<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
	<item id="81400" name="Demon Priest Outfit" type="Armor">
		<set name="icon" val="icon.king_black_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LEATHER" />
		<set name="is_sellable" val="false" />
		<set name="enchant_enabled" val="true" />
	</item>
	<item id="81401" name="Festival Fairy's Potion - Red Assassin" type="EtcItem">
		<!-- Changes appearance by wearing Red Assassin Suit for 24 h. -->
		<set name="icon" val="icon.dragon_dye_i01" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="39649" level="1" /> <!-- Festival Fairy's Potion - Red Assassin -->
		</skills>
	</item>
	<item id="81402" name="Festival Fairy's Potion - Blue Assassin" type="EtcItem">
		<!-- Changes armor appearance to that of Blue Assassin Suit for 24 h. -->
		<set name="icon" val="icon.dragon_dye_i01" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="39650" level="1" /> <!-- Festival Fairy's Potion - Blue Assassin -->
		</skills>
	</item>
	<item id="81403" name="Festival Fairy's Potion - Pink Assassin" type="EtcItem">
		<!-- Changes armor appearance to that of Pink Assassin Suit for 24 h. -->
		<set name="icon" val="icon.dragon_dye_i01" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="39651" level="1" /> <!-- Festival Fairy's Potion - Pink Assassin -->
		</skills>
	</item>
	<item id="81404" name="Festival Fairy's Potion - Demon Priest" type="EtcItem">
		<!-- Changes appearance by wearing Demon Priest Outfit for 24 h. -->
		<set name="icon" val="icon.dragon_dye_i01" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="39652" level="1" /> <!-- Festival Fairy's Potion - Demon Priest -->
		</skills>
	</item>
	<item id="81405" name="+8 Blessed Eternal Heavy Armor Pack" additionalName="Event" type="EtcItem">
		<!-- Double-click to obtain Blessed Eternal heavy armor set (no shield) enchanted to +8. -->
		<set name="icon" val="icon.event_mahum_coinbox" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="FISH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="39629" level="1" /> <!-- +8 Blessed Eternal Heavy Armor Set Pack -->
		</skills>
	</item>
	<item id="81406" name="+8 Blessed Eternal Light Armor Pack" additionalName="Event" type="EtcItem">
		<!-- Double-click to obtain Blessed Eternal light armor set enchanted to +8. -->
		<set name="icon" val="icon.event_mahum_coinbox" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="FISH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="39630" level="1" /> <!-- +8 Blessed Eternal Light Armor Set Pack -->
		</skills>
	</item>
	<item id="81407" name="+8 Blessed Eternal Robe Pack" additionalName="Event" type="EtcItem">
		<!-- Double-click to obtain +8 Blessed Eternal Robe set (no sigil). -->
		<set name="icon" val="icon.event_mahum_coinbox" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="FISH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="39631" level="1" /> <!-- +8 Blessed Eternal Robe Set Pack -->
		</skills>
	</item>
	<item id="81408" name="+10 Blessed Eternal Heavy Armor Pack" additionalName="Event" type="EtcItem">
		<!-- Double-click to obtain Blessed Eternal heavy armor set (no shield) enchanted to +10. -->
		<set name="icon" val="icon.event_mahum_coinbox" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="FISH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="39632" level="1" /> <!-- +10 Blessed Eternal Heavy Armor Set Pack -->
		</skills>
	</item>
	<item id="81409" name="+10 Blessed Eternal Light Armor Pack" additionalName="Event" type="EtcItem">
		<!-- Double-click to obtain Blessed Eternal light armor set enchanted to +10. -->
		<set name="icon" val="icon.event_mahum_coinbox" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="FISH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="39633" level="1" /> <!-- +10 Blessed Eternal Light Armor Set Pack -->
		</skills>
	</item>
	<item id="81410" name="+10 Blessed Eternal Robe Pack" additionalName="Event" type="EtcItem">
		<!-- Double-click to obtain +10 Blessed Eternal Robe set (no sigil). -->
		<set name="icon" val="icon.event_mahum_coinbox" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="FISH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="39634" level="1" /> <!-- +10 Blessed Eternal Robe Set Pack -->
		</skills>
	</item>
	<item id="81411" name="+14 Blessed Helios Shaper Pack" additionalName="Event" type="EtcItem">
		<!-- Double-click to obtain +14 Blessed Helios Shaper. -->
		<set name="icon" val="icon.event_mahum_coinbox" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="FISH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="39635" level="1" /> <!-- +14 Blessed Helios Shaper Pack -->
		</skills>
	</item>
	<item id="81412" name="+14 Blessed Helios Cutter Pack" additionalName="Event" type="EtcItem">
		<!-- Double-click to obtain +14 Blessed Helios Cutter. -->
		<set name="icon" val="icon.event_mahum_coinbox" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="FISH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="39636" level="1" /> <!-- +14 Blessed Helios Cutter Pack -->
		</skills>
	</item>
	<item id="81413" name="+14 Blessed Helios Slasher Pack" additionalName="Event" type="EtcItem">
		<!-- Double-click to obtain +14 Blessed Helios Slasher. -->
		<set name="icon" val="icon.event_mahum_coinbox" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="FISH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="39637" level="1" /> <!-- +14 Blessed Helios Slasher Pack -->
		</skills>
	</item>
	<item id="81414" name="+14 Blessed Helios Avenger Pack" additionalName="Event" type="EtcItem">
		<!-- Double-click to obtain +14 Blessed Helios Avenger. -->
		<set name="icon" val="icon.event_mahum_coinbox" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="FISH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="39638" level="1" /> <!-- +14 Blessed Helios Avenger Pack -->
		</skills>
	</item>
	<item id="81415" name="+14 Blessed Helios Fighter Pack" additionalName="Event" type="EtcItem">
		<!-- Double-click to obtain +14 Blessed Helios Fighter. -->
		<set name="icon" val="icon.event_mahum_coinbox" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="FISH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="39639" level="1" /> <!-- +14 Blessed Helios Fighter Pack -->
		</skills>
	</item>
	<item id="81416" name="+14 Blessed Helios Stormer Pack" additionalName="Event" type="EtcItem">
		<!-- Double-click to obtain +14 Blessed Helios Stormer. -->
		<set name="icon" val="icon.event_mahum_coinbox" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="FISH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="39640" level="1" /> <!-- +14 Blessed Helios Stormer Pack -->
		</skills>
	</item>
	<item id="81417" name="+14 Blessed Helios Thrower Pack" additionalName="Event" type="EtcItem">
		<!-- Double-click to obtain +14 Blessed Helios Thrower. -->
		<set name="icon" val="icon.event_mahum_coinbox" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="FISH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="39641" level="1" /> <!-- +14 Blessed Helios Thrower Pack -->
		</skills>
	</item>
	<item id="81418" name="+14 Blessed Helios Guardian Pack" additionalName="Event" type="EtcItem">
		<!-- Double-click to obtain Blessed Helios Guardian enchanted to +14. -->
		<set name="icon" val="icon.event_mahum_coinbox" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="FISH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="39642" level="1" /> <!-- +14 Blessed Helios Guardian Pack -->
		</skills>
	</item>
	<item id="81419" name="+14 Blessed Helios Buster Pack" additionalName="Event" type="EtcItem">
		<!-- Double-click to obtain +14 Blessed Helios Buster. -->
		<set name="icon" val="icon.event_mahum_coinbox" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="FISH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="39643" level="1" /> <!-- +14 Blessed Helios Buster Pack -->
		</skills>
	</item>
	<item id="81420" name="+14 Blessed Helios Caster Pack" additionalName="Event" type="EtcItem">
		<!-- Double-click to obtain +14 Blessed Helios Caster. -->
		<set name="icon" val="icon.event_mahum_coinbox" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="FISH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="39644" level="1" /> <!-- +14 Blessed Helios Caster Pack -->
		</skills>
	</item>
	<item id="81421" name="+14 Blessed Helios Retributer Pack" additionalName="Event" type="EtcItem">
		<!-- Double-click to obtain +14 Blessed Helios Retributer. -->
		<set name="icon" val="icon.event_mahum_coinbox" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="FISH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="39645" level="1" /> <!-- +14 Blessed Helios Retributer Pack -->
		</skills>
	</item>
	<item id="81422" name="+14 Blessed Helios Dual Swords Pack" additionalName="Event" type="EtcItem">
		<!-- Double-click to obtain +14 Blessed Helios Dual Swords. -->
		<set name="icon" val="icon.event_mahum_coinbox" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="FISH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="39646" level="1" /> <!-- +14 Blessed Helios Dual Swords Pack -->
		</skills>
	</item>
	<item id="81423" name="+14 Blessed Helios Dual Daggers Pack" additionalName="Event" type="EtcItem">
		<!-- Double-click to obtain +14 Blessed Helios Dual Daggers. -->
		<set name="icon" val="icon.event_mahum_coinbox" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="FISH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="39647" level="1" /> <!-- +14 Blessed Helios Dual Daggers Pack -->
		</skills>
	</item>
	<item id="81424" name="+14 Blessed Helios Dual Blunt Weapon Pack" additionalName="Event" type="EtcItem">
		<!-- Double-click to obtain +14 Blessed Helios Dual Blunt Weapon. -->
		<set name="icon" val="icon.event_mahum_coinbox" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="FISH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="39648" level="1" /> <!-- +14 Blessed Helios Dual Blunt Weapon Pack -->
		</skills>
	</item>
	<item id="81425" name="+8 Blessed Eternal Armor Coupon" additionalName="Event" type="EtcItem">
		<!-- Can be exchanged for +8 Blessed Eternal armor set (at your choice) through Festival Fairy. -->
		<set name="icon" val="icon.bm_challenger_wp_trade_ticket" />
		<set name="material" val="PAPER" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
	</item>
	<item id="81426" name="+10 Blessed Eternal Armor Coupon" additionalName="Event" type="EtcItem">
		<!-- Can be exchanged for +10 Blessed Eternal armor set (at your choice) through Festival Fairy. -->
		<set name="icon" val="icon.bm_challenger_wp_trade_ticket" />
		<set name="material" val="PAPER" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
	</item>
	<item id="81427" name="+14 Blessed Helios Weapon Coupon" additionalName="Event" type="EtcItem">
		<!-- Can be exchanged for +14 Blessed Helios weapon through Festival Fairy. -->
		<set name="icon" val="icon.bm_challenger_wp_trade_ticket" />
		<set name="material" val="PAPER" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
	</item>
	<item id="81428" name="Festival Fairy's Huge Gift" additionalName="Event" type="EtcItem">
		<!-- Double-click to obtain one of the following items: Shillien's Soul Crystal Lv. 10, Dragon's Ring/ Necklace/ Earring, Ruler's Authority - Genesis, Bloody Weapon Upgrade Stone, +5 Greater Agathion Charm Box, Dragon Rind Leather Shirt, Radiant Circlet, Superior Seed Bracelet Lv. 3, Ruby/ Sapphire Jewelry Box Lv. 5, Nevit's Cloak of Light Pack, Artifact Crystal, Crystal of Dyes, Rune Stone. -->
		<set name="icon" val="icon.event_orc_coinbox" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="FISH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="extractableCountMin" val="1" />
		<set name="extractableCountMax" val="1" />
		<capsuled_items>
			<item id="48862" min="1" max="1" chance="1" /> <!-- +10 Fallen Angel's Ring Pack -->
			<item id="80334" min="1" max="1" chance="1" /> <!-- Dragon's Earring -->
			<item id="80335" min="1" max="1" chance="1" /> <!-- Dragon's Ring -->
			<item id="80333" min="1" max="1" chance="1" /> <!-- Dragon's Necklace -->
			<item id="48417" min="1" max="1" chance="5" /> <!-- Ruler's Authority - Genesis - Lv. 2 -->
			<item id="35568" min="1" max="1" chance="30" /> <!-- Bloody Weapon Upgrade Stone -->
			<item id="81828" min="1" max="1" chance="5" /> <!-- +5 Greater Agathion Charm Box - Event -->
			<item id="48493" min="1" max="1" chance="5" /> <!-- Dragon Rind Leather Shirt -->
			<item id="48210" min="1" max="1" chance="3.333333333" /> <!-- Radiant Knight's Circlet -->
			<item id="48204" min="1" max="1" chance="3.333333333" /> <!-- Radiant Warrior's Circlet -->
			<item id="48207" min="1" max="1" chance="3.333333333" /> <!-- Radiant Wizard's Circlet -->
			<item id="48576" min="1" max="1" chance="5" /> <!-- Superior Seed Bracelet Lv. 3 -->
			<item id="81660" min="1" max="1" chance="5" /> <!-- Sapphire Jewelry Box Lv. 5 -->
			<item id="81659" min="1" max="1" chance="5" /> <!-- Ruby Jewelry Box Lv. 5 -->
			<item id="47916" min="1" max="1" chance="5" /> <!-- Nevit's Cloak of Light Pack - 30-day -->
			<item id="80636" min="1" max="1" chance="7" /> <!-- Artifact Crystal -->
			<item id="81134" min="1" max="1" chance="7" /> <!-- Crystal of Dyes -->
			<item id="39738" min="1" max="1" chance="7" /> <!-- Rune Stone -->
		</capsuled_items>
	</item>
	<item id="81429" name="Festival Fairy's Box: Superior Talisman" additionalName="Event" type="EtcItem">
		<!-- Double-click to obtain one of many items: Sealed Talisman of Insanity, Talisman of Seven Signs, Sealed Heavenly Talisman, Epic Talisman. -->
		<set name="icon" val="icon.event_orc_coinbox" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="extractableCountMin" val="1" />
		<set name="extractableCountMax" val="1" />
		<capsuled_items>
			<item id="39573" min="1" max="1" chance="30" /> <!-- Sealed Talisman of Insanity -->
			<item id="37717" min="1" max="1" chance="60" /> <!-- Talisman of Seven Signs -->
			<item id="80958" min="1" max="1" chance="5" /> <!-- Sealed Heavenly Talisman -->
			<item id="80959" min="1" max="1" chance="5" /> <!-- Epic Talisman -->
		</capsuled_items>
	</item>
	<item id="81430" name="Artifact - Attribute Attack" additionalName="Attack" type="Armor">
		<!-- An artifact that increases Attribute Attack. Can be equipped in an attack artifact slot. When enchanted, increases Attribute Attack. Can be enhanced only with attack artifacts. -->
		<set name="icon" val="icon.artifact_b_attribute_att_up" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="artifact" />
		<set name="is_sellable" val="false" />
		<set name="artifactSlot" val="1" />
		<!-- Skill add in option stat when enchant/upgrade -->
		<set name="material" val="SILVER" />
		<set name="enchant_enabled" val="true" />
		<skills>
			<skill id="35252" level="1" /> <!-- Artifact - Attribute Attack -->
		</skills>
	</item>
	<item id="81431" name="Artifact - P. Skill Power" additionalName="Attack" type="Armor">
		<!-- An artifact that increases P. Skill Power. Can be equipped in an attack artifact slot. When enchanted, increases P. Skill Power. Can be enhanced only with attack artifacts. -->
		<set name="icon" val="icon.artifact_b_skill_power" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="artifact" />
		<set name="is_sellable" val="false" />
		<set name="artifactSlot" val="1" />
		<!-- Skill add in option stat when enchant/upgrade -->
		<set name="material" val="SILVER" />
		<set name="enchant_enabled" val="true" />
		<skills>
			<skill id="35255" level="1" /> <!-- Artifact - P. Skill Power -->
		</skills>
	</item>
	<item id="81432" name="Artifact - M. Skill Power" additionalName="Attack" type="Armor">
		<!-- An artifact that increases M. Skill Power. Can be equipped in an attack artifact slot. When enchanted, increases M. Skill Power. Can be enhanced only with attack artifacts. -->
		<set name="icon" val="icon.artifact_b_spell_power" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="artifact" />
		<set name="is_sellable" val="false" />
		<set name="artifactSlot" val="1" />
		<!-- Skill add in option stat when enchant/upgrade -->
		<set name="material" val="SILVER" />
		<set name="enchant_enabled" val="true" />
		<skills>
			<skill id="35256" level="1" /> <!-- Artifact - M. Skill Power -->
		</skills>
	</item>
	<item id="81433" name="Artifact - Attribute Resistance" additionalName="Defense" type="Armor">
		<!-- An artifact that increases Attribute Resistance. Can be equipped in a defense artifact slot. When enchanted, increases Attribute Resistance. Can be enhanced only with defense artifacts. -->
		<set name="icon" val="icon.artifact_c_attribute_def_up" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="artifact" />
		<set name="is_sellable" val="false" />
		<set name="artifactSlot" val="2" />
		<!-- Skill add in option stat when enchant/upgrade -->
		<set name="material" val="SILVER" />
		<set name="enchant_enabled" val="true" />
		<skills>
			<skill id="35253" level="1" /> <!-- Artifact - Attribute Resistance -->
		</skills>
	</item>
	<item id="81434" name="Artifact - Received Damage When Immobilized" additionalName="Defense" type="Armor">
		<!-- An artifact that decreases received damage when immobilized. Can be equipped in a defense artifact slot. When enchanted, increases received damage when immobilized. Can be enhanced only with defense artifacts. -->
		<set name="icon" val="icon.artifact_c_block_act_dmg" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="artifact" />
		<set name="is_sellable" val="false" />
		<set name="artifactSlot" val="2" />
		<!-- Skill add in option stat when enchant/upgrade -->
		<set name="material" val="SILVER" />
		<set name="enchant_enabled" val="true" />
		<skills>
			<skill id="35250" level="1" /> <!-- Artifact - Received Damage When Immobilized -->
		</skills>
	</item>
	<item id="81435" name="Artifact - Received P. Critical Damage" additionalName="Defense" type="Armor">
		<!-- An artifact that decreases All received Critical Damage. Can be equipped in a defense artifact slot. When enchanted, increases the received Critical Damage bonus. Can be enhanced only with defense artifacts. -->
		<set name="icon" val="icon.artifact_c_receive_crt_dmg" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="artifact" />
		<set name="is_sellable" val="false" />
		<set name="artifactSlot" val="2" />
		<!-- Skill add in option stat when enchant/upgrade -->
		<set name="material" val="SILVER" />
		<set name="enchant_enabled" val="true" />
		<skills>
			<skill id="35629" level="1" /> <!-- Artifact - All Received Critical Damage -->
		</skills>
	</item>
	<item id="81436" name="Artifact - Recovery Potions' Effect" additionalName="Support" type="Armor">
		<!-- An artifact that increases Recovery Potions' Effect. Can be equipped in a support artifact slot. When enchanted, increases Recovery Potions' Effect. Can be enhanced only with support artifacts. -->
		<set name="icon" val="icon.artifact_d_hp_special" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="artifact" />
		<set name="is_sellable" val="false" />
		<set name="artifactSlot" val="3" />
		<!-- Skill add in option stat when enchant/upgrade -->
		<set name="material" val="SILVER" />
		<set name="enchant_enabled" val="true" />
		<skills>
			<skill id="35249" level="1" /> <!-- Artifact - Recovery Potions' Effect -->
		</skills>
	</item>
	<item id="81437" name="Artifact - Fixed Damage Resistance" additionalName="Support" type="Armor">
		<!-- An artifact that increases Fixed Damage Resistance. Can be equipped in a support artifact slot. When enchanted, increases Fixed Damage Resistance. Can be enhanced only with support artifacts. -->
		<set name="icon" val="icon.artifact_d_dmg_by_atk" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="artifact" />
		<set name="is_sellable" val="false" />
		<set name="artifactSlot" val="3" />
		<!-- Skill add in option stat when enchant/upgrade -->
		<set name="material" val="SILVER" />
		<set name="enchant_enabled" val="true" />
		<skills>
			<skill id="35251" level="1" /> <!-- Artifact - Fixed Damage Resistance -->
		</skills>
	</item>
	<item id="81438" name="Artifact - Damage Reflection Resistance" additionalName="Support" type="Armor">
		<!-- An artifact that increases Damage Reflection Resistance. Can be equipped in a support artifact slot. When enchanted, increases Damage Reflection Resistance. Can be enhanced only with support artifacts. -->
		<set name="icon" val="icon.artifact_d_dmg_shield_resist" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="artifact" />
		<set name="is_sellable" val="false" />
		<set name="artifactSlot" val="3" />
		<!-- Skill add in option stat when enchant/upgrade -->
		<set name="material" val="SILVER" />
		<set name="enchant_enabled" val="true" />
		<skills>
			<skill id="35630" level="1" /> <!-- Artifact - Damage Reflection Resistance -->
		</skills>
	</item>
	<item id="81439" name="Artifact - Vitality Bonus" additionalName="Balance" type="Armor">
		<!-- An artifact that increases Vitality bonus. Can be equipped in a balance artifact slot. When enchanted, increases Vitality bonus. Can be enhanced only with balance artifacts. -->
		<set name="icon" val="icon.artifact_a_vital_bonus" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="artifact" />
		<set name="is_sellable" val="false" />
		<set name="artifactSlot" val="4" />
		<!-- Skill add in option stat when enchant/upgrade -->
		<set name="material" val="SILVER" />
		<set name="enchant_enabled" val="true" />
		<skills>
			<skill id="35376" level="1" /> <!-- Artifact - Vitality Bonus -->
		</skills>
	</item>
	<item id="81440" name="Artifact - Received Healing" additionalName="Balance" type="Armor">
		<!-- An artifact that increases Received Healing. Can be equipped in a balance artifact slot. When enchanted, increases Received Healing. Can be enhanced only with balance artifacts. -->
		<set name="icon" val="icon.artifact_a_heal_effect" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="artifact" />
		<set name="is_sellable" val="false" />
		<set name="artifactSlot" val="4" />
		<!-- Skill add in option stat when enchant/upgrade -->
		<set name="material" val="SILVER" />
		<set name="enchant_enabled" val="true" />
		<skills>
			<skill id="35241" level="1" /> <!-- Artifact - Received Healing -->
		</skills>
	</item>
	<item id="81441" name="Artifact - Skill MP Consumption" additionalName="Balance" type="Armor">
		<!-- An artifact that decreases Skill MP Consumption. Can be equipped in a balance artifact slot. When enchanted, decreases Skill MP Consumption. Can be enhanced only with balance artifacts. -->
		<set name="icon" val="icon.artifact_a_skill_mp_cost" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="artifact" />
		<set name="is_sellable" val="false" />
		<set name="artifactSlot" val="4" />
		<!-- Skill add in option stat when enchant/upgrade -->
		<set name="material" val="SILVER" />
		<set name="enchant_enabled" val="true" />
		<skills>
			<skill id="35378" level="1" /> <!-- Artifact - MP Consumption -->
		</skills>
	</item>
	<item id="81442" name="Artifact - Received P. Critical Rate" additionalName="Balance" type="Armor">
		<!-- An artifact that decreases received P. Critical Rate. Can be equipped in a balance artifact slot. When enchanted, increases received P. Critical Rate. Can be enhanced only with balance artifacts. -->
		<set name="icon" val="icon.artifact_a_receive_crt_per" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="artifact" />
		<set name="is_sellable" val="false" />
		<set name="artifactSlot" val="4" />
		<!-- Skill add in option stat when enchant/upgrade -->
		<set name="material" val="SILVER" />
		<set name="enchant_enabled" val="true" />
		<skills>
			<skill id="35631" level="1" /> <!-- Artifact - Received P. Critical Rate -->
		</skills>
	</item>
	<item id="81443" name="Agathion Fire Dragon Charm" type="Armor">
		<!-- Contains the power of Agathion Fire Dragon. Equipping the charm in the main slot summons the agathion and enables both primary and secondary skills. Equipping in an additional slot enables only secondary skills. <Enchanting>. Use Divine Book of Growth: Agathion Dragon. <Upgrade>. +10 Agathion can be upgraded to a Greater agathion through the Fishing Guild Leader Santiago in Heine. -->
		<set name="icon" val="icon.agathion_fire_dragon_star_1" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="agathion" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="SILVER" />
		<set name="weight" val="5" />
		<set name="is_sellable" val="false" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="mDef">48</stat>
		</stats>
		<skills>
			<skill id="35087" level="1" /> <!-- Agathion's Cute Trick -->
			<skill id="35632" level="1" /> <!-- Secondary Skill: Agathion Fire Dragon -->
			<skill id="35632" level="2" type="ON_ENCHANT" type_value="1" /> <!-- Secondary Skill: Agathion Fire Dragon -->
			<skill id="35632" level="3" type="ON_ENCHANT" type_value="2" /> <!-- Secondary Skill: Agathion Fire Dragon -->
			<skill id="35632" level="4" type="ON_ENCHANT" type_value="3" /> <!-- Secondary Skill: Agathion Fire Dragon -->
			<skill id="35632" level="5" type="ON_ENCHANT" type_value="4" /> <!-- Secondary Skill: Agathion Fire Dragon -->
			<skill id="35632" level="6" type="ON_ENCHANT" type_value="5" /> <!-- Secondary Skill: Agathion Fire Dragon -->
			<skill id="35632" level="7" type="ON_ENCHANT" type_value="6" /> <!-- Secondary Skill: Agathion Fire Dragon -->
			<skill id="35632" level="8" type="ON_ENCHANT" type_value="7" /> <!-- Secondary Skill: Agathion Fire Dragon -->
			<skill id="35632" level="9" type="ON_ENCHANT" type_value="8" /> <!-- Secondary Skill: Agathion Fire Dragon -->
			<skill id="35632" level="10" type="ON_ENCHANT" type_value="9" /> <!-- Secondary Skill: Agathion Fire Dragon -->
			<skill id="35632" level="11" type="ON_ENCHANT" type_value="10" /> <!-- Secondary Skill: Agathion Fire Dragon -->
			<skill id="35634" level="1" type="ON_EQUIP" /> <!-- Summon Agathion Fire Dragon -->
			<skill id="28064" level="1" type="ON_UNEQUIP" /> <!-- Release Seal -->
		</skills>
	</item>
	<item id="81444" name="Grater Agathion Fire Dragon Charm" type="Armor">
		<!-- Contains the power of Greater Agathion Fire Dragon. Equipping the charm in the main slot summons the agathion and enables both primary and secondary skills. Equipping in an additional slot enables only secondary skills. -->
		<set name="icon" val="icon.agathion_fire_dragon_star_2" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="agathion" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="SILVER" />
		<set name="weight" val="5" />
		<set name="is_sellable" val="false" />
		<stats>
			<stat type="mDef">72</stat>
		</stats>
		<skills>
			<skill id="35087" level="1" /> <!-- Agathion's Cute Trick -->
			<skill id="35635" level="1" type="ON_EQUIP" /> <!-- Summon Greater Agathion Fire Dragon -->
			<skill id="28064" level="1" type="ON_UNEQUIP" /> <!-- Release Seal -->
		</skills>
	</item>
	<item id="81445" name="Divine Book of Growth: Agathion Dragon" type="EtcItem">
		<!-- Required for enchanting Agathion Fire Dragon. In case of failure, the enchant value remains the same. -->
		<set name="icon" val="icon.star_destruction_of_ench_dragon_ag" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_AM" />
		<set name="material" val="PAPER" />
		<set name="weight" val="120" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="is_oly_restricted" val="true" />
		<set name="handler" val="EnchantScrolls" />
		<skills>
			<skill id="39653" level="1" /> <!-- Divine Book of Growth: Agathion Dragon -->
		</skills>
	</item>
	<item id="81446" name="Dragon Essence" type="EtcItem">
		<!-- A crystal imbued with the dragon power. -->
		<set name="icon" val="icon.essense_of_dragon" />
		<set name="material" val="GOLD" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
	</item>
	<item id="81447" name="Valakas Treasure Chest" type="EtcItem">
		<!-- A treasure chest obtained for the raid against Valakas. Double-click to obtain 1 rare item. -->
		<set name="icon" val="icon.bm_dragon_shinning_present" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
	</item>
	<item id="81448" name="Angel's Necklace Pack" type="EtcItem">
		<!-- Double-click to obtain Angel's Necklace. -->
		<set name="icon" val="icon.card_event_black_box" />
		<set name="default_action" val="CAPSULE" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="48669" min="1" max="1" chance="100" /> <!-- Angel's Necklace -->
		</capsuled_items>
	</item>
	<item id="81449" name="Angel's Earring Pack" type="EtcItem">
		<!-- Double-click to obtain Angel's Earring. -->
		<set name="icon" val="icon.card_event_black_box" />
		<set name="default_action" val="CAPSULE" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="48841" min="1" max="1" chance="100" /> <!-- Angel's Earring -->
		</capsuled_items>
	</item>
	<item id="81450" name="Angel's Ring Pack" type="EtcItem">
		<!-- Double-click to obtain Angel's Ring. -->
		<set name="icon" val="icon.card_event_black_box" />
		<set name="default_action" val="CAPSULE" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="81154" min="1" max="1" chance="100" /> <!-- Angel's Ring -->
		</capsuled_items>
	</item>
	<item id="81451" name="Jack O'Lantern's Potion" type="EtcItem">
		<!-- You can feel the powerful energy of Jack O'Lantern. This energy might have caused the growth of monsters. -->
		<set name="icon" val="icon.ev_jack_ghost_i00" />
		<set name="material" val="PAPER" />
		<set name="is_tradable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
	</item>
	<item id="81452" name="Benusta's Shining Reward Box" type="EtcItem">
		<!-- Double-click to obtain one of the following rewards: adena, a rare item, an R99-/ R110-grade armor or weapon. -->
		<set name="icon" val="icon.etc_treasure_box_i01" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="extractableCountMin" val="1" />
		<set name="extractableCountMax" val="1" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<!-- Reward 1 chance="33.33" -->
			<item id="57" min="3000000" max="3000000" chance="33.33" /> <!-- Adena -->
			<!-- Reward 2 chance="33.33" -->
			<item id="80636" min="1" max="1" chance="5.55" /> <!-- Artifact Crystal -->
			<item id="48418" min="1" max="1" chance="5.55" /> <!-- Authority Ornament -->
			<item id="80839" min="1" max="1" chance="5.55" /> <!-- Crystal of Dawn -->
			<item id="81134" min="1" max="1" chance="5.55" /> <!-- Crystal of Dyes -->
			<item id="47420" min="1" max="1" chance="5.55" /> <!-- Energy of Longing -->
			<item id="80964" min="1" max="1" chance="5.55" /> <!-- Energy of Protection -->
			<item id="48876" min="1" max="1" chance="5.55" /> <!-- Forgotten Spellbook - Chapter 1 -->
			<item id="39573" min="1" max="1" chance="5.55" /> <!-- Sealed Talisman of Insanity -->
			<item id="47494" min="1" max="1" chance="5.55" /> <!-- Selenite -->
			<!-- Reward 3 chance="33.33" -->
			<!-- R99 Armors -->
			<item id="17434" min="1" max="1" chance="0.54" /> <!-- Eternal Boots - Heavy armor -->
			<item id="17431" min="1" max="1" chance="0.54" /> <!-- Eternal Breastplate - Heavy armor -->
			<item id="17441" min="1" max="1" chance="0.54" /> <!-- Eternal Circlet - Robe -->
			<item id="17432" min="1" max="1" chance="0.54" /> <!-- Eternal Gaiters - Heavy armor -->
			<item id="17433" min="1" max="1" chance="0.54" /> <!-- Eternal Gauntlets - Heavy armor -->
			<item id="17444" min="1" max="1" chance="0.54" /> <!-- Eternal Gloves - Robe -->
			<item id="17430" min="1" max="1" chance="0.54" /> <!-- Eternal Helmet - Heavy armor -->
			<item id="17437" min="1" max="1" chance="0.54" /> <!-- Eternal Leather Armor - Light armor -->
			<item id="17440" min="1" max="1" chance="0.54" /> <!-- Eternal Leather Boots - Light armor -->
			<item id="17439" min="1" max="1" chance="0.54" /> <!-- Eternal Leather Gloves - Light armor -->
			<item id="17436" min="1" max="1" chance="0.54" /> <!-- Eternal Leather Helmet - Light armor -->
			<item id="17438" min="1" max="1" chance="0.54" /> <!-- Eternal Leather Leggings - Light armor -->
			<item id="17435" min="1" max="1" chance="0.54" /> <!-- Eternal Shield -->
			<item id="17445" min="1" max="1" chance="0.54" /> <!-- Eternal Shoes - Robe -->
			<item id="17446" min="1" max="1" chance="0.54" /> <!-- Eternal Sigil -->
			<item id="17443" min="1" max="1" chance="0.54" /> <!-- Eternal Stockings - Robe -->
			<item id="17442" min="1" max="1" chance="0.54" /> <!-- Eternal Tunic - Robe -->
			<!-- R99 Weapons -->
			<item id="17419" min="1" max="1" chance="0.54" /> <!-- Helios Avenger -->
			<item id="17424" min="1" max="1" chance="0.54" /> <!-- Helios Buster -->
			<item id="17425" min="1" max="1" chance="0.54" /> <!-- Helios Caster -->
			<item id="17417" min="1" max="1" chance="0.54" /> <!-- Helios Cutter -->
			<item id="17429" min="1" max="1" chance="0.54" /> <!-- Helios Dual Blunt Weapons -->
			<item id="17428" min="1" max="1" chance="0.54" /> <!-- Helios Dual Daggers -->
			<item id="17427" min="1" max="1" chance="0.54" /> <!-- Helios Dual Swords -->
			<item id="17420" min="1" max="1" chance="0.54" /> <!-- Helios Fighter -->
			<item id="17426" min="1" max="1" chance="0.54" /> <!-- Helios Retributer -->
			<item id="17423" min="1" max="1" chance="0.54" /> <!-- Helios Guardian -->
			<item id="17418" min="1" max="1" chance="0.54" /> <!-- Helios Slasher -->
			<item id="17421" min="1" max="1" chance="0.54" /> <!-- Helios Stormer -->
			<item id="17422" min="1" max="1" chance="0.54" /> <!-- Helios Thrower -->
			<!-- R110 Weapons -->
			<item id="80093" min="1" max="1" chance="0.54" /> <!-- Krishna Avenger -->
			<item id="80098" min="1" max="1" chance="0.54" /> <!-- Krishna Buster -->
			<item id="80099" min="1" max="1" chance="0.54" /> <!-- Krishna Caster -->
			<item id="80091" min="1" max="1" chance="0.54" /> <!-- Krishna Cutter -->
			<item id="80103" min="1" max="1" chance="0.54" /> <!-- Krishna Dual Blunt Weapons -->
			<item id="80102" min="1" max="1" chance="0.54" /> <!-- Krishna Dual Daggers -->
			<item id="80101" min="1" max="1" chance="0.54" /> <!-- Krishna Dual Swords -->
			<item id="80094" min="1" max="1" chance="0.54" /> <!-- Krishna Fighter -->
			<item id="80100" min="1" max="1" chance="0.54" /> <!-- Krishna Retributer -->
			<item id="80090" min="1" max="1" chance="0.54" /> <!-- Krishna Shaper -->
			<item id="80097" min="1" max="1" chance="0.54" /> <!-- Krishna Guardian -->
			<item id="80092" min="1" max="1" chance="0.54" /> <!-- Krishna Slasher -->
			<item id="80095" min="1" max="1" chance="0.54" /> <!-- Krishna Stormer -->
			<item id="80096" min="1" max="1" chance="0.54" /> <!-- Krishna Thrower -->
			<!-- R110 Armors -->
			<item id="80108" min="1" max="1" chance="0.54" /> <!-- Leviathan Boots - Heavy armor -->
			<item id="80105" min="1" max="1" chance="0.54" /> <!-- Leviathan Breastplate - Heavy armor -->
			<item id="80115" min="1" max="1" chance="0.54" /> <!-- Leviathan Circlet - Robe -->
			<item id="80106" min="1" max="1" chance="0.54" /> <!-- Leviathan Gaiters - Heavy armor -->
			<item id="80107" min="1" max="1" chance="0.54" /> <!-- Leviathan Gauntlets - Heavy armor -->
			<item id="80118" min="1" max="1" chance="0.54" /> <!-- Leviathan Gloves - Robe -->
			<item id="80104" min="1" max="1" chance="0.54" /> <!-- Leviathan Helmet - Heavy armor -->
			<item id="80111" min="1" max="1" chance="0.54" /> <!-- Leviathan Leather Armor - Light armor -->
			<item id="80114" min="1" max="1" chance="0.54" /> <!-- Leviathan Leather Boots - Light armor -->
			<item id="80113" min="1" max="1" chance="0.54" /> <!-- Leviathan Leather Gloves - Light armor -->
			<item id="80110" min="1" max="1" chance="0.54" /> <!-- Leviathan Leather Helmet - Light armor -->
			<item id="80112" min="1" max="1" chance="0.54" /> <!-- Leviathan Leather Leggings - Light armor -->
			<item id="80109" min="1" max="1" chance="0.54" /> <!-- Leviathan Shield -->
			<item id="80119" min="1" max="1" chance="0.54" /> <!-- Leviathan Shoes - Robe -->
			<item id="80120" min="1" max="1" chance="0.54" /> <!-- Leviathan Sigil -->
			<item id="80117" min="1" max="1" chance="0.54" /> <!-- Leviathan Stockings - Robe -->
			<item id="80116" min="1" max="1" chance="0.54" /> <!-- Leviathan Tunic - Robe -->
		</capsuled_items>
	</item>
	<item id="81453" name="Enhanced Rune Stone" type="EtcItem">
		<!-- A stone that contains Einhasad's wisdom. Required for learning some skills for each class. -->
		<set name="icon" val="icon.skill_acquire_book_a2" />
		<set name="material" val="PAPER" />
		<set name="weight" val="120" />
		<set name="is_stackable" val="true" />
	</item>
	<item id="81454" name="Atlas' Earring" additionalName="Vitality" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. A special mentor's earring. When enchanted, increases Stupor Atk. Rate and Resistance, Attribute Resistance, Vampiric Rage effect, Critical Damage for basic attacks and P./ M. skills, and decreases MP Consumption. Effects of two identical earrings do not stack. <Special effect>. Vitality bonus +3%. <Enchanting>. Use Scroll: Enchant Atlas' Earring. <Upgrade>. Upgrade is available after enchanting to +12 -->
		<set name="icon" val="branchsys2.icon2.g_accessory_event_earring" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rear;lear" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="mDef">151</stat>
		</stats>
		<skills>
			<skill id="39655" level="1" /> <!-- Craft Effect - Life -->
			<skill id="35625" level="1" type="ON_ENCHANT" type_value="1" /> <!-- Atlas' Earring: Enchant Effect -->
			<skill id="35625" level="2" type="ON_ENCHANT" type_value="2" /> <!-- Atlas' Earring: Enchant Effect -->
			<skill id="35625" level="3" type="ON_ENCHANT" type_value="3" /> <!-- Atlas' Earring: Enchant Effect -->
			<skill id="35625" level="4" type="ON_ENCHANT" type_value="4" /> <!-- Atlas' Earring: Enchant Effect -->
			<skill id="35625" level="5" type="ON_ENCHANT" type_value="5" /> <!-- Atlas' Earring: Enchant Effect -->
			<skill id="35625" level="6" type="ON_ENCHANT" type_value="6" /> <!-- Atlas' Earring: Enchant Effect -->
			<skill id="35625" level="7" type="ON_ENCHANT" type_value="7" /> <!-- Atlas' Earring: Enchant Effect -->
			<skill id="35625" level="8" type="ON_ENCHANT" type_value="8" /> <!-- Atlas' Earring: Enchant Effect -->
			<skill id="35625" level="9" type="ON_ENCHANT" type_value="9" /> <!-- Atlas' Earring: Enchant Effect -->
			<skill id="35625" level="10" type="ON_ENCHANT" type_value="10" /> <!-- Atlas' Earring: Enchant Effect -->
			<skill id="35625" level="11" type="ON_ENCHANT" type_value="11" /> <!-- Atlas' Earring: Enchant Effect -->
			<skill id="35625" level="12" type="ON_ENCHANT" type_value="12" /> <!-- Atlas' Earring: Enchant Effect -->
		</skills>
	</item>
	<item id="81455" name="Special Clan Reward Lv. 1" type="EtcItem">
		<!-- Double-click to obtain one of the following rewards at random: Freya's Ice Rose, Emperor's Special Cocktail, Special Clan Reward Lv. 2. -->
		<set name="icon" val="icon.card_event_black_box" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="extractableCountMin" val="1" />
		<set name="extractableCountMax" val="1" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="80612" min="1" max="1" chance="46" /> <!-- Freya's Ice Rose - Event -->
			<item id="80832" min="1" max="1" chance="46" /> <!-- Emperor's Special Cocktail - Event -->
			<item id="81456" min="1" max="1" chance="8" /> <!-- Special Clan Reward Lv. 2 -->
		</capsuled_items>
	</item>
	<item id="81456" name="Special Clan Reward Lv. 2" type="EtcItem">
		<!-- Double-click to obtain one of the following rewards at random: Freya's Ice Rose, Emperor's Special Cocktail, Freya's Scroll of Storm (3 pcs.), Honey Dark Beer, Special Clan Reward Lv. 3. -->
		<set name="icon" val="icon.card_event_black_box" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="extractableCountMin" val="1" />
		<set name="extractableCountMax" val="1" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="80612" min="3" max="3" chance="23.5" /> <!-- Freya's Ice Rose - Event -->
			<item id="80832" min="1" max="1" chance="23.5" /> <!-- Emperor's Special Cocktail - Event -->
			<item id="81140" min="1" max="1" chance="23.5" /> <!-- Freya's Scroll of Storm - Event -->
			<item id="81460" min="1" max="1" chance="23.5" /> <!-- Honey Dark Beer - Event -->
			<item id="81457" min="1" max="1" chance="6" /> <!-- Special Clan Reward Lv. 3 -->
		</capsuled_items>
	</item>
	<item id="81457" name="Special Clan Reward Lv. 3" type="EtcItem">
		<!-- Double-click to obtain one of the following rewards: Freya's Ice Rose (2 pcs.), Emperor's Special Cocktail, Freya's Scroll of Storm (6 pcs.), Honey Dark Beer (2 pcs.), Glowing Dragon's Attribute Potion (2 pcs.), Shining Nevit's Gold Hourglass (2 pcs.), Special Clan Reward Lv. 4. -->
		<set name="icon" val="icon.card_event_black_box" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="extractableCountMin" val="1" />
		<set name="extractableCountMax" val="1" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="48755" min="2" max="2" chance="16" /> <!-- Glowing Dragon's Attribute Potion (XP) - Event -->
			<item id="80612" min="2" max="2" chance="16" /> <!-- Freya's Ice Rose - Event -->
			<item id="80797" min="2" max="2" chance="16" /> <!-- Shining Nevit's Gold Hourglass - Event -->
			<item id="80832" min="1" max="1" chance="16" /> <!-- Emperor's Special Cocktail - Event -->
			<item id="81140" min="6" max="6" chance="16" /> <!-- Freya's Scroll of Storm - Event -->
			<item id="81460" min="2" max="2" chance="16" /> <!-- Honey Dark Beer - Event -->
			<item id="81458" min="1" max="1" chance="4" /> <!-- Special Clan Reward Lv. 4 -->
		</capsuled_items>
	</item>
	<item id="81458" name="Special Clan Reward Lv. 4" type="EtcItem">
		<!-- Double-click to obtain one of the following rewards: Freya's Ice Rose (4 pcs.), Emperor's Special Cocktail (2 pcs.), Freya's Scroll of Storm (12 pcs.), Honey Dark Beer (4 pcs.), Glowing Dragon's Attribute Potion (4 pcs.), Shining Nevit's Gold Hourglass (4 pcs.), Special Clan Reward Lv. 5. -->
		<set name="icon" val="icon.card_event_black_box" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="extractableCountMin" val="1" />
		<set name="extractableCountMax" val="1" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="48755" min="4" max="4" chance="16.3" /> <!-- Glowing Dragon's Attribute Potion (XP) - Event -->
			<item id="80612" min="4" max="4" chance="16.3" /> <!-- Freya's Ice Rose - Event -->
			<item id="80797" min="4" max="4" chance="16.3" /> <!-- Shining Nevit's Gold Hourglass - Event -->
			<item id="80832" min="2" max="2" chance="16.3" /> <!-- Emperor's Special Cocktail - Event -->
			<item id="81140" min="12" max="12" chance="16.4" /> <!-- Freya's Scroll of Storm - Event -->
			<item id="81460" min="4" max="4" chance="16.4" /> <!-- Honey Dark Beer - Event -->
			<item id="81459" min="1" max="1" chance="2" /> <!-- Special Clan Reward Lv. 5 -->
		</capsuled_items>
	</item>
	<item id="81459" name="Special Clan Reward Lv. 5" type="EtcItem">
		<!-- Double-click to obtain one of the following rewards: Freya's Ice Rose (8 pcs.), Emperor's Special Cocktail (4 pcs.), Freya's Scroll of Storm (24 pcs.), Honey Dark Beer (8 pcs.), Glowing Dragon's Attribute Potion (8 pcs.), Shining Nevit's Gold Hourglass (8 pcs.), Energy of Longing, Sealed Talisman of Longing, Bloody Weapon Upgrade Stone, Dark Weapon Upgrade Stone. -->
		<set name="icon" val="icon.card_event_black_box" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="extractableCountMin" val="1" />
		<set name="extractableCountMax" val="1" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="35649" min="1" max="1" chance="10" /> <!-- Sealed Talisman of Longing -->
			<item id="47420" min="1" max="1" chance="10" /> <!-- Energy of Longing -->
			<item id="48755" min="8" max="8" chance="10" /> <!-- Glowing Dragon's Attribute Potion (XP) - Event -->
			<item id="80612" min="8" max="8" chance="10" /> <!-- Freya's Ice Rose - Event -->
			<item id="80797" min="8" max="8" chance="10" /> <!-- Shining Nevit's Gold Hourglass - Event -->
			<item id="80832" min="4" max="4" chance="10" /> <!-- Emperor's Special Cocktail - Event -->
			<item id="81140" min="24" max="24" chance="10" /> <!-- Freya's Scroll of Storm - Event -->
			<item id="81460" min="8" max="8" chance="10" /> <!-- Honey Dark Beer - Event -->
			<item id="35566" min="1" max="1" chance="10" /> <!-- Dark Weapon Upgrade Stone -->
			<item id="35568" min="1" max="1" chance="10" /> <!-- Bloody Weapon Upgrade Stone -->
		</capsuled_items>
	</item>
	<item id="81460" name="Honey Dark Beer" additionalName="Event" type="EtcItem">
		<!-- For 30 min., all basic stats +3, Vitality bonus +30%. The effect remains after death. Cooldown: 5 min. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.bm_royal_black_beer" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="reuse_delay" val="300000" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="is_event_restricted" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="39656" level="1" /> <!-- Honey Dark Beer -->
		</skills>
	</item>
	<item id="81461" name="Common Dice" type="EtcItem">
		<!-- Dice for the 'Aden Adventure' game. Dice roll value range is from 1 to 6. -->
		<set name="icon" val="icon.normal_dice" />
		<set name="material" val="PAPER" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
	</item>
	<item id="81462" name="Enhanced Dice" type="EtcItem">
		<!-- Special dice for the 'Aden Adventure' game. Dice roll value range is from 5 to 6. -->
		<set name="icon" val="icon.special_dice" />
		<set name="material" val="PAPER" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
	</item>
	<item id="81463" name="Tower of Insolence's Time Stone (Lower Floor)" type="EtcItem">
		<!-- Adds 60 min. to the hunting time in the Tower of Insolence (Lower Floors). Required level: 110+. -->
		<set name="icon" val="icon.timezone_refill_oman_a_60" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<set name="is_sellable" val="false" />
		<set name="is_tradable" val="true" />
		<set name="is_dropable" val="true" />
		<set name="is_depositable" val="true" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="immediate_effect" val="true" />
		<skills>
			<skill id="39657" level="1" /> <!-- Tower of Insolence's Time Stone -->
		</skills>
	</item>
	<item id="81464" name="Freya's Vital Rune" additionalName="30-day" type="EtcItem">
		<!-- If stored in the inventory, increases Bonus XP gain in Vitality state by 50% (excludes boss monsters) and decreases Vitality Consumption Spd. by 15%. -->
		<set name="icon" val="icon.bm_freya_vital_rune" />
		<set name="material" val="PAPER" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="43200" />
		<skills>
			<skill id="18649" level="1" /> <!-- Freya's Vital Rune -->
		</skills>
	</item>
	<item id="81465" name="Kastia's Pack" additionalName="Lv. 4" type="EtcItem">
		<!-- Double-click to obtain 2 Emperor's Special Cocktails and 4 of each of the following items: Freya's Ice Rose, Glowing Dragon's Attribute Potion, Honey Dark Beer. -->
		<set name="icon" val="icon.etc_jewel_box_i00" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="STEEL" />
		<set name="weight" val="20" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="81012" min="2" max="2" chance="100" /> <!-- Emperor's Special Cocktail - Event -->
			<item id="48848" min="4" max="4" chance="100" /> <!-- Freya's Ice Rose - Event -->
			<item id="48857" min="4" max="4" chance="100" /> <!-- Glowing Dragon's Attribute Potion (XP) - Event -->
			<item id="81011" min="4" max="4" chance="100" /> <!-- Honey Dark Beer - Event -->
		</capsuled_items>
	</item>
	<item id="81466" name="Kastia's Pack" additionalName="Lv. 5" type="EtcItem">
		<!-- Double-click to obtain 4 Emperor's Special Cocktails and 8 of each of the following items: Freya's Ice Rose, Glowing Dragon's Attribute Potion, Honey Dark Beer. -->
		<set name="icon" val="icon.etc_jewel_box_i00" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="STEEL" />
		<set name="weight" val="20" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="81012" min="4" max="4" chance="100" /> <!-- Emperor's Special Cocktail - Event -->
			<item id="48848" min="8" max="8" chance="100" /> <!-- Freya's Ice Rose - Event -->
			<item id="48857" min="8" max="8" chance="100" /> <!-- Glowing Dragon's Attribute Potion (XP) - Event -->
			<item id="81011" min="8" max="8" chance="100" /> <!-- Honey Dark Beer - Event -->
		</capsuled_items>
	</item>
	<item id="81467" name="Blessed Exalted Helmet" additionalName="Heavy armor" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. A part of Exalted armor blessed by Lionel Hunter. Cannot be crystallized, imbued with an attribute or augmented. The item's appearance cannot be modified. <Enchanting>. Use Scroll: Enchant Blessed Exalted Armor. -->
		<set name="icon" val="icon.honors_heavy_helmet_opt" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pDef">169</stat>
		</stats>
	</item>
	<item id="81468" name="Blessed Exalted Breastplate" additionalName="Heavy armor" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. A part of Exalted armor blessed by Lionel Hunter. Cannot be crystallized, imbued with an attribute or augmented. The item's appearance cannot be modified. <Enchanting>. Use Scroll: Enchant Blessed Exalted Armor. -->
		<set name="icon" val="icon.honors_heavy_upbody_opt" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="7520" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pDef">451</stat>
		</stats>
	</item>
	<item id="81469" name="Blessed Exalted Gaiters" additionalName="Heavy armor" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. A part of Exalted armor blessed by Lionel Hunter. Cannot be crystallized, imbued with an attribute or augmented. The item's appearance cannot be modified. <Enchanting>. Use Scroll: Enchant Blessed Exalted Armor. -->
		<set name="icon" val="icon.honors_heavy_downbody_opt" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="3170" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pDef">282</stat>
		</stats>
	</item>
	<item id="81470" name="Blessed Exalted Gauntlets" additionalName="Heavy armor" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. A part of Exalted armor blessed by Lionel Hunter. Cannot be crystallized, imbued with an attribute or augmented. The item's appearance cannot be modified. <Enchanting>. Use Scroll: Enchant Blessed Exalted Armor. -->
		<set name="icon" val="icon.honors_heavy_gloves_opt" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pDef">113</stat>
		</stats>
	</item>
	<item id="81471" name="Blessed Exalted Boots" additionalName="Heavy armor" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. A part of Exalted armor blessed by Lionel Hunter. Cannot be crystallized, imbued with an attribute or augmented. The item's appearance cannot be modified. <Enchanting>. Use Scroll: Enchant Blessed Exalted Armor. -->
		<set name="icon" val="icon.honors_heavy_shoes_opt" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pDef">113</stat>
		</stats>
	</item>
	<item id="81472" name="Blessed Exalted Shield" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. A part of Exalted armor blessed by Lionel Hunter. Cannot be crystallized, imbued with an attribute or augmented. The item's appearance cannot be modified. <Enchanting>. Use Scroll: Enchant Blessed Exalted Armor. -->
		<set name="icon" val="icon.honors_heavy_shield_opt" />
		<set name="default_action" val="EQUIP" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="DAMASCUS" />
		<set name="weight" val="1130" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<set name="bodypart" val="lhand" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="rShld">20</stat>
			<stat type="sDef">604</stat>
			<stat type="rEvas">-8</stat>
		</stats>
	</item>
	<item id="81473" name="Blessed Exalted Leather Helmet" additionalName="Light armor" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. A part of Exalted armor blessed by Lionel Hunter. Cannot be crystallized, imbued with an attribute or augmented. The item's appearance cannot be modified. <Enchanting>. Use Scroll: Enchant Blessed Exalted Armor. -->
		<set name="icon" val="icon.honors_light_helmet_opt" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pDef">169</stat>
		</stats>
	</item>
	<item id="81474" name="Blessed Exalted Leather Armor" additionalName="Light armor" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. A part of Exalted armor blessed by Lionel Hunter. Cannot be crystallized, imbued with an attribute or augmented. The item's appearance cannot be modified. <Enchanting>. Use Scroll: Enchant Blessed Exalted Armor. -->
		<set name="icon" val="icon.honors_light_upbody_opt" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="LIGHT" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="4140" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pDef">360</stat>
		</stats>
	</item>
	<item id="81475" name="Blessed Exalted Leather Leggings" additionalName="Light armor" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. A part of Exalted armor blessed by Lionel Hunter. Cannot be crystallized, imbued with an attribute or augmented. The item's appearance cannot be modified. <Enchanting>. Use Scroll: Enchant Blessed Exalted Armor. -->
		<set name="icon" val="icon.honors_light_downbody_opt" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="LIGHT" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="1320" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pDef">225</stat>
		</stats>
	</item>
	<item id="81476" name="Blessed Exalted Leather Gloves" additionalName="Light armor" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. A part of Exalted armor blessed by Lionel Hunter. Cannot be crystallized, imbued with an attribute or augmented. The item's appearance cannot be modified. <Enchanting>. Use Scroll: Enchant Blessed Exalted Armor. -->
		<set name="icon" val="icon.honors_light_gloves_opt" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pDef">113</stat>
		</stats>
	</item>
	<item id="81477" name="Blessed Exalted Leather Boots" additionalName="Light armor" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. A part of Exalted armor blessed by Lionel Hunter. Cannot be crystallized, imbued with an attribute or augmented. The item's appearance cannot be modified. <Enchanting>. Use Scroll: Enchant Blessed Exalted Armor. -->
		<set name="icon" val="icon.honors_light_shoes_opt" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pDef">113</stat>
		</stats>
	</item>
	<item id="81478" name="Blessed Exalted Circlet" additionalName="Robe" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. A part of Exalted armor blessed by Lionel Hunter. Cannot be crystallized, imbued with an attribute or augmented. The item's appearance cannot be modified. <Enchanting>. Use Scroll: Enchant Blessed Exalted Armor. -->
		<set name="icon" val="icon.honors_robe_helmet_opt" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pDef">169</stat>
		</stats>
	</item>
	<item id="81479" name="Blessed Exalted Tunic" additionalName="Robe" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. A part of Exalted armor blessed by Lionel Hunter. Cannot be crystallized, imbued with an attribute or augmented. The item's appearance cannot be modified. <Enchanting>. Use Scroll: Enchant Blessed Exalted Armor. -->
		<set name="icon" val="icon.honors_robe_upbody_opt" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="MAGIC" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="1750" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="mDef">61</stat>
			<stat type="pDef">248</stat>
			<stat type="maxMp">649</stat>
		</stats>
	</item>
	<item id="81480" name="Blessed Exalted Stockings" additionalName="Robe" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. A part of Exalted armor blessed by Lionel Hunter. Cannot be crystallized, imbued with an attribute or augmented. The item's appearance cannot be modified. <Enchanting>. Use Scroll: Enchant Blessed Exalted Armor. -->
		<set name="icon" val="icon.honors_robe_downbody_opt" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="MAGIC" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="850" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="mDef">40</stat>
			<stat type="pDef">155</stat>
			<stat type="maxMp">427</stat>
		</stats>
	</item>
	<item id="81481" name="Blessed Exalted Gloves" additionalName="Robe" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. A part of Exalted armor blessed by Lionel Hunter. Cannot be crystallized, imbued with an attribute or augmented. The item's appearance cannot be modified. <Enchanting>. Use Scroll: Enchant Blessed Exalted Armor. -->
		<set name="icon" val="icon.honors_robe_gloves_opt" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pDef">113</stat>
		</stats>
	</item>
	<item id="81482" name="Blessed Exalted Shoes" additionalName="Robe" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. A part of Exalted armor blessed by Lionel Hunter. Cannot be crystallized, imbued with an attribute or augmented. The item's appearance cannot be modified. <Enchanting>. Use Scroll: Enchant Blessed Exalted Armor. -->
		<set name="icon" val="icon.honors_robe_shoes_opt" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pDef">113</stat>
		</stats>
	</item>
	<item id="81483" name="Blessed Exalted Sigil" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. A part of Exalted armor blessed by Lionel Hunter. Cannot be crystallized, imbued with an attribute or augmented. The item's appearance cannot be modified. <Enchanting>. Use Scroll: Enchant Blessed Exalted Armor. -->
		<set name="icon" val="icon.honors_robe_sigil_opt" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="SIGIL" />
		<set name="bodypart" val="lhand" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="STEEL" />
		<set name="weight" val="920" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pDef">56</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="rEvas">-8</stat>
		</stats>
	</item>
	<item id="81484" name="Blessed Exalted Circlet" type="Armor">
		<!-- Exalted Circlet blessed by Lionel Hunter. LUC/ CHA +1, STR/ INT/ CON +3, Attribute Attack/ Resistance +30, Vitality bonus +10%, P. Atk./ M. Atk./ P. Def./ M. Def. +5%, Critical Rate for basic attacks +50, M. Skill Critical Rate +5%, Debuff Resistance +3%, acquired XP/ SP +10%. Cannot be enchanted, augmented, crystallized, imbued with an attribute, and its appearance cannot be modified. -->
		<set name="icon" val="BranchSys.icon.br_circlet_of_eva_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hair2" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="WOOD" />
		<set name="weight" val="10" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<skills>
			<skill id="35653" level="1" /> <!-- Exalted Circlet -->
		</skills>
	</item>
	<item id="81485" name="Exalted Soul Crystal" type="EtcItem">
		<!-- A special crystal imbued with the power of the Exalted. Adds a special effect to a weapon. <How to use>. Talk to the Blacksmith in any town to insert the crystal in your equipment. -->
		<set name="icon" val="BranchSys3.icon1.g_life_dust_general_adenia" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="CRYSTAL" />
		<set name="weight" val="20" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="etcitem_type" val="ENSOUL_STONE" />
	</item>
	<item id="81486" name="Talisman of Longing" additionalName="Exalted" type="Armor">
		<!-- Talisman of Longing imbued with the power of the Exalted. Max HP/ MP/ CP +600, P./ M. Accuracy +2, P./ M. Evasion +2, Vampiric Rage effect +3%, Atk. Spd./ Casting Spd. +50, Critical Rate for basic attacks +30, M. Skill Critical Rate +1%, P. Atk. +303, M. Atk. +356, Skill Power +4%, Damage Reflection Resistance +30%, P./ M. Def. +60, STR/ INT/ CON/ MEN/ DEX/ WIT +2, Skill MP Consumption -3%. The effect does not stack with that of another Talisman of Longing. Cannot be sealed or upgraded. -->
		<set name="icon" val="icon.accessory_longing_talisman_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="bodypart" val="talisman" />
		<skills>
			<skill id="13395" level="1" type="ON_UNEQUIP" /> <!-- Unequip Talisman of Longing -->
			<skill id="13389" level="1" type="ON_EQUIP" /> <!-- Talisman of Longing -->
			<skill id="8864" level="6" /> <!-- Talisman of Longing -->
		</skills>
	</item>
	<item id="81487" name="Sayha's Talisman" additionalName="Exalted" type="Armor">
		<!-- Grants the Exalted power, when equipped. P. Def. +676, M. Def. +441, acquired XP/ SP +5%. If equipped with Venir's Talisman Lv. 12+, Skill Power +2%, Skill Cooldown -2%. Effects of two identical talismans do not stack, the higher-level talisman takes precedence. Cannot be upgraded. -->
		<set name="icon" val="icon.bm_sayhas_talisman" />
		<set name="default_action" val="EQUIP" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="bodypart" val="deco1" />
		<skills>
			<skill id="27787" level="4" /> <!-- Sayha's Talisman -->
		</skills>
	</item>
	<item id="81488" name="Blessed Exalted Seed Bracelet" type="Armor">
		<!-- Seed Bracelet blessed by Lionel Hunter. Unlocks the main agathion slot. <Active skill>. 1. Agathion Teleport: Teleports to Aden/ Rune/ Giran/ Heine (cooldown: 30 min.). <Item skill>. 1. STR/ INT/ CON/ DEX/ WIT/ MEN +1. 2. Fire/ Water/ Earth/ Wind/ Dark/ Holy Attack and Resistance +30. 3. P. Atk./ M. Atk./ P. Def./ M. Def. +5%. -->
		<set name="icon" val="icon.lbracelet_agathion_charm" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="lbracelet" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="SILVER" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<skills>
			<skill id="35083" level="1" /> <!-- Seed Teleport: Aden -->
			<skill id="35084" level="1" /> <!-- Seed Teleport: Rune -->
			<skill id="35085" level="1" /> <!-- Seed Teleport: Giran -->
			<skill id="35086" level="1" /> <!-- Seed Teleport: Heine -->
			<skill id="35644" level="1" /> <!-- Blessed Exalted Seed Bracelet -->
		</skills>
	</item>
	<item id="81489" name="Exalted Weapon Augmenting Stone" type="EtcItem">
		<!-- A special mineral for augmenting Exalted weapons. After the augmentation, the following bonuses are applied: P. Atk./ M. Atk./ P. Def./ M. Def. and Max HP/ MP/ CP +10%, Critical Damage for basic attacks and P./ M. skills +5%. Double-click on the item or speak to a blacksmith to augment what you need. -->
		<set name="icon" val="icon.renewal_mineral_r99" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="2" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
	</item>
	<item id="81490" name="Blessed Exalted Necklace" additionalName="Skill Cooldown" type="Armor">
		<!-- A necklace blessed by Lionel Hunter. MP +65, P./ M. Atk. +5%, Damage Reflection +3%, Skill Cooldown -10%. Cannot be enchanted, crystallized or augmented. -->
		<set name="icon" val="icon.honors_necklace" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="neck" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="SILVER" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<stats>
			<stat type="mDef">201</stat>
			<stat type="maxMp">65</stat>
		</stats>
		<skills>
			<skill id="35639" level="1" /> <!-- Blessed Exalted Necklace - Cooldown -->
		</skills>
	</item>
	<item id="81491" name="Blessed Exalted Earring" additionalName="MP Consumption" type="Armor">
		<!-- An earring blessed by Lionel Hunter. MP +49, Confusion Atk. Rate and Resistance +30%, Vampiric Rage effect +3%, Received Healing +10%, Skill MP Consumption -5%. Cannot be enchanted, crystallized or augmented. -->
		<set name="icon" val="icon.honors_earing" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rear;lear" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="SILVER" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<stats>
			<stat type="mDef">151</stat>
			<stat type="maxMp">49</stat>
		</stats>
		<skills>
			<skill id="35640" level="1" /> <!-- Blessed Exalted Earring - MP Consumption -->
		</skills>
	</item>
	<item id="81492" name="Blessed Exalted Earring" additionalName="Vampiric Rage" type="Armor">
		<!-- An earring blessed by Lionel Hunter. MP +49, Obstruction Atk. Rate and Resistance +30%, Vampiric Rage effect +5%, Attribute Resistance +10. Cannot be enchanted, crystallized or augmented. -->
		<set name="icon" val="icon.honors_earing" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rear;lear" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="SILVER" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<stats>
			<stat type="mDef">151</stat>
			<stat type="maxMp">49</stat>
		</stats>
		<skills>
			<skill id="35641" level="1" /> <!-- Blessed Exalted Earring - Vampiric Rage -->
		</skills>
	</item>
	<item id="81493" name="Blessed Exalted Ring" additionalName="Critical Rate" type="Armor">
		<!-- A ring blessed by Lionel Hunter. MP +33, Stupor Atk. Rate and Resistance +20%, Critical Rate for basic attacks +50, M. Skill Critical Rate +5%, Critical Damage for basic attacks/ M. Skill Critical Damage +10%. Cannot be enchanted, crystallized or augmented. -->
		<set name="icon" val="icon.honors_ring" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rfinger;lfinger" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<stats>
			<stat type="mDef">100</stat>
			<stat type="maxMp">33</stat>
		</stats>
		<skills>
			<skill id="35642" level="1" /> <!-- Blessed Exalted Ring - Critical Rate -->
		</skills>
	</item>
	<item id="81494" name="Blessed Exalted Ring" additionalName="Critical Damage" type="Armor">
		<!-- A ring blessed by Lionel Hunter. Max MP +33, Infection Atk. Rate and Resistance +20%, Critical Damage for basic attacks and P./ M. skills +15%. Cannot be enchanted, crystallized or augmented. -->
		<set name="icon" val="icon.honors_ring" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rfinger;lfinger" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<stats>
			<stat type="mDef">100</stat>
			<stat type="maxMp">33</stat>
		</stats>
		<skills>
			<skill id="35643" level="1" /> <!-- Blessed Exalted Ring - Critical Damage -->
		</skills>
	</item>
	<item id="81495" name="Superior Topaz Lv. 1" type="Armor">
		<!-- Interrupts the target's skill casting. In PvP ignores the enemy's CP and deals fixed 22,005 damage. With a low chance, inflicts a lethal strike on the enemy. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. <Enchanting>. Compounding with Jewel Energy. -->
		<set name="icon" val="icon.bm_jewel_absdmg_lv1_lavianrose_high2" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="brooch_jewel" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="5" />
		<set name="is_sellable" val="false" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="17701" level="11" /> <!-- Superior Topaz - Spirit Hit -->
			<skill id="18814" level="11" /> <!-- Superior Topaz Lv. 1 -->
		</skills>
	</item>
	<item id="81496" name="Superior Topaz Lv. 2" type="Armor">
		<!-- Interrupts the target's skill casting. In PvP ignores the enemy's CP and deals fixed 24,362 damage. With a low chance, inflicts a lethal strike on the enemy. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. <Enchanting>. Compounding with Jewel Energy. -->
		<set name="icon" val="icon.bm_jewel_absdmg_lv1_lavianrose_high2" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="brooch_jewel" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="5" />
		<set name="is_sellable" val="false" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="17701" level="12" /> <!-- Superior Topaz - Spirit Hit -->
			<skill id="18814" level="12" /> <!-- Superior Topaz Lv. 2 -->
		</skills>
	</item>
	<item id="81497" name="Superior Topaz Lv. 3" type="Armor">
		<!-- Interrupts the target's skill casting. In PvP ignores the enemy's CP and deals fixed 26,720 damage. With a low chance, inflicts a lethal strike on the enemy. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. <Enchanting>. Compounding with Jewel Energy. -->
		<set name="icon" val="icon.bm_jewel_absdmg_lv1_lavianrose_high2" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="brooch_jewel" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="5" />
		<set name="is_sellable" val="false" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="17701" level="13" /> <!-- Superior Topaz - Spirit Hit -->
			<skill id="18814" level="13" /> <!-- Superior Topaz Lv. 3 -->
		</skills>
	</item>
	<item id="81498" name="Superior Topaz Lv. 4" type="Armor">
		<!-- Interrupts the target's skill casting. In PvP ignores the enemy's CP and deals fixed 29,078 damage. With a low chance, inflicts a lethal strike on the enemy. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. <Enchanting>. Compounding with Jewel Energy. -->
		<set name="icon" val="icon.bm_jewel_absdmg_lv1_lavianrose_high2" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="brooch_jewel" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="5" />
		<set name="is_sellable" val="false" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="17701" level="14" /> <!-- Superior Topaz - Spirit Hit -->
			<skill id="18814" level="14" /> <!-- Superior Topaz Lv. 4 -->
		</skills>
	</item>
	<item id="81499" name="Superior Topaz Lv. 5" type="Armor">
		<!-- Interrupts the target's skill casting. In PvP ignores the enemy's CP and deals fixed 31,435 damage. With a low chance, inflicts a lethal strike on the enemy. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. <Enchanting>. Compounding with Jewel Energy. -->
		<set name="icon" val="icon.bm_jewel_absdmg_lv1_lavianrose_high2" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="brooch_jewel" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="5" />
		<set name="is_sellable" val="false" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="17701" level="15" /> <!-- Superior Topaz - Spirit Hit -->
			<skill id="18814" level="15" /> <!-- Superior Topaz Lv. 5 -->
		</skills>
	</item>
</list>
