<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
	<npc id="33600" level="40" type="Folk" name="Chip" title="Party Staff">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="110" />
			<param name="MoveAroundSocial1" value="118" />
		</parameters>
		<race>ANIMAL</race>
		<sex>FEMALE</sex>
		<equipment rhand="15280" /> <!-- Transparent 1HS (NPC) -->
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="79" int="74" dex="42" wit="65" con="75" men="72">
			<vitals hp="966.57792" hpRegen="4.5" mp="478.8" mpRegen="1.8" />
			<attack physical="176.36077" magical="120.43155" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="156.55035" magical="114.55675" />
			<speed>
				<walk ground="40" />
				<run ground="120" />
			</speed>
			<hitTime>480</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="8" />
			<height normal="18" />
		</collision>
	</npc>
	<npc id="33601" level="40" type="Folk" name="Dusohn" title="Assistant">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
		</parameters>
		<race>ANIMAL</race>
		<sex>FEMALE</sex>
		<equipment rhand="15280" /> <!-- Transparent 1HS (NPC) -->
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="79" int="74" dex="42" wit="65" con="75" men="72">
			<vitals hp="966.57792" hpRegen="4.5" mp="478.8" mpRegen="1.8" />
			<attack physical="176.36077" magical="120.43155" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="156.55035" magical="114.55675" />
			<speed>
				<walk ground="30" />
				<run ground="120" />
			</speed>
			<hitTime>340</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="7" />
			<height normal="18" />
		</collision>
	</npc>
	<npc id="33602" level="40" type="Folk" name="Dancer" title="Assistant">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="120" />
		</parameters>
		<race>ANIMAL</race>
		<sex>FEMALE</sex>
		<equipment rhand="15280" /> <!-- Transparent 1HS (NPC) -->
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="79" int="74" dex="42" wit="65" con="75" men="72">
			<vitals hp="966.57792" hpRegen="4.5" mp="478.8" mpRegen="1.8" />
			<attack physical="176.36077" magical="120.43155" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="156.55035" magical="114.55675" />
			<speed>
				<walk ground="20" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="7" />
			<height normal="16" />
		</collision>
	</npc>
	<npc id="33603" level="40" type="Folk" name="Rangi" title="Assistant">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="120" />
		</parameters>
		<race>ANIMAL</race>
		<sex>FEMALE</sex>
		<equipment rhand="15280" /> <!-- Transparent 1HS (NPC) -->
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="79" int="74" dex="42" wit="65" con="75" men="72">
			<vitals hp="966.57792" hpRegen="4.5" mp="478.8" mpRegen="1.8" />
			<attack physical="176.36077" magical="120.43155" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="156.55035" magical="114.55675" />
			<speed>
				<walk ground="20" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="7" />
			<height normal="16" />
		</collision>
	</npc>
	<npc id="33604" level="40" type="Folk" name="Kong">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="118" />
			<param name="MoveAroundSocial1" value="210" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="79" int="74" dex="42" wit="65" con="75" men="72">
			<vitals hp="966.57792" hpRegen="4.5" mp="478.8" mpRegen="1.8" />
			<attack physical="176.36077" magical="120.43155" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="156.55035" magical="114.55675" />
			<speed>
				<walk ground="26" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="5" />
			<height normal="12.3" />
		</collision>
	</npc>
	<npc id="33605" level="40" type="Folk" name="Pobre" title="Herbologist">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="102" />
		</parameters>
		<race>DWARF</race>
		<sex>MALE</sex>
		<equipment rhand="15281" /> <!-- Transparent 2HS (NPC) -->
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="79" int="74" dex="42" wit="65" con="75" men="72">
			<vitals hp="966.57792" hpRegen="4.5" mp="478.8" mpRegen="1.8" />
			<attack physical="176.36077" magical="120.43155" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="156.55035" magical="114.55675" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="8" />
			<height normal="18" />
		</collision>
	</npc>
	<npc id="33606" level="40" type="Folk" name="Simbata" title="Lewin Waldner's Aide">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="79" int="74" dex="42" wit="65" con="75" men="72">
			<vitals hp="966.57792" hpRegen="4.5" mp="478.8" mpRegen="1.8" />
			<attack physical="176.36077" magical="120.43155" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="156.55035" magical="114.55675" />
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="6" />
			<height normal="15" />
		</collision>
	</npc>
	<npc id="33607" level="40" type="Folk" name="Kui" title="Esmeralda's Spirit">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="79" int="74" dex="42" wit="65" con="75" men="72">
			<vitals hp="966.57792" hpRegen="4.5" mp="478.8" mpRegen="1.8" />
			<attack physical="176.36077" magical="120.43155" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="156.55035" magical="114.55675" />
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" targetable="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skillList>
		<collision>
			<radius normal="8" />
			<height normal="45" />
		</collision>
	</npc>
	<npc id="33608" level="88" type="Folk" name="Adolph" title="Aden Vanguard Captain">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="80" />
			<param name="MoveAroundSocial1" value="80" />
		</parameters>
		<race>FRIEND</race>
		<sex>MALE</sex>
		<equipment rhand="17291" lhand="17309" /> <!-- Requiem Cutter / Immortal Shield -->
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4885.66890118566" hpRegen="8.5" mp="1952.4" mpRegen="3" />
			<attack physical="1327.04497248448" magical="906.199688900163" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="373.00218" magical="272.94681" />
			<speed>
				<walk ground="36" />
				<run ground="190" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="1" /> <!-- Heavy Armor -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="15207" level="1" /> <!-- Debuff Immunity -->
		</skillList>
		<collision>
			<radius normal="12" />
			<height normal="24.5" />
		</collision>
	</npc>
	<npc id="33609" level="88" type="FriendlyNpc" name="Adolph" title="Aden Vanguard Captain">
		<parameters>
			<param name="MoveAroundSocial" value="134" />
			<param name="MoveAroundSocial1" value="134" />
			<skill name="Skill01_ID" id="14889" level="1" />
			<skill name="Skill02_ID" id="14840" level="1" />
			<skill name="Skill03_ID" id="14849" level="1" />
			<skill name="Skill04_ID" id="14846" level="1" />
			<skill name="Skill05_ID" id="14852" level="1" />
			<skill name="Skill06_ID" id="14843" level="1" />
			<param name="Attack_BoostValue" value="131" />
		</parameters>
		<race>FRIEND</race>
		<sex>MALE</sex>
		<equipment rhand="17291" lhand="17309" /> <!-- Requiem Cutter / Immortal Shield -->
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="287430.170571524" hpRegen="8.5" mp="19524" mpRegen="30" />
			<attack physical="9315.75997708706" magical="1668.52760670088" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="338.24108710942" magical="185.822647855213" />
			<speed>
				<walk ground="36" />
				<run ground="190" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" passableDoor="true" />
		<skillList>
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
			<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
			<skill id="4412" level="15" /> <!-- Strong P. Def. -->
			<skill id="4413" level="15" /> <!-- Strong M. Def. -->
			<skill id="4414" level="1" /> <!-- Heavy Armor -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="15207" level="1" /> <!-- Debuff Immunity -->
			<skill id="14889" level="1" /> <!-- Adolph's Aggression -->
			<skill id="14840" level="1" /> <!-- Adolph's Superior Aggression Aura -->
			<skill id="14849" level="1" /> <!-- Adolph's Shield Wave -->
			<skill id="14846" level="1" /> <!-- Adolph's Justice Punishment -->
			<skill id="14852" level="1" /> <!-- Adolph's Final Ultimate Defense -->
			<skill id="14843" level="1" /> <!-- Adolph's Chain Hydra -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="200" />
		<collision>
			<radius normal="12" />
			<height normal="24.5" />
		</collision>
	</npc>
	<npc id="33610" level="88" type="Folk" name="Barton" title="Aden Vanguard">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="140" />
		</parameters>
		<race>FRIEND</race>
		<sex>MALE</sex>
		<equipment rhand="17301" /> <!-- Requiem Dualsword -->
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4885.66890118566" hpRegen="8.5" mp="1952.4" mpRegen="3" />
			<attack physical="1327.04497248448" magical="906.199688900163" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="373.00218" magical="272.94681" />
			<speed>
				<walk ground="40" />
				<run ground="190" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="15207" level="1" /> <!-- Debuff Immunity -->
		</skillList>
		<collision>
			<radius normal="14.5" />
			<height normal="30" />
		</collision>
	</npc>
	<npc id="33611" level="88" type="FriendlyNpc" name="Barton" title="Aden Vanguard">
		<parameters>
			<param name="MoveAroundSocial" value="134" />
			<param name="MoveAroundSocial1" value="134" />
			<skill name="Skill01_ID" id="14867" level="1" />
			<skill name="Skill02_ID" id="14855" level="1" />
			<skill name="Skill03_ID" id="14864" level="1" />
			<skill name="Skill04_ID" id="14858" level="1" />
			<skill name="Skill05_ID" id="14861" level="1" />
			<param name="Attack_BoostValue" value="131" />
		</parameters>
		<race>FRIEND</race>
		<sex>MALE</sex>
		<equipment rhand="17301" /> <!-- Requiem Dualsword -->
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="287430.170571524" hpRegen="8.5" mp="19524" mpRegen="30" />
			<attack physical="9315.75997708706" magical="1668.52760670088" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="338.24108710942" magical="185.822647855213" />
			<speed>
				<walk ground="40" />
				<run ground="190" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" passableDoor="true" />
		<skillList>
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
			<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
			<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="15207" level="1" /> <!-- Debuff Immunity -->
			<skill id="14867" level="1" /> <!-- Barton's Berserker Rage -->
			<skill id="14855" level="1" /> <!-- Barton's Hurricane Rush -->
			<skill id="14864" level="1" /> <!-- Barton's Power Bomber -->
			<skill id="14858" level="1" /> <!-- Barton's Infinity Strike -->
			<skill id="14861" level="1" /> <!-- Barton's Sonic Star -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="200" />
		<collision>
			<radius normal="14.5" />
			<height normal="30" />
		</collision>
	</npc>
	<npc id="33612" level="88" type="Folk" name="Hayuk" title="Aden Vanguard">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="105" />
		</parameters>
		<race>FRIEND</race>
		<sex>MALE</sex>
		<equipment rhand="15302" /> <!-- Transparent Bow (NPC) -->
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4885.66890118566" hpRegen="8.5" mp="1952.4" mpRegen="3" />
			<attack physical="1327.04497248448" magical="906.199688900163" random="5" critical="8" accuracy="0" attackSpeed="253" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="373.00218" magical="272.94681" />
			<speed>
				<walk ground="30" />
				<run ground="190" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="15207" level="1" /> <!-- Debuff Immunity -->
		</skillList>
		<collision>
			<radius normal="10" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="33613" level="88" type="FriendlyNpc" name="Hayuk" title="Aden Vanguard">
		<parameters>
			<param name="MoveAroundSocial" value="134" />
			<param name="MoveAroundSocial1" value="134" />
			<skill name="Skill01_ID" id="14882" level="1" />
			<skill name="Skill02_ID" id="14876" level="1" />
			<skill name="Skill03_ID" id="14873" level="1" />
			<skill name="Skill04_ID" id="14879" level="1" />
			<skill name="Skill05_ID" id="14870" level="1" />
			<param name="Attack_BoostValue" value="131" />
		</parameters>
		<race>FRIEND</race>
		<sex>MALE</sex>
		<equipment rhand="15302" /> <!-- Transparent Bow (NPC) -->
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="287430.170571524" hpRegen="8.5" mp="19524" mpRegen="30" />
			<attack physical="9315.75997708706" magical="1668.52760670088" random="5" critical="8" accuracy="0" attackSpeed="253" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="270.592869687536" magical="148.65811828417" />
			<speed>
				<walk ground="30" />
				<run ground="190" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" passableDoor="true" />
		<skillList>
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="8" /> <!-- Weak P. Atk. -->
			<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
			<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="15207" level="1" /> <!-- Debuff Immunity -->
			<skill id="14882" level="1" /> <!-- Hayuk's Quick Evasion -->
			<skill id="14876" level="1" /> <!-- Hayuk's Recoil Shot -->
			<skill id="14873" level="1" /> <!-- Hayuk's Heavy Arrow Rain -->
			<skill id="14879" level="1" /> <!-- Hayuk's Pinpoint Shot -->
			<skill id="14870" level="1" /> <!-- Hayuk's Multiple Arrow -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="200" />
		<collision>
			<radius normal="10" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="33614" level="88" type="Folk" name="Eliyah" title="Aden Vanguard">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
		</parameters>
		<race>FRIEND</race>
		<sex>FEMALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4885.66890118566" hpRegen="8.5" mp="1952.4" mpRegen="3" />
			<attack physical="1327.04497248448" magical="906.199688900163" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="373.00218" magical="272.94681" />
			<speed>
				<walk ground="28" />
				<run ground="190" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="15207" level="1" /> <!-- Debuff Immunity -->
		</skillList>
		<collision>
			<radius normal="9" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="33615" level="88" type="FriendlyNpc" name="Eliyah" title="Aden Vanguard">
		<parameters>
			<param name="MoveAroundSocial" value="134" />
			<param name="MoveAroundSocial1" value="134" />
			<skill name="Skill01_ID" id="14883" level="1" />
			<skill name="Skill02_ID" id="14886" level="1" />
			<param name="Attack_BoostValue" value="131" />
		</parameters>
		<race>FRIEND</race>
		<sex>FEMALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="287430.170571524" hpRegen="8.5" mp="29286" mpRegen="30" />
			<attack physical="9315.75997708706" magical="3337.05521340176" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="270.592869687536" magical="185.822647855213" />
			<speed>
				<walk ground="28" />
				<run ground="190" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" passableDoor="true" />
		<skillList>
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
			<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
			<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="15207" level="1" /> <!-- Debuff Immunity -->
			<skill id="14883" level="1" /> <!-- Eliyah's Mass Exile -->
			<skill id="14886" level="1" /> <!-- Eliyah's Summon Death Gate -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="200" />
		<collision>
			<radius normal="9" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="33616" level="88" type="Folk" name="Elise" title="Aden Vanguard">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="133" />
		</parameters>
		<race>FRIEND</race>
		<sex>FEMALE</sex>
		<equipment rhand="17300" /> <!-- Requiem Retributer -->
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4885.66890118566" hpRegen="8.5" mp="1952.4" mpRegen="3" />
			<attack physical="1327.04497248448" magical="906.199688900163" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="373.00218" magical="272.94681" />
			<speed>
				<walk ground="36" />
				<run ground="190" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="15207" level="1" /> <!-- Debuff Immunity -->
		</skillList>
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="33617" level="88" type="FriendlyNpc" name="Elise" title="Aden Vanguard">
		<parameters>
			<param name="MoveAroundSocial" value="134" />
			<param name="MoveAroundSocial1" value="134" />
			<skill name="Skill01_ID" id="14908" level="1" />
			<skill name="Skill02_ID" id="14905" level="1" />
			<skill name="Skill03_ID" id="14899" level="1" />
			<skill name="Skill04_ID" id="14898" level="1" />
			<param name="Attack_BoostValue" value="131" />
		</parameters>
		<race>FRIEND</race>
		<sex>FEMALE</sex>
		<equipment rhand="17300" /> <!-- Requiem Retributer -->
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="287430.170571524" hpRegen="8.5" mp="29286" mpRegen="30" />
			<attack physical="9315.75997708706" magical="3337.05521340176" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="270.592869687536" magical="185.822647855213" />
			<speed>
				<walk ground="36" />
				<run ground="190" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" passableDoor="true" />
		<skillList>
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
			<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
			<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="15207" level="1" /> <!-- Debuff Immunity -->
			<skill id="14908" level="1" /> <!-- Elise' Crystal Regeneration -->
			<skill id="14905" level="1" /> <!-- Elise' Radiant Recharge -->
			<skill id="14899" level="1" /> <!-- Elise' Radiant Heal -->
			<skill id="14898" level="1" /> <!-- Elise' Progressive Heal -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="200" />
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="33618" level="88" type="FriendlyNpc" name="Eliyah's Guardian Spirit">
		<parameters>
			<param name="MoveAroundSocial" value="134" />
			<param name="MoveAroundSocial1" value="134" />
			<skill name="Skill01_ID" id="14895" level="1" />
			<skill name="Skill02_ID" id="14892" level="1" />
			<param name="Attack_BoostValue" value="131" />
		</parameters>
		<race>FRIEND</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="287430.170571524" hpRegen="8.5" mp="29286" mpRegen="30" />
			<attack physical="9315.75997708706" magical="3337.05521340176" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="270.592869687536" magical="185.822647855213" />
			<speed>
				<walk ground="40" />
				<run ground="190" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" passableDoor="true" />
		<skillList>
			<skill id="4408" level="8" /> <!-- HP Increase (1/ 4x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="6" /> <!-- Very Weak P. Atk. -->
			<skill id="4411" level="6" /> <!-- Very Weak M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="15207" level="1" /> <!-- Debuff Immunity -->
			<skill id="14895" level="1" /> <!-- Guardian Spirit's Wrath -->
			<skill id="14892" level="1" /> <!-- Guardian Spirit's Blow -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="200" />
		<collision>
			<radius normal="8.5" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="33619" level="93" type="Folk" name="Adolph" title="Aden Vanguard Captain">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="80" />
			<param name="MoveAroundSocial1" value="80" />
		</parameters>
		<race>FRIEND</race>
		<sex>MALE</sex>
		<equipment rhand="17325" lhand="17343" /> <!-- Apocalypse Cutter / Twilight Shield -->
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="6237.08093980901" hpRegen="8.5" mp="2132.4" mpRegen="3" />
			<attack physical="1576.59650290572" magical="1076.61104243074" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="389.63603" magical="285.11874" />
			<speed>
				<walk ground="36" />
				<run ground="190" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="1" /> <!-- Heavy Armor -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="15207" level="1" /> <!-- Debuff Immunity -->
		</skillList>
		<collision>
			<radius normal="12" />
			<height normal="24.5" />
		</collision>
	</npc>
	<npc id="33620" level="93" type="FriendlyNpc" name="Adolph" title="Aden Vanguard Captain">
		<parameters>
			<param name="MoveAroundSocial" value="134" />
			<param name="MoveAroundSocial1" value="134" />
			<skill name="Skill01_ID" id="14890" level="1" />
			<skill name="Skill02_ID" id="14841" level="1" />
			<skill name="Skill03_ID" id="14850" level="1" />
			<skill name="Skill04_ID" id="14847" level="1" />
			<skill name="Skill05_ID" id="14853" level="1" />
			<skill name="Skill06_ID" id="14844" level="1" />
			<param name="Attack_BoostValue" value="140" />
		</parameters>
		<race>FRIEND</race>
		<sex>MALE</sex>
		<equipment rhand="17325" lhand="17343" /> <!-- Apocalypse Cutter / Twilight Shield -->
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="312844.449201519" hpRegen="8.5" mp="21324" mpRegen="30" />
			<attack physical="11819.9958080598" magical="2098.92127856138" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="373.44549113101" magical="210.24126992447" />
			<speed>
				<walk ground="36" />
				<run ground="190" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" passableDoor="true" />
		<skillList>
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
			<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
			<skill id="4412" level="15" /> <!-- Strong P. Def. -->
			<skill id="4413" level="15" /> <!-- Strong M. Def. -->
			<skill id="4414" level="1" /> <!-- Heavy Armor -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="15207" level="1" /> <!-- Debuff Immunity -->
			<skill id="14890" level="1" /> <!-- Adolph's Aggression -->
			<skill id="14841" level="1" /> <!-- Adolph's Superior Aggression Aura -->
			<skill id="14850" level="1" /> <!-- Adolph's Shield Wave -->
			<skill id="14847" level="1" /> <!-- Adolph's Justice Punishment -->
			<skill id="14853" level="1" /> <!-- Adolph's Final Ultimate Defense -->
			<skill id="14844" level="1" /> <!-- Adolph's Chain Hydra -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="200" />
		<collision>
			<radius normal="12" />
			<height normal="24.5" />
		</collision>
	</npc>
	<npc id="33621" level="93" type="Folk" name="Barton" title="Aden Vanguard">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="140" />
		</parameters>
		<race>FRIEND</race>
		<sex>MALE</sex>
		<equipment rhand="17335" /> <!-- Apocalypse Dualsword -->
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="6237.08093980901" hpRegen="8.5" mp="2132.4" mpRegen="3" />
			<attack physical="1576.59650290572" magical="1076.61104243074" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="389.63603" magical="285.11874" />
			<speed>
				<walk ground="40" />
				<run ground="190" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="15207" level="1" /> <!-- Debuff Immunity -->
		</skillList>
		<collision>
			<radius normal="14.5" />
			<height normal="30" />
		</collision>
	</npc>
	<npc id="33622" level="93" type="FriendlyNpc" name="Barton" title="Aden Vanguard">
		<parameters>
			<param name="MoveAroundSocial" value="134" />
			<param name="MoveAroundSocial1" value="134" />
			<skill name="Skill01_ID" id="14868" level="1" />
			<skill name="Skill02_ID" id="14856" level="1" />
			<skill name="Skill03_ID" id="14865" level="1" />
			<skill name="Skill04_ID" id="14859" level="1" />
			<skill name="Skill05_ID" id="14862" level="1" />
			<param name="Attack_BoostValue" value="140" />
		</parameters>
		<race>FRIEND</race>
		<sex>MALE</sex>
		<equipment rhand="17335" /> <!-- Apocalypse Dualsword -->
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="312844.449201519" hpRegen="8.5" mp="21324" mpRegen="30" />
			<attack physical="11819.9958080598" magical="2098.92127856138" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="373.44549113101" magical="210.24126992447" />
			<speed>
				<walk ground="40" />
				<run ground="190" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" passableDoor="true" />
		<skillList>
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
			<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
			<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="15207" level="1" /> <!-- Debuff Immunity -->
			<skill id="14868" level="1" /> <!-- Barton's Berserker Rage -->
			<skill id="14856" level="1" /> <!-- Barton's Hurricane Rush -->
			<skill id="14865" level="1" /> <!-- Barton's Power Bomber -->
			<skill id="14859" level="1" /> <!-- Barton's Infinity Strike -->
			<skill id="14862" level="1" /> <!-- Barton's Sonic Star -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="200" />
		<collision>
			<radius normal="14.5" />
			<height normal="30" />
		</collision>
	</npc>
	<npc id="33623" level="93" type="Folk" name="Hayuk" title="Aden Vanguard">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="105" />
		</parameters>
		<race>FRIEND</race>
		<sex>MALE</sex>
		<equipment rhand="15302" /> <!-- Transparent Bow (NPC) -->
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="6237.08093980901" hpRegen="8.5" mp="2132.4" mpRegen="3" />
			<attack physical="1576.59650290572" magical="1076.61104243074" random="5" critical="8" accuracy="0" attackSpeed="253" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="389.63603" magical="285.11874" />
			<speed>
				<walk ground="30" />
				<run ground="190" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="15207" level="1" /> <!-- Debuff Immunity -->
		</skillList>
		<collision>
			<radius normal="10" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="33624" level="93" type="FriendlyNpc" name="Hayuk" title="Aden Vanguard">
		<parameters>
			<param name="MoveAroundSocial" value="134" />
			<param name="MoveAroundSocial1" value="134" />
			<skill name="Skill01_ID" id="14882" level="1" />
			<skill name="Skill02_ID" id="14877" level="1" />
			<skill name="Skill03_ID" id="14874" level="1" />
			<skill name="Skill04_ID" id="14880" level="1" />
			<skill name="Skill05_ID" id="14871" level="1" />
			<param name="Attack_BoostValue" value="140" />
		</parameters>
		<race>FRIEND</race>
		<sex>MALE</sex>
		<equipment rhand="15302" /> <!-- Transparent Bow (NPC) -->
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="312844.449201519" hpRegen="8.5" mp="21324" mpRegen="30" />
			<attack physical="11819.9958080598" magical="2098.92127856138" random="5" critical="8" accuracy="0" attackSpeed="253" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="298.756392904808" magical="168.193015939576" />
			<speed>
				<walk ground="30" />
				<run ground="190" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" passableDoor="true" />
		<skillList>
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="8" /> <!-- Weak P. Atk. -->
			<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
			<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="15207" level="1" /> <!-- Debuff Immunity -->
			<skill id="14882" level="1" /> <!-- Hayuk's Quick Evasion -->
			<skill id="14877" level="1" /> <!-- Hayuk's Recoil Shot -->
			<skill id="14874" level="1" /> <!-- Hayuk's Heavy Arrow Rain -->
			<skill id="14880" level="1" /> <!-- Hayuk's Pinpoint Shot -->
			<skill id="14871" level="1" /> <!-- Hayuk's Multiple Arrow -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="200" />
		<collision>
			<radius normal="10" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="33625" level="93" type="Folk" name="Eliyah" title="Aden Vanguard">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
		</parameters>
		<race>FRIEND</race>
		<sex>FEMALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="6237.08093980901" hpRegen="8.5" mp="2132.4" mpRegen="3" />
			<attack physical="1576.59650290572" magical="1076.61104243074" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="389.63603" magical="285.11874" />
			<speed>
				<walk ground="28" />
				<run ground="190" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="15207" level="1" /> <!-- Debuff Immunity -->
		</skillList>
		<collision>
			<radius normal="9" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="33626" level="93" type="FriendlyNpc" name="Eliyah" title="Aden Vanguard">
		<parameters>
			<param name="MoveAroundSocial" value="134" />
			<param name="MoveAroundSocial1" value="134" />
			<skill name="Skill01_ID" id="14884" level="1" />
			<skill name="Skill02_ID" id="14887" level="1" />
			<param name="Attack_BoostValue" value="140" />
		</parameters>
		<race>FRIEND</race>
		<sex>FEMALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="312844.449201519" hpRegen="8.5" mp="31986" mpRegen="30" />
			<attack physical="11819.9958080598" magical="4197.84255712276" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="298.756392904808" magical="210.24126992447" />
			<speed>
				<walk ground="28" />
				<run ground="190" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" passableDoor="true" />
		<skillList>
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
			<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
			<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="15207" level="1" /> <!-- Debuff Immunity -->
			<skill id="14884" level="1" /> <!-- Eliyah's Mass Exile -->
			<skill id="14887" level="1" /> <!-- Eliyah's Summon Death Gate -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="200" />
		<collision>
			<radius normal="9" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="33627" level="93" type="Folk" name="Elise" title="Aden Vanguard">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="133" />
		</parameters>
		<race>FRIEND</race>
		<sex>FEMALE</sex>
		<equipment rhand="17334" /> <!-- Apocalypse Retributer -->
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="6237.08093980901" hpRegen="8.5" mp="2132.4" mpRegen="3" />
			<attack physical="1576.59650290572" magical="1076.61104243074" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="389.63603" magical="285.11874" />
			<speed>
				<walk ground="36" />
				<run ground="190" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="15207" level="1" /> <!-- Debuff Immunity -->
		</skillList>
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="33628" level="93" type="FriendlyNpc" name="Elise" title="Aden Vanguard">
		<parameters>
			<param name="MoveAroundSocial" value="134" />
			<param name="MoveAroundSocial1" value="134" />
			<skill name="Skill01_ID" id="14909" level="1" />
			<skill name="Skill02_ID" id="14906" level="1" />
			<skill name="Skill03_ID" id="14900" level="1" />
			<skill name="Skill04_ID" id="14898" level="1" />
			<param name="Attack_BoostValue" value="140" />
		</parameters>
		<race>FRIEND</race>
		<sex>FEMALE</sex>
		<equipment rhand="17334" /> <!-- Apocalypse Retributer -->
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="312844.449201519" hpRegen="8.5" mp="31986" mpRegen="30" />
			<attack physical="11819.9958080598" magical="4197.84255712276" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="298.756392904808" magical="210.24126992447" />
			<speed>
				<walk ground="36" />
				<run ground="190" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" passableDoor="true" />
		<skillList>
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
			<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
			<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="15207" level="1" /> <!-- Debuff Immunity -->
			<skill id="14909" level="1" /> <!-- Elise' Crystal Regeneration -->
			<skill id="14906" level="1" /> <!-- Elise' Radiant Recharge -->
			<skill id="14900" level="1" /> <!-- Elise' Radiant Heal -->
			<skill id="14898" level="1" /> <!-- Elise' Progressive Heal -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="200" />
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="33629" level="93" type="FriendlyNpc" name="Eliyah's Guardian Spirit">
		<parameters>
			<param name="MoveAroundSocial" value="134" />
			<param name="MoveAroundSocial1" value="134" />
			<skill name="Skill01_ID" id="14896" level="1" />
			<skill name="Skill02_ID" id="14893" level="1" />
			<param name="Attack_BoostValue" value="140" />
		</parameters>
		<race>FRIEND</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="312844.449201519" hpRegen="8.5" mp="31986" mpRegen="30" />
			<attack physical="11819.9958080598" magical="4197.84255712276" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="298.756392904808" magical="210.24126992447" />
			<speed>
				<walk ground="40" />
				<run ground="190" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" passableDoor="true" />
		<skillList>
			<skill id="4408" level="8" /> <!-- HP Increase (1/ 4x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="6" /> <!-- Very Weak P. Atk. -->
			<skill id="4411" level="6" /> <!-- Very Weak M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="15207" level="1" /> <!-- Debuff Immunity -->
			<skill id="14896" level="1" /> <!-- Guardian Spirit's Wrath -->
			<skill id="14893" level="1" /> <!-- Guardian Spirit's Blow -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="200" />
		<collision>
			<radius normal="8.5" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="33630" level="98" type="Folk" name="Adolph" title="Aden Vanguard Captain">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="80" />
			<param name="MoveAroundSocial1" value="80" />
		</parameters>
		<race>FRIEND</race>
		<sex>MALE</sex>
		<equipment rhand="17383" lhand="17401" /> <!-- Specter Cutter / Seraph Shield -->
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8023.74645030857" hpRegen="8.5" mp="2317.4" mpRegen="3" />
			<attack physical="1880.25676306848" magical="1283.97162612944" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="403.31952" magical="295.13172" />
			<speed>
				<walk ground="36" />
				<run ground="190" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="1" /> <!-- Heavy Armor -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="15207" level="1" /> <!-- Debuff Immunity -->
		</skillList>
		<collision>
			<radius normal="12" />
			<height normal="24.5" />
		</collision>
	</npc>
	<npc id="33631" level="98" type="FriendlyNpc" name="Adolph" title="Aden Vanguard Captain">
		<parameters>
			<param name="MoveAroundSocial" value="134" />
			<param name="MoveAroundSocial1" value="134" />
			<skill name="Skill01_ID" id="14891" level="1" />
			<skill name="Skill02_ID" id="14842" level="1" />
			<skill name="Skill03_ID" id="14851" level="1" />
			<skill name="Skill04_ID" id="14848" level="1" />
			<skill name="Skill05_ID" id="14854" level="1" />
			<skill name="Skill06_ID" id="14845" level="1" />
			<param name="Attack_BoostValue" value="151" />
		</parameters>
		<race>FRIEND</race>
		<sex>MALE</sex>
		<equipment rhand="17383" lhand="17401" /> <!-- Specter Cutter / Seraph Shield -->
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="356012.657439055" hpRegen="8.5" mp="23174" mpRegen="30" />
			<attack physical="15009.136215459" magical="2644.46359515414" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="412.313997799344" magical="237.8686994811" />
			<speed>
				<walk ground="36" />
				<run ground="190" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" passableDoor="true" />
		<skillList>
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
			<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
			<skill id="4412" level="15" /> <!-- Strong P. Def. -->
			<skill id="4413" level="15" /> <!-- Strong M. Def. -->
			<skill id="4414" level="1" /> <!-- Heavy Armor -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="15207" level="1" /> <!-- Debuff Immunity -->
			<skill id="14891" level="1" /> <!-- Adolph's Aggression -->
			<skill id="14842" level="1" /> <!-- Adolph's Superior Aggression Aura -->
			<skill id="14851" level="1" /> <!-- Adolph's Shield Wave -->
			<skill id="14848" level="1" /> <!-- Adolph's Justice Punishment -->
			<skill id="14854" level="1" /> <!-- Adolph's Final Ultimate Defense -->
			<skill id="14845" level="1" /> <!-- Adolph's Chain Hydra -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="200" />
		<collision>
			<radius normal="12" />
			<height normal="24.5" />
		</collision>
	</npc>
	<npc id="33632" level="98" type="Folk" name="Barton" title="Aden Vanguard">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="140" />
		</parameters>
		<race>FRIEND</race>
		<sex>MALE</sex>
		<equipment rhand="17393" /> <!-- Specter Dualsword -->
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8023.74645030857" hpRegen="8.5" mp="2317.4" mpRegen="3" />
			<attack physical="1880.25676306848" magical="1283.97162612944" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="403.31952" magical="295.13172" />
			<speed>
				<walk ground="40" />
				<run ground="190" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="15207" level="1" /> <!-- Debuff Immunity -->
		</skillList>
		<collision>
			<radius normal="14.5" />
			<height normal="30" />
		</collision>
	</npc>
	<npc id="33633" level="98" type="FriendlyNpc" name="Barton" title="Aden Vanguard">
		<parameters>
			<param name="MoveAroundSocial" value="134" />
			<param name="MoveAroundSocial1" value="134" />
			<skill name="Skill01_ID" id="14869" level="1" />
			<skill name="Skill02_ID" id="14857" level="1" />
			<skill name="Skill03_ID" id="14866" level="1" />
			<skill name="Skill04_ID" id="14860" level="1" />
			<skill name="Skill05_ID" id="14863" level="1" />
			<param name="Attack_BoostValue" value="151" />
		</parameters>
		<race>FRIEND</race>
		<sex>MALE</sex>
		<equipment rhand="17393" /> <!-- Specter Dualsword -->
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="356012.657439055" hpRegen="8.5" mp="23174" mpRegen="30" />
			<attack physical="15009.136215459" magical="2644.46359515414" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="412.313997799344" magical="237.8686994811" />
			<speed>
				<walk ground="40" />
				<run ground="190" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" passableDoor="true" />
		<skillList>
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
			<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
			<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="15207" level="1" /> <!-- Debuff Immunity -->
			<skill id="14869" level="1" /> <!-- Barton's Berserker Rage -->
			<skill id="14857" level="1" /> <!-- Barton's Hurricane Rush -->
			<skill id="14866" level="1" /> <!-- Barton's Power Bomber -->
			<skill id="14860" level="1" /> <!-- Barton's Infinity Strike -->
			<skill id="14863" level="1" /> <!-- Barton's Sonic Star -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="200" />
		<collision>
			<radius normal="14.5" />
			<height normal="30" />
		</collision>
	</npc>
	<npc id="33634" level="98" type="Folk" name="Hayuk" title="Aden Vanguard">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="105" />
		</parameters>
		<race>FRIEND</race>
		<sex>MALE</sex>
		<equipment rhand="15302" /> <!-- Transparent Bow (NPC) -->
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8023.74645030857" hpRegen="8.5" mp="2317.4" mpRegen="3" />
			<attack physical="1880.25676306848" magical="1283.97162612944" random="5" critical="8" accuracy="0" attackSpeed="253" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="403.31952" magical="295.13172" />
			<speed>
				<walk ground="30" />
				<run ground="190" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="15207" level="1" /> <!-- Debuff Immunity -->
		</skillList>
		<collision>
			<radius normal="10" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="33635" level="98" type="FriendlyNpc" name="Hayuk" title="Aden Vanguard">
		<parameters>
			<param name="MoveAroundSocial" value="134" />
			<param name="MoveAroundSocial1" value="134" />
			<skill name="Skill01_ID" id="14882" level="1" />
			<skill name="Skill02_ID" id="14878" level="1" />
			<skill name="Skill03_ID" id="14875" level="1" />
			<skill name="Skill04_ID" id="14881" level="1" />
			<skill name="Skill05_ID" id="14872" level="1" />
			<param name="Attack_BoostValue" value="151" />
		</parameters>
		<race>FRIEND</race>
		<sex>MALE</sex>
		<equipment rhand="15302" /> <!-- Transparent Bow (NPC) -->
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="356012.657439055" hpRegen="8.5" mp="23174" mpRegen="30" />
			<attack physical="15009.136215459" magical="2644.46359515414" random="5" critical="8" accuracy="0" attackSpeed="253" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="329.851198239475" magical="190.29495958488" />
			<speed>
				<walk ground="30" />
				<run ground="190" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" passableDoor="true" />
		<skillList>
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="8" /> <!-- Weak P. Atk. -->
			<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
			<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="15207" level="1" /> <!-- Debuff Immunity -->
			<skill id="14882" level="1" /> <!-- Hayuk's Quick Evasion -->
			<skill id="14878" level="1" /> <!-- Hayuk's Recoil Shot -->
			<skill id="14875" level="1" /> <!-- Hayuk's Heavy Arrow Rain -->
			<skill id="14881" level="1" /> <!-- Hayuk's Pinpoint Shot -->
			<skill id="14872" level="1" /> <!-- Hayuk's Multiple Arrow -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="200" />
		<collision>
			<radius normal="10" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="33636" level="98" type="Folk" name="Eliyah" title="Aden Vanguard">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
		</parameters>
		<race>FRIEND</race>
		<sex>FEMALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8023.74645030857" hpRegen="8.5" mp="2317.4" mpRegen="3" />
			<attack physical="1880.25676306848" magical="1283.97162612944" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="403.31952" magical="295.13172" />
			<speed>
				<walk ground="28" />
				<run ground="190" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="15207" level="1" /> <!-- Debuff Immunity -->
		</skillList>
		<collision>
			<radius normal="9" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="33637" level="98" type="FriendlyNpc" name="Eliyah" title="Aden Vanguard">
		<parameters>
			<param name="MoveAroundSocial" value="134" />
			<param name="MoveAroundSocial1" value="134" />
			<skill name="Skill01_ID" id="14885" level="1" />
			<skill name="Skill02_ID" id="14888" level="1" />
			<param name="Attack_BoostValue" value="131" />
		</parameters>
		<race>FRIEND</race>
		<sex>FEMALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="356012.657439055" hpRegen="8.5" mp="34761" mpRegen="30" />
			<attack physical="15009.136215459" magical="5288.92719030829" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="329.851198239475" magical="237.8686994811" />
			<speed>
				<walk ground="28" />
				<run ground="190" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" passableDoor="true" />
		<skillList>
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
			<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
			<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="15207" level="1" /> <!-- Debuff Immunity -->
			<skill id="14885" level="1" /> <!-- Eliyah's Mass Exile -->
			<skill id="14888" level="1" /> <!-- Eliyah's Summon Death Gate -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="200" />
		<collision>
			<radius normal="9" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="33638" level="98" type="Folk" name="Elise" title="Aden Vanguard">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="133" />
		</parameters>
		<race>FRIEND</race>
		<sex>FEMALE</sex>
		<equipment rhand="17392" /> <!-- Specter Retributer -->
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8023.74645030857" hpRegen="8.5" mp="2317.4" mpRegen="3" />
			<attack physical="1880.25676306848" magical="1283.97162612944" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="403.31952" magical="295.13172" />
			<speed>
				<walk ground="36" />
				<run ground="190" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="15207" level="1" /> <!-- Debuff Immunity -->
		</skillList>
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="33639" level="98" type="FriendlyNpc" name="Elise" title="Aden Vanguard">
		<parameters>
			<param name="MoveAroundSocial" value="134" />
			<param name="MoveAroundSocial1" value="134" />
			<skill name="Skill01_ID" id="14910" level="1" />
			<skill name="Skill02_ID" id="14907" level="1" />
			<skill name="Skill03_ID" id="14901" level="1" />
			<skill name="Skill04_ID" id="14898" level="1" />
			<param name="Attack_BoostValue" value="151" />
		</parameters>
		<race>FRIEND</race>
		<sex>FEMALE</sex>
		<equipment rhand="17392" /> <!-- Specter Retributer -->
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="356012.657439055" hpRegen="8.5" mp="34761" mpRegen="30" />
			<attack physical="15009.136215459" magical="5288.92719030829" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="329.851198239475" magical="237.8686994811" />
			<speed>
				<walk ground="36" />
				<run ground="190" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" passableDoor="true" />
		<skillList>
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
			<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
			<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="15207" level="1" /> <!-- Debuff Immunity -->
			<skill id="14910" level="1" /> <!-- Elise' Crystal Regeneration -->
			<skill id="14907" level="1" /> <!-- Elise' Radiant Recharge -->
			<skill id="14901" level="1" /> <!-- Elise' Radiant Heal -->
			<skill id="14898" level="1" /> <!-- Elise' Progressive Heal -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="200" />
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="33640" level="98" type="FriendlyNpc" name="Eliyah's Guardian Spirit">
		<parameters>
			<param name="MoveAroundSocial" value="134" />
			<param name="MoveAroundSocial1" value="134" />
			<skill name="Skill01_ID" id="14897" level="1" />
			<skill name="Skill02_ID" id="14894" level="1" />
			<param name="Attack_BoostValue" value="151" />
		</parameters>
		<race>FRIEND</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="356012.657439055" hpRegen="8.5" mp="34761" mpRegen="30" />
			<attack physical="15009.136215459" magical="5288.92719030829" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="329.851198239475" magical="237.8686994811" />
			<speed>
				<walk ground="40" />
				<run ground="190" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" passableDoor="true" />
		<skillList>
			<skill id="4408" level="8" /> <!-- HP Increase (1/ 4x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="6" /> <!-- Very Weak P. Atk. -->
			<skill id="4411" level="6" /> <!-- Very Weak M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="15207" level="1" /> <!-- Debuff Immunity -->
			<skill id="14897" level="1" /> <!-- Guardian Spirit's Wrath -->
			<skill id="14894" level="1" /> <!-- Guardian Spirit's Blow -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="200" />
		<collision>
			<radius normal="8.5" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="33641" level="88" type="FriendlyNpc" name="Kartia Prisoner">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
			<skill name="poison_skill" id="14989" level="1" />
		</parameters>
		<race>FRIEND</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4885.66890118566" hpRegen="8.5" mp="1952.4" mpRegen="3" />
			<attack physical="1327.04497248448" magical="906.199688900163" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="373.00218" magical="272.94681" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="14992" level="1" /> <!-- Healing of Purity -->
		</skillList>
		<collision>
			<radius normal="7" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="33642" level="88" type="FriendlyNpc" name="Support Troop">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="Attack_BoostValue" value="131" />
		</parameters>
		<race>FRIEND</race>
		<sex>MALE</sex>
		<equipment rhand="17295" /> <!-- Requiem Stormer -->
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="26008.4355828221" hpRegen="4.5" mp="19524" mpRegen="30" />
			<attack physical="6283.46456692913" magical="496.661101836394" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="395.97855227882" magical="186.495176848875" />
			<speed>
				<walk ground="50" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" />
		<skillList>
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="14912" level="1" /> <!-- Dimensional Blow -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="7" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="33643" level="93" type="FriendlyNpc" name="Kartia Prisoner">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="120" />
			<skill name="poison_skill" id="14990" level="1" />
		</parameters>
		<race>FRIEND</race>
		<sex>FEMALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="6237.08093980901" hpRegen="8.5" mp="2132.4" mpRegen="3" />
			<attack physical="1576.59650290572" magical="1076.61104243074" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="389.63603" magical="285.11874" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="14992" level="1" /> <!-- Healing of Purity -->
		</skillList>
		<collision>
			<radius normal="7" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="33644" level="93" type="FriendlyNpc" name="Support Troop">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="Attack_BoostValue" value="140" />
		</parameters>
		<race>FRIEND</race>
		<sex>FEMALE</sex>
		<equipment rhand="17324" /> <!-- Apocalypse Shaper -->
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="29389.532208589" hpRegen="4.5" mp="21324" mpRegen="30" />
			<attack physical="7100.31496062992" magical="561.227045075125" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="447.455764075067" magical="210.739549839228" />
			<speed>
				<walk ground="50" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" />
		<skillList>
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="14914" level="1" /> <!-- Dimensional Blow -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="7" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="33645" level="98" type="FriendlyNpc" name="Kartia Prisoner">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="126" />
			<skill name="poison_skill" id="14991" level="1" />
		</parameters>
		<race>FRIEND</race>
		<sex>FEMALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8023.74645030857" hpRegen="8.5" mp="2317.4" mpRegen="3" />
			<attack physical="1880.25676306848" magical="1283.97162612944" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="403.31952" magical="295.13172" />
			<speed>
				<walk ground="20" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="14992" level="1" /> <!-- Healing of Purity -->
		</skillList>
		<collision>
			<radius normal="8" />
			<height normal="17.5" />
		</collision>
	</npc>
	<npc id="33646" level="98" type="FriendlyNpc" name="Support Troop">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="Attack_BoostValue" value="151" />
		</parameters>
		<race>FRIEND</race>
		<sex>MALE</sex>
		<equipment rhand="17387" /> <!-- Specter Stormer -->
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="33210.1713957055" hpRegen="4.5" mp="23174" mpRegen="30" />
			<attack physical="8023.35590551181" magical="634.186560934892" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="505.625013404826" magical="238.135691318328" />
			<speed>
				<walk ground="50" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" />
		<skillList>
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="14013" level="1" /> <!-- Iron Drop Seal -->
			<skill id="14916" level="1" /> <!-- Dimensional Blow -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="8" />
			<height normal="19" />
		</collision>
	</npc>
	<npc id="33647" level="98" type="Folk" name="Kartia Researcher">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="80" />
		</parameters>
		<race>DWARF</race>
		<sex>FEMALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8023.74645030857" hpRegen="8.5" mp="2317.4" mpRegen="3" />
			<attack physical="1880.25676306848" magical="1283.97162612944" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="403.31952" magical="295.13172" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="21.3" />
		</collision>
	</npc>
	<npc id="33648" level="70" type="Folk" name="Gerkenshtein">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="130" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="79" int="74" dex="42" wit="65" con="75" men="72">
			<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="33649" level="70" type="Folk" name="Sirik" title="Goddard Vanguard">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="79" int="74" dex="42" wit="65" con="75" men="72">
			<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="33650" level="70" type="Folk" name="Casca" title="Vice Hierarch">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="108" />
		</parameters>
		<race>KAMAEL</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="79" int="74" dex="42" wit="65" con="75" men="72">
			<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="20" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="25" /> <!-- Kamael -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="17" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="33651" level="40" type="Folk" name="Baby Bear">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="NoFnHi" value="1" />
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
		</parameters>
		<race>ANIMAL</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="79" int="74" dex="42" wit="65" con="75" men="72">
			<vitals hp="966.57792" hpRegen="4.5" mp="478.8" mpRegen="1.8" />
			<attack physical="176.36077" magical="120.43155" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="156.55035" magical="114.55675" />
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" showName="false" />
		<skillList>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="5" />
			<height normal="15" />
		</collision>
	</npc>
	<npc id="33652" level="40" type="Folk" name="Pumpkin Ghost">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="NoFnHi" value="1" />
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="79" int="74" dex="42" wit="65" con="75" men="72">
			<vitals hp="966.57792" hpRegen="4.5" mp="478.8" mpRegen="1.8" />
			<attack physical="176.36077" magical="120.43155" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="156.55035" magical="114.55675" />
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" showName="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="12" />
			<height normal="18" />
		</collision>
	</npc>
	<npc id="33653" level="40" type="Folk" name="Musician Snow">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="NoFnHi" value="1" />
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
		</parameters>
		<race>ETC</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="79" int="74" dex="42" wit="65" con="75" men="72">
			<vitals hp="966.57792" hpRegen="4.5" mp="478.8" mpRegen="1.8" />
			<attack physical="176.36077" magical="120.43155" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="156.55035" magical="114.55675" />
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" showName="false" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="5" />
			<height normal="6" />
		</collision>
	</npc>
	<npc id="33654" level="40" type="Folk" name="Performer Snow">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="NoFnHi" value="1" />
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
		</parameters>
		<race>ETC</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="79" int="74" dex="42" wit="65" con="75" men="72">
			<vitals hp="966.57792" hpRegen="4.5" mp="478.8" mpRegen="1.8" />
			<attack physical="176.36077" magical="120.43155" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="156.55035" magical="114.55675" />
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" showName="false" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="5" />
			<height normal="12" />
		</collision>
	</npc>
	<npc id="33655" level="40" type="Folk" name="Jester Snow">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="NoFnHi" value="1" />
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
		</parameters>
		<race>ETC</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="79" int="74" dex="42" wit="65" con="75" men="72">
			<vitals hp="966.57792" hpRegen="4.5" mp="478.8" mpRegen="1.8" />
			<attack physical="176.36077" magical="120.43155" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="156.55035" magical="114.55675" />
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" showName="false" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="5" />
			<height normal="18" />
		</collision>
	</npc>
	<npc id="33656" level="40" type="Folk" name="Makeshift Bat">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="NoFnHi" value="1" />
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
		</parameters>
		<race>ANIMAL</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="79" int="74" dex="42" wit="65" con="75" men="72">
			<vitals hp="966.57792" hpRegen="4.5" mp="478.8" mpRegen="1.8" />
			<attack physical="176.36077" magical="120.43155" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="156.55035" magical="114.55675" />
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" showName="false" />
		<skillList>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="7" />
			<height normal="12" />
		</collision>
	</npc>
	<npc id="33657" level="40" type="Folk" name="Nerd Makeshift Bat">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="NoFnHi" value="1" />
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
		</parameters>
		<race>ANIMAL</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="79" int="74" dex="42" wit="65" con="75" men="72">
			<vitals hp="966.57792" hpRegen="4.5" mp="478.8" mpRegen="1.8" />
			<attack physical="176.36077" magical="120.43155" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="156.55035" magical="114.55675" />
			<speed>
				<walk ground="8" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" showName="false" />
		<skillList>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="6" />
			<height normal="12.5" />
		</collision>
	</npc>
	<npc id="33658" level="40" type="Folk" name="Bat Colony">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="NoFnHi" value="1" />
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
		</parameters>
		<race>ANIMAL</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="79" int="74" dex="42" wit="65" con="75" men="72">
			<vitals hp="966.57792" hpRegen="4.5" mp="478.8" mpRegen="1.8" />
			<attack physical="176.36077" magical="120.43155" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="156.55035" magical="114.55675" />
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" showName="false" />
		<skillList>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="7" />
			<height normal="20" />
		</collision>
	</npc>
	<npc id="33659" level="40" type="Folk" name="Dwarf Corpse">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="93" />
		</parameters>
		<race>DWARF</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="79" int="74" dex="42" wit="65" con="75" men="72">
			<vitals hp="966.57792" hpRegen="4.5" mp="478.8" mpRegen="1.8" />
			<attack physical="176.36077" magical="120.43155" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="156.55035" magical="114.55675" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="8" />
			<height normal="17" />
		</collision>
	</npc>
	<npc id="33660" level="40" type="Folk" name="Dwarf Corpse">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="60" />
		</parameters>
		<race>DWARF</race>
		<sex>FEMALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="79" int="74" dex="42" wit="65" con="75" men="72">
			<vitals hp="966.57792" hpRegen="4.5" mp="478.8" mpRegen="1.8" />
			<attack physical="176.36077" magical="120.43155" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="156.55035" magical="114.55675" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="8" />
			<height normal="18.5" />
		</collision>
	</npc>
	<npc id="33661" level="40" type="Folk" name="Decoration Chip">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="80" />
			<param name="MoveAroundSocial1" value="80" />
		</parameters>
		<race>ELEMENTAL</race>
		<sex>MALE</sex>
		<equipment rhand="15280" /> <!-- Transparent 1HS (NPC) -->
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="79" int="74" dex="42" wit="65" con="75" men="72">
			<vitals hp="966.57792" hpRegen="4.5" mp="478.8" mpRegen="1.8" />
			<attack physical="176.36077" magical="120.43155" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="156.55035" magical="114.55675" />
			<speed>
				<walk ground="10" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="7" /> <!-- Spirits -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skillList>
		<collision>
			<radius normal="7" />
			<height normal="19.5" />
		</collision>
	</npc>
	<npc id="33662" level="40" type="Folk" name="Decoration Chau">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="110" />
			<param name="MoveAroundSocial1" value="118" />
		</parameters>
		<race>ANIMAL</race>
		<sex>FEMALE</sex>
		<equipment rhand="15280" /> <!-- Transparent 1HS (NPC) -->
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="79" int="74" dex="42" wit="65" con="75" men="72">
			<vitals hp="966.57792" hpRegen="4.5" mp="478.8" mpRegen="1.8" />
			<attack physical="176.36077" magical="120.43155" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="156.55035" magical="114.55675" />
			<speed>
				<walk ground="40" />
				<run ground="120" />
			</speed>
			<hitTime>480</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skillList>
		<collision>
			<radius normal="8" />
			<height normal="18" />
		</collision>
	</npc>
	<npc id="33663" level="90" type="Folk" name="Bard" title="Joyful">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="5382.40868221648" hpRegen="8.5" mp="2023.8" mpRegen="3" />
			<attack physical="1423.72742984904" magical="972.221273543337" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="379.98257" magical="278.05475" />
			<speed>
				<walk ground="13" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skillList>
		<collision>
			<radius normal="28" />
			<height normal="62" />
		</collision>
	</npc>
	<npc id="33664" level="90" type="Folk" name="Small Bard" title="Glad">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="5382.40868221648" hpRegen="8.5" mp="2023.8" mpRegen="3" />
			<attack physical="1423.72742984904" magical="972.221273543337" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="379.98257" magical="278.05475" />
			<speed>
				<walk ground="15" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skillList>
		<collision>
			<radius normal="13" />
			<height normal="18.5" />
		</collision>
	</npc>
	<npc id="33665" level="90" type="Folk" name="Small Bard" title="Rude">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="5382.40868221648" hpRegen="8.5" mp="2023.8" mpRegen="3" />
			<attack physical="1423.72742984904" magical="972.221273543337" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="379.98257" magical="278.05475" />
			<speed>
				<walk ground="15" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skillList>
		<collision>
			<radius normal="13" />
			<height normal="18.5" />
		</collision>
	</npc>
	<npc id="33666" level="90" type="Folk" name="Small Bard" title="Crybaby">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="5382.40868221648" hpRegen="8.5" mp="2023.8" mpRegen="3" />
			<attack physical="1423.72742984904" magical="972.221273543337" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="379.98257" magical="278.05475" />
			<speed>
				<walk ground="15" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skillList>
		<collision>
			<radius normal="13" />
			<height normal="18.5" />
		</collision>
	</npc>
	<npc id="33667" level="90" type="Folk" name="Haia" title="Stage Manager">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
		</parameters>
		<race>ELEMENTAL</race>
		<sex>FEMALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="5382.40868221648" hpRegen="8.5" mp="2023.8" mpRegen="3" />
			<attack physical="1423.72742984904" magical="972.221273543337" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="379.98257" magical="278.05475" />
			<speed>
				<walk ground="4" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="7" /> <!-- Spirits -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="9" />
			<height normal="28.3" />
		</collision>
	</npc>
	<npc id="33668" level="99" type="Folk" name="Maphrian" title="Guide to a Fresh Start">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="150" />
		</parameters>
		<race>DWARF</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446.44475689713" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="8" />
			<height normal="17.5" />
		</collision>
	</npc>
	<npc id="33669" level="99" type="Folk" name="Sizrak">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446.44475689713" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="30" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="20" grown="1.2" />
			<height normal="40" />
		</collision>
	</npc>
	<npc id="33670" level="99" type="Folk" name="Sizrak">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446.44475689713" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="30" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="20" grown="1.2" />
			<height normal="40" />
		</collision>
	</npc>
	<npc id="33671" level="99" type="Folk" name="Aku">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446.44475689713" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="30" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="22" grown="1.2" />
			<height normal="40" />
		</collision>
	</npc>
	<npc id="33672" level="99" type="Folk" name="Triya">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446.44475689713" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="30" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="14" grown="1.2" />
			<height normal="37" />
		</collision>
	</npc>
	<npc id="33673" level="99" type="Folk" name="Raknawa">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446.44475689713" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="30" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="14" grown="1.2" />
			<height normal="37" />
		</collision>
	</npc>
	<npc id="33674" level="99" type="Teleporter" name="Transportation Assistant" title="Sizrak's Comrade">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446.44475689713" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="30" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="14" grown="1.2" />
			<height normal="37" />
		</collision>
	</npc>
	<npc id="33675" level="99" type="Folk" name="Finaria">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446.44475689713" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="30" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="14" grown="1.2" />
			<height normal="37" />
		</collision>
	</npc>
	<npc id="33676" level="99" type="Folk" name="Communications Assistant" title="Sizrak's Comrade">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446.44475689713" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="30" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="20" grown="1.2" />
			<height normal="40" />
		</collision>
	</npc>
	<npc id="33677" level="99" type="Folk" name="Aku's Minion">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446.44475689713" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="30" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="22" grown="1.2" />
			<height normal="40" />
		</collision>
	</npc>
	<npc id="33678" level="99" type="Folk" name="Teleport Device">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446.44475689713" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="40" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="100" />
			<height normal="100" />
		</collision>
	</npc>
	<npc id="33679" level="98" type="Monster" name="Zofan" title="Revolutionary">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="Attack_BoostValue" value="151" />
		</parameters>
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1068039" hpRegen="8.5" mp="23174" mpRegen="30" />
			<attack physical="15009.136215459" magical="2644.46359515414" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="412.313997799344" magical="237.8686994811" />
			<speed>
				<walk ground="30" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" passableDoor="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
			<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
			<skill id="4412" level="15" /> <!-- Strong P. Def. -->
			<skill id="4413" level="15" /> <!-- Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="200" />
		<collision>
			<radius normal="20" grown="1.2" />
			<height normal="40" />
		</collision>
	</npc>
	<npc id="33680" level="98" type="Monster" name="Zofan" title="Revolutionary">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="Attack_BoostValue" value="151" />
		</parameters>
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1068039" hpRegen="8.5" mp="23174" mpRegen="30" />
			<attack physical="15009.136215459" magical="2644.46359515414" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="412.313997799344" magical="237.8686994811" />
			<speed>
				<walk ground="30" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" passableDoor="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
			<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
			<skill id="4412" level="15" /> <!-- Strong P. Def. -->
			<skill id="4413" level="15" /> <!-- Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="200" />
		<collision>
			<radius normal="14" grown="1.2" />
			<height normal="37" />
		</collision>
	</npc>
	<npc id="33681" level="99" type="Folk" name="Fergason">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>DWARF</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446.44475689713" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="8" />
			<height normal="18.4" />
		</collision>
	</npc>
	<npc id="33682" level="1" type="Folk" name="Executed Maiden's Spirit">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>UNDEAD</race>
		<sex>FEMALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="39.74519" hpRegen="2" mp="40" mpRegen="0.9" />
			<attack physical="8.47458" magical="5.78704" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="44.44444" magical="32.52252" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="8" />
			<height normal="25.5" />
		</collision>
	</npc>
	<npc id="33683" level="1" type="Folk" name="Tortured Dwarf's Spirit">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>UNDEAD</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="39.74519" hpRegen="2" mp="40" mpRegen="0.9" />
			<attack physical="8.47458" magical="5.78704" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="44.44444" magical="32.52252" />
			<speed>
				<walk ground="80" />
				<run ground="120" />
			</speed>
			<hitTime>390</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="10" />
			<height normal="18.7" />
		</collision>
	</npc>
	<npc id="33684" level="1" type="Folk" name="Spirit of One Burned Alive">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>UNDEAD</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="39.74519" hpRegen="2" mp="40" mpRegen="0.9" />
			<attack physical="8.47458" magical="5.78704" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="44.44444" magical="32.52252" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="6" />
			<height normal="26" />
		</collision>
	</npc>
	<npc id="33685" level="99" type="Folk" name="Mysterious Butler" title="Ceremony of Chaos">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446.44475689713" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="40" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai aggroRange="500" />
		<collision>
			<radius normal="8" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="33686" level="75" type="Folk" name="Eva's Avatar" title="Goddess of Water">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="13" />
			<height normal="26.5" />
		</collision>
	</npc>
	<npc id="33687" level="99" type="Folk" name="Aslan" title="Flame Servant">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>ORC</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446.44475689713" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="17" /> <!-- Orcs -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="8" />
			<height normal="29" />
		</collision>
	</npc>
	<npc id="33688" level="1" type="Folk" name="Small Draco">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>ELEMENTAL</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="39.74519" hpRegen="2" mp="40" mpRegen="0.9" />
			<attack physical="8.47458" magical="5.78704" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="44.44444" magical="32.52252" />
			<speed>
				<walk ground="60" />
				<run ground="60" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" targetable="false" />
		<skillList>
			<skill id="4416" level="7" /> <!-- Spirits -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="8" />
			<height normal="15" />
		</collision>
	</npc>
	<npc id="33689" level="1" type="Folk" name="Large Draco">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>ELEMENTAL</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="39.74519" hpRegen="2" mp="40" mpRegen="0.9" />
			<attack physical="8.47458" magical="5.78704" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="44.44444" magical="32.52252" />
			<speed>
				<walk ground="60" />
				<run ground="60" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" targetable="false" />
		<skillList>
			<skill id="4416" level="7" /> <!-- Spirits -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="8" />
			<height normal="10" />
		</collision>
	</npc>
	<npc id="33690" level="1" type="Folk" name="Dimensional Treasure Chest">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="39.74519" hpRegen="2" mp="40" mpRegen="0.9" />
			<attack physical="8.47458" magical="5.78704" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="44.44444" magical="32.52252" />
			<speed>
				<walk ground="80" />
				<run ground="120" />
			</speed>
			<hitTime>560</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="8.5" />
			<height normal="8.5" />
		</collision>
	</npc>
	<npc id="33691" level="1" type="Folk" name="Dimensional Door">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>CONSTRUCT</race>
		<sex>ETC</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="39.74519" hpRegen="2" mp="40" mpRegen="0.9" />
			<attack physical="8.47458" magical="5.78704" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="44.44444" magical="32.52252" />
			<speed>
				<walk ground="60" />
				<run ground="60" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="22" />
			<height normal="45" />
		</collision>
	</npc>
	<npc id="33692" level="99" type="Folk" name="Verdof" title="Gatekeeper of Dimensional Hell">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>DEMONIC</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446.44475689713" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="70" />
				<run ground="120" />
			</speed>
			<hitTime>760</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="17" />
			<height normal="55" />
		</collision>
	</npc>
	<npc id="33693" level="1" type="Folk" name="Destiny Treasure Chest">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>CONSTRUCT</race>
		<sex>FEMALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="39.74519" hpRegen="2" mp="40" mpRegen="0.9" />
			<attack physical="8.47458" magical="5.78704" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="44.44444" magical="32.52252" />
			<speed>
				<walk ground="30" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="11" />
			<height normal="12" />
		</collision>
	</npc>
	<npc id="33694" level="1" type="Folk" name="Fortune Treasure Chest">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>CONSTRUCT</race>
		<sex>FEMALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="39.74519" hpRegen="2" mp="40" mpRegen="0.9" />
			<attack physical="8.47458" magical="5.78704" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="44.44444" magical="32.52252" />
			<speed>
				<walk ground="30" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="11" />
			<height normal="12" />
		</collision>
	</npc>
	<npc id="33695" level="1" type="Folk" name="Hope Treasure Chest">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>CONSTRUCT</race>
		<sex>FEMALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="39.74519" hpRegen="2" mp="40" mpRegen="0.9" />
			<attack physical="8.47458" magical="5.78704" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="44.44444" magical="32.52252" />
			<speed>
				<walk ground="30" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="11" />
			<height normal="12" />
		</collision>
	</npc>
	<npc id="33696" level="80" type="Folk" name="Lanya" title="Eva's Spirit">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>FAIRY</race>
		<sex>FEMALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="3290.11306877694" hpRegen="8.5" mp="1674.8" mpRegen="3" />
			<attack physical="970.537548504614" magical="662.751329129412" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="341.375" magical="249.80341" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="13" /> <!-- Fairies -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="6" />
			<height normal="30" />
		</collision>
	</npc>
	<npc id="33697" level="90" type="Folk" name="Dadphyna">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>DARK_ELF</race>
		<sex>FEMALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="5382.40868221648" hpRegen="8.5" mp="2023.8" mpRegen="3" />
			<attack physical="1423.72742984904" magical="972.221273543337" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="379.98257" magical="278.05475" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="16" /> <!-- Dark Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="8" />
			<height normal="21.5" />
		</collision>
	</npc>
	<npc id="33698" level="90" type="Folk" name="Watchman's Assistant" title="Guillotine Fortress">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="2" lhand="20" /> <!-- Long Sword / Buckler -->
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="5382.40868221648" hpRegen="8.5" mp="2023.8" mpRegen="3" />
			<attack physical="1423.72742984904" magical="972.221273543337" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="379.98257" magical="278.05475" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="33699" level="1" type="Folk" name="Dimensional Treasure Chest">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="39.74519" hpRegen="2" mp="40" mpRegen="0.9" />
			<attack physical="8.47458" magical="5.78704" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="44.44444" magical="32.52252" />
			<speed>
				<walk ground="80" />
				<run ground="120" />
			</speed>
			<hitTime>560</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="8.5" />
			<height normal="8.5" />
		</collision>
	</npc>
</list>
