<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../xsd/optionsData.xsd">
	<option id="29000" name="o_w_99_2r_11">
		<!-- Evasion +2.351 -->
		<effects>
			<effect name="PhysicalEvasion">
				<amount>2.351</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29001" name="o_w_99_2r_12">
		<!-- Accuracy +3.408 -->
		<effects>
			<effect name="Accuracy">
				<amount>3.408</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29002" name="o_w_99_2r_13">
		<!-- Critical +25.5 -->
		<effects>
			<effect name="CriticalRate">
				<amount>25.5</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29003" name="o_w_99_2r_14">
		<!-- P. Def. +21.725 -->
		<!-- M. Def. +20.055 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>21.725</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalDefence">
				<amount>20.055</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29004" name="o_w_99_2r_15">
		<!-- P. Def. +21.725 -->
		<!-- Max HP +35.29 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>21.725</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxHp">
				<amount>35.29</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29005" name="o_w_99_2r_16">
		<!-- P. Def. +21.725 -->
		<!-- Max MP +41.68 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>21.725</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxMp">
				<amount>41.68</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29006" name="o_w_99_2r_17">
		<!-- P. Def. +21.725 -->
		<!-- Max CP +58.12 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>21.725</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>58.12</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29007" name="o_w_99_2r_18">
		<!-- P. Def. +21.725 -->
		<!-- P. Atk. +26.115 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>21.725</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>26.115</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29008" name="o_w_99_2r_19">
		<!-- P. Def. +21.725 -->
		<!-- M. Atk. +33.765 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>21.725</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>33.765</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29009" name="o_w_99_2r_20">
		<!-- P. Def. +21.725 -->
		<!-- HP Recovery +0.15 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>21.725</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.15</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29010" name="o_w_99_2r_21">
		<!-- P. Def. +21.725 -->
		<!-- MP Recovery +0.095 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>21.725</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.095</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29011" name="o_w_99_2r_22">
		<!-- P. Def. +21.725 -->
		<!-- CP Recovery +0.15 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>21.725</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.15</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29012" name="o_w_99_2r_23">
		<!-- P. Def. +21.725 -->
		<!-- Evasion +1.1755 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>21.725</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>1.1755</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29013" name="o_w_99_2r_24">
		<!-- P. Def. +21.725 -->
		<!-- Accuracy +1.704 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>21.725</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>1.704</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29014" name="o_w_99_2r_25">
		<!-- P. Def. +21.725 -->
		<!-- Critical +12.75 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>21.725</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>12.75</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29015" name="o_w_99_2r_26">
		<!-- M. Def. +20.055 -->
		<!-- Max HP +35.29 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>20.055</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxHp">
				<amount>35.29</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29016" name="o_w_99_2r_27">
		<!-- M. Def. +20.055 -->
		<!-- Max MP +41.68 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>20.055</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxMp">
				<amount>41.68</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29017" name="o_w_99_2r_28">
		<!-- M. Def. +20.055 -->
		<!-- Max CP +58.12 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>20.055</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>58.12</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29018" name="o_w_99_2r_29">
		<!-- M. Def. +20.055 -->
		<!-- P. Atk. +26.115 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>20.055</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>26.115</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29019" name="o_w_99_2r_30">
		<!-- M. Def. +20.055 -->
		<!-- M. Atk. +33.765 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>20.055</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>33.765</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29020" name="o_w_99_2r_31">
		<!-- M. Def. +20.055 -->
		<!-- HP Recovery +0.15 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>20.055</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.15</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29021" name="o_w_99_2r_32">
		<!-- M. Def. +20.055 -->
		<!-- MP Recovery +0.095 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>20.055</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.095</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29022" name="o_w_99_2r_33">
		<!-- M. Def. +20.055 -->
		<!-- CP Recovery +0.15 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>20.055</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.15</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29023" name="o_w_99_2r_34">
		<!-- M. Def. +20.055 -->
		<!-- Evasion +1.1755 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>20.055</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>1.1755</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29024" name="o_w_99_2r_35">
		<!-- M. Def. +20.055 -->
		<!-- Accuracy +1.704 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>20.055</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>1.704</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29025" name="o_w_99_2r_36">
		<!-- M. Def. +20.055 -->
		<!-- Critical +12.75 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>20.055</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>12.75</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29026" name="o_w_99_2r_37">
		<!-- Max HP +35.29 -->
		<!-- Max MP +41.68 -->
		<effects>
			<effect name="MaxHp">
				<amount>35.29</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxMp">
				<amount>41.68</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29027" name="o_w_99_2r_38">
		<!-- Max HP +35.29 -->
		<!-- Max CP +58.12 -->
		<effects>
			<effect name="MaxHp">
				<amount>35.29</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>58.12</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29028" name="o_w_99_2r_39">
		<!-- Max HP +35.29 -->
		<!-- P. Atk. +26.115 -->
		<effects>
			<effect name="MaxHp">
				<amount>35.29</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>26.115</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29029" name="o_w_99_2r_40">
		<!-- Max HP +35.29 -->
		<!-- M. Atk. +33.765 -->
		<effects>
			<effect name="MaxHp">
				<amount>35.29</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>33.765</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29030" name="o_w_99_2r_41">
		<!-- Max HP +35.29 -->
		<!-- HP Recovery +0.15 -->
		<effects>
			<effect name="MaxHp">
				<amount>35.29</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.15</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29031" name="o_w_99_2r_42">
		<!-- Max HP +35.29 -->
		<!-- MP Recovery +0.095 -->
		<effects>
			<effect name="MaxHp">
				<amount>35.29</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.095</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29032" name="o_w_99_2r_43">
		<!-- Max HP +35.29 -->
		<!-- CP Recovery +0.15 -->
		<effects>
			<effect name="MaxHp">
				<amount>35.29</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.15</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29033" name="o_w_99_2r_44">
		<!-- Max HP +35.29 -->
		<!-- Evasion +1.1755 -->
		<effects>
			<effect name="MaxHp">
				<amount>35.29</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>1.1755</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29034" name="o_w_99_2r_45">
		<!-- Max HP +35.29 -->
		<!-- Accuracy +1.704 -->
		<effects>
			<effect name="MaxHp">
				<amount>35.29</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>1.704</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29035" name="o_w_99_2r_46">
		<!-- Max HP +35.29 -->
		<!-- Critical +12.75 -->
		<effects>
			<effect name="MaxHp">
				<amount>35.29</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>12.75</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29036" name="o_w_99_2r_47">
		<!-- Max MP +41.68 -->
		<!-- Max CP +58.12 -->
		<effects>
			<effect name="MaxMp">
				<amount>41.68</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>58.12</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29037" name="o_w_99_2r_48">
		<!-- Max MP +41.68 -->
		<!-- P. Atk. +26.115 -->
		<effects>
			<effect name="MaxMp">
				<amount>41.68</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>26.115</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29038" name="o_w_99_2r_49">
		<!-- Max MP +41.68 -->
		<!-- M. Atk. +33.765 -->
		<effects>
			<effect name="MaxMp">
				<amount>41.68</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>33.765</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29039" name="o_w_99_2r_50">
		<!-- Max MP +41.68 -->
		<!-- HP Recovery +0.15 -->
		<effects>
			<effect name="MaxMp">
				<amount>41.68</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.15</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29040" name="o_w_99_2r_51">
		<!-- Max MP +41.68 -->
		<!-- MP Recovery +0.095 -->
		<effects>
			<effect name="MaxMp">
				<amount>41.68</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.095</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29041" name="o_w_99_2r_52">
		<!-- Max MP +41.68 -->
		<!-- CP Recovery +0.15 -->
		<effects>
			<effect name="MaxMp">
				<amount>41.68</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.15</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29042" name="o_w_99_2r_53">
		<!-- Max MP +41.68 -->
		<!-- Evasion +1.1755 -->
		<effects>
			<effect name="MaxMp">
				<amount>41.68</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>1.1755</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29043" name="o_w_99_2r_54">
		<!-- Max MP +41.68 -->
		<!-- Accuracy +1.704 -->
		<effects>
			<effect name="MaxMp">
				<amount>41.68</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>1.704</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29044" name="o_w_99_2r_55">
		<!-- Max MP +41.68 -->
		<!-- Critical +12.75 -->
		<effects>
			<effect name="MaxMp">
				<amount>41.68</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>12.75</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29045" name="o_w_99_2r_56">
		<!-- Max CP +58.12 -->
		<!-- P. Atk. +26.115 -->
		<effects>
			<effect name="MaxCp">
				<amount>58.12</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>26.115</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29046" name="o_w_99_2r_57">
		<!-- Max CP +58.12 -->
		<!-- M. Atk. +33.765 -->
		<effects>
			<effect name="MaxCp">
				<amount>58.12</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>33.765</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29047" name="o_w_99_2r_58">
		<!-- Max CP +58.12 -->
		<!-- HP Recovery +0.15 -->
		<effects>
			<effect name="MaxCp">
				<amount>58.12</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.15</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29048" name="o_w_99_2r_59">
		<!-- Max CP +58.12 -->
		<!-- MP Recovery +0.095 -->
		<effects>
			<effect name="MaxCp">
				<amount>58.12</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.095</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29049" name="o_w_99_2r_60">
		<!-- Max CP +58.12 -->
		<!-- CP Recovery +0.15 -->
		<effects>
			<effect name="MaxCp">
				<amount>58.12</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.15</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29050" name="o_w_99_2r_61">
		<!-- Max CP +58.12 -->
		<!-- Evasion +1.1755 -->
		<effects>
			<effect name="MaxCp">
				<amount>58.12</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>1.1755</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29051" name="o_w_99_2r_62">
		<!-- Max CP +58.12 -->
		<!-- Accuracy +1.704 -->
		<effects>
			<effect name="MaxCp">
				<amount>58.12</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>1.704</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29052" name="o_w_99_2r_63">
		<!-- Max CP +58.12 -->
		<!-- Critical +12.75 -->
		<effects>
			<effect name="MaxCp">
				<amount>58.12</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>12.75</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29053" name="o_w_99_2r_64">
		<!-- P. Atk. +26.115 -->
		<!-- M. Atk. +33.765 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>26.115</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>33.765</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29054" name="o_w_99_2r_65">
		<!-- P. Atk. +26.115 -->
		<!-- HP Recovery +0.15 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>26.115</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.15</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29055" name="o_w_99_2r_66">
		<!-- P. Atk. +26.115 -->
		<!-- MP Recovery +0.095 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>26.115</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.095</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29056" name="o_w_99_2r_67">
		<!-- P. Atk. +26.115 -->
		<!-- CP Recovery +0.15 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>26.115</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.15</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29057" name="o_w_99_2r_68">
		<!-- P. Atk. +26.115 -->
		<!-- Evasion +1.1755 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>26.115</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>1.1755</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29058" name="o_w_99_2r_69">
		<!-- P. Atk. +26.115 -->
		<!-- Accuracy +1.704 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>26.115</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>1.704</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29059" name="o_w_99_2r_70">
		<!-- P. Atk. +26.115 -->
		<!-- Critical +12.75 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>26.115</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>12.75</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29060" name="o_w_99_2r_71">
		<!-- M. Atk. +33.765 -->
		<!-- HP Recovery +0.15 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>33.765</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.15</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29061" name="o_w_99_2r_72">
		<!-- M. Atk. +33.765 -->
		<!-- MP Recovery +0.095 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>33.765</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.095</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29062" name="o_w_99_2r_73">
		<!-- M. Atk. +33.765 -->
		<!-- CP Recovery +0.15 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>33.765</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.15</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29063" name="o_w_99_2r_74">
		<!-- M. Atk. +33.765 -->
		<!-- Evasion +1.1755 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>33.765</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>1.1755</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29064" name="o_w_99_2r_75">
		<!-- M. Atk. +33.765 -->
		<!-- Accuracy +1.704 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>33.765</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>1.704</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29065" name="o_w_99_2r_76">
		<!-- M. Atk. +33.765 -->
		<!-- Critical +12.75 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>33.765</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>12.75</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29066" name="o_w_99_2r_77">
		<!-- HP Recovery +0.15 -->
		<!-- MP Recovery +0.095 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.15</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.095</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29067" name="o_w_99_2r_78">
		<!-- HP Recovery +0.15 -->
		<!-- CP Recovery +0.15 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.15</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.15</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29068" name="o_w_99_2r_79">
		<!-- HP Recovery +0.15 -->
		<!-- Evasion +1.1755 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.15</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>1.1755</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29069" name="o_w_99_2r_80">
		<!-- HP Recovery +0.15 -->
		<!-- Accuracy +1.704 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.15</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>1.704</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29070" name="o_w_99_2r_81">
		<!-- HP Recovery +0.15 -->
		<!-- Critical +12.75 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.15</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>12.75</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29071" name="o_w_99_2r_82">
		<!-- MP Recovery +0.095 -->
		<!-- CP Recovery +0.15 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.095</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.15</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29072" name="o_w_99_2r_83">
		<!-- MP Recovery +0.095 -->
		<!-- Evasion +1.1755 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.095</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>1.1755</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29073" name="o_w_99_2r_84">
		<!-- MP Recovery +0.095 -->
		<!-- Accuracy +1.704 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.095</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>1.704</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29074" name="o_w_99_2r_85">
		<!-- MP Recovery +0.095 -->
		<!-- Critical +12.75 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.095</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>12.75</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29075" name="o_w_99_2r_86">
		<!-- CP Recovery +0.15 -->
		<!-- Evasion +1.1755 -->
		<effects>
			<effect name="CpRegen">
				<amount>0.15</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>1.1755</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29076" name="o_w_99_2r_87">
		<!-- CP Recovery +0.15 -->
		<!-- Accuracy +1.704 -->
		<effects>
			<effect name="CpRegen">
				<amount>0.15</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>1.704</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29077" name="o_w_99_2r_88">
		<!-- CP Recovery +0.15 -->
		<!-- Critical +12.75 -->
		<effects>
			<effect name="CpRegen">
				<amount>0.15</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>12.75</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29078" name="o_w_99_2r_89">
		<!-- Evasion +1.1755 -->
		<!-- Accuracy +1.704 -->
		<effects>
			<effect name="PhysicalEvasion">
				<amount>1.1755</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>1.704</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29079" name="o_w_99_2r_90">
		<!-- Evasion +1.1755 -->
		<!-- Critical +12.75 -->
		<effects>
			<effect name="PhysicalEvasion">
				<amount>1.1755</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>12.75</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29080" name="o_w_99_2r_91">
		<!-- Accuracy +1.704 -->
		<!-- Critical +12.75 -->
		<effects>
			<effect name="Accuracy">
				<amount>1.704</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>12.75</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29081" name="o_w_85_2u_1">
		<!-- P. Def. +36.57 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>36.57</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29082" name="o_w_85_2u_2">
		<!-- M. Def. +31.53 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>31.53</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29083" name="o_w_85_2u_3">
		<!-- Max HP +73.11 -->
		<effects>
			<effect name="MaxHp">
				<amount>73.11</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29084" name="o_w_85_2u_4">
		<!-- Max MP +77.63 -->
		<effects>
			<effect name="MaxMp">
				<amount>77.63</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29085" name="o_w_85_2u_5">
		<!-- Max CP +120.42 -->
		<effects>
			<effect name="MaxCp">
				<amount>120.42</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29086" name="o_w_85_2u_6">
		<!-- P. Atk. +38.57 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>38.57</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29087" name="o_w_85_2u_7">
		<!-- M. Atk. +46.15 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>46.15</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29088" name="o_w_85_2u_8">
		<!-- HP Recovery +0.33 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.33</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29089" name="o_w_85_2u_9">
		<!-- MP Recovery +0.22 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.22</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29090" name="o_w_85_2u_10">
		<!-- CP Recovery +0.33 -->
		<effects>
			<effect name="CpRegen">
				<amount>0.33</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29091" name="o_w_85_2u_11">
		<!-- Evasion +2.821 -->
		<effects>
			<effect name="PhysicalEvasion">
				<amount>2.821</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29092" name="o_w_85_2u_12">
		<!-- Accuracy +4.113 -->
		<effects>
			<effect name="Accuracy">
				<amount>4.113</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29093" name="o_w_85_2u_13">
		<!-- Critical +30.8 -->
		<effects>
			<effect name="CriticalRate">
				<amount>30.8</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29094" name="o_w_85_2u_14">
		<!-- P. Def. +18.285 -->
		<!-- M. Def. +15.765 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>18.285</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalDefence">
				<amount>15.765</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29095" name="o_w_85_2u_15">
		<!-- P. Def. +18.285 -->
		<!-- Max HP +35.55 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>18.285</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxHp">
				<amount>35.55</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29096" name="o_w_85_2u_16">
		<!-- P. Def. +18.285 -->
		<!-- Max MP +38.82 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>18.285</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxMp">
				<amount>38.82</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29097" name="o_w_85_2u_17">
		<!-- P. Def. +18.285 -->
		<!-- Max CP +60.21 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>18.285</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>60.21</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29098" name="o_w_85_2u_18">
		<!-- P. Def. +18.285 -->
		<!-- P. Atk. +19.285 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>18.285</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>19.285</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29099" name="o_w_85_2u_19">
		<!-- P. Def. +18.285 -->
		<!-- M. Atk. +23.075 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>18.285</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>23.075</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
</list>
