<value level="8">7.5</value>
					<value level="9">15</value>
				</BLEED>
			</effect>
		</effects>
	</skill>
	<skill id="27922" toLevel="9" name="Empire Cloak Augmentation">
		<!-- Level 1: Confusion Atk. Rate +1.5% -->
		<!-- Level 2: Confusion Atk. Rate +2.5% -->
		<!-- Level 3: Confusion Atk. Rate +3% -->
		<!-- Level 4: Confusion Atk. Rate +3.5% -->
		<!-- Level 5: Confusion Atk. Rate +4.5% -->
		<!-- Level 6: Confusion Atk. Rate +5% -->
		<!-- Level 7: Confusion Atk. Rate +6% -->
		<!-- Level 8: Confusion Atk. Rate +7.5% -->
		<!-- Level 9: Confusion Atk. Rate +15% -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="AttackTrait">
				<PARALYZE>
					<value level="1">1.5</value>
					<value level="2">2.5</value>
					<value level="3">3</value>
					<value level="4">3.5</value>
					<value level="5">4.5</value>
					<value level="6">5</value>
					<value level="7">6</value>
					<value level="8">7.5</value>
					<value level="9">15</value>
				</PARALYZE>
			</effect>
		</effects>
	</skill>
	<skill id="27923" toLevel="9" name="Empire Cloak Augmentation">
		<!-- Level 1: Confusion Atk. Rate +1.5% -->
		<!-- Level 2: Confusion Atk. Rate +2.5% -->
		<!-- Level 3: Confusion Atk. Rate +3% -->
		<!-- Level 4: Confusion Atk. Rate +3.5% -->
		<!-- Level 5: Confusion Atk. Rate +4.5% -->
		<!-- Level 6: Confusion Atk. Rate +5% -->
		<!-- Level 7: Confusion Atk. Rate +6% -->
		<!-- Level 8: Confusion Atk. Rate +7.5% -->
		<!-- Level 9: Confusion Atk. Rate +15% -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="AttackTrait">
				<DERANGEMENT>
					<value level="1">1.5</value>
					<value level="2">2.5</value>
					<value level="3">3</value>
					<value level="4">3.5</value>
					<value level="5">4.5</value>
					<value level="6">5</value>
					<value level="7">6</value>
					<value level="8">7.5</value>
					<value level="9">15</value>
				</DERANGEMENT>
			</effect>
		</effects>
	</skill>
	<skill id="27924" toLevel="9" name="Empire Cloak Augmentation">
		<!-- Level 1: Stupor Atk. Rate +1.5% -->
		<!-- Level 2: Stupor Atk. Rate +2.5% -->
		<!-- Level 3: Stupor Atk. Rate +3% -->
		<!-- Level 4: Stupor Atk. Rate +3.5% -->
		<!-- Level 5: Stupor Atk. Rate +4.5% -->
		<!-- Level 6: Stupor Atk. Rate +5% -->
		<!-- Level 7: Stupor Atk. Rate +6% -->
		<!-- Level 8: Stupor Atk. Rate +7.5% -->
		<!-- Level 9: Stupor Atk. Rate +15% -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="AttackTrait">
				<SLEEP>
					<value level="1">1.5</value>
					<value level="2">2.5</value>
					<value level="3">3</value>
					<value level="4">3.5</value>
					<value level="5">4.5</value>
					<value level="6">5</value>
					<value level="7">6</value>
					<value level="8">7.5</value>
					<value level="9">15</value>
				</SLEEP>
			</effect>
		</effects>
	</skill>
	<skill id="27925" toLevel="9" name="Empire Cloak Augmentation">
		<!-- Level 1: Infection Atk. Rate +1.5% -->
		<!-- Level 2: Infection Atk. Rate +2.5% -->
		<!-- Level 3: Infection Atk. Rate +3% -->
		<!-- Level 4: Infection Atk. Rate +3.5% -->
		<!-- Level 5: Infection Atk. Rate +4.5% -->
		<!-- Level 6: Infection Atk. Rate +5% -->
		<!-- Level 7: Infection Atk. Rate +6% -->
		<!-- Level 8: Infection Atk. Rate +7.5% -->
		<!-- Level 9: Infection Atk. Rate +15% -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="AttackTrait">
				<POISON>
					<value level="1">1.5</value>
					<value level="2">2.5</value>
					<value level="3">3</value>
					<value level="4">3.5</value>
					<value level="5">4.5</value>
					<value level="6">5</value>
					<value level="7">6</value>
					<value level="8">7.5</value>
					<value level="9">15</value>
				</POISON>
			</effect>
		</effects>
	</skill>
	<skill id="27926" toLevel="9" name="Empire Cloak Augmentation">
		<!-- Level 1: Confusion Atk. Rate +1.5% -->
		<!-- Level 2: Confusion Atk. Rate +2.5% -->
		<!-- Level 3: Confusion Atk. Rate +3% -->
		<!-- Level 4: Confusion Atk. Rate +3.5% -->
		<!-- Level 5: Confusion Atk. Rate +4.5% -->
		<!-- Level 6: Confusion Atk. Rate +5% -->
		<!-- Level 7: Confusion Atk. Rate +6% -->
		<!-- Level 8: Confusion Atk. Rate +7.5% -->
		<!-- Level 9: Confusion Atk. Rate +15% -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="AttackTrait">
				<KNOCKBACK>
					<value level="1">1.5</value>
					<value level="2">2.5</value>
					<value level="3">3</value>
					<value level="4">3.5</value>
					<value level="5">4.5</value>
					<value level="6">5</value>
					<value level="7">6</value>
					<value level="8">7.5</value>
					<value level="9">15</value>
				</KNOCKBACK>
			</effect>
			<effect name="AttackTrait">
				<KNOCKDOWN>
					<value level="1">1.5</value>
					<value level="2">2.5</value>
					<value level="3">3</value>
					<value level="4">3.5</value>
					<value level="5">4.5</value>
					<value level="6">5</value>
					<value level="7">6</value>
					<value level="8">7.5</value>
					<value level="9">15</value>
				</KNOCKDOWN>
			</effect>
		</effects>
	</skill>
	<skill id="27927" toLevel="9" name="Empire Cloak Augmentation">
		<!-- Level 1: Confusion Atk. Rate +1.5% -->
		<!-- Level 2: Confusion Atk. Rate +2.5% -->
		<!-- Level 3: Confusion Atk. Rate +3% -->
		<!-- Level 4: Confusion Atk. Rate +3.5% -->
		<!-- Level 5: Confusion Atk. Rate +4.5% -->
		<!-- Level 6: Confusion Atk. Rate +5% -->
		<!-- Level 7: Confusion Atk. Rate +6% -->
		<!-- Level 8: Confusion Atk. Rate +7.5% -->
		<!-- Level 9: Confusion Atk. Rate +15% -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="AttackTrait">
				<AIRBIND>
					<value level="1">1.5</value>
					<value level="2">2.5</value>
					<value level="3">3</value>
					<value level="4">3.5</value>
					<value level="5">4.5</value>
					<value level="6">5</value>
					<value level="7">6</value>
					<value level="8">7.5</value>
					<value level="9">15</value>
				</AIRBIND>
			</effect>
		</effects>
	</skill>
	<skill id="27928" toLevel="9" name="Empire Cloak Augmentation">
		<!-- Level 1: Confusion Atk. Rate +1.5% -->
		<!-- Level 2: Confusion Atk. Rate +2.5% -->
		<!-- Level 3: Confusion Atk. Rate +3% -->
		<!-- Level 4: Confusion Atk. Rate +3.5% -->
		<!-- Level 5: Confusion Atk. Rate +4.5% -->
		<!-- Level 6: Confusion Atk. Rate +5% -->
		<!-- Level 7: Confusion Atk. Rate +6% -->
		<!-- Level 8: Confusion Atk. Rate +7.5% -->
		<!-- Level 9: Confusion Atk. Rate +15% -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="AttackTrait">
				<PULL>
					<value level="1">1.5</value>
					<value level="2">2.5</value>
					<value level="3">3</value>
					<value level="4">3.5</value>
					<value level="5">4.5</value>
					<value level="6">5</value>
					<value level="7">6</value>
					<value level="8">7.5</value>
					<value level="9">15</value>
				</PULL>
			</effect>
		</effects>
	</skill>
	<skill id="27929" toLevel="9" name="Empire Cloak Augmentation">
		<!-- Level 1: Petrification Attack Success Rate +1.5% -->
		<!-- Level 2: Petrification Attack Success Rate +2.5% -->
		<!-- Level 3: Petrification Attack Success Rate +3% -->
		<!-- Level 4: Petrification Attack Success Rate +3.5% -->
		<!-- Level 5: Petrification Attack Success Rate +4.5% -->
		<!-- Level 6: Petrification Attack Success Rate +5% -->
		<!-- Level 7: Petrification Attack Success Rate +6% -->
		<!-- Level 8: Petrification Attack Success Rate +7.5% -->
		<!-- Level 9: Petrification Attack Success Rate +15% -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="AttackTrait">
				<TURN_STONE>
					<value level="1">1.5</value>
					<value level="2">2.5</value>
					<value level="3">3</value>
					<value level="4">3.5</value>
					<value level="5">4.5</value>
					<value level="6">5</value>
					<value level="7">6</value>
					<value level="8">7.5</value>
					<value level="9">15</value>
				</TURN_STONE>
			</effect>
		</effects>
	</skill>
	<skill id="27930" toLevel="3" name="Empire Cloak Augmentation">
		<!-- Level 1: Max HP +4% -->
		<!-- Level 2: Max HP +4.5% -->
		<!-- Level 3: Max HP +5% -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="MaxHp">
				<amount>
					<value level="1">4</value>
					<value level="2">4.5</value>
					<value level="3">5</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="27931" toLevel="3" name="Empire Cloak Augmentation">
		<!-- Level 1: Max MP +4% -->
		<!-- Level 2: Max MP +4.5% -->
		<!-- Level 3: Max MP +5% -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="MaxMp">
				<amount>
					<value level="1">4</value>
					<value level="2">4.5</value>
					<value level="3">5</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="27932" toLevel="3" name="Empire Cloak Augmentation">
		<!-- Level 1: Max CP +4% -->
		<!-- Level 2: Max CP +4.5% -->
		<!-- Level 3: Max CP +5% -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="MaxCp">
				<amount>
					<value level="1">4</value>
					<value level="2">4.5</value>
					<value level="3">5</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="27933" toLevel="3" name="Empire Cloak Augmentation">
		<!-- Level 1: P. Atk. +4%. -->
		<!-- Level 2: P. Atk. +4.5%. -->
		<!-- Level 3: P. Atk. +5%. -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="PhysicalAttack">
				<amount>
					<value level="1">4</value>
					<value level="2">4.5</value>
					<value level="3">5</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="27934" toLevel="3" name="Empire Cloak Augmentation">
		<!-- Level 1: P. Def. +4% -->
		<!-- Level 2: P. Def. +4.5% -->
		<!-- Level 3: P. Def. +5% -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="PhysicalDefence">
				<amount>
					<value level="1">4</value>
					<value level="2">4.5</value>
					<value level="3">5</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="27935" toLevel="3" name="Empire Cloak Augmentation">
		<!-- Level 1: Atk. Spd. +4%. -->
		<!-- Level 2: Atk. Spd. +4.5%. -->
		<!-- Level 3: Atk. Spd. +5%. -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="PhysicalAttackSpeed">
				<amount>
					<value level="1">4</value>
					<value level="2">4.5</value>
					<value level="3">5</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="27936" toLevel="3" name="Empire Cloak Augmentation">
		<!-- Level 1: Speed +10 -->
		<!-- Level 2: Speed +13 -->
		<!-- Level 3: Speed +15 -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="Speed">
				<amount>
					<value level="1">10</value>
					<value level="2">13</value>
					<value level="3">15</value>
				</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</skill>
	<skill id="27937" toLevel="3" name="Empire Cloak Augmentation">
		<!-- Level 1: M. Atk. +4%. -->
		<!-- Level 2: M. Atk. +4.5%. -->
		<!-- Level 3: M. Atk. +5%. -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="MagicalAttack">
				<amount>
					<value level="1">4</value>
					<value level="2">4.5</value>
					<value level="3">5</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="27938" toLevel="3" name="Empire Cloak Augmentation">
		<!-- Level 1: M. Def. +4% -->
		<!-- Level 2: M. Def. +4.5% -->
		<!-- Level 3: M. Def. +5% -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="MagicalDefence">
				<amount>
					<value level="1">4</value>
					<value level="2">4.5</value>
					<value level="3">5</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="27939" toLevel="3" name="Empire Cloak Augmentation">
		<!-- Level 1: Casting Spd. +4%. -->
		<!-- Level 2: Casting Spd. +4.5%. -->
		<!-- Level 3: Casting Spd. +5%. -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="MagicalAttackSpeed">
				<amount>
					<value level="1">4</value>
					<value level="2">4.5</value>
					<value level="3">5</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="27940" toLevel="3" name="Empire Cloak Augmentation">
		<!-- Level 1: PvP damage +4% -->
		<!-- Level 2: PvP damage +4.5% -->
		<!-- Level 3: PvP damage +5% -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="PvpPhysicalAttackDamageBonus">
				<amount>
					<value level="1">4</value>
					<value level="2">4.5</value>
					<value level="3">5</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PvpMagicalSkillDamageBonus">
				<amount>
					<value level="1">4</value>
					<value level="2">4.5</value>
					<value level="3">5</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PvpPhysicalSkillDamageBonus">
				<amount>
					<value level="1">4</value>
					<value level="2">4.5</value>
					<value level="3">5</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="27941" toLevel="3" name="Empire Cloak Augmentation">
		<!-- Level 1: Received PvP damage -4% -->
		<!-- Level 2: Received PvP damage -4.5% -->
		<!-- Level 3: Received PvP damage -5% -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="PvpPhysicalAttackDefenceBonus">
				<amount>
					<value level="1">4</value>
					<value level="2">4.5</value>
					<value level="3">5</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PvpMagicalSkillDefenceBonus">
				<amount>
					<value level="1">4</value>
					<value level="2">4.5</value>
					<value level="3">5</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PvpPhysicalSkillDefenceBonus">
				<amount>
					<value level="1">4</value>
					<value level="2">4.5</value>
					<value level="3">5</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="27942" toLevel="3" name="Empire Cloak Augmentation">
		<!-- Level 1: PvE damage +4%. -->
		<!-- Level 2: PvE damage +4.5%. -->
		<!-- Level 3: PvE damage +5%. -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="PvePhysicalAttackDamageBonus">
				<amount>
					<value level="1">4</value>
					<value level="2">4.5</value>
					<value level="3">5</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PveMagicalSkillDamageBonus">
				<amount>
					<value level="1">4</value>
					<value level="2">4.5</value>
					<value level="3">5</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PvePhysicalSkillDamageBonus">
				<amount>
					<value level="1">4</value>
					<value level="2">4.5</value>
					<value level="3">5</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="27943" toLevel="3" name="Empire Cloak Augmentation">
		<!-- Level 1: Received PvE damage -4% -->
		<!-- Level 2: Received PvE damage -4.5% -->
		<!-- Level 3: Received PvE damage -5% -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="PvePhysicalAttackDefenceBonus">
				<amount>
					<value level="1">4</value>
					<value level="2">4.5</value>
					<value level="3">5</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PveMagicalSkillDefenceBonus">
				<amount>
					<value level="1">4</value>
					<value level="2">4.5</value>
					<value level="3">5</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PvePhysicalSkillDefenceBonus">
				<amount>
					<value level="1">4</value>
					<value level="2">4.5</value>
					<value level="3">5</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="27944" toLevel="3" name="Empire Cloak Augmentation">
		<!-- Level 1: Acquired XP while hunting +4% -->
		<!-- Level 2: Acquired XP while hunting +4.5% -->
		<!-- Level 3: Acquired XP while hunting +5% -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="ExpModify">
				<amount>
					<value level="1">4</value>
					<value level="2">4.5</value>
					<value level="3">5</value>
				</amount>
			</effect>
		</effects>
	</skill>
	<skill id="27945" toLevel="3" name="Empire Cloak Augmentation">
		<!-- Level 1: Acquired SP while hunting +4% -->
		<!-- Level 2: Acquired SP while hunting +4.5% -->
		<!-- Level 3: Acquired SP while hunting +5% -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="SpModify">
				<amount>
					<value level="1">4</value>
					<value level="2">4.5</value>
					<value level="3">5</value>
				</amount>
			</effect>
		</effects>
	</skill>
	<skill id="27946" toLevel="3" name="Empire Cloak Augmentation">
		<!-- Level 1: With a certain chance, absorbs 4% of the inflicted damage as HP. -->
		<!-- Level 2: With a certain chance, absorbs 4.5% of the inflicted damage as HP. -->
		<!-- Level 3: With a certain chance, absorbs 5% of the inflicted damage as HP. -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="VampiricAttack">
				<amount>
					<value level="1">4</value>
					<value level="2">4.5</value>
					<value level="3">5</value>
				</amount>
				<chance>60</chance>
			</effect>
		</effects>
	</skill>
	<skill id="27947" toLevel="3" name="Empire Cloak Augmentation">
		<!-- Level 1: P. Skill MP Consumption -3% -->
		<!-- Level 2: P. Skill MP Consumption -4% -->
		<!-- Level 3: P. Skill MP Consumption -5% -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="MagicMpCost">
				<amount>
					<value level="1">-3</value>
					<value level="2">-4</value>
					<value level="3">-5</value>
				</amount>
				<mode>PER</mode>
				<magicType>0</magicType>
			</effect>
		</effects>
	</skill>
	<skill id="27948" toLevel="3" name="Empire Cloak Augmentation">
		<!-- Level 1: M. Skill MP Consumption -3% -->
		<!-- Level 2: M. Skill MP Consumption -4% -->
		<!-- Level 3: M. Skill MP Consumption -5% -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="MagicMpCost">
				<amount>
					<value level="1">-3</value>
					<value level="2">-4</value>
					<value level="3">-5</value>
				</amount>
				<mode>PER</mode>
				<magicType>1</magicType>
			</effect>
		</effects>
	</skill>
	<skill id="27949" toLevel="3" name="Empire Cloak Augmentation">
		<!-- Level 1: Reflects 7% of received damage. -->
		<!-- Level 2: Reflects 8% of received damage. -->
		<!-- Level 3: Reflects 10% of received damage. -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="DamageShield">
				<amount>
					<value level="1">7</value>
					<value level="2">8</value>
					<value level="3">10</value>
				</amount>
			</effect>
		</effects>
	</skill>
	<skill id="27950" toLevel="10" name="Empire Legendary Cloak Augmentation">
		<!-- Level 1: P. Atk. +69. -->
		<!-- Level 2: P. Atk. +82. -->
		<!-- Level 3: P. Atk. +107. -->
		<!-- Level 4: P. Atk. +132. -->
		<!-- Level 5: P. Atk. +157. -->
		<!-- Level 6: P. Atk. +188. -->
		<!-- Level 7: P. Atk. +220. -->
		<!-- Level 8: P. Atk. +251. -->
		<!-- Level 9: P. Atk. +314. -->
		<!-- Level 10: P. Atk. +628. -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="PhysicalAttack">
				<amount>
					<value level="1">68</value>
					<value level="2">82</value>
					<value level="3">107</value>
					<value level="4">132</value>
					<value level="5">157</value>
					<value level="6">188</value>
					<value level="7">220</value>
					<value level="8">251</value>
					<value level="9">314</value>
					<value level="10">628</value>
				</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</skill>
	<skill id="27951" toLevel="10" name="Empire Legendary Cloak Augmentation">
		<!-- Level 1: M. Atk. +74. -->
		<!-- Level 2: M. Atk. +87. -->
		<!-- Level 3: M. Atk. +114. -->
		<!-- Level 4: M. Atk. +141. -->
		<!-- Level 5: M. Atk. +168. -->
		<!-- Level 6: M. Atk. +201. -->
		<!-- Level 7: M. Atk. +235. -->
		<!-- Level 8: M. Atk. +269. -->
		<!-- Level 9: M. Atk. +336. -->
		<!-- Level 10: M. Atk. +672. -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="MagicalAttack">
				<amount>
					<value level="1">74</value>
					<value level="2">87</value>
					<value level="3">114</value>
					<value level="4">141</value>
					<value level="5">168</value>
					<value level="6">201</value>
					<value level="7">235</value>
					<value level="8">269</value>
					<value level="9">336</value>
					<value level="10">672</value>
				</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</skill>
	<skill id="27952" toLevel="10" name="Empire Legendary Cloak Augmentation">
		<!-- Level 1: Atk. Spd. +10. -->
		<!-- Level 2: Atk. Spd. +12. -->
		<!-- Level 3: Atk. Spd. +15. -->
		<!-- Level 4: Atk. Spd. +19. -->
		<!-- Level 5: Atk. Spd. +23. -->
		<!-- Level 6: Atk. Spd. +27. -->
		<!-- Level 7: Atk. Spd. +32. -->
		<!-- Level 8: Atk. Spd. +36. -->
		<!-- Level 9: Atk. Spd. +45. -->
		<!-- Level 10: Atk. Spd. +90. -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="PhysicalAttackSpeed">
				<amount>
					<value level="1">10</value>
					<value level="2">12</value>
					<value level="3">15</value>
					<value level="4">19</value>
					<value level="5">23</value>
					<value level="6">27</value>
					<value level="7">32</value>
					<value level="8">36</value>
					<value level="9">45</value>
					<value level="10">90</value>
				</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</skill>
	<skill id="27953" toLevel="10" name="Empire Legendary Cloak Augmentation">
		<!-- Level 1: Casting Spd. +10. -->
		<!-- Level 2: Casting Spd. +12. -->
		<!-- Level 3: Casting Spd. +15. -->
		<!-- Level 4: Casting Spd. +19. -->
		<!-- Level 5: Casting Spd. +23. -->
		<!-- Level 6: Casting Spd. +27. -->
		<!-- Level 7: Casting Spd. +32. -->
		<!-- Level 8: Casting Spd. +36. -->
		<!-- Level 9: Casting Spd. +45. -->
		<!-- Level 10: Casting Spd. +90. -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="MagicalAttackSpeed">
				<amount>
					<value level="1">10</value>
					<value level="2">12</value>
					<value level="3">15</value>
					<value level="4">19</value>
					<value level="5">23</value>
					<value level="6">27</value>
					<value level="7">32</value>
					<value level="8">36</value>
					<value level="9">45</value>
					<value level="10">90</value>
				</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</skill>
	<skill id="27954" toLevel="5" name="Empire Legendary Cloak Augmentation">
		<!-- Level 1: P. Accuracy +1. -->
		<!-- Level 2: P. Accuracy +2. -->
		<!-- Level 3: P. Accuracy +3. -->
		<!-- Level 4: P. Accuracy +4. -->
		<!-- Level 5: P. Accuracy +5. -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="Accuracy">
				<amount>
					<value level="1">1</value>
					<value level="2">2</value>
					<value level="3">3</value>
					<value level="4">4</value>
					<value level="5">5</value>
				</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</skill>
	<skill id="27955" toLevel="5" name="Empire Legendary Cloak Augmentation">
		<!-- Level 1: M. Accuracy +1 -->
		<!-- Level 2: M. Accuracy +2 -->
		<!-- Level 3: M. Accuracy +3 -->
		<!-- Level 4: M. Accuracy +4 -->
		<!-- Level 5: M. Accuracy +5 -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="MagicAccuracy">
				<amount>
					<value level="1">1</value>
					<value level="2">2</value>
					<value level="3">3</value>
					<value level="4">4</value>
					<value level="5">5</value>
				</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</skill>
	<skill id="27956" toLevel="10" name="Empire Legendary Cloak Augmentation">
		<!-- Level 1: Max HP +99 -->
		<!-- Level 2: Max HP +117 -->
		<!-- Level 3: Max HP +153 -->
		<!-- Level 4: Max HP +189 -->
		<!-- Level 5: Max HP +225 -->
		<!-- Level 6: Max HP +270 -->
		<!-- Level 7: Max HP +315 -->
		<!-- Level 8: Max HP +360 -->
		<!-- Level 9: Max HP +450 -->
		<!-- Level 10: Max HP +900 -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="MaxHp">
				<amount>
					<value level="1">99</value>
					<value level="2">117</value>
					<value level="3">153</value>
					<value level="4">189</value>
					<value level="5">225</value>
					<value level="6">270</value>
					<value level="7">315</value>
					<value level="8">360</value>
					<value level="9">450</value>
					<value level="10">900</value>
				</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</skill>
	<skill id="27957" toLevel="10" name="Empire Legendary Cloak Augmentation">
		<!-- Level 1: Max MP +99 -->
		<!-- Level 2: Max MP +117 -->
		<!-- Level 3: Max MP +153 -->
		<!-- Level 4: Max MP +189 -->
		<!-- Level 5: Max MP +225 -->
		<!-- Level 6: Max MP +270 -->
		<!-- Level 7: Max MP +315 -->
		<!-- Level 8: Max MP +360 -->
		<!-- Level 9: Max MP +450 -->
		<!-- Level 10: Max MP +900 -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="MaxMp">
				<amount>
					<value level="1">99</value>
					<value level="2">117</value>
					<value level="3">153</value>
					<value level="4">189</value>
					<value level="5">225</value>
					<value level="6">270</value>
					<value level="7">315</value>
					<value level="8">360</value>
					<value level="9">450</value>
					<value level="10">900</value>
				</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</skill>
	<skill id="27958" toLevel="10" name="Empire Legendary Cloak Augmentation">
		<!-- Level 1: Max CP +99. -->
		<!-- Level 2: Max CP +117. -->
		<!-- Level 3: Max CP +153. -->
		<!-- Level 4: Max CP +189. -->
		<!-- Level 5: Max CP +225. -->
		<!-- Level 6: Max CP +270. -->
		<!-- Level 7: Max CP +315. -->
		<!-- Level 8: Max CP +360. -->
		<!-- Level 9: Max CP +450. -->
		<!-- Level 10: Max CP +900. -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="MaxCp">
				<amount>
					<value level="1">99</value>
					<value level="2">117</value>
					<value level="3">153</value>
					<value level="4">189</value>
					<value level="5">225</value>
					<value level="6">270</value>
					<value level="7">315</value>
					<value level="8">360</value>
					<value level="9">450</value>
					<value level="10">900</value>
				</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</skill>
	<skill id="27959" toLevel="2" name="Empire Legendary Cloak Augmentation">
		<!-- Level 1: STR +1 -->
		<!-- Level 2: STR +2 -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="StatUp">
				<amount>
					<value level="1">1</value>
					<value level="2">2</value>
				</amount>
				<stat>STR</stat>
			</effect>
		</effects>
	</skill>
	<skill id="27960" toLevel="2" name="Empire Legendary Cloak Augmentation">
		<!-- Level 1: CON +1 -->
		<!-- Level 2: CON +2 -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="StatUp">
				<amount>
					<value level="1">1</value>
					<value level="2">2</value>
				</amount>
				<stat>CON</stat>
			</effect>
		</effects>
	</skill>
	<skill id="27961" toLevel="2" name="Empire Legendary Cloak Augmentation">
		<!-- Level 1: MEN +1 -->
		<!-- Level 2: MEN +2 -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="StatUp">
				<amount>
					<value level="1">1</value>
					<value level="2">2</value>
				</amount>
				<stat>MEN</stat>
			</effect>
		</effects>
	</skill>
	<skill id="27962" toLevel="2" name="Empire Legendary Cloak Augmentation">
		<!-- Level 1: DEX +1 -->
		<!-- Level 2: DEX +2 -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="StatUp">
				<amount>
					<value level="1">1</value>
					<value level="2">2</value>
				</amount>
				<stat>DEX</stat>
			</effect>
		</effects>
	</skill>
	<skill id="27963" toLevel="2" name="Empire Legendary Cloak Augmentation">
		<!-- Level 1: WIT +1 -->
		<!-- Level 2: WIT +2 -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="StatUp">
				<amount>
					<value level="1">1</value>
					<value level="2">2</value>
				</amount>
				<stat>WIT</stat>
			</effect>
		</effects>
	</skill>
	<skill id="27964" toLevel="2" name="Empire Legendary Cloak Augmentation">
		<!-- Level 1: LUC +1 -->
		<!-- Level 2: LUC +2 -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="StatUp">
				<amount>
					<value level="1">1</value>
					<value level="2">2</value>
				</amount>
				<stat>LUC</stat>
			</effect>
		</effects>
	</skill>
	<skill id="27965" toLevel="2" name="Empire Legendary Cloak Augmentation">
		<!-- Level 1: CHA +1. -->
		<!-- Level 2: CHA +2. -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="StatUp">
				<amount>
					<value level="1">1</value>
					<value level="2">2</value>
				</amount>
				<stat>CHA</stat>
			</effect>
		</effects>
	</skill>
	<skill id="27966" toLevel="2" name="Empire Legendary Cloak Augmentation">
		<!-- Level 1: INT +1 -->
		<!-- Level 2: INT +2 -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="StatUp">
				<amount>
					<value level="1">1</value>
					<value level="2">2</value>
				</amount>
				<stat>INT</stat>
			</effect>
		</effects>
	</skill>
	<skill id="27967" toLevel="10" name="Empire Legendary Cloak Augmentation">
		<!-- Level 1: P. Critical Rate +1.7% -->
		<!-- Level 2: P. Critical Rate +2% -->
		<!-- Level 3: P. Critical Rate +2.6% -->
		<!-- Level 4: P. Critical Rate +3.2% -->
		<!-- Level 5: P. Critical Rate +3.8% -->
		<!-- Level 6: P. Critical Rate +4.5% -->
		<!-- Level 7: P. Critical Rate +5.3% -->
		<!-- Level 8: P. Critical Rate +6% -->
		<!-- Level 9: P. Critical Rate +7.5% -->
		<!-- Level 10: P. Critical Rate +15% -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="CriticalRate">
				<amount>
					<value level="1">1.7</value>
					<value level="2">2</value>
					<value level="3">2.6</value>
					<value level="4">3.2</value>
					<value level="5">3.8</value>
					<value level="6">4.5</value>
					<value level="7">5.3</value>
					<value level="8">6</value>
					<value level="9">7.5</value>
					<value level="10">15</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="27968" toLevel="10" name="Empire Legendary Cloak Augmentation">
		<!-- Level 1: P. Skill Critical Rate +0.9% -->
		<!-- Level 2: P. Skill Critical Rate +1% -->
		<!-- Level 3: P. Skill Critical Rate +1.3% -->
		<!-- Level 4: P. Skill Critical Rate +1.6% -->
		<!-- Level 5: P. Skill Critical Rate +1.9% -->
		<!-- Level 6: P. Skill Critical Rate +2.3% -->
		<!-- Level 7: P. Skill Critical Rate +2.7% -->
		<!-- Level 8: P. Skill Critical Rate +3% -->
		<!-- Level 9: P. Skill Critical Rate +3.8% -->
		<!-- Level 10: P. Skill Critical Rate +7.5% -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="PhysicalSkillCriticalRate">
				<amount>
					<value level="1">0.9</value>
					<value level="2">1</value>
					<value level="3">1.3</value>
					<value level="4">1.6</value>
					<value level="5">1.9</value>
					<value level="6">2.3</value>
					<value level="7">2.7</value>
					<value level="8">3</value>
					<value level="9">3.8</value>
					<value level="10">7.5</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="27969" toLevel="10" name="Empire Legendary Cloak Augmentation">
		<!-- Level 1: M. Critical Rate +1%. -->
		<!-- Level 2: M. Critical Rate +2%. -->
		<!-- Level 3: M. Critical Rate +3%. -->
		<!-- Level 4: M. Critical Rate +4%. -->
		<!-- Level 5: M. Critical Rate +5%. -->
		<!-- Level 6: M. Critical Rate +6%. -->
		<!-- Level 7: M. Critical Rate +7%. -->
		<!-- Level 8: M. Critical Rate +8%. -->
		<!-- Level 9: M. Critical Rate +9%. -->
		<!-- Level 10: M. Critical Rate +15%. -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="MagicCriticalRate">
				<amount>
					<value level="1">1</value>
					<value level="2">2</value>
					<value level="3">3</value>
					<value level="4">4</value>
					<value level="5">5</value>
					<value level="6">6</value>
					<value level="7">7</value>
					<value level="8">8</value>
					<value level="9">9</value>
					<value level="10">15</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="27970" toLevel="10" name="Empire Legendary Cloak Augmentation">
		<!-- Increases P. Critical Damage. -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="CriticalDamage">
				<amount>
					<value level="1">0.9</value>
					<value level="2">1</value>
					<value level="3">1.3</value>
					<value level="4">1.6</value>
					<value level="5">1.9</value>
					<value level="6">2.3</value>
					<value level="7">2.7</value>
					<value level="8">3</value>
					<value level="9">3.8</value>
					<value level="10">7.5</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="27971" toLevel="10" name="Empire Legendary Cloak Augmentation">
		<!-- P. Skill Critical Damage Boost -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="PhysicalSkillCriticalDamage">
				<amount>
					<value level="1">0.9</value>
					<value level="2">1</value>
					<value level="3">1.3</value>
					<value level="4">1.6</value>
					<value level="5">1.9</value>
					<value level="6">2.3</value>
					<value level="7">2.7</value>
					<value level="8">3</value>
					<value level="9">3.8</value>
					<value level="10">7.5</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="27972" toLevel="10" name="Empire Legendary Cloak Augmentation">
		<!-- M. Critical Damage Boost -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="MagicCriticalDamage">
				<amount>
					<value level="1">1</value>
					<value level="2">1</value>
					<value level="3">2</value>
					<value level="4">2</value>
					<value level="5">3</value>
					<value level="6">3</value>
					<value level="7">4</value>
					<value level="8">5</value>
					<value level="9">6</value>
					<value level="10">7</value>
				</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</skill>
	<skill id="27973" toLevel="10" name="Empire Legendary Cloak Augmentation">
		<!-- Level 1: Attribute Attack +5 -->
		<!-- Level 2: Attribute Attack +6 -->
		<!-- Level 3: Attribute Attack +7 -->
		<!-- Level 4: Attribute Attack +8 -->
		<!-- Level 5: Attribute Attack +9 -->
		<!-- Level 6: Attribute Attack +10 -->
		<!-- Level 7: Attribute Attack +13 -->
		<!-- Level 8: Attribute Attack +15 -->
		<!-- Level 9: Attribute Attack +18 -->
		<!-- Level 10: Attribute Attack +35 -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="AttackAttributeAdd">
				<amount>
					<value level="1">5</value>
					<value level="2">6</value>
					<value level="3">7</value>
					<value level="4">8</value>
					<value level="5">9</value>
					<value level="6">10</value>
					<value level="7">13</value>
					<value level="8">15</value>
					<value level="9">18</value>
					<value level="10">35</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="27974" toLevel="9" name="Empire Legendary Cloak Augmentation">
		<!-- Level 1: Confusion Atk. Rate +1.5% -->
		<!-- Level 2: Confusion Atk. Rate +2.5% -->
		<!-- Level 3: Confusion Atk. Rate +3% -->
		<!-- Level 4: Confusion Atk. Rate +3.5% -->
		<!-- Level 5: Confusion Atk. Rate +4.5% -->
		<!-- Level 6: Confusion Atk. Rate +5% -->
		<!-- Level 7: Confusion Atk. Rate +6% -->
		<!-- Level 8: Confusion Atk. Rate +7.5% -->
		<!-- Level 9: Confusion Atk. Rate +15% -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="AttackTrait">
				<SHOCK>
					<value level="1">1.5</value>
					<value level="2">2.5</value>
					<value level="3">3</value>
					<value level="4">3.5</value>
					<value level="5">4.5</value>
					<value level="6">5</value>
					<value level="7">6</value>
					<value level="8">7.5</value>
					<value level="9">15</value>
				</SHOCK>
			</effect>
		</effects>
	</skill>
	<skill id="27975" toLevel="9" name="Empire Legendary Cloak Augmentation">
		<!-- Level 1: Obstruction Atk. Rate +1.5% -->
		<!-- Level 2: Obstruction Atk. Rate +2.5% -->
		<!-- Level 3: Obstruction Atk. Rate +3% -->
		<!-- Level 4: Obstruction Atk. Rate +3.5% -->
		<!-- Level 5: Obstruction Atk. Rate +4.5% -->
		<!-- Level 6: Obstruction Atk. Rate +5% -->
		<!-- Level 7: Obstruction Atk. Rate +6% -->
		<!-- Level 8: Obstruction Atk. Rate +7.5% -->
		<!-- Level 9: Obstruction Atk. Rate +15% -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="AttackTrait">
				<HOLD>
					<value level="1">1.5</value>
					<value level="2">2.5</value>
					<value level="3">3</value>
					<value level="4">3.5</value>
					<value level="5">4.5</value>
					<value level="6">5</value>
					<value level="7">6</value>
					<value level="8">7.5</value>
					<value level="9">15</value>
				</HOLD>
			</effect>
		</effects>
	</skill>
	<skill id="27976" toLevel="9" name="Empire Legendary Cloak Augmentation">
		<!-- Level 1: Infection Atk. Rate +1.5% -->
		<!-- Level 2: Infection Atk. Rate +2.5% -->
		<!-- Level 3: Infection Atk. Rate +3% -->
		<!-- Level 4: Infection Atk. Rate +3.5% -->
		<!-- Level 5: Infection Atk. Rate +4.5% -->
		<!-- Level 6: Infection Atk. Rate +5% -->
		<!-- Level 7: Infection Atk. Rate +6% -->
		<!-- Level 8: Infection Atk. Rate +7.5% -->
		<!-- Level 9: Infection Atk. Rate +15% -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="AttackTrait">
				<BLEED>
					<value level="1">1.5</value>
					<value level="2">2.5</value>
					<value level="3">3</value>
					<value level="4">3.5</value>
					<value level="5">4.5</value>
					<value level="6">5</value>
					<value level="7">6</value>
					<value level="8">7.5</value>
					<value level="9">15</value>
				</BLEED>
			</effect>
		</effects>
	</skill>
	<skill id="27977" toLevel="9" name="Empire Legendary Cloak Augmentation">
		<!-- Level 1: Confusion Atk. Rate +1.5% -->
		<!-- Level 2: Confusion Atk. Rate +2.5% -->
		<!-- Level 3: Confusion Atk. Rate +3% -->
		<!-- Level 4: Confusion Atk. Rate +3.5% -->
		<!-- Level 5: Confusion Atk. Rate +4.5% -->
		<!-- Level 6: Confusion Atk. Rate +5% -->
		<!-- Level 7: Confusion Atk. Rate +6% -->
		<!-- Level 8: Confusion Atk. Rate +7.5% -->
		<!-- Level 9: Confusion Atk. Rate +15% -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="AttackTrait">
				<PARALYZE>
					<value level="1">1.5</value>
					<value level="2">2.5</value>
					<value level="3">3</value>
					<value level="4">3.5</value>
					<value level="5">4.5</value>
					<value level="6">5</value>
					<value level="7">6</value>
					<value level="8">7.5</value>
					<value level="9">15</value>
				</PARALYZE>
			</effect>
		</effects>
	</skill>
	<skill id="27978" toLevel="9" name="Empire Legendary Cloak Augmentation">
		<!-- Level 1: Confusion Atk. Rate +1.5% -->
		<!-- Level 2: Confusion Atk. Rate +2.5% -->
		<!-- Level 3: Confusion Atk. Rate +3% -->
		<!-- Level 4: Confusion Atk. Rate +3.5% -->
		<!-- Level 5: Confusion Atk. Rate +4.5% -->
		<!-- Level 6: Confusion Atk. Rate +5% -->
		<!-- Level 7: Confusion Atk. Rate +6% -->
		<!-- Level 8: Confusion Atk. Rate +7.5% -->
		<!-- Level 9: Confusion Atk. Rate +15% -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="AttackTrait">
				<DERANGEMENT>
					<value level="1">1.5</value>
					<value level="2">2.5</value>
					<value level="3">3</value>
					<value level="4">3.5</value>
					<value level="5">4.5</value>
					<value level="6">5</value>
					<value level="7">6</value>
					<value level="8">7.5</value>
					<value level="9">15</value>
				</DERANGEMENT>
			</effect>
		</effects>
	</skill>
	<skill id="27979" toLevel="9" name="Empire Legendary Cloak Augmentation">
		<!-- Level 1: Stupor Atk. Rate +1.5% -->
		<!-- Level 2: Stupor Atk. Rate +2.5% -->
		<!-- Level 3: Stupor Atk. Rate +3% -->
		<!-- Level 4: Stupor Atk. Rate +3.5% -->
		<!-- Level 5: Stupor Atk. Rate +4.5% -->
		<!-- Level 6: Stupor Atk. Rate +5% -->
		<!-- Level 7: Stupor Atk. Rate +6% -->
		<!-- Level 8: Stupor Atk. Rate +7.5% -->
		<!-- Level 9: Stupor Atk. Rate +15% -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="AttackTrait">
				<SLEEP>
					<value level="1">1.5</value>
					<value level="2">2.5</value>
					<value level="3">3</value>
					<value level="4">3.5</value>
					<value level="5">4.5</value>
					<value level="6">5</value>
					<value level="7">6</value>
					<value level="8">7.5</value>
					<value level="9">15</value>
				</SLEEP>
			</effect>
		</effects>
	</skill>
	<skill id="27980" toLevel="9" name="Empire Legendary Cloak Augmentation">
		<!-- Level 1: Infection Atk. Rate +1.5% -->
		<!-- Level 2: Infection Atk. Rate +2.5% -->
		<!-- Level 3: Infection Atk. Rate +3% -->
		<!-- Level 4: Infection Atk. Rate +3.5% -->
		<!-- Level 5: Infection Atk. Rate +4.5% -->
		<!-- Level 6: Infection Atk. Rate +5% -->
		<!-- Level 7: Infection Atk. Rate +6% -->
		<!-- Level 8: Infection Atk. Rate +7.5% -->
		<!-- Level 9: Infection Atk. Rate +15% -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="AttackTrait">
				<POISON>
					<value level="1">1.5</value>
					<value level="2">2.5</value>
					<value level="3">3</value>
					<value level="4">3.5</value>
					<value level="5">4.5</value>
					<value level="6">5</value>
					<value level="7">6</value>
					<value level="8">7.5</value>
					<value level="9">15</value>
				</POISON>
			</effect>
		</effects>
	</skill>
	<skill id="27981" toLevel="9" name="Empire Legendary Cloak Augmentation">
		<!-- Level 1: Confusion Atk. Rate +1.5% -->
		<!-- Level 2: Confusion Atk. Rate +2.5% -->
		<!-- Level 3: Confusion Atk. Rate +3% -->
		<!-- Level 4: Confusion Atk. Rate +3.5% -->
		<!-- Level 5: Confusion Atk. Rate +4.5% -->
		<!-- Level 6: Confusion Atk. Rate +5% -->
		<!-- Level 7: Confusion Atk. Rate +6% -->
		<!-- Level 8: Confusion Atk. Rate +7.5% -->
		<!-- Level 9: Confusion Atk. Rate +15% -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="AttackTrait">
				<KNOCKBACK>
					<value level="1">1.5</value>
					<value level="2">2.5</value>
					<value level="3">3</value>
					<value level="4">3.5</value>
					<value level="5">4.5</value>
					<value level="6">5</value>
					<value level="7">6</value>
					<value level="8">7.5</value>
					<value level="9">15</value>
				</KNOCKBACK>
			</effect>
			<effect name="AttackTrait">
				<KNOCKDOWN>
					<value level="1">1.5</value>
					<value level="2">2.5</value>
					<value level="3">3</value>
					<value level="4">3.5</value>
					<value level="5">4.5</value>
					<value level="6">5</value>
					<value level="7">6</value>
					<value level="8">7.5</value>
					<value level="9">15</value>
				</KNOCKDOWN>
			</effect>
		</effects>
	</skill>
	<skill id="27982" toLevel="9" name="Empire Legendary Cloak Augmentation">
		<!-- Level 1: Confusion Atk. Rate +1.5% -->
		<!-- Level 2: Confusion Atk. Rate +2.5% -->
		<!-- Level 3: Confusion Atk. Rate +3% -->
		<!-- Level 4: Confusion Atk. Rate +3.5% -->
		<!-- Level 5: Confusion Atk. Rate +4.5% -->
		<!-- Level 6: Confusion Atk. Rate +5% -->
		<!-- Level 7: Confusion Atk. Rate +6% -->
		<!-- Level 8: Confusion Atk. Rate +7.5% -->
		<!-- Level 9: Confusion Atk. Rate +15% -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="AttackTrait">
				<AIRBIND>
					<value level="1">1.5</value>
					<value level="2">2.5</value>
					<value level="3">3</value>
					<value level="4">3.5</value>
					<value level="5">4.5</value>
					<value level="6">5</value>
					<value level="7">6</value>
					<value level="8">7.5</value>
					<value level="9">15</value>
				</AIRBIND>
			</effect>
		</effects>
	</skill>
	<skill id="27983" toLevel="9" name="Empire Legendary Cloak Augmentation">
		<!-- Level 1: Confusion Atk. Rate +1.5% -->
		<!-- Level 2: Confusion Atk. Rate +2.5% -->
		<!-- Level 3: Confusion Atk. Rate +3% -->
		<!-- Level 4: Confusion Atk. Rate +3.5% -->
		<!-- Level 5: Confusion Atk. Rate +4.5% -->
		<!-- Level 6: Confusion Atk. Rate +5% -->
		<!-- Level 7: Confusion Atk. Rate +6% -->
		<!-- Level 8: Confusion Atk. Rate +7.5% -->
		<!-- Level 9: Confusion Atk. Rate +15% -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="AttackTrait">
				<PULL>
					<value level="1">1.5</value>
					<value level="2">2.5</value>
					<value level="3">3</value>
					<value level="4">3.5</value>
					<value level="5">4.5</value>
					<value level="6">5</value>
					<value level="7">6</value>
					<value level="8">7.5</value>
					<value level="9">15</value>
				</PULL>
			</effect>
		</effects>
	</skill>
	<skill id="27984" toLevel="9" name="Empire Legendary Cloak Augmentation">
		<!-- Level 1: Petrification Attack Success Rate +1.5% -->
		<!-- Level 2: Petrification Attack Success Rate +2.5% -->
		<!-- Level 3: Petrification Attack Success Rate +3% -->
		<!-- Level 4: Petrification Attack Success Rate +3.5% -->
		<!-- Level 5: Petrification Attack Success Rate +4.5% -->
		<!-- Level 6: Petrification Attack Success Rate +5% -->
		<!-- Level 7: Petrification Attack Success Rate +6% -->
		<!-- Level 8: Petrification Attack Success Rate +7.5% -->
		<!-- Level 9: Petrification Attack Success Rate +15% -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="AttackTrait">
				<TURN_STONE>
					<value level="1">1.5</value>
					<value level="2">2.5</value>
					<value level="3">3</value>
					<value level="4">3.5</value>
					<value level="5">4.5</value>
					<value level="6">5</value>
					<value level="7">6</value>
					<value level="8">7.5</value>
					<value level="9">15</value>
				</TURN_STONE>
			</effect>
		</effects>
	</skill>
	<skill id="27985" toLevel="3" name="Empire Legendary Cloak Augmentation">
		<!-- Level 1: Max HP +4% -->
		<!-- Level 2: Max HP +4.5% -->
		<!-- Level 3: Max HP +5% -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="MaxHp">
				<amount>
					<value level="1">4</value>
					<value level="2">4.5</value>
					<value level="3">5</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="27986" toLevel="3" name="Empire Legendary Cloak Augmentation">
		<!-- Level 1: Max MP +4% -->
		<!-- Level 2: Max MP +4.5% -->
		<!-- Level 3: Max MP +5% -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="MaxMp">
				<amount>
					<value level="1">4</value>
					<value level="2">4.5</value>
					<value level="3">5</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="27987" toLevel="3" name="Empire Legendary Cloak Augmentation">
		<!-- Level 1: Max CP +4% -->
		<!-- Level 2: Max CP +4.5% -->
		<!-- Level 3: Max CP +5% -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="MaxCp">
				<amount>
					<value level="1">4</value>
					<value level="2">4.5</value>
					<value level="3">5</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="27988" toLevel="3" name="Empire Legendary Cloak Augmentation">
		<!-- Level 1: P. Atk. +4%. -->
		<!-- Level 2: P. Atk. +4.5%. -->
		<!-- Level 3: P. Atk. +5%. -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="PhysicalAttack">
				<amount>
					<value level="1">4</value>
					<value level="2">4.5</value>
					<value level="3">5</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="27989" toLevel="3" name="Empire Legendary Cloak Augmentation">
		<!-- Level 1: P. Def. +4% -->
		<!-- Level 2: P. Def. +4.5% -->
		<!-- Level 3: P. Def. +5% -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="PhysicalDefence">
				<amount>
					<value level="1">4</value>
					<value level="2">4.5</value>
					<value level="3">5</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="27990" toLevel="3" name="Empire Legendary Cloak Augmentation">
		<!-- Level 1: Atk. Spd. +4%. -->
		<!-- Level 2: Atk. Spd. +4.5%. -->
		<!-- Level 3: Atk. Spd. +5%. -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="PhysicalAttackSpeed">
				<amount>
					<value level="1">4</value>
					<value level="2">4.5</value>
					<value level="3">5</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="27991" toLevel="3" name="Empire Legendary Cloak Augmentation">
		<!-- Level 1: Speed +10 -->
		<!-- Level 2: Speed +13 -->
		<!-- Level 3: Speed +15 -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="Speed">
				<amount>
					<value level="1">4</value>
					<value level="2">4.5</value>
					<value level="3">5</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="27992" toLevel="3" name="Empire Legendary Cloak Augmentation">
		<!-- Level 1: M. Atk. +4%. -->
		<!-- Level 2: M. Atk. +4.5%. -->
		<!-- Level 3: M. Atk. +5%. -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="MagicalAttack">
				<amount>
					<value level="1">4</value>
					<value level="2">4.5</value>
					<value level="3">5</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="27993" toLevel="3" name="Empire Legendary Cloak Augmentation">
		<!-- Level 1: M. Def. +4% -->
		<!-- Level 2: M. Def. +4.5% -->
		<!-- Level 3: M. Def. +5% -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="MagicalDefence">
				<amount>
					<value level="1">4</value>
					<value level="2">4.5</value>
					<value level="3">5</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="27994" toLevel="3" name="Empire Legendary Cloak Augmentation">
		<!-- Level 1: Casting Spd. +4%. -->
		<!-- Level 2: Casting Spd. +4.5%. -->
		<!-- Level 3: Casting Spd. +5%. -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="MagicalAttackSpeed">
				<amount>
					<value level="1">4</value>
					<value level="2">4.5</value>
					<value level="3">5</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="27995" toLevel="3" name="Empire Legendary Cloak Augmentation">
		<!-- Level 1: PvP damage +4% -->
		<!-- Level 2: PvP damage +4.5% -->
		<!-- Level 3: PvP damage +5% -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="PvpPhysicalAttackDamageBonus">
				<amount>
					<value level="1">4</value>
					<value level="2">4.5</value>
					<value level="3">5</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PvpMagicalSkillDamageBonus">
				<amount>
					<value level="1">4</value>
					<value level="2">4.5</value>
					<value level="3">5</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PvpPhysicalSkillDamageBonus">
				<amount>
					<value level="1">4</value>
					<value level="2">4.5</value>
					<value level="3">5</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="27996" toLevel="3" name="Empire Legendary Cloak Augmentation">
		<!-- Level 1: Received PvP damage -4% -->
		<!-- Level 2: Received PvP damage -4.5% -->
		<!-- Level 3: Received PvP damage -5% -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="PvpPhysicalAttackDefenceBonus">
				<amount>
					<value level="1">4</value>
					<value level="2">4.5</value>
					<value level="3">5</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PvpMagicalSkillDefenceBonus">
				<amount>
					<value level="1">4</value>
					<value level="2">4.5</value>
					<value level="3">5</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PvpPhysicalSkillDefenceBonus">
				<amount>
					<value level="1">4</value>
					<value level="2">4.5</value>
					<value level="3">5</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="27997" toLevel="3" name="Empire Legendary Cloak Augmentation">
		<!-- Level 1: PvE Damage +4% -->
		<!-- Level 2: PvE Damage +4.5% -->
		<!-- Level 3: PvE Damage +5% -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="PvePhysicalAttackDamageBonus">
				<amount>
					<value level="1">4</value>
					<value level="2">4.5</value>
					<value level="3">5</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PveMagicalSkillDamageBonus">
				<amount>
					<value level="1">4</value>
					<value level="2">4.5</value>
					<value level="3">5</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PvePhysicalSkillDamageBonus">
				<amount>
					<value level="1">4</value>
					<value level="2">4.5</value>
					<value level="3">5</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="27998" toLevel="3" name="Empire Legendary Cloak Augmentation">
		<!-- Level 1: Received PvE damage -4% -->
		<!-- Level 2: Received PvE damage -4.5% -->
		<!-- Level 3: Received PvE damage -5% -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="PvePhysicalAttackDefenceBonus">
				<amount>
					<value level="1">4</value>
					<value level="2">4.5</value>
					<value level="3">5</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PveMagicalSkillDefenceBonus">
				<amount>
					<value level="1">4</value>
					<value level="2">4.5</value>
					<value level="3">5</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PvePhysicalSkillDefenceBonus">
				<amount>
					<value level="1">4</value>
					<value level="2">4.5</value>
					<value level="3">5</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="27999" toLevel="3" name="Empire Legendary Cloak Augmentation">
		<!-- Level 1: Acquired XP while hunting +4% -->
		<!-- Level 2: Acquired XP while hunting +4.5% -->
		<!-- Level 3: Acquired XP while hunting +5% -->
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="ExpModify">
				<amount>
					<value level="1">4</value>
					<value level="2">4.5</value>
					<value level="3">5</value>
				</amount>
			</effect>
		</effects>
	</skill>
</list>
