<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../xsd/optionsData.xsd">
	<option id="40001" name="helios_opt">
		<!-- Active skill: P./ M. Def. +5%, Max HP/ CP +200. Can be used in the Olympiad. -->
	</option>
	<option id="40002" name="helios_opt">
		<!-- Active skill: P./ M. Def. +15%, Max HP/ CP +300. Can be used in the Olympiad. -->
	</option>
	<option id="40003" name="helios_opt">
		<!-- Active skill: P./ M. Def. +20%, Max HP/ CP +400, Attribute Resistance +5. Can be used in the Olympiad. -->
	</option>
	<option id="40004" name="helios_opt">
		<!-- Active skill: P. Atk. +5%, M. Atk. +10%. Can be used in the Olympiad. -->
	</option>
	<option id="40005" name="helios_opt">
		<!-- Active skill: P. Atk. +7%, M. Atk. +15%, Casting Spd. +5%. Can be used in the Olympiad. -->
	</option>
	<option id="40006" name="helios_opt">
		<!-- Active skill: P. Atk. +10%, M. Atk. +20%, Casting Spd. +10%. Can be used in the Olympiad. -->
	</option>
	<option id="40007" name="helios_opt">
		<!-- Active skill: P./ M. Def. +3%, P. Atk. +3%, M. Atk. +5%. Can be used in the Olympiad. -->
	</option>
	<option id="40008" name="helios_opt">
		<!-- Active skill: P./ M. Def. +5%, P. Atk. +5%, M. Atk. +10%. Can be used in the Olympiad. -->
	</option>
	<option id="40009" name="helios_opt">
		<!-- Active skill: P./ M. Def. +10%, P. Atk. +10%, M. Atk. +20%. Can be used in the Olympiad. -->
	</option>
	<option id="40010" name="gc_opt">
		<!-- M. Def. +30%, Dark Resistance +100, STR/ INT +5, Skill Critical Damage +18% -->
	</option>
	<option id="40011" name="gc_opt">
		<!-- M. Def. +32%, Dark Resistance +110, STR/ INT +6, Skill Critical Damage +20%, Atk. Spd./ Casting Spd. +12% -->
	</option>
	<option id="40012" name="gc_opt">
		<!-- M. Def. +35%, Dark Resistance +110, STR/ INT +6, Skill Critical Damage +20%, Atk. Spd./ Casting Spd. +12% -->
		<!-- When killing another character, there's a 70% chance that the PK count will not increase. -->
	</option>
	<option id="40013" name="gc_opt">
		<!-- M. Def. +40%, Dark Resistance +120, STR/ INT +7, Skill Critical Damage +25%, Atk. Spd./ Casting Spd. +15% -->
		<!-- When killing another character, there's a 70% chance that the PK count will not increase. -->
	</option>
	<option id="40014" name="gc_opt">
		<!-- M. Def. +45%, Dark Resistance +120, STR/ INT +7, Skill Critical Damage +25%, Atk. Spd./ Casting Spd. +18% -->
		<!-- When killing another character, there's a 70% chance that the PK count will not increase. -->
	</option>
	<option id="40015" name="gc_opt">
		<!-- M. Def. +50%, Dark Resistance +130, STR/ INT +8, Skill Critical Damage +30%, Atk. Spd./ Casting Spd. +20% -->
		<!-- When killing another character, there's a 70% chance that the PK count will not increase. -->
	</option>
	<option id="40016" name="gc_opt">
		<!-- For 60 sec., P./ M. Atk. +100%. -->
	</option>
	<option id="40017" name="gc_opt">
		<!-- M. Def. +60%, Dark Resistance +120, STR/ INT +7, Confusion/ Stupor/ Petrification/ Obstruction Atk. Rate +25. -->
	</option>
	<option id="40018" name="gc_opt">
		<!-- M. Def. +62%, Dark Resistance +130, STR/ INT +8, Confusion/ Stupor/ Petrification/ Obstruction Atk. Rate +25, Max HP +25% -->
	</option>
	<option id="40019" name="gc_opt">
		<!-- M. Def. +65%, Dark Resistance +130, STR/ INT +8, Confusion/ Stupor/ Petrification/ Obstruction Atk. Rate +30, Max HP +30% -->
		<!-- With a certain chance, decreases received PvP damage. -->
	</option>
	<option id="40020" name="gc_opt">
		<!-- M. Def. +70%, Dark Resistance +140, STR/ INT +9, Confusion/ Stupor/ Petrification/ Obstruction Atk. Rate +35, Max HP +34% -->
		<!-- With a certain chance, decreases received PvP damage. -->
	</option>
	<option id="40021" name="gc_opt">
		<!-- M. Def. +75%, Dark Resistance +140, STR/ INT +9, Confusion/ Stupor/ Petrification/ Obstruction Atk. Rate +35, Max HP +37% -->
		<!-- With a certain chance, decreases received PvP damage. -->
	</option>
	<option id="40022" name="gc_opt">
		<!-- M. Def. +80%, Dark Resistance +150, STR/ INT +10, Confusion/ Stupor/ Petrification/ Obstruction Atk. Rate +40, Max HP +40% -->
		<!-- With a certain chance, decreases received PvP damage. -->
	</option>
	<option id="40023" name="gc_opt">
		<!-- Stuns the target for 60 sec. -->
	</option>
	<option id="40024" name="gc_opt">
		<!-- M. Def. +50%, Dark Resistance +110, STR/ INT +6, Obstruction/ Confusion/ Stupor/ Petrification Resistance +30, Speed +10 -->
	</option>
	<option id="40025" name="gc_opt">
		<!-- M. Def. +52%, Dark Resistance +120, STR/ INT +7, Obstruction/ Confusion/ Stupor/ Petrification Resistance +30, Speed +15, Max CP +50% -->
	</option>
	<option id="40026" name="gc_opt">
		<!-- M. Def. +55%, Dark Resistance +120, STR/ INT +7, Obstruction/ Confusion/ Stupor/ Petrification Resistance +35, Speed +15, Max CP +57% -->
		<!-- At night, CHA +10. -->
	</option>
	<option id="40027" name="gc_opt">
		<!-- M. Def. +60%, Dark Resistance +130, STR/ INT +8, Obstruction/ Confusion/ Stupor/ Petrification Resistance +35, Speed +20, Max CP +68% -->
		<!-- At night, CHA +10. -->
	</option>
	<option id="40028" name="gc_opt">
		<!-- M. Def. +65%, Dark Resistance +130, STR/ INT +8, Obstruction/ Confusion/ Stupor/ Petrification Resistance +40, Speed +20, Max CP +80% -->
		<!-- At night, CHA +10. -->
	</option>
	<option id="40029" name="gc_opt">
		<!-- M. Def. +70%, Dark Resistance +140, STR/ INT +9, Obstruction/ Confusion/ Stupor/ Petrification Resistance +45, Speed +25, Max CP +100% -->
		<!-- At night, CHA +10. -->
	</option>
	<option id="40030" name="gc_opt">
		<!-- Creates a space that cancels all ranged attacks and debuffs for 60 sec. -->
	</option>
	<option id="40031" name="gc_opt">
		<!-- When Topaz Lv. 4+ is equipped, PvP damage +1%. -->
		<passive_skill id="27804" level="1" /> <!-- Topaz Augment -->
	</option>
	<option id="40032" name="gc_opt">
		<!-- When Topaz Lv. 4+ is equipped, PvP damage +2%. -->
		<passive_skill id="27804" level="2" /> <!-- Topaz Augment -->
	</option>
	<option id="40033" name="gc_opt">
		<!-- When Topaz Lv. 4+ is equipped, PvP damage +5%. -->
		<passive_skill id="27804" level="3" /> <!-- Topaz Augment -->
	</option>
	<option id="40034" name="gc_opt">
		<!-- When Ruby Lv. 4+ is equipped, P. Atk. +1%. -->
		<passive_skill id="27805" level="1" /> <!-- Ruby Augment -->
	</option>
	<option id="40035" name="gc_opt">
		<!-- When Ruby Lv. 4+ is equipped, P. Atk. +2%. -->
		<passive_skill id="27805" level="2" /> <!-- Ruby Augment -->
	</option>
	<option id="40036" name="gc_opt">
		<!-- When Ruby Lv. 4+ is equipped, P. Atk. +5%. -->
		<passive_skill id="27805" level="3" /> <!-- Ruby Augment -->
	</option>
	<option id="40037" name="gc_opt">
		<!-- When Sapphire Lv. 4+ is equipped, M. Atk. +2%. -->
		<passive_skill id="27806" level="1" /> <!-- Sapphire Augment -->
	</option>
	<option id="40038" name="gc_opt">
		<!-- When Sapphire Lv. 4+ is equipped, M. Atk. +4%. -->
		<passive_skill id="27806" level="2" /> <!-- Sapphire Augment -->
	</option>
	<option id="40039" name="gc_opt">
		<!-- When Sapphire Lv. 4+ is equipped, M. Atk. +7%. -->
		<passive_skill id="27806" level="3" /> <!-- Sapphire Augment -->
	</option>
	<option id="40040" name="gc_opt">
		<!-- When Obsidian Lv. 4+ is equipped, received PvP damage -1%. -->
		<passive_skill id="27807" level="1" /> <!-- Obsidian Augment -->
	</option>
	<option id="40041" name="gc_opt">
		<!-- When Obsidian Lv. 4+ is equipped, received PvP damage -2%. -->
		<passive_skill id="27807" level="2" /> <!-- Obsidian Augment -->
	</option>
	<option id="40042" name="gc_opt">
		<!-- When Obsidian Lv. 4+ is equipped, received PvP damage -5%. -->
		<passive_skill id="27807" level="3" /> <!-- Obsidian Augment -->
	</option>
	<option id="40043" name="gc_opt">
		<!-- When Opal Lv. 4+ is equipped, Attribute Attack +10. -->
		<passive_skill id="27808" level="1" /> <!-- Opal Augment -->
	</option>
	<option id="40044" name="gc_opt">
		<!-- When Opal Lv. 4+ is equipped, Attribute Attack +20. -->
		<passive_skill id="27808" level="2" /> <!-- Opal Augment -->
	</option>
	<option id="40045" name="gc_opt">
		<!-- When Opal Lv. 4+ is equipped, Attribute Attack +50. -->
		<passive_skill id="27808" level="3" /> <!-- Opal Augment -->
	</option>
	<option id="40046" name="gc_opt">
		<!-- When Emerald Lv. 4+ is equipped, MEN +1. -->
		<passive_skill id="27809" level="1" /> <!-- Emerald Augment -->
	</option>
	<option id="40047" name="gc_opt">
		<!-- When Emerald Lv. 4+ is equipped, CON +1, MEN +1. -->
		<passive_skill id="27809" level="2" /> <!-- Emerald Augment -->
	</option>
	<option id="40048" name="gc_opt">
		<!-- When Emerald Lv. 4+ is equipped, CON +1, MEN +1, LUC +1, CHA +1. -->
		<passive_skill id="27809" level="3" /> <!-- Emerald Augment -->
	</option>
	<option id="40049" name="gc_opt">
		<!-- When Aquamarine Lv. 4+ is equipped, Max MP +5%. -->
		<passive_skill id="27810" level="1" /> <!-- Aquamarine Augment -->
	</option>
	<option id="40050" name="gc_opt">
		<!-- When Aquamarine Lv. 4+ is equipped, Max MP +10%. -->
		<passive_skill id="27810" level="2" /> <!-- Aquamarine Augment -->
	</option>
	<option id="40051" name="gc_opt">
		<!-- When Aquamarine Lv. 4+ is equipped, Max MP +20%. -->
		<passive_skill id="27810" level="3" /> <!-- Aquamarine Augment -->
	</option>
	<option id="40052" name="gc_opt">
		<!-- When Diamond Lv. 4+ is equipped, P. Def. +283. -->
		<passive_skill id="27811" level="1" /> <!-- Diamond Augment -->
	</option>
	<option id="40053" name="gc_opt">
		<!-- When Diamond Lv. 4+ is equipped, P. Def. +567. -->
		<passive_skill id="27811" level="2" /> <!-- Diamond Augment -->
	</option>
	<option id="40054" name="gc_opt">
		<!-- When Diamond Lv. 4+ is equipped, P. Def. +945. -->
		<passive_skill id="27811" level="3" /> <!-- Diamond Augment -->
	</option>
	<option id="40055" name="gc_opt">
		<!-- When Pearl Lv. 4+ is equipped, M. Def. +283. -->
		<passive_skill id="27812" level="1" /> <!-- Pearl Augment -->
	</option>
	<option id="40056" name="gc_opt">
		<!-- When Pearl Lv. 4+ is equipped, M. Def. +328. -->
		<passive_skill id="27812" level="2" /> <!-- Pearl Augment -->
	</option>
	<option id="40057" name="gc_opt">
		<!-- When Pearl Lv. 4+ is equipped, M. Def. +548. -->
		<passive_skill id="27812" level="3" /> <!-- Pearl Augment -->
	</option>
	<option id="40058" name="gc_opt">
		<!-- When Tanzanite Lv. 4+ is equipped, received damage -1%. -->
		<passive_skill id="27813" level="1" /> <!-- Tanzanite Augment -->
	</option>
	<option id="40059" name="gc_opt">
		<!-- When Tanzanite Lv. 4+ is equipped, received damage -2%. -->
		<passive_skill id="27813" level="2" /> <!-- Tanzanite Augment -->
	</option>
	<option id="40060" name="gc_opt">
		<!-- When Tanzanite Lv. 4+ is equipped, received damage -3%. -->
		<passive_skill id="27813" level="3" /> <!-- Tanzanite Augment -->
	</option>
	<option id="40061" name="gc_opt">
		<!-- When Garnet Lv. 4+ is equipped, Max HP +2%. -->
		<passive_skill id="27814" level="1" /> <!-- Garnet Augment -->
	</option>
	<option id="40062" name="gc_opt">
		<!-- When Garnet Lv. 4+ is equipped, Max HP +5%. -->
		<passive_skill id="27814" level="2" /> <!-- Garnet Augment -->
	</option>
	<option id="40063" name="gc_opt">
		<!-- When Garnet Lv. 4+ is equipped, Max HP +10%. -->
		<passive_skill id="27814" level="3" /> <!-- Garnet Augment -->
	</option>
	<option id="40064" name="gc_opt">
		<!-- When Vital Stone Lv. 4+ is equipped, Vitality bonus +1%. -->
		<passive_skill id="27815" level="1" /> <!-- Vital Stone Augment -->
	</option>
	<option id="40065" name="gc_opt">
		<!-- When Vital Stone Lv. 4+ is equipped, Vitality bonus +2%. -->
		<passive_skill id="27815" level="2" /> <!-- Vital Stone Augment -->
	</option>
	<option id="40066" name="gc_opt">
		<!-- When Vital Stone Lv. 4+ is equipped, Vitality bonus +5%. -->
		<passive_skill id="27815" level="3" /> <!-- Vital Stone Augment -->
	</option>
	<option id="40067" name="gc_opt">
		<!-- When Red Cat's Eye Lv. 4+ is equipped, P. Skill Power +1%. -->
		<passive_skill id="27816" level="1" /> <!-- Red Cat's Eye Augment -->
	</option>
	<option id="40068" name="gc_opt">
		<!-- When Red Cat's Eye Lv. 4+ is equipped, P. Skill Power +2%. -->
		<passive_skill id="27816" level="2" /> <!-- Red Cat's Eye Augment -->
	</option>
	<option id="40069" name="gc_opt">
		<!-- When Red Cat's Eye Lv. 4+ is equipped, P. Skill Power +5%. -->
		<passive_skill id="27816" level="3" /> <!-- Red Cat's Eye Augment -->
	</option>
	<option id="40070" name="gc_opt">
		<!-- When Blue Cat's Eye Lv. 4+ is equipped, M. Skill Power +1%. -->
		<passive_skill id="27817" level="1" /> <!-- Blue Cat's Eye Augment -->
	</option>
	<option id="40071" name="gc_opt">
		<!-- When Blue Cat's Eye Lv. 4+ is equipped, M. Skill Power +2%. -->
		<passive_skill id="27817" level="2" /> <!-- Blue Cat's Eye Augment -->
	</option>
	<option id="40072" name="gc_opt">
		<!-- When Blue Cat's Eye Lv. 4+ is equipped, M. Skill Power +5%. -->
		<passive_skill id="27817" level="3" /> <!-- Blue Cat's Eye Augment -->
	</option>
	<option id="40073" name="gc_opt">
		<!-- P. Def. +22 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>22</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="40074" name="gc_opt">
		<!-- P. Def. +26 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>26</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="40075" name="gc_opt">
		<!-- P. Def. +34 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>34</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="40076" name="gc_opt">
		<!-- P. Def. +42 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>42</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="40077" name="gc_opt">
		<!-- P. Def. +50 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>50</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="40078" name="gc_opt">
		<!-- P. Def. +61 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>61</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="40079" name="gc_opt">
		<!-- P. Def. +71 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>71</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="40080" name="gc_opt">
		<!-- P. Def. +81 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>81</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="40081" name="gc_opt">
		<!-- P. Def. +101 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>101</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="40082" name="gc_opt">
		<!-- P. Def. +203 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>203</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="40083" name="gc_opt">
		<!-- M. Def. +22 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>22</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="40084" name="gc_opt">
		<!-- M. Def. +26 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>26</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="40085" name="gc_opt">
		<!-- M. Def. +34 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>34</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="40086" name="gc_opt">
		<!-- M. Def. +42 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>42</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="40087" name="gc_opt">
		<!-- M. Def. +50 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>50</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="40088" name="gc_opt">
		<!-- M. Def. +61 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>61</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="40089" name="gc_opt">
		<!-- M. Def. +71 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>71</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="40090" name="gc_opt">
		<!-- M. Def. +81 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>81</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="40091" name="gc_opt">
		<!-- M. Def. +101 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>101</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="40092" name="gc_opt">
		<!-- M. Def. +203 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>203</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="40093" name="gc_opt">
		<!-- Speed +3 -->
		<effects>
			<effect name="Speed">
				<amount>3</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="40094" name="gc_opt">
		<!-- Speed +4 -->
		<effects>
			<effect name="Speed">
				<amount>4</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="40095" name="gc_opt">
		<!-- Speed +5 -->
		<effects>
			<effect name="Speed">
				<amount>5</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="40096" name="gc_opt">
		<!-- Speed +10 -->
		<effects>
			<effect name="Speed">
				<amount>10</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="40097" name="gc_opt">
		<!-- Max HP +198 -->
		<effects>
			<effect name="MaxHp">
				<amount>198</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="40098" name="gc_opt">
		<!-- Max HP +234 -->
		<effects>
			<effect name="MaxHp">
				<amount>234</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="40099" name="gc_opt">
		<!-- Max HP +306 -->
		<effects>
			<effect name="MaxHp">
				<amount>306</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
</list>
