<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../xsd/optionsData.xsd">
	<option id="22300" name="o_f_82_2s_55">
		<!-- Max MP +15.1. -->
		<!-- Critical +7.04 -->
		<effects>
			<effect name="MaxMp">
				<amount>15.097</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>7.039999999999999</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22301" name="o_f_82_2s_56">
		<!-- Max CP +82.87 -->
		<!-- P. Atk. +7.21 -->
		<effects>
			<effect name="MaxCp">
				<amount>82.869</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>7.207</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22302" name="o_f_82_2s_57">
		<!-- Max CP +82.87 -->
		<!-- M. Atk. +8.98. -->
		<effects>
			<effect name="MaxCp">
				<amount>82.869</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>8.976</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22303" name="o_f_82_2s_58">
		<!-- Max CP +82.87 -->
		<!-- HP Recovery +0.18 -->
		<effects>
			<effect name="MaxCp">
				<amount>82.869</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.183</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22304" name="o_f_82_2s_59">
		<!-- Max CP +82.87 -->
		<!-- MP Recovery +0.08 -->
		<effects>
			<effect name="MaxCp">
				<amount>82.869</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.077</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22305" name="o_f_82_2s_60">
		<!-- Max CP +82.87 -->
		<!-- CP Recovery +0.18 -->
		<effects>
			<effect name="MaxCp">
				<amount>82.869</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.183</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22306" name="o_f_82_2s_61">
		<!-- Max CP +82.87 -->
		<!-- Evasion +0.92 -->
		<effects>
			<effect name="MaxCp">
				<amount>82.869</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.919</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22307" name="o_f_82_2s_62">
		<!-- Max CP +82.87 -->
		<!-- Accuracy +0.92. -->
		<effects>
			<effect name="MaxCp">
				<amount>82.869</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.919</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22308" name="o_f_82_2s_63">
		<!-- Max CP +82.87 -->
		<!-- Critical +7.04 -->
		<effects>
			<effect name="MaxCp">
				<amount>82.869</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>7.039999999999999</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22309" name="o_f_82_2s_64">
		<!-- P. Atk. +8.11 -->
		<!-- M. Atk. +8.98. -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>8.108</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>8.976</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22310" name="o_f_82_2s_65">
		<!-- P. Atk. +8.11 -->
		<!-- HP Recovery +0.18 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>8.108</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.183</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22311" name="o_f_82_2s_66">
		<!-- P. Atk. +8.11 -->
		<!-- MP Recovery +0.08 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>8.108</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.077</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22312" name="o_f_82_2s_67">
		<!-- P. Atk. +8.11 -->
		<!-- CP Recovery +0.18 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>8.108</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.183</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22313" name="o_f_82_2s_68">
		<!-- P. Atk. +8.11 -->
		<!-- Evasion +0.92 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>8.108</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.919</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22314" name="o_f_82_2s_69">
		<!-- P. Atk. +8.11 -->
		<!-- Accuracy +0.92. -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>8.108</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.919</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22315" name="o_f_82_2s_70">
		<!-- P. Atk. +8.11 -->
		<!-- Critical +7.04 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>8.108</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>7.039999999999999</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22316" name="o_f_82_2s_71">
		<!-- M. Atk. +10.1. -->
		<!-- HP Recovery +0.18 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>10.098</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.183</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22317" name="o_f_82_2s_72">
		<!-- M. Atk. +10.1. -->
		<!-- MP Recovery +0.08 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>10.098</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.077</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22318" name="o_f_82_2s_73">
		<!-- M. Atk. +10.1. -->
		<!-- CP Recovery +0.18 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>10.098</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.183</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22319" name="o_f_82_2s_74">
		<!-- M. Atk. +10.1. -->
		<!-- Evasion +0.92 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>10.098</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.919</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22320" name="o_f_82_2s_75">
		<!-- M. Atk. +10.1. -->
		<!-- Accuracy +0.92. -->
		<effects>
			<effect name="MagicalAttack">
				<amount>10.098</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.919</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22321" name="o_f_82_2s_76">
		<!-- M. Atk. +10.1. -->
		<!-- Critical +7.04 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>10.098</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>7.039999999999999</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22322" name="o_f_82_2s_77">
		<!-- HP Recovery +0.21 -->
		<!-- MP Recovery +0.08 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.206</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.077</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22323" name="o_f_82_2s_78">
		<!-- HP Recovery +0.21 -->
		<!-- CP Recovery +0.18 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.206</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.183</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22324" name="o_f_82_2s_79">
		<!-- HP Recovery +0.21 -->
		<!-- Evasion +0.92 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.206</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.919</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22325" name="o_f_82_2s_80">
		<!-- HP Recovery +0.21 -->
		<!-- Accuracy +0.92. -->
		<effects>
			<effect name="HpRegen">
				<amount>0.206</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.919</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22326" name="o_f_82_2s_81">
		<!-- HP Recovery +0.21 -->
		<!-- Critical +7.04 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.206</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>7.039999999999999</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22327" name="o_f_82_2s_82">
		<!-- MP Recovery +0.09 -->
		<!-- CP Recovery +0.18 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.087</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.183</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22328" name="o_f_82_2s_83">
		<!-- MP Recovery +0.09 -->
		<!-- Evasion +0.92 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.087</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.919</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22329" name="o_f_82_2s_84">
		<!-- MP Recovery +0.09 -->
		<!-- Accuracy +0.92. -->
		<effects>
			<effect name="MpRegen">
				<amount>0.087</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.919</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22330" name="o_f_82_2s_85">
		<!-- MP Recovery +0.09 -->
		<!-- Critical +7.04. -->
		<effects>
			<effect name="MpRegen">
				<amount>0.087</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>7.039999999999999</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22331" name="o_f_82_2s_86">
		<!-- CP Recovery +0.21. -->
		<!-- Evasion +0.92 -->
		<effects>
			<effect name="CpRegen">
				<amount>0.206</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.919</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22332" name="o_f_82_2s_87">
		<!-- CP Recovery +0.21. -->
		<!-- Accuracy +0.92. -->
		<effects>
			<effect name="CpRegen">
				<amount>0.206</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.919</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22333" name="o_f_82_2s_88">
		<!-- CP Recovery +0.21. -->
		<!-- Critical +7.04 -->
		<effects>
			<effect name="CpRegen">
				<amount>0.206</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>7.039999999999999</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22334" name="o_f_82_2s_89">
		<!-- Evasion +1.03 -->
		<!-- Accuracy +0.92. -->
		<effects>
			<effect name="PhysicalEvasion">
				<amount>1.034</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.919</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22335" name="o_f_82_2s_90">
		<!-- Evasion +1.03 -->
		<!-- Critical +7.04 -->
		<effects>
			<effect name="PhysicalEvasion">
				<amount>1.034</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>7.039999999999999</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22336" name="o_f_82_2s_91">
		<!-- Accuracy +1.03 -->
		<!-- Critical +7.04 -->
		<effects>
			<effect name="Accuracy">
				<amount>1.034</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>7.039999999999999</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22337" name="o_f_82_2r_1">
		<!-- P. Def. +27.46 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>27.459</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22338" name="o_f_82_2r_2">
		<!-- M. Def. +22.44. -->
		<effects>
			<effect name="MagicalDefence">
				<amount>22.438</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22339" name="o_f_82_2r_3">
		<!-- Max HP +102.31 -->
		<effects>
			<effect name="MaxHp">
				<amount>102.308</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22340" name="o_f_82_2r_4">
		<!-- Max MP +33.55. -->
		<effects>
			<effect name="MaxMp">
				<amount>33.549</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22341" name="o_f_82_2r_5">
		<!-- Max CP +184.15. -->
		<effects>
			<effect name="MaxCp">
				<amount>184.154</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22342" name="o_f_82_2r_6">
		<!-- P. Atk. +18.02 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>18.018</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22343" name="o_f_82_2r_7">
		<!-- M. Atk. +22.44. -->
		<effects>
			<effect name="MagicalAttack">
				<amount>22.441</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22344" name="o_f_82_2r_8">
		<!-- HP Recovery +0.46 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.458</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22345" name="o_f_82_2r_9">
		<!-- MP Recovery +0.19 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.194</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22346" name="o_f_82_2r_10">
		<!-- CP Recovery +0.46. -->
		<effects>
			<effect name="CpRegen">
				<amount>0.458</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22347" name="o_f_82_2r_11">
		<!-- Evasion +2.3 -->
		<effects>
			<effect name="PhysicalEvasion">
				<amount>2.297</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22348" name="o_f_82_2r_12">
		<!-- Accuracy +2.3 -->
		<effects>
			<effect name="Accuracy">
				<amount>2.297</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22349" name="o_f_82_2r_13">
		<!-- Critical +17.6. -->
		<effects>
			<effect name="CriticalRate">
				<amount>17.6</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22350" name="o_f_82_2r_14">
		<!-- P. Def. +13.73 -->
		<!-- M. Def. +11.22. -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>13.73</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalDefence">
				<amount>11.219</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22351" name="o_f_82_2r_15">
		<!-- P. Def. +13.73 -->
		<!-- Max HP +51.15 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>13.73</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxHp">
				<amount>51.154</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22352" name="o_f_82_2r_16">
		<!-- P. Def. +13.73 -->
		<!-- Max MP +16.78. -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>13.73</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxMp">
				<amount>16.775</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22353" name="o_f_82_2r_17">
		<!-- P. Def. +13.73 -->
		<!-- Max CP +92.08. -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>13.73</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>92.077</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22354" name="o_f_82_2r_18">
		<!-- P. Def. +13.73 -->
		<!-- P. Atk. +9.01 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>13.73</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>9.009</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22355" name="o_f_82_2r_19">
		<!-- P. Def. +13.73 -->
		<!-- M. Atk. +11.22. -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>13.73</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>11.22</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22356" name="o_f_82_2r_20">
		<!-- P. Def. +13.73 -->
		<!-- HP Recovery +0.23 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>13.73</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.229</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22357" name="o_f_82_2r_21">
		<!-- P. Def. +13.73 -->
		<!-- MP Recovery +0.1 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>13.73</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.097</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22358" name="o_f_82_2r_22">
		<!-- P. Def. +13.73 -->
		<!-- CP Recovery +0.23. -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>13.73</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.229</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22359" name="o_f_82_2r_23">
		<!-- P. Def. +13.73 -->
		<!-- Evasion +1.15 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>13.73</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>1.149</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22360" name="o_f_82_2r_24">
		<!-- P. Def. +13.73 -->
		<!-- Accuracy +1.15 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>13.73</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>1.149</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22361" name="o_f_82_2r_25">
		<!-- P. Def. +13.73 -->
		<!-- Critical +8.8. -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>13.73</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>8.8</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22362" name="o_f_82_2r_26">
		<!-- M. Def. +11.22. -->
		<!-- Max HP +51.15 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>11.219</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxHp">
				<amount>51.154</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22363" name="o_f_82_2r_27">
		<!-- M. Def. +11.22. -->
		<!-- Max MP +16.78. -->
		<effects>
			<effect name="MagicalDefence">
				<amount>11.219</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxMp">
				<amount>16.775</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22364" name="o_f_82_2r_28">
		<!-- M. Def. +11.22. -->
		<!-- Max CP +92.08. -->
		<effects>
			<effect name="MagicalDefence">
				<amount>11.219</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>92.077</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22365" name="o_f_82_2r_29">
		<!-- M. Def. +11.22. -->
		<!-- P. Atk. +9.01 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>11.219</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>9.009</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22366" name="o_f_82_2r_30">
		<!-- M. Def. +11.22. -->
		<!-- M. Atk. +11.22. -->
		<effects>
			<effect name="MagicalDefence">
				<amount>11.219</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>11.22</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22367" name="o_f_82_2r_31">
		<!-- M. Def. +11.22. -->
		<!-- HP Recovery +0.23 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>11.219</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.229</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22368" name="o_f_82_2r_32">
		<!-- M. Def. +11.22. -->
		<!-- MP Recovery +0.1 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>11.219</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.097</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22369" name="o_f_82_2r_33">
		<!-- M. Def. +11.22. -->
		<!-- CP Recovery +0.23. -->
		<effects>
			<effect name="MagicalDefence">
				<amount>11.219</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.229</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22370" name="o_f_82_2r_34">
		<!-- M. Def. +11.22. -->
		<!-- Evasion +1.15 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>11.219</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>1.149</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22371" name="o_f_82_2r_35">
		<!-- M. Def. +11.22. -->
		<!-- Accuracy +1.15 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>11.219</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>1.149</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22372" name="o_f_82_2r_36">
		<!-- M. Def. +11.22. -->
		<!-- Critical +8.8. -->
		<effects>
			<effect name="MagicalDefence">
				<amount>11.219</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>8.8</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22373" name="o_f_82_2r_37">
		<!-- Max HP +51.15 -->
		<!-- Max MP +16.78. -->
		<effects>
			<effect name="MaxHp">
				<amount>51.154</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxMp">
				<amount>16.775</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22374" name="o_f_82_2r_38">
		<!-- Max HP +51.15 -->
		<!-- Max CP +92.08. -->
		<effects>
			<effect name="MaxHp">
				<amount>51.154</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>92.077</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22375" name="o_f_82_2r_39">
		<!-- Max HP +51.15 -->
		<!-- P. Atk. +9.01 -->
		<effects>
			<effect name="MaxHp">
				<amount>51.154</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>9.009</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22376" name="o_f_82_2r_40">
		<!-- Max HP +51.15 -->
		<!-- M. Atk. +11.22. -->
		<effects>
			<effect name="MaxHp">
				<amount>51.154</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>11.22</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22377" name="o_f_82_2r_41">
		<!-- Max HP +51.15 -->
		<!-- HP Recovery +0.23 -->
		<effects>
			<effect name="MaxHp">
				<amount>51.154</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.229</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22378" name="o_f_82_2r_42">
		<!-- Max HP +51.15 -->
		<!-- MP Recovery +0.1 -->
		<effects>
			<effect name="MaxHp">
				<amount>51.154</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.097</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22379" name="o_f_82_2r_43">
		<!-- Max HP +51.15 -->
		<!-- CP Recovery +0.23. -->
		<effects>
			<effect name="MaxHp">
				<amount>51.154</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.229</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22380" name="o_f_82_2r_44">
		<!-- Max HP +51.15 -->
		<!-- Evasion +1.15 -->
		<effects>
			<effect name="MaxHp">
				<amount>51.154</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>1.149</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22381" name="o_f_82_2r_45">
		<!-- Max HP +51.15 -->
		<!-- Accuracy +1.15 -->
		<effects>
			<effect name="MaxHp">
				<amount>51.154</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>1.149</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22382" name="o_f_82_2r_46">
		<!-- Max HP +51.15 -->
		<!-- Critical +8.8. -->
		<effects>
			<effect name="MaxHp">
				<amount>51.154</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>8.8</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22383" name="o_f_82_2r_47">
		<!-- Max MP +16.78. -->
		<!-- Max CP +92.08. -->
		<effects>
			<effect name="MaxMp">
				<amount>16.775</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>92.077</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22384" name="o_f_82_2r_48">
		<!-- Max MP +16.78. -->
		<!-- P. Atk. +9.01 -->
		<effects>
			<effect name="MaxMp">
				<amount>16.775</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>9.009</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22385" name="o_f_82_2r_49">
		<!-- Max MP +16.78. -->
		<!-- M. Atk. +11.22. -->
		<effects>
			<effect name="MaxMp">
				<amount>16.775</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>11.22</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22386" name="o_f_82_2r_50">
		<!-- Max MP +16.78. -->
		<!-- HP Recovery +0.23 -->
		<effects>
			<effect name="MaxMp">
				<amount>16.775</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.229</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22387" name="o_f_82_2r_51">
		<!-- Max MP +16.78. -->
		<!-- MP Recovery +0.1 -->
		<effects>
			<effect name="MaxMp">
				<amount>16.775</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.097</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22388" name="o_f_82_2r_52">
		<!-- Max MP +16.78. -->
		<!-- CP Recovery +0.23. -->
		<effects>
			<effect name="MaxMp">
				<amount>16.775</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.229</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22389" name="o_f_82_2r_53">
		<!-- Max MP +16.78. -->
		<!-- Evasion +1.15 -->
		<effects>
			<effect name="MaxMp">
				<amount>16.775</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>1.149</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22390" name="o_f_82_2r_54">
		<!-- Max MP +16.78. -->
		<!-- Accuracy +1.15 -->
		<effects>
			<effect name="MaxMp">
				<amount>16.775</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>1.149</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22391" name="o_f_82_2r_55">
		<!-- Max MP +16.78. -->
		<!-- Critical +8.8. -->
		<effects>
			<effect name="MaxMp">
				<amount>16.775</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>8.8</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22392" name="o_f_82_2r_56">
		<!-- Max CP +92.08. -->
		<!-- P. Atk. +9.01 -->
		<effects>
			<effect name="MaxCp">
				<amount>92.077</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>9.009</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22393" name="o_f_82_2r_57">
		<!-- Max CP +92.08. -->
		<!-- M. Atk. +11.22. -->
		<effects>
			<effect name="MaxCp">
				<amount>92.077</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>11.22</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22394" name="o_f_82_2r_58">
		<!-- Max CP +92.08. -->
		<!-- HP Recovery +0.23 -->
		<effects>
			<effect name="MaxCp">
				<amount>92.077</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.229</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22395" name="o_f_82_2r_59">
		<!-- Max CP +92.08. -->
		<!-- MP Recovery +0.1 -->
		<effects>
			<effect name="MaxCp">
				<amount>92.077</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.097</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22396" name="o_f_82_2r_60">
		<!-- Max CP +92.08. -->
		<!-- CP Recovery +0.23. -->
		<effects>
			<effect name="MaxCp">
				<amount>92.077</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.229</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22397" name="o_f_82_2r_61">
		<!-- Max CP +92.08. -->
		<!-- Evasion +1.15 -->
		<effects>
			<effect name="MaxCp">
				<amount>92.077</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>1.149</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22398" name="o_f_82_2r_62">
		<!-- Max CP +92.08. -->
		<!-- Accuracy +1.15 -->
		<effects>
			<effect name="MaxCp">
				<amount>92.077</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>1.149</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="22399" name="o_f_82_2r_63">
		<!-- Max CP +92.08. -->
		<!-- Critical +8.8. -->
		<effects>
			<effect name="MaxCp">
				<amount>92.077</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>8.8</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
</list>
