<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
	<item id="33400" name="Vesper Retributer of Destiny (Holy) - Health" type="Weapon">
		<!-- Vesper Retributer - Destiny (Holy), upgrade options are limited. <Special properties>. Max HP +25%. Deals additional PvP damage. Can only be enchanted. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_vesper_retributer_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="lrhand" />
		<set name="weapon_type" val="BLUNT" />
		<set name="crystal_type" val="S" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="174" />
		<set name="material" val="FINE_STEEL" />
		<stats>
			<stat type="pAtk">482</stat>
			<stat type="mAtk">176</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="accCombat">8</stat>
			<stat type="rCrit">6</stat>
			<stat type="randomDamage">20</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="holyPower">150</stat>
		</stats>
		<skills>
			<skill id="3013" level="3" /> <!-- Special Property: Health -->
		</skills>
	</item>
	<item id="33401" name="Vesper Singer of Destiny (Holy) - Empower" type="Weapon">
		<!-- Vesper Singer - Destiny (Holy), upgrade options are limited. <Special properties>. M. Atk. +151. Deals additional PvP damage. Can only be enchanted. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_vesper_singer_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="lrhand" />
		<set name="weapon_type" val="BLUNT" />
		<set name="crystal_type" val="S" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="108" />
		<set name="material" val="WOOD" />
		<set name="is_magic_weapon" val="true" />
		<stats>
			<stat type="pAtk">386</stat>
			<stat type="mAtk">257</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="accCombat">8</stat>
			<stat type="rCrit">6</stat>
			<stat type="randomDamage">20</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="holyPower">150</stat>
		</stats>
		<skills>
			<skill id="3575" level="2" /> <!-- Special Property: Empower -->
		</skills>
	</item>
	<item id="33402" name="Vesper Stormer of Destiny (Holy) - Haste" type="Weapon">
		<!-- Vesper Stormer - Destiny (Holy), upgrade options are limited. <Special properties>. Atk. Spd. +11%. Deals additional PvP damage. Can only be enchanted. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_vesper_stormer_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="lrhand" />
		<set name="weapon_type" val="POLE" />
		<set name="crystal_type" val="S" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="damage_range" val="0;0;66;120" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="201" />
		<set name="material" val="BRONZE" />
		<stats>
			<stat type="pAtk">396</stat>
			<stat type="mAtk">176</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="rCrit">8</stat>
			<stat type="randomDamage">10</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkRange">80</stat>
			<stat type="holyPower">150</stat>
		</stats>
		<skills>
			<skill id="3601" level="10" /> <!-- Special Property: Haste -->
		</skills>
	</item>
	<item id="33403" name="Vesper Fighter of Destiny (Holy) - Focus" type="Weapon">
		<!-- Vesper Fighter - Destiny (Holy), upgrade options are limited. <Special properties>. P. Critical Rate +123. Deals additional PvP damage. Can only be enchanted. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_vesper_fighter_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="lrhand" />
		<set name="weapon_type" val="DUALFIST" />
		<set name="crystal_type" val="S" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="damage_range" val="0;0;32;120" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="155" />
		<set name="material" val="STEEL" />
		<stats>
			<stat type="pAtk">482</stat>
			<stat type="mAtk">176</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="accCombat">8</stat>
			<stat type="rCrit">6</stat>
			<stat type="randomDamage">5</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="holyPower">150</stat>
		</stats>
		<skills>
			<skill id="3565" level="3" /> <!-- Special Property: Focus -->
		</skills>
	</item>
	<item id="33404" name="Vesper Dual Sword of Destiny (Holy)" type="Weapon">
		<!-- Vesper Dual Swords of Destiny (Holy), upgrade options are limited. When enchanting dual swords, two-handed swords/ blunts and fists, the P. Atk. bonus is higher than that of one-handed weapons. When enchanted to +4 or higher, Critical Rate for basic attacks +109, Max HP +10%, PvP damage is increased. Can only be enchanted. -->
		<set name="icon" val="icon.weapon_dual_sword_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="lrhand" />
		<set name="weapon_type" val="DUAL" />
		<set name="crystal_type" val="S" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="152" />
		<set name="material" val="STEEL" />
		<stats>
			<stat type="pAtk">482</stat>
			<stat type="mAtk">176</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="rCrit">8</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="holyPower">150</stat>
		</stats>
		<skills>
			<skill id="3411" level="1" type="ON_ENCHANT" type_value="4" /> <!-- Special Property: Focus -->
		</skills>
	</item>
	<item id="33405" name="Vesper Shaper of Destiny (Dark) - Critical Damage" type="Weapon">
		<!-- Vesper Shaper - Destiny (Dark), upgrade options are limited. <Special properties>. P. Atk. +906 on a critical attack. Deals additional PvP damage. Can only be enchanted. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_vesper_shaper_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rhand" />
		<set name="weapon_type" val="DAGGER" />
		<set name="crystal_type" val="S" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="152" />
		<set name="material" val="STEEL" />
		<stats>
			<stat type="pAtk">346</stat>
			<stat type="mAtk">176</stat>
			<stat type="pAtkSpd">433</stat>
			<stat type="rCrit">12</stat>
			<stat type="randomDamage">5</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="darkPower">150</stat>
		</stats>
		<skills>
			<skill id="3572" level="2" /> <!-- Special Property: Critical Damage -->
		</skills>
	</item>
	<item id="33406" name="Vesper Dual Dagger of Destiny (Dark)" type="Weapon">
		<!-- Vesper Dual Daggers of Destiny (Dark), upgrade options are limited. When enchanting dual weapons, the P. Atk. bonus is higher than that of one-handed weapons. Starting from +4, Critical Rate for basic attacks +109, PvP damage is increased. Can be equipped by Dagger Masters, required level: 81+. Can only be enchanted. -->
		<set name="icon" val="icon.dual_dagger_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="lrhand" />
		<set name="weapon_type" val="DUALDAGGER" />
		<set name="crystal_type" val="S" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="damage_range" val="0;0;44;120" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="205" />
		<set name="material" val="STEEL" />
		<stats>
			<stat type="pAtk">360</stat>
			<stat type="mAtk">181</stat>
			<stat type="pAtkSpd">433</stat>
			<stat type="rCrit">12</stat>
			<stat type="randomDamage">10</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="darkPower">150</stat>
		</stats>
		<skills>
			<skill id="8298" level="1" type="ON_ENCHANT" type_value="4" /> <!-- Special Property: Focus -->
		</skills>
	</item>
	<item id="33407" name="Vesper Cutter of Destiny (Dark) - Focus" type="Weapon">
		<!-- Vesper Cutter - Destiny (Dark), upgrade options are limited. <Special properties>. P. Critical Rate +131. Deals additional PvP damage. Can only be enchanted. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_vesper_cutter_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rhand" />
		<set name="weapon_type" val="SWORD" />
		<set name="crystal_type" val="S" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="152" />
		<set name="material" val="STEEL" />
		<stats>
			<stat type="pAtk">396</stat>
			<stat type="mAtk">176</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="rCrit">8</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="darkPower">150</stat>
		</stats>
		<skills>
			<skill id="3566" level="3" /> <!-- Special Property: Focus -->
		</skills>
	</item>
	<item id="33408" name="Vesper Buster of Destiny (Dark) - Acumen" type="Weapon">
		<!-- Vesper Buster - Destiny (Dark), upgrade options are limited. <Special properties>. Casting Spd. +15%. Deals additional PvP damage. Can only be enchanted. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_vesper_burster_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rhand" />
		<set name="weapon_type" val="SWORD" />
		<set name="crystal_type" val="S" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="152" />
		<set name="material" val="STEEL" />
		<set name="is_magic_weapon" val="true" />
		<stats>
			<stat type="pAtk">317</stat>
			<stat type="mAtk">234</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="rCrit">8</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="darkPower">150</stat>
		</stats>
		<skills>
			<skill id="3047" level="2" /> <!-- Special Property: Acumen -->
		</skills>
	</item>
	<item id="33409" name="Vesper Pincer of Destiny (Dark) - Focus" type="Weapon">
		<!-- Vesper Pincer - Destiny (Dark), upgrade options are limited. <Special properties>. P. Critical Rate +131. Deals additional PvP damage. Starting from +4, with a certain chance, increases P. Atk., M. Atk. and Received Healing, and decreases Skill MP Consumption for you and your party members on a critical attack. Can only be enchanted. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_vesper_pincer_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rhand" />
		<set name="weapon_type" val="RAPIER" />
		<set name="crystal_type" val="S" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="128" />
		<set name="material" val="STEEL" />
		<stats>
			<stat type="pAtk">359</stat>
			<stat type="mAtk">176</stat>
			<stat type="pAtkSpd">406</stat>
			<stat type="rCrit">10</stat>
			<stat type="randomDamage">40</stat>
			<stat type="accCombat">-1.5</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="darkPower">150</stat>
		</stats>
		<skills>
			<skill id="3566" level="3" /> <!-- Special Property: Focus -->
			<skill id="3426" level="1" type="ON_ENCHANT" type_value="4" /> <!-- Maximum Ability -->
		</skills>
	</item>
	<item id="33410" name="Vesper Slasher of Destiny (Dark) - Focus" type="Weapon">
		<!-- Vesper Slasher - Destiny (Dark), upgrade options are limited. <Special properties>. P. Critical Rate +131. Deals additional PvP damage. Can only be enchanted. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_vesper_slasher_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="lrhand" />
		<set name="weapon_type" val="SWORD" />
		<set name="crystal_type" val="S" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="174" />
		<set name="material" val="STEEL" />
		<stats>
			<stat type="pAtk">482</stat>
			<stat type="mAtk">176</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="rCrit">8</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="darkPower">150</stat>
		</stats>
		<skills>
			<skill id="3566" level="3" /> <!-- Special Property: Focus -->
		</skills>
	</item>
	<item id="33411" name="Vesper Nagan of Destiny (Dark) - Focus" type="Weapon">
		<!-- Vesper Nagan - Destiny (Dark), upgrade options are limited. <Special properties>. P. Critical Rate +131. Deals additional PvP damage. Can only be enchanted. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_vesper_nagen_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="lrhand" />
		<set name="weapon_type" val="ANCIENTSWORD" />
		<set name="crystal_type" val="S" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="180" />
		<set name="material" val="STEEL" />
		<stats>
			<stat type="pAtk">429</stat>
			<stat type="mAtk">176</stat>
			<stat type="pAtkSpd">350</stat>
			<stat type="accCombat">2</stat>
			<stat type="rCrit">8</stat>
			<stat type="randomDamage">15</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="darkPower">150</stat>
		</stats>
		<skills>
			<skill id="3566" level="3" /> <!-- Special Property: Focus -->
		</skills>
	</item>
	<item id="33412" name="Vesper Thrower of Destiny (Dark) - Focus" type="Weapon">
		<!-- Vesper Thrower - Destiny (Dark), upgrade options are limited. <Special properties>. P. Critical Rate +133. Deals additional PvP damage. Can only be enchanted. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_vesper_thrower_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="lrhand" />
		<set name="weapon_type" val="BOW" />
		<set name="crystal_type" val="S" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="reuse_delay" val="1500" />
		<set name="enchant_enabled" val="true" />
		<set name="damage_range" val="0;0;10;0" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="152" />
		<set name="material" val="STEEL" />
		<set name="mp_consume" val="6" />
		<stats>
			<stat type="pAtk">724</stat>
			<stat type="mAtk">176</stat>
			<stat type="pAtkSpd">293</stat>
			<stat type="rCrit">12</stat>
			<stat type="randomDamage">5</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkRange">500</stat>
			<stat type="darkPower">150</stat>
		</stats>
		<skills>
			<skill id="3567" level="3" /> <!-- Special Property: Focus -->
		</skills>
	</item>
	<item id="33413" name="Vesper Guardian of Destiny (Dark) - Focus" type="Weapon">
		<!-- Vesper Guardian - Destiny (Dark), upgrade options are limited. <Special properties>. P. Critical Rate +133. Deals additional PvP damage. Can only be enchanted. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_vesper_schutze_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="lrhand" />
		<set name="weapon_type" val="CROSSBOW" />
		<set name="crystal_type" val="S" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="reuse_delay" val="400" />
		<set name="enchant_enabled" val="true" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="158" />
		<set name="material" val="STEEL" />
		<stats>
			<stat type="pAtk">444</stat>
			<stat type="mAtk">176</stat>
			<stat type="pAtkSpd">303</stat>
			<stat type="rCrit">10</stat>
			<stat type="randomDamage">10</stat>
			<stat type="accCombat">-1.5</stat>
			<stat type="pAtkRange">400</stat>
			<stat type="darkPower">150</stat>
		</stats>
		<skills>
			<skill id="3567" level="3" /> <!-- Special Property: Focus -->
		</skills>
	</item>
	<item id="33414" name="Vesper Avenger of Destiny (Dark) - Health" type="Weapon">
		<!-- Vesper Avenger - Destiny (Dark), upgrade options are limited. <Special properties>. Max HP +25%. Deals additional PvP damage. Can only be enchanted. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_vesper_avenger_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rhand" />
		<set name="weapon_type" val="BLUNT" />
		<set name="crystal_type" val="S" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="174" />
		<set name="material" val="FINE_STEEL" />
		<stats>
			<stat type="pAtk">396</stat>
			<stat type="mAtk">176</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="accCombat">8</stat>
			<stat type="rCrit">6</stat>
			<stat type="randomDamage">20</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="darkPower">150</stat>
		</stats>
		<skills>
			<skill id="3013" level="3" /> <!-- Special Property: Health -->
		</skills>
	</item>
	<item id="33415" name="Vesper Caster of Destiny (Dark) - Acumen" type="Weapon">
		<!-- Vesper Caster - Destiny (Dark), upgrade options are limited. <Special properties>. Casting Spd. +15%. Deals additional PvP damage. Can only be enchanted. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_vesper_caster_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rhand" />
		<set name="weapon_type" val="BLUNT" />
		<set name="crystal_type" val="S" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="108" />
		<set name="material" val="WOOD" />
		<set name="is_magic_weapon" val="true" />
		<stats>
			<stat type="pAtk">317</stat>
			<stat type="mAtk">234</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="accCombat">8</stat>
			<stat type="rCrit">6</stat>
			<stat type="randomDamage">20</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="darkPower">150</stat>
		</stats>
		<skills>
			<skill id="3047" level="2" /> <!-- Special Property: Acumen -->
		</skills>
	</item>
	<item id="33416" name="Vesper Retributer of Destiny (Dark) - Health" type="Weapon">
		<!-- Vesper Retributer - Destiny (Dark), upgrade options are limited. <Special properties>. Max HP +25%. Deals additional PvP damage. Can only be enchanted. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_vesper_retributer_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="lrhand" />
		<set name="weapon_type" val="BLUNT" />
		<set name="crystal_type" val="S" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="174" />
		<set name="material" val="FINE_STEEL" />
		<stats>
			<stat type="pAtk">482</stat>
			<stat type="mAtk">176</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="accCombat">8</stat>
			<stat type="rCrit">6</stat>
			<stat type="randomDamage">20</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="darkPower">150</stat>
		</stats>
		<skills>
			<skill id="3013" level="3" /> <!-- Special Property: Health -->
		</skills>
	</item>
	<item id="33417" name="Vesper Singer of Destiny (Dark) - Empower" type="Weapon">
		<!-- Vesper Singer - Destiny (Dark), upgrade options are limited. <Special properties>. M. Atk. +151. Deals additional PvP damage. Can only be enchanted. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_vesper_singer_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="lrhand" />
		<set name="weapon_type" val="BLUNT" />
		<set name="crystal_type" val="S" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="108" />
		<set name="material" val="WOOD" />
		<set name="is_magic_weapon" val="true" />
		<stats>
			<stat type="pAtk">386</stat>
			<stat type="mAtk">257</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="accCombat">8</stat>
			<stat type="rCrit">6</stat>
			<stat type="randomDamage">20</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="darkPower">150</stat>
		</stats>
		<skills>
			<skill id="3575" level="2" /> <!-- Special Property: Empower -->
		</skills>
	</item>
	<item id="33418" name="Vesper Stormer of Destiny (Dark) - Haste" type="Weapon">
		<!-- Vesper Stormer - Destiny (Dark), upgrade options are limited. <Special properties>. Atk. Spd. +11%. Deals additional PvP damage. Can only be enchanted. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_vesper_stormer_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="lrhand" />
		<set name="weapon_type" val="POLE" />
		<set name="crystal_type" val="S" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="damage_range" val="0;0;66;120" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="201" />
		<set name="material" val="BRONZE" />
		<stats>
			<stat type="pAtk">396</stat>
			<stat type="mAtk">176</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="rCrit">8</stat>
			<stat type="randomDamage">10</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkRange">80</stat>
			<stat type="darkPower">150</stat>
		</stats>
		<skills>
			<skill id="3601" level="10" /> <!-- Special Property: Haste -->
		</skills>
	</item>
	<item id="33419" name="Vesper Fighter of Destiny (Dark) - Focus" type="Weapon">
		<!-- Vesper Fighter - Destiny (Dark), upgrade options are limited. <Special properties>. P. Critical Rate +123. Deals additional PvP damage. Can only be enchanted. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_vesper_fighter_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="lrhand" />
		<set name="weapon_type" val="DUALFIST" />
		<set name="crystal_type" val="S" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="damage_range" val="0;0;32;120" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="155" />
		<set name="material" val="STEEL" />
		<stats>
			<stat type="pAtk">482</stat>
			<stat type="mAtk">176</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="accCombat">8</stat>
			<stat type="rCrit">6</stat>
			<stat type="randomDamage">5</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="darkPower">150</stat>
		</stats>
		<skills>
			<skill id="3565" level="3" /> <!-- Special Property: Focus -->
		</skills>
	</item>
	<item id="33420" name="Vesper Dual Sword of Destiny (Dark)" type="Weapon">
		<!-- Vesper Dual Swords of Destiny (Dark), upgrade options are limited. When enchanting dual swords, two-handed swords/ blunts and fists, the P. Atk. bonus is higher than that of one-handed weapons. When enchanted to +4 or higher, Critical Rate for basic attacks +109, Max HP +10%, PvP damage is increased. Can only be enchanted. -->
		<set name="icon" val="icon.weapon_dual_sword_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="lrhand" />
		<set name="weapon_type" val="DUAL" />
		<set name="crystal_type" val="S" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="152" />
		<set name="material" val="STEEL" />
		<stats>
			<stat type="pAtk">482</stat>
			<stat type="mAtk">176</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="rCrit">8</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="darkPower">150</stat>
		</stats>
		<skills>
			<skill id="3411" level="1" type="ON_ENCHANT" type_value="4" /> <!-- Special Property: Focus -->
		</skills>
	</item>
	<item id="33421" name="Vesper Helmet of Destiny (Fire, Wind, Dark)" type="Armor">
		<!-- Vesper Helmet of Destiny (Fire, Wind, Dark) with limited ability enhancement. This item cannot be enhanced except with PA Enchant Scrolls. -->
		<set name="icon" val="icon.armor_helmet_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="crystal_type" val="S" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="enchant_enabled" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="53" />
		<set name="material" val="BONE" />
		<stats>
			<stat type="pDef">101</stat>
			<stat type="waterRes">60</stat>
			<stat type="earthRes">60</stat>
			<stat type="holyRes">60</stat>
		</stats>
	</item>
	<item id="33422" name="Vesper Breastplate of Destiny (Fire, Wind, Dark)" type="Armor">
		<!-- Vesper Breastplate of Destiny (Fire, Wind, Dark) with limited ability enhancement. This item cannot be enhanced except with PA Enchant Scrolls. -->
		<set name="icon" val="icon.armor_t94_u_i00" />
		<set name="armor_type" val="HEAVY" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="chest" />
		<set name="crystal_type" val="S" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="enchant_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="752" />
		<set name="material" val="BRONZE" />
		<stats>
			<stat type="pDef">250</stat>
			<stat type="waterRes">60</stat>
			<stat type="earthRes">60</stat>
			<stat type="holyRes">60</stat>
		</stats>
	</item>
	<item id="33423" name="Vesper Gaiters of Destiny (Fire, Wind, Dark)" type="Armor">
		<!-- Vesper Gaiters of Destiny (Fire, Wind, Dark) with limited ability enhancement. This item cannot be enhanced except with PA Enchant Scrolls. -->
		<set name="icon" val="icon.armor_t94_l_i00" />
		<set name="armor_type" val="HEAVY" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="legs" />
		<set name="crystal_type" val="S" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="enchant_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="317" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<stats>
			<stat type="pDef">156</stat>
			<stat type="waterRes">60</stat>
			<stat type="earthRes">60</stat>
			<stat type="holyRes">60</stat>
		</stats>
	</item>
	<item id="33424" name="Vesper Shield of Destiny (Fire, Wind, Dark)" type="Armor">
		<!-- Vesper Shield of Destiny (Fire, Wind, Dark) with limited ability enhancement. This item cannot be enhanced except with PA Enchant Scrolls. -->
		<set name="icon" val="icon.weapon_vesper_verteidiger_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="lhand" />
		<set name="crystal_type" val="S" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="enchant_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="113" />
		<set name="material" val="DAMASCUS" />
		<stats>
			<stat type="sDef">371</stat>
			<stat type="rShld">20</stat>
			<stat type="rEvas">-8</stat>
			<stat type="waterRes">60</stat>
			<stat type="earthRes">60</stat>
			<stat type="holyRes">60</stat>
		</stats>
	</item>
	<item id="33425" name="Vesper Gauntlets of Destiny (Fire, Wind, Dark)" type="Armor">
		<!-- Vesper Gauntlets of Destiny (Fire, Wind, Dark) with limited ability enhancement. This item cannot be enhanced except with PA Enchant Scrolls. -->
		<set name="icon" val="icon.armor_t94_g_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="crystal_type" val="S" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="enchant_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="51" />
		<set name="material" val="LEATHER" />
		<stats>
			<stat type="pDef">68</stat>
			<stat type="waterRes">60</stat>
			<stat type="earthRes">60</stat>
			<stat type="holyRes">60</stat>
		</stats>
	</item>
	<item id="33426" name="Vesper Boots of Destiny (Fire, Wind, Dark)" type="Armor">
		<!-- Vesper Boots of Destiny (Fire, Wind, Dark) with limited ability enhancement. This item cannot be enhanced except with PA Enchant Scrolls. -->
		<set name="icon" val="icon.armor_t94_b_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="crystal_type" val="S" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="enchant_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="107" />
		<set name="material" val="LEATHER" />
		<stats>
			<stat type="pDef">68</stat>
			<stat type="waterRes">60</stat>
			<stat type="earthRes">60</stat>
			<stat type="holyRes">60</stat>
		</stats>
	</item>
	<item id="33427" name="Vesper Leather Helmet of Destiny (Fire, Wind, Dark)" type="Armor">
		<!-- Vesper Leather Helmet of Destiny (Fire, Wind, Dark) with limited ability enhancement. This item cannot be enhanced except with PA Enchant Scrolls. -->
		<set name="icon" val="icon.armor_leather_helmet_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="crystal_type" val="S" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="enchant_enabled" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="53" />
		<set name="material" val="BONE" />
		<stats>
			<stat type="pDef">101</stat>
			<stat type="waterRes">60</stat>
			<stat type="earthRes">60</stat>
			<stat type="holyRes">60</stat>
		</stats>
	</item>
	<item id="33428" name="Vesper Leather Breastplate of Destiny (Fire, Wind, Dark)" type="Armor">
		<!-- Vesper Leather Breastplate of Destiny (Fire, Wind, Dark) with limited ability enhancement. This item cannot be enhanced except with PA Enchant Scrolls. -->
		<set name="icon" val="icon.armor_t95_u_i00" />
		<set name="armor_type" val="LIGHT" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="chest" />
		<set name="crystal_type" val="S" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="enchant_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="414" />
		<set name="material" val="BRONZE" />
		<stats>
			<stat type="pDef">187</stat>
			<stat type="waterRes">60</stat>
			<stat type="earthRes">60</stat>
			<stat type="holyRes">60</stat>
		</stats>
	</item>
	<item id="33429" name="Vesper Leather Leggings of Destiny (Fire, Wind, Dark)" type="Armor">
		<!-- Vesper Leather Leggings (Fire, Wind, Dark) with limited ability enhancement. This item cannot be enhanced except with PA Enchant Scrolls. -->
		<set name="icon" val="icon.armor_t95_l_i00" />
		<set name="armor_type" val="LIGHT" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="legs" />
		<set name="crystal_type" val="S" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="enchant_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="132" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<stats>
			<stat type="pDef">117</stat>
			<stat type="waterRes">60</stat>
			<stat type="earthRes">60</stat>
			<stat type="holyRes">60</stat>
		</stats>
	</item>
	<item id="33430" name="Vesper Leather Gloves of Destiny (Fire, Wind, Dark)" type="Armor">
		<!-- Vesper Leather Gloves of Destiny (Fire, Wind, Dark) with limited ability enhancement. This item cannot be enhanced except with PA Enchant Scrolls. -->
		<set name="icon" val="icon.armor_t95_g_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="crystal_type" val="S" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="enchant_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="51" />
		<set name="material" val="LEATHER" />
		<stats>
			<stat type="pDef">68</stat>
			<stat type="waterRes">60</stat>
			<stat type="earthRes">60</stat>
			<stat type="holyRes">60</stat>
		</stats>
	</item>
	<item id="33431" name="Vesper Leather Boots of Destiny (Fire, Wind, Dark)" type="Armor">
		<!-- Vesper Leather Boots of Destiny (Fire, Wind, Dark) with limited ability enhancement. This item cannot be enhanced except with PA Enchant Scrolls. -->
		<set name="icon" val="icon.armor_t95_b_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="crystal_type" val="S" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="enchant_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="107" />
		<set name="material" val="LEATHER" />
		<stats>
			<stat type="pDef">68</stat>
			<stat type="waterRes">60</stat>
			<stat type="earthRes">60</stat>
			<stat type="holyRes">60</stat>
		</stats>
	</item>
	<item id="33432" name="Vesper Circlet of Destiny (Fire, Wind, Dark)" type="Armor">
		<!-- Vesper Circlet of Destiny (Fire, Wind, Dark) with limited ability enhancement. This item cannot be enhanced except with PA Enchant Scrolls. -->
		<set name="icon" val="icon.armor_circlet_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="crystal_type" val="S" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="enchant_enabled" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="53" />
		<set name="material" val="BONE" />
		<stats>
			<stat type="pDef">101</stat>
			<stat type="waterRes">60</stat>
			<stat type="earthRes">60</stat>
			<stat type="holyRes">60</stat>
		</stats>
	</item>
	<item id="33433" name="Vesper Tunic of Destiny (Fire, Wind, Dark)" type="Armor">
		<!-- Vesper Tunic of Destiny (Fire, Wind, Dark) with limited ability enhancement. This item cannot be enhanced except with PA Enchant Scrolls. -->
		<set name="icon" val="icon.armor_t96_u_i00" />
		<set name="armor_type" val="MAGIC" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="chest" />
		<set name="crystal_type" val="S" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="enchant_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="175" />
		<set name="material" val="BRONZE" />
		<stats>
			<stat type="pDef">125</stat>
			<stat type="waterRes">60</stat>
			<stat type="earthRes">60</stat>
			<stat type="holyRes">60</stat>
		</stats>
	</item>
	<item id="33434" name="Vesper Stockings of Destiny (Fire, Wind, Dark)" type="Armor">
		<!-- Vesper Stockings of Destiny (Fire, Wind, Dark) with limited ability enhancement. This item cannot be enhanced except with PA Enchant Scrolls. -->
		<set name="icon" val="icon.armor_t96_l_i00" />
		<set name="armor_type" val="MAGIC" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="legs" />
		<set name="crystal_type" val="S" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="enchant_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="85" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<stats>
			<stat type="pDef">78</stat>
			<stat type="waterRes">60</stat>
			<stat type="earthRes">60</stat>
			<stat type="holyRes">60</stat>
		</stats>
	</item>
	<item id="33435" name="Vesper Gloves of Destiny (Fire, Wind, Dark)" type="Armor">
		<!-- Vesper Gloves of Destiny (Fire, Wind, Dark) with limited ability enhancement. This item cannot be enhanced except with PA Enchant Scrolls. -->
		<set name="icon" val="icon.armor_t96_g_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="crystal_type" val="S" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="enchant_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="51" />
		<set name="material" val="LEATHER" />
		<stats>
			<stat type="pDef">68</stat>
			<stat type="waterRes">60</stat>
			<stat type="earthRes">60</stat>
			<stat type="holyRes">60</stat>
		</stats>
	</item>
	<item id="33436" name="Vesper Shoes of Destiny (Fire, Wind, Dark)" type="Armor">
		<!-- Vesper Shoes of Destiny (Fire, Wind, Dark) with limited ability enhancement. This item cannot be enhanced except with PA Enchant Scrolls. -->
		<set name="icon" val="icon.armor_t96_b_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="crystal_type" val="S" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="enchant_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="107" />
		<set name="material" val="LEATHER" />
		<stats>
			<stat type="pDef">68</stat>
			<stat type="waterRes">60</stat>
			<stat type="earthRes">60</stat>
			<stat type="holyRes">60</stat>
		</stats>
	</item>
	<item id="33437" name="Vesper Sigil of Destiny (Fire, Wind, Dark)" type="Armor">
		<!-- Vesper Sigil of Destiny (Fire, Wind, Dark) with limited ability enhancement. This item cannot be enhanced except with PA Enchant Scrolls. -->
		<set name="icon" val="icon.verper_sigil_i00" />
		<set name="armor_type" val="SIGIL" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="lhand" />
		<set name="crystal_type" val="S" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="enchant_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="92" />
		<set name="material" val="STEEL" />
		<stats>
			<stat type="pDef">17</stat>
			<stat type="rEvas">-8</stat>
			<stat type="waterRes">60</stat>
			<stat type="earthRes">60</stat>
			<stat type="holyRes">60</stat>
		</stats>
	</item>
	<item id="33438" name="Vesper Helmet of Destiny (Water, Earth, Holy)" type="Armor">
		<!-- Vesper Helmet of Destiny (Water, Earth, Holy) with limited ability enhancement. This item cannot be enhanced except with PA Enchant Scrolls. -->
		<set name="icon" val="icon.armor_helmet_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="crystal_type" val="S" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="enchant_enabled" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="53" />
		<set name="material" val="BONE" />
		<stats>
			<stat type="pDef">101</stat>
			<stat type="fireRes">60</stat>
			<stat type="windRes">60</stat>
			<stat type="darkRes">60</stat>
		</stats>
	</item>
	<item id="33439" name="Vesper Breastplate of Destiny (Water, Earth, Holy)" type="Armor">
		<!-- Vesper Breastplate - Destiny (Water, Earth, Holy), upgrade options are limited. Can only be enchanted. -->
		<set name="icon" val="icon.armor_t94_u_i00" />
		<set name="armor_type" val="HEAVY" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="chest" />
		<set name="crystal_type" val="S" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="enchant_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="752" />
		<set name="material" val="BRONZE" />
		<stats>
			<stat type="pDef">250</stat>
			<stat type="fireRes">60</stat>
			<stat type="windRes">60</stat>
			<stat type="darkRes">60</stat>
		</stats>
	</item>
	<item id="33440" name="Vesper Gaiters of Destiny (Water, Earth, Holy)" type="Armor">
		<!-- Vesper Gaiters of Destiny (Water, Earth, Holy) with limited ability enhancement. This item cannot be enhanced except with PA Enchant Scrolls. -->
		<set name="icon" val="icon.armor_t94_l_i00" />
		<set name="armor_type" val="HEAVY" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="legs" />
		<set name="crystal_type" val="S" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="enchant_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="317" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<stats>
			<stat type="pDef">156</stat>
			<stat type="fireRes">60</stat>
			<stat type="windRes">60</stat>
			<stat type="darkRes">60</stat>
		</stats>
	</item>
	<item id="33441" name="Vesper Shield of Destiny (Water, Earth, Holy)" type="Armor">
		<!-- Vesper Shield - Destiny (Water, Earth, Holy), upgrade options are limited. Can only be enchanted. -->
		<set name="icon" val="icon.weapon_vesper_verteidiger_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="lhand" />
		<set name="crystal_type" val="S" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="enchant_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="113" />
		<set name="material" val="DAMASCUS" />
		<stats>
			<stat type="sDef">371</stat>
			<stat type="rShld">20</stat>
			<stat type="rEvas">-8</stat>
			<stat type="fireRes">60</stat>
			<stat type="windRes">60</stat>
			<stat type="darkRes">60</stat>
		</stats>
	</item>
	<item id="33442" name="Vesper Gauntlets of Destiny (Water, Earth, Holy)" type="Armor">
		<!-- Vesper Gauntlets of Destiny (Water, Earth, Holy) with limited ability enhancement. This item cannot be enhanced except with PA Enchant Scrolls. -->
		<set name="icon" val="icon.armor_t94_g_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="crystal_type" val="S" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="enchant_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="51" />
		<set name="material" val="LEATHER" />
		<stats>
			<stat type="pDef">68</stat>
			<stat type="fireRes">60</stat>
			<stat type="windRes">60</stat>
			<stat type="darkRes">60</stat>
		</stats>
	</item>
	<item id="33443" name="Vesper Boots of Destiny (Water, Earth, Holy)" type="Armor">
		<!-- Vesper Boots - Destiny (Water, Earth, Holy), upgrade options are limited. Can only be enchanted. -->
		<set name="icon" val="icon.armor_t94_b_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="crystal_type" val="S" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="enchant_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="107" />
		<set name="material" val="LEATHER" />
		<stats>
			<stat type="pDef">68</stat>
			<stat type="fireRes">60</stat>
			<stat type="windRes">60</stat>
			<stat type="darkRes">60</stat>
		</stats>
	</item>
	<item id="33444" name="Vesper Leather Helmet of Destiny (Water, Earth, Holy)" type="Armor">
		<!-- Vesper Leather Helmet of Destiny (Water, Earth, Holy) with limited ability enhancement. This item cannot be enhanced except with PA Enchant Scrolls. -->
		<set name="icon" val="icon.armor_leather_helmet_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="crystal_type" val="S" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="enchant_enabled" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="53" />
		<set name="material" val="BONE" />
		<stats>
			<stat type="pDef">101</stat>
			<stat type="fireRes">60</stat>
			<stat type="windRes">60</stat>
			<stat type="darkRes">60</stat>
		</stats>
	</item>
	<item id="33445" name="Vesper Leather Breastplate of Destiny (Water, Earth, Holy)" type="Armor">
		<!-- Vesper Leather Breastplate of Destiny (Water, Earth, Holy) with limited ability enhancement. This item cannot be enhanced except with PA Enchant Scrolls. -->
		<set name="icon" val="icon.armor_t95_u_i00" />
		<set name="armor_type" val="LIGHT" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="chest" />
		<set name="crystal_type" val="S" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="enchant_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="414" />
		<set name="material" val="BRONZE" />
		<stats>
			<stat type="pDef">187</stat>
			<stat type="fireRes">60</stat>
			<stat type="windRes">60</stat>
			<stat type="darkRes">60</stat>
		</stats>
	</item>
	<item id="33446" name="Vesper Leather Leggings of Destiny (Water, Earth, Holy)" type="Armor">
		<!-- Vesper Leather Leggings of Destiny (Water, Earth, Holy) with limited ability enhancement. This item cannot be enhanced except with PA Enchant Scrolls. -->
		<set name="icon" val="icon.armor_t95_l_i00" />
		<set name="armor_type" val="LIGHT" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="legs" />
		<set name="crystal_type" val="S" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="enchant_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="132" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<stats>
			<stat type="pDef">117</stat>
			<stat type="fireRes">60</stat>
			<stat type="windRes">60</stat>
			<stat type="darkRes">60</stat>
		</stats>
	</item>
	<item id="33447" name="Vesper Leather Gloves of Destiny (Water, Earth, Holy)" type="Armor">
		<!-- Vesper Leather Gloves of Destiny (Water, Earth, Holy) with limited ability enhancement. This item cannot be enhanced except with PA Enchant Scrolls. -->
		<set name="icon" val="icon.armor_t95_g_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="crystal_type" val="S" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="enchant_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="51" />
		<set name="material" val="LEATHER" />
		<stats>
			<stat type="pDef">68</stat>
			<stat type="fireRes">60</stat>
			<stat type="windRes">60</stat>
			<stat type="darkRes">60</stat>
		</stats>
	</item>
	<item id="33448" name="Vesper Leather Boots of Destiny (Water, Earth, Holy)" type="Armor">
		<!-- Vesper Leather Boots - Destiny (Water, Earth, Holy), upgrade options are limited. Can only be enchanted. -->
		<set name="icon" val="icon.armor_t95_b_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="crystal_type" val="S" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="enchant_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="107" />
		<set name="material" val="LEATHER" />
		<stats>
			<stat type="pDef">68</stat>
			<stat type="fireRes">60</stat>
			<stat type="windRes">60</stat>
			<stat type="darkRes">60</stat>
		</stats>
	</item>
	<item id="33449" name="Vesper Circlet of Destiny (Water, Earth, Holy)" type="Armor">
		<!-- Vesper Circlet - Destiny (Water, Earth, Holy), upgrade options are limited. Can only be enchanted. -->
		<set name="icon" val="icon.armor_circlet_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="crystal_type" val="S" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="enchant_enabled" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="53" />
		<set name="material" val="BONE" />
		<stats>
			<stat type="pDef">101</stat>
			<stat type="fireRes">60</stat>
			<stat type="windRes">60</stat>
			<stat type="darkRes">60</stat>
		</stats>
	</item>
	<item id="33450" name="Vesper Tunic of Destiny (Water, Earth, Holy)" type="Armor">
		<!-- Vesper Tunic of Destiny (Water, Earth, Holy) with limited ability enhancement. This item cannot be enhanced except with PA Enchant Scrolls. -->
		<set name="icon" val="icon.armor_t96_u_i00" />
		<set name="armor_type" val="MAGIC" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="chest" />
		<set name="crystal_type" val="S" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="enchant_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="175" />
		<set name="material" val="BRONZE" />
		<stats>
			<stat type="pDef">125</stat>
			<stat type="fireRes">60</stat>
			<stat type="windRes">60</stat>
			<stat type="darkRes">60</stat>
		</stats>
	</item>
	<item id="33451" name="Vesper Stockings of Destiny (Water, Earth, Holy)" type="Armor">
		<!-- Vesper Stockings - Destiny (Water, Earth, Holy), upgrade options are limited. Can only be enchanted. -->
		<set name="icon" val="icon.armor_t96_l_i00" />
		<set name="armor_type" val="MAGIC" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="legs" />
		<set name="crystal_type" val="S" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="enchant_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="85" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<stats>
			<stat type="pDef">78</stat>
			<stat type="fireRes">60</stat>
			<stat type="windRes">60</stat>
			<stat type="darkRes">60</stat>
		</stats>
	</item>
	<item id="33452" name="Vesper Gloves of Destiny (Water, Earth, Holy)" type="Armor">
		<!-- Vesper Gloves - Destiny (Water, Earth, Holy), upgrade options are limited. Can only be enchanted. -->
		<set name="icon" val="icon.armor_t96_g_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="crystal_type" val="S" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="enchant_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="51" />
		<set name="material" val="LEATHER" />
		<stats>
			<stat type="pDef">68</stat>
			<stat type="fireRes">60</stat>
			<stat type="windRes">60</stat>
			<stat type="darkRes">60</stat>
		</stats>
	</item>
	<item id="33453" name="Vesper Shoes of Destiny (Water, Earth, Holy)" type="Armor">
		<!-- Vesper Shoes of Destiny (Water, Earth, Holy) with limited ability enhancement. This item cannot be enhanced except with PA Enchant Scrolls. -->
		<set name="icon" val="icon.armor_t96_b_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="crystal_type" val="S" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="enchant_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="107" />
		<set name="material" val="LEATHER" />
		<stats>
			<stat type="pDef">68</stat>
			<stat type="fireRes">60</stat>
			<stat type="windRes">60</stat>
			<stat type="darkRes">60</stat>
		</stats>
	</item>
	<item id="33454" name="Vesper Sigil of Destiny (Water, Earth, Holy)" type="Armor">
		<!-- Vesper Sigil of Destiny (Water, Earth, Holy) with limited ability enhancement. This item cannot be enhanced except with PA Enchant Scrolls. -->
		<set name="icon" val="icon.verper_sigil_i00" />
		<set name="armor_type" val="SIGIL" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="lhand" />
		<set name="crystal_type" val="S" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="enchant_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="92" />
		<set name="material" val="STEEL" />
		<stats>
			<stat type="pDef">17</stat>
			<stat type="rEvas">-8</stat>
			<stat type="fireRes">60</stat>
			<stat type="windRes">60</stat>
			<stat type="darkRes">60</stat>
		</stats>
	</item>
	<item id="33455" name="Destiny Scroll: Enchant D-grade Weapon" type="EtcItem">
		<!-- For D-grade weapons. P. Atk. +2 for one-handed swords/ blunts/ staffs, daggers, spears, two-handed swords/ blunts/ staffs, dual daggers, dual swords, fists. P. Atk. +4 for bows. M. Atk. +2 for all weapons. Starting from +4, P./ M. Atk. bonus is doubled. The enchanting is safe up to +3. Exclusive for equipment of Destiny. -->
		<set name="icon" val="icon.etc_scroll_of_enchant_weapon_i01" />
		<set name="weight" val="10" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="ENCHT_WP" />
		<set name="handler" val="ItemSkills" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="12823" level="1" /> <!-- Destiny Scroll: Enchant D-grade Weapon -->
		</skills>
	</item>
	<item id="33456" name="Destiny Scroll: Enchant C-grade Weapon" type="EtcItem">
		<!-- For C-grade weapons. P. Atk. +3 for one-handed swords/ blunts/ staffs, daggers, spears. P. Atk. +4 for two-handed swords/ blunts/ staffs, dual daggers, dual swords, fists. P. Atk. +6 for bows. M. Atk. +3 for all weapons. Starting from +4, P./ M. Atk. bonus is doubled. The enchanting is safe up to +3. Exclusive for equipment of Destiny. -->
		<set name="icon" val="icon.etc_scroll_of_enchant_weapon_i02" />
		<set name="weight" val="10" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="ENCHT_WP" />
		<set name="handler" val="ItemSkills" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="12825" level="1" /> <!-- Destiny Scroll: Enchant C-grade Weapon -->
		</skills>
	</item>
	<item id="33457" name="Destiny Scroll: Enchant B-grade Weapon" type="EtcItem">
		<!-- For B-grade weapons. P. Atk. +3 for one-handed swords/ blunts/ staffs, daggers, spears. P. Atk. +4 for two-handed swords/ blunts/ staffs, dual daggers, dual swords, fists. P. Atk. +6 for bows. M. Atk. +3 for all weapons. Starting from +4, P./ M. Atk. bonus is doubled. The enchanting is safe up to +3. Exclusive for equipment of Destiny. -->
		<set name="icon" val="icon.etc_scroll_of_enchant_weapon_i03" />
		<set name="weight" val="10" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="ENCHT_WP" />
		<set name="handler" val="ItemSkills" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="12827" level="1" /> <!-- Destiny Scroll: Enchant B-grade Weapon -->
		</skills>
	</item>
	<item id="33458" name="Destiny Scroll: Enchant A-grade Weapon" type="EtcItem">
		<!-- For A-grade weapons. P. Atk. +4 for one-handed swords/ blunts/ staffs, daggers, spears. P. Atk. +5 for two-handed swords/ blunts/ staffs, dual daggers, dual swords, fists. P. Atk. +8 for bows. M. Atk. +3 for all weapons. Starting from +4, P./ M. Atk. bonus is doubled. The enchanting is safe up to +3. Exclusive for equipment of Destiny. -->
		<set name="icon" val="icon.etc_scroll_of_enchant_weapon_i04" />
		<set name="weight" val="10" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="ENCHT_WP" />
		<set name="handler" val="ItemSkills" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="12829" level="1" /> <!-- Destiny Scroll: Enchant A-grade Weapon -->
		</skills>
	</item>
	<item id="33459" name="Scroll: Enchant S-grade Weapon - Destiny" type="EtcItem">
		<!-- For S-grade weapons. P. Atk. +5 for one-handed swords/ blunts/ staffs, daggers, spears. P. Atk. +6 for two-handed swords/ blunts/ staffs, dual daggers, dual swords, fists. P. Atk. +10 for bows. M. Atk. +4 for all weapons. Starting from +4, P./ M. Atk. bonus is doubled. Exclusive for equipment of Destiny. -->
		<set name="icon" val="icon.etc_scroll_of_enchant_weapon_i05" />
		<set name="weight" val="10" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="ENCHT_WP" />
		<set name="handler" val="ItemSkills" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="12831" level="1" /> <!-- Destiny Scroll: Enchant S-grade Weapon -->
		</skills>
	</item>
	<item id="33460" name="Destiny Scroll: Enchant D-grade Armor" type="EtcItem">
		<!-- For D-grade armor and accessories. P. Def. +1. Starting from +4, P. Def. +3, HP is increased with each enchant value. Enchanting is safe up to +3 for common armor and to +4 for full-body armor. Exclusive for Destiny Artifacts. The item will disappear after the event. -->
		<set name="icon" val="icon.etc_scroll_of_enchant_armor_i01" />
		<set name="weight" val="10" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="ENCHT_AM" />
		<set name="handler" val="ItemSkills" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="12824" level="1" /> <!-- Destiny Scroll: Enchant D-grade Armor -->
		</skills>
	</item>
	<item id="33461" name="Destiny Scroll: Enchant C-grade Armor" type="EtcItem">
		<!-- For C-grade armor and accessories. P. Def. +1. Starting from +4, P. Def. +3, HP is increased with each enchant value. Enchanting is safe up to +3 for common armor and to +4 full-body armor. Exclusive for Destiny Artifacts. The item will disappear after the event. -->
		<set name="icon" val="icon.etc_scroll_of_enchant_armor_i02" />
		<set name="weight" val="10" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="ENCHT_AM" />
		<set name="handler" val="ItemSkills" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="12826" level="1" /> <!-- Destiny Scroll: Enchant C-grade Armor -->
		</skills>
	</item>
	<item id="33462" name="Destiny Scroll: Enchant B-grade Armor" type="EtcItem">
		<!-- For B-grade armor and accessories. P. Def. +1. Starting from +4, P. Def. +3, HP is increased with each enchant value. Enchanting is safe up to +3 for common armor and to +4 for full-body armor. Exclusive for Destiny Artifacts. The item will disappear after the event. -->
		<set name="icon" val="icon.etc_scroll_of_enchant_armor_i03" />
		<set name="weight" val="10" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="ENCHT_AM" />
		<set name="handler" val="ItemSkills" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="12828" level="1" /> <!-- Destiny Scroll: Enchant B-grade Armor -->
		</skills>
	</item>
	<item id="33463" name="Destiny Scroll: Enchant A-grade Armor" type="EtcItem">
		<!-- For A-grade armor and accessories. P. Def. +1. Starting from +4, P. Def. +3, HP is increased with each enchant value. Enchanting is safe up to +3 for common armor and to +4 for full-body armor. Exclusive for Destiny Artifacts. The item will disappear after the event. -->
		<set name="icon" val="icon.etc_scroll_of_enchant_armor_i04" />
		<set name="weight" val="10" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="ENCHT_AM" />
		<set name="handler" val="ItemSkills" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="12830" level="1" /> <!-- Destiny Scroll: Enchant A-grade Armor -->
		</skills>
	</item>
	<item id="33464" name="Scroll: Enchant S-grade Armor - Destiny" type="EtcItem">
		<!-- For S-grade armor and accessories. P. Def. +1. Starting from +4, P. Def. +3, HP is increased with each enchant value. Enchanting is safe up to +3 for common armor and to +4 for full-body armor. Exclusive for Destiny Artifacts. The item will disappear after the event. -->
		<set name="icon" val="icon.etc_scroll_of_enchant_armor_i05" />
		<set name="weight" val="10" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="ENCHT_AM" />
		<set name="handler" val="ItemSkills" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="12832" level="1" /> <!-- Destiny Scroll: Enchant S-grade Armor -->
		</skills>
	</item>
	<item id="33465" name="Lesser Giant's Fortune Box" type="EtcItem">
		<!-- A box given in exchange for Giant's Essence. Contains items for skill enchanting. Double-click to obtain one of the three Superior Giant's Codices. -->
		<set name="icon" val="icon.event_hero_treasure_box_i00" />
		<set name="weight" val="10" />
		<set name="is_oly_restricted" val="true" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="12869" level="1" /> <!-- Talking Island Homemade Cookie -->
		</skills>
	</item>
	<item id="33466" name="Weapon Pouch - R2" type="EtcItem">
		<!-- Pouch containing high-grade R weapon. -->
		<set name="icon" val="icon.etc_pouch_gold_i00" />
		<set name="weight" val="10" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="12867" level="1" /> <!-- Weapon Pouch -->
		</skills>
	</item>
	<item id="33467" name="Armor Pouch - R2" type="EtcItem">
		<!-- Pouch containing high-grade R armor. -->
		<set name="icon" val="icon.etc_pouch_gold_i00" />
		<set name="weight" val="10" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="12868" level="1" /> <!-- Armor Pouch -->
		</skills>
	</item>
	<item id="33468" name="Hero's Support Box" type="EtcItem">
		<!-- A box with useful items for playing on the test server. -->
		<set name="icon" val="icon.event_hero_treasure_box_i00" />
		<set name="weight" val="10" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="PAPER" />
		<capsuled_items>
			<item id="32316" min="50" max="50" chance="100" /> <!-- Elixir of Blessing -->
			<item id="30275" min="20" max="20" chance="100" /> <!-- SP Scroll: 100 -->
			<item id="30276" min="1" max="1" chance="100" /> <!-- Package: Soulshots -->
			<item id="30280" min="1" max="1" chance="100" /> <!-- Package: Spiritshots -->
			<item id="32255" min="1" max="1" chance="100" /> <!-- Infinite Orichalcum Quiver -->
			<item id="32262" min="1" max="1" chance="100" /> <!-- Infinite Orichalcum Bolt Container -->
			<item id="33495" min="1" max="1" chance="100" /> <!-- Requiem Weapon Pack - Standard -->
			<item id="33496" min="1" max="1" chance="100" /> <!-- Immortal Heavy Armor Pack - Standard -->
			<item id="33497" min="1" max="1" chance="100" /> <!-- Immortal Light Armor Pack - Standard -->
			<item id="33498" min="1" max="1" chance="100" /> <!-- Immortal Robe Armor Pack - Standard -->
			<item id="33499" min="1" max="1" chance="100" /> <!-- Immortal Accessory Pack - Standard -->
			<item id="10650" min="5" max="5" chance="100" /> <!-- Adventurer's Scroll of Escape -->
			<item id="7117" min="10" max="10" chance="100" /> <!-- Scroll of Escape: Talking Island Village -->
			<item id="57" min="300000000" max="300000000" chance="100" /> <!-- Adena -->
			<item id="6645" min="5000" max="5000" chance="100" /> <!-- Beast Soulshot -->
			<item id="17526" min="3" max="3" chance="100" /> <!-- Scroll: Enchant R-grade Weapon -->
			<item id="17527" min="33" max="33" chance="100" /> <!-- Scroll: Enchant R-grade Armor -->
			<item id="33493" min="1" max="1" chance="100" /> <!-- Attribute Enchant Support Box -->
		</capsuled_items>
	</item>
	<item id="33469" name="Awakening Support Box" type="EtcItem">
		<!-- Box containing support items for a new character playing on the test server. -->
		<set name="icon" val="icon.event_hero_treasure_box_i00" />
		<set name="weight" val="10" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="PAPER" />
		<capsuled_items>
			<item id="32255" min="1" max="1" chance="100" /> <!-- Infinite Orichalcum Quiver -->
			<item id="32262" min="1" max="1" chance="100" /> <!-- Infinite Orichalcum Bolt Container -->
			<item id="13458" min="1" max="1" chance="100" /> <!-- Vesper Slasher -->
			<item id="13457" min="1" max="1" chance="100" /> <!-- Vesper Cutter -->
			<item id="13467" min="1" max="1" chance="100" /> <!-- Vesper Thrower -->
		</capsuled_items>
	</item>
	<item id="33470" name="Special Talisman - M. Def. (Active)" type="Armor">
		<!-- When used, M. Def. +50%. Shadow item. -->
		<set name="icon" val="icon.r_talisman_mm_up_active" />
		<set name="default_action" val="EQUIP" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="bodypart" val="deco1" />
		<set name="useSkillDisTime" val="6" />
		<set name="equip_reuse_delay" val="30" />
		<set name="duration" val="60" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="150" />
		<set name="material" val="GOLD" />
		<skills>
			<skill id="13337" level="1" /> <!-- R-grade Talisman - M. Def. (Active) -->
		</skills>
	</item>
	<item id="33471" name="Special Talisman - Ranged Attack Resistance (Active)" type="Armor">
		<!-- When used, Bow/ Crossbow Resistance +80%. Shadow item. -->
		<set name="icon" val="icon.r85_sp_talisman_ad_ex_passive" />
		<set name="default_action" val="EQUIP" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="bodypart" val="deco1" />
		<set name="useSkillDisTime" val="6" />
		<set name="equip_reuse_delay" val="30" />
		<set name="duration" val="60" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="150" />
		<set name="material" val="GOLD" />
		<skills>
			<skill id="13338" level="1" /> <!-- R-grade Talisman - Ranged Attack Resistance (Active) -->
		</skills>
	</item>
	<item id="33472" name="Special Talisman - M. Def. (Active)" type="Armor">
		<!-- When used, M. Def. +50%. Shadow item. -->
		<set name="icon" val="icon.r_talisman_mm_up_active" />
		<set name="default_action" val="EQUIP" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="bodypart" val="deco1" />
		<set name="useSkillDisTime" val="6" />
		<set name="equip_reuse_delay" val="30" />
		<set name="duration" val="600" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="150" />
		<set name="material" val="GOLD" />
		<skills>
			<skill id="13337" level="1" /> <!-- R-grade Talisman - M. Def. (Active) -->
		</skills>
	</item>
	<item id="33473" name="Special Talisman - Ranged Attack Resistance (Active)" type="Armor">
		<!-- When used, Bow/ Crossbow Resistance +80%. Shadow item. -->
		<set name="icon" val="icon.r85_sp_talisman_ad_ex_passive" />
		<set name="default_action" val="EQUIP" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="bodypart" val="deco1" />
		<set name="useSkillDisTime" val="6" />
		<set name="equip_reuse_delay" val="30" />
		<set name="duration" val="600" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="150" />
		<set name="material" val="GOLD" />
		<skills>
			<skill id="13338" level="1" /> <!-- R-grade Talisman - Ranged Attack Resistance (Active) -->
		</skills>
	</item>
	<item id="33474" name="Talking Island Homemade Cookie" type="EtcItem">
		<!-- For 60 min., Max MP +20%, HP Recovery Rate +20%, Critical Rate for basic attacks +2, M. Skill Critical Rate +2%, Critical Damage for basic attacks +20%, P. Atk. +10%, P. Def. +20%, Atk. Spd. +20%, M. Atk. +20%, M. Def. +20%, Casting Spd. +20%, Debuff Resistance +10%. Decreases received Critical Damage from basic attacks. Speed -15%. Additionally, increases Critical Damage for basic attacks of party members equipped with melee/ ranged weapons when they receive a certain amount of damage. -->
		<set name="icon" val="BranchSys.icon.br_valentine_cookie_i00" />
		<set name="weight" val="120" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="is_freightable" val="true" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="12870" level="1" /> <!-- Talking Island's Homemade Cookies -->
		</skills>
	</item>
	<item id="33475" name="Charm of Courage" type="EtcItem">
		<!-- Allows on-the-spot resurrection during a Castle Siege, Clan Hall, or Fortress Battle. -->
		<set name="icon" val="icon.etc_charm_of_courage_i05" />
		<set name="weight" val="10" />
		<set name="price" val="100000" />
		<set name="crystal_type" val="R" />
		<set name="reuse_delay" val="1200000" />
		<set name="commissionItemType" val="SCROLL_OTHER" />
		<set name="default_action" val="KEEP_EXP" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="immediate_effect" val="true" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="CharmOfCourage" />
		<set name="material" val="PAPER" />
	</item>
	<item id="33476" name="Rune of Destiny" type="EtcItem">
		<!-- When in inventory, acquired XP/ SP +100%. Required level: 1-85. -->
		<set name="icon" val="br_cashtex.item.br_cash_rune_of_feather_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="ENCHT_ATTR_RUNE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="12874" level="1" /> <!-- Fire Stone -->
		</skills>
	</item>
	<item id="33477" name="Hero's Treasure Chest" type="EtcItem">
		<!-- Box containing of various R-grade items (Elixirs, Enchant Scrolls, etc.). -->
		<set name="icon" val="icon.event_hero_treasure_box_i00" />
		<set name="weight" val="10" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="default_action" val="CAPSULE" />
		<set name="handler" val="ItemSkills" />
		<set name="immediate_effect" val="true" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="12871" level="1" /> <!-- Hero's Treasure Chest -->
		</skills>
	</item>
	<item id="33478" name="Destruction Scroll: Enchant R-grade Weapon" type="EtcItem">
		<!-- For R-grade weapons. P. Atk. +6 for one-handed swords/ blunts/ staffs, daggers, spears. P. Atk. +7 for two-handed swords/ blunts/ staffs, dual daggers, dual swords, fists, crossbows. P. Atk. +12 for bows. M. Atk. +5 for all weapons. Starting from +4, P./ M. Atk. bonus is greatly increased (more so in case of blessed weapons). Through the Goddess of Destruction's power, in case of failure the item is not crystallized, and its enchant value remains the same. Cannot be used with weapons enchanted to +15 and higher. -->
		<set name="icon" val="icon.scroll_of_enchant_weapon_i06" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_WP" />
		<set name="handler" val="EnchantScrolls" />
		<set name="immediate_effect" val="true" />
		<set name="commissionItemType" val="SCROLL_ENCHANT_WEAPON" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="12872" level="1" /> <!-- Destruction Scroll: Enchant R-grade Weapon -->
		</skills>
	</item>
	<item id="33479" name="Destruction Scroll: Enchant R-grade Armor" type="EtcItem">
		<!-- For R-grade armor and accessories. P. Def. +2. Starting from +4, P. Def. bonus is greatly increased, HP is increased with each enchant value. Enchanting is safe up to +3. Due to the Goddess of Destruction's power, in case of failure, the item is not crystallized, and its enchant value remains the same. Cannot be used with equipment enchanted to +6 and higher. -->
		<set name="icon" val="icon.scroll_of_enchant_armor_i06" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_AM" />
		<set name="handler" val="EnchantScrolls" />
		<set name="immediate_effect" val="true" />
		<set name="commissionItemType" val="SCROLL_ENCHANT_ARMOR" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="12873" level="1" /> <!-- Destruction Scroll: Enchant R-grade Armor -->
		</skills>
	</item>
	<item id="33480" name="WiFi Helmet" type="Armor">
		<!-- Equipped in 2 head accessory slots. -->
		<set name="icon" val="icon.wifi_event_goggle_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="bodypart" val="hairall" />
		<set name="enchant_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="WOOD" />
	</item>
	<item id="33481" name="Fire Stone - Super" type="EtcItem">
		<!-- Enhances the Fire attribute by 3 levels at once. Up to 3 attributes can be bestowed to armor. Opposite attributes cannot be enhanced. -->
		<set name="icon" val="icon.etc_fire_stone_i00" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="ENCHT_ATTR" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="weight" val="1" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="EnchantAttribute" />
		<set name="commissionItemType" val="ATTRIBUTE_STONE" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<skills>
			<skill id="12875" level="1" /> <!-- Fire Stone -->
		</skills>
	</item>
	<item id="33482" name="Water Stone - Super" type="EtcItem">
		<!-- Enhances the Water attribute by 3 levels at once. Up to 3 attributes can be bestowed to armor. Opposite attributes cannot be enhanced. -->
		<set name="icon" val="icon.etc_water_stone_i00" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="ENCHT_ATTR" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="weight" val="1" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="EnchantAttribute" />
		<set name="commissionItemType" val="ATTRIBUTE_STONE" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<skills>
			<skill id="12876" level="1" /> <!-- Water Stone -->
		</skills>
	</item>
	<item id="33483" name="Earth Stone - Super" type="EtcItem">
		<!-- Enhances the Earth attribute by 3 levels at once. Up to 3 attributes can be bestowed to armor. Opposite attributes cannot be enhanced. -->
		<set name="icon" val="icon.etc_earth_stone_i00" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="ENCHT_ATTR" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="weight" val="1" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="EnchantAttribute" />
		<set name="commissionItemType" val="ATTRIBUTE_STONE" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<skills>
			<skill id="12878" level="1" /> <!-- Earth Stone -->
		</skills>
	</item>
	<item id="33484" name="Wind Stone - Super" type="EtcItem">
		<!-- Enhances the Wind attribute by 3 levels at once. Up to 3 attributes can be bestowed to armor. Opposite attributes cannot be enhanced. -->
		<set name="icon" val="icon.etc_wind_stone_i00" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="ENCHT_ATTR" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="weight" val="1" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="EnchantAttribute" />
		<set name="commissionItemType" val="ATTRIBUTE_STONE" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<skills>
			<skill id="12877" level="1" /> <!-- Wind Stone -->
		</skills>
	</item>
	<item id="33485" name="Dark Stone - Super" type="EtcItem">
		<!-- Enhances the Dark attribute by 3 levels at once. Up to 3 attributes can be bestowed to armor. Opposite attributes cannot be enhanced. -->
		<set name="icon" val="icon.etc_unholy_stone_i00" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="ENCHT_ATTR" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="weight" val="1" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="EnchantAttribute" />
		<set name="commissionItemType" val="ATTRIBUTE_STONE" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<skills>
			<skill id="12880" level="1" /> <!-- Dark Stone -->
		</skills>
	</item>
	<item id="33486" name="Holy Stone - Super" type="EtcItem">
		<!-- Enhances the Holy attribute by 3 levels at once. Up to 3 attributes can be bestowed to armor. Opposite attributes cannot be enhanced. -->
		<set name="icon" val="icon.etc_holy_stone_i00" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="ENCHT_ATTR" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="weight" val="1" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="EnchantAttribute" />
		<set name="commissionItemType" val="ATTRIBUTE_STONE" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<skills>
			<skill id="12879" level="1" /> <!-- Holy Stone -->
		</skills>
	</item>
	<item id="33487" name="Fire Crystal - Super" type="EtcItem">
		<!-- Fire attribute from level 3 to level 6 can be bestowed at the same time. The crystal's power is destroyed when additional attributes are bestowed. Also, armor can be enchanted up to 3 attributes. Opposite attributes cannot be bestowed. -->
		<set name="icon" val="icon.etc_fire_crystal_i00" />
		<set name="weight" val="1" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="ENCHT_ATTR" />
		<set name="handler" val="EnchantAttribute" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="12875" level="2" /> <!-- Fire Crystal -->
		</skills>
	</item>
	<item id="33488" name="Water Crystal - Super" type="EtcItem">
		<!-- Water attribute from level 3 to level 6 can be bestowed at the same time. The crystal's power is destroyed when additional attributes are bestowed. Also, armor can be enchanted up to 3 attributes. Opposite attributes cannot be bestowed. -->
		<set name="icon" val="icon.etc_water_crystal_i00" />
		<set name="weight" val="1" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="ENCHT_ATTR" />
		<set name="handler" val="EnchantAttribute" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="12876" level="2" /> <!-- Water Crystal -->
		</skills>
	</item>
	<item id="33489" name="Earth Crystal - Super" type="EtcItem">
		<!-- Earth Resistance can be increased at once from Lv. 3 to Lv. 6. If increase it more, the crystal's power disappears. Armor can be enhanced by up to 3 attributes. Opposite attributes cannot be bestowed. -->
		<set name="icon" val="icon.etc_earth_crystal_i00" />
		<set name="weight" val="1" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="ENCHT_ATTR" />
		<set name="handler" val="EnchantAttribute" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="12878" level="2" /> <!-- Earth Crystal -->
		</skills>
	</item>
	<item id="33490" name="Wind Crystal - Super" type="EtcItem">
		<!-- Wind attribute from level 3 to level 6 can be bestowed at the same time. The crystal's power is destroyed when additional attributes are bestowed. Also, armor can be enchanted up to 3 attributes. Opposite attributes cannot be bestowed. -->
		<set name="icon" val="icon.etc_wind_crystal_i00" />
		<set name="weight" val="1" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="ENCHT_ATTR" />
		<set name="handler" val="EnchantAttribute" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="12877" level="2" /> <!-- Wind Crystal -->
		</skills>
	</item>
	<item id="33491" name="Dark Crystal - Super" type="EtcItem">
		<!-- Dark attribute from level 3 to level 6 can be bestowed at the same time. The crystal's power is destroyed when additional attributes are bestowed. Also, armor can be enchanted up to 3 attributes. Opposite attributes cannot be bestowed. -->
		<set name="icon" val="icon.etc_unholy_crystal_i00" />
		<set name="weight" val="1" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="ENCHT_ATTR" />
		<set name="handler" val="EnchantAttribute" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="12880" level="2" /> <!-- Dark Crystal -->
		</skills>
	</item>
	<item id="33492" name="Holy Crystal - Super" type="EtcItem">
		<!-- Holy attribute from level 3 to level 6 can be bestowed at the same time. The crystal's power is destroyed when additional attributes are bestowed. Also, armor can be enchanted up to 3 attributes. Opposite attributes cannot be bestowed. -->
		<set name="icon" val="icon.etc_holy_crystal_i00" />
		<set name="weight" val="1" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="ENCHT_ATTR" />
		<set name="handler" val="EnchantAttribute" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="12879" level="2" /> <!-- Holy Crystal -->
		</skills>
	</item>
	<item id="33493" name="Attribute Enchant Support Box" type="EtcItem">
		<!-- A box with Attribute Stones for playing on the test server. -->
		<set name="icon" val="icon.event_hero_treasure_box_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="FISH" />
		<capsuled_items>
			<item id="33481" min="12" max="12" chance="100" /> <!-- Fire Stone - Super -->
			<item id="33482" min="12" max="12" chance="100" /> <!-- Water Stone - Super -->
			<item id="33483" min="12" max="12" chance="100" /> <!-- Earth Stone - Super -->
			<item id="33484" min="12" max="12" chance="100" /> <!-- Wind Stone - Super -->
			<item id="33485" min="12" max="12" chance="100" /> <!-- Dark Stone - Super -->
			<item id="33486" min="12" max="12" chance="100" /> <!-- Holy Stone - Super -->
			<item id="33487" min="12" max="12" chance="100" /> <!-- Fire Crystal - Super -->
			<item id="33488" min="12" max="12" chance="100" /> <!-- Water Crystal - Super -->
			<item id="33489" min="12" max="12" chance="100" /> <!-- Earth Crystal - Super -->
			<item id="33490" min="12" max="12" chance="100" /> <!-- Wind Crystal - Super -->
			<item id="33491" min="12" max="12" chance="100" /> <!-- Dark Crystal - Super -->
			<item id="33492" min="12" max="12" chance="100" /> <!-- Holy Crystal - Super -->
		</capsuled_items>
	</item>
	<item id="33494" name="Talking Island Homemade Cookie" additionalName="Event" type="EtcItem">
		<!-- For 60 min., Max MP +20%, HP Recovery Rate +20%, Critical Rate for basic attacks +2, M. Skill Critical Rate +2%, Critical Damage for basic attacks +20%, P. Atk. +10%, P. Def. +20%, Atk. Spd. +20%, M. Atk. +20%, M. Def. +20%, Casting Spd. +20%, Debuff Resistance +10%. Decreases received Critical Damage from basic attacks. Speed -15%. Additionally, increases Critical Damage for basic attacks of party members equipped with melee/ ranged weapons when they receive a certain amount of damage. -->
		<set name="icon" val="BranchSys.icon.br_valentine_cookie_i00" />
		<set name="weight" val="120" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="is_freightable" val="true" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="12882" level="1" /> <!-- Talking Island's Homemade Cookies -->
		</skills>
	</item>
	<item id="33495" name="Requiem Weapon Pack - Standard" type="EtcItem">
		<!-- Double-click to obtain a Requiem weapon. -->
		<set name="icon" val="icon.event_hero_treasure_box_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="FISH" />
		<capsuled_items>
			<item id="17290" min="1" max="1" chance="100" /> <!-- Requiem Shaper -->
			<item id="17291" min="1" max="1" chance="100" /> <!-- Requiem Cutter -->
			<item id="17292" min="1" max="1" chance="100" /> <!-- Requiem Slasher -->
			<item id="17293" min="1" max="1" chance="100" /> <!-- Requiem Avenger -->
			<item id="17294" min="1" max="1" chance="100" /> <!-- Requiem Fighter -->
			<item id="17295" min="1" max="1" chance="100" /> <!-- Requiem Stormer -->
			<item id="17296" min="1" max="1" chance="100" /> <!-- Requiem Thrower -->
			<item id="17297" min="1" max="1" chance="100" /> <!-- Requiem Guardian -->
			<item id="17298" min="1" max="1" chance="100" /> <!-- Requiem Buster -->
			<item id="17299" min="1" max="1" chance="100" /> <!-- Requiem Caster -->
			<item id="17300" min="1" max="1" chance="100" /> <!-- Requiem Retributer -->
			<item id="17301" min="1" max="1" chance="100" /> <!-- Requiem Dual Swords -->
			<item id="17302" min="1" max="1" chance="100" /> <!-- Requiem Dual Daggers -->
			<item id="17303" min="1" max="1" chance="100" /> <!-- Requiem Dual Blunt Weapons -->
		</capsuled_items>
	</item>
	<item id="33496" name="Immortal Heavy Armor Pack - Standard" type="EtcItem">
		<!-- Double-click to obtain heavy armor of Immortality. -->
		<set name="icon" val="icon.event_hero_treasure_box_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="FISH" />
		<capsuled_items>
			<item id="17304" min="1" max="1" chance="100" /> <!-- Immortal Helmet - Heavy armor -->
			<item id="17305" min="1" max="1" chance="100" /> <!-- Immortal Breastplate - Heavy armor -->
			<item id="17306" min="1" max="1" chance="100" /> <!-- Immortal Gaiters - Heavy armor -->
			<item id="17307" min="1" max="1" chance="100" /> <!-- Immortal Gauntlets - Heavy armor -->
			<item id="17308" min="1" max="1" chance="100" /> <!-- Immortal Boots - Heavy armor -->
			<item id="17309" min="1" max="1" chance="100" /> <!-- Immortal Shield -->
		</capsuled_items>
	</item>
	<item id="33497" name="Immortal Light Armor Pack - Standard" type="EtcItem">
		<!-- Double-click to obtain light armor of Immortality. -->
		<set name="icon" val="icon.event_hero_treasure_box_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="FISH" />
		<capsuled_items>
			<item id="17310" min="1" max="1" chance="100" /> <!-- Immortal Leather Helmet - Light armor -->
			<item id="17311" min="1" max="1" chance="100" /> <!-- Immortal Leather Armor - Light armor -->
			<item id="17312" min="1" max="1" chance="100" /> <!-- Immortal Leather Leggings - Light armor -->
			<item id="17313" min="1" max="1" chance="100" /> <!-- Immortal Leather Gloves - Light armor -->
			<item id="17314" min="1" max="1" chance="100" /> <!-- Immortal Leather Boots - Light armor -->
		</capsuled_items>
	</item>
	<item id="33498" name="Immortal Robe Armor Pack - Standard" type="EtcItem">
		<!-- Double-click to obtain robe of Immortality. -->
		<set name="icon" val="icon.event_hero_treasure_box_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="FISH" />
		<capsuled_items>
			<item id="17315" min="1" max="1" chance="100" /> <!-- Immortal Circlet - Robe -->
			<item id="17316" min="1" max="1" chance="100" /> <!-- Immortal Tunic - Robe -->
			<item id="17317" min="1" max="1" chance="100" /> <!-- Immortal Stockings - Robe -->
			<item id="17318" min="1" max="1" chance="100" /> <!-- Immortal Gloves - Robe -->
			<item id="17319" min="1" max="1" chance="100" /> <!-- Immortal Shoes - Robe -->
			<item id="17320" min="1" max="1" chance="100" /> <!-- Immortal Sigil -->
		</capsuled_items>
	</item>
	<item id="33499" name="Immortal Accessory Pack - Standard" type="EtcItem">
		<!-- Double-click to obtain accessories of Immortality. -->
		<set name="icon" val="icon.event_hero_treasure_box_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="FISH" />
		<capsuled_items>
			<item id="17321" min="1" max="1" chance="100" /> <!-- Immortal Necklace -->
			<item id="17322" min="2" max="2" chance="100" /> <!-- Immortal Earring -->
			<item id="17323" min="2" max="2" chance="100" /> <!-- Immortal Ring -->
		</capsuled_items>
	</item>
</list>
