<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
	<item id="32700" name="Low-grade R-grade Magic Rune Clip" type="EtcItem">
		<!-- Used to upgrade R-grade belts. -->
		<set name="icon" val="icon.etc_rune_clip_i00" />
		<set name="commissionItemType" val="MAGIC_RUNE_CLIP" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="20" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="32701" name="Mid-grade R-grade Magic Rune Clip" type="EtcItem">
		<!-- Used to upgrade R-grade belts. -->
		<set name="icon" val="icon.etc_rune_clip_i00" />
		<set name="commissionItemType" val="MAGIC_RUNE_CLIP" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="20" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="32702" name="High-grade R-grade Magic Rune Clip" type="EtcItem">
		<!-- Used to upgrade R-grade belts. -->
		<set name="icon" val="icon.etc_rune_clip_i01" />
		<set name="commissionItemType" val="MAGIC_RUNE_CLIP" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="20" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="32703" name="Top-grade R-grade Magic Rune Clip" type="EtcItem">
		<!-- Used to upgrade R-grade belts. -->
		<set name="icon" val="icon.etc_rune_clip_i02" />
		<set name="commissionItemType" val="MAGIC_RUNE_CLIP" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="20" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="32704" name="Low-grade R-grade Magic Ornament" type="EtcItem">
		<!-- Used to upgrade R-grade belts. -->
		<set name="icon" val="icon.etc_belt_deco_i00" />
		<set name="weight" val="20" />
		<set name="immediate_effect" val="true" />
		<set name="commissionItemType" val="MAGIC_ORNAMENT" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="32705" name="Mid-grade R-grade Magic Ornament" type="EtcItem">
		<!-- Used to upgrade R-grade belts. -->
		<set name="icon" val="icon.etc_belt_deco_i00" />
		<set name="weight" val="20" />
		<set name="immediate_effect" val="true" />
		<set name="commissionItemType" val="MAGIC_ORNAMENT" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="32706" name="High-grade R-grade Magic Ornament" type="EtcItem">
		<!-- Used to upgrade R-grade belts. -->
		<set name="icon" val="icon.etc_belt_deco_i01" />
		<set name="commissionItemType" val="MAGIC_ORNAMENT" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="20" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="32707" name="Top-grade R-grade Magic Ornament" type="EtcItem">
		<!-- Used to upgrade R-grade belts. -->
		<set name="icon" val="icon.etc_belt_deco_i02" />
		<set name="commissionItemType" val="MAGIC_ORNAMENT" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="20" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="32708" name="Low-grade R95-grade Magic Rune Clip" type="EtcItem">
		<!-- Used to upgrade R95-grade belts. -->
		<set name="icon" val="icon.etc_rune_clip_i00" />
		<set name="commissionItemType" val="MAGIC_RUNE_CLIP" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="20" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="32709" name="Mid-grade R95-grade Magic Rune Clip" type="EtcItem">
		<!-- Used to upgrade R95-grade belts. -->
		<set name="icon" val="icon.etc_rune_clip_i00" />
		<set name="commissionItemType" val="MAGIC_RUNE_CLIP" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="20" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="32710" name="High-grade R95-grade Magic Rune Clip" type="EtcItem">
		<!-- Used to upgrade R95-grade belts. -->
		<set name="icon" val="icon.etc_rune_clip_i01" />
		<set name="commissionItemType" val="MAGIC_RUNE_CLIP" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="20" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="32711" name="Top-grade R95-grade Magic Rune Clip" type="EtcItem">
		<!-- Used to upgrade R95-grade belts. -->
		<set name="icon" val="icon.etc_rune_clip_i02" />
		<set name="commissionItemType" val="MAGIC_RUNE_CLIP" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="20" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="32712" name="Low-grade R95-grade Magic Ornament" type="EtcItem">
		<!-- Used to upgrade R95-grade belts. -->
		<set name="icon" val="icon.etc_belt_deco_i00" />
		<set name="commissionItemType" val="MAGIC_ORNAMENT" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="20" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="32713" name="Mid-grade R95-grade Magic Ornament" type="EtcItem">
		<!-- Used to upgrade R95-grade belts. -->
		<set name="icon" val="icon.etc_belt_deco_i00" />
		<set name="commissionItemType" val="MAGIC_ORNAMENT" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="20" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="32714" name="High-grade R95-grade Magic Ornament" type="EtcItem">
		<!-- Used to upgrade R95-grade belts. -->
		<set name="icon" val="icon.etc_belt_deco_i01" />
		<set name="commissionItemType" val="MAGIC_ORNAMENT" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="20" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="32715" name="Top-grade R95-grade Magic Ornament" type="EtcItem">
		<!-- Used to upgrade R95-grade belts. -->
		<set name="icon" val="icon.etc_belt_deco_i02" />
		<set name="commissionItemType" val="MAGIC_ORNAMENT" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="20" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="32716" name="Low-grade R99-grade Magic Rune Clip" type="EtcItem">
		<!-- Used to upgrade R99-grade belts. -->
		<set name="icon" val="icon.etc_rune_clip_i00" />
		<set name="commissionItemType" val="MAGIC_RUNE_CLIP" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="20" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="32717" name="Mid-grade R99-grade Magic Rune Clip" type="EtcItem">
		<!-- Used to upgrade R99-grade belts. -->
		<set name="icon" val="icon.etc_rune_clip_i00" />
		<set name="commissionItemType" val="MAGIC_RUNE_CLIP" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="20" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="32718" name="High-grade R99-grade Magic Rune Clip" type="EtcItem">
		<!-- Used to upgrade R99-grade belts. -->
		<set name="icon" val="icon.etc_rune_clip_i01" />
		<set name="commissionItemType" val="MAGIC_RUNE_CLIP" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="20" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="32719" name="Top-grade R99-grade Magic Rune Clip" type="EtcItem">
		<!-- Used to upgrade R99-grade belts. -->
		<set name="icon" val="icon.etc_rune_clip_i02" />
		<set name="commissionItemType" val="MAGIC_RUNE_CLIP" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="20" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="32720" name="Low-grade R99-grade Magic Ornament" type="EtcItem">
		<!-- Used to upgrade R99-grade belts. -->
		<set name="icon" val="icon.etc_belt_deco_i00" />
		<set name="commissionItemType" val="MAGIC_ORNAMENT" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="20" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="32721" name="Mid-grade R99-grade Magic Ornament" type="EtcItem">
		<!-- Used to upgrade R99-grade belts. -->
		<set name="icon" val="icon.etc_belt_deco_i00" />
		<set name="commissionItemType" val="MAGIC_ORNAMENT" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="20" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="32722" name="High-grade R99-grade Magic Ornament" type="EtcItem">
		<!-- Used to upgrade R99-grade belts. -->
		<set name="icon" val="icon.etc_belt_deco_i01" />
		<set name="commissionItemType" val="MAGIC_ORNAMENT" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="20" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="32723" name="Top-grade R99-grade Magic Ornament" type="EtcItem">
		<!-- Used to upgrade R99-grade belts. -->
		<set name="icon" val="icon.etc_belt_deco_i02" />
		<set name="weight" val="20" />
		<set name="immediate_effect" val="true" />
		<set name="commissionItemType" val="MAGIC_ORNAMENT" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="32724" name="Guardian Warrior's Reward Box" type="EtcItem">
		<!-- Reward box containing special item that was crafted to praise the warriors who defeated Shillien's creations. You must open it to see what it contains. Double-click to examine. -->
		<set name="icon" val="icon.etc_pi_gift_box_i03" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12822" level="1" /> <!-- Guardian Warrior's Reward Box -->
		</skills>
	</item>
	<item id="32725" name="Chic Silver Chapeau" additionalName="3-day" type="Armor">
		<!-- Fashionable Feather Hat. STR +1, INT +1. Available for 3 d. Equipped in 2 head accessory slots. -->
		<set name="icon" val="BranchSys2.icon2.pi_silverchaperon" />
		<set name="default_action" val="EQUIP" />
		<set name="weight" val="10" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="bodypart" val="hairall" />
		<set name="time" val="4320" />
		<set name="material" val="WOOD" />
		<skills>
			<skill id="13144" level="1" /> <!-- Chic Silver Chapeau -->
		</skills>
	</item>
	<item id="32726" name="Demon Circlet" additionalName="3-day" type="Armor">
		<!-- Demon Circlet. CON +1, MEN +1. Available for 3 d. Equipped in 2 head accessory slots. -->
		<set name="icon" val="icon.Accessary_demon_circlet_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weight" val="10" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="bodypart" val="hairall" />
		<set name="immediate_effect" val="true" />
		<set name="time" val="4320" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="13145" level="1" /> <!-- Demon's Circlet -->
		</skills>
	</item>
	<item id="32727" name="Treasure Chest" type="EtcItem">
		<!-- Double-click to obtain one of the following items: Head Accessory Pack, Pendant Box, R-grade Enchant Scroll Box, Elixir Box. -->
		<set name="icon" val="icon.event_hero_treasure_box_i00" />
		<set name="weight" val="10" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="12833" level="1" /> <!-- Treasure Chest -->
		</skills>
	</item>
	<item id="32728" name="Hair Accessory Pack" type="EtcItem">
		<!-- Double-click to obtain a head accessory. -->
		<set name="icon" val="icon.event_hero_treasure_box_i00" />
		<set name="weight" val="10" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="12834" level="1" /> <!-- Hair Accessory Pack -->
		</skills>
	</item>
	<item id="32729" name="Pendant Pack" type="EtcItem">
		<!-- Double-click to obtain a pendant for enhancing head accessories. -->
		<set name="icon" val="icon.event_hero_treasure_box_i00" />
		<set name="weight" val="10" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="12835" level="1" /> <!-- Pendant Pack -->
		</skills>
	</item>
	<item id="32730" name="S-grade Enchant Scroll Pack" type="EtcItem">
		<!-- Double-click to obtain S-grade enchant scrolls. -->
		<set name="icon" val="icon.event_hero_treasure_box_i00" />
		<set name="weight" val="10" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="12836" level="1" /> <!-- Enchant Scroll Pack (S-grade) -->
		</skills>
	</item>
	<item id="32731" name="R-grade Enchant Scroll Box" type="EtcItem">
		<!-- Double-click to obtain R-grade enchant scrolls. -->
		<set name="icon" val="icon.event_hero_treasure_box_i00" />
		<set name="weight" val="10" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="12837" level="1" /> <!-- Enchant Scroll Pack (R-grade) -->
		</skills>
	</item>
	<item id="32732" name="D-grade Enchant Scroll Box" type="EtcItem">
		<!-- Double-click to obtain D-grade enchant scrolls. -->
		<set name="icon" val="icon.event_hero_treasure_box_i00" />
		<set name="weight" val="10" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="12838" level="1" /> <!-- Enchant Scroll Pack (D-grade) -->
		</skills>
	</item>
	<item id="32733" name="C-grade Enchant Scroll Box" type="EtcItem">
		<!-- Box containing C-grade enchant scroll. -->
		<set name="icon" val="icon.event_hero_treasure_box_i00" />
		<set name="weight" val="10" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="12839" level="1" /> <!-- Enchant Scroll Pack (C-grade) -->
		</skills>
	</item>
	<item id="32734" name="B-grade Enchant Scroll Box" type="EtcItem">
		<!-- Box containing B-grade enchant scroll. -->
		<set name="icon" val="icon.event_hero_treasure_box_i00" />
		<set name="weight" val="10" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="12840" level="1" /> <!-- Enchant Scroll Pack (B-grade) -->
		</skills>
	</item>
	<item id="32735" name="A-grade Enchant Scroll Box" type="EtcItem">
		<!-- Box containing A-grade enchant scroll. -->
		<set name="icon" val="icon.event_hero_treasure_box_i00" />
		<set name="weight" val="10" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="12841" level="1" /> <!-- Enchant Scroll Pack (A-grade) -->
		</skills>
	</item>
	<item id="32736" name="S-grade Elixir Box" type="EtcItem">
		<!-- Double-click to obtain S-grade Elixir. -->
		<set name="icon" val="icon.event_hero_treasure_box_i00" />
		<set name="weight" val="10" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="12842" level="1" /> <!-- Elixir Pack (S-grade) -->
		</skills>
	</item>
	<item id="32737" name="R-grade Elixir Pack" type="EtcItem">
		<!-- Double-click to obtain R-grade Elixir. -->
		<set name="icon" val="icon.event_hero_treasure_box_i00" />
		<set name="weight" val="10" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="12843" level="1" /> <!-- Elixir Pack (R-grade) -->
		</skills>
	</item>
	<item id="32738" name="D-grade Elixir Pack" type="EtcItem">
		<!-- Double-click to obtain D-grade Elixir. -->
		<set name="icon" val="icon.event_hero_treasure_box_i00" />
		<set name="weight" val="10" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="12844" level="1" /> <!-- Elixir Pack (D-grade) -->
		</skills>
	</item>
	<item id="32739" name="C-grade Elixir Pack" type="EtcItem">
		<!-- Double-click to obtain C-grade Elixir. -->
		<set name="icon" val="icon.event_hero_treasure_box_i00" />
		<set name="weight" val="10" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="12845" level="1" /> <!-- Elixir Pack (C-grade) -->
		</skills>
	</item>
	<item id="32740" name="B-grade Elixir Pack" type="EtcItem">
		<!-- Double-click to obtain B-grade Elixir. -->
		<set name="icon" val="icon.event_hero_treasure_box_i00" />
		<set name="weight" val="10" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="12846" level="1" /> <!-- Elixir Pack (B-grade) -->
		</skills>
	</item>
	<item id="32741" name="A-grade Elixir Pack" type="EtcItem">
		<!-- Double-click to obtain A-grade Elixir. -->
		<set name="icon" val="icon.event_hero_treasure_box_i00" />
		<set name="weight" val="10" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="12847" level="1" /> <!-- Elixir Pack (A-grade) -->
		</skills>
	</item>
	<item id="32742" name="Rabbit Ears" additionalName="STR" type="Armor">
		<!-- When equipped, STR +3. -->
		<set name="icon" val="icon.accessory_rabbit_ear_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hair2" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="9554" level="1" /> <!-- Hair Accessory: STR -->
		</skills>
	</item>
	<item id="32743" name="Rabbit Ears" additionalName="DEX" type="Armor">
		<!-- DEX +3. -->
		<set name="icon" val="icon.accessory_rabbit_ear_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hair2" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="9555" level="1" /> <!-- Hair Accessory: DEX -->
		</skills>
	</item>
	<item id="32744" name="Raccoon Ears" additionalName="CON" type="Armor">
		<!-- When equipped, CON +3. -->
		<set name="icon" val="icon.accessory_racoon_ear_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weight" val="10" />
		<set name="bodypart" val="hair2" />
		<set name="enchant_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="9556" level="1" /> <!-- Hair Accessory: CON -->
		</skills>
	</item>
	<item id="32745" name="Raccoon Ears" additionalName="MEN" type="Armor">
		<!-- When equipped, MEN +3. -->
		<set name="icon" val="icon.accessory_racoon_ear_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weight" val="10" />
		<set name="bodypart" val="hair2" />
		<set name="enchant_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="9557" level="1" /> <!-- Hair Accessory: MEN -->
		</skills>
	</item>
	<item id="32746" name="Cat Ears" additionalName="INT" type="Armor">
		<!-- When equipped, INT +3. -->
		<set name="icon" val="icon.accessory_cat_ear_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weight" val="10" />
		<set name="bodypart" val="hair2" />
		<set name="enchant_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="9558" level="1" /> <!-- Hair Accessory: INT -->
		</skills>
	</item>
	<item id="32747" name="Cat Ears" additionalName="WIT" type="Armor">
		<!-- When equipped, WIT +3. -->
		<set name="icon" val="icon.accessory_cat_ear_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hair2" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="9559" level="1" /> <!-- Hair Accessory: WIT -->
		</skills>
	</item>
	<item id="32748" name="Romantic Chapeau" additionalName="Critical Rate" type="Armor">
		<!-- When equipped, Critical Rate for basic attacks +50. -->
		<set name="icon" val="icon.accessory_romantic_chaperon_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="9560" level="1" /> <!-- Hair Accessory: Critical Rate -->
		</skills>
	</item>
	<item id="32749" name="Romantic Chapeau" additionalName="Critical Damage" type="Armor">
		<!-- When equipped, Critical Damage for basic attacks +90, M. Skill Critical Damage +68. -->
		<set name="icon" val="icon.accessory_romantic_chaperon_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="9561" level="1" /> <!-- Hair Accessory: Critical Damage -->
		</skills>
	</item>
	<item id="32750" name="Angel Circlet" additionalName="P. Def." type="Armor">
		<!-- When equipped, P. Def. +5%. -->
		<set name="icon" val="icon.Accessary_angel_circlet_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weight" val="10" />
		<set name="bodypart" val="hairall" />
		<set name="enchant_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="9562" level="1" /> <!-- Hair Accessory Circlet: P. Def. -->
		</skills>
	</item>
	<item id="32751" name="Angel Circlet" additionalName="M. Def." type="Armor">
		<!-- When equipped, M. Def. +5%. -->
		<set name="icon" val="icon.Accessary_angel_circlet_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="9563" level="1" /> <!-- Hair Accessory: M. Def. -->
		</skills>
	</item>
	<item id="32752" name="Angel Circlet" additionalName="Evasion" type="Armor">
		<!-- When equipped, Evasion +5. -->
		<set name="icon" val="icon.Accessary_angel_circlet_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="9564" level="1" /> <!-- Hair Accessory: Evasion -->
		</skills>
	</item>
	<item id="32753" name="Demon Circlet" additionalName="P. Atk." type="Armor">
		<!-- When equipped, P. Atk. +5%. -->
		<set name="icon" val="icon.Accessary_demon_circlet_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weight" val="10" />
		<set name="bodypart" val="hairall" />
		<set name="enchant_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="9565" level="1" /> <!-- Hair Accessory: P. Atk. -->
		</skills>
	</item>
	<item id="32754" name="Demon Circlet" additionalName="M. Atk." type="Armor">
		<!-- When equipped, M. Atk. +10%. -->
		<set name="icon" val="icon.Accessary_demon_circlet_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="9566" level="1" /> <!-- Hair Accessory: M. Atk. -->
		</skills>
	</item>
	<item id="32755" name="Demon Circlet" additionalName="Accuracy" type="Armor">
		<!-- When equipped, P. Accuracy +5. -->
		<set name="icon" val="icon.Accessary_demon_circlet_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="9567" level="1" /> <!-- Hair Accessory: Accuracy -->
		</skills>
	</item>
	<item id="32756" name="Rabbit Ears - STR Pendant" type="EtcItem">
		<!-- Combines rabbit ears to make Rabbit Ears - STR. -->
		<set name="icon" val="icon.accessory_rabbit_ear_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hair" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="weight" val="10" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="9554" level="1" /> <!-- STR skill -->
		</skills>
	</item>
	<item id="32757" name="Rabbit Ears - DEX Pendant" type="EtcItem">
		<!-- Combines rabbit ears to make Rabbit Ears - DEX. -->
		<set name="icon" val="icon.accessory_rabbit_ear_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hair" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="weight" val="10" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="9555" level="1" /> <!-- DEX skill -->
		</skills>
	</item>
	<item id="32758" name="Raccoon Ears: CON Pendant" type="EtcItem">
		<!-- Combines raccoon ears to make Raccoon Ear - CON. -->
		<set name="icon" val="icon.accessory_racoon_ear_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hair" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="weight" val="10" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="9556" level="1" /> <!-- CON skill -->
		</skills>
	</item>
	<item id="32759" name="Raccoon Ears: MEN Pendant" type="EtcItem">
		<!-- Combines raccoon ears to make Raccoon Ear - MEN. -->
		<set name="icon" val="icon.accessory_racoon_ear_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hair" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="weight" val="10" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="9557" level="1" /> <!-- MEN skill -->
		</skills>
	</item>
	<item id="32760" name="Cat Ears: INT Pendant" type="EtcItem">
		<!-- Combines cat ears to make Cat Ear - INT. -->
		<set name="icon" val="icon.accessory_cat_ear_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hair" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="weight" val="10" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="9558" level="1" /> <!-- INT skill -->
		</skills>
	</item>
	<item id="32761" name="Cat Ears: WIT Pendant" type="EtcItem">
		<!-- Combines cat ears to make Cat Ear - WIT. -->
		<set name="icon" val="icon.accessory_cat_ear_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hair" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="weight" val="10" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="9559" level="1" /> <!-- WIT skill -->
		</skills>
	</item>
	<item id="32762" name="Romantic Chapeau - P. Critical Rate Pendant" type="EtcItem">
		<!-- Combines romantic chapeaus to make Romantic Chapeau - P. Critical Rate. -->
		<set name="icon" val="icon.accessory_romantic_chaperon_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hair" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="weight" val="10" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="9560" level="1" /> <!-- skill -->
		</skills>
	</item>
	<item id="32763" name="Romantic Chapeau - Critical Damage Pendant" type="EtcItem">
		<!-- Combines romantic chapeaus to make Romantic Chapeau - P. Critical Damage. -->
		<set name="icon" val="icon.accessory_romantic_chaperon_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hair" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="weight" val="10" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="9561" level="1" /> <!-- skill -->
		</skills>
	</item>
	<item id="32764" name="Angel Circlet - P. Def. Pendant" type="EtcItem">
		<!-- Combines angel circlets to make Angel Circlet - P. Def. -->
		<set name="icon" val="icon.Accessary_angel_circlet_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hair" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="weight" val="10" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="9562" level="1" /> <!-- skill -->
		</skills>
	</item>
	<item id="32765" name="Angel Circlet - M. Def. Pendant" type="EtcItem">
		<!-- Combines angel circlets to make Angel Circlet - M. Def. -->
		<set name="icon" val="icon.Accessary_angel_circlet_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hair" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="weight" val="10" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="9563" level="1" /> <!-- skill -->
		</skills>
	</item>
	<item id="32766" name="Angel Circlet - Evasion Pendant" type="EtcItem">
		<!-- Combines angel circlets to make Angel Circlet - Evasion. -->
		<set name="icon" val="icon.Accessary_angel_circlet_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hair" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="weight" val="10" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="9564" level="1" /> <!-- skill -->
		</skills>
	</item>
	<item id="32767" name="Demon Circlet - P. Atk. Pendant" type="EtcItem">
		<!-- Combines demon circlets to make Demon Circlet - P. Atk. -->
		<set name="icon" val="icon.Accessary_demon_circlet_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hair" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="weight" val="10" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="9565" level="1" /> <!-- skill -->
		</skills>
	</item>
	<item id="32768" name="Demon Circlet - M. Atk. Pendant" type="EtcItem">
		<!-- Combines demon circlets to make Demon Circlet - M. Atk. -->
		<set name="icon" val="icon.Accessary_demon_circlet_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hair" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="weight" val="10" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="9566" level="1" /> <!-- skill -->
		</skills>
	</item>
	<item id="32769" name="Demon Circlet - Accuracy Pendant" type="EtcItem">
		<!-- Combines demon circlets to make Demon Circlet - Accuracy. -->
		<set name="icon" val="icon.Accessary_demon_circlet_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hair" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="weight" val="10" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="9567" level="1" /> <!-- skill -->
		</skills>
	</item>
	<item id="32770" name="Beaker" type="Weapon">
		<!-- For NPC. -->
		<set name="icon" val="icon.weapon_iron_hammer_i00" />
		<set name="weapon_type" val="BLUNT" />
		<set name="default_action" val="EQUIP" />
		<set name="weight" val="1850" />
		<set name="soulshots" val="2" />
		<set name="spiritshots" val="2" />
		<set name="bodypart" val="rhand" />
		<set name="commissionItemType" val="BLUNT_WEAPON" />
		<set name="isAppearanceable" val="true" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="37600" />
		<set name="material" val="STEEL" />
		<stats>
			<stat type="pAtk">31</stat>
			<stat type="mAtk">21</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="accCombat">8</stat>
			<stat type="rCrit">6</stat>
			<stat type="randomDamage">20</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
	</item>
	<item id="32771" name="Flask" type="Weapon">
		<!-- For NPC. -->
		<set name="icon" val="icon.weapon_iron_hammer_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weight" val="1850" />
		<set name="soulshots" val="2" />
		<set name="spiritshots" val="2" />
		<set name="bodypart" val="rhand" />
		<set name="commissionItemType" val="BLUNT_WEAPON" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="37600" />
		<set name="material" val="STEEL" />
		<stats>
			<stat type="pAtk">31</stat>
			<stat type="mAtk">21</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="accCombat">8</stat>
			<stat type="rCrit">6</stat>
			<stat type="randomDamage">20</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
	</item>
	<item id="32772" name="Firecracker" type="Weapon">
		<!-- For NPC. -->
		<set name="icon" val="icon.weapon_iron_hammer_i00" />
		<set name="weapon_type" val="BLUNT" />
		<set name="default_action" val="EQUIP" />
		<set name="weight" val="1850" />
		<set name="soulshots" val="2" />
		<set name="spiritshots" val="2" />
		<set name="bodypart" val="rhand" />
		<set name="commissionItemType" val="BLUNT_WEAPON" />
		<set name="isAppearanceable" val="true" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="37600" />
		<set name="material" val="STEEL" />
		<stats>
			<stat type="pAtk">31</stat>
			<stat type="mAtk">21</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="accCombat">8</stat>
			<stat type="rCrit">6</stat>
			<stat type="randomDamage">20</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
	</item>
	<item id="32773" name="Work Hammer" type="Weapon">
		<!-- For NPC. -->
		<set name="icon" val="icon.weapon_iron_hammer_i00" />
		<set name="weapon_type" val="BLUNT" />
		<set name="default_action" val="EQUIP" />
		<set name="weight" val="1850" />
		<set name="soulshots" val="2" />
		<set name="spiritshots" val="2" />
		<set name="bodypart" val="rhand" />
		<set name="commissionItemType" val="BLUNT_WEAPON" />
		<set name="isAppearanceable" val="true" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="37600" />
		<set name="material" val="STEEL" />
		<stats>
			<stat type="pAtk">31</stat>
			<stat type="mAtk">21</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="accCombat">8</stat>
			<stat type="rCrit">6</stat>
			<stat type="randomDamage">20</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
	</item>
	<item id="32774" name="Scroll" type="Weapon">
		<!-- For NPC. -->
		<set name="icon" val="icon.weapon_iron_hammer_i00" />
		<set name="weapon_type" val="BLUNT" />
		<set name="default_action" val="EQUIP" />
		<set name="weight" val="1850" />
		<set name="soulshots" val="2" />
		<set name="spiritshots" val="2" />
		<set name="bodypart" val="rhand" />
		<set name="commissionItemType" val="BLUNT_WEAPON" />
		<set name="isAppearanceable" val="true" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="37600" />
		<set name="material" val="STEEL" />
		<stats>
			<stat type="pAtk">31</stat>
			<stat type="mAtk">21</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="accCombat">8</stat>
			<stat type="rCrit">6</stat>
			<stat type="randomDamage">20</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
	</item>
	<item id="32775" name="Mark of Crisis - Cruma Tower" type="EtcItem">
		<!-- Proof of undertaking a mission from Cruma Tower with the code name Crisis. Collect them and bring them to Ridenbag at the entrance of Cruma Tower to exchange for a reward. -->
		<set name="icon" val="icon.etc_permit_card_i00" />
		<set name="weight" val="2" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
	</item>
	<item id="32776" name="Mark of Crisis - Tower of Insolence" type="EtcItem">
		<!-- Proof of undertaking a mission from the Tower of Insolence with the code name Crisis. Collect them and bring them to the dwarf Ende at the entrance of the Tower of Insolence to exchange for a reward. -->
		<set name="icon" val="icon.etc_paper_white_i00" />
		<set name="weight" val="2" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
	</item>
	<item id="32777" name="Goddess of Destruction Guide" type="EtcItem">
		<!-- A guide that contains detailed information about the Goddess of Destruction's influence on the world. -->
		<set name="icon" val="icon.etc_spell_books_blue_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="default_action" val="SHOW_TUTORIAL" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="LIQUID" />
	</item>
	<item id="32778" name="Goddess of Destruction Guide" type="EtcItem">
		<!-- A guide that contains detailed information about the changes that the Goddess of Destruction's awakening brought to the world. -->
		<set name="icon" val="icon.etc_spell_books_blue_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="default_action" val="SHOW_TUTORIAL" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="LIQUID" />
	</item>
	<item id="32779" name="Hardener Pouch - R" type="EtcItem">
		<!-- Double-click to obtain R-grade Hardener. -->
		<set name="icon" val="icon.etc_pouch_gold_i00" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="12848" level="1" /> <!-- Hardener Pouch -->
		</skills>
	</item>
	<item id="32780" name="Hardener Pouch - R95" type="EtcItem">
		<!-- Double-click to obtain R95-grade Hardener. -->
		<set name="icon" val="icon.etc_pouch_gold_i00" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="12848" level="1" /> <!-- Hardener Pouch -->
		</skills>
	</item>
	<item id="32781" name="Hardener Pouch - R99" type="EtcItem">
		<!-- Double-click to obtain R99-grade Hardener. -->
		<set name="icon" val="icon.etc_pouch_gold_i00" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="12848" level="1" /> <!-- Hardener Pouch -->
		</skills>
	</item>
	<item id="32782" name="Weapon Pouch - D" type="EtcItem">
		<!-- Double-click to obtain a D-grade weapon. -->
		<set name="icon" val="icon.etc_pouch_gold_i00" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="12851" level="1" /> <!-- Weapon Pouch -->
		</skills>
	</item>
	<item id="32783" name="Weapon Pouch - C" type="EtcItem">
		<!-- Double-click to obtain a C-grade weapon. -->
		<set name="icon" val="icon.etc_pouch_gold_i00" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="12852" level="1" /> <!-- Weapon Pouch -->
		</skills>
	</item>
	<item id="32784" name="Weapon Pouch - B" type="EtcItem">
		<!-- Double-click to obtain a B-grade weapon. -->
		<set name="icon" val="icon.etc_pouch_gold_i00" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="12853" level="1" /> <!-- Weapon Pouch -->
		</skills>
	</item>
	<item id="32785" name="Weapon Pouch - A" type="EtcItem">
		<!-- Double-click to obtain an A-grade weapon. -->
		<set name="icon" val="icon.etc_pouch_gold_i00" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="12854" level="1" /> <!-- Weapon Pouch -->
		</skills>
	</item>
	<item id="32786" name="Weapon Pouch - S" type="EtcItem">
		<!-- Pouch containing S-grade weapon. -->
		<set name="icon" val="icon.etc_pouch_gold_i00" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="12855" level="1" /> <!-- Weapon Pouch -->
		</skills>
	</item>
	<item id="32787" name="Weapon Pouch - R" type="EtcItem">
		<!-- Pouch containing R-grade weapon. -->
		<set name="icon" val="icon.etc_pouch_gold_i00" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="12856" level="1" /> <!-- Weapon Pouch -->
		</skills>
	</item>
	<item id="32788" name="Weapon Pouch - R95" type="EtcItem">
		<!-- Pouch containing R95-grade weapon. -->
		<set name="icon" val="icon.etc_pouch_gold_i00" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="12857" level="1" /> <!-- Weapon Pouch -->
		</skills>
	</item>
	<item id="32789" name="Weapon Pouch - R99" type="EtcItem">
		<!-- Double-click to obtain an R99-grade weapon. -->
		<set name="icon" val="icon.etc_pouch_gold_i00" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="12858" level="1" /> <!-- Weapon Pouch -->
		</skills>
	</item>
	<item id="32790" name="Armor Pouch - D" type="EtcItem">
		<!-- Double-click to obtain D-grade armor. -->
		<set name="icon" val="icon.etc_pouch_gold_i00" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="12859" level="1" /> <!-- Armor Pouch -->
		</skills>
	</item>
	<item id="32791" name="Armor Pouch - C" type="EtcItem">
		<!-- Double-click to obtain C-grade armor. -->
		<set name="icon" val="icon.etc_pouch_gold_i00" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="12860" level="1" /> <!-- Armor Pouch -->
		</skills>
	</item>
	<item id="32792" name="Armor Pouch - B" type="EtcItem">
		<!-- Double-click to obtain B-grade armor. -->
		<set name="icon" val="icon.etc_pouch_gold_i00" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="12861" level="1" /> <!-- Armor Pouch -->
		</skills>
	</item>
	<item id="32793" name="Armor Pouch - A" type="EtcItem">
		<!-- Double-click to obtain A-grade armor. -->
		<set name="icon" val="icon.etc_pouch_gold_i00" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="12862" level="1" /> <!-- Armor Pouch -->
		</skills>
	</item>
	<item id="32794" name="Armor Pouch - S" type="EtcItem">
		<!-- Pouch containing S-grade armor fragment. -->
		<set name="icon" val="icon.etc_pouch_gold_i00" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="12863" level="1" /> <!-- Armor Pouch -->
		</skills>
	</item>
	<item id="32795" name="Armor Pouch - R" type="EtcItem">
		<!-- Double-click to obtain R-grade armor. -->
		<set name="icon" val="icon.etc_pouch_gold_i00" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="12864" level="1" /> <!-- Armor Pouch -->
		</skills>
	</item>
	<item id="32796" name="Armor Pouch - R95" type="EtcItem">
		<!-- Double-click to obtain R95-grade armor. -->
		<set name="icon" val="icon.etc_pouch_gold_i00" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="12865" level="1" /> <!-- Armor Pouch -->
		</skills>
	</item>
	<item id="32797" name="Armor Pouch - R99" type="EtcItem">
		<!-- Double-click to obtain R99-grade armor. -->
		<set name="icon" val="icon.etc_pouch_gold_i00" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="12866" level="1" /> <!-- Armor Pouch -->
		</skills>
	</item>
	<item id="32798" name="Sealed Bound Zubei's Gauntlets" type="Armor">
		<!-- Old and not very useful equipment. -->
		<set name="icon" val="icon.armor_t64_g_i02" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="crystal_type" val="B" />
		<set name="crystal_count" val="2" />
		<set name="weight" val="590" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="19955" />
		<set name="material" val="MITHRIL" />
		<stats>
			<stat type="pDef">41</stat>
		</stats>
	</item>
	<item id="32799" name="Sealed Bound Avadon Gloves" type="Armor">
		<!-- Old and not very useful equipment. -->
		<set name="icon" val="icon.armor_t66_g_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="crystal_type" val="B" />
		<set name="crystal_count" val="2" />
		<set name="weight" val="590" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="19955" />
		<set name="material" val="MITHRIL" />
		<stats>
			<stat type="pDef">41</stat>
		</stats>
	</item>
</list>
