<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
	<npc id="33400" level="85" type="Folk" name="Yul Archer: Bow/Crossbow Master" title="Yul Archer Awakening">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="1" />
				<run ground="50" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="18" />
			<height normal="50" />
		</collision>
	</npc>
	<npc id="33401" level="85" type="Folk" name="Feoh Wizard: Master Wizard" title="Feoh Wizard Awakening">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="1" />
				<run ground="50" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="18" />
			<height normal="50" />
		</collision>
	</npc>
	<npc id="33402" level="85" type="Folk" name="Iss Enchanter: Buff Master" title="Iss Enchanter Awakening">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="1" />
				<run ground="50" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="18" />
			<height normal="50" />
		</collision>
	</npc>
	<npc id="33403" level="85" type="Folk" name="Wynn Summoner: Master Summoner" title="Wynn Summoner Awakening">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="1" />
				<run ground="50" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="18" />
			<height normal="50" />
		</collision>
	</npc>
	<npc id="33404" level="85" type="Folk" name="Aeore Healer: Master Healer" title="Aeore Healer Awakening">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="1" />
				<run ground="50" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="18" />
			<height normal="50" />
		</collision>
	</npc>
	<npc id="33405" level="85" type="Folk" name="Rotating Dimensional Door">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="1" />
				<run ground="50" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="30" />
			<height normal="30" />
		</collision>
	</npc>
	<npc id="33406" level="85" type="Folk" name="Rieyi">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="107" />
		</parameters>
		<race>DARK_ELF</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="16" /> <!-- Dark Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="8" />
			<height normal="21.5" />
		</collision>
	</npc>
	<npc id="33407" level="85" type="Folk" name="Quartermaster" title="Aden Vanguard">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
		</parameters>
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<equipment rhand="9444" /> <!-- Dynasty Phantom -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="64" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="9.5" />
			<height normal="22.4" />
		</collision>
	</npc>
	<npc id="33408" level="85" type="Folk" name="Reservist" title="Aden Vanguard">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="NoFnHi" value="1" />
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="130" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="7884" /> <!-- Infernal Master -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="40" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="33409" level="85" type="Folk" name="Reservist" title="Aden Vanguard">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="NoFnHi" value="1" />
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="130" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="7884" /> <!-- Infernal Master -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="40" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="33410" level="85" type="Folk" name="Summoner Riera" title="Aden Vanguard">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
		</parameters>
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="28" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" passableDoor="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skillList>
		<ai aggroRange="450" />
		<collision>
			<radius normal="9" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="33411" level="85" type="Folk" name="Guardian Spirit">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
		</parameters>
		<race>ELEMENTAL</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="40" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" passableDoor="true" />
		<skillList>
			<skill id="4416" level="7" /> <!-- Spirits -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="888" level="1" /> <!-- Energy Storm -->
		</skillList>
		<ai aggroRange="450" />
		<collision>
			<radius normal="8.5" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="33412" level="85" type="Folk" name="Guardian Spirit">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
		</parameters>
		<race>ELEMENTAL</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="40" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" passableDoor="true" />
		<skillList>
			<skill id="4416" level="7" /> <!-- Spirits -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skillList>
		<ai aggroRange="450" />
		<collision>
			<radius normal="8.5" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="33413" level="85" type="Folk" name="Guardian Spirit">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
		</parameters>
		<race>ELEMENTAL</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="40" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" passableDoor="true" />
		<skillList>
			<skill id="4416" level="7" /> <!-- Spirits -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skillList>
		<ai aggroRange="450" />
		<collision>
			<radius normal="8.5" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="33414" level="76" type="FriendlyNpc" name="Vanguard Archer">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="288" /> <!-- Carnage Bow -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2758.05923328" hpRegen="8.5" mp="1540.8" mpRegen="3" />
			<attack physical="824.422073095" magical="562.9734023" random="5" critical="8" accuracy="0" attackSpeed="253" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="323.78455" magical="236.93149" />
			<speed>
				<walk ground="50" />
				<run ground="195" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" passableDoor="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="33415" level="76" type="FriendlyNpc" name="Van Infantry">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="13052" /> <!-- Spear of Silenos -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2758.05923328" hpRegen="8.5" mp="1540.8" mpRegen="3" />
			<attack physical="824.422073095" magical="562.9734023" random="10" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
			<defence physical="323.78455" magical="236.93149" />
			<speed>
				<walk ground="50" />
				<run ground="195" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" passableDoor="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="11" /> <!-- Spear -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="7" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="33416" level="85" type="Folk" name="Van Defense Wall">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="1" />
				<run ground="50" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="70" />
			<height normal="22.5" />
		</collision>
	</npc>
	<npc id="33417" level="85" type="CommissionManager" name="Perina" title="Trade Manager">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
		</parameters>
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="64" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="13" />
			<height normal="22.5" />
		</collision>
	</npc>
	<npc id="33418" level="85" type="CommissionManager" name="Sarnya" title="Trade Manager">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
		</parameters>
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="64" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="13" />
			<height normal="22.5" />
		</collision>
	</npc>
	<npc id="33419" level="85" type="Folk" name="Josephina">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="100" />
		</parameters>
		<race>HUMANOID</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="13" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="33420" level="85" type="Folk" name="Diania" title="Mysterious Dye Merchant">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="120" />
		</parameters>
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="21.5" />
		</collision>
	</npc>
	<npc id="33421" level="85" type="Folk" name="Commando">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="NoFnHi" value="1" />
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="129" lhand="102" /> <!-- Sword of Revolution / Round Shield -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" passableDoor="true" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="33422" level="85" type="Folk" name="Commando">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="NoFnHi" value="1" />
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="129" lhand="102" /> <!-- Sword of Revolution / Round Shield -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" passableDoor="true" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="33423" level="85" type="Folk" name="Commando">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="NoFnHi" value="1" />
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="129" lhand="102" /> <!-- Sword of Revolution / Round Shield -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" passableDoor="true" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="33424" level="85" type="Folk" name="Commando">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="NoFnHi" value="1" />
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="129" lhand="102" /> <!-- Sword of Revolution / Round Shield -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" passableDoor="true" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="33425" level="85" type="Folk" name="Guard">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="NoFnHi" value="1" />
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="129" lhand="102" /> <!-- Sword of Revolution / Round Shield -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" passableDoor="true" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="33426" level="85" type="Folk" name="Guard">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="NoFnHi" value="1" />
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="129" lhand="102" /> <!-- Sword of Revolution / Round Shield -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" passableDoor="true" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="33427" level="85" type="Folk" name="Guard">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="NoFnHi" value="1" />
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="129" lhand="102" /> <!-- Sword of Revolution / Round Shield -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" passableDoor="true" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="33428" level="85" type="Folk" name="Guard">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="NoFnHi" value="1" />
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="129" lhand="102" /> <!-- Sword of Revolution / Round Shield -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" passableDoor="true" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="33429" level="85" type="Folk" name="Guard">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="NoFnHi" value="1" />
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="129" lhand="102" /> <!-- Sword of Revolution / Round Shield -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" passableDoor="true" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="33430" level="85" type="Folk" name="Guard">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="NoFnHi" value="1" />
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="129" lhand="102" /> <!-- Sword of Revolution / Round Shield -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" passableDoor="true" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="33431" level="85" type="Folk" name="Guard">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="NoFnHi" value="1" />
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="129" lhand="102" /> <!-- Sword of Revolution / Round Shield -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" passableDoor="true" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="33432" level="85" type="Folk" name="Guard">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="NoFnHi" value="1" />
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="129" lhand="102" /> <!-- Sword of Revolution / Round Shield -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" passableDoor="true" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="33433" level="85" type="Folk" name="Guard">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="NoFnHi" value="1" />
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="129" lhand="102" /> <!-- Sword of Revolution / Round Shield -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" passableDoor="true" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="33434" level="85" type="Folk" name="Guard">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="NoFnHi" value="1" />
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="129" lhand="102" /> <!-- Sword of Revolution / Round Shield -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" passableDoor="true" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="33435" level="85" type="Folk" name="Guard">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="NoFnHi" value="1" />
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="129" lhand="102" /> <!-- Sword of Revolution / Round Shield -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" passableDoor="true" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="33436" level="85" type="Folk" name="Guard">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="NoFnHi" value="1" />
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="129" lhand="102" /> <!-- Sword of Revolution / Round Shield -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" passableDoor="true" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="33437" level="85" type="Folk" name="Guard">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="NoFnHi" value="1" />
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="129" lhand="102" /> <!-- Sword of Revolution / Round Shield -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" passableDoor="true" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="33438" level="85" type="Folk" name="Escape Device">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="1" />
				<run ground="1" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="15" />
			<height normal="51.5" />
		</collision>
	</npc>
	<npc id="33447" level="85" type="CommissionManager" name="Gwendiel" title="Trade Manager">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
		</parameters>
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="64" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="13" />
			<height normal="22.5" />
		</collision>
	</npc>
	<npc id="33448" level="85" type="Folk" name="Atran">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="133" lhand="632" /> <!-- Raid Sword / Knight's Shield -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="33449" level="85" type="Folk" name="Chesha">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="133" />
		</parameters>
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="36" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="33450" level="85" type="Folk" name="Nagel">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="40" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="33451" level="85" type="Folk" name="Celin">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
		</parameters>
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<equipment rhand="9444" /> <!-- Dynasty Phantom -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="64" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="9.5" />
			<height normal="22.4" />
		</collision>
	</npc>
	<npc id="33452" level="85" type="Folk" name="Walter">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="63" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="33453" level="85" type="Folk" name="Dep">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="64" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="21.5" />
		</collision>
	</npc>
	<npc id="33454" level="85" type="Folk" name="Newbie Helper">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="120" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="38" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="16025" level="1" /> <!-- Whistle -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="100" />
		<collision>
			<radius normal="8" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="33460" level="85" type="Folk" name="Shuman" title="Guard">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="275" /> <!-- Longbow -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="8" accuracy="0" attackSpeed="253" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="33461" level="85" type="Guard" name="Noah" title="Guard">
		<!-- TODO: confirm me! -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="275" /> <!-- Longbow -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="8" accuracy="0" attackSpeed="253" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="33462" level="85" type="Folk" name="Jonadan" title="Guard">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="275" /> <!-- Longbow -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="8" accuracy="0" attackSpeed="253" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="33463" level="85" type="Folk" name="Adventurer Helper">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="120" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="8" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="33464" level="85" type="Folk" name="Evain">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="200" />
			<param name="MoveAroundSocial1" value="200" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="35" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" noSleepMode="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="12" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="33465" level="85" type="Folk" name="Dirkman" title="Guard">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="NoFnHi" value="1" />
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="126" lhand="628" /> <!-- Artisan's Sword / Hoplon -->
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="33466" level="85" type="Folk" name="Sappharine" title="Mysterious Dye Merchant">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="120" />
		</parameters>
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="21.5" />
		</collision>
	</npc>
	<npc id="33467" level="85" type="Folk" name="Meraldi" title="Mysterious Dye Merchant">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="120" />
		</parameters>
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="21.5" />
		</collision>
	</npc>
	<npc id="33468" level="85" type="Folk" name="Altar of Sacrifice Controller">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="1" />
				<run ground="1" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="18" />
			<height normal="50" />
		</collision>
	</npc>
	<npc id="33469" level="85" type="Folk" name="Altar of Sacrifice Controller">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="1" />
				<run ground="1" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="18" />
			<height normal="50" />
		</collision>
	</npc>
	<npc id="33470" level="95" type="Folk" name="Controller">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="6891.67301361705" hpRegen="8.5" mp="2205.8" mpRegen="3" />
			<attack physical="1689.70550736846" magical="1153.84983032579" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="395.4864" magical="289.39978" />
			<speed>
				<walk ground="1" />
				<run ground="1" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="18" />
			<height normal="50" />
		</collision>
	</npc>
	<npc id="33471" level="95" type="Folk" name="Controller">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="6891.67301361705" hpRegen="8.5" mp="2205.8" mpRegen="3" />
			<attack physical="1689.70550736846" magical="1153.84983032579" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="395.4864" magical="289.39978" />
			<speed>
				<walk ground="1" />
				<run ground="1" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="18" />
			<height normal="50" />
		</collision>
	</npc>
	<npc id="33472" level="95" type="Folk" name="Controller">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="6891.67301361705" hpRegen="8.5" mp="2205.8" mpRegen="3" />
			<attack physical="1689.70550736846" magical="1153.84983032579" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="395.4864" magical="289.39978" />
			<speed>
				<walk ground="1" />
				<run ground="1" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="18" />
			<height normal="50" />
		</collision>
	</npc>
	<npc id="33473" level="95" type="Folk" name="Controller">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="6891.67301361705" hpRegen="8.5" mp="2205.8" mpRegen="3" />
			<attack physical="1689.70550736846" magical="1153.84983032579" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="395.4864" magical="289.39978" />
			<speed>
				<walk ground="1" />
				<run ground="1" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="18" />
			<height normal="50" />
		</collision>
	</npc>
	<npc id="33474" level="95" type="Folk" name="Elcadia" title="Abyssal Saintess">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="103" />
		</parameters>
		<race>DARK_ELF</race>
		<sex>FEMALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="6891.67301361705" hpRegen="8.5" mp="2205.8" mpRegen="3" />
			<attack physical="1689.70550736846" magical="1153.84983032579" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="395.4864" magical="289.39978" />
			<speed>
				<walk ground="37" />
				<run ground="150" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="16" /> <!-- Dark Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="10" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="33475" level="95" type="Folk" name="Elcadia" title="Abyssal Saintess">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="103" />
		</parameters>
		<race>DARK_ELF</race>
		<sex>FEMALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="6891.67301361705" hpRegen="8.5" mp="2205.8" mpRegen="3" />
			<attack physical="1689.70550736846" magical="1153.84983032579" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="395.4864" magical="289.39978" />
			<speed>
				<walk ground="37" />
				<run ground="150" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="16" /> <!-- Dark Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="10" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="33476" level="95" type="Folk" name="Elcadia" title="Abyssal Saintess">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="103" />
		</parameters>
		<race>DARK_ELF</race>
		<sex>FEMALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="6891.67301361705" hpRegen="8.5" mp="2205.8" mpRegen="3" />
			<attack physical="1689.70550736846" magical="1153.84983032579" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="395.4864" magical="289.39978" />
			<speed>
				<walk ground="37" />
				<run ground="150" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="16" /> <!-- Dark Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="10" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="33477" level="85" type="Folk" name="Cellphine" title="Giant's Minion">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="125" />
		</parameters>
		<race>KAMAEL</race>
		<sex>MALE</sex>
		<equipment rhand="9646" /> <!-- For NPC (Rapier) -->
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="28" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="25" /> <!-- Kamael -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="13" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="33478" level="85" type="Folk" name="Ariel" title="Armor Merchant">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="75" />
		</parameters>
		<race>ELF</race>
		<sex>FEMALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="15" /> <!-- Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="22" />
		</collision>
	</npc>
	<npc id="33479" level="85" type="Folk" name="Minaless" title="Accessory Merchant">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
		</parameters>
		<race>DARK_ELF</race>
		<sex>FEMALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="16" /> <!-- Dark Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="24.5" />
		</collision>
	</npc>
	<npc id="33480" level="85" type="Folk" name="Giant's Soldier">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="145" />
		</parameters>
		<race>KAMAEL</race>
		<sex>MALE</sex>
		<equipment rhand="9646" /> <!-- For NPC (Rapier) -->
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="39" />
				<run ground="120" />
			</speed>
			<hitTime>490</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="25" /> <!-- Kamael -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="13" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="33481" level="85" type="Folk" name="Giant's Soldier">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="145" />
		</parameters>
		<race>KAMAEL</race>
		<sex>MALE</sex>
		<equipment rhand="9646" /> <!-- For NPC (Rapier) -->
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="39" />
				<run ground="120" />
			</speed>
			<hitTime>490</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="25" /> <!-- Kamael -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="13" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="33482" level="85" type="Folk" name="Giant's Soldier">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="145" />
		</parameters>
		<race>KAMAEL</race>
		<sex>MALE</sex>
		<equipment rhand="9646" /> <!-- For NPC (Rapier) -->
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="39" />
				<run ground="120" />
			</speed>
			<hitTime>490</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="25" /> <!-- Kamael -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="13" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="33483" level="85" type="Folk" name="Giant's Soldier">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="145" />
		</parameters>
		<race>KAMAEL</race>
		<sex>MALE</sex>
		<equipment rhand="9646" /> <!-- For NPC (Rapier) -->
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="39" />
				<run ground="120" />
			</speed>
			<hitTime>490</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="25" /> <!-- Kamael -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="13" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="33484" level="85" type="Folk" name="Giant's Soldier">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="145" />
		</parameters>
		<race>KAMAEL</race>
		<sex>MALE</sex>
		<equipment rhand="9646" /> <!-- For NPC (Rapier) -->
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="39" />
				<run ground="120" />
			</speed>
			<hitTime>490</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="25" /> <!-- Kamael -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="13" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="33485" level="85" type="Folk" name="Giant's Soldier">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="145" />
		</parameters>
		<race>KAMAEL</race>
		<sex>MALE</sex>
		<equipment rhand="9646" /> <!-- For NPC (Rapier) -->
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="39" />
				<run ground="120" />
			</speed>
			<hitTime>490</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="25" /> <!-- Kamael -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="13" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="33486" level="85" type="Folk" name="Giant's Soldier">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="145" />
		</parameters>
		<race>KAMAEL</race>
		<sex>MALE</sex>
		<equipment rhand="9646" /> <!-- For NPC (Rapier) -->
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="39" />
				<run ground="120" />
			</speed>
			<hitTime>490</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" noSleepMode="true" canMove="false" />
		<skillList>
			<skill id="4416" level="25" /> <!-- Kamael -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="13" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="33487" level="85" type="Folk" name="Giant's Soldier">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="120" />
		</parameters>
		<race>KAMAEL</race>
		<sex>FEMALE</sex>
		<equipment rhand="9644" /> <!-- For NPC (Crossbow) -->
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
			<hitTime>410</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" noSleepMode="true" canMove="false" />
		<skillList>
			<skill id="4416" level="25" /> <!-- Kamael -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="13" />
			<height normal="22.5" />
		</collision>
	</npc>
	<npc id="33488" level="85" type="Folk" name="Akram" title="Giant's Minion">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="125" />
		</parameters>
		<race>KAMAEL</race>
		<sex>MALE</sex>
		<equipment rhand="9646" /> <!-- For NPC (Rapier) -->
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="28" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="25" /> <!-- Kamael -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="13" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="33489" level="85" type="Folk" name="Large Bush" title="Wisp's Favorite">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="1" />
				<run ground="50" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai aggroRange="450" />
		<collision>
			<radius normal="40" />
			<height normal="82" />
		</collision>
	</npc>
	<npc id="33490" level="85" type="Folk" name="Trandon" title="Dual Class Certificate Manager">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="103" />
		</parameters>
		<race>DARK_ELF</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="16" /> <!-- Dark Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="33491" level="85" type="Folk" name="Raina" title="Dual Class Master">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="123" />
		</parameters>
		<race>ELF</race>
		<sex>FEMALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="15" /> <!-- Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="22.5" />
		</collision>
	</npc>
	<npc id="33492" level="85" type="Folk" name="Ravidoff" title="Giant's Minion">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="125" />
		</parameters>
		<race>KAMAEL</race>
		<sex>MALE</sex>
		<equipment rhand="9646" /> <!-- For NPC (Rapier) -->
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="28" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="25" /> <!-- Kamael -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="13" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="33493" level="85" type="Merchant" name="Raminya" title="Mysterious Dye Merchant">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="120" />
		</parameters>
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="21.5" />
		</collision>
	</npc>
	<npc id="33494" level="85" type="Merchant" name="Ephesona" title="Mysterious Dye Merchant">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="120" />
		</parameters>
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="21.5" />
		</collision>
	</npc>
	<npc id="33495" level="85" type="Merchant" name="Jyamis" title="Mysterious Dye Merchant">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="120" />
		</parameters>
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="21.5" />
		</collision>
	</npc>
	<npc id="33496" level="85" type="Merchant" name="Diamis" title="Mysterious Dye Merchant">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="120" />
		</parameters>
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="21.5" />
		</collision>
	</npc>
	<npc id="33497" level="85" type="Merchant" name="Leuna" title="Mysterious Dye Merchant">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="120" />
		</parameters>
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="21.5" />
		</collision>
	</npc>
	<npc id="33498" level="85" type="Merchant" name="Dominie" title="Mysterious Dye Merchant">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="120" />
		</parameters>
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="21.5" />
		</collision>
	</npc>
	<npc id="33499" level="85" type="Merchant" name="Roepina" title="Mysterious Dye Merchant">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="120" />
		</parameters>
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="21.5" />
		</collision>
	</npc>
</list>
