<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
	<item id="47400" name="Veteran Duo Bracelet" additionalName="Event" type="Armor">
		<!-- MP +216, CON +2, MEN +2 -->
		<set name="icon" val="icon.dimension_bracelet_i05" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rbracelet" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="SILVER" />
		<set name="weight" val="150" />
		<set name="is_dropable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_sellable" val="false" />
		<stats>
			<stat type="maxMp">216</stat>
		</stats>
		<skills>
			<skill id="18636" level="1" /> <!-- Duo - Energy of Blessing -->
			<skill id="13962" level="1" /> <!-- Duo's Bracelet -->
		</skills>
	</item>
	<item id="47401" name="Returned Duo Bracelet" additionalName="Event" type="Armor">
		<!-- MP +216, CON +2, MEN +2 -->
		<set name="icon" val="icon.dimension_bracelet_i05" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rbracelet" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="SILVER" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<stats>
			<stat type="maxMp">216</stat>
		</stats>
		<skills>
			<skill id="18635" level="1" /> <!-- Duo - Prophecy -->
			<skill id="18636" level="1" /> <!-- Duo - Energy of Blessing -->
			<skill id="13962" level="1" /> <!-- Duo's Bracelet -->
		</skills>
	</item>
	<item id="47402" name="Emperor's Dessert Set (Attack Type)" type="EtcItem">
		<!-- Use to feel the effects of the Heavenly Cocktail, Heavenly Attack Cookie, and Emperor's Cookie. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.bm_buff_fighter_gd35_i00" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="weight" val="1" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="is_oly_restricted" val="true" />
		<set name="is_event_restricted" val="true" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="handler" val="ItemSkills" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<skills>
			<skill id="39760" level="4" /> <!-- Musician's Melody - Heavenly Cocktail -->
			<skill id="9569" level="1" /> <!-- Heavenly Attack Cookie -->
			<skill id="39769" level="1" /> <!-- Sonata Performance - Emperor's Cookie -->
		</skills>
	</item>
	<item id="47403" name="Emperor's Dessert Set (Magic Type)" type="EtcItem">
		<!-- Use to feel the effects of the Heavenly Cocktail, Heavenly Magic Attack, and Emperor's Cookie. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.bm_buff_mage_gd35_i00" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="weight" val="1" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="is_oly_restricted" val="true" />
		<set name="is_event_restricted" val="true" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="handler" val="ItemSkills" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<skills>
			<skill id="39760" level="4" /> <!-- Musician's Melody - Heavenly Cocktail -->
			<skill id="9571" level="1" /> <!-- Heavenly Magic Cookie -->
			<skill id="39769" level="1" /> <!-- Sonata Performance - Emperor's Cookie -->
		</skills>
	</item>
	<item id="47404" name="Emperor's Dessert Set (Defense Type)" type="EtcItem">
		<!-- Use to feel the effects of the Heavenly Cocktail, Heavenly Defense Cookie, and Emperor's Cookie. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.bm_buff_tank_gd35_i00" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="weight" val="1" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="is_oly_restricted" val="true" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="handler" val="ItemSkills" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<skills>
			<skill id="39760" level="4" /> <!-- Musician's Melody - Heavenly Cocktail -->
			<skill id="9570" level="1" /> <!-- Heavenly Defense Cookie -->
			<skill id="39769" level="1" /> <!-- Sonata Performance - Emperor's Cookie -->
		</skills>
	</item>
	<item id="47405" name="Scroll of Experience - Lv. 1 (Main Class)" type="EtcItem">
		<!-- XP +3,170,000, SP +4236. Only for the main class. Required level: 85+. -->
		<set name="icon" val="icon.etc_codex_of_giant_i01" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18639" level="1" /> <!-- XP Book Lv. 1 -->
		</skills>
	</item>
	<item id="47406" name="Scroll of Experience - Lv. 2 (Main Class)" type="EtcItem">
		<!-- XP +23,000,000, SP +55,000. Only for the main class. Required level: 85+. -->
		<set name="icon" val="icon.etc_codex_of_giant_i01" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18639" level="2" /> <!-- Scroll of Experience - Lv2 -->
		</skills>
	</item>
	<item id="47407" name="Scroll of Experience (Dual Class)" type="EtcItem">
		<!-- XP +38,000,000, SP +90,000. Only for dual classes of Lv. 85+. -->
		<set name="icon" val="icon.giant_book_i01" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18639" level="3" /> <!-- Scroll of Experience (Dual Class) -->
		</skills>
	</item>
	<item id="47408" name="+6 Helios Weapon Capsule Coupon" additionalName="30-day" type="EtcItem">
		<!-- Can be exchanged for +6 Helios weapon (30-day) through the Game Assistant. -->
		<set name="icon" val="icon.etc_level_bustup_ticket_i02" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="43200" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="47409" name="+6 Eternal Armor Set Coupon" additionalName="30-day" type="EtcItem">
		<!-- Can be exchanged for +6 Eternal armor set (30-day) through the Game Assistant. -->
		<set name="icon" val="icon.etc_level_bustup_ticket_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="43200" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="47410" name="Duo Growth Rune 30% (30-day)" type="EtcItem">
		<!-- When in inventory, acquired XP/ SP +30%. -->
		<set name="icon" val="BranchSys3.icon.g_rune_itemdrop_up" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="18640" level="1" /> <!-- Duo Growth Rune 30% -->
		</skills>
	</item>
	<item id="47411" name="Duo Growth Rune 30% Box (30-day)" type="EtcItem">
		<!-- Double-click to obtain Duo Growth Rune 30% -(30-day). -->
		<set name="icon" val="icon.etc_pi_gift_box_i04" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="100" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="FISH" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="47410" min="1" max="1" chance="100" /> <!-- Duo Growth Rune 30% (30-day) -->
		</capsuled_items>
	</item>
	<item id="47412" name="Duo Vital Compression Stone" type="EtcItem">
		<!-- Acquired XP +20%. Cannot be used together with Dandy's Home Run Ball/ Fall of the Dragon Buff/ Nevit's Hourglass. -->
		<set name="icon" val="icon.etc_capture_stone_i00" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18637" level="1" /> <!-- Duo Vital Compression Stone -->
		</skills>
	</item>
	<item id="47413" name="PA Points Coupon (200 points)" type="EtcItem">
		<!-- Double-click to obtain 200 PA Points. -->
		<set name="icon" val="icon.etc_ticket_i00" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="weight" val="100" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="FISH" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18638" level="1" /> <!-- PA Points Coupon (200 Points) -->
		</skills>
	</item>
	<item id="47414" name="Duo's Gift" additionalName="Event" type="EtcItem">
		<!-- Use to obtain one of the following: Duo Vital Compression Stone/ Vitality Replenishing Star Candy/ PA Points (200 points). -->
		<set name="icon" val="icon.event_six_party_box_i00" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="LEATHER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18642" level="9" /> <!-- Duo's Gift -->
		</skills>
	</item>
	<item id="47415" name="Freya's Wind Cube" type="EtcItem">
		<!-- For 10 min., acquired XP/ SP +100%, Vitality Consumption +100%. The effect remains after death. Cooldown: 30 min. Can be used only when 1 or more Vitality bar is full. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.freya_cube_box" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="weight" val="100" />
		<set name="is_sellable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="handler" val="ItemSkills" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="reuse_delay" val="1800000" />
		<cond>
			<player MinimumVitalityPoints="35000" />
		</cond>
		<skills>
			<skill id="18634" level="1" /> <!-- Freya's Wind Cube -->
		</skills>
	</item>
	<item id="47416" name="Festival Fairy's New Year Gift Box" type="EtcItem">
		<!-- A gift prepared by the Festival Fairy for the New Year. Double-click to obtain useful items. -->
		<set name="icon" val="icon.etc_treasure_box_i11" />
		<set name="immediate_effect" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="extractableCountMin" val="1" />
		<set name="extractableCountMax" val="1" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="LEATHER" />
		<capsuled_items>
			<item id="35567" min="1" max="1" chance="5.5" /> <!-- Dark Armor Upgrade Stone -->
			<item id="27598" min="1" max="1" chance="2.5" /> <!-- Scroll of Blessing: R99-grade Weapon -->
			<item id="27597" min="1" max="1" chance="2.6" /> <!-- Scroll of Blessing: R95-grade Weapon -->
			<item id="27599" min="1" max="1" chance="3.4" /> <!-- Scroll of Blessing: R-grade Armor -->
			<item id="27601" min="1" max="1" chance="2.5" /> <!-- Scroll of Blessing: R99-grade Armor -->
			<item id="27600" min="1" max="1" chance="2.6" /> <!-- Scroll of Blessing: R95-grade Armor -->
			<item id="27599" min="1" max="1" chance="3.4" /> <!-- Scroll of Blessing: R-grade Armor -->
			<item id="39720" min="1" max="1" chance="6" /> <!-- Freya's Luck Potion -->
			<item id="34954" min="1" max="1" chance="2.5" /> <!-- Legendary Dye Box Lv. 5 - Event -->
			<item id="34955" min="1" max="1" chance="2.5" /> <!-- Ancient Dye Box Lv. 5 - Event -->
			<item id="34953" min="1" max="1" chance="2.5" /> <!-- Giant's Dye Box Lv. 5 - Event -->
			<item id="34951" min="1" max="1" chance="2.6" /> <!-- Legendary Dye Pack Lv. 4 - Event -->
			<item id="34952" min="1" max="1" chance="2.6" /> <!-- Ancient Dye Box Lv. 4 - Event -->
			<item id="34950" min="1" max="1" chance="2.6" /> <!-- Giant's Dye Box Lv. 4 - Event -->
			<item id="34946" min="1" max="1" chance="3.4" /> <!-- Legendary Dye Box Lv. 3 - Event -->
			<item id="34947" min="1" max="1" chance="3.4" /> <!-- Ancient Dye Box Lv. 3 - Event -->
			<item id="34945" min="1" max="1" chance="3.4" /> <!-- Giant's Dye Box Lv. 3 - Event -->
			<item id="27594" min="1" max="1" chance="5" /> <!-- Maphr's Wind Scroll -->
			<item id="40227" min="1" max="1" chance="5" /> <!-- Freya's Frozen Scroll -->
			<item id="27673" min="1" max="1" chance="3.5" /> <!-- Freya's Scroll of Storm -->
			<item id="40056" min="1" max="1" chance="6" /> <!-- Ertheia's Wondrous Wind Scroll -->
			<item id="39634" min="1" max="1" chance="3.5" /> <!-- Venir's Talisman Lv. 1 -->
			<item id="39635" min="1" max="1" chance="4.5" /> <!-- Venir's Talisman Lv. 2 -->
			<item id="36152" min="1" max="1" chance="4.5" /> <!-- Kaliel's Energy Pack -->
			<item id="47385" min="1" max="1" chance="5" /> <!-- Lucky Gift Coupon - 2-hour -->
			<item id="19440" min="1" max="1" chance="5" /> <!-- Jewel -->
			<item id="23762" min="1" max="1" chance="4" /> <!-- High-grade Elixir Pack - Event -->
		</capsuled_items>
		<skills>
			<skill id="18642" level="8" /> <!-- Festival Fairy's New Year Gift Box -->
		</skills>
	</item>
	<item id="47417" name="Dandy's Elemental Shirt" additionalName="2-hour" type="Armor">
		<!-- A shiny magic shirt imbued with Einhasad's Energy. <Item skills>. M. Def. +17. Speed +7. Max HP +547, Max MP +547, Skill MP Consumption -3%, Damage Reflection Resistance +5, Vampiric Rage +5%, Skill Cooldown -3%, received damage -3%, Water/ Fire/ Wind/ Earth/ Holy/ Dark Resistance +36, STR +4, DEX +4, CON +4, INT +4, WIT +4, MEN +4. <Active skills>. Einhasad's Wrath/ Einhasad's Resistance/ Einhasad's Silence/ Einhasad's Salvation. Cannot be enchanted. -->
		<set name="icon" val="icon.ainhasard_shirt" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="underwear" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CRYSTAL" />
		<set name="weight" val="130" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="120" />
		<stats>
			<stat type="pDef">49</stat>
		</stats>
		<skills>
			<skill id="13563" level="4" /> <!-- Einhasad's Wrath -->
			<skill id="13564" level="3" /> <!-- Einhasad's Shelter -->
			<skill id="13565" level="2" /> <!-- Einhasad's Silence -->
			<skill id="13566" level="1" /> <!-- Einhasad's Salvation -->
			<skill id="13562" level="9" /> <!-- Shiny Elemental Shirt: Enchant Effect -->
		</skills>
	</item>
	<item id="47418" name="Dandy's Shiny Elemental Shirt" additionalName="2-hour" type="Armor">
		<!-- A shiny magic shirt imbued with Einhasad's Energy. <Item skills>. M. Def. +18. Speed +7. Max HP +552, Max MP +552, Skill MP Consumption -3%, Damage Reflection Resistance +5, Vampiric Rage +5%, Skill Cooldown -3%, received damage -3%, Water/ Fire/ Wind/ Earth/ Holy/ Dark Resistance +36, STR +4, DEX +4, CON +4, INT +4, WIT +4, MEN +4. <Active skills>. Einhasad's Wrath/ Einhasad's Resistance/ Einhasad's Silence/ Einhasad's Salvation/ Einhasad's Silence. Cannot be enchanted. -->
		<set name="icon" val="icon.ainhasard_shirt" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="underwear" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CRYSTAL" />
		<set name="weight" val="130" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="120" />
		<stats>
			<stat type="pDef">52</stat>
		</stats>
		<skills>
			<skill id="13563" level="5" /> <!-- Einhasad's Wrath -->
			<skill id="13564" level="4" /> <!-- Einhasad's Shelter -->
			<skill id="13565" level="3" /> <!-- Einhasad's Silence -->
			<skill id="13566" level="2" /> <!-- Einhasad's Salvation -->
			<skill id="13567" level="1" /> <!-- Einhasad's Blessing -->
			<skill id="13562" level="10" /> <!-- Shiny Elemental Shirt: Enchant Effect -->
		</skills>
	</item>
	<item id="47419" name="Commemorable Uniform for 2017 Championship" type="Armor">
		<!-- Enables the Perfect Swing and Perfect Pitch skills. Changes the appearance of the equipped armor. Headgear and accessories do not change. -->
		<set name="icon" val="icon.london_olympic_bikini" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="alldress" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_freightable" val="true" />
		<skills>
			<skill id="27598" level="1" /> <!-- Perfect Swing -->
			<skill id="27599" level="1" /> <!-- Perfect Pitch -->
		</skills>
	</item>
	<item id="47420" name="Energy of Longing" type="EtcItem">
		<!-- Compound it with Talisman of Longing to obtain Talisman of Insanity with a certain chance. In case of failure, Talisman of Longing is not destroyed, only Energy of Longing is lost. -->
		<set name="icon" val="icon.longing_talisman_energy" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
	</item>
	<item id="47421" name="Freya's Ice Crystal" type="EtcItem">
		<!-- Take to the Freya at Town of Schuttgart to exchange for special items. -->
		<set name="icon" val="icon.bm_freya_crystal" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
	</item>
	<item id="47422" name="Freya's Luxury Shopping Bag" type="EtcItem">
		<!-- Double-click to obtain one of each of the following items: Freya's Frozen Scroll, Freya's Art of Seduction, Freya's Recovery Potion. Additionally, there is a chance to obtain one of the folloing items: Freya's/ Sirra's/ Snowman's Gift Box. -->
		<set name="icon" val="icon.bm_freya_bag" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18644" level="1" /> <!-- Freya's Shopping Bag -->
		</skills>
	</item>
	<item id="47423" name="Freya's Gift Box" type="EtcItem">
		<!-- Double-click to randomly obtain an item from a selection of rare items including rare accessories. -->
		<set name="icon" val="icon.bm_freya_gift_box" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18481" level="2" /> <!-- Freya's Gift Box -->
		</skills>
	</item>
	<item id="47424" name="Sirra's Gift Box" type="EtcItem">
		<!-- Double-click to obtain an item for enchanting equipment. -->
		<set name="icon" val="icon.bm_freya_sirr_box" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18481" level="3" /> <!-- Sirra's Gift Box -->
		</skills>
	</item>
	<item id="47425" name="Snow Man's Gift Box" type="EtcItem">
		<!-- Double-click to obtain an item for character growth. -->
		<set name="icon" val="icon.bm_freya_snowman_box" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18481" level="4" /> <!-- Snowman's Gift Box -->
		</skills>
	</item>
	<item id="47426" name="Freya's Fated Support Box" type="EtcItem">
		<!-- Double-click to obtain one of the following items: Freya's Scroll of Storm, Freya's Bloody Rune (2-hour). -->
		<set name="icon" val="icon.sa_cube" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18481" level="5" /> <!-- Freya's Fated Support Box -->
		</skills>
	</item>
	<item id="47427" name="Black Freya's Kindness" type="EtcItem">
		<!-- Double-click to obtain one of the following appearance stones: Dark/ White Assassin Suit, Red/ White Noblesse Garment, Pirate/ Pirate Captain Outfit, Purple Cowboy Outfit. -->
		<set name="icon" val="icon.bm_pirate_battle_box" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18645" level="1" /> <!-- Black Freya's Kindness -->
		</skills>
	</item>
	<item id="47428" name="Freya's Scroll of Storm" type="EtcItem">
		<!-- For 10 min. while hunting, Vitality Consumption +150%, acquired XP/ SP +150%. The effect remains after death. Cooldown: 9 min. Available if 1 or more Vitality bar is full. Cannot be used in the Olympiad. Does not stack with Freya's Scroll of Blessing and Maphr's Scroll of Storm. -->
		<set name="icon" val="icon.bm_freya_storm_scroll" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="handler" val="ItemSkills" />
		<set name="reuse_delay" val="600" />
		<skills>
			<skill id="18646" level="1" /> <!-- Freya's Scroll of Storm -->
		</skills>
	</item>
	<item id="47429" name="Freya's Bloody Rune Pack (2-hour)" type="EtcItem">
		<!-- Double-click to obtain Freya's Bloody Rune (2-hour). -->
		<set name="icon" val="BranchSys3.icon.g_cash_fortuna_box_r" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="FISH" />
		<capsuled_items>
			<item id="47430" min="1" max="1" chance="100" /> <!-- Freya's Bloody Rune - 2-hour -->
		</capsuled_items>
	</item>
	<item id="47430" name="Freya's Bloody Rune" additionalName="2-hour" type="EtcItem">
		<!-- When in inventory, PvE damage +15%. -->
		<set name="icon" val="icon.bm_freya_bloody_rune" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="is_event_restricted" val="true" />
		<set name="etcitem_type" val="ENCHT_ATTR_RUNE" />
		<set name="immediate_effect" val="true" />
		<set name="time" val="120" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="18647" level="1" /> <!-- Freya's Bloody Rune -->
		</skills>
	</item>
	<item id="47431" name="Freya's Rune Pack (30-day)" type="EtcItem">
		<!-- Double-click to obtain Freya's Rune (30-day). -->
		<set name="icon" val="br_cashtex.item.br_cash_lucky_cube_i00" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="FISH" />
		<capsuled_items>
			<item id="47432" min="1" max="1" chance="100" /> <!-- Freya's Rune - 30-day -->
		</capsuled_items>
	</item>
	<item id="47432" name="Freya's Rune" additionalName="30-day" type="EtcItem">
		<!-- When in inventory, STR/ DEX/ CON/ INT/ WIT/ MEN +1, Confusion Resistance +10%. -->
		<set name="icon" val="icon.bm_freya_rune" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="is_event_restricted" val="true" />
		<set name="etcitem_type" val="ENCHT_ATTR_RUNE" />
		<set name="immediate_effect" val="true" />
		<set name="time" val="43200" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="18648" level="1" /> <!-- Freya's Rune -->
		</skills>
	</item>
	<item id="47433" name="Freya's Vital Rune Pack (30-min.)" type="EtcItem">
		<!-- Double-click to obtain Freya's Vital Rune (30-min). -->
		<set name="icon" val="br_cashtex.item.br_cash_lucky_box_i00" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="FISH" />
		<capsuled_items>
			<item id="47434" min="1" max="1" chance="100" /> <!-- Freya's Vital Rune - 30-min -->
		</capsuled_items>
	</item>
	<item id="47434" name="Freya's Vital Rune" additionalName="30-min" type="EtcItem">
		<!-- If stored in the inventory, increases Bonus XP gain in Vitality state by 50% (excludes boss monsters) and decreases Vitality Consumption Spd. by 15%. -->
		<set name="icon" val="icon.bm_freya_vital_rune" />
		<set name="is_dropable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="is_event_restricted" val="true" />
		<set name="etcitem_type" val="ENCHT_ATTR_RUNE" />
		<set name="immediate_effect" val="true" />
		<set name="time" val="30" />
		<set name="is_tradable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="18649" level="1" /> <!-- Freya's Vital Rune -->
		</skills>
	</item>
	<item id="47435" name="Mysterious Talisman - STR" additionalName="2-hour" type="Armor">
		<!-- When equipped, STR +5. Effects of two identical talismans (or similar PA talismans) do not stack. -->
		<set name="icon" val="icon.npoint_talisman_stat" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="deco1" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="120" />
		<skills>
			<skill id="18380" level="1" /> <!-- Mysterious Talisman - STR -->
		</skills>
	</item>
	<item id="47436" name="Mysterious Talisman - INT" additionalName="2-hour" type="Armor">
		<!-- When equipped, INT +5. Effects of two identical talismans (or similar PA talismans) do not stack. -->
		<set name="icon" val="icon.npoint_talisman_stat" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="deco1" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="120" />
		<skills>
			<skill id="18381" level="1" /> <!-- Mysterious Talisman - INT -->
		</skills>
	</item>
	<item id="47437" name="Mysterious Talisman - DEX" additionalName="2-hour" type="Armor">
		<!-- When equipped, DEX +5. Effects of two identical talismans (or similar PA talismans) do not stack. -->
		<set name="icon" val="icon.npoint_talisman_stat" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="deco1" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="120" />
		<skills>
			<skill id="18382" level="1" /> <!-- Mysterious Talisman - DEX -->
		</skills>
	</item>
	<item id="47438" name="Mysterious Talisman - WIT" additionalName="2-hour" type="Armor">
		<!-- When equipped, WIT +5. Effects of two identical talismans (or similar PA talismans) do not stack. -->
		<set name="icon" val="icon.npoint_talisman_stat" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="deco1" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="120" />
		<skills>
			<skill id="18383" level="1" /> <!-- Mysterious Talisman - WIT -->
		</skills>
	</item>
	<item id="47439" name="Mysterious Talisman - CON" additionalName="2-hour" type="Armor">
		<!-- When equipped, CON +5. Effects of two identical talismans (or similar PA talismans) do not stack. -->
		<set name="icon" val="icon.npoint_talisman_stat" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="deco1" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="120" />
		<skills>
			<skill id="18384" level="1" /> <!-- Mysterious Talisman - CON -->
		</skills>
	</item>
	<item id="47440" name="Mysterious Talisman - MEN" additionalName="2-hour" type="Armor">
		<!-- When equipped, MEN +5. Effects of two identical talismans (or similar PA talismans) do not stack. -->
		<set name="icon" val="icon.npoint_talisman_stat" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="deco1" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="120" />
		<skills>
			<skill id="18385" level="1" /> <!-- Mysterious Talisman - MEN -->
		</skills>
	</item>
	<item id="47441" name="Mysterious Talisman - Attribute Attack" additionalName="2-hour" type="Armor">
		<!-- When equipped, Attribute Attack +50. Effects of two identical talismans (or similar PA talismans) do not stack. -->
		<set name="icon" val="icon.npoint_talisman_stat" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="deco1" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="120" />
		<skills>
			<skill id="18386" level="2" /> <!-- Mysterious Talisman - Attribute Attack -->
		</skills>
	</item>
	<item id="47442" name="Mysterious Talisman - Attribute Resistance" additionalName="2-hour" type="Armor">
		<!-- When equipped, Attribute Resistance +50. Effects of two identical talismans do not stack. -->
		<set name="icon" val="icon.npoint_talisman_stat" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="deco1" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="120" />
		<skills>
			<skill id="18650" level="2" /> <!-- Mysterious Talisman - Attribute Resistance -->
		</skills>
	</item>
	<item id="47443" name="Mysterious Talisman - STR Pack (2-hour)" type="EtcItem">
		<!-- Double-click to obtain Mysterious Talisman - STR (2-hour). -->
		<set name="icon" val="icon.etc_bm_lure_box_i00" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="FISH" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="47435" min="1" max="1" chance="100" /> <!-- Mysterious Talisman - STR - 2-hour -->
		</capsuled_items>
	</item>
	<item id="47444" name="Mysterious Talisman - INT Pack (2-hour)" type="EtcItem">
		<!-- Double-click to obtain Mysterious Talisman - INT (2-hour). -->
		<set name="icon" val="icon.etc_bm_lure_box_i00" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="FISH" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="47436" min="1" max="1" chance="100" /> <!-- Mysterious Talisman - INT - 2-hour -->
		</capsuled_items>
	</item>
	<item id="47445" name="Mysterious Talisman - DEX Pack (2-hour)" type="EtcItem">
		<!-- Double-click to obtain Mysterious Talisman - DEX (2-hour). -->
		<set name="icon" val="icon.etc_bm_lure_box_i00" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="FISH" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="47437" min="1" max="1" chance="100" /> <!-- Mysterious Talisman - DEX - 2-hour -->
		</capsuled_items>
	</item>
	<item id="47446" name="Mysterious Talisman - WIT Pack (2-hour)" type="EtcItem">
		<!-- Double-click to obtain Mysterious Talisman - WIT (2-hour). -->
		<set name="icon" val="icon.etc_bm_lure_box_i00" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="FISH" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="47438" min="1" max="1" chance="100" /> <!-- Mysterious Talisman - WIT - 2-hour -->
		</capsuled_items>
	</item>
	<item id="47447" name="Mysterious Talisman - CON Pack (2-hour)" type="EtcItem">
		<!-- Double-click to obtain Mysterious Talisman - CON (2-hour). -->
		<set name="icon" val="icon.etc_bm_lure_box_i00" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="FISH" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="47439" min="1" max="1" chance="100" /> <!-- Mysterious Talisman - CON - 2-hour -->
		</capsuled_items>
	</item>
	<item id="47448" name="Mysterious Talisman - MEN Pack (2-hour)" type="EtcItem">
		<!-- Double-click to obtain Mysterious Talisman - MEN (2-hour). -->
		<set name="icon" val="icon.etc_bm_lure_box_i00" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="FISH" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="47440" min="1" max="1" chance="100" /> <!-- Mysterious Talisman - MEN - 2-hour -->
		</capsuled_items>
	</item>
	<item id="47449" name="Mysterious Talisman - Attribute Attack Pack (2-hour)" type="EtcItem">
		<!-- Double-click to obtain Mysterious Talisman - Attribute Attack (2-hour). -->
		<set name="icon" val="icon.etc_bm_lure_box_i00" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="FISH" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="47441" min="1" max="1" chance="100" /> <!-- Mysterious Talisman - Attribute Attack - 2-hour -->
		</capsuled_items>
	</item>
	<item id="47450" name="Mysterious Talisman - Attribute Resistance Pack (2-hour)" type="EtcItem">
		<!-- Double-click to obtain Mysterious Talisman - Attribute Resistance (2-hour). -->
		<set name="icon" val="icon.etc_bm_lure_box_i00" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="FISH" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="47442" min="1" max="1" chance="100" /> <!-- Mysterious Talisman - Attribute Resistance - 2-hour -->
		</capsuled_items>
	</item>
	<item id="47451" name="+8 Shirt Pack (Shiny/ Attack/ Magic)" type="EtcItem">
		<!-- Double-click to obtain one of the following items: +8 Shiny Elemental Shirt/ +8 Physical Reflect Shirt/ +8 Magical Reflect Shirt. -->
		<set name="icon" val="icon.event_six_party_box_i00" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="extractableCountMin" val="1" />
		<set name="extractableCountMax" val="1" />
		<set name="material" val="PAPER" />
		<capsuled_items>
			<item id="37718" min="1" max="1" minEnchant="8" maxEnchant="8" chance="33.33" /> <!-- Shiny Elemental Shirt -->
			<item id="46193" min="1" max="1" minEnchant="8" maxEnchant="8" chance="33.33" /> <!-- Physical Reflect Shirt -->
			<item id="46194" min="1" max="1" minEnchant="8" maxEnchant="8" chance="33.33" /> <!-- Magical Reflect Shirt -->
		</capsuled_items>
		<skills>
			<skill id="18651" level="2" /> <!-- +8 T-shirt Pack (Shiny/ Attack/ Magic) -->
		</skills>
	</item>
	<item id="47452" name="+9 Shirt Pack (Shiny/ Attack/ Magic)" type="EtcItem">
		<!-- Double-click to obtain one of the following items: +9 Shiny Elemental Shirt/ +9 Physical Reflect Shirt/ +9 Magical Reflect Shirt. -->
		<set name="icon" val="icon.event_six_party_box_i00" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="extractableCountMin" val="1" />
		<set name="extractableCountMax" val="1" />
		<set name="material" val="PAPER" />
		<capsuled_items>
			<item id="37718" min="1" max="1" minEnchant="9" maxEnchant="9" chance="33.33" /> <!-- Shiny Elemental Shirt -->
			<item id="46193" min="1" max="1" minEnchant="9" maxEnchant="9" chance="33.33" /> <!-- Physical Reflect Shirt -->
			<item id="46194" min="1" max="1" minEnchant="9" maxEnchant="9" chance="33.33" /> <!-- Magical Reflect Shirt -->
		</capsuled_items>
		<skills>
			<skill id="18651" level="3" /> <!-- +9 T-shirt Pack (Shiny/ Attack/ Magic) -->
		</skills>
	</item>
	<item id="47453" name="Seven Signs' Soul Crystal Box Lv. 4-8" type="EtcItem">
		<!-- Double-click to obtain a Soul Crystal of Seven Signs Lv. 4-8. -->
		<set name="icon" val="icon.event_six_party_box_i00" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="extractableCountMin" val="1" />
		<set name="extractableCountMax" val="1" />
		<set name="material" val="PAPER" />
		<capsuled_items>
			<item id="47110" min="1" max="1" chance="30" /> <!-- Soul Crystal of Seven Signs Lv. 4 - Weapon -->
			<item id="47111" min="1" max="1" chance="25" /> <!-- Soul Crystal of Seven Signs Lv. 5 - Weapon -->
			<item id="47112" min="1" max="1" chance="20" /> <!-- Soul Crystal of Seven Signs Lv. 6 - Weapon -->
			<item id="47113" min="1" max="1" chance="15" /> <!-- Soul Crystal of Seven Signs Lv. 7 - Weapon -->
			<item id="47114" min="1" max="1" chance="10" /> <!-- Soul Crystal of Seven Signs Lv. 8 - Weapon -->
		</capsuled_items>
		<skills>
			<skill id="18651" level="4" /> <!-- Soul Crystal of Seven Signs Pack (Lv. 4-8) -->
		</skills>
	</item>
	<item id="47454" name="Lilith' Soul Crystal Box Lv. 5-8" type="EtcItem">
		<!-- Double-click to obtain Lilith's Soul Crystal Lv. 5-8. -->
		<set name="icon" val="icon.event_six_party_box_i00" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="extractableCountMin" val="1" />
		<set name="extractableCountMax" val="1" />
		<set name="material" val="PAPER" />
		<capsuled_items>
			<item id="47104" min="1" max="1" chance="40" /> <!-- Lilith's Soul Crystal Lv. 5 - Weapon -->
			<item id="47105" min="1" max="1" chance="30" /> <!-- Lilith's Soul Crystal Lv. 6 - Weapon -->
			<item id="47106" min="1" max="1" chance="20" /> <!-- Lilith's Soul Crystal Lv. 7 - Weapon -->
			<item id="47107" min="1" max="1" chance="10" /> <!-- Lilith's Soul Crystal Lv. 8 - Weapon -->
		</capsuled_items>
		<skills>
			<skill id="18651" level="5" /> <!-- Lilith's Soul Crystal Pack (Lv. 5-8) -->
		</skills>
	</item>
	<item id="47455" name="Anakim's Soul Crystal Box Lv. 5-8" type="EtcItem">
		<!-- Double-click to obtain Anakim's Soul Crystal Lv. 5-8. -->
		<set name="icon" val="icon.event_six_party_box_i00" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="extractableCountMin" val="1" />
		<set name="extractableCountMax" val="1" />
		<set name="material" val="PAPER" />
		<capsuled_items>
			<item id="47093" min="1" max="1" chance="40" /> <!-- Anakim's Soul Crystal Lv. 5 - Weapon -->
			<item id="47094" min="1" max="1" chance="30" /> <!-- Anakim's Soul Crystal Lv. 6 - Weapon -->
			<item id="47095" min="1" max="1" chance="20" /> <!-- Anakim's Soul Crystal Lv. 7 - Weapon -->
			<item id="47096" min="1" max="1" chance="10" /> <!-- Anakim's Soul Crystal Lv. 8 - Weapon -->
		</capsuled_items>
		<skills>
			<skill id="18651" level="6" /> <!-- Anakim's Soul Crystal Pack (Lv. 5-8) -->
		</skills>
	</item>
	<item id="47456" name="Jewel Box Lv. 4" type="EtcItem">
		<!-- Double-click to obtain one of Lv. 4 La Vie En Rose's jewels. -->
		<set name="icon" val="icon.event_six_party_box_i00" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="extractableCountMin" val="1" />
		<set name="extractableCountMax" val="1" />
		<set name="material" val="PAPER" />
		<capsuled_items>
			<item id="38853" min="1" max="1" chance="6.25" /> <!-- Topaz Lv. 4 -->
			<item id="38858" min="1" max="1" chance="6.25" /> <!-- Ruby Lv. 4 -->
			<item id="38930" min="1" max="1" chance="6.25" /> <!-- Sapphire Lv. 4 -->
			<item id="38878" min="1" max="1" chance="6.25" /> <!-- Opal Lv. 4 -->
			<item id="38873" min="1" max="1" chance="6.25" /> <!-- Obsidian Lv. 4 -->
			<item id="38893" min="1" max="1" chance="6.25" /> <!-- Diamond Lv. 4 -->
			<item id="38883" min="1" max="1" chance="6.25" /> <!-- Emerald Lv. 4 -->
			<item id="38888" min="1" max="1" chance="6.25" /> <!-- Aquamarine Lv. 4 -->
			<item id="38898" min="1" max="1" chance="6.25" /> <!-- Pearl Lv. 4 -->
			<item id="46673" min="1" max="1" chance="6.25" /> <!-- Vital Stone Lv. 4 -->
			<item id="46678" min="1" max="1" chance="6.25" /> <!-- Garnet Lv. 4 -->
			<item id="46683" min="1" max="1" chance="6.25" /> <!-- Tanzanite Lv. 4 -->
			<item id="26500" min="1" max="1" chance="6.25" /> <!-- Cat's Eye Lv. 4 -->
			<item id="47680" min="1" max="1" chance="6.25" /> <!-- Red Cat's Eye Lv. 4 -->
			<item id="47685" min="1" max="1" chance="6.25" /> <!-- Blue Cat's Eye Lv. 4 -->
			<item id="26505" min="1" max="1" chance="6.25" /> <!-- Amethyst Lv. 4 -->
		</capsuled_items>
	</item>
	<item id="47457" name="Jewel Box Lv. 5" type="EtcItem">
		<!-- Double-click to obtain one of Lv. 5 La Vie En Rose's jewels. -->
		<set name="icon" val="icon.event_six_party_box_i00" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="extractableCountMin" val="1" />
		<set name="extractableCountMax" val="1" />
		<set name="material" val="PAPER" />
		<capsuled_items>
			<item id="38854" min="1" max="1" chance="6.25" /> <!-- Topaz Lv. 5 -->
			<item id="38859" min="1" max="1" chance="6.25" /> <!-- Ruby Lv. 5 -->
			<item id="38931" min="1" max="1" chance="6.25" /> <!-- Sapphire Lv. 5 -->
			<item id="38879" min="1" max="1" chance="6.25" /> <!-- Opal Lv. 5 -->
			<item id="38874" min="1" max="1" chance="6.25" /> <!-- Obsidian Lv. 5 -->
			<item id="38894" min="1" max="1" chance="6.25" /> <!-- Diamond Lv. 5 -->
			<item id="38884" min="1" max="1" chance="6.25" /> <!-- Emerald Lv. 5 -->
			<item id="38889" min="1" max="1" chance="6.25" /> <!-- Aquamarine Lv. 5 -->
			<item id="38899" min="1" max="1" chance="6.25" /> <!-- Pearl Lv. 5 -->
			<item id="46674" min="1" max="1" chance="6.25" /> <!-- Vital Stone Lv. 5 -->
			<item id="46679" min="1" max="1" chance="6.25" /> <!-- Garnet Lv. 5 -->
			<item id="46684" min="1" max="1" chance="6.25" /> <!-- Tanzanite Lv. 5 -->
			<item id="26501" min="1" max="1" chance="6.25" /> <!-- Cat's Eye Lv. 5 -->
			<item id="47681" min="1" max="1" chance="6.25" /> <!-- Red Cat's Eye Lv. 5 -->
			<item id="47686" min="1" max="1" chance="6.25" /> <!-- Blue Cat's Eye Lv. 5 -->
			<item id="26506" min="1" max="1" chance="6.25" /> <!-- Amethyst Lv. 5 -->
		</capsuled_items>
	</item>
	<item id="47458" name="Shadow Weapon Pack" type="EtcItem">
		<!-- Double-click to obtain a random Shadow weapon. -->
		<set name="icon" val="icon.event_six_party_box_i00" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="extractableCountMin" val="1" />
		<set name="extractableCountMax" val="1" />
		<set name="material" val="PAPER" />
		<capsuled_items>
			<item id="46317" min="1" max="1" chance="10" /> <!-- Shadow Shaper -->
			<item id="46318" min="1" max="1" chance="10" /> <!-- Shadow Cutter -->
			<item id="46319" min="1" max="1" chance="10" /> <!-- Shadow Slasher -->
			<item id="46320" min="1" max="1" chance="10" /> <!-- Shadow Fighter -->
			<item id="46321" min="1" max="1" chance="10" /> <!-- Shadow Stormer -->
			<item id="46322" min="1" max="1" chance="10" /> <!-- Shadow Thrower -->
			<item id="46323" min="1" max="1" chance="10" /> <!-- Shadow Guardian -->
			<item id="46324" min="1" max="1" chance="10" /> <!-- Shadow Buster -->
			<item id="46325" min="1" max="1" chance="10" /> <!-- Shadow Retributer -->
			<item id="46326" min="1" max="1" chance="10" /> <!-- Shadow Dual Swords -->
		</capsuled_items>
		<skills>
			<skill id="18651" level="9" /> <!-- Shadow Weapon Pack -->
		</skills>
	</item>
	<item id="47459" name="Tauti Weapon Pack" type="EtcItem">
		<!-- Double-click to obtain a Tauti Weapon. -->
		<set name="icon" val="icon.event_six_party_box_i00" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="extractableCountMin" val="1" />
		<set name="extractableCountMax" val="1" />
		<set name="material" val="PAPER" />
		<capsuled_items>
			<item id="34998" min="1" max="1" chance="33.33" /> <!-- Tauti's One-handed Axe -->
			<item id="34999" min="1" max="1" chance="33.33" /> <!-- Tauti's Two-handed Axe -->
			<item id="35001" min="1" max="1" chance="33.33" /> <!-- Tauti's Dual Axe -->
		</capsuled_items>
		<skills>
			<skill id="18651" level="10" /> <!-- Tauti Weapon Pack -->
		</skills>
	</item>
	<item id="47460" name="Kelbim Weapon Pack" type="EtcItem">
		<!-- Double-click to obtain a Kelbim Weapon. -->
		<set name="icon" val="icon.event_six_party_box_i00" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="extractableCountMin" val="1" />
		<set name="extractableCountMax" val="1" />
		<set name="material" val="PAPER" />
		<capsuled_items>
			<item id="46060" min="1" max="1" chance="25" /> <!-- Kelbim's Dagger -->
			<item id="46061" min="1" max="1" chance="25" /> <!-- Kelbim's Dual Daggers -->
			<item id="46062" min="1" max="1" chance="25" /> <!-- Kelbim's Bow -->
			<item id="46063" min="1" max="1" chance="25" /> <!-- Kelbim's Crossbow -->
		</capsuled_items>
		<skills>
			<skill id="18651" level="11" /> <!-- Kelbim Weapon Pack -->
		</skills>
	</item>
	<item id="47461" name="Red Pirate Garment Appearance Stone" type="EtcItem">
		<!-- Changes the appearance of the entire armor to that of Red Pirate Garment. Used with upper or full-body armor. -->
		<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="is_stackable" val="true" />
		<set name="is_sellable" val="false" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="18623" level="5" /> <!-- Appearance Stone: Red Pirate Garment -->
		</skills>
	</item>
	<item id="47462" name="Pirate Shipmate Garment Appearance Stone" type="EtcItem">
		<!-- Changes the appearance of the entire armor to that of Pirate Shipmate Garment. Used with upper or full-body armor. -->
		<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="is_stackable" val="true" />
		<set name="is_sellable" val="false" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="18623" level="6" /> <!-- Appearance Stone: Pirate Outfit -->
		</skills>
	</item>
	<item id="47463" name="Cowboy-Purple Garment Appearance Stone" type="EtcItem">
		<!-- Changes the appearance of the entire armor to that of Cowboy-Purple Garment. Used with upper or full-body armor. -->
		<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="is_stackable" val="true" />
		<set name="is_sellable" val="false" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="18623" level="7" /> <!-- Appearance Stone: Purple Cowboy Garment -->
		</skills>
	</item>
	<item id="47464" name="Appearance Stone: White Assassin Suit" type="EtcItem">
		<!-- Changes the appearance of the entire armor to that of White Assassin Suit. Can be used on upper and full-body armor. -->
		<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="18623" level="8" /> <!-- Appearance Stone: White Assassin Suit -->
		</skills>
	</item>
	<item id="47465" name="Chaos Essence (Dual Class) Treasure Chest (Time limited)" type="EtcItem">
		<!-- Double-click to obtain Chaos Essence - Dual Class (30-day). Cannot be exchanged. -->
		<set name="icon" val="icon.darkelf_campaign_box" />
		<set name="is_stackable" val="true" />
		<set name="is_sellable" val="false" />
		<set name="time" val="43200" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="FISH" />
		<capsuled_items>
			<item id="37494" min="1" max="1" chance="100" /> <!-- Chaos Essence - Dual Class -->
		</capsuled_items>
	</item>
	<item id="47466" name="Baium's Soul Ring" additionalName="STR" type="Armor">
		<!-- MP +31, P./ M. Accuracy +4, Critical Damage for basic attacks/ M. Skill Critical Damage +15%, Atk. Spd./ Casting Spd. +5%, Confusion/ Obstruction Atk. Rate and Resistance +25%. Effects of two identical rings do not stack. Can be crystallized to obtain Selenite. <Special effect>. STR +2 -->
		<set name="icon" val="icon.accessory_ring_of_baium_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rfinger;lfinger" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="crystal_count" val="36" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="price" val="1730000" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="mDef">79</stat>
			<stat type="maxMp">31</stat>
		</stats>
		<skills>
			<skill id="18660" level="1" /> <!-- Craft Effect - STR -->
			<skill id="13539" level="1" /> <!-- Baium's Soul Ring -->
		</skills>
	</item>
	<item id="47467" name="Baium's Soul Ring" additionalName="INT" type="Armor">
		<!-- MP +31, P./ M. Accuracy +4, Critical Damage for basic attacks/ M. Skill Critical Damage +15%, Atk. Spd./ Casting Spd. +5%, Confusion/ Obstruction Atk. Rate and Resistance +25%. Effects of two identical rings do not stack. Can be crystallized to obtain Selenite. <Special effect>. INT +2 -->
		<set name="icon" val="icon.accessory_ring_of_baium_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rfinger;lfinger" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="crystal_count" val="36" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="price" val="1730000" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="mDef">79</stat>
			<stat type="maxMp">31</stat>
		</stats>
		<skills>
			<skill id="18661" level="1" /> <!-- Craft Effect - INT -->
			<skill id="13539" level="1" /> <!-- Baium's Soul Ring -->
		</skills>
	</item>
	<item id="47468" name="Baium's Soul Ring" additionalName="CON" type="Armor">
		<!-- MP +31, P./ M. Accuracy +4, Critical Damage for basic attacks/ M. Skill Critical Damage +15%, Atk. Spd./ Casting Spd. +5%, Confusion/ Obstruction Atk. Rate and Resistance +25%. Effects of two identical rings do not stack. Can be crystallized to obtain Selenite. <Special effect>. CON +2 -->
		<set name="icon" val="icon.accessory_ring_of_baium_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rfinger;lfinger" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="crystal_count" val="36" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="price" val="1730000" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="mDef">79</stat>
			<stat type="maxMp">31</stat>
		</stats>
		<skills>
			<skill id="18662" level="1" /> <!-- Craft Effect - CON -->
			<skill id="13539" level="1" /> <!-- Baium's Soul Ring -->
		</skills>
	</item>
	<item id="47469" name="Frintezza's Soul Necklace" additionalName="Body" type="Armor">
		<!-- MP +62, Speed +5, Infection/ Confusion/ Obstruction Atk. Rate and Resistance +20%, Skill Cooldown -10%, Damage Reflection +5%. Can be crystallized to obtain Selenite. <Special effect>. Max HP +5% -->
		<set name="icon" val="icon.accessory_necklace_of_frintessa_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="neck" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="crystal_count" val="73" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="price" val="3450000" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="mDef">158</stat>
			<stat type="maxMp">62</stat>
		</stats>
		<skills>
			<skill id="18654" level="1" /> <!-- Craft Effect - Body -->
			<skill id="13540" level="1" /> <!-- Frintezza's Soul Necklace -->
		</skills>
	</item>
	<item id="47470" name="Frintezza's Soul Necklace" additionalName="Mind" type="Armor">
		<!-- MP +62, Speed +5, Infection/ Confusion/ Obstruction Atk. Rate and Resistance +20%, Skill Cooldown -10%, Damage Reflection +5%. Can be crystallized to obtain Selenite. <Special effect>. Skill Cooldown -3% -->
		<set name="icon" val="icon.accessory_necklace_of_frintessa_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="neck" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="crystal_count" val="73" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="price" val="3450000" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="mDef">158</stat>
			<stat type="maxMp">62</stat>
		</stats>
		<skills>
			<skill id="18655" level="1" /> <!-- Craft Effect - Mind -->
			<skill id="13540" level="1" /> <!-- Frintezza's Soul Necklace -->
		</skills>
	</item>
	<item id="47471" name="Frintezza's Soul Necklace" additionalName="Barrier" type="Armor">
		<!-- MP +62, Speed +5, Infection/ Confusion/ Obstruction Atk. Rate and Resistance +20%, Skill Cooldown -10%, Damage Reflection +5%. Can be crystallized to obtain Selenite. <Special effect>. Fixed Damage Resistance +5% -->
		<set name="icon" val="icon.accessory_necklace_of_frintessa_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="neck" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="crystal_count" val="73" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="price" val="3450000" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="mDef">158</stat>
			<stat type="maxMp">62</stat>
		</stats>
		<skills>
			<skill id="18656" level="1" /> <!-- Craft Effect - Barrier -->
			<skill id="13540" level="1" /> <!-- Frintezza's Soul Necklace -->
		</skills>
	</item>
	<item id="47472" name="Queen Ant's Soul Ring" additionalName="STR" type="Armor">
		<!-- MP +31, P./ M. Accuracy +4, Critical Rate for basic attacks +20, M. Skill Critical Rate +2%, Critical Damage for basic attacks/ M. Critical Damage +15%, Confusion/ Infection Atk. Rate and Resistance +25%. Effects of two identical rings do not stack. Can be crystallized to obtain Selenite. <Special effect>. STR +2 -->
		<set name="icon" val="icon.accessory_ring_of_queen_ant_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rfinger;lfinger" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="crystal_count" val="987" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="price" val="46311000" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="mDef">79</stat>
			<stat type="maxMp">31</stat>
		</stats>
		<skills>
			<skill id="18660" level="1" /> <!-- Craft Effect - STR -->
			<skill id="13441" level="1" /> <!-- Queen Ant's Soul Ring -->
		</skills>
	</item>
	<item id="47473" name="Queen Ant's Soul Ring" additionalName="INT" type="Armor">
		<!-- MP +31, P./ M. Accuracy +4, Critical Rate for basic attacks +20, M. Skill Critical Rate +2%, Critical Damage for basic attacks/ M. Critical Damage +15%, Confusion/ Infection Atk. Rate and Resistance +25%. Effects of two identical rings do not stack. Can be crystallized to obtain Selenite. <Special effect>. INT +2 -->
		<set name="icon" val="icon.accessory_ring_of_queen_ant_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rfinger;lfinger" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="crystal_count" val="987" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="price" val="46311000" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="mDef">79</stat>
			<stat type="maxMp">31</stat>
		</stats>
		<skills>
			<skill id="18661" level="1" /> <!-- Craft Effect - INT -->
			<skill id="13441" level="1" /> <!-- Queen Ant's Soul Ring -->
		</skills>
	</item>
	<item id="47474" name="Queen Ant's Soul Ring" additionalName="CON" type="Armor">
		<!-- MP +31, P./ M. Accuracy +4, Critical Rate for basic attacks +20, M. Skill Critical Rate +2%, Critical Damage for basic attacks/ M. Critical Damage +15%, Confusion/ Infection Atk. Rate and Resistance +25%. Effects of two identical rings do not stack. Can be crystallized to obtain Selenite. <Special effect>. CON +2 -->
		<set name="icon" val="icon.accessory_ring_of_queen_ant_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rfinger;lfinger" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="crystal_count" val="987" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="price" val="46311000" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="mDef">79</stat>
			<stat type="maxMp">31</stat>
		</stats>
		<skills>
			<skill id="18662" level="1" /> <!-- Craft Effect - CON -->
			<skill id="13441" level="1" /> <!-- Queen Ant's Soul Ring -->
		</skills>
	</item>
	<item id="47475" name="Orfen's Soul Earring" additionalName="Shield" type="Armor">
		<!-- MP +46, Confusion/ Stupor Atk. Rate and Resistance +25%, Received Healing +10%, Skill MP Consumption -5%, Vampiric Rage effect +4%. Effects of two identical earrings do not stack. Can be crystallized to obtain Selenite. <Special effect>. P. Def. +4% -->
		<set name="icon" val="icon.accessory_earring_of_orfen_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rear;lear" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="crystal_count" val="1481" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="price" val="69466000" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="mDef">118</stat>
			<stat type="maxMp">46</stat>
		</stats>
		<skills>
			<skill id="18657" level="1" /> <!-- Craft Effect - Shield -->
			<skill id="13442" level="1" /> <!-- Orfen's Soul Earring -->
		</skills>
	</item>
	<item id="47476" name="Orfen's Soul Earring" additionalName="Earth" type="Armor">
		<!-- MP +46, Confusion/ Stupor Atk. Rate and Resistance +25%, Received Healing +10%, Skill MP Consumption -5%, Vampiric Rage effect +4%. Effects of two identical earrings do not stack. Can be crystallized to obtain Selenite. <Special effect>. M. Def. +4% -->
		<set name="icon" val="icon.accessory_earring_of_orfen_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rear;lear" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="crystal_count" val="1481" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="price" val="69466000" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="mDef">118</stat>
			<stat type="maxMp">46</stat>
		</stats>
		<skills>
			<skill id="18658" level="1" /> <!-- Craft Effect - Earth -->
			<skill id="13442" level="1" /> <!-- Orfen's Soul Earring -->
		</skills>
	</item>
	<item id="47477" name="Orfen's Soul Earring" additionalName="Clarity" type="Armor">
		<!-- MP +46, Stupor/ Confusion Atk. Rate and Resistance +25%, Received Healing +10%, Skill MP Consumption -5%, Vampiric Rage effect +4%. Effects of two identical earrings do not stack. Can be crystallized to obtain Selenite. <Special effect>. 6 Attribute Resistance +25 -->
		<set name="icon" val="icon.accessory_earring_of_orfen_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rear;lear" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="crystal_count" val="1481" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="price" val="69466000" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="mDef">118</stat>
			<stat type="maxMp">46</stat>
		</stats>
		<skills>
			<skill id="18659" level="1" /> <!-- Craft Effect - Pure -->
			<skill id="13442" level="1" /> <!-- Orfen's Soul Earring -->
		</skills>
	</item>
	<item id="47478" name="Ruler's Ring of Authority" additionalName="STR" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. MP +46, P. Atk. +5%, Critical Damage for basic attacks +20%, LUC/ CHA +2, Confusion Atk. Rate and Resistance +30%, damage to Giants +5%. Applies Confusion for 3 sec. when using attack skills. Effects of two identical rings do not stack. Can be crystallized to obtain Selenite. <Special effect>. STR +2. <Enchanting>. Use Scroll: Enchant R-grade Armor. -->
		<set name="icon" val="icon.accessory_ring_of_helios_enchant_red" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rfinger;lfinger" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="crystal_count" val="4109" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="price" val="192622000" />
		<set name="enchant_enabled" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="mDef">114</stat>
			<stat type="maxMp">46</stat>
		</stats>
		<skills>
			<skill id="18660" level="1" /> <!-- Craft Effect - STR -->
			<skill id="16748" level="2" /> <!-- Ruler's Ring of Authority -->
		</skills>
	</item>
	<item id="47479" name="Ruler's Ring of Authority" additionalName="INT" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. MP +46, P. Atk. +5%, Critical Damage for basic attacks +20%, LUC/ CHA +2, Confusion Atk. Rate and Resistance +30%, damage to Giants +5%. Applies Confusion for 3 sec. when using attack skills. Effects of two identical rings do not stack. Can be crystallized to obtain Selenite. <Special effect>. INT +2. <Enchanting>. Use Scroll: Enchant R-grade Armor. -->
		<set name="icon" val="icon.accessory_ring_of_helios_enchant_red" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rfinger;lfinger" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="crystal_count" val="4109" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="price" val="192622000" />
		<set name="enchant_enabled" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="mDef">114</stat>
			<stat type="maxMp">46</stat>
		</stats>
		<skills>
			<skill id="18661" level="1" /> <!-- Craft Effect - INT -->
			<skill id="16748" level="2" /> <!-- Ruler's Ring of Authority -->
		</skills>
	</item>
	<item id="47480" name="Ruler's Ring of Authority" additionalName="CON" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. MP +46, P. Atk. +5%, Critical Damage for basic attacks +20%, LUC/ CHA +2, Confusion Atk. Rate and Resistance +30%, damage to Giants +5%. Applies Confusion for 3 sec. when using attack skills. Effects of two identical rings do not stack. Can be crystallized to obtain Selenite. <Special effect>. CON +2. <Enchanting>. Use Scroll: Enchant R-grade Armor. -->
		<set name="icon" val="icon.accessory_ring_of_helios_enchant_red" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rfinger;lfinger" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="crystal_count" val="4109" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="price" val="192622000" />
		<set name="enchant_enabled" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="mDef">114</stat>
			<stat type="maxMp">46</stat>
		</stats>
		<skills>
			<skill id="18662" level="1" /> <!-- Craft Effect - CON -->
			<skill id="16748" level="2" /> <!-- Ruler's Ring of Authority -->
		</skills>
	</item>
	<item id="47481" name="Ring of the Truth-Seeker" additionalName="STR" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. MP +46, M. Atk. +5%, M. Skill Critical Damage +20%, LUC/ CHA +2, Confusion Atk. Rate and Resistance +30%, damage to Giants +5%. Applies Confusion for 3 sec. when using M. skills. Effects of two identical rings do not stack. Can be crystallized to obtain Selenite. <Special effect>. STR +2. <Enchanting>. Use Scroll: Enchant R-grade Armor. -->
		<set name="icon" val="icon.accessory_ring_of_helios_enchant" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rfinger;lfinger" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="crystal_count" val="4109" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="price" val="192622000" />
		<set name="enchant_enabled" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="mDef">114</stat>
			<stat type="maxMp">46</stat>
		</stats>
		<skills>
			<skill id="18660" level="1" /> <!-- Craft Effect - STR -->
			<skill id="16749" level="2" /> <!-- Ring of Truth-seeker -->
		</skills>
	</item>
	<item id="47482" name="Ring of the Truth-Seeker" additionalName="INT" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. MP +46, M. Atk. +5%, M. Skill Critical Damage +20%, LUC/ CHA +2, Confusion Atk. Rate and Resistance +30%, damage to Giants +5%. Applies Confusion for 3 sec. when using M. skills. Effects of two identical rings do not stack. Can be crystallized to obtain Selenite. <Special effect>. INT +2. <Enchanting>. Use Scroll: Enchant R-grade Armor. -->
		<set name="icon" val="icon.accessory_ring_of_helios_enchant" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rfinger;lfinger" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="crystal_count" val="4109" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="price" val="192622000" />
		<set name="enchant_enabled" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="mDef">114</stat>
			<stat type="maxMp">46</stat>
		</stats>
		<skills>
			<skill id="18661" level="1" /> <!-- Craft Effect - INT -->
			<skill id="16749" level="2" /> <!-- Ring of Truth-seeker -->
		</skills>
	</item>
	<item id="47483" name="Ring of the Truth-Seeker" additionalName="CON" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. MP +46, M. Atk. +5%, M. Skill Critical Damage +20%, LUC/ CHA +2, Confusion Atk. Rate and Resistance +30%, damage to Giants +5%. Applies Confusion for 3 sec. when using M. skills. Effects of two identical rings do not stack. Can be crystallized to obtain Selenite. <Special effect>. CON +2. <Enchanting>. Use Scroll: Enchant R-grade Armor. -->
		<set name="icon" val="icon.accessory_ring_of_helios_enchant" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rfinger;lfinger" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="crystal_count" val="4109" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="price" val="192622000" />
		<set name="enchant_enabled" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="mDef">114</stat>
			<stat type="maxMp">46</stat>
		</stats>
		<skills>
			<skill id="18662" level="1" /> <!-- Craft Effect - CON -->
			<skill id="16749" level="2" /> <!-- Ring of Truth-seeker -->
		</skills>
	</item>
	<item id="47484" name="Blessed Antharas' Earring" additionalName="Shield" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. MP +59, P./ M. Def. +15%, CON/ MEN +3, Earth/ Holy Resistance +30, Infection Atk. Rate and Resistance +50%, Confusion Atk. Rate and Resistance +40%, Received Healing +10%, Skill MP Consumption -5%, Vampiric Rage effect +4%. Active skill: Removes Shock debuffs and grants immunity to Confusion for 5 sec. Effects of two identical earrings do not stack. <Special effect>. P. Def. +4%. <Enchanting>. Use Scroll: Enchant R-grade Armor. -->
		<set name="icon" val="icon.accessory_earring_of_antaras_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rear;lear" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="crystal_count" val="78" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="price" val="3700000" />
		<set name="enchant_enabled" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="mDef">170</stat>
			<stat type="maxMp">59</stat>
		</stats>
		<skills>
			<skill id="13314" level="1" /> <!-- Blessed Antharas' Earring -->
			<skill id="13313" level="1" /> <!-- Blessed Antharas' Earring -->
			<skill id="18657" level="1" /> <!-- Craft Effect - Shield -->
		</skills>
	</item>
	<item id="47485" name="Blessed Antharas' Earring" additionalName="Earth" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. MP +59, P./ M. Def. +15%, CON/ MEN +3, Earth/ Holy Resistance +30, Infection Atk. Rate and Resistance +50%, Confusion Atk. Rate and Resistance +40%, Received Healing +10%, Skill MP Consumption -5%, Vampiric Rage effect +4%. Active skill: Removes Shock debuffs and grants immunity to Confusion for 5 sec. Effects of two identical earrings do not stack. <Special effect>. M. Def. +4%. <Enchanting>. Use Scroll: Enchant R-grade Armor. -->
		<set name="icon" val="icon.accessory_earring_of_antaras_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rear;lear" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="crystal_count" val="78" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="price" val="3700000" />
		<set name="enchant_enabled" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="mDef">170</stat>
			<stat type="maxMp">59</stat>
		</stats>
		<skills>
			<skill id="13314" level="1" /> <!-- Blessed Antharas' Earring -->
			<skill id="13313" level="1" /> <!-- Blessed Antharas' Earring -->
			<skill id="18658" level="1" /> <!-- Craft Effect - Earth -->
		</skills>
	</item>
	<item id="47486" name="Blessed Antharas' Earring" additionalName="Clarity" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. MP +59, P./ M. Def. +15%, CON/ MEN +3, Earth/ Holy Resistance +30, Infection Atk. Rate and Resistance +50%, Confusion Atk. Rate and Resistance +40%, Received Healing +10%, Skill MP Consumption -5%, Vampiric Rage effect +4%. Active skill: Removes Shock debuffs and grants immunity to Confusion for 5 sec. Effects of two identical earrings do not stack. <Special effect>. 6 Attribute Resistance +25. <Enchanting>. Use Scroll: Enchant R-grade Armor. -->
		<set name="icon" val="icon.accessory_earring_of_antaras_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rear;lear" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="crystal_count" val="78" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="price" val="3700000" />
		<set name="enchant_enabled" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="mDef">170</stat>
			<stat type="maxMp">59</stat>
		</stats>
		<skills>
			<skill id="13314" level="1" /> <!-- Blessed Antharas' Earring -->
			<skill id="13313" level="1" /> <!-- Blessed Antharas' Earring -->
			<skill id="18659" level="1" /> <!-- Craft Effect - Pure -->
		</skills>
	</item>
	<item id="47487" name="Blessed Valakas' Necklace" additionalName="Body" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. MP +79, Max HP +625, P. Atk. +10%, M. Atk. +20%, M. Skill Critical Rate +2%, STR/ INT +3, Fire Resistance +30, Dark Resistance +20, Stupor Atk. Rate and Resistance +50%, P. Skill Power +5%, Skill Cooldown -10%, Damage Reflection +5%. Active skill: Removes Hold debuffs and grants immunity to Obstruction for 5 sec. <Special effect>. Max HP +5%. <Enchanting>. Use Scroll: Enchant R-grade Armor. -->
		<set name="icon" val="icon.accessory_necklace_of_valakas_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="neck" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="crystal_count" val="105" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="price" val="4940000" />
		<set name="enchant_enabled" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="mDef">226</stat>
			<stat type="maxMp">79</stat>
		</stats>
		<skills>
			<skill id="13316" level="1" /> <!-- Blessed Valakas' Necklace -->
			<skill id="13315" level="1" /> <!-- Blessed Valakas' Necklace -->
			<skill id="18654" level="1" /> <!-- Craft Effect - Body -->
		</skills>
	</item>
	<item id="47488" name="Blessed Valakas' Necklace" additionalName="Mind" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. MP +79, Max HP +625, P. Atk. +10%, M. Atk. +20%, M. Skill Critical Rate +2%, STR/ INT +3, Fire Resistance +30, Dark Resistance +20, Stupor Atk. Rate and Resistance +50%, P. Skill Power +5%, Skill Cooldown -10%, Damage Reflection +5%. Active skill: Removes Hold debuffs and grants immunity to Obstruction for 5 sec. <Special effect>. Skill Cooldown -3%. <Enchanting>. Use Scroll: Enchant R-grade Armor. -->
		<set name="icon" val="icon.accessory_necklace_of_valakas_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="neck" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="crystal_count" val="105" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="price" val="4940000" />
		<set name="enchant_enabled" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="mDef">226</stat>
			<stat type="maxMp">79</stat>
		</stats>
		<skills>
			<skill id="13316" level="1" /> <!-- Blessed Valakas' Necklace -->
			<skill id="13315" level="1" /> <!-- Blessed Valakas' Necklace -->
			<skill id="18655" level="1" /> <!-- Craft Effect - Mind -->
		</skills>
	</item>
	<item id="47489" name="Blessed Valakas' Necklace" additionalName="Barrier" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. MP +79, Max HP +625, P. Atk. +10%, M. Atk. +20%, M. Skill Critical Rate +2%, STR/ INT +3, Fire Resistance +30, Dark Resistance +20, Stupor Atk. Rate and Resistance +50%, P. Skill Power +5%, Skill Cooldown -10%, Damage Reflection +5%. Active skill: Removes Hold debuffs and grants immunity to Obstruction for 5 sec. <Special effect>. Fixed Damage Resistance +5%. <Enchanting>. Use Scroll: Enchant R-grade Armor. -->
		<set name="icon" val="icon.accessory_necklace_of_valakas_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="neck" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="crystal_count" val="105" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="price" val="4940000" />
		<set name="enchant_enabled" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="mDef">226</stat>
			<stat type="maxMp">79</stat>
		</stats>
		<skills>
			<skill id="13316" level="1" /> <!-- Blessed Valakas' Necklace -->
			<skill id="13315" level="1" /> <!-- Blessed Valakas' Necklace -->
			<skill id="18656" level="1" /> <!-- Craft Effect - Barrier -->
		</skills>
	</item>
	<item id="47490" name="Lindvior's Earring" additionalName="Shield" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. MP +59, Critical Damage for basic attacks/ M. Skill Critical Damage +10%, Speed +5, DEX/ WIT +3, Dark/ Wind Resistance +30, Petrification Atk. Rate and Resistance +50%, Confusion Atk. Rate and Resistance +40%, Danger Zone Resistance +40%, P./ M. Debuff Reflection Rate +10%, M. Damage Reflection Rate +10%. Active skill: Removes Knockback/ Knockdown debuffs and grants immunity to Confusion for 5 sec. Effects of two identical earrings do not stack. <Special effect>. P. Def. +4%. <Enchanting>. Use Scroll: Enchant R-grade Armor. -->
		<set name="icon" val="icon.accessory_earring_of_lind_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rear;lear" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="crystal_count" val="4109" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="price" val="192622000" />
		<set name="enchant_enabled" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="mDef">170</stat>
			<stat type="maxMp">59</stat>
		</stats>
		<skills>
			<skill id="13542" level="1" /> <!-- Lindvior's Earring -->
			<skill id="18657" level="1" /> <!-- Craft Effect - Shield -->
			<skill id="13524" level="1" /> <!-- Lindvior's Earring -->
		</skills>
	</item>
	<item id="47491" name="Lindvior's Earring" additionalName="Earth" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. MP +59, Critical Damage for basic attacks/ M. Skill Critical Damage +10%, Speed +5, DEX/ WIT +3, Dark/ Wind Resistance +30, Petrification Atk. Rate and Resistance +50%, Confusion Atk. Rate and Resistance +40%, Danger Zone Resistance +40%, P./ M. Debuff Reflection Rate +10%, M. Damage Reflection Rate +10%. Active skill: Removes Knockback/ Knockdown debuffs and grants immunity to Confusion for 5 sec. Effects of two identical earrings do not stack. <Special effect>. M. Def. +4%. <Enchanting>. Use Scroll: Enchant R-grade Armor. -->
		<set name="icon" val="icon.accessory_earring_of_lind_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rear;lear" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="crystal_count" val="4109" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="price" val="192622000" />
		<set name="enchant_enabled" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="mDef">170</stat>
			<stat type="maxMp">59</stat>
		</stats>
		<skills>
			<skill id="13542" level="1" /> <!-- Lindvior's Earring -->
			<skill id="18658" level="1" /> <!-- Craft Effect - Earth -->
			<skill id="13524" level="1" /> <!-- Lindvior's Earring -->
		</skills>
	</item>
	<item id="47492" name="Lindvior's Earring" additionalName="Clarity" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. MP +59, Critical Damage for basic attacks/ M. Skill Critical Damage +10%, Speed +5, DEX/ WIT +3, Dark/ Wind Resistance +30, Petrification Atk. Rate and Resistance +50%, Confusion Atk. Rate and Resistance +40%, Danger Zone Resistance +40%, P./ M. Debuff Reflection Rate +10%, M. Damage Reflection Rate +10%. Active skill: Removes Knockback/ Knockdown debuffs and grants immunity to Confusion for 5 sec. Effects of two identical earrings do not stack. <Special effect>. 6 Attribute Resistance +25. <Enchanting>. Use Scroll: Enchant R-grade Armor. -->
		<set name="icon" val="icon.accessory_earring_of_lind_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rear;lear" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="crystal_count" val="4109" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="price" val="192622000" />
		<set name="enchant_enabled" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="mDef">170</stat>
			<stat type="maxMp">59</stat>
		</stats>
		<skills>
			<skill id="13542" level="1" /> <!-- Lindvior's Earring -->
			<skill id="18659" level="1" /> <!-- Craft Effect - Pure -->
			<skill id="13524" level="1" /> <!-- Lindvior's Earring -->
		</skills>
	</item>
	<item id="47493" name="Accessory Solvent" type="EtcItem">
		<!-- Not used anymore. Can be sold to any shop. -->
		<set name="icon" val="icon.rare_acc_smith_solvent" />
		<set name="price" val="5000000" />
		<set name="is_stackable" val="true" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="47494" name="Selenite" type="EtcItem">
		<!-- A precious ore in which the strong power of monsters is condensed. Denign needs this material to upgrade rare accessories. -->
		<set name="icon" val="icon.rare_acc_smith_piece" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="LEATHER" />
	</item>
</list>
