<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
	<npc id="13400" level="1" type="Monster" name="Ripe Snow Pumpkin">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="39.74519" hpRegen="2" mp="40" mpRegen="0.9" />
			<attack physical="8.47458" magical="5.78704" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="44.44444" magical="32.52252" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="4441" level="5" /> <!-- Greater Mental Resistance -->
		</skillList>
		<ai aggroRange="450" />
		<collision>
			<radius normal="23" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="13401" level="1" type="Monster" name="Withered Snow Pumpkin">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="39.74519" hpRegen="2" mp="40" mpRegen="0.9" />
			<attack physical="8.47458" magical="5.78704" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="44.44444" magical="32.52252" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="4441" level="5" /> <!-- Greater Mental Resistance -->
		</skillList>
		<collision>
			<radius normal="15" />
			<height normal="16" />
		</collision>
	</npc>
	<npc id="13402" level="1" type="Monster" name="Royal Ripe Snow Pumpkin">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="39.74519" hpRegen="2" mp="40" mpRegen="0.9" />
			<attack physical="8.47458" magical="5.78704" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="44.44444" magical="32.52252" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="4441" level="5" /> <!-- Greater Mental Resistance -->
		</skillList>
		<collision>
			<radius normal="34" />
			<height normal="30" />
		</collision>
	</npc>
	<npc id="13403" level="1" type="Monster" name="Young Large Snow Pumpkin">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="39.74519" hpRegen="2" mp="40" mpRegen="0.9" />
			<attack physical="8.47458" magical="5.78704" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="44.44444" magical="32.52252" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" undying="true" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="4441" level="5" /> <!-- Greater Mental Resistance -->
		</skillList>
		<collision>
			<radius normal="23" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="13404" level="1" type="Monster" name="Large Ripe Snow Pumpkin">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="39.74519" hpRegen="2" mp="40" mpRegen="0.9" />
			<attack physical="8.47458" magical="5.78704" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="44.44444" magical="32.52252" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="4441" level="5" /> <!-- Greater Mental Resistance -->
		</skillList>
		<collision>
			<radius normal="34" />
			<height normal="30" />
		</collision>
	</npc>
	<npc id="13405" level="1" type="Monster" name="Withered Large Snow Pumpkin">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="39.74519" hpRegen="2" mp="40" mpRegen="0.9" />
			<attack physical="8.47458" magical="5.78704" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="44.44444" magical="32.52252" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="4441" level="5" /> <!-- Greater Mental Resistance -->
		</skillList>
		<collision>
			<radius normal="28" />
			<height normal="31" />
		</collision>
	</npc>
	<npc id="13406" level="1" type="Monster" name="Ripe Royal Large Snow Pumpkin">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="39.74519" hpRegen="2" mp="40" mpRegen="0.9" />
			<attack physical="8.47458" magical="5.78704" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="44.44444" magical="32.52252" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="4441" level="5" /> <!-- Greater Mental Resistance -->
		</skillList>
		<collision>
			<radius normal="34" />
			<height normal="40" />
		</collision>
	</npc>
	<npc id="13407" level="99" type="Folk" name="Pisces">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>CONSTRUCT</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<collision>
			<radius normal="3" />
			<height normal="5.15" />
		</collision>
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skillList>
	</npc>
	<npc id="13408" level="99" type="Folk" name="Aquarius">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>CONSTRUCT</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<collision>
			<radius normal="3" />
			<height normal="5.15" />
		</collision>
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skillList>
	</npc>
	<npc id="13409" level="99" type="Folk" name="Cancer">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>CONSTRUCT</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<collision>
			<radius normal="3" />
			<height normal="5.15" />
		</collision>
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skillList>
	</npc>
	<npc id="13410" level="99" type="Folk" name="Virgo">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>CONSTRUCT</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<collision>
			<radius normal="3" />
			<height normal="5.15" />
		</collision>
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skillList>
	</npc>
	<npc id="13411" level="99" type="Folk" name="Aries">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>CONSTRUCT</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<collision>
			<radius normal="3" />
			<height normal="5.15" />
		</collision>
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skillList>
	</npc>
	<npc id="13412" level="99" type="Folk" name="Capricorn">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>CONSTRUCT</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<collision>
			<radius normal="3" />
			<height normal="5.15" />
		</collision>
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skillList>
	</npc>
	<npc id="13413" level="99" type="Folk" name="Gemini">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>CONSTRUCT</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<collision>
			<radius normal="3" />
			<height normal="5.15" />
		</collision>
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skillList>
	</npc>
	<npc id="13414" level="99" type="Folk" name="Leo">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>CONSTRUCT</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<collision>
			<radius normal="3" />
			<height normal="5.15" />
		</collision>
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skillList>
	</npc>
	<npc id="13415" level="99" type="Folk" name="Libra">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>CONSTRUCT</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<collision>
			<radius normal="3" />
			<height normal="5.15" />
		</collision>
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skillList>
	</npc>
	<npc id="13416" level="99" type="Folk" name="Sagittarius">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>CONSTRUCT</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<collision>
			<radius normal="3" />
			<height normal="5.15" />
		</collision>
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skillList>
	</npc>
	<npc id="13417" level="99" type="Folk" name="Scorpio">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>CONSTRUCT</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<collision>
			<radius normal="3" />
			<height normal="5.15" />
		</collision>
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skillList>
	</npc>
	<npc id="13418" level="99" type="Folk" name="Taurus">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>CONSTRUCT</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<collision>
			<radius normal="3" />
			<height normal="5.15" />
		</collision>
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skillList>
	</npc>
	<npc id="13419" level="1" type="Monster" name="Ripe Pumpkin">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="85" hpRegen="0" mp="40" mpRegen="0.9" />
			<attack physical="8.47458" magical="5.78704" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="44.44444" magical="32.52252" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="4441" level="5" /> <!-- Greater Mental Resistance -->
			<skill id="16318" level="1" /> <!-- Damage 1 -->
		</skillList>
		<collision>
			<radius normal="23" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="13420" level="1" type="Monster" name="Withered Pumpkin">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="85" hpRegen="0" mp="40" mpRegen="0.9" />
			<attack physical="8.47458" magical="5.78704" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="44.44444" magical="32.52252" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="4441" level="5" /> <!-- Greater Mental Resistance -->
			<skill id="16318" level="1" /> <!-- Damage 1 -->
		</skillList>
		<collision>
			<radius normal="15" />
			<height normal="16" />
		</collision>
	</npc>
	<npc id="13421" level="1" type="Monster" name="Large Ripe Pumpkin">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1845" hpRegen="0" mp="40" mpRegen="0.9" />
			<attack physical="8.47458" magical="5.78704" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="44.44444" magical="32.52252" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="4441" level="5" /> <!-- Greater Mental Resistance -->
			<skill id="16318" level="1" /> <!-- Damage 1 -->
		</skillList>
		<collision>
			<radius normal="34" />
			<height normal="40" />
		</collision>
	</npc>
	<npc id="13422" level="1" type="Monster" name="Large Withered Pumpkin">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1845" hpRegen="0" mp="40" mpRegen="0.9" />
			<attack physical="8.47458" magical="5.78704" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="44.44444" magical="32.52252" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="4441" level="5" /> <!-- Greater Mental Resistance -->
			<skill id="16318" level="1" /> <!-- Damage 1 -->
		</skillList>
		<collision>
			<radius normal="28" />
			<height normal="31" />
		</collision>
	</npc>
	<npc id="13423" level="95" type="Folk" name="Protection Stone">
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="6891" hpRegen="8.5" mp="2205" mpRegen="3" />
			<attack physical="1689.70550736846" magical="1153.84983032579" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="395.4864" magical="289.39978" />
			<speed>
				<walk ground="1" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" hasSummoner="true" targetable="false" />
		<collision>
			<radius normal="12" />
			<height normal="20" />
		</collision>
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="13424" level="97" type="Folk" name="Protection Stone">
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="7624" hpRegen="8.5" mp="2280" mpRegen="3" />
			<attack physical="1813.75716494098" magical="1238.56102932397" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="400.83818" magical="293.31598" />
			<speed>
				<walk ground="1" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" hasSummoner="true" targetable="false" />
		<collision>
			<radius normal="12" />
			<height normal="20" />
		</collision>
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="13425" level="99" type="Folk" name="Stone of Nature">
		<parameters>
			<skill name="union_skill" id="11359" level="1" />
			<skill name="union_skill" id="31221" level="1" />
		</parameters>
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="14612" hpRegen="8.5" mp="2205" mpRegen="3" />
			<attack physical="1689.70550736846" magical="1153.84983032579" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="395.4864" magical="289.39978" />
			<speed>
				<walk ground="1" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" hasSummoner="true" targetable="false" />
		<collision>
			<radius normal="12" />
			<height normal="20" />
		</collision>
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="13426" level="95" type="Folk" name="Instant Portal">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<stats str="164" int="188" dex="55" wit="78" con="111" men="149">
			<vitals hp="6891" hpRegen="8.5" mp="2205" mpRegen="3" />
			<attack physical="1689.70550736846" magical="1153.84983032579" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="395.4864" magical="289.39978" />
			<speed>
				<walk ground="39" />
				<run ground="180" />
			</speed>
			<hitTime>480</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" hasSummoner="true" targetable="false" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="12" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="13427" level="97" type="Folk" name="Instant Portal">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<stats str="164" int="188" dex="55" wit="78" con="111" men="149">
			<vitals hp="7624" hpRegen="8.5" mp="2280" mpRegen="3" />
			<attack physical="1813.75716494098" magical="1238.56102932397" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="400.83818" magical="293.31598" />
			<speed>
				<walk ground="39" />
				<run ground="180" />
			</speed>
			<hitTime>480</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" hasSummoner="true" targetable="false" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="12" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="13428" level="99" type="Folk" name="Instant Portal">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<stats str="164" int="188" dex="55" wit="78" con="111" men="149">
			<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="39" />
				<run ground="180" />
			</speed>
			<hitTime>480</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" hasSummoner="true" targetable="false" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="12" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="13429" level="95" type="Folk" name="Flag of Life">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="6891" hpRegen="8.5" mp="2205" mpRegen="3" />
			<attack physical="1689.70550736846" magical="1153.84983032579" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="395.4864" magical="289.39978" />
			<speed>
				<walk ground="39" />
				<run ground="1" />
			</speed>
			<hitTime>480</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" hasSummoner="true" targetable="false" />
		<collision>
			<radius normal="12" />
			<height normal="25" />
		</collision>
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="13430" level="97" type="Folk" name="Flag of Life">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="7624" hpRegen="8.5" mp="2280" mpRegen="3" />
			<attack physical="1813.75716494098" magical="1238.56102932397" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="400.83818" magical="293.31598" />
			<speed>
				<walk ground="39" />
				<run ground="1" />
			</speed>
			<hitTime>480</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" hasSummoner="true" targetable="false" />
		<collision>
			<radius normal="12" />
			<height normal="25" />
		</collision>
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="13431" level="99" type="Folk" name="Flag of Life">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="39" />
				<run ground="1" />
			</speed>
			<hitTime>480</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" hasSummoner="true" targetable="false" />
		<collision>
			<radius normal="12" />
			<height normal="25" />
		</collision>
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="13432" level="85" type="EffectPoint" name="Gravity Core">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="despawn_time" value="30000" />
			<skill name="skill" id="30528" level="1" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="1" />
				<run ground="20" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" hasSummoner="true" targetable="false" showName="false" />
		<collision>
			<radius normal="10" />
			<height normal="22.5" />
		</collision>
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="13433" level="90" type="Folk" name="Gravity Core">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="5382" hpRegen="8.5" mp="2023" mpRegen="3" />
			<attack physical="1423.72742984904" magical="972.221273543337" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="379.98257" magical="278.05475" />
			<speed>
				<walk ground="1" />
				<run ground="20" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" hasSummoner="true" targetable="false" showName="false" />
		<collision>
			<radius normal="10" />
			<height normal="22.5" />
		</collision>
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="13434" level="95" type="Folk" name="Gravity Core">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="6891" hpRegen="8.5" mp="2205" mpRegen="3" />
			<attack physical="1689.70550736846" magical="1153.84983032579" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="395.4864" magical="289.39978" />
			<speed>
				<walk ground="1" />
				<run ground="20" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" hasSummoner="true" targetable="false" showName="false" />
		<collision>
			<radius normal="10" />
			<height normal="22.5" />
		</collision>
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="13435" level="99" type="Folk" name="Gravity Core">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="1" />
				<run ground="20" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" hasSummoner="true" targetable="false" showName="false" />
		<collision>
			<radius normal="10" />
			<height normal="22.5" />
		</collision>
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="13436" level="85" type="Decoy" name="False Decoy">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1" hpRegen="1" mp="1" mpRegen="1" />
			<attack physical="1" magical="1" random="0" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="0" distance="0" width="0" />
			<defence physical="1" magical="1" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<collision>
			<radius normal="8.5" />
			<height normal="25" />
		</collision>
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
	</npc>
	<npc id="13437" level="90" type="Decoy" name="False Decoy">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1" hpRegen="1" mp="1" mpRegen="1" />
			<attack physical="1" magical="1" random="0" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="0" distance="0" width="0" />
			<defence physical="1" magical="1" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<collision>
			<radius normal="8.5" />
			<height normal="25" />
		</collision>
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
	</npc>
	<npc id="13438" level="95" type="Decoy" name="False Decoy">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1" hpRegen="1" mp="1" mpRegen="1" />
			<attack physical="1" magical="1" random="0" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="0" distance="0" width="0" />
			<defence physical="1" magical="1" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<collision>
			<radius normal="8.5" />
			<height normal="25" />
		</collision>
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
	</npc>
	<npc id="13439" level="99" type="Decoy" name="False Decoy">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1" hpRegen="1" mp="1" mpRegen="1" />
			<attack physical="1" magical="1" random="0" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="0" distance="0" width="0" />
			<defence physical="1" magical="1" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<collision>
			<radius normal="8.5" />
			<height normal="25" />
		</collision>
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
	</npc>
	<npc id="13440" level="85" type="Monster" name="Warrior Fox">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>ANIMAL</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="41" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<collision>
			<radius normal="12" />
			<height normal="22.5" />
		</collision>
		<skillList>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skillList>
	</npc>
	<npc id="13441" level="85" type="Monster" name="Wizard Fox">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>ANIMAL</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="41" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<collision>
			<radius normal="12" />
			<height normal="22.5" />
		</collision>
		<skillList>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skillList>
	</npc>
	<npc id="13442" level="1" type="Folk" name="Freya">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>HUMANOID</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="39" hpRegen="2" mp="40" mpRegen="0.9" />
			<attack physical="8.47458" magical="5.78704" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="44.44444" magical="32.52252" />
			<speed>
				<walk ground="54" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<collision>
			<radius normal="18" />
			<height normal="36" />
		</collision>
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="4441" level="5" /> <!-- Greater Mental Resistance -->
		</skillList>
	</npc>
	<npc id="13443" level="1" type="Folk" name="Sirra">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>ELEMENTAL</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="39" hpRegen="2" mp="40" mpRegen="0.9" />
			<attack physical="8.47458" magical="5.78704" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="44.44444" magical="32.52252" />
			<speed>
				<walk ground="30" />
				<run ground="160" />
			</speed>
			<hitTime>430</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<collision>
			<radius normal="16" />
			<height normal="35.6" />
		</collision>
		<skillList>
			<skill id="4416" level="7" /> <!-- Spirits -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="4441" level="5" /> <!-- Greater Mental Resistance -->
		</skillList>
	</npc>
	<npc id="13444" level="1" type="Folk" name="Snowman">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="39" hpRegen="2" mp="40" mpRegen="0.9" />
			<attack physical="8.47458" magical="5.78704" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="44.44444" magical="32.52252" />
			<speed>
				<walk ground="20" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<collision>
			<radius normal="28" />
			<height normal="30" />
		</collision>
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="4441" level="5" /> <!-- Greater Mental Resistance -->
		</skillList>
	</npc>
	<npc id="13445" level="1" type="Folk" name="Freya" title="Event Manager">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>HUMANOID</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="39" hpRegen="2" mp="40" mpRegen="0.9" />
			<attack physical="8.47458" magical="5.78704" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="44.44444" magical="32.52252" />
			<speed>
				<walk ground="54" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<collision>
			<radius normal="20" />
			<height normal="28" />
		</collision>
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="4441" level="5" /> <!-- Greater Mental Resistance -->
		</skillList>
	</npc>
	<npc id="13446" level="99" type="Folk" name="Agathion Freya">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>CONSTRUCT</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="50" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<collision>
			<radius normal="3" />
			<height normal="5.15" />
		</collision>
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
	</npc>
	<npc id="13447" level="1" type="Folk" name="Joon">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>ETC</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="39" hpRegen="2" mp="40" mpRegen="0.9" />
			<attack physical="8.47458" magical="5.78704" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="44.44444" magical="32.52252" />
			<speed>
				<walk ground="60" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<collision>
			<radius normal="5" />
			<height normal="3.75" />
		</collision>
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
	</npc>
	<npc id="13448" level="99" type="Monster" name="Hungry Galup" title="Event Monster">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>ANIMAL</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="75598.5" hpRegen="1" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="41" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" hasSummoner="true" />
		<collision>
			<radius normal="20" />
			<height normal="32.5" />
		</collision>
		<skillList>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="14765" level="4" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="13449" level="99" type="Monster" name="Alien Researcher" title="Event Monster">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>FAIRY</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="75598.5" hpRegen="1" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="100" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="60" />
				<run ground="90" />
			</speed>
			<hitTime>340</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" hasSummoner="true" />
		<collision>
			<radius normal="15" />
			<height normal="24" />
		</collision>
		<skillList>
			<skill id="4416" level="13" /> <!-- Fairies -->
			<skill id="14765" level="4" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="13450" level="99" type="Folk" name="L2B2" title="Alien Spy">
		<race>FAIRY</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="60" />
				<run ground="100" />
			</speed>
			<hitTime>340</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<collision>
			<radius normal="15" />
			<height normal="24" />
		</collision>
		<skillList>
			<skill id="4416" level="13" /> <!-- Fairies -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="13451" level="55" type="Folk" name="L2B2">
		<race>FAIRY</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1673" hpRegen="6.5" mp="889" mpRegen="2.4" />
			<attack physical="388.11142" magical="265.02979" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="223.6362" magical="163.64727" />
			<speed>
				<walk ground="60" />
				<run ground="180" />
			</speed>
			<hitTime>340</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<collision>
			<radius normal="15" />
			<height normal="24" />
		</collision>
		<skillList>
			<skill id="4416" level="13" /> <!-- Fairies -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skillList>
	</npc>
	<npc id="13452" level="101" type="EffectPoint" name="Poison Fog">
		<parameters>
			<param name="skill_delay" value="2" />
			<param name="despawn_time" value="15" />
			<skill name="union_skill" id="10523" level="7" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446.44475689713" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="1" />
				<run ground="20" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" hasSummoner="true" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai aggroRange="300" isAggressive="true" />
		<collision>
			<radius normal="0.001" />
			<height normal="0.001" />
		</collision>
	</npc>
	<npc id="13453" level="103" type="EffectPoint" name="Poison Fog">
		<parameters>
			<param name="skill_delay" value="2" />
			<param name="despawn_time" value="15" />
			<skill name="union_skill" id="10523" level="8" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446.44475689713" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="1" />
				<run ground="20" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" hasSummoner="true" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai aggroRange="300" isAggressive="true" />
		<collision>
			<radius normal="0.001" />
			<height normal="0.001" />
		</collision>
	</npc>
	<npc id="13454" level="105" type="EffectPoint" name="Poison Fog">
		<parameters>
			<param name="skill_delay" value="2" />
			<param name="despawn_time" value="15" />
			<skill name="union_skill" id="10523" level="9" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446.44475689713" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="1" />
				<run ground="20" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" hasSummoner="true" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai aggroRange="300" isAggressive="true" />
		<collision>
			<radius normal="0.001" />
			<height normal="0.001" />
		</collision>
	</npc>
	<npc id="13455" level="101" type="Doppelganger" name="Incarnation">
		<parameters>
			<skill name="Skill01_ID" id="10550" level="5" />
			<skill name="Skill02_ID" id="10551" level="5" />
		</parameters>
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="3176" hpRegen="8.5" mp="1169" mpRegen="3" />
			<attack physical="4255" magical="396" random="0" critical="16" accuracy="4.75" attackSpeed="623" type="FIST" range="40" distance="0" width="0" />
			<defence physical="1419.5" magical="783" />
			<speed>
				<walk ground="50" />
				<run ground="131" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<attack type="DARK" value="450" />
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" undying="true" />
		<shots soul="1000" shotChance="100" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="10550" level="5" /> <!-- Illusion Strike -->
			<skill id="10551" level="5" /> <!-- Illusion Trick -->
		</skillList>
		<collision>
			<radius normal="8.5" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="13456" level="103" type="Doppelganger" name="Incarnation">
		<parameters>
			<skill name="Skill01_ID" id="10550" level="6" />
			<skill name="Skill02_ID" id="10551" level="6" />
		</parameters>
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="3176" hpRegen="8.5" mp="1169" mpRegen="3" />
			<attack physical="4764" magical="396" random="0" critical="16" accuracy="4.75" attackSpeed="623" type="FIST" range="40" distance="0" width="0" />
			<defence physical="1419.5" magical="783" />
			<speed>
				<walk ground="50" />
				<run ground="131" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<attack type="DARK" value="450" />
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" undying="true" />
		<shots soul="1000" shotChance="100" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="10550" level="6" /> <!-- Illusion Strike -->
			<skill id="10551" level="6" /> <!-- Illusion Trick -->
		</skillList>
		<collision>
			<radius normal="8.5" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="13457" level="105" type="Doppelganger" name="Incarnation">
		<parameters>
			<skill name="Skill01_ID" id="10550" level="7" />
			<skill name="Skill02_ID" id="10551" level="7" />
		</parameters>
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="3176" hpRegen="8.5" mp="1169" mpRegen="3" />
			<attack physical="5272" magical="396" random="0" critical="16" accuracy="4.75" attackSpeed="623" type="FIST" range="40" distance="0" width="0" />
			<defence physical="1419.5" magical="783" />
			<speed>
				<walk ground="50" />
				<run ground="131" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<attack type="DARK" value="450" />
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" undying="true" />
		<shots soul="1000" shotChance="100" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="10550" level="7" /> <!-- Illusion Strike -->
			<skill id="10551" level="7" /> <!-- Illusion Trick -->
		</skillList>
		<collision>
			<radius normal="8.5" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="13458" level="101" type="EffectPoint" name="Whisper of Fear">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="skill_delay" value="2" />
			<param name="despawn_time" value="7" />
			<skill name="union_skill" id="11059" level="4" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446.44475689713" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="1" />
				<run ground="20" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" hasSummoner="true" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="11059" level="4" /> <!-- Shadow Snare Zone -->
		</skillList>
		<collision>
			<radius normal="0.001" />
			<height normal="0.001" />
		</collision>
	</npc>
	<npc id="13459" level="103" type="EffectPoint" name="Whisper of Fear">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="skill_delay" value="2" />
			<param name="despawn_time" value="7" />
			<skill name="union_skill" id="11059" level="4" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446.44475689713" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="1" />
				<run ground="20" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" hasSummoner="true" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="11059" level="4" /> <!-- Shadow Snare Zone -->
		</skillList>
		<collision>
			<radius normal="0.001" />
			<height normal="0.001" />
		</collision>
	</npc>
	<npc id="13460" level="105" type="EffectPoint" name="Whisper of Fear">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="skill_delay" value="2" />
			<param name="despawn_time" value="7" />
			<skill name="union_skill" id="11059" level="4" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446.44475689713" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="1" />
				<run ground="20" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" hasSummoner="true" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="11059" level="4" /> <!-- Shadow Snare Zone -->
		</skillList>
		<collision>
			<radius normal="0.001" />
			<height normal="0.001" />
		</collision>
	</npc>
	<npc id="13461" level="101" type="Folk" name="Frost Trap">
		<parameters>
			<param name="trap_skill_type" value="0" />
			<skill name="trap_skill" id="10806" level="2" />
		</parameters>
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1" hpRegen="1" mp="1" mpRegen="1" />
			<attack physical="1" magical="1" random="0" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="0" distance="0" width="0" />
			<defence physical="1" magical="1" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="10806" level="2" /> <!-- Frost Trap -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" aggroRange="100" />
		<collision>
			<radius normal="5" />
			<height normal="10" />
		</collision>
	</npc>
	<npc id="13462" level="103" type="Folk" name="Frost Trap">
		<parameters>
			<param name="trap_skill_type" value="0" />
			<skill name="trap_skill" id="10806" level="3" />
		</parameters>
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1" hpRegen="1" mp="1" mpRegen="1" />
			<attack physical="1" magical="1" random="0" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="0" distance="0" width="0" />
			<defence physical="1" magical="1" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="10806" level="3" /> <!-- Frost Trap -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" aggroRange="100" />
		<collision>
			<radius normal="5" />
			<height normal="10" />
		</collision>
	</npc>
	<npc id="13463" level="105" type="Folk" name="Frost Trap">
		<parameters>
			<param name="trap_skill_type" value="0" />
			<skill name="trap_skill" id="10806" level="4" />
		</parameters>
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1" hpRegen="1" mp="1" mpRegen="1" />
			<attack physical="1" magical="1" random="0" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="0" distance="0" width="0" />
			<defence physical="1" magical="1" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="10806" level="4" /> <!-- Frost Trap -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" aggroRange="100" />
		<collision>
			<radius normal="5" />
			<height normal="10" />
		</collision>
	</npc>
	<npc id="13464" level="101" type="Folk" name="Shackles">
		<parameters>
			<param name="trap_skill_type" value="0" />
			<skill name="trap_skill" id="10807" level="2" />
		</parameters>
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1" hpRegen="1" mp="1" mpRegen="1" />
			<attack physical="1" magical="1" random="0" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="0" distance="0" width="0" />
			<defence physical="1" magical="1" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="10807" level="2" /> <!-- Yoke Trap -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" aggroRange="100" />
		<collision>
			<radius normal="5" />
			<height normal="10" />
		</collision>
	</npc>
	<npc id="13465" level="103" type="Folk" name="Shackles">
		<parameters>
			<param name="trap_skill_type" value="0" />
			<skill name="trap_skill" id="10807" level="3" />
		</parameters>
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1" hpRegen="1" mp="1" mpRegen="1" />
			<attack physical="1" magical="1" random="0" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="0" distance="0" width="0" />
			<defence physical="1" magical="1" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="10807" level="3" /> <!-- Yoke Trap -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" aggroRange="100" />
		<collision>
			<radius normal="5" />
			<height normal="10" />
		</collision>
	</npc>
	<npc id="13466" level="105" type="Folk" name="Shackles">
		<parameters>
			<param name="trap_skill_type" value="0" />
			<skill name="trap_skill" id="10807" level="4" />
		</parameters>
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1" hpRegen="1" mp="1" mpRegen="1" />
			<attack physical="1" magical="1" random="0" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="0" distance="0" width="0" />
			<defence physical="1" magical="1" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="10807" level="4" /> <!-- Yoke Trap -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" aggroRange="100" />
		<collision>
			<radius normal="5" />
			<height normal="10" />
		</collision>
	</npc>
	<npc id="13467" level="101" type="Decoy" name="Decoy">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1" hpRegen="1" mp="1" mpRegen="1" />
			<attack physical="1" magical="1" random="0" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="0" distance="0" width="0" />
			<defence physical="1" magical="1" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<collision>
			<radius normal="8.5" />
			<height normal="25" />
		</collision>
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
	</npc>
	<npc id="13468" level="103" type="Decoy" name="Decoy">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1" hpRegen="1" mp="1" mpRegen="1" />
			<attack physical="1" magical="1" random="0" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="0" distance="0" width="0" />
			<defence physical="1" magical="1" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<collision>
			<radius normal="8.5" />
			<height normal="25" />
		</collision>
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
	</npc>
	<npc id="13469" level="105" type="Decoy" name="Decoy">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1" hpRegen="1" mp="1" mpRegen="1" />
			<attack physical="1" magical="1" random="0" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="0" distance="0" width="0" />
			<defence physical="1" magical="1" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<collision>
			<radius normal="8.5" />
			<height normal="25" />
		</collision>
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
	</npc>
	<npc id="13470" level="101" type="Folk" name="Stone of Nature">
		<parameters>
			<skill name="union_skill" id="11359" level="2" />
			<skill name="union_skill" id="31221" level="2" />
		</parameters>
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="14612" hpRegen="8.5" mp="2280" mpRegen="3" />
			<attack physical="1813.75716494098" magical="1238.56102932397" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="400.83818" magical="293.31598" />
			<speed>
				<walk ground="1" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="350" water="350" wind="350" earth="350" holy="350" dark="350" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" hasSummoner="true" targetable="false" />
		<collision>
			<radius normal="12" />
			<height normal="20" />
		</collision>
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="13471" level="85" type="Folk" name="">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="1" />
				<run ground="20" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" hasSummoner="true" targetable="false" showName="false" />
		<collision>
			<radius normal="10" />
			<height normal="22.5" />
		</collision>
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="13472" level="99" type="Folk" name="Little Angel Cat" title="Herald of Love">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>ELEMENTAL</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="25" />
				<run ground="140" />
			</speed>
			<hitTime>340</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<collision>
			<radius normal="8" />
			<height normal="15" />
		</collision>
		<skillList>
			<skill id="4416" level="7" /> <!-- Spirits -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
	</npc>
	<npc id="13473" level="85" type="Monster" name="Blue Dynasty Unicorn">
		<race>ANIMAL</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="60" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<collision>
			<radius normal="30" />
			<height normal="27.5" />
		</collision>
		<skillList>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skillList>
	</npc>
	<npc id="13474" level="99" type="Folk" name="Tame Hell Hound">
		<race>BEAST</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="60" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<collision>
			<radius normal="25" />
			<height normal="27.5" />
		</collision>
		<skillList>
			<skill id="4416" level="3" /> <!-- Beasts -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skillList>
	</npc>
	<npc id="13475" level="99" type="Folk" name="Pegasus">
		<race>ANIMAL</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="60" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<collision>
			<radius normal="29" />
			<height normal="25.5" />
		</collision>
		<skillList>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skillList>
	</npc>
	<npc id="13476" level="99" type="Folk" name="Tame Wing Hound">
		<race>ANIMAL</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="60" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<collision>
			<radius normal="30" />
			<height normal="24.5" />
		</collision>
		<skillList>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skillList>
	</npc>
	<npc id="13477" level="99" type="Monster" name="War Horse">
		<race>ANIMAL</race>
		<sex>MALE</sex>
		<equipment rhand="47164" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446.44475689713" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="60" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<collision>
			<radius normal="30" />
			<height normal="27.5" />
		</collision>
		<skillList>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skillList>
	</npc>
	<npc id="13478" level="99" type="Monster" name="Griffin">
		<race>ANIMAL</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446.44475689713" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="60" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<collision>
			<radius normal="32" />
			<height normal="29" />
		</collision>
		<skillList>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skillList>
	</npc>
	<npc id="13485" level="99" type="Folk" name="Pisces">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>CONSTRUCT</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<collision>
			<radius normal="3" />
			<height normal="5.15" />
		</collision>
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skillList>
	</npc>
	<npc id="13486" level="99" type="Folk" name="Aquarius">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>CONSTRUCT</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<collision>
			<radius normal="3" />
			<height normal="5.15" />
		</collision>
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skillList>
	</npc>
	<npc id="13487" level="99" type="Folk" name="Cancer">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>CONSTRUCT</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<collision>
			<radius normal="3" />
			<height normal="5.15" />
		</collision>
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skillList>
	</npc>
	<npc id="13488" level="99" type="Folk" name="Virgo">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>CONSTRUCT</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<collision>
			<radius normal="3" />
			<height normal="5.15" />
		</collision>
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skillList>
	</npc>
	<npc id="13489" level="99" type="Folk" name="Aries">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>CONSTRUCT</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<collision>
			<radius normal="3" />
			<height normal="5.15" />
		</collision>
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skillList>
	</npc>
	<npc id="13490" level="99" type="Folk" name="Capricorn">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>CONSTRUCT</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<collision>
			<radius normal="3" />
			<height normal="5.15" />
		</collision>
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skillList>
	</npc>
	<npc id="13491" level="99" type="Folk" name="Gemini">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>CONSTRUCT</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<collision>
			<radius normal="3" />
			<height normal="5.15" />
		</collision>
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skillList>
	</npc>
	<npc id="13492" level="99" type="Folk" name="Leo">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>CONSTRUCT</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<collision>
			<radius normal="3" />
			<height normal="5.15" />
		</collision>
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skillList>
	</npc>
	<npc id="13493" level="99" type="Folk" name="Libra">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>CONSTRUCT</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<collision>
			<radius normal="3" />
			<height normal="5.15" />
		</collision>
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skillList>
	</npc>
	<npc id="13494" level="99" type="Folk" name="Sagittarius">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>CONSTRUCT</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<collision>
			<radius normal="3" />
			<height normal="5.15" />
		</collision>
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skillList>
	</npc>
	<npc id="13495" level="99" type="Folk" name="Scorpio">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>CONSTRUCT</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<collision>
			<radius normal="3" />
			<height normal="5.15" />
		</collision>
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skillList>
	</npc>
	<npc id="13496" level="99" type="Folk" name="Taurus">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>CONSTRUCT</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<collision>
			<radius normal="3" />
			<height normal="5.15" />
		</collision>
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skillList>
	</npc>
	<npc id="13497" level="99" type="Folk" name="Pisces">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>CONSTRUCT</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<collision>
			<radius normal="3" />
			<height normal="5.15" />
		</collision>
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skillList>
	</npc>
	<npc id="13498" level="99" type="Folk" name="Aquarius">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>CONSTRUCT</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<collision>
			<radius normal="3" />
			<height normal="5.15" />
		</collision>
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skillList>
	</npc>
	<npc id="13499" level="99" type="Folk" name="Cancer">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>CONSTRUCT</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<collision>
			<radius normal="3" />
			<height normal="5.15" />
		</collision>
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skillList>
	</npc>
</list>
