<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
	<skill id="22300" toLevel="1" name="Fantasy Isle Magic">
		<!-- Magic obtained from Fantasy Isle. Increases Speed by 30%, and decreases fall damage when falling from a high place. -->
		<icon>BranchSys2.icon.s_g_fantastic_magic</icon>
		<operateType>A2</operateType>
		<targetType>TARGET</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>120</abnormalTime>
		<abnormalType>PUBLIC_SLOT</abnormalType>
		<activateRate>0</activateRate>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<castRange>600</castRange>
		<effectRange>1100</effectRange>
		<hitCancelTime>0</hitCancelTime>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>-2</magicLevel>
		<specialLevel>-2</specialLevel>
		<effects>
			<effect name="Speed">
				<amount>30</amount>
				<mode>PER</mode>
			</effect>
			<effect name="SafeFallHeight">
				<amount>-30</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="22301" toLevel="1" name="Party Cake">
		<icon>BranchSys.icon.br_birthday_cake_i00</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<conditions>
			<condition name="OpCanNotUseAirship" />
			<condition name="OpCheckAbnormal">
				<type>TRANSFORM</type>
				<level>0</level>
				<hasAbnormal>false</hasAbnormal>
			</condition>
		</conditions>
	</skill>
	<skill id="22302" toLevel="1" name="Sweet Chocolate (4-h.)">
		<!-- For 4 h., recovers Vitality while hunting. -->
		<icon>BranchSys.icon.br_valentine_darkchoco_i00</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>8</abnormalLevel>
		<abnormalTime>14400</abnormalTime>
		<abnormalType>VP_UP</abnormalType>
		<abnormalVisualEffect>VP_UP</abnormalVisualEffect>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<effectPoint>100</effectPoint>
		<hitCancelTime>0</hitCancelTime>
		<irreplacableBuff>true</irreplacableBuff>
		<isMagic>4</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<reuseDelay>3600000</reuseDelay>
		<specialLevel>-1</specialLevel>
		<staticReuse>true</staticReuse>
		<conditions>
			<condition name="CanUseVitalityIncreaseItem" />
			<condition name="OpCheckAbnormal">
				<type>VP_UP</type>
				<level>8</level>
				<hasAbnormal>false</hasAbnormal>
			</condition>
		</conditions>
	</skill>
	<skill id="22303" toLevel="1" name="Party Cake">
		<!-- Party Cake's Vitality bonus for 20 min. -->
		<icon>BranchSys.icon.br_birthday_cake_i00</icon>
		<operateType>A2</operateType>
		<targetType>TARGET</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>1200</abnormalTime>
		<abnormalType>VP_KEEP</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<castRange>500</castRange>
		<effectPoint>1</effectPoint>
		<effectRange>500</effectRange>
		<hitCancelTime>0</hitCancelTime>
		<irreplacableBuff>true</irreplacableBuff>
		<isMagic>4</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<specialLevel>-1</specialLevel>
	</skill>
	<skill id="22304" toLevel="1" name="Campfire's Warmth">
		<!-- The campfire's warmth can be felt. Increases HP regeneration by 80%, CP regeneration by 60%, and MP regeneration by 40%. -->
		<icon>icon.etc_torch_on_i00</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>99</abnormalLevel>
		<abnormalTime>25</abnormalTime>
		<abnormalType>HP_REGEN_UP</abnormalType>
		<affectObject>NOT_FRIEND</affectObject>
		<affectRange>200</affectRange>
		<affectScope>RANGE</affectScope>
		<basicProperty>NONE</basicProperty>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<specialLevel>-1</specialLevel>
		<conditions>
			<condition name="OpCanNotUseAirship" />
		</conditions>
	</skill>
	<skill id="22305" toLevel="1" name="Summon Campfire">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<reuseDelay>3600000</reuseDelay>
		<conditions>
			<condition name="OpCanNotUseAirship" />
		</conditions>
	</skill>
	<skill id="22306" toLevel="1" name="Event - Scroll: Summon Bad Bunny">
		<icon>icon.etc_scroll_of_return_i00</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>1.5</hitCancelTime>
		<hitTime>1500</hitTime>
		<isMagic>2</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<reuseDelay>10000</reuseDelay>
		<conditions>
			<condition name="OpCanNotUseAirship" />
		</conditions>
	</skill>
	<skill id="22307" toLevel="1" name="Scroll: Summon Bad Bunny Captain - Event">
		<icon>icon.etc_scroll_of_return_i00</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>1.5</hitCancelTime>
		<hitTime>1500</hitTime>
		<isMagic>2</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<reuseDelay>10000</reuseDelay>
		<conditions>
			<condition name="OpCanNotUseAirship" />
		</conditions>
	</skill>
	<skill id="22308" toLevel="1" name="Scroll: Summon Gloomy Bunny - Event">
		<icon>icon.etc_scroll_of_return_i00</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>1.5</hitCancelTime>
		<isMagic>2</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<conditions>
			<condition name="OpCanNotUseAirship" />
		</conditions>
	</skill>
	<skill id="22309" toLevel="1" name="Scroll: Summon Gloomy Bunny Captain - Event">
		<icon>icon.etc_scroll_of_return_i00</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>1.5</hitCancelTime>
		<isMagic>2</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<conditions>
			<condition name="OpCanNotUseAirship" />
		</conditions>
	</skill>
	<skill id="22310" toLevel="1" name="Cupid's Cure">
		<!-- Sends a heart filled with love to mutated animals. -->
		<icon>icon.skill3260</icon>
		<operateType>A1</operateType>
		<targetType>ENEMY</targetType>
		<affectScope>SINGLE</affectScope>
		<castRange>500</castRange>
		<effectPoint>-1000</effectPoint>
		<effectRange>700</effectRange>
		<hitTime>1000</hitTime>
		<isMagic>2</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<mpConsume>1</mpConsume>
		<reuseDelay>1000</reuseDelay>
		<staticReuse>true</staticReuse>
		<conditions>
			<condition name="OpTargetNpc">
				<npcIds>
					<item>149</item>
					<item>150</item>
					<item>151</item>
					<item>152</item>
					<item>156</item>
					<item>157</item>
					<item>13196</item>
				</npcIds>
			</condition>
		</conditions>
	</skill>
	<skill id="22311" toLevel="1" name="Cupid's Enhanced Cure">
		<!-- Sends hearts to mutated animals. -->
		<icon>icon.skill3260</icon>
		<operateType>A1</operateType>
		<targetType>ENEMY</targetType>
		<affectScope>SINGLE</affectScope>
		<castRange>500</castRange>
		<effectPoint>-1000</effectPoint>
		<effectRange>700</effectRange>
		<hitTime>1000</hitTime>
		<isMagic>2</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<mpConsume>1</mpConsume>
		<reuseDelay>4000</reuseDelay>
		<staticReuse>true</staticReuse>
		<conditions>
			<condition name="OpTargetNpc">
				<npcIds>
					<item>149</item>
					<item>150</item>
					<item>151</item>
					<item>152</item>
					<item>156</item>
					<item>157</item>
					<item>13196</item>
				</npcIds>
			</condition>
		</conditions>
	</skill>
	<skill id="22312" toLevel="1" name="Birthday Vitality Buff">
		<!-- A birthday gift received once a year. Recovers Vitality while acquiring XP. Duration: 4 h. Removed when changing to a dual class. -->
		<icon>icon.etc_potion_blue_i00</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>8</abnormalLevel>
		<abnormalTime>14400</abnormalTime>
		<abnormalType>VP_UP</abnormalType>
		<abnormalVisualEffect>VP_UP</abnormalVisualEffect>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<canBeDispelled>false</canBeDispelled>
		<effectPoint>100</effectPoint>
		<hitTime>100</hitTime>
		<irreplacableBuff>true</irreplacableBuff>
		<isMagic>4</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>-2</magicLevel>
		<reuseDelay>14400000</reuseDelay>
		<specialLevel>-2</specialLevel>
		<staticReuse>true</staticReuse>
		<conditions>
			<condition name="OpCheckAbnormal">
				<type>VP_UP</type>
				<level>8</level>
				<hasAbnormal>false</hasAbnormal>
			</condition>
		</conditions>
		<effects>
			<effect name="VitalityPointsRate">
				<amount>-10</amount>
			</effect>
		</effects>
	</skill>
	<skill id="22313" toLevel="1" name="Pa'agrio's Warm Breeze (4-hour)">
		<!-- For 4 h., recovers Vitality when XP is acquired through hunting. Will not be deleted upon death. -->
		<icon>BranchSys2.Icon.pi_wind_of_paagrio</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>8</abnormalLevel>
		<abnormalTime>14400</abnormalTime>
		<abnormalType>VP_UP</abnormalType>
		<abnormalVisualEffect>VP_UP</abnormalVisualEffect>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<effectPoint>100</effectPoint>
		<hitCancelTime>0</hitCancelTime>
		<irreplacableBuff>true</irreplacableBuff>
		<isMagic>4</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<reuseDelay>3600000</reuseDelay>
		<specialLevel>-2</specialLevel>
		<staticReuse>true</staticReuse>
		<conditions>
			<condition name="CanUseVitalityIncreaseItem" />
			<condition name="OpCheckAbnormal">
				<type>VP_UP</type>
				<level>8</level>
				<hasAbnormal>false</hasAbnormal>
			</condition>
		</conditions>
	</skill>
	<skill id="22314" toLevel="1" name="1st Place Treasure Sack">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>22194</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<effects>
			<effect name="RestorationRandom">
				<items>
					<item chance="1.19">
						<item id="6373" count="1" /> <!-- Imperial Crusader Breastplate -->
					</item>
					<item chance="1.84">
						<item id="6374" count="1" /> <!-- Imperial Crusader Gaiters -->
					</item>
					<item chance="4.47">
						<item id="6375" count="1" /> <!-- Imperial Crusader Gauntlets -->
					</item>
					<item chance="4.47">
						<item id="6376" count="1" /> <!-- Imperial Crusader Boots -->
					</item>
					<item chance="4.25">
						<item id="6377" count="1" /> <!-- Imperial Crusader Shield -->
					</item>
					<item chance="3.01">
						<item id="6378" count="1" /> <!-- Imperial Crusader Helmet -->
					</item>
					<item chance="0.19">
						<item id="6379" count="1" /> <!-- Draconic Leather Armor -->
					</item>
					<item chance="4.47">
						<item id="6380" count="1" /> <!-- Draconic Leather Gloves -->
					</item>
					<item chance="4.47">
						<item id="6381" count="1" /> <!-- Draconic Leather Boots -->
					</item>
					<item chance="3.01">
						<item id="6382" count="1" /> <!-- Draconic Leather Helmet -->
					</item>
					<item chance="0.19">
						<item id="6383" count="1" /> <!-- Major Arcana Robe -->
					</item>
					<item chance="4.47">
						<item id="6384" count="1" /> <!-- Major Arcana Gloves -->
					</item>
					<item chance="4.47">
						<item id="6385" count="1" /> <!-- Major Arcana Boots -->
					</item>
					<item chance="3.01">
						<item id="6386" count="1" /> <!-- Major Arcana Circlet -->
					</item>
					<item chance="3.16">
						<item id="9570" count="1" /> <!-- Red Soul Crystal Lv. 14 -->
					</item>
					<item chance="3.16">
						<item id="9571" count="1" /> <!-- Blue Soul Crystal Lv. 14 -->
					</item>
					<item chance="3.16">
						<item id="9572" count="1" /> <!-- Green Soul Crystal Lv. 14 -->
					</item>
					<item chance="15.67">
						<item id="5908" count="1" /> <!-- Red Soul Crystal Lv. 13 -->
					</item>
					<item chance="15.67">
						<item id="5911" count="1" /> <!-- Green Soul Crystal Lv. 13 -->
					</item>
					<item chance="15.67">
						<item id="5914" count="1" /> <!-- Blue Soul Crystal Lv. 13 -->
					</item>
				</items>
			</effect>
		</effects>
	</skill>
	<skill id="22315" toLevel="2" name="2nd Place Treasure Sack">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<isMagic>2</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>22195</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<effects>
			<effect name="RestorationRandom">
				<items>
					<item chance="2.20">
						<item id="9625" count="1" /> <!-- Lesser Giant's Codex - Oblivion -->
					</item>
					<item chance="1.42">
						<item id="9626" count="1" /> <!-- Lesser Giant's Codex - Discipline -->
					</item>
					<item chance="0.67">
						<item id="9627" count="1" /> <!-- Giant's Codex - Mastery -->
					</item>
					<item chance="15.30">
						<item id="9546" count="1" /> <!-- Fire Stone -->
					</item>
					<item chance="15.30">
						<item id="9547" count="1" /> <!-- Water Stone -->
					</item>
					<item chance="15.30">
						<item id="9548" count="1" /> <!-- Earth Stone -->
					</item>
					<item chance="15.30">
						<item id="9549" count="1" /> <!-- Wind Stone -->
					</item>
					<item chance="15.30">
						<item id="9550" count="1" /> <!-- Dark Stone -->
					</item>
					<item chance="15.30">
						<item id="9551" count="1" /> <!-- Holy Stone -->
					</item>
					<item chance="0.28">
						<item id="959" count="1" /> <!-- Scroll: Enchant S-grade Weapon -->
					</item>
					<item chance="3.73">
						<item id="960" count="1" /> <!-- Scroll: Enchant S-grade Armor -->
					</item>
				</items>
			</effect>
		</effects>
	</skill>
	<skill id="22316" toLevel="3" name="3rd Place Treasure Sack">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<isMagic>2</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>22196</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<effects>
			<effect name="RestorationRandom">
				<items>
					<item chance="0.51">
						<item id="729" count="1" /> <!-- Scroll: Enchant A-grade Weapon -->
					</item>
					<item chance="3.86">
						<item id="730" count="1" /> <!-- Scroll: Enchant A-grade Armor -->
					</item>
					<item chance="1.85">
						<item id="947" count="1" /> <!-- Scroll: Enchant B-grade Weapon -->
					</item>
					<item chance="11.57">
						<item id="948" count="1" /> <!-- Scroll: Enchant B-grade Armor -->
					</item>
					<item chance="32.15">
						<item id="8736" count="1" /> <!-- Mid-grade Life Stone Lv. 55 -->
					</item>
					<item chance="23.15">
						<item id="8738" count="1" /> <!-- Mid-grade Life Stone Lv. 61 -->
					</item>
					<item chance="12.86">
						<item id="8741" count="1" /> <!-- Mid-grade Life Stone Lv. 70 -->
					</item>
					<item chance="11.57">
						<item id="8742" count="1" /> <!-- Mid-grade Life Stone Lv. 76 -->
					</item>
					<item chance="2.48">
						<item id="3936" count="1" /> <!-- Blessed Scroll of Resurrection -->
					</item>
				</items>
			</effect>
		</effects>
	</skill>
	<skill id="22317" toLevel="4" name="4th Place Treasure Sack">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<isMagic>2</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>22197</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<effects>
			<effect name="RestorationRandom">
				<items>
					<item chance="3.01">
						<item id="951" count="1" /> <!-- Scroll: Enchant C-grade Weapon -->
					</item>
					<item chance="21.30">
						<item id="952" count="1" /> <!-- Scroll: Enchant C-grade Armor -->
					</item>
					<item chance="6.41">
						<item id="955" count="1" /> <!-- Scroll: Enchant D-grade Weapon -->
					</item>
					<item chance="52.72">
						<item id="956" count="1" /> <!-- Scroll: Enchant D-grade Armor -->
					</item>
					<item chance="2.56">
						<item id="1538" count="1" /> <!-- Blessed Scroll of Escape -->
					</item>
					<item chance="7.00">
						<item id="9909" count="1" /> <!-- Agathion Seal Bracelet -->
					</item>
					<item chance="7.00">
						<item id="10139" count="1" /> <!-- Agathion Summon Bracelet -->
					</item>
				</items>
			</effect>
		</effects>
	</skill>
	<skill id="22318" toLevel="5" name="5th Place Treasure Sack">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<isMagic>2</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>22198</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<effects>
			<effect name="RestorationRandom">
				<items>
					<item chance="100">
						<item id="10178" count="5" /> <!-- Sweet Fruit Cocktail -->
						<item id="10179" count="5" /> <!-- Fresh Fruit Cocktail -->
					</item>
				</items>
			</effect>
		</effects>
	</skill>
	<skill id="22319" toLevel="6" name="6th Place Treasure Sack">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<isMagic>2</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>22199</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<effects>
			<effect name="RestorationRandom">
				<items>
					<item chance="9.00">
						<item id="10260" count="3" /> <!-- Atk. Spd. Juice -->
					</item>
					<item chance="9.00">
						<item id="10261" count="3" /> <!-- Accuracy Juice -->
					</item>
					<item chance="9.00">
						<item id="10262" count="3" /> <!-- Critical Damage Juice -->
					</item>
					<item chance="9.00">
						<item id="10263" count="3" /> <!-- Critical Rate Juice -->
					</item>
					<item chance="9.00">
						<item id="10264" count="3" /> <!-- Casting Spd. Juice -->
					</item>
					<item chance="9.00">
						<item id="10265" count="3" /> <!-- Evasion Juice -->
					</item>
					<item chance="9.00">
						<item id="10266" count="3" /> <!-- M. Atk. Juice -->
					</item>
					<item chance="9.00">
						<item id="10267" count="3" /> <!-- P. Atk. Potion -->
					</item>
					<item chance="9.00">
						<item id="10268" count="3" /> <!-- Wind Walk Juice -->
					</item>
					<item chance="9.00">
						<item id="10269" count="3" /> <!-- P. Def. Juice -->
					</item>
					<item chance="10.00">
						<item id="10270" count="3" /> <!-- MP Consumption Juice -->
					</item>
				</items>
			</effect>
		</effects>
	</skill>
	<skill id="22320" toLevel="1" name="Berserker Spirit">
		<!-- For 60 min., P. Def. -8%, M. Def. -16%, Evasion -4, P. Atk. +8%, M. Atk. +16%, Atk. Spd. +8%, Casting Spd. +8%, Speed +8. -->
		<icon>icon.etc_fruit_cocktail_i01</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>3</abnormalLevel>
		<abnormalTime>3600</abnormalTime>
		<abnormalType>BERSERKER</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<effectPoint>1</effectPoint>
		<irreplacableBuff>true</irreplacableBuff>
		<isMagic>1</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<specialLevel>-1</specialLevel>
	</skill>
	<skill id="22321" toLevel="1" name="Acumen">
		<!-- Casting Spd. +30% for 60 min. -->
		<icon>icon.etc_fruit_cocktail_i01</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>4</abnormalLevel>
		<abnormalTime>3600</abnormalTime>
		<abnormalType>CASTING_TIME_DOWN</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<effectPoint>1</effectPoint>
		<irreplacableBuff>true</irreplacableBuff>
		<isMagic>1</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<specialLevel>-1</specialLevel>
	</skill>
	<skill id="22322" toLevel="1" name="Magic Barrier">
		<!-- For 60 min., M. Def. +30%. -->
		<icon>icon.etc_fruit_cocktail_i01</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>4</abnormalLevel>
		<abnormalTime>3600</abnormalTime>
		<abnormalType>MD_UP</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<effectPoint>1</effectPoint>
		<irreplacableBuff>true</irreplacableBuff>
		<isMagic>1</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<specialLevel>-1</specialLevel>
	</skill>
	<skill id="22323" toLevel="1" name="Clarity">
		<!-- For 60 min., P. Skill MP Consumption -20%, M. Skill MP Consumption -10%, Song/ Dance MP Consumption -20%. -->
		<icon>icon.etc_fruit_cocktail_i01</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>4</abnormalLevel>
		<abnormalTime>3600</abnormalTime>
		<abnormalType>CHEAP_MAGIC</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<effectPoint>1</effectPoint>
		<irreplacableBuff>true</irreplacableBuff>
		<isMagic>1</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<specialLevel>-1</specialLevel>
	</skill>
	<skill id="22324" toLevel="1" name="Blessed Soul">
		<!-- For 60 min., Max MP +35%. -->
		<icon>icon.etc_fruit_cocktail_i01</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>7</abnormalLevel>
		<abnormalTime>3600</abnormalTime>
		<abnormalType>MAX_MP_UP</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<effectPoint>1</effectPoint>
		<irreplacableBuff>true</irreplacableBuff>
		<isMagic>1</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<specialLevel>-1</specialLevel>
	</skill>
	<skill id="22325" toLevel="1" name="Blessed Body">
		<!-- For 60 min., Max HP +35%. -->
		<icon>icon.etc_fruit_cocktail_i01</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>7</abnormalLevel>
		<abnormalTime>3600</abnormalTime>
		<abnormalType>MAX_HP_UP</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<effectPoint>1</effectPoint>
		<irreplacableBuff>true</irreplacableBuff>
		<isMagic>1</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<specialLevel>-1</specialLevel>
	</skill>
	<skill id="22326" toLevel="1" name="Empower">
		<!-- For 60 min., M. Atk. +75%. -->
		<icon>icon.etc_fruit_cocktail_i01</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>4</abnormalLevel>
		<abnormalTime>3600</abnormalTime>
		<abnormalType>MA_UP</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<effectPoint>1</effectPoint>
		<irreplacableBuff>true</irreplacableBuff>
		<isMagic>1</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<specialLevel>-1</specialLevel>
	</skill>
	<skill id="22327" toLevel="1" name="Wind Walk">
		<!-- Temporarily increases Speed. Effect 2. -->
		<icon>icon.etc_fruit_cocktail_i01</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>3</abnormalLevel>
		<abnormalTime>3600</abnormalTime>
		<abnormalType>SPEED_UP</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<effectPoint>1</effectPoint>
		<irreplacableBuff>true</irreplacableBuff>
		<isMagic>1</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<specialLevel>-1</specialLevel>
	</skill>
	<skill id="22328" toLevel="1" name="Shield">
		<!-- For 60 min., P. Def. +15%. -->
		<icon>icon.etc_fruit_cocktail_i01</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>4</abnormalLevel>
		<abnormalTime>3600</abnormalTime>
		<abnormalType>PD_UP</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<effectPoint>1</effectPoint>
		<irreplacableBuff>true</irreplacableBuff>
		<isMagic>1</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<specialLevel>-1</specialLevel>
	</skill>
	<skill id="22329" toLevel="1" name="Wind Walk">
		<!-- Temporarily increases Speed. Effect 2. -->
		<icon>icon.etc_fruit_cocktail_i00</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>3</abnormalLevel>
		<abnormalTime>3600</abnormalTime>
		<abnormalType>SPEED_UP</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<effectPoint>1</effectPoint>
		<irreplacableBuff>true</irreplacableBuff>
		<isMagic>1</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<specialLevel>-1</specialLevel>
	</skill>
	<skill id="22330" toLevel="1" name="Shield">
		<!-- For 60 min., P. Def. +15%. -->
		<icon>icon.etc_fruit_cocktail_i00</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>4</abnormalLevel>
		<abnormalTime>3600</abnormalTime>
		<abnormalType>PD_UP</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<effectPoint>1</effectPoint>
		<irreplacableBuff>true</irreplacableBuff>
		<isMagic>1</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<specialLevel>-1</specialLevel>
	</skill>
	<skill id="22331" toLevel="1" name="Haste">
		<!-- For 60 min., Atk. Spd. +33%. -->
		<icon>icon.etc_fruit_cocktail_i00</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>3</abnormalLevel>
		<abnormalTime>3600</abnormalTime>
		<abnormalType>ATTACK_TIME_DOWN</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<effectPoint>1</effectPoint>
		<irreplacableBuff>true</irreplacableBuff>
		<isMagic>1</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<specialLevel>-1</specialLevel>
	</skill>
	<skill id="22332" toLevel="1" name="Death Whisper">
		<!-- Increases Critical Damage by 35% for 60 min. -->
		<icon>icon.etc_fruit_cocktail_i00</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>4</abnormalLevel>
		<abnormalTime>3600</abnormalTime>
		<abnormalType>CRITICAL_DMG_UP</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<effectPoint>1</effectPoint>
		<irreplacableBuff>true</irreplacableBuff>
		<isMagic>1</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<specialLevel>-1</specialLevel>
	</skill>
	<skill id="22333" toLevel="1" name="Vampiric Rage">
		<!-- For 60 min., absorbs 9% of the inflicted melee damage as HP with a certain chance. -->
		<icon>icon.etc_fruit_cocktail_i00</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>5</abnormalLevel>
		<abnormalTime>3600</abnormalTime>
		<abnormalType>VAMPIRIC_ATTACK</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<effectPoint>1</effectPoint>
		<irreplacableBuff>true</irreplacableBuff>
		<isMagic>1</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<specialLevel>-1</specialLevel>
	</skill>
	<skill id="22334" toLevel="1" name="Guidance">
		<!-- For 60 min., Accuracy +2. -->
		<icon>icon.etc_fruit_cocktail_i00</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>4</abnormalLevel>
		<abnormalTime>3600</abnormalTime>
		<abnormalType>HIT_UP</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<effectPoint>1</effectPoint>
		<irreplacableBuff>true</irreplacableBuff>
		<isMagic>1</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<specialLevel>-1</specialLevel>
	</skill>
	<skill id="22335" toLevel="1" name="Might">
		<!-- For 60 min., P. Atk. +15%. -->
		<icon>icon.etc_fruit_cocktail_i00</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>4</abnormalLevel>
		<abnormalTime>3600</abnormalTime>
		<abnormalType>PA_UP</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<effectPoint>1</effectPoint>
		<irreplacableBuff>true</irreplacableBuff>
		<isMagic>1</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<specialLevel>-1</specialLevel>
	</skill>
	<skill id="22336" toLevel="1" name="Blessed Body">
		<!-- For 60 min., Max HP +35%. -->
		<icon>icon.etc_fruit_cocktail_i00</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>7</abnormalLevel>
		<abnormalTime>3600</abnormalTime>
		<abnormalType>MAX_HP_UP</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<effectPoint>1</effectPoint>
		<irreplacableBuff>true</irreplacableBuff>
		<isMagic>1</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<specialLevel>-1</specialLevel>
	</skill>
	<skill id="22337" toLevel="1" name="Focus">
		<!-- Increases Critical Rate by 30% for 60 min. -->
		<icon>icon.etc_fruit_cocktail_i00</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>4</abnormalLevel>
		<abnormalTime>3600</abnormalTime>
		<abnormalType>CRITICAL_PROB_UP</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<effectPoint>1</effectPoint>
		<irreplacableBuff>true</irreplacableBuff>
		<isMagic>1</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<specialLevel>-1</specialLevel>
	</skill>
	<skill id="22338" toLevel="1" name="Blessed Shield">
		<!-- Increases Shield Defense Rate by 30% for 60 min. -->
		<icon>icon.etc_fruit_cocktail_i00</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>3</abnormalLevel>
		<abnormalTime>3600</abnormalTime>
		<abnormalType>SHIELD_PROB_UP</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<effectPoint>1</effectPoint>
		<irreplacableBuff>true</irreplacableBuff>
		<isMagic>1</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<specialLevel>-1</specialLevel>
	</skill>
	<skill id="22339" toLevel="1" name="Berserker Spirit">
		<!-- For 60 min., P. Def. -8%, M. Def. -16%, Evasion -4, P. Atk. +8%, M. Atk. +16%, Atk. Spd. +8%, Casting Spd. +8%, Speed +8. -->
		<icon>icon.etc_fruit_cocktail_i00</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>3</abnormalLevel>
		<abnormalTime>3600</abnormalTime>
		<abnormalType>BERSERKER</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<effectPoint>1</effectPoint>
		<irreplacableBuff>true</irreplacableBuff>
		<isMagic>1</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<specialLevel>-1</specialLevel>
	</skill>
	<skill id="22340" toLevel="1" name="Might">
		<!-- For 60 min., P. Atk. +15%. -->
		<icon>icon.etc_fresh_milk_i00</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>4</abnormalLevel>
		<abnormalTime>3600</abnormalTime>
		<abnormalType>PA_UP</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<effectPoint>1</effectPoint>
		<irreplacableBuff>true</irreplacableBuff>
		<isMagic>1</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>-3</magicLevel>
		<specialLevel>-3</specialLevel>
	</skill>
	<skill id="22341" toLevel="1" name="Wind Walk">
		<!-- Temporarily increases Speed. Effect 2. -->
		<icon>icon.etc_fresh_milk_i00</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>3</abnormalLevel>
		<abnormalTime>3600</abnormalTime>
		<abnormalType>SPEED_UP</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<effectPoint>1</effectPoint>
		<irreplacableBuff>true</irreplacableBuff>
		<isMagic>1</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>-3</magicLevel>
		<specialLevel>-3</specialLevel>
	</skill>
	<skill id="22342" toLevel="1" name="Haste">
		<!-- For 60 min., Atk. Spd. +33%. -->
		<icon>icon.etc_fresh_milk_i00</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>3</abnormalLevel>
		<abnormalTime>3600</abnormalTime>
		<abnormalType>ATTACK_TIME_DOWN</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<effectPoint>1</effectPoint>
		<irreplacableBuff>true</irreplacableBuff>
		<isMagic>1</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>-3</magicLevel>
		<specialLevel>-3</specialLevel>
	</skill>
	<skill id="22343" toLevel="1" name="Vampiric Rage">
		<!-- For 60 min., absorbs 9% of the inflicted melee damage as HP with a certain chance. -->
		<icon>icon.etc_fresh_milk_i00</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>5</abnormalLevel>
		<abnormalTime>3600</abnormalTime>
		<abnormalType>VAMPIRIC_ATTACK</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<effectPoint>1</effectPoint>
		<irreplacableBuff>true</irreplacableBuff>
		<isMagic>1</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>-3</magicLevel>
		<specialLevel>-3</specialLevel>
	</skill>
	<skill id="22344" toLevel="1" name="Berserker Spirit">
		<!-- For 60 min., P. Def. -8%, M. Def. -16%, Evasion -4, P. Atk. +8%, M. Atk. +16%, Atk. Spd. +8%, Casting Spd. +8%, Speed +8. -->
		<icon>icon.etc_fresh_milk_i00</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>3</abnormalLevel>
		<abnormalTime>3600</abnormalTime>
		<abnormalType>BERSERKER</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<effectPoint>1</effectPoint>
		<irreplacableBuff>true</irreplacableBuff>
		<isMagic>1</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>-3</magicLevel>
		<specialLevel>-3</specialLevel>
	</skill>
	<skill id="22345" toLevel="1" name="Empower">
		<!-- For 60 min., M. Atk. +75%. -->
		<icon>icon.etc_fresh_milk_i00</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>4</abnormalLevel>
		<abnormalTime>3600</abnormalTime>
		<abnormalType>MA_UP</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<effectPoint>1</effectPoint>
		<irreplacableBuff>true</irreplacableBuff>
		<isMagic>1</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>-3</magicLevel>
		<specialLevel>-3</specialLevel>
	</skill>
	<skill id="22346" toLevel="1" name="Acumen">
		<!-- Casting Spd. +30% for 60 min. -->
		<icon>icon.etc_fresh_milk_i00</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>4</abnormalLevel>
		<abnormalTime>3600</abnormalTime>
		<abnormalType>CASTING_TIME_DOWN</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<effectPoint>1</effectPoint>
		<irreplacableBuff>true</irreplacableBuff>
		<isMagic>1</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>-3</magicLevel>
		<specialLevel>-3</specialLevel>
	</skill>
	<skill id="22347" toLevel="1" name="Shield">
		<!-- For 60 min., P. Def. +15%. -->
		<icon>icon.etc_fresh_milk_i00</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>4</abnormalLevel>
		<abnormalTime>3600</abnormalTime>
		<abnormalType>PD_UP</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<effectPoint>1</effectPoint>
		<irreplacableBuff>true</irreplacableBuff>
		<isMagic>1</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>-3</magicLevel>
		<specialLevel>-3</specialLevel>
	</skill>
	<skill id="22348" toLevel="1" name="Focus">
		<!-- Increases Critical Rate by 30% for 60 min. -->
		<icon>icon.etc_fresh_milk_i00</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>4</abnormalLevel>
		<abnormalTime>3600</abnormalTime>
		<abnormalType>CRITICAL_PROB_UP</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<effectPoint>1</effectPoint>
		<irreplacableBuff>true</irreplacableBuff>
		<isMagic>1</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>-3</magicLevel>
		<specialLevel>-3</specialLevel>
	</skill>
	<skill id="22349" toLevel="1" name="Death Whisper">
		<!-- Increases Critical Damage by 35% for 60 min. -->
		<icon>icon.etc_fresh_milk_i00</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>4</abnormalLevel>
		<abnormalTime>3600</abnormalTime>
		<abnormalType>CRITICAL_DMG_UP</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<effectPoint>1</effectPoint>
		<irreplacableBuff>true</irreplacableBuff>
		<isMagic>1</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>-3</magicLevel>
		<specialLevel>-3</specialLevel>
	</skill>
	<skill id="22350" toLevel="1" name="Guidance">
		<!-- For 60 min., Accuracy +2. -->
		<icon>icon.etc_fresh_milk_i00</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>4</abnormalLevel>
		<abnormalTime>3600</abnormalTime>
		<abnormalType>HIT_UP</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<effectPoint>1</effectPoint>
		<irreplacableBuff>true</irreplacableBuff>
		<isMagic>1</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>-3</magicLevel>
		<specialLevel>-3</specialLevel>
	</skill>
	<skill id="22351" toLevel="1" name="Clarity">
		<!-- For 60 min., P. Skill MP Consumption -20%, M. Skill MP Consumption -10%, Song/ Dance MP Consumption -20%. -->
		<icon>icon.etc_fresh_milk_i00</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>4</abnormalLevel>
		<abnormalTime>3600</abnormalTime>
		<abnormalType>CHEAP_MAGIC</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<effectPoint>1</effectPoint>
		<irreplacableBuff>true</irreplacableBuff>
		<isMagic>1</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>-3</magicLevel>
		<specialLevel>-3</specialLevel>
	</skill>
	<skill id="22352" toLevel="1" name="Wild Magic">
		<!-- For 60 min., M. Critical Rate +2%. -->
		<icon>icon.etc_fresh_milk_i00</icon>
		<operateType>A2</operateType>
		<targetType>TARGET</targetType>
		<abnormalLevel>3</abnormalLevel>
		<abnormalTime>3600</abnormalTime>
		<abnormalType>MAGIC_CRITICAL_UP</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<effectPoint>1</effectPoint>
		<irreplacableBuff>true</irreplacableBuff>
		<isMagic>1</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>-3</magicLevel>
		<specialLevel>-3</specialLevel>
	</skill>
	<skill id="22353" toLevel="6" name="Concentration">
		<!-- For 20 min., Casting Interruption Rate -42%. -->
		<icon>icon.etc_fresh_milk_i00</icon>
		<operateType>A2</operateType>
		<targetType>TARGET</targetType>
		<abnormalLevel>7</abnormalLevel>
		<abnormalTime>3600</abnormalTime>
		<abnormalType>CANCEL_PROB_DOWN</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<effectPoint>1</effectPoint>
		<irreplacableBuff>true</irreplacableBuff>
		<isMagic>1</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>-3</magicLevel>
		<specialLevel>-3</specialLevel>
	</skill>
	<skill id="22354" toLevel="1" name="Agathion Chorong's Gift">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>22220</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<effects>
			<effect name="RestorationRandom">
				<items>
					<item chance="0.002525">
						<item id="22202" count="1" /> <!-- High-grade Weapon Pack (S80-grade) - Event -->
					</item>
					<item chance="0.04161">
						<item id="22221" count="1" /> <!-- Destruction Scroll: Enchant S-grade Weapon - Event -->
					</item>
					<item chance="0.08322">
						<item id="22223" count="1" /> <!-- Destruction Scroll: Enchant A-grade Weapon - Event -->
					</item>
					<item chance="0.178329">
						<item id="22225" count="1" /> <!-- Destruction Scroll: Enchant B-grade Weapon - Event -->
					</item>
					<item chance="0.416101">
						<item id="22227" count="1" /> <!-- Destruction Scroll: Enchant C-grade Weapon - Event -->
					</item>
					<item chance="0.693502">
						<item id="22229" count="1" /> <!-- Destruction Scroll: Enchant D-grade Weapon - Event -->
					</item>
					<item chance="0.082913">
						<item id="22222" count="1" /> <!-- Destruction Scroll: Enchant S-grade Armor - Event -->
					</item>
					<item chance="0.207282">
						<item id="22224" count="1" /> <!-- Destruction Scroll: Enchant A-grade Armor - Event -->
					</item>
					<item chance="0.497478">
						<item id="22226" count="1" /> <!-- Destruction Scroll: Enchant B-grade Armor - Event -->
					</item>
					<item chance="1.066023">
						<item id="22228" count="1" /> <!-- Destruction Scroll: Enchant C-grade Armor - Event -->
					</item>
					<item chance="1.865541">
						<item id="22230" count="1" /> <!-- Destruction Scroll: Enchant D-grade Armor - Event -->
					</item>
					<item chance="0.002525">
						<item id="22206" count="1" /> <!-- Soul Crystal Box Lv. 17 - Event -->
					</item>
					<item chance="0.005051">
						<item id="17077" count="1" /> <!-- Soul Crystal Box Lv. 16 -->
					</item>
					<item chance="0.007576">
						<item id="17076" count="1" /> <!-- Soul Crystal Box Lv. 15 -->
					</item>
					<item chance="0.005051">
						<item id="17069" count="1" /> <!-- Vesper Weapon Pack -->
					</item>
					<item chance="0.010101">
						<item id="17070" count="1" /> <!-- Icarus Weapon Pack -->
					</item>
					<item chance="0.015152">
						<item id="17071" count="1" /> <!-- Dynasty Weapon Pack -->
					</item>
					<item chance="0.003788">
						<item id="22203" count="1" /> <!-- Vorpal Armor Pack - Event -->
					</item>
					<item chance="0.007576">
						<item id="17072" count="1" /> <!-- Vesper Armor Pack -->
					</item>
					<item chance="0.015152">
						<item id="17073" count="1" /> <!-- Moirai Armor Pack -->
					</item>
					<item chance="0.018939">
						<item id="17074" count="1" /> <!-- Dynasty Armor Pack -->
					</item>
					<item chance="0.025253">
						<item id="13421" count="1" /> <!-- Honey Wheat Cake -->
					</item>
					<item chance="0.25">
						<item id="14169" count="1" /> <!-- Top-grade Life Stone Lv. 84 -->
					</item>
					<item chance="0.299913">
						<item id="10486" count="1" /> <!-- Top-grade Life Stone Lv. 82 -->
					</item>
					<item chance="0.359896">
						<item id="9576" count="1" /> <!-- Top-grade Life Stone Lv. 80 -->
					</item>
					<item chance="0.431875">
						<item id="8762" count="1" /> <!-- Top-grade Life Stone Lv. 76 -->
					</item>
					<item chance="1">
						<item id="14168" count="1" /> <!-- High-grade Life Stone Lv. 84 -->
					</item>
					<item chance="1.199363">
						<item id="10485" count="1" /> <!-- High-grade Life Stone Lv. 82 -->
					</item>
					<item chance="1.439236">
						<item id="9575" count="1" /> <!-- High-grade Life Stone Lv. 80 -->
					</item>
					<item chance="1.727083">
						<item id="8752" count="1" /> <!-- High-grade Life Stone Lv. 76 -->
					</item>
					<item chance="0.833333">
						<item id="22233" count="1" /> <!-- Package: Mysterious Blessed S-grade Spiritshots - Event -->
					</item>
					<item chance="2.916667">
						<item id="22232" count="1" /> <!-- Package: Mysterious S-grade Soulshots - Event -->
					</item>
					<item chance="1.666667">
						<item id="9627" count="1" /> <!-- Giant's Codex - Mastery -->
					</item>
					<item chance="0.833333">
						<item id="17276" count="1" /> <!-- SP Scroll: 5 -->
					</item>
					<item chance="4.182543">
						<item id="17185" count="1" /> <!-- SP Scroll: 1 -->
					</item>
					<item chance="6.506178">
						<item id="14052" count="5" /> <!-- Vesper Noble Upgrade Stone -->
					</item>
					<item chance="5.809087">
						<item id="17184" count="1" /> <!-- SP Scroll: 1 -->
					</item>
					<item chance="6.738541">
						<item id="6622" count="1" /> <!-- Lesser Giant's Codex -->
					</item>
					<item chance="7.156795">
						<item id="2134" count="1" /> <!-- S-grade Gemstone -->
					</item>
					<item chance="7.296213">
						<item id="14687" count="1" /> <!-- Superior Elixir of Life -->
					</item>
					<item chance="7.296213">
						<item id="14693" count="1" /> <!-- Superior Elixir of Mind -->
					</item>
					<item chance="7.296213">
						<item id="14699" count="1" /> <!-- Superior Elixir of CP -->
					</item>
					<item chance="7.342686">
						<item id="14701" count="2" /> <!-- Superior Quick HP Replenishing Potion -->
					</item>
					<item chance="7.389159">
						<item id="14686" count="1" /> <!-- Superior Elixir of Life -->
					</item>
					<item chance="7.389159">
						<item id="14692" count="1" /> <!-- Superior Elixir of Mind -->
					</item>
					<item chance="7.389159">
						<item id="14698" count="1" /> <!-- Superior Elixir of CP -->
					</item>
				</items>
			</effect>
		</effects>
	</skill>
	<skill id="22355" toLevel="1" name="Soul Crystal Box Lv. 17">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<blockedInOlympiad>false</blockedInOlympiad>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>22206</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<effects>
			<effect name="RestorationRandom">
				<items>
					<item chance="33">
						<item id="15541" count="1" /> <!-- Red Soul Crystal Lv. 17 -->
					</item>
					<item chance="33">
						<item id="15542" count="1" /> <!-- Blue Soul Crystal Lv. 17 -->
					</item>
					<item chance="34">
						<item id="15543" count="1" /> <!-- Green Soul Crystal Lv. 17 -->
					</item>
				</items>
			</effect>
		</effects>
	</skill>
	<skill id="22356" toLevel="1" name="Soul Crystal Box Lv. 18">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<blockedInOlympiad>false</blockedInOlympiad>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>22207</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<effects>
			<effect name="RestorationRandom">
				<items>
					<item chance="33">
						<item id="15826" count="1" /> <!-- Red Soul Crystal Lv. 18 -->
					</item>
					<item chance="33">
						<item id="15827" count="1" /> <!-- Blue Soul Crystal Lv. 18 -->
					</item>
					<item chance="34">
						<item id="15828" count="1" /> <!-- Green Soul Crystal Lv. 18 -->
					</item>
				</items>
			</effect>
		</effects>
	</skill>
	<skill id="22357" toLevel="1" name="High-grade Weapon Pack (S84-grade)">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>22202</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<effects>
			<effect name="RestorationRandom">
				<items>
					<item chance="7.1429">
						<item id="15558" count="1" /> <!-- Periel Sword -->
					</item>
					<item chance="7.1429">
						<item id="15559" count="1" /> <!-- Skull Edge -->
					</item>
					<item chance="7.1429">
						<item id="15560" count="1" /> <!-- Vigwik Axe -->
					</item>
					<item chance="7.1429">
						<item id="15561" count="1" /> <!-- Devilish Maul -->
					</item>
					<item chance="7.1429">
						<item id="15562" count="1" /> <!-- Feather Eye Blade -->
					</item>
					<item chance="7.1429">
						<item id="15563" count="1" /> <!-- Octo Claw -->
					</item>
					<item chance="7.1429">
						<item id="15564" count="1" /> <!-- Doubletop Spear -->
					</item>
					<item chance="7.1429">
						<item id="15565" count="1" /> <!-- Rising Star -->
					</item>
					<item chance="7.1429">
						<item id="15566" count="1" /> <!-- Black Visage -->
					</item>
					<item chance="7.1429">
						<item id="15567" count="1" /> <!-- Veniplant Sword -->
					</item>
					<item chance="7.1429">
						<item id="15568" count="1" /> <!-- Skull Carnium Bow -->
					</item>
					<item chance="7.1429">
						<item id="15569" count="1" /> <!-- Gemtail Rapier -->
					</item>
					<item chance="7.1429">
						<item id="15570" count="1" /> <!-- Finale Blade -->
					</item>
					<item chance="7.1429">
						<item id="15571" count="1" /> <!-- Dominion Crossbow -->
					</item>
				</items>
			</effect>
		</effects>
	</skill>
	<skill id="22358" toLevel="1" name="Vorpal Armor Pack">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>22203</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<effects>
			<effect name="RestorationRandom">
				<items>
					<item chance="5.8824">
						<item id="15743" count="1" /> <!-- Sealed Vorpal Helmet -->
					</item>
					<item chance="5.8824">
						<item id="15744" count="1" /> <!-- Sealed Vorpal Leather Helmet -->
					</item>
					<item chance="5.8824">
						<item id="15745" count="1" /> <!-- Sealed Vorpal Circlet -->
					</item>
					<item chance="5.8824">
						<item id="15746" count="1" /> <!-- Sealed Vorpal Breastplate -->
					</item>
					<item chance="5.8824">
						<item id="15747" count="1" /> <!-- Sealed Vorpal Leather Breastplate -->
					</item>
					<item chance="5.8824">
						<item id="15748" count="1" /> <!-- Sealed Vorpal Tunic -->
					</item>
					<item chance="5.8824">
						<item id="15749" count="1" /> <!-- Sealed Vorpal Gaiters -->
					</item>
					<item chance="5.8824">
						<item id="15750" count="1" /> <!-- Sealed Vorpal Leather Leggings -->
					</item>
					<item chance="5.8824">
						<item id="15751" count="1" /> <!-- Sealed Vorpal Stockings -->
					</item>
					<item chance="5.8824">
						<item id="15752" count="1" /> <!-- Sealed Vorpal Gauntlets -->
					</item>
					<item chance="5.8824">
						<item id="15753" count="1" /> <!-- Sealed Vorpal Leather Gloves -->
					</item>
					<item chance="5.8824">
						<item id="15754" count="1" /> <!-- Sealed Vorpal Gloves -->
					</item>
					<item chance="5.8824">
						<item id="15755" count="1" /> <!-- Sealed Vorpal Boots -->
					</item>
					<item chance="5.8824">
						<item id="15756" count="1" /> <!-- Sealed Vorpal Leather Boots -->
					</item>
					<item chance="5.8824">
						<item id="15757" count="1" /> <!-- Sealed Vorpal Shoes -->
					</item>
					<item chance="5.8824">
						<item id="15758" count="1" /> <!-- Sealed Vorpal Shield -->
					</item>
					<item chance="5.8824">
						<item id="15759" count="1" /> <!-- Sealed Vorpal Sigil -->
					</item>
				</items>
			</effect>
		</effects>
	</skill>
	<skill id="22359" toLevel="1" name="Destruction Scroll: Enchant S-grade Weapon">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType> <!-- FIXME: value unconfirmed -->
		<targetType>ITEM</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
	</skill>
	<skill id="22360" toLevel="1" name="Destruction Scroll: Enchant S-grade Armor">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType> <!-- FIXME: value unconfirmed -->
		<targetType>ITEM</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
	</skill>
	<skill id="22361" toLevel="1" name="Destruction Scroll: Enchant A-grade Weapon">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType> <!-- FIXME: value unconfirmed -->
		<targetType>ITEM</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
	</skill>
	<skill id="22362" toLevel="1" name="Destruction Scroll: Enchant A-grade Armor">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType> <!-- FIXME: value unconfirmed -->
		<targetType>ITEM</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
	</skill>
	<skill id="22363" toLevel="1" name="Destruction Scroll: Enchant B-grade Weapon">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType> <!-- FIXME: value unconfirmed -->
		<targetType>ITEM</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
	</skill>
	<skill id="22364" toLevel="1" name="Destruction Scroll: Enchant B-grade Armor">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType> <!-- FIXME: value unconfirmed -->
		<targetType>ITEM</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
	</skill>
	<skill id="22365" toLevel="1" name="Destruction Scroll: Enchant C-grade Weapon">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType> <!-- FIXME: value unconfirmed -->
		<targetType>ITEM</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
	</skill>
	<skill id="22366" toLevel="1" name="Destruction Scroll: Enchant C-grade Armor">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType> <!-- FIXME: value unconfirmed -->
		<targetType>ITEM</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
	</skill>
	<skill id="22367" toLevel="1" name="Destruction Scroll: Enchant D-grade Weapon">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType> <!-- FIXME: value unconfirmed -->
		<targetType>ITEM</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
	</skill>
	<skill id="22368" toLevel="1" name="Destruction Scroll: Enchant D-grade Armor">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType> <!-- FIXME: value unconfirmed -->
		<targetType>ITEM</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
	</skill>
	<skill id="22369" toLevel="1" name="Blessed S-grade Spiritshot">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
	</skill>
	<skill id="22370" toLevel="1" name="Package: Mysterious S-grade Soulshots">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>22232</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<effects>
			<effect name="Restoration">
				<itemId>21850</itemId>
				<itemCount>1000</itemCount>
			</effect>
		</effects>
	</skill>
	<skill id="22371" toLevel="1" name="Package: Mysterious Blessed S-grade Spiritshots">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>22231</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<effects>
			<effect name="Restoration">
				<itemId>22231</itemId>
				<itemCount>1000</itemCount>
			</effect>
		</effects>
	</skill>
	<skill id="22372" toLevel="1" name="Meteor">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitTime>1500</hitTime>
		<isMagic>2</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<conditions>
			<condition name="CheckLevel">
				<minLevel>81</minLevel>
				<maxLevel>84</maxLevel>
				<affectType>CASTER</affectType>
			</condition>
			<condition name="OpCheckClassList">
				<classIds>
					<item>ARCHMAGE</item>
					<item>SOULTAKER</item>
				</classIds>
				<affectType>CASTER</affectType>
				<isWithin>true</isWithin>
			</condition>
			<condition name="OpSkill">
				<skillId>1467</skillId> <!-- Meteor -->
				<skillLevel>1</skillLevel>
				<hasLearned>false</hasLearned>
			</condition>
		</conditions>
	</skill>
	<skill id="22373" toLevel="1" name="Starfall">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitTime>1500</hitTime>
		<isMagic>2</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<conditions>
			<condition name="CheckLevel">
				<minLevel>81</minLevel>
				<maxLevel>84</maxLevel>
				<affectType>CASTER</affectType>
			</condition>
			<condition name="OpCheckClassList">
				<classIds>
					<item>MYSTIC_MUSE</item>
					<item>STORM_SCREAMER</item>
				</classIds>
				<affectType>CASTER</affectType>
				<isWithin>true</isWithin>
			</condition>
			<condition name="OpSkill">
				<skillId>1468</skillId> <!-- Starfall -->
				<skillLevel>1</skillLevel>
				<hasLearned>false</hasLearned>
			</condition>
		</conditions>
	</skill>
	<skill id="22374" toLevel="1" name="Sweet Chocolate">
		<!-- For 30 min., Vitality is replenished when XP is acquired through hunting. -->
		<icon>BranchSys.icon.br_valentine_darkchoco_i00</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>8</abnormalLevel>
		<abnormalTime>1800</abnormalTime>
		<abnormalType>VP_UP</abnormalType>
		<abnormalVisualEffect>VP_UP</abnormalVisualEffect>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<effectPoint>100</effectPoint>
		<hitCancelTime>0</hitCancelTime>
		<irreplacableBuff>true</irreplacableBuff>
		<isMagic>4</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<reuseDelay>3600000</reuseDelay>
		<specialLevel>-1</specialLevel>
		<staticReuse>true</staticReuse>
		<conditions>
			<condition name="CanUseVitalityIncreaseItem" />
			<condition name="OpCheckAbnormal">
				<type>VP_UP</type>
				<level>8</level>
				<hasAbnormal>false</hasAbnormal>
			</condition>
		</conditions>
	</skill>
	<skill id="22375" toLevel="1" name="Valentine's Day Love Pouch">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>22236</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<effects>
			<effect name="RestorationRandom">
				<items>
					<item chance="20">
						<item id="14773" count="1" /> <!-- Formal Wear - 14-day -->
					</item>
					<item chance="20">
						<item id="14776" count="1" /> <!-- Agathion Seal Bracelet - Chuchu - 14-day -->
					</item>
					<item chance="20">
						<item id="14774" count="1" /> <!-- Wild Rose Pig Candy - 14-day -->
					</item>
					<item chance="20">
						<item id="22238" count="1" /> <!-- Scroll: Head Accessory (Warrior) - Not Available -->
					</item>
					<item chance="20">
						<item id="22239" count="1" /> <!-- Scroll: Head Accessory (Wizard) - Not Available -->
					</item>
				</items>
			</effect>
		</effects>
	</skill>
	<skill id="22376" toLevel="1" name="Sweet Chocolate">
		<!-- For 30 min., Vitality is replenished when XP is acquired through hunting. -->
		<icon>BranchSys.icon.br_valentine_darkchoco_i00</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>8</abnormalLevel>
		<abnormalTime>1800</abnormalTime>
		<abnormalType>VP_UP</abnormalType>
		<abnormalVisualEffect>VP_UP</abnormalVisualEffect>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<effectPoint>100</effectPoint>
		<hitCancelTime>0</hitCancelTime>
		<irreplacableBuff>true</irreplacableBuff>
		<isMagic>4</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<reuseDelay>3600000</reuseDelay>
		<specialLevel>-1</specialLevel>
		<staticReuse>true</staticReuse>
		<conditions>
			<condition name="CanUseVitalityIncreaseItem" />
			<condition name="OpCheckAbnormal">
				<type>VP_UP</type>
				<level>8</level>
				<hasAbnormal>false</hasAbnormal>
			</condition>
		</conditions>
	</skill>
	<skill id="22377" toLevel="1" name="Bad Bunny's Necklace Pack">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>22208</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<effects>
			<effect name="RestorationRandom">
				<items>
					<item chance="70">
						<item id="22211" count="1" /> <!-- Bad Bunny's Necklace - 7-day / Event -->
					</item>
					<item chance="30">
						<item id="22214" count="1" /> <!-- Bad Bunny's Necklace - 30-day / Event -->
					</item>
				</items>
			</effect>
		</effects>
	</skill>
	<skill id="22378" toLevel="1" name="Bad Bunny's Earring Pack">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>22209</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<effects>
			<effect name="RestorationRandom">
				<items>
					<item chance="70">
						<item id="22212" count="1" /> <!-- Bad Bunny's Earring - 7-day / Event -->
					</item>
					<item chance="30">
						<item id="22215" count="1" /> <!-- Bad Bunny's Earring - 30-day / Event -->
					</item>
				</items>
			</effect>
		</effects>
	</skill>
	<skill id="22379" toLevel="1" name="Bad Bunny's Ring Pack">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>22210</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<effects>
			<effect name="RestorationRandom">
				<items>
					<item chance="70">
						<item id="22213" count="1" /> <!-- Bad Bunny's Ring - 7-day / Event -->
					</item>
					<item chance="30">
						<item id="22216" count="1" /> <!-- Bad Bunny's Ring - 30-day / Event -->
					</item>
				</items>
			</effect>
		</effects>
	</skill>
	<skill id="22380" toLevel="1" name="Agathion Chorong's Gift Set">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>22217</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<effects>
			<effect name="RestorationRandom">
				<items>
					<item chance="70">
						<item id="22220" count="2" /> <!-- Agathion Chorong's Gift - Event -->
					</item>
					<item chance="15">
						<item id="22220" count="3" /> <!-- Agathion Chorong's Gift - Event -->
					</item>
					<item chance="10">
						<item id="22220" count="4" /> <!-- Agathion Chorong's Gift - Event -->
					</item>
					<item chance="5">
						<item id="22220" count="5" /> <!-- Agathion Chorong's Gift - Event -->
					</item>
				</items>
			</effect>
		</effects>
	</skill>
	<skill id="22381" toLevel="1" name="Attribute Stone Pack">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>22204</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<effects>
			<effect name="RestorationRandom">
				<items>
					<item chance="17">
						<item id="9546" count="1" /> <!-- Fire Stone -->
					</item>
					<item chance="17">
						<item id="9547" count="1" /> <!-- Water Stone -->
					</item>
					<item chance="17">
						<item id="9548" count="1" /> <!-- Earth Stone -->
					</item>
					<item chance="17">
						<item id="9549" count="1" /> <!-- Wind Stone -->
					</item>
					<item chance="16">
						<item id="9550" count="1" /> <!-- Dark Stone -->
					</item>
					<item chance="16">
						<item id="9551" count="1" /> <!-- Holy Stone -->
					</item>
				</items>
			</effect>
		</effects>
	</skill>
	<skill id="22382" toLevel="1" name="Attribute Crystal Pack">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>22205</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<effects>
			<effect name="RestorationRandom">
				<items>
					<item chance="17">
						<item id="9552" count="1" /> <!-- Fire Crystal -->
					</item>
					<item chance="17">
						<item id="9553" count="1" /> <!-- Water Crystal -->
					</item>
					<item chance="17">
						<item id="9554" count="1" /> <!-- Earth Crystal -->
					</item>
					<item chance="17">
						<item id="9555" count="1" /> <!-- Wind Crystal -->
					</item>
					<item chance="16">
						<item id="9556" count="1" /> <!-- Dark Crystal -->
					</item>
					<item chance="16">
						<item id="9557" count="1" /> <!-- Holy Crystal -->
					</item>
				</items>
			</effect>
		</effects>
	</skill>
	<skill id="22383" toLevel="1" name="Pathfinder Supplies">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>22270</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<effects>
			<effect name="RestorationRandom">
				<items>
					<item chance="100">
						<item id="1540" count="3" /> <!-- Quick HP Replenishing Potion -->
						<item id="21850" count="360" /> <!-- Mysterious S-grade Soulshot -->
						<item id="21856" count="360" /> <!-- Mysterious Blessed S-grade Spiritshot -->
						<item id="960" count="1" /> <!-- Scroll: Enchant S-grade Armor -->
						<item id="14687" count="1" /> <!-- Superior Elixir of Life -->
						<item id="14693" count="1" /> <!-- Superior Elixir of Mind -->
					</item>
				</items>
			</effect>
		</effects>
	</skill>
	<skill id="22384" toLevel="1" name="Pathfinder Supplies">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>22271</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<effects>
			<effect name="RestorationRandom">
				<items>
					<item chance="100">
						<item id="1540" count="5" /> <!-- Quick HP Replenishing Potion -->
						<item id="21850" count="360" /> <!-- Mysterious S-grade Soulshot -->
						<item id="21856" count="360" /> <!-- Mysterious Blessed S-grade Spiritshot -->
						<item id="22346" count="1" /> <!-- Enchanting Tool Box -->
						<item id="14687" count="3" /> <!-- Superior Elixir of Life -->
						<item id="14693" count="3" /> <!-- Superior Elixir of Mind -->
					</item>
				</items>
			</effect>
		</effects>
	</skill>
	<skill id="22385" toLevel="1" name="Pathfinder Supplies">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>22272</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<effects>
			<effect name="RestorationRandom">
				<items>
					<item chance="100">
						<item id="1540" count="8" /> <!-- Quick HP Replenishing Potion -->
						<item id="21850" count="360" /> <!-- Mysterious S-grade Soulshot -->
						<item id="21856" count="360" /> <!-- Mysterious Blessed S-grade Spiritshot -->
						<item id="22346" count="1" /> <!-- Enchanting Tool Box -->
						<item id="960" count="1" /> <!-- Scroll: Enchant S-grade Armor -->
						<item id="14687" count="5" /> <!-- Superior Elixir of Life -->
						<item id="14693" count="5" /> <!-- Superior Elixir of Mind -->
					</item>
				</items>
			</effect>
		</effects>
	</skill>
	<skill id="22386" toLevel="1" name="PA Transformation Scroll Pack">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>22274</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<effects>
			<effect name="RestorationRandom">
				<items>
					<item chance="11">
						<item id="21182" count="1" /> <!-- Transformation Scroll: Saber-toothed Tiger - Event -->
					</item>
					<item chance="11">
						<item id="21183" count="1" /> <!-- Transformation Scroll: Oel Mahum - Event -->
					</item>
					<item chance="11">
						<item id="21184" count="1" /> <!-- Transformation Scroll: Doll Blader - Event -->
					</item>
					<item chance="11">
						<item id="21185" count="1" /> <!-- Transformation Scroll: Zaken - Event -->
					</item>
					<item chance="1">
						<item id="21186" count="1" /> <!-- Transformation Scroll: Anakim - Event -->
					</item>
					<item chance="11">
						<item id="21187" count="1" /> <!-- Transformation Scroll: Venom - Event -->
					</item>
					<item chance="11">
						<item id="21188" count="1" /> <!-- Transformation Scroll: Gordon - Event -->
					</item>
					<item chance="11">
						<item id="21189" count="1" /> <!-- Transformation Scroll: Ranku - Event -->
					</item>
					<item chance="11">
						<item id="21190" count="1" /> <!-- Transformation Scroll: Kechi - Event -->
					</item>
					<item chance="11">
						<item id="21191" count="1" /> <!-- Transformation Scroll: Demon Prince - Event -->
					</item>
				</items>
			</effect>
		</effects>
	</skill>
	<skill id="22387" toLevel="1" name="PA - Gift Box">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>22275</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<effects>
			<effect name="RestorationRandom">
				<items>
					<item chance="50">
						<item id="22280" count="1" /> <!-- PA Blessing (1-hour) - Event -->
					</item>
					<item chance="50">
						<item id="22279" count="1" /> <!-- PA Vitality (1-hour) - Event -->
					</item>
				</items>
			</effect>
		</effects>
	</skill>
	<skill id="22388" toLevel="1" name="PA - Transformation Stick Pack">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>22276</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<effects>
			<effect name="RestorationRandom">
				<items>
					<item chance="50">
						<item id="22282" count="1" /> <!-- Package: Sujin Transformation Stick (7-day) - Event -->
					</item>
					<item chance="50">
						<item id="22284" count="1" /> <!-- Package: Trejuo Transformation Stick (7-day) - Event -->
					</item>
				</items>
			</effect>
		</effects>
	</skill>
	<skill id="22389" toLevel="1" name="PA - Head Accessory Box">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>22277</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<effects>
			<effect name="RestorationRandom">
				<items>
					<item chance="100">
						<item id="22285" count="1" /> <!-- Eva's Circlet - Event -->
					</item>
				</items>
			</effect>
		</effects>
	</skill>
	<skill id="22390" toLevel="1" name="PA - Luxury Box">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>22278</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<effects>
			<effect name="RestorationRandom">
				<items>
					<item chance="100">
						<item id="21165" count="1" /> <!-- Agathion Seal Bracelet - Zaken's Spirit Swords -->
					</item>
				</items>
			</effect>
		</effects>
	</skill>
	<skill id="22391" toLevel="1" name="Jewelry Box - Talisman">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>22286</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<effects>
			<effect name="RestorationRandom">
				<items>
					<item chance="1.1236">
						<item id="9914" count="1" /> <!-- Blue Talisman - P. Atk. -->
					</item>
					<item chance="1.1236">
						<item id="9915" count="1" /> <!-- Blue Talisman - M. Critical Rate -->
					</item>
					<item chance="1.1236">
						<item id="9916" count="1" /> <!-- Blue Talisman - Berserker -->
					</item>
					<item chance="1.1236">
						<item id="9917" count="1" /> <!-- Red Talisman - Clarity -->
					</item>
					<item chance="1.1236">
						<item id="9918" count="1" /> <!-- Red Talisman - Maximum Clarity -->
					</item>
					<item chance="1.1236">
						<item id="9919" count="1" /> <!-- Blue Talisman - Damage Reflection -->
					</item>
					<item chance="1.1236">
						<item id="9920" count="1" /> <!-- Blue Talisman - Invisibility -->
					</item>
					<item chance="1.1236">
						<item id="9921" count="1" /> <!-- Blue Talisman - Shield Defense -->
					</item>
					<item chance="1.1236">
						<item id="9922" count="1" /> <!-- Black Talisman - Bandage -->
					</item>
					<item chance="1.1236">
						<item id="9923" count="1" /> <!-- Black Talisman - Escape -->
					</item>
					<item chance="1.1236">
						<item id="9924" count="1" /> <!-- Blue Talisman - Healing -->
					</item>
					<item chance="1.1236">
						<item id="9925" count="1" /> <!-- Red Talisman - HP/CP Recovery -->
					</item>
					<item chance="1.1236">
						<item id="9926" count="1" /> <!-- Blue Talisman - P. Def. -->
					</item>
					<item chance="1.1236">
						<item id="9927" count="1" /> <!-- Blue Talisman - M. Def. -->
					</item>
					<item chance="1.1236">
						<item id="9928" count="1" /> <!-- Red Talisman - MP Recovery Rate -->
					</item>
					<item chance="1.1236">
						<item id="9929" count="1" /> <!-- Blue Talisman - Shield Defense Rate -->
					</item>
					<item chance="1.1236">
						<item id="9930" count="1" /> <!-- Blue Talisman - Evasion -->
					</item>
					<item chance="1.1236">
						<item id="9931" count="1" /> <!-- Red Talisman - Invocation -->
					</item>
					<item chance="1.1236">
						<item id="9932" count="1" /> <!-- Blue Talisman - Benefaction -->
					</item>
					<item chance="1.1236">
						<item id="9933" count="1" /> <!-- Yellow Talisman - P. Atk. -->
					</item>
					<item chance="1.1236">
						<item id="9934" count="1" /> <!-- Yellow Talisman - Atk. Spd. -->
					</item>
					<item chance="1.1236">
						<item id="9935" count="1" /> <!-- Yellow Talisman - M. Def. -->
					</item>
					<item chance="1.1236">
						<item id="9936" count="1" /> <!-- Yellow Talisman - M. Atk. -->
					</item>
					<item chance="1.1236">
						<item id="9937" count="1" /> <!-- Yellow Talisman - Casting Spd. -->
					</item>
					<item chance="1.1236">
						<item id="9938" count="1" /> <!-- Yellow Talisman - Accuracy -->
					</item>
					<item chance="1.1236">
						<item id="9939" count="1" /> <!-- Yellow Talisman - P. Def. -->
					</item>
					<item chance="1.1236">
						<item id="9940" count="1" /> <!-- Yellow Talisman - Acceleration -->
					</item>
					<item chance="1.1236">
						<item id="9941" count="1" /> <!-- Yellow Talisman - Speed -->
					</item>
					<item chance="1.1236">
						<item id="9942" count="1" /> <!-- Yellow Talisman - Critical Resistance -->
					</item>
					<item chance="1.1236">
						<item id="9943" count="1" /> <!-- Yellow Talisman - Critical Damage -->
					</item>
					<item chance="1.1236">
						<item id="9944" count="1" /> <!-- Yellow Talisman - Critical Evasion -->
					</item>
					<item chance="1.1236">
						<item id="9945" count="1" /> <!-- Yellow Talisman - Evasion -->
					</item>
					<item chance="1.1236">
						<item id="9946" count="1" /> <!-- Yellow Talisman: Healing -->
					</item>
					<item chance="1.1236">
						<item id="9947" count="1" /> <!-- Yellow Talisman - CP Recovery -->
					</item>
					<item chance="1.1236">
						<item id="9948" count="1" /> <!-- Yellow Talisman - HP Recovery -->
					</item>
					<item chance="1.1236">
						<item id="9949" count="1" /> <!-- Yellow Talisman - MP Recovery -->
					</item>
					<item chance="1.1236">
						<item id="9950" count="1" /> <!-- Gray Talisman - Weight Limit -->
					</item>
					<item chance="1.1236">
						<item id="9951" count="1" /> <!-- Gray Talisman - Mid-grade Fishing -->
					</item>
					<item chance="1.1236">
						<item id="9952" count="1" /> <!-- Orange Talisman - CP Recovery Potion -->
					</item>
					<item chance="1.1236">
						<item id="9953" count="1" /> <!-- Orange Talisman - Elixir of Life -->
					</item>
					<item chance="1.1236">
						<item id="9954" count="1" /> <!-- Orange Talisman - Elixir of Mind -->
					</item>
					<item chance="1.1236">
						<item id="9955" count="1" /> <!-- Black Talisman - Vocalization -->
					</item>
					<item chance="1.1236">
						<item id="9956" count="1" /> <!-- Black Talisman - Arcane Freedom -->
					</item>
					<item chance="1.1236">
						<item id="9957" count="1" /> <!-- Black Talisman - Physical Freedom -->
					</item>
					<item chance="1.1236">
						<item id="9958" count="1" /> <!-- Black Talisman - Rescue -->
					</item>
					<item chance="1.1236">
						<item id="9959" count="1" /> <!-- Black Talisman - Free Speech -->
					</item>
					<item chance="1.1236">
						<item id="9960" count="1" /> <!-- White Talisman - Confusion Resistance -->
					</item>
					<item chance="1.1236">
						<item id="9961" count="1" /> <!-- White Talisman - Confusion Resistance -->
					</item>
					<item chance="1.1236">
						<item id="9962" count="1" /> <!-- White Talisman - Confusion Resistance -->
					</item>
					<item chance="1.1236">
						<item id="9963" count="1" /> <!-- White Talisman - Stupor Resistance -->
					</item>
					<item chance="1.1236">
						<item id="9964" count="1" /> <!-- White Talisman - Infection Resistance -->
					</item>
					<item chance="1.1236">
						<item id="9965" count="1" /> <!-- White Talisman - Cancel Resistance -->
					</item>
					<item chance="1.1236">
						<item id="9966" count="1" /> <!-- White Talisman - Obstruction Resistance -->
					</item>
					<item chance="1.1236">
						<item id="10141" count="1" /> <!-- Gray Talisman - Yeti Transformation -->
					</item>
					<item chance="1.1236">
						<item id="10142" count="1" /> <!-- Gray Talisman - Buffalo Transformation -->
					</item>
					<item chance="1.1236">
						<item id="10158" count="1" /> <!-- Gray Talisman - High-grade Fishing -->
					</item>
					<item chance="1.1236">
						<item id="10416" count="1" /> <!-- Blue Talisman - Explosion -->
					</item>
					<item chance="1.1236">
						<item id="10417" count="1" /> <!-- Blue Talisman - Magic Burst -->
					</item>
					<item chance="1.1236">
						<item id="10418" count="1" /> <!-- White Talisman - Storm -->
					</item>
					<item chance="1.1236">
						<item id="10419" count="1" /> <!-- White Talisman - Dark -->
					</item>
					<item chance="1.1236">
						<item id="10420" count="1" /> <!-- White Talisman - Water -->
					</item>
					<item chance="1.1236">
						<item id="10421" count="1" /> <!-- White Talisman - Fire -->
					</item>
					<item chance="1.1236">
						<item id="10422" count="1" /> <!-- White Talisman - Holy -->
					</item>
					<item chance="1.1236">
						<item id="10423" count="1" /> <!-- Blue Talisman - Self-destruction -->
					</item>
					<item chance="1.1236">
						<item id="10424" count="1" /> <!-- Blue Talisman - Greater Healing -->
					</item>
					<item chance="1.1236">
						<item id="10518" count="1" /> <!-- Red Talisman - Vital Force -->
					</item>
					<item chance="1.1236">
						<item id="10519" count="1" /> <!-- White Talisman - Earth -->
					</item>
					<item chance="1.1236">
						<item id="10533" count="1" /> <!-- Blue Talisman - P. Atk. -->
					</item>
					<item chance="1.1236">
						<item id="10534" count="1" /> <!-- Blue Talisman - Shield Defense -->
					</item>
					<item chance="1.1236">
						<item id="10535" count="1" /> <!-- Yellow Talisman - P. Def. -->
					</item>
					<item chance="1.1236">
						<item id="10536" count="1" /> <!-- Yellow Talisman - M. Atk. -->
					</item>
					<item chance="1.1236">
						<item id="10537" count="1" /> <!-- Yellow Talisman - Evasion -->
					</item>
					<item chance="1.1236">
						<item id="10538" count="1" /> <!-- Yellow Talisman: Healing -->
					</item>
					<item chance="1.1236">
						<item id="10539" count="1" /> <!-- Yellow Talisman - CP Recovery -->
					</item>
					<item chance="1.1236">
						<item id="10540" count="1" /> <!-- Yellow Talisman - HP Recovery -->
					</item>
					<item chance="1.1236">
						<item id="10541" count="1" /> <!-- Low-grade Yellow Talisman - MP Recovery -->
					</item>
					<item chance="1.1236">
						<item id="10542" count="1" /> <!-- Red Talisman - HP/CP Recovery -->
					</item>
					<item chance="1.1236">
						<item id="10543" count="1" /> <!-- Yellow Talisman - Speed -->
					</item>
					<item chance="1.1236">
						<item id="12815" count="1" /> <!-- Red Talisman - Max CP -->
					</item>
					<item chance="1.1236">
						<item id="12816" count="1" /> <!-- Red Talisman - CP Recovery -->
					</item>
					<item chance="1.1236">
						<item id="12817" count="1" /> <!-- Yellow Talisman - Momentum -->
					</item>
					<item chance="1.1236">
						<item id="12818" count="1" /> <!-- Yellow Talisman - Damage Transition -->
					</item>
					<item chance="1.1236">
						<item id="14604" count="1" /> <!-- Red Talisman - Keeper -->
					</item>
					<item chance="1.1236">
						<item id="14605" count="1" /> <!-- Red Talisman - Protector -->
					</item>
					<item chance="1.1236">
						<item id="14810" count="1" /> <!-- Blue Talisman - Buff Cancel -->
					</item>
					<item chance="1.1236">
						<item id="14811" count="1" /> <!-- Blue Talisman - Buff Steal -->
					</item>
					<item chance="1.1236">
						<item id="14812" count="1" /> <!-- Red Talisman - Guardsman -->
					</item>
					<item chance="1.1236">
						<item id="14813" count="1" /> <!-- Blue Talisman - Lord's Favor -->
					</item>
					<item chance="1.1236">
						<item id="14814" count="1" /> <!-- White Talisman - Attribute Resistance -->
					</item>
				</items>
			</effect>
		</effects>
	</skill>
	<skill id="22392" toLevel="1" name="Low-grade Cake of Happiness">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>22291</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<effects>
			<effect name="RestorationRandom">
				<items>
					<item chance="10">
						<item id="10134" count="1" /> <!-- Transformation Scroll: Unicorn -->
					</item>
					<item chance="10">
						<item id="10138" count="1" /> <!-- Transformation Scroll: Dragon Bomber -->
					</item>
					<item chance="10">
						<item id="9157" count="1" /> <!-- Blessed Scroll of Resurrection - Event -->
					</item>
					<item chance="4">
						<item id="22564" count="1" /> <!-- Elixir of CP - Event -->
					</item>
					<item chance="7">
						<item id="22563" count="1" /> <!-- Elixir of Mind - Event -->
					</item>
					<item chance="14">
						<item id="22562" count="4" /> <!-- Elixir of Life - Event -->
					</item>
					<item chance="20">
						<item id="21040" count="3" /> <!-- Superior Quick HP Replenishing Potion -->
					</item>
					<item chance="25">
						<item id="22292" count="1" /> <!-- Tasty Valentine Cake - Event -->
					</item>
				</items>
			</effect>
		</effects>
	</skill>
	<skill id="22393" toLevel="1" name="Mid-grade Cake of Happiness">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>22292</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<effects>
			<effect name="RestorationRandom">
				<items>
					<item chance="10">
						<item id="22550" count="1" /> <!-- Scroll: Enchant A-grade Weapon - Event -->
					</item>
					<item chance="23">
						<item id="34001" count="1" /> <!-- High-grade R-grade Life Stone - Event -->
					</item>
					<item chance="37">
						<item id="22551" count="1" /> <!-- Scroll: Enchant A-grade Armor - Event -->
					</item>
					<item chance="30">
						<item id="22293" count="1" /> <!-- Delicious Valentine Cake - Event -->
					</item>
				</items>
			</effect>
		</effects>
	</skill>
	<skill id="22394" toLevel="1" name="High-grade Cake of Happiness">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>22293</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<effects>
			<effect name="RestorationRandom">
				<items>
					<item chance="10">
						<item id="17264" count="1" /> <!-- Blessed Scroll: Enchant S-grade Armor - Event -->
					</item>
					<item chance="23">
						<item id="34002" count="1" /> <!-- Top-grade R-grade Life Stone - Event -->
					</item>
					<item chance="37">
						<item id="22559" count="1" /> <!-- Scroll: Enchant S-grade Armor - Event -->
					</item>
					<item chance="30">
						<item id="22294" count="1" /> <!-- Decadent Valentine Cake - Event -->
					</item>
				</items>
			</effect>
		</effects>
	</skill>
	<skill id="22395" toLevel="1" name="Top-grade Cake of Happiness">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>22294</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<effects>
			<effect name="RestorationRandom">
				<items>
					<item chance="5">
						<item id="22560" count="1" /> <!-- Scroll: Enchant R-grade Weapon - Event -->
					</item>
					<item chance="12">
						<item id="22561" count="1" /> <!-- Scroll: Enchant R-grade Armor - Event -->
					</item>
					<item chance="20">
						<item id="17263" count="1" /> <!-- Blessed Scroll: Enchant S-grade Weapon - Event -->
					</item>
					<item chance="63">
						<item id="22558" count="1" /> <!-- Scroll: Enchant S-grade Weapon - Event -->
					</item>
				</items>
			</effect>
		</effects>
	</skill>
	<skill id="22396" toLevel="1" name="Divine Cake of Happiness">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>22295</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<effects>
			<effect name="RestorationRandom">
				<items>
					<item chance="0.03333">
						<item id="6656" count="1" /> <!-- Antharas' Earring -->
					</item>
					<item chance="0.1">
						<item id="6658" count="1" /> <!-- Baium's Ring -->
					</item>
					<item chance="31">
						<item id="22302" count="1" /> <!-- Antharas' Earring - 3-day / Event -->
					</item>
					<item chance="8.6">
						<item id="22303" count="1" /> <!-- Antharas' Earring - 7-day / Event -->
					</item>
					<item chance="42.893">
						<item id="22304" count="1" /> <!-- Baium's Ring - 3-day / Event -->
					</item>
					<item chance="17.4">
						<item id="22305" count="1" /> <!-- Baium's Ring - 7-day / Event -->
					</item>
				</items>
			</effect>
		</effects>
	</skill>
	<skill id="22397" toLevel="1" name="Sweet Chocolate Cookie">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<reuseDelay>3600000</reuseDelay>
		<specialLevel>-1</specialLevel>
		<staticReuse>true</staticReuse>
		<conditions>
			<condition name="CanUseVitalityIncreaseItem" />
		</conditions>
	</skill>
	<skill id="22398" toLevel="1" name="Allegra Box">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>22310</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<effects>
			<effect name="RestorationRandom">
				<items>
					<item chance="1.1">
						<item id="22325" count="1" /> <!-- Transformation Scroll: Zaken -->
					</item>
					<item chance="0.3">
						<item id="21224" count="1" /> <!-- Transformation Scroll: Anakim -->
					</item>
					<item chance="0.05">
						<item id="10649" count="1" /> <!-- Feather of Blessing -->
					</item>
					<item chance="10">
						<item id="21235" count="3" /> <!-- Fresh Milk -->
					</item>
					<item chance="0.45">
						<item id="13276" count="1" /> <!-- Package: Pet Necklace Coupon (1 pc.) -->
					</item>
					<item chance="0.5">
						<item id="14248" count="1" /> <!-- Package: Superior Minion Coupon (1 pc.) -->
					</item>
					<item chance="3">
						<item id="22341" count="1" /> <!-- Blessed Scroll: Enchant C-grade Weapon -->
					</item>
					<item chance="8">
						<item id="22342" count="3" /> <!-- Scroll: Enchant C-grade Weapon -->
					</item>
					<item chance="10">
						<item id="22343" count="3" /> <!-- Scroll: Enchant C-grade Armor -->
					</item>
					<item chance="10">
						<item id="22344" count="3" /> <!-- Scroll: Enchant D-grade Weapon -->
					</item>
					<item chance="10">
						<item id="22345" count="3" /> <!-- Scroll: Enchant D-grade Armor -->
					</item>
					<item chance="6">
						<item id="8753" count="1" /> <!-- Top-grade Life Stone Lv. 46 -->
					</item>
					<item chance="4">
						<item id="20392" count="1" /> <!-- Vitality Replenishing Potion -->
					</item>
					<item chance="3">
						<item id="15440" count="1" /> <!-- Vitality Sustaining Potion (30-min.) -->
					</item>
					<item chance="4.5">
						<item id="21085" count="1" /> <!-- Package: XP Rune 30% (1-hour) -->
					</item>
					<item chance="4.1">
						<item id="20336" count="1" /> <!-- XP Rune 50% - 5-hour -->
					</item>
					<item chance="7">
						<item id="20220" count="1" /> <!-- Package: Agathion Brown Maneki Neko (7-day) - Vitality -->
					</item>
					<item chance="7">
						<item id="21166" count="1" /> <!-- Agathion Seal Bracelet - Zaken's Spirit Swords - 7-day -->
					</item>
					<item chance="7">
						<item id="20798" count="1" /> <!-- Package: Agathion Blue Opera (7-day) - Sword of Recovery -->
					</item>
					<item chance="2">
						<item id="22312" count="1" /> <!-- Cloth Belt - Top-grade Magic Pin -->
					</item>
					<item chance="2">
						<item id="22313" count="1" /> <!-- Cloth Belt - Top-grade Magic Pouch -->
					</item>
				</items>
			</effect>
		</effects>
	</skill>
	<skill id="22399" toLevel="1" name="Latus Box">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>22311</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<effects>
			<effect name="RestorationRandom">
				<items>
					<item chance="0.0015">
						<item id="20521" count="1" /> <!-- Sacred Crystal: Enchant S-grade Weapon -->
					</item>
					<item chance="0.0015">
						<item id="20522" count="1" /> <!-- Sacred Crystal: Enchant S-grade Armor -->
					</item>
					<item chance="0.1">
						<item id="20519" count="1" /> <!-- Ancient Crystal: Enchant S-grade Weapon -->
					</item>
					<item chance="0.25">
						<item id="20520" count="1" /> <!-- Ancient Crystal: Enchant S-grade Armor -->
					</item>
					<item chance="0.5">
						<item id="22314" count="1" /> <!-- Blessed Scroll: Enchant S-grade Weapon -->
					</item>
					<item chance="1">
						<item id="22315" count="1" /> <!-- Blessed Scroll: Enchant S-grade Armor -->
					</item>
					<item chance="3">
						<item id="9552" count="1" /> <!-- Fire Crystal -->
					</item>
					<item chance="3">
						<item id="9553" count="1" /> <!-- Water Crystal -->
					</item>
					<item chance="3">
						<item id="9554" count="1" /> <!-- Earth Crystal -->
					</item>
					<item chance="3">
						<item id="9555" count="1" /> <!-- Wind Crystal -->
					</item>
					<item chance="3">
						<item id="9556" count="1" /> <!-- Dark Crystal -->
					</item>
					<item chance="3">
						<item id="9557" count="1" /> <!-- Holy Crystal -->
					</item>
					<item chance="2">
						<item id="9576" count="1" /> <!-- Top-grade Life Stone Lv. 80 -->
					</item>
					<item chance="5">
						<item id="8762" count="1" /> <!-- Top-grade Life Stone Lv. 76 -->
					</item>
					<item chance="10">
						<item id="9575" count="3" /> <!-- High-grade Life Stone Lv. 80 -->
					</item>
					<item chance="13">
						<item id="8752" count="3" /> <!-- High-grade Life Stone Lv. 76 -->
					</item>
					<item chance="10">
						<item id="9551" count="3" /> <!-- Holy Stone -->
					</item>
					<item chance="13">
						<item id="9547" count="3" /> <!-- Water Stone -->
					</item>
					<item chance="6">
						<item id="9549" count="3" /> <!-- Wind Stone -->
					</item>
					<item chance="3">
						<item id="9627" count="1" /> <!-- Giant's Codex - Mastery -->
					</item>
					<item chance="2.017">
						<item id="13757" count="10" /> <!-- Gludio Territory Badge -->
					</item>
					<item chance="2.017">
						<item id="13758" count="10" /> <!-- Dion Territory Badge -->
					</item>
					<item chance="2.017">
						<item id="13759" count="10" /> <!-- Giran Territory Badge -->
					</item>
					<item chance="2.017">
						<item id="13760" count="10" /> <!-- Oren Territory Badge -->
					</item>
					<item chance="2.017">
						<item id="13761" count="10" /> <!-- Aden Territory Badge -->
					</item>
					<item chance="2.017">
						<item id="13762" count="10" /> <!-- Innadril Territory Badge -->
					</item>
					<item chance="2.017">
						<item id="13763" count="10" /> <!-- Goddard Territory Badge -->
					</item>
					<item chance="2.017">
						<item id="13764" count="10" /> <!-- Rune Territory Badge -->
					</item>
					<item chance="2.017">
						<item id="13765" count="10" /> <!-- Schuttgart Territory Badge -->
					</item>
				</items>
			</effect>
		</effects>
	</skill>
</list>
