<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
	<item id="37500" name="Water Stone" additionalName="Event" type="EtcItem">
		<!-- Water Attack +5 when bestowed on a weapon. Fire Resistance +6 when bestowed on armor. Can be used up to Attribute Lv. 3. Up to 3 types of Attribute Resistance can be bestowed on armor. Opposite attributes cannot be bestowed together. -->
		<set name="icon" val="icon.etc_water_stone_i00" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="ENCHT_ATTR" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="weight" val="1" />
		<set name="is_stackable" val="true" />
		<set name="is_freightable" val="true" />
		<set name="handler" val="EnchantAttribute" />
		<set name="commissionItemType" val="ATTRIBUTE_STONE" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<skills>
			<skill id="2330" level="1" /> <!-- Water Stone -->
		</skills>
	</item>
	<item id="37501" name="Earth Stone" additionalName="Event" type="EtcItem">
		<!-- Earth Attack +5 when bestowed on a weapon. Wind Resistance +6 when bestowed on armor. Can be used up to Attribute Lv. 3. Up to 3 types of Attribute Resistance can be bestowed on armor. Opposite attributes cannot be bestowed together. -->
		<set name="icon" val="icon.etc_earth_stone_i00" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="ENCHT_ATTR" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="weight" val="1" />
		<set name="is_stackable" val="true" />
		<set name="is_freightable" val="true" />
		<set name="handler" val="EnchantAttribute" />
		<set name="commissionItemType" val="ATTRIBUTE_STONE" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<skills>
			<skill id="2332" level="1" /> <!-- Earth Stone -->
		</skills>
	</item>
	<item id="37502" name="Wind Stone" additionalName="Event" type="EtcItem">
		<!-- Wind Attack +5 when bestowed on a weapon. Earth Resistance +6 when bestowed on armor. Can be used up to Attribute Lv. 3. Up to 3 types of Attribute Resistance can be bestowed on armor. Opposite attributes cannot be bestowed together. -->
		<set name="icon" val="icon.etc_wind_stone_i00" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="ENCHT_ATTR" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="weight" val="1" />
		<set name="is_stackable" val="true" />
		<set name="is_freightable" val="true" />
		<set name="handler" val="EnchantAttribute" />
		<set name="commissionItemType" val="ATTRIBUTE_STONE" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<skills>
			<skill id="2331" level="1" /> <!-- Wind Stone -->
		</skills>
	</item>
	<item id="37503" name="Dark Stone" additionalName="Event" type="EtcItem">
		<!-- Dark Attack +5 when bestowed on a weapon. Holy Resistance +6 when bestowed on armor. Can be used up to Attribute Lv. 3. A maximum of 3 types of Attribute Resistance can be bestowed. Opposite attributes cannot be bestowed together. -->
		<set name="icon" val="icon.etc_unholy_stone_i00" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="ENCHT_ATTR" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="weight" val="1" />
		<set name="is_stackable" val="true" />
		<set name="is_freightable" val="true" />
		<set name="handler" val="EnchantAttribute" />
		<set name="commissionItemType" val="ATTRIBUTE_STONE" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<skills>
			<skill id="2334" level="1" /> <!-- Dark Stone -->
		</skills>
	</item>
	<item id="37504" name="Holy Stone" additionalName="Event" type="EtcItem">
		<!-- Holy Attack +5 when bestowed on a weapon. Dark Resistance +6 when bestowed on armor. Can be used up to Attribute Lv. 3. A maximum of 3 types of Attribute Resistance can be bestowed. Opposite attributes cannot be bestowed together. -->
		<set name="icon" val="icon.etc_holy_stone_i00" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="ENCHT_ATTR" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="weight" val="1" />
		<set name="is_stackable" val="true" />
		<set name="is_freightable" val="true" />
		<set name="handler" val="EnchantAttribute" />
		<set name="commissionItemType" val="ATTRIBUTE_STONE" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<skills>
			<skill id="2333" level="1" /> <!-- Holy Stone -->
		</skills>
	</item>
	<item id="37505" name="Octavis Crystal" type="EtcItem">
		<!-- Collect and take 10 of these to Lydia to exchange an Octavis' Accessory for an enhanced one. -->
		<set name="icon" val="icon.etc_shinecryst_green_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="MATERIAL" />
		<set name="material" val="LIQUID" />
	</item>
	<item id="37506" name="Istina Crystal" type="EtcItem">
		<!-- Collect and take 10 of these to Rumiese to exchange an Istina's Accessory for an enhanced one. -->
		<set name="icon" val="icon.etc_shinecryst_red_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="MATERIAL" />
		<set name="material" val="LIQUID" />
	</item>
	<item id="37507" name="Enhanced Octavis' Ring" additionalName="Warrior" type="Armor">
		<!-- MP +37, Atk. Spd. +3%, Critical Rate for basic attacks +10, Critical Damage for basic attacks +15%. Effects of two identical rings do not stack. Can be crystallized to obtain Selenite. -->
		<set name="icon" val="icon.octavis_ring_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rfinger;lfinger" />
		<set name="crystal_type" val="R" />
		<set name="crystal_count" val="987" />
		<set name="weight" val="150" />
		<set name="price" val="46311000" />
		<set name="enchant_enabled" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="commissionItemType" val="RING" />
		<set name="material" val="GOLD" />
		<stats>
			<stat type="mDef">103</stat>
		</stats>
		<skills>
			<skill id="13527" level="1" /> <!-- Enhanced Octavis' Ring (Warrior) -->
		</skills>
	</item>
	<item id="37508" name="Enhanced Octavis' Earring" additionalName="Warrior" type="Armor">
		<!-- MP +56, P. Def. +3%, P. Skill MP Consumption -5%, Vampiric Rage effect +5%. Effects of two identical earrings do not stack. Can be crystallized to obtain Selenite. -->
		<set name="icon" val="icon.octavis_earring_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rear;lear" />
		<set name="crystal_type" val="R" />
		<set name="crystal_count" val="1481" />
		<set name="weight" val="150" />
		<set name="price" val="69466000" />
		<set name="material" val="SILVER" />
		<set name="enchant_enabled" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="commissionItemType" val="EARRING" />
		<stats>
			<stat type="mDef">154</stat>
		</stats>
		<skills>
			<skill id="13528" level="1" /> <!-- Enhanced Octavis' Earring (Warrior) -->
		</skills>
	</item>
	<item id="37509" name="Enhanced Octavis' Necklace" additionalName="Warrior" type="Armor">
		<!-- MP +74, P. Atk. +3%, P. Skill Cooldown -10%, Damage Reflection +5%. Can be crystallized to obtain Selenite. -->
		<set name="icon" val="icon.octavis_necklace_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="neck" />
		<set name="crystal_type" val="R" />
		<set name="crystal_count" val="1975" />
		<set name="weight" val="150" />
		<set name="price" val="92622000" />
		<set name="enchant_enabled" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="commissionItemType" val="NECKLACE" />
		<set name="material" val="SILVER" />
		<stats>
			<stat type="mDef">205</stat>
		</stats>
		<skills>
			<skill id="13529" level="1" /> <!-- Octavis' Enhanced Necklace - Warrior -->
		</skills>
	</item>
	<item id="37510" name="Enhanced Istina's Ring" additionalName="Warrior" type="Armor">
		<!-- MP +37, Atk. Spd. +2%, Critical Rate for basic attacks +10, Critical Damage for basic attacks +10%. Effects of two identical rings do not stack. Can be crystallized to obtain Selenite. -->
		<set name="icon" val="icon.istina_ring_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rfinger;lfinger" />
		<set name="crystal_type" val="R" />
		<set name="crystal_count" val="987" />
		<set name="weight" val="150" />
		<set name="price" val="46311000" />
		<set name="enchant_enabled" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="commissionItemType" val="RING" />
		<set name="material" val="GOLD" />
		<stats>
			<stat type="mDef">103</stat>
		</stats>
		<skills>
			<skill id="13530" level="1" /> <!-- Enhanced Istina's Ring (Warrior) -->
		</skills>
	</item>
	<item id="37511" name="Enhanced Istina's Earring" additionalName="Warrior" type="Armor">
		<!-- MP +56, P. Def. +2%, P. Skill MP Consumption -3%, Vampiric Rage effect +5%. Effects of two identical earrings do not stack. Can be crystallized to obtain Selenite. -->
		<set name="icon" val="icon.istina_earring_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rear;lear" />
		<set name="crystal_type" val="R" />
		<set name="crystal_count" val="1481" />
		<set name="weight" val="150" />
		<set name="price" val="69466000" />
		<set name="enchant_enabled" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="commissionItemType" val="EARRING" />
		<set name="material" val="SILVER" />
		<stats>
			<stat type="mDef">154</stat>
		</stats>
		<skills>
			<skill id="13531" level="1" /> <!-- Enhanced Istina' Earring (Warrior) -->
		</skills>
	</item>
	<item id="37512" name="Enhanced Istina's Necklace" additionalName="Warrior" type="Armor">
		<!-- MP +74, P. Atk. +2%, P. Skill Cooldown -5%, Damage Reflection +5%. Can be crystallized to obtain Selenite. -->
		<set name="icon" val="icon.istina_necklace_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="neck" />
		<set name="crystal_type" val="R" />
		<set name="crystal_count" val="1975" />
		<set name="weight" val="150" />
		<set name="price" val="92622000" />
		<set name="enchant_enabled" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="commissionItemType" val="NECKLACE" />
		<set name="material" val="SILVER" />
		<stats>
			<stat type="mDef">205</stat>
		</stats>
		<skills>
			<skill id="13532" level="1" /> <!-- Enhanced Istina' Necklace (Warrior) -->
		</skills>
	</item>
	<item id="37513" name="Enhanced Octavis' Ring" additionalName="Wizard" type="Armor">
		<!-- MP +37, Atk. Spd. +2%, M. Skill Critical Rate +1%, M. Skill Critical Damage +10%. Effects of two identical rings do not stack. Can be crystallized to obtain Selenite. -->
		<set name="icon" val="icon.octavis_ring_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rfinger;lfinger" />
		<set name="crystal_type" val="R" />
		<set name="crystal_count" val="987" />
		<set name="weight" val="150" />
		<set name="price" val="46311000" />
		<set name="material" val="GOLD" />
		<set name="enchant_enabled" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="commissionItemType" val="RING" />
		<stats>
			<stat type="mDef">103</stat>
		</stats>
		<skills>
			<skill id="13533" level="1" /> <!-- Enhanced Octavis' Ring (Wizard) -->
		</skills>
	</item>
	<item id="37514" name="Enhanced Octavis' Earring" additionalName="Wizard" type="Armor">
		<!-- MP +56, M. Def. +2%, M. Skill MP Consumption -3%, Vampiric Rage effect +5%. Effects of two identical earrings do not stack. Can be crystallized to obtain Selenite. -->
		<set name="icon" val="icon.octavis_earring_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rear;lear" />
		<set name="crystal_type" val="R" />
		<set name="crystal_count" val="1481" />
		<set name="weight" val="150" />
		<set name="price" val="69466000" />
		<set name="enchant_enabled" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="commissionItemType" val="EARRING" />
		<set name="material" val="SILVER" />
		<stats>
			<stat type="mDef">154</stat>
		</stats>
		<skills>
			<skill id="13534" level="1" /> <!-- Enhanced Octavis' Earring (Wizard) -->
		</skills>
	</item>
	<item id="37515" name="Enhanced Octavis' Necklace" additionalName="Wizard" type="Armor">
		<!-- MP +74, M. Atk. +3%, M. Skill Cooldown -5%, Damage Reflection +5%. Can be crystallized to obtain Selenite. -->
		<set name="icon" val="icon.octavis_necklace_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="neck" />
		<set name="crystal_type" val="R" />
		<set name="crystal_count" val="1975" />
		<set name="weight" val="150" />
		<set name="price" val="92622000" />
		<set name="material" val="SILVER" />
		<set name="enchant_enabled" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="commissionItemType" val="NECKLACE" />
		<stats>
			<stat type="mDef">205</stat>
		</stats>
		<skills>
			<skill id="13535" level="1" /> <!-- Octavis' Enhanced Necklace - Wizard -->
		</skills>
	</item>
	<item id="37516" name="Enhanced Istina's Ring" additionalName="Wizard" type="Armor">
		<!-- MP +37, Atk. Spd. +3%, M. Skill Critical Rate +1%, M. Skill Critical Damage +15%. Effects of two identical rings do not stack. Can be crystallized to obtain Selenite. -->
		<set name="icon" val="icon.istina_ring_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rfinger;lfinger" />
		<set name="crystal_type" val="R" />
		<set name="crystal_count" val="987" />
		<set name="weight" val="150" />
		<set name="price" val="46311000" />
		<set name="enchant_enabled" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="commissionItemType" val="RING" />
		<set name="material" val="GOLD" />
		<stats>
			<stat type="mDef">103</stat>
		</stats>
		<skills>
			<skill id="13536" level="1" /> <!-- Enhanced Istina's Ring (Wizard) -->
		</skills>
	</item>
	<item id="37517" name="Enhanced Istina's Earring" additionalName="Wizard" type="Armor">
		<!-- MP +56, M. Def. +3%, M. Skill MP Consumption -5%, Vampiric Rage effect +5%. Effects of two identical earrings do not stack. Can be crystallized to obtain Selenite. -->
		<set name="icon" val="icon.istina_earring_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rear;lear" />
		<set name="crystal_type" val="R" />
		<set name="crystal_count" val="1481" />
		<set name="weight" val="150" />
		<set name="price" val="69466000" />
		<set name="enchant_enabled" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="commissionItemType" val="EARRING" />
		<set name="material" val="SILVER" />
		<stats>
			<stat type="mDef">154</stat>
		</stats>
		<skills>
			<skill id="13537" level="1" /> <!-- Enhanced Istina' Earring (Wizard) -->
		</skills>
	</item>
	<item id="37518" name="Enhanced Istina's Necklace" additionalName="Wizard" type="Armor">
		<!-- MP +74, M. Atk. +5%, M. Skill Cooldown -10%, Damage Reflection +5%. Can be crystallized to obtain Selenite. -->
		<set name="icon" val="icon.istina_necklace_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="neck" />
		<set name="crystal_type" val="R" />
		<set name="crystal_count" val="1975" />
		<set name="weight" val="150" />
		<set name="price" val="92622000" />
		<set name="enchant_enabled" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="commissionItemType" val="NECKLACE" />
		<set name="material" val="SILVER" />
		<stats>
			<stat type="mDef">205</stat>
		</stats>
		<skills>
			<skill id="13538" level="1" /> <!-- Enhanced Istina' Necklace (Wizard) -->
		</skills>
	</item>
	<item id="37519" name="Bottle of Frintezza's Soul" type="EtcItem">
		<!-- Take it to Denign to imbue Frintezza's Necklace with Frintezza's Soul. -->
		<set name="icon" val="icon.etc_fruit_juice_glass_bottle_i01" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="MATERIAL" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="material" val="LIQUID" />
	</item>
	<item id="37520" name="Bottle of Baium's Soul" type="EtcItem">
		<!-- Take it to Denign to imbue Baium's Ring with Baium's Soul. -->
		<set name="icon" val="icon.etc_fruit_juice_glass_bottle_i09" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="MATERIAL" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="material" val="LIQUID" />
	</item>
	<item id="37521" name="Baium's Soul Ring" type="Armor">
		<!-- MP +31, P./ M. Accuracy +4, Critical Damage for basic attacks/ M. Skill Critical Damage +15%, Atk. Spd./ Casting Spd. +5%, Confusion/ Obstruction Atk. Rate and Resistance +25%. Effects of two identical rings do not stack. Can be crystallized to obtain Selenite. The item can be changed. -->
		<set name="icon" val="icon.accessory_ring_of_baium_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rfinger;lfinger" />
		<set name="crystal_type" val="R" />
		<set name="crystal_count" val="36" />
		<set name="weight" val="150" />
		<set name="price" val="1730000" />
		<set name="immediate_effect" val="true" />
		<set name="enchant_enabled" val="true" />
		<set name="material" val="GOLD" />
		<stats>
			<stat type="mDef">79</stat>
		</stats>
		<skills>
			<skill id="13539" level="1" /> <!-- Baium's Soul Ring -->
		</skills>
	</item>
	<item id="37522" name="Frintezza's Soul Necklace" type="Armor">
		<!-- MP +62, Speed +5, Infection/ Confusion/ Obstruction Atk. Rate and Resistance +20%, Skill Cooldown -10%, Damage Reflection +5%. The item can be changed. -->
		<set name="icon" val="icon.accessory_necklace_of_frintessa_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="neck" />
		<set name="crystal_type" val="R" />
		<set name="crystal_count" val="73" />
		<set name="weight" val="150" />
		<set name="price" val="3450000" />
		<set name="commissionItemType" val="NECKLACE" />
		<set name="immediate_effect" val="true" />
		<set name="enchant_enabled" val="true" />
		<set name="material" val="GOLD" />
		<stats>
			<stat type="mDef">158</stat>
		</stats>
		<skills>
			<skill id="13540" level="1" /> <!-- Frintezza's Soul Necklace -->
		</skills>
	</item>
	<item id="37523" name="Scroll: Summon Bae Kisung" type="EtcItem">
		<!-- A 1-time scroll for summoning Bae Kisung. Gives Bae Kisung's buff for 30 min. and Bae Kisung's Gift Box with special gifts. Cooldown: 15 sec. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.etc_star_scroll_baekisung" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="17085" level="1" /> <!-- Kisung's Power Up -->
		</skills>
	</item>
	<item id="37524" name="Passion Treasure Chest" type="EtcItem">
		<!-- Treasure Chest with Pomona's gift. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.event_high_oriental_park_i00" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="is_freightable" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="17101" level="1" /> <!-- Passion Treasure Chest -->
		</skills>
	</item>
	<item id="37525" name="Agathion Bae Kisung" additionalName="90-day" type="Armor">
		<!-- A bracelet for summoning Agathion Bae Kisung. Availalble for 90 d. Cannot be used in Olympiad. <Active skill>. Agathion Bae Kisung's Teleport. Teleports to Aden/ Talking Island/ Rune (cooldown: 30 min.). <Item skill>. 1. Bae Kisung's Mysterious Energy: P./ M. Skill MP Consumption -3%. 2. Bae Kisung's Power: Atk. Spd./ Casting Spd. +50. 3. Bae Kisung's Balanced Power: STR/ INT/ CON/ DEX/ WIT/ MEN +1. -->
		<set name="icon" val="icon.bracelet_agathion_bm_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="129600" />
		<set name="material" val="SILVER" />
		<set name="bodypart" val="lbracelet" />
		<skills>
			<skill id="17086" level="1" /> <!-- Summon Agathion Bae Kisung -->
			<skill id="17089" level="1" /> <!-- Kisung's Charm -->
			<skill id="17090" level="1" /> <!-- Kisung's Cute Trick -->
			<skill id="17104" level="1" /> <!-- Bae Kisung Teleport - Town of Aden -->
			<skill id="17105" level="1" /> <!-- Bae Kisung Teleport - Town of Rune -->
			<skill id="17106" level="1" /> <!-- Bae Kisung Teleport - Talking Island Village -->
			<skill id="3267" level="1" type="ON_UNEQUIP" /> <!-- Seal Agathion -->
			<skill id="13544" level="1" /> <!-- Bae Kisung's Mysterious Energy -->
			<skill id="13545" level="1" /> <!-- Bae Kisung's Power -->
			<skill id="13546" level="1" /> <!-- Bae Kisung's Balanced Power -->
			<skill id="35069" level="1" /> <!-- Agathion's Main Slot -->
		</skills>
	</item>
	<item id="37527" name="Transformation Sealbook: Part-time Seller" additionalName="One-eyed ParaPara Cat" type="EtcItem">
		<!-- Sealbook for learning the skill of transforming yourself into an One-eyed ParaPara Cat. -->
		<set name="icon" val="icon.etc_transform_warrior_i00" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="17091" level="1" /> <!-- Transformation Scroll: One-eyed ParaPara Cat -->
		</skills>
	</item>
	<item id="37528" name="Transformation Sealbook: Part-time Seller" additionalName="Smiling ParaPara Cat" type="EtcItem">
		<!-- Sealbook for learning the skill of transforming yourself into a Smiling ParaPara Cat. -->
		<set name="icon" val="icon.etc_transform_warrior_i00" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="17092" level="1" /> <!-- Transformation Scroll: Smiling ParaPara Cat -->
		</skills>
	</item>
	<item id="37529" name="Transformation Sealbook: Part-time Seller" additionalName="Charming ParaPara Cat" type="EtcItem">
		<!-- Sealbook for learning the skill of transforming yourself into a Charming ParaPara Cat. -->
		<set name="icon" val="icon.etc_transform_warrior_i00" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="17093" level="1" /> <!-- Transformation Scroll: Charming ParaPara Cat -->
		</skills>
	</item>
	<item id="37530" name="Transformation Sealbook: Part-time Seller" additionalName="Ferocious ParaPara Cat" type="EtcItem">
		<!-- Sealbook for learning the skill of transforming yourself into a Ferocious ParaPara Cat. -->
		<set name="icon" val="icon.etc_transform_warrior_i00" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="17094" level="1" /> <!-- Transformation Scroll: Ferocious ParaPara Cat -->
		</skills>
	</item>
	<item id="37531" name="Transformation Sealbook: Part-time Seller" additionalName="Merchant ParaPara Cat" type="EtcItem">
		<!-- Sealbook for learning the skill of transforming yourself into a Merchant ParaPara Cat. -->
		<set name="icon" val="icon.etc_transform_warrior_i00" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="17095" level="1" /> <!-- Transformation Scroll: Merchant ParaPara Cat -->
		</skills>
	</item>
	<item id="37532" name="Lindvior's Egg" type="EtcItem">
		<!-- Anniversary Item. Wind Dragon Egg. Double-click to obtain one of the following items: Anniversary Time Capsule, Anniversary Cake Pack, Anniversary Designer's Edition. -->
		<set name="icon" val="icon.etc_ev_lind_egg" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="17895" level="1" /> <!-- Lindvior's Egg -->
		</skills>
	</item>
	<item id="37533" name="NC Messenger's Hat" type="Armor">
		<!-- NC Messenger's Hat. Equipped in 2 head accessory slots. STR +1, DEX +1, INT +1, WIT +1. -->
		<set name="icon" val="icon.nc_hair_acc" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="WOOD" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="enchant_enabled" val="true" />
		<skills>
			<skill id="13543" level="1" /> <!-- NC Messenger's Hat -->
		</skills>
	</item>
	<item id="37534" name="Santa Outfit" type="Armor">
		<!-- Santa outfit. -->
		<set name="icon" val="icon.armor_ev_santas_clothes" />
		<set name="armor_type" val="HEAVY" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="alldress" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="material" val="CLOTH" />
	</item>
	<item id="37535" name="Santa Hat" type="Armor">
		<!-- Santa's Hat. -->
		<set name="icon" val="icon.accessory_santas_cap_i00" />
		<set name="is_sellable" val="false" />
		<set name="bodypart" val="hairall" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="default_action" val="EQUIP" />
		<set name="material" val="WOOD" />
	</item>
	<item id="37536" name="Santa's Blessing" type="EtcItem">
		<!-- Double-click to change your armor appearance to that of Santa Outfit for 3 h. STR/ INT/ CON/ DEX/ WIT/ MEN +1. The effect remains after death. Note!. If you use an item that changes your appearance, such as Letter Collector's Gift, the Santa Outfit appearance disappears. -->
		<set name="icon" val="BranchSys.icon.br_xmas_present_fun_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="17103" level="1" /> <!-- Santa's Blessing -->
		</skills>
	</item>
	<item id="37537" name="Bae Kisung's Gift Box" type="EtcItem">
		<!-- Double-click to receive 10 Rose Essences as well as a Passion Treasure Chest at a low probability. -->
		<set name="icon" val="icon.event_oriental_park_i00" />
		<set name="weight" val="10" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="is_freightable" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="FISH" />
		<capsuled_items>
			<item id="20904" min="10" max="10" chance="100" /> <!-- Rose Essence -->
			<!-- TODO: Add change for treasure chest -->
		</capsuled_items>
	</item>
	<item id="37538" name="Agathion Bae Kisung Pack" type="EtcItem">
		<!-- Double-click to obtain Agathion Charm: Bae Kisung (90-day). Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.etc_pi_box_wish_pack" />
		<set name="weight" val="10" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="is_freightable" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="FISH" />
		<capsuled_items>
			<item id="37525" min="1" max="1" chance="100" /> <!-- Agathion Summon Bracelet - Bae Kisung - 90-day -->
		</capsuled_items>
	</item>
	<item id="37539" name="Enchant Scroll Pack" type="EtcItem">
		<!-- Double-click to obtain Scroll: Enchant R-grade Armor and Scroll: Enchant R-grade Weapon (1 of each). Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.etc_pi_gift_box_i04" />
		<set name="weight" val="10" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="FISH" />
		<capsuled_items>
			<item id="17526" min="1" max="1" chance="100" /> <!-- Scroll: Enchant R-grade Weapon -->
			<item id="17527" min="1" max="1" chance="100" /> <!-- Scroll: Enchant R-grade Armor -->
		</capsuled_items>
	</item>
	<item id="37540" name="Giant's Enchant Scroll Pack" type="EtcItem">
		<!-- Double-click to obtain Giant's Scroll: Enchant R-grade Armor and Giant's Scroll: Enchant R-grade Weapon (1 of each). Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.etc_pi_gift_box_i04" />
		<set name="weight" val="10" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="FISH" />
		<capsuled_items>
			<item id="36386" min="1" max="1" chance="100" /> <!-- Giant's Scroll: Enchant R-grade Weapon -->
			<item id="36389" min="1" max="1" chance="100" /> <!-- Giant's Scroll: Enchant R-grade Armor -->
		</capsuled_items>
	</item>
	<item id="37541" name="Blessed Enchant Scroll Pack" type="EtcItem">
		<!-- Double-click to obtain Blessed Scroll: Enchant R-grade Armor and Blessed Scroll: Enchant R-grade Weapon (1 of each). Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.etc_pi_gift_box_i04" />
		<set name="weight" val="10" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="FISH" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="19447" min="1" max="1" chance="100" /> <!-- Blessed Scroll: Enchant R-grade Weapon -->
			<item id="19448" min="1" max="1" chance="100" /> <!-- Blessed Scroll: Enchant R-grade Armor -->
		</capsuled_items>
	</item>
	<item id="37542" name="Scroll: Summon Bae Kisung" additionalName="Test" type="EtcItem">
		<!-- A 1-time scroll for summoning Bae Kisung. Grants Bae Kisung's buff and Bae Kisung's Gift Box with special gifts. -->
		<set name="icon" val="icon.etc_star_scroll_baekisung" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="17102" level="1" /> <!-- Passion Gift Box -->
			<skill id="17085" level="1" /> <!-- Kisung's Power Up -->
		</skills>
	</item>
	<item id="37543" name="Snowy Squash Nectar" type="EtcItem">
		<!-- An item for the Pumpkin Event 2012. Can be exchanged for Snow Pumpkin Seed or Large Snow Pumpkin Seed through Santa Claus, or used for growing Snow Pumpkin or Large Snow Pumpkin. -->
		<set name="icon" val="icon.etc_nectar_i01" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="17110" level="1" /> <!-- Snow Pumpkin Nectar -->
		</skills>
	</item>
	<item id="37544" name="Snowball" type="EtcItem">
		<!-- Obtained from Squash. They say it brings good luck. Can be sold in any store or given to Aden Reconstruction Society. -->
		<set name="icon" val="BranchSys2.icon.g_illumination_white" />
		<set name="price" val="5000" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
	</item>
	<item id="37545" name="Large Snowball" type="EtcItem">
		<!-- Obtained from Large Squash. They say it brings good luck. Can be sold in any store or given to Aden Reconstruction Society. -->
		<set name="icon" val="BranchSys2.icon.g_illumination_white" />
		<set name="price" val="30000" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
	</item>
	<item id="37546" name="Rudolph's Gift 2012 Lv. 1" type="EtcItem">
		<!-- A Christmas gift for 2012. Double-click to obtain Snowy Pumpkin Nectar (10 pcs.). -->
		<set name="icon" val="icon.etc_pi_gift_box_i04" />
		<set name="weight" val="10" />
		<set name="is_stackable" val="true" />
		<set name="material" val="FISH" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="37543" min="10" max="10" chance="100" /> <!-- Snow Pumpkin Nectar -->
		</capsuled_items>
	</item>
	<item id="37547" name="Rudolph's Gift 2012 Lv. 2" type="EtcItem">
		<!-- A Christmas gift for 2012. Double-click to obtain Snowy Pumpkin Nectar (15 pcs.). -->
		<set name="icon" val="icon.etc_pi_gift_box_i04" />
		<set name="weight" val="10" />
		<set name="is_stackable" val="true" />
		<set name="material" val="FISH" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="37543" min="15" max="15" chance="100" /> <!-- Snow Pumpkin Nectar -->
		</capsuled_items>
	</item>
	<item id="37548" name="Rudolph's Gift 2012 Lv. 3" type="EtcItem">
		<!-- A Christmas gift for 2012. Double-click to obtain Snowy Pumpkin Nectar (25 pcs.). -->
		<set name="icon" val="icon.etc_pi_gift_box_i04" />
		<set name="weight" val="10" />
		<set name="is_stackable" val="true" />
		<set name="material" val="FISH" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="37543" min="25" max="25" chance="100" /> <!-- Snow Pumpkin Nectar -->
		</capsuled_items>
	</item>
	<item id="37549" name="Rudolph's Gift 2012 Lv. 4" type="EtcItem">
		<!-- A Christmas gift for 2012. Double-click to obtain Snowy Pumpkin Nectar (60 pcs.). -->
		<set name="icon" val="icon.etc_pi_gift_box_i04" />
		<set name="weight" val="10" />
		<set name="is_stackable" val="true" />
		<set name="material" val="FISH" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="37543" min="60" max="60" chance="100" /> <!-- Snow Pumpkin Nectar -->
		</capsuled_items>
	</item>
	<item id="37550" name="Snowman's Buff" type="EtcItem">
		<!-- When in a peaceful zone, restores energy for 3 h. -->
		<set name="icon" val="icon.weapon_snowman_stick_i00" />
		<set name="weight" val="120" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="17108" level="1" /> <!-- Holiday Blessing -->
		</skills>
	</item>
	<item id="37551" name="New Year Gift" type="EtcItem">
		<!-- Double-click to obtain one of the following items: Bottle of Orfen's Soul, Bottle of Frintezza's Soul, Bottle of Queen Ant's Soul, Bottle of Baium's Soul. -->
		<set name="icon" val="icon.etc_pi_gift_box_i04" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="17113" level="1" /> <!-- Christmas Buff Kit -->
		</skills>
	</item>
	<item id="37552" name="Snowy Squash Seed" type="EtcItem">
		<!-- Double-click to make Young Snow Pumpkin appear. -->
		<set name="icon" val="icon.etc_gourd_i10" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="17111" level="1" /> <!-- Snow Pumpkin Seed -->
		</skills>
	</item>
	<item id="37553" name="Large Snowy Squash Seed" type="EtcItem">
		<!-- Double-click to make Young Large Snow Pumpkin appear. -->
		<set name="icon" val="icon.etc_gourd_i11" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="17112" level="1" /> <!-- Large Snowy Squash Seed -->
		</skills>
	</item>
	<item id="37554" name="Kisung's Cherry Nose Buff Scroll" additionalName="Event" type="EtcItem">
		<!-- Double-click to get Bae Kisung's buff for 30 min. Cooldown: 15 sec. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.etc_star_scroll_baekisung" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="PAPER" />
		<set name="reuse_delay" val="15000" />
		<skills>
			<skill id="17087" level="1" /> <!-- Kisung's Power Up (Event) -->
		</skills>
	</item>
	<item id="37555" name="Snow Crystal" type="EtcItem">
		<!-- PC event item for 2013. One received per hour spent in a PC Café. The more you have, the better your chances to win! -->
		<set name="icon" val="icon.etc_int_symbol_i01" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
	</item>
	<item id="37556" name="Promise Cube" additionalName="100-day" type="EtcItem">
		<!-- Double-click to obtain one of the following items: Dark/ Bloody Eternal Upgrade Stone, Kaliel's Energy (Annihilation/ Hellfire/ Desire), Blessed Scroll of Resurrection, High-grade Elixir Pack, Destructive Energy. Can used once a day. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.etc_dkbrown_crystal_cube_pc_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="etcitem_type" val="ELIXIR" />
		<set name="time" val="144000" />
		<set name="material" val="FISH" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="17114" level="1" /> <!-- Promise Cube -->
		</skills>
	</item>
	<item id="37557" name="Promise Cube (1-time use)" type="EtcItem">
		<!-- Double-click to obtain one of the following items: Dark/ Bloody Eternal Upgrade Stone, Kaliel's Energy (Annihilation/ Hellfire/ Desire), Blessed Scroll of Resurrection, High-grade Elixir Pack, Destructive Energy. Cannot be used in the Olympiad. (Disappears after being used.) -->
		<set name="icon" val="icon.etc_dkbrown_crystal_cube_pc_i00" />
		<set name="weight" val="10" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="17116" level="1" /> <!-- Promise Cube Pack -->
		</skills>
	</item>
	<item id="37558" name="High-grade Elixir Pack" additionalName="Event" type="EtcItem">
		<!-- Double-click to acquire 5 each of high-grade elixirs of life, mind, and CP. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.etc_box_of_adventure_3_i00" />
		<set name="weight" val="10" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="FISH" />
		<capsuled_items>
			<item id="37097" min="1" max="1" chance="100" /> <!-- High-grade Elixir of Life -->
			<item id="37098" min="1" max="1" chance="100" /> <!-- High-grade Elixir of Mind -->
			<item id="37099" min="1" max="1" chance="100" /> <!-- High-grade Elixir of CP -->
		</capsuled_items>
	</item>
	<item id="37559" name="Shiny Coin" type="EtcItem">
		<!-- Can be exchanged for special items through the Game Assistant. -->
		<set name="icon" val="icon.etc_recall_token" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="37560" name="Emperor's Vitality Tonic" type="EtcItem">
		<!-- Contains the strength of the emperor. Recovers 1 of the 4 Vitality bars. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.etc_recall_potion3" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="POTION" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="reuse_delay" val="60000" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="LIQUID" />
		<set name="immediate_effect" val="true" />
		<cond>
			<player MaximumVitalityPoints="140000" />
		</cond>
		<skills>
			<skill id="17119" level="1" /> <!-- Emperor's Vitality Tonic -->
		</skills>
	</item>
	<item id="37561" name="Emperor's Vitality Tonic (Medium)" type="EtcItem">
		<!-- Contains the strength of the emperor. Recovers 2 of the 4 Vitality bars. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.etc_recall_potion2" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="POTION" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="reuse_delay" val="60000" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="LIQUID" />
		<set name="immediate_effect" val="true" />
		<cond>
			<player MaximumVitalityPoints="140000" />
		</cond>
		<skills>
			<skill id="17120" level="1" /> <!-- Emperor's Vitality Tonic (Medium) -->
		</skills>
	</item>
	<item id="37562" name="Emperor's Vitality Tonic (Large)" type="EtcItem">
		<!-- Contains the strength of the emperor. Recovers 3 of the 4 Vitality bars. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.etc_recall_potion1" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="POTION" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="reuse_delay" val="60000" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="LIQUID" />
		<set name="immediate_effect" val="true" />
		<cond>
			<player MaximumVitalityPoints="140000" />
		</cond>
		<skills>
			<skill id="17121" level="1" /> <!-- Emperor's Vitality Tonic (Large) -->
		</skills>
	</item>
	<item id="37563" name="Emperor's Growth Scroll" type="EtcItem">
		<!-- Grants the Emperor's experience. For 1 h., acquired XP/ SP +30%. Cannot be used in the Olympiad. The effect does not stack with those of Freya's Frozen Scroll, Freya's Scroll of Storm, Maphr's Wind Scroll, Dandy's Scroll: Challenge, Scroll: Midsummer Passion, Vital Wind, Wind of Bard. -->
		<set name="icon" val="icon.etc_recall_exp_scroll" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="17118" level="1" /> <!-- Emperor's Growth Scroll -->
		</skills>
	</item>
	<item id="37564" name="Emperor's Rune" type="EtcItem">
		<!-- Available for 8 h. Acquired XP/ SP +30%. -->
		<set name="icon" val="br_cashtex.item.br_cash_rune_of_feather_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="etcitem_type" val="ENCHT_ATTR_RUNE" />
		<set name="time" val="480" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="17117" level="2" /> <!-- Emperor's Rune -->
		</skills>
	</item>
	<item id="37565" name="Emperor's Rune Pack" type="EtcItem">
		<!-- Open the box to obtain the Emperor's Rune (8-hour). Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.etc_pi_gift_box_i04" />
		<set name="default_action" val="CAPSULE" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="FISH" />
		<capsuled_items>
			<item id="37564" min="1" max="1" chance="100" /> <!-- Emperor's Rune -->
		</capsuled_items>
	</item>
	<item id="37566" name="Blessed Stone: Enchant R-grade Weapon" type="EtcItem">
		<!-- Enchant success rate +10% for R-grade weapons. Only for items enchanted from +3 to +9. Cannot be used with items enchanted to +10 and higher. -->
		<set name="icon" val="icon.bless_ench_wp_stone_i05" />
		<set name="weight" val="120" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="etcitem_type" val="BLESSED_ENCHT_ATTR_INC_PROP_ENCHT_WP" />
		<set name="commissionItemType" val="WEAPON_ENCHANT_STONE" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="9207" level="1" /> <!-- R-grade Lucky Clover -->
		</skills>
	</item>
	<item id="37567" name="Blessed Stone: Enchant R-grade Armor" type="EtcItem">
		<!-- Enchant success rate +15% for R-grade armor. Only for items enchanted from +3 to +9 (from +4 to +9 for full-body armor). -->
		<set name="icon" val="icon.bless_ench_amr_stone_i05" />
		<set name="weight" val="120" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="etcitem_type" val="BLESSED_ENCHT_ATTR_INC_PROP_ENCHT_AM" />
		<set name="commissionItemType" val="ARMOR_ENCHANT_STONE" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="9208" level="1" /> <!-- R-grade Lucky Clover -->
		</skills>
	</item>
	<item id="37568" name="Legendary Card Pouch - Dragon" type="EtcItem">
		<!-- A pouch with legendary cards brimming with magic. Double-click to obtain a card of Antharas, Valakas or Lindvior. -->
		<set name="icon" val="icon.card_event_dragon_pocket" />
		<set name="weight" val="10" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="17149" level="1" /> <!-- Legendary Card Pouch - Dragon -->
		</skills>
	</item>
	<item id="37569" name="Legendary Card Pouch - Hero" type="EtcItem">
		<!-- A pouch with legendary cards brimming with magic. Double-click to obtain a card of Astair van Halter, Amadeo Cadmus, Lionel Hunter or Elcadia. -->
		<set name="icon" val="icon.card_event_hero_pocket" />
		<set name="weight" val="10" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="17150" level="1" /> <!-- Legendary Card Pouch - Hero -->
		</skills>
	</item>
	<item id="37570" name="Legendary Card Pouch - Evil" type="EtcItem">
		<!-- A pouch with legendary cards brimming with magic. Double-click to obtain a card of Baium, Beleth or Tiat. -->
		<set name="icon" val="icon.card_event_devil_pocket" />
		<set name="weight" val="10" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="17151" level="1" /> <!-- Legendary Card Pouch - Evil -->
		</skills>
	</item>
	<item id="37571" name="Legendary Card: Antharas" type="EtcItem">
		<set name="icon" val="icon.card_dragon_anta" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="CARD_EVENT" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="37572" name="Legendary Card: Valakas" type="EtcItem">
		<set name="icon" val="icon.card_dragon_vala" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="CARD_EVENT" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="37573" name="Legendary Card: Lindvior" type="EtcItem">
		<set name="icon" val="icon.card_dragon_rind" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="CARD_EVENT" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="37574" name="Legendary Card: Astair van Halter" type="EtcItem">
		<set name="icon" val="icon.card_hero_holter" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="CARD_EVENT" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="37575" name="Legendary Card: Amadeo Cadmus" type="EtcItem">
		<set name="icon" val="icon.card_hero_amadeose" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="CARD_EVENT" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="37576" name="Legendary Card: Lionel Hunter" type="EtcItem">
		<set name="icon" val="icon.card_hero_hunter" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="CARD_EVENT" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="37577" name="Legendary Card: Sieghardt Ein" type="EtcItem">
		<set name="icon" val="icon.card_hero_zigharte" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="CARD_EVENT" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="37578" name="Legendary Card: Elcadia" type="EtcItem">
		<set name="icon" val="icon.card_hero_elcardia" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="CARD_EVENT" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="37579" name="Legendary Card: Baium" type="EtcItem">
		<set name="icon" val="icon.card_devil_baium" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="CARD_EVENT" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="37580" name="Legendary Card: Beleth" type="EtcItem">
		<set name="icon" val="icon.card_devil_verese" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="CARD_EVENT" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="37581" name="Legendary Card: Tiat" type="EtcItem">
		<set name="icon" val="icon.card_devil_tiate" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="CARD_EVENT" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="37582" name="Legendary Card: Lilith" type="EtcItem">
		<set name="icon" val="icon.card_devil_lilith" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="CARD_EVENT" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="37583" name="Legendary Card: Paulina" type="EtcItem">
		<set name="icon" val="icon.card_angel_polline" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="CARD_EVENT" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="37584" name="Legendary Card: Anakim" type="EtcItem">
		<set name="icon" val="icon.card_angel_anakim" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="CARD_EVENT" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="37585" name="Frederick the Destroyer" type="EtcItem">
		<set name="icon" val="icon.card_orc" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="CARD_EVENT" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="37586" name="Hidden Card" type="EtcItem">
		<set name="icon" val="icon.card_hidden" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="CARD_EVENT" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="37587" name="Legendary Card: Lucky Pouch" type="EtcItem">
		<!-- Test your luck! You could receive up to 4 cards including Lindvior, Lionel Hunter, Beleth, and Paulina - or you could receive nothing at all. -->
		<set name="icon" val="icon.card_event_luck_pocket" />
		<set name="weight" val="10" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="FISH" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="37573" min="1" max="1" chance="20.00" /> <!-- Legendary Card: Lindvior -->
			<item id="37576" min="1" max="1" chance="20.00" /> <!-- Legendary Card: Lionel Hunter -->
			<item id="37580" min="1" max="1" chance="20.00" /> <!-- Legendary Card: Beleth -->
			<item id="37583" min="1" max="1" chance="20.00" /> <!-- Legendary Card: Paulina -->
		</capsuled_items>
	</item>
	<item id="37588" name="Snake's Gift" additionalName="Not used" type="EtcItem">
		<!-- A Snake's gift. Double-click to obtain a random card, except the hidden one. -->
		<set name="icon" val="icon.card_event_snake_gift" />
		<set name="weight" val="10" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="17131" level="1" /> <!-- Treasure Chest -->
		</skills>
	</item>
	<item id="37589" name="Lord of the Western Winds" type="EtcItem">
		<!-- A golden card given for combining the Wind Lord kit. For 30 min., CON +5, MEN +5, Damage Reflection +20%. -->
		<set name="icon" val="icon.card_dragon_gold" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="17127" level="1" /> <!-- Wind Lord -->
		</skills>
	</item>
	<item id="37590" name="Successors of Destiny" type="EtcItem">
		<!-- A red card given for combining the Successor of Destiny set. For 30 min., STR +5, INT +5, P. Def. +10%. -->
		<set name="icon" val="icon.card_hero_red" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="17128" level="1" /> <!-- Successor of Destiny -->
		</skills>
	</item>
	<item id="37591" name="Dragon Rising" type="EtcItem">
		<!-- A black card given for combining the Dragon Rising set. For 30 min., STR +5, INT +5, M. Def. +10%. -->
		<set name="icon" val="icon.card_devil_black" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="17129" level="1" /> <!-- Dragon Rising -->
		</skills>
	</item>
	<item id="37592" name="Awakening Darkness" type="EtcItem">
		<!-- A blue card given for combining the Awakening Darkness set. For 30 min., STR +5, INT +5, 6 Attribute Resistance +100. -->
		<set name="icon" val="icon.card_angel_blue" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="17130" level="1" /> <!-- Awakening Darkness -->
		</skills>
	</item>
	<item id="37593" name="Returning Hero's Vitality Replenishing Juice" additionalName="Event" type="EtcItem">
		<!-- 1 out of 4 bars on the vitality gauge are replenished. -->
		<set name="icon" val="icon.etc_recall_potion3" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="POTION" />
		<set name="material" val="LIQUID" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="17122" level="1" /> <!-- Inert Energy - 1-bar Replenishment -->
		</skills>
	</item>
	<item id="37594" name="Package: Returning Hero's Vitality Replenishing Juice (4 pcs.)" additionalName="Event" type="EtcItem">
		<!-- It contains 4 Returning Hero's Vitality Replenishing Juices that can replenish 1 out of 4 bars on the vitality gauge. -->
		<set name="icon" val="icon.etc_pi_gift_box_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="FISH" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="37593" min="4" max="4" chance="100" /> <!-- Returning Hero's Vitality Replenishing Juice - Event -->
		</capsuled_items>
	</item>
	<item id="37595" name="Returning Hero's Potion Pack" additionalName="Event" type="EtcItem">
		<!-- Double-click to obtain Returning Hero's Health Potion (30 pcs.), Package: Returning Hero's Vitality Replenishing Juice (4 pcs.), Heavenly Cocktail (6 pcs.). -->
		<set name="icon" val="icon.etc_pi_gift_box_i04" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="FISH" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="36022" min="30" max="30" chance="100" /> <!-- Returning Hero's Health Potion -->
			<item id="46178" min="6" max="6" chance="100" /> <!-- Heavenly Cocktail -->
			<item id="37594" min="1" max="1" chance="100" /> <!-- Package: Returning Hero's Vitality Replenishing Juice (4 pcs.) - Event -->
		</capsuled_items>
	</item>
	<item id="37596" name="R-grade Weapon Coupon" type="EtcItem">
		<!-- Take it to Snake to obtain an R-grade weapon for a fee. -->
		<set name="icon" val="icon.etc_level_bustup_ticket_i02" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="37597" name="R95-grade Weapon Coupon" type="EtcItem">
		<!-- Take it to Snake to obtain an R95-grade weapon for a fee. -->
		<set name="icon" val="icon.etc_level_bustup_ticket_i02" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="37598" name="R99-grade Weapon Coupon" type="EtcItem">
		<!-- Take it to Snake to obtain an R99-grade weapon for a fee. -->
		<set name="icon" val="icon.etc_level_bustup_ticket_i02" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="37599" name="S-grade Weapon Coupon" type="EtcItem">
		<!-- Take this to Snake in town to obtain an S-grade weapon for a small fee. -->
		<set name="icon" val="icon.etc_level_bustup_ticket_i02" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="LEATHER" />
	</item>
</list>
