<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
	<item id="13700" name="Innadril Supply Box - Magic Pin" additionalName="Grade B/C" type="EtcItem">
		<!-- Box decorated with the symbol of Innadril. Gives a certain chance to obtain Low-grade Magic Pin that can be attached to a belt. -->
		<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="WOOD" />
		<set name="weight" val="100" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="2926" level="1" /> <!-- Innadril Supply Box - Magic Pin -->
		</skills>
	</item>
	<item id="13701" name="Goddard Supply Box - Magic Pin" additionalName="Grade B/C" type="EtcItem">
		<!-- Box decorated with the symbol of Goddard. Gives a certain chance to obtain Low-grade Magic Pin that can be attached to a belt. -->
		<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="WOOD" />
		<set name="weight" val="100" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="2927" level="1" /> <!-- Goddard Supply Box - Magic Pin -->
		</skills>
	</item>
	<item id="13702" name="Rune Supply Box - Magic Pin" additionalName="Grade B/C" type="EtcItem">
		<!-- Box decorated with the symbol of Rune. Gives a certain chance to obtain Low-grade Magic Pin that can be attached to a belt. -->
		<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="WOOD" />
		<set name="weight" val="100" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="2928" level="1" /> <!-- Rune Supply Box - Magic Pin -->
		</skills>
	</item>
	<item id="13703" name="Schuttgart Supply Box - Magic Pin" additionalName="Grade B/C" type="EtcItem">
		<!-- Box decorated with the symbol of Schuttgart. Gives a certain chance to obtain Low-grade Magic Pin that can be attached to a belt. -->
		<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="WOOD" />
		<set name="weight" val="100" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="2929" level="1" /> <!-- Schuttgart Supply Box - Magic Pin -->
		</skills>
	</item>
	<item id="13704" name="Gludio Supply Box - Magic Pouch" additionalName="Grade B/C" type="EtcItem">
		<!-- Box decorated with the symbol of Gludio. Gives a certain chance to obtain Low-grade Magic Pouch that can be attached to a belt. -->
		<set name="icon" val="icon.etc_box_of_adventure_2_i00" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="WOOD" />
		<set name="weight" val="100" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="2930" level="1" /> <!-- Gludio Supply Box - Magic Pouch -->
		</skills>
	</item>
	<item id="13705" name="Dion Supply Box - Magic Pouch" additionalName="Grade B/C" type="EtcItem">
		<!-- Box decorated with the symbol of Dion. Gives a certain chance to obtain Low-grade Magic Pouch that can be attached to a belt. -->
		<set name="icon" val="icon.etc_box_of_adventure_2_i00" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="WOOD" />
		<set name="weight" val="100" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="2931" level="1" /> <!-- Dion Supply Box - Magic Pouch -->
		</skills>
	</item>
	<item id="13706" name="Giran Supply Box - Magic Pouch" additionalName="Grade B/C" type="EtcItem">
		<!-- Box decorated with the symbol of Giran. Gives a certain chance to obtain Low-grade Magic Pouch that can be attached to a belt. -->
		<set name="icon" val="icon.etc_box_of_adventure_2_i00" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="WOOD" />
		<set name="weight" val="100" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="2932" level="1" /> <!-- Giran Supply Box - Magic Pouch -->
		</skills>
	</item>
	<item id="13707" name="Oren Supply Box - Magic Pouch" additionalName="Grade B/C" type="EtcItem">
		<!-- Box decorated with the symbol of Oren. Gives a certain chance to obtain Low-grade Magic Pouch that can be attached to a belt. -->
		<set name="icon" val="icon.etc_box_of_adventure_2_i00" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="WOOD" />
		<set name="weight" val="100" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="2933" level="1" /> <!-- Oren Supply Box - Magic Pouch -->
		</skills>
	</item>
	<item id="13708" name="Aden Supply Box - Magic Pouch" additionalName="Grade B/C" type="EtcItem">
		<!-- Box decorated with the symbol of Aden. Gives a certain chance to obtain Low-grade Magic Pouch that can be attached to a belt. -->
		<set name="icon" val="icon.etc_box_of_adventure_2_i00" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="WOOD" />
		<set name="weight" val="100" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="2934" level="1" /> <!-- Aden Supply Box - Magic Pouch -->
		</skills>
	</item>
	<item id="13709" name="Innadril Supply Box - Magic Pouch" additionalName="Grade B/C" type="EtcItem">
		<!-- Box decorated with the symbol of Innadril. Gives a certain chance to obtain Low-grade Magic Pouch that can be attached to a belt. -->
		<set name="icon" val="icon.etc_box_of_adventure_2_i00" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="WOOD" />
		<set name="weight" val="100" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="2935" level="1" /> <!-- Innadril Supply Box - Magic Pouch -->
		</skills>
	</item>
	<item id="13710" name="Goddard Supply Box - Magic Pouch" additionalName="Grade B/C" type="EtcItem">
		<!-- Box decorated with the symbol of Goddard. Gives a certain chance to obtain Low-grade Magic Pouch that can be attached to a belt. -->
		<set name="icon" val="icon.etc_box_of_adventure_2_i00" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="WOOD" />
		<set name="weight" val="100" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="2936" level="1" /> <!-- Goddard Supply Box - Magic Pouch -->
		</skills>
	</item>
	<item id="13711" name="Rune Supply Box - Magic Pouch" additionalName="Grade B/C" type="EtcItem">
		<!-- Box decorated with the symbol of Rune. Gives a certain chance to obtain Low-grade Magic Pouch that can be attached to a belt. -->
		<set name="icon" val="icon.etc_box_of_adventure_2_i00" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="WOOD" />
		<set name="weight" val="100" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="2937" level="1" /> <!-- Rune Supply Box - Magic Pouch -->
		</skills>
	</item>
	<item id="13712" name="Schuttgart Supply Box - Magic Pouch" additionalName="Grade B/C" type="EtcItem">
		<!-- Box decorated with the symbol of Schuttgart. Gives a certain chance to obtain Low-grade Magic Pouch that can be attached to a belt. -->
		<set name="icon" val="icon.etc_box_of_adventure_2_i00" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="WOOD" />
		<set name="weight" val="100" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="2938" level="1" /> <!-- Schuttgart Supply Box - Magic Pouch -->
		</skills>
	</item>
	<item id="13713" name="Gludio Supply Box - Belt" additionalName="Grade B/C" type="EtcItem">
		<!-- Box that has the symbol of Gludio. At a certain rate, a low grade belt can be acquired. -->
		<set name="icon" val="icon.etc_box_of_adventure_3_i00" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="WOOD" />
		<set name="weight" val="100" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="2939" level="1" /> <!-- Gludio Supply Box - Belt -->
		</skills>
	</item>
	<item id="13714" name="Dion Supply Box - Belt" additionalName="Grade B/C" type="EtcItem">
		<!-- Box that has the symbol of Dion. At a certain rate, a low grade belt can be acquired. -->
		<set name="icon" val="icon.etc_box_of_adventure_3_i00" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="WOOD" />
		<set name="weight" val="100" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="2940" level="1" /> <!-- Dion Supply Box - Belt -->
		</skills>
	</item>
	<item id="13715" name="Giran Supply Box - Belt" additionalName="Grade B/C" type="EtcItem">
		<!-- Box that has the symbol of Giran. At a certain rate, a low grade belt can be acquired. -->
		<set name="icon" val="icon.etc_box_of_adventure_3_i00" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="WOOD" />
		<set name="weight" val="100" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="2941" level="1" /> <!-- Giran Supply Box - Belt -->
		</skills>
	</item>
	<item id="13716" name="Oren Supply Box - Belt" additionalName="Grade B/C" type="EtcItem">
		<!-- Box that has the symbol of Oren. At a certain rate, a low grade belt can be acquired. -->
		<set name="icon" val="icon.etc_box_of_adventure_3_i00" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="WOOD" />
		<set name="weight" val="100" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="2942" level="1" /> <!-- Oren Supply Box - Belt -->
		</skills>
	</item>
	<item id="13717" name="Aden Supply Box - Belt" additionalName="Grade B/C" type="EtcItem">
		<!-- Box that has the symbol of Aden. At a certain rate, a low grade belt can be acquired. -->
		<set name="icon" val="icon.etc_box_of_adventure_3_i00" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="WOOD" />
		<set name="weight" val="100" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="2943" level="1" /> <!-- Aden Supply Box - Belt -->
		</skills>
	</item>
	<item id="13718" name="Innadril Supply Box - Belt" additionalName="Grade B/C" type="EtcItem">
		<!-- Box that has the symbol of Innadril. At a certain rate, a low grade belt can be acquired. -->
		<set name="icon" val="icon.etc_box_of_adventure_3_i00" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="WOOD" />
		<set name="weight" val="100" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="2944" level="1" /> <!-- Innadril Supply Box - Belt -->
		</skills>
	</item>
	<item id="13719" name="Goddard Supply Box: Belt" additionalName="Grade B/C" type="EtcItem">
		<!-- Box that has the symbol of Goddard. At a certain rate, a low grade belt can be acquired. -->
		<set name="icon" val="icon.etc_box_of_adventure_3_i00" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="WOOD" />
		<set name="weight" val="100" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="2945" level="1" /> <!-- Goddard Supply Box - Belt -->
		</skills>
	</item>
	<item id="13720" name="Rune Supply Box - Belt" additionalName="Grade B/C" type="EtcItem">
		<!-- Box that has the symbol of Rune. At a certain rate, a low grade belt can be acquired. -->
		<set name="icon" val="icon.etc_box_of_adventure_3_i00" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="WOOD" />
		<set name="weight" val="100" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="2946" level="1" /> <!-- Rune Supply Box - Belt -->
		</skills>
	</item>
	<item id="13721" name="Schuttgart Supply Box - Belt" additionalName="Grade B/C" type="EtcItem">
		<!-- Box that has the symbol of Schuttgart. At a certain rate, a low grade belt can be acquired. -->
		<set name="icon" val="icon.etc_box_of_adventure_3_i00" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="WOOD" />
		<set name="weight" val="100" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="2947" level="1" /> <!-- Schuttgart Supply Box - Belt -->
		</skills>
	</item>
	<item id="13722" name="Olympiad Token" type="EtcItem">
		<!-- Can be exchanged for Mark of Battle through the Olympiad Manager and Mysterious Butler in any village. -->
		<set name="icon" val="icon.scroll_of_verification_i00" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_depositable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="is_questitem" val="true" />
		<set name="handler" val="Recipes" />
		<set name="recipe_id" val="924" /> <!-- mk_star_stone_high_hp_potion -->
	</item>
	<item id="13723" name="Design: High-quality MP Recovery Stone" type="EtcItem">
		<set name="icon" val="icon.scroll_of_verification_i01" />
		<set name="default_action" val="RECIPE" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="30" />
		<set name="price" val="600" />
		<set name="recipe_id" val="925" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="RECIPE" />
		<set name="handler" val="Recipes" />
	</item>
	<item id="13724" name="Design: High-quality HP MP Recovery Stone" type="EtcItem">
		<set name="icon" val="icon.scroll_of_verification_i02" />
		<set name="default_action" val="RECIPE" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="30" />
		<set name="price" val="600" />
		<set name="recipe_id" val="926" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="RECIPE" />
		<set name="handler" val="Recipes" />
	</item>
	<item id="13725" name="Design: Recovery Stone" type="EtcItem">
		<set name="icon" val="icon.scroll_of_verification_i03" />
		<set name="default_action" val="RECIPE" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="30" />
		<set name="price" val="600" />
		<set name="recipe_id" val="927" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="RECIPE" />
		<set name="handler" val="Recipes" />
	</item>
	<item id="13726" name="Design: Energy Star Stone" type="EtcItem">
		<!-- A design for Energy Star Stone. Requires Create Common Item Lv. 9. The success rate is 100%. -->
		<set name="icon" val="icon.scroll_of_verification_i04" />
		<set name="default_action" val="RECIPE" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="30" />
		<set name="price" val="600" />
		<set name="recipe_id" val="928" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="RECIPE" />
		<set name="handler" val="Recipes" />
	</item>
	<item id="13727" name="Design: High-quality Energy Star Stone" type="EtcItem">
		<!-- A design for High-quality Energy Star Stone. Requires Create Common Item Lv. 9. The success rate is 100%. -->
		<set name="icon" val="icon.scroll_of_verification_i05" />
		<set name="default_action" val="RECIPE" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="30" />
		<set name="price" val="600" />
		<set name="recipe_id" val="929" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="RECIPE" />
		<set name="handler" val="Recipes" />
	</item>
	<item id="13728" name="Expert Text - Star Stone Extraction Skill. Lv. 1" type="EtcItem">
		<!-- When Double-clicked, the Star Stone Extraction skill level 1 can be learned. Can be acquired by level 75 or above. -->
		<set name="icon" val="icon.etc_magic_book_black_i00" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<set name="weight" val="120" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="2840" level="1" /> <!-- Collecting Star Stones -->
		</skills>
	</item>
	<item id="13729" name="Expert Text - Star Stone Extraction Skill. Lv. 2" type="EtcItem">
		<!-- Expert Text that teaches the Star Stone Collection skill. Lv. 2 Expert Text. -->
		<set name="icon" val="icon.etc_magic_book_blue_i00" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="20" />
	</item>
	<item id="13730" name="Expert Text - Star Stone Extraction Skill. Lv. 3" type="EtcItem">
		<!-- Expert Text that teaches the Star Stone Collection skill. Lv. 3 Expert Text. -->
		<set name="icon" val="icon.etc_magic_book_red_i00" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="20" />
	</item>
	<item id="13731" name="Blessed Scroll of Escape: Gludio" type="EtcItem">
		<!-- A magic scroll for teleporting to Gludio. -->
		<set name="icon" val="icon.etc_scroll_of_return_i01" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="material" val="PAPER" />
		<set name="weight" val="120" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="is_oly_restricted" val="true" />
		<set name="commissionItemType" val="SCROLL_OTHER" />
		<cond addName="1" msgId="113">
			<player flyMounted="false" />
		</cond>
		<skills>
			<skill id="9621" level="1" /> <!-- Blessed Scroll of Escape: Gludio -->
		</skills>
	</item>
	<item id="13732" name="Blessed Scroll of Escape: Dion" type="EtcItem">
		<!-- A magic scroll for teleporting to Dion. -->
		<set name="icon" val="icon.etc_scroll_of_return_i01" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="material" val="PAPER" />
		<set name="weight" val="120" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="is_oly_restricted" val="true" />
		<set name="commissionItemType" val="SCROLL_OTHER" />
		<cond addName="1" msgId="113">
			<player flyMounted="false" />
		</cond>
		<skills>
			<skill id="2649" level="2" /> <!-- Scroll of Escape: Dion -->
		</skills>
	</item>
	<item id="13733" name="Blessed Scroll of Escape: Giran" type="EtcItem">
		<!-- A magic scroll for teleporting to Giran. -->
		<set name="icon" val="icon.etc_scroll_of_return_i01" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="material" val="PAPER" />
		<set name="weight" val="120" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="is_oly_restricted" val="true" />
		<set name="commissionItemType" val="SCROLL_OTHER" />
		<cond addName="1" msgId="113">
			<player flyMounted="false" />
		</cond>
		<skills>
			<skill id="2649" level="3" /> <!-- Scroll of Escape: Giran -->
		</skills>
	</item>
	<item id="13734" name="Blessed Scroll of Escape: Oren" type="EtcItem">
		<!-- A magic scroll for teleporting to Oren. -->
		<set name="icon" val="icon.etc_scroll_of_return_i01" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="material" val="PAPER" />
		<set name="weight" val="120" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="is_oly_restricted" val="true" />
		<set name="commissionItemType" val="SCROLL_OTHER" />
		<cond addName="1" msgId="113">
			<player flyMounted="false" />
		</cond>
		<skills>
			<skill id="2649" level="5" /> <!-- Scroll of Escape: Oren -->
		</skills>
	</item>
	<item id="13735" name="Blessed Scroll of Escape: Aden" type="EtcItem">
		<!-- A magic scroll for teleporting to Aden. -->
		<set name="icon" val="icon.etc_scroll_of_return_i01" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="material" val="PAPER" />
		<set name="weight" val="120" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="is_oly_restricted" val="true" />
		<set name="commissionItemType" val="SCROLL_OTHER" />
		<cond addName="1" msgId="113">
			<player flyMounted="false" />
		</cond>
		<skills>
			<skill id="2649" level="6" /> <!-- Scroll of Escape: Aden -->
		</skills>
	</item>
	<item id="13736" name="Blessed Scroll of Escape: Innadril" type="EtcItem">
		<!-- A magic scroll for teleporting to Innadril. -->
		<set name="icon" val="icon.etc_scroll_of_return_i01" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="material" val="PAPER" />
		<set name="weight" val="120" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="is_oly_restricted" val="true" />
		<set name="commissionItemType" val="SCROLL_OTHER" />
		<cond addName="1" msgId="113">
			<player flyMounted="false" />
		</cond>
		<skills>
			<skill id="2649" level="4" /> <!-- Scroll of Escape: Heine -->
		</skills>
	</item>
	<item id="13737" name="Blessed Scroll of Escape: Goddard" type="EtcItem">
		<!-- A magic scroll for teleporting to Goddard. -->
		<set name="icon" val="icon.etc_scroll_of_return_i01" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="material" val="PAPER" />
		<set name="weight" val="120" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="is_oly_restricted" val="true" />
		<set name="commissionItemType" val="SCROLL_OTHER" />
		<cond addName="1" msgId="113">
			<player flyMounted="false" />
		</cond>
		<skills>
			<skill id="2649" level="7" /> <!-- Scroll of Escape: Goddard -->
		</skills>
	</item>
	<item id="13738" name="Blessed Scroll of Escape: Rune" type="EtcItem">
		<!-- A magic scroll for teleporting to Rune. -->
		<set name="icon" val="icon.etc_scroll_of_return_i01" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="material" val="PAPER" />
		<set name="weight" val="120" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="is_oly_restricted" val="true" />
		<set name="commissionItemType" val="SCROLL_OTHER" />
		<cond addName="1" msgId="113">
			<player flyMounted="false" />
		</cond>
		<skills>
			<skill id="2649" level="8" /> <!-- Scroll of Escape: Rune -->
		</skills>
	</item>
	<item id="13739" name="Blessed Scroll of Escape: Schuttgart" type="EtcItem">
		<!-- A magic scroll for teleporting to Schuttgart. -->
		<set name="icon" val="icon.etc_scroll_of_return_i01" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="material" val="PAPER" />
		<set name="weight" val="120" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="is_oly_restricted" val="true" />
		<set name="commissionItemType" val="SCROLL_OTHER" />
		<cond addName="1" msgId="113">
			<player flyMounted="false" />
		</cond>
		<skills>
			<skill id="2649" level="9" /> <!-- Scroll of Escape: Schuttgart -->
		</skills>
	</item>
	<item id="13740" name="Gludio Water Resistance Necklace" type="Armor">
		<!-- Necklace given to the guardian of Gludio territory. Water Resistance +26. -->
		<set name="icon" val="icon.accessary_inferno_necklace_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="neck" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="A" />
		<set name="material" val="SILVER" />
		<set name="weight" val="150" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<stats>
			<stat type="mDef">85</stat>
			<stat type="maxMp">33</stat>
			<stat type="waterRes">26</stat>
		</stats>
	</item>
	<item id="13741" name="Dion Holy Resistance Necklace" type="Armor">
		<!-- Necklace given to the guardian of Dion territory. Holy Resistance +26. -->
		<set name="icon" val="icon.accessary_inferno_necklace_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="neck" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="A" />
		<set name="material" val="SILVER" />
		<set name="weight" val="150" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<stats>
			<stat type="mDef">85</stat>
			<stat type="maxMp">33</stat>
			<stat type="holyRes">26</stat>
		</stats>
	</item>
	<item id="13742" name="Giran Wind Resistance Necklace" type="Armor">
		<!-- Necklace given to the guardian of Giran territory. Wind Resistance +26. -->
		<set name="icon" val="icon.accessary_inferno_necklace_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="neck" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="A" />
		<set name="material" val="SILVER" />
		<set name="weight" val="150" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<stats>
			<stat type="mDef">85</stat>
			<stat type="maxMp">33</stat>
			<stat type="windRes">26</stat>
		</stats>
	</item>
	<item id="13743" name="Oren Dark Resistance Necklace" type="Armor">
		<!-- Necklace given to the guardian of Oren territory. Dark Resistance +26. -->
		<set name="icon" val="icon.accessary_inferno_necklace_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="neck" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="A" />
		<set name="material" val="SILVER" />
		<set name="weight" val="150" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<stats>
			<stat type="mDef">85</stat>
			<stat type="maxMp">33</stat>
			<stat type="darkRes">26</stat>
		</stats>
	</item>
	<item id="13744" name="Aden Earth Resistance Necklace" type="Armor">
		<!-- Necklace given to the guardian of Aden territory. Earth Resistance +26. -->
		<set name="icon" val="icon.accessary_inferno_necklace_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="neck" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="A" />
		<set name="material" val="SILVER" />
		<set name="weight" val="150" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<stats>
			<stat type="mDef">85</stat>
			<stat type="maxMp">33</stat>
			<stat type="earthRes">26</stat>
		</stats>
	</item>
	<item id="13745" name="Innadril Water Resistance Necklace" type="Armor">
		<!-- Necklace given to the guardian of Innadril territory. Water Resistance +26. -->
		<set name="icon" val="icon.accessary_inferno_necklace_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="neck" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="A" />
		<set name="material" val="SILVER" />
		<set name="weight" val="150" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<stats>
			<stat type="mDef">85</stat>
			<stat type="maxMp">33</stat>
			<stat type="waterRes">26</stat>
		</stats>
	</item>
	<item id="13746" name="Goddard Fire Resistance Necklace" type="Armor">
		<!-- Necklace given to the guardian of Goddard territory. Fire Resistance +26. -->
		<set name="icon" val="icon.accessary_inferno_necklace_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="neck" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="A" />
		<set name="material" val="SILVER" />
		<set name="weight" val="150" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<stats>
			<stat type="mDef">85</stat>
			<stat type="maxMp">33</stat>
			<stat type="fireRes">26</stat>
		</stats>
	</item>
	<item id="13747" name="Rune Fire Resistance Necklace" type="Armor">
		<!-- Necklace given to the guardian of Rune territory. Fire Resistance +26. -->
		<set name="icon" val="icon.accessary_inferno_necklace_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="neck" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="A" />
		<set name="material" val="SILVER" />
		<set name="weight" val="150" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<stats>
			<stat type="mDef">85</stat>
			<stat type="maxMp">33</stat>
			<stat type="fireRes">26</stat>
		</stats>
	</item>
	<item id="13748" name="Schuttgart Wind Resistance Necklace" type="Armor">
		<!-- Necklace given to the guardian of Schuttgart territory. Wind Resistance +26. -->
		<set name="icon" val="icon.accessary_inferno_necklace_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="neck" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="A" />
		<set name="material" val="SILVER" />
		<set name="weight" val="150" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<stats>
			<stat type="mDef">85</stat>
			<stat type="maxMp">33</stat>
			<stat type="windRes">26</stat>
		</stats>
	</item>
	<item id="13749" name="Emery Piece" type="EtcItem">
		<!-- Small piece obtained on the Aerial Cleft battleground. Though weak, it seems as if a great amount of energy is condensed into a it. -->
		<set name="icon" val="icon.piece_of_emery_i00" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
	</item>
	<item id="13750" name="Hero's Recovery Potion" type="EtcItem">
		<!-- Recovers 5000 HP. If HP is full, recovers CP. No cooldown. -->
		<set name="icon" val="icon.pvp_battle_quick_healing_potion1" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="POTION" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="180" />
		<set name="reuse_delay" val="500" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="is_oly_restricted" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="is_event_restricted" val="true" />
		<set name="for_npc" val="true" />
		<cond addName="1" msgId="113">
			<player flyMounted="false" />
		</cond>
		<skills>
			<skill id="2592" level="1" /> <!-- Quick HP Replenishing Potion -->
		</skills>
	</item>
	<item id="13751" name="Hero's T-shirt" type="Armor">
		<!-- Olympiad Hero's T-shirt. Bestows an option to get Max CP +672 when enchanted by 4 or more. -->
		<set name="icon" val="icon.etc_shirts_a_i04" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="underwear" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="A" />
		<set name="material" val="CRYSTAL" />
		<set name="weight" val="130" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<stats>
			<stat type="pDef">28</stat>
		</stats>
		<skills>
			<skill id="8324" level="1" type="ON_ENCHANT" type_value="4" /> <!-- Hero's Shirt -->
		</skills>
	</item>
	<item id="13752" name="Olympiad Hero's Ring" type="Armor">
		<!-- The Olympiad Hero's ring. Available for 60 d. MP +21, Obstruction Atk. Rate and Resistance +30%. Increases P. Accuracy and Critical Damage for basic attacks. Effects of two identical rings do not stack. -->
		<set name="icon" val="icon.accessory_ring_of_hero_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rfinger;lfinger" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="A" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="86400" />
		<stats>
			<stat type="mDef">42</stat>
			<stat type="maxMp">21</stat>
		</stats>
		<skills>
			<skill id="8292" level="1" /> <!-- Olympiad Hero's Ring -->
		</skills>
	</item>
	<item id="13753" name="Olympiad Hero's Necklace" type="Armor">
		<!-- A necklace for Olympiad Heroes. Available for 60 d. MP +42, Stupor/ Confusion Atk. Rate and Resistance +15%. Decreases Skill Cooldown. Reflects some of the received damage. -->
		<set name="icon" val="icon.accessory_necklace_of_hero_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="neck" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="A" />
		<set name="material" val="SILVER" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="86400" />
		<stats>
			<stat type="mDef">85</stat>
			<stat type="maxMp">26</stat>
		</stats>
		<skills>
			<skill id="8294" level="1" /> <!-- Olympiad Hero's Necklace -->
		</skills>
	</item>
	<item id="13754" name="Olympiad Hero's Earring" type="Armor">
		<!-- Available for 60 d. MP +31, Confusion Atk. Rate and Resistance +20%. Grants Vampiric Rage effect. Effects of two identical earrings do not stack. -->
		<set name="icon" val="icon.accessory_earring_of_hero_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rear;lear" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="A" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="86400" />
		<stats>
			<stat type="mDef">63</stat>
			<stat type="maxMp">31</stat>
		</stats>
		<skills>
			<skill id="8293" level="1" /> <!-- Olympiad Hero's Earring -->
		</skills>
	</item>
	<item id="13755" name="Olympiad Hero's Weapon (undetermined)" type="Weapon">
		<!-- (Not Determined) -->
		<set name="icon" val="icon.weapon_mon_gracia_soldier_sword_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="SWORD" />
		<set name="bodypart" val="rhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="FINE_STEEL" />
		<set name="weight" val="1500" />
		<set name="soulshots" val="2" />
		<set name="spiritshots" val="2" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="isAppearanceable" val="true" />
		<set name="is_sellable" val="false" />
		<stats>
			<stat type="pAtk">24</stat>
			<stat type="mAtk">17</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
	</item>
	<item id="13756" name="Agathion Knight" type="Armor">
		<!-- A bracelet for summoning an agathion. -->
		<set name="icon" val="icon.etc_rbracelet_aga_agit_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="lbracelet" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="SILVER" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<skills>
			<skill id="8275" level="1" /> <!-- Summon Agathion Knight -->
			<skill id="3267" level="1" type="ON_UNEQUIP" /> <!-- Seal Agathion -->
		</skills>
	</item>
	<item id="13757" name="Gludio Territory Badge" type="EtcItem">
		<!-- Badge bearing the mark of Gludio territory. -->
		<set name="icon" val="icon.etc_badge_black_i00" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CRYSTAL" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="is_questitem" val="true" />
	</item>
	<item id="13758" name="Dion Territory Badge" type="EtcItem">
		<!-- Badge bearing the mark of Dion territory. -->
		<set name="icon" val="icon.etc_badge_black_i00" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CRYSTAL" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="is_questitem" val="true" />
	</item>
	<item id="13759" name="Giran Territory Badge" type="EtcItem">
		<!-- Badge bearing the mark of Giran territory. -->
		<set name="icon" val="icon.etc_badge_black_i00" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CRYSTAL" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="is_questitem" val="true" />
	</item>
	<item id="13760" name="Oren Territory Badge" type="EtcItem">
		<!-- Badge bearing the mark of Oren territory. -->
		<set name="icon" val="icon.etc_badge_black_i00" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CRYSTAL" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="is_questitem" val="true" />
	</item>
	<item id="13761" name="Aden Territory Badge" type="EtcItem">
		<!-- Badge bearing the mark of Aden territory. -->
		<set name="icon" val="icon.etc_badge_black_i00" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CRYSTAL" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="is_questitem" val="true" />
	</item>
	<item id="13762" name="Innadril Territory Badge" type="EtcItem">
		<!-- Badge bearing the mark of Innadril territory. -->
		<set name="icon" val="icon.etc_badge_black_i00" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CRYSTAL" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="is_questitem" val="true" />
	</item>
	<item id="13763" name="Goddard Territory Badge" type="EtcItem">
		<!-- Badge bearing the mark of Goddard territory. -->
		<set name="icon" val="icon.etc_badge_black_i00" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CRYSTAL" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="is_questitem" val="true" />
	</item>
	<item id="13764" name="Rune Territory Badge" type="EtcItem">
		<!-- Badge bearing the mark of Rune territory. -->
		<set name="icon" val="icon.etc_badge_black_i00" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CRYSTAL" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="is_questitem" val="true" />
	</item>
	<item id="13765" name="Schuttgart Territory Badge" type="EtcItem">
		<!-- Badge bearing the mark of Schuttgart territory. -->
		<set name="icon" val="icon.etc_badge_black_i00" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CRYSTAL" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="is_questitem" val="true" />
	</item>
	<item id="13766" name="Ordinary Mercenary Certificate" type="EtcItem">
		<!-- Certificate showing your qualification as a mercenary. -->
		<set name="icon" val="icon.etc_scroll_of_return_i01" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="STEEL" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="is_questitem" val="true" />
		<set name="is_depositable" val="false" />
	</item>
	<item id="13767" name="Elite Mercenary Certificate" type="EtcItem">
		<!-- Certificate showing your qualification as a mercenary. -->
		<set name="icon" val="icon.etc_scroll_of_return_i01" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="STEEL" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="is_questitem" val="true" />
		<set name="is_depositable" val="false" />
	</item>
	<item id="13768" name="Exalted Mercenary Certificate" type="EtcItem">
		<!-- Certificate showing your qualification as a mercenary. -->
		<set name="icon" val="icon.etc_scroll_of_return_i01" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="STEEL" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="is_questitem" val="true" />
	</item>
	<item id="13769" name="Artificial Regeneration Incubator" type="EtcItem">
		<!-- By putting catalyzer inside Seed of Infinity, the device creates artificial tissue to eliminate the monsters that attack the Seed of Life. Can be used only to defend the instant dungeon Hall of Erosion in the Seed of Infinity. Exclusively used by Dwarf Fighters, Artisans, Warsmiths, and Maestros. -->
		<set name="icon" val="icon.immo_lifeseed_decoy_i00" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="STEEL" />
		<set name="reuse_delay" val="500" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<cond addName="1" msgId="113">
			<and>
				<player instanceId="120" />
				<player categoryType="WARSMITH_GROUP" />
			</and>
		</cond>
		<skills>
			<skill id="2622" level="1" /> <!-- Summon Life-size Decoy -->
		</skills>
	</item>
	<item id="13770" name="Shadow Item: Shield of Yehan Miakesh" type="Armor">
		<!-- Shield type shadow item that bears the crest of last hero of Ancient Gracian Kingdom. The user of this item will have the powerful skill against some monsters inside Tumor of Death and Seed of Infinity. Cannot be exchanged, dropped, or crystallized. Cannot be granted additional functions. Can be used only in the instant dungeons of the Seed of Infinity. Exclusively for Phoenix Knight, Hell Knight, Eva's Templar and Shillien Templar. -->
		<set name="icon" val="icon.immo_branded_shield_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="lhand" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="1300" />
		<set name="reuse_delay" val="500" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="duration" val="60" />
		<set name="useSkillDisTime" val="1" />
		<cond msgId="1518">
			<and>
				<player instanceId="115,116,119,120,121,122" />
				<player categoryType="SHIELD_MASTER" />
			</and>
		</cond>
		<stats>
			<stat type="rEvas">-8</stat>
			<stat type="rShld">20</stat>
			<stat type="sDef">101</stat>
		</stats>
		<skills>
			<skill id="8276" level="1" /> <!-- Shield Branding -->
		</skills>
	</item>
	<item id="13771" name="Strong Alkaline Ointment" type="EtcItem">
		<!-- It's an ointment that's made of the ingredients easily found in daily life and almost completely blocks the skin oxidation. It lessens the effects of lethal de-buff skills inside the Hall of Erosion. Can be used only inside Hall of Erosion instant dungeons. -->
		<set name="icon" val="icon.etc_potion_of_acumen2_i00" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="POTION" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="20" />
		<set name="reuse_delay" val="500" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="commissionItemType" val="SCROLL_OTHER" />
		<set name="for_npc" val="true" />
		<cond addName="1" msgId="113">
			<player instanceId="119,120" />
		</cond>
		<skills>
			<skill id="2623" level="1" /> <!-- Alkaline Therapy -->
		</skills>
	</item>
	<item id="13772" name="Life Aid Bandage" type="EtcItem">
		<!-- Bandage that protects from injuries quite well. Increases Debuff Resistance. Can be used only inside Seed of Infinity instant dungeons. -->
		<set name="icon" val="icon.etc_piece_of_cloth_white_i00" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="POTION" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="20" />
		<set name="reuse_delay" val="500" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="commissionItemType" val="SCROLL_OTHER" />
		<set name="for_npc" val="true" />
		<cond addName="1" msgId="113">
			<player instanceId="115,116,119,120,121,122" />
		</cond>
		<skills>
			<skill id="2624" level="1" /> <!-- Bandage -->
		</skills>
	</item>
	<item id="13773" name="Scent of Preservation" type="EtcItem">
		<!-- A balm used in the ancient Gracia for preserving remains. Momentarily removes Bleeding. Can only be used in the Seed of Infinity dungeon. -->
		<set name="icon" val="icon.etc_potion_red_i00" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="POTION" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="80" />
		<set name="reuse_delay" val="500" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="commissionItemType" val="SCROLL_OTHER" />
		<cond addName="1" msgId="113">
			<player instanceId="115,116,119,120,121,122" />
		</cond>
		<skills>
			<skill id="2625" level="1" /> <!-- Embalming -->
		</skills>
	</item>
	<item id="13774" name="Scent of Exorcism" type="EtcItem">
		<!-- A balm used in the ancient Gracia for curing the possessed. Momentarily removes strong poison. Can only be used in the Seed of Infinity dungeon. -->
		<set name="icon" val="icon.etc_holy_grail_i00" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="ELIXIR" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="5" />
		<set name="reuse_delay" val="500" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="commissionItemType" val="SCROLL_OTHER" />
		<cond addName="1" msgId="113">
			<player instanceId="115,116,119,120,121,122" />
		</cond>
		<skills>
			<skill id="2626" level="1" /> <!-- Lighting Incense -->
		</skills>
	</item>
	<item id="13775" name="Miracle Cure of Resuscitation" type="EtcItem">
		<!-- An elixir used in the ancient Gracia's rituals. Stops bleeding, neutralizes poisons, weakens debuff effects. Can be used only in the Seed of Infinity dungeon. -->
		<set name="icon" val="icon.etc_cp_potion_i01" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="POTION" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="100" />
		<set name="reuse_delay" val="500" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="commissionItemType" val="SCROLL_OTHER" />
		<cond addName="1" msgId="113">
			<player instanceId="115,116,119,120,121,122" />
		</cond>
		<skills>
			<skill id="2627" level="1" /> <!-- Elixir Miracle -->
		</skills>
	</item>
	<item id="13776" name="Structure Scarab" type="EtcItem">
		<!-- Amulet frequently used by ancient Gracian nobles. It gives the ability to resurrect and protection against death. Can be used only inside Seed of Infinity instant dungeons. -->
		<set name="icon" val="icon.etc_beetle_i00" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="material" val="PAPER" />
		<set name="weight" val="120" />
		<set name="reuse_delay" val="500" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<cond addName="1" msgId="113">
			<player instanceId="115,116,119,120,121,122" />
		</cond>
		<skills>
			<skill id="2628" level="1" /> <!-- Structure Scarab -->
		</skills>
	</item>
	<item id="13777" name="Jewel Ornamented Duel Supplies" type="EtcItem">
		<!-- Lavishly adorned with jewels, this box looks like contains items of exceeding value. -->
		<set name="icon" val="icon.etc_jewel_box_i00" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="FISH" />
		<set name="weight" val="100" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="2842" level="1" /> <!-- Duel Supplies -->
		</skills>
	</item>
	<item id="13778" name="Mother-of-Pearl Ornamented Duel Supplies" type="EtcItem">
		<!-- Covered in opaque multi-colored mother-of-pearl, just looking at this box fills you with expectation. -->
		<set name="icon" val="icon.etc_jewel_box_i00" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="FISH" />
		<set name="weight" val="100" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="2843" level="1" /> <!-- Duel Supplies -->
		</skills>
	</item>
	<item id="13779" name="Golden Pack" type="EtcItem">
		<!-- Covered in gold, this box looks like it would fetch a hefty sum in any market. -->
		<set name="icon" val="icon.etc_jewel_box_i00" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="FISH" />
		<set name="weight" val="100" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="2844" level="1" /> <!-- Duel Supplies -->
		</skills>
	</item>
	<item id="13780" name="Silver Pack" type="EtcItem">
		<!-- Covered in silver, this box shines like a mirror. -->
		<set name="icon" val="icon.etc_jewel_box_i00" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="FISH" />
		<set name="weight" val="100" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="2845" level="1" /> <!-- Duel Supplies -->
		</skills>
	</item>
	<item id="13781" name="Bronze-ornamented Duel Supplies" type="EtcItem">
		<!-- This box looks neither rusty nor old. -->
		<set name="icon" val="icon.etc_jewel_box_i00" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="FISH" />
		<set name="weight" val="100" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="2846" level="1" /> <!-- Duel Supplies -->
		</skills>
	</item>
	<item id="13782" name="Non-ornamented Duel Supplies" type="EtcItem">
		<!-- This plain box makes you curious to look inside. -->
		<set name="icon" val="icon.etc_jewel_box_i00" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="FISH" />
		<set name="weight" val="100" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="2847" level="1" /> <!-- Duel Supplies -->
		</skills>
	</item>
	<item id="13783" name="Weak-looking Duel Supplies" type="EtcItem">
		<!-- This small box can't hold anything of value. Can it? -->
		<set name="icon" val="icon.etc_jewel_box_i00" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="FISH" />
		<set name="weight" val="100" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="2848" level="1" /> <!-- Duel Supplies -->
		</skills>
	</item>
	<item id="13784" name="Sad-looking Duel Supplies" type="EtcItem">
		<!-- This small, battered-looking box probably isn't worth your time. -->
		<set name="icon" val="icon.etc_jewel_box_i00" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="FISH" />
		<set name="weight" val="100" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="2849" level="1" /> <!-- Duel Supplies -->
		</skills>
	</item>
	<item id="13785" name="Poor-looking Duel Supplies" type="EtcItem">
		<!-- This old, dust-covered box looks fairly worthless. -->
		<set name="icon" val="icon.etc_jewel_box_i00" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="FISH" />
		<set name="weight" val="100" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="2850" level="1" /> <!-- Duel Supplies -->
		</skills>
	</item>
	<item id="13786" name="Worthless Duel Supplies" type="EtcItem">
		<!-- This box looks like it's falling apart. -->
		<set name="icon" val="icon.etc_jewel_box_i00" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="FISH" />
		<set name="weight" val="100" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="2851" level="1" /> <!-- Duel Supplies -->
		</skills>
	</item>
	<item id="13787" name="Bond" type="EtcItem">
		<!-- Used for blocking. -->
		<set name="icon" val="icon.block_bond" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="POTION" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="180" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="commissionItemType" val="SCROLL_OTHER" />
		<skills>
			<skill id="2616" level="1" /> <!-- Bond Sealant -->
		</skills>
	</item>
	<item id="13788" name="Land Mine" type="EtcItem">
		<!-- Used for blocking. -->
		<set name="icon" val="icon.block_boom" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="POTION" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="180" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="commissionItemType" val="SCROLL_OTHER" />
		<skills>
			<skill id="2617" level="1" /> <!-- Stun Planter -->
		</skills>
	</item>
	<item id="13789" name="Red Hammer" type="Weapon">
		<!-- Used for getting out of blocks. -->
		<set name="icon" val="icon.weapon_bbyong_hammer_a_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="BLUNT" />
		<set name="bodypart" val="rhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="705" />
		<set name="crystal_type" val="C" />
		<set name="material" val="FINE_STEEL" />
		<set name="weight" val="1710" />
		<set name="soulshots" val="2" />
		<set name="spiritshots" val="2" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="BLUNT_WEAPON" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">107</stat>
			<stat type="mAtk">61</stat>
			<stat type="rCrit">6</stat>
			<stat type="accCombat">8</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="randomDamage">20</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="5852" level="1" /> <!-- Flip Block -->
		</skills>
	</item>
	<item id="13790" name="Green Hammer" type="Weapon">
		<!-- Used for getting out of blocks. -->
		<set name="icon" val="icon.weapon_bbyong_hammer_b_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="BLUNT" />
		<set name="bodypart" val="rhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="705" />
		<set name="crystal_type" val="C" />
		<set name="material" val="FINE_STEEL" />
		<set name="weight" val="1710" />
		<set name="soulshots" val="2" />
		<set name="spiritshots" val="2" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="BLUNT_WEAPON" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">107</stat>
			<stat type="mAtk">61</stat>
			<stat type="rCrit">6</stat>
			<stat type="accCombat">8</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="randomDamage">20</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="5853" level="1" /> <!-- Flip Block -->
		</skills>
	</item>
	<item id="13791" name="Small Red Boing Hammer" type="Weapon">
		<!-- Used for getting out of blocks. -->
		<set name="icon" val="icon.weapon_bbyong_hammer_c_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="BLUNT" />
		<set name="bodypart" val="rhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="705" />
		<set name="crystal_type" val="C" />
		<set name="material" val="FINE_STEEL" />
		<set name="weight" val="1710" />
		<set name="soulshots" val="2" />
		<set name="spiritshots" val="2" />
		<set name="commissionItemType" val="BLUNT_WEAPON" />
		<set name="isAppearanceable" val="true" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pAtk">107</stat>
			<stat type="mAtk">61</stat>
			<stat type="rCrit">6</stat>
			<stat type="accCombat">8</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="randomDamage">20</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
	</item>
	<item id="13792" name="Small Blue Boing Hammer" type="Weapon">
		<!-- Used for getting out of blocks. -->
		<set name="icon" val="icon.weapon_bbyong_hammer_d_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="BLUNT" />
		<set name="bodypart" val="rhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="705" />
		<set name="crystal_type" val="C" />
		<set name="material" val="FINE_STEEL" />
		<set name="weight" val="1710" />
		<set name="soulshots" val="2" />
		<set name="spiritshots" val="2" />
		<set name="commissionItemType" val="BLUNT_WEAPON" />
		<set name="isAppearanceable" val="true" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pAtk">107</stat>
			<stat type="mAtk">61</stat>
			<stat type="rCrit">6</stat>
			<stat type="accCombat">8</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="randomDamage">20</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
	</item>
	<item id="13793" name="Scroll: Hide Kratei's Cube Name" type="EtcItem">
		<!-- Kratei's Cube Disguise Scroll -->
		<set name="icon" val="icon.transform_towu_scroll_i00" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="material" val="PAPER" />
		<set name="weight" val="120" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="is_depositable" val="false" />
		<skills>
			<skill id="2371" level="1" /> <!-- Transformation Scroll: Onyx Beast -->
		</skills>
	</item>
	<item id="13794" name="Transformed Object: Handy's Block Checker Transformation Scroll Blue" type="EtcItem">
		<!-- Transformed Object: Block-Flipping Transformation Scroll -->
		<set name="icon" val="icon.block_scroll_i00" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="material" val="PAPER" />
		<set name="weight" val="120" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="is_depositable" val="false" />
		<skills>
			<skill id="2671" level="1" /> <!-- Transformation Scroll: Blue -->
		</skills>
	</item>
	<item id="13795" name="Transformed Object: Handy's Block Checker Transformation Scroll Red" type="EtcItem">
		<!-- Transformed Object: Block-Flipping Transformation Scroll -->
		<set name="icon" val="icon.block_scroll_i00" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="material" val="PAPER" />
		<set name="weight" val="120" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="is_depositable" val="false" />
		<skills>
			<skill id="2670" level="1" /> <!-- Transformation Scroll: Red -->
		</skills>
	</item>
	<item id="13796" name="Freed Soul" type="EtcItem">
		<!-- A special item from the Seed of Infinity. -->
		<set name="icon" val="icon.freed_soul_essense_i00" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
	</item>
	<item id="13797" name="Tear of a Freed Soul" type="EtcItem">
		<!-- Container having a ghosts being flown out of the Seed of Infinity. Seed of Infinity attack/ defend reward -->
		<set name="icon" val="icon.etc_madicine_bottle_i00" />
		<set name="etcitem_type" val="MATERIAL" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="60" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="is_stackable" val="true" />
	</item>
	<item id="13798" name="Restless Soul" type="EtcItem">
		<!-- The ruin left when the ghosts have run out of their energy while being flown in the Seed of Infinity. Seed of Infinity collection additional reward -->
		<set name="icon" val="icon.soul_facet_i00" />
		<set name="etcitem_type" val="MATERIAL" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="60" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
	</item>
	<item id="13799" name="Sack of Ancient Treasures" type="EtcItem">
		<!-- Contains the treasure of the ancient Giants. Double-click to open it. -->
		<set name="icon" val="BranchSys2.icon.etc_ancient_treasure_sack_i00" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<capsuled_items>
			<item id="9628" min="1" max="2" chance="60" /> <!-- Corroded Leonard -->
			<item id="9629" min="1" max="2" chance="30" /> <!-- Corroded Adamantine -->
			<item id="9630" min="1" max="2" chance="35" /> <!-- Corroded Orichalcum -->
		</capsuled_items>
	</item>
</list>
