<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
	<item id="28000" name="Ultimate Eternal Tunic" additionalName="Robe/ Lv. 6" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -8%, P. Atk. +1.5%, M. Atk. +3%. Robe, can be upgraded by the Blacksmith in any town. When enchanted to +4, increases M. Evasion and M. Debuff Resistance, also decreases received Critical Damage from basic attacks and received Critical Rate from basic attacks. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t813_u_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="MAGIC" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="1750" />
		<set name="price" val="422292000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="crystal_count" val="9008" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="mDef">56</stat>
			<stat type="pDef">274</stat>
			<stat type="maxMp">649</stat>
		</stats>
		<skills>
			<skill id="27693" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27698" level="6" /> <!-- Inherent Abilities - Top Attack -->
			<skill id="13312" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Robe -->
		</skills>
	</item>
	<item id="28001" name="Ultimate Eternal Stockings" additionalName="Robe/ Lv. 6" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -5%, P. Atk. +1.5%, M. Atk. +3%. Robe, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t813_l_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="MAGIC" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="850" />
		<set name="price" val="263933000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="crystal_count" val="5630" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="mDef">37</stat>
			<stat type="pDef">171</stat>
			<stat type="maxMp">427</stat>
		</stats>
		<skills>
			<skill id="27694" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27699" level="6" /> <!-- Inherent Abilities - Pants Attack -->
		</skills>
	</item>
	<item id="28002" name="Ultimate Eternal Gloves" additionalName="Robe/ Lv. 6" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.5%, M. Atk. +3%. Robe, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t813_g_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">125</stat>
		</stats>
		<skills>
			<skill id="27695" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27700" level="6" /> <!-- Inherent Abilities - Gloves Attack -->
		</skills>
	</item>
	<item id="28003" name="Ultimate Eternal Shoes" additionalName="Robe/ Lv. 6" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.5%, M. Atk. +3%. Robe, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t813_b_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">125</stat>
		</stats>
		<skills>
			<skill id="27696" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27701" level="6" /> <!-- Inherent Abilities - Shoes Attack -->
		</skills>
	</item>
	<item id="28004" name="Ultimate Eternal Helmet" additionalName="Reinforced heavy armor / Lv. 6" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -3%, P. Atk. +1.5%, M. Atk. +3%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_helmet_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="price" val="158359000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="crystal_count" val="3378" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">187</stat>
		</stats>
		<skills>
			<skill id="27682" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27697" level="6" /> <!-- Inherent Abilities - Helm Attack -->
		</skills>
	</item>
	<item id="28005" name="Ultimate Eternal Breastplate" additionalName="Reinforced heavy armor / Lv. 6" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -8%, P. Atk. +1.5%, M. Atk. +3%. When enchanted to +4, decreases received Critical Damage from basic attacks and increases P. Def. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t811_u_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="7520" />
		<set name="price" val="422292000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="crystal_count" val="9008" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">498</stat>
		</stats>
		<skills>
			<skill id="27683" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27698" level="6" /> <!-- Inherent Abilities - Top Attack -->
			<skill id="13310" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Heavy Armor -->
		</skills>
	</item>
	<item id="28006" name="Ultimate Eternal Gaiters" additionalName="Reinforced heavy armor / Lv. 6" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -5%, P. Atk. +1.5%, M. Atk. +3%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t811_l_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="3170" />
		<set name="price" val="263933000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="crystal_count" val="5630" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">311</stat>
		</stats>
		<skills>
			<skill id="27684" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27699" level="6" /> <!-- Inherent Abilities - Pants Attack -->
		</skills>
	</item>
	<item id="28007" name="Ultimate Eternal Gauntlets" additionalName="Reinforced heavy armor / Lv. 6" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.5%, M. Atk. +3%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t811_g_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">125</stat>
		</stats>
		<skills>
			<skill id="27685" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27700" level="6" /> <!-- Inherent Abilities - Gloves Attack -->
		</skills>
	</item>
	<item id="28008" name="Ultimate Eternal Boots" additionalName="Reinforced heavy armor / Lv. 6" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.5%, M. Atk. +3%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t811_b_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">125</stat>
		</stats>
		<skills>
			<skill id="27686" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27701" level="6" /> <!-- Inherent Abilities - Shoes Attack -->
		</skills>
	</item>
	<item id="28009" name="Ultimate Eternal Leather Helmet" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -3%, P. Atk. +1.5%, M. Atk. +3%. -->
		<set name="icon" val="BranchIcon.icon.armor_leather_helmet_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="price" val="158359000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="crystal_count" val="3378" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">187</stat>
		</stats>
		<skills>
			<skill id="27687" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27697" level="6" /> <!-- Inherent Abilities - Helm Attack -->
		</skills>
	</item>
	<item id="28010" name="Ultimate Eternal Leather Armor" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -8%, P. Atk. +1.5%, M. Atk. +3%. When enchanted to +4, increases P. Evasion, Speed and P. Debuff Resistance, also decreases received Critical Rate from basic attacks. -->
		<set name="icon" val="BranchIcon.icon.armor_t812_u_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="LIGHT" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="4140" />
		<set name="price" val="422292000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="crystal_count" val="9008" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">398</stat>
			<stat type="rEvas">5</stat>
		</stats>
		<skills>
			<skill id="27688" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27698" level="6" /> <!-- Inherent Abilities - Top Attack -->
			<skill id="13311" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Light Armor -->
		</skills>
	</item>
	<item id="28011" name="Ultimate Eternal Leather Leggings" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -5%, P. Atk. +1.5%, M. Atk. +3%. -->
		<set name="icon" val="BranchIcon.icon.armor_t812_l_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="LIGHT" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="1320" />
		<set name="price" val="263933000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="crystal_count" val="5630" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">249</stat>
			<stat type="rEvas">3</stat>
		</stats>
		<skills>
			<skill id="27689" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27699" level="6" /> <!-- Inherent Abilities - Pants Attack -->
		</skills>
	</item>
	<item id="28012" name="Ultimate Eternal Leather Gloves" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.5%, M. Atk. +3%. -->
		<set name="icon" val="BranchIcon.icon.armor_t812_g_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">125</stat>
		</stats>
		<skills>
			<skill id="27690" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27700" level="6" /> <!-- Inherent Abilities - Gloves Attack -->
		</skills>
	</item>
	<item id="28013" name="Ultimate Eternal Leather Boots" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.5%, M. Atk. +3%. -->
		<set name="icon" val="BranchIcon.icon.armor_t812_b_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">125</stat>
		</stats>
		<skills>
			<skill id="27691" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27701" level="6" /> <!-- Inherent Abilities - Shoes Attack -->
		</skills>
	</item>
	<item id="28014" name="Ultimate Eternal Circlet" additionalName="Reinforced robe / Lv. 6" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -3%, P. Atk. +1.5%, M. Atk. +3%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_circlet_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="price" val="158359000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="crystal_count" val="3378" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">187</stat>
		</stats>
		<skills>
			<skill id="27692" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27697" level="6" /> <!-- Inherent Abilities - Helm Attack -->
		</skills>
	</item>
	<item id="28015" name="Ultimate Eternal Tunic" additionalName="Reinforced robe / Lv. 6" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -8%, P. Atk. +1.5%, M. Atk. +3%. When enchanted to +4, increases M. Evasion and M. Debuff Resistance, also decreases received Critical Damage from basic attacks and received Critical Rate from basic attacks. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t813_u_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="MAGIC" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="1750" />
		<set name="price" val="422292000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="crystal_count" val="9008" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="mDef">56</stat>
			<stat type="pDef">274</stat>
			<stat type="maxMp">649</stat>
		</stats>
		<skills>
			<skill id="27693" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27698" level="6" /> <!-- Inherent Abilities - Top Attack -->
			<skill id="13312" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Robe -->
		</skills>
	</item>
	<item id="28016" name="Ultimate Eternal Stockings" additionalName="Reinforced robe / Lv. 6" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -5%, P. Atk. +1.5%, M. Atk. +3%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t813_l_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="MAGIC" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="850" />
		<set name="price" val="263933000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="crystal_count" val="5630" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="mDef">37</stat>
			<stat type="pDef">171</stat>
			<stat type="maxMp">427</stat>
		</stats>
		<skills>
			<skill id="27694" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27699" level="6" /> <!-- Inherent Abilities - Pants Attack -->
		</skills>
	</item>
	<item id="28017" name="Ultimate Eternal Gloves" additionalName="Reinforced robe / Lv. 6" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.5%, M. Atk. +3%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t813_g_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">125</stat>
		</stats>
		<skills>
			<skill id="27695" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27700" level="6" /> <!-- Inherent Abilities - Gloves Attack -->
		</skills>
	</item>
	<item id="28018" name="Ultimate Eternal Shoes" additionalName="Reinforced robe / Lv. 6" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.5%, M. Atk. +3%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t813_b_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">125</stat>
		</stats>
		<skills>
			<skill id="27696" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27701" level="6" /> <!-- Inherent Abilities - Shoes Attack -->
		</skills>
	</item>
	<item id="28019" name="Ultimate Eternal Helmet" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -3%, P. Atk. +1.5%, M. Atk. +3%. -->
		<set name="icon" val="BranchIcon.icon.armor_helmet_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="price" val="158359000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="crystal_count" val="3378" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">187</stat>
		</stats>
		<skills>
			<skill id="27682" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27697" level="6" /> <!-- Inherent Abilities - Helm Attack -->
		</skills>
	</item>
	<item id="28020" name="Ultimate Eternal Breastplate" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -8%, P. Atk. +1.5%, M. Atk. +3%. When enchanted to +4, decreases received Critical Damage from basic attacks and increases P. Def. -->
		<set name="icon" val="BranchIcon.icon.armor_t811_u_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="7520" />
		<set name="price" val="422292000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="crystal_count" val="9008" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">498</stat>
		</stats>
		<skills>
			<skill id="27683" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27698" level="6" /> <!-- Inherent Abilities - Top Attack -->
			<skill id="13310" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Heavy Armor -->
		</skills>
	</item>
	<item id="28021" name="Ultimate Eternal Gaiters" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -5%, P. Atk. +1.5%, M. Atk. +3%. -->
		<set name="icon" val="BranchIcon.icon.armor_t811_l_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="3170" />
		<set name="price" val="263933000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="crystal_count" val="5630" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">311</stat>
		</stats>
		<skills>
			<skill id="27684" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27699" level="6" /> <!-- Inherent Abilities - Pants Attack -->
		</skills>
	</item>
	<item id="28022" name="Ultimate Eternal Gauntlets" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.5%, M. Atk. +3%. -->
		<set name="icon" val="BranchIcon.icon.armor_t811_g_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">125</stat>
		</stats>
		<skills>
			<skill id="27685" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27700" level="6" /> <!-- Inherent Abilities - Gloves Attack -->
		</skills>
	</item>
	<item id="28023" name="Ultimate Eternal Boots" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.5%, M. Atk. +3%. -->
		<set name="icon" val="BranchIcon.icon.armor_t811_b_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">125</stat>
		</stats>
		<skills>
			<skill id="27686" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27701" level="6" /> <!-- Inherent Abilities - Shoes Attack -->
		</skills>
	</item>
	<item id="28024" name="Ultimate Eternal Leather Helmet" additionalName="Reinforced light armor / Lv. 6" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -3%, P. Atk. +1.5%, M. Atk. +3%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_leather_helmet_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="price" val="158359000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="crystal_count" val="3378" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">187</stat>
		</stats>
		<skills>
			<skill id="27687" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27697" level="6" /> <!-- Inherent Abilities - Helm Attack -->
		</skills>
	</item>
	<item id="28025" name="Ultimate Eternal Leather Armor" additionalName="Reinforced light armor / Lv. 6" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -8%, P. Atk. +1.5%, M. Atk. +3%. When enchanted to +4, increases P. Evasion, Speed and P. Debuff Resistance, also decreases received Critical Rate from basic attacks. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t812_u_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="LIGHT" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="4140" />
		<set name="price" val="422292000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="crystal_count" val="9008" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">398</stat>
			<stat type="rEvas">5</stat>
		</stats>
		<skills>
			<skill id="27688" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27698" level="6" /> <!-- Inherent Abilities - Top Attack -->
			<skill id="13311" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Light Armor -->
		</skills>
	</item>
	<item id="28026" name="Ultimate Eternal Leather Leggings" additionalName="Reinforced light armor / Lv. 6" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -5%, P. Atk. +1.5%, M. Atk. +3%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t812_l_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="LIGHT" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="1320" />
		<set name="price" val="263933000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="crystal_count" val="5630" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">249</stat>
			<stat type="rEvas">3</stat>
		</stats>
		<skills>
			<skill id="27689" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27699" level="6" /> <!-- Inherent Abilities - Pants Attack -->
		</skills>
	</item>
	<item id="28027" name="Ultimate Eternal Leather Gloves" additionalName="Reinforced light armor / Lv. 6" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.5%, M. Atk. +3%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t812_g_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">125</stat>
		</stats>
		<skills>
			<skill id="27690" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27700" level="6" /> <!-- Inherent Abilities - Gloves Attack -->
		</skills>
	</item>
	<item id="28028" name="Ultimate Eternal Leather Boots" additionalName="Reinforced light armor / Lv. 6" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.5%, M. Atk. +3%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t812_b_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">125</stat>
		</stats>
		<skills>
			<skill id="27691" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27701" level="6" /> <!-- Inherent Abilities - Shoes Attack -->
		</skills>
	</item>
	<item id="28029" name="Ultimate Eternal Circlet" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -3%, P. Atk. +1.5%, M. Atk. +3%. -->
		<set name="icon" val="BranchIcon.icon.armor_circlet_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="price" val="158359000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="crystal_count" val="3378" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">187</stat>
		</stats>
		<skills>
			<skill id="27692" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27697" level="6" /> <!-- Inherent Abilities - Helm Attack -->
		</skills>
	</item>
	<item id="28030" name="Ultimate Eternal Tunic" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -8%, P. Atk. +1.5%, M. Atk. +3%. When enchanted to +4, increases M. Evasion and M. Debuff Resistance, also decreases received Critical Damage from basic attacks and received Critical Rate from basic attacks. -->
		<set name="icon" val="BranchIcon.icon.armor_t813_u_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="MAGIC" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="1750" />
		<set name="price" val="422292000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="crystal_count" val="9008" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="mDef">56</stat>
			<stat type="pDef">274</stat>
			<stat type="maxMp">649</stat>
		</stats>
		<skills>
			<skill id="27693" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27698" level="6" /> <!-- Inherent Abilities - Top Attack -->
			<skill id="13312" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Robe -->
		</skills>
	</item>
	<item id="28031" name="Ultimate Eternal Stockings" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -5%, P. Atk. +1.5%, M. Atk. +3%. -->
		<set name="icon" val="BranchIcon.icon.armor_t813_l_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="MAGIC" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="850" />
		<set name="price" val="263933000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="crystal_count" val="5630" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="mDef">37</stat>
			<stat type="pDef">171</stat>
			<stat type="maxMp">427</stat>
		</stats>
		<skills>
			<skill id="27694" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27699" level="6" /> <!-- Inherent Abilities - Pants Attack -->
		</skills>
	</item>
	<item id="28032" name="Ultimate Eternal Gloves" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.5%, M. Atk. +3%. -->
		<set name="icon" val="BranchIcon.icon.armor_t813_g_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">125</stat>
		</stats>
		<skills>
			<skill id="27695" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27700" level="6" /> <!-- Inherent Abilities - Gloves Attack -->
		</skills>
	</item>
	<item id="28033" name="Ultimate Eternal Shoes" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.5%, M. Atk. +3%. -->
		<set name="icon" val="BranchIcon.icon.armor_t813_b_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">125</stat>
		</stats>
		<skills>
			<skill id="27696" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27701" level="6" /> <!-- Inherent Abilities - Shoes Attack -->
		</skills>
	</item>
	<item id="28034" name="Transcendent Eternal Helmet" additionalName="Heavy armor / Lv. 1" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -3%, P. Atk. +1%, M. Atk. +2%. Heavy armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_helmet_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="price" val="158359000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="crystal_count" val="3378" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">169</stat>
		</stats>
		<skills>
			<skill id="27682" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27697" level="1" /> <!-- Inherent Abilities - Helm Attack -->
		</skills>
	</item>
	<item id="28035" name="Transcendent Eternal Breastplate" additionalName="Heavy armor / Lv. 1" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -8%, P. Atk. +1%, M. Atk. +2%. Heavy armor, can be upgraded by the Blacksmith in any town. When enchanted to +4, decreases received Critical Damage from basic attacks and increases P. Def. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t801_u_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="7520" />
		<set name="price" val="422292000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="crystal_count" val="9008" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">451</stat>
		</stats>
		<skills>
			<skill id="27683" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27698" level="1" /> <!-- Inherent Abilities - Top Attack -->
			<skill id="13310" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Heavy Armor -->
		</skills>
	</item>
	<item id="28036" name="Transcendent Eternal Gaiters" additionalName="Heavy armor / Lv. 1" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -5%, P. Atk. +1%, M. Atk. +2%. Heavy armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t801_l_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="3170" />
		<set name="price" val="263933000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="crystal_count" val="5630" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">282</stat>
		</stats>
		<skills>
			<skill id="27684" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27699" level="1" /> <!-- Inherent Abilities - Pants Attack -->
		</skills>
	</item>
	<item id="28037" name="Transcendent Eternal Gauntlets" additionalName="Heavy armor / Lv. 1" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1%, M. Atk. +2%. Heavy armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t801_g_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">113</stat>
		</stats>
		<skills>
			<skill id="27685" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27700" level="1" /> <!-- Inherent Abilities - Gloves Attack -->
		</skills>
	</item>
	<item id="28038" name="Transcendent Eternal Boots" additionalName="Heavy armor / Lv. 1" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1%, M. Atk. +2%. Heavy armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t801_b_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">113</stat>
		</stats>
		<skills>
			<skill id="27686" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27701" level="1" /> <!-- Inherent Abilities - Shoes Attack -->
		</skills>
	</item>
	<item id="28039" name="Transcendent Eternal Leather Helmet" additionalName="Light armor / Lv. 1" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -3%, P. Atk. +1%, M. Atk. +2%. Light armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_leather_helmet_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="price" val="158359000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="crystal_count" val="3378" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">169</stat>
		</stats>
		<skills>
			<skill id="27687" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27697" level="1" /> <!-- Inherent Abilities - Helm Attack -->
		</skills>
	</item>
	<item id="28040" name="Transcendent Eternal Leather Armor" additionalName="Light armor / Lv. 1" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -8%, P. Atk. +1%, M. Atk. +2%. Light armor, can be upgraded by the Blacksmith in any town. When enchanted to +4, increases P. Evasion, Speed and P. Debuff Resistance, also decreases received Critical Rate from basic attacks. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t802_u_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="LIGHT" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="4140" />
		<set name="price" val="422292000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="crystal_count" val="9008" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">361</stat>
			<stat type="rEvas">5</stat>
		</stats>
		<skills>
			<skill id="27688" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27698" level="1" /> <!-- Inherent Abilities - Top Attack -->
			<skill id="13311" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Light Armor -->
		</skills>
	</item>
	<item id="28041" name="Transcendent Eternal Leather Leggings" additionalName="Light armor / Lv. 1" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -5%, P. Atk. +1%, M. Atk. +2%. Light armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t802_l_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="LIGHT" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="1320" />
		<set name="price" val="263933000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="crystal_count" val="5630" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">226</stat>
			<stat type="rEvas">3</stat>
		</stats>
		<skills>
			<skill id="27689" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27699" level="1" /> <!-- Inherent Abilities - Pants Attack -->
		</skills>
	</item>
	<item id="28042" name="Transcendent Eternal Leather Gloves" additionalName="Light armor / Lv. 1" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1%, M. Atk. +2%. Light armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t802_g_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">113</stat>
		</stats>
		<skills>
			<skill id="27690" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27700" level="1" /> <!-- Inherent Abilities - Gloves Attack -->
		</skills>
	</item>
	<item id="28043" name="Transcendent Eternal Leather Boots" additionalName="Light armor / Lv. 1" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1%, M. Atk. +2%. Light armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t802_b_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">113</stat>
		</stats>
		<skills>
			<skill id="27691" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27701" level="1" /> <!-- Inherent Abilities - Shoes Attack -->
		</skills>
	</item>
	<item id="28044" name="Transcendent Eternal Circlet" additionalName="Robe/ Lv. 1" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -3%, P. Atk. +1%, M. Atk. +2%. Robe, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_circlet_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="price" val="158359000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="crystal_count" val="3378" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">169</stat>
		</stats>
		<skills>
			<skill id="27692" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27697" level="1" /> <!-- Inherent Abilities - Helm Attack -->
		</skills>
	</item>
	<item id="28045" name="Transcendent Eternal Tunic" additionalName="Robe/ Lv. 1" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -8%, P. Atk. +1%, M. Atk. +2%. Robe, can be upgraded by the Blacksmith in any town. When enchanted to +4, increases M. Evasion and M. Debuff Resistance, also decreases received Critical Damage from basic attacks and received Critical Rate from basic attacks. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t803_u_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="MAGIC" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="1750" />
		<set name="price" val="422292000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="crystal_count" val="9008" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="mDef">56</stat>
			<stat type="pDef">248</stat>
			<stat type="maxMp">649</stat>
		</stats>
		<skills>
			<skill id="27693" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27698" level="1" /> <!-- Inherent Abilities - Top Attack -->
			<skill id="13312" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Robe -->
		</skills>
	</item>
	<item id="28046" name="Transcendent Eternal Stockings" additionalName="Robe/ Lv. 1" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -5%, P. Atk. +1%, M. Atk. +2%. Robe, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t803_l_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="MAGIC" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="850" />
		<set name="price" val="263933000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="crystal_count" val="5630" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="mDef">37</stat>
			<stat type="pDef">155</stat>
			<stat type="maxMp">427</stat>
		</stats>
		<skills>
			<skill id="27694" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27699" level="1" /> <!-- Inherent Abilities - Pants Attack -->
		</skills>
	</item>
	<item id="28047" name="Transcendent Eternal Gloves" additionalName="Robe/ Lv. 1" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1%, M. Atk. +2%. Robe, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t803_g_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">113</stat>
		</stats>
		<skills>
			<skill id="27695" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27700" level="1" /> <!-- Inherent Abilities - Gloves Attack -->
		</skills>
	</item>
	<item id="28048" name="Transcendent Eternal Shoes" additionalName="Robe/ Lv. 1" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1%, M. Atk. +2%. Robe, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t803_b_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">113</stat>
		</stats>
		<skills>
			<skill id="27696" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27701" level="1" /> <!-- Inherent Abilities - Shoes Attack -->
		</skills>
	</item>
	<item id="28049" name="Transcendent Eternal Helmet" additionalName="Reinforced heavy armor / Lv. 1" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -3%, P. Atk. +1%, M. Atk. +2%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_helmet_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="price" val="158359000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="crystal_count" val="3378" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">169</stat>
		</stats>
		<skills>
			<skill id="27682" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27697" level="1" /> <!-- Inherent Abilities - Helm Attack -->
		</skills>
	</item>
	<item id="28050" name="Transcendent Eternal Breastplate" additionalName="Reinforced heavy armor / Lv. 1" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -8%, P. Atk. +1%, M. Atk. +2%. When enchanted to +4, decreases received Critical Damage from basic attacks and increases P. Def. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t801_u_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="7520" />
		<set name="price" val="422292000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="crystal_count" val="9008" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">451</stat>
		</stats>
		<skills>
			<skill id="27683" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27698" level="1" /> <!-- Inherent Abilities - Top Attack -->
			<skill id="13310" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Heavy Armor -->
		</skills>
	</item>
	<item id="28051" name="Transcendent Eternal Gaiters" additionalName="Reinforced heavy armor / Lv. 1" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -5%, P. Atk. +1%, M. Atk. +2%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t801_l_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="3170" />
		<set name="price" val="263933000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="crystal_count" val="5630" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">282</stat>
		</stats>
		<skills>
			<skill id="27684" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27699" level="1" /> <!-- Inherent Abilities - Pants Attack -->
		</skills>
	</item>
	<item id="28052" name="Transcendent Eternal Gauntlets" additionalName="Reinforced heavy armor / Lv. 1" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1%, M. Atk. +2%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t801_g_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">113</stat>
		</stats>
		<skills>
			<skill id="27685" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27700" level="1" /> <!-- Inherent Abilities - Gloves Attack -->
		</skills>
	</item>
	<item id="28053" name="Transcendent Eternal Boots" additionalName="Reinforced heavy armor / Lv. 1" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1%, M. Atk. +2%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t801_b_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">113</stat>
		</stats>
		<skills>
			<skill id="27686" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27701" level="1" /> <!-- Inherent Abilities - Shoes Attack -->
		</skills>
	</item>
	<item id="28054" name="Transcendent Eternal Leather Helmet" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -3%, P. Atk. +1%, M. Atk. +2%. -->
		<set name="icon" val="BranchIcon.icon.armor_leather_helmet_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="price" val="158359000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="crystal_count" val="3378" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">169</stat>
		</stats>
		<skills>
			<skill id="27687" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27697" level="1" /> <!-- Inherent Abilities - Helm Attack -->
		</skills>
	</item>
	<item id="28055" name="Transcendent Eternal Leather Armor" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -8%, P. Atk. +1%, M. Atk. +2%. When enchanted to +4, increases P. Evasion, Speed and P. Debuff Resistance, also decreases received Critical Rate from basic attacks. -->
		<set name="icon" val="BranchIcon.icon.armor_t802_u_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="LIGHT" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="4140" />
		<set name="price" val="422292000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="crystal_count" val="9008" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">361</stat>
			<stat type="rEvas">5</stat>
		</stats>
		<skills>
			<skill id="27688" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27698" level="1" /> <!-- Inherent Abilities - Top Attack -->
			<skill id="13311" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Light Armor -->
		</skills>
	</item>
	<item id="28056" name="Transcendent Eternal Leather Leggings" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -5%, P. Atk. +1%, M. Atk. +2%. -->
		<set name="icon" val="BranchIcon.icon.armor_t802_l_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="LIGHT" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="1320" />
		<set name="price" val="263933000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="crystal_count" val="5630" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">226</stat>
			<stat type="rEvas">3</stat>
		</stats>
		<skills>
			<skill id="27689" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27699" level="1" /> <!-- Inherent Abilities - Pants Attack -->
		</skills>
	</item>
	<item id="28057" name="Transcendent Eternal Leather Gloves" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1%, M. Atk. +2%. -->
		<set name="icon" val="BranchIcon.icon.armor_t802_g_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">113</stat>
		</stats>
		<skills>
			<skill id="27690" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27700" level="1" /> <!-- Inherent Abilities - Gloves Attack -->
		</skills>
	</item>
	<item id="28058" name="Transcendent Eternal Leather Boots" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1%, M. Atk. +2%. -->
		<set name="icon" val="BranchIcon.icon.armor_t802_b_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">113</stat>
		</stats>
		<skills>
			<skill id="27691" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27701" level="1" /> <!-- Inherent Abilities - Shoes Attack -->
		</skills>
	</item>
	<item id="28059" name="Transcendent Eternal Circlet" additionalName="Reinforced robe / Lv. 1" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -3%, P. Atk. +1%, M. Atk. +2%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_circlet_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="price" val="158359000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="crystal_count" val="3378" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">169</stat>
		</stats>
		<skills>
			<skill id="27692" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27697" level="1" /> <!-- Inherent Abilities - Helm Attack -->
		</skills>
	</item>
	<item id="28060" name="Transcendent Eternal Tunic" additionalName="Reinforced robe / Lv. 1" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -8%, P. Atk. +1%, M. Atk. +2%. When enchanted to +4, increases M. Evasion and M. Debuff Resistance, also decreases received Critical Damage from basic attacks and received Critical Rate from basic attacks. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t803_u_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="MAGIC" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="1750" />
		<set name="price" val="422292000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="crystal_count" val="9008" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="mDef">56</stat>
			<stat type="pDef">248</stat>
			<stat type="maxMp">649</stat>
		</stats>
		<skills>
			<skill id="27693" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27698" level="1" /> <!-- Inherent Abilities - Top Attack -->
			<skill id="13312" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Robe -->
		</skills>
	</item>
	<item id="28061" name="Transcendent Eternal Stockings" additionalName="Reinforced robe / Lv. 1" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -5%, P. Atk. +1%, M. Atk. +2%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t803_l_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="MAGIC" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="850" />
		<set name="price" val="263933000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="crystal_count" val="5630" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="mDef">37</stat>
			<stat type="pDef">155</stat>
			<stat type="maxMp">427</stat>
		</stats>
		<skills>
			<skill id="27694" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27699" level="1" /> <!-- Inherent Abilities - Pants Attack -->
		</skills>
	</item>
	<item id="28062" name="Transcendent Eternal Gloves" additionalName="Reinforced robe / Lv. 1" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1%, M. Atk. +2%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t803_g_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">113</stat>
		</stats>
		<skills>
			<skill id="27695" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27700" level="1" /> <!-- Inherent Abilities - Gloves Attack -->
		</skills>
	</item>
	<item id="28063" name="Transcendent Eternal Shoes" additionalName="Reinforced robe / Lv. 1" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1%, M. Atk. +2%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t803_b_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">113</stat>
		</stats>
		<skills>
			<skill id="27696" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27701" level="1" /> <!-- Inherent Abilities - Shoes Attack -->
		</skills>
	</item>
	<item id="28064" name="Transcendent Eternal Helmet" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -3%, P. Atk. +1%, M. Atk. +2%. -->
		<set name="icon" val="BranchIcon.icon.armor_helmet_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="price" val="158359000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="crystal_count" val="3378" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">169</stat>
		</stats>
		<skills>
			<skill id="27682" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27697" level="1" /> <!-- Inherent Abilities - Helm Attack -->
		</skills>
	</item>
	<item id="28065" name="Transcendent Eternal Breastplate" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -8%, P. Atk. +1%, M. Atk. +2%. When enchanted to +4, decreases received Critical Damage from basic attacks and increases P. Def. -->
		<set name="icon" val="BranchIcon.icon.armor_t801_u_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="7520" />
		<set name="price" val="422292000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="crystal_count" val="9008" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">451</stat>
		</stats>
		<skills>
			<skill id="27683" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27698" level="1" /> <!-- Inherent Abilities - Top Attack -->
			<skill id="13310" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Heavy Armor -->
		</skills>
	</item>
	<item id="28066" name="Transcendent Eternal Gaiters" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -5%, P. Atk. +1%, M. Atk. +2%. -->
		<set name="icon" val="BranchIcon.icon.armor_t801_l_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="3170" />
		<set name="price" val="263933000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="crystal_count" val="5630" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">282</stat>
		</stats>
		<skills>
			<skill id="27684" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27699" level="1" /> <!-- Inherent Abilities - Pants Attack -->
		</skills>
	</item>
	<item id="28067" name="Transcendent Eternal Gauntlets" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1%, M. Atk. +2%. -->
		<set name="icon" val="BranchIcon.icon.armor_t801_g_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">113</stat>
		</stats>
		<skills>
			<skill id="27685" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27700" level="1" /> <!-- Inherent Abilities - Gloves Attack -->
		</skills>
	</item>
	<item id="28068" name="Transcendent Eternal Boots" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1%, M. Atk. +2%. -->
		<set name="icon" val="BranchIcon.icon.armor_t801_b_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">113</stat>
		</stats>
		<skills>
			<skill id="27686" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27701" level="1" /> <!-- Inherent Abilities - Shoes Attack -->
		</skills>
	</item>
	<item id="28069" name="Transcendent Eternal Leather Helmet" additionalName="Reinforced light armor / Lv. 1" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -3%, P. Atk. +1%, M. Atk. +2%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_leather_helmet_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="price" val="158359000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="crystal_count" val="3378" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">169</stat>
		</stats>
		<skills>
			<skill id="27687" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27697" level="1" /> <!-- Inherent Abilities - Helm Attack -->
		</skills>
	</item>
	<item id="28070" name="Transcendent Eternal Leather Armor" additionalName="Reinforced light armor / Lv. 1" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -8%, P. Atk. +1%, M. Atk. +2%. When enchanted to +4, increases P. Evasion, Speed and P. Debuff Resistance, also decreases received Critical Rate from basic attacks. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t802_u_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="LIGHT" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="4140" />
		<set name="price" val="422292000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="crystal_count" val="9008" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">361</stat>
			<stat type="rEvas">5</stat>
		</stats>
		<skills>
			<skill id="27688" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27698" level="1" /> <!-- Inherent Abilities - Top Attack -->
			<skill id="13311" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Light Armor -->
		</skills>
	</item>
	<item id="28071" name="Transcendent Eternal Leather Leggings" additionalName="Reinforced light armor / Lv. 1" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -5%, P. Atk. +1%, M. Atk. +2%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t802_l_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="LIGHT" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="1320" />
		<set name="price" val="263933000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="crystal_count" val="5630" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">226</stat>
			<stat type="rEvas">3</stat>
		</stats>
		<skills>
			<skill id="27689" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27699" level="1" /> <!-- Inherent Abilities - Pants Attack -->
		</skills>
	</item>
	<item id="28072" name="Transcendent Eternal Leather Gloves" additionalName="Reinforced light armor / Lv. 1" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1%, M. Atk. +2%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t802_g_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">113</stat>
		</stats>
		<skills>
			<skill id="27690" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27700" level="1" /> <!-- Inherent Abilities - Gloves Attack -->
		</skills>
	</item>
	<item id="28073" name="Transcendent Eternal Leather Boots" additionalName="Reinforced light armor / Lv. 1" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1%, M. Atk. +2%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t802_b_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">113</stat>
		</stats>
		<skills>
			<skill id="27691" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27701" level="1" /> <!-- Inherent Abilities - Shoes Attack -->
		</skills>
	</item>
	<item id="28074" name="Transcendent Eternal Circlet" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -3%, P. Atk. +1%, M. Atk. +2%. -->
		<set name="icon" val="BranchIcon.icon.armor_circlet_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="price" val="158359000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="crystal_count" val="3378" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">169</stat>
		</stats>
		<skills>
			<skill id="27692" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27697" level="1" /> <!-- Inherent Abilities - Helm Attack -->
		</skills>
	</item>
	<item id="28075" name="Transcendent Eternal Tunic" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -8%, P. Atk. +1%, M. Atk. +2%. When enchanted to +4, increases M. Evasion and M. Debuff Resistance, also decreases received Critical Damage from basic attacks and received Critical Rate from basic attacks. -->
		<set name="icon" val="BranchIcon.icon.armor_t803_u_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="MAGIC" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="1750" />
		<set name="price" val="422292000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="crystal_count" val="9008" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="mDef">56</stat>
			<stat type="pDef">248</stat>
			<stat type="maxMp">649</stat>
		</stats>
		<skills>
			<skill id="27693" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27698" level="1" /> <!-- Inherent Abilities - Top Attack -->
			<skill id="13312" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Robe -->
		</skills>
	</item>
	<item id="28076" name="Transcendent Eternal Stockings" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -5%, P. Atk. +1%, M. Atk. +2%. -->
		<set name="icon" val="BranchIcon.icon.armor_t803_l_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="MAGIC" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="850" />
		<set name="price" val="263933000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="crystal_count" val="5630" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="mDef">37</stat>
			<stat type="pDef">155</stat>
			<stat type="maxMp">427</stat>
		</stats>
		<skills>
			<skill id="27694" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27699" level="1" /> <!-- Inherent Abilities - Pants Attack -->
		</skills>
	</item>
	<item id="28077" name="Transcendent Eternal Gloves" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1%, M. Atk. +2%. -->
		<set name="icon" val="BranchIcon.icon.armor_t803_g_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">113</stat>
		</stats>
		<skills>
			<skill id="27695" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27700" level="1" /> <!-- Inherent Abilities - Gloves Attack -->
		</skills>
	</item>
	<item id="28078" name="Transcendent Eternal Shoes" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1%, M. Atk. +2%. -->
		<set name="icon" val="BranchIcon.icon.armor_t803_b_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">113</stat>
		</stats>
		<skills>
			<skill id="27696" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27701" level="1" /> <!-- Inherent Abilities - Shoes Attack -->
		</skills>
	</item>
	<item id="28079" name="Transcendent Eternal Helmet" additionalName="Heavy armor / Lv. 2" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -3%, P. Atk. +1.1%, M. Atk. +2.2%. Heavy armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_helmet_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="price" val="158359000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="crystal_count" val="3378" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">173</stat>
		</stats>
		<skills>
			<skill id="27682" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27697" level="2" /> <!-- Inherent Abilities - Helm Attack -->
		</skills>
	</item>
	<item id="28080" name="Transcendent Eternal Breastplate" additionalName="Heavy armor / Lv. 2" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -8%, P. Atk. +1.1%, M. Atk. +2.2%. Heavy armor, can be upgraded by the Blacksmith in any town. When enchanted to +4, decreases received Critical Damage from basic attacks and increases P. Def. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t801_u_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="7520" />
		<set name="price" val="422292000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="crystal_count" val="9008" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">460</stat>
		</stats>
		<skills>
			<skill id="27683" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27698" level="2" /> <!-- Inherent Abilities - Top Attack -->
			<skill id="13310" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Heavy Armor -->
		</skills>
	</item>
	<item id="28081" name="Transcendent Eternal Gaiters" additionalName="Heavy armor / Lv. 2" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -5%, P. Atk. +1.1%, M. Atk. +2.2%. Heavy armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t801_l_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="3170" />
		<set name="price" val="263933000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="crystal_count" val="5630" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">288</stat>
		</stats>
		<skills>
			<skill id="27684" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27699" level="2" /> <!-- Inherent Abilities - Pants Attack -->
		</skills>
	</item>
	<item id="28082" name="Transcendent Eternal Gauntlets" additionalName="Heavy armor / Lv. 2" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.1%, M. Atk. +2.2%. Heavy armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t801_g_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">115</stat>
		</stats>
		<skills>
			<skill id="27685" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27700" level="2" /> <!-- Inherent Abilities - Gloves Attack -->
		</skills>
	</item>
	<item id="28083" name="Transcendent Eternal Boots" additionalName="Heavy armor / Lv. 2" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.1%, M. Atk. +2.2%. Heavy armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t801_b_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">115</stat>
		</stats>
		<skills>
			<skill id="27686" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27701" level="2" /> <!-- Inherent Abilities - Shoes Attack -->
		</skills>
	</item>
	<item id="28084" name="Transcendent Eternal Leather Helmet" additionalName="Light armor / Lv. 2" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -3%, P. Atk. +1.1%, M. Atk. +2.2%. Light armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_leather_helmet_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="price" val="158359000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="crystal_count" val="3378" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">173</stat>
		</stats>
		<skills>
			<skill id="27687" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27697" level="2" /> <!-- Inherent Abilities - Helm Attack -->
		</skills>
	</item>
	<item id="28085" name="Transcendent Eternal Leather Armor" additionalName="Light armor / Lv. 2" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -8%, P. Atk. +1.1%, M. Atk. +2.2%. Light armor, can be upgraded by the Blacksmith in any town. When enchanted to +4, increases P. Evasion, Speed and P. Debuff Resistance, also decreases received Critical Rate from basic attacks. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t802_u_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="LIGHT" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="4140" />
		<set name="price" val="422292000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="crystal_count" val="9008" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">368</stat>
			<stat type="rEvas">5</stat>
		</stats>
		<skills>
			<skill id="27688" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27698" level="2" /> <!-- Inherent Abilities - Top Attack -->
			<skill id="13311" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Light Armor -->
		</skills>
	</item>
	<item id="28086" name="Transcendent Eternal Leather Leggings" additionalName="Light armor / Lv. 2" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -5%, P. Atk. +1.1%, M. Atk. +2.2%. Light armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t802_l_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="LIGHT" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="1320" />
		<set name="price" val="263933000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="crystal_count" val="5630" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">230</stat>
			<stat type="rEvas">3</stat>
		</stats>
		<skills>
			<skill id="27689" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27699" level="2" /> <!-- Inherent Abilities - Pants Attack -->
		</skills>
	</item>
	<item id="28087" name="Transcendent Eternal Leather Gloves" additionalName="Light armor / Lv. 2" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.1%, M. Atk. +2.2%. Light armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t802_g_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">115</stat>
		</stats>
		<skills>
			<skill id="27690" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27700" level="2" /> <!-- Inherent Abilities - Gloves Attack -->
		</skills>
	</item>
	<item id="28088" name="Transcendent Eternal Leather Boots" additionalName="Light armor / Lv. 2" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.1%, M. Atk. +2.2%. Light armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t802_b_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">115</stat>
		</stats>
		<skills>
			<skill id="27691" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27701" level="2" /> <!-- Inherent Abilities - Shoes Attack -->
		</skills>
	</item>
	<item id="28089" name="Transcendent Eternal Circlet" additionalName="Robe/ Lv. 2" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -3%, P. Atk. +1.1%, M. Atk. +2.2%. Robe, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_circlet_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="price" val="158359000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="crystal_count" val="3378" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">173</stat>
		</stats>
		<skills>
			<skill id="27692" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27697" level="2" /> <!-- Inherent Abilities - Helm Attack -->
		</skills>
	</item>
	<item id="28090" name="Transcendent Eternal Tunic" additionalName="Robe/ Lv. 2" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -8%, P. Atk. +1.1%, M. Atk. +2.2%. Robe, can be upgraded by the Blacksmith in any town. When enchanted to +4, increases M. Evasion and M. Debuff Resistance, also decreases received Critical Damage from basic attacks and received Critical Rate from basic attacks. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t803_u_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="MAGIC" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="1750" />
		<set name="price" val="422292000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="crystal_count" val="9008" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="mDef">56</stat>
			<stat type="pDef">253</stat>
			<stat type="maxMp">649</stat>
		</stats>
		<skills>
			<skill id="27693" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27698" level="2" /> <!-- Inherent Abilities - Top Attack -->
			<skill id="13312" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Robe -->
		</skills>
	</item>
	<item id="28091" name="Transcendent Eternal Stockings" additionalName="Robe/ Lv. 2" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -5%, P. Atk. +1.1%, M. Atk. +2.2%. Robe, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t803_l_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="MAGIC" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="850" />
		<set name="price" val="263933000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="crystal_count" val="5630" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="mDef">37</stat>
			<stat type="pDef">158</stat>
			<stat type="maxMp">427</stat>
		</stats>
		<skills>
			<skill id="27694" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27699" level="2" /> <!-- Inherent Abilities - Pants Attack -->
		</skills>
	</item>
	<item id="28092" name="Transcendent Eternal Gloves" additionalName="Robe/ Lv. 2" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.1%, M. Atk. +2.2%. Robe, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t803_g_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">115</stat>
		</stats>
		<skills>
			<skill id="27695" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27700" level="2" /> <!-- Inherent Abilities - Gloves Attack -->
		</skills>
	</item>
	<item id="28093" name="Transcendent Eternal Shoes" additionalName="Robe/ Lv. 2" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.1%, M. Atk. +2.2%. Robe, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t803_b_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">115</stat>
		</stats>
		<skills>
			<skill id="27696" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27701" level="2" /> <!-- Inherent Abilities - Shoes Attack -->
		</skills>
	</item>
	<item id="28094" name="Transcendent Eternal Helmet" additionalName="Reinforced heavy armor / Lv. 2" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -3%, P. Atk. +1.1%, M. Atk. +2.2%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_helmet_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="price" val="158359000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="crystal_count" val="3378" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">173</stat>
		</stats>
		<skills>
			<skill id="27682" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27697" level="2" /> <!-- Inherent Abilities - Helm Attack -->
		</skills>
	</item>
	<item id="28095" name="Transcendent Eternal Breastplate" additionalName="Reinforced heavy armor / Lv. 2" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -8%, P. Atk. +1.1%, M. Atk. +2.2%. When enchanted to +4, decreases received Critical Damage from basic attacks and increases P. Def. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t801_u_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="7520" />
		<set name="price" val="422292000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="crystal_count" val="9008" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">460</stat>
		</stats>
		<skills>
			<skill id="27683" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27698" level="2" /> <!-- Inherent Abilities - Top Attack -->
			<skill id="13310" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Heavy Armor -->
		</skills>
	</item>
	<item id="28096" name="Transcendent Eternal Gaiters" additionalName="Reinforced heavy armor / Lv. 2" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -5%, P. Atk. +1.1%, M. Atk. +2.2%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t801_l_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="3170" />
		<set name="price" val="263933000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="crystal_count" val="5630" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">288</stat>
		</stats>
		<skills>
			<skill id="27684" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27699" level="2" /> <!-- Inherent Abilities - Pants Attack -->
		</skills>
	</item>
	<item id="28097" name="Transcendent Eternal Gauntlets" additionalName="Reinforced heavy armor / Lv. 2" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.1%, M. Atk. +2.2%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t801_g_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">115</stat>
		</stats>
		<skills>
			<skill id="27685" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27700" level="2" /> <!-- Inherent Abilities - Gloves Attack -->
		</skills>
	</item>
	<item id="28098" name="Transcendent Eternal Boots" additionalName="Reinforced heavy armor / Lv. 2" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.1%, M. Atk. +2.2%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t801_b_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">115</stat>
		</stats>
		<skills>
			<skill id="27686" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27701" level="2" /> <!-- Inherent Abilities - Shoes Attack -->
		</skills>
	</item>
	<item id="28099" name="Transcendent Eternal Leather Helmet" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -3%, P. Atk. +1.1%, M. Atk. +2.2%. -->
		<set name="icon" val="BranchIcon.icon.armor_leather_helmet_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="price" val="158359000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="crystal_count" val="3378" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">173</stat>
		</stats>
		<skills>
			<skill id="27687" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27697" level="2" /> <!-- Inherent Abilities - Helm Attack -->
		</skills>
	</item>
</list>
