<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../xsd/optionsData.xsd">
	<option id="2300" name="o_f_61_1r_25">
		<!-- P. Def. +15.8 -->
		<!-- Critical +11.83 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>15.8</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>11.832</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2301" name="o_f_61_1r_26">
		<!-- M. Def. +12.72 -->
		<!-- Max HP +60.76 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>12.72</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxHp">
				<amount>60.762</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2302" name="o_f_61_1r_27">
		<!-- M. Def. +12.72 -->
		<!-- Max MP +19.49 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>12.72</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxMp">
				<amount>19.494</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2303" name="o_f_61_1r_28">
		<!-- M. Def. +12.72 -->
		<!-- Max CP +83.91 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>12.72</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>83.9116</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2304" name="o_f_61_1r_29">
		<!-- M. Def. +12.72 -->
		<!-- P. Atk. +8.36 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>12.72</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>8.36</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2305" name="o_f_61_1r_30">
		<!-- M. Def. +12.72 -->
		<!-- M. Atk. +9.67 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>12.72</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>9.671</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2306" name="o_f_61_1r_31">
		<!-- M. Def. +12.72 -->
		<!-- HP Recovery +0.34 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>12.72</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.33649</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2307" name="o_f_61_1r_32">
		<!-- M. Def. +12.72 -->
		<!-- MP Recovery +0.14 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>12.72</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.14231</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2308" name="o_f_61_1r_33">
		<!-- M. Def. +12.72 -->
		<!-- CP Recovery +0.34 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>12.72</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.33649</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2309" name="o_f_61_1r_34">
		<!-- M. Def. +12.72 -->
		<!-- Evasion +1.09 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>12.72</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>1.092801</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2310" name="o_f_61_1r_35">
		<!-- M. Def. +12.72 -->
		<!-- Accuracy +1.09 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>12.72</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>1.092801</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2311" name="o_f_61_1r_36">
		<!-- M. Def. +12.72 -->
		<!-- Critical +11.83 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>12.72</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>11.832</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2312" name="o_f_61_1r_37">
		<!-- Max HP +63.96 -->
		<!-- Max MP +19.49 -->
		<effects>
			<effect name="MaxHp">
				<amount>63.96</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxMp">
				<amount>19.494</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2313" name="o_f_61_1r_38">
		<!-- Max HP +63.96 -->
		<!-- Max CP +83.91 -->
		<effects>
			<effect name="MaxHp">
				<amount>63.96</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>83.9116</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2314" name="o_f_61_1r_39">
		<!-- Max HP +63.96 -->
		<!-- P. Atk. +8.36 -->
		<effects>
			<effect name="MaxHp">
				<amount>63.96</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>8.36</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2315" name="o_f_61_1r_40">
		<!-- Max HP +63.96 -->
		<!-- M. Atk. +9.67 -->
		<effects>
			<effect name="MaxHp">
				<amount>63.96</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>9.671</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2316" name="o_f_61_1r_41">
		<!-- Max HP +63.96 -->
		<!-- HP Recovery +0.34 -->
		<effects>
			<effect name="MaxHp">
				<amount>63.96</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.33649</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2317" name="o_f_61_1r_42">
		<!-- Max HP +63.96 -->
		<!-- MP Recovery +0.14 -->
		<effects>
			<effect name="MaxHp">
				<amount>63.96</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.14231</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2318" name="o_f_61_1r_43">
		<!-- Max HP +63.96 -->
		<!-- CP Recovery +0.34 -->
		<effects>
			<effect name="MaxHp">
				<amount>63.96</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.33649</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2319" name="o_f_61_1r_44">
		<!-- Max HP +63.96 -->
		<!-- Evasion +1.09 -->
		<effects>
			<effect name="MaxHp">
				<amount>63.96</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>1.092801</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2320" name="o_f_61_1r_45">
		<!-- Max HP +63.96 -->
		<!-- Accuracy +1.09 -->
		<effects>
			<effect name="MaxHp">
				<amount>63.96</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>1.092801</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2321" name="o_f_61_1r_46">
		<!-- Max HP +63.96 -->
		<!-- Critical +11.83 -->
		<effects>
			<effect name="MaxHp">
				<amount>63.96</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>11.832</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2322" name="o_f_61_1r_47">
		<!-- Max MP +20.52 -->
		<!-- Max CP +83.91 -->
		<effects>
			<effect name="MaxMp">
				<amount>20.52</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>83.9116</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2323" name="o_f_61_1r_48">
		<!-- Max MP +20.52 -->
		<!-- P. Atk. +8.36 -->
		<effects>
			<effect name="MaxMp">
				<amount>20.52</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>8.36</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2324" name="o_f_61_1r_49">
		<!-- Max MP +20.52 -->
		<!-- M. Atk. +9.67 -->
		<effects>
			<effect name="MaxMp">
				<amount>20.52</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>9.671</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2325" name="o_f_61_1r_50">
		<!-- Max MP +20.52 -->
		<!-- HP Recovery +0.34 -->
		<effects>
			<effect name="MaxMp">
				<amount>20.52</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.33649</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2326" name="o_f_61_1r_51">
		<!-- Max MP +20.52 -->
		<!-- MP Recovery +0.14 -->
		<effects>
			<effect name="MaxMp">
				<amount>20.52</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.14231</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2327" name="o_f_61_1r_52">
		<!-- Max MP +20.52 -->
		<!-- CP Recovery +0.34 -->
		<effects>
			<effect name="MaxMp">
				<amount>20.52</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.33649</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2328" name="o_f_61_1r_53">
		<!-- Max MP +20.52 -->
		<!-- Evasion +1.09 -->
		<effects>
			<effect name="MaxMp">
				<amount>20.52</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>1.092801</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2329" name="o_f_61_1r_54">
		<!-- Max MP +20.52 -->
		<!-- Accuracy +1.09 -->
		<effects>
			<effect name="MaxMp">
				<amount>20.52</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>1.092801</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2330" name="o_f_61_1r_55">
		<!-- Max MP +20.52 -->
		<!-- Critical +11.83 -->
		<effects>
			<effect name="MaxMp">
				<amount>20.52</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>11.832</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2331" name="o_f_61_1r_56">
		<!-- Max CP +88.33 -->
		<!-- P. Atk. +8.36 -->
		<effects>
			<effect name="MaxCp">
				<amount>88.328</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>8.36</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2332" name="o_f_61_1r_57">
		<!-- Max CP +88.33 -->
		<!-- M. Atk. +9.67 -->
		<effects>
			<effect name="MaxCp">
				<amount>88.328</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>9.671</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2333" name="o_f_61_1r_58">
		<!-- Max CP +88.33 -->
		<!-- HP Recovery +0.34 -->
		<effects>
			<effect name="MaxCp">
				<amount>88.328</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.33649</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2334" name="o_f_61_1r_59">
		<!-- Max CP +88.33 -->
		<!-- MP Recovery +0.14 -->
		<effects>
			<effect name="MaxCp">
				<amount>88.328</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.14231</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2335" name="o_f_61_1r_60">
		<!-- Max CP +88.33 -->
		<!-- CP Recovery +0.34 -->
		<effects>
			<effect name="MaxCp">
				<amount>88.328</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.33649</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2336" name="o_f_61_1r_61">
		<!-- Max CP +88.33 -->
		<!-- Evasion +1.09 -->
		<effects>
			<effect name="MaxCp">
				<amount>88.328</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>1.092801</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2337" name="o_f_61_1r_62">
		<!-- Max CP +88.33 -->
		<!-- Accuracy +1.09 -->
		<effects>
			<effect name="MaxCp">
				<amount>88.328</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>1.092801</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2338" name="o_f_61_1r_63">
		<!-- Max CP +88.33 -->
		<!-- Critical +11.83 -->
		<effects>
			<effect name="MaxCp">
				<amount>88.328</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>11.832</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2339" name="o_f_61_1r_64">
		<!-- P. Atk. +8.8 -->
		<!-- M. Atk. +9.67 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>8.8</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>9.671</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2340" name="o_f_61_1r_65">
		<!-- P. Atk. +8.8 -->
		<!-- HP Recovery +0.34 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>8.8</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.33649</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2341" name="o_f_61_1r_66">
		<!-- P. Atk. +8.8 -->
		<!-- MP Recovery +0.14 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>8.8</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.14231</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2342" name="o_f_61_1r_67">
		<!-- P. Atk. +8.8 -->
		<!-- CP Recovery +0.34 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>8.8</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.33649</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2343" name="o_f_61_1r_68">
		<!-- P. Atk. +8.8 -->
		<!-- Evasion +1.09 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>8.8</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>1.092801</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2344" name="o_f_61_1r_69">
		<!-- P. Atk. +8.8 -->
		<!-- Accuracy +1.09 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>8.8</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>1.092801</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2345" name="o_f_61_1r_70">
		<!-- P. Atk. +8.8 -->
		<!-- Critical +11.83 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>8.8</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>11.832</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2346" name="o_f_61_1r_71">
		<!-- M. Atk. +10.18 -->
		<!-- HP Recovery +0.34 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>10.18</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.33649</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2347" name="o_f_61_1r_72">
		<!-- M. Atk. +10.18 -->
		<!-- MP Recovery +0.14 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>10.18</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.14231</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2348" name="o_f_61_1r_73">
		<!-- M. Atk. +10.18 -->
		<!-- CP Recovery +0.34 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>10.18</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.33649</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2349" name="o_f_61_1r_74">
		<!-- M. Atk. +10.18 -->
		<!-- Evasion +1.09 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>10.18</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>1.092801</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2350" name="o_f_61_1r_75">
		<!-- M. Atk. +10.18 -->
		<!-- Accuracy +1.09 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>10.18</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>1.092801</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2351" name="o_f_61_1r_76">
		<!-- M. Atk. +10.18 -->
		<!-- Critical +11.83 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>10.18</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>11.832</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2352" name="o_f_61_1r_77">
		<!-- HP Recovery +0.35 -->
		<!-- MP Recovery +0.14 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.3542</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.14231</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2353" name="o_f_61_1r_78">
		<!-- HP Recovery +0.35 -->
		<!-- CP Recovery +0.34 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.3542</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.33649</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2354" name="o_f_61_1r_79">
		<!-- HP Recovery +0.35 -->
		<!-- Evasion +1.09 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.3542</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>1.092801</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2355" name="o_f_61_1r_80">
		<!-- HP Recovery +0.35 -->
		<!-- Accuracy +1.09 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.3542</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>1.092801</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2356" name="o_f_61_1r_81">
		<!-- HP Recovery +0.35 -->
		<!-- Critical +11.83 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.3542</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>11.832</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2357" name="o_f_61_1r_82">
		<!-- MP Recovery +0.15 -->
		<!-- CP Recovery +0.34 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.1498</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.33649</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2358" name="o_f_61_1r_83">
		<!-- MP Recovery +0.15 -->
		<!-- Evasion +1.09 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.1498</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>1.092801</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2359" name="o_f_61_1r_84">
		<!-- MP Recovery +0.15 -->
		<!-- Accuracy +1.09 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.1498</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>1.092801</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2360" name="o_f_61_1r_85">
		<!-- MP Recovery +0.15 -->
		<!-- Critical +11.83 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.1498</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>11.832</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2361" name="o_f_61_1r_86">
		<!-- CP Recovery +0.35 -->
		<!-- Evasion +1.09 -->
		<effects>
			<effect name="CpRegen">
				<amount>0.3542</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>1.092801</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2362" name="o_f_61_1r_87">
		<!-- CP Recovery +0.35 -->
		<!-- Accuracy +1.09 -->
		<effects>
			<effect name="CpRegen">
				<amount>0.3542</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>1.092801</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2363" name="o_f_61_1r_88">
		<!-- CP Recovery +0.35 -->
		<!-- Critical +11.83 -->
		<effects>
			<effect name="CpRegen">
				<amount>0.3542</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>11.832</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2364" name="o_f_61_1r_89">
		<!-- Evasion +1.21 -->
		<!-- Accuracy +1.09 -->
		<effects>
			<effect name="PhysicalEvasion">
				<amount>1.207833</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>1.092801</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2365" name="o_f_61_1r_90">
		<!-- Evasion +1.21 -->
		<!-- Critical +11.83 -->
		<effects>
			<effect name="PhysicalEvasion">
				<amount>1.207833</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>11.832</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2366" name="o_f_61_1r_91">
		<!-- Accuracy +1.21 -->
		<!-- Critical +11.83 -->
		<effects>
			<effect name="Accuracy">
				<amount>1.207833</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>11.832</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2367" name="o_f_64_1r_1">
		<!-- P. Def. +30.82 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>30.816</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2368" name="o_f_64_1r_2">
		<!-- M. Def. +24.77 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>24.768</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2369" name="o_f_64_1r_3">
		<!-- Max HP +124.42 -->
		<effects>
			<effect name="MaxHp">
				<amount>124.416</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2370" name="o_f_64_1r_4">
		<!-- Max MP +40.1 -->
		<effects>
			<effect name="MaxMp">
				<amount>40.104</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2371" name="o_f_64_1r_5">
		<!-- Max CP +171.82 -->
		<effects>
			<effect name="MaxCp">
				<amount>171.8244</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2372" name="o_f_64_1r_6">
		<!-- P. Atk. +17.78 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>17.784</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2373" name="o_f_64_1r_7">
		<!-- M. Atk. +20.56 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>20.556</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2374" name="o_f_64_1r_8">
		<!-- HP Recovery +0.65 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.65052</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2375" name="o_f_64_1r_9">
		<!-- MP Recovery +0.29 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.288</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2376" name="o_f_64_1r_10">
		<!-- CP Recovery +0.65 -->
		<effects>
			<effect name="CpRegen">
				<amount>0.65052</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2377" name="o_f_64_1r_11">
		<!-- Evasion +2.3 -->
		<effects>
			<effect name="PhysicalEvasion">
				<amount>2.300634</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2378" name="o_f_64_1r_12">
		<!-- Accuracy +2.3 -->
		<effects>
			<effect name="Accuracy">
				<amount>2.300634</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2379" name="o_f_64_1r_13">
		<!-- Critical +24.91 -->
		<effects>
			<effect name="CriticalRate">
				<amount>24.911264952</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2380" name="o_f_64_1r_14">
		<!-- P. Def. +15.41 -->
		<!-- M. Def. +12.38 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>15.408</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalDefence">
				<amount>12.384</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2381" name="o_f_64_1r_15">
		<!-- P. Def. +15.41 -->
		<!-- Max HP +62.21 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>15.408</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxHp">
				<amount>62.208</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2382" name="o_f_64_1r_16">
		<!-- P. Def. +15.41 -->
		<!-- Max MP +20.05 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>15.408</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxMp">
				<amount>20.052</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2383" name="o_f_64_1r_17">
		<!-- P. Def. +15.41 -->
		<!-- Max CP +85.91 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>15.408</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>85.9122</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2384" name="o_f_64_1r_18">
		<!-- P. Def. +15.41 -->
		<!-- P. Atk. +8.89 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>15.408</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>8.892</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2385" name="o_f_64_1r_19">
		<!-- P. Def. +15.41 -->
		<!-- M. Atk. +10.28 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>15.408</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>10.278</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2386" name="o_f_64_1r_20">
		<!-- P. Def. +15.41 -->
		<!-- HP Recovery +0.33 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>15.408</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.32526</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2387" name="o_f_64_1r_21">
		<!-- P. Def. +15.41 -->
		<!-- MP Recovery +0.14 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>15.408</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.144</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2388" name="o_f_64_1r_22">
		<!-- P. Def. +15.41 -->
		<!-- CP Recovery +0.33 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>15.408</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.32526</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2389" name="o_f_64_1r_23">
		<!-- P. Def. +15.41 -->
		<!-- Evasion +1.15 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>15.408</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>1.150317</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2390" name="o_f_64_1r_24">
		<!-- P. Def. +15.41 -->
		<!-- Accuracy +1.15 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>15.408</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>1.150317</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2391" name="o_f_64_1r_25">
		<!-- P. Def. +15.41 -->
		<!-- Critical +12.46 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>15.408</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>12.455632476</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2392" name="o_f_64_1r_26">
		<!-- M. Def. +12.38 -->
		<!-- Max HP +62.21 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>12.384</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxHp">
				<amount>62.208</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2393" name="o_f_64_1r_27">
		<!-- M. Def. +12.38 -->
		<!-- Max MP +20.05 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>12.384</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxMp">
				<amount>20.052</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2394" name="o_f_64_1r_28">
		<!-- M. Def. +12.38 -->
		<!-- Max CP +85.91 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>12.384</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>85.9122</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2395" name="o_f_64_1r_29">
		<!-- M. Def. +12.38 -->
		<!-- P. Atk. +8.89 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>12.384</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>8.892</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2396" name="o_f_64_1r_30">
		<!-- M. Def. +12.38 -->
		<!-- M. Atk. +10.28 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>12.384</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>10.278</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2397" name="o_f_64_1r_31">
		<!-- M. Def. +12.38 -->
		<!-- HP Recovery +0.33 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>12.384</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.32526</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2398" name="o_f_64_1r_32">
		<!-- M. Def. +12.38 -->
		<!-- MP Recovery +0.14 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>12.384</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.144</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="2399" name="o_f_64_1r_33">
		<!-- M. Def. +12.38 -->
		<!-- CP Recovery +0.33 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>12.384</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.32526</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
</list>
