<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
	<item id="32000" name="Unidentified Brigandine Gaiters" type="EtcItem">
		<!-- Brigandine Gaiters in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: lower/ heavy armor) -->
		<set name="icon" val="icon.armor_t43_l_i00" />
		<set name="crystal_type" val="D" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="20822" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12609" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32001" name="Unidentified Brigandine" type="EtcItem">
		<!-- Brigandine in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: upper/ heavy armor) -->
		<set name="icon" val="icon.armor_t43_u_i00" />
		<set name="crystal_type" val="D" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="33306" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12610" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32002" name="Unidentified Gloves of Seal" type="EtcItem">
		<!-- Gloves of Seal in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Gloves) -->
		<set name="icon" val="icon.armor_t44_g_i00" />
		<set name="crystal_type" val="C" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="17965" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12611" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32003" name="Unidentified Boots of Seal" type="EtcItem">
		<!-- Unidentified Boots of Seal. Double-click to identify. The acquired item can be common or bound. (Type: boots) -->
		<set name="icon" val="icon.armor_t44_b_i00" />
		<set name="crystal_type" val="C" />
		<set name="commissionItemType" val="FEET" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="14079" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12612" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32004" name="Unidentified Ring of Seal" type="EtcItem">
		<!-- Unidentified Ring of Seal. Double-click to identify. The acquired item can be common or bound. (Type: ring) -->
		<set name="icon" val="icon.accessary_ring_of_binding_i00" />
		<set name="crystal_type" val="C" />
		<set name="commissionItemType" val="RING" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="31494" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12613" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32005" name="Unidentified Necklace of Seal" type="EtcItem">
		<!-- Necklace of Seal in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Necklace) -->
		<set name="icon" val="icon.accessary_necklace_of_binding_i00" />
		<set name="crystal_type" val="C" />
		<set name="commissionItemType" val="NECKLACE" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="62988" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12614" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32006" name="Unidentified Robe of Seal" type="EtcItem">
		<!-- Robe of Seal in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-piece/ robe) -->
		<set name="icon" val="icon.armor_t44_ul_i00" />
		<set name="crystal_type" val="C" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="87565" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12615" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32007" name="Unidentified Earring of Seal" type="EtcItem">
		<!-- Unidentified Earring of Seal. Double-click to identify. The acquired item can be Standard or Bound. (Type: earring) -->
		<set name="icon" val="icon.accessary_earing_of_binding_i00" />
		<set name="crystal_type" val="C" />
		<set name="commissionItemType" val="EARRING" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="32857" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12616" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32008" name="Unidentified Earring of Seal" type="EtcItem">
		<!-- Unidentified Earring of Seal. Double-click to identify. The acquired item can be Standard or Bound. (Type: earring) -->
		<set name="icon" val="icon.accessary_earing_of_binding_i00" />
		<set name="crystal_type" val="C" />
		<set name="commissionItemType" val="EARRING" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="32857" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12617" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32009" name="Unidentified Bonebreaker" type="EtcItem">
		<!-- Bonebreaker in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon/ blunt) -->
		<set name="icon" val="icon.weapon_bonebreaker_i00" />
		<set name="crystal_type" val="D" />
		<set name="commissionItemType" val="BLUNT_WEAPON" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="201115" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12618" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32010" name="Unidentified Proof of Revenge" type="EtcItem">
		<!-- Proof of Revenge in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon) -->
		<set name="icon" val="icon.weapon_proof_of_revenge_i00" />
		<set name="crystal_type" val="D" />
		<set name="commissionItemType" val="OTHER_WEAPON" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="45675" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12619" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32011" name="Unidentified Bellion Cestus" type="EtcItem">
		<!-- Unidentified Bellion Cestus. Double-click to identify. The acquired item can be common or bound. (Type: fist weapon) -->
		<set name="icon" val="icon.weapon_bellion_cestus_i00" />
		<set name="crystal_type" val="B" />
		<set name="commissionItemType" val="FIST_WEAPON" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="1463253" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12620" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32012" name="Unidentified Berserker Blade" type="EtcItem">
		<!-- Berserker Blade in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon/ sword) -->
		<set name="icon" val="icon.weapon_berserker_blade_i00" />
		<set name="crystal_type" val="C" />
		<set name="commissionItemType" val="TWO_HAND_SWORD" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="683457" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12621" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32013" name="Unidentified Battle Axe" type="EtcItem">
		<!-- Battle Axe in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon/ blunt) -->
		<set name="icon" val="icon.weapon_battle_axe_i00" />
		<set name="crystal_type" val="C" />
		<set name="commissionItemType" val="BLUNT_WEAPON" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="255620" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12622" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32014" name="Unidentified Bec de Corbin" type="EtcItem">
		<!-- Bec de Corbin in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon/ spear) -->
		<set name="icon" val="icon.weapon_bech_de_corbin_i00" />
		<set name="crystal_type" val="C" />
		<set name="commissionItemType" val="SPEAR" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="320406" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12623" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32015" name="Unidentified Ballista" type="EtcItem">
		<!-- Kamael-exclusive weapon: Elemental Bow conversion, Unidentified Ballista. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon/ crossbow) -->
		<set name="icon" val="icon.weapon_arbalest_i00" />
		<set name="crystal_type" val="C" />
		<set name="commissionItemType" val="CROSSBOW" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="320406" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12624" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32016" name="Unidentified Ballista" type="EtcItem">
		<!-- Kamael-exclusive weapon: Noble Elven Bow conversion, Unidentified Ballista. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon/ crossbow) -->
		<set name="icon" val="icon.weapon_arbalest_i00" />
		<set name="crystal_type" val="C" />
		<set name="commissionItemType" val="CROSSBOW" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="320406" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12625" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32017" name="Unidentified Bastard Sword*Sword of Revolution" type="EtcItem">
		<!-- Bastard Sword*Sword of Revolution in an unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. -->
		<set name="icon" val="icon.weapon_dual_sword_i00" />
		<set name="crystal_type" val="C" />
		<set name="commissionItemType" val="DUALSWORD" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="236350" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12626" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32018" name="Unidentified Bastard Sword*Crimson Sword" type="EtcItem">
		<!-- Bastard Sword*Crimson Sword in an unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. -->
		<set name="icon" val="icon.weapon_dual_sword_i00" />
		<set name="crystal_type" val="D" />
		<set name="commissionItemType" val="DUALSWORD" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="184976" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12627" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32019" name="Unidentified Bastard Sword*Artisan's Sword" type="EtcItem">
		<!-- Bastard Sword*Artisan's Sword in an unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. -->
		<set name="icon" val="icon.weapon_dual_sword_i00" />
		<set name="crystal_type" val="D" />
		<set name="commissionItemType" val="DUALSWORD" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="155730" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12628" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32020" name="Unidentified Bastard Sword*Elven Sword" type="EtcItem">
		<!-- Bastard Sword*Elven Sword in an unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. -->
		<set name="icon" val="icon.weapon_dual_sword_i00" />
		<set name="crystal_type" val="D" />
		<set name="commissionItemType" val="DUALSWORD" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="184976" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12629" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32021" name="Unidentified Bastard Sword*Elven Long Sword" type="EtcItem">
		<!-- Bastard Sword*Elven Long Sword in an unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. -->
		<set name="icon" val="icon.weapon_dual_sword_i00" />
		<set name="crystal_type" val="C" />
		<set name="commissionItemType" val="DUALSWORD" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="276007" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12630" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32022" name="Unidentified Bastard Sword*Spinebone Sword" type="EtcItem">
		<!-- Bastard Sword*Spinebone Sword in an unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. -->
		<set name="icon" val="icon.weapon_dual_sword_i00" />
		<set name="crystal_type" val="D" />
		<set name="commissionItemType" val="DUALSWORD" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="155730" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12631" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32023" name="Unidentified Bastard Sword*Bastard Sword" type="EtcItem">
		<!-- Bastard Sword*Bastard Sword in an unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. -->
		<set name="icon" val="icon.weapon_dual_sword_i00" />
		<set name="crystal_type" val="D" />
		<set name="commissionItemType" val="DUALSWORD" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="155730" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12632" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32024" name="Unidentified Bastard Sword*Knight's Sword" type="EtcItem">
		<!-- Bastard Sword*Knight Sword in an unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. -->
		<set name="icon" val="icon.weapon_dual_sword_i00" />
		<set name="crystal_type" val="D" />
		<set name="commissionItemType" val="DUALSWORD" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="155730" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12633" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32025" name="Unidentified Bastard Sword" type="EtcItem">
		<!-- Bastard Sword in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon/ sword) -->
		<set name="icon" val="icon.weapon_bastard_sword_i00" />
		<set name="crystal_type" val="D" />
		<set name="commissionItemType" val="ONE_HAND_SWORD" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="71847" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12634" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32026" name="Unidentified Basalt Battlehammer" type="EtcItem">
		<!-- Basalt Battlehammer in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon/ blunt) -->
		<set name="icon" val="icon.weapon_basalt_battlehammer_i00" />
		<set name="crystal_type" val="S" />
		<set name="commissionItemType" val="BLUNT_WEAPON" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="6200113" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12635" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32027" name="Unidentified Body Slasher" type="EtcItem">
		<!-- Body Slasher in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon/ spear) -->
		<set name="icon" val="icon.weapon_body_slasher_i00" />
		<set name="crystal_type" val="C" />
		<set name="commissionItemType" val="SPEAR" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="255620" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12636" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32028" name="Unidentified Bagh-Nakh" type="EtcItem">
		<!-- Unidentified Bagh-Nakh. Double-click to identify. The acquired item can be common or bound. (Type: fist weapon) -->
		<set name="icon" val="icon.weapon_baghnakh_i00" />
		<set name="crystal_type" val="D" />
		<set name="commissionItemType" val="FIST_WEAPON" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="45675" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12637" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32029" name="Unidentified Sword of Delusion" type="EtcItem">
		<!-- Sword of Delusion in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon/ sword) -->
		<set name="icon" val="icon.weapon_sword_of_delusion_i00" />
		<set name="crystal_type" val="C" />
		<set name="commissionItemType" val="ONE_HAND_SWORD" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="479123" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12638" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32030" name="Unidentified Meteor Shower" type="EtcItem">
		<!-- Meteor Shower in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon/ blunt) -->
		<set name="icon" val="icon.weapon_meteor_shower_i00" />
		<set name="crystal_type" val="A" />
		<set name="commissionItemType" val="BLUNT_WEAPON" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="2044210" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12639" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32031" name="Unidentified Mystic Staff" type="EtcItem">
		<!-- Mystic Staff in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon/ blunt) -->
		<set name="icon" val="icon.weapon_mystic_staff_i00" />
		<set name="crystal_type" val="D" />
		<set name="commissionItemType" val="TWO_HAND_MAGIC_BLUNT_WEAPON" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="71847" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12640" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32032" name="Unidentified Mystic Knife" type="EtcItem">
		<!-- Mystic Knife in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon/ dagger) -->
		<set name="icon" val="icon.weapon_mystic_knife_i00" />
		<set name="crystal_type" val="D" />
		<set name="commissionItemType" val="DAGGER" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="107807" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12641" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32033" name="Unidentified Mysterious Sword" type="EtcItem">
		<!-- Mysterious Sword in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon/ sword) -->
		<set name="icon" val="icon.weapon_mystery_sword_i00" />
		<set name="crystal_type" val="C" />
		<set name="commissionItemType" val="ONE_HAND_MAGIC_SWORD" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="255620" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12642" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32034" name="Unidentified Mithril Breastplate" type="EtcItem">
		<!-- Mithril Breastplate in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: upper/ heavy armor) -->
		<set name="icon" val="icon.armor_t19_u_i00" />
		<set name="crystal_type" val="D" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="20459" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12643" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32035" name="Unidentified Mithril Stockings" type="EtcItem">
		<!-- Mithril Stockings in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: lower/ robe) -->
		<set name="icon" val="icon.armor_t51_l_i00" />
		<set name="crystal_type" val="D" />
		<set name="commissionItemType" val="FEET" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="15616" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12644" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32036" name="Unidentified Mithril Stockings" type="EtcItem">
		<!-- Mithril Stockings in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: lower/ robe) -->
		<set name="icon" val="icon.armor_t51_l_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="crystal_type" val="D" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="is_depositable" val="false" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12645" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32037" name="Unidentified Mithril Tunic" type="EtcItem">
		<!-- Mithril Tunic in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: upper/ robe) -->
		<set name="icon" val="icon.armor_t51_u_i00" />
		<set name="crystal_type" val="D" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="24940" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12646" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32038" name="Unidentified Mithril Tunic" type="EtcItem">
		<!-- Mithril Tunic in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: upper/ robe) -->
		<set name="icon" val="icon.armor_t51_u_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="crystal_type" val="D" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="is_depositable" val="false" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12647" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32039" name="Unidentified Mithril Gloves" type="EtcItem">
		<!-- Mithril Gloves in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Gloves) -->
		<set name="icon" val="icon.armor_t46_g_i00" />
		<set name="crystal_type" val="D" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="10904" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12648" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32040" name="Unidentified Mithril Gloves" type="EtcItem">
		<!-- Mithril Gloves in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Gloves) -->
		<set name="icon" val="icon.armor_t46_g_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="crystal_type" val="D" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="is_depositable" val="false" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12649" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32041" name="Unidentified Mithril Scale Gaiters" type="EtcItem">
		<!-- Mithril Scale Gaiters in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: lower/ heavy armor) -->
		<set name="icon" val="icon.armor_t40_l_i00" />
		<set name="crystal_type" val="D" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="20822" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12650" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32042" name="Unidentified Mithril Banded Mail" type="EtcItem">
		<!-- Mithril Banded Mail in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: upper/ light armor) -->
		<set name="icon" val="icon.armor_t10_u_i00" />
		<set name="crystal_type" val="D" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="16965" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12651" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32043" name="Unidentified Mithril Banded Gaiters" type="EtcItem">
		<!-- Mithril Banded Gaiters in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: lower/ light armor) -->
		<set name="icon" val="icon.armor_t10_l_i00" />
		<set name="crystal_type" val="D" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="10614" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12652" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32044" name="Unidentified Mithril Ring" type="EtcItem">
		<!-- Mithril Ring in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Ring) -->
		<set name="icon" val="icon.accessary_mithril_ring_i00" />
		<set name="crystal_type" val="D" />
		<set name="commissionItemType" val="RING" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="9019" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12653" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32045" name="Unidentified Mithril Dagger" type="EtcItem">
		<!-- Mithril Dagger in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon/ dagger) -->
		<set name="icon" val="icon.weapon_mithril_dagger_i00" />
		<set name="crystal_type" val="D" />
		<set name="commissionItemType" val="DAGGER" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="201115" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12654" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32046" name="Unidentified Mithril Gauntlets" type="EtcItem">
		<!-- Mithril Gauntlets in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Gloves) -->
		<set name="icon" val="icon.armor_t61_g_i00" />
		<set name="crystal_type" val="C" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="27376" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12655" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32047" name="Unidentified Mithril Gaiters" type="EtcItem">
		<!-- Mithril Gaiters in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: lower/ heavy armor) -->
		<set name="icon" val="icon.armor_t19_l_i00" />
		<set name="crystal_type" val="D" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="14152" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12656" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32048" name="Unidentified Moonstone Earring" type="EtcItem">
		<!-- Moonstone Earring in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Earring) -->
		<set name="icon" val="icon.accessary_moonstone_earing_i00" />
		<set name="crystal_type" val="C" />
		<set name="commissionItemType" val="EARRING" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="17298" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12657" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32049" name="Unidentified Moonstone Earring" type="EtcItem">
		<!-- Moonstone Earring in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Earring) -->
		<set name="icon" val="icon.accessary_moonstone_earing_i00" />
		<set name="crystal_type" val="C" />
		<set name="commissionItemType" val="EARRING" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="17298" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12658" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32050" name="Unidentified Linen Shirt" type="EtcItem">
		<!-- Linen Shirt in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: undergarment) -->
		<set name="icon" val="icon.etc_shirts_d_i01" />
		<set name="crystal_type" val="D" />
		<set name="commissionItemType" val="UNDERWEAR" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="3625" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12659" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32051" name="Unidentified Morning Star" type="EtcItem">
		<!-- Morning Star in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon/ blunt) -->
		<set name="icon" val="icon.weapon_morning_star_i00" />
		<set name="crystal_type" val="D" />
		<set name="commissionItemType" val="BLUNT_WEAPON" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="155730" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12660" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32052" name="Unidentified Maingauche" type="EtcItem">
		<!-- Maingauche in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon/ dagger) -->
		<set name="icon" val="icon.weapon_maingauche_i00" />
		<set name="crystal_type" val="D" />
		<set name="commissionItemType" val="DAGGER" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="155730" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12661" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32053" name="Unidentified Major Arcana Circlet" type="EtcItem">
		<!-- Unidentified Major Arcana Circlet. Double-click to identify. The acquired item can be common or bound. (Type: helmet) -->
		<set name="icon" val="icon.armor_circlet_i00" />
		<set name="crystal_type" val="S" />
		<set name="commissionItemType" val="HELMET" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="694985" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12662" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32054" name="Unidentified Major Arcana Boots" type="EtcItem">
		<!-- Major Arcana Boots in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Boots) -->
		<set name="icon" val="icon.armor_t90_b_i00" />
		<set name="crystal_type" val="S" />
		<set name="commissionItemType" val="FEET" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="463275" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12663" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32055" name="Unidentified Major Arcana Robe" type="EtcItem">
		<!-- Major Arcana Robe in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-piece/ robe) -->
		<set name="icon" val="icon.armor_t90_ul_i00" />
		<set name="crystal_type" val="S" />
		<set name="commissionItemType" val="FULL_BODY" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="2258665" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12664" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32056" name="Unidentified Major Arcana Gloves" type="EtcItem">
		<!-- Major Arcana Gloves in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Gloves) -->
		<set name="icon" val="icon.armor_t90_g_i00" />
		<set name="crystal_type" val="S" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="463275" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12665" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32057" name="Unidentified Mace of Underworld" type="EtcItem">
		<!-- Mace of Underworld in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon/ blunt) -->
		<set name="icon" val="icon.weapon_mace_of_underworld_i00" />
		<set name="crystal_type" val="C" />
		<set name="commissionItemType" val="ONE_HAND_MAGIC_BLUNT_WEAPON" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="479123" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12666" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32058" name="Unidentified Manticore Skin Gloves" type="EtcItem">
		<!-- Unidentified Manticore Skin Gloves. Double-click to identify. The acquired item can be Standard or Bound. (Type: gloves) -->
		<set name="icon" val="icon.armor_t42_g_i00" />
		<set name="crystal_type" val="D" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="8323" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12667" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32059" name="Unidentified Manticore Skin Shirt" type="EtcItem">
		<!-- Manticore Skin Shirt in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: upper/ light armor) -->
		<set name="icon" val="icon.armor_t42_u_i00" />
		<set name="crystal_type" val="D" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="24940" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12668" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32060" name="Unidentified Manticore Skin Boots" type="EtcItem">
		<!-- Manticore Skin Boots in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Boots) -->
		<set name="icon" val="icon.armor_t42_b_i00" />
		<set name="crystal_type" val="D" />
		<set name="commissionItemType" val="FEET" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="8323" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12669" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32061" name="Unidentified Manticore Skin Gaiters" type="EtcItem">
		<!-- Manticore Skin Gaiters in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: lower/ light armor) -->
		<set name="icon" val="icon.armor_t42_l_i00" />
		<set name="crystal_type" val="D" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="15616" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12670" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32062" name="Unidentified Deadman's Staff" type="EtcItem">
		<!-- Deadman's Staff in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon/ blunt) -->
		<set name="icon" val="icon.weapon_deadmans_staff_i00" />
		<set name="crystal_type" val="C" />
		<set name="commissionItemType" val="TWO_HAND_MAGIC_BLUNT_WEAPON" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="683457" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12671" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32063" name="Unidentified Majestic Plate Armor" type="EtcItem">
		<!-- Majestic Plate Armor in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-piece/ heavy armor) -->
		<set name="icon" val="icon.armor_t83_ul_i00" />
		<set name="crystal_type" val="A" />
		<set name="commissionItemType" val="FULL_BODY" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="1276580" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12672" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32064" name="Unidentified Majestic Earring" type="EtcItem">
		<!-- Majestic Earring in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Earring) -->
		<set name="icon" val="icon.accessary_inferno_earing_i00" />
		<set name="crystal_type" val="A" />
		<set name="commissionItemType" val="EARRING" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="217210" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12673" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32065" name="Unidentified Majestic Circlet" type="EtcItem">
		<!-- Unidentified Majestic Circlet. Double-click to identify. The acquired item can be common or bound. (Type: helmet) -->
		<set name="icon" val="icon.armor_leather_helmet_i00" />
		<set name="crystal_type" val="A" />
		<set name="commissionItemType" val="HELMET" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="294640" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12674" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32066" name="Unidentified Majestic Boots" type="EtcItem">
		<!-- Majestic Boots in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Boots) -->
		<set name="icon" val="icon.armor_t83_b_i02" />
		<set name="crystal_type" val="A" />
		<set name="commissionItemType" val="FEET" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="196475" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12675" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32067" name="Unidentified Majestic Ring" type="EtcItem">
		<!-- Unidentified Majestic Ring. Double-click to identify. The acquired item can be common or bound. (Type: ring) -->
		<set name="icon" val="icon.accessary_inferno_ring_i00" />
		<set name="crystal_type" val="A" />
		<set name="commissionItemType" val="RING" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="144855" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12676" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32068" name="Unidentified Majestic Robe" type="EtcItem">
		<!-- Majestic Robe in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-piece/ robe) -->
		<set name="icon" val="icon.armor_t85_ul_i00" />
		<set name="crystal_type" val="A" />
		<set name="commissionItemType" val="FULL_BODY" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="957435" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12677" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32069" name="Unidentified Majestic Leather Armor" type="EtcItem">
		<!-- Unidentified Majestic Leather Armor. Double-click to identify. The acquired item can be common or bound. (Type: light full-body armor) -->
		<set name="icon" val="icon.armor_t84_ul_i00" />
		<set name="crystal_type" val="A" />
		<set name="commissionItemType" val="FULL_BODY" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="957435" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12678" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32070" name="Unidentified Majestic Necklace" type="EtcItem">
		<!-- Majestic Necklace in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Necklace) -->
		<set name="icon" val="icon.accessary_inferno_necklace_i00" />
		<set name="crystal_type" val="A" />
		<set name="commissionItemType" val="NECKLACE" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="289710" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12679" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32071" name="Unidentified Majestic Gauntlets" type="EtcItem">
		<!-- Majestic Gauntlets in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Gloves) -->
		<set name="icon" val="icon.armor_t83_g_i02" />
		<set name="crystal_type" val="A" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="196475" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12680" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32072" name="Unidentified Soulfire Dirk" type="EtcItem">
		<!-- Soulfire Dirk in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon/ dagger) -->
		<set name="icon" val="icon.weapon_dagger_of_magicflame_i00" />
		<set name="crystal_type" val="C" />
		<set name="commissionItemType" val="DAGGER" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="320406" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12681" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32073" name="Unidentified Wizard Stockings" type="EtcItem">
		<!-- Wizard Stockings in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: lower/ robe) -->
		<set name="icon" val="icon.armor_t17_l_i00" />
		<set name="crystal_type" val="D" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="6960" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12682" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32074" name="Unidentified Wizard Tunic" type="EtcItem">
		<!-- Wizard Tunic in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: upper/ robe) -->
		<set name="icon" val="icon.armor_t17_u_i00" />
		<set name="crystal_type" val="D" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="11150" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12683" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32075" name="Unidentified Staff of Magic" type="EtcItem">
		<!-- Staff of Magic in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon/ blunt) -->
		<set name="icon" val="icon.weapon_staff_of_magicpower_i00" />
		<set name="crystal_type" val="D" />
		<set name="commissionItemType" val="TWO_HAND_MAGIC_BLUNT_WEAPON" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="107807" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12684" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32076" name="Unidentified Ring of Magic" type="EtcItem">
		<!-- Unidentified Ring of Magic. Double-click to identify. The acquired item can be common or bound. (Type: ring) -->
		<set name="icon" val="icon.accessary_enchanted_ring_i00" />
		<set name="crystal_type" val="D" />
		<set name="commissionItemType" val="RING" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="3161" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12685" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32077" name="Unidentified Ring of Magic" type="EtcItem">
		<!-- Unidentified Ring of Magic. Double-click to identify. The acquired item can be common or bound. (Type: ring) -->
		<set name="icon" val="icon.accessary_enchanted_ring_i00" />
		<set name="crystal_type" val="D" />
		<set name="commissionItemType" val="RING" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="3161" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12686" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32078" name="Unidentified Magic Necklace" type="EtcItem">
		<!-- Unidentified Necklace of Magic. Double-click to identify. The acquired item can be Standard or Bound. (Type: necklace) -->
		<set name="icon" val="icon.accessary_enchanted_necklace_i00" />
		<set name="crystal_type" val="D" />
		<set name="commissionItemType" val="NECKLACE" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="6336" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12687" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32079" name="Unidentified Magic Necklace" type="EtcItem">
		<!-- Unidentified Necklace of Magic. Double-click to identify. The acquired item can be Standard or Bound. (Type: necklace) -->
		<set name="icon" val="icon.accessary_enchanted_necklace_i00" />
		<set name="crystal_type" val="D" />
		<set name="commissionItemType" val="NECKLACE" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="6336" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12688" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32080" name="Unidentified Earring of Magic" type="EtcItem">
		<!-- Earring of Magic in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Earring) -->
		<set name="icon" val="icon.accessary_enchanted_earing_i00" />
		<set name="crystal_type" val="D" />
		<set name="commissionItemType" val="EARRING" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="4756" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12689" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32081" name="Unidentified Earring of Magic" type="EtcItem">
		<!-- Earring of Magic in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Earring) -->
		<set name="icon" val="icon.accessary_enchanted_earing_i00" />
		<set name="crystal_type" val="D" />
		<set name="commissionItemType" val="EARRING" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="4756" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12690" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32082" name="Unidentified Staff of Mana" type="EtcItem">
		<!-- Staff of Mana in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon/ blunt) -->
		<set name="icon" val="icon.weapon_staff_of_mana_i00" />
		<set name="crystal_type" val="D" />
		<set name="commissionItemType" val="TWO_HAND_MAGIC_BLUNT_WEAPON" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="71847" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12691" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32083" name="Unidentified Dagger of Mana" type="EtcItem">
		<!-- Dagger of Mana in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon/ dagger) -->
		<set name="icon" val="icon.weapon_dagger_of_mana_i00" />
		<set name="crystal_type" val="D" />
		<set name="commissionItemType" val="DAGGER" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="107807" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12692" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32084" name="Unidentified Ring Breastplate" type="EtcItem">
		<!-- Ring Breastplate in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: upper/ heavy armor) -->
		<set name="icon" val="icon.armor_t12_u_i00" />
		<set name="crystal_type" val="D" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="9310" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12693" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32085" name="Unidentified Longbow" type="EtcItem">
		<!-- Longbow in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon/ bow) -->
		<set name="icon" val="icon.weapon_long_bow_i00" />
		<set name="crystal_type" val="D" />
		<set name="commissionItemType" val="BOW" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="71847" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12694" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32086" name="Unidentified Rapier" type="EtcItem">
		<!-- Kamael-exclusive weapon: Saber conversion, Unidentified Chevalier Rapier. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon type: rapier) -->
		<set name="icon" val="icon.weapon_rapier_i00" />
		<set name="crystal_type" val="D" />
		<set name="commissionItemType" val="RAPIER" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="45675" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12695" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32087" name="Unidentified Raid Sword*Raid Sword" type="EtcItem">
		<!-- Raid Sword*Raid Sword in an unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. -->
		<set name="icon" val="icon.weapon_dual_sword_i00" />
		<set name="crystal_type" val="C" />
		<set name="commissionItemType" val="DUALSWORD" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="683457" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12696" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32088" name="Unidentified Raid Sword" type="EtcItem">
		<!-- Raid Sword in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: one-handed weapon/ sword) -->
		<set name="icon" val="icon.weapon_raid_sword_i00" />
		<set name="crystal_type" val="C" />
		<set name="commissionItemType" val="ONE_HAND_SWORD" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="320406" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12697" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32089" name="Unidentified Red Crescent" type="EtcItem">
		<!-- Red Crescent in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Earring) -->
		<set name="icon" val="icon.accessary_red_cresent_earing_i00" />
		<set name="crystal_type" val="D" />
		<set name="commissionItemType" val="EARRING" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="3001" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12698" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32090" name="Unidentified Doom Leather Armor" type="EtcItem">
		<!-- Unidentified Doom Leather Armor. Double-click to identify. The acquired item can be common or bound. (Type: light full-body armor) -->
		<set name="icon" val="icon.armor_t72_ul_i00" />
		<set name="crystal_type" val="B" />
		<set name="commissionItemType" val="FULL_BODY" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="437465" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12699" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32091" name="Unidentified Dark Crystal Leggings" type="EtcItem">
		<!-- Dark Crystal Leggings in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: lower/ light armor) -->
		<set name="icon" val="icon.armor_t75_l_i00" />
		<set name="crystal_type" val="A" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="242150" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12700" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32092" name="Unidentified Lance" type="EtcItem">
		<!-- Lance in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon/ spear) -->
		<set name="icon" val="icon.weapon_lancia_i00" />
		<set name="crystal_type" val="B" />
		<set name="commissionItemType" val="SPEAR" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="1463253" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12701" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32093" name="Unidentified Rind Leather Boots" type="EtcItem">
		<!-- Rind Leather Boots in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: Boots) -->
		<set name="icon" val="icon.armor_t49_b_i00" />
		<set name="crystal_type" val="C" />
		<set name="commissionItemType" val="FEET" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="17965" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12702" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32094" name="Unidentified Rind Leather Armor" type="EtcItem">
		<!-- Rind Leather Armor in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: upper/ light armor) -->
		<set name="icon" val="icon.armor_t49_u_i00" />
		<set name="crystal_type" val="C" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="53940" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12703" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32095" name="Unidentified Rind Leather Gloves" type="EtcItem">
		<!-- Unidentified Rind Leather Gloves. Double-click to identify. The acquired item can be Standard or Bound. (Type: gloves) -->
		<set name="icon" val="icon.armor_t49_g_i00" />
		<set name="crystal_type" val="C" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="17965" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12704" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32096" name="Unidentified Rind Leather Gaiters" type="EtcItem">
		<!-- Rind Leather Gaiters in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: lower/ light armor) -->
		<set name="icon" val="icon.armor_t49_l_i00" />
		<set name="crystal_type" val="C" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="33683" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12705" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32097" name="Unidentified Dwarven Trident" type="EtcItem">
		<!-- Dwarven Trident in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon/ spear) -->
		<set name="icon" val="icon.weapon_dwarven_trident_i00" />
		<set name="crystal_type" val="D" />
		<set name="commissionItemType" val="SPEAR" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="71847" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12706" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32098" name="Unidentified Dwarven Hammer" type="EtcItem">
		<!-- Dwarven Hammer in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon/ blunt) -->
		<set name="icon" val="icon.weapon_dwarven_hammer_i00" />
		<set name="crystal_type" val="C" />
		<set name="commissionItemType" val="TWO_HAND_BLUNT_WEAPON" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="683457" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12707" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="32099" name="Unidentified Dwarven Pike" type="EtcItem">
		<!-- Dwarven Pike in an Unidentified state. Double-click the item to identify it. The acquired item can be Standard or Bound. (Type: two-handed weapon/ spear) -->
		<set name="icon" val="icon.weapon_dwarven_pike_i00" />
		<set name="crystal_type" val="D" />
		<set name="commissionItemType" val="SPEAR" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="107807" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12708" level="1" /> <!-- Check Item -->
		</skills>
	</item>
</list>
