<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
	<npc id="13300" level="85" type="Monster" name="Wise Retainer of Lights">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>CONSTRUCT</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1" hpRegen="1" mp="1" mpRegen="1" />
			<attack physical="1" magical="1" random="0" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="0" distance="0" width="0" />
			<defence physical="1" magical="1" />
			<speed>
				<walk ground="1" />
				<run ground="1" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="1719" level="1" /> <!-- Wise Retainer's Price -->
		</skillList>
		<collision>
			<radius normal="30" />
			<height normal="13" />
		</collision>
	</npc>
	<npc id="13301" level="85" type="Monster" name="Symbol of Lakcis">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>CONSTRUCT</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1" hpRegen="1" mp="1" mpRegen="1" />
			<attack physical="1" magical="1" random="0" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="0" distance="0" width="0" />
			<defence physical="1" magical="1" />
			<speed>
				<walk ground="1" />
				<run ground="1" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skillList>
		<collision>
			<radius normal="30" />
			<height normal="13" />
		</collision>
	</npc>
	<npc id="13302" level="85" type="Doppelganger" name="Incarnation">
		<parameters>
			<skill name="Skill01_ID" id="10550" level="1" />
			<skill name="Skill02_ID" id="10551" level="1" />
		</parameters>
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2634" hpRegen="8.5" mp="974" mpRegen="3" />
			<attack physical="2226" magical="247" random="0" critical="16" accuracy="4.75" attackSpeed="623" type="FIST" range="40" distance="0" width="0" />
			<defence physical="1120.6" magical="581.85" />
			<speed>
				<walk ground="50" />
				<run ground="131" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<attack type="DARK" value="450" />
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" undying="true" />
		<shots soul="1000" shotChance="100" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="10550" level="1" /> <!-- Illusion Strike -->
			<skill id="10551" level="1" /> <!-- Illusion Trick -->
		</skillList>
		<collision>
			<radius normal="8.5" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="13303" level="90" type="Doppelganger" name="Incarnation">
		<parameters>
			<skill name="Skill01_ID" id="10550" level="2" />
			<skill name="Skill02_ID" id="10551" level="2" />
		</parameters>
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2855" hpRegen="8.5" mp="1054" mpRegen="3" />
			<attack physical="2691" magical="301" random="0" critical="16" accuracy="4.75" attackSpeed="623" type="FIST" range="40" distance="0" width="0" />
			<defence physical="1236.65" magical="658.8" />
			<speed>
				<walk ground="50" />
				<run ground="131" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<attack type="DARK" value="450" />
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" undying="true" />
		<shots soul="1000" shotChance="100" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="10550" level="2" /> <!-- Illusion Strike -->
			<skill id="10551" level="2" /> <!-- Illusion Trick -->
		</skillList>
		<collision>
			<radius normal="8.5" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="13304" level="95" type="Doppelganger" name="Incarnation">
		<parameters>
			<skill name="Skill01_ID" id="10550" level="3" />
			<skill name="Skill02_ID" id="10551" level="3" />
		</parameters>
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="3083" hpRegen="8.5" mp="1136" mpRegen="3" />
			<attack physical="3302" magical="366" random="0" critical="16" accuracy="4.75" attackSpeed="623" type="FIST" range="40" distance="0" width="0" />
			<defence physical="1364.85" magical="745.2" />
			<speed>
				<walk ground="50" />
				<run ground="131" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<attack type="DARK" value="450" />
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" undying="true" />
		<shots soul="1000" shotChance="100" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="10550" level="3" /> <!-- Illusion Strike -->
			<skill id="10551" level="3" /> <!-- Illusion Trick -->
		</skillList>
		<collision>
			<radius normal="8.5" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="13305" level="97" type="Doppelganger" name="Incarnation">
		<parameters>
			<skill name="Skill01_ID" id="10550" level="4" />
			<skill name="Skill02_ID" id="10551" level="4" />
		</parameters>
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="3176" hpRegen="8.5" mp="1169" mpRegen="3" />
			<attack physical="3717" magical="396" random="0" critical="16" accuracy="4.75" attackSpeed="623" type="FIST" range="40" distance="0" width="0" />
			<defence physical="1419.5" magical="783" />
			<speed>
				<walk ground="50" />
				<run ground="131" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<attack type="DARK" value="450" />
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" undying="true" />
		<shots soul="1000" shotChance="100" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="10550" level="4" /> <!-- Illusion Strike -->
			<skill id="10551" level="4" /> <!-- Illusion Trick -->
		</skillList>
		<collision>
			<radius normal="8.5" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="13306" level="85" type="EffectPoint" name="Damaged Area">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="skill_delay" value="2" />
			<param name="despawn_time" value="7" />
			<skill name="union_skill" id="11245" level="1" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="1" />
				<run ground="20" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" hasSummoner="true" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai aggroRange="300" isAggressive="true" />
		<collision>
			<radius normal="10" />
			<height normal="22.5" />
		</collision>
	</npc>
	<npc id="13307" level="85" type="EffectPoint" name="Ant Hell">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="skill_delay" value="2" />
			<param name="despawn_time" value="7" />
			<skill name="union_skill" id="11242" level="1" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="1" />
				<run ground="20" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" hasSummoner="true" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai aggroRange="300" isAggressive="true" />
		<collision>
			<radius normal="10" />
			<height normal="22.5" />
		</collision>
	</npc>
	<npc id="13308" level="85" type="EffectPoint" name="Ring of Yoke">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="skill_delay" value="2" />
			<param name="despawn_time" value="7" />
			<skill name="union_skill" id="11245" level="1" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="1" />
				<run ground="20" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" hasSummoner="true" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai aggroRange="300" isAggressive="true" />
		<collision>
			<radius normal="10" />
			<height normal="22.5" />
		</collision>
	</npc>
	<npc id="13309" level="85" type="EffectPoint" name="Stealth Detector">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="skill_delay" value="2" />
			<param name="despawn_time" value="7" />
			<skill name="union_skill" id="11245" level="1" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="1" />
				<run ground="20" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" hasSummoner="true" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai aggroRange="300" isAggressive="true" />
		<collision>
			<radius normal="10" />
			<height normal="22.5" />
		</collision>
	</npc>
	<npc id="13310" level="85" type="EffectPoint" name="Poison Fog">
		<parameters>
			<param name="skill_delay" value="2" />
			<param name="despawn_time" value="15" />
			<skill name="union_skill" id="10523" level="1" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="1" />
				<run ground="20" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" hasSummoner="true" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="0.001" />
			<height normal="0.001" />
		</collision>
	</npc>
	<npc id="13311" level="85" type="Monster" name="Awakened Knight's Mount">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>ANIMAL</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="41" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<ai aggroRange="300" isAggressive="true" />
		<skillList>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="1627" level="1" /> <!-- Power Strike -->
		</skillList>
		<shots soul="2" spirit="2" />
		<collision>
			<radius normal="31" />
			<height normal="30" />
		</collision>
	</npc>
	<npc id="13312" level="85" type="Monster" name="Awakened Warrior's Mount">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>ANIMAL</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="41" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<ai aggroRange="300" isAggressive="true" />
		<skillList>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="1627" level="1" /> <!-- Power Strike -->
		</skillList>
		<shots soul="2" spirit="2" />
		<collision>
			<radius normal="31" />
			<height normal="30" />
		</collision>
	</npc>
	<npc id="13313" level="85" type="Monster" name="Awakened Rogue's Mount">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>ANIMAL</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="45" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<ai aggroRange="300" isAggressive="true" />
		<skillList>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="1627" level="1" /> <!-- Power Strike -->
		</skillList>
		<shots soul="2" spirit="2" />
		<collision>
			<radius normal="31" />
			<height normal="32.5" />
		</collision>
	</npc>
	<npc id="13314" level="85" type="Monster" name="Awakened Archer's Mount">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>ANIMAL</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="41" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<ai aggroRange="300" isAggressive="true" />
		<skillList>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="1627" level="1" /> <!-- Power Strike -->
		</skillList>
		<shots soul="2" spirit="2" />
		<collision>
			<radius normal="31" />
			<height normal="30" />
		</collision>
	</npc>
	<npc id="13315" level="85" type="Monster" name="Awakened Wizard's Mount">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>ANIMAL</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="45" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<ai aggroRange="300" isAggressive="true" />
		<skillList>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="1627" level="1" /> <!-- Power Strike -->
		</skillList>
		<shots soul="2" spirit="2" />
		<collision>
			<radius normal="31" />
			<height normal="32.5" />
		</collision>
	</npc>
	<npc id="13316" level="85" type="Monster" name="Awakened Summoner's Mount">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>ANIMAL</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="45" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<ai aggroRange="300" isAggressive="true" />
		<skillList>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="1627" level="1" /> <!-- Power Strike -->
		</skillList>
		<shots soul="2" spirit="2" />
		<collision>
			<radius normal="31" />
			<height normal="32.5" />
		</collision>
	</npc>
	<npc id="13317" level="85" type="Monster" name="Awakened Enchanter's Mount">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>ANIMAL</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="41" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<ai aggroRange="300" isAggressive="true" />
		<skillList>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="1627" level="1" /> <!-- Power Strike -->
		</skillList>
		<shots soul="2" spirit="2" />
		<collision>
			<radius normal="31" />
			<height normal="30" />
		</collision>
	</npc>
	<npc id="13318" level="85" type="Monster" name="Awakened Healer's Mount">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>ANIMAL</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="41" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<ai aggroRange="300" isAggressive="true" />
		<skillList>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="1627" level="1" /> <!-- Power Strike -->
		</skillList>
		<shots soul="2" spirit="2" />
		<collision>
			<radius normal="31" />
			<height normal="30" />
		</collision>
	</npc>
	<npc id="13319" level="85" type="EffectPoint" name="Shadow of Hell">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="skill_delay" value="2" />
			<param name="despawn_time" value="7" />
			<skill name="union_skill" id="11033" level="1" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="1" />
				<run ground="20" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" hasSummoner="true" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="1627" level="1" /> <!-- Power Strike -->
		</skillList>
		<collision>
			<radius normal="10" />
			<height normal="22.5" />
		</collision>
	</npc>
	<npc id="13320" level="85" type="EffectPoint" name="Shadow of Hell">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="skill_delay" value="2" />
			<param name="despawn_time" value="7" />
			<skill name="union_skill" id="11142" level="1" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="1" />
				<run ground="20" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" hasSummoner="true" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="1627" level="1" /> <!-- Power Strike -->
		</skillList>
		<collision>
			<radius normal="10" />
			<height normal="22.5" />
		</collision>
	</npc>
	<npc id="13321" level="85" type="EffectPoint" name="Shadow of Hell">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="skill_delay" value="2" />
			<param name="despawn_time" value="7" />
			<skill name="union_skill" id="11143" level="1" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="1" />
				<run ground="20" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" hasSummoner="true" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="1627" level="1" /> <!-- Power Strike -->
		</skillList>
		<collision>
			<radius normal="10" />
			<height normal="22.5" />
		</collision>
	</npc>
	<npc id="13322" level="85" type="EffectPoint" name="Shadow of Hell">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="skill_delay" value="2" />
			<param name="despawn_time" value="7" />
			<skill name="union_skill" id="11092" level="1" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="1" />
				<run ground="20" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" hasSummoner="true" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="1627" level="1" /> <!-- Power Strike -->
		</skillList>
		<collision>
			<radius normal="10" />
			<height normal="22.5" />
		</collision>
	</npc>
	<npc id="13323" level="85" type="EffectPoint" name="Whisper of Fear">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="skill_delay" value="2" />
			<param name="despawn_time" value="7" />
			<skill name="union_skill" id="11059" level="1" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="1" />
				<run ground="20" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" hasSummoner="true" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="11059" level="1" /> <!-- Shadow Snare Zone -->
		</skillList>
		<collision>
			<radius normal="0.001" />
			<height normal="0.001" />
		</collision>
	</npc>
	<npc id="13324" level="85" type="EffectPoint" name="Whisper of Fear">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="skill_delay" value="2" />
			<param name="despawn_time" value="7" />
			<skill name="union_skill" id="11174" level="1" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="1" />
				<run ground="20" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" hasSummoner="true" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="0.001" />
			<height normal="0.001" />
		</collision>
	</npc>
	<npc id="13325" level="85" type="EffectPoint" name="Whisper of Fear">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="skill_delay" value="2" />
			<param name="despawn_time" value="7" />
			<skill name="union_skill" id="11175" level="1" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="1" />
				<run ground="20" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" hasSummoner="true" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="0.001" />
			<height normal="0.001" />
		</collision>
	</npc>
	<npc id="13326" level="99" type="Folk" name="Frost Trap">
		<parameters>
			<param name="trap_skill_type" value="1" />
			<skill name="trap_skill" id="10806" level="1" />
		</parameters>
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1" hpRegen="1" mp="1" mpRegen="1" />
			<attack physical="1" magical="1" random="0" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="0" distance="0" width="0" />
			<defence physical="1" magical="1" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="10806" level="1" /> <!-- Frost Trap -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" aggroRange="100" />
		<collision>
			<radius normal="5" />
			<height normal="10" />
		</collision>
	</npc>
	<npc id="13327" level="99" type="Folk" name="Shackles">
		<parameters>
			<param name="trap_skill_type" value="0" />
			<skill name="trap_skill" id="10807" level="1" />
		</parameters>
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1" hpRegen="1" mp="1" mpRegen="1" />
			<attack physical="1" magical="1" random="0" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="0" distance="0" width="0" />
			<defence physical="1" magical="1" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="10807" level="1" /> <!-- Yoke Trap -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" aggroRange="100" />
		<collision>
			<radius normal="5" />
			<height normal="10" />
		</collision>
	</npc>
	<npc id="13328" level="99" type="Decoy" name="Decoy">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<skill name="decoy_skill" id="10808" level="1" />
		</parameters>
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1" hpRegen="1" mp="1" mpRegen="1" />
			<attack physical="1" magical="1" random="0" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="0" distance="0" width="0" />
			<defence physical="1" magical="1" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="1627" level="1" /> <!-- Power Strike -->
		</skillList>
		<shots soul="1" spirit="1" />
		<collision>
			<radius normal="8.5" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="13329" level="90" type="Monster" name="Illusion">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>ETC</race>
		<sex>ETC</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1" hpRegen="1" mp="1" mpRegen="1" />
			<attack physical="1" magical="1" random="0" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="0" distance="0" width="0" />
			<defence physical="1" magical="1" />
			<speed>
				<walk ground="50" />
				<run ground="1" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="1627" level="1" /> <!-- Power Strike -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="8.5" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="13330" level="1" type="Monster" name="Kukuru">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>MERCENARY</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="39.74519" hpRegen="2" mp="40" mpRegen="0.9" />
			<attack physical="8.47458" magical="5.78704" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="44.44444" magical="32.52252" />
			<speed>
				<walk ground="41" />
				<run ground="250" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="23" /> <!-- Mercenaries -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="1627" level="1" /> <!-- Power Strike -->
		</skillList>
		<shots soul="2" spirit="2" />
		<collision>
			<radius normal="20" />
			<height normal="40" />
		</collision>
	</npc>
	<npc id="13331" level="85" type="Monster" name="Guitar Fairy">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>FAIRY</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="20" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<ai aggroRange="300" isAggressive="true" />
		<skillList>
			<skill id="4416" level="13" /> <!-- Fairies -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="3" />
			<height normal="4" />
		</collision>
	</npc>
	<npc id="13332" level="85" type="Monster" name="Maracas Fairy">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>FAIRY</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="20" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<ai aggroRange="300" isAggressive="true" />
		<skillList>
			<skill id="4416" level="13" /> <!-- Fairies -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="3" />
			<height normal="4" />
		</collision>
	</npc>
	<npc id="13333" level="85" type="Monster" name="Cymbal Fairy">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>FAIRY</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="20" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<ai aggroRange="300" isAggressive="true" />
		<skillList>
			<skill id="4416" level="13" /> <!-- Fairies -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="3" />
			<height normal="4" />
		</collision>
	</npc>
	<npc id="13334" level="85" type="Monster" name="Drums Fairy">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>FAIRY</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="20" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<ai aggroRange="300" isAggressive="true" />
		<skillList>
			<skill id="4416" level="13" /> <!-- Fairies -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="3" />
			<height normal="4" />
		</collision>
	</npc>
	<npc id="13335" level="85" type="Monster" name="Pipe Organ Fairy">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>FAIRY</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="20" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<ai aggroRange="300" isAggressive="true" />
		<skillList>
			<skill id="4416" level="13" /> <!-- Fairies -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="3" />
			<height normal="4" />
		</collision>
	</npc>
	<npc id="13336" level="85" type="Monster" name="Bugle Fairy">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>FAIRY</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="20" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<ai aggroRange="300" isAggressive="true" />
		<skillList>
			<skill id="4416" level="13" /> <!-- Fairies -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="3" />
			<height normal="4" />
		</collision>
	</npc>
	<npc id="13337" level="85" type="Monster" name="Vampiric Fairy">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>FAIRY</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="20" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<ai aggroRange="300" isAggressive="true" />
		<skillList>
			<skill id="4416" level="13" /> <!-- Fairies -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="5" />
			<height normal="7.5" />
		</collision>
	</npc>
	<npc id="13338" level="85" type="Monster" name="Enchanting Stone">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>CONSTRUCT</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="20" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<ai aggroRange="300" isAggressive="true" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="13" />
			<height normal="20.5" />
		</collision>
	</npc>
	<npc id="13339" level="85" type="Decoy" name="Illusion">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="despawn_time" value="300" />
		</parameters>
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="5000" hpRegen="8.5" mp="18468" mpRegen="30" />
			<attack physical="1" magical="1" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="1533.89837969002" magical="830.419981419386" />
			<speed>
				<walk ground="50" />
				<run ground="1" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" canMove="false" hasSummoner="true" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skillList>
		<collision>
			<radius normal="8.5" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="13340" level="85" type="Monster" name="Kukurin">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>ANIMAL</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="40" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skillList>
		<shots soul="2" spirit="2" />
		<collision>
			<radius normal="20" />
			<height normal="35.5" />
		</collision>
	</npc>
	<npc id="13341" level="70" type="Folk" name="Vitality Recovering Cake">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>ETC</race>
		<sex>MALE</sex>
		<acquire exp="1" sp="0" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="30" />
				<run ground="120" />
			</speed>
			<hitTime>520</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" targetable="false" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="0.1" />
			<height normal="0.1" />
		</collision>
	</npc>
	<npc id="13342" level="1" type="Monster" name="Specter of Light">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="195.420193803576" hpRegen="2" mp="40" mpRegen="0.9" />
			<attack physical="18.4576334171028" magical="3.0108740338162" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="40.4040404040404" magical="20.2003202408165" />
			<speed>
				<walk ground="1" />
				<run ground="1" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" undying="true" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="10" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="13343" level="1" type="Monster" name="Specter of Mysterious Light">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="195.420193803576" hpRegen="2" mp="40" mpRegen="0.9" />
			<attack physical="18.4576334171028" magical="3.0108740338162" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="40.4040404040404" magical="20.2003202408165" />
			<speed>
				<walk ground="1" />
				<run ground="1" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" undying="true" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="12" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="13344" level="1" type="Monster" name="Specter of Mysterious Light">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="195.420193803576" hpRegen="2" mp="40" mpRegen="0.9" />
			<attack physical="18.4576334171028" magical="3.0108740338162" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="40.4040404040404" magical="20.2003202408165" />
			<speed>
				<walk ground="1" />
				<run ground="1" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" undying="true" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="15" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="13345" level="1" type="Monster" name="Specter of Mysterious Light">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="195.420193803576" hpRegen="2" mp="40" mpRegen="0.9" />
			<attack physical="18.4576334171028" magical="3.0108740338162" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="40.4040404040404" magical="20.2003202408165" />
			<speed>
				<walk ground="1" />
				<run ground="1" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" undying="true" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="20" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="13346" level="1" type="Monster" name="Specter of Light">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="195.420193803576" hpRegen="2" mp="40" mpRegen="0.9" />
			<attack physical="18.4576334171028" magical="3.0108740338162" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="40.4040404040404" magical="20.2003202408165" />
			<speed>
				<walk ground="1" />
				<run ground="1" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" undying="true" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="12" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="13347" level="1" type="Monster" name="Specter of Light">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="195.420193803576" hpRegen="2" mp="40" mpRegen="0.9" />
			<attack physical="18.4576334171028" magical="3.0108740338162" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="40.4040404040404" magical="20.2003202408165" />
			<speed>
				<walk ground="1" />
				<run ground="1" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" undying="true" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="15" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="13348" level="1" type="Monster" name="Specter of Light">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="195.420193803576" hpRegen="2" mp="40" mpRegen="0.9" />
			<attack physical="18.4576334171028" magical="3.0108740338162" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="40.4040404040404" magical="20.2003202408165" />
			<speed>
				<walk ground="1" />
				<run ground="1" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" undying="true" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="20" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="13349" level="1" type="Monster" name="Light Shard">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="195.420193803576" hpRegen="2" mp="40" mpRegen="0.9" />
			<attack physical="18.4576334171028" magical="3.0108740338162" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="40.4040404040404" magical="20.2003202408165" />
			<speed>
				<walk ground="1" />
				<run ground="1" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" undying="true" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="14824" level="1" /> <!-- Event Neutralization Resistance -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="10" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="13350" level="85" type="Monster" name="Black Bear Mount">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>ANIMAL</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skillList>
		<shots soul="2" spirit="2" />
		<collision>
			<radius normal="22" />
			<height normal="19" />
		</collision>
	</npc>
	<npc id="13351" level="85" type="Monster" name="Rosy Rose">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skillList>
		<shots soul="2" spirit="2" />
		<collision>
			<radius normal="8" />
			<height normal="17" />
		</collision>
	</npc>
	<npc id="13352" level="85" type="Monster" name="Deadly Rose">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skillList>
		<shots soul="2" spirit="2" />
		<collision>
			<radius normal="8" />
			<height normal="16" />
		</collision>
	</npc>
	<npc id="13353" level="85" type="Monster" name="Knight of Chaos">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="30" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skillList>
		<shots soul="2" spirit="2" />
		<collision>
			<radius normal="24" />
			<height normal="45" />
		</collision>
	</npc>
	<npc id="13354" level="1" type="Folk" name="T-shirt Portal">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="79" int="74" dex="42" wit="65" con="75" men="72">
			<vitals hp="39" hpRegen="2" mp="40" mpRegen="0.9" />
			<attack physical="8.47458" magical="5.78704" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="44.44444" magical="32.52252" />
			<speed>
				<walk ground="1" />
				<run ground="50" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai aggroRange="300" />
		<collision>
			<radius normal="10" />
			<height normal="115" />
		</collision>
	</npc>
	<npc id="13355" level="55" type="Folk" name="HM Pona" title="Customer Support">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>CONSTRUCT</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1673" hpRegen="6.5" mp="889" mpRegen="2.4" />
			<attack physical="388.11142" magical="265.02979" random="5" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="223.6362" magical="163.64727" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skillList>
		<shots soul="2" spirit="2" />
		<collision>
			<radius normal="8" />
			<height normal="38" />
		</collision>
	</npc>
	<npc id="13356" level="55" type="Folk" name="HM Bard" title="Customer Support">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1673" hpRegen="6.5" mp="889" mpRegen="2.4" />
			<attack physical="388.11142" magical="265.02979" random="5" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="223.6362" magical="163.64727" />
			<speed>
				<walk ground="15" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skillList>
		<shots soul="2" spirit="2" />
		<collision>
			<radius normal="13" />
			<height normal="18.5" />
		</collision>
	</npc>
	<npc id="13357" level="99" type="Monster" name="Frost Trap">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="trap_skill_type" value="0" />
			<skill name="trap_skill" id="10806" level="1" />
		</parameters>
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1" hpRegen="1" mp="1" mpRegen="1" />
			<attack physical="1" magical="1" random="0" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="0" distance="0" width="0" />
			<defence physical="1" magical="1" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<shots soul="1" spirit="1" />
		<ai aggroRange="80" />
		<collision>
			<radius normal="5" />
			<height normal="10" />
		</collision>
	</npc>
	<npc id="13358" level="99" type="Monster" name="Frost Trap">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="trap_skill_type" value="0" />
			<skill name="trap_skill" id="10806" level="2" />
		</parameters>
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1" hpRegen="1" mp="1" mpRegen="1" />
			<attack physical="1" magical="1" random="0" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="0" distance="0" width="0" />
			<defence physical="1" magical="1" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<shots soul="1" spirit="1" />
		<ai aggroRange="80" />
		<collision>
			<radius normal="5" />
			<height normal="10" />
		</collision>
	</npc>
	<npc id="13359" level="99" type="Monster" name="Frost Trap">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="trap_skill_type" value="0" />
			<skill name="trap_skill" id="10806" level="3" />
		</parameters>
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1" hpRegen="1" mp="1" mpRegen="1" />
			<attack physical="1" magical="1" random="0" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="0" distance="0" width="0" />
			<defence physical="1" magical="1" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<shots soul="1" spirit="1" />
		<ai aggroRange="80" />
		<collision>
			<radius normal="5" />
			<height normal="10" />
		</collision>
	</npc>
	<npc id="13360" level="99" type="Monster" name="Frost Trap">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="trap_skill_type" value="0" />
			<skill name="trap_skill" id="10806" level="4" />
		</parameters>
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1" hpRegen="1" mp="1" mpRegen="1" />
			<attack physical="1" magical="1" random="0" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="0" distance="0" width="0" />
			<defence physical="1" magical="1" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<shots soul="1" spirit="1" />
		<ai aggroRange="80" />
		<collision>
			<radius normal="5" />
			<height normal="10" />
		</collision>
	</npc>
	<npc id="13361" level="99" type="Monster" name="Frost Trap">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="trap_skill_type" value="0" />
			<skill name="trap_skill" id="10806" level="5" />
		</parameters>
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1" hpRegen="1" mp="1" mpRegen="1" />
			<attack physical="1" magical="1" random="0" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="0" distance="0" width="0" />
			<defence physical="1" magical="1" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<shots soul="1" spirit="1" />
		<ai aggroRange="80" />
		<collision>
			<radius normal="5" />
			<height normal="10" />
		</collision>
	</npc>
	<npc id="13362" level="99" type="Monster" name="Frost Trap">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="trap_skill_type" value="0" />
			<skill name="trap_skill" id="10806" level="6" />
		</parameters>
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1" hpRegen="1" mp="1" mpRegen="1" />
			<attack physical="1" magical="1" random="0" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="0" distance="0" width="0" />
			<defence physical="1" magical="1" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<shots soul="1" spirit="1" />
		<ai aggroRange="80" />
		<collision>
			<radius normal="5" />
			<height normal="10" />
		</collision>
	</npc>
	<npc id="13363" level="99" type="Monster" name="Frost Trap">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="trap_skill_type" value="0" />
			<skill name="trap_skill" id="10806" level="6" />
		</parameters>
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1" hpRegen="1" mp="1" mpRegen="1" />
			<attack physical="1" magical="1" random="0" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="0" distance="0" width="0" />
			<defence physical="1" magical="1" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<shots soul="1" spirit="1" />
		<ai aggroRange="80" />
		<collision>
			<radius normal="5" />
			<height normal="10" />
		</collision>
	</npc>
	<npc id="13364" level="99" type="Monster" name="Frost Trap">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="trap_skill_type" value="0" />
			<skill name="trap_skill" id="10806" level="6" />
		</parameters>
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1" hpRegen="1" mp="1" mpRegen="1" />
			<attack physical="1" magical="1" random="0" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="0" distance="0" width="0" />
			<defence physical="1" magical="1" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<shots soul="1" spirit="1" />
		<ai aggroRange="80" />
		<collision>
			<radius normal="5" />
			<height normal="10" />
		</collision>
	</npc>
	<npc id="13365" level="99" type="Monster" name="Frost Trap">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="trap_skill_type" value="0" />
			<skill name="trap_skill" id="10806" level="6" />
		</parameters>
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1" hpRegen="1" mp="1" mpRegen="1" />
			<attack physical="1" magical="1" random="0" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="0" distance="0" width="0" />
			<defence physical="1" magical="1" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<shots soul="1" spirit="1" />
		<ai aggroRange="80" />
		<collision>
			<radius normal="5" />
			<height normal="10" />
		</collision>
	</npc>
	<npc id="13366" level="99" type="Monster" name="Frost Trap">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="trap_skill_type" value="0" />
			<skill name="trap_skill" id="10806" level="6" />
		</parameters>
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1" hpRegen="1" mp="1" mpRegen="1" />
			<attack physical="1" magical="1" random="0" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="0" distance="0" width="0" />
			<defence physical="1" magical="1" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<shots soul="1" spirit="1" />
		<ai aggroRange="80" />
		<collision>
			<radius normal="5" />
			<height normal="10" />
		</collision>
	</npc>
	<npc id="13367" level="99" type="Monster" name="Shackles">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="trap_skill_type" value="0" />
			<skill name="trap_skill" id="10807" level="1" />
		</parameters>
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1" hpRegen="1" mp="1" mpRegen="1" />
			<attack physical="1" magical="1" random="0" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="0" distance="0" width="0" />
			<defence physical="1" magical="1" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<shots soul="1" spirit="1" />
		<ai aggroRange="80" />
		<collision>
			<radius normal="5" />
			<height normal="10" />
		</collision>
	</npc>
	<npc id="13368" level="99" type="Monster" name="Shackles">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="trap_skill_type" value="0" />
			<skill name="trap_skill" id="10807" level="2" />
		</parameters>
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1" hpRegen="1" mp="1" mpRegen="1" />
			<attack physical="1" magical="1" random="0" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="0" distance="0" width="0" />
			<defence physical="1" magical="1" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<shots soul="1" spirit="1" />
		<ai aggroRange="80" />
		<collision>
			<radius normal="5" />
			<height normal="10" />
		</collision>
	</npc>
	<npc id="13369" level="99" type="Monster" name="Shackles">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="trap_skill_type" value="0" />
			<skill name="trap_skill" id="10807" level="3" />
		</parameters>
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1" hpRegen="1" mp="1" mpRegen="1" />
			<attack physical="1" magical="1" random="0" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="0" distance="0" width="0" />
			<defence physical="1" magical="1" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<shots soul="1" spirit="1" />
		<ai aggroRange="80" />
		<collision>
			<radius normal="5" />
			<height normal="10" />
		</collision>
	</npc>
	<npc id="13370" level="99" type="Monster" name="Shackles">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="trap_skill_type" value="0" />
			<skill name="trap_skill" id="10807" level="4" />
		</parameters>
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1" hpRegen="1" mp="1" mpRegen="1" />
			<attack physical="1" magical="1" random="0" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="0" distance="0" width="0" />
			<defence physical="1" magical="1" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<shots soul="1" spirit="1" />
		<ai aggroRange="80" />
		<collision>
			<radius normal="5" />
			<height normal="10" />
		</collision>
	</npc>
	<npc id="13371" level="99" type="Monster" name="Shackles">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="trap_skill_type" value="0" />
			<skill name="trap_skill" id="10807" level="5" />
		</parameters>
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1" hpRegen="1" mp="1" mpRegen="1" />
			<attack physical="1" magical="1" random="0" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="0" distance="0" width="0" />
			<defence physical="1" magical="1" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<shots soul="1" spirit="1" />
		<ai aggroRange="80" />
		<collision>
			<radius normal="5" />
			<height normal="10" />
		</collision>
	</npc>
	<npc id="13372" level="99" type="Monster" name="Shackles">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="trap_skill_type" value="0" />
			<skill name="trap_skill" id="10807" level="6" />
		</parameters>
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1" hpRegen="1" mp="1" mpRegen="1" />
			<attack physical="1" magical="1" random="0" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="0" distance="0" width="0" />
			<defence physical="1" magical="1" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<shots soul="1" spirit="1" />
		<ai aggroRange="80" />
		<collision>
			<radius normal="5" />
			<height normal="10" />
		</collision>
	</npc>
	<npc id="13373" level="99" type="Monster" name="Shackles">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="trap_skill_type" value="0" />
			<skill name="trap_skill" id="10807" level="6" />
		</parameters>
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1" hpRegen="1" mp="1" mpRegen="1" />
			<attack physical="1" magical="1" random="0" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="0" distance="0" width="0" />
			<defence physical="1" magical="1" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<shots soul="1" spirit="1" />
		<ai aggroRange="80" />
		<collision>
			<radius normal="5" />
			<height normal="10" />
		</collision>
	</npc>
	<npc id="13374" level="99" type="Monster" name="Shackles">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="trap_skill_type" value="0" />
			<skill name="trap_skill" id="10807" level="6" />
		</parameters>
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1" hpRegen="1" mp="1" mpRegen="1" />
			<attack physical="1" magical="1" random="0" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="0" distance="0" width="0" />
			<defence physical="1" magical="1" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<shots soul="1" spirit="1" />
		<ai aggroRange="80" />
		<collision>
			<radius normal="5" />
			<height normal="10" />
		</collision>
	</npc>
	<npc id="13375" level="99" type="Monster" name="Shackles">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="trap_skill_type" value="0" />
			<skill name="trap_skill" id="10807" level="6" />
		</parameters>
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1" hpRegen="1" mp="1" mpRegen="1" />
			<attack physical="1" magical="1" random="0" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="0" distance="0" width="0" />
			<defence physical="1" magical="1" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<shots soul="1" spirit="1" />
		<ai aggroRange="80" />
		<collision>
			<radius normal="5" />
			<height normal="10" />
		</collision>
	</npc>
	<npc id="13376" level="99" type="Monster" name="Shackles">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="trap_skill_type" value="0" />
			<skill name="trap_skill" id="10807" level="6" />
		</parameters>
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1" hpRegen="1" mp="1" mpRegen="1" />
			<attack physical="1" magical="1" random="0" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="0" distance="0" width="0" />
			<defence physical="1" magical="1" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<shots soul="1" spirit="1" />
		<ai aggroRange="80" />
		<collision>
			<radius normal="5" />
			<height normal="10" />
		</collision>
	</npc>
	<npc id="13377" level="87" type="EffectPoint" name="Poison Fog">
		<parameters>
			<param name="skill_delay" value="2" />
			<param name="despawn_time" value="15" />
			<skill name="union_skill" id="10523" level="2" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4656.72001612879" hpRegen="8.5" mp="1917" mpRegen="3" />
			<attack physical="1280.04974647763" magical="874.108045171166" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="369.3595" magical="270.28125" />
			<speed>
				<walk ground="1" />
				<run ground="20" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" hasSummoner="true" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai aggroRange="300" isAggressive="true" />
		<collision>
			<radius normal="0.001" />
			<height normal="0.001" />
		</collision>
	</npc>
	<npc id="13378" level="90" type="EffectPoint" name="Poison Fog">
		<parameters>
			<param name="skill_delay" value="2" />
			<param name="despawn_time" value="15" />
			<skill name="union_skill" id="10523" level="3" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="5382.40868221648" hpRegen="8.5" mp="2023.8" mpRegen="3" />
			<attack physical="1423.72742984904" magical="972.221273543337" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="379.98257" magical="278.05475" />
			<speed>
				<walk ground="1" />
				<run ground="20" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" hasSummoner="true" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai aggroRange="300" isAggressive="true" />
		<collision>
			<radius normal="0.001" />
			<height normal="0.001" />
		</collision>
	</npc>
	<npc id="13379" level="93" type="EffectPoint" name="Poison Fog">
		<parameters>
			<param name="skill_delay" value="2" />
			<param name="despawn_time" value="15" />
			<skill name="union_skill" id="10523" level="4" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="6237.08093980901" hpRegen="8.5" mp="2132.4" mpRegen="3" />
			<attack physical="1576.59650290572" magical="1076.61104243074" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="389.63603" magical="285.11874" />
			<speed>
				<walk ground="1" />
				<run ground="20" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" hasSummoner="true" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai aggroRange="300" isAggressive="true" />
		<collision>
			<radius normal="0.001" />
			<height normal="0.001" />
		</collision>
	</npc>
	<npc id="13380" level="96" type="EffectPoint" name="Poison Fog">
		<parameters>
			<param name="skill_delay" value="2" />
			<param name="despawn_time" value="15" />
			<skill name="union_skill" id="10523" level="5" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="7247.74958397622" hpRegen="8.5" mp="2242.8" mpRegen="3" />
			<attack physical="1750.29159476204" magical="1195.22226765359" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="398.22616" magical="291.40462" />
			<speed>
				<walk ground="1" />
				<run ground="20" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" hasSummoner="true" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai aggroRange="300" isAggressive="true" />
		<collision>
			<radius normal="0.001" />
			<height normal="0.001" />
		</collision>
	</npc>
	<npc id="13381" level="99" type="EffectPoint" name="Poison Fog">
		<parameters>
			<param name="skill_delay" value="2" />
			<param name="despawn_time" value="15" />
			<skill name="union_skill" id="10523" level="6" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446.44475689713" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="1" />
				<run ground="20" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" hasSummoner="true" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai aggroRange="300" isAggressive="true" />
		<collision>
			<radius normal="0.001" />
			<height normal="0.001" />
		</collision>
	</npc>
	<npc id="13382" level="55" type="Folk" name="Orfen">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>FAIRY</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1673" hpRegen="6.5" mp="889" mpRegen="2.4" />
			<attack physical="388.11142" magical="265.02979" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="223.6362" magical="163.64727" />
			<speed>
				<walk ground="60" />
				<run ground="180" />
			</speed>
			<hitTime>710</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skillList>
		<shots soul="2" spirit="2" />
		<collision>
			<radius normal="15" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="13383" level="55" type="Folk" name="Queen Ant">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>BUG</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1673" hpRegen="6.5" mp="889" mpRegen="2.4" />
			<attack physical="388.11142" magical="265.02979" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="223.6362" magical="163.64727" />
			<speed>
				<walk ground="80" />
				<run ground="180" />
			</speed>
			<hitTime>370</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skillList>
		<shots soul="2" spirit="2" />
		<collision>
			<radius normal="25" />
			<height normal="18" />
		</collision>
	</npc>
	<npc id="13384" level="55" type="Folk" name="Lilith">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>DEMONIC</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1673" hpRegen="6.5" mp="889" mpRegen="2.4" />
			<attack physical="388.11142" magical="265.02979" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="223.6362" magical="163.64727" />
			<speed>
				<walk ground="45" />
				<run ground="180" />
			</speed>
			<hitTime>500</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skillList>
		<shots soul="2" spirit="2" />
		<collision>
			<radius normal="30" />
			<height normal="40" />
		</collision>
	</npc>
	<npc id="13385" level="55" type="Folk" name="Anakim">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>DIVINE</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1673" hpRegen="6.5" mp="889" mpRegen="2.4" />
			<attack physical="388.11142" magical="265.02979" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="223.6362" magical="163.64727" />
			<speed>
				<walk ground="45" />
				<run ground="180" />
			</speed>
			<hitTime>560</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skillList>
		<shots soul="2" spirit="2" />
		<collision>
			<radius normal="13" />
			<height normal="29" />
		</collision>
	</npc>
	<npc id="13386" level="90" type="Monster" name="Transformed: Greater Arcana Lord" title="Transformed: Wynn Arcana Lord">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>DIVINE</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="5382.40868221648" hpRegen="8.5" mp="2023.8" mpRegen="3" />
			<attack physical="1423.72742984904" magical="972.221273543337" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="379.98257" magical="278.05475" />
			<speed>
				<walk ground="46" />
				<run ground="180" />
			</speed>
			<hitTime>540</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skillList>
		<collision>
			<radius normal="14.5" />
			<height normal="29" />
		</collision>
	</npc>
	<npc id="13387" level="90" type="Monster" name="Transformed: Greater Spectral Master" title="Transformed: Wynn Spectral Master">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>DIVINE</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="5382.40868221648" hpRegen="8.5" mp="2023.8" mpRegen="3" />
			<attack physical="1423.72742984904" magical="972.221273543337" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="379.98257" magical="278.05475" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>570</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skillList>
		<collision>
			<radius normal="10" />
			<height normal="28" />
		</collision>
	</npc>
	<npc id="13388" level="90" type="Monster" name="Transformed: Greater Elemental Master" title="Transformed: Wynn Elemental Master">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>DIVINE</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="5382.40868221648" hpRegen="8.5" mp="2023.8" mpRegen="3" />
			<attack physical="1423.72742984904" magical="972.221273543337" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="379.98257" magical="278.05475" />
			<speed>
				<walk ground="49" />
				<run ground="180" />
			</speed>
			<hitTime>560</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skillList>
		<collision>
			<radius normal="16" />
			<height normal="30" />
		</collision>
	</npc>
	<npc id="13389" level="85" type="Monster" name="Transformed: Siege Golem" title="Transformed: Tyrr Maestro">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="70" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skillList>
		<collision>
			<radius normal="40" />
			<height normal="68" />
		</collision>
	</npc>
	<npc id="13390" level="99" type="Monster" name="Lind Rider">
		<race>DRAGON</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446.44475689713" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="60" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="10" /> <!-- Dragons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skillList>
		<collision>
			<radius normal="46" />
			<height normal="33" />
		</collision>
	</npc>
	<npc id="13391" level="99" type="Monster" name="Air Bike">
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446.44475689713" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="60" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skillList>
		<collision>
			<radius normal="35" />
			<height normal="50" />
		</collision>
	</npc>
	<npc id="13392" level="99" type="Monster" name="Transformed: Part-time Seller Cat">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>HUMANOID</race>
		<sex>FEMALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446.44475689713" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="50" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skillList>
		<collision>
			<radius normal="13" />
			<height normal="12" />
		</collision>
	</npc>
	<npc id="13393" level="99" type="Monster" name="Transformed: Part-time Seller Cat">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>HUMANOID</race>
		<sex>FEMALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446.44475689713" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="50" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skillList>
		<collision>
			<radius normal="13" />
			<height normal="12" />
		</collision>
	</npc>
	<npc id="13394" level="99" type="Monster" name="Transformed: Part-time Seller Cat">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>HUMANOID</race>
		<sex>FEMALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446.44475689713" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="50" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skillList>
		<collision>
			<radius normal="13" />
			<height normal="12" />
		</collision>
	</npc>
	<npc id="13395" level="99" type="Monster" name="Transformed: Part-time Seller Cat">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>HUMANOID</race>
		<sex>FEMALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446.44475689713" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="50" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skillList>
		<collision>
			<radius normal="13" />
			<height normal="12" />
		</collision>
	</npc>
	<npc id="13396" level="99" type="Monster" name="Transformed: Part-time Seller Cat">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>HUMANOID</race>
		<sex>FEMALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446.44475689713" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="50" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skillList>
		<collision>
			<radius normal="13" />
			<height normal="12" />
		</collision>
	</npc>
	<npc id="13397" level="99" type="Folk" name="Bae Kisung">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>HUMAN</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446.44475689713" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="50" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skillList>
		<collision>
			<radius normal="11" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="13398" level="99" type="Folk" name="Christmas Bae Kisung">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>HUMAN</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446.44475689713" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="50" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skillList>
		<collision>
			<radius normal="11" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="13399" level="1" type="Monster" name="Young Snow Pumpkin">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="39.74519" hpRegen="2" mp="40" mpRegen="0.9" />
			<attack physical="8.47458" magical="5.78704" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="44.44444" magical="32.52252" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" undying="true" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="4441" level="5" /> <!-- Greater Mental Resistance -->
		</skillList>
		<collision>
			<radius normal="10" />
			<height normal="10.5" />
		</collision>
	</npc>
</list>
