<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
	<item id="48400" name="Items Seal Scroll" type="EtcItem">
		<!-- A scroll for sealing items. The sealed item cannot be augmented, exchanged, dropped, destroyed, or stored in the clan warehouse. Use Item Unseal Scroll to remove the seal. -->
		<set name="icon" val="icon.scrl_item_lock" />
		<set name="material" val="PAPER" />
		<set name="price" val="1000" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="39193" level="1" /> <!-- Item Seal Scroll -->
		</skills>
	</item>
	<item id="48401" name="Item Unseal Scroll" additionalName="15 min." type="EtcItem">
		<!-- Use to unseal a sealed item. -->
		<set name="icon" val="icon.scrl_item_unlock" />
		<set name="material" val="PAPER" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_depositable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="39194" level="1" /> <!-- Scroll: Release Item Seal -->
		</skills>
	</item>
	<item id="48402" name="Test_Count Items 1" type="EtcItem">
		<!-- Specified Usage Count Item -->
		<set name="icon" val="icon.cube_upgrade" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="FISH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
	</item>
	<item id="48403" name="Test_Count Items 2" type="EtcItem">
		<!-- Specified Usage Count Item -->
		<set name="icon" val="icon.cube_upgrade" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="FISH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
	</item>
	<item id="48404" name="Test_Count Items 3" type="EtcItem">
		<!-- Specified Usage Count Item -->
		<set name="icon" val="icon.cube_upgrade" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="FISH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
	</item>
	<item id="48405" name="Blackish Scarab" type="Weapon">
		<!-- Changes a shield's appearance to that of Blackish Scarab. -->
		<set name="icon" val="icon.shapeshift_npc_shield19" />
		<set name="default_action" val="EQUIP" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="D" />
		<set name="material" val="STEEL" />
		<set name="weight" val="200" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="bodypart" val="lhand" />
		<set name="weapon_type" val="FIST" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pDef">25</stat>
		</stats>
	</item>
	<item id="48406" name="Scarlet Scarab" type="Weapon">
		<!-- Changes a shield's appearance to that of Scarlet Scarab. -->
		<set name="icon" val="icon.shapeshift_npc_shield20" />
		<set name="default_action" val="EQUIP" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="D" />
		<set name="material" val="STEEL" />
		<set name="weight" val="200" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="bodypart" val="lhand" />
		<set name="weapon_type" val="FIST" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pDef">25</stat>
		</stats>
	</item>
	<item id="48407" name="Gold Scarab" type="Weapon">
		<!-- Changes a shield's appearance to that of Gold Scarab. -->
		<set name="icon" val="icon.shapeshift_npc_shield21" />
		<set name="default_action" val="EQUIP" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="D" />
		<set name="material" val="STEEL" />
		<set name="weight" val="200" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="bodypart" val="lhand" />
		<set name="weapon_type" val="FIST" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pDef">25</stat>
		</stats>
	</item>
	<item id="48408" name="Blackish Scarab Appearance Stone" additionalName="30-day" type="EtcItem">
		<!-- Changes a shield's appearance to that of Blackish Scarab for 30 d. An appearance-modified item cannot be exchanged until it gets back to its default appearance. -->
		<set name="icon" val="Icon.shape_shifting_shield_i00" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="39187" level="19" /> <!-- Appearance Stone: Blackish Scarab (30-day) -->
		</skills>
	</item>
	<item id="48409" name="Scarlet Scarab Appearance Stone" additionalName="30-day" type="EtcItem">
		<!-- Changes a shield's appearance to that of Scarlet Scarab for 30 d. An appearance-modified item cannot be exchanged until it gets back to its default appearance. -->
		<set name="icon" val="Icon.shape_shifting_shield_i00" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="39187" level="20" /> <!-- Appearance Stone: Scarlet Scarab (30-day) -->
		</skills>
	</item>
	<item id="48410" name="Gold Scarab Appearance Stone" additionalName="30-day" type="EtcItem">
		<!-- Changes a shield's appearance to that of Gold Scarab for 30 d. An appearance-modified item cannot be exchanged until it gets back to its default appearance. -->
		<set name="icon" val="Icon.shape_shifting_shield_i00" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="39187" level="21" /> <!-- Appearance Stone: Gold Scarab (30-day) -->
		</skills>
	</item>
	<item id="48411" name="Item Unseal Scroll (15-min) Box" additionalName="15-min." type="EtcItem">
		<!-- Double-click to obtain 10 Scrolls: Release Item Seal (15-min.). -->
		<set name="icon" val="BranchSys3.g_ev_invite_fantasy_box" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="FISH" />
		<set name="weight" val="10" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_depositable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="48401" min="10" max="10" chance="100" /> <!-- Scroll: Release Item Seal - 15-min. -->
		</capsuled_items>
	</item>
	<item id="48412" name="Scroll of Escape: Aden" type="EtcItem">
		<!-- Teleports to Aden. -->
		<set name="icon" val="icon.etc_scroll_of_return_i03" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<set name="weight" val="30" />
		<set name="is_stackable" val="true" />
		<set name="is_oly_restricted" val="true" />
		<set name="is_event_restricted" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="commissionItemType" val="SCROLL_OTHER" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<cond addName="1" msgId="113">
			<player flyMounted="false" />
		</cond>
		<skills>
			<skill id="9993" level="2" /> <!-- Scroll of Escape: Aden -->
		</skills>
	</item>
	<item id="48413" name="Scroll of Escape: Aden" type="EtcItem">
		<!-- Teleports to Aden. -->
		<set name="icon" val="icon.etc_scroll_of_return_i03" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<set name="weight" val="30" />
		<set name="is_stackable" val="true" />
		<set name="is_oly_restricted" val="true" />
		<set name="is_event_restricted" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="commissionItemType" val="SCROLL_OTHER" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<cond addName="1" msgId="113">
			<player flyMounted="false" />
		</cond>
		<skills>
			<skill id="9993" level="3" /> <!-- Scroll of Escape: Aden -->
		</skills>
	</item>
	<item id="48414" name="GM Lassana's Present Box" additionalName="30-day" type="EtcItem">
		<!-- Prepared with care by GM Lassana. Double-click to obtain various supplies. If you are in luck, you may get a very good item. -->
		<set name="icon" val="icon.etc_pi_gift_box_i04" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="material" val="PAPER" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="43200" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="39190" level="1" /> <!-- GM Lassana's Present Box -->
		</skills>
	</item>
	<item id="48415" name="Clan Hall Belt Lv. 1" type="Armor">
		<!-- A belt imbued with concentrated energies of Nurka, Gustav and Lidia. Max HP/ MP/ CP +500, damage +6%, received damage -6%, weight limit +12,800, inventory slots +18. -->
		<set name="icon" val="icon.event_energy_belt_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="waist" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="weight" val="440" />
		<set name="crystal_type" val="R" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pDef">30</stat>
		</stats>
		<skills>
			<skill id="39189" level="1" /> <!-- Clan Hall Belt Lv. 1 -->
		</skills>
	</item>
	<item id="48416" name="Clan Hall Belt Lv. 2" type="Armor">
		<!-- A belt imbued with concentrated energies of Nurka, Gustav and Lidia. Max HP/ MP/ CP +500, damage +7%, received damage -7%, weight limit +12,800, inventory slots +18, Attribute Resistance +10. -->
		<set name="icon" val="icon.event_energy_belt_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="waist" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="weight" val="440" />
		<set name="crystal_type" val="R" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pDef">40</stat>
		</stats>
		<skills>
			<skill id="39189" level="2" /> <!-- Clan Hall Belt Lv. 2 -->
		</skills>
	</item>
	<item id="48417" name="Ruler's Authority - Genesis" additionalName="Lv. 2" type="Armor">
		<!-- The energy of the sun, the moon, stars, light and darkness. When equipped, Max HP/ MP/ CP +1000, weight limit +25,600, damage +10%, received damage -10%, Damage Reflection Resistance +10%, Fixed Damage Resistance +10%, inventory slots +36, Attribute Resistance +20. -->
		<set name="icon" val="icon.grankain_powerbelt2" />
		<set name="armor_type" val="LIGHT" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="waist" />
		<set name="crystal_type" val="R" />
		<set name="weight" val="440" />
		<set name="enchant_enabled" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="commissionItemType" val="BELT" />
		<set name="material" val="CLOTH" />
		<stats>
			<stat type="pDef">100</stat>
			<stat type="fireRes">20</stat>
			<stat type="waterRes">20</stat>
			<stat type="windRes">20</stat>
			<stat type="earthRes">20</stat>
			<stat type="holyRes">20</stat>
			<stat type="darkRes">20</stat>
		</stats>
		<skills>
			<skill id="15145" level="2" /> <!-- Ruler's Authority - Genesis -->
		</skills>
	</item>
	<item id="48418" name="Authority Ornament" type="EtcItem">
		<!-- Take it to Ilia in Aden to enhance your Ruler's Authority. -->
		<set name="icon" val="icon.grankain_powerbelt_deco" />
		<set name="material" val="LEATHER" />
		<set name="is_stackable" val="true" />
	</item>
	<item id="48419" name="Clan Hall Belt Ornament" type="EtcItem">
		<!-- A material for crafting Clan Hall Belt. Take it to Ilia in Aden. -->
		<set name="icon" val="icon.etc_belt_deco_i02" />
		<set name="material" val="LEATHER" />
		<set name="is_stackable" val="true" />
	</item>
	<item id="48420" name="Belt Crafting Scroll" type="EtcItem">
		<!-- Take it to Ilia in Aden to craft Clan Hall Belt. -->
		<set name="icon" val="icon.event_energy_enchant_scroll_i00" />
		<set name="material" val="LEATHER" />
		<set name="price" val="50000000" />
		<set name="is_stackable" val="true" />
	</item>
	<item id="48421" name="Belt Disassembly Scroll" type="EtcItem">
		<!-- Required for disassembling Nurka/ Gustav/ Lidia's Belt. Take it to Ilia in Aden to disassemble a belt. There is also a small chance to obtain Authority Ornament required for upgrading Ruler's Authority. -->
		<set name="icon" val="icon.combatagit_belt_disassemble" />
		<set name="material" val="LEATHER" />
		<set name="price" val="10000000" />
		<set name="is_stackable" val="true" />
	</item>
	<item id="48422" name="Talisman of Wind Pack" type="EtcItem">
		<!-- Double-click to obtain Talisman of Wind (30-day). -->
		<set name="icon" val="icon.etc_treasure_box_i04" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="extractableCountMin" val="1" />
		<set name="extractableCountMax" val="1" />
		<set name="material" val="LEATHER" />
		<capsuled_items>
			<item id="48423" min="1" max="1" chance="25" /> <!-- Talisman of Wind Pack - P. Skill Critical Damage -->
			<item id="48424" min="1" max="1" chance="25" /> <!-- Talisman of Wind Pack - M. Skill Critical Damage -->
			<item id="48425" min="1" max="1" chance="25" /> <!-- Talisman of Wind Pack - Defense -->
			<item id="48426" min="1" max="1" chance="25" /> <!-- Talisman of Wind Pack - Debuff Resistance -->
		</capsuled_items>
		<skills>
			<skill id="39191" level="1" /> <!-- Talisman of Wind Pack -->
		</skills>
	</item>
	<item id="48423" name="Talisman of Wind Pack" additionalName="P. Skill Critical Damage" type="EtcItem">
		<!-- Double-click to obtain Talisman of Wind - P. Skill Critical Damage (30-day). Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.etc_treasure_box_i03" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="extractableCountMin" val="1" />
		<set name="extractableCountMax" val="1" />
		<set name="material" val="FISH" />
		<capsuled_items>
			<item id="48427" min="1" max="1" chance="100" /> <!-- Talisman of Wind - P. Skill Critical Damage - 30-day -->
		</capsuled_items>
	</item>
	<item id="48424" name="Talisman of Wind Pack" additionalName="M. Skill Critical Damage" type="EtcItem">
		<!-- Double-click to obtain a Talisman- Wind: M. Critical Damage (30-day). Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.etc_treasure_box_i03" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="extractableCountMin" val="1" />
		<set name="extractableCountMax" val="1" />
		<set name="material" val="FISH" />
		<capsuled_items>
			<item id="48428" min="1" max="1" chance="100" /> <!-- Talisman of Wind - M. Skill Critical Damage - 30-day -->
		</capsuled_items>
	</item>
	<item id="48425" name="Talisman of Wind Pack" additionalName="Defense" type="EtcItem">
		<!-- Double-click to obtain Talisman of Wind - Defense (30-day). Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.etc_treasure_box_i01" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="extractableCountMin" val="1" />
		<set name="extractableCountMax" val="1" />
		<set name="material" val="FISH" />
		<capsuled_items>
			<item id="48429" min="1" max="1" chance="100" /> <!-- Talisman of Wind - Defense - 30-day -->
		</capsuled_items>
	</item>
	<item id="48426" name="Talisman of Wind Pack" additionalName="Debuff Defense" type="EtcItem">
		<!-- Double-click to obtain Talisman of Wind - Debuff Resistance (30-day). Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.etc_treasure_box_i01" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="extractableCountMin" val="1" />
		<set name="extractableCountMax" val="1" />
		<set name="material" val="FISH" />
		<capsuled_items>
			<item id="48430" min="1" max="1" chance="100" /> <!-- Talisman of Wind - Debuff Resistance - 30-day -->
		</capsuled_items>
	</item>
	<item id="48427" name="Talisman of Wind - P. Skill Critical Damage" additionalName="30-day" type="Armor">
		<!-- P. Skill Critical Damage +10%. -->
		<set name="icon" val="icon.r85_talisman_ca_up_passive" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="deco1" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="43200" />
		<skills>
			<skill id="17973" level="1" /> <!-- Talisman of Wind - P. Skill Critical Damage -->
		</skills>
	</item>
	<item id="48428" name="Talisman- Wind: M. Critical Damage" additionalName="30-day" type="Armor">
		<!-- M. Skill Critical Damage +10%. -->
		<set name="icon" val="icon.r_talisman_mc_up_passive" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="deco1" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="43200" />
		<skills>
			<skill id="17974" level="1" /> <!-- Talisman of Wind - M. Skill Critical Damage -->
		</skills>
	</item>
	<item id="48429" name="Talisman of Wind - Defense" additionalName="30-day" type="Armor">
		<!-- When used, for 15 sec., greatly increases P./ M. Def. Cooldown: 20 min. -->
		<set name="icon" val="icon.r85_talisman_pd_up_active" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="deco1" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="43200" />
		<skills>
			<skill id="17975" level="1" /> <!-- Talisman of Wind - Defense -->
		</skills>
	</item>
	<item id="48430" name="Talisman of Wind - Debuff Resistance" additionalName="30-day" type="Armor">
		<!-- When used, for 15 sec., increases Debuff Resistance. Cooldown: 20 min. -->
		<set name="icon" val="icon.r85_talisman_md_up_active" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="deco1" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="43200" />
		<skills>
			<skill id="17976" level="1" /> <!-- Talisman of Wind - Debuff Resistance -->
		</skills>
	</item>
	<item id="48431" name="PA Talisman - STR/P. Atk." additionalName="4-hour" type="Armor">
		<!-- When equipped, STR +5, P. Atk. +450. Effects of two identical talismans do not stack. -->
		<set name="icon" val="Icon.etc_allstat_talisman_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="deco1" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="240" />
		<skills>
			<skill id="18380" level="2" /> <!-- PA Talisman - STR -->
		</skills>
	</item>
	<item id="48432" name="PA Talisman - INT/ M. Atk" additionalName="4-hour" type="Armor">
		<!-- When equipped, INT +5, M. Atk. +260. Effects of two identical talismans do not stack. -->
		<set name="icon" val="Icon.etc_allstat_talisman_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="deco1" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="240" />
		<skills>
			<skill id="18381" level="2" /> <!-- PA Talisman - INT -->
		</skills>
	</item>
	<item id="48433" name="PA Talisman - DEX/ Atk. Spd." additionalName="4-hour" type="Armor">
		<!-- When equipped, DEX +5, Atk. Spd. +25. Effects of two identical talismans do not stack. -->
		<set name="icon" val="Icon.etc_allstat_talisman_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="deco1" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="240" />
		<skills>
			<skill id="18382" level="2" /> <!-- PA Talisman - DEX -->
		</skills>
	</item>
	<item id="48434" name="PA Talisman - WIT/ Casting Spd." additionalName="4-hour" type="Armor">
		<!-- When equipped, WIT +5, Casting Spd. +25. Effects of two identical talismans do not stack. -->
		<set name="icon" val="Icon.etc_allstat_talisman_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="deco1" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="240" />
		<skills>
			<skill id="18383" level="2" /> <!-- PA Talisman - WIT -->
		</skills>
	</item>
	<item id="48435" name="PA Talisman - CON/ HP" additionalName="4-hour" type="Armor">
		<!-- When equipped, CON +5, Max HP +500. Effects of two identical talismans do not stack. -->
		<set name="icon" val="Icon.etc_allstat_talisman_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="deco1" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="240" />
		<skills>
			<skill id="18384" level="2" /> <!-- PA Talisman - CON -->
		</skills>
	</item>
	<item id="48436" name="PA Talisman - MEN/ MP" additionalName="4-hour" type="Armor">
		<!-- When equipped, MEN +5, Max MP +250. Effects of two identical talismans do not stack. -->
		<set name="icon" val="Icon.etc_allstat_talisman_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="deco1" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="240" />
		<skills>
			<skill id="18385" level="2" /> <!-- PA Talisman - MEN -->
		</skills>
	</item>
	<item id="48437" name="PA Talisman - Attribute Attack" additionalName="4-hour" type="Armor">
		<!-- When equipped, Attribute Attack +50. Effects of two identical talismans do not stack. -->
		<set name="icon" val="Icon.etc_allstat_talisman_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="deco1" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="240" />
		<skills>
			<skill id="18386" level="1" /> <!-- PA Talisman - Attribute Attack -->
		</skills>
	</item>
	<item id="48438" name="PA Talisman - Attribute Resistance" additionalName="4-hour" type="Armor">
		<!-- When equipped, Attribute Resistance +50. Effects of two identical talismans do not stack. -->
		<set name="icon" val="Icon.etc_allstat_talisman_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="deco1" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="240" />
		<skills>
			<skill id="18650" level="1" /> <!-- PA Talisman - Attribute Resistance -->
		</skills>
	</item>
	<item id="48439" name="Fortress Talisman - Vitality" additionalName="15-day" type="Armor">
		<!-- Vitality bonus +10%. -->
		<set name="icon" val="icon.r85_talisman_ca_up_passive" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="deco1" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="21600" />
		<set name="useSkillDisTime" val="6" />
		<skills>
			<skill id="35167" level="1" /> <!-- Fortress Talisman - Vitality -->
		</skills>
	</item>
	<item id="48440" name="Fortress Talisman - P. Skill Power" additionalName="15-day" type="Armor">
		<!-- P. Skill Power +5%. -->
		<set name="icon" val="icon.r85_talisman_ca_up_passive" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="deco1" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="21600" />
		<set name="useSkillDisTime" val="6" />
		<skills>
			<skill id="35168" level="1" /> <!-- Fortress Talisman - P. Skill Power -->
		</skills>
	</item>
	<item id="48441" name="Fortress Talisman - M. Skill Power" additionalName="15-day" type="Armor">
		<!-- M. Skill Power +5%. -->
		<set name="icon" val="icon.r85_talisman_ca_up_passive" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="deco1" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="21600" />
		<set name="useSkillDisTime" val="6" />
		<skills>
			<skill id="35169" level="1" /> <!-- Fortress Talisman - M. Skill Power -->
		</skills>
	</item>
	<item id="48442" name="Fortress Talisman - P. Atk." additionalName="15-day" type="Armor">
		<!-- P. Atk. +5%. -->
		<set name="icon" val="icon.r85_talisman_ca_up_passive" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="deco1" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="21600" />
		<set name="useSkillDisTime" val="6" />
		<skills>
			<skill id="35170" level="1" /> <!-- Fortress Talisman - P. Atk. -->
		</skills>
	</item>
	<item id="48443" name="Fortress Talisman - M. Atk." additionalName="15-day" type="Armor">
		<!-- M. Atk. +5%. -->
		<set name="icon" val="icon.r85_talisman_ca_up_passive" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="deco1" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="21600" />
		<set name="useSkillDisTime" val="6" />
		<skills>
			<skill id="35171" level="1" /> <!-- Fortress Talisman - M. Atk. -->
		</skills>
	</item>
	<item id="48444" name="Fortress Talisman - P. Def." additionalName="15-day" type="Armor">
		<!-- P. Def. +10%. -->
		<set name="icon" val="icon.r85_talisman_ca_up_passive" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="deco1" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="21600" />
		<set name="useSkillDisTime" val="6" />
		<skills>
			<skill id="35172" level="1" /> <!-- Fortress Talisman - P. Def. -->
		</skills>
	</item>
	<item id="48445" name="Fortress Talisman - M. Def." additionalName="15-day" type="Armor">
		<!-- M. Def. +10%. -->
		<set name="icon" val="icon.r85_talisman_ca_up_passive" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="deco1" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="21600" />
		<set name="useSkillDisTime" val="6" />
		<skills>
			<skill id="35173" level="1" /> <!-- Fortress Talisman - M. Def. -->
		</skills>
	</item>
	<item id="48446" name="Fortress Talisman - Atk. Spd." additionalName="15-day" type="Armor">
		<!-- Atk. Spd. +5%. -->
		<set name="icon" val="icon.r85_talisman_ca_up_passive" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="deco1" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="21600" />
		<set name="useSkillDisTime" val="6" />
		<skills>
			<skill id="35174" level="1" /> <!-- Fortress Talisman - Atk. Spd. -->
		</skills>
	</item>
	<item id="48447" name="Fortress Talisman - Casting Spd." additionalName="15-day" type="Armor">
		<!-- Casting Spd. +5%. -->
		<set name="icon" val="icon.r85_talisman_ca_up_passive" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="deco1" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="21600" />
		<set name="useSkillDisTime" val="6" />
		<skills>
			<skill id="35175" level="1" /> <!-- Fortress Talisman - Casting Spd. -->
		</skills>
	</item>
	<item id="48448" name="Fortress Talisman - P. Accuracy" additionalName="15-day" type="Armor">
		<!-- P. Accuracy +16. -->
		<set name="icon" val="icon.r85_talisman_ca_up_passive" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="deco1" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="21600" />
		<set name="useSkillDisTime" val="6" />
		<skills>
			<skill id="35176" level="1" /> <!-- Fortress Talisman - P. Accuracy -->
		</skills>
	</item>
	<item id="48449" name="Fortress Talisman - M. Accuracy" additionalName="15-day" type="Armor">
		<!-- M. Accuracy +16. -->
		<set name="icon" val="icon.r85_talisman_ca_up_passive" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="deco1" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="21600" />
		<set name="useSkillDisTime" val="6" />
		<skills>
			<skill id="35177" level="1" /> <!-- Fortress Talisman - M. Accuracy -->
		</skills>
	</item>
	<item id="48450" name="Fortress Talisman - Shield Defense" additionalName="15-day" type="Armor">
		<!-- Shield Defense +50%. -->
		<set name="icon" val="icon.r85_talisman_ca_up_passive" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="deco1" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="21600" />
		<set name="useSkillDisTime" val="6" />
		<skills>
			<skill id="35178" level="1" /> <!-- Fortress Talisman - Shield Defense -->
		</skills>
	</item>
	<item id="48451" name="Fortress Talisman - Max HP" additionalName="15-day" type="Armor">
		<!-- Max HP +10% -->
		<set name="icon" val="icon.r85_talisman_ca_up_passive" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="deco1" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="21600" />
		<set name="useSkillDisTime" val="6" />
		<skills>
			<skill id="35179" level="1" /> <!-- Fortress Talisman - Max HP -->
		</skills>
	</item>
	<item id="48452" name="Fortress Talisman - Max MP" additionalName="15-day" type="Armor">
		<!-- Max MP +10%. -->
		<set name="icon" val="icon.r85_talisman_ca_up_passive" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="deco1" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="GOLD" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="21600" />
		<set name="useSkillDisTime" val="6" />
		<set name="weight" val="150" />
		<skills>
			<skill id="35180" level="1" /> <!-- Fortress Talisman - Max MP -->
		</skills>
	</item>
	<item id="48453" name="Fortress Talisman - Speed" additionalName="15-day" type="Armor">
		<!-- Speed +15. -->
		<set name="icon" val="icon.r85_talisman_ca_up_passive" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="deco1" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="GOLD" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="21600" />
		<set name="useSkillDisTime" val="6" />
		<set name="weight" val="150" />
		<skills>
			<skill id="35181" level="1" /> <!-- Fortress Talisman - Speed -->
		</skills>
	</item>
	<item id="48454" name="Fortress Talisman Box" type="EtcItem">
		<!-- Double-click to obtain one of Fortress Talismans (15-day). -->
		<set name="icon" val="icon.ev_charge_box" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="extractableCountMin" val="1" />
		<set name="extractableCountMax" val="1" />
		<set name="material" val="LEATHER" />
		<capsuled_items>
			<item id="48455" min="1" max="1" chance="6.6" /> <!-- Fortress Talisman Pack - Vitality -->
			<item id="48456" min="1" max="1" chance="6.6" /> <!-- Fortress Talisman Pack - P. Skill Power -->
			<item id="48457" min="1" max="1" chance="6.6" /> <!-- Fortress Talisman Pack - M. Skill Power -->
			<item id="48458" min="1" max="1" chance="6.6" /> <!-- Fortress Talisman Pack - P. Atk. -->
			<item id="48459" min="1" max="1" chance="6.6" /> <!-- Fortress Talisman Pack - M. Atk. -->
			<item id="48460" min="1" max="1" chance="6.6" /> <!-- Fortress Talisman Pack - P. Def. -->
			<item id="48461" min="1" max="1" chance="6.6" /> <!-- Fortress Talisman Pack - M. Def. -->
			<item id="48462" min="1" max="1" chance="6.6" /> <!-- Fortress Talisman Pack - Atk. Spd. -->
			<item id="48463" min="1" max="1" chance="6.6" /> <!-- Fortress Talisman Pack - Casting Spd. -->
			<item id="48464" min="1" max="1" chance="6.6" /> <!-- Fortress Talisman Pack - P. Accuracy -->
			<item id="48465" min="1" max="1" chance="6.6" /> <!-- Fortress Talisman Pack - M. Accuracy -->
			<item id="48466" min="1" max="1" chance="6.6" /> <!-- Fortress Talisman Pack - Shield Defense -->
			<item id="48467" min="1" max="1" chance="6.6" /> <!-- Fortress Talisman Pack - Max HP -->
			<item id="48468" min="1" max="1" chance="6.6" /> <!-- Fortress Talisman Pack - Max MP -->
			<item id="48469" min="1" max="1" chance="6.6" /> <!-- Fortress Talisman Pack - Speed -->
		</capsuled_items>
		<skills>
			<skill id="39192" level="1" /> <!-- Fortress Talisman Pack -->
		</skills>
	</item>
	<item id="48455" name="Fortress Talisman- Vitality Box" type="EtcItem">
		<!-- Double-click to obtain Fortress Talisman - Vitality (15-day). -->
		<set name="icon" val="icon.ev_charge_box" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="FISH" />
		<capsuled_items>
			<item id="48439" min="1" max="1" chance="100" /> <!-- Fortress Talisman - Vitality - 15-day -->
		</capsuled_items>
	</item>
	<item id="48456" name="Fortress Talisman - P. Skill Power Pack" type="EtcItem">
		<!-- Double-click to obtain a Fortress Talisman- P. Skill Power (15-day). -->
		<set name="icon" val="icon.ev_charge_box" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="FISH" />
		<capsuled_items>
			<item id="48440" min="1" max="1" chance="100" /> <!-- Fortress Talisman - P. Skill Power - 15-day -->
		</capsuled_items>
	</item>
	<item id="48457" name="Fortress Talisman - M. Skill Power Pack" type="EtcItem">
		<!-- Double-click to obtain Fortress Talisman - M. Skill Power (15-day). -->
		<set name="icon" val="icon.ev_charge_box" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="FISH" />
		<capsuled_items>
			<item id="48441" min="1" max="1" chance="100" /> <!-- Fortress Talisman - M. Skill Power - 15-day -->
		</capsuled_items>
	</item>
	<item id="48458" name="Fortress Talisman - P. Atk. Pack" type="EtcItem">
		<!-- Double-click to obtain Fortress Talisman - P. Atk. (15-day). -->
		<set name="icon" val="icon.ev_charge_box" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="FISH" />
		<capsuled_items>
			<item id="48442" min="1" max="1" chance="100" /> <!-- Fortress Talisman - P. Atk. - 15-day -->
		</capsuled_items>
	</item>
	<item id="48459" name="Fortress Talisman - M. Atk. Pack" type="EtcItem">
		<!-- Double-click to obtain Fortress Talisman - M. Atk. (15-day). -->
		<set name="icon" val="icon.ev_charge_box" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="FISH" />
		<capsuled_items>
			<item id="48443" min="1" max="1" chance="100" /> <!-- Fortress Talisman - M. Atk. - 15-day -->
		</capsuled_items>
	</item>
	<item id="48460" name="Fortress Talisman - P. Def. Pack" type="EtcItem">
		<!-- Double-click to obtain Fortress Talisman - P. Def. (15-day). -->
		<set name="icon" val="icon.ev_charge_box" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="FISH" />
		<capsuled_items>
			<item id="48444" min="1" max="1" chance="100" /> <!-- Fortress Talisman - P. Def. - 15-day -->
		</capsuled_items>
	</item>
	<item id="48461" name="Fortress Talisman - M. Def. Pack" type="EtcItem">
		<!-- Double-click to obtain Fortress Talisman - M. Def. (15-day). -->
		<set name="icon" val="icon.ev_charge_box" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="FISH" />
		<capsuled_items>
			<item id="48445" min="1" max="1" chance="100" /> <!-- Fortress Talisman - M. Def. - 15-day -->
		</capsuled_items>
	</item>
	<item id="48462" name="Fortress Talisman - Atk. Spd. Pack" type="EtcItem">
		<!-- Double-click to obtain Fortress Talisman - Atk. Spd. (15-day). -->
		<set name="icon" val="icon.ev_charge_box" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="FISH" />
		<capsuled_items>
			<item id="48446" min="1" max="1" chance="100" /> <!-- Fortress Talisman - Atk. Spd. - 15-day -->
		</capsuled_items>
	</item>
	<item id="48463" name="Fortress Talisman - Casting Spd. Pack" type="EtcItem">
		<!-- Double-click to obtain Fortress Talisman - Casting Spd. (15-day). -->
		<set name="icon" val="icon.ev_charge_box" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="FISH" />
		<capsuled_items>
			<item id="48447" min="1" max="1" chance="100" /> <!-- Fortress Talisman - Casting Spd. - 15-day -->
		</capsuled_items>
	</item>
	<item id="48464" name="Fortress Talisman - P. Accuracy Pack" type="EtcItem">
		<!-- Double-click to obtain Fortress Talisman - P. Accuracy (15-day). -->
		<set name="icon" val="icon.ev_charge_box" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="FISH" />
		<capsuled_items>
			<item id="48448" min="1" max="1" chance="100" /> <!-- Fortress Talisman - P. Accuracy - 15-day -->
		</capsuled_items>
	</item>
	<item id="48465" name="Fortress Talisman - M. Accuracy Pack" type="EtcItem">
		<!-- Double-click to obtain Fortress Talisman - M. Accuracy (15-day). -->
		<set name="icon" val="icon.ev_charge_box" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="FISH" />
		<capsuled_items>
			<item id="48449" min="1" max="1" chance="100" /> <!-- Fortress Talisman - M. Accuracy - 15-day -->
		</capsuled_items>
	</item>
	<item id="48466" name="Fortress Talisman - Shield Defense Pack" type="EtcItem">
		<!-- Double-click to obtain Fortress Talisman - Shield Defense (15-day). -->
		<set name="icon" val="icon.ev_charge_box" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="FISH" />
		<capsuled_items>
			<item id="48450" min="1" max="1" chance="100" /> <!-- Fortress Talisman - Shield Defense - 15-day -->
		</capsuled_items>
	</item>
	<item id="48467" name="Fortress Talisman - Max HP Pack" type="EtcItem">
		<!-- Double-click to obtain Fortress Talisman - Max HP (15-day). -->
		<set name="icon" val="icon.ev_charge_box" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="FISH" />
		<capsuled_items>
			<item id="48451" min="1" max="1" chance="100" /> <!-- Fortress Talisman - Max HP - 15-day -->
		</capsuled_items>
	</item>
	<item id="48468" name="Fortress Talisman - Max MP Pack" type="EtcItem">
		<!-- Double-click to obtain Fortress Talisman - Max MP (15-day). -->
		<set name="icon" val="icon.ev_charge_box" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="FISH" />
		<capsuled_items>
			<item id="48452" min="1" max="1" chance="100" /> <!-- Fortress Talisman - Max MP - 15-day -->
		</capsuled_items>
	</item>
	<item id="48469" name="Fortress Talisman - Speed Pack" type="EtcItem">
		<!-- Double-click to obtain Fortress Talisman - Speed (15-day). -->
		<set name="icon" val="icon.ev_charge_box" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="FISH" />
		<capsuled_items>
			<item id="48453" min="1" max="1" chance="100" /> <!-- Fortress Talisman - Speed - 15-day -->
		</capsuled_items>
	</item>
	<item id="48470" name="Adventure Guild Supply Box" type="EtcItem">
		<!-- Given by Herphah for completing the Adventurers' Guild's mission. Double-click to obtain what is inside. -->
		<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="FISH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="38855" min="1" max="1" chance="100" /> <!-- Ruby Lv. 1 -->
			<item id="36094" min="45" max="45" chance="100" /> <!-- Vitality Replenishing Star Candy -->
			<item id="80666" min="30" max="30" chance="100" /> <!-- Fried Fish - P. Atk. -->
			<item id="39634" min="1" max="1" chance="100" /> <!-- Venir's Talisman Lv. 1 -->
		</capsuled_items>
	</item>
	<item id="48471" name="Adventure Guild Supply Box" type="EtcItem">
		<!-- Given by Herphah for completing the Adventurers' Guild's mission. Double-click to obtain what is inside. -->
		<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="FISH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="38927" min="1" max="1" chance="100" /> <!-- Sapphire Lv. 1 -->
			<item id="36094" min="45" max="45" chance="100" /> <!-- Vitality Replenishing Star Candy -->
			<item id="80667" min="30" max="30" chance="100" /> <!-- Steamed Fish - M. Atk. -->
			<item id="39634" min="1" max="1" chance="100" /> <!-- Venir's Talisman Lv. 1 -->
		</capsuled_items>
	</item>
	<item id="48472" name="Einhasad's Golden Coin" type="EtcItem">
		<!-- A mysterious coin filled with Einhasad's light. -->
		<set name="icon" val="icon.bm_einhasad_coin" />
		<set name="material" val="PAPER" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
	</item>
	<item id="48473" name="Night Goblin's Coin (500) Box" additionalName="Event" type="EtcItem">
		<!-- Double-click to obtain 500 Night Goblin's Coins. -->
		<set name="icon" val="icon.etc_treasure_box_i10" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="FISH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="48472" min="500" max="500" chance="100" /> <!-- Einhasad's Golden Coin -->
		</capsuled_items>
	</item>
	<item id="48474" name="Night Goblin's Coin (800) Box" additionalName="Event" type="EtcItem">
		<!-- Double-click to obtain 800 Night Goblin's Coins. -->
		<set name="icon" val="icon.etc_treasure_box_i09" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="FISH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="48472" min="800" max="800" chance="100" /> <!-- Einhasad's Golden Coin -->
		</capsuled_items>
	</item>
	<item id="48475" name="Night Goblin's Coin (2000) Box" additionalName="Event" type="EtcItem">
		<!-- Double-click to obtain 2000 Night Goblin's Coins. -->
		<set name="icon" val="icon.etc_treasure_box_i11" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="FISH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="48472" min="2000" max="2000" chance="100" /> <!-- Einhasad's Golden Coin -->
		</capsuled_items>
	</item>
	<item id="48476" name="Dark/ Bloody Weapon Enhancement Stone Pack" type="EtcItem">
		<!-- Double-click to obtain Dark/ Bloody Weapon Upgrade Stone. -->
		<set name="icon" val="icon.etc_treasure_box_i04" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="material" val="LEATHER" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="39195" level="1" /> <!-- Dark/ Bloody Helios Enhancement Stone Box -->
		</skills>
	</item>
	<item id="48477" name="Balthus Knight Cube" type="EtcItem">
		<!-- Special cube issued by the Balthus Knights to new or returning players. Use to obtain the Knights' Basic Supplies. Can obtain special items at the 5th, 10th, 15th, and 25th uses. Can obtain a Challenger's Weapon Exchange Ticket at the 20th use, and a Challenger's Weapon Enhancement Ticket at the 30th use. -->
		<set name="icon" val="icon.bm_balthus_cube" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
	</item>
	<item id="48478" name="Knights' Basic Supplies" additionalName="Event" type="EtcItem">
		<!-- Double-click to obtain Beora's Ancient Energy (1 pc.) and PA Points Coupon (720 Points). Also, there is a chance to obtain one of the following items: PA - Enhanced Rosy Seduction, Freya's Art of Seduction, Freya's Art of Seduction - Barrier, Freya's Art of Seduction - XP. -->
		<set name="icon" val="icon.etc_bm_lure_box_i00" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="material" val="FISH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="39196" level="1" /> <!-- Knights' Basic Supplies -->
		</skills>
	</item>
	<item id="48479" name="Knights' Enchant Scroll Supply Items" additionalName="Event" type="EtcItem">
		<!-- Double-click to obtain Scroll: Enchant R-grade Weapon and Scroll: Enchant R-grade Armor. -->
		<set name="icon" val="icon.bm_ensoulbox_soul_of_undead" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="FISH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="17526" min="1" max="1" chance="100" /> <!-- Scroll: Enchant R-grade Weapon -->
			<item id="17527" min="1" max="1" chance="100" /> <!-- Scroll: Enchant R-grade Armor -->
		</capsuled_items>
	</item>
	<item id="48480" name="Package: +8 Shiny Elemental Shirt" type="EtcItem">
		<!-- Double-click to obtain +8 Shiny Elemental Shirt. -->
		<set name="icon" val="icon.ainhasard_shirt_box_1" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="37718" min="1" max="1" chance="100" minEnchant="8" maxEnchant="8" /> <!-- Shiny Elemental Shirt -->
		</capsuled_items>
		<skills>
			<skill id="39197" level="1" /> <!-- Package: +8 Shiny Elemental Shirt -->
		</skills>
	</item>
	<item id="48481" name="Package: +8 Physical Reflect Shirt" type="EtcItem">
		<!-- Double-click to obtain +8 Physical Reflect Shirt. -->
		<set name="icon" val="icon.reflect_attack_shirt_box_2" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="46193" min="1" max="1" minEnchant="5" maxEnchant="5" chance="100" /> <!-- Physical Reflect Shirt -->
		</capsuled_items>
		<skills>
			<skill id="39198" level="1" /> <!-- Package: +8 Physical Reflect Shirt -->
		</skills>
	</item>
	<item id="48482" name="Package: +8 Magical Reflect Shirt" type="EtcItem">
		<!-- Double-click to obtain +8 Magical Reflect Shirt. -->
		<set name="icon" val="icon.reflect_magic_shirt_box_3" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="46194" min="1" max="1" chance="100" minEnchant="8" maxEnchant="8" /> <!-- Magical Reflect Shirt -->
		</capsuled_items>
		<skills>
			<skill id="39199" level="1" /> <!-- Package: +8 Magical Reflect Shirt -->
		</skills>
	</item>
	<item id="48483" name="PA +7 Shiny Elemental Shirt" additionalName="2-hour" type="Armor">
		<!-- PA only. A shining magic shirt imbued with Einhasad's energy. <Item skills>. M. Def. +14. Speed +7. Max HP +536, Max MP +536, Skill MP Consumption -3%, Damage Reflection Resistance +5, Water/ Fire/ Wind/ Earth/ Holy/ Dark Resistance +24, STR +3, DEX +3, CON +3, INT +3, WIT +3, MEN +3. <Active skills>. Einhasad's Wrath/ Einhasad's Shelter. Cannot be enchanted. -->
		<set name="icon" val="icon.ainhasard_shirt" />
		<set name="default_action" val="EQUIP" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CRYSTAL" />
		<set name="weight" val="130" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="1440" />
		<set name="bodypart" val="chest" />
		<stats>
			<stat type="pDef">28</stat>
		</stats>
		<skills>
			<skill id="13563" level="2" /> <!-- Einhasad's Wrath -->
			<skill id="13564" level="1" /> <!-- Einhasad's Shelter -->
			<skill id="13562" level="7" /> <!-- Shiny Elemental Shirt: Enchant Effect -->
		</skills>
	</item>
	<item id="48484" name="+7 Physical Reflect Shirt - PA" additionalName="2-hour" type="Armor">
		<!-- PA only. A special magic shirt that increases P. Def. <Item skills>. M. Def. +15. Speed +7. Max HP +536, Max MP +536, Water/ Fire/ Wind/ Earth/ Holy/ Dark Resistance +24, STR +3, DEX +3, CON +3, INT +3, WIT +3, MEN +3. P. Def. +8%, received Critical Damage from basic attacks -12%. With a 7% chance, reflects physical debuffs. Cannot be enchanted. -->
		<set name="icon" val="icon.reflect_attack_shirt" />
		<set name="default_action" val="EQUIP" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CRYSTAL" />
		<set name="weight" val="130" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="1440" />
		<set name="bodypart" val="chest" />
		<stats>
			<stat type="pDef">28</stat>
		</stats>
		<skills>
			<skill id="18447" level="7" /> <!-- Reflect Shirt: Basic Enchant Effect -->
			<skill id="18444" level="3" /> <!-- Physical Reflect Shirt: Unique Enchant Effect -->
		</skills>
	</item>
	<item id="48485" name="+7 Magical Reflect Shirt - PA" additionalName="2-hour" type="Armor">
		<!-- PA only. A special magic shirt that increases M. Def. <Item skills>. M. Def. +15. Speed +7. Max HP +536, Max MP +536, Water/ Fire/ Wind/ Earth/ Holy/ Dark Resistance +24, STR +3, DEX +3, CON +3, INT +3, WIT +3, MEN +3. M. Def. +8%, received M. Skill Critical Damage -12%. With a 7% chance, reflects magic debuffs. Cannot be enchanted. -->
		<set name="icon" val="icon.reflect_magic_shirt" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CRYSTAL" />
		<set name="weight" val="130" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="1440" />
		<stats>
			<stat type="pDef">28</stat>
		</stats>
		<skills>
			<skill id="18447" level="7" /> <!-- Reflect Shirt: Basic Enchant Effect -->
			<skill id="18445" level="3" /> <!-- Magical Reflect Shirt: Unique Enchant Effect -->
		</skills>
	</item>
	<item id="48486" name="Sayha Talisman Lv. 6" additionalName="Event" type="Armor">
		<!-- Grants Sayha's power, when equipped. P. Def. +1126, M. Def. +736, acquired XP/ SP +10%. If equipped with Venir's Talisman Lv. 12+ or Soul Talisman Lv. 1+, Skill Power +3%, Skill Cooldown -3%. Active skills:. Sayha's Grace Lv. 1. Sayha's Encouragement Lv. 1. Effects of two identical talismans do not stack, the higher-level talisman takes precedence. -->
		<set name="icon" val="icon.bm_sayhas_talisman" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="deco1" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="1440" />
		<skills>
			<skill id="27789" level="1" /> <!-- Sayha's Grace -->
			<skill id="27790" level="1" /> <!-- Sayha's Encouragement -->
			<skill id="27787" level="6" /> <!-- Sayha's Talisman -->
		</skills>
	</item>
	<item id="48487" name="Merlot's Promise" type="EtcItem">
		<!-- A certificate stating Merlot's promise to help you during crisis. Take it to Merlot before facing a great challenge. -->
		<set name="icon" val="icon.etc_paper_blue_i00" />
		<set name="material" val="PAPER" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_depositable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
	</item>
	<item id="48488" name="Merlot's Special Order" type="EtcItem">
		<!-- Merlot's special order that radiates the aura of Honor Force. Take it to Merlot in the Hunters Village. -->
		<set name="icon" val="icon.fairy_encounter_letter" />
		<set name="material" val="PAPER" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_depositable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
	</item>
	<item id="48489" name="Herphah's Teleport Scroll" type="EtcItem">
		<!-- Teleports to Herphah in Aden. -->
		<set name="icon" val="icon.etc_scroll_of_return_i03" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<set name="weight" val="30" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_depositable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="35100" level="2" /> <!-- Herphah's Teleport Scroll -->
		</skills>
	</item>
	<item id="48490" name="Merlot's Gift" type="EtcItem">
		<!-- Merlot's gift that can be used for as long as it is imbued with power. Recovers 2 of the 4 Vitality bars. Can only be used 5 times a week. -->
		<set name="icon" val="icon.etc_potion_red_i00" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="material" val="LIQUID" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="is_freightable" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="39200" level="1" /> <!-- Merlot's Gift -->
		</skills>
	</item>
	<item id="48491" name="Dragon Skin Shirt" type="Armor">
		<!-- Dragon Skin Shirt. <Enchanting>. Use Blessed Scroll: Enchant Dragon Shirt. <Upgrade>. Take the shirt enchanted to +5 and Crystal of Dawn to the Head Blacksmith in any town to get Dragon Leather Shirt. -->
		<set name="icon" val="icon.bm_dragon_shirt" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="underwear" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CRYSTAL" />
		<set name="weight" val="130" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="enchant_enabled" val="true" />
		<set name="enchant_limit" val="5" />
		<stats>
			<stat type="mDef">23</stat>
			<stat type="pDef">46</stat>
			<stat type="fireRes">30</stat>
			<stat type="waterRes">30</stat>
			<stat type="earthRes">30</stat>
			<stat type="windRes">30</stat>
			<stat type="holyRes">30</stat>
			<stat type="darkRes">30</stat>
		</stats>
		<skills>
			<skill id="35182" level="1" /> <!-- Dragon Skin Shirt -->
		</skills>
	</item>
	<item id="48492" name="Dragon Leather Shirt" type="Armor">
		<!-- Dragon Leather Shirt. <Enchanting>. Use Blessed Scroll: Enchant Dragon Shirt. <Upgrade>. Take the shirt enchanted to +5 and Crystal of Dawn to the Head Blacksmith in any town to get Dragon Rind Leather Shirt. -->
		<set name="icon" val="icon.bm_dragon_leather_shirt" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="underwear" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CRYSTAL" />
		<set name="weight" val="130" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="enchant_enabled" val="true" />
		<set name="enchant_limit" val="5" />
		<stats>
			<stat type="mDef">27</stat>
			<stat type="pDef">54</stat>
			<stat type="fireRes">40</stat>
			<stat type="waterRes">40</stat>
			<stat type="earthRes">40</stat>
			<stat type="windRes">40</stat>
			<stat type="holyRes">40</stat>
			<stat type="darkRes">40</stat>
		</stats>
		<skills>
			<skill id="35183" level="1" /> <!-- Dragon Leather Shirt -->
		</skills>
	</item>
	<item id="48493" name="Dragon Rind Leather Shirt" type="Armor">
		<!-- <Enchanting>. Use Blessed Scroll: Enchant Dragon Leather Shirt. Can be augmented. <Upgrade>. Take the shirt enchanted to +10 and Crystal of Dawn to the Head Blacksmith in any town to get Silvery Shirt. -->
		<set name="icon" val="icon.bm_dragon_rind_leather_shirt" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="underwear" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CRYSTAL" />
		<set name="weight" val="130" />
		<set name="enchant_enabled" val="true" />
		<set name="enchant_limit" val="10" />
		<stats>
			<stat type="mDef">31</stat>
			<stat type="pDef">62</stat>
			<stat type="fireRes">50</stat>
			<stat type="waterRes">50</stat>
			<stat type="earthRes">50</stat>
			<stat type="windRes">50</stat>
			<stat type="holyRes">50</stat>
			<stat type="darkRes">50</stat>
		</stats>
		<skills>
			<skill id="35184" level="1" /> <!-- Dragon Rind Leather Shirt -->
			<skill id="35184" level="2" type="ON_ENCHANT" type_value="1" /> <!-- Dragon Rind Leather Shirt -->
			<skill id="35184" level="3" type="ON_ENCHANT" type_value="2" /> <!-- Dragon Rind Leather Shirt -->
			<skill id="35184" level="4" type="ON_ENCHANT" type_value="3" /> <!-- Dragon Rind Leather Shirt -->
		</skills>
	</item>
	<item id="48494" name="Mysterious Dragon Slayer" type="Weapon">
		<!-- Imbued with power of ancient dragons. Enchant it to a high value and take it to Luna to get a special reward. -->
		<set name="icon" val="icon.bm_the_two_handed_sword_of_hero" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="SWORD" />
		<set name="bodypart" val="lrhand" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="STEEL" />
		<set name="weight" val="10" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="is_sellable" val="false" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pAtk">282</stat>
			<stat type="mAtk">114</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
	</item>
	<item id="48495" name="Noble Leather Upgrade Stone" type="EtcItem">
		<!-- This item can no longer be used. Talk to the Game Assistant in any town to exchange it for Crystals of Dawn. -->
		<set name="icon" val="icon.bm_dragon_shirt_upgrade_1" />
		<set name="etcitem_type" val="MATERIAL" />
		<set name="material" val="LIQUID" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
	</item>
	<item id="48496" name="Radiant Rind Upgrade Stone" type="EtcItem">
		<!-- This item can no longer be used. Talk to the Game Assistant in any town to exchange it for Crystals of Dawn. -->
		<set name="icon" val="icon.bm_dragon_shirt_upgrade_2" />
		<set name="etcitem_type" val="MATERIAL" />
		<set name="material" val="LIQUID" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
	</item>
	<item id="48497" name="Glowing Dragon's Attribute Potion" additionalName="EXP" type="EtcItem">
		<!-- When used, Attribute Attack +70, Attribute Resistance +70, acquired XP/ SP +30% for 30 min. The effect remains after death. Cooldown: 5 min. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.bm_dragon_posion_special" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="weight" val="1" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="POTION" />
		<set name="is_oly_restricted" val="true" />
		<set name="is_event_restricted" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="reuse_delay" val="300000" />
		<set name="etcitem_type" val="SCROLL" />
		<skills>
			<skill id="39205" level="1" /> <!-- Glowing Dragon's Attribute Potion -->
		</skills>
	</item>
	<item id="48498" name="Blessed Scroll: Enchant Dragon Shirt" type="EtcItem">
		<!-- A scroll for enchanting Dragon Skin Shirt/ Dragon Leather Shirt/ Dragon Rind Leather Shirt. In case of failure, the shirt's enchant value is reset, but its type will not be changed. -->
		<set name="icon" val="icon.bm_blessed_scrl_of_ench_shirt" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="BLESS_ENCHT_AM" />
		<set name="material" val="PAPER" />
		<set name="weight" val="10" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="EnchantScrolls" />
		<skills>
			<skill id="39203" level="1" /> <!-- Blessed Scroll: Enchant Dragon Leather Shirt -->
		</skills>
	</item>
	<item id="48499" name="Dragon's Relic" type="EtcItem">
		<!-- Double-click to obtain 2 Dragon's Attribute Potions (XP). There is a certain chance to obtain Dragon's Relic Pack or Shining Dragon's Relic Pack. Scroll: Enchant Mysterious Weapon will be deleted after the event. -->
		<set name="icon" val="icon.bm_dragon_present_poket" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="material" val="PAPER" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="39201" level="1" /> <!-- Dragon's Relic -->
		</skills>
	</item>
</list>
