<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
	<item id="27800" name="Ultimate Eternal Leather Armor" additionalName="Reinforced light armor / Lv. 1" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -8%, P. Atk. +1%, M. Atk. +2%. When enchanted to +4, increases P. Evasion, Speed and P. Debuff Resistance, also decreases received Critical Rate from basic attacks. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t812_u_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="LIGHT" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="4140" />
		<set name="price" val="422292000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="crystal_count" val="9008" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">361</stat>
			<stat type="rEvas">5</stat>
		</stats>
		<skills>
			<skill id="27688" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27698" level="1" /> <!-- Inherent Abilities - Top Attack -->
			<skill id="13311" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Light Armor -->
		</skills>
	</item>
	<item id="27801" name="Ultimate Eternal Leather Leggings" additionalName="Reinforced light armor / Lv. 1" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -5%, P. Atk. +1%, M. Atk. +2%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t812_l_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="LIGHT" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="1320" />
		<set name="price" val="263933000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="crystal_count" val="5630" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">226</stat>
			<stat type="rEvas">3</stat>
		</stats>
		<skills>
			<skill id="27689" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27699" level="1" /> <!-- Inherent Abilities - Pants Attack -->
		</skills>
	</item>
	<item id="27802" name="Ultimate Eternal Leather Gloves" additionalName="Reinforced light armor / Lv. 1" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1%, M. Atk. +2%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t812_g_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">113</stat>
		</stats>
		<skills>
			<skill id="27690" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27700" level="1" /> <!-- Inherent Abilities - Gloves Attack -->
		</skills>
	</item>
	<item id="27803" name="Ultimate Eternal Leather Boots" additionalName="Reinforced light armor / Lv. 1" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1%, M. Atk. +2%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t812_b_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">113</stat>
		</stats>
		<skills>
			<skill id="27691" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27701" level="1" /> <!-- Inherent Abilities - Shoes Attack -->
		</skills>
	</item>
	<item id="27804" name="Ultimate Eternal Circlet" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -3%, P. Atk. +1%, M. Atk. +2%. -->
		<set name="icon" val="BranchIcon.icon.armor_circlet_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="price" val="158359000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="crystal_count" val="3378" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">169</stat>
		</stats>
		<skills>
			<skill id="27692" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27697" level="1" /> <!-- Inherent Abilities - Helm Attack -->
		</skills>
	</item>
	<item id="27805" name="Ultimate Eternal Tunic" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -8%, P. Atk. +1%, M. Atk. +2%. When enchanted to +4, increases M. Evasion and M. Debuff Resistance, also decreases received Critical Damage from basic attacks and received Critical Rate from basic attacks. -->
		<set name="icon" val="BranchIcon.icon.armor_t813_u_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="MAGIC" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="1750" />
		<set name="price" val="422292000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="crystal_count" val="9008" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="mDef">56</stat>
			<stat type="pDef">248</stat>
			<stat type="maxMp">649</stat>
		</stats>
		<skills>
			<skill id="27693" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27698" level="1" /> <!-- Inherent Abilities - Top Attack -->
			<skill id="13312" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Robe -->
		</skills>
	</item>
	<item id="27806" name="Ultimate Eternal Stockings" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -5%, P. Atk. +1%, M. Atk. +2%. -->
		<set name="icon" val="BranchIcon.icon.armor_t813_l_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="MAGIC" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="850" />
		<set name="price" val="263933000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="crystal_count" val="5630" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="mDef">37</stat>
			<stat type="pDef">155</stat>
			<stat type="maxMp">427</stat>
		</stats>
		<skills>
			<skill id="27694" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27699" level="1" /> <!-- Inherent Abilities - Pants Attack -->
		</skills>
	</item>
	<item id="27807" name="Ultimate Eternal Gloves" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1%, M. Atk. +2%. -->
		<set name="icon" val="BranchIcon.icon.armor_t813_g_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">113</stat>
		</stats>
		<skills>
			<skill id="27695" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27700" level="1" /> <!-- Inherent Abilities - Gloves Attack -->
		</skills>
	</item>
	<item id="27808" name="Ultimate Eternal Shoes" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1%, M. Atk. +2%. -->
		<set name="icon" val="BranchIcon.icon.armor_t813_b_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">113</stat>
		</stats>
		<skills>
			<skill id="27696" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27701" level="1" /> <!-- Inherent Abilities - Shoes Attack -->
		</skills>
	</item>
	<item id="27809" name="Ultimate Eternal Helmet" additionalName="Heavy armor / Lv. 2" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -3%, P. Atk. +1.1%, M. Atk. +2.2%. Heavy armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_helmet_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="price" val="158359000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="crystal_count" val="3378" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">173</stat>
		</stats>
		<skills>
			<skill id="27682" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27697" level="2" /> <!-- Inherent Abilities - Helm Attack -->
		</skills>
	</item>
	<item id="27810" name="Ultimate Eternal Breastplate" additionalName="Heavy armor / Lv. 2" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -8%, P. Atk. +1.1%, M. Atk. +2.2%. Heavy armor, can be upgraded by the Blacksmith in any town. When enchanted to +4, decreases received Critical Damage from basic attacks and increases P. Def. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t811_u_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="7520" />
		<set name="price" val="422292000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="crystal_count" val="9008" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">460</stat>
		</stats>
		<skills>
			<skill id="27683" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27698" level="2" /> <!-- Inherent Abilities - Top Attack -->
			<skill id="13310" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Heavy Armor -->
		</skills>
	</item>
	<item id="27811" name="Ultimate Eternal Gaiters" additionalName="Heavy armor / Lv. 2" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -5%, P. Atk. +1.1%, M. Atk. +2.2%. Heavy armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t811_l_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="3170" />
		<set name="price" val="263933000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="crystal_count" val="5630" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">288</stat>
		</stats>
		<skills>
			<skill id="27684" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27699" level="2" /> <!-- Inherent Abilities - Pants Attack -->
		</skills>
	</item>
	<item id="27812" name="Ultimate Eternal Gauntlets" additionalName="Heavy armor / Lv. 2" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.1%, M. Atk. +2.2%. Heavy armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t811_g_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">115</stat>
		</stats>
		<skills>
			<skill id="27685" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27700" level="2" /> <!-- Inherent Abilities - Gloves Attack -->
		</skills>
	</item>
	<item id="27813" name="Ultimate Eternal Boots" additionalName="Heavy armor / Lv. 2" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.1%, M. Atk. +2.2%. Heavy armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t811_b_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">115</stat>
		</stats>
		<skills>
			<skill id="27686" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27701" level="2" /> <!-- Inherent Abilities - Shoes Attack -->
		</skills>
	</item>
	<item id="27814" name="Ultimate Eternal Leather Helmet" additionalName="Light armor / Lv. 2" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -3%, P. Atk. +1.1%, M. Atk. +2.2%. Light armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_leather_helmet_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="price" val="158359000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="crystal_count" val="3378" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">173</stat>
		</stats>
		<skills>
			<skill id="27687" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27697" level="2" /> <!-- Inherent Abilities - Helm Attack -->
		</skills>
	</item>
	<item id="27815" name="Ultimate Eternal Leather Armor" additionalName="Light armor / Lv. 2" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -8%, P. Atk. +1.1%, M. Atk. +2.2%. Light armor, can be upgraded by the Blacksmith in any town. When enchanted to +4, increases P. Evasion, Speed and P. Debuff Resistance, also decreases received Critical Rate from basic attacks. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t812_u_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="LIGHT" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="4140" />
		<set name="price" val="422292000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="crystal_count" val="9008" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">368</stat>
			<stat type="rEvas">5</stat>
		</stats>
		<skills>
			<skill id="27688" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27698" level="2" /> <!-- Inherent Abilities - Top Attack -->
			<skill id="13311" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Light Armor -->
		</skills>
	</item>
	<item id="27816" name="Ultimate Eternal Leather Leggings" additionalName="Light armor / Lv. 2" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -5%, P. Atk. +1.1%, M. Atk. +2.2%. Light armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t812_l_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="LIGHT" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="1320" />
		<set name="price" val="263933000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="crystal_count" val="5630" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">230</stat>
			<stat type="rEvas">3</stat>
		</stats>
		<skills>
			<skill id="27689" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27699" level="2" /> <!-- Inherent Abilities - Pants Attack -->
		</skills>
	</item>
	<item id="27817" name="Ultimate Eternal Leather Gloves" additionalName="Light armor / Lv. 2" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.1%, M. Atk. +2.2%. Light armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t812_g_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">115</stat>
		</stats>
		<skills>
			<skill id="27690" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27700" level="2" /> <!-- Inherent Abilities - Gloves Attack -->
		</skills>
	</item>
	<item id="27818" name="Ultimate Eternal Leather Boots" additionalName="Light armor / Lv. 2" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.1%, M. Atk. +2.2%. Light armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t812_b_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">115</stat>
		</stats>
		<skills>
			<skill id="27691" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27701" level="2" /> <!-- Inherent Abilities - Shoes Attack -->
		</skills>
	</item>
	<item id="27819" name="Ultimate Eternal Circlet" additionalName="Robe/ Lv. 2" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -3%, P. Atk. +1.1%, M. Atk. +2.2%. Robe, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_circlet_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="price" val="158359000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="crystal_count" val="3378" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">173</stat>
		</stats>
		<skills>
			<skill id="27692" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27697" level="2" /> <!-- Inherent Abilities - Helm Attack -->
		</skills>
	</item>
	<item id="27820" name="Ultimate Eternal Tunic" additionalName="Robe/ Lv. 2" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -8%, P. Atk. +1.1%, M. Atk. +2.2%. Robe, can be upgraded by the Blacksmith in any town. When enchanted to +4, increases M. Evasion and M. Debuff Resistance, also decreases received Critical Damage from basic attacks and received Critical Rate from basic attacks. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t813_u_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="MAGIC" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="1750" />
		<set name="price" val="422292000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="crystal_count" val="9008" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="mDef">56</stat>
			<stat type="pDef">253</stat>
			<stat type="maxMp">649</stat>
		</stats>
		<skills>
			<skill id="27693" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27698" level="2" /> <!-- Inherent Abilities - Top Attack -->
			<skill id="13312" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Robe -->
		</skills>
	</item>
	<item id="27821" name="Ultimate Eternal Stockings" additionalName="Robe/ Lv. 2" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -5%, P. Atk. +1.1%, M. Atk. +2.2%. Robe, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t813_l_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="MAGIC" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="850" />
		<set name="price" val="263933000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="crystal_count" val="5630" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="mDef">37</stat>
			<stat type="pDef">158</stat>
			<stat type="maxMp">427</stat>
		</stats>
		<skills>
			<skill id="27694" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27699" level="2" /> <!-- Inherent Abilities - Pants Attack -->
		</skills>
	</item>
	<item id="27822" name="Ultimate Eternal Gloves" additionalName="Robe/ Lv. 2" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.1%, M. Atk. +2.2%. Robe, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t813_g_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">115</stat>
		</stats>
		<skills>
			<skill id="27695" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27700" level="2" /> <!-- Inherent Abilities - Gloves Attack -->
		</skills>
	</item>
	<item id="27823" name="Ultimate Eternal Shoes" additionalName="Robe/ Lv. 2" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.1%, M. Atk. +2.2%. Robe, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t813_b_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">115</stat>
		</stats>
		<skills>
			<skill id="27696" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27701" level="2" /> <!-- Inherent Abilities - Shoes Attack -->
		</skills>
	</item>
	<item id="27824" name="Ultimate Eternal Helmet" additionalName="Reinforced heavy armor / Lv. 2" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -3%, P. Atk. +1.1%, M. Atk. +2.2%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_helmet_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="price" val="158359000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="crystal_count" val="3378" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">173</stat>
		</stats>
		<skills>
			<skill id="27682" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27697" level="2" /> <!-- Inherent Abilities - Helm Attack -->
		</skills>
	</item>
	<item id="27825" name="Ultimate Eternal Breastplate" additionalName="Reinforced heavy armor / Lv. 2" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -8%, P. Atk. +1.1%, M. Atk. +2.2%. When enchanted to +4, decreases received Critical Damage from basic attacks and increases P. Def. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t811_u_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="7520" />
		<set name="price" val="422292000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="crystal_count" val="9008" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">460</stat>
		</stats>
		<skills>
			<skill id="27683" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27698" level="2" /> <!-- Inherent Abilities - Top Attack -->
			<skill id="13310" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Heavy Armor -->
		</skills>
	</item>
	<item id="27826" name="Ultimate Eternal Gaiters" additionalName="Reinforced heavy armor / Lv. 2" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -5%, P. Atk. +1.1%, M. Atk. +2.2%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t811_l_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="3170" />
		<set name="price" val="263933000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="crystal_count" val="5630" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">288</stat>
		</stats>
		<skills>
			<skill id="27684" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27699" level="2" /> <!-- Inherent Abilities - Pants Attack -->
		</skills>
	</item>
	<item id="27827" name="Ultimate Eternal Gauntlets" additionalName="Reinforced heavy armor / Lv. 2" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.1%, M. Atk. +2.2%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t811_g_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">115</stat>
		</stats>
		<skills>
			<skill id="27685" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27700" level="2" /> <!-- Inherent Abilities - Gloves Attack -->
		</skills>
	</item>
	<item id="27828" name="Ultimate Eternal Boots" additionalName="Reinforced heavy armor / Lv. 2" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.1%, M. Atk. +2.2%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t811_b_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">115</stat>
		</stats>
		<skills>
			<skill id="27686" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27701" level="2" /> <!-- Inherent Abilities - Shoes Attack -->
		</skills>
	</item>
	<item id="27829" name="Ultimate Eternal Leather Helmet" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -3%, P. Atk. +1.1%, M. Atk. +2.2%. -->
		<set name="icon" val="BranchIcon.icon.armor_leather_helmet_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="price" val="158359000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="crystal_count" val="3378" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">173</stat>
		</stats>
		<skills>
			<skill id="27687" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27697" level="2" /> <!-- Inherent Abilities - Helm Attack -->
		</skills>
	</item>
	<item id="27830" name="Ultimate Eternal Leather Armor" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -8%, P. Atk. +1.1%, M. Atk. +2.1%. When enchanted to +4, increases P. Evasion, Speed and P. Debuff Resistance, also decreases received Critical Rate from basic attacks. -->
		<set name="icon" val="BranchIcon.icon.armor_t812_u_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="LIGHT" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="4140" />
		<set name="price" val="422292000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="crystal_count" val="9008" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">368</stat>
			<stat type="rEvas">5</stat>
		</stats>
		<skills>
			<skill id="27688" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27698" level="2" /> <!-- Inherent Abilities - Top Attack -->
			<skill id="13311" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Light Armor -->
		</skills>
	</item>
	<item id="27831" name="Ultimate Eternal Leather Leggings" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -5%, P. Atk. +1.1%, M. Atk. +2.2%. -->
		<set name="icon" val="BranchIcon.icon.armor_t812_l_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="LIGHT" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="1320" />
		<set name="price" val="263933000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="crystal_count" val="5630" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">230</stat>
			<stat type="rEvas">3</stat>
		</stats>
		<skills>
			<skill id="27689" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27699" level="2" /> <!-- Inherent Abilities - Pants Attack -->
		</skills>
	</item>
	<item id="27832" name="Ultimate Eternal Leather Gloves" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.1%, M. Atk. +2.2%. -->
		<set name="icon" val="BranchIcon.icon.armor_t812_g_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">115</stat>
		</stats>
		<skills>
			<skill id="27690" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27700" level="2" /> <!-- Inherent Abilities - Gloves Attack -->
		</skills>
	</item>
	<item id="27833" name="Ultimate Eternal Leather Boots" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.1%, M. Atk. +2.2%. -->
		<set name="icon" val="BranchIcon.icon.armor_t812_b_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">115</stat>
		</stats>
		<skills>
			<skill id="27691" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27701" level="2" /> <!-- Inherent Abilities - Shoes Attack -->
		</skills>
	</item>
	<item id="27834" name="Ultimate Eternal Circlet" additionalName="Reinforced robe / Lv. 2" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -3%, P. Atk. +1.1%, M. Atk. +2.2%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_circlet_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="price" val="158359000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="crystal_count" val="3378" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">173</stat>
		</stats>
		<skills>
			<skill id="27692" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27697" level="2" /> <!-- Inherent Abilities - Helm Attack -->
		</skills>
	</item>
	<item id="27835" name="Ultimate Eternal Tunic" additionalName="Reinforced robe / Lv. 2" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -8%, P. Atk. +1.1%, M. Atk. +2.2%. When enchanted to +4, increases M. Evasion and M. Debuff Resistance, also decreases received Critical Damage from basic attacks and received Critical Rate from basic attacks. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t813_u_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="MAGIC" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="1750" />
		<set name="price" val="422292000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="crystal_count" val="9008" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="mDef">56</stat>
			<stat type="pDef">253</stat>
			<stat type="maxMp">649</stat>
		</stats>
		<skills>
			<skill id="27693" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27698" level="2" /> <!-- Inherent Abilities - Top Attack -->
			<skill id="13312" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Robe -->
		</skills>
	</item>
	<item id="27836" name="Ultimate Eternal Stockings" additionalName="Reinforced robe / Lv. 2" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -5%, P. Atk. +1.1%, M. Atk. +2.2%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t813_l_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="MAGIC" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="850" />
		<set name="price" val="263933000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="crystal_count" val="5630" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="mDef">37</stat>
			<stat type="pDef">158</stat>
			<stat type="maxMp">427</stat>
		</stats>
		<skills>
			<skill id="27694" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27699" level="2" /> <!-- Inherent Abilities - Pants Attack -->
		</skills>
	</item>
	<item id="27837" name="Ultimate Eternal Gloves" additionalName="Reinforced robe / Lv. 2" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.1%, M. Atk. +2.2%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t813_g_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">115</stat>
		</stats>
		<skills>
			<skill id="27695" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27700" level="2" /> <!-- Inherent Abilities - Gloves Attack -->
		</skills>
	</item>
	<item id="27838" name="Ultimate Eternal Shoes" additionalName="Reinforced robe / Lv. 2" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.1%, M. Atk. +2.2%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t813_b_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">115</stat>
		</stats>
		<skills>
			<skill id="27696" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27701" level="2" /> <!-- Inherent Abilities - Shoes Attack -->
		</skills>
	</item>
	<item id="27839" name="Ultimate Eternal Helmet" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -3%, P. Atk. +1.1%, M. Atk. +2.2%. -->
		<set name="icon" val="BranchIcon.icon.armor_helmet_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="price" val="158359000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="crystal_count" val="3378" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">173</stat>
		</stats>
		<skills>
			<skill id="27682" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27697" level="2" /> <!-- Inherent Abilities - Helm Attack -->
		</skills>
	</item>
	<item id="27840" name="Ultimate Eternal Breastplate" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -8%, P. Atk. +1.1%, M. Atk. +2.2%. When enchanted to +4, decreases received Critical Damage from basic attacks and increases P. Def. -->
		<set name="icon" val="BranchIcon.icon.armor_t811_u_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="7520" />
		<set name="price" val="422292000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="crystal_count" val="9008" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">460</stat>
		</stats>
		<skills>
			<skill id="27683" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27698" level="2" /> <!-- Inherent Abilities - Top Attack -->
			<skill id="13310" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Heavy Armor -->
		</skills>
	</item>
	<item id="27841" name="Ultimate Eternal Gaiters" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -5%, P. Atk. +1.1%, M. Atk. +2.2%. -->
		<set name="icon" val="BranchIcon.icon.armor_t811_l_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="3170" />
		<set name="price" val="263933000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="crystal_count" val="5630" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">288</stat>
		</stats>
		<skills>
			<skill id="27684" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27699" level="2" /> <!-- Inherent Abilities - Pants Attack -->
		</skills>
	</item>
	<item id="27842" name="Ultimate Eternal Gauntlets" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.1%, M. Atk. +2.2%. -->
		<set name="icon" val="BranchIcon.icon.armor_t811_g_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">115</stat>
		</stats>
		<skills>
			<skill id="27685" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27700" level="2" /> <!-- Inherent Abilities - Gloves Attack -->
		</skills>
	</item>
	<item id="27843" name="Ultimate Eternal Boots" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.1%, M. Atk. +2.2%. -->
		<set name="icon" val="BranchIcon.icon.armor_t811_b_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">115</stat>
		</stats>
		<skills>
			<skill id="27686" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27701" level="2" /> <!-- Inherent Abilities - Shoes Attack -->
		</skills>
	</item>
	<item id="27844" name="Ultimate Eternal Leather Helmet" additionalName="Reinforced light armor / Lv. 2" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -3%, P. Atk. +1.1%, M. Atk. +2.2%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_leather_helmet_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="price" val="158359000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="crystal_count" val="3378" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">173</stat>
		</stats>
		<skills>
			<skill id="27687" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27697" level="2" /> <!-- Inherent Abilities - Helm Attack -->
		</skills>
	</item>
	<item id="27845" name="Ultimate Eternal Leather Armor" additionalName="Reinforced light armor / Lv. 2" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -8%, P. Atk. +1.1%, M. Atk. +2.1%. When enchanted to +4, increases P. Evasion, Speed and P. Debuff Resistance, also decreases received Critical Rate from basic attacks. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t812_u_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="LIGHT" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="4140" />
		<set name="price" val="422292000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="crystal_count" val="9008" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">368</stat>
			<stat type="rEvas">5</stat>
		</stats>
		<skills>
			<skill id="27688" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27698" level="2" /> <!-- Inherent Abilities - Top Attack -->
			<skill id="13311" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Light Armor -->
		</skills>
	</item>
	<item id="27846" name="Ultimate Eternal Leather Leggings" additionalName="Reinforced light armor / Lv. 2" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -5%, P. Atk. +1.1%, M. Atk. +2.2%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t812_l_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="LIGHT" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="1320" />
		<set name="price" val="263933000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="crystal_count" val="5630" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">230</stat>
			<stat type="rEvas">3</stat>
		</stats>
		<skills>
			<skill id="27689" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27699" level="2" /> <!-- Inherent Abilities - Pants Attack -->
		</skills>
	</item>
	<item id="27847" name="Ultimate Eternal Leather Gloves" additionalName="Reinforced light armor / Lv. 2" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.1%, M. Atk. +2.2%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t812_g_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">115</stat>
		</stats>
		<skills>
			<skill id="27690" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27700" level="2" /> <!-- Inherent Abilities - Gloves Attack -->
		</skills>
	</item>
	<item id="27848" name="Ultimate Eternal Leather Boots" additionalName="Reinforced light armor / Lv. 2" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.1%, M. Atk. +2.2%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t812_b_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">115</stat>
		</stats>
		<skills>
			<skill id="27691" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27701" level="2" /> <!-- Inherent Abilities - Shoes Attack -->
		</skills>
	</item>
	<item id="27849" name="Ultimate Eternal Circlet" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -3%, P. Atk. +1.1%, M. Atk. +2.2%. -->
		<set name="icon" val="BranchIcon.icon.armor_circlet_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="price" val="158359000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="crystal_count" val="3378" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">173</stat>
		</stats>
		<skills>
			<skill id="27692" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27697" level="2" /> <!-- Inherent Abilities - Helm Attack -->
		</skills>
	</item>
	<item id="27850" name="Ultimate Eternal Tunic" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -8%, P. Atk. +1.1%, M. Atk. +2.2%. When enchanted to +4, increases M. Evasion and M. Debuff Resistance, also decreases received Critical Damage from basic attacks and received Critical Rate from basic attacks. -->
		<set name="icon" val="BranchIcon.icon.armor_t813_u_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="MAGIC" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="1750" />
		<set name="price" val="422292000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="crystal_count" val="9008" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="mDef">56</stat>
			<stat type="pDef">253</stat>
			<stat type="maxMp">649</stat>
		</stats>
		<skills>
			<skill id="27693" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27698" level="2" /> <!-- Inherent Abilities - Top Attack -->
			<skill id="13312" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Robe -->
		</skills>
	</item>
	<item id="27851" name="Ultimate Eternal Stockings" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -5%, P. Atk. +1.1%, M. Atk. +2.2%. -->
		<set name="icon" val="BranchIcon.icon.armor_t813_l_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="MAGIC" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="850" />
		<set name="price" val="263933000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="crystal_count" val="5630" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="mDef">37</stat>
			<stat type="pDef">158</stat>
			<stat type="maxMp">427</stat>
		</stats>
		<skills>
			<skill id="27694" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27699" level="2" /> <!-- Inherent Abilities - Pants Attack -->
		</skills>
	</item>
	<item id="27852" name="Ultimate Eternal Gloves" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.1%, M. Atk. +2.2%. -->
		<set name="icon" val="BranchIcon.icon.armor_t813_g_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">115</stat>
		</stats>
		<skills>
			<skill id="27695" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27700" level="2" /> <!-- Inherent Abilities - Gloves Attack -->
		</skills>
	</item>
	<item id="27853" name="Ultimate Eternal Shoes" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.1%, M. Atk. +2.2%. -->
		<set name="icon" val="BranchIcon.icon.armor_t813_b_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">115</stat>
		</stats>
		<skills>
			<skill id="27696" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27701" level="2" /> <!-- Inherent Abilities - Shoes Attack -->
		</skills>
	</item>
	<item id="27854" name="Ultimate Eternal Helmet" additionalName="Heavy armor / Lv. 3" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -3%, P. Atk. +1.2%, M. Atk. +2.4%. Heavy armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_helmet_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="price" val="158359000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="crystal_count" val="3378" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">176</stat>
		</stats>
		<skills>
			<skill id="27682" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27697" level="3" /> <!-- Inherent Abilities - Helm Attack -->
		</skills>
	</item>
	<item id="27855" name="Ultimate Eternal Breastplate" additionalName="Heavy armor / Lv. 3" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -8%, P. Atk. +1.2%, M. Atk. +2.4%. Heavy armor, can be upgraded by the Blacksmith in any town. When enchanted to +4, decreases received Critical Damage from basic attacks and increases P. Def. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t811_u_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="7520" />
		<set name="price" val="422292000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="crystal_count" val="9008" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">469</stat>
		</stats>
		<skills>
			<skill id="27683" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27698" level="3" /> <!-- Inherent Abilities - Top Attack -->
			<skill id="13310" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Heavy Armor -->
		</skills>
	</item>
	<item id="27856" name="Ultimate Eternal Gaiters" additionalName="Heavy armor / Lv. 3" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -5%, P. Atk. +1.2%, M. Atk. +2.4%. Heavy armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t811_l_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="3170" />
		<set name="price" val="263933000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="crystal_count" val="5630" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">293</stat>
		</stats>
		<skills>
			<skill id="27684" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27699" level="3" /> <!-- Inherent Abilities - Pants Attack -->
		</skills>
	</item>
	<item id="27857" name="Ultimate Eternal Gauntlets" additionalName="Heavy armor / Lv. 3" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.2%, M. Atk. +2.4%. Heavy armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t811_g_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">117</stat>
		</stats>
		<skills>
			<skill id="27685" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27700" level="3" /> <!-- Inherent Abilities - Gloves Attack -->
		</skills>
	</item>
	<item id="27858" name="Ultimate Eternal Boots" additionalName="Heavy armor / Lv. 3" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.2%, M. Atk. +2.4%. Heavy armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t811_b_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">117</stat>
		</stats>
		<skills>
			<skill id="27686" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27701" level="3" /> <!-- Inherent Abilities - Shoes Attack -->
		</skills>
	</item>
	<item id="27859" name="Ultimate Eternal Leather Helmet" additionalName="Light armor / Lv. 3" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -3%, P. Atk. +1.2%, M. Atk. +2.4%. Light armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_leather_helmet_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="price" val="158359000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="crystal_count" val="3378" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">176</stat>
		</stats>
		<skills>
			<skill id="27687" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27697" level="3" /> <!-- Inherent Abilities - Helm Attack -->
		</skills>
	</item>
	<item id="27860" name="Ultimate Eternal Leather Armor" additionalName="Light armor / Lv. 3" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -8%, P. Atk. +1.2%, M. Atk. +2.4%. Light armor, can be upgraded by the Blacksmith in any town. When enchanted to +4, increases P. Evasion, Speed and P. Debuff Resistance, also decreases received Critical Rate from basic attacks. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t812_u_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="LIGHT" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="4140" />
		<set name="price" val="422292000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="crystal_count" val="9008" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">375</stat>
			<stat type="rEvas">5</stat>
		</stats>
		<skills>
			<skill id="27688" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27698" level="3" /> <!-- Inherent Abilities - Top Attack -->
			<skill id="13311" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Light Armor -->
		</skills>
	</item>
	<item id="27861" name="Ultimate Eternal Leather Leggings" additionalName="Light armor / Lv. 3" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -5%, P. Atk. +1.2%, M. Atk. +2.4%. Light armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t812_l_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="LIGHT" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="1320" />
		<set name="price" val="263933000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="crystal_count" val="5630" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">234</stat>
			<stat type="rEvas">3</stat>
		</stats>
		<skills>
			<skill id="27689" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27699" level="3" /> <!-- Inherent Abilities - Pants Attack -->
		</skills>
	</item>
	<item id="27862" name="Ultimate Eternal Leather Gloves" additionalName="Light armor / Lv. 3" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.2%, M. Atk. +2.4%. Light armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t812_g_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">117</stat>
		</stats>
		<skills>
			<skill id="27690" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27700" level="3" /> <!-- Inherent Abilities - Gloves Attack -->
		</skills>
	</item>
	<item id="27863" name="Ultimate Eternal Leather Boots" additionalName="Light armor / Lv. 3" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.2%, M. Atk. +2.4%. Light armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t812_b_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">117</stat>
		</stats>
		<skills>
			<skill id="27691" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27701" level="3" /> <!-- Inherent Abilities - Shoes Attack -->
		</skills>
	</item>
	<item id="27864" name="Ultimate Eternal Circlet" additionalName="Robe/ Lv. 3" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -3%, P. Atk. +1.2%, M. Atk. +2.4%. Robe, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_circlet_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="price" val="158359000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="crystal_count" val="3378" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">176</stat>
		</stats>
		<skills>
			<skill id="27692" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27697" level="3" /> <!-- Inherent Abilities - Helm Attack -->
		</skills>
	</item>
	<item id="27865" name="Ultimate Eternal Tunic" additionalName="Robe/ Lv. 3" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -8%, P. Atk. +1.2%, M. Atk. +2.4%. Robe, can be upgraded by the Blacksmith in any town. When enchanted to +4, increases M. Evasion and M. Debuff Resistance, also decreases received Critical Damage from basic attacks and received Critical Rate from basic attacks. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t813_u_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="MAGIC" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="1750" />
		<set name="price" val="422292000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="crystal_count" val="9008" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="mDef">56</stat>
			<stat type="pDef">258</stat>
			<stat type="maxMp">649</stat>
		</stats>
		<skills>
			<skill id="27693" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27698" level="3" /> <!-- Inherent Abilities - Top Attack -->
			<skill id="13312" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Robe -->
		</skills>
	</item>
	<item id="27866" name="Ultimate Eternal Stockings" additionalName="Robe/ Lv. 3" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -5%, P. Atk. +1.2%, M. Atk. +2.4%. Robe, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t813_l_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="MAGIC" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="850" />
		<set name="price" val="263933000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="crystal_count" val="5630" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="mDef">37</stat>
			<stat type="pDef">161</stat>
			<stat type="maxMp">427</stat>
		</stats>
		<skills>
			<skill id="27694" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27699" level="3" /> <!-- Inherent Abilities - Pants Attack -->
		</skills>
	</item>
	<item id="27867" name="Ultimate Eternal Gloves" additionalName="Robe/ Lv. 3" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.2%, M. Atk. +2.4%. Robe, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t813_g_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">117</stat>
		</stats>
		<skills>
			<skill id="27695" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27700" level="3" /> <!-- Inherent Abilities - Gloves Attack -->
		</skills>
	</item>
	<item id="27868" name="Ultimate Eternal Shoes" additionalName="Robe/ Lv. 3" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.2%, M. Atk. +2.4%. Robe, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t813_b_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">117</stat>
		</stats>
		<skills>
			<skill id="27696" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27701" level="3" /> <!-- Inherent Abilities - Shoes Attack -->
		</skills>
	</item>
	<item id="27869" name="Ultimate Eternal Helmet" additionalName="Reinforced heavy armor / Lv. 3" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -3%, P. Atk. +1.2%, M. Atk. +2.4%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_helmet_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="price" val="158359000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="crystal_count" val="3378" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">176</stat>
		</stats>
		<skills>
			<skill id="27682" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27697" level="3" /> <!-- Inherent Abilities - Helm Attack -->
		</skills>
	</item>
	<item id="27870" name="Ultimate Eternal Breastplate" additionalName="Reinforced heavy armor / Lv. 3" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -8%, P. Atk. +1.2%, M. Atk. +2.4%. When enchanted to +4, decreases received Critical Damage from basic attacks and increases P. Def. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t811_u_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="7520" />
		<set name="price" val="422292000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="crystal_count" val="9008" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">469</stat>
		</stats>
		<skills>
			<skill id="27683" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27698" level="3" /> <!-- Inherent Abilities - Top Attack -->
			<skill id="13310" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Heavy Armor -->
		</skills>
	</item>
	<item id="27871" name="Ultimate Eternal Gaiters" additionalName="Reinforced heavy armor / Lv. 3" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -5%, P. Atk. +1.2%, M. Atk. +2.4%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t811_l_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="3170" />
		<set name="price" val="263933000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="crystal_count" val="5630" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">293</stat>
		</stats>
		<skills>
			<skill id="27684" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27699" level="3" /> <!-- Inherent Abilities - Pants Attack -->
		</skills>
	</item>
	<item id="27872" name="Ultimate Eternal Gauntlets" additionalName="Reinforced heavy armor / Lv. 3" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.2%, M. Atk. +2.4%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t811_g_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">117</stat>
		</stats>
		<skills>
			<skill id="27685" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27700" level="3" /> <!-- Inherent Abilities - Gloves Attack -->
		</skills>
	</item>
	<item id="27873" name="Ultimate Eternal Boots" additionalName="Reinforced heavy armor / Lv. 3" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.2%, M. Atk. +2.4%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t811_b_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">117</stat>
		</stats>
		<skills>
			<skill id="27686" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27701" level="3" /> <!-- Inherent Abilities - Shoes Attack -->
		</skills>
	</item>
	<item id="27874" name="Ultimate Eternal Leather Helmet" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -3%, P. Atk. +1.2%, M. Atk. +2.4%. -->
		<set name="icon" val="BranchIcon.icon.armor_leather_helmet_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="price" val="158359000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="crystal_count" val="3378" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">176</stat>
		</stats>
		<skills>
			<skill id="27687" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27697" level="3" /> <!-- Inherent Abilities - Helm Attack -->
		</skills>
	</item>
	<item id="27875" name="Ultimate Eternal Leather Armor" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -8%, P. Atk. +1.2%, M. Atk. +2.4%. When enchanted to +4, increases P. Evasion, Speed and P. Debuff Resistance, also decreases received Critical Rate from basic attacks. -->
		<set name="icon" val="BranchIcon.icon.armor_t812_u_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="LIGHT" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="4140" />
		<set name="price" val="422292000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="crystal_count" val="9008" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">375</stat>
			<stat type="rEvas">5</stat>
		</stats>
		<skills>
			<skill id="27688" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27698" level="3" /> <!-- Inherent Abilities - Top Attack -->
			<skill id="13311" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Light Armor -->
		</skills>
	</item>
	<item id="27876" name="Ultimate Eternal Leather Leggings" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -5%, P. Atk. +1.2%, M. Atk. +2.4%. -->
		<set name="icon" val="BranchIcon.icon.armor_t812_l_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="LIGHT" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="1320" />
		<set name="price" val="263933000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="crystal_count" val="5630" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">234</stat>
			<stat type="rEvas">3</stat>
		</stats>
		<skills>
			<skill id="27689" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27699" level="3" /> <!-- Inherent Abilities - Pants Attack -->
		</skills>
	</item>
	<item id="27877" name="Ultimate Eternal Leather Gloves" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.2%, M. Atk. +2.4%. -->
		<set name="icon" val="BranchIcon.icon.armor_t812_g_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">117</stat>
		</stats>
		<skills>
			<skill id="27690" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27700" level="3" /> <!-- Inherent Abilities - Gloves Attack -->
		</skills>
	</item>
	<item id="27878" name="Ultimate Eternal Leather Boots" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.2%, M. Atk. +2.4%. -->
		<set name="icon" val="BranchIcon.icon.armor_t812_b_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">117</stat>
		</stats>
		<skills>
			<skill id="27691" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27701" level="3" /> <!-- Inherent Abilities - Shoes Attack -->
		</skills>
	</item>
	<item id="27879" name="Ultimate Eternal Circlet" additionalName="Reinforced robe / Lv. 3" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -3%, P. Atk. +1.2%, M. Atk. +2.4%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_circlet_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="price" val="158359000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="crystal_count" val="3378" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">176</stat>
		</stats>
		<skills>
			<skill id="27692" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27697" level="3" /> <!-- Inherent Abilities - Helm Attack -->
		</skills>
	</item>
	<item id="27880" name="Ultimate Eternal Tunic" additionalName="Reinforced robe / Lv. 3" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -8%, P. Atk. +1.2%, M. Atk. +2.4%. When enchanted to +4, increases M. Evasion and M. Debuff Resistance, also decreases received Critical Damage from basic attacks and received Critical Rate from basic attacks. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t813_u_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="MAGIC" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="1750" />
		<set name="price" val="422292000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="crystal_count" val="9008" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="mDef">56</stat>
			<stat type="pDef">258</stat>
			<stat type="maxMp">649</stat>
		</stats>
		<skills>
			<skill id="27693" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27698" level="3" /> <!-- Inherent Abilities - Top Attack -->
			<skill id="13312" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Robe -->
		</skills>
	</item>
	<item id="27881" name="Ultimate Eternal Stockings" additionalName="Reinforced robe / Lv. 3" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -5%, P. Atk. +1.2%, M. Atk. +2.4%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t813_l_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="MAGIC" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="850" />
		<set name="price" val="263933000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="crystal_count" val="5630" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="mDef">37</stat>
			<stat type="pDef">161</stat>
			<stat type="maxMp">427</stat>
		</stats>
		<skills>
			<skill id="27694" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27699" level="3" /> <!-- Inherent Abilities - Pants Attack -->
		</skills>
	</item>
	<item id="27882" name="Ultimate Eternal Gloves" additionalName="Reinforced robe / Lv. 3" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.2%, M. Atk. +2.4%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t813_g_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">117</stat>
		</stats>
		<skills>
			<skill id="27695" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27700" level="3" /> <!-- Inherent Abilities - Gloves Attack -->
		</skills>
	</item>
	<item id="27883" name="Ultimate Eternal Shoes" additionalName="Reinforced robe / Lv. 3" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.2%, M. Atk. +2.4%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t813_b_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">117</stat>
		</stats>
		<skills>
			<skill id="27696" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27701" level="3" /> <!-- Inherent Abilities - Shoes Attack -->
		</skills>
	</item>
	<item id="27884" name="Ultimate Eternal Helmet" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -3%, P. Atk. +1.2%, M. Atk. +2.4%. -->
		<set name="icon" val="BranchIcon.icon.armor_helmet_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="price" val="158359000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="crystal_count" val="3378" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">176</stat>
		</stats>
		<skills>
			<skill id="27682" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27697" level="3" /> <!-- Inherent Abilities - Helm Attack -->
		</skills>
	</item>
	<item id="27885" name="Ultimate Eternal Breastplate" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -8%, P. Atk. +1.2%, M. Atk. +2.4%. When enchanted to +4, decreases received Critical Damage from basic attacks and increases P. Def. -->
		<set name="icon" val="BranchIcon.icon.armor_t811_u_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="7520" />
		<set name="price" val="422292000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="crystal_count" val="9008" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">469</stat>
		</stats>
		<skills>
			<skill id="27683" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27698" level="3" /> <!-- Inherent Abilities - Top Attack -->
			<skill id="13310" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Heavy Armor -->
		</skills>
	</item>
	<item id="27886" name="Ultimate Eternal Gaiters" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -5%, P. Atk. +1.2%, M. Atk. +2.4%. -->
		<set name="icon" val="BranchIcon.icon.armor_t811_l_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="3170" />
		<set name="price" val="263933000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="crystal_count" val="5630" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">293</stat>
		</stats>
		<skills>
			<skill id="27684" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27699" level="3" /> <!-- Inherent Abilities - Pants Attack -->
		</skills>
	</item>
	<item id="27887" name="Ultimate Eternal Gauntlets" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.2%, M. Atk. +2.4%. -->
		<set name="icon" val="BranchIcon.icon.armor_t811_g_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">117</stat>
		</stats>
		<skills>
			<skill id="27685" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27700" level="3" /> <!-- Inherent Abilities - Gloves Attack -->
		</skills>
	</item>
	<item id="27888" name="Ultimate Eternal Boots" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.2%, M. Atk. +2.4%. -->
		<set name="icon" val="BranchIcon.icon.armor_t811_b_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">117</stat>
		</stats>
		<skills>
			<skill id="27686" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27701" level="3" /> <!-- Inherent Abilities - Shoes Attack -->
		</skills>
	</item>
	<item id="27889" name="Ultimate Eternal Leather Helmet" additionalName="Reinforced light armor / Lv. 3" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -3%, P. Atk. +1.2%, M. Atk. +2.4%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_leather_helmet_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="price" val="158359000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="crystal_count" val="3378" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">176</stat>
		</stats>
		<skills>
			<skill id="27687" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27697" level="3" /> <!-- Inherent Abilities - Helm Attack -->
		</skills>
	</item>
	<item id="27890" name="Ultimate Eternal Leather Armor" additionalName="Reinforced light armor / Lv. 3" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -8%, P. Atk. +1.2%, M. Atk. +2.4%. When enchanted to +4, increases P. Evasion, Speed and P. Debuff Resistance, also decreases received Critical Rate from basic attacks. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t812_u_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="LIGHT" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="4140" />
		<set name="price" val="422292000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="crystal_count" val="9008" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">375</stat>
			<stat type="rEvas">5</stat>
		</stats>
		<skills>
			<skill id="27688" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27698" level="3" /> <!-- Inherent Abilities - Top Attack -->
			<skill id="13311" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Light Armor -->
		</skills>
	</item>
	<item id="27891" name="Ultimate Eternal Leather Leggings" additionalName="Reinforced light armor / Lv. 3" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -5%, P. Atk. +1.2%, M. Atk. +2.4%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t812_l_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="LIGHT" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="1320" />
		<set name="price" val="263933000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="crystal_count" val="5630" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">234</stat>
			<stat type="rEvas">3</stat>
		</stats>
		<skills>
			<skill id="27689" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27699" level="3" /> <!-- Inherent Abilities - Pants Attack -->
		</skills>
	</item>
	<item id="27892" name="Ultimate Eternal Leather Gloves" additionalName="Reinforced light armor / Lv. 3" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.2%, M. Atk. +2.4%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t812_g_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">117</stat>
		</stats>
		<skills>
			<skill id="27690" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27700" level="3" /> <!-- Inherent Abilities - Gloves Attack -->
		</skills>
	</item>
	<item id="27893" name="Ultimate Eternal Leather Boots" additionalName="Reinforced light armor / Lv. 3" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.2%, M. Atk. +2.4%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t812_b_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">117</stat>
		</stats>
		<skills>
			<skill id="27691" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27701" level="3" /> <!-- Inherent Abilities - Shoes Attack -->
		</skills>
	</item>
	<item id="27894" name="Ultimate Eternal Circlet" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -3%, P. Atk. +1.2%, M. Atk. +2.4%. -->
		<set name="icon" val="BranchIcon.icon.armor_circlet_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="price" val="158359000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="crystal_count" val="3378" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">176</stat>
		</stats>
		<skills>
			<skill id="27692" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27697" level="3" /> <!-- Inherent Abilities - Helm Attack -->
		</skills>
	</item>
	<item id="27895" name="Ultimate Eternal Tunic" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -8%, P. Atk. +1.2%, M. Atk. +2.4%. When enchanted to +4, increases M. Evasion and M. Debuff Resistance, also decreases received Critical Damage from basic attacks and received Critical Rate from basic attacks. -->
		<set name="icon" val="BranchIcon.icon.armor_t813_u_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="MAGIC" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="1750" />
		<set name="price" val="422292000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="crystal_count" val="9008" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="mDef">56</stat>
			<stat type="pDef">258</stat>
			<stat type="maxMp">649</stat>
		</stats>
		<skills>
			<skill id="27693" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27698" level="3" /> <!-- Inherent Abilities - Top Attack -->
			<skill id="13312" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Robe -->
		</skills>
	</item>
	<item id="27896" name="Ultimate Eternal Stockings" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -5%, P. Atk. +1.2%, M. Atk. +2.4%. -->
		<set name="icon" val="BranchIcon.icon.armor_t813_l_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="MAGIC" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="850" />
		<set name="price" val="263933000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="crystal_count" val="5630" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="mDef">37</stat>
			<stat type="pDef">161</stat>
			<stat type="maxMp">427</stat>
		</stats>
		<skills>
			<skill id="27694" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27699" level="3" /> <!-- Inherent Abilities - Pants Attack -->
		</skills>
	</item>
	<item id="27897" name="Ultimate Eternal Gloves" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.2%, M. Atk. +2.4%. -->
		<set name="icon" val="BranchIcon.icon.armor_t813_g_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">117</stat>
		</stats>
		<skills>
			<skill id="27695" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27700" level="3" /> <!-- Inherent Abilities - Gloves Attack -->
		</skills>
	</item>
	<item id="27898" name="Ultimate Eternal Shoes" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.2%, M. Atk. +2.4%. -->
		<set name="icon" val="BranchIcon.icon.armor_t813_b_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">117</stat>
		</stats>
		<skills>
			<skill id="27696" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27701" level="3" /> <!-- Inherent Abilities - Shoes Attack -->
		</skills>
	</item>
	<item id="27899" name="Ultimate Eternal Helmet" additionalName="Heavy armor / Lv. 4" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -3%, P. Atk. +1.3%, M. Atk. +2.6%. Heavy armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_helmet_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="price" val="158359000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="crystal_count" val="3378" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">180</stat>
		</stats>
		<skills>
			<skill id="27682" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27697" level="4" /> <!-- Inherent Abilities - Helm Attack -->
		</skills>
	</item>
</list>
