<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../xsd/optionsData.xsd">
	<option id="400" name="o_f_58_1g_36">
		<!-- M. Def. +7.66 -->
		<!-- Critical +8.93 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>7.657</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>8.926538232</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="401" name="o_f_58_1g_37">
		<!-- Max HP +38.27 -->
		<!-- Max MP +11.28 -->
		<effects>
			<effect name="MaxHp">
				<amount>38.272</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxMp">
				<amount>11.28</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="402" name="o_f_58_1g_38">
		<!-- Max HP +38.27 -->
		<!-- Max CP +48.78 -->
		<effects>
			<effect name="MaxHp">
				<amount>38.272</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>48.78</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="403" name="o_f_58_1g_39">
		<!-- Max HP +38.27 -->
		<!-- P. Atk. +4.69 -->
		<effects>
			<effect name="MaxHp">
				<amount>38.272</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>4.692</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="404" name="o_f_58_1g_40">
		<!-- Max HP +38.27 -->
		<!-- M. Atk. +5.4 -->
		<effects>
			<effect name="MaxHp">
				<amount>38.272</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>5.4</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="405" name="o_f_58_1g_41">
		<!-- Max HP +38.27 -->
		<!-- HP Recovery +0.18 -->
		<effects>
			<effect name="MaxHp">
				<amount>38.272</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.18048</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="406" name="o_f_58_1g_42">
		<!-- Max HP +38.27 -->
		<!-- MP Recovery +0.08 -->
		<effects>
			<effect name="MaxHp">
				<amount>38.272</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.08184</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="407" name="o_f_58_1g_43">
		<!-- Max HP +38.27 -->
		<!-- CP Recovery +0.18 -->
		<effects>
			<effect name="MaxHp">
				<amount>38.272</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.18048</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="408" name="o_f_58_1g_44">
		<!-- Max HP +38.27 -->
		<!-- Evasion +0.82 -->
		<effects>
			<effect name="MaxHp">
				<amount>38.272</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.824394</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="409" name="o_f_58_1g_45">
		<!-- Max HP +38.27 -->
		<!-- Accuracy +0.82 -->
		<effects>
			<effect name="MaxHp">
				<amount>38.272</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.824394</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="410" name="o_f_58_1g_46">
		<!-- Max HP +38.27 -->
		<!-- Critical +8.93 -->
		<effects>
			<effect name="MaxHp">
				<amount>38.272</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>8.926538232</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="411" name="o_f_58_1g_47">
		<!-- Max MP +12.22 -->
		<!-- Max CP +48.78 -->
		<effects>
			<effect name="MaxMp">
				<amount>12.22</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>48.78</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="412" name="o_f_58_1g_48">
		<!-- Max MP +12.22 -->
		<!-- P. Atk. +4.69 -->
		<effects>
			<effect name="MaxMp">
				<amount>12.22</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>4.692</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="413" name="o_f_58_1g_49">
		<!-- Max MP +12.22 -->
		<!-- M. Atk. +5.4 -->
		<effects>
			<effect name="MaxMp">
				<amount>12.22</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>5.4</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="414" name="o_f_58_1g_50">
		<!-- Max MP +12.22 -->
		<!-- HP Recovery +0.18 -->
		<effects>
			<effect name="MaxMp">
				<amount>12.22</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.18048</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="415" name="o_f_58_1g_51">
		<!-- Max MP +12.22 -->
		<!-- MP Recovery +0.08 -->
		<effects>
			<effect name="MaxMp">
				<amount>12.22</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.08184</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="416" name="o_f_58_1g_52">
		<!-- Max MP +12.22 -->
		<!-- CP Recovery +0.18 -->
		<effects>
			<effect name="MaxMp">
				<amount>12.22</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.18048</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="417" name="o_f_58_1g_53">
		<!-- Max MP +12.22 -->
		<!-- Evasion +0.82 -->
		<effects>
			<effect name="MaxMp">
				<amount>12.22</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.824394</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="418" name="o_f_58_1g_54">
		<!-- Max MP +12.22 -->
		<!-- Accuracy +0.82 -->
		<effects>
			<effect name="MaxMp">
				<amount>12.22</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.824394</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="419" name="o_f_58_1g_55">
		<!-- Max MP +12.22 -->
		<!-- Critical +8.93 -->
		<effects>
			<effect name="MaxMp">
				<amount>12.22</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>8.926538232</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="420" name="o_f_58_1g_56">
		<!-- Max CP +52.85 -->
		<!-- P. Atk. +4.69 -->
		<effects>
			<effect name="MaxCp">
				<amount>52.845</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>4.692</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="421" name="o_f_58_1g_57">
		<!-- Max CP +52.85 -->
		<!-- M. Atk. +5.4 -->
		<effects>
			<effect name="MaxCp">
				<amount>52.845</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>5.4</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="422" name="o_f_58_1g_58">
		<!-- Max CP +52.85 -->
		<!-- HP Recovery +0.18 -->
		<effects>
			<effect name="MaxCp">
				<amount>52.845</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.18048</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="423" name="o_f_58_1g_59">
		<!-- Max CP +52.85 -->
		<!-- MP Recovery +0.08 -->
		<effects>
			<effect name="MaxCp">
				<amount>52.845</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.08184</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="424" name="o_f_58_1g_60">
		<!-- Max CP +52.85 -->
		<!-- CP Recovery +0.18 -->
		<effects>
			<effect name="MaxCp">
				<amount>52.845</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.18048</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="425" name="o_f_58_1g_61">
		<!-- Max CP +52.85 -->
		<!-- Evasion +0.82 -->
		<effects>
			<effect name="MaxCp">
				<amount>52.845</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.824394</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="426" name="o_f_58_1g_62">
		<!-- Max CP +52.85 -->
		<!-- Accuracy +0.82 -->
		<effects>
			<effect name="MaxCp">
				<amount>52.845</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.824394</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="427" name="o_f_58_1g_63">
		<!-- Max CP +52.85 -->
		<!-- Critical +8.93 -->
		<effects>
			<effect name="MaxCp">
				<amount>52.845</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>8.926538232</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="428" name="o_f_58_1g_64">
		<!-- P. Atk. +5.08 -->
		<!-- M. Atk. +5.4 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>5.083</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>5.4</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="429" name="o_f_58_1g_65">
		<!-- P. Atk. +5.08 -->
		<!-- HP Recovery +0.18 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>5.083</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.18048</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="430" name="o_f_58_1g_66">
		<!-- P. Atk. +5.08 -->
		<!-- MP Recovery +0.08 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>5.083</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.08184</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="431" name="o_f_58_1g_67">
		<!-- P. Atk. +5.08 -->
		<!-- CP Recovery +0.18 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>5.083</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.18048</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="432" name="o_f_58_1g_68">
		<!-- P. Atk. +5.08 -->
		<!-- Evasion +0.82 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>5.083</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.824394</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="433" name="o_f_58_1g_69">
		<!-- P. Atk. +5.08 -->
		<!-- Accuracy +0.82 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>5.083</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.824394</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="434" name="o_f_58_1g_70">
		<!-- P. Atk. +5.08 -->
		<!-- Critical +8.93 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>5.083</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>8.926538232</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="435" name="o_f_58_1g_71">
		<!-- M. Atk. +5.85 -->
		<!-- HP Recovery +0.18 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>5.85</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.18048</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="436" name="o_f_58_1g_72">
		<!-- M. Atk. +5.85 -->
		<!-- MP Recovery +0.08 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>5.85</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.08184</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="437" name="o_f_58_1g_73">
		<!-- M. Atk. +5.85 -->
		<!-- CP Recovery +0.18 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>5.85</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.18048</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="438" name="o_f_58_1g_74">
		<!-- M. Atk. +5.85 -->
		<!-- Evasion +0.82 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>5.85</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.824394</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="439" name="o_f_58_1g_75">
		<!-- M. Atk. +5.85 -->
		<!-- Accuracy +0.82 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>5.85</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.824394</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="440" name="o_f_58_1g_76">
		<!-- M. Atk. +5.85 -->
		<!-- Critical +8.93 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>5.85</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>8.926538232</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="441" name="o_f_58_1g_77">
		<!-- HP Recovery +0.2 -->
		<!-- MP Recovery +0.08 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.19552</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.08184</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="442" name="o_f_58_1g_78">
		<!-- HP Recovery +0.2 -->
		<!-- CP Recovery +0.18 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.19552</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.18048</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="443" name="o_f_58_1g_79">
		<!-- HP Recovery +0.2 -->
		<!-- Evasion +0.82 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.19552</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.824394</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="444" name="o_f_58_1g_80">
		<!-- HP Recovery +0.2 -->
		<!-- Accuracy +0.82 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.19552</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.824394</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="445" name="o_f_58_1g_81">
		<!-- HP Recovery +0.2 -->
		<!-- Critical +8.93 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.19552</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>8.926538232</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="446" name="o_f_58_1g_82">
		<!-- MP Recovery +0.09 -->
		<!-- CP Recovery +0.18 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.08866</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.18048</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="447" name="o_f_58_1g_83">
		<!-- MP Recovery +0.09 -->
		<!-- Evasion +0.82 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.08866</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.824394</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="448" name="o_f_58_1g_84">
		<!-- MP Recovery +0.09 -->
		<!-- Accuracy +0.82 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.08866</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.824394</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="449" name="o_f_58_1g_85">
		<!-- MP Recovery +0.09 -->
		<!-- Critical +8.93 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.08866</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>8.926538232</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="450" name="o_f_58_1g_86">
		<!-- CP Recovery +0.2 -->
		<!-- Evasion +0.82 -->
		<effects>
			<effect name="CpRegen">
				<amount>0.19552</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.824394</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="451" name="o_f_58_1g_87">
		<!-- CP Recovery +0.2 -->
		<!-- Accuracy +0.82 -->
		<effects>
			<effect name="CpRegen">
				<amount>0.19552</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.824394</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="452" name="o_f_58_1g_88">
		<!-- CP Recovery +0.2 -->
		<!-- Critical +8.93 -->
		<effects>
			<effect name="CpRegen">
				<amount>0.19552</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>8.926538232</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="453" name="o_f_58_1g_89">
		<!-- Evasion +0.91 -->
		<!-- Accuracy +0.82 -->
		<effects>
			<effect name="PhysicalEvasion">
				<amount>0.911172</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.824394</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="454" name="o_f_58_1g_90">
		<!-- Evasion +0.91 -->
		<!-- Critical +8.93 -->
		<effects>
			<effect name="PhysicalEvasion">
				<amount>0.911172</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>8.926538232</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="455" name="o_f_58_1g_91">
		<!-- Accuracy +0.91 -->
		<!-- Critical +8.93 -->
		<effects>
			<effect name="Accuracy">
				<amount>0.911172</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>8.926538232</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="456" name="o_f_61_1g_1">
		<!-- P. Def. +18.17 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>18.17</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="457" name="o_f_61_1g_2">
		<!-- M. Def. +14.63 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>14.628</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="458" name="o_f_61_1g_3">
		<!-- Max HP +73.55 -->
		<effects>
			<effect name="MaxHp">
				<amount>73.554</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="459" name="o_f_61_1g_4">
		<!-- Max MP +23.6 -->
		<effects>
			<effect name="MaxMp">
				<amount>23.598</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="460" name="o_f_61_1g_5">
		<!-- Max CP +101.58 -->
		<effects>
			<effect name="MaxCp">
				<amount>101.5772</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="461" name="o_f_61_1g_6">
		<!-- P. Atk. +10.12 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>10.12</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="462" name="o_f_61_1g_7">
		<!-- M. Atk. +11.71 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>11.707</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="463" name="o_f_61_1g_8">
		<!-- HP Recovery +0.41 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.40733</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="464" name="o_f_61_1g_9">
		<!-- MP Recovery +0.17 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.17227</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="465" name="o_f_61_1g_10">
		<!-- CP Recovery +0.41 -->
		<effects>
			<effect name="CpRegen">
				<amount>0.40733</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="466" name="o_f_61_1g_11">
		<!-- Evasion +1.74 -->
		<effects>
			<effect name="PhysicalEvasion">
				<amount>1.735566</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="467" name="o_f_61_1g_12">
		<!-- Accuracy +1.74 -->
		<effects>
			<effect name="Accuracy">
				<amount>1.735566</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="468" name="o_f_61_1g_13">
		<!-- Critical +18.79 -->
		<effects>
			<effect name="CriticalRate">
				<amount>18.792708648</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="469" name="o_f_61_1g_14">
		<!-- P. Def. +9.48 -->
		<!-- M. Def. +7 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>9.48</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalDefence">
				<amount>6.996</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="470" name="o_f_61_1g_15">
		<!-- P. Def. +9.48 -->
		<!-- Max HP +35.18 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>9.48</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxHp">
				<amount>35.178</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="471" name="o_f_61_1g_16">
		<!-- P. Def. +9.48 -->
		<!-- Max MP +11.29 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>9.48</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxMp">
				<amount>11.286</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="472" name="o_f_61_1g_17">
		<!-- P. Def. +9.48 -->
		<!-- Max CP +48.58 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>9.48</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>48.5804</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="473" name="o_f_61_1g_18">
		<!-- P. Def. +9.48 -->
		<!-- P. Atk. +4.84 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>9.48</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>4.84</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="474" name="o_f_61_1g_19">
		<!-- P. Def. +9.48 -->
		<!-- M. Atk. +5.6 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>9.48</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>5.599</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="475" name="o_f_61_1g_20">
		<!-- P. Def. +9.48 -->
		<!-- HP Recovery +0.19 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>9.48</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.19481</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="476" name="o_f_61_1g_21">
		<!-- P. Def. +9.48 -->
		<!-- MP Recovery +0.08 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>9.48</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.08239</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="477" name="o_f_61_1g_22">
		<!-- P. Def. +9.48 -->
		<!-- CP Recovery +0.19 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>9.48</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.19481</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="478" name="o_f_61_1g_23">
		<!-- P. Def. +9.48 -->
		<!-- Evasion +0.82 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>9.48</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.824394</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="479" name="o_f_61_1g_24">
		<!-- P. Def. +9.48 -->
		<!-- Accuracy +0.82 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>9.48</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.824394</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="480" name="o_f_61_1g_25">
		<!-- P. Def. +9.48 -->
		<!-- Critical +8.93 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>9.48</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>8.926538232</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="481" name="o_f_61_1g_26">
		<!-- M. Def. +7.63 -->
		<!-- Max HP +35.18 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>7.632</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxHp">
				<amount>35.178</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="482" name="o_f_61_1g_27">
		<!-- M. Def. +7.63 -->
		<!-- Max MP +11.29 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>7.632</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxMp">
				<amount>11.286</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="483" name="o_f_61_1g_28">
		<!-- M. Def. +7.63 -->
		<!-- Max CP +48.58 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>7.632</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>48.5804</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="484" name="o_f_61_1g_29">
		<!-- M. Def. +7.63 -->
		<!-- P. Atk. +4.84 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>7.632</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>4.84</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="485" name="o_f_61_1g_30">
		<!-- M. Def. +7.63 -->
		<!-- M. Atk. +5.6 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>7.632</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>5.599</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="486" name="o_f_61_1g_31">
		<!-- M. Def. +7.63 -->
		<!-- HP Recovery +0.19 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>7.632</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.19481</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="487" name="o_f_61_1g_32">
		<!-- M. Def. +7.63 -->
		<!-- MP Recovery +0.08 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>7.632</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.08239</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="488" name="o_f_61_1g_33">
		<!-- M. Def. +7.63 -->
		<!-- CP Recovery +0.19 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>7.632</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.19481</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="489" name="o_f_61_1g_34">
		<!-- M. Def. +7.63 -->
		<!-- Evasion +0.82 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>7.632</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.824394</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="490" name="o_f_61_1g_35">
		<!-- M. Def. +7.63 -->
		<!-- Accuracy +0.82 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>7.632</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.824394</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="491" name="o_f_61_1g_36">
		<!-- M. Def. +7.63 -->
		<!-- Critical +8.93 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>7.632</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>8.926538232</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="492" name="o_f_61_1g_37">
		<!-- Max HP +38.38 -->
		<!-- Max MP +11.29 -->
		<effects>
			<effect name="MaxHp">
				<amount>38.376</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxMp">
				<amount>11.286</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="493" name="o_f_61_1g_38">
		<!-- Max HP +38.38 -->
		<!-- Max CP +48.58 -->
		<effects>
			<effect name="MaxHp">
				<amount>38.376</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>48.5804</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="494" name="o_f_61_1g_39">
		<!-- Max HP +38.38 -->
		<!-- P. Atk. +4.84 -->
		<effects>
			<effect name="MaxHp">
				<amount>38.376</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>4.84</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="495" name="o_f_61_1g_40">
		<!-- Max HP +38.38 -->
		<!-- M. Atk. +5.6 -->
		<effects>
			<effect name="MaxHp">
				<amount>38.376</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>5.599</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="496" name="o_f_61_1g_41">
		<!-- Max HP +38.38 -->
		<!-- HP Recovery +0.19 -->
		<effects>
			<effect name="MaxHp">
				<amount>38.376</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.19481</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="497" name="o_f_61_1g_42">
		<!-- Max HP +38.38 -->
		<!-- MP Recovery +0.08 -->
		<effects>
			<effect name="MaxHp">
				<amount>38.376</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.08239</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="498" name="o_f_61_1g_43">
		<!-- Max HP +38.38 -->
		<!-- CP Recovery +0.19 -->
		<effects>
			<effect name="MaxHp">
				<amount>38.376</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.19481</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="499" name="o_f_61_1g_44">
		<!-- Max HP +38.38 -->
		<!-- Evasion +0.82 -->
		<effects>
			<effect name="MaxHp">
				<amount>38.376</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.824394</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
</list>
