<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
	<skill id="30500" toLevel="32" name="Lateral Hit">
		<!-- Level 1: Attacks target with 22 Power added to P. Atk., and for 20 sec. P. Def. -10%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 2: Attacks target with 77 Power added to P. Atk., and for 20 sec. P. Def. -10%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 3: Attacks target with 141 Power added to P. Atk., and for 20 sec. P. Def. -10%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 4: Attacks target with 221 Power added to P. Atk., and for 20 sec. P. Def. -10%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 5: Attacks target with 669 Power added to P. Atk., and for 20 sec. P. Def. -10%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 6: Attacks target with 856 Power added to P. Atk., and for 20 sec. P. Def. -10%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 7: Attacks target with 1073 Power added to P. Atk., and for 20 sec. P. Def. -10%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 8: Attacks target with 1323 Power added to P. Atk., and for 20 sec. P. Def. -10%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 9: Attacks target with 1602 Power added to P. Atk., and for 20 sec. P. Def. -10%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 10: Attacks target with 1913 Power added to P. Atk., and for 20 sec. P. Def. -10%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 11: Attacks target with 2256 Power added to P. Atk., and for 20 sec. P. Def. -10%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 12: Attacks target with 2629 Power added to P. Atk., and for 20 sec. P. Def. -10%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 13: Attacks target with 3034 Power added to P. Atk., and for 20 sec. P. Def. -10%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 14: Attacks target with 3879 Power added to P. Atk., and for 20 sec. P. Def. -10%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 15: Attacks target with 4149 Power added to P. Atk., and for 20 sec. P. Def. -10%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 16: Attacks target with 4434 Power added to P. Atk., and for 20 sec. P. Def. -10%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 17: Attacks target with 4733 Power added to P. Atk., and for 20 sec. P. Def. -10%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 18: Attacks target with 18,990 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 19: Attacks target with 20,811 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 20: Attacks target with 23,098 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 21: Attacks target with 25,950 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 22: Attacks target with 29,500 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 23: Attacks target with 33,928 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 24: Attacks target with 39,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 25: Attacks target with 46,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 26: Attacks target with 47,996 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 27: Attacks target with 49,514 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 28: Attacks target with 51,032 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 29: Attacks target with 52,641 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 30: Attacks target with 54,250 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 31: Attacks target with 59,675 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 32: Attacks target with 65,643 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 1001 (+1% Power): Attacks target with 39,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 1002 (+2% Power): Attacks target with 39,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 1003 (+3% Power): Attacks target with 39,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 1004 (+4% Power): Attacks target with 39,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 1005 (+5% Power): Attacks target with 39,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 1006 (+6% Power): Attacks target with 39,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 1007 (+7% Power): Attacks target with 39,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 1008 (+8% Power): Attacks target with 39,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 1009 (+9% Power): Attacks target with 39,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 1010 (+10% Power): Attacks target with 39,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 1011 (+11% Power): Attacks target with 39,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 1012 (+12% Power): Attacks target with 39,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 1013 (+13% Power): Attacks target with 39,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 1014 (+14% Power): Attacks target with 39,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 1015 (+15% Power): Attacks target with 39,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 1016 (+16% Power): Attacks target with 39,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 1017 (+17% Power): Attacks target with 39,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 1018 (+18% Power): Attacks target with 39,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 1019 (+19% Power): Attacks target with 39,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 1020 (+20% Power): Attacks target with 39,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 2001 (+1% Chance): Attacks target with 39,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 2002 (+2% Chance): Attacks target with 39,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 2003 (+3% Chance): Attacks target with 39,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 2004 (+4% Chance): Attacks target with 39,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 2005 (+5% Chance): Attacks target with 39,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 2006 (+6% Chance): Attacks target with 39,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 2007 (+7% Chance): Attacks target with 39,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 2008 (+8% Chance): Attacks target with 39,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 2009 (+9% Chance): Attacks target with 39,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 2010 (+10% Chance): Attacks target with 39,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 2011 (+11% Chance): Attacks target with 39,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 2012 (+12% Chance): Attacks target with 39,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 2013 (+13% Chance): Attacks target with 39,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 2014 (+14% Chance): Attacks target with 39,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 2015 (+15% Chance): Attacks target with 39,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 2016 (+16% Chance): Attacks target with 39,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 2017 (+17% Chance): Attacks target with 39,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 2018 (+18% Chance): Attacks target with 39,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 2019 (+19% Chance): Attacks target with 39,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 2020 (+20% Chance): Attacks target with 39,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 3001 (+1% Focus): Attacks target with 39,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 3002 (+2% Focus): Attacks target with 39,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 3003 (+3% Focus): Attacks target with 39,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 3004 (+4% Focus): Attacks target with 39,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 3005 (+5% Focus): Attacks target with 39,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 3006 (+6% Focus): Attacks target with 39,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 3007 (+7% Focus): Attacks target with 39,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 3008 (+8% Focus): Attacks target with 39,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 3009 (+9% Focus): Attacks target with 39,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 3010 (+10% Focus): Attacks target with 39,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 3011 (+11% Focus): Attacks target with 39,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 3012 (+12% Focus): Attacks target with 39,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 3013 (+13% Focus): Attacks target with 39,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 3014 (+14% Focus): Attacks target with 39,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 3015 (+15% Focus): Attacks target with 39,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 3016 (+16% Focus): Attacks target with 39,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 3017 (+17% Focus): Attacks target with 39,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 3018 (+18% Focus): Attacks target with 39,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 3019 (+19% Focus): Attacks target with 39,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 3020 (+20% Focus): Attacks target with 39,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 1001 (+1% Power): Attacks target with 46,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 1002 (+2% Power): Attacks target with 46,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 1003 (+3% Power): Attacks target with 46,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 1004 (+4% Power): Attacks target with 46,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 1005 (+5% Power): Attacks target with 46,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 1006 (+6% Power): Attacks target with 46,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 1007 (+7% Power): Attacks target with 46,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 1008 (+8% Power): Attacks target with 46,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 1009 (+9% Power): Attacks target with 46,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 1010 (+10% Power): Attacks target with 46,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 1011 (+11% Power): Attacks target with 46,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 1012 (+12% Power): Attacks target with 46,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 1013 (+13% Power): Attacks target with 46,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 1014 (+14% Power): Attacks target with 46,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 1015 (+15% Power): Attacks target with 46,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 1016 (+16% Power): Attacks target with 46,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 1017 (+17% Power): Attacks target with 46,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 1018 (+18% Power): Attacks target with 46,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 1019 (+19% Power): Attacks target with 46,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 1020 (+20% Power): Attacks target with 46,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 2001 (+1% Chance): Attacks target with 46,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 2002 (+2% Chance): Attacks target with 46,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 2003 (+3% Chance): Attacks target with 46,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 2004 (+4% Chance): Attacks target with 46,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 2005 (+5% Chance): Attacks target with 46,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 2006 (+6% Chance): Attacks target with 46,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 2007 (+7% Chance): Attacks target with 46,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 2008 (+8% Chance): Attacks target with 46,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 2009 (+9% Chance): Attacks target with 46,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 2010 (+10% Chance): Attacks target with 46,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 2011 (+11% Chance): Attacks target with 46,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 2012 (+12% Chance): Attacks target with 46,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 2013 (+13% Chance): Attacks target with 46,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 2014 (+14% Chance): Attacks target with 46,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 2015 (+15% Chance): Attacks target with 46,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 2016 (+16% Chance): Attacks target with 46,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 2017 (+17% Chance): Attacks target with 46,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 2018 (+18% Chance): Attacks target with 46,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 2019 (+19% Chance): Attacks target with 46,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 2020 (+20% Chance): Attacks target with 46,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 3001 (+1% Focus): Attacks target with 46,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 3002 (+2% Focus): Attacks target with 46,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 3003 (+3% Focus): Attacks target with 46,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 3004 (+4% Focus): Attacks target with 46,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 3005 (+5% Focus): Attacks target with 46,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 3006 (+6% Focus): Attacks target with 46,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 3007 (+7% Focus): Attacks target with 46,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 3008 (+8% Focus): Attacks target with 46,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 3009 (+9% Focus): Attacks target with 46,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 3010 (+10% Focus): Attacks target with 46,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 3011 (+11% Focus): Attacks target with 46,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 3012 (+12% Focus): Attacks target with 46,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 3013 (+13% Focus): Attacks target with 46,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 3014 (+14% Focus): Attacks target with 46,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 3015 (+15% Focus): Attacks target with 46,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 3016 (+16% Focus): Attacks target with 46,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 3017 (+17% Focus): Attacks target with 46,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 3018 (+18% Focus): Attacks target with 46,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 3019 (+19% Focus): Attacks target with 46,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 3020 (+20% Focus): Attacks target with 46,478 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 1001 (+1% Power): Attacks target with 47,996 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 1002 (+2% Power): Attacks target with 47,996 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 1003 (+3% Power): Attacks target with 47,996 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 1004 (+4% Power): Attacks target with 47,996 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 1005 (+5% Power): Attacks target with 47,996 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 1006 (+6% Power): Attacks target with 47,996 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 1007 (+7% Power): Attacks target with 47,996 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 1008 (+8% Power): Attacks target with 47,996 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 1009 (+9% Power): Attacks target with 47,996 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 1010 (+10% Power): Attacks target with 47,996 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 1011 (+11% Power): Attacks target with 47,996 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 1012 (+12% Power): Attacks target with 47,996 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 1013 (+13% Power): Attacks target with 47,996 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 1014 (+14% Power): Attacks target with 47,996 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 1015 (+15% Power): Attacks target with 47,996 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 1016 (+16% Power): Attacks target with 47,996 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 1017 (+17% Power): Attacks target with 47,996 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 1018 (+18% Power): Attacks target with 47,996 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 1019 (+19% Power): Attacks target with 47,996 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 1020 (+20% Power): Attacks target with 47,996 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 2001 (+1% Chance): Attacks target with 47,996 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 2002 (+2% Chance): Attacks target with 47,996 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 2003 (+3% Chance): Attacks target with 47,996 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 2004 (+4% Chance): Attacks target with 47,996 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 2005 (+5% Chance): Attacks target with 47,996 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 2006 (+6% Chance): Attacks target with 47,996 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 2007 (+7% Chance): Attacks target with 47,996 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 2008 (+8% Chance): Attacks target with 47,996 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 2009 (+9% Chance): Attacks target with 47,996 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 2010 (+10% Chance): Attacks target with 47,996 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 2011 (+11% Chance): Attacks target with 47,996 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 2012 (+12% Chance): Attacks target with 47,996 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 2013 (+13% Chance): Attacks target with 47,996 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 2014 (+14% Chance): Attacks target with 47,996 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 2015 (+15% Chance): Attacks target with 47,996 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 2016 (+16% Chance): Attacks target with 47,996 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 2017 (+17% Chance): Attacks target with 47,996 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 2018 (+18% Chance): Attacks target with 47,996 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 2019 (+19% Chance): Attacks target with 47,996 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 2020 (+20% Chance): Attacks target with 47,996 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 3001 (+1% Focus): Attacks target with 47,996 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 3002 (+2% Focus): Attacks target with 47,996 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 3003 (+3% Focus): Attacks target with 47,996 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 3004 (+4% Focus): Attacks target with 47,996 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 3005 (+5% Focus): Attacks target with 47,996 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 3006 (+6% Focus): Attacks target with 47,996 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 3007 (+7% Focus): Attacks target with 47,996 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 3008 (+8% Focus): Attacks target with 47,996 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 3009 (+9% Focus): Attacks target with 47,996 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 3010 (+10% Focus): Attacks target with 47,996 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 3011 (+11% Focus): Attacks target with 47,996 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 3012 (+12% Focus): Attacks target with 47,996 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 3013 (+13% Focus): Attacks target with 47,996 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 3014 (+14% Focus): Attacks target with 47,996 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 3015 (+15% Focus): Attacks target with 47,996 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 3016 (+16% Focus): Attacks target with 47,996 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 3017 (+17% Focus): Attacks target with 47,996 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 3018 (+18% Focus): Attacks target with 47,996 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 3019 (+19% Focus): Attacks target with 47,996 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 3020 (+20% Focus): Attacks target with 47,996 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 1001 (+1% Power): Attacks target with 49,514 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 1002 (+2% Power): Attacks target with 49,514 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 1003 (+3% Power): Attacks target with 49,514 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 1004 (+4% Power): Attacks target with 49,514 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 1005 (+5% Power): Attacks target with 49,514 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 1006 (+6% Power): Attacks target with 49,514 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 1007 (+7% Power): Attacks target with 49,514 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 1008 (+8% Power): Attacks target with 49,514 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 1009 (+9% Power): Attacks target with 49,514 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 1010 (+10% Power): Attacks target with 49,514 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 1011 (+11% Power): Attacks target with 49,514 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 1012 (+12% Power): Attacks target with 49,514 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 1013 (+13% Power): Attacks target with 49,514 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 1014 (+14% Power): Attacks target with 49,514 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 1015 (+15% Power): Attacks target with 49,514 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 1016 (+16% Power): Attacks target with 49,514 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 1017 (+17% Power): Attacks target with 49,514 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 1018 (+18% Power): Attacks target with 49,514 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 1019 (+19% Power): Attacks target with 49,514 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 1020 (+20% Power): Attacks target with 49,514 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 2001 (+1% Chance): Attacks target with 49,514 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 2002 (+2% Chance): Attacks target with 49,514 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 2003 (+3% Chance): Attacks target with 49,514 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 2004 (+4% Chance): Attacks target with 49,514 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 2005 (+5% Chance): Attacks target with 49,514 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 2006 (+6% Chance): Attacks target with 49,514 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 2007 (+7% Chance): Attacks target with 49,514 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 2008 (+8% Chance): Attacks target with 49,514 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 2009 (+9% Chance): Attacks target with 49,514 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 2010 (+10% Chance): Attacks target with 49,514 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 2011 (+11% Chance): Attacks target with 49,514 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 2012 (+12% Chance): Attacks target with 49,514 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 2013 (+13% Chance): Attacks target with 49,514 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 2014 (+14% Chance): Attacks target with 49,514 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 2015 (+15% Chance): Attacks target with 49,514 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 2016 (+16% Chance): Attacks target with 49,514 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 2017 (+17% Chance): Attacks target with 49,514 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 2018 (+18% Chance): Attacks target with 49,514 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 2019 (+19% Chance): Attacks target with 49,514 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 2020 (+20% Chance): Attacks target with 49,514 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 3001 (+1% Focus): Attacks target with 49,514 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 3002 (+2% Focus): Attacks target with 49,514 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 3003 (+3% Focus): Attacks target with 49,514 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 3004 (+4% Focus): Attacks target with 49,514 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 3005 (+5% Focus): Attacks target with 49,514 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 3006 (+6% Focus): Attacks target with 49,514 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 3007 (+7% Focus): Attacks target with 49,514 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 3008 (+8% Focus): Attacks target with 49,514 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 3009 (+9% Focus): Attacks target with 49,514 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 3010 (+10% Focus): Attacks target with 49,514 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 3011 (+11% Focus): Attacks target with 49,514 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 3012 (+12% Focus): Attacks target with 49,514 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 3013 (+13% Focus): Attacks target with 49,514 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 3014 (+14% Focus): Attacks target with 49,514 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 3015 (+15% Focus): Attacks target with 49,514 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 3016 (+16% Focus): Attacks target with 49,514 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 3017 (+17% Focus): Attacks target with 49,514 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 3018 (+18% Focus): Attacks target with 49,514 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 3019 (+19% Focus): Attacks target with 49,514 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 3020 (+20% Focus): Attacks target with 49,514 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 1001 (+1% Power): Attacks target with 51,032 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 1002 (+2% Power): Attacks target with 51,032 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 1003 (+3% Power): Attacks target with 51,032 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 1004 (+4% Power): Attacks target with 51,032 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 1005 (+5% Power): Attacks target with 51,032 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 1006 (+6% Power): Attacks target with 51,032 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 1007 (+7% Power): Attacks target with 51,032 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 1008 (+8% Power): Attacks target with 51,032 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 1009 (+9% Power): Attacks target with 51,032 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 1010 (+10% Power): Attacks target with 51,032 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 1011 (+11% Power): Attacks target with 51,032 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 1012 (+12% Power): Attacks target with 51,032 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 1013 (+13% Power): Attacks target with 51,032 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 1014 (+14% Power): Attacks target with 51,032 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 1015 (+15% Power): Attacks target with 51,032 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 1016 (+16% Power): Attacks target with 51,032 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 1017 (+17% Power): Attacks target with 51,032 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 1018 (+18% Power): Attacks target with 51,032 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 1019 (+19% Power): Attacks target with 51,032 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 1020 (+20% Power): Attacks target with 51,032 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 2001 (+1% Chance): Attacks target with 51,032 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 2002 (+2% Chance): Attacks target with 51,032 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 2003 (+3% Chance): Attacks target with 51,032 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 2004 (+4% Chance): Attacks target with 51,032 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 2005 (+5% Chance): Attacks target with 51,032 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 2006 (+6% Chance): Attacks target with 51,032 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 2007 (+7% Chance): Attacks target with 51,032 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 2008 (+8% Chance): Attacks target with 51,032 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 2009 (+9% Chance): Attacks target with 51,032 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 2010 (+10% Chance): Attacks target with 51,032 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 2011 (+11% Chance): Attacks target with 51,032 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 2012 (+12% Chance): Attacks target with 51,032 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 2013 (+13% Chance): Attacks target with 51,032 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 2014 (+14% Chance): Attacks target with 51,032 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 2015 (+15% Chance): Attacks target with 51,032 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 2016 (+16% Chance): Attacks target with 51,032 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 2017 (+17% Chance): Attacks target with 51,032 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 2018 (+18% Chance): Attacks target with 51,032 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 2019 (+19% Chance): Attacks target with 51,032 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 2020 (+20% Chance): Attacks target with 51,032 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 3001 (+1% Focus): Attacks target with 51,032 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 3002 (+2% Focus): Attacks target with 51,032 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 3003 (+3% Focus): Attacks target with 51,032 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 3004 (+4% Focus): Attacks target with 51,032 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 3005 (+5% Focus): Attacks target with 51,032 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 3006 (+6% Focus): Attacks target with 51,032 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 3007 (+7% Focus): Attacks target with 51,032 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 3008 (+8% Focus): Attacks target with 51,032 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 3009 (+9% Focus): Attacks target with 51,032 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 3010 (+10% Focus): Attacks target with 51,032 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 3011 (+11% Focus): Attacks target with 51,032 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 3012 (+12% Focus): Attacks target with 51,032 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 3013 (+13% Focus): Attacks target with 51,032 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 3014 (+14% Focus): Attacks target with 51,032 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 3015 (+15% Focus): Attacks target with 51,032 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 3016 (+16% Focus): Attacks target with 51,032 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 3017 (+17% Focus): Attacks target with 51,032 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 3018 (+18% Focus): Attacks target with 51,032 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 3019 (+19% Focus): Attacks target with 51,032 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 3020 (+20% Focus): Attacks target with 51,032 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 1001 (+1% Power): Attacks target with 52,641 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 1002 (+2% Power): Attacks target with 52,641 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 1003 (+3% Power): Attacks target with 52,641 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 1004 (+4% Power): Attacks target with 52,641 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 1005 (+5% Power): Attacks target with 52,641 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 1006 (+6% Power): Attacks target with 52,641 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 1007 (+7% Power): Attacks target with 52,641 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 1008 (+8% Power): Attacks target with 52,641 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 1009 (+9% Power): Attacks target with 52,641 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 1010 (+10% Power): Attacks target with 52,641 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 1011 (+11% Power): Attacks target with 52,641 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 1012 (+12% Power): Attacks target with 52,641 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 1013 (+13% Power): Attacks target with 52,641 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 1014 (+14% Power): Attacks target with 52,641 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 1015 (+15% Power): Attacks target with 52,641 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 1016 (+16% Power): Attacks target with 52,641 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 1017 (+17% Power): Attacks target with 52,641 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 1018 (+18% Power): Attacks target with 52,641 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 1019 (+19% Power): Attacks target with 52,641 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 1020 (+20% Power): Attacks target with 52,641 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 2001 (+1% Chance): Attacks target with 52,641 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 2002 (+2% Chance): Attacks target with 52,641 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 2003 (+3% Chance): Attacks target with 52,641 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 2004 (+4% Chance): Attacks target with 52,641 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 2005 (+5% Chance): Attacks target with 52,641 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 2006 (+6% Chance): Attacks target with 52,641 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 2007 (+7% Chance): Attacks target with 52,641 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 2008 (+8% Chance): Attacks target with 52,641 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 2009 (+9% Chance): Attacks target with 52,641 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 2010 (+10% Chance): Attacks target with 52,641 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 2011 (+11% Chance): Attacks target with 52,641 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 2012 (+12% Chance): Attacks target with 52,641 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 2013 (+13% Chance): Attacks target with 52,641 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 2014 (+14% Chance): Attacks target with 52,641 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 2015 (+15% Chance): Attacks target with 52,641 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 2016 (+16% Chance): Attacks target with 52,641 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 2017 (+17% Chance): Attacks target with 52,641 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 2018 (+18% Chance): Attacks target with 52,641 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 2019 (+19% Chance): Attacks target with 52,641 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 2020 (+20% Chance): Attacks target with 52,641 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 3001 (+1% Focus): Attacks target with 52,641 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 3002 (+2% Focus): Attacks target with 52,641 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 3003 (+3% Focus): Attacks target with 52,641 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 3004 (+4% Focus): Attacks target with 52,641 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 3005 (+5% Focus): Attacks target with 52,641 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 3006 (+6% Focus): Attacks target with 52,641 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 3007 (+7% Focus): Attacks target with 52,641 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 3008 (+8% Focus): Attacks target with 52,641 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 3009 (+9% Focus): Attacks target with 52,641 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 3010 (+10% Focus): Attacks target with 52,641 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 3011 (+11% Focus): Attacks target with 52,641 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 3012 (+12% Focus): Attacks target with 52,641 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 3013 (+13% Focus): Attacks target with 52,641 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 3014 (+14% Focus): Attacks target with 52,641 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 3015 (+15% Focus): Attacks target with 52,641 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 3016 (+16% Focus): Attacks target with 52,641 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 3017 (+17% Focus): Attacks target with 52,641 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 3018 (+18% Focus): Attacks target with 52,641 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 3019 (+19% Focus): Attacks target with 52,641 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 3020 (+20% Focus): Attacks target with 52,641 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 1001 (+1% Power): Attacks target with 54,250 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 1002 (+2% Power): Attacks target with 54,250 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 1003 (+3% Power): Attacks target with 54,250 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 1004 (+4% Power): Attacks target with 54,250 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 1005 (+5% Power): Attacks target with 54,250 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 1006 (+6% Power): Attacks target with 54,250 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 1007 (+7% Power): Attacks target with 54,250 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 1008 (+8% Power): Attacks target with 54,250 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 1009 (+9% Power): Attacks target with 54,250 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 1010 (+10% Power): Attacks target with 54,250 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 1011 (+11% Power): Attacks target with 54,250 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 1012 (+12% Power): Attacks target with 54,250 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 1013 (+13% Power): Attacks target with 54,250 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 1014 (+14% Power): Attacks target with 54,250 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 1015 (+15% Power): Attacks target with 54,250 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 1016 (+16% Power): Attacks target with 54,250 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 1017 (+17% Power): Attacks target with 54,250 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 1018 (+18% Power): Attacks target with 54,250 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 1019 (+19% Power): Attacks target with 54,250 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 1020 (+20% Power): Attacks target with 54,250 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 2001 (+1% Chance): Attacks target with 54,250 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 2002 (+2% Chance): Attacks target with 54,250 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 2003 (+3% Chance): Attacks target with 54,250 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 2004 (+4% Chance): Attacks target with 54,250 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 2005 (+5% Chance): Attacks target with 54,250 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 2006 (+6% Chance): Attacks target with 54,250 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 2007 (+7% Chance): Attacks target with 54,250 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 2008 (+8% Chance): Attacks target with 54,250 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 2009 (+9% Chance): Attacks target with 54,250 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 2010 (+10% Chance): Attacks target with 54,250 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 2011 (+11% Chance): Attacks target with 54,250 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 2012 (+12% Chance): Attacks target with 54,250 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 2013 (+13% Chance): Attacks target with 54,250 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 2014 (+14% Chance): Attacks target with 54,250 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 2015 (+15% Chance): Attacks target with 54,250 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 2016 (+16% Chance): Attacks target with 54,250 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 2017 (+17% Chance): Attacks target with 54,250 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 2018 (+18% Chance): Attacks target with 54,250 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 2019 (+19% Chance): Attacks target with 54,250 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 2020 (+20% Chance): Attacks target with 54,250 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 3001 (+1% Focus): Attacks target with 54,250 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 3002 (+2% Focus): Attacks target with 54,250 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 3003 (+3% Focus): Attacks target with 54,250 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 3004 (+4% Focus): Attacks target with 54,250 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 3005 (+5% Focus): Attacks target with 54,250 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 3006 (+6% Focus): Attacks target with 54,250 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 3007 (+7% Focus): Attacks target with 54,250 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 3008 (+8% Focus): Attacks target with 54,250 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 3009 (+9% Focus): Attacks target with 54,250 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 3010 (+10% Focus): Attacks target with 54,250 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 3011 (+11% Focus): Attacks target with 54,250 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 3012 (+12% Focus): Attacks target with 54,250 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 3013 (+13% Focus): Attacks target with 54,250 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 3014 (+14% Focus): Attacks target with 54,250 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 3015 (+15% Focus): Attacks target with 54,250 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 3016 (+16% Focus): Attacks target with 54,250 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 3017 (+17% Focus): Attacks target with 54,250 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 3018 (+18% Focus): Attacks target with 54,250 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 3019 (+19% Focus): Attacks target with 54,250 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 3020 (+20% Focus): Attacks target with 54,250 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 1001 (+1% Power): Attacks target with 59,675 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 1002 (+2% Power): Attacks target with 59,675 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 1003 (+3% Power): Attacks target with 59,675 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 1004 (+4% Power): Attacks target with 59,675 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 1005 (+5% Power): Attacks target with 59,675 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 1006 (+6% Power): Attacks target with 59,675 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 1007 (+7% Power): Attacks target with 59,675 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 1008 (+8% Power): Attacks target with 59,675 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 1009 (+9% Power): Attacks target with 59,675 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 1010 (+10% Power): Attacks target with 59,675 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 1011 (+11% Power): Attacks target with 59,675 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 1012 (+12% Power): Attacks target with 59,675 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 1013 (+13% Power): Attacks target with 59,675 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 1014 (+14% Power): Attacks target with 59,675 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 1015 (+15% Power): Attacks target with 59,675 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 1016 (+16% Power): Attacks target with 59,675 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 1017 (+17% Power): Attacks target with 59,675 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 1018 (+18% Power): Attacks target with 59,675 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 1019 (+19% Power): Attacks target with 59,675 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 1020 (+20% Power): Attacks target with 59,675 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 2001 (+1% Chance): Attacks target with 59,675 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 2002 (+2% Chance): Attacks target with 59,675 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 2003 (+3% Chance): Attacks target with 59,675 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 2004 (+4% Chance): Attacks target with 59,675 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 2005 (+5% Chance): Attacks target with 59,675 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 2006 (+6% Chance): Attacks target with 59,675 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 2007 (+7% Chance): Attacks target with 59,675 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 2008 (+8% Chance): Attacks target with 59,675 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 2009 (+9% Chance): Attacks target with 59,675 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 2010 (+10% Chance): Attacks target with 59,675 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 2011 (+11% Chance): Attacks target with 59,675 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 2012 (+12% Chance): Attacks target with 59,675 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 2013 (+13% Chance): Attacks target with 59,675 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 2014 (+14% Chance): Attacks target with 59,675 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 2015 (+15% Chance): Attacks target with 59,675 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 2016 (+16% Chance): Attacks target with 59,675 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 2017 (+17% Chance): Attacks target with 59,675 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 2018 (+18% Chance): Attacks target with 59,675 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 2019 (+19% Chance): Attacks target with 59,675 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 2020 (+20% Chance): Attacks target with 59,675 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 3001 (+1% Focus): Attacks target with 59,675 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 3002 (+2% Focus): Attacks target with 59,675 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 3003 (+3% Focus): Attacks target with 59,675 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 3004 (+4% Focus): Attacks target with 59,675 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 3005 (+5% Focus): Attacks target with 59,675 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 3006 (+6% Focus): Attacks target with 59,675 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 3007 (+7% Focus): Attacks target with 59,675 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 3008 (+8% Focus): Attacks target with 59,675 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 3009 (+9% Focus): Attacks target with 59,675 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 3010 (+10% Focus): Attacks target with 59,675 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 3011 (+11% Focus): Attacks target with 59,675 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 3012 (+12% Focus): Attacks target with 59,675 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 3013 (+13% Focus): Attacks target with 59,675 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 3014 (+14% Focus): Attacks target with 59,675 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 3015 (+15% Focus): Attacks target with 59,675 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 3016 (+16% Focus): Attacks target with 59,675 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 3017 (+17% Focus): Attacks target with 59,675 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 3018 (+18% Focus): Attacks target with 59,675 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 3019 (+19% Focus): Attacks target with 59,675 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 3020 (+20% Focus): Attacks target with 59,675 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 32 - SubLevel 1001 (+1% Power): Attacks target with 65,643 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 32 - SubLevel 1002 (+2% Power): Attacks target with 65,643 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 32 - SubLevel 1003 (+3% Power): Attacks target with 65,643 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 32 - SubLevel 1004 (+4% Power): Attacks target with 65,643 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 32 - SubLevel 1005 (+5% Power): Attacks target with 65,643 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 32 - SubLevel 1006 (+6% Power): Attacks target with 65,643 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 32 - SubLevel 1007 (+7% Power): Attacks target with 65,643 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 32 - SubLevel 1008 (+8% Power): Attacks target with 65,643 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 32 - SubLevel 1009 (+9% Power): Attacks target with 65,643 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 32 - SubLevel 1010 (+10% Power): Attacks target with 65,643 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 32 - SubLevel 1011 (+11% Power): Attacks target with 65,643 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 32 - SubLevel 1012 (+12% Power): Attacks target with 65,643 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 32 - SubLevel 1013 (+13% Power): Attacks target with 65,643 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 32 - SubLevel 1014 (+14% Power): Attacks target with 65,643 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 32 - SubLevel 1015 (+15% Power): Attacks target with 65,643 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 32 - SubLevel 1016 (+16% Power): Attacks target with 65,643 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 32 - SubLevel 1017 (+17% Power): Attacks target with 65,643 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 32 - SubLevel 1018 (+18% Power): Attacks target with 65,643 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 32 - SubLevel 1019 (+19% Power): Attacks target with 65,643 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 32 - SubLevel 1020 (+20% Power): Attacks target with 65,643 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 32 - SubLevel 2001 (+1% Chance): Attacks target with 65,643 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 32 - SubLevel 2002 (+2% Chance): Attacks target with 65,643 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 32 - SubLevel 2003 (+3% Chance): Attacks target with 65,643 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 32 - SubLevel 2004 (+4% Chance): Attacks target with 65,643 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 32 - SubLevel 2005 (+5% Chance): Attacks target with 65,643 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 32 - SubLevel 2006 (+6% Chance): Attacks target with 65,643 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 32 - SubLevel 2007 (+7% Chance): Attacks target with 65,643 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 32 - SubLevel 2008 (+8% Chance): Attacks target with 65,643 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 32 - SubLevel 2009 (+9% Chance): Attacks target with 65,643 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 32 - SubLevel 2010 (+10% Chance): Attacks target with 65,643 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 32 - SubLevel 2011 (+11% Chance): Attacks target with 65,643 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 32 - SubLevel 2012 (+12% Chance): Attacks target with 65,643 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 32 - SubLevel 2013 (+13% Chance): Attacks target with 65,643 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 32 - SubLevel 2014 (+14% Chance): Attacks target with 65,643 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 32 - SubLevel 2015 (+15% Chance): Attacks target with 65,643 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 32 - SubLevel 2016 (+16% Chance): Attacks target with 65,643 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 32 - SubLevel 2017 (+17% Chance): Attacks target with 65,643 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 32 - SubLevel 2018 (+18% Chance): Attacks target with 65,643 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 32 - SubLevel 2019 (+19% Chance): Attacks target with 65,643 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 32 - SubLevel 2020 (+20% Chance): Attacks target with 65,643 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 32 - SubLevel 3001 (+1% Focus): Attacks target with 65,643 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 32 - SubLevel 3002 (+2% Focus): Attacks target with 65,643 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 32 - SubLevel 3003 (+3% Focus): Attacks target with 65,643 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 32 - SubLevel 3004 (+4% Focus): Attacks target with 65,643 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 32 - SubLevel 3005 (+5% Focus): Attacks target with 65,643 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 32 - SubLevel 3006 (+6% Focus): Attacks target with 65,643 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 32 - SubLevel 3007 (+7% Focus): Attacks target with 65,643 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 32 - SubLevel 3008 (+8% Focus): Attacks target with 65,643 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 32 - SubLevel 3009 (+9% Focus): Attacks target with 65,643 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 32 - SubLevel 3010 (+10% Focus): Attacks target with 65,643 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 32 - SubLevel 3011 (+11% Focus): Attacks target with 65,643 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 32 - SubLevel 3012 (+12% Focus): Attacks target with 65,643 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 32 - SubLevel 3013 (+13% Focus): Attacks target with 65,643 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 32 - SubLevel 3014 (+14% Focus): Attacks target with 65,643 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 32 - SubLevel 3015 (+15% Focus): Attacks target with 65,643 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 32 - SubLevel 3016 (+16% Focus): Attacks target with 65,643 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 32 - SubLevel 3017 (+17% Focus): Attacks target with 65,643 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 32 - SubLevel 3018 (+18% Focus): Attacks target with 65,643 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 32 - SubLevel 3019 (+19% Focus): Attacks target with 65,643 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<!-- Level 32 - SubLevel 3020 (+20% Focus): Attacks target with 65,643 Power added to P. Atk., and for 20 sec. P. Def. -30%. Up to 20% more damage if target is stunned. Requires a fist weapon. -->
		<icon>icon.skill30500</icon>
		<operateType>A2</operateType>
		<targetType>ENEMY</targetType>
		<abnormalLevel>4</abnormalLevel>
		<abnormalTime>20</abnormalTime>
		<abnormalType>PD_DOWN</abnormalType>
		<activateRate>
			<value fromLevel="1" toLevel="32">15</value>
			<value fromLevel="24" toLevel="32" fromSubLevel="2001" toSubLevel="2020">{base + (base / 100 * subIndex)}</value>
		</activateRate>
		<affectScope>SINGLE</affectScope>
		<basicProperty>PHYSICAL</basicProperty>
		<castRange>40</castRange>
		<coolTime>500</coolTime>
		<effectPoint>-687</effectPoint>
		<effectRange>400</effectRange> <!-- Unconfirmed -->
		<hitTime>1000</hitTime>
		<isDebuff>true</isDebuff>
		<magicLevel>
			<value level="1">5</value>
			<value level="2">20</value>
			<value level="3">28</value>
			<value level="4">36</value>
			<value level="5">42</value>
			<value level="6">46</value>
			<value level="7">50</value>
			<value level="8">54</value>
			<value level="9">58</value>
			<value level="10">62</value>
			<value level="11">66</value>
			<value level="12">70</value>
			<value level="13">74</value>
			<value level="14">77</value>
			<value level="15">79</value>
			<value level="16">81</value>
			<value level="17">83</value>
			<value level="18">85</value>
			<value level="19">87</value>
			<value level="20">89</value>
			<value level="21">91</value>
			<value level="22">93</value>
			<value level="23">95</value>
			<value level="24">97</value>
			<value level="25">99</value>
			<value level="26">101</value>
			<value level="27">103</value>
			<value level="28">105</value>
			<value level="29">107</value>
			<value level="30">109</value>
			<value level="31">111</value>
			<value level="32">116</value>
		</magicLevel>
		<mpConsume>
			<value level="1">8</value>
			<value level="2">17</value>
			<value level="3">23</value>
			<value level="4">29</value>
			<value level="5">35</value>
			<value level="6">39</value>
			<value level="7">44</value>
			<value level="8">47</value>
			<value level="9">52</value>
			<value level="10">55</value>
			<value level="11">59</value>
			<value level="12">63</value>
			<value level="13">67</value>
			<value level="14">69</value>
			<value level="15">70</value>
			<value level="16">71</value>
			<value level="17">73</value>
			<value level="18">73</value>
			<value level="19">74</value>
			<value level="20">75</value>
			<value level="21">75</value>
			<value level="22">75</value>
			<value level="23">76</value>
			<value level="24">76</value>
			<value level="25">77</value>
			<value level="26">78</value>
			<value level="27">79</value>
			<value level="28">80</value>
			<value level="29">81</value>
			<value level="30">82</value>
			<value level="31">83</value>
			<value level="32">84</value>
		</mpConsume>
		<nextAction>ATTACK</nextAction>
		<reuseDelay>2000</reuseDelay>
		<conditions>
			<condition name="EquipWeapon">
				<weaponType>
					<item>DUALFIST</item>
				</weaponType>
			</condition>
		</conditions>
		<effects>
			<effect name="PhysicalDamage">
				<power>
					<value level="1">22</value>
					<value level="2">77</value>
					<value level="3">141</value>
					<value level="4">221</value>
					<value level="5">669</value>
					<value level="6">856</value>
					<value level="7">1073</value>
					<value level="8">1323</value>
					<value level="9">1602</value>
					<value level="10">1913</value>
					<value level="11">2256</value>
					<value level="12">2629</value>
					<value level="13">3034</value>
					<value level="14">3879</value>
					<value level="15">4149</value>
					<value level="16">4434</value>
					<value level="17">4733</value>
					<value level="18">18990</value>
					<value level="19">20811</value>
					<value level="20">23098</value>
					<value level="21">25950</value>
					<value level="22">29500</value>
					<value level="23">33928</value>
					<value level="24">39478</value>
					<value level="25">46478</value>
					<value level="26">47996</value>
					<value level="27">49514</value>
					<value level="28">51032</value>
					<value level="29">52641</value>
					<value level="30">54250</value>
					<value level="31">59675</value>
					<value level="32">65643</value>
					<value fromLevel="24" toLevel="32" fromSubLevel="1001" toSubLevel="1020">{base + (base / 100 * subIndex)}</value>
				</power>
				<criticalChance>
					<value fromLevel="1" toLevel="32">10</value>
					<value fromLevel="24" toLevel="32" fromSubLevel="3001" toSubLevel="3020">{base + (base / 100 * subIndex)}</value>
				</criticalChance> <!-- Unconfirmed -->
				<abnormalType>STUN</abnormalType>
				<damageModifier>1.2</damageModifier>
				<overHit>true</overHit>
			</effect>
			<effect name="PhysicalDefence">
				<amount>
					<value fromLevel="1" toLevel="17">-10</value>
					<value fromLevel="18" toLevel="32">-30</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="30501" toLevel="31" name="Backspin Impact">
		<!-- Level 1: The energy of the wind hits the target with 129 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 2: The energy of the wind hits the target with 235 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 3: The energy of the wind hits the target with 369 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 4: The energy of the wind hits the target with 1116 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5: The energy of the wind hits the target with 1428 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6: The energy of the wind hits the target with 1789 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7: The energy of the wind hits the target with 2205 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8: The energy of the wind hits the target with 2671 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9: The energy of the wind hits the target with 3189 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10: The energy of the wind hits the target with 3760 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11: The energy of the wind hits the target with 4383 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12: The energy of the wind hits the target with 5058 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13: The energy of the wind hits the target with 6466 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14: The energy of the wind hits the target with 6916 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15: The energy of the wind hits the target with 7390 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 16: The energy of the wind hits the target with 7888 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 17: The energy of the wind hits the target with 28,134 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 18: The energy of the wind hits the target with 30,832 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 19: The energy of the wind hits the target with 34,221 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20: The energy of the wind hits the target with 38,446 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21: The energy of the wind hits the target with 43,706 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22: The energy of the wind hits the target with 50,268 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23: The energy of the wind hits the target with 58,492 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24: The energy of the wind hits the target with 68,865 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25: The energy of the wind hits the target with 71,115 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26: The energy of the wind hits the target with 73,365 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27: The energy of the wind hits the target with 75,615 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28: The energy of the wind hits the target with 78,000 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 29: The energy of the wind hits the target with 80,385 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 30: The energy of the wind hits the target with 88,424 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 31: The energy of the wind hits the target with 97,266 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 1001 (+1% Power): The energy of the wind hits the target with 58,492 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 1002 (+2% Power): The energy of the wind hits the target with 58,492 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 1003 (+3% Power): The energy of the wind hits the target with 58,492 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 1004 (+4% Power): The energy of the wind hits the target with 58,492 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 1005 (+5% Power): The energy of the wind hits the target with 58,492 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 1006 (+6% Power): The energy of the wind hits the target with 58,492 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 1007 (+7% Power): The energy of the wind hits the target with 58,492 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 1008 (+8% Power): The energy of the wind hits the target with 58,492 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 1009 (+9% Power): The energy of the wind hits the target with 58,492 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 1010 (+10% Power): The energy of the wind hits the target with 58,492 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 1011 (+11% Power): The energy of the wind hits the target with 58,492 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 1012 (+12% Power): The energy of the wind hits the target with 58,492 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 1013 (+13% Power): The energy of the wind hits the target with 58,492 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 1014 (+14% Power): The energy of the wind hits the target with 58,492 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 1015 (+15% Power): The energy of the wind hits the target with 58,492 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 1016 (+16% Power): The energy of the wind hits the target with 58,492 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 1017 (+17% Power): The energy of the wind hits the target with 58,492 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 1018 (+18% Power): The energy of the wind hits the target with 58,492 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 1019 (+19% Power): The energy of the wind hits the target with 58,492 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 1020 (+20% Power): The energy of the wind hits the target with 58,492 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 2001 (+1% Focus): The energy of the wind hits the target with 58,492 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 2002 (+2% Focus): The energy of the wind hits the target with 58,492 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 2003 (+3% Focus): The energy of the wind hits the target with 58,492 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 2004 (+4% Focus): The energy of the wind hits the target with 58,492 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 2005 (+5% Focus): The energy of the wind hits the target with 58,492 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 2006 (+6% Focus): The energy of the wind hits the target with 58,492 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 2007 (+7% Focus): The energy of the wind hits the target with 58,492 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 2008 (+8% Focus): The energy of the wind hits the target with 58,492 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 2009 (+9% Focus): The energy of the wind hits the target with 58,492 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 2010 (+10% Focus): The energy of the wind hits the target with 58,492 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 2011 (+11% Focus): The energy of the wind hits the target with 58,492 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 2012 (+12% Focus): The energy of the wind hits the target with 58,492 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 2013 (+13% Focus): The energy of the wind hits the target with 58,492 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 2014 (+14% Focus): The energy of the wind hits the target with 58,492 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 2015 (+15% Focus): The energy of the wind hits the target with 58,492 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 2016 (+16% Focus): The energy of the wind hits the target with 58,492 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 2017 (+17% Focus): The energy of the wind hits the target with 58,492 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 2018 (+18% Focus): The energy of the wind hits the target with 58,492 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 2019 (+19% Focus): The energy of the wind hits the target with 58,492 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 2020 (+20% Focus): The energy of the wind hits the target with 58,492 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 1001 (+1% Power): The energy of the wind hits the target with 68,865 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 1002 (+2% Power): The energy of the wind hits the target with 68,865 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 1003 (+3% Power): The energy of the wind hits the target with 68,865 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 1004 (+4% Power): The energy of the wind hits the target with 68,865 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 1005 (+5% Power): The energy of the wind hits the target with 68,865 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 1006 (+6% Power): The energy of the wind hits the target with 68,865 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 1007 (+7% Power): The energy of the wind hits the target with 68,865 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 1008 (+8% Power): The energy of the wind hits the target with 68,865 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 1009 (+9% Power): The energy of the wind hits the target with 68,865 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 1010 (+10% Power): The energy of the wind hits the target with 68,865 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 1011 (+11% Power): The energy of the wind hits the target with 68,865 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 1012 (+12% Power): The energy of the wind hits the target with 68,865 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 1013 (+13% Power): The energy of the wind hits the target with 68,865 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 1014 (+14% Power): The energy of the wind hits the target with 68,865 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 1015 (+15% Power): The energy of the wind hits the target with 68,865 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 1016 (+16% Power): The energy of the wind hits the target with 68,865 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 1017 (+17% Power): The energy of the wind hits the target with 68,865 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 1018 (+18% Power): The energy of the wind hits the target with 68,865 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 1019 (+19% Power): The energy of the wind hits the target with 68,865 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 1020 (+20% Power): The energy of the wind hits the target with 68,865 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 2001 (+1% Focus): The energy of the wind hits the target with 68,865 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 2002 (+2% Focus): The energy of the wind hits the target with 68,865 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 2003 (+3% Focus): The energy of the wind hits the target with 68,865 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 2004 (+4% Focus): The energy of the wind hits the target with 68,865 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 2005 (+5% Focus): The energy of the wind hits the target with 68,865 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 2006 (+6% Focus): The energy of the wind hits the target with 68,865 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 2007 (+7% Focus): The energy of the wind hits the target with 68,865 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 2008 (+8% Focus): The energy of the wind hits the target with 68,865 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 2009 (+9% Focus): The energy of the wind hits the target with 68,865 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 2010 (+10% Focus): The energy of the wind hits the target with 68,865 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 2011 (+11% Focus): The energy of the wind hits the target with 68,865 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 2012 (+12% Focus): The energy of the wind hits the target with 68,865 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 2013 (+13% Focus): The energy of the wind hits the target with 68,865 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 2014 (+14% Focus): The energy of the wind hits the target with 68,865 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 2015 (+15% Focus): The energy of the wind hits the target with 68,865 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 2016 (+16% Focus): The energy of the wind hits the target with 68,865 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 2017 (+17% Focus): The energy of the wind hits the target with 68,865 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 2018 (+18% Focus): The energy of the wind hits the target with 68,865 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 2019 (+19% Focus): The energy of the wind hits the target with 68,865 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 2020 (+20% Focus): The energy of the wind hits the target with 68,865 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 1001 (+1% Power): The energy of the wind hits the target with 71,115 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 1002 (+2% Power): The energy of the wind hits the target with 71,115 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 1003 (+3% Power): The energy of the wind hits the target with 71,115 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 1004 (+4% Power): The energy of the wind hits the target with 71,115 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 1005 (+5% Power): The energy of the wind hits the target with 71,115 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 1006 (+6% Power): The energy of the wind hits the target with 71,115 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 1007 (+7% Power): The energy of the wind hits the target with 71,115 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 1008 (+8% Power): The energy of the wind hits the target with 71,115 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 1009 (+9% Power): The energy of the wind hits the target with 71,115 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 1010 (+10% Power): The energy of the wind hits the target with 71,115 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 1011 (+11% Power): The energy of the wind hits the target with 71,115 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 1012 (+12% Power): The energy of the wind hits the target with 71,115 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 1013 (+13% Power): The energy of the wind hits the target with 71,115 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 1014 (+14% Power): The energy of the wind hits the target with 71,115 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 1015 (+15% Power): The energy of the wind hits the target with 71,115 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 1016 (+16% Power): The energy of the wind hits the target with 71,115 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 1017 (+17% Power): The energy of the wind hits the target with 71,115 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 1018 (+18% Power): The energy of the wind hits the target with 71,115 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 1019 (+19% Power): The energy of the wind hits the target with 71,115 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 1020 (+20% Power): The energy of the wind hits the target with 71,115 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 2001 (+1% Focus): The energy of the wind hits the target with 71,115 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 2002 (+2% Focus): The energy of the wind hits the target with 71,115 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 2003 (+3% Focus): The energy of the wind hits the target with 71,115 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 2004 (+4% Focus): The energy of the wind hits the target with 71,115 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 2005 (+5% Focus): The energy of the wind hits the target with 71,115 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 2006 (+6% Focus): The energy of the wind hits the target with 71,115 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 2007 (+7% Focus): The energy of the wind hits the target with 71,115 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 2008 (+8% Focus): The energy of the wind hits the target with 71,115 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 2009 (+9% Focus): The energy of the wind hits the target with 71,115 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 2010 (+10% Focus): The energy of the wind hits the target with 71,115 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 2011 (+11% Focus): The energy of the wind hits the target with 71,115 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 2012 (+12% Focus): The energy of the wind hits the target with 71,115 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 2013 (+13% Focus): The energy of the wind hits the target with 71,115 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 2014 (+14% Focus): The energy of the wind hits the target with 71,115 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 2015 (+15% Focus): The energy of the wind hits the target with 71,115 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 2016 (+16% Focus): The energy of the wind hits the target with 71,115 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 2017 (+17% Focus): The energy of the wind hits the target with 71,115 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 2018 (+18% Focus): The energy of the wind hits the target with 71,115 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 2019 (+19% Focus): The energy of the wind hits the target with 71,115 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 2020 (+20% Focus): The energy of the wind hits the target with 71,115 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 1001 (+1% Power): The energy of the wind hits the target with 73,365 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 1002 (+2% Power): The energy of the wind hits the target with 73,365 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 1003 (+3% Power): The energy of the wind hits the target with 73,365 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 1004 (+4% Power): The energy of the wind hits the target with 73,365 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 1005 (+5% Power): The energy of the wind hits the target with 73,365 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 1006 (+6% Power): The energy of the wind hits the target with 73,365 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 1007 (+7% Power): The energy of the wind hits the target with 73,365 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 1008 (+8% Power): The energy of the wind hits the target with 73,365 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 1009 (+9% Power): The energy of the wind hits the target with 73,365 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 1010 (+10% Power): The energy of the wind hits the target with 73,365 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 1011 (+11% Power): The energy of the wind hits the target with 73,365 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 1012 (+12% Power): The energy of the wind hits the target with 73,365 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 1013 (+13% Power): The energy of the wind hits the target with 73,365 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 1014 (+14% Power): The energy of the wind hits the target with 73,365 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 1015 (+15% Power): The energy of the wind hits the target with 73,365 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 1016 (+16% Power): The energy of the wind hits the target with 73,365 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 1017 (+17% Power): The energy of the wind hits the target with 73,365 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 1018 (+18% Power): The energy of the wind hits the target with 73,365 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 1019 (+19% Power): The energy of the wind hits the target with 73,365 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 1020 (+20% Power): The energy of the wind hits the target with 73,365 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 2001 (+1% Focus): The energy of the wind hits the target with 73,365 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 2002 (+2% Focus): The energy of the wind hits the target with 73,365 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 2003 (+3% Focus): The energy of the wind hits the target with 73,365 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 2004 (+4% Focus): The energy of the wind hits the target with 73,365 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 2005 (+5% Focus): The energy of the wind hits the target with 73,365 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 2006 (+6% Focus): The energy of the wind hits the target with 73,365 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 2007 (+7% Focus): The energy of the wind hits the target with 73,365 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 2008 (+8% Focus): The energy of the wind hits the target with 73,365 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 2009 (+9% Focus): The energy of the wind hits the target with 73,365 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 2010 (+10% Focus): The energy of the wind hits the target with 73,365 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 2011 (+11% Focus): The energy of the wind hits the target with 73,365 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 2012 (+12% Focus): The energy of the wind hits the target with 73,365 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 2013 (+13% Focus): The energy of the wind hits the target with 73,365 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 2014 (+14% Focus): The energy of the wind hits the target with 73,365 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 2015 (+15% Focus): The energy of the wind hits the target with 73,365 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 2016 (+16% Focus): The energy of the wind hits the target with 73,365 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 2017 (+17% Focus): The energy of the wind hits the target with 73,365 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 2018 (+18% Focus): The energy of the wind hits the target with 73,365 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 2019 (+19% Focus): The energy of the wind hits the target with 73,365 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 2020 (+20% Focus): The energy of the wind hits the target with 73,365 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 1001 (+1% Power): The energy of the wind hits the target with 75,615 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 1002 (+2% Power): The energy of the wind hits the target with 75,615 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 1003 (+3% Power): The energy of the wind hits the target with 75,615 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 1004 (+4% Power): The energy of the wind hits the target with 75,615 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 1005 (+5% Power): The energy of the wind hits the target with 75,615 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 1006 (+6% Power): The energy of the wind hits the target with 75,615 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 1007 (+7% Power): The energy of the wind hits the target with 75,615 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 1008 (+8% Power): The energy of the wind hits the target with 75,615 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 1009 (+9% Power): The energy of the wind hits the target with 75,615 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 1010 (+10% Power): The energy of the wind hits the target with 75,615 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 1011 (+11% Power): The energy of the wind hits the target with 75,615 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 1012 (+12% Power): The energy of the wind hits the target with 75,615 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 1013 (+13% Power): The energy of the wind hits the target with 75,615 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 1014 (+14% Power): The energy of the wind hits the target with 75,615 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 1015 (+15% Power): The energy of the wind hits the target with 75,615 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 1016 (+16% Power): The energy of the wind hits the target with 75,615 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 1017 (+17% Power): The energy of the wind hits the target with 75,615 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 1018 (+18% Power): The energy of the wind hits the target with 75,615 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 1019 (+19% Power): The energy of the wind hits the target with 75,615 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 1020 (+20% Power): The energy of the wind hits the target with 75,615 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 2001 (+1% Focus): The energy of the wind hits the target with 75,615 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 2002 (+2% Focus): The energy of the wind hits the target with 75,615 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 2003 (+3% Focus): The energy of the wind hits the target with 75,615 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 2004 (+4% Focus): The energy of the wind hits the target with 75,615 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 2005 (+5% Focus): The energy of the wind hits the target with 75,615 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 2006 (+6% Focus): The energy of the wind hits the target with 75,615 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 2007 (+7% Focus): The energy of the wind hits the target with 75,615 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 2008 (+8% Focus): The energy of the wind hits the target with 75,615 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 2009 (+9% Focus): The energy of the wind hits the target with 75,615 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 2010 (+10% Focus): The energy of the wind hits the target with 75,615 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 2011 (+11% Focus): The energy of the wind hits the target with 75,615 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 2012 (+12% Focus): The energy of the wind hits the target with 75,615 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 2013 (+13% Focus): The energy of the wind hits the target with 75,615 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 2014 (+14% Focus): The energy of the wind hits the target with 75,615 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 2015 (+15% Focus): The energy of the wind hits the target with 75,615 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 2016 (+16% Focus): The energy of the wind hits the target with 75,615 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 2017 (+17% Focus): The energy of the wind hits the target with 75,615 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 2018 (+18% Focus): The energy of the wind hits the target with 75,615 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 2019 (+19% Focus): The energy of the wind hits the target with 75,615 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 2020 (+20% Focus): The energy of the wind hits the target with 75,615 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 1001 (+1% Power): The energy of the wind hits the target with 78,000 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 1002 (+2% Power): The energy of the wind hits the target with 78,000 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 1003 (+3% Power): The energy of the wind hits the target with 78,000 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 1004 (+4% Power): The energy of the wind hits the target with 78,000 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 1005 (+5% Power): The energy of the wind hits the target with 78,000 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 1006 (+6% Power): The energy of the wind hits the target with 78,000 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 1007 (+7% Power): The energy of the wind hits the target with 78,000 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 1008 (+8% Power): The energy of the wind hits the target with 78,000 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 1009 (+9% Power): The energy of the wind hits the target with 78,000 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 1010 (+10% Power): The energy of the wind hits the target with 78,000 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 1011 (+11% Power): The energy of the wind hits the target with 78,000 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 1012 (+12% Power): The energy of the wind hits the target with 78,000 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 1013 (+13% Power): The energy of the wind hits the target with 78,000 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 1014 (+14% Power): The energy of the wind hits the target with 78,000 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 1015 (+15% Power): The energy of the wind hits the target with 78,000 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 1016 (+16% Power): The energy of the wind hits the target with 78,000 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 1017 (+17% Power): The energy of the wind hits the target with 78,000 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 1018 (+18% Power): The energy of the wind hits the target with 78,000 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 1019 (+19% Power): The energy of the wind hits the target with 78,000 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 1020 (+20% Power): The energy of the wind hits the target with 78,000 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 2001 (+1% Focus): The energy of the wind hits the target with 78,000 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 2002 (+2% Focus): The energy of the wind hits the target with 78,000 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 2003 (+3% Focus): The energy of the wind hits the target with 78,000 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 2004 (+4% Focus): The energy of the wind hits the target with 78,000 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 2005 (+5% Focus): The energy of the wind hits the target with 78,000 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 2006 (+6% Focus): The energy of the wind hits the target with 78,000 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 2007 (+7% Focus): The energy of the wind hits the target with 78,000 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 2008 (+8% Focus): The energy of the wind hits the target with 78,000 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 2009 (+9% Focus): The energy of the wind hits the target with 78,000 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 2010 (+10% Focus): The energy of the wind hits the target with 78,000 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 2011 (+11% Focus): The energy of the wind hits the target with 78,000 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 2012 (+12% Focus): The energy of the wind hits the target with 78,000 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 2013 (+13% Focus): The energy of the wind hits the target with 78,000 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 2014 (+14% Focus): The energy of the wind hits the target with 78,000 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 2015 (+15% Focus): The energy of the wind hits the target with 78,000 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 2016 (+16% Focus): The energy of the wind hits the target with 78,000 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 2017 (+17% Focus): The energy of the wind hits the target with 78,000 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 2018 (+18% Focus): The energy of the wind hits the target with 78,000 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 2019 (+19% Focus): The energy of the wind hits the target with 78,000 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 2020 (+20% Focus): The energy of the wind hits the target with 78,000 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 29 - SubLevel 1001 (+1% Power): The energy of the wind hits the target with 80,385 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 29 - SubLevel 1002 (+2% Power): The energy of the wind hits the target with 80,385 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 29 - SubLevel 1003 (+3% Power): The energy of the wind hits the target with 80,385 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 29 - SubLevel 1004 (+4% Power): The energy of the wind hits the target with 80,385 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 29 - SubLevel 1005 (+5% Power): The energy of the wind hits the target with 80,385 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 29 - SubLevel 1006 (+6% Power): The energy of the wind hits the target with 80,385 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 29 - SubLevel 1007 (+7% Power): The energy of the wind hits the target with 80,385 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 29 - SubLevel 1008 (+8% Power): The energy of the wind hits the target with 80,385 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 29 - SubLevel 1009 (+9% Power): The energy of the wind hits the target with 80,385 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 29 - SubLevel 1010 (+10% Power): The energy of the wind hits the target with 80,385 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 29 - SubLevel 1011 (+11% Power): The energy of the wind hits the target with 80,385 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 29 - SubLevel 1012 (+12% Power): The energy of the wind hits the target with 80,385 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 29 - SubLevel 1013 (+13% Power): The energy of the wind hits the target with 80,385 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 29 - SubLevel 1014 (+14% Power): The energy of the wind hits the target with 80,385 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 29 - SubLevel 1015 (+15% Power): The energy of the wind hits the target with 80,385 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 29 - SubLevel 1016 (+16% Power): The energy of the wind hits the target with 80,385 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 29 - SubLevel 1017 (+17% Power): The energy of the wind hits the target with 80,385 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 29 - SubLevel 1018 (+18% Power): The energy of the wind hits the target with 80,385 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 29 - SubLevel 1019 (+19% Power): The energy of the wind hits the target with 80,385 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 29 - SubLevel 1020 (+20% Power): The energy of the wind hits the target with 80,385 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 29 - SubLevel 2001 (+1% Focus): The energy of the wind hits the target with 80,385 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 29 - SubLevel 2002 (+2% Focus): The energy of the wind hits the target with 80,385 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 29 - SubLevel 2003 (+3% Focus): The energy of the wind hits the target with 80,385 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 29 - SubLevel 2004 (+4% Focus): The energy of the wind hits the target with 80,385 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 29 - SubLevel 2005 (+5% Focus): The energy of the wind hits the target with 80,385 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 29 - SubLevel 2006 (+6% Focus): The energy of the wind hits the target with 80,385 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 29 - SubLevel 2007 (+7% Focus): The energy of the wind hits the target with 80,385 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 29 - SubLevel 2008 (+8% Focus): The energy of the wind hits the target with 80,385 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 29 - SubLevel 2009 (+9% Focus): The energy of the wind hits the target with 80,385 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 29 - SubLevel 2010 (+10% Focus): The energy of the wind hits the target with 80,385 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 29 - SubLevel 2011 (+11% Focus): The energy of the wind hits the target with 80,385 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 29 - SubLevel 2012 (+12% Focus): The energy of the wind hits the target with 80,385 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 29 - SubLevel 2013 (+13% Focus): The energy of the wind hits the target with 80,385 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 29 - SubLevel 2014 (+14% Focus): The energy of the wind hits the target with 80,385 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 29 - SubLevel 2015 (+15% Focus): The energy of the wind hits the target with 80,385 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 29 - SubLevel 2016 (+16% Focus): The energy of the wind hits the target with 80,385 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 29 - SubLevel 2017 (+17% Focus): The energy of the wind hits the target with 80,385 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 29 - SubLevel 2018 (+18% Focus): The energy of the wind hits the target with 80,385 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 29 - SubLevel 2019 (+19% Focus): The energy of the wind hits the target with 80,385 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 29 - SubLevel 2020 (+20% Focus): The energy of the wind hits the target with 80,385 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 30 - SubLevel 1001 (+1% Power): The energy of the wind hits the target with 88,424 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 30 - SubLevel 1002 (+2% Power): The energy of the wind hits the target with 88,424 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 30 - SubLevel 1003 (+3% Power): The energy of the wind hits the target with 88,424 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 30 - SubLevel 1004 (+4% Power): The energy of the wind hits the target with 88,424 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 30 - SubLevel 1005 (+5% Power): The energy of the wind hits the target with 88,424 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 30 - SubLevel 1006 (+6% Power): The energy of the wind hits the target with 88,424 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 30 - SubLevel 1007 (+7% Power): The energy of the wind hits the target with 88,424 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 30 - SubLevel 1008 (+8% Power): The energy of the wind hits the target with 88,424 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 30 - SubLevel 1009 (+9% Power): The energy of the wind hits the target with 88,424 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 30 - SubLevel 1010 (+10% Power): The energy of the wind hits the target with 88,424 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 30 - SubLevel 1011 (+11% Power): The energy of the wind hits the target with 88,424 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 30 - SubLevel 1012 (+12% Power): The energy of the wind hits the target with 88,424 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 30 - SubLevel 1013 (+13% Power): The energy of the wind hits the target with 88,424 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 30 - SubLevel 1014 (+14% Power): The energy of the wind hits the target with 88,424 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 30 - SubLevel 1015 (+15% Power): The energy of the wind hits the target with 88,424 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 30 - SubLevel 1016 (+16% Power): The energy of the wind hits the target with 88,424 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 30 - SubLevel 1017 (+17% Power): The energy of the wind hits the target with 88,424 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 30 - SubLevel 1018 (+18% Power): The energy of the wind hits the target with 88,424 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 30 - SubLevel 1019 (+19% Power): The energy of the wind hits the target with 88,424 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 30 - SubLevel 1020 (+20% Power): The energy of the wind hits the target with 88,424 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 30 - SubLevel 2001 (+1% Focus): The energy of the wind hits the target with 88,424 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 30 - SubLevel 2002 (+2% Focus): The energy of the wind hits the target with 88,424 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 30 - SubLevel 2003 (+3% Focus): The energy of the wind hits the target with 88,424 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 30 - SubLevel 2004 (+4% Focus): The energy of the wind hits the target with 88,424 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 30 - SubLevel 2005 (+5% Focus): The energy of the wind hits the target with 88,424 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 30 - SubLevel 2006 (+6% Focus): The energy of the wind hits the target with 88,424 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 30 - SubLevel 2007 (+7% Focus): The energy of the wind hits the target with 88,424 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 30 - SubLevel 2008 (+8% Focus): The energy of the wind hits the target with 88,424 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 30 - SubLevel 2009 (+9% Focus): The energy of the wind hits the target with 88,424 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 30 - SubLevel 2010 (+10% Focus): The energy of the wind hits the target with 88,424 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 30 - SubLevel 2011 (+11% Focus): The energy of the wind hits the target with 88,424 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 30 - SubLevel 2012 (+12% Focus): The energy of the wind hits the target with 88,424 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 30 - SubLevel 2013 (+13% Focus): The energy of the wind hits the target with 88,424 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 30 - SubLevel 2014 (+14% Focus): The energy of the wind hits the target with 88,424 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 30 - SubLevel 2015 (+15% Focus): The energy of the wind hits the target with 88,424 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 30 - SubLevel 2016 (+16% Focus): The energy of the wind hits the target with 88,424 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 30 - SubLevel 2017 (+17% Focus): The energy of the wind hits the target with 88,424 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 30 - SubLevel 2018 (+18% Focus): The energy of the wind hits the target with 88,424 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 30 - SubLevel 2019 (+19% Focus): The energy of the wind hits the target with 88,424 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 30 - SubLevel 2020 (+20% Focus): The energy of the wind hits the target with 88,424 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 31 - SubLevel 1001 (+1% Power): The energy of the wind hits the target with 97,266 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 31 - SubLevel 1002 (+2% Power): The energy of the wind hits the target with 97,266 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 31 - SubLevel 1003 (+3% Power): The energy of the wind hits the target with 97,266 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 31 - SubLevel 1004 (+4% Power): The energy of the wind hits the target with 97,266 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 31 - SubLevel 1005 (+5% Power): The energy of the wind hits the target with 97,266 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 31 - SubLevel 1006 (+6% Power): The energy of the wind hits the target with 97,266 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 31 - SubLevel 1007 (+7% Power): The energy of the wind hits the target with 97,266 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 31 - SubLevel 1008 (+8% Power): The energy of the wind hits the target with 97,266 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 31 - SubLevel 1009 (+9% Power): The energy of the wind hits the target with 97,266 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 31 - SubLevel 1010 (+10% Power): The energy of the wind hits the target with 97,266 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 31 - SubLevel 1011 (+11% Power): The energy of the wind hits the target with 97,266 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 31 - SubLevel 1012 (+12% Power): The energy of the wind hits the target with 97,266 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 31 - SubLevel 1013 (+13% Power): The energy of the wind hits the target with 97,266 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 31 - SubLevel 1014 (+14% Power): The energy of the wind hits the target with 97,266 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 31 - SubLevel 1015 (+15% Power): The energy of the wind hits the target with 97,266 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 31 - SubLevel 1016 (+16% Power): The energy of the wind hits the target with 97,266 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 31 - SubLevel 1017 (+17% Power): The energy of the wind hits the target with 97,266 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 31 - SubLevel 1018 (+18% Power): The energy of the wind hits the target with 97,266 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 31 - SubLevel 1019 (+19% Power): The energy of the wind hits the target with 97,266 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 31 - SubLevel 1020 (+20% Power): The energy of the wind hits the target with 97,266 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 31 - SubLevel 2001 (+1% Focus): The energy of the wind hits the target with 97,266 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 31 - SubLevel 2002 (+2% Focus): The energy of the wind hits the target with 97,266 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 31 - SubLevel 2003 (+3% Focus): The energy of the wind hits the target with 97,266 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 31 - SubLevel 2004 (+4% Focus): The energy of the wind hits the target with 97,266 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 31 - SubLevel 2005 (+5% Focus): The energy of the wind hits the target with 97,266 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 31 - SubLevel 2006 (+6% Focus): The energy of the wind hits the target with 97,266 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 31 - SubLevel 2007 (+7% Focus): The energy of the wind hits the target with 97,266 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 31 - SubLevel 2008 (+8% Focus): The energy of the wind hits the target with 97,266 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 31 - SubLevel 2009 (+9% Focus): The energy of the wind hits the target with 97,266 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 31 - SubLevel 2010 (+10% Focus): The energy of the wind hits the target with 97,266 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 31 - SubLevel 2011 (+11% Focus): The energy of the wind hits the target with 97,266 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 31 - SubLevel 2012 (+12% Focus): The energy of the wind hits the target with 97,266 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 31 - SubLevel 2013 (+13% Focus): The energy of the wind hits the target with 97,266 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 31 - SubLevel 2014 (+14% Focus): The energy of the wind hits the target with 97,266 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 31 - SubLevel 2015 (+15% Focus): The energy of the wind hits the target with 97,266 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 31 - SubLevel 2016 (+16% Focus): The energy of the wind hits the target with 97,266 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 31 - SubLevel 2017 (+17% Focus): The energy of the wind hits the target with 97,266 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 31 - SubLevel 2018 (+18% Focus): The energy of the wind hits the target with 97,266 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 31 - SubLevel 2019 (+19% Focus): The energy of the wind hits the target with 97,266 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 31 - SubLevel 2020 (+20% Focus): The energy of the wind hits the target with 97,266 power and inflicts stun for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<icon>icon.skill30501</icon>
		<operateType>A2</operateType>
		<targetType>ENEMY</targetType>
		<abnormalTime>3</abnormalTime>
		<abnormalType>STUN</abnormalType>
		<abnormalVisualEffect>STUN</abnormalVisualEffect>
		<activateRate>30</activateRate>
		<affectScope>SINGLE</affectScope>
		<basicProperty>PHYSICAL</basicProperty>
		<castRange>600</castRange>
		<coolTime>500</coolTime>
		<effectPoint>-687</effectPoint>
		<effectRange>600</effectRange>
		<hitTime>1000</hitTime>
		<isDebuff>true</isDebuff>
		<magicLevel>
			<value level="1">20</value>
			<value level="2">28</value>
			<value level="3">36</value>
			<value level="4">42</value>
			<value level="5">46</value>
			<value level="6">50</value>
			<value level="7">54</value>
			<value level="8">58</value>
			<value level="9">62</value>
			<value level="10">66</value>
			<value level="11">70</value>
			<value level="12">74</value>
			<value level="13">77</value>
			<value level="14">79</value>
			<value level="15">81</value>
			<value level="16">83</value>
			<value level="17">85</value>
			<value level="18">87</value>
			<value level="19">89</value>
			<value level="20">91</value>
			<value level="21">93</value>
			<value level="22">95</value>
			<value level="23">97</value>
			<value level="24">99</value>
			<value level="25">101</value>
			<value level="26">103</value>
			<value level="27">105</value>
			<value level="28">107</value>
			<value level="29">109</value>
			<value level="30">111</value>
			<value level="31">116</value>
		</magicLevel>
		<mpConsume>
			<value level="1">17</value>
			<value level="2">23</value>
			<value level="3">29</value>
			<value level="4">35</value>
			<value level="5">39</value>
			<value level="6">44</value>
			<value level="7">47</value>
			<value level="8">52</value>
			<value level="9">55</value>
			<value level="10">59</value>
			<value level="11">63</value>
			<value level="12">67</value>
			<value level="13">69</value>
			<value level="14">70</value>
			<value level="15">71</value>
			<value level="16">73</value>
			<value level="17">73</value>
			<value level="18">74</value>
			<value level="19">75</value>
			<value level="20">75</value>
			<value level="21">75</value>
			<value level="22">76</value>
			<value level="23">76</value>
			<value level="24">77</value>
			<value level="25">78</value>
			<value level="26">79</value>
			<value level="27">80</value>
			<value level="28">81</value>
			<value level="29">82</value>
			<value level="30">83</value>
			<value level="31">84</value>
		</mpConsume>
		<nextAction>ATTACK</nextAction>
		<reuseDelay>5000</reuseDelay>
		<trait>SHOCK</trait>
		<conditions>
			<condition name="EquipWeapon">
				<weaponType>
					<item>DUALFIST</item>
				</weaponType>
			</condition>
		</conditions>
		<effects>
			<effect name="PhysicalDamage">
				<power>
					<value level="1">129</value>
					<value level="2">235</value>
					<value level="3">369</value>
					<value level="4">1116</value>
					<value level="5">1428</value>
					<value level="6">1789</value>
					<value level="7">2205</value>
					<value level="8">2671</value>
					<value level="9">3189</value>
					<value level="10">3760</value>
					<value level="11">4383</value>
					<value level="12">5058</value>
					<value level="13">6466</value>
					<value level="14">6916</value>
					<value level="15">7390</value>
					<value level="16">7888</value>
					<value level="17">28134</value>
					<value level="18">30832</value>
					<value level="19">34221</value>
					<value level="20">38446</value>
					<value level="21">43706</value>
					<value level="22">50268</value>
					<value level="23">58492</value>
					<value level="24">68865</value>
					<value level="25">71115</value>
					<value level="26">73365</value>
					<value level="27">75615</value>
					<value level="28">78000</value>
					<value level="29">80385</value>
					<value level="30">88424</value>
					<value level="31">97266</value>
					<value fromLevel="23" toLevel="31" fromSubLevel="1001" toSubLevel="1020">{base + (base / 100 * subIndex)}</value>
				</power>
				<overHit>true</overHit>
				<criticalChance>
					<value fromLevel="1" toLevel="31">10</value>
					<value fromLevel="23" toLevel="31" fromSubLevel="2001" toSubLevel="2020">{base + (base / 100 * subIndex)}</value>
				</criticalChance>
			</effect>
			<effect name="BlockActions">
				<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912;7002;18721;18722;28203;30516;35190</allowedSkills>
			</effect>
		</effects>
	</skill>
	<skill id="30502" toLevel="28" name="Chin Strike">
		<!-- A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 1001 (+1% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 1002 (+2% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 1003 (+3% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 1004 (+4% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 1005 (+5% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 1006 (+6% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 1007 (+7% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 1008 (+8% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 1009 (+9% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 1010 (+10% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 1011 (+11% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 1012 (+12% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 1013 (+13% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 1014 (+14% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 1015 (+15% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 1016 (+16% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 1017 (+17% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 1018 (+18% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 1019 (+19% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 1020 (+20% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 2001 (+1% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 2002 (+1.4% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 2003 (+1.8% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 2004 (+2.2% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 2005 (+2.6% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 2006 (+3% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 2007 (+3.4% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 2008 (+3.8% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 2009 (+4.2% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 2010 (+4.6% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 2011 (+5% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 2012 (+5.4% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 2013 (+5.8% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 2014 (+6.2% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 2015 (+6.6% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 2016 (+7% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 2017 (+7.4% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 2018 (+7.8% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 2019 (+8.2% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 2020 (+8.6% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 1001 (+1% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 1002 (+2% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 1003 (+3% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 1004 (+4% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 1005 (+5% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 1006 (+6% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 1007 (+7% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 1008 (+8% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 1009 (+9% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 1010 (+10% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 1011 (+11% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 1012 (+12% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 1013 (+13% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 1014 (+14% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 1015 (+15% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 1016 (+16% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 1017 (+17% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 1018 (+18% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 1019 (+19% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 1020 (+20% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 2001 (+1% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 2002 (+1.4% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 2003 (+1.8% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 2004 (+2.2% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 2005 (+2.6% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 2006 (+3% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 2007 (+3.4% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 2008 (+3.8% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 2009 (+4.2% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 2010 (+4.6% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 2011 (+5% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 2012 (+5.4% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 2013 (+5.8% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 2014 (+6.2% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 2015 (+6.6% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 2016 (+7% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 2017 (+7.4% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 2018 (+7.8% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 2019 (+8.2% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 2020 (+8.6% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 1001 (+1% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 1002 (+2% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 1003 (+3% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 1004 (+4% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 1005 (+5% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 1006 (+6% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 1007 (+7% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 1008 (+8% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 1009 (+9% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 1010 (+10% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 1011 (+11% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 1012 (+12% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 1013 (+13% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 1014 (+14% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 1015 (+15% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 1016 (+16% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 1017 (+17% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 1018 (+18% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 1019 (+19% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 1020 (+20% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 2001 (+1% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 2002 (+1.4% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 2003 (+1.8% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 2004 (+2.2% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 2005 (+2.6% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 2006 (+3% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 2007 (+3.4% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 2008 (+3.8% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 2009 (+4.2% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 2010 (+4.6% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 2011 (+5% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 2012 (+5.4% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 2013 (+5.8% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 2014 (+6.2% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 2015 (+6.6% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 2016 (+7% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 2017 (+7.4% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 2018 (+7.8% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 2019 (+8.2% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 2020 (+8.6% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 1001 (+1% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 1002 (+2% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 1003 (+3% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 1004 (+4% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 1005 (+5% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 1006 (+6% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 1007 (+7% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 1008 (+8% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 1009 (+9% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 1010 (+10% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 1011 (+11% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 1012 (+12% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 1013 (+13% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 1014 (+14% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 1015 (+15% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 1016 (+16% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 1017 (+17% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 1018 (+18% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 1019 (+19% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 1020 (+20% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 2001 (+1% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 2002 (+1.4% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 2003 (+1.8% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 2004 (+2.2% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 2005 (+2.6% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 2006 (+3% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 2007 (+3.4% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 2008 (+3.8% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 2009 (+4.2% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 2010 (+4.6% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 2011 (+5% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 2012 (+5.4% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 2013 (+5.8% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 2014 (+6.2% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 2015 (+6.6% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 2016 (+7% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 2017 (+7.4% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 2018 (+7.8% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 2019 (+8.2% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 2020 (+8.6% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 1001 (+1% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 1002 (+2% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 1003 (+3% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 1004 (+4% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 1005 (+5% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 1006 (+6% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 1007 (+7% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 1008 (+8% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 1009 (+9% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 1010 (+10% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 1011 (+11% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 1012 (+12% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 1013 (+13% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 1014 (+14% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 1015 (+15% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 1016 (+16% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 1017 (+17% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 1018 (+18% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 1019 (+19% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 1020 (+20% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 2001 (+1% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 2002 (+1.4% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 2003 (+1.8% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 2004 (+2.2% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 2005 (+2.6% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 2006 (+3% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 2007 (+3.4% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 2008 (+3.8% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 2009 (+4.2% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 2010 (+4.6% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 2011 (+5% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 2012 (+5.4% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 2013 (+5.8% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 2014 (+6.2% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 2015 (+6.6% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 2016 (+7% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 2017 (+7.4% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 2018 (+7.8% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 2019 (+8.2% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 2020 (+8.6% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 1001 (+1% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 1002 (+2% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 1003 (+3% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 1004 (+4% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 1005 (+5% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 1006 (+6% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 1007 (+7% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 1008 (+8% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 1009 (+9% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 1010 (+10% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 1011 (+11% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 1012 (+12% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 1013 (+13% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 1014 (+14% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 1015 (+15% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 1016 (+16% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 1017 (+17% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 1018 (+18% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 1019 (+19% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 1020 (+20% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 2001 (+1% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 2002 (+1.4% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 2003 (+1.8% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 2004 (+2.2% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 2005 (+2.6% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 2006 (+3% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 2007 (+3.4% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 2008 (+3.8% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 2009 (+4.2% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 2010 (+4.6% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 2011 (+5% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 2012 (+5.4% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 2013 (+5.8% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 2014 (+6.2% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 2015 (+6.6% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 2016 (+7% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 2017 (+7.4% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 2018 (+7.8% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 2019 (+8.2% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 2020 (+8.6% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 1001 (+1% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 1002 (+2% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 1003 (+3% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 1004 (+4% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 1005 (+5% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 1006 (+6% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 1007 (+7% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 1008 (+8% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 1009 (+9% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 1010 (+10% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 1011 (+11% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 1012 (+12% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 1013 (+13% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 1014 (+14% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 1015 (+15% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 1016 (+16% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 1017 (+17% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 1018 (+18% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 1019 (+19% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 1020 (+20% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 2001 (+1% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 2002 (+1.4% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 2003 (+1.8% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 2004 (+2.2% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 2005 (+2.6% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 2006 (+3% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 2007 (+3.4% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 2008 (+3.8% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 2009 (+4.2% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 2010 (+4.6% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 2011 (+5% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 2012 (+5.4% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 2013 (+5.8% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 2014 (+6.2% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 2015 (+6.6% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 2016 (+7% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 2017 (+7.4% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 2018 (+7.8% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 2019 (+8.2% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 2020 (+8.6% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 1001 (+1% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 1002 (+2% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 1003 (+3% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 1004 (+4% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 1005 (+5% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 1006 (+6% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 1007 (+7% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 1008 (+8% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 1009 (+9% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 1010 (+10% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 1011 (+11% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 1012 (+12% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 1013 (+13% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 1014 (+14% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 1015 (+15% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 1016 (+16% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 1017 (+17% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 1018 (+18% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 1019 (+19% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 1020 (+20% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 2001 (+1% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 2002 (+1.4% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 2003 (+1.8% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 2004 (+2.2% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 2005 (+2.6% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 2006 (+3% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 2007 (+3.4% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 2008 (+3.8% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 2009 (+4.2% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 2010 (+4.6% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 2011 (+5% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 2012 (+5.4% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 2013 (+5.8% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 2014 (+6.2% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 2015 (+6.6% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 2016 (+7% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 2017 (+7.4% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 2018 (+7.8% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 2019 (+8.2% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 2020 (+8.6% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 1001 (+1% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 1002 (+2% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 1003 (+3% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 1004 (+4% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 1005 (+5% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 1006 (+6% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 1007 (+7% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 1008 (+8% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 1009 (+9% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 1010 (+10% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 1011 (+11% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 1012 (+12% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 1013 (+13% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 1014 (+14% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 1015 (+15% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 1016 (+16% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 1017 (+17% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 1018 (+18% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 1019 (+19% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 1020 (+20% Chance): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 2001 (+1% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 2002 (+1.4% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 2003 (+1.8% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 2004 (+2.2% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 2005 (+2.6% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 2006 (+3% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 2007 (+3.4% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 2008 (+3.8% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 2009 (+4.2% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 2010 (+4.6% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 2011 (+5% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 2012 (+5.4% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 2013 (+5.8% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 2014 (+6.2% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 2015 (+6.6% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 2016 (+7% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 2017 (+7.4% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 2018 (+7.8% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 2019 (+8.2% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 2020 (+8.6% Hex): A blow to the jaw. Knocks the target down for 3 sec. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<icon>icon.skill30502</icon>
		<operateType>A2</operateType>
		<targetType>ENEMY</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>3</abnormalTime>
		<abnormalType>KNOCKDOWN</abnormalType>
		<abnormalVisualEffect>KNOCKDOWN</abnormalVisualEffect>
		<activateRate>
			<value fromLevel="1" toLevel="28">15</value>
			<value fromLevel="20" toLevel="28" fromSubLevel="2001" toSubLevel="2020">{base + (base / 100 * subIndex)}</value>
		</activateRate>
		<affectScope>SINGLE</affectScope>
		<basicProperty>PHYSICAL</basicProperty>
		<castRange>40</castRange>
		<coolTime>500</coolTime>
		<effectPoint>-709</effectPoint>
		<effectRange>400</effectRange> <!-- Unconfirmed -->
		<hitTime>1000</hitTime>
		<isDebuff>true</isDebuff>
		<lvlBonusRate>20</lvlBonusRate>
		<magicLevel>
			<value level="1">40</value>
			<value level="2">44</value>
			<value level="3">48</value>
			<value level="4">52</value>
			<value level="5">56</value>
			<value level="6">58</value>
			<value level="7">64</value>
			<value level="8">68</value>
			<value level="9">72</value>
			<value level="10">76</value>
			<value level="11">78</value>
			<value level="12">80</value>
			<value level="13">82</value>
			<value level="14">84</value>
			<value level="15">86</value>
			<value level="16">88</value>
			<value level="17">90</value>
			<value level="18">92</value>
			<value level="19">94</value>
			<value level="20">96</value>
			<value level="21">98</value>
			<value level="22">101</value>
			<value level="23">103</value>
			<value level="24">105</value>
			<value level="25">107</value>
			<value level="26">109</value>
			<value level="27">112</value>
			<value level="28">117</value>
		</magicLevel>
		<mpConsume>
			<value level="1">34</value>
			<value level="2">37</value>
			<value level="3">41</value>
			<value level="4">45</value>
			<value level="5">49</value>
			<value level="6">54</value>
			<value level="7">57</value>
			<value level="8">61</value>
			<value level="9">65</value>
			<value level="10">68</value>
			<value level="11">70</value>
			<value level="12">71</value>
			<value level="13">72</value>
			<value level="14">73</value>
			<value level="15">74</value>
			<value level="16">75</value>
			<value level="17">75</value>
			<value level="18">75</value>
			<value level="19">76</value>
			<value level="20">76</value>
			<value level="21">77</value>
			<value level="22">78</value>
			<value level="23">79</value>
			<value level="24">80</value>
			<value level="25">81</value>
			<value level="26">82</value>
			<value level="27">83</value>
			<value level="28">84</value>
		</mpConsume>
		<nextAction>ATTACK</nextAction>
		<reuseDelay>30000</reuseDelay>
		<trait>KNOCKDOWN</trait>
		<conditions>
			<condition name="EquipWeapon">
				<weaponType>
					<item>DUALFIST</item>
				</weaponType>
			</condition>
		</conditions>
		<effects>
			<effect name="KnockBack">
				<speed>300</speed>
				<distance>50</distance>
				<knockDown>true</knockDown>
			</effect>
			<effect name="PhysicalDefence" fromLevel="20" toLevel="28" fromSubLevel="2001" toSubLevel="2020">
				<amount>
					<value fromLevel="20" toLevel="28" fromSubLevel="2001" toSubLevel="2020">{-0.6 - (0.4 * subIndex)}</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="BlockActions">
				<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912;7002;18721;18722;28203;30516;35190</allowedSkills>
			</effect>
		</effects>
	</skill>
	<skill id="30503" toLevel="15" name="Spinning Kick">
		<!-- Level 1: Attacks target with 35,167 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 2: Attacks target with 36,755 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 3: Attacks target with 40,540 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 4: Attacks target with 45,273 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 5: Attacks target with 51,165 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 6: Attacks target with 58,506 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 7: Attacks target with 67,683 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 8: Attacks target with 79,217 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 9: Attacks target with 88,893 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 10: Attacks target with 91,705 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 11: Attacks target with 94,517 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 12: Attacks target with 97,498 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 13: Attacks target with 100,479 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 14: Attacks target with 110,527 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 15: Attacks target with 121,580 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 1001 (+1% Power): Attacks target with 67,683 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 1002 (+2% Power): Attacks target with 67,683 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 1003 (+3% Power): Attacks target with 67,683 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 1004 (+4% Power): Attacks target with 67,683 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 1005 (+5% Power): Attacks target with 67,683 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 1006 (+6% Power): Attacks target with 67,683 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 1007 (+7% Power): Attacks target with 67,683 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 1008 (+8% Power): Attacks target with 67,683 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 1009 (+9% Power): Attacks target with 67,683 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 1010 (+10% Power): Attacks target with 67,683 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 1011 (+11% Power): Attacks target with 67,683 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 1012 (+12% Power): Attacks target with 67,683 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 1013 (+13% Power): Attacks target with 67,683 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 1014 (+14% Power): Attacks target with 67,683 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 1015 (+15% Power): Attacks target with 67,683 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 1016 (+16% Power): Attacks target with 67,683 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 1017 (+17% Power): Attacks target with 67,683 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 1018 (+18% Power): Attacks target with 67,683 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 1019 (+19% Power): Attacks target with 67,683 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 1020 (+20% Power): Attacks target with 67,683 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 2001 (+1% Focus): Attacks target with 67,683 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 2002 (+2% Focus): Attacks target with 67,683 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 2003 (+3% Focus): Attacks target with 67,683 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 2004 (+4% Focus): Attacks target with 67,683 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 2005 (+5% Focus): Attacks target with 67,683 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 2006 (+6% Focus): Attacks target with 67,683 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 2007 (+7% Focus): Attacks target with 67,683 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 2008 (+8% Focus): Attacks target with 67,683 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 2009 (+9% Focus): Attacks target with 67,683 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 2010 (+10% Focus): Attacks target with 67,683 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 2011 (+11% Focus): Attacks target with 67,683 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 2012 (+12% Focus): Attacks target with 67,683 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 2013 (+13% Focus): Attacks target with 67,683 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 2014 (+14% Focus): Attacks target with 67,683 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 2015 (+15% Focus): Attacks target with 67,683 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 2016 (+16% Focus): Attacks target with 67,683 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 2017 (+17% Focus): Attacks target with 67,683 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 2018 (+18% Focus): Attacks target with 67,683 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 2019 (+19% Focus): Attacks target with 67,683 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 2020 (+20% Focus): Attacks target with 67,683 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 1001 (+1% Power): Attacks target with 79,217 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 1002 (+2% Power): Attacks target with 79,217 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 1003 (+3% Power): Attacks target with 79,217 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 1004 (+4% Power): Attacks target with 79,217 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 1005 (+5% Power): Attacks target with 79,217 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 1006 (+6% Power): Attacks target with 79,217 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 1007 (+7% Power): Attacks target with 79,217 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 1008 (+8% Power): Attacks target with 79,217 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 1009 (+9% Power): Attacks target with 79,217 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 1010 (+10% Power): Attacks target with 79,217 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 1011 (+11% Power): Attacks target with 79,217 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 1012 (+12% Power): Attacks target with 79,217 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 1013 (+13% Power): Attacks target with 79,217 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 1014 (+14% Power): Attacks target with 79,217 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 1015 (+15% Power): Attacks target with 79,217 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 1016 (+16% Power): Attacks target with 79,217 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 1017 (+17% Power): Attacks target with 79,217 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 1018 (+18% Power): Attacks target with 79,217 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 1019 (+19% Power): Attacks target with 79,217 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 1020 (+20% Power): Attacks target with 79,217 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 2001 (+1% Focus): Attacks target with 79,217 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 2002 (+2% Focus): Attacks target with 79,217 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 2003 (+3% Focus): Attacks target with 79,217 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 2004 (+4% Focus): Attacks target with 79,217 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 2005 (+5% Focus): Attacks target with 79,217 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 2006 (+6% Focus): Attacks target with 79,217 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 2007 (+7% Focus): Attacks target with 79,217 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 2008 (+8% Focus): Attacks target with 79,217 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 2009 (+9% Focus): Attacks target with 79,217 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 2010 (+10% Focus): Attacks target with 79,217 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 2011 (+11% Focus): Attacks target with 79,217 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 2012 (+12% Focus): Attacks target with 79,217 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 2013 (+13% Focus): Attacks target with 79,217 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 2014 (+14% Focus): Attacks target with 79,217 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 2015 (+15% Focus): Attacks target with 79,217 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 2016 (+16% Focus): Attacks target with 79,217 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 2017 (+17% Focus): Attacks target with 79,217 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 2018 (+18% Focus): Attacks target with 79,217 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 2019 (+19% Focus): Attacks target with 79,217 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 2020 (+20% Focus): Attacks target with 79,217 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 1001 (+1% Power): Attacks target with 88,893 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 1002 (+2% Power): Attacks target with 88,893 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 1003 (+3% Power): Attacks target with 88,893 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 1004 (+4% Power): Attacks target with 88,893 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 1005 (+5% Power): Attacks target with 88,893 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 1006 (+6% Power): Attacks target with 88,893 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 1007 (+7% Power): Attacks target with 88,893 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 1008 (+8% Power): Attacks target with 88,893 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 1009 (+9% Power): Attacks target with 88,893 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 1010 (+10% Power): Attacks target with 88,893 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 1011 (+11% Power): Attacks target with 88,893 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 1012 (+12% Power): Attacks target with 88,893 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 1013 (+13% Power): Attacks target with 88,893 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 1014 (+14% Power): Attacks target with 88,893 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 1015 (+15% Power): Attacks target with 88,893 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 1016 (+16% Power): Attacks target with 88,893 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 1017 (+17% Power): Attacks target with 88,893 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 1018 (+18% Power): Attacks target with 88,893 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 1019 (+19% Power): Attacks target with 88,893 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 1020 (+20% Power): Attacks target with 88,893 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 2001 (+1% Focus): Attacks target with 88,893 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 2002 (+2% Focus): Attacks target with 88,893 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 2003 (+3% Focus): Attacks target with 88,893 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 2004 (+4% Focus): Attacks target with 88,893 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 2005 (+5% Focus): Attacks target with 88,893 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 2006 (+6% Focus): Attacks target with 88,893 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 2007 (+7% Focus): Attacks target with 88,893 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 2008 (+8% Focus): Attacks target with 88,893 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 2009 (+9% Focus): Attacks target with 88,893 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 2010 (+10% Focus): Attacks target with 88,893 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 2011 (+11% Focus): Attacks target with 88,893 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 2012 (+12% Focus): Attacks target with 88,893 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 2013 (+13% Focus): Attacks target with 88,893 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 2014 (+14% Focus): Attacks target with 88,893 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 2015 (+15% Focus): Attacks target with 88,893 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 2016 (+16% Focus): Attacks target with 88,893 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 2017 (+17% Focus): Attacks target with 88,893 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 2018 (+18% Focus): Attacks target with 88,893 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 2019 (+19% Focus): Attacks target with 88,893 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 2020 (+20% Focus): Attacks target with 88,893 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 1001 (+1% Power): Attacks target with 91,705 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 1002 (+2% Power): Attacks target with 91,705 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 1003 (+3% Power): Attacks target with 91,705 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 1004 (+4% Power): Attacks target with 91,705 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 1005 (+5% Power): Attacks target with 91,705 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 1006 (+6% Power): Attacks target with 91,705 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 1007 (+7% Power): Attacks target with 91,705 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 1008 (+8% Power): Attacks target with 91,705 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 1009 (+9% Power): Attacks target with 91,705 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 1010 (+10% Power): Attacks target with 91,705 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 1011 (+11% Power): Attacks target with 91,705 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 1012 (+12% Power): Attacks target with 91,705 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 1013 (+13% Power): Attacks target with 91,705 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 1014 (+14% Power): Attacks target with 91,705 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 1015 (+15% Power): Attacks target with 91,705 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 1016 (+16% Power): Attacks target with 91,705 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 1017 (+17% Power): Attacks target with 91,705 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 1018 (+18% Power): Attacks target with 91,705 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 1019 (+19% Power): Attacks target with 91,705 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 1020 (+20% Power): Attacks target with 91,705 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 2001 (+1% Focus): Attacks target with 91,705 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 2002 (+2% Focus): Attacks target with 91,705 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 2003 (+3% Focus): Attacks target with 91,705 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 2004 (+4% Focus): Attacks target with 91,705 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 2005 (+5% Focus): Attacks target with 91,705 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 2006 (+6% Focus): Attacks target with 91,705 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 2007 (+7% Focus): Attacks target with 91,705 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 2008 (+8% Focus): Attacks target with 91,705 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 2009 (+9% Focus): Attacks target with 91,705 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 2010 (+10% Focus): Attacks target with 91,705 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 2011 (+11% Focus): Attacks target with 91,705 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 2012 (+12% Focus): Attacks target with 91,705 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 2013 (+13% Focus): Attacks target with 91,705 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 2014 (+14% Focus): Attacks target with 91,705 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 2015 (+15% Focus): Attacks target with 91,705 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 2016 (+16% Focus): Attacks target with 91,705 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 2017 (+17% Focus): Attacks target with 91,705 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 2018 (+18% Focus): Attacks target with 91,705 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 2019 (+19% Focus): Attacks target with 91,705 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 2020 (+20% Focus): Attacks target with 91,705 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 1001 (+1% Power): Attacks target with 94,517 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 1002 (+2% Power): Attacks target with 94,517 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 1003 (+3% Power): Attacks target with 94,517 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 1004 (+4% Power): Attacks target with 94,517 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 1005 (+5% Power): Attacks target with 94,517 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 1006 (+6% Power): Attacks target with 94,517 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 1007 (+7% Power): Attacks target with 94,517 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 1008 (+8% Power): Attacks target with 94,517 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 1009 (+9% Power): Attacks target with 94,517 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 1010 (+10% Power): Attacks target with 94,517 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 1011 (+11% Power): Attacks target with 94,517 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 1012 (+12% Power): Attacks target with 94,517 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 1013 (+13% Power): Attacks target with 94,517 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 1014 (+14% Power): Attacks target with 94,517 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 1015 (+15% Power): Attacks target with 94,517 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 1016 (+16% Power): Attacks target with 94,517 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 1017 (+17% Power): Attacks target with 94,517 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 1018 (+18% Power): Attacks target with 94,517 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 1019 (+19% Power): Attacks target with 94,517 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 1020 (+20% Power): Attacks target with 94,517 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 2001 (+1% Focus): Attacks target with 94,517 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 2002 (+2% Focus): Attacks target with 94,517 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 2003 (+3% Focus): Attacks target with 94,517 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 2004 (+4% Focus): Attacks target with 94,517 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 2005 (+5% Focus): Attacks target with 94,517 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 2006 (+6% Focus): Attacks target with 94,517 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 2007 (+7% Focus): Attacks target with 94,517 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 2008 (+8% Focus): Attacks target with 94,517 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 2009 (+9% Focus): Attacks target with 94,517 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 2010 (+10% Focus): Attacks target with 94,517 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 2011 (+11% Focus): Attacks target with 94,517 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 2012 (+12% Focus): Attacks target with 94,517 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 2013 (+13% Focus): Attacks target with 94,517 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 2014 (+14% Focus): Attacks target with 94,517 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 2015 (+15% Focus): Attacks target with 94,517 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 2016 (+16% Focus): Attacks target with 94,517 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 2017 (+17% Focus): Attacks target with 94,517 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 2018 (+18% Focus): Attacks target with 94,517 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 2019 (+19% Focus): Attacks target with 94,517 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 2020 (+20% Focus): Attacks target with 94,517 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1001 (+1% Power): Attacks target with 97,498 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1002 (+2% Power): Attacks target with 97,498 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1003 (+3% Power): Attacks target with 97,498 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1004 (+4% Power): Attacks target with 97,498 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1005 (+5% Power): Attacks target with 97,498 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1006 (+6% Power): Attacks target with 97,498 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1007 (+7% Power): Attacks target with 97,498 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1008 (+8% Power): Attacks target with 97,498 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1009 (+9% Power): Attacks target with 97,498 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1010 (+10% Power): Attacks target with 97,498 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1011 (+11% Power): Attacks target with 97,498 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1012 (+12% Power): Attacks target with 97,498 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1013 (+13% Power): Attacks target with 97,498 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1014 (+14% Power): Attacks target with 97,498 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1015 (+15% Power): Attacks target with 97,498 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1016 (+16% Power): Attacks target with 97,498 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1017 (+17% Power): Attacks target with 97,498 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1018 (+18% Power): Attacks target with 97,498 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1019 (+19% Power): Attacks target with 97,498 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1020 (+20% Power): Attacks target with 97,498 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2001 (+1% Focus): Attacks target with 97,498 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2002 (+2% Focus): Attacks target with 97,498 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2003 (+3% Focus): Attacks target with 97,498 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2004 (+4% Focus): Attacks target with 97,498 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2005 (+5% Focus): Attacks target with 97,498 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2006 (+6% Focus): Attacks target with 97,498 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2007 (+7% Focus): Attacks target with 97,498 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2008 (+8% Focus): Attacks target with 97,498 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2009 (+9% Focus): Attacks target with 97,498 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2010 (+10% Focus): Attacks target with 97,498 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2011 (+11% Focus): Attacks target with 97,498 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2012 (+12% Focus): Attacks target with 97,498 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2013 (+13% Focus): Attacks target with 97,498 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2014 (+14% Focus): Attacks target with 97,498 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2015 (+15% Focus): Attacks target with 97,498 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2016 (+16% Focus): Attacks target with 97,498 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2017 (+17% Focus): Attacks target with 97,498 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2018 (+18% Focus): Attacks target with 97,498 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2019 (+19% Focus): Attacks target with 97,498 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2020 (+20% Focus): Attacks target with 97,498 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1001 (+1% Power): Attacks target with 100,479 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1002 (+2% Power): Attacks target with 100,479 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1003 (+3% Power): Attacks target with 100,479 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1004 (+4% Power): Attacks target with 100,479 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1005 (+5% Power): Attacks target with 100,479 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1006 (+6% Power): Attacks target with 100,479 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1007 (+7% Power): Attacks target with 100,479 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1008 (+8% Power): Attacks target with 100,479 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1009 (+9% Power): Attacks target with 100,479 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1010 (+10% Power): Attacks target with 100,479 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1011 (+11% Power): Attacks target with 100,479 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1012 (+12% Power): Attacks target with 100,479 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1013 (+13% Power): Attacks target with 100,479 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1014 (+14% Power): Attacks target with 100,479 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1015 (+15% Power): Attacks target with 100,479 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1016 (+16% Power): Attacks target with 100,479 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1017 (+17% Power): Attacks target with 100,479 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1018 (+18% Power): Attacks target with 100,479 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1019 (+19% Power): Attacks target with 100,479 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1020 (+20% Power): Attacks target with 100,479 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2001 (+1% Focus): Attacks target with 100,479 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2002 (+2% Focus): Attacks target with 100,479 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2003 (+3% Focus): Attacks target with 100,479 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2004 (+4% Focus): Attacks target with 100,479 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2005 (+5% Focus): Attacks target with 100,479 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2006 (+6% Focus): Attacks target with 100,479 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2007 (+7% Focus): Attacks target with 100,479 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2008 (+8% Focus): Attacks target with 100,479 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2009 (+9% Focus): Attacks target with 100,479 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2010 (+10% Focus): Attacks target with 100,479 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2011 (+11% Focus): Attacks target with 100,479 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2012 (+12% Focus): Attacks target with 100,479 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2013 (+13% Focus): Attacks target with 100,479 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2014 (+14% Focus): Attacks target with 100,479 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2015 (+15% Focus): Attacks target with 100,479 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2016 (+16% Focus): Attacks target with 100,479 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2017 (+17% Focus): Attacks target with 100,479 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2018 (+18% Focus): Attacks target with 100,479 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2019 (+19% Focus): Attacks target with 100,479 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2020 (+20% Focus): Attacks target with 100,479 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1001 (+1% Power): Attacks target with 110,527 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1002 (+2% Power): Attacks target with 110,527 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1003 (+3% Power): Attacks target with 110,527 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1004 (+4% Power): Attacks target with 110,527 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1005 (+5% Power): Attacks target with 110,527 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1006 (+6% Power): Attacks target with 110,527 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1007 (+7% Power): Attacks target with 110,527 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1008 (+8% Power): Attacks target with 110,527 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1009 (+9% Power): Attacks target with 110,527 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1010 (+10% Power): Attacks target with 110,527 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1011 (+11% Power): Attacks target with 110,527 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1012 (+12% Power): Attacks target with 110,527 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1013 (+13% Power): Attacks target with 110,527 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1014 (+14% Power): Attacks target with 110,527 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1015 (+15% Power): Attacks target with 110,527 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1016 (+16% Power): Attacks target with 110,527 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1017 (+17% Power): Attacks target with 110,527 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1018 (+18% Power): Attacks target with 110,527 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1019 (+19% Power): Attacks target with 110,527 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1020 (+20% Power): Attacks target with 110,527 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2001 (+1% Focus): Attacks target with 110,527 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2002 (+2% Focus): Attacks target with 110,527 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2003 (+3% Focus): Attacks target with 110,527 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2004 (+4% Focus): Attacks target with 110,527 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2005 (+5% Focus): Attacks target with 110,527 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2006 (+6% Focus): Attacks target with 110,527 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2007 (+7% Focus): Attacks target with 110,527 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2008 (+8% Focus): Attacks target with 110,527 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2009 (+9% Focus): Attacks target with 110,527 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2010 (+10% Focus): Attacks target with 110,527 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2011 (+11% Focus): Attacks target with 110,527 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2012 (+12% Focus): Attacks target with 110,527 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2013 (+13% Focus): Attacks target with 110,527 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2014 (+14% Focus): Attacks target with 110,527 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2015 (+15% Focus): Attacks target with 110,527 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2016 (+16% Focus): Attacks target with 110,527 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2017 (+17% Focus): Attacks target with 110,527 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2018 (+18% Focus): Attacks target with 110,527 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2019 (+19% Focus): Attacks target with 110,527 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2020 (+20% Focus): Attacks target with 110,527 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1001 (+1% Power): Attacks target with 121,580 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1002 (+2% Power): Attacks target with 121,580 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1003 (+3% Power): Attacks target with 121,580 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1004 (+4% Power): Attacks target with 121,580 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1005 (+5% Power): Attacks target with 121,580 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1006 (+6% Power): Attacks target with 121,580 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1007 (+7% Power): Attacks target with 121,580 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1008 (+8% Power): Attacks target with 121,580 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1009 (+9% Power): Attacks target with 121,580 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1010 (+10% Power): Attacks target with 121,580 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1011 (+11% Power): Attacks target with 121,580 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1012 (+12% Power): Attacks target with 121,580 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1013 (+13% Power): Attacks target with 121,580 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1014 (+14% Power): Attacks target with 121,580 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1015 (+15% Power): Attacks target with 121,580 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1016 (+16% Power): Attacks target with 121,580 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1017 (+17% Power): Attacks target with 121,580 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1018 (+18% Power): Attacks target with 121,580 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1019 (+19% Power): Attacks target with 121,580 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1020 (+20% Power): Attacks target with 121,580 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2001 (+1% Focus): Attacks target with 121,580 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2002 (+2% Focus): Attacks target with 121,580 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2003 (+3% Focus): Attacks target with 121,580 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2004 (+4% Focus): Attacks target with 121,580 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2005 (+5% Focus): Attacks target with 121,580 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2006 (+6% Focus): Attacks target with 121,580 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2007 (+7% Focus): Attacks target with 121,580 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2008 (+8% Focus): Attacks target with 121,580 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2009 (+9% Focus): Attacks target with 121,580 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2010 (+10% Focus): Attacks target with 121,580 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2011 (+11% Focus): Attacks target with 121,580 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2012 (+12% Focus): Attacks target with 121,580 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2013 (+13% Focus): Attacks target with 121,580 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2014 (+14% Focus): Attacks target with 121,580 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2015 (+15% Focus): Attacks target with 121,580 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2016 (+16% Focus): Attacks target with 121,580 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2017 (+17% Focus): Attacks target with 121,580 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2018 (+18% Focus): Attacks target with 121,580 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2019 (+19% Focus): Attacks target with 121,580 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2020 (+20% Focus): Attacks target with 121,580 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. -->
		<icon>icon.skill30503</icon>
		<operateType>A1</operateType>
		<targetType>ENEMY</targetType>
		<affectScope>SINGLE</affectScope>
		<castRange>60</castRange>
		<coolTime>500</coolTime>
		<effectPoint>-687</effectPoint>
		<effectRange>400</effectRange>
		<hitTime>2000</hitTime>
		<magicLevel>
			<value level="1">85</value>
			<value level="2">86</value>
			<value level="3">88</value>
			<value level="4">90</value>
			<value level="5">92</value>
			<value level="6">94</value>
			<value level="7">96</value>
			<value level="8">98</value>
			<value level="9">101</value>
			<value level="10">103</value>
			<value level="11">105</value>
			<value level="12">107</value>
			<value level="13">109</value>
			<value level="14">113</value>
			<value level="15">118</value>
		</magicLevel>
		<mpConsume>
			<value level="1">81</value>
			<value level="2">81</value>
			<value level="3">82</value>
			<value level="4">83</value>
			<value level="5">83</value>
			<value level="6">83</value>
			<value level="7">84</value>
			<value level="8">84</value>
			<value level="9">84</value>
			<value level="10">84</value>
			<value level="11">84</value>
			<value level="12">84</value>
			<value level="13">84</value>
			<value level="14">84</value>
			<value level="15">84</value>
		</mpConsume>
		<nextAction>ATTACK</nextAction>
		<reuseDelay>5000</reuseDelay>
		<conditions>
			<condition name="EquipWeapon">
				<weaponType>
					<item>DUALFIST</item>
				</weaponType>
			</condition>
		</conditions>
		<effects>
			<effect name="PhysicalDamage">
				<power>
					<value level="1">35167</value>
					<value level="2">36755</value>
					<value level="3">40540</value>
					<value level="4">45273</value>
					<value level="5">51165</value>
					<value level="6">58506</value>
					<value level="7">67683</value>
					<value level="8">79217</value>
					<value level="9">88893</value>
					<value level="10">91705</value>
					<value level="11">94517</value>
					<value level="12">97498</value>
					<value level="13">100479</value>
					<value level="14">110527</value>
					<value level="15">121580</value>
					<value fromLevel="7" toLevel="15" fromSubLevel="1001" toSubLevel="1020">{base + (base / 100 * subIndex)}</value>
				</power>
				<ignoreShieldDefence>true</ignoreShieldDefence>
				<criticalChance>
					<value fromLevel="1" toLevel="15">10</value>
					<value fromLevel="7" toLevel="15" fromSubLevel="2001" toSubLevel="2020">{base + (base / 100 * subIndex)}</value>
				</criticalChance>
				<overHit>true</overHit>
			</effect>
		</effects>
	</skill>
	<skill id="30504" toLevel="20" name="Gravity Hit">
		<!-- Level 1: Attacks target with 12,500 Power added to P. Atk. Ignores 1% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 2: Attacks target with 13,376 Power added to P. Atk. Ignores 1% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 3: Attacks target with 14,300 Power added to P. Atk. Ignores 2% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 4: Attacks target with 15,272 Power added to P. Atk. Ignores 2% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 5: Attacks target with 16,292 Power added to P. Atk. Ignores 3% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 6: Attacks target with 42,200 Power added to P. Atk. Ignores 3% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 7: Attacks target with 46,248 Power added to P. Atk. Ignores 4% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 8: Attacks target with 51,331 Power added to P. Atk. Ignores 4% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 9: Attacks target with 57,669 Power added to P. Atk. Ignores 5% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 10: Attacks target with 65,559 Power added to P. Atk. Ignores 5% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 11: Attacks target with 75,403 Power added to P. Atk. Ignores 6% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 12: Attacks target with 87,739 Power added to P. Atk. Ignores 6% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 13: Attacks target with 103,297 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 14: Attacks target with 106,671 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 15: Attacks target with 110,046 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 16: Attacks target with 113,420 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 17: Attacks target with 116,997 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 18: Attacks target with 120,574 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 19: Attacks target with 132,632 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 20: Attacks target with 145,896 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1001 (+1% Power): Attacks target with 87,739 Power added to P. Atk. Ignores 6% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1002 (+2% Power): Attacks target with 87,739 Power added to P. Atk. Ignores 6% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1003 (+3% Power): Attacks target with 87,739 Power added to P. Atk. Ignores 6% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1004 (+4% Power): Attacks target with 87,739 Power added to P. Atk. Ignores 6% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1005 (+5% Power): Attacks target with 87,739 Power added to P. Atk. Ignores 6% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1006 (+6% Power): Attacks target with 87,739 Power added to P. Atk. Ignores 6% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1007 (+7% Power): Attacks target with 87,739 Power added to P. Atk. Ignores 6% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1008 (+8% Power): Attacks target with 87,739 Power added to P. Atk. Ignores 6% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1009 (+9% Power): Attacks target with 87,739 Power added to P. Atk. Ignores 6% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1010 (+10% Power): Attacks target with 87,739 Power added to P. Atk. Ignores 6% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1011 (+11% Power): Attacks target with 87,739 Power added to P. Atk. Ignores 6% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1012 (+12% Power): Attacks target with 87,739 Power added to P. Atk. Ignores 6% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1013 (+13% Power): Attacks target with 87,739 Power added to P. Atk. Ignores 6% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1014 (+14% Power): Attacks target with 87,739 Power added to P. Atk. Ignores 6% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1015 (+15% Power): Attacks target with 87,739 Power added to P. Atk. Ignores 6% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1016 (+16% Power): Attacks target with 87,739 Power added to P. Atk. Ignores 6% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1017 (+17% Power): Attacks target with 87,739 Power added to P. Atk. Ignores 6% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1018 (+18% Power): Attacks target with 87,739 Power added to P. Atk. Ignores 6% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1019 (+19% Power): Attacks target with 87,739 Power added to P. Atk. Ignores 6% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1020 (+20% Power): Attacks target with 87,739 Power added to P. Atk. Ignores 6% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2001 (+1% Focus): Attacks target with 87,739 Power added to P. Atk. Ignores 6% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2002 (+2% Focus): Attacks target with 87,739 Power added to P. Atk. Ignores 6% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2003 (+3% Focus): Attacks target with 87,739 Power added to P. Atk. Ignores 6% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2004 (+4% Focus): Attacks target with 87,739 Power added to P. Atk. Ignores 6% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2005 (+5% Focus): Attacks target with 87,739 Power added to P. Atk. Ignores 6% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2006 (+6% Focus): Attacks target with 87,739 Power added to P. Atk. Ignores 6% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2007 (+7% Focus): Attacks target with 87,739 Power added to P. Atk. Ignores 6% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2008 (+8% Focus): Attacks target with 87,739 Power added to P. Atk. Ignores 6% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2009 (+9% Focus): Attacks target with 87,739 Power added to P. Atk. Ignores 6% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2010 (+10% Focus): Attacks target with 87,739 Power added to P. Atk. Ignores 6% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2011 (+11% Focus): Attacks target with 87,739 Power added to P. Atk. Ignores 6% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2012 (+12% Focus): Attacks target with 87,739 Power added to P. Atk. Ignores 6% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2013 (+13% Focus): Attacks target with 87,739 Power added to P. Atk. Ignores 6% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2014 (+14% Focus): Attacks target with 87,739 Power added to P. Atk. Ignores 6% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2015 (+15% Focus): Attacks target with 87,739 Power added to P. Atk. Ignores 6% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2016 (+16% Focus): Attacks target with 87,739 Power added to P. Atk. Ignores 6% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2017 (+17% Focus): Attacks target with 87,739 Power added to P. Atk. Ignores 6% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2018 (+18% Focus): Attacks target with 87,739 Power added to P. Atk. Ignores 6% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2019 (+19% Focus): Attacks target with 87,739 Power added to P. Atk. Ignores 6% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2020 (+20% Focus): Attacks target with 87,739 Power added to P. Atk. Ignores 6% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1001 (+1% Power): Attacks target with 103,297 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1002 (+2% Power): Attacks target with 103,297 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1003 (+3% Power): Attacks target with 103,297 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1004 (+4% Power): Attacks target with 103,297 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1005 (+5% Power): Attacks target with 103,297 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1006 (+6% Power): Attacks target with 103,297 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1007 (+7% Power): Attacks target with 103,297 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1008 (+8% Power): Attacks target with 103,297 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1009 (+9% Power): Attacks target with 103,297 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1010 (+10% Power): Attacks target with 103,297 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1011 (+11% Power): Attacks target with 103,297 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1012 (+12% Power): Attacks target with 103,297 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1013 (+13% Power): Attacks target with 103,297 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1014 (+14% Power): Attacks target with 103,297 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1015 (+15% Power): Attacks target with 103,297 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1016 (+16% Power): Attacks target with 103,297 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1017 (+17% Power): Attacks target with 103,297 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1018 (+18% Power): Attacks target with 103,297 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1019 (+19% Power): Attacks target with 103,297 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1020 (+20% Power): Attacks target with 103,297 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2001 (+1% Focus): Attacks target with 103,297 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2002 (+2% Focus): Attacks target with 103,297 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2003 (+3% Focus): Attacks target with 103,297 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2004 (+4% Focus): Attacks target with 103,297 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2005 (+5% Focus): Attacks target with 103,297 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2006 (+6% Focus): Attacks target with 103,297 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2007 (+7% Focus): Attacks target with 103,297 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2008 (+8% Focus): Attacks target with 103,297 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2009 (+9% Focus): Attacks target with 103,297 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2010 (+10% Focus): Attacks target with 103,297 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2011 (+11% Focus): Attacks target with 103,297 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2012 (+12% Focus): Attacks target with 103,297 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2013 (+13% Focus): Attacks target with 103,297 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2014 (+14% Focus): Attacks target with 103,297 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2015 (+15% Focus): Attacks target with 103,297 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2016 (+16% Focus): Attacks target with 103,297 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2017 (+17% Focus): Attacks target with 103,297 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2018 (+18% Focus): Attacks target with 103,297 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2019 (+19% Focus): Attacks target with 103,297 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2020 (+20% Focus): Attacks target with 103,297 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1001 (+1% Power): Attacks target with 106,671 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1002 (+2% Power): Attacks target with 106,671 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1003 (+3% Power): Attacks target with 106,671 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1004 (+4% Power): Attacks target with 106,671 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1005 (+5% Power): Attacks target with 106,671 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1006 (+6% Power): Attacks target with 106,671 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1007 (+7% Power): Attacks target with 106,671 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1008 (+8% Power): Attacks target with 106,671 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1009 (+9% Power): Attacks target with 106,671 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1010 (+10% Power): Attacks target with 106,671 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1011 (+11% Power): Attacks target with 106,671 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1012 (+12% Power): Attacks target with 106,671 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1013 (+13% Power): Attacks target with 106,671 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1014 (+14% Power): Attacks target with 106,671 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1015 (+15% Power): Attacks target with 106,671 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1016 (+16% Power): Attacks target with 106,671 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1017 (+17% Power): Attacks target with 106,671 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1018 (+18% Power): Attacks target with 106,671 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1019 (+19% Power): Attacks target with 106,671 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1020 (+20% Power): Attacks target with 106,671 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2001 (+1% Focus): Attacks target with 106,671 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2002 (+2% Focus): Attacks target with 106,671 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2003 (+3% Focus): Attacks target with 106,671 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2004 (+4% Focus): Attacks target with 106,671 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2005 (+5% Focus): Attacks target with 106,671 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2006 (+6% Focus): Attacks target with 106,671 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2007 (+7% Focus): Attacks target with 106,671 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2008 (+8% Focus): Attacks target with 106,671 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2009 (+9% Focus): Attacks target with 106,671 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2010 (+10% Focus): Attacks target with 106,671 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2011 (+11% Focus): Attacks target with 106,671 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2012 (+12% Focus): Attacks target with 106,671 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2013 (+13% Focus): Attacks target with 106,671 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2014 (+14% Focus): Attacks target with 106,671 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2015 (+15% Focus): Attacks target with 106,671 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2016 (+16% Focus): Attacks target with 106,671 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2017 (+17% Focus): Attacks target with 106,671 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2018 (+18% Focus): Attacks target with 106,671 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2019 (+19% Focus): Attacks target with 106,671 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2020 (+20% Focus): Attacks target with 106,671 Power added to P. Atk. Ignores 7% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1001 (+1% Power): Attacks target with 110,046 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1002 (+2% Power): Attacks target with 110,046 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1003 (+3% Power): Attacks target with 110,046 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1004 (+4% Power): Attacks target with 110,046 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1005 (+5% Power): Attacks target with 110,046 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1006 (+6% Power): Attacks target with 110,046 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1007 (+7% Power): Attacks target with 110,046 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1008 (+8% Power): Attacks target with 110,046 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1009 (+9% Power): Attacks target with 110,046 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1010 (+10% Power): Attacks target with 110,046 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1011 (+11% Power): Attacks target with 110,046 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1012 (+12% Power): Attacks target with 110,046 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1013 (+13% Power): Attacks target with 110,046 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1014 (+14% Power): Attacks target with 110,046 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1015 (+15% Power): Attacks target with 110,046 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1016 (+16% Power): Attacks target with 110,046 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1017 (+17% Power): Attacks target with 110,046 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1018 (+18% Power): Attacks target with 110,046 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1019 (+19% Power): Attacks target with 110,046 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1020 (+20% Power): Attacks target with 110,046 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2001 (+1% Focus): Attacks target with 110,046 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2002 (+2% Focus): Attacks target with 110,046 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2003 (+3% Focus): Attacks target with 110,046 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2004 (+4% Focus): Attacks target with 110,046 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2005 (+5% Focus): Attacks target with 110,046 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2006 (+6% Focus): Attacks target with 110,046 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2007 (+7% Focus): Attacks target with 110,046 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2008 (+8% Focus): Attacks target with 110,046 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2009 (+9% Focus): Attacks target with 110,046 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2010 (+10% Focus): Attacks target with 110,046 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2011 (+11% Focus): Attacks target with 110,046 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2012 (+12% Focus): Attacks target with 110,046 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2013 (+13% Focus): Attacks target with 110,046 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2014 (+14% Focus): Attacks target with 110,046 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2015 (+15% Focus): Attacks target with 110,046 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2016 (+16% Focus): Attacks target with 110,046 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2017 (+17% Focus): Attacks target with 110,046 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2018 (+18% Focus): Attacks target with 110,046 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2019 (+19% Focus): Attacks target with 110,046 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2020 (+20% Focus): Attacks target with 110,046 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 1001 (+1% Power): Attacks target with 113,420 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 1002 (+2% Power): Attacks target with 113,420 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 1003 (+3% Power): Attacks target with 113,420 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 1004 (+4% Power): Attacks target with 113,420 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 1005 (+5% Power): Attacks target with 113,420 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 1006 (+6% Power): Attacks target with 113,420 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 1007 (+7% Power): Attacks target with 113,420 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 1008 (+8% Power): Attacks target with 113,420 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 1009 (+9% Power): Attacks target with 113,420 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 1010 (+10% Power): Attacks target with 113,420 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 1011 (+11% Power): Attacks target with 113,420 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 1012 (+12% Power): Attacks target with 113,420 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 1013 (+13% Power): Attacks target with 113,420 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 1014 (+14% Power): Attacks target with 113,420 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 1015 (+15% Power): Attacks target with 113,420 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 1016 (+16% Power): Attacks target with 113,420 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 1017 (+17% Power): Attacks target with 113,420 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 1018 (+18% Power): Attacks target with 113,420 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 1019 (+19% Power): Attacks target with 113,420 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 1020 (+20% Power): Attacks target with 113,420 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 2001 (+1% Focus): Attacks target with 113,420 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 2002 (+2% Focus): Attacks target with 113,420 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 2003 (+3% Focus): Attacks target with 113,420 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 2004 (+4% Focus): Attacks target with 113,420 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 2005 (+5% Focus): Attacks target with 113,420 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 2006 (+6% Focus): Attacks target with 113,420 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 2007 (+7% Focus): Attacks target with 113,420 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 2008 (+8% Focus): Attacks target with 113,420 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 2009 (+9% Focus): Attacks target with 113,420 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 2010 (+10% Focus): Attacks target with 113,420 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 2011 (+11% Focus): Attacks target with 113,420 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 2012 (+12% Focus): Attacks target with 113,420 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 2013 (+13% Focus): Attacks target with 113,420 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 2014 (+14% Focus): Attacks target with 113,420 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 2015 (+15% Focus): Attacks target with 113,420 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 2016 (+16% Focus): Attacks target with 113,420 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 2017 (+17% Focus): Attacks target with 113,420 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 2018 (+18% Focus): Attacks target with 113,420 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 2019 (+19% Focus): Attacks target with 113,420 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 2020 (+20% Focus): Attacks target with 113,420 Power added to P. Atk. Ignores 8% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 1001 (+1% Power): Attacks target with 116,997 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 1002 (+2% Power): Attacks target with 116,997 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 1003 (+3% Power): Attacks target with 116,997 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 1004 (+4% Power): Attacks target with 116,997 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 1005 (+5% Power): Attacks target with 116,997 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 1006 (+6% Power): Attacks target with 116,997 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 1007 (+7% Power): Attacks target with 116,997 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 1008 (+8% Power): Attacks target with 116,997 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 1009 (+9% Power): Attacks target with 116,997 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 1010 (+10% Power): Attacks target with 116,997 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 1011 (+11% Power): Attacks target with 116,997 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 1012 (+12% Power): Attacks target with 116,997 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 1013 (+13% Power): Attacks target with 116,997 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 1014 (+14% Power): Attacks target with 116,997 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 1015 (+15% Power): Attacks target with 116,997 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 1016 (+16% Power): Attacks target with 116,997 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 1017 (+17% Power): Attacks target with 116,997 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 1018 (+18% Power): Attacks target with 116,997 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 1019 (+19% Power): Attacks target with 116,997 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 1020 (+20% Power): Attacks target with 116,997 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 2001 (+1% Focus): Attacks target with 116,997 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 2002 (+2% Focus): Attacks target with 116,997 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 2003 (+3% Focus): Attacks target with 116,997 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 2004 (+4% Focus): Attacks target with 116,997 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 2005 (+5% Focus): Attacks target with 116,997 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 2006 (+6% Focus): Attacks target with 116,997 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 2007 (+7% Focus): Attacks target with 116,997 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 2008 (+8% Focus): Attacks target with 116,997 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 2009 (+9% Focus): Attacks target with 116,997 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 2010 (+10% Focus): Attacks target with 116,997 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 2011 (+11% Focus): Attacks target with 116,997 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 2012 (+12% Focus): Attacks target with 116,997 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 2013 (+13% Focus): Attacks target with 116,997 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 2014 (+14% Focus): Attacks target with 116,997 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 2015 (+15% Focus): Attacks target with 116,997 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 2016 (+16% Focus): Attacks target with 116,997 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 2017 (+17% Focus): Attacks target with 116,997 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 2018 (+18% Focus): Attacks target with 116,997 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 2019 (+19% Focus): Attacks target with 116,997 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 2020 (+20% Focus): Attacks target with 116,997 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 1001 (+1% Power): Attacks target with 120,574 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 1002 (+2% Power): Attacks target with 120,574 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 1003 (+3% Power): Attacks target with 120,574 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 1004 (+4% Power): Attacks target with 120,574 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 1005 (+5% Power): Attacks target with 120,574 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 1006 (+6% Power): Attacks target with 120,574 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 1007 (+7% Power): Attacks target with 120,574 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 1008 (+8% Power): Attacks target with 120,574 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 1009 (+9% Power): Attacks target with 120,574 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 1010 (+10% Power): Attacks target with 120,574 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 1011 (+11% Power): Attacks target with 120,574 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 1012 (+12% Power): Attacks target with 120,574 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 1013 (+13% Power): Attacks target with 120,574 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 1014 (+14% Power): Attacks target with 120,574 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 1015 (+15% Power): Attacks target with 120,574 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 1016 (+16% Power): Attacks target with 120,574 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 1017 (+17% Power): Attacks target with 120,574 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 1018 (+18% Power): Attacks target with 120,574 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 1019 (+19% Power): Attacks target with 120,574 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 1020 (+20% Power): Attacks target with 120,574 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 2001 (+1% Focus): Attacks target with 120,574 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 2002 (+2% Focus): Attacks target with 120,574 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 2003 (+3% Focus): Attacks target with 120,574 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 2004 (+4% Focus): Attacks target with 120,574 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 2005 (+5% Focus): Attacks target with 120,574 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 2006 (+6% Focus): Attacks target with 120,574 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 2007 (+7% Focus): Attacks target with 120,574 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 2008 (+8% Focus): Attacks target with 120,574 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 2009 (+9% Focus): Attacks target with 120,574 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 2010 (+10% Focus): Attacks target with 120,574 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 2011 (+11% Focus): Attacks target with 120,574 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 2012 (+12% Focus): Attacks target with 120,574 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 2013 (+13% Focus): Attacks target with 120,574 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 2014 (+14% Focus): Attacks target with 120,574 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 2015 (+15% Focus): Attacks target with 120,574 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 2016 (+16% Focus): Attacks target with 120,574 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 2017 (+17% Focus): Attacks target with 120,574 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 2018 (+18% Focus): Attacks target with 120,574 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 2019 (+19% Focus): Attacks target with 120,574 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 2020 (+20% Focus): Attacks target with 120,574 Power added to P. Atk. Ignores 9% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 1001 (+1% Power): Attacks target with 132,632 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 1002 (+2% Power): Attacks target with 132,632 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 1003 (+3% Power): Attacks target with 132,632 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 1004 (+4% Power): Attacks target with 132,632 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 1005 (+5% Power): Attacks target with 132,632 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 1006 (+6% Power): Attacks target with 132,632 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 1007 (+7% Power): Attacks target with 132,632 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 1008 (+8% Power): Attacks target with 132,632 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 1009 (+9% Power): Attacks target with 132,632 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 1010 (+10% Power): Attacks target with 132,632 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 1011 (+11% Power): Attacks target with 132,632 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 1012 (+12% Power): Attacks target with 132,632 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 1013 (+13% Power): Attacks target with 132,632 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 1014 (+14% Power): Attacks target with 132,632 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 1015 (+15% Power): Attacks target with 132,632 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 1016 (+16% Power): Attacks target with 132,632 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 1017 (+17% Power): Attacks target with 132,632 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 1018 (+18% Power): Attacks target with 132,632 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 1019 (+19% Power): Attacks target with 132,632 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 1020 (+20% Power): Attacks target with 132,632 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 2001 (+1% Focus): Attacks target with 132,632 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 2002 (+2% Focus): Attacks target with 132,632 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 2003 (+3% Focus): Attacks target with 132,632 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 2004 (+4% Focus): Attacks target with 132,632 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 2005 (+5% Focus): Attacks target with 132,632 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 2006 (+6% Focus): Attacks target with 132,632 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 2007 (+7% Focus): Attacks target with 132,632 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 2008 (+8% Focus): Attacks target with 132,632 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 2009 (+9% Focus): Attacks target with 132,632 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 2010 (+10% Focus): Attacks target with 132,632 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 2011 (+11% Focus): Attacks target with 132,632 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 2012 (+12% Focus): Attacks target with 132,632 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 2013 (+13% Focus): Attacks target with 132,632 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 2014 (+14% Focus): Attacks target with 132,632 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 2015 (+15% Focus): Attacks target with 132,632 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 2016 (+16% Focus): Attacks target with 132,632 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 2017 (+17% Focus): Attacks target with 132,632 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 2018 (+18% Focus): Attacks target with 132,632 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 2019 (+19% Focus): Attacks target with 132,632 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 2020 (+20% Focus): Attacks target with 132,632 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 20 - SubLevel 1001 (+1% Power): Attacks target with 145,896 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 20 - SubLevel 1002 (+2% Power): Attacks target with 145,896 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 20 - SubLevel 1003 (+3% Power): Attacks target with 145,896 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 20 - SubLevel 1004 (+4% Power): Attacks target with 145,896 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 20 - SubLevel 1005 (+5% Power): Attacks target with 145,896 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 20 - SubLevel 1006 (+6% Power): Attacks target with 145,896 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 20 - SubLevel 1007 (+7% Power): Attacks target with 145,896 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 20 - SubLevel 1008 (+8% Power): Attacks target with 145,896 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 20 - SubLevel 1009 (+9% Power): Attacks target with 145,896 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 20 - SubLevel 1010 (+10% Power): Attacks target with 145,896 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 20 - SubLevel 1011 (+11% Power): Attacks target with 145,896 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 20 - SubLevel 1012 (+12% Power): Attacks target with 145,896 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 20 - SubLevel 1013 (+13% Power): Attacks target with 145,896 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 20 - SubLevel 1014 (+14% Power): Attacks target with 145,896 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 20 - SubLevel 1015 (+15% Power): Attacks target with 145,896 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 20 - SubLevel 1016 (+16% Power): Attacks target with 145,896 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 20 - SubLevel 1017 (+17% Power): Attacks target with 145,896 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 20 - SubLevel 1018 (+18% Power): Attacks target with 145,896 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 20 - SubLevel 1019 (+19% Power): Attacks target with 145,896 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 20 - SubLevel 1020 (+20% Power): Attacks target with 145,896 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 20 - SubLevel 2001 (+1% Focus): Attacks target with 145,896 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 20 - SubLevel 2002 (+2% Focus): Attacks target with 145,896 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 20 - SubLevel 2003 (+3% Focus): Attacks target with 145,896 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 20 - SubLevel 2004 (+4% Focus): Attacks target with 145,896 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 20 - SubLevel 2005 (+5% Focus): Attacks target with 145,896 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 20 - SubLevel 2006 (+6% Focus): Attacks target with 145,896 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 20 - SubLevel 2007 (+7% Focus): Attacks target with 145,896 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 20 - SubLevel 2008 (+8% Focus): Attacks target with 145,896 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 20 - SubLevel 2009 (+9% Focus): Attacks target with 145,896 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 20 - SubLevel 2010 (+10% Focus): Attacks target with 145,896 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 20 - SubLevel 2011 (+11% Focus): Attacks target with 145,896 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 20 - SubLevel 2012 (+12% Focus): Attacks target with 145,896 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 20 - SubLevel 2013 (+13% Focus): Attacks target with 145,896 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 20 - SubLevel 2014 (+14% Focus): Attacks target with 145,896 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 20 - SubLevel 2015 (+15% Focus): Attacks target with 145,896 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 20 - SubLevel 2016 (+16% Focus): Attacks target with 145,896 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 20 - SubLevel 2017 (+17% Focus): Attacks target with 145,896 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 20 - SubLevel 2018 (+18% Focus): Attacks target with 145,896 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 20 - SubLevel 2019 (+19% Focus): Attacks target with 145,896 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<!-- Level 20 - SubLevel 2020 (+20% Focus): Attacks target with 145,896 Power added to P. Atk. Ignores 10% of target's P. Def. Requires a fist weapon. -->
		<icon>icon.skill30504</icon>
		<operateType>A1</operateType>
		<targetType>ENEMY</targetType>
		<affectScope>SINGLE</affectScope>
		<castRange>40</castRange>
		<coolTime>500</coolTime>
		<effectPoint>-700</effectPoint>
		<effectRange>400</effectRange> <!-- Unconfirmed -->
		<hitTime>2500</hitTime>
		<magicLevel>
			<value level="1">76</value>
			<value level="2">78</value>
			<value level="3">80</value>
			<value level="4">82</value>
			<value level="5">84</value>
			<value level="6">85</value>
			<value level="7">87</value>
			<value level="8">89</value>
			<value level="9">91</value>
			<value level="10">93</value>
			<value level="11">95</value>
			<value level="12">97</value>
			<value level="13">99</value>
			<value level="14">101</value>
			<value level="15">103</value>
			<value level="16">105</value>
			<value level="17">107</value>
			<value level="18">109</value>
			<value level="19">112</value>
			<value level="20">117</value>
		</magicLevel>
		<mpConsume>
			<value level="1">75</value>
			<value level="2">77</value>
			<value level="3">78</value>
			<value level="4">79</value>
			<value level="5">80</value>
			<value level="6">81</value>
			<value level="7">82</value>
			<value level="8">82</value>
			<value level="9">83</value>
			<value level="10">83</value>
			<value level="11">84</value>
			<value level="12">84</value>
			<value level="13">85</value>
			<value level="14">86</value>
			<value level="15">87</value>
			<value level="16">88</value>
			<value level="17">89</value>
			<value level="18">90</value>
			<value level="19">91</value>
			<value level="20">92</value>
		</mpConsume>
		<nextAction>ATTACK</nextAction>
		<reuseDelay>9000</reuseDelay>
		<conditions>
			<condition name="EquipWeapon">
				<weaponType>
					<item>DUALFIST</item>
				</weaponType>
			</condition>
		</conditions>
		<effects>
			<effect name="PhysicalDamage">
				<power>
					<value level="1">12500</value>
					<value level="2">13376</value>
					<value level="3">14300</value>
					<value level="4">15272</value>
					<value level="5">16292</value>
					<value level="6">42200</value>
					<value level="7">46248</value>
					<value level="8">51331</value>
					<value level="9">57669</value>
					<value level="10">65559</value>
					<value level="11">75403</value>
					<value level="12">87739</value>
					<value level="13">103297</value>
					<value level="14">106671</value>
					<value level="15">110046</value>
					<value level="16">113420</value>
					<value level="17">116997</value>
					<value level="18">120574</value>
					<value level="19">132632</value>
					<value level="20">145896</value>
					<value fromLevel="12" toLevel="20" fromSubLevel="1001" toSubLevel="1020">{base + (base / 100 * subIndex)}</value>
				</power>
				<pDefMod>0.5</pDefMod>
				<criticalChance>
					<value fromLevel="1" toLevel="20">10</value>
					<value fromLevel="12" toLevel="20" fromSubLevel="2001" toSubLevel="2020">{base + (base / 100 * subIndex)}</value>
				</criticalChance>
				<overHit>true</overHit>
			</effect>
		</effects>
	</skill>
	<skill id="30505" toLevel="14" name="Gravity Shock">
		<!-- Level 1: The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 17,266. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 2: The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 19,164. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 3: The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 21,530. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 4: The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 24,475. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5: The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 28,150. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6: The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 32,755. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7: The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 38,563. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8: The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 39,823. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9: The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 41,083. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10: The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 42,343. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11: The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 43,679. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12: The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 45,015. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13: The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 49,517. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14: The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 54,469. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1001 (+1% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 32,755. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1002 (+2% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 32,755. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1003 (+3% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 32,755. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1004 (+4% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 32,755. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1005 (+5% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 32,755. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1006 (+6% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 32,755. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1007 (+7% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 32,755. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1008 (+8% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 32,755. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1009 (+9% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 32,755. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1010 (+10% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 32,755. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1011 (+11% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 32,755. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1012 (+12% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 32,755. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1013 (+13% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 32,755. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1014 (+14% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 32,755. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1015 (+15% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 32,755. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1016 (+16% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 32,755. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1017 (+17% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 32,755. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1018 (+18% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 32,755. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1019 (+19% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 32,755. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1020 (+20% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 32,755. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2001 (+1% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 32,755. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2002 (+2% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 32,755. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2003 (+3% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 32,755. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2004 (+4% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 32,755. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2005 (+5% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 32,755. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2006 (+6% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 32,755. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2007 (+7% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 32,755. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2008 (+8% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 32,755. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2009 (+9% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 32,755. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2010 (+10% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 32,755. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2011 (+11% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 32,755. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2012 (+12% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 32,755. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2013 (+13% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 32,755. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2014 (+14% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 32,755. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2015 (+15% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 32,755. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2016 (+16% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 32,755. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2017 (+17% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 32,755. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2018 (+18% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 32,755. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2019 (+19% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 32,755. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2020 (+20% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 32,755. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3001 (+1% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 32,755. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3002 (+1.4% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 32,755. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3003 (+1.8% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 32,755. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3004 (+2.2% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 32,755. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3005 (+2.6% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 32,755. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3006 (+3% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 32,755. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3007 (+3.4% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 32,755. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3008 (+3.8% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 32,755. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3009 (+4.2% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 32,755. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3010 (+4.6% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 32,755. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3011 (+5% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 32,755. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3012 (+5.4% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 32,755. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3013 (+5.8% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 32,755. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3014 (+6.2% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 32,755. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3015 (+6.6% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 32,755. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3016 (+7% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 32,755. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3017 (+7.4% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 32,755. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3018 (+7.8% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 32,755. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3019 (+8.2% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 32,755. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3020 (+8.6% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 32,755. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1001 (+1% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 38,563. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1002 (+2% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 38,563. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1003 (+3% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 38,563. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1004 (+4% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 38,563. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1005 (+5% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 38,563. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1006 (+6% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 38,563. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1007 (+7% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 38,563. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1008 (+8% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 38,563. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1009 (+9% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 38,563. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1010 (+10% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 38,563. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1011 (+11% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 38,563. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1012 (+12% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 38,563. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1013 (+13% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 38,563. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1014 (+14% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 38,563. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1015 (+15% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 38,563. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1016 (+16% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 38,563. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1017 (+17% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 38,563. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1018 (+18% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 38,563. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1019 (+19% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 38,563. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1020 (+20% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 38,563. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2001 (+1% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 38,563. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2002 (+2% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 38,563. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2003 (+3% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 38,563. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2004 (+4% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 38,563. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2005 (+5% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 38,563. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2006 (+6% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 38,563. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2007 (+7% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 38,563. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2008 (+8% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 38,563. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2009 (+9% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 38,563. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2010 (+10% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 38,563. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2011 (+11% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 38,563. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2012 (+12% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 38,563. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2013 (+13% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 38,563. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2014 (+14% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 38,563. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2015 (+15% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 38,563. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2016 (+16% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 38,563. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2017 (+17% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 38,563. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2018 (+18% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 38,563. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2019 (+19% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 38,563. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2020 (+20% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 38,563. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3001 (+1% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 38,563. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3002 (+1.4% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 38,563. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3003 (+1.8% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 38,563. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3004 (+2.2% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 38,563. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3005 (+2.6% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 38,563. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3006 (+3% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 38,563. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3007 (+3.4% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 38,563. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3008 (+3.8% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 38,563. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3009 (+4.2% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 38,563. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3010 (+4.6% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 38,563. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3011 (+5% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 38,563. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3012 (+5.4% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 38,563. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3013 (+5.8% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 38,563. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3014 (+6.2% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 38,563. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3015 (+6.6% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 38,563. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3016 (+7% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 38,563. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3017 (+7.4% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 38,563. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3018 (+7.8% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 38,563. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3019 (+8.2% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 38,563. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3020 (+8.6% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 38,563. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1001 (+1% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 39,823. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1002 (+2% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 39,823. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1003 (+3% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 39,823. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1004 (+4% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 39,823. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1005 (+5% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 39,823. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1006 (+6% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 39,823. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1007 (+7% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 39,823. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1008 (+8% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 39,823. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1009 (+9% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 39,823. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1010 (+10% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 39,823. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1011 (+11% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 39,823. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1012 (+12% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 39,823. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1013 (+13% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 39,823. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1014 (+14% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 39,823. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1015 (+15% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 39,823. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1016 (+16% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 39,823. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1017 (+17% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 39,823. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1018 (+18% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 39,823. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1019 (+19% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 39,823. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1020 (+20% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 39,823. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2001 (+1% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 39,823. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2002 (+2% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 39,823. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2003 (+3% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 39,823. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2004 (+4% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 39,823. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2005 (+5% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 39,823. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2006 (+6% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 39,823. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2007 (+7% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 39,823. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2008 (+8% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 39,823. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2009 (+9% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 39,823. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2010 (+10% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 39,823. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2011 (+11% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 39,823. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2012 (+12% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 39,823. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2013 (+13% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 39,823. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2014 (+14% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 39,823. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2015 (+15% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 39,823. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2016 (+16% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 39,823. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2017 (+17% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 39,823. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2018 (+18% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 39,823. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2019 (+19% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 39,823. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2020 (+20% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 39,823. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3001 (+1% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 39,823. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3002 (+1.4% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 39,823. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3003 (+1.8% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 39,823. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3004 (+2.2% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 39,823. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3005 (+2.6% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 39,823. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3006 (+3% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 39,823. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3007 (+3.4% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 39,823. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3008 (+3.8% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 39,823. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3009 (+4.2% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 39,823. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3010 (+4.6% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 39,823. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3011 (+5% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 39,823. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3012 (+5.4% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 39,823. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3013 (+5.8% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 39,823. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3014 (+6.2% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 39,823. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3015 (+6.6% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 39,823. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3016 (+7% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 39,823. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3017 (+7.4% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 39,823. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3018 (+7.8% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 39,823. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3019 (+8.2% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 39,823. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3020 (+8.6% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 39,823. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1001 (+1% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 41,083. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1002 (+2% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 41,083. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1003 (+3% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 41,083. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1004 (+4% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 41,083. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1005 (+5% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 41,083. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1006 (+6% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 41,083. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1007 (+7% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 41,083. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1008 (+8% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 41,083. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1009 (+9% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 41,083. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1010 (+10% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 41,083. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1011 (+11% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 41,083. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1012 (+12% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 41,083. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1013 (+13% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 41,083. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1014 (+14% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 41,083. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1015 (+15% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 41,083. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1016 (+16% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 41,083. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1017 (+17% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 41,083. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1018 (+18% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 41,083. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1019 (+19% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 41,083. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1020 (+20% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 41,083. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2001 (+1% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 41,083. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2002 (+2% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 41,083. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2003 (+3% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 41,083. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2004 (+4% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 41,083. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2005 (+5% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 41,083. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2006 (+6% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 41,083. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2007 (+7% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 41,083. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2008 (+8% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 41,083. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2009 (+9% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 41,083. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2010 (+10% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 41,083. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2011 (+11% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 41,083. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2012 (+12% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 41,083. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2013 (+13% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 41,083. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2014 (+14% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 41,083. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2015 (+15% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 41,083. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2016 (+16% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 41,083. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2017 (+17% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 41,083. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2018 (+18% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 41,083. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2019 (+19% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 41,083. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2020 (+20% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 41,083. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3001 (+1% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 41,083. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3002 (+1.4% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 41,083. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3003 (+1.8% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 41,083. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3004 (+2.2% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 41,083. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3005 (+2.6% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 41,083. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3006 (+3% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 41,083. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3007 (+3.4% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 41,083. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3008 (+3.8% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 41,083. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3009 (+4.2% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 41,083. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3010 (+4.6% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 41,083. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3011 (+5% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 41,083. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3012 (+5.4% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 41,083. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3013 (+5.8% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 41,083. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3014 (+6.2% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 41,083. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3015 (+6.6% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 41,083. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3016 (+7% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 41,083. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3017 (+7.4% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 41,083. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3018 (+7.8% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 41,083. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3019 (+8.2% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 41,083. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3020 (+8.6% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 41,083. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1001 (+1% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 42,343. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1002 (+2% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 42,343. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1003 (+3% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 42,343. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1004 (+4% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 42,343. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1005 (+5% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 42,343. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1006 (+6% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 42,343. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1007 (+7% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 42,343. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1008 (+8% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 42,343. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1009 (+9% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 42,343. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1010 (+10% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 42,343. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1011 (+11% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 42,343. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1012 (+12% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 42,343. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1013 (+13% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 42,343. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1014 (+14% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 42,343. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1015 (+15% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 42,343. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1016 (+16% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 42,343. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1017 (+17% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 42,343. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1018 (+18% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 42,343. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1019 (+19% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 42,343. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1020 (+20% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 42,343. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2001 (+1% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 42,343. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2002 (+2% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 42,343. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2003 (+3% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 42,343. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2004 (+4% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 42,343. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2005 (+5% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 42,343. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2006 (+6% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 42,343. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2007 (+7% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 42,343. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2008 (+8% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 42,343. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2009 (+9% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 42,343. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2010 (+10% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 42,343. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2011 (+11% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 42,343. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2012 (+12% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 42,343. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2013 (+13% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 42,343. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2014 (+14% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 42,343. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2015 (+15% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 42,343. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2016 (+16% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 42,343. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2017 (+17% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 42,343. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2018 (+18% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 42,343. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2019 (+19% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 42,343. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2020 (+20% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 42,343. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3001 (+1% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 42,343. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3002 (+1.4% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 42,343. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3003 (+1.8% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 42,343. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3004 (+2.2% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 42,343. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3005 (+2.6% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 42,343. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3006 (+3% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 42,343. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3007 (+3.4% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 42,343. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3008 (+3.8% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 42,343. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3009 (+4.2% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 42,343. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3010 (+4.6% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 42,343. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3011 (+5% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 42,343. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3012 (+5.4% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 42,343. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3013 (+5.8% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 42,343. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3014 (+6.2% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 42,343. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3015 (+6.6% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 42,343. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3016 (+7% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 42,343. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3017 (+7.4% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 42,343. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3018 (+7.8% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 42,343. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3019 (+8.2% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 42,343. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3020 (+8.6% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 42,343. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1001 (+1% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 43,679. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1002 (+2% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 43,679. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1003 (+3% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 43,679. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1004 (+4% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 43,679. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1005 (+5% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 43,679. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1006 (+6% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 43,679. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1007 (+7% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 43,679. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1008 (+8% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 43,679. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1009 (+9% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 43,679. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1010 (+10% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 43,679. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1011 (+11% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 43,679. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1012 (+12% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 43,679. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1013 (+13% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 43,679. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1014 (+14% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 43,679. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1015 (+15% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 43,679. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1016 (+16% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 43,679. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1017 (+17% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 43,679. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1018 (+18% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 43,679. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1019 (+19% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 43,679. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1020 (+20% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 43,679. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2001 (+1% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 43,679. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2002 (+2% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 43,679. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2003 (+3% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 43,679. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2004 (+4% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 43,679. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2005 (+5% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 43,679. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2006 (+6% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 43,679. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2007 (+7% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 43,679. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2008 (+8% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 43,679. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2009 (+9% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 43,679. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2010 (+10% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 43,679. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2011 (+11% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 43,679. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2012 (+12% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 43,679. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2013 (+13% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 43,679. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2014 (+14% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 43,679. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2015 (+15% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 43,679. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2016 (+16% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 43,679. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2017 (+17% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 43,679. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2018 (+18% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 43,679. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2019 (+19% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 43,679. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2020 (+20% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 43,679. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3001 (+1% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 43,679. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3002 (+1.4% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 43,679. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3003 (+1.8% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 43,679. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3004 (+2.2% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 43,679. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3005 (+2.6% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 43,679. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3006 (+3% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 43,679. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3007 (+3.4% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 43,679. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3008 (+3.8% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 43,679. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3009 (+4.2% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 43,679. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3010 (+4.6% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 43,679. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3011 (+5% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 43,679. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3012 (+5.4% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 43,679. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3013 (+5.8% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 43,679. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3014 (+6.2% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 43,679. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3015 (+6.6% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 43,679. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3016 (+7% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 43,679. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3017 (+7.4% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 43,679. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3018 (+7.8% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 43,679. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3019 (+8.2% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 43,679. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3020 (+8.6% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 43,679. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1001 (+1% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 45,015. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1002 (+2% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 45,015. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1003 (+3% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 45,015. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1004 (+4% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 45,015. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1005 (+5% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 45,015. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1006 (+6% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 45,015. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1007 (+7% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 45,015. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1008 (+8% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 45,015. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1009 (+9% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 45,015. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1010 (+10% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 45,015. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1011 (+11% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 45,015. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1012 (+12% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 45,015. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1013 (+13% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 45,015. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1014 (+14% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 45,015. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1015 (+15% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 45,015. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1016 (+16% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 45,015. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1017 (+17% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 45,015. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1018 (+18% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 45,015. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1019 (+19% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 45,015. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1020 (+20% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 45,015. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2001 (+1% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 45,015. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2002 (+2% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 45,015. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2003 (+3% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 45,015. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2004 (+4% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 45,015. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2005 (+5% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 45,015. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2006 (+6% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 45,015. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2007 (+7% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 45,015. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2008 (+8% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 45,015. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2009 (+9% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 45,015. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2010 (+10% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 45,015. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2011 (+11% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 45,015. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2012 (+12% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 45,015. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2013 (+13% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 45,015. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2014 (+14% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 45,015. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2015 (+15% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 45,015. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2016 (+16% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 45,015. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2017 (+17% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 45,015. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2018 (+18% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 45,015. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2019 (+19% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 45,015. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2020 (+20% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 45,015. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3001 (+1% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 45,015. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3002 (+1.4% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 45,015. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3003 (+1.8% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 45,015. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3004 (+2.2% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 45,015. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3005 (+2.6% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 45,015. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3006 (+3% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 45,015. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3007 (+3.4% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 45,015. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3008 (+3.8% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 45,015. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3009 (+4.2% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 45,015. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3010 (+4.6% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 45,015. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3011 (+5% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 45,015. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3012 (+5.4% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 45,015. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3013 (+5.8% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 45,015. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3014 (+6.2% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 45,015. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3015 (+6.6% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 45,015. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3016 (+7% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 45,015. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3017 (+7.4% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 45,015. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3018 (+7.8% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 45,015. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3019 (+8.2% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 45,015. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3020 (+8.6% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 45,015. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1001 (+1% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 49,517. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1002 (+2% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 49,517. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1003 (+3% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 49,517. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1004 (+4% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 49,517. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1005 (+5% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 49,517. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1006 (+6% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 49,517. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1007 (+7% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 49,517. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1008 (+8% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 49,517. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1009 (+9% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 49,517. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1010 (+10% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 49,517. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1011 (+11% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 49,517. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1012 (+12% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 49,517. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1013 (+13% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 49,517. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1014 (+14% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 49,517. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1015 (+15% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 49,517. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1016 (+16% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 49,517. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1017 (+17% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 49,517. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1018 (+18% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 49,517. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1019 (+19% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 49,517. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1020 (+20% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 49,517. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2001 (+1% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 49,517. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2002 (+2% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 49,517. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2003 (+3% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 49,517. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2004 (+4% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 49,517. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2005 (+5% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 49,517. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2006 (+6% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 49,517. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2007 (+7% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 49,517. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2008 (+8% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 49,517. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2009 (+9% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 49,517. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2010 (+10% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 49,517. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2011 (+11% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 49,517. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2012 (+12% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 49,517. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2013 (+13% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 49,517. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2014 (+14% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 49,517. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2015 (+15% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 49,517. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2016 (+16% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 49,517. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2017 (+17% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 49,517. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2018 (+18% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 49,517. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2019 (+19% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 49,517. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2020 (+20% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 49,517. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3001 (+1% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 49,517. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3002 (+1.4% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 49,517. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3003 (+1.8% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 49,517. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3004 (+2.2% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 49,517. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3005 (+2.6% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 49,517. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3006 (+3% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 49,517. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3007 (+3.4% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 49,517. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3008 (+3.8% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 49,517. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3009 (+4.2% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 49,517. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3010 (+4.6% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 49,517. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3011 (+5% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 49,517. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3012 (+5.4% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 49,517. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3013 (+5.8% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 49,517. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3014 (+6.2% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 49,517. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3015 (+6.6% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 49,517. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3016 (+7% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 49,517. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3017 (+7.4% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 49,517. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3018 (+7.8% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 49,517. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3019 (+8.2% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 49,517. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3020 (+8.6% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 49,517. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1001 (+1% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 54,469. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1002 (+2% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 54,469. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1003 (+3% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 54,469. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1004 (+4% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 54,469. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1005 (+5% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 54,469. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1006 (+6% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 54,469. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1007 (+7% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 54,469. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1008 (+8% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 54,469. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1009 (+9% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 54,469. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1010 (+10% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 54,469. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1011 (+11% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 54,469. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1012 (+12% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 54,469. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1013 (+13% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 54,469. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1014 (+14% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 54,469. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1015 (+15% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 54,469. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1016 (+16% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 54,469. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1017 (+17% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 54,469. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1018 (+18% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 54,469. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1019 (+19% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 54,469. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1020 (+20% Power): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 54,469. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2001 (+1% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 54,469. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2002 (+2% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 54,469. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2003 (+3% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 54,469. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2004 (+4% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 54,469. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2005 (+5% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 54,469. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2006 (+6% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 54,469. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2007 (+7% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 54,469. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2008 (+8% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 54,469. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2009 (+9% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 54,469. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2010 (+10% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 54,469. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2011 (+11% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 54,469. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2012 (+12% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 54,469. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2013 (+13% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 54,469. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2014 (+14% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 54,469. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2015 (+15% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 54,469. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2016 (+16% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 54,469. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2017 (+17% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 54,469. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2018 (+18% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 54,469. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2019 (+19% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 54,469. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2020 (+20% Chance): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 54,469. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3001 (+1% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 54,469. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3002 (+1.4% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 54,469. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3003 (+1.8% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 54,469. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3004 (+2.2% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 54,469. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3005 (+2.6% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 54,469. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3006 (+3% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 54,469. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3007 (+3.4% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 54,469. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3008 (+3.8% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 54,469. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3009 (+4.2% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 54,469. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3010 (+4.6% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 54,469. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3011 (+5% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 54,469. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3012 (+5.4% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 54,469. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3013 (+5.8% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 54,469. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3014 (+6.2% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 54,469. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3015 (+6.6% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 54,469. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3016 (+7% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 54,469. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3017 (+7.4% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 54,469. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3018 (+7.8% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 54,469. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3019 (+8.2% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 54,469. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3020 (+8.6% Hex): The air energy from your hands deals P. damage to surrounding enemies and pulls them towards you. Power 54,469. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<icon>icon.skill30505</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>1</abnormalTime>
		<activateRate> <!-- Guessed -->
			<value fromLevel="1" toLevel="14">15</value>
			<value fromLevel="6" toLevel="14" fromSubLevel="2001" toSubLevel="2020">{base + (base / 100 * subIndex)}</value>
		</activateRate>
		<affectLimit>5-12</affectLimit>
		<affectObject>NOT_FRIEND</affectObject>
		<affectRange>200</affectRange>
		<affectScope>POINT_BLANK</affectScope>
		<basicProperty>PHYSICAL</basicProperty>
		<coolTime>500</coolTime>
		<effectPoint>-687</effectPoint>
		<hitTime>2000</hitTime>
		<isDebuff>true</isDebuff>
		<magicLevel>
			<value level="1">87</value>
			<value level="2">89</value>
			<value level="3">91</value>
			<value level="4">93</value>
			<value level="5">95</value>
			<value level="6">97</value>
			<value level="7">99</value>
			<value level="8">101</value>
			<value level="9">103</value>
			<value level="10">105</value>
			<value level="11">107</value>
			<value level="12">109</value>
			<value level="13">114</value>
			<value level="14">119</value>
		</magicLevel>
		<mpConsume>
			<value level="1">149</value>
			<value level="2">150</value>
			<value level="3">151</value>
			<value level="4">151</value>
			<value level="5">152</value>
			<value level="6">153</value>
			<value level="7">155</value>
			<value level="8">157</value>
			<value level="9">159</value>
			<value level="10">161</value>
			<value level="11">163</value>
			<value level="12">165</value>
			<value level="13">167</value>
			<value level="14">169</value>
		</mpConsume>
		<reuseDelay>30000</reuseDelay>
		<trait>PULL</trait>
		<conditions>
			<condition name="EquipWeapon">
				<weaponType>
					<item>DUALFIST</item>
				</weaponType>
			</condition>
		</conditions>
		<effects>
			<effect name="PhysicalDamage">
				<power>
					<value level="1">17266</value>
					<value level="2">19164</value>
					<value level="3">21530</value>
					<value level="4">24475</value>
					<value level="5">28150</value>
					<value level="6">32755</value>
					<value level="7">38563</value>
					<value level="8">39823</value>
					<value level="9">41083</value>
					<value level="10">42343</value>
					<value level="11">43679</value>
					<value level="12">45015</value>
					<value level="13">49517</value>
					<value level="14">54469</value>
					<value fromLevel="6" toLevel="14" fromSubLevel="1001" toSubLevel="1020">{base + (base / 100 * subIndex)}</value>
				</power>
			</effect>
			<effect name="PullBack">
				<type>THROW_UP</type>
				<speed>333</speed>
				<animationSpeed>333</animationSpeed>
			</effect>
			<effect name="PhysicalDefence" fromLevel="6" toLevel="14" fromSubLevel="3001" toSubLevel="3020">
				<amount>
					<value fromLevel="6" toLevel="14" fromSubLevel="3001" toSubLevel="3020">{-0.6 - (0.4 * subIndex)}</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="30506" toLevel="18" name="Distant Kick">
		<!-- Level 1: Attacks frontal targets with 5164 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 2: Attacks frontal targets with 5518 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 3: Attacks frontal targets with 5890 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 4: Attacks frontal targets with 19,693 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5: Attacks frontal targets with 21,581 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6: Attacks frontal targets with 23,953 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7: Attacks frontal targets with 26,909 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8: Attacks frontal targets with 30,589 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9: Attacks frontal targets with 35,181 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10: Attacks frontal targets with 40,936 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11: Attacks frontal targets with 48,195 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12: Attacks frontal targets with 49,769 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13: Attacks frontal targets with 51,343 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14: Attacks frontal targets with 52,917 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15: Attacks frontal targets with 54,585 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 16: Attacks frontal targets with 56,253 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 17: Attacks frontal targets with 61,878 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 18: Attacks frontal targets with 68,066 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1001 (+1% Power): Attacks frontal targets with 40,936 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1002 (+2% Power): Attacks frontal targets with 40,936 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1003 (+3% Power): Attacks frontal targets with 40,936 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1004 (+4% Power): Attacks frontal targets with 40,936 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1005 (+5% Power): Attacks frontal targets with 40,936 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1006 (+6% Power): Attacks frontal targets with 40,936 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1007 (+7% Power): Attacks frontal targets with 40,936 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1008 (+8% Power): Attacks frontal targets with 40,936 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1009 (+9% Power): Attacks frontal targets with 40,936 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1010 (+10% Power): Attacks frontal targets with 40,936 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1011 (+11% Power): Attacks frontal targets with 40,936 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1012 (+12% Power): Attacks frontal targets with 40,936 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1013 (+13% Power): Attacks frontal targets with 40,936 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1014 (+14% Power): Attacks frontal targets with 40,936 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1015 (+15% Power): Attacks frontal targets with 40,936 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1016 (+16% Power): Attacks frontal targets with 40,936 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1017 (+17% Power): Attacks frontal targets with 40,936 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1018 (+18% Power): Attacks frontal targets with 40,936 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1019 (+19% Power): Attacks frontal targets with 40,936 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1020 (+20% Power): Attacks frontal targets with 40,936 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2001 (+1% Chance): Attacks frontal targets with 40,936 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2002 (+2% Chance): Attacks frontal targets with 40,936 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2003 (+3% Chance): Attacks frontal targets with 40,936 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2004 (+4% Chance): Attacks frontal targets with 40,936 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2005 (+5% Chance): Attacks frontal targets with 40,936 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2006 (+6% Chance): Attacks frontal targets with 40,936 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2007 (+7% Chance): Attacks frontal targets with 40,936 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2008 (+8% Chance): Attacks frontal targets with 40,936 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2009 (+9% Chance): Attacks frontal targets with 40,936 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2010 (+10% Chance): Attacks frontal targets with 40,936 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2011 (+11% Chance): Attacks frontal targets with 40,936 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2012 (+12% Chance): Attacks frontal targets with 40,936 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2013 (+13% Chance): Attacks frontal targets with 40,936 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2014 (+14% Chance): Attacks frontal targets with 40,936 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2015 (+15% Chance): Attacks frontal targets with 40,936 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2016 (+16% Chance): Attacks frontal targets with 40,936 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2017 (+17% Chance): Attacks frontal targets with 40,936 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2018 (+18% Chance): Attacks frontal targets with 40,936 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2019 (+19% Chance): Attacks frontal targets with 40,936 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2020 (+20% Chance): Attacks frontal targets with 40,936 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3001 (+1% Hex): Attacks frontal targets with 40,936 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3002 (+1.4% Hex): Attacks frontal targets with 40,936 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3003 (+1.8% Hex): Attacks frontal targets with 40,936 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3004 (+2.2% Hex): Attacks frontal targets with 40,936 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3005 (+2.6% Hex): Attacks frontal targets with 40,936 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3006 (+3% Hex): Attacks frontal targets with 40,936 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3007 (+3.4% Hex): Attacks frontal targets with 40,936 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3008 (+3.8% Hex): Attacks frontal targets with 40,936 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3009 (+4.2% Hex): Attacks frontal targets with 40,936 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3010 (+4.6% Hex): Attacks frontal targets with 40,936 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3011 (+5% Hex): Attacks frontal targets with 40,936 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3012 (+5.4% Hex): Attacks frontal targets with 40,936 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3013 (+5.8% Hex): Attacks frontal targets with 40,936 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3014 (+6.2% Hex): Attacks frontal targets with 40,936 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3015 (+6.6% Hex): Attacks frontal targets with 40,936 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3016 (+7% Hex): Attacks frontal targets with 40,936 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3017 (+7.4% Hex): Attacks frontal targets with 40,936 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3018 (+7.8% Hex): Attacks frontal targets with 40,936 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3019 (+8.2% Hex): Attacks frontal targets with 40,936 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3020 (+8.6% Hex): Attacks frontal targets with 40,936 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1001 (+1% Power): Attacks frontal targets with 48,195 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1002 (+2% Power): Attacks frontal targets with 48,195 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1003 (+3% Power): Attacks frontal targets with 48,195 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1004 (+4% Power): Attacks frontal targets with 48,195 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1005 (+5% Power): Attacks frontal targets with 48,195 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1006 (+6% Power): Attacks frontal targets with 48,195 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1007 (+7% Power): Attacks frontal targets with 48,195 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1008 (+8% Power): Attacks frontal targets with 48,195 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1009 (+9% Power): Attacks frontal targets with 48,195 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1010 (+10% Power): Attacks frontal targets with 48,195 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1011 (+11% Power): Attacks frontal targets with 48,195 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1012 (+12% Power): Attacks frontal targets with 48,195 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1013 (+13% Power): Attacks frontal targets with 48,195 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1014 (+14% Power): Attacks frontal targets with 48,195 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1015 (+15% Power): Attacks frontal targets with 48,195 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1016 (+16% Power): Attacks frontal targets with 48,195 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1017 (+17% Power): Attacks frontal targets with 48,195 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1018 (+18% Power): Attacks frontal targets with 48,195 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1019 (+19% Power): Attacks frontal targets with 48,195 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1020 (+20% Power): Attacks frontal targets with 48,195 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2001 (+1% Chance): Attacks frontal targets with 48,195 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2002 (+2% Chance): Attacks frontal targets with 48,195 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2003 (+3% Chance): Attacks frontal targets with 48,195 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2004 (+4% Chance): Attacks frontal targets with 48,195 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2005 (+5% Chance): Attacks frontal targets with 48,195 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2006 (+6% Chance): Attacks frontal targets with 48,195 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2007 (+7% Chance): Attacks frontal targets with 48,195 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2008 (+8% Chance): Attacks frontal targets with 48,195 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2009 (+9% Chance): Attacks frontal targets with 48,195 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2010 (+10% Chance): Attacks frontal targets with 48,195 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2011 (+11% Chance): Attacks frontal targets with 48,195 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2012 (+12% Chance): Attacks frontal targets with 48,195 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2013 (+13% Chance): Attacks frontal targets with 48,195 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2014 (+14% Chance): Attacks frontal targets with 48,195 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2015 (+15% Chance): Attacks frontal targets with 48,195 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2016 (+16% Chance): Attacks frontal targets with 48,195 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2017 (+17% Chance): Attacks frontal targets with 48,195 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2018 (+18% Chance): Attacks frontal targets with 48,195 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2019 (+19% Chance): Attacks frontal targets with 48,195 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2020 (+20% Chance): Attacks frontal targets with 48,195 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3001 (+1% Hex): Attacks frontal targets with 48,195 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3002 (+1.4% Hex): Attacks frontal targets with 48,195 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3003 (+1.8% Hex): Attacks frontal targets with 48,195 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3004 (+2.2% Hex): Attacks frontal targets with 48,195 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3005 (+2.6% Hex): Attacks frontal targets with 48,195 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3006 (+3% Hex): Attacks frontal targets with 48,195 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3007 (+3.4% Hex): Attacks frontal targets with 48,195 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3008 (+3.8% Hex): Attacks frontal targets with 48,195 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3009 (+4.2% Hex): Attacks frontal targets with 48,195 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3010 (+4.6% Hex): Attacks frontal targets with 48,195 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3011 (+5% Hex): Attacks frontal targets with 48,195 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3012 (+5.4% Hex): Attacks frontal targets with 48,195 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3013 (+5.8% Hex): Attacks frontal targets with 48,195 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3014 (+6.2% Hex): Attacks frontal targets with 48,195 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3015 (+6.6% Hex): Attacks frontal targets with 48,195 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3016 (+7% Hex): Attacks frontal targets with 48,195 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3017 (+7.4% Hex): Attacks frontal targets with 48,195 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3018 (+7.8% Hex): Attacks frontal targets with 48,195 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3019 (+8.2% Hex): Attacks frontal targets with 48,195 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3020 (+8.6% Hex): Attacks frontal targets with 48,195 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1001 (+1% Power): Attacks frontal targets with 49,769 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1002 (+2% Power): Attacks frontal targets with 49,769 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1003 (+3% Power): Attacks frontal targets with 49,769 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1004 (+4% Power): Attacks frontal targets with 49,769 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1005 (+5% Power): Attacks frontal targets with 49,769 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1006 (+6% Power): Attacks frontal targets with 49,769 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1007 (+7% Power): Attacks frontal targets with 49,769 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1008 (+8% Power): Attacks frontal targets with 49,769 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1009 (+9% Power): Attacks frontal targets with 49,769 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1010 (+10% Power): Attacks frontal targets with 49,769 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1011 (+11% Power): Attacks frontal targets with 49,769 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1012 (+12% Power): Attacks frontal targets with 49,769 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1013 (+13% Power): Attacks frontal targets with 49,769 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1014 (+14% Power): Attacks frontal targets with 49,769 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1015 (+15% Power): Attacks frontal targets with 49,769 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1016 (+16% Power): Attacks frontal targets with 49,769 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1017 (+17% Power): Attacks frontal targets with 49,769 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1018 (+18% Power): Attacks frontal targets with 49,769 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1019 (+19% Power): Attacks frontal targets with 49,769 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1020 (+20% Power): Attacks frontal targets with 49,769 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2001 (+1% Chance): Attacks frontal targets with 49,769 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2002 (+2% Chance): Attacks frontal targets with 49,769 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2003 (+3% Chance): Attacks frontal targets with 49,769 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2004 (+4% Chance): Attacks frontal targets with 49,769 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2005 (+5% Chance): Attacks frontal targets with 49,769 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2006 (+6% Chance): Attacks frontal targets with 49,769 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2007 (+7% Chance): Attacks frontal targets with 49,769 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2008 (+8% Chance): Attacks frontal targets with 49,769 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2009 (+9% Chance): Attacks frontal targets with 49,769 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2010 (+10% Chance): Attacks frontal targets with 49,769 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2011 (+11% Chance): Attacks frontal targets with 49,769 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2012 (+12% Chance): Attacks frontal targets with 49,769 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2013 (+13% Chance): Attacks frontal targets with 49,769 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2014 (+14% Chance): Attacks frontal targets with 49,769 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2015 (+15% Chance): Attacks frontal targets with 49,769 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2016 (+16% Chance): Attacks frontal targets with 49,769 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2017 (+17% Chance): Attacks frontal targets with 49,769 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2018 (+18% Chance): Attacks frontal targets with 49,769 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2019 (+19% Chance): Attacks frontal targets with 49,769 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2020 (+20% Chance): Attacks frontal targets with 49,769 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3001 (+1% Hex): Attacks frontal targets with 49,769 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3002 (+1.4% Hex): Attacks frontal targets with 49,769 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3003 (+1.8% Hex): Attacks frontal targets with 49,769 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3004 (+2.2% Hex): Attacks frontal targets with 49,769 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3005 (+2.6% Hex): Attacks frontal targets with 49,769 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3006 (+3% Hex): Attacks frontal targets with 49,769 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3007 (+3.4% Hex): Attacks frontal targets with 49,769 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3008 (+3.8% Hex): Attacks frontal targets with 49,769 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3009 (+4.2% Hex): Attacks frontal targets with 49,769 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3010 (+4.6% Hex): Attacks frontal targets with 49,769 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3011 (+5% Hex): Attacks frontal targets with 49,769 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3012 (+5.4% Hex): Attacks frontal targets with 49,769 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3013 (+5.8% Hex): Attacks frontal targets with 49,769 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3014 (+6.2% Hex): Attacks frontal targets with 49,769 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3015 (+6.6% Hex): Attacks frontal targets with 49,769 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3016 (+7% Hex): Attacks frontal targets with 49,769 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3017 (+7.4% Hex): Attacks frontal targets with 49,769 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3018 (+7.8% Hex): Attacks frontal targets with 49,769 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3019 (+8.2% Hex): Attacks frontal targets with 49,769 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3020 (+8.6% Hex): Attacks frontal targets with 49,769 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1001 (+1% Power): Attacks frontal targets with 51,343 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1002 (+2% Power): Attacks frontal targets with 51,343 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1003 (+3% Power): Attacks frontal targets with 51,343 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1004 (+4% Power): Attacks frontal targets with 51,343 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1005 (+5% Power): Attacks frontal targets with 51,343 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1006 (+6% Power): Attacks frontal targets with 51,343 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1007 (+7% Power): Attacks frontal targets with 51,343 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1008 (+8% Power): Attacks frontal targets with 51,343 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1009 (+9% Power): Attacks frontal targets with 51,343 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1010 (+10% Power): Attacks frontal targets with 51,343 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1011 (+11% Power): Attacks frontal targets with 51,343 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1012 (+12% Power): Attacks frontal targets with 51,343 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1013 (+13% Power): Attacks frontal targets with 51,343 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1014 (+14% Power): Attacks frontal targets with 51,343 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1015 (+15% Power): Attacks frontal targets with 51,343 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1016 (+16% Power): Attacks frontal targets with 51,343 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1017 (+17% Power): Attacks frontal targets with 51,343 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1018 (+18% Power): Attacks frontal targets with 51,343 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1019 (+19% Power): Attacks frontal targets with 51,343 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1020 (+20% Power): Attacks frontal targets with 51,343 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2001 (+1% Chance): Attacks frontal targets with 51,343 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2002 (+2% Chance): Attacks frontal targets with 51,343 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2003 (+3% Chance): Attacks frontal targets with 51,343 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2004 (+4% Chance): Attacks frontal targets with 51,343 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2005 (+5% Chance): Attacks frontal targets with 51,343 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2006 (+6% Chance): Attacks frontal targets with 51,343 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2007 (+7% Chance): Attacks frontal targets with 51,343 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2008 (+8% Chance): Attacks frontal targets with 51,343 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2009 (+9% Chance): Attacks frontal targets with 51,343 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2010 (+10% Chance): Attacks frontal targets with 51,343 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2011 (+11% Chance): Attacks frontal targets with 51,343 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2012 (+12% Chance): Attacks frontal targets with 51,343 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2013 (+13% Chance): Attacks frontal targets with 51,343 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2014 (+14% Chance): Attacks frontal targets with 51,343 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2015 (+15% Chance): Attacks frontal targets with 51,343 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2016 (+16% Chance): Attacks frontal targets with 51,343 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2017 (+17% Chance): Attacks frontal targets with 51,343 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2018 (+18% Chance): Attacks frontal targets with 51,343 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2019 (+19% Chance): Attacks frontal targets with 51,343 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2020 (+20% Chance): Attacks frontal targets with 51,343 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3001 (+1% Hex): Attacks frontal targets with 51,343 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3002 (+1.4% Hex): Attacks frontal targets with 51,343 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3003 (+1.8% Hex): Attacks frontal targets with 51,343 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3004 (+2.2% Hex): Attacks frontal targets with 51,343 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3005 (+2.6% Hex): Attacks frontal targets with 51,343 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3006 (+3% Hex): Attacks frontal targets with 51,343 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3007 (+3.4% Hex): Attacks frontal targets with 51,343 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3008 (+3.8% Hex): Attacks frontal targets with 51,343 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3009 (+4.2% Hex): Attacks frontal targets with 51,343 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3010 (+4.6% Hex): Attacks frontal targets with 51,343 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3011 (+5% Hex): Attacks frontal targets with 51,343 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3012 (+5.4% Hex): Attacks frontal targets with 51,343 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3013 (+5.8% Hex): Attacks frontal targets with 51,343 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3014 (+6.2% Hex): Attacks frontal targets with 51,343 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3015 (+6.6% Hex): Attacks frontal targets with 51,343 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3016 (+7% Hex): Attacks frontal targets with 51,343 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3017 (+7.4% Hex): Attacks frontal targets with 51,343 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3018 (+7.8% Hex): Attacks frontal targets with 51,343 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3019 (+8.2% Hex): Attacks frontal targets with 51,343 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3020 (+8.6% Hex): Attacks frontal targets with 51,343 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1001 (+1% Power): Attacks frontal targets with 52,917 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1002 (+2% Power): Attacks frontal targets with 52,917 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1003 (+3% Power): Attacks frontal targets with 52,917 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1004 (+4% Power): Attacks frontal targets with 52,917 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1005 (+5% Power): Attacks frontal targets with 52,917 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1006 (+6% Power): Attacks frontal targets with 52,917 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1007 (+7% Power): Attacks frontal targets with 52,917 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1008 (+8% Power): Attacks frontal targets with 52,917 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1009 (+9% Power): Attacks frontal targets with 52,917 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1010 (+10% Power): Attacks frontal targets with 52,917 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1011 (+11% Power): Attacks frontal targets with 52,917 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1012 (+12% Power): Attacks frontal targets with 52,917 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1013 (+13% Power): Attacks frontal targets with 52,917 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1014 (+14% Power): Attacks frontal targets with 52,917 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1015 (+15% Power): Attacks frontal targets with 52,917 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1016 (+16% Power): Attacks frontal targets with 52,917 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1017 (+17% Power): Attacks frontal targets with 52,917 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1018 (+18% Power): Attacks frontal targets with 52,917 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1019 (+19% Power): Attacks frontal targets with 52,917 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1020 (+20% Power): Attacks frontal targets with 52,917 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2001 (+1% Chance): Attacks frontal targets with 52,917 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2002 (+2% Chance): Attacks frontal targets with 52,917 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2003 (+3% Chance): Attacks frontal targets with 52,917 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2004 (+4% Chance): Attacks frontal targets with 52,917 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2005 (+5% Chance): Attacks frontal targets with 52,917 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2006 (+6% Chance): Attacks frontal targets with 52,917 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2007 (+7% Chance): Attacks frontal targets with 52,917 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2008 (+8% Chance): Attacks frontal targets with 52,917 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2009 (+9% Chance): Attacks frontal targets with 52,917 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2010 (+10% Chance): Attacks frontal targets with 52,917 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2011 (+11% Chance): Attacks frontal targets with 52,917 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2012 (+12% Chance): Attacks frontal targets with 52,917 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2013 (+13% Chance): Attacks frontal targets with 52,917 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2014 (+14% Chance): Attacks frontal targets with 52,917 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2015 (+15% Chance): Attacks frontal targets with 52,917 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2016 (+16% Chance): Attacks frontal targets with 52,917 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2017 (+17% Chance): Attacks frontal targets with 52,917 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2018 (+18% Chance): Attacks frontal targets with 52,917 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2019 (+19% Chance): Attacks frontal targets with 52,917 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2020 (+20% Chance): Attacks frontal targets with 52,917 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3001 (+1% Hex): Attacks frontal targets with 52,917 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3002 (+1.4% Hex): Attacks frontal targets with 52,917 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3003 (+1.8% Hex): Attacks frontal targets with 52,917 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3004 (+2.2% Hex): Attacks frontal targets with 52,917 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3005 (+2.6% Hex): Attacks frontal targets with 52,917 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3006 (+3% Hex): Attacks frontal targets with 52,917 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3007 (+3.4% Hex): Attacks frontal targets with 52,917 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3008 (+3.8% Hex): Attacks frontal targets with 52,917 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3009 (+4.2% Hex): Attacks frontal targets with 52,917 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3010 (+4.6% Hex): Attacks frontal targets with 52,917 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3011 (+5% Hex): Attacks frontal targets with 52,917 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3012 (+5.4% Hex): Attacks frontal targets with 52,917 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3013 (+5.8% Hex): Attacks frontal targets with 52,917 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3014 (+6.2% Hex): Attacks frontal targets with 52,917 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3015 (+6.6% Hex): Attacks frontal targets with 52,917 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3016 (+7% Hex): Attacks frontal targets with 52,917 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3017 (+7.4% Hex): Attacks frontal targets with 52,917 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3018 (+7.8% Hex): Attacks frontal targets with 52,917 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3019 (+8.2% Hex): Attacks frontal targets with 52,917 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3020 (+8.6% Hex): Attacks frontal targets with 52,917 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1001 (+1% Power): Attacks frontal targets with 54,585 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1002 (+2% Power): Attacks frontal targets with 54,585 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1003 (+3% Power): Attacks frontal targets with 54,585 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1004 (+4% Power): Attacks frontal targets with 54,585 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1005 (+5% Power): Attacks frontal targets with 54,585 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1006 (+6% Power): Attacks frontal targets with 54,585 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1007 (+7% Power): Attacks frontal targets with 54,585 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1008 (+8% Power): Attacks frontal targets with 54,585 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1009 (+9% Power): Attacks frontal targets with 54,585 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1010 (+10% Power): Attacks frontal targets with 54,585 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1011 (+11% Power): Attacks frontal targets with 54,585 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1012 (+12% Power): Attacks frontal targets with 54,585 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1013 (+13% Power): Attacks frontal targets with 54,585 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1014 (+14% Power): Attacks frontal targets with 54,585 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1015 (+15% Power): Attacks frontal targets with 54,585 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1016 (+16% Power): Attacks frontal targets with 54,585 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1017 (+17% Power): Attacks frontal targets with 54,585 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1018 (+18% Power): Attacks frontal targets with 54,585 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1019 (+19% Power): Attacks frontal targets with 54,585 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1020 (+20% Power): Attacks frontal targets with 54,585 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2001 (+1% Chance): Attacks frontal targets with 54,585 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2002 (+2% Chance): Attacks frontal targets with 54,585 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2003 (+3% Chance): Attacks frontal targets with 54,585 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2004 (+4% Chance): Attacks frontal targets with 54,585 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2005 (+5% Chance): Attacks frontal targets with 54,585 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2006 (+6% Chance): Attacks frontal targets with 54,585 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2007 (+7% Chance): Attacks frontal targets with 54,585 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2008 (+8% Chance): Attacks frontal targets with 54,585 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2009 (+9% Chance): Attacks frontal targets with 54,585 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2010 (+10% Chance): Attacks frontal targets with 54,585 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2011 (+11% Chance): Attacks frontal targets with 54,585 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2012 (+12% Chance): Attacks frontal targets with 54,585 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2013 (+13% Chance): Attacks frontal targets with 54,585 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2014 (+14% Chance): Attacks frontal targets with 54,585 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2015 (+15% Chance): Attacks frontal targets with 54,585 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2016 (+16% Chance): Attacks frontal targets with 54,585 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2017 (+17% Chance): Attacks frontal targets with 54,585 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2018 (+18% Chance): Attacks frontal targets with 54,585 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2019 (+19% Chance): Attacks frontal targets with 54,585 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2020 (+20% Chance): Attacks frontal targets with 54,585 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3001 (+1% Hex): Attacks frontal targets with 54,585 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3002 (+1.4% Hex): Attacks frontal targets with 54,585 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3003 (+1.8% Hex): Attacks frontal targets with 54,585 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3004 (+2.2% Hex): Attacks frontal targets with 54,585 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3005 (+2.6% Hex): Attacks frontal targets with 54,585 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3006 (+3% Hex): Attacks frontal targets with 54,585 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3007 (+3.4% Hex): Attacks frontal targets with 54,585 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3008 (+3.8% Hex): Attacks frontal targets with 54,585 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3009 (+4.2% Hex): Attacks frontal targets with 54,585 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3010 (+4.6% Hex): Attacks frontal targets with 54,585 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3011 (+5% Hex): Attacks frontal targets with 54,585 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3012 (+5.4% Hex): Attacks frontal targets with 54,585 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3013 (+5.8% Hex): Attacks frontal targets with 54,585 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3014 (+6.2% Hex): Attacks frontal targets with 54,585 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3015 (+6.6% Hex): Attacks frontal targets with 54,585 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3016 (+7% Hex): Attacks frontal targets with 54,585 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3017 (+7.4% Hex): Attacks frontal targets with 54,585 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3018 (+7.8% Hex): Attacks frontal targets with 54,585 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3019 (+8.2% Hex): Attacks frontal targets with 54,585 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3020 (+8.6% Hex): Attacks frontal targets with 54,585 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 16 - SubLevel 1001 (+1% Power): Attacks frontal targets with 56,253 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 16 - SubLevel 1002 (+2% Power): Attacks frontal targets with 56,253 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 16 - SubLevel 1003 (+3% Power): Attacks frontal targets with 56,253 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 16 - SubLevel 1004 (+4% Power): Attacks frontal targets with 56,253 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 16 - SubLevel 1005 (+5% Power): Attacks frontal targets with 56,253 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 16 - SubLevel 1006 (+6% Power): Attacks frontal targets with 56,253 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 16 - SubLevel 1007 (+7% Power): Attacks frontal targets with 56,253 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 16 - SubLevel 1008 (+8% Power): Attacks frontal targets with 56,253 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 16 - SubLevel 1009 (+9% Power): Attacks frontal targets with 56,253 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 16 - SubLevel 1010 (+10% Power): Attacks frontal targets with 56,253 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 16 - SubLevel 1011 (+11% Power): Attacks frontal targets with 56,253 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 16 - SubLevel 1012 (+12% Power): Attacks frontal targets with 56,253 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 16 - SubLevel 1013 (+13% Power): Attacks frontal targets with 56,253 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 16 - SubLevel 1014 (+14% Power): Attacks frontal targets with 56,253 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 16 - SubLevel 1015 (+15% Power): Attacks frontal targets with 56,253 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 16 - SubLevel 1016 (+16% Power): Attacks frontal targets with 56,253 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 16 - SubLevel 1017 (+17% Power): Attacks frontal targets with 56,253 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 16 - SubLevel 1018 (+18% Power): Attacks frontal targets with 56,253 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 16 - SubLevel 1019 (+19% Power): Attacks frontal targets with 56,253 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 16 - SubLevel 1020 (+20% Power): Attacks frontal targets with 56,253 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 16 - SubLevel 2001 (+1% Chance): Attacks frontal targets with 56,253 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 16 - SubLevel 2002 (+2% Chance): Attacks frontal targets with 56,253 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 16 - SubLevel 2003 (+3% Chance): Attacks frontal targets with 56,253 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 16 - SubLevel 2004 (+4% Chance): Attacks frontal targets with 56,253 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 16 - SubLevel 2005 (+5% Chance): Attacks frontal targets with 56,253 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 16 - SubLevel 2006 (+6% Chance): Attacks frontal targets with 56,253 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 16 - SubLevel 2007 (+7% Chance): Attacks frontal targets with 56,253 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 16 - SubLevel 2008 (+8% Chance): Attacks frontal targets with 56,253 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 16 - SubLevel 2009 (+9% Chance): Attacks frontal targets with 56,253 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 16 - SubLevel 2010 (+10% Chance): Attacks frontal targets with 56,253 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 16 - SubLevel 2011 (+11% Chance): Attacks frontal targets with 56,253 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 16 - SubLevel 2012 (+12% Chance): Attacks frontal targets with 56,253 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 16 - SubLevel 2013 (+13% Chance): Attacks frontal targets with 56,253 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 16 - SubLevel 2014 (+14% Chance): Attacks frontal targets with 56,253 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 16 - SubLevel 2015 (+15% Chance): Attacks frontal targets with 56,253 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 16 - SubLevel 2016 (+16% Chance): Attacks frontal targets with 56,253 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 16 - SubLevel 2017 (+17% Chance): Attacks frontal targets with 56,253 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 16 - SubLevel 2018 (+18% Chance): Attacks frontal targets with 56,253 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 16 - SubLevel 2019 (+19% Chance): Attacks frontal targets with 56,253 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 16 - SubLevel 2020 (+20% Chance): Attacks frontal targets with 56,253 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 16 - SubLevel 3001 (+1% Hex): Attacks frontal targets with 56,253 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 16 - SubLevel 3002 (+1.4% Hex): Attacks frontal targets with 56,253 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 16 - SubLevel 3003 (+1.8% Hex): Attacks frontal targets with 56,253 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 16 - SubLevel 3004 (+2.2% Hex): Attacks frontal targets with 56,253 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 16 - SubLevel 3005 (+2.6% Hex): Attacks frontal targets with 56,253 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 16 - SubLevel 3006 (+3% Hex): Attacks frontal targets with 56,253 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 16 - SubLevel 3007 (+3.4% Hex): Attacks frontal targets with 56,253 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 16 - SubLevel 3008 (+3.8% Hex): Attacks frontal targets with 56,253 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 16 - SubLevel 3009 (+4.2% Hex): Attacks frontal targets with 56,253 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 16 - SubLevel 3010 (+4.6% Hex): Attacks frontal targets with 56,253 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 16 - SubLevel 3011 (+5% Hex): Attacks frontal targets with 56,253 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 16 - SubLevel 3012 (+5.4% Hex): Attacks frontal targets with 56,253 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 16 - SubLevel 3013 (+5.8% Hex): Attacks frontal targets with 56,253 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 16 - SubLevel 3014 (+6.2% Hex): Attacks frontal targets with 56,253 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 16 - SubLevel 3015 (+6.6% Hex): Attacks frontal targets with 56,253 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 16 - SubLevel 3016 (+7% Hex): Attacks frontal targets with 56,253 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 16 - SubLevel 3017 (+7.4% Hex): Attacks frontal targets with 56,253 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 16 - SubLevel 3018 (+7.8% Hex): Attacks frontal targets with 56,253 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 16 - SubLevel 3019 (+8.2% Hex): Attacks frontal targets with 56,253 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 16 - SubLevel 3020 (+8.6% Hex): Attacks frontal targets with 56,253 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 17 - SubLevel 1001 (+1% Power): Attacks frontal targets with 61,878 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 17 - SubLevel 1002 (+2% Power): Attacks frontal targets with 61,878 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 17 - SubLevel 1003 (+3% Power): Attacks frontal targets with 61,878 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 17 - SubLevel 1004 (+4% Power): Attacks frontal targets with 61,878 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 17 - SubLevel 1005 (+5% Power): Attacks frontal targets with 61,878 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 17 - SubLevel 1006 (+6% Power): Attacks frontal targets with 61,878 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 17 - SubLevel 1007 (+7% Power): Attacks frontal targets with 61,878 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 17 - SubLevel 1008 (+8% Power): Attacks frontal targets with 61,878 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 17 - SubLevel 1009 (+9% Power): Attacks frontal targets with 61,878 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 17 - SubLevel 1010 (+10% Power): Attacks frontal targets with 61,878 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 17 - SubLevel 1011 (+11% Power): Attacks frontal targets with 61,878 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 17 - SubLevel 1012 (+12% Power): Attacks frontal targets with 61,878 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 17 - SubLevel 1013 (+13% Power): Attacks frontal targets with 61,878 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 17 - SubLevel 1014 (+14% Power): Attacks frontal targets with 61,878 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 17 - SubLevel 1015 (+15% Power): Attacks frontal targets with 61,878 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 17 - SubLevel 1016 (+16% Power): Attacks frontal targets with 61,878 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 17 - SubLevel 1017 (+17% Power): Attacks frontal targets with 61,878 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 17 - SubLevel 1018 (+18% Power): Attacks frontal targets with 61,878 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 17 - SubLevel 1019 (+19% Power): Attacks frontal targets with 61,878 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 17 - SubLevel 1020 (+20% Power): Attacks frontal targets with 61,878 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 17 - SubLevel 2001 (+1% Chance): Attacks frontal targets with 61,878 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 17 - SubLevel 2002 (+2% Chance): Attacks frontal targets with 61,878 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 17 - SubLevel 2003 (+3% Chance): Attacks frontal targets with 61,878 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 17 - SubLevel 2004 (+4% Chance): Attacks frontal targets with 61,878 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 17 - SubLevel 2005 (+5% Chance): Attacks frontal targets with 61,878 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 17 - SubLevel 2006 (+6% Chance): Attacks frontal targets with 61,878 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 17 - SubLevel 2007 (+7% Chance): Attacks frontal targets with 61,878 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 17 - SubLevel 2008 (+8% Chance): Attacks frontal targets with 61,878 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 17 - SubLevel 2009 (+9% Chance): Attacks frontal targets with 61,878 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 17 - SubLevel 2010 (+10% Chance): Attacks frontal targets with 61,878 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 17 - SubLevel 2011 (+11% Chance): Attacks frontal targets with 61,878 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 17 - SubLevel 2012 (+12% Chance): Attacks frontal targets with 61,878 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 17 - SubLevel 2013 (+13% Chance): Attacks frontal targets with 61,878 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 17 - SubLevel 2014 (+14% Chance): Attacks frontal targets with 61,878 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 17 - SubLevel 2015 (+15% Chance): Attacks frontal targets with 61,878 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 17 - SubLevel 2016 (+16% Chance): Attacks frontal targets with 61,878 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 17 - SubLevel 2017 (+17% Chance): Attacks frontal targets with 61,878 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 17 - SubLevel 2018 (+18% Chance): Attacks frontal targets with 61,878 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 17 - SubLevel 2019 (+19% Chance): Attacks frontal targets with 61,878 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 17 - SubLevel 2020 (+20% Chance): Attacks frontal targets with 61,878 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 17 - SubLevel 3001 (+1% Hex): Attacks frontal targets with 61,878 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 17 - SubLevel 3002 (+1.4% Hex): Attacks frontal targets with 61,878 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 17 - SubLevel 3003 (+1.8% Hex): Attacks frontal targets with 61,878 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 17 - SubLevel 3004 (+2.2% Hex): Attacks frontal targets with 61,878 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 17 - SubLevel 3005 (+2.6% Hex): Attacks frontal targets with 61,878 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 17 - SubLevel 3006 (+3% Hex): Attacks frontal targets with 61,878 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 17 - SubLevel 3007 (+3.4% Hex): Attacks frontal targets with 61,878 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 17 - SubLevel 3008 (+3.8% Hex): Attacks frontal targets with 61,878 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 17 - SubLevel 3009 (+4.2% Hex): Attacks frontal targets with 61,878 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 17 - SubLevel 3010 (+4.6% Hex): Attacks frontal targets with 61,878 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 17 - SubLevel 3011 (+5% Hex): Attacks frontal targets with 61,878 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 17 - SubLevel 3012 (+5.4% Hex): Attacks frontal targets with 61,878 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 17 - SubLevel 3013 (+5.8% Hex): Attacks frontal targets with 61,878 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 17 - SubLevel 3014 (+6.2% Hex): Attacks frontal targets with 61,878 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 17 - SubLevel 3015 (+6.6% Hex): Attacks frontal targets with 61,878 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 17 - SubLevel 3016 (+7% Hex): Attacks frontal targets with 61,878 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 17 - SubLevel 3017 (+7.4% Hex): Attacks frontal targets with 61,878 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 17 - SubLevel 3018 (+7.8% Hex): Attacks frontal targets with 61,878 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 17 - SubLevel 3019 (+8.2% Hex): Attacks frontal targets with 61,878 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 17 - SubLevel 3020 (+8.6% Hex): Attacks frontal targets with 61,878 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 18 - SubLevel 1001 (+1% Power): Attacks frontal targets with 68,066 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 18 - SubLevel 1002 (+2% Power): Attacks frontal targets with 68,066 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 18 - SubLevel 1003 (+3% Power): Attacks frontal targets with 68,066 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 18 - SubLevel 1004 (+4% Power): Attacks frontal targets with 68,066 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 18 - SubLevel 1005 (+5% Power): Attacks frontal targets with 68,066 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 18 - SubLevel 1006 (+6% Power): Attacks frontal targets with 68,066 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 18 - SubLevel 1007 (+7% Power): Attacks frontal targets with 68,066 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 18 - SubLevel 1008 (+8% Power): Attacks frontal targets with 68,066 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 18 - SubLevel 1009 (+9% Power): Attacks frontal targets with 68,066 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 18 - SubLevel 1010 (+10% Power): Attacks frontal targets with 68,066 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 18 - SubLevel 1011 (+11% Power): Attacks frontal targets with 68,066 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 18 - SubLevel 1012 (+12% Power): Attacks frontal targets with 68,066 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 18 - SubLevel 1013 (+13% Power): Attacks frontal targets with 68,066 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 18 - SubLevel 1014 (+14% Power): Attacks frontal targets with 68,066 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 18 - SubLevel 1015 (+15% Power): Attacks frontal targets with 68,066 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 18 - SubLevel 1016 (+16% Power): Attacks frontal targets with 68,066 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 18 - SubLevel 1017 (+17% Power): Attacks frontal targets with 68,066 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 18 - SubLevel 1018 (+18% Power): Attacks frontal targets with 68,066 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 18 - SubLevel 1019 (+19% Power): Attacks frontal targets with 68,066 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 18 - SubLevel 1020 (+20% Power): Attacks frontal targets with 68,066 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 18 - SubLevel 2001 (+1% Chance): Attacks frontal targets with 68,066 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 18 - SubLevel 2002 (+2% Chance): Attacks frontal targets with 68,066 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 18 - SubLevel 2003 (+3% Chance): Attacks frontal targets with 68,066 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 18 - SubLevel 2004 (+4% Chance): Attacks frontal targets with 68,066 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 18 - SubLevel 2005 (+5% Chance): Attacks frontal targets with 68,066 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 18 - SubLevel 2006 (+6% Chance): Attacks frontal targets with 68,066 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 18 - SubLevel 2007 (+7% Chance): Attacks frontal targets with 68,066 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 18 - SubLevel 2008 (+8% Chance): Attacks frontal targets with 68,066 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 18 - SubLevel 2009 (+9% Chance): Attacks frontal targets with 68,066 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 18 - SubLevel 2010 (+10% Chance): Attacks frontal targets with 68,066 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 18 - SubLevel 2011 (+11% Chance): Attacks frontal targets with 68,066 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 18 - SubLevel 2012 (+12% Chance): Attacks frontal targets with 68,066 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 18 - SubLevel 2013 (+13% Chance): Attacks frontal targets with 68,066 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 18 - SubLevel 2014 (+14% Chance): Attacks frontal targets with 68,066 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 18 - SubLevel 2015 (+15% Chance): Attacks frontal targets with 68,066 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 18 - SubLevel 2016 (+16% Chance): Attacks frontal targets with 68,066 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 18 - SubLevel 2017 (+17% Chance): Attacks frontal targets with 68,066 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 18 - SubLevel 2018 (+18% Chance): Attacks frontal targets with 68,066 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 18 - SubLevel 2019 (+19% Chance): Attacks frontal targets with 68,066 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 18 - SubLevel 2020 (+20% Chance): Attacks frontal targets with 68,066 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 18 - SubLevel 3001 (+1% Hex): Attacks frontal targets with 68,066 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 18 - SubLevel 3002 (+1.4% Hex): Attacks frontal targets with 68,066 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 18 - SubLevel 3003 (+1.8% Hex): Attacks frontal targets with 68,066 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 18 - SubLevel 3004 (+2.2% Hex): Attacks frontal targets with 68,066 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 18 - SubLevel 3005 (+2.6% Hex): Attacks frontal targets with 68,066 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 18 - SubLevel 3006 (+3% Hex): Attacks frontal targets with 68,066 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 18 - SubLevel 3007 (+3.4% Hex): Attacks frontal targets with 68,066 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 18 - SubLevel 3008 (+3.8% Hex): Attacks frontal targets with 68,066 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 18 - SubLevel 3009 (+4.2% Hex): Attacks frontal targets with 68,066 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 18 - SubLevel 3010 (+4.6% Hex): Attacks frontal targets with 68,066 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 18 - SubLevel 3011 (+5% Hex): Attacks frontal targets with 68,066 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 18 - SubLevel 3012 (+5.4% Hex): Attacks frontal targets with 68,066 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 18 - SubLevel 3013 (+5.8% Hex): Attacks frontal targets with 68,066 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 18 - SubLevel 3014 (+6.2% Hex): Attacks frontal targets with 68,066 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 18 - SubLevel 3015 (+6.6% Hex): Attacks frontal targets with 68,066 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 18 - SubLevel 3016 (+7% Hex): Attacks frontal targets with 68,066 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 18 - SubLevel 3017 (+7.4% Hex): Attacks frontal targets with 68,066 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 18 - SubLevel 3018 (+7.8% Hex): Attacks frontal targets with 68,066 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 18 - SubLevel 3019 (+8.2% Hex): Attacks frontal targets with 68,066 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 18 - SubLevel 3020 (+8.6% Hex): Attacks frontal targets with 68,066 power and knocks them down. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<icon>icon.skill30506</icon>
		<operateType>A2</operateType>
		<targetType>ENEMY</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>2</abnormalTime>
		<abnormalType>KNOCKDOWN</abnormalType>
		<abnormalVisualEffect>KNOCKDOWN</abnormalVisualEffect>
		<activateRate>
			<value fromLevel="1" toLevel="18">15</value>
			<value fromLevel="10" toLevel="18" fromSubLevel="2001" toSubLevel="2020">{base + (base / 100 * subIndex)}</value>
		</activateRate>
		<affectObject>NOT_FRIEND</affectObject>
		<affectRange>200</affectRange>
		<affectScope>FAN</affectScope>
		<basicProperty>PHYSICAL</basicProperty>
		<castRange>80</castRange>
		<coolTime>1000</coolTime>
		<effectPoint>-687</effectPoint>
		<effectRange>400</effectRange>
		<fanRange>0;0;200;90</fanRange>
		<hitTime>2000</hitTime>
		<isDebuff>true</isDebuff>
		<magicLevel>
			<value level="1">79</value>
			<value level="2">81</value>
			<value level="3">83</value>
			<value level="4">85</value>
			<value level="5">87</value>
			<value level="6">89</value>
			<value level="7">91</value>
			<value level="8">93</value>
			<value level="9">95</value>
			<value level="10">97</value>
			<value level="11">99</value>
			<value level="12">101</value>
			<value level="13">103</value>
			<value level="14">105</value>
			<value level="15">107</value>
			<value level="16">109</value>
			<value level="17">113</value>
			<value level="18">118</value>
		</magicLevel>
		<mpConsume>
			<value level="1">141</value>
			<value level="2">143</value>
			<value level="3">146</value>
			<value level="4">147</value>
			<value level="5">149</value>
			<value level="6">150</value>
			<value level="7">151</value>
			<value level="8">151</value>
			<value level="9">152</value>
			<value level="10">153</value>
			<value level="11">155</value>
			<value level="12">157</value>
			<value level="13">159</value>
			<value level="14">161</value>
			<value level="15">163</value>
			<value level="16">165</value>
			<value level="17">167</value>
			<value level="18">169</value>
		</mpConsume>
		<nextAction>ATTACK</nextAction>
		<reuseDelay>30000</reuseDelay>
		<trait>KNOCKDOWN</trait>
		<conditions>
			<condition name="EquipWeapon">
				<weaponType>
					<item>DUALFIST</item>
				</weaponType>
			</condition>
		</conditions>
		<effects>
			<effect name="PhysicalDamage">
				<power>
					<value level="1">5164</value>
					<value level="2">5518</value>
					<value level="3">5890</value>
					<value level="4">19693</value>
					<value level="5">21581</value>
					<value level="6">23953</value>
					<value level="7">26909</value>
					<value level="8">30589</value>
					<value level="9">35181</value>
					<value level="10">40936</value>
					<value level="11">48195</value>
					<value level="12">49769</value>
					<value level="13">51343</value>
					<value level="14">52917</value>
					<value level="15">54585</value>
					<value level="16">56253</value>
					<value level="17">61878</value>
					<value level="18">68066</value>
					<value fromLevel="10" toLevel="18" fromSubLevel="1001" toSubLevel="1020">{base + (base / 100 * subIndex)}</value>
				</power>
			</effect>
			<effect name="KnockBack">
				<speed>400</speed>
				<distance>100</distance>
				<knockDown>true</knockDown>
			</effect>
			<effect name="PhysicalDefence" fromLevel="10" toLevel="18" fromSubLevel="3001" toSubLevel="3020">
				<amount>
					<value fromLevel="10" toLevel="18" fromSubLevel="3001" toSubLevel="3020">{-0.6 - (0.4 * subIndex)}</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="BlockActions">
				<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912;7002;18721;18722;28203;30516;35190</allowedSkills>
			</effect>
		</effects>
	</skill>
	<skill id="30507" toLevel="28" name="Left Sidestep">
		<!-- Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 1001 (+10 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 1002 (+20 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 1003 (+30 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 1004 (+40 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 1005 (+50 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 1006 (+60 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 1007 (+70 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 1008 (+80 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 1009 (+90 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 1010 (+100 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 1011 (+110 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 1012 (+120 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 1013 (+130 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 1014 (+140 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 1015 (+150 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 1016 (+160 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 1017 (+170 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 1018 (+180 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 1019 (+190 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 1020 (+200 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 2001 (+1% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 2002 (+2% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 2003 (+3% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 2004 (+4% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 2005 (+5% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 2006 (+6% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 2007 (+7% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 2008 (+8% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 2009 (+9% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 2010 (+10% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 2011 (+11% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 2012 (+12% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 2013 (+13% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 2014 (+14% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 2015 (+15% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 2016 (+16% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 2017 (+17% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 2018 (+18% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 2019 (+19% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20 - SubLevel 2020 (+20% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 1001 (+10 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 1002 (+20 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 1003 (+30 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 1004 (+40 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 1005 (+50 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 1006 (+60 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 1007 (+70 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 1008 (+80 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 1009 (+90 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 1010 (+100 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 1011 (+110 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 1012 (+120 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 1013 (+130 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 1014 (+140 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 1015 (+150 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 1016 (+160 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 1017 (+170 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 1018 (+180 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 1019 (+190 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 1020 (+200 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 2001 (+1% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 2002 (+2% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 2003 (+3% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 2004 (+4% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 2005 (+5% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 2006 (+6% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 2007 (+7% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 2008 (+8% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 2009 (+9% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 2010 (+10% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 2011 (+11% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 2012 (+12% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 2013 (+13% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 2014 (+14% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 2015 (+15% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 2016 (+16% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 2017 (+17% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 2018 (+18% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 2019 (+19% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21 - SubLevel 2020 (+20% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 1001 (+10 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 1002 (+20 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 1003 (+30 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 1004 (+40 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 1005 (+50 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 1006 (+60 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 1007 (+70 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 1008 (+80 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 1009 (+90 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 1010 (+100 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 1011 (+110 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 1012 (+120 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 1013 (+130 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 1014 (+140 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 1015 (+150 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 1016 (+160 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 1017 (+170 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 1018 (+180 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 1019 (+190 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 1020 (+200 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 2001 (+1% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 2002 (+2% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 2003 (+3% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 2004 (+4% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 2005 (+5% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 2006 (+6% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 2007 (+7% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 2008 (+8% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 2009 (+9% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 2010 (+10% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 2011 (+11% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 2012 (+12% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 2013 (+13% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 2014 (+14% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 2015 (+15% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 2016 (+16% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 2017 (+17% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 2018 (+18% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 2019 (+19% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22 - SubLevel 2020 (+20% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 1001 (+10 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 1002 (+20 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 1003 (+30 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 1004 (+40 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 1005 (+50 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 1006 (+60 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 1007 (+70 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 1008 (+80 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 1009 (+90 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 1010 (+100 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 1011 (+110 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 1012 (+120 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 1013 (+130 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 1014 (+140 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 1015 (+150 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 1016 (+160 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 1017 (+170 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 1018 (+180 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 1019 (+190 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 1020 (+200 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 2001 (+1% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 2002 (+2% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 2003 (+3% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 2004 (+4% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 2005 (+5% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 2006 (+6% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 2007 (+7% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 2008 (+8% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 2009 (+9% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 2010 (+10% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 2011 (+11% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 2012 (+12% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 2013 (+13% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 2014 (+14% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 2015 (+15% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 2016 (+16% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 2017 (+17% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 2018 (+18% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 2019 (+19% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23 - SubLevel 2020 (+20% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 1001 (+10 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 1002 (+20 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 1003 (+30 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 1004 (+40 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 1005 (+50 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 1006 (+60 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 1007 (+70 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 1008 (+80 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 1009 (+90 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 1010 (+100 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 1011 (+110 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 1012 (+120 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 1013 (+130 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 1014 (+140 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 1015 (+150 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 1016 (+160 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 1017 (+170 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 1018 (+180 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 1019 (+190 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 1020 (+200 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 2001 (+1% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 2002 (+2% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 2003 (+3% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 2004 (+4% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 2005 (+5% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 2006 (+6% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 2007 (+7% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 2008 (+8% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 2009 (+9% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 2010 (+10% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 2011 (+11% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 2012 (+12% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 2013 (+13% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 2014 (+14% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 2015 (+15% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 2016 (+16% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 2017 (+17% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 2018 (+18% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 2019 (+19% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24 - SubLevel 2020 (+20% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 1001 (+10 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 1002 (+20 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 1003 (+30 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 1004 (+40 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 1005 (+50 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 1006 (+60 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 1007 (+70 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 1008 (+80 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 1009 (+90 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 1010 (+100 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 1011 (+110 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 1012 (+120 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 1013 (+130 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 1014 (+140 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 1015 (+150 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 1016 (+160 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 1017 (+170 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 1018 (+180 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 1019 (+190 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 1020 (+200 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 2001 (+1% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 2002 (+2% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 2003 (+3% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 2004 (+4% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 2005 (+5% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 2006 (+6% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 2007 (+7% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 2008 (+8% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 2009 (+9% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 2010 (+10% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 2011 (+11% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 2012 (+12% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 2013 (+13% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 2014 (+14% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 2015 (+15% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 2016 (+16% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 2017 (+17% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 2018 (+18% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 2019 (+19% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25 - SubLevel 2020 (+20% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 1001 (+10 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 1002 (+20 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 1003 (+30 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 1004 (+40 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 1005 (+50 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 1006 (+60 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 1007 (+70 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 1008 (+80 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 1009 (+90 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 1010 (+100 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 1011 (+110 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 1012 (+120 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 1013 (+130 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 1014 (+140 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 1015 (+150 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 1016 (+160 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 1017 (+170 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 1018 (+180 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 1019 (+190 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 1020 (+200 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 2001 (+1% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 2002 (+2% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 2003 (+3% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 2004 (+4% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 2005 (+5% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 2006 (+6% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 2007 (+7% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 2008 (+8% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 2009 (+9% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 2010 (+10% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 2011 (+11% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 2012 (+12% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 2013 (+13% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 2014 (+14% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 2015 (+15% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 2016 (+16% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 2017 (+17% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 2018 (+18% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 2019 (+19% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26 - SubLevel 2020 (+20% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 1001 (+10 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 1002 (+20 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 1003 (+30 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 1004 (+40 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 1005 (+50 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 1006 (+60 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 1007 (+70 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 1008 (+80 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 1009 (+90 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 1010 (+100 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 1011 (+110 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 1012 (+120 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 1013 (+130 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 1014 (+140 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 1015 (+150 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 1016 (+160 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 1017 (+170 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 1018 (+180 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 1019 (+190 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 1020 (+200 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 2001 (+1% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 2002 (+2% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 2003 (+3% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 2004 (+4% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 2005 (+5% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 2006 (+6% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 2007 (+7% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 2008 (+8% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 2009 (+9% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 2010 (+10% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 2011 (+11% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 2012 (+12% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 2013 (+13% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 2014 (+14% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 2015 (+15% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 2016 (+16% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 2017 (+17% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 2018 (+18% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 2019 (+19% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27 - SubLevel 2020 (+20% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 1001 (+10 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 1002 (+20 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 1003 (+30 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 1004 (+40 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 1005 (+50 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 1006 (+60 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 1007 (+70 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 1008 (+80 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 1009 (+90 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 1010 (+100 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 1011 (+110 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 1012 (+120 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 1013 (+130 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 1014 (+140 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 1015 (+150 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 1016 (+160 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 1017 (+170 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 1018 (+180 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 1019 (+190 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 1020 (+200 Range): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 2001 (+1% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 2002 (+2% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 2003 (+3% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 2004 (+4% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 2005 (+5% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 2006 (+6% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 2007 (+7% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 2008 (+8% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 2009 (+9% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 2010 (+10% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 2011 (+11% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 2012 (+12% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 2013 (+13% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 2014 (+14% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 2015 (+15% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 2016 (+16% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 2017 (+17% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 2018 (+18% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 2019 (+19% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28 - SubLevel 2020 (+20% Chance): Disables targeting and finds weakness to the enemy's left. Stuns the enemy for 5 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<icon>icon.skill30507</icon>
		<operateType>DA4</operateType>
		<targetType>ENEMY</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>5</abnormalTime>
		<abnormalType>STUN</abnormalType>
		<abnormalVisualEffect>STUN</abnormalVisualEffect>
		<activateRate>
			<value fromLevel="1" toLevel="28">15</value>
			<value fromLevel="20" toLevel="28" fromSubLevel="2001" toSubLevel="2020">{base + (base / 100 * subIndex)}</value>
		</activateRate>
		<affectScope>SINGLE</affectScope>
		<basicProperty>PHYSICAL</basicProperty>
		<castRange>
			<value fromLevel="1" toLevel="28">300</value>
			<value fromLevel="20" toLevel="28" fromSubLevel="1001" toSubLevel="1020">{base + (10 * subIndex)}</value>
		</castRange>
		<castRange>300</castRange>
		<coolTime>300</coolTime>
		<effectPoint>-687</effectPoint>
		<effectRange>300</effectRange>
		<hitTime>100</hitTime>
		<isDebuff>true</isDebuff>
		<mpConsume>
			<value level="1">13</value>
			<value level="2">14</value>
			<value level="3">16</value>
			<value level="4">18</value>
			<value level="5">19</value>
			<value level="6">21</value>
			<value level="7">23</value>
			<value level="8">24</value>
			<value level="9">26</value>
			<value level="10">27</value>
			<value level="11">28</value>
			<value level="12">28</value>
			<value level="13">29</value>
			<value level="14">29</value>
			<value level="15">29</value>
			<value level="16">30</value>
			<value level="17">30</value>
			<value level="18">30</value>
			<value level="19">30</value>
			<value level="20">30</value>
			<value level="21">30</value>
			<value level="22">30</value>
			<value level="23">30</value>
			<value level="24">30</value>
			<value level="25">30</value>
			<value level="26">30</value>
			<value level="27">30</value>
			<value level="28">30</value>
		</mpConsume>
		<nextAction>ATTACK</nextAction>
		<reuseDelay>7000</reuseDelay>
		<conditions>
			<condition name="EquipWeapon">
				<weaponType>
					<item>DUALFIST</item>
				</weaponType>
			</condition>
		</conditions>
		<effects>
			<effect name="DeleteHateOfMe">
				<chance>80</chance>
			</effect>
			<effect name="DisableTargeting" />
			<effect name="TargetCancel">
			</effect>
			<effect name="BlockActions">
				<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912;7002;18721;18722;28203;30516;35190</allowedSkills>
			</effect>
		</effects>
	</skill>
	<skill id="30508" toLevel="31" name="Right Sidestep">
		<!-- Level 1: Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 10% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 2: Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 10% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 3: Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 10% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 4: Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 10% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 5: Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 10% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 6: Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 10% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 7: Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 10% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 8: Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 10% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 9: Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 10% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 10: Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 10% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 11: Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 10% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 12: Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 10% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 13: Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 10% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 14: Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 10% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 15: Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 10% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 16: Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 10% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 17: Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 18: Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 19: Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 20: Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 21: Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 22: Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 23: Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 24: Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 25: Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 26: Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 27: Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 28: Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 29: Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 30: Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 31: Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 23 - SubLevel 1001 (+10 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 23 - SubLevel 1002 (+20 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 23 - SubLevel 1003 (+30 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 23 - SubLevel 1004 (+40 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 23 - SubLevel 1005 (+50 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 23 - SubLevel 1006 (+60 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 23 - SubLevel 1007 (+70 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 23 - SubLevel 1008 (+80 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 23 - SubLevel 1009 (+90 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 23 - SubLevel 1010 (+100 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 23 - SubLevel 1011 (+110 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 23 - SubLevel 1012 (+120 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 23 - SubLevel 1013 (+130 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 23 - SubLevel 1014 (+140 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 23 - SubLevel 1015 (+150 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 23 - SubLevel 1016 (+160 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 23 - SubLevel 1017 (+170 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 23 - SubLevel 1018 (+180 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 23 - SubLevel 1019 (+190 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 23 - SubLevel 1020 (+200 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 23 - SubLevel 2001 (+1% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 23 - SubLevel 2002 (+1.4% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 23 - SubLevel 2003 (+1.8% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 23 - SubLevel 2004 (+2.2% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 23 - SubLevel 2005 (+2.6% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 23 - SubLevel 2006 (+3% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 23 - SubLevel 2007 (+3.4% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 23 - SubLevel 2008 (+3.8% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 23 - SubLevel 2009 (+4.2% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 23 - SubLevel 2010 (+4.6% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 23 - SubLevel 2011 (+5% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 23 - SubLevel 2012 (+5.4% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 23 - SubLevel 2013 (+5.8% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 23 - SubLevel 2014 (+6.2% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 23 - SubLevel 2015 (+6.6% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 23 - SubLevel 2016 (+7% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 23 - SubLevel 2017 (+7.4% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 23 - SubLevel 2018 (+7.8% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 23 - SubLevel 2019 (+8.2% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 23 - SubLevel 2020 (+8.6% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 1001 (+10 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 1002 (+20 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 1003 (+30 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 1004 (+40 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 1005 (+50 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 1006 (+60 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 1007 (+70 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 1008 (+80 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 1009 (+90 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 1010 (+100 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 1011 (+110 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 1012 (+120 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 1013 (+130 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 1014 (+140 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 1015 (+150 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 1016 (+160 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 1017 (+170 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 1018 (+180 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 1019 (+190 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 1020 (+200 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 2001 (+1% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 2002 (+1.4% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 2003 (+1.8% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 2004 (+2.2% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 2005 (+2.6% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 2006 (+3% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 2007 (+3.4% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 2008 (+3.8% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 2009 (+4.2% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 2010 (+4.6% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 2011 (+5% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 2012 (+5.4% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 2013 (+5.8% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 2014 (+6.2% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 2015 (+6.6% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 2016 (+7% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 2017 (+7.4% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 2018 (+7.8% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 2019 (+8.2% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 24 - SubLevel 2020 (+8.6% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 1001 (+10 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 1002 (+20 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 1003 (+30 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 1004 (+40 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 1005 (+50 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 1006 (+60 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 1007 (+70 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 1008 (+80 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 1009 (+90 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 1010 (+100 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 1011 (+110 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 1012 (+120 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 1013 (+130 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 1014 (+140 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 1015 (+150 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 1016 (+160 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 1017 (+170 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 1018 (+180 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 1019 (+190 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 1020 (+200 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 2001 (+1% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 2002 (+1.4% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 2003 (+1.8% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 2004 (+2.2% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 2005 (+2.6% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 2006 (+3% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 2007 (+3.4% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 2008 (+3.8% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 2009 (+4.2% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 2010 (+4.6% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 2011 (+5% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 2012 (+5.4% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 2013 (+5.8% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 2014 (+6.2% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 2015 (+6.6% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 2016 (+7% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 2017 (+7.4% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 2018 (+7.8% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 2019 (+8.2% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 25 - SubLevel 2020 (+8.6% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 1001 (+10 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 1002 (+20 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 1003 (+30 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 1004 (+40 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 1005 (+50 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 1006 (+60 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 1007 (+70 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 1008 (+80 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 1009 (+90 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 1010 (+100 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 1011 (+110 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 1012 (+120 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 1013 (+130 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 1014 (+140 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 1015 (+150 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 1016 (+160 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 1017 (+170 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 1018 (+180 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 1019 (+190 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 1020 (+200 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 2001 (+1% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 2002 (+1.4% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 2003 (+1.8% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 2004 (+2.2% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 2005 (+2.6% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 2006 (+3% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 2007 (+3.4% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 2008 (+3.8% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 2009 (+4.2% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 2010 (+4.6% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 2011 (+5% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 2012 (+5.4% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 2013 (+5.8% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 2014 (+6.2% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 2015 (+6.6% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 2016 (+7% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 2017 (+7.4% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 2018 (+7.8% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 2019 (+8.2% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 26 - SubLevel 2020 (+8.6% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 1001 (+10 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 1002 (+20 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 1003 (+30 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 1004 (+40 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 1005 (+50 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 1006 (+60 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 1007 (+70 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 1008 (+80 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 1009 (+90 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 1010 (+100 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 1011 (+110 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 1012 (+120 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 1013 (+130 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 1014 (+140 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 1015 (+150 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 1016 (+160 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 1017 (+170 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 1018 (+180 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 1019 (+190 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 1020 (+200 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 2001 (+1% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 2002 (+1.4% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 2003 (+1.8% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 2004 (+2.2% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 2005 (+2.6% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 2006 (+3% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 2007 (+3.4% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 2008 (+3.8% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 2009 (+4.2% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 2010 (+4.6% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 2011 (+5% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 2012 (+5.4% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 2013 (+5.8% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 2014 (+6.2% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 2015 (+6.6% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 2016 (+7% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 2017 (+7.4% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 2018 (+7.8% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 2019 (+8.2% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 27 - SubLevel 2020 (+8.6% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 1001 (+10 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 1002 (+20 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 1003 (+30 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 1004 (+40 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 1005 (+50 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 1006 (+60 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 1007 (+70 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 1008 (+80 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 1009 (+90 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 1010 (+100 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 1011 (+110 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 1012 (+120 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 1013 (+130 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 1014 (+140 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 1015 (+150 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 1016 (+160 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 1017 (+170 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 1018 (+180 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 1019 (+190 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 1020 (+200 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 2001 (+1% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 2002 (+1.4% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 2003 (+1.8% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 2004 (+2.2% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 2005 (+2.6% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 2006 (+3% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 2007 (+3.4% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 2008 (+3.8% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 2009 (+4.2% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 2010 (+4.6% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 2011 (+5% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 2012 (+5.4% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 2013 (+5.8% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 2014 (+6.2% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 2015 (+6.6% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 2016 (+7% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 2017 (+7.4% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 2018 (+7.8% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 2019 (+8.2% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 28 - SubLevel 2020 (+8.6% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 1001 (+10 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 1002 (+20 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 1003 (+30 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 1004 (+40 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 1005 (+50 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 1006 (+60 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 1007 (+70 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 1008 (+80 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 1009 (+90 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 1010 (+100 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 1011 (+110 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 1012 (+120 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 1013 (+130 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 1014 (+140 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 1015 (+150 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 1016 (+160 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 1017 (+170 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 1018 (+180 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 1019 (+190 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 1020 (+200 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 2001 (+1% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 2002 (+1.4% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 2003 (+1.8% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 2004 (+2.2% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 2005 (+2.6% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 2006 (+3% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 2007 (+3.4% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 2008 (+3.8% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 2009 (+4.2% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 2010 (+4.6% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 2011 (+5% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 2012 (+5.4% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 2013 (+5.8% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 2014 (+6.2% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 2015 (+6.6% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 2016 (+7% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 2017 (+7.4% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 2018 (+7.8% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 2019 (+8.2% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 29 - SubLevel 2020 (+8.6% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 1001 (+10 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 1002 (+20 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 1003 (+30 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 1004 (+40 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 1005 (+50 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 1006 (+60 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 1007 (+70 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 1008 (+80 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 1009 (+90 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 1010 (+100 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 1011 (+110 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 1012 (+120 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 1013 (+130 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 1014 (+140 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 1015 (+150 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 1016 (+160 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 1017 (+170 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 1018 (+180 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 1019 (+190 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 1020 (+200 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 2001 (+1% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 2002 (+1.4% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 2003 (+1.8% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 2004 (+2.2% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 2005 (+2.6% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 2006 (+3% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 2007 (+3.4% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 2008 (+3.8% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 2009 (+4.2% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 2010 (+4.6% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 2011 (+5% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 2012 (+5.4% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 2013 (+5.8% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 2014 (+6.2% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 2015 (+6.6% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 2016 (+7% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 2017 (+7.4% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 2018 (+7.8% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 2019 (+8.2% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 30 - SubLevel 2020 (+8.6% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 1001 (+10 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 1002 (+20 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 1003 (+30 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 1004 (+40 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 1005 (+50 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 1006 (+60 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 1007 (+70 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 1008 (+80 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 1009 (+90 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 1010 (+100 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 1011 (+110 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 1012 (+120 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 1013 (+130 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 1014 (+140 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 1015 (+150 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 1016 (+160 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 1017 (+170 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 1018 (+180 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 1019 (+190 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 1020 (+200 Range): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 2001 (+1% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 2002 (+1.4% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 2003 (+1.8% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 2004 (+2.2% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 2005 (+2.6% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 2006 (+3% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 2007 (+3.4% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 2008 (+3.8% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 2009 (+4.2% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 2010 (+4.6% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 2011 (+5% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 2012 (+5.4% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 2013 (+5.8% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 2014 (+6.2% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 2015 (+6.6% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 2016 (+7% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 2017 (+7.4% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 2018 (+7.8% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 2019 (+8.2% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<!-- Level 31 - SubLevel 2020 (+8.6% Hex): Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to fist weapons by 30% for 5 sec. The decrease in resistance is not canceled when striking. Requires a fist weapon. -->
		<icon>icon.skill30508</icon>
		<operateType>DA5</operateType>
		<targetType>ENEMY</targetType>
		<abnormalTime>5</abnormalTime>
		<abnormalType>REAL_TARGET</abnormalType>
		<activateRate>35</activateRate>
		<affectScope>SINGLE</affectScope>
		<basicProperty>PHYSICAL</basicProperty>
		<castRange>
			<value fromLevel="1" toLevel="31">300</value>
			<value fromLevel="23" toLevel="31" fromSubLevel="1001" toSubLevel="1020">{base + (10 * subIndex)}</value>
		</castRange>
		<castRange>300</castRange>
		<coolTime>300</coolTime>
		<effectPoint>-687</effectPoint>
		<effectRange>300</effectRange>
		<hitTime>100</hitTime>
		<isDebuff>true</isDebuff>
		<mpConsume>
			<value level="1">7</value>
			<value level="2">9</value>
			<value level="3">11</value>
			<value level="4">14</value>
			<value level="5">15</value>
			<value level="6">17</value>
			<value level="7">19</value>
			<value level="8">20</value>
			<value level="9">22</value>
			<value level="10">23</value>
			<value level="11">25</value>
			<value level="12">26</value>
			<value level="13">27</value>
			<value level="14">28</value>
			<value level="15">28</value>
			<value level="16">29</value>
			<value level="17">29</value>
			<value level="18">29</value>
			<value level="19">30</value>
			<value level="20">30</value>
			<value level="21">30</value>
			<value level="22">30</value>
			<value level="23">30</value>
			<value level="24">31</value>
			<value level="25">32</value>
			<value level="26">33</value>
			<value level="27">34</value>
			<value level="28">35</value>
			<value level="29">36</value>
			<value level="30">37</value>
			<value level="31">38</value>
		</mpConsume>
		<nextAction>ATTACK</nextAction>
		<reuseDelay>7000</reuseDelay>
		<conditions>
			<condition name="EquipWeapon">
				<weaponType>
					<item>DUALFIST</item>
				</weaponType>
			</condition>
		</conditions>
		<effects>
			<effect name="DefenceTrait">
				<FIST>
					<value fromLevel="1" toLevel="16">-10</value>
					<value fromLevel="17" toLevel="31">-30</value>
				</FIST>
			</effect>
			<effect name="DeleteHateOfMe">
				<chance>100</chance>
			</effect>
			<effect name="TargetCancel">
				<chance>100</chance>
			</effect>
			<effect name="PhysicalDefence" fromLevel="23" toLevel="31" fromSubLevel="2001" toSubLevel="2020">
				<amount>
					<value fromLevel="23" toLevel="31" fromSubLevel="2001" toSubLevel="2020">{-0.6 - (0.4 * subIndex)}</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="30509" toLevel="5" name="Back Step">
		<!-- Level 1: Cancels the opponent's target and retreats backwards. For 5 sec., P. Atk. +5%. Requires a fist weapon. -->
		<!-- Level 2: Cancels the opponent's target and retreats backwards. For 5 sec., P. Atk. +10%. Requires a fist weapon. -->
		<!-- Level 3: Cancels the opponent's target and retreats backwards. For 5 sec., P. Atk. +15%. Requires a fist weapon. -->
		<!-- Level 4: Cancels the opponent's target and retreats backwards. For 5 sec., P. Atk. +20%. Requires a fist weapon. -->
		<!-- Level 5: Disables targeting and retreats backwards, increasing P. Atk. by 20% and success of Knock Down by 50 for 5 sec. Requires a fist weapon. -->
		<icon>icon.skill30509</icon>
		<operateType>DA3</operateType>
		<targetType>ENEMY</targetType>
		<affectScope>SINGLE</affectScope>
		<castRange>150</castRange>
		<effectPoint>-100</effectPoint>
		<hitTime>100</hitTime>
		<mpConsume>
			<value level="1">27</value>
			<value level="2">30</value>
			<value level="3">35</value>
			<value level="4">44</value>
			<value level="5">48</value>
		</mpConsume>
		<reuseDelay>7000</reuseDelay>
		<conditions>
			<condition name="EquipWeapon">
				<weaponType>
					<item>DUALFIST</item>
				</weaponType>
			</condition>
		</conditions>
		<effects>
			<effect name="TargetCancel">
				<chance>100</chance>
			</effect>
		</effects>
		<selfEffects>
			<effect name="CallSkill">
				<skillId>30608</skillId> <!-- Fury of Eviscerator -->
				<skillLevel>
					<value level="1">1</value>
					<value level="2">2</value>
					<value level="3">3</value>
					<value level="4">4</value>
					<value level="5">5</value>
				</skillLevel>
			</effect>
			<effect name="CallSkill">
				<skillId>30533</skillId> <!-- Backside Purge -->
				<skillLevel>1</skillLevel>
			</effect>
		</selfEffects>
	</skill>
	<skill id="30510" toLevel="1" name="Infighter">
		<!-- Using Left/Right Sidestep increases P. Critical Rate. -->
		<icon>icon.skill30510</icon>
		<operateType>P</operateType>
		<magicLevel>97</magicLevel>
		<effects>
			<effect name="TriggerSkillBySkill">
				<skillId>30532</skillId> <!-- Inside Position -->
				<skillLevel>1</skillLevel>
				<skillLevelScaleTo>3</skillLevelScaleTo>
				<castSkillId>30507</castSkillId> <!-- Left Sidestep -->
				<targetType>SELF</targetType>
				<replace>false</replace>
			</effect>
			<effect name="TriggerSkillBySkill">
				<skillId>30532</skillId> <!-- Inside Position -->
				<skillLevel>1</skillLevel>
				<skillLevelScaleTo>3</skillLevelScaleTo>
				<castSkillId>30508</castSkillId> <!-- Right Sidestep -->
				<targetType>SELF</targetType>
				<replace>false</replace>
			</effect>
		</effects>
	</skill>
	<skill id="30511" toLevel="7" name="Gravity Power">
		<!-- Level 1: For 30 min., P. Atk. +10%. -->
		<!-- Level 2: For 30 min., P. Atk. +15%, Confusion/ Danger Zone Resistance +15. -->
		<!-- Level 3: For 30 min., P. Atk. +20%, Confusion/ Danger Zone Resistance +20. -->
		<!-- Level 4: For 30 min., P. Atk. +25%, Confusion/ Danger Zone Resistance +25. -->
		<!-- Level 5: For 30 min., P. Atk. +30%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 6: For 30 min., P. Atk. +35%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 7: For 30 min., P. Atk. +40%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 3 - SubLevel 1001 (+1% Haste): For 30 min., P. Atk. +20%, Confusion/ Danger Zone Resistance +20. -->
		<!-- Level 3 - SubLevel 1002 (+1.4% Haste): For 30 min., P. Atk. +20%, Confusion/ Danger Zone Resistance +20. -->
		<!-- Level 3 - SubLevel 1003 (+1.8% Haste): For 30 min., P. Atk. +20%, Confusion/ Danger Zone Resistance +20. -->
		<!-- Level 3 - SubLevel 1004 (+2.2% Haste): For 30 min., P. Atk. +20%, Confusion/ Danger Zone Resistance +20. -->
		<!-- Level 3 - SubLevel 1005 (+2.6% Haste): For 30 min., P. Atk. +20%, Confusion/ Danger Zone Resistance +20. -->
		<!-- Level 3 - SubLevel 1006 (+3% Haste): For 30 min., P. Atk. +20%, Confusion/ Danger Zone Resistance +20. -->
		<!-- Level 3 - SubLevel 1007 (+3.4% Haste): For 30 min., P. Atk. +20%, Confusion/ Danger Zone Resistance +20. -->
		<!-- Level 3 - SubLevel 1008 (+3.8% Haste): For 30 min., P. Atk. +20%, Confusion/ Danger Zone Resistance +20. -->
		<!-- Level 3 - SubLevel 1009 (+4.2% Haste): For 30 min., P. Atk. +20%, Confusion/ Danger Zone Resistance +20. -->
		<!-- Level 3 - SubLevel 1010 (+4.6% Haste): For 30 min., P. Atk. +20%, Confusion/ Danger Zone Resistance +20. -->
		<!-- Level 3 - SubLevel 1011 (+5% Haste): For 30 min., P. Atk. +20%, Confusion/ Danger Zone Resistance +20. -->
		<!-- Level 3 - SubLevel 1012 (+5.4% Haste): For 30 min., P. Atk. +20%, Confusion/ Danger Zone Resistance +20. -->
		<!-- Level 3 - SubLevel 1013 (+5.8% Haste): For 30 min., P. Atk. +20%, Confusion/ Danger Zone Resistance +20. -->
		<!-- Level 3 - SubLevel 1014 (+6.2% Haste): For 30 min., P. Atk. +20%, Confusion/ Danger Zone Resistance +20. -->
		<!-- Level 3 - SubLevel 1015 (+6.6% Haste): For 30 min., P. Atk. +20%, Confusion/ Danger Zone Resistance +20. -->
		<!-- Level 3 - SubLevel 1016 (+7% Haste): For 30 min., P. Atk. +20%, Confusion/ Danger Zone Resistance +20. -->
		<!-- Level 3 - SubLevel 1017 (+7.4% Haste): For 30 min., P. Atk. +20%, Confusion/ Danger Zone Resistance +20. -->
		<!-- Level 3 - SubLevel 1018 (+7.8% Haste): For 30 min., P. Atk. +20%, Confusion/ Danger Zone Resistance +20. -->
		<!-- Level 3 - SubLevel 1019 (+8.2% Haste): For 30 min., P. Atk. +20%, Confusion/ Danger Zone Resistance +20. -->
		<!-- Level 3 - SubLevel 1020 (+8.6% Haste): For 30 min., P. Atk. +20%, Confusion/ Danger Zone Resistance +20. -->
		<!-- Level 3 - SubLevel 2001 (+1% Shield): For 30 min., P. Atk. +20%, Confusion/ Danger Zone Resistance +20. -->
		<!-- Level 3 - SubLevel 2002 (+1.4% Shield): For 30 min., P. Atk. +20%, Confusion/ Danger Zone Resistance +20. -->
		<!-- Level 3 - SubLevel 2003 (+1.8% Shield): For 30 min., P. Atk. +20%, Confusion/ Danger Zone Resistance +20. -->
		<!-- Level 3 - SubLevel 2004 (+2.2% Shield): For 30 min., P. Atk. +20%, Confusion/ Danger Zone Resistance +20. -->
		<!-- Level 3 - SubLevel 2005 (+2.6% Shield): For 30 min., P. Atk. +20%, Confusion/ Danger Zone Resistance +20. -->
		<!-- Level 3 - SubLevel 2006 (+3% Shield): For 30 min., P. Atk. +20%, Confusion/ Danger Zone Resistance +20. -->
		<!-- Level 3 - SubLevel 2007 (+3.4% Shield): For 30 min., P. Atk. +20%, Confusion/ Danger Zone Resistance +20. -->
		<!-- Level 3 - SubLevel 2008 (+3.8% Shield): For 30 min., P. Atk. +20%, Confusion/ Danger Zone Resistance +20. -->
		<!-- Level 3 - SubLevel 2009 (+4.2% Shield): For 30 min., P. Atk. +20%, Confusion/ Danger Zone Resistance +20. -->
		<!-- Level 3 - SubLevel 2010 (+4.6% Shield): For 30 min., P. Atk. +20%, Confusion/ Danger Zone Resistance +20. -->
		<!-- Level 3 - SubLevel 2011 (+5% Shield): For 30 min., P. Atk. +20%, Confusion/ Danger Zone Resistance +20. -->
		<!-- Level 3 - SubLevel 2012 (+5.4% Shield): For 30 min., P. Atk. +20%, Confusion/ Danger Zone Resistance +20. -->
		<!-- Level 3 - SubLevel 2013 (+5.8% Shield): For 30 min., P. Atk. +20%, Confusion/ Danger Zone Resistance +20. -->
		<!-- Level 3 - SubLevel 2014 (+6.2% Shield): For 30 min., P. Atk. +20%, Confusion/ Danger Zone Resistance +20. -->
		<!-- Level 3 - SubLevel 2015 (+6.6% Shield): For 30 min., P. Atk. +20%, Confusion/ Danger Zone Resistance +20. -->
		<!-- Level 3 - SubLevel 2016 (+7% Shield): For 30 min., P. Atk. +20%, Confusion/ Danger Zone Resistance +20. -->
		<!-- Level 3 - SubLevel 2017 (+7.4% Shield): For 30 min., P. Atk. +20%, Confusion/ Danger Zone Resistance +20. -->
		<!-- Level 3 - SubLevel 2018 (+7.8% Shield): For 30 min., P. Atk. +20%, Confusion/ Danger Zone Resistance +20. -->
		<!-- Level 3 - SubLevel 2019 (+8.2% Shield): For 30 min., P. Atk. +20%, Confusion/ Danger Zone Resistance +20. -->
		<!-- Level 3 - SubLevel 2020 (+8.6% Shield): For 30 min., P. Atk. +20%, Confusion/ Danger Zone Resistance +20. -->
		<!-- Level 3 - SubLevel 3001 (+1% Magic Shield): For 30 min., P. Atk. +20%, Confusion/ Danger Zone Resistance +20. -->
		<!-- Level 3 - SubLevel 3002 (+1.4% Magic Shield): For 30 min., P. Atk. +20%, Confusion/ Danger Zone Resistance +20. -->
		<!-- Level 3 - SubLevel 3003 (+1.8% Magic Shield): For 30 min., P. Atk. +20%, Confusion/ Danger Zone Resistance +20. -->
		<!-- Level 3 - SubLevel 3004 (+2.2% Magic Shield): For 30 min., P. Atk. +20%, Confusion/ Danger Zone Resistance +20. -->
		<!-- Level 3 - SubLevel 3005 (+2.6% Magic Shield): For 30 min., P. Atk. +20%, Confusion/ Danger Zone Resistance +20. -->
		<!-- Level 3 - SubLevel 3006 (+3% Magic Shield): For 30 min., P. Atk. +20%, Confusion/ Danger Zone Resistance +20. -->
		<!-- Level 3 - SubLevel 3007 (+3.4% Magic Shield): For 30 min., P. Atk. +20%, Confusion/ Danger Zone Resistance +20. -->
		<!-- Level 3 - SubLevel 3008 (+3.8% Magic Shield): For 30 min., P. Atk. +20%, Confusion/ Danger Zone Resistance +20. -->
		<!-- Level 3 - SubLevel 3009 (+4.2% Magic Shield): For 30 min., P. Atk. +20%, Confusion/ Danger Zone Resistance +20. -->
		<!-- Level 3 - SubLevel 3010 (+4.6% Magic Shield): For 30 min., P. Atk. +20%, Confusion/ Danger Zone Resistance +20. -->
		<!-- Level 3 - SubLevel 3011 (+5% Magic Shield): For 30 min., P. Atk. +20%, Confusion/ Danger Zone Resistance +20. -->
		<!-- Level 3 - SubLevel 3012 (+5.4% Magic Shield): For 30 min., P. Atk. +20%, Confusion/ Danger Zone Resistance +20. -->
		<!-- Level 3 - SubLevel 3013 (+5.8% Magic Shield): For 30 min., P. Atk. +20%, Confusion/ Danger Zone Resistance +20. -->
		<!-- Level 3 - SubLevel 3014 (+6.2% Magic Shield): For 30 min., P. Atk. +20%, Confusion/ Danger Zone Resistance +20. -->
		<!-- Level 3 - SubLevel 3015 (+6.6% Magic Shield): For 30 min., P. Atk. +20%, Confusion/ Danger Zone Resistance +20. -->
		<!-- Level 3 - SubLevel 3016 (+7% Magic Shield): For 30 min., P. Atk. +20%, Confusion/ Danger Zone Resistance +20. -->
		<!-- Level 3 - SubLevel 3017 (+7.4% Magic Shield): For 30 min., P. Atk. +20%, Confusion/ Danger Zone Resistance +20. -->
		<!-- Level 3 - SubLevel 3018 (+7.8% Magic Shield): For 30 min., P. Atk. +20%, Confusion/ Danger Zone Resistance +20. -->
		<!-- Level 3 - SubLevel 3019 (+8.2% Magic Shield): For 30 min., P. Atk. +20%, Confusion/ Danger Zone Resistance +20. -->
		<!-- Level 3 - SubLevel 3020 (+8.6% Magic Shield): For 30 min., P. Atk. +20%, Confusion/ Danger Zone Resistance +20. -->
		<!-- Level 4 - SubLevel 1001 (+1% Haste): For 30 min., P. Atk. +25%, Confusion/ Danger Zone Resistance +25. -->
		<!-- Level 4 - SubLevel 1002 (+1.4% Haste): For 30 min., P. Atk. +25%, Confusion/ Danger Zone Resistance +25. -->
		<!-- Level 4 - SubLevel 1003 (+1.8% Haste): For 30 min., P. Atk. +25%, Confusion/ Danger Zone Resistance +25. -->
		<!-- Level 4 - SubLevel 1004 (+2.2% Haste): For 30 min., P. Atk. +25%, Confusion/ Danger Zone Resistance +25. -->
		<!-- Level 4 - SubLevel 1005 (+2.6% Haste): For 30 min., P. Atk. +25%, Confusion/ Danger Zone Resistance +25. -->
		<!-- Level 4 - SubLevel 1006 (+3% Haste): For 30 min., P. Atk. +25%, Confusion/ Danger Zone Resistance +25. -->
		<!-- Level 4 - SubLevel 1007 (+3.4% Haste): For 30 min., P. Atk. +25%, Confusion/ Danger Zone Resistance +25. -->
		<!-- Level 4 - SubLevel 1008 (+3.8% Haste): For 30 min., P. Atk. +25%, Confusion/ Danger Zone Resistance +25. -->
		<!-- Level 4 - SubLevel 1009 (+4.2% Haste): For 30 min., P. Atk. +25%, Confusion/ Danger Zone Resistance +25. -->
		<!-- Level 4 - SubLevel 1010 (+4.6% Haste): For 30 min., P. Atk. +25%, Confusion/ Danger Zone Resistance +25. -->
		<!-- Level 4 - SubLevel 1011 (+5% Haste): For 30 min., P. Atk. +25%, Confusion/ Danger Zone Resistance +25. -->
		<!-- Level 4 - SubLevel 1012 (+5.4% Haste): For 30 min., P. Atk. +25%, Confusion/ Danger Zone Resistance +25. -->
		<!-- Level 4 - SubLevel 1013 (+5.8% Haste): For 30 min., P. Atk. +25%, Confusion/ Danger Zone Resistance +25. -->
		<!-- Level 4 - SubLevel 1014 (+6.2% Haste): For 30 min., P. Atk. +25%, Confusion/ Danger Zone Resistance +25. -->
		<!-- Level 4 - SubLevel 1015 (+6.6% Haste): For 30 min., P. Atk. +25%, Confusion/ Danger Zone Resistance +25. -->
		<!-- Level 4 - SubLevel 1016 (+7% Haste): For 30 min., P. Atk. +25%, Confusion/ Danger Zone Resistance +25. -->
		<!-- Level 4 - SubLevel 1017 (+7.4% Haste): For 30 min., P. Atk. +25%, Confusion/ Danger Zone Resistance +25. -->
		<!-- Level 4 - SubLevel 1018 (+7.8% Haste): For 30 min., P. Atk. +25%, Confusion/ Danger Zone Resistance +25. -->
		<!-- Level 4 - SubLevel 1019 (+8.2% Haste): For 30 min., P. Atk. +25%, Confusion/ Danger Zone Resistance +25. -->
		<!-- Level 4 - SubLevel 1020 (+8.6% Haste): For 30 min., P. Atk. +25%, Confusion/ Danger Zone Resistance +25. -->
		<!-- Level 4 - SubLevel 2001 (+1% Shield): For 30 min., P. Atk. +25%, Confusion/ Danger Zone Resistance +25. -->
		<!-- Level 4 - SubLevel 2002 (+1.4% Shield): For 30 min., P. Atk. +25%, Confusion/ Danger Zone Resistance +25. -->
		<!-- Level 4 - SubLevel 2003 (+1.8% Shield): For 30 min., P. Atk. +25%, Confusion/ Danger Zone Resistance +25. -->
		<!-- Level 4 - SubLevel 2004 (+2.2% Shield): For 30 min., P. Atk. +25%, Confusion/ Danger Zone Resistance +25. -->
		<!-- Level 4 - SubLevel 2005 (+2.6% Shield): For 30 min., P. Atk. +25%, Confusion/ Danger Zone Resistance +25. -->
		<!-- Level 4 - SubLevel 2006 (+3% Shield): For 30 min., P. Atk. +25%, Confusion/ Danger Zone Resistance +25. -->
		<!-- Level 4 - SubLevel 2007 (+3.4% Shield): For 30 min., P. Atk. +25%, Confusion/ Danger Zone Resistance +25. -->
		<!-- Level 4 - SubLevel 2008 (+3.8% Shield): For 30 min., P. Atk. +25%, Confusion/ Danger Zone Resistance +25. -->
		<!-- Level 4 - SubLevel 2009 (+4.2% Shield): For 30 min., P. Atk. +25%, Confusion/ Danger Zone Resistance +25. -->
		<!-- Level 4 - SubLevel 2010 (+4.6% Shield): For 30 min., P. Atk. +25%, Confusion/ Danger Zone Resistance +25. -->
		<!-- Level 4 - SubLevel 2011 (+5% Shield): For 30 min., P. Atk. +25%, Confusion/ Danger Zone Resistance +25. -->
		<!-- Level 4 - SubLevel 2012 (+5.4% Shield): For 30 min., P. Atk. +25%, Confusion/ Danger Zone Resistance +25. -->
		<!-- Level 4 - SubLevel 2013 (+5.8% Shield): For 30 min., P. Atk. +25%, Confusion/ Danger Zone Resistance +25. -->
		<!-- Level 4 - SubLevel 2014 (+6.2% Shield): For 30 min., P. Atk. +25%, Confusion/ Danger Zone Resistance +25. -->
		<!-- Level 4 - SubLevel 2015 (+6.6% Shield): For 30 min., P. Atk. +25%, Confusion/ Danger Zone Resistance +25. -->
		<!-- Level 4 - SubLevel 2016 (+7% Shield): For 30 min., P. Atk. +25%, Confusion/ Danger Zone Resistance +25. -->
		<!-- Level 4 - SubLevel 2017 (+7.4% Shield): For 30 min., P. Atk. +25%, Confusion/ Danger Zone Resistance +25. -->
		<!-- Level 4 - SubLevel 2018 (+7.8% Shield): For 30 min., P. Atk. +25%, Confusion/ Danger Zone Resistance +25. -->
		<!-- Level 4 - SubLevel 2019 (+8.2% Shield): For 30 min., P. Atk. +25%, Confusion/ Danger Zone Resistance +25. -->
		<!-- Level 4 - SubLevel 2020 (+8.6% Shield): For 30 min., P. Atk. +25%, Confusion/ Danger Zone Resistance +25. -->
		<!-- Level 4 - SubLevel 3001 (+1% Magic Shield): For 30 min., P. Atk. +25%, Confusion/ Danger Zone Resistance +25. -->
		<!-- Level 4 - SubLevel 3002 (+1.4% Magic Shield): For 30 min., P. Atk. +25%, Confusion/ Danger Zone Resistance +25. -->
		<!-- Level 4 - SubLevel 3003 (+1.8% Magic Shield): For 30 min., P. Atk. +25%, Confusion/ Danger Zone Resistance +25. -->
		<!-- Level 4 - SubLevel 3004 (+2.2% Magic Shield): For 30 min., P. Atk. +25%, Confusion/ Danger Zone Resistance +25. -->
		<!-- Level 4 - SubLevel 3005 (+2.6% Magic Shield): For 30 min., P. Atk. +25%, Confusion/ Danger Zone Resistance +25. -->
		<!-- Level 4 - SubLevel 3006 (+3% Magic Shield): For 30 min., P. Atk. +25%, Confusion/ Danger Zone Resistance +25. -->
		<!-- Level 4 - SubLevel 3007 (+3.4% Magic Shield): For 30 min., P. Atk. +25%, Confusion/ Danger Zone Resistance +25. -->
		<!-- Level 4 - SubLevel 3008 (+3.8% Magic Shield): For 30 min., P. Atk. +25%, Confusion/ Danger Zone Resistance +25. -->
		<!-- Level 4 - SubLevel 3009 (+4.2% Magic Shield): For 30 min., P. Atk. +25%, Confusion/ Danger Zone Resistance +25. -->
		<!-- Level 4 - SubLevel 3010 (+4.6% Magic Shield): For 30 min., P. Atk. +25%, Confusion/ Danger Zone Resistance +25. -->
		<!-- Level 4 - SubLevel 3011 (+5% Magic Shield): For 30 min., P. Atk. +25%, Confusion/ Danger Zone Resistance +25. -->
		<!-- Level 4 - SubLevel 3012 (+5.4% Magic Shield): For 30 min., P. Atk. +25%, Confusion/ Danger Zone Resistance +25. -->
		<!-- Level 4 - SubLevel 3013 (+5.8% Magic Shield): For 30 min., P. Atk. +25%, Confusion/ Danger Zone Resistance +25. -->
		<!-- Level 4 - SubLevel 3014 (+6.2% Magic Shield): For 30 min., P. Atk. +25%, Confusion/ Danger Zone Resistance +25. -->
		<!-- Level 4 - SubLevel 3015 (+6.6% Magic Shield): For 30 min., P. Atk. +25%, Confusion/ Danger Zone Resistance +25. -->
		<!-- Level 4 - SubLevel 3016 (+7% Magic Shield): For 30 min., P. Atk. +25%, Confusion/ Danger Zone Resistance +25. -->
		<!-- Level 4 - SubLevel 3017 (+7.4% Magic Shield): For 30 min., P. Atk. +25%, Confusion/ Danger Zone Resistance +25. -->
		<!-- Level 4 - SubLevel 3018 (+7.8% Magic Shield): For 30 min., P. Atk. +25%, Confusion/ Danger Zone Resistance +25. -->
		<!-- Level 4 - SubLevel 3019 (+8.2% Magic Shield): For 30 min., P. Atk. +25%, Confusion/ Danger Zone Resistance +25. -->
		<!-- Level 4 - SubLevel 3020 (+8.6% Magic Shield): For 30 min., P. Atk. +25%, Confusion/ Danger Zone Resistance +25. -->
		<!-- Level 5 - SubLevel 1001 (+1% Haste): For 30 min., P. Atk. +30%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 5 - SubLevel 1002 (+1.4% Haste): For 30 min., P. Atk. +30%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 5 - SubLevel 1003 (+1.8% Haste): For 30 min., P. Atk. +30%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 5 - SubLevel 1004 (+2.2% Haste): For 30 min., P. Atk. +30%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 5 - SubLevel 1005 (+2.6% Haste): For 30 min., P. Atk. +30%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 5 - SubLevel 1006 (+3% Haste): For 30 min., P. Atk. +30%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 5 - SubLevel 1007 (+3.4% Haste): For 30 min., P. Atk. +30%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 5 - SubLevel 1008 (+3.8% Haste): For 30 min., P. Atk. +30%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 5 - SubLevel 1009 (+4.2% Haste): For 30 min., P. Atk. +30%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 5 - SubLevel 1010 (+4.6% Haste): For 30 min., P. Atk. +30%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 5 - SubLevel 1011 (+5% Haste): For 30 min., P. Atk. +30%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 5 - SubLevel 1012 (+5.4% Haste): For 30 min., P. Atk. +30%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 5 - SubLevel 1013 (+5.8% Haste): For 30 min., P. Atk. +30%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 5 - SubLevel 1014 (+6.2% Haste): For 30 min., P. Atk. +30%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 5 - SubLevel 1015 (+6.6% Haste): For 30 min., P. Atk. +30%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 5 - SubLevel 1016 (+7% Haste): For 30 min., P. Atk. +30%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 5 - SubLevel 1017 (+7.4% Haste): For 30 min., P. Atk. +30%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 5 - SubLevel 1018 (+7.8% Haste): For 30 min., P. Atk. +30%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 5 - SubLevel 1019 (+8.2% Haste): For 30 min., P. Atk. +30%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 5 - SubLevel 1020 (+8.6% Haste): For 30 min., P. Atk. +30%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 5 - SubLevel 2001 (+1% Shield): For 30 min., P. Atk. +30%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 5 - SubLevel 2002 (+1.4% Shield): For 30 min., P. Atk. +30%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 5 - SubLevel 2003 (+1.8% Shield): For 30 min., P. Atk. +30%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 5 - SubLevel 2004 (+2.2% Shield): For 30 min., P. Atk. +30%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 5 - SubLevel 2005 (+2.6% Shield): For 30 min., P. Atk. +30%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 5 - SubLevel 2006 (+3% Shield): For 30 min., P. Atk. +30%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 5 - SubLevel 2007 (+3.4% Shield): For 30 min., P. Atk. +30%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 5 - SubLevel 2008 (+3.8% Shield): For 30 min., P. Atk. +30%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 5 - SubLevel 2009 (+4.2% Shield): For 30 min., P. Atk. +30%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 5 - SubLevel 2010 (+4.6% Shield): For 30 min., P. Atk. +30%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 5 - SubLevel 2011 (+5% Shield): For 30 min., P. Atk. +30%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 5 - SubLevel 2012 (+5.4% Shield): For 30 min., P. Atk. +30%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 5 - SubLevel 2013 (+5.8% Shield): For 30 min., P. Atk. +30%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 5 - SubLevel 2014 (+6.2% Shield): For 30 min., P. Atk. +30%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 5 - SubLevel 2015 (+6.6% Shield): For 30 min., P. Atk. +30%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 5 - SubLevel 2016 (+7% Shield): For 30 min., P. Atk. +30%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 5 - SubLevel 2017 (+7.4% Shield): For 30 min., P. Atk. +30%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 5 - SubLevel 2018 (+7.8% Shield): For 30 min., P. Atk. +30%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 5 - SubLevel 2019 (+8.2% Shield): For 30 min., P. Atk. +30%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 5 - SubLevel 2020 (+8.6% Shield): For 30 min., P. Atk. +30%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 5 - SubLevel 3001 (+1% Magic Shield): For 30 min., P. Atk. +30%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 5 - SubLevel 3002 (+1.4% Magic Shield): For 30 min., P. Atk. +30%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 5 - SubLevel 3003 (+1.8% Magic Shield): For 30 min., P. Atk. +30%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 5 - SubLevel 3004 (+2.2% Magic Shield): For 30 min., P. Atk. +30%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 5 - SubLevel 3005 (+2.6% Magic Shield): For 30 min., P. Atk. +30%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 5 - SubLevel 3006 (+3% Magic Shield): For 30 min., P. Atk. +30%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 5 - SubLevel 3007 (+3.4% Magic Shield): For 30 min., P. Atk. +30%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 5 - SubLevel 3008 (+3.8% Magic Shield): For 30 min., P. Atk. +30%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 5 - SubLevel 3009 (+4.2% Magic Shield): For 30 min., P. Atk. +30%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 5 - SubLevel 3010 (+4.6% Magic Shield): For 30 min., P. Atk. +30%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 5 - SubLevel 3011 (+5% Magic Shield): For 30 min., P. Atk. +30%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 5 - SubLevel 3012 (+5.4% Magic Shield): For 30 min., P. Atk. +30%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 5 - SubLevel 3013 (+5.8% Magic Shield): For 30 min., P. Atk. +30%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 5 - SubLevel 3014 (+6.2% Magic Shield): For 30 min., P. Atk. +30%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 5 - SubLevel 3015 (+6.6% Magic Shield): For 30 min., P. Atk. +30%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 5 - SubLevel 3016 (+7% Magic Shield): For 30 min., P. Atk. +30%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 5 - SubLevel 3017 (+7.4% Magic Shield): For 30 min., P. Atk. +30%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 5 - SubLevel 3018 (+7.8% Magic Shield): For 30 min., P. Atk. +30%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 5 - SubLevel 3019 (+8.2% Magic Shield): For 30 min., P. Atk. +30%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 5 - SubLevel 3020 (+8.6% Magic Shield): For 30 min., P. Atk. +30%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 6 - SubLevel 1001 (+1% Haste): For 30 min., P. Atk. +35%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 6 - SubLevel 1002 (+1.4% Haste): For 30 min., P. Atk. +35%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 6 - SubLevel 1003 (+1.8% Haste): For 30 min., P. Atk. +35%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 6 - SubLevel 1004 (+2.2% Haste): For 30 min., P. Atk. +35%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 6 - SubLevel 1005 (+2.6% Haste): For 30 min., P. Atk. +35%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 6 - SubLevel 1006 (+3% Haste): For 30 min., P. Atk. +35%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 6 - SubLevel 1007 (+3.4% Haste): For 30 min., P. Atk. +35%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 6 - SubLevel 1008 (+3.8% Haste): For 30 min., P. Atk. +35%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 6 - SubLevel 1009 (+4.2% Haste): For 30 min., P. Atk. +35%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 6 - SubLevel 1010 (+4.6% Haste): For 30 min., P. Atk. +35%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 6 - SubLevel 1011 (+5% Haste): For 30 min., P. Atk. +35%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 6 - SubLevel 1012 (+5.4% Haste): For 30 min., P. Atk. +35%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 6 - SubLevel 1013 (+5.8% Haste): For 30 min., P. Atk. +35%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 6 - SubLevel 1014 (+6.2% Haste): For 30 min., P. Atk. +35%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 6 - SubLevel 1015 (+6.6% Haste): For 30 min., P. Atk. +35%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 6 - SubLevel 1016 (+7% Haste): For 30 min., P. Atk. +35%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 6 - SubLevel 1017 (+7.4% Haste): For 30 min., P. Atk. +35%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 6 - SubLevel 1018 (+7.8% Haste): For 30 min., P. Atk. +35%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 6 - SubLevel 1019 (+8.2% Haste): For 30 min., P. Atk. +35%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 6 - SubLevel 1020 (+8.6% Haste): For 30 min., P. Atk. +35%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 6 - SubLevel 2001 (+1% Shield): For 30 min., P. Atk. +35%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 6 - SubLevel 2002 (+1.4% Shield): For 30 min., P. Atk. +35%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 6 - SubLevel 2003 (+1.8% Shield): For 30 min., P. Atk. +35%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 6 - SubLevel 2004 (+2.2% Shield): For 30 min., P. Atk. +35%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 6 - SubLevel 2005 (+2.6% Shield): For 30 min., P. Atk. +35%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 6 - SubLevel 2006 (+3% Shield): For 30 min., P. Atk. +35%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 6 - SubLevel 2007 (+3.4% Shield): For 30 min., P. Atk. +35%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 6 - SubLevel 2008 (+3.8% Shield): For 30 min., P. Atk. +35%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 6 - SubLevel 2009 (+4.2% Shield): For 30 min., P. Atk. +35%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 6 - SubLevel 2010 (+4.6% Shield): For 30 min., P. Atk. +35%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 6 - SubLevel 2011 (+5% Shield): For 30 min., P. Atk. +35%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 6 - SubLevel 2012 (+5.4% Shield): For 30 min., P. Atk. +35%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 6 - SubLevel 2013 (+5.8% Shield): For 30 min., P. Atk. +35%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 6 - SubLevel 2014 (+6.2% Shield): For 30 min., P. Atk. +35%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 6 - SubLevel 2015 (+6.6% Shield): For 30 min., P. Atk. +35%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 6 - SubLevel 2016 (+7% Shield): For 30 min., P. Atk. +35%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 6 - SubLevel 2017 (+7.4% Shield): For 30 min., P. Atk. +35%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 6 - SubLevel 2018 (+7.8% Shield): For 30 min., P. Atk. +35%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 6 - SubLevel 2019 (+8.2% Shield): For 30 min., P. Atk. +35%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 6 - SubLevel 2020 (+8.6% Shield): For 30 min., P. Atk. +35%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 6 - SubLevel 3001 (+1% Magic Shield): For 30 min., P. Atk. +35%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 6 - SubLevel 3002 (+1.4% Magic Shield): For 30 min., P. Atk. +35%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 6 - SubLevel 3003 (+1.8% Magic Shield): For 30 min., P. Atk. +35%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 6 - SubLevel 3004 (+2.2% Magic Shield): For 30 min., P. Atk. +35%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 6 - SubLevel 3005 (+2.6% Magic Shield): For 30 min., P. Atk. +35%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 6 - SubLevel 3006 (+3% Magic Shield): For 30 min., P. Atk. +35%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 6 - SubLevel 3007 (+3.4% Magic Shield): For 30 min., P. Atk. +35%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 6 - SubLevel 3008 (+3.8% Magic Shield): For 30 min., P. Atk. +35%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 6 - SubLevel 3009 (+4.2% Magic Shield): For 30 min., P. Atk. +35%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 6 - SubLevel 3010 (+4.6% Magic Shield): For 30 min., P. Atk. +35%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 6 - SubLevel 3011 (+5% Magic Shield): For 30 min., P. Atk. +35%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 6 - SubLevel 3012 (+5.4% Magic Shield): For 30 min., P. Atk. +35%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 6 - SubLevel 3013 (+5.8% Magic Shield): For 30 min., P. Atk. +35%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 6 - SubLevel 3014 (+6.2% Magic Shield): For 30 min., P. Atk. +35%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 6 - SubLevel 3015 (+6.6% Magic Shield): For 30 min., P. Atk. +35%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 6 - SubLevel 3016 (+7% Magic Shield): For 30 min., P. Atk. +35%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 6 - SubLevel 3017 (+7.4% Magic Shield): For 30 min., P. Atk. +35%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 6 - SubLevel 3018 (+7.8% Magic Shield): For 30 min., P. Atk. +35%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 6 - SubLevel 3019 (+8.2% Magic Shield): For 30 min., P. Atk. +35%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 6 - SubLevel 3020 (+8.6% Magic Shield): For 30 min., P. Atk. +35%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 7 - SubLevel 1001 (+1% Haste): For 30 min., P. Atk. +40%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 7 - SubLevel 1002 (+1.4% Haste): For 30 min., P. Atk. +40%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 7 - SubLevel 1003 (+1.8% Haste): For 30 min., P. Atk. +40%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 7 - SubLevel 1004 (+2.2% Haste): For 30 min., P. Atk. +40%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 7 - SubLevel 1005 (+2.6% Haste): For 30 min., P. Atk. +40%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 7 - SubLevel 1006 (+3% Haste): For 30 min., P. Atk. +40%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 7 - SubLevel 1007 (+3.4% Haste): For 30 min., P. Atk. +40%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 7 - SubLevel 1008 (+3.8% Haste): For 30 min., P. Atk. +40%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 7 - SubLevel 1009 (+4.2% Haste): For 30 min., P. Atk. +40%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 7 - SubLevel 1010 (+4.6% Haste): For 30 min., P. Atk. +40%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 7 - SubLevel 1011 (+5% Haste): For 30 min., P. Atk. +40%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 7 - SubLevel 1012 (+5.4% Haste): For 30 min., P. Atk. +40%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 7 - SubLevel 1013 (+5.8% Haste): For 30 min., P. Atk. +40%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 7 - SubLevel 1014 (+6.2% Haste): For 30 min., P. Atk. +40%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 7 - SubLevel 1015 (+6.6% Haste): For 30 min., P. Atk. +40%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 7 - SubLevel 1016 (+7% Haste): For 30 min., P. Atk. +40%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 7 - SubLevel 1017 (+7.4% Haste): For 30 min., P. Atk. +40%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 7 - SubLevel 1018 (+7.8% Haste): For 30 min., P. Atk. +40%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 7 - SubLevel 1019 (+8.2% Haste): For 30 min., P. Atk. +40%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 7 - SubLevel 1020 (+8.6% Haste): For 30 min., P. Atk. +40%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 7 - SubLevel 2001 (+1% Shield): For 30 min., P. Atk. +40%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 7 - SubLevel 2002 (+1.4% Shield): For 30 min., P. Atk. +40%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 7 - SubLevel 2003 (+1.8% Shield): For 30 min., P. Atk. +40%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 7 - SubLevel 2004 (+2.2% Shield): For 30 min., P. Atk. +40%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 7 - SubLevel 2005 (+2.6% Shield): For 30 min., P. Atk. +40%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 7 - SubLevel 2006 (+3% Shield): For 30 min., P. Atk. +40%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 7 - SubLevel 2007 (+3.4% Shield): For 30 min., P. Atk. +40%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 7 - SubLevel 2008 (+3.8% Shield): For 30 min., P. Atk. +40%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 7 - SubLevel 2009 (+4.2% Shield): For 30 min., P. Atk. +40%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 7 - SubLevel 2010 (+4.6% Shield): For 30 min., P. Atk. +40%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 7 - SubLevel 2011 (+5% Shield): For 30 min., P. Atk. +40%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 7 - SubLevel 2012 (+5.4% Shield): For 30 min., P. Atk. +40%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 7 - SubLevel 2013 (+5.8% Shield): For 30 min., P. Atk. +40%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 7 - SubLevel 2014 (+6.2% Shield): For 30 min., P. Atk. +40%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 7 - SubLevel 2015 (+6.6% Shield): For 30 min., P. Atk. +40%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 7 - SubLevel 2016 (+7% Shield): For 30 min., P. Atk. +40%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 7 - SubLevel 2017 (+7.4% Shield): For 30 min., P. Atk. +40%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 7 - SubLevel 2018 (+7.8% Shield): For 30 min., P. Atk. +40%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 7 - SubLevel 2019 (+8.2% Shield): For 30 min., P. Atk. +40%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 7 - SubLevel 2020 (+8.6% Shield): For 30 min., P. Atk. +40%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 7 - SubLevel 3001 (+1% Magic Shield): For 30 min., P. Atk. +40%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 7 - SubLevel 3002 (+1.4% Magic Shield): For 30 min., P. Atk. +40%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 7 - SubLevel 3003 (+1.8% Magic Shield): For 30 min., P. Atk. +40%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 7 - SubLevel 3004 (+2.2% Magic Shield): For 30 min., P. Atk. +40%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 7 - SubLevel 3005 (+2.6% Magic Shield): For 30 min., P. Atk. +40%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 7 - SubLevel 3006 (+3% Magic Shield): For 30 min., P. Atk. +40%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 7 - SubLevel 3007 (+3.4% Magic Shield): For 30 min., P. Atk. +40%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 7 - SubLevel 3008 (+3.8% Magic Shield): For 30 min., P. Atk. +40%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 7 - SubLevel 3009 (+4.2% Magic Shield): For 30 min., P. Atk. +40%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 7 - SubLevel 3010 (+4.6% Magic Shield): For 30 min., P. Atk. +40%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 7 - SubLevel 3011 (+5% Magic Shield): For 30 min., P. Atk. +40%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 7 - SubLevel 3012 (+5.4% Magic Shield): For 30 min., P. Atk. +40%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 7 - SubLevel 3013 (+5.8% Magic Shield): For 30 min., P. Atk. +40%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 7 - SubLevel 3014 (+6.2% Magic Shield): For 30 min., P. Atk. +40%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 7 - SubLevel 3015 (+6.6% Magic Shield): For 30 min., P. Atk. +40%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 7 - SubLevel 3016 (+7% Magic Shield): For 30 min., P. Atk. +40%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 7 - SubLevel 3017 (+7.4% Magic Shield): For 30 min., P. Atk. +40%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 7 - SubLevel 3018 (+7.8% Magic Shield): For 30 min., P. Atk. +40%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 7 - SubLevel 3019 (+8.2% Magic Shield): For 30 min., P. Atk. +40%, Confusion/ Danger Zone Resistance +30. -->
		<!-- Level 7 - SubLevel 3020 (+8.6% Magic Shield): For 30 min., P. Atk. +40%, Confusion/ Danger Zone Resistance +30. -->
		<icon>icon.skill30511</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>1800</abnormalTime>
		<abnormalType>AIR_LIGHT</abnormalType>
		<affectScope>SINGLE</affectScope>
		<coolTime>500</coolTime>
		<effectPoint>687</effectPoint>
		<hitTime>1500</hitTime>
		<mpConsume>
			<value level="1">20</value>
			<value level="2">44</value>
			<value level="3">45</value>
			<value level="4">45</value>
			<value level="5">45</value>
			<value level="6">45</value>
			<value level="7">45</value>
		</mpConsume>
		<reuseDelay>30000</reuseDelay>
		<reuseDelayGroup>30511</reuseDelayGroup>
		<effects>
			<effect name="DefenceTrait">
				<KNOCKDOWN>
					<value level="1">0</value>
					<value level="2">15</value>
					<value level="3">20</value>
					<value level="4">25</value>
					<value level="5">30</value>
					<value level="6">35</value>
					<value level="7">40</value>
				</KNOCKDOWN>
				<KNOCKBACK>
					<value level="1">0</value>
					<value level="2">15</value>
					<value level="3">20</value>
					<value level="4">25</value>
					<value level="5">30</value>
					<value level="6">35</value>
					<value level="7">40</value>
				</KNOCKBACK>
				<PULL>
					<value level="1">0</value>
					<value level="2">15</value>
					<value level="3">20</value>
					<value level="4">25</value>
					<value level="5">30</value>
					<value level="6">35</value>
					<value level="7">40</value>
				</PULL>
				<ZONE>
					<value level="1">0</value>
					<value level="2">15</value>
					<value level="3">20</value>
					<value level="4">25</value>
					<value level="5">30</value>
					<value level="6">35</value>
					<value level="7">40</value>
				</ZONE>
				<AIRBIND>
					<value level="1">0</value>
					<value level="2">15</value>
					<value level="3">20</value>
					<value level="4">25</value>
					<value level="5">30</value>
					<value level="6">35</value>
					<value level="7">40</value>
				</AIRBIND>
			</effect>
			<effect name="PhysicalAttack">
				<amount>
					<value level="1">10</value>
					<value level="2">15</value>
					<value level="3">20</value>
					<value level="4">25</value>
					<value level="5">30</value>
					<value level="6">35</value>
					<value level="7">40</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PhysicalAttackSpeed" fromLevel="3" toLevel="7" fromSubLevel="1001" toSubLevel="1020">
				<amount>
					<value fromLevel="3" toLevel="7" fromSubLevel="1001" toSubLevel="1020">{0.6 + (0.4 * subIndex)}</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PhysicalDefence" fromLevel="3" toLevel="7" fromSubLevel="2001" toSubLevel="2020">
				<amount>
					<value fromLevel="3" toLevel="7" fromSubLevel="2001" toSubLevel="2020">{0.6 + (0.4 * subIndex)}</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="MagicalDefence" fromLevel="3" toLevel="7" fromSubLevel="3001" toSubLevel="3020">
				<amount>
					<value fromLevel="3" toLevel="7" fromSubLevel="3001" toSubLevel="3020">{0.6 + (0.4 * subIndex)}</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="30512" toLevel="5" name="Distortion">
		<!-- Level 1: For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +5%, Critical Damage for basic attacks +5%, P. Skill Power +5%. Requires a fist weapon. -->
		<!-- Level 2: For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +10%, Critical Damage for basic attacks +10%, P. Skill Power +10%. Requires a fist weapon. -->
		<!-- Level 3: For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +15%, Critical Damage for basic attacks +15%, P. Skill Power +15%. Requires a fist weapon. -->
		<!-- Level 4: For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +20%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 5: For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +25%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 1001 (+1 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +10%, Critical Damage for basic attacks +10%, P. Skill Power +10%. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 1002 (+2 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +10%, Critical Damage for basic attacks +10%, P. Skill Power +10%. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 1003 (+3 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +10%, Critical Damage for basic attacks +10%, P. Skill Power +10%. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 1004 (+4 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +10%, Critical Damage for basic attacks +10%, P. Skill Power +10%. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 1005 (+5 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +10%, Critical Damage for basic attacks +10%, P. Skill Power +10%. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 1006 (+6 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +10%, Critical Damage for basic attacks +10%, P. Skill Power +10%. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 1007 (+7 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +10%, Critical Damage for basic attacks +10%, P. Skill Power +10%. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 1008 (+8 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +10%, Critical Damage for basic attacks +10%, P. Skill Power +10%. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 1009 (+9 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +10%, Critical Damage for basic attacks +10%, P. Skill Power +10%. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 1010 (+10 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +10%, Critical Damage for basic attacks +10%, P. Skill Power +10%. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 1011 (+10.5 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +10%, Critical Damage for basic attacks +10%, P. Skill Power +10%. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 1012 (+11 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +10%, Critical Damage for basic attacks +10%, P. Skill Power +10%. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 1013 (+11.5 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +10%, Critical Damage for basic attacks +10%, P. Skill Power +10%. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 1014 (+12 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +10%, Critical Damage for basic attacks +10%, P. Skill Power +10%. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 1015 (+12.5 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +10%, Critical Damage for basic attacks +10%, P. Skill Power +10%. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 1016 (+13 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +10%, Critical Damage for basic attacks +10%, P. Skill Power +10%. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 1017 (+13.5 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +10%, Critical Damage for basic attacks +10%, P. Skill Power +10%. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 1018 (+14 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +10%, Critical Damage for basic attacks +10%, P. Skill Power +10%. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 1019 (+14.5 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +10%, Critical Damage for basic attacks +10%, P. Skill Power +10%. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 1020 (+15 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +10%, Critical Damage for basic attacks +10%, P. Skill Power +10%. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 2001 (+1% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +10%, Critical Damage for basic attacks +10%, P. Skill Power +10%. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 2002 (+1.5% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +10%, Critical Damage for basic attacks +10%, P. Skill Power +10%. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 2003 (+2% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +10%, Critical Damage for basic attacks +10%, P. Skill Power +10%. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 2004 (+2.5% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +10%, Critical Damage for basic attacks +10%, P. Skill Power +10%. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 2005 (+3% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +10%, Critical Damage for basic attacks +10%, P. Skill Power +10%. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 2006 (+3.5% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +10%, Critical Damage for basic attacks +10%, P. Skill Power +10%. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 2007 (+4% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +10%, Critical Damage for basic attacks +10%, P. Skill Power +10%. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 2008 (+4.5% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +10%, Critical Damage for basic attacks +10%, P. Skill Power +10%. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 2009 (+5% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +10%, Critical Damage for basic attacks +10%, P. Skill Power +10%. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 2010 (+5.5% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +10%, Critical Damage for basic attacks +10%, P. Skill Power +10%. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 2011 (+6% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +10%, Critical Damage for basic attacks +10%, P. Skill Power +10%. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 2012 (+6.5% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +10%, Critical Damage for basic attacks +10%, P. Skill Power +10%. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 2013 (+7% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +10%, Critical Damage for basic attacks +10%, P. Skill Power +10%. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 2014 (+7.5% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +10%, Critical Damage for basic attacks +10%, P. Skill Power +10%. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 2015 (+8% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +10%, Critical Damage for basic attacks +10%, P. Skill Power +10%. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 2016 (+8.5% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +10%, Critical Damage for basic attacks +10%, P. Skill Power +10%. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 2017 (+9% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +10%, Critical Damage for basic attacks +10%, P. Skill Power +10%. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 2018 (+9.5% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +10%, Critical Damage for basic attacks +10%, P. Skill Power +10%. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 2019 (+10% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +10%, Critical Damage for basic attacks +10%, P. Skill Power +10%. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 2020 (+10.5% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +10%, Critical Damage for basic attacks +10%, P. Skill Power +10%. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 1001 (+1 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +15%, Critical Damage for basic attacks +15%, P. Skill Power +15%. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 1002 (+2 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +15%, Critical Damage for basic attacks +15%, P. Skill Power +15%. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 1003 (+3 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +15%, Critical Damage for basic attacks +15%, P. Skill Power +15%. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 1004 (+4 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +15%, Critical Damage for basic attacks +15%, P. Skill Power +15%. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 1005 (+5 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +15%, Critical Damage for basic attacks +15%, P. Skill Power +15%. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 1006 (+6 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +15%, Critical Damage for basic attacks +15%, P. Skill Power +15%. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 1007 (+7 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +15%, Critical Damage for basic attacks +15%, P. Skill Power +15%. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 1008 (+8 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +15%, Critical Damage for basic attacks +15%, P. Skill Power +15%. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 1009 (+9 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +15%, Critical Damage for basic attacks +15%, P. Skill Power +15%. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 1010 (+10 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +15%, Critical Damage for basic attacks +15%, P. Skill Power +15%. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 1011 (+10.5 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +15%, Critical Damage for basic attacks +15%, P. Skill Power +15%. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 1012 (+11 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +15%, Critical Damage for basic attacks +15%, P. Skill Power +15%. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 1013 (+11.5 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +15%, Critical Damage for basic attacks +15%, P. Skill Power +15%. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 1014 (+12 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +15%, Critical Damage for basic attacks +15%, P. Skill Power +15%. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 1015 (+12.5 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +15%, Critical Damage for basic attacks +15%, P. Skill Power +15%. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 1016 (+13 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +15%, Critical Damage for basic attacks +15%, P. Skill Power +15%. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 1017 (+13.5 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +15%, Critical Damage for basic attacks +15%, P. Skill Power +15%. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 1018 (+14 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +15%, Critical Damage for basic attacks +15%, P. Skill Power +15%. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 1019 (+14.5 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +15%, Critical Damage for basic attacks +15%, P. Skill Power +15%. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 1020 (+15 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +15%, Critical Damage for basic attacks +15%, P. Skill Power +15%. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 2001 (+1% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +15%, Critical Damage for basic attacks +15%, P. Skill Power +15%. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 2002 (+1.5% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +15%, Critical Damage for basic attacks +15%, P. Skill Power +15%. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 2003 (+2% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +15%, Critical Damage for basic attacks +15%, P. Skill Power +15%. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 2004 (+2.5% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +15%, Critical Damage for basic attacks +15%, P. Skill Power +15%. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 2005 (+3% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +15%, Critical Damage for basic attacks +15%, P. Skill Power +15%. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 2006 (+3.5% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +15%, Critical Damage for basic attacks +15%, P. Skill Power +15%. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 2007 (+4% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +15%, Critical Damage for basic attacks +15%, P. Skill Power +15%. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 2008 (+4.5% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +15%, Critical Damage for basic attacks +15%, P. Skill Power +15%. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 2009 (+5% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +15%, Critical Damage for basic attacks +15%, P. Skill Power +15%. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 2010 (+5.5% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +15%, Critical Damage for basic attacks +15%, P. Skill Power +15%. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 2011 (+6% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +15%, Critical Damage for basic attacks +15%, P. Skill Power +15%. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 2012 (+6.5% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +15%, Critical Damage for basic attacks +15%, P. Skill Power +15%. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 2013 (+7% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +15%, Critical Damage for basic attacks +15%, P. Skill Power +15%. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 2014 (+7.5% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +15%, Critical Damage for basic attacks +15%, P. Skill Power +15%. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 2015 (+8% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +15%, Critical Damage for basic attacks +15%, P. Skill Power +15%. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 2016 (+8.5% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +15%, Critical Damage for basic attacks +15%, P. Skill Power +15%. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 2017 (+9% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +15%, Critical Damage for basic attacks +15%, P. Skill Power +15%. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 2018 (+9.5% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +15%, Critical Damage for basic attacks +15%, P. Skill Power +15%. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 2019 (+10% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +15%, Critical Damage for basic attacks +15%, P. Skill Power +15%. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 2020 (+10.5% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +15%, Critical Damage for basic attacks +15%, P. Skill Power +15%. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 1001 (+1 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +20%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 1002 (+2 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +20%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 1003 (+3 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +20%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 1004 (+4 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +20%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 1005 (+5 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +20%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 1006 (+6 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +20%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 1007 (+7 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +20%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 1008 (+8 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +20%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 1009 (+9 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +20%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 1010 (+10 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +20%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 1011 (+10.5 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +20%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 1012 (+11 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +20%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 1013 (+11.5 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +20%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 1014 (+12 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +20%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 1015 (+12.5 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +20%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 1016 (+13 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +20%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 1017 (+13.5 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +20%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 1018 (+14 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +20%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 1019 (+14.5 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +20%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 1020 (+15 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +20%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 2001 (+1% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +20%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 2002 (+1.5% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +20%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 2003 (+2% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +20%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 2004 (+2.5% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +20%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 2005 (+3% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +20%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 2006 (+3.5% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +20%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 2007 (+4% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +20%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 2008 (+4.5% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +20%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 2009 (+5% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +20%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 2010 (+5.5% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +20%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 2011 (+6% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +20%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 2012 (+6.5% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +20%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 2013 (+7% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +20%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 2014 (+7.5% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +20%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 2015 (+8% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +20%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 2016 (+8.5% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +20%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 2017 (+9% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +20%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 2018 (+9.5% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +20%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 2019 (+10% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +20%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 2020 (+10.5% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +20%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 1001 (+1 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +25%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 1002 (+2 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +25%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 1003 (+3 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +25%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 1004 (+4 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +25%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 1005 (+5 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +25%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 1006 (+6 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +25%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 1007 (+7 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +25%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 1008 (+8 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +25%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 1009 (+9 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +25%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 1010 (+10 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +25%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 1011 (+10.5 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +25%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 1012 (+11 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +25%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 1013 (+11.5 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +25%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 1014 (+12 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +25%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 1015 (+12.5 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +25%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 1016 (+13 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +25%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 1017 (+13.5 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +25%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 1018 (+14 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +25%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 1019 (+14.5 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +25%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 1020 (+15 sec. Time): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +25%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 2001 (+1% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +25%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 2002 (+1.5% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +25%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 2003 (+2% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +25%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 2004 (+2.5% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +25%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 2005 (+3% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +25%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 2006 (+3.5% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +25%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 2007 (+4% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +25%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 2008 (+4.5% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +25%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 2009 (+5% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +25%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 2010 (+5.5% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +25%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 2011 (+6% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +25%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 2012 (+6.5% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +25%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 2013 (+7% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +25%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 2014 (+7.5% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +25%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 2015 (+8% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +25%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 2016 (+8.5% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +25%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 2017 (+9% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +25%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 2018 (+9.5% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +25%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 2019 (+10% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +25%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 2020 (+10.5% Counter): For 60 sec., distorts space to make attacks from any side as efficient as from behind. P. Atk. +25%, Critical Damage for basic attacks +20%, P. Skill Power +20%. Requires a fist weapon. -->
		<icon>icon.skill30512</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>
			<value level="1">1</value>
			<value level="2">2</value>
			<value level="3">3</value>
			<value level="4">4</value>
			<value level="5">5</value>
		</abnormalLevel>
		<abnormalTime>
			<value fromLevel="1" toLevel="5">60</value>
			<value fromLevel="2" toLevel="5" fromSubLevel="1001" toSubLevel="1010">{base + subIndex}</value>
			<value fromLevel="2" toLevel="5" fromSubLevel="1011" toSubLevel="1020">{base + 10 + (subIndex - 10 * 0.5)}</value>
		</abnormalTime>
		<affectScope>SINGLE</affectScope>
		<coolTime>500</coolTime>
		<effectPoint>687</effectPoint>
		<hitTime>1500</hitTime>
		<mpConsume>41</mpConsume>
		<reuseDelay>180000</reuseDelay>
		<conditions>
			<condition name="EquipWeapon">
				<weaponType>
					<item>DUALFIST</item>
				</weaponType>
			</condition>
		</conditions>
		<effects>
			<effect name="AttackBehind" />
			<effect name="PhysicalAttack">
				<amount>
					<value level="1">5</value>
					<value level="2">10</value>
					<value level="3">15</value>
					<value level="4">20</value>
					<value level="5">25</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="CriticalDamage">
				<amount>
					<value level="1">5</value>
					<value level="2">10</value>
					<value level="3">15</value>
					<value level="4">20</value>
					<value level="5">20</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PhysicalSkillPower">
				<amount>
					<value level="1">5</value>
					<value level="2">10</value>
					<value level="3">15</value>
					<value level="4">20</value>
					<value level="5">20</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="DefenceCriticalDamage" fromLevel="2" toLevel="5" fromSubLevel="2001" toSubLevel="2020">
				<amount>
					<value fromLevel="2" toLevel="5" fromSubLevel="2001" toSubLevel="2020">{-1 - (subIndex - 1 * 0.5)}</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="30514" toLevel="3" name="Fluid Weave">
		<!-- Level 1: For 3 sec., P. Skill Evasion +50%, P. Evasion +50, M. Evasion +50. Requires a fist weapon. -->
		<!-- Level 2: For 3 sec., P. Skill Evasion +70%, P. Evasion +70, M. Evasion +70. Blocks 1 debuff attack(s). Requires a fist weapon. -->
		<!-- Level 3: For 3 sec., P. Skill Evasion +70%, P. Evasion +70, M. Evasion +70. Blocks 3 debuff attack(s). Requires a fist weapon. -->
		<icon>icon.skill30514</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>
			<value level="1">1</value>
			<value level="2">2</value>
			<value level="3">3</value>
		</abnormalLevel>
		<abnormalTime>3</abnormalTime>
		<affectScope>SINGLE</affectScope>
		<effectPoint>379</effectPoint>
		<hitTime>200</hitTime>
		<mpConsume>
			<value level="1">13</value>
			<value level="2">29</value>
			<value level="3">45</value>
		</mpConsume>
		<reuseDelay>5000</reuseDelay>
		<conditions>
			<condition name="EquipWeapon">
				<weaponType>
					<item>DUALFIST</item>
				</weaponType>
			</condition>
		</conditions>
		<effects>
			<effect name="SkillEvasion">
				<magicType>0</magicType>
				<amount>
					<value level="1">50</value>
					<value level="2">70</value>
					<value level="3">70</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>
					<value level="1">50</value>
					<value level="2">70</value>
					<value level="3">70</value>
				</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalEvasion">
				<amount>
					<value level="1">50</value>
					<value level="2">70</value>
					<value level="3">70</value>
				</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="AbnormalShield">
				<times>
					<value level="1">0</value>
					<value level="2">1</value>
					<value level="3">3</value>
				</times>
			</effect>
		</effects>
	</skill>
	<skill id="30515" toLevel="1" name="Spallation">
		<!-- Creates a protective sphere that diffuses all ranged attacks and debuffs for 30 sec., also P. Def. +50%. Damaged if attacked in melee within the sphere. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 1001 (+1 sec. Time): Creates a protective sphere that diffuses all ranged attacks and debuffs for 30 sec., also P. Def. +50%. Damaged if attacked in melee within the sphere. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 1002 (+2 sec. Time): Creates a protective sphere that diffuses all ranged attacks and debuffs for 30 sec., also P. Def. +50%. Damaged if attacked in melee within the sphere. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 1003 (+3 sec. Time): Creates a protective sphere that diffuses all ranged attacks and debuffs for 30 sec., also P. Def. +50%. Damaged if attacked in melee within the sphere. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 1004 (+4 sec. Time): Creates a protective sphere that diffuses all ranged attacks and debuffs for 30 sec., also P. Def. +50%. Damaged if attacked in melee within the sphere. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 1005 (+5 sec. Time): Creates a protective sphere that diffuses all ranged attacks and debuffs for 30 sec., also P. Def. +50%. Damaged if attacked in melee within the sphere. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 1006 (+6 sec. Time): Creates a protective sphere that diffuses all ranged attacks and debuffs for 30 sec., also P. Def. +50%. Damaged if attacked in melee within the sphere. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 1007 (+7 sec. Time): Creates a protective sphere that diffuses all ranged attacks and debuffs for 30 sec., also P. Def. +50%. Damaged if attacked in melee within the sphere. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 1008 (+8 sec. Time): Creates a protective sphere that diffuses all ranged attacks and debuffs for 30 sec., also P. Def. +50%. Damaged if attacked in melee within the sphere. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 1009 (+9 sec. Time): Creates a protective sphere that diffuses all ranged attacks and debuffs for 30 sec., also P. Def. +50%. Damaged if attacked in melee within the sphere. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 1010 (+10 sec. Time): Creates a protective sphere that diffuses all ranged attacks and debuffs for 30 sec., also P. Def. +50%. Damaged if attacked in melee within the sphere. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 1011 (+10.5 sec. Time): Creates a protective sphere that diffuses all ranged attacks and debuffs for 30 sec., also P. Def. +50%. Damaged if attacked in melee within the sphere. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 1012 (+11 sec. Time): Creates a protective sphere that diffuses all ranged attacks and debuffs for 30 sec., also P. Def. +50%. Damaged if attacked in melee within the sphere. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 1013 (+11.5 sec. Time): Creates a protective sphere that diffuses all ranged attacks and debuffs for 30 sec., also P. Def. +50%. Damaged if attacked in melee within the sphere. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 1014 (+12 sec. Time): Creates a protective sphere that diffuses all ranged attacks and debuffs for 30 sec., also P. Def. +50%. Damaged if attacked in melee within the sphere. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 1015 (+12.5 sec. Time): Creates a protective sphere that diffuses all ranged attacks and debuffs for 30 sec., also P. Def. +50%. Damaged if attacked in melee within the sphere. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 1016 (+13 sec. Time): Creates a protective sphere that diffuses all ranged attacks and debuffs for 30 sec., also P. Def. +50%. Damaged if attacked in melee within the sphere. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 1017 (+13.5 sec. Time): Creates a protective sphere that diffuses all ranged attacks and debuffs for 30 sec., also P. Def. +50%. Damaged if attacked in melee within the sphere. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 1018 (+14 sec. Time): Creates a protective sphere that diffuses all ranged attacks and debuffs for 30 sec., also P. Def. +50%. Damaged if attacked in melee within the sphere. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 1019 (+14.5 sec. Time): Creates a protective sphere that diffuses all ranged attacks and debuffs for 30 sec., also P. Def. +50%. Damaged if attacked in melee within the sphere. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 1020 (+15 sec. Time): Creates a protective sphere that diffuses all ranged attacks and debuffs for 30 sec., also P. Def. +50%. Damaged if attacked in melee within the sphere. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 2001 (+2 Wind): Creates a protective sphere that diffuses all ranged attacks and debuffs for 30 sec., also P. Def. +50%. Damaged if attacked in melee within the sphere. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 2002 (+4 Wind): Creates a protective sphere that diffuses all ranged attacks and debuffs for 30 sec., also P. Def. +50%. Damaged if attacked in melee within the sphere. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 2003 (+6 Wind): Creates a protective sphere that diffuses all ranged attacks and debuffs for 30 sec., also P. Def. +50%. Damaged if attacked in melee within the sphere. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 2004 (+8 Wind): Creates a protective sphere that diffuses all ranged attacks and debuffs for 30 sec., also P. Def. +50%. Damaged if attacked in melee within the sphere. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 2005 (+10 Wind): Creates a protective sphere that diffuses all ranged attacks and debuffs for 30 sec., also P. Def. +50%. Damaged if attacked in melee within the sphere. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 2006 (+12 Wind): Creates a protective sphere that diffuses all ranged attacks and debuffs for 30 sec., also P. Def. +50%. Damaged if attacked in melee within the sphere. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 2007 (+14 Wind): Creates a protective sphere that diffuses all ranged attacks and debuffs for 30 sec., also P. Def. +50%. Damaged if attacked in melee within the sphere. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 2008 (+16 Wind): Creates a protective sphere that diffuses all ranged attacks and debuffs for 30 sec., also P. Def. +50%. Damaged if attacked in melee within the sphere. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 2009 (+18 Wind): Creates a protective sphere that diffuses all ranged attacks and debuffs for 30 sec., also P. Def. +50%. Damaged if attacked in melee within the sphere. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 2010 (+20 Wind): Creates a protective sphere that diffuses all ranged attacks and debuffs for 30 sec., also P. Def. +50%. Damaged if attacked in melee within the sphere. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 2011 (+22 Wind): Creates a protective sphere that diffuses all ranged attacks and debuffs for 30 sec., also P. Def. +50%. Damaged if attacked in melee within the sphere. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 2012 (+24 Wind): Creates a protective sphere that diffuses all ranged attacks and debuffs for 30 sec., also P. Def. +50%. Damaged if attacked in melee within the sphere. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 2013 (+26 Wind): Creates a protective sphere that diffuses all ranged attacks and debuffs for 30 sec., also P. Def. +50%. Damaged if attacked in melee within the sphere. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 2014 (+28 Wind): Creates a protective sphere that diffuses all ranged attacks and debuffs for 30 sec., also P. Def. +50%. Damaged if attacked in melee within the sphere. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 2015 (+30 Wind): Creates a protective sphere that diffuses all ranged attacks and debuffs for 30 sec., also P. Def. +50%. Damaged if attacked in melee within the sphere. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 2016 (+32 Wind): Creates a protective sphere that diffuses all ranged attacks and debuffs for 30 sec., also P. Def. +50%. Damaged if attacked in melee within the sphere. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 2017 (+34 Wind): Creates a protective sphere that diffuses all ranged attacks and debuffs for 30 sec., also P. Def. +50%. Damaged if attacked in melee within the sphere. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 2018 (+36 Wind): Creates a protective sphere that diffuses all ranged attacks and debuffs for 30 sec., also P. Def. +50%. Damaged if attacked in melee within the sphere. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 2019 (+38 Wind): Creates a protective sphere that diffuses all ranged attacks and debuffs for 30 sec., also P. Def. +50%. Damaged if attacked in melee within the sphere. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 2020 (+40 Wind): Creates a protective sphere that diffuses all ranged attacks and debuffs for 30 sec., also P. Def. +50%. Damaged if attacked in melee within the sphere. Requires a fist weapon. -->
		<icon>icon.skill30515</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>
			<value fromLevel="1" toLevel="1">30</value>
			<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1010">{base + subIndex}</value>
			<value fromLevel="1" toLevel="1" fromSubLevel="1011" toSubLevel="1020">{base + 10 + (subIndex - 10 * 0.5)}</value>
		</abnormalTime>
		<abnormalType>NONE</abnormalType>
		<abnormalVisualEffect>SPACEREF</abnormalVisualEffect>
		<affectScope>SINGLE</affectScope>
		<coolTime>500</coolTime>
		<effectPoint>379</effectPoint>
		<hitTime>1500</hitTime>
		<mpConsume>31</mpConsume>
		<reuseDelay>300000</reuseDelay>
		<conditions>
			<condition name="EquipWeapon">
				<weaponType>
					<item>DUALFIST</item>
				</weaponType>
			</condition>
		</conditions>
		<effects>
			<effect name="SphericBarrier">
				<amount>150</amount>
			</effect>
			<effect name="PhysicalDefence">
				<amount>50</amount>
				<mode>PER</mode>
			</effect>
			<effect name="Speed" fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2020">
				<amount>
					<value fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2020">{2 * subIndex}</value>
				</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</skill>
	<skill id="30516" toLevel="1" name="Gravity Barrier">
		<!-- Removes debuffs and makes you invincible to debuffs and damage. -->
		<!-- Level 1 - SubLevel 1001 (+0.5 sec. Time): Removes debuffs and makes you invincible to debuffs and damage. -->
		<!-- Level 1 - SubLevel 1002 (+1 sec. Time): Removes debuffs and makes you invincible to debuffs and damage. -->
		<!-- Level 1 - SubLevel 1003 (+1.5 sec. Time): Removes debuffs and makes you invincible to debuffs and damage. -->
		<!-- Level 1 - SubLevel 1004 (+2 sec. Time): Removes debuffs and makes you invincible to debuffs and damage. -->
		<!-- Level 1 - SubLevel 1005 (+2.5 sec. Time): Removes debuffs and makes you invincible to debuffs and damage. -->
		<!-- Level 1 - SubLevel 1006 (+3 sec. Time): Removes debuffs and makes you invincible to debuffs and damage. -->
		<!-- Level 1 - SubLevel 1007 (+3.5 sec. Time): Removes debuffs and makes you invincible to debuffs and damage. -->
		<!-- Level 1 - SubLevel 1008 (+4 sec. Time): Removes debuffs and makes you invincible to debuffs and damage. -->
		<!-- Level 1 - SubLevel 1009 (+4.5 sec. Time): Removes debuffs and makes you invincible to debuffs and damage. -->
		<!-- Level 1 - SubLevel 1010 (+5 sec. Time): Removes debuffs and makes you invincible to debuffs and damage. -->
		<!-- Level 1 - SubLevel 1011 (+5.5 sec. Time): Removes debuffs and makes you invincible to debuffs and damage. -->
		<!-- Level 1 - SubLevel 1012 (+6 sec. Time): Removes debuffs and makes you invincible to debuffs and damage. -->
		<!-- Level 1 - SubLevel 1013 (+6.5 sec. Time): Removes debuffs and makes you invincible to debuffs and damage. -->
		<!-- Level 1 - SubLevel 1014 (+7 sec. Time): Removes debuffs and makes you invincible to debuffs and damage. -->
		<!-- Level 1 - SubLevel 1015 (+7.5 sec. Time): Removes debuffs and makes you invincible to debuffs and damage. -->
		<!-- Level 1 - SubLevel 1016 (+8 sec. Time): Removes debuffs and makes you invincible to debuffs and damage. -->
		<!-- Level 1 - SubLevel 1017 (+8.5 sec. Time): Removes debuffs and makes you invincible to debuffs and damage. -->
		<!-- Level 1 - SubLevel 1018 (+9 sec. Time): Removes debuffs and makes you invincible to debuffs and damage. -->
		<!-- Level 1 - SubLevel 1019 (+9.5 sec. Time): Removes debuffs and makes you invincible to debuffs and damage. -->
		<!-- Level 1 - SubLevel 1020 (+10 sec. Time): Removes debuffs and makes you invincible to debuffs and damage. -->
		<icon>icon.skill30516</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>
			<value fromLevel="1" toLevel="1">10</value>
			<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1020">{base + (0.5 * subIndex)}</value>
		</abnormalTime>
		<abnormalType>INVINCIBILITY</abnormalType>
		<abnormalVisualEffect>ULTIMATE_DEFENCE</abnormalVisualEffect>
		<affectScope>SINGLE</affectScope>
		<canCastWhileDisabled>true</canCastWhileDisabled>
		<effectPoint>379</effectPoint>
		<hitTime>200</hitTime>
		<mpConsume>30</mpConsume>
		<reuseDelay>300000</reuseDelay>
		<effects>
			<effect name="DamageBlock">
				<type>BLOCK_HP</type>
			</effect>
			<effect name="DamageBlock">
				<type>BLOCK_MP</type>
			</effect>
			<effect name="DebuffBlock" />
			<effect name="DefenceTrait">
				<HOLD>100</HOLD>
				<SLEEP>100</SLEEP>
				<DERANGEMENT>100</DERANGEMENT>
				<CHANGEBODY>100</CHANGEBODY>
				<PARALYZE>100</PARALYZE>
				<SHOCK>100</SHOCK>
				<CHANGEBODY>100</CHANGEBODY>
				<KNOCKBACK>100</KNOCKBACK>
				<KNOCKDOWN>100</KNOCKDOWN>
				<AIRBIND>100</AIRBIND>
				<TURN_STONE>100</TURN_STONE>
			</effect>
			<effect name="DispelByCategory">
				<slot>DEBUFF</slot>
				<rate>100</rate>
				<max>10</max>
			</effect>
			<effect name="ResistDispelByCategory">
				<amount>-100</amount>
				<slot>ALL</slot>
			</effect>
			<effect name="ResistAbnormalByCategory">
				<amount>-100</amount>
				<slot>DEBUFF</slot>
			</effect>
		</effects>
	</skill>
	<skill id="30517" toLevel="15" name="Heavy Hand">
		<!-- Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 1001 (+1% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 1002 (+2% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 1003 (+3% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 1004 (+4% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 1005 (+5% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 1006 (+6% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 1007 (+7% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 1008 (+8% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 1009 (+9% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 1010 (+10% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 1011 (+11% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 1012 (+12% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 1013 (+13% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 1014 (+14% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 1015 (+15% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 1016 (+16% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 1017 (+17% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 1018 (+18% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 1019 (+19% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 1020 (+20% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 2001 (+1% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 2002 (+1.4% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 2003 (+1.8% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 2004 (+2.2% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 2005 (+2.6% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 2006 (+3% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 2007 (+3.4% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 2008 (+3.8% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 2009 (+4.2% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 2010 (+4.6% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 2011 (+5% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 2012 (+5.4% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 2013 (+5.8% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 2014 (+6.2% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 2015 (+6.6% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 2016 (+7% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 2017 (+7.4% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 2018 (+7.8% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 2019 (+8.2% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 2020 (+8.6% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 1001 (+1% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 1002 (+2% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 1003 (+3% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 1004 (+4% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 1005 (+5% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 1006 (+6% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 1007 (+7% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 1008 (+8% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 1009 (+9% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 1010 (+10% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 1011 (+11% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 1012 (+12% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 1013 (+13% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 1014 (+14% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 1015 (+15% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 1016 (+16% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 1017 (+17% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 1018 (+18% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 1019 (+19% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 1020 (+20% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 2001 (+1% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 2002 (+1.4% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 2003 (+1.8% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 2004 (+2.2% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 2005 (+2.6% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 2006 (+3% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 2007 (+3.4% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 2008 (+3.8% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 2009 (+4.2% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 2010 (+4.6% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 2011 (+5% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 2012 (+5.4% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 2013 (+5.8% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 2014 (+6.2% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 2015 (+6.6% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 2016 (+7% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 2017 (+7.4% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 2018 (+7.8% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 2019 (+8.2% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 2020 (+8.6% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 1001 (+1% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 1002 (+2% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 1003 (+3% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 1004 (+4% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 1005 (+5% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 1006 (+6% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 1007 (+7% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 1008 (+8% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 1009 (+9% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 1010 (+10% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 1011 (+11% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 1012 (+12% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 1013 (+13% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 1014 (+14% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 1015 (+15% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 1016 (+16% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 1017 (+17% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 1018 (+18% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 1019 (+19% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 1020 (+20% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 2001 (+1% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 2002 (+1.4% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 2003 (+1.8% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 2004 (+2.2% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 2005 (+2.6% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 2006 (+3% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 2007 (+3.4% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 2008 (+3.8% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 2009 (+4.2% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 2010 (+4.6% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 2011 (+5% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 2012 (+5.4% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 2013 (+5.8% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 2014 (+6.2% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 2015 (+6.6% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 2016 (+7% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 2017 (+7.4% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 2018 (+7.8% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 2019 (+8.2% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 9 - SubLevel 2020 (+8.6% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 1001 (+1% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 1002 (+2% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 1003 (+3% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 1004 (+4% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 1005 (+5% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 1006 (+6% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 1007 (+7% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 1008 (+8% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 1009 (+9% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 1010 (+10% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 1011 (+11% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 1012 (+12% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 1013 (+13% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 1014 (+14% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 1015 (+15% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 1016 (+16% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 1017 (+17% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 1018 (+18% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 1019 (+19% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 1020 (+20% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 2001 (+1% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 2002 (+1.4% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 2003 (+1.8% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 2004 (+2.2% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 2005 (+2.6% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 2006 (+3% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 2007 (+3.4% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 2008 (+3.8% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 2009 (+4.2% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 2010 (+4.6% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 2011 (+5% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 2012 (+5.4% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 2013 (+5.8% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 2014 (+6.2% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 2015 (+6.6% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 2016 (+7% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 2017 (+7.4% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 2018 (+7.8% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 2019 (+8.2% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 10 - SubLevel 2020 (+8.6% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 1001 (+1% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 1002 (+2% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 1003 (+3% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 1004 (+4% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 1005 (+5% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 1006 (+6% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 1007 (+7% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 1008 (+8% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 1009 (+9% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 1010 (+10% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 1011 (+11% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 1012 (+12% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 1013 (+13% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 1014 (+14% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 1015 (+15% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 1016 (+16% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 1017 (+17% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 1018 (+18% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 1019 (+19% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 1020 (+20% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 2001 (+1% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 2002 (+1.4% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 2003 (+1.8% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 2004 (+2.2% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 2005 (+2.6% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 2006 (+3% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 2007 (+3.4% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 2008 (+3.8% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 2009 (+4.2% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 2010 (+4.6% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 2011 (+5% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 2012 (+5.4% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 2013 (+5.8% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 2014 (+6.2% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 2015 (+6.6% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 2016 (+7% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 2017 (+7.4% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 2018 (+7.8% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 2019 (+8.2% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 2020 (+8.6% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1001 (+1% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1002 (+2% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1003 (+3% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1004 (+4% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1005 (+5% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1006 (+6% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1007 (+7% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1008 (+8% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1009 (+9% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1010 (+10% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1011 (+11% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1012 (+12% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1013 (+13% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1014 (+14% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1015 (+15% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1016 (+16% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1017 (+17% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1018 (+18% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1019 (+19% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1020 (+20% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2001 (+1% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2002 (+1.4% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2003 (+1.8% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2004 (+2.2% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2005 (+2.6% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2006 (+3% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2007 (+3.4% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2008 (+3.8% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2009 (+4.2% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2010 (+4.6% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2011 (+5% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2012 (+5.4% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2013 (+5.8% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2014 (+6.2% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2015 (+6.6% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2016 (+7% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2017 (+7.4% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2018 (+7.8% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2019 (+8.2% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2020 (+8.6% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1001 (+1% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1002 (+2% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1003 (+3% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1004 (+4% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1005 (+5% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1006 (+6% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1007 (+7% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1008 (+8% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1009 (+9% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1010 (+10% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1011 (+11% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1012 (+12% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1013 (+13% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1014 (+14% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1015 (+15% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1016 (+16% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1017 (+17% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1018 (+18% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1019 (+19% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1020 (+20% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2001 (+1% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2002 (+1.4% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2003 (+1.8% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2004 (+2.2% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2005 (+2.6% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2006 (+3% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2007 (+3.4% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2008 (+3.8% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2009 (+4.2% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2010 (+4.6% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2011 (+5% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2012 (+5.4% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2013 (+5.8% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2014 (+6.2% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2015 (+6.6% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2016 (+7% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2017 (+7.4% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2018 (+7.8% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2019 (+8.2% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2020 (+8.6% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1001 (+1% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1002 (+2% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1003 (+3% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1004 (+4% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1005 (+5% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1006 (+6% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1007 (+7% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1008 (+8% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1009 (+9% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1010 (+10% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1011 (+11% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1012 (+12% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1013 (+13% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1014 (+14% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1015 (+15% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1016 (+16% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1017 (+17% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1018 (+18% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1019 (+19% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1020 (+20% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2001 (+1% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2002 (+1.4% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2003 (+1.8% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2004 (+2.2% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2005 (+2.6% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2006 (+3% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2007 (+3.4% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2008 (+3.8% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2009 (+4.2% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2010 (+4.6% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2011 (+5% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2012 (+5.4% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2013 (+5.8% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2014 (+6.2% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2015 (+6.6% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2016 (+7% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2017 (+7.4% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2018 (+7.8% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2019 (+8.2% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2020 (+8.6% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1001 (+1% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1002 (+2% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1003 (+3% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1004 (+4% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1005 (+5% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1006 (+6% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1007 (+7% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1008 (+8% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1009 (+9% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1010 (+10% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1011 (+11% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1012 (+12% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1013 (+13% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1014 (+14% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1015 (+15% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1016 (+16% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1017 (+17% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1018 (+18% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1019 (+19% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1020 (+20% Chance): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2001 (+1% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2002 (+1.4% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2003 (+1.8% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2004 (+2.2% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2005 (+2.6% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2006 (+3% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2007 (+3.4% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2008 (+3.8% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2009 (+4.2% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2010 (+4.6% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2011 (+5% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2012 (+5.4% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2013 (+5.8% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2014 (+6.2% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2015 (+6.6% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2016 (+7% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2017 (+7.4% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2018 (+7.8% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2019 (+8.2% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2020 (+8.6% Hex): Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
		<icon>icon.skill30517</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>10</abnormalTime>
		<abnormalType>BLOCK_ESCAPE</abnormalType>
		<activateRate>
			<value fromLevel="7" toLevel="15">15</value> <!-- Guessed -->
			<value fromLevel="7" toLevel="15" fromSubLevel="2001" toSubLevel="2020">{base + (base / 100 * subIndex)}</value>
		</activateRate>
		<affectObject>NOT_FRIEND</affectObject>
		<affectRange>300</affectRange>
		<affectScope>POINT_BLANK</affectScope>
		<basicProperty>PHYSICAL</basicProperty>
		<coolTime>500</coolTime>
		<effectPoint>-379</effectPoint>
		<hitTime>2000</hitTime>
		<isDebuff>true</isDebuff>
		<mpConsume>
			<value level="1">73</value>
			<value level="2">74</value>
			<value level="3">75</value>
			<value level="4">75</value>
			<value level="5">75</value>
			<value level="6">76</value>
			<value level="7">76</value>
			<value level="8">77</value>
			<value level="9">78</value>
			<value level="10">79</value>
			<value level="11">80</value>
			<value level="12">81</value>
			<value level="13">82</value>
			<value level="14">83</value>
			<value level="15">84</value>
		</mpConsume>
		<reuseDelay>60000</reuseDelay>
		<conditions>
			<condition name="EquipWeapon">
				<weaponType>
					<item>DUALFIST</item>
				</weaponType>
			</condition>
		</conditions>
		<effects>
			<effect name="BlockEscape" />
			<effect name="Speed">
				<amount>-100</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalDefence" fromLevel="7" toLevel="15" fromSubLevel="2001" toSubLevel="2020">
				<amount>
					<value fromLevel="7" toLevel="15" fromSubLevel="2001" toSubLevel="2020">{-0.6 - (0.4 * subIndex)}</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="30518" toLevel="15" name="Reverse Weight">
		<!-- Level 1: Attacks nearby enemies with 19,693 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 2: Attacks nearby enemies with 20,582 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 3: Attacks nearby enemies with 22,701 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 4: Attacks nearby enemies with 25,350 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5: Attacks nearby enemies with 28,648 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6: Attacks nearby enemies with 32,757 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7: Attacks nearby enemies with 37,894 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8: Attacks nearby enemies with 44,352 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9: Attacks nearby enemies with 49,769 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10: Attacks nearby enemies with 51,343 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11: Attacks nearby enemies with 52,917 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12: Attacks nearby enemies with 54,585 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13: Attacks nearby enemies with 56,253 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14: Attacks nearby enemies with 61,878 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15: Attacks nearby enemies with 68,066 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1001 (+1% Power): Attacks nearby enemies with 37,894 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1002 (+2% Power): Attacks nearby enemies with 37,894 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1003 (+3% Power): Attacks nearby enemies with 37,894 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1004 (+4% Power): Attacks nearby enemies with 37,894 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1005 (+5% Power): Attacks nearby enemies with 37,894 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1006 (+6% Power): Attacks nearby enemies with 37,894 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1007 (+7% Power): Attacks nearby enemies with 37,894 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1008 (+8% Power): Attacks nearby enemies with 37,894 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1009 (+9% Power): Attacks nearby enemies with 37,894 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1010 (+10% Power): Attacks nearby enemies with 37,894 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1011 (+11% Power): Attacks nearby enemies with 37,894 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1012 (+12% Power): Attacks nearby enemies with 37,894 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1013 (+13% Power): Attacks nearby enemies with 37,894 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1014 (+14% Power): Attacks nearby enemies with 37,894 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1015 (+15% Power): Attacks nearby enemies with 37,894 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1016 (+16% Power): Attacks nearby enemies with 37,894 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1017 (+17% Power): Attacks nearby enemies with 37,894 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1018 (+18% Power): Attacks nearby enemies with 37,894 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1019 (+19% Power): Attacks nearby enemies with 37,894 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1020 (+20% Power): Attacks nearby enemies with 37,894 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2001 (+1% Chance): Attacks nearby enemies with 37,894 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2002 (+2% Chance): Attacks nearby enemies with 37,894 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2003 (+3% Chance): Attacks nearby enemies with 37,894 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2004 (+4% Chance): Attacks nearby enemies with 37,894 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2005 (+5% Chance): Attacks nearby enemies with 37,894 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2006 (+6% Chance): Attacks nearby enemies with 37,894 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2007 (+7% Chance): Attacks nearby enemies with 37,894 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2008 (+8% Chance): Attacks nearby enemies with 37,894 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2009 (+9% Chance): Attacks nearby enemies with 37,894 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2010 (+10% Chance): Attacks nearby enemies with 37,894 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2011 (+11% Chance): Attacks nearby enemies with 37,894 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2012 (+12% Chance): Attacks nearby enemies with 37,894 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2013 (+13% Chance): Attacks nearby enemies with 37,894 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2014 (+14% Chance): Attacks nearby enemies with 37,894 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2015 (+15% Chance): Attacks nearby enemies with 37,894 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2016 (+16% Chance): Attacks nearby enemies with 37,894 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2017 (+17% Chance): Attacks nearby enemies with 37,894 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2018 (+18% Chance): Attacks nearby enemies with 37,894 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2019 (+19% Chance): Attacks nearby enemies with 37,894 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2020 (+20% Chance): Attacks nearby enemies with 37,894 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3001 (+1% Hex): Attacks nearby enemies with 37,894 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3002 (+1.4% Hex): Attacks nearby enemies with 37,894 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3003 (+1.8% Hex): Attacks nearby enemies with 37,894 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3004 (+2.2% Hex): Attacks nearby enemies with 37,894 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3005 (+2.6% Hex): Attacks nearby enemies with 37,894 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3006 (+3% Hex): Attacks nearby enemies with 37,894 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3007 (+3.4% Hex): Attacks nearby enemies with 37,894 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3008 (+3.8% Hex): Attacks nearby enemies with 37,894 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3009 (+4.2% Hex): Attacks nearby enemies with 37,894 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3010 (+4.6% Hex): Attacks nearby enemies with 37,894 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3011 (+5% Hex): Attacks nearby enemies with 37,894 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3012 (+5.4% Hex): Attacks nearby enemies with 37,894 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3013 (+5.8% Hex): Attacks nearby enemies with 37,894 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3014 (+6.2% Hex): Attacks nearby enemies with 37,894 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3015 (+6.6% Hex): Attacks nearby enemies with 37,894 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3016 (+7% Hex): Attacks nearby enemies with 37,894 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3017 (+7.4% Hex): Attacks nearby enemies with 37,894 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3018 (+7.8% Hex): Attacks nearby enemies with 37,894 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3019 (+8.2% Hex): Attacks nearby enemies with 37,894 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3020 (+8.6% Hex): Attacks nearby enemies with 37,894 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1001 (+1% Power): Attacks nearby enemies with 44,352 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1002 (+2% Power): Attacks nearby enemies with 44,352 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1003 (+3% Power): Attacks nearby enemies with 44,352 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1004 (+4% Power): Attacks nearby enemies with 44,352 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1005 (+5% Power): Attacks nearby enemies with 44,352 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1006 (+6% Power): Attacks nearby enemies with 44,352 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1007 (+7% Power): Attacks nearby enemies with 44,352 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1008 (+8% Power): Attacks nearby enemies with 44,352 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1009 (+9% Power): Attacks nearby enemies with 44,352 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1010 (+10% Power): Attacks nearby enemies with 44,352 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1011 (+11% Power): Attacks nearby enemies with 44,352 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1012 (+12% Power): Attacks nearby enemies with 44,352 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1013 (+13% Power): Attacks nearby enemies with 44,352 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1014 (+14% Power): Attacks nearby enemies with 44,352 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1015 (+15% Power): Attacks nearby enemies with 44,352 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1016 (+16% Power): Attacks nearby enemies with 44,352 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1017 (+17% Power): Attacks nearby enemies with 44,352 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1018 (+18% Power): Attacks nearby enemies with 44,352 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1019 (+19% Power): Attacks nearby enemies with 44,352 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1020 (+20% Power): Attacks nearby enemies with 44,352 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2001 (+1% Chance): Attacks nearby enemies with 44,352 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2002 (+2% Chance): Attacks nearby enemies with 44,352 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2003 (+3% Chance): Attacks nearby enemies with 44,352 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2004 (+4% Chance): Attacks nearby enemies with 44,352 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2005 (+5% Chance): Attacks nearby enemies with 44,352 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2006 (+6% Chance): Attacks nearby enemies with 44,352 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2007 (+7% Chance): Attacks nearby enemies with 44,352 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2008 (+8% Chance): Attacks nearby enemies with 44,352 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2009 (+9% Chance): Attacks nearby enemies with 44,352 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2010 (+10% Chance): Attacks nearby enemies with 44,352 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2011 (+11% Chance): Attacks nearby enemies with 44,352 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2012 (+12% Chance): Attacks nearby enemies with 44,352 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2013 (+13% Chance): Attacks nearby enemies with 44,352 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2014 (+14% Chance): Attacks nearby enemies with 44,352 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2015 (+15% Chance): Attacks nearby enemies with 44,352 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2016 (+16% Chance): Attacks nearby enemies with 44,352 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2017 (+17% Chance): Attacks nearby enemies with 44,352 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2018 (+18% Chance): Attacks nearby enemies with 44,352 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2019 (+19% Chance): Attacks nearby enemies with 44,352 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2020 (+20% Chance): Attacks nearby enemies with 44,352 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3001 (+1% Hex): Attacks nearby enemies with 44,352 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3002 (+1.4% Hex): Attacks nearby enemies with 44,352 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3003 (+1.8% Hex): Attacks nearby enemies with 44,352 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3004 (+2.2% Hex): Attacks nearby enemies with 44,352 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3005 (+2.6% Hex): Attacks nearby enemies with 44,352 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3006 (+3% Hex): Attacks nearby enemies with 44,352 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3007 (+3.4% Hex): Attacks nearby enemies with 44,352 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3008 (+3.8% Hex): Attacks nearby enemies with 44,352 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3009 (+4.2% Hex): Attacks nearby enemies with 44,352 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3010 (+4.6% Hex): Attacks nearby enemies with 44,352 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3011 (+5% Hex): Attacks nearby enemies with 44,352 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3012 (+5.4% Hex): Attacks nearby enemies with 44,352 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3013 (+5.8% Hex): Attacks nearby enemies with 44,352 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3014 (+6.2% Hex): Attacks nearby enemies with 44,352 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3015 (+6.6% Hex): Attacks nearby enemies with 44,352 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3016 (+7% Hex): Attacks nearby enemies with 44,352 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3017 (+7.4% Hex): Attacks nearby enemies with 44,352 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3018 (+7.8% Hex): Attacks nearby enemies with 44,352 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3019 (+8.2% Hex): Attacks nearby enemies with 44,352 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3020 (+8.6% Hex): Attacks nearby enemies with 44,352 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1001 (+1% Power): Attacks nearby enemies with 49,769 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1002 (+2% Power): Attacks nearby enemies with 49,769 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1003 (+3% Power): Attacks nearby enemies with 49,769 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1004 (+4% Power): Attacks nearby enemies with 49,769 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1005 (+5% Power): Attacks nearby enemies with 49,769 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1006 (+6% Power): Attacks nearby enemies with 49,769 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1007 (+7% Power): Attacks nearby enemies with 49,769 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1008 (+8% Power): Attacks nearby enemies with 49,769 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1009 (+9% Power): Attacks nearby enemies with 49,769 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1010 (+10% Power): Attacks nearby enemies with 49,769 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1011 (+11% Power): Attacks nearby enemies with 49,769 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1012 (+12% Power): Attacks nearby enemies with 49,769 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1013 (+13% Power): Attacks nearby enemies with 49,769 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1014 (+14% Power): Attacks nearby enemies with 49,769 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1015 (+15% Power): Attacks nearby enemies with 49,769 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1016 (+16% Power): Attacks nearby enemies with 49,769 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1017 (+17% Power): Attacks nearby enemies with 49,769 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1018 (+18% Power): Attacks nearby enemies with 49,769 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1019 (+19% Power): Attacks nearby enemies with 49,769 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1020 (+20% Power): Attacks nearby enemies with 49,769 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2001 (+1% Chance): Attacks nearby enemies with 49,769 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2002 (+2% Chance): Attacks nearby enemies with 49,769 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2003 (+3% Chance): Attacks nearby enemies with 49,769 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2004 (+4% Chance): Attacks nearby enemies with 49,769 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2005 (+5% Chance): Attacks nearby enemies with 49,769 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2006 (+6% Chance): Attacks nearby enemies with 49,769 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2007 (+7% Chance): Attacks nearby enemies with 49,769 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2008 (+8% Chance): Attacks nearby enemies with 49,769 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2009 (+9% Chance): Attacks nearby enemies with 49,769 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2010 (+10% Chance): Attacks nearby enemies with 49,769 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2011 (+11% Chance): Attacks nearby enemies with 49,769 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2012 (+12% Chance): Attacks nearby enemies with 49,769 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2013 (+13% Chance): Attacks nearby enemies with 49,769 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2014 (+14% Chance): Attacks nearby enemies with 49,769 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2015 (+15% Chance): Attacks nearby enemies with 49,769 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2016 (+16% Chance): Attacks nearby enemies with 49,769 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2017 (+17% Chance): Attacks nearby enemies with 49,769 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2018 (+18% Chance): Attacks nearby enemies with 49,769 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2019 (+19% Chance): Attacks nearby enemies with 49,769 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2020 (+20% Chance): Attacks nearby enemies with 49,769 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3001 (+1% Hex): Attacks nearby enemies with 49,769 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3002 (+1.4% Hex): Attacks nearby enemies with 49,769 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3003 (+1.8% Hex): Attacks nearby enemies with 49,769 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3004 (+2.2% Hex): Attacks nearby enemies with 49,769 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3005 (+2.6% Hex): Attacks nearby enemies with 49,769 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3006 (+3% Hex): Attacks nearby enemies with 49,769 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3007 (+3.4% Hex): Attacks nearby enemies with 49,769 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3008 (+3.8% Hex): Attacks nearby enemies with 49,769 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3009 (+4.2% Hex): Attacks nearby enemies with 49,769 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3010 (+4.6% Hex): Attacks nearby enemies with 49,769 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3011 (+5% Hex): Attacks nearby enemies with 49,769 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3012 (+5.4% Hex): Attacks nearby enemies with 49,769 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3013 (+5.8% Hex): Attacks nearby enemies with 49,769 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3014 (+6.2% Hex): Attacks nearby enemies with 49,769 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3015 (+6.6% Hex): Attacks nearby enemies with 49,769 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3016 (+7% Hex): Attacks nearby enemies with 49,769 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3017 (+7.4% Hex): Attacks nearby enemies with 49,769 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3018 (+7.8% Hex): Attacks nearby enemies with 49,769 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3019 (+8.2% Hex): Attacks nearby enemies with 49,769 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3020 (+8.6% Hex): Attacks nearby enemies with 49,769 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1001 (+1% Power): Attacks nearby enemies with 51,343 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1002 (+2% Power): Attacks nearby enemies with 51,343 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1003 (+3% Power): Attacks nearby enemies with 51,343 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1004 (+4% Power): Attacks nearby enemies with 51,343 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1005 (+5% Power): Attacks nearby enemies with 51,343 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1006 (+6% Power): Attacks nearby enemies with 51,343 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1007 (+7% Power): Attacks nearby enemies with 51,343 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1008 (+8% Power): Attacks nearby enemies with 51,343 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1009 (+9% Power): Attacks nearby enemies with 51,343 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1010 (+10% Power): Attacks nearby enemies with 51,343 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1011 (+11% Power): Attacks nearby enemies with 51,343 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1012 (+12% Power): Attacks nearby enemies with 51,343 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1013 (+13% Power): Attacks nearby enemies with 51,343 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1014 (+14% Power): Attacks nearby enemies with 51,343 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1015 (+15% Power): Attacks nearby enemies with 51,343 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1016 (+16% Power): Attacks nearby enemies with 51,343 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1017 (+17% Power): Attacks nearby enemies with 51,343 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1018 (+18% Power): Attacks nearby enemies with 51,343 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1019 (+19% Power): Attacks nearby enemies with 51,343 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1020 (+20% Power): Attacks nearby enemies with 51,343 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2001 (+1% Chance): Attacks nearby enemies with 51,343 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2002 (+2% Chance): Attacks nearby enemies with 51,343 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2003 (+3% Chance): Attacks nearby enemies with 51,343 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2004 (+4% Chance): Attacks nearby enemies with 51,343 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2005 (+5% Chance): Attacks nearby enemies with 51,343 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2006 (+6% Chance): Attacks nearby enemies with 51,343 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2007 (+7% Chance): Attacks nearby enemies with 51,343 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2008 (+8% Chance): Attacks nearby enemies with 51,343 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2009 (+9% Chance): Attacks nearby enemies with 51,343 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2010 (+10% Chance): Attacks nearby enemies with 51,343 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2011 (+11% Chance): Attacks nearby enemies with 51,343 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2012 (+12% Chance): Attacks nearby enemies with 51,343 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2013 (+13% Chance): Attacks nearby enemies with 51,343 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2014 (+14% Chance): Attacks nearby enemies with 51,343 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2015 (+15% Chance): Attacks nearby enemies with 51,343 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2016 (+16% Chance): Attacks nearby enemies with 51,343 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2017 (+17% Chance): Attacks nearby enemies with 51,343 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2018 (+18% Chance): Attacks nearby enemies with 51,343 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2019 (+19% Chance): Attacks nearby enemies with 51,343 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2020 (+20% Chance): Attacks nearby enemies with 51,343 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3001 (+1% Hex): Attacks nearby enemies with 51,343 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3002 (+1.4% Hex): Attacks nearby enemies with 51,343 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3003 (+1.8% Hex): Attacks nearby enemies with 51,343 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3004 (+2.2% Hex): Attacks nearby enemies with 51,343 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3005 (+2.6% Hex): Attacks nearby enemies with 51,343 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3006 (+3% Hex): Attacks nearby enemies with 51,343 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3007 (+3.4% Hex): Attacks nearby enemies with 51,343 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3008 (+3.8% Hex): Attacks nearby enemies with 51,343 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3009 (+4.2% Hex): Attacks nearby enemies with 51,343 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3010 (+4.6% Hex): Attacks nearby enemies with 51,343 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3011 (+5% Hex): Attacks nearby enemies with 51,343 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3012 (+5.4% Hex): Attacks nearby enemies with 51,343 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3013 (+5.8% Hex): Attacks nearby enemies with 51,343 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3014 (+6.2% Hex): Attacks nearby enemies with 51,343 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3015 (+6.6% Hex): Attacks nearby enemies with 51,343 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3016 (+7% Hex): Attacks nearby enemies with 51,343 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3017 (+7.4% Hex): Attacks nearby enemies with 51,343 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3018 (+7.8% Hex): Attacks nearby enemies with 51,343 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3019 (+8.2% Hex): Attacks nearby enemies with 51,343 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3020 (+8.6% Hex): Attacks nearby enemies with 51,343 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1001 (+1% Power): Attacks nearby enemies with 52,917 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1002 (+2% Power): Attacks nearby enemies with 52,917 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1003 (+3% Power): Attacks nearby enemies with 52,917 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1004 (+4% Power): Attacks nearby enemies with 52,917 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1005 (+5% Power): Attacks nearby enemies with 52,917 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1006 (+6% Power): Attacks nearby enemies with 52,917 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1007 (+7% Power): Attacks nearby enemies with 52,917 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1008 (+8% Power): Attacks nearby enemies with 52,917 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1009 (+9% Power): Attacks nearby enemies with 52,917 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1010 (+10% Power): Attacks nearby enemies with 52,917 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1011 (+11% Power): Attacks nearby enemies with 52,917 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1012 (+12% Power): Attacks nearby enemies with 52,917 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1013 (+13% Power): Attacks nearby enemies with 52,917 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1014 (+14% Power): Attacks nearby enemies with 52,917 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1015 (+15% Power): Attacks nearby enemies with 52,917 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1016 (+16% Power): Attacks nearby enemies with 52,917 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1017 (+17% Power): Attacks nearby enemies with 52,917 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1018 (+18% Power): Attacks nearby enemies with 52,917 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1019 (+19% Power): Attacks nearby enemies with 52,917 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1020 (+20% Power): Attacks nearby enemies with 52,917 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2001 (+1% Chance): Attacks nearby enemies with 52,917 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2002 (+2% Chance): Attacks nearby enemies with 52,917 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2003 (+3% Chance): Attacks nearby enemies with 52,917 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2004 (+4% Chance): Attacks nearby enemies with 52,917 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2005 (+5% Chance): Attacks nearby enemies with 52,917 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2006 (+6% Chance): Attacks nearby enemies with 52,917 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2007 (+7% Chance): Attacks nearby enemies with 52,917 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2008 (+8% Chance): Attacks nearby enemies with 52,917 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2009 (+9% Chance): Attacks nearby enemies with 52,917 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2010 (+10% Chance): Attacks nearby enemies with 52,917 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2011 (+11% Chance): Attacks nearby enemies with 52,917 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2012 (+12% Chance): Attacks nearby enemies with 52,917 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2013 (+13% Chance): Attacks nearby enemies with 52,917 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2014 (+14% Chance): Attacks nearby enemies with 52,917 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2015 (+15% Chance): Attacks nearby enemies with 52,917 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2016 (+16% Chance): Attacks nearby enemies with 52,917 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2017 (+17% Chance): Attacks nearby enemies with 52,917 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2018 (+18% Chance): Attacks nearby enemies with 52,917 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2019 (+19% Chance): Attacks nearby enemies with 52,917 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2020 (+20% Chance): Attacks nearby enemies with 52,917 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3001 (+1% Hex): Attacks nearby enemies with 52,917 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3002 (+1.4% Hex): Attacks nearby enemies with 52,917 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3003 (+1.8% Hex): Attacks nearby enemies with 52,917 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3004 (+2.2% Hex): Attacks nearby enemies with 52,917 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3005 (+2.6% Hex): Attacks nearby enemies with 52,917 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3006 (+3% Hex): Attacks nearby enemies with 52,917 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3007 (+3.4% Hex): Attacks nearby enemies with 52,917 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3008 (+3.8% Hex): Attacks nearby enemies with 52,917 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3009 (+4.2% Hex): Attacks nearby enemies with 52,917 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3010 (+4.6% Hex): Attacks nearby enemies with 52,917 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3011 (+5% Hex): Attacks nearby enemies with 52,917 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3012 (+5.4% Hex): Attacks nearby enemies with 52,917 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3013 (+5.8% Hex): Attacks nearby enemies with 52,917 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3014 (+6.2% Hex): Attacks nearby enemies with 52,917 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3015 (+6.6% Hex): Attacks nearby enemies with 52,917 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3016 (+7% Hex): Attacks nearby enemies with 52,917 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3017 (+7.4% Hex): Attacks nearby enemies with 52,917 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3018 (+7.8% Hex): Attacks nearby enemies with 52,917 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3019 (+8.2% Hex): Attacks nearby enemies with 52,917 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3020 (+8.6% Hex): Attacks nearby enemies with 52,917 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1001 (+1% Power): Attacks nearby enemies with 54,585 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1002 (+2% Power): Attacks nearby enemies with 54,585 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1003 (+3% Power): Attacks nearby enemies with 54,585 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1004 (+4% Power): Attacks nearby enemies with 54,585 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1005 (+5% Power): Attacks nearby enemies with 54,585 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1006 (+6% Power): Attacks nearby enemies with 54,585 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1007 (+7% Power): Attacks nearby enemies with 54,585 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1008 (+8% Power): Attacks nearby enemies with 54,585 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1009 (+9% Power): Attacks nearby enemies with 54,585 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1010 (+10% Power): Attacks nearby enemies with 54,585 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1011 (+11% Power): Attacks nearby enemies with 54,585 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1012 (+12% Power): Attacks nearby enemies with 54,585 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1013 (+13% Power): Attacks nearby enemies with 54,585 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1014 (+14% Power): Attacks nearby enemies with 54,585 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1015 (+15% Power): Attacks nearby enemies with 54,585 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1016 (+16% Power): Attacks nearby enemies with 54,585 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1017 (+17% Power): Attacks nearby enemies with 54,585 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1018 (+18% Power): Attacks nearby enemies with 54,585 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1019 (+19% Power): Attacks nearby enemies with 54,585 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1020 (+20% Power): Attacks nearby enemies with 54,585 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2001 (+1% Chance): Attacks nearby enemies with 54,585 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2002 (+2% Chance): Attacks nearby enemies with 54,585 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2003 (+3% Chance): Attacks nearby enemies with 54,585 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2004 (+4% Chance): Attacks nearby enemies with 54,585 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2005 (+5% Chance): Attacks nearby enemies with 54,585 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2006 (+6% Chance): Attacks nearby enemies with 54,585 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2007 (+7% Chance): Attacks nearby enemies with 54,585 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2008 (+8% Chance): Attacks nearby enemies with 54,585 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2009 (+9% Chance): Attacks nearby enemies with 54,585 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2010 (+10% Chance): Attacks nearby enemies with 54,585 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2011 (+11% Chance): Attacks nearby enemies with 54,585 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2012 (+12% Chance): Attacks nearby enemies with 54,585 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2013 (+13% Chance): Attacks nearby enemies with 54,585 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2014 (+14% Chance): Attacks nearby enemies with 54,585 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2015 (+15% Chance): Attacks nearby enemies with 54,585 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2016 (+16% Chance): Attacks nearby enemies with 54,585 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2017 (+17% Chance): Attacks nearby enemies with 54,585 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2018 (+18% Chance): Attacks nearby enemies with 54,585 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2019 (+19% Chance): Attacks nearby enemies with 54,585 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2020 (+20% Chance): Attacks nearby enemies with 54,585 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3001 (+1% Hex): Attacks nearby enemies with 54,585 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3002 (+1.4% Hex): Attacks nearby enemies with 54,585 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3003 (+1.8% Hex): Attacks nearby enemies with 54,585 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3004 (+2.2% Hex): Attacks nearby enemies with 54,585 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3005 (+2.6% Hex): Attacks nearby enemies with 54,585 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3006 (+3% Hex): Attacks nearby enemies with 54,585 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3007 (+3.4% Hex): Attacks nearby enemies with 54,585 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3008 (+3.8% Hex): Attacks nearby enemies with 54,585 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3009 (+4.2% Hex): Attacks nearby enemies with 54,585 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3010 (+4.6% Hex): Attacks nearby enemies with 54,585 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3011 (+5% Hex): Attacks nearby enemies with 54,585 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3012 (+5.4% Hex): Attacks nearby enemies with 54,585 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3013 (+5.8% Hex): Attacks nearby enemies with 54,585 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3014 (+6.2% Hex): Attacks nearby enemies with 54,585 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3015 (+6.6% Hex): Attacks nearby enemies with 54,585 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3016 (+7% Hex): Attacks nearby enemies with 54,585 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3017 (+7.4% Hex): Attacks nearby enemies with 54,585 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3018 (+7.8% Hex): Attacks nearby enemies with 54,585 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3019 (+8.2% Hex): Attacks nearby enemies with 54,585 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3020 (+8.6% Hex): Attacks nearby enemies with 54,585 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1001 (+1% Power): Attacks nearby enemies with 56,253 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1002 (+2% Power): Attacks nearby enemies with 56,253 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1003 (+3% Power): Attacks nearby enemies with 56,253 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1004 (+4% Power): Attacks nearby enemies with 56,253 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1005 (+5% Power): Attacks nearby enemies with 56,253 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1006 (+6% Power): Attacks nearby enemies with 56,253 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1007 (+7% Power): Attacks nearby enemies with 56,253 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1008 (+8% Power): Attacks nearby enemies with 56,253 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1009 (+9% Power): Attacks nearby enemies with 56,253 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1010 (+10% Power): Attacks nearby enemies with 56,253 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1011 (+11% Power): Attacks nearby enemies with 56,253 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1012 (+12% Power): Attacks nearby enemies with 56,253 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1013 (+13% Power): Attacks nearby enemies with 56,253 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1014 (+14% Power): Attacks nearby enemies with 56,253 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1015 (+15% Power): Attacks nearby enemies with 56,253 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1016 (+16% Power): Attacks nearby enemies with 56,253 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1017 (+17% Power): Attacks nearby enemies with 56,253 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1018 (+18% Power): Attacks nearby enemies with 56,253 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1019 (+19% Power): Attacks nearby enemies with 56,253 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1020 (+20% Power): Attacks nearby enemies with 56,253 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2001 (+1% Chance): Attacks nearby enemies with 56,253 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2002 (+2% Chance): Attacks nearby enemies with 56,253 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2003 (+3% Chance): Attacks nearby enemies with 56,253 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2004 (+4% Chance): Attacks nearby enemies with 56,253 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2005 (+5% Chance): Attacks nearby enemies with 56,253 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2006 (+6% Chance): Attacks nearby enemies with 56,253 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2007 (+7% Chance): Attacks nearby enemies with 56,253 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2008 (+8% Chance): Attacks nearby enemies with 56,253 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2009 (+9% Chance): Attacks nearby enemies with 56,253 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2010 (+10% Chance): Attacks nearby enemies with 56,253 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2011 (+11% Chance): Attacks nearby enemies with 56,253 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2012 (+12% Chance): Attacks nearby enemies with 56,253 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2013 (+13% Chance): Attacks nearby enemies with 56,253 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2014 (+14% Chance): Attacks nearby enemies with 56,253 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2015 (+15% Chance): Attacks nearby enemies with 56,253 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2016 (+16% Chance): Attacks nearby enemies with 56,253 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2017 (+17% Chance): Attacks nearby enemies with 56,253 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2018 (+18% Chance): Attacks nearby enemies with 56,253 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2019 (+19% Chance): Attacks nearby enemies with 56,253 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2020 (+20% Chance): Attacks nearby enemies with 56,253 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3001 (+1% Hex): Attacks nearby enemies with 56,253 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3002 (+1.4% Hex): Attacks nearby enemies with 56,253 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3003 (+1.8% Hex): Attacks nearby enemies with 56,253 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3004 (+2.2% Hex): Attacks nearby enemies with 56,253 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3005 (+2.6% Hex): Attacks nearby enemies with 56,253 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3006 (+3% Hex): Attacks nearby enemies with 56,253 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3007 (+3.4% Hex): Attacks nearby enemies with 56,253 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3008 (+3.8% Hex): Attacks nearby enemies with 56,253 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3009 (+4.2% Hex): Attacks nearby enemies with 56,253 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3010 (+4.6% Hex): Attacks nearby enemies with 56,253 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3011 (+5% Hex): Attacks nearby enemies with 56,253 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3012 (+5.4% Hex): Attacks nearby enemies with 56,253 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3013 (+5.8% Hex): Attacks nearby enemies with 56,253 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3014 (+6.2% Hex): Attacks nearby enemies with 56,253 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3015 (+6.6% Hex): Attacks nearby enemies with 56,253 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3016 (+7% Hex): Attacks nearby enemies with 56,253 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3017 (+7.4% Hex): Attacks nearby enemies with 56,253 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3018 (+7.8% Hex): Attacks nearby enemies with 56,253 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3019 (+8.2% Hex): Attacks nearby enemies with 56,253 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3020 (+8.6% Hex): Attacks nearby enemies with 56,253 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1001 (+1% Power): Attacks nearby enemies with 61,878 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1002 (+2% Power): Attacks nearby enemies with 61,878 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1003 (+3% Power): Attacks nearby enemies with 61,878 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1004 (+4% Power): Attacks nearby enemies with 61,878 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1005 (+5% Power): Attacks nearby enemies with 61,878 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1006 (+6% Power): Attacks nearby enemies with 61,878 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1007 (+7% Power): Attacks nearby enemies with 61,878 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1008 (+8% Power): Attacks nearby enemies with 61,878 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1009 (+9% Power): Attacks nearby enemies with 61,878 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1010 (+10% Power): Attacks nearby enemies with 61,878 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1011 (+11% Power): Attacks nearby enemies with 61,878 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1012 (+12% Power): Attacks nearby enemies with 61,878 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1013 (+13% Power): Attacks nearby enemies with 61,878 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1014 (+14% Power): Attacks nearby enemies with 61,878 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1015 (+15% Power): Attacks nearby enemies with 61,878 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1016 (+16% Power): Attacks nearby enemies with 61,878 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1017 (+17% Power): Attacks nearby enemies with 61,878 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1018 (+18% Power): Attacks nearby enemies with 61,878 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1019 (+19% Power): Attacks nearby enemies with 61,878 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1020 (+20% Power): Attacks nearby enemies with 61,878 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2001 (+1% Chance): Attacks nearby enemies with 61,878 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2002 (+2% Chance): Attacks nearby enemies with 61,878 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2003 (+3% Chance): Attacks nearby enemies with 61,878 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2004 (+4% Chance): Attacks nearby enemies with 61,878 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2005 (+5% Chance): Attacks nearby enemies with 61,878 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2006 (+6% Chance): Attacks nearby enemies with 61,878 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2007 (+7% Chance): Attacks nearby enemies with 61,878 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2008 (+8% Chance): Attacks nearby enemies with 61,878 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2009 (+9% Chance): Attacks nearby enemies with 61,878 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2010 (+10% Chance): Attacks nearby enemies with 61,878 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2011 (+11% Chance): Attacks nearby enemies with 61,878 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2012 (+12% Chance): Attacks nearby enemies with 61,878 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2013 (+13% Chance): Attacks nearby enemies with 61,878 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2014 (+14% Chance): Attacks nearby enemies with 61,878 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2015 (+15% Chance): Attacks nearby enemies with 61,878 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2016 (+16% Chance): Attacks nearby enemies with 61,878 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2017 (+17% Chance): Attacks nearby enemies with 61,878 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2018 (+18% Chance): Attacks nearby enemies with 61,878 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2019 (+19% Chance): Attacks nearby enemies with 61,878 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2020 (+20% Chance): Attacks nearby enemies with 61,878 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3001 (+1% Hex): Attacks nearby enemies with 61,878 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3002 (+1.4% Hex): Attacks nearby enemies with 61,878 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3003 (+1.8% Hex): Attacks nearby enemies with 61,878 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3004 (+2.2% Hex): Attacks nearby enemies with 61,878 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3005 (+2.6% Hex): Attacks nearby enemies with 61,878 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3006 (+3% Hex): Attacks nearby enemies with 61,878 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3007 (+3.4% Hex): Attacks nearby enemies with 61,878 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3008 (+3.8% Hex): Attacks nearby enemies with 61,878 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3009 (+4.2% Hex): Attacks nearby enemies with 61,878 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3010 (+4.6% Hex): Attacks nearby enemies with 61,878 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3011 (+5% Hex): Attacks nearby enemies with 61,878 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3012 (+5.4% Hex): Attacks nearby enemies with 61,878 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3013 (+5.8% Hex): Attacks nearby enemies with 61,878 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3014 (+6.2% Hex): Attacks nearby enemies with 61,878 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3015 (+6.6% Hex): Attacks nearby enemies with 61,878 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3016 (+7% Hex): Attacks nearby enemies with 61,878 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3017 (+7.4% Hex): Attacks nearby enemies with 61,878 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3018 (+7.8% Hex): Attacks nearby enemies with 61,878 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3019 (+8.2% Hex): Attacks nearby enemies with 61,878 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3020 (+8.6% Hex): Attacks nearby enemies with 61,878 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1001 (+1% Power): Attacks nearby enemies with 68,066 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1002 (+2% Power): Attacks nearby enemies with 68,066 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1003 (+3% Power): Attacks nearby enemies with 68,066 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1004 (+4% Power): Attacks nearby enemies with 68,066 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1005 (+5% Power): Attacks nearby enemies with 68,066 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1006 (+6% Power): Attacks nearby enemies with 68,066 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1007 (+7% Power): Attacks nearby enemies with 68,066 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1008 (+8% Power): Attacks nearby enemies with 68,066 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1009 (+9% Power): Attacks nearby enemies with 68,066 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1010 (+10% Power): Attacks nearby enemies with 68,066 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1011 (+11% Power): Attacks nearby enemies with 68,066 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1012 (+12% Power): Attacks nearby enemies with 68,066 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1013 (+13% Power): Attacks nearby enemies with 68,066 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1014 (+14% Power): Attacks nearby enemies with 68,066 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1015 (+15% Power): Attacks nearby enemies with 68,066 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1016 (+16% Power): Attacks nearby enemies with 68,066 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1017 (+17% Power): Attacks nearby enemies with 68,066 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1018 (+18% Power): Attacks nearby enemies with 68,066 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1019 (+19% Power): Attacks nearby enemies with 68,066 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1020 (+20% Power): Attacks nearby enemies with 68,066 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2001 (+1% Chance): Attacks nearby enemies with 68,066 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2002 (+2% Chance): Attacks nearby enemies with 68,066 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2003 (+3% Chance): Attacks nearby enemies with 68,066 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2004 (+4% Chance): Attacks nearby enemies with 68,066 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2005 (+5% Chance): Attacks nearby enemies with 68,066 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2006 (+6% Chance): Attacks nearby enemies with 68,066 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2007 (+7% Chance): Attacks nearby enemies with 68,066 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2008 (+8% Chance): Attacks nearby enemies with 68,066 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2009 (+9% Chance): Attacks nearby enemies with 68,066 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2010 (+10% Chance): Attacks nearby enemies with 68,066 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2011 (+11% Chance): Attacks nearby enemies with 68,066 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2012 (+12% Chance): Attacks nearby enemies with 68,066 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2013 (+13% Chance): Attacks nearby enemies with 68,066 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2014 (+14% Chance): Attacks nearby enemies with 68,066 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2015 (+15% Chance): Attacks nearby enemies with 68,066 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2016 (+16% Chance): Attacks nearby enemies with 68,066 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2017 (+17% Chance): Attacks nearby enemies with 68,066 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2018 (+18% Chance): Attacks nearby enemies with 68,066 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2019 (+19% Chance): Attacks nearby enemies with 68,066 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2020 (+20% Chance): Attacks nearby enemies with 68,066 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3001 (+1% Hex): Attacks nearby enemies with 68,066 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3002 (+1.4% Hex): Attacks nearby enemies with 68,066 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3003 (+1.8% Hex): Attacks nearby enemies with 68,066 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3004 (+2.2% Hex): Attacks nearby enemies with 68,066 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3005 (+2.6% Hex): Attacks nearby enemies with 68,066 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3006 (+3% Hex): Attacks nearby enemies with 68,066 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3007 (+3.4% Hex): Attacks nearby enemies with 68,066 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3008 (+3.8% Hex): Attacks nearby enemies with 68,066 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3009 (+4.2% Hex): Attacks nearby enemies with 68,066 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3010 (+4.6% Hex): Attacks nearby enemies with 68,066 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3011 (+5% Hex): Attacks nearby enemies with 68,066 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3012 (+5.4% Hex): Attacks nearby enemies with 68,066 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3013 (+5.8% Hex): Attacks nearby enemies with 68,066 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3014 (+6.2% Hex): Attacks nearby enemies with 68,066 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3015 (+6.6% Hex): Attacks nearby enemies with 68,066 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3016 (+7% Hex): Attacks nearby enemies with 68,066 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3017 (+7.4% Hex): Attacks nearby enemies with 68,066 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3018 (+7.8% Hex): Attacks nearby enemies with 68,066 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3019 (+8.2% Hex): Attacks nearby enemies with 68,066 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3020 (+8.6% Hex): Attacks nearby enemies with 68,066 power and knocks them down. The damage is increasing with the number of affected enemies. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<icon>icon.skill30518</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalTime>1</abnormalTime> <!-- Unconfirmed -->
		<abnormalType>KNOCKDOWN</abnormalType>
		<abnormalVisualEffect>KNOCKDOWN</abnormalVisualEffect>
		<activateRate>
			<value fromLevel="7" toLevel="15">15</value> <!-- Guessed -->
			<value fromLevel="7" toLevel="15" fromSubLevel="2001" toSubLevel="2020">{base + (base / 100 * subIndex)}</value>
		</activateRate>
		<affectLimit>1-4</affectLimit>
		<affectObject>NOT_FRIEND</affectObject>
		<affectRange>300</affectRange> <!-- Unconfirmed -->
		<affectScope>POINT_BLANK</affectScope>
		<basicProperty>PHYSICAL</basicProperty> <!-- Guessed -->
		<coolTime>500</coolTime>
		<effectPoint>-687</effectPoint>
		<hitTime>3000</hitTime>
		<isDebuff>true</isDebuff>
		<isMagic>1</isMagic>
		<mpConsume>
			<value level="1">1479</value>
			<value level="2">1487</value>
			<value level="3">1500</value>
			<value level="4">1510</value>
			<value level="5">1516</value>
			<value level="6">1523</value>
			<value level="7">1532</value>
			<value level="8">1544</value>
			<value level="9">1556</value>
			<value level="10">1568</value>
			<value level="11">1580</value>
			<value level="12">1592</value>
			<value level="13">1604</value>
			<value level="12">1592</value>
			<value level="13">1604</value>
		</mpConsume>
		<reuseDelay>30000</reuseDelay>
		<trait>KNOCKDOWN</trait>
		<conditions>
			<condition name="EquipWeapon">
				<weaponType>
					<item>DUALFIST</item>
				</weaponType>
			</condition>
		</conditions>
		<effects>
			<effect name="PhysicalDamage"> <!-- TODO: Damage increases twice with each enemy affected. -->
				<power>
					<value level="1">19693</value>
					<value level="2">20582</value>
					<value level="3">22701</value>
					<value level="4">25350</value>
					<value level="5">28648</value>
					<value level="6">32757</value>
					<value level="7">37894</value>
					<value level="8">44352</value>
					<value level="9">49769</value>
					<value level="10">51343</value>
					<value level="11">52917</value>
					<value level="12">54585</value>
					<value level="13">56253</value>
					<value level="14">61878</value>
					<value level="15">68066</value>
					<value fromLevel="7" toLevel="15" fromSubLevel="1001" toSubLevel="1020">{base + (base / 100 * subIndex)}</value>
				</power>
				<overHit>true</overHit>
			</effect>
			<effect name="KnockBack">
				<speed>400</speed>
				<distance>50</distance>
				<knockDown>true</knockDown>
			</effect>
			<effect name="PhysicalDefence" fromLevel="7" toLevel="15" fromSubLevel="3001" toSubLevel="3020">
				<amount>
					<value fromLevel="7" toLevel="15" fromSubLevel="3001" toSubLevel="3020">{-0.6 - (0.4 * subIndex)}</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="BlockActions">
				<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912;7002;18721;18722;28203;30516;35190</allowedSkills>
			</effect>
		</effects>
	</skill>
	<skill id="30519" toLevel="1" name="Warped Space">
		<!-- Holds nearby enemies by energy of earth. Requires a fist weapon. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<icon>icon.skill30519</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>10</abnormalTime>
		<abnormalType>ROOT_PHYSICALLY</abnormalType>
		<abnormalVisualEffect>ROOT</abnormalVisualEffect>
		<activateRate>15</activateRate>
		<affectLimit>10-10</affectLimit>
		<affectObject>NOT_FRIEND</affectObject>
		<affectRange>150</affectRange>
		<affectScope>POINT_BLANK</affectScope>
		<basicProperty>MAGIC</basicProperty>
		<coolTime>500</coolTime>
		<effectPoint>-707</effectPoint>
		<hitTime>2500</hitTime>
		<isDebuff>true</isDebuff>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>98</magicLevel>
		<mpConsume>772</mpConsume>
		<reuseDelay>600000</reuseDelay>
		<trait>HOLD</trait>
		<conditions>
			<condition name="EquipWeapon">
				<weaponType>
					<item>DUALFIST</item>
				</weaponType>
			</condition>
		</conditions>
		<effects>
			<effect name="Root" />
			<effect name="DefenceTrait">
				<HOLD>100</HOLD>
			</effect>
		</effects>
	</skill>
	<skill id="30520" toLevel="5" name="Steel Mind">
		<!-- Level 1: For 30 sec., P. Atk. +15%, Critical Damage for basic attacks +10%, P. Skill Critical Damage +10%, Speed +50, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 30% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 2: For 30 sec., P. Atk. +30%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 30% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 3: For 30 sec., P. Atk. +30%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 40% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 4: For 30 sec., P. Atk. +35%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 50% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 5: For 30 sec., P. Atk. +40%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 50% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 1001 (+1 Time): For 30 sec., P. Atk. +15%, Critical Damage for basic attacks +10%, P. Skill Critical Damage +10%, Speed +50, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 30% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 1002 (+2 Time): For 30 sec., P. Atk. +15%, Critical Damage for basic attacks +10%, P. Skill Critical Damage +10%, Speed +50, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 30% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 1003 (+3 Time): For 30 sec., P. Atk. +15%, Critical Damage for basic attacks +10%, P. Skill Critical Damage +10%, Speed +50, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 30% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 1004 (+4 Time): For 30 sec., P. Atk. +15%, Critical Damage for basic attacks +10%, P. Skill Critical Damage +10%, Speed +50, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 30% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 1005 (+5 Time): For 30 sec., P. Atk. +15%, Critical Damage for basic attacks +10%, P. Skill Critical Damage +10%, Speed +50, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 30% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 1006 (+6 Time): For 30 sec., P. Atk. +15%, Critical Damage for basic attacks +10%, P. Skill Critical Damage +10%, Speed +50, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 30% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 1007 (+7 Time): For 30 sec., P. Atk. +15%, Critical Damage for basic attacks +10%, P. Skill Critical Damage +10%, Speed +50, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 30% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 1008 (+8 Time): For 30 sec., P. Atk. +15%, Critical Damage for basic attacks +10%, P. Skill Critical Damage +10%, Speed +50, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 30% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 1009 (+9 Time): For 30 sec., P. Atk. +15%, Critical Damage for basic attacks +10%, P. Skill Critical Damage +10%, Speed +50, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 30% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 1010 (+10 Time): For 30 sec., P. Atk. +15%, Critical Damage for basic attacks +10%, P. Skill Critical Damage +10%, Speed +50, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 30% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 1011 (+10.5 Time): For 30 sec., P. Atk. +15%, Critical Damage for basic attacks +10%, P. Skill Critical Damage +10%, Speed +50, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 30% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 1012 (+11 Time): For 30 sec., P. Atk. +15%, Critical Damage for basic attacks +10%, P. Skill Critical Damage +10%, Speed +50, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 30% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 1013 (+11.5 Time): For 30 sec., P. Atk. +15%, Critical Damage for basic attacks +10%, P. Skill Critical Damage +10%, Speed +50, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 30% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 1014 (+12 Time): For 30 sec., P. Atk. +15%, Critical Damage for basic attacks +10%, P. Skill Critical Damage +10%, Speed +50, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 30% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 1015 (+12.5 Time): For 30 sec., P. Atk. +15%, Critical Damage for basic attacks +10%, P. Skill Critical Damage +10%, Speed +50, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 30% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 1016 (+13 Time): For 30 sec., P. Atk. +15%, Critical Damage for basic attacks +10%, P. Skill Critical Damage +10%, Speed +50, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 30% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 1017 (+13.5 Time): For 30 sec., P. Atk. +15%, Critical Damage for basic attacks +10%, P. Skill Critical Damage +10%, Speed +50, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 30% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 1018 (+14 Time): For 30 sec., P. Atk. +15%, Critical Damage for basic attacks +10%, P. Skill Critical Damage +10%, Speed +50, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 30% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 1019 (+14.5 Time): For 30 sec., P. Atk. +15%, Critical Damage for basic attacks +10%, P. Skill Critical Damage +10%, Speed +50, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 30% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 1020 (+15 Time): For 30 sec., P. Atk. +15%, Critical Damage for basic attacks +10%, P. Skill Critical Damage +10%, Speed +50, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 30% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 1001 (+1 Time): For 30 sec., P. Atk. +30%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 30% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 1002 (+2 Time): For 30 sec., P. Atk. +30%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 30% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 1003 (+3 Time): For 30 sec., P. Atk. +30%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 30% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 1004 (+4 Time): For 30 sec., P. Atk. +30%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 30% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 1005 (+5 Time): For 30 sec., P. Atk. +30%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 30% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 1006 (+6 Time): For 30 sec., P. Atk. +30%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 30% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 1007 (+7 Time): For 30 sec., P. Atk. +30%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 30% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 1008 (+8 Time): For 30 sec., P. Atk. +30%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 30% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 1009 (+9 Time): For 30 sec., P. Atk. +30%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 30% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 1010 (+10 Time): For 30 sec., P. Atk. +30%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 30% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 1011 (+10.5 Time): For 30 sec., P. Atk. +30%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 30% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 1012 (+11 Time): For 30 sec., P. Atk. +30%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 30% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 1013 (+11.5 Time): For 30 sec., P. Atk. +30%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 30% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 1014 (+12 Time): For 30 sec., P. Atk. +30%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 30% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 1015 (+12.5 Time): For 30 sec., P. Atk. +30%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 30% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 1016 (+13 Time): For 30 sec., P. Atk. +30%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 30% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 1017 (+13.5 Time): For 30 sec., P. Atk. +30%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 30% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 1018 (+14 Time): For 30 sec., P. Atk. +30%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 30% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 1019 (+14.5 Time): For 30 sec., P. Atk. +30%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 30% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 1020 (+15 Time): For 30 sec., P. Atk. +30%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 30% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 1001 (+1 sec. Time): For 30 sec., P. Atk. +30%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 40% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 1002 (+2 sec. Time): For 30 sec., P. Atk. +30%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 40% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 1003 (+3 sec. Time): For 30 sec., P. Atk. +30%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 40% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 1004 (+4 sec. Time): For 30 sec., P. Atk. +30%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 40% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 1005 (+5 sec. Time): For 30 sec., P. Atk. +30%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 40% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 1006 (+6 sec. Time): For 30 sec., P. Atk. +30%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 40% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 1007 (+7 sec. Time): For 30 sec., P. Atk. +30%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 40% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 1008 (+8 sec. Time): For 30 sec., P. Atk. +30%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 40% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 1009 (+9 sec. Time): For 30 sec., P. Atk. +30%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 40% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 1010 (+10 sec. Time): For 30 sec., P. Atk. +30%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 40% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 1011 (+10.5 sec. Time): For 30 sec., P. Atk. +30%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 40% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 1012 (+11 sec. Time): For 30 sec., P. Atk. +30%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 40% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 1013 (+11.5 sec. Time): For 30 sec., P. Atk. +30%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 40% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 1014 (+12 sec. Time): For 30 sec., P. Atk. +30%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 40% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 1015 (+12.5 sec. Time): For 30 sec., P. Atk. +30%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 40% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 1016 (+13 sec. Time): For 30 sec., P. Atk. +30%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 40% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 1017 (+13.5 sec. Time): For 30 sec., P. Atk. +30%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 40% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 1018 (+14 sec. Time): For 30 sec., P. Atk. +30%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 40% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 1019 (+14.5 sec. Time): For 30 sec., P. Atk. +30%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 40% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 1020 (+15 sec. Time): For 30 sec., P. Atk. +30%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 40% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 1001 (+1 sec. Time): For 30 sec., P. Atk. +35%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 50% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 1002 (+2 sec. Time): For 30 sec., P. Atk. +35%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 50% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 1003 (+3 sec. Time): For 30 sec., P. Atk. +35%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 50% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 1004 (+4 sec. Time): For 30 sec., P. Atk. +35%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 50% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 1005 (+5 sec. Time): For 30 sec., P. Atk. +35%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 50% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 1006 (+6 sec. Time): For 30 sec., P. Atk. +35%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 50% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 1007 (+7 sec. Time): For 30 sec., P. Atk. +35%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 50% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 1008 (+8 sec. Time): For 30 sec., P. Atk. +35%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 50% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 1009 (+9 sec. Time): For 30 sec., P. Atk. +35%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 50% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 1010 (+10 sec. Time): For 30 sec., P. Atk. +35%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 50% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 1011 (+10.5 sec. Time): For 30 sec., P. Atk. +35%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 50% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 1012 (+11 sec. Time): For 30 sec., P. Atk. +35%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 50% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 1013 (+11.5 sec. Time): For 30 sec., P. Atk. +35%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 50% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 1014 (+12 sec. Time): For 30 sec., P. Atk. +35%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 50% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 1015 (+12.5 sec. Time): For 30 sec., P. Atk. +35%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 50% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 1016 (+13 sec. Time): For 30 sec., P. Atk. +35%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 50% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 1017 (+13.5 sec. Time): For 30 sec., P. Atk. +35%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 50% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 1018 (+14 sec. Time): For 30 sec., P. Atk. +35%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 50% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 1019 (+14.5 sec. Time): For 30 sec., P. Atk. +35%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 50% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 1020 (+15 sec. Time): For 30 sec., P. Atk. +35%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 50% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 1001 (+1 sec. Time): For 30 sec., P. Atk. +40%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 50% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 1002 (+2 sec. Time): For 30 sec., P. Atk. +40%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 50% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 1003 (+3 sec. Time): For 30 sec., P. Atk. +40%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 50% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 1004 (+4 sec. Time): For 30 sec., P. Atk. +40%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 50% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 1005 (+5 sec. Time): For 30 sec., P. Atk. +40%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 50% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 1006 (+6 sec. Time): For 30 sec., P. Atk. +40%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 50% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 1007 (+7 sec. Time): For 30 sec., P. Atk. +40%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 50% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 1008 (+8 sec. Time): For 30 sec., P. Atk. +40%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 50% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 1009 (+9 sec. Time): For 30 sec., P. Atk. +40%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 50% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 1010 (+10 sec. Time): For 30 sec., P. Atk. +40%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 50% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 1011 (+10.5 sec. Time): For 30 sec., P. Atk. +40%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 50% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 1012 (+11 sec. Time): For 30 sec., P. Atk. +40%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 50% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 1013 (+11.5 sec. Time): For 30 sec., P. Atk. +40%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 50% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 1014 (+12 sec. Time): For 30 sec., P. Atk. +40%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 50% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 1015 (+12.5 sec. Time): For 30 sec., P. Atk. +40%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 50% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 1016 (+13 sec. Time): For 30 sec., P. Atk. +40%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 50% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 1017 (+13.5 sec. Time): For 30 sec., P. Atk. +40%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 50% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 1018 (+14 sec. Time): For 30 sec., P. Atk. +40%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 50% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 1019 (+14.5 sec. Time): For 30 sec., P. Atk. +40%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 50% HP when the effect expires. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 1020 (+15 sec. Time): For 30 sec., P. Atk. +40%, Critical Damage for basic attacks +15%, P. Skill Critical Damage +15%, Speed +70, Confusion/ Danger Zone/ Obstruction Resistance +90%. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 50% HP when the effect expires. Requires a fist weapon. -->
		<icon>icon.skill30520</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>
			<value level="1">1</value>
			<value level="2">2</value>
			<value level="3">3</value>
			<value level="4">4</value>
			<value level="5">5</value>
		</abnormalLevel>
		<abnormalTime>
			<value fromLevel="1" toLevel="5">30</value>
			<value fromLevel="1" toLevel="5" fromSubLevel="1001" toSubLevel="1010">{base + subIndex}</value>
			<value fromLevel="1" toLevel="5" fromSubLevel="1011" toSubLevel="1020">{base + 10 + (subIndex - 10 * 0.5)}</value>
		</abnormalTime>
		<abnormalType>STEEL_MIND</abnormalType>
		<abnormalVisualEffect>PMENTAL_TRAIL</abnormalVisualEffect>
		<affectScope>SINGLE</affectScope>
		<coolTime>500</coolTime>
		<effectPoint>100</effectPoint>
		<hitTime>1500</hitTime>
		<mpConsume>
			<value level="1">221</value>
			<value level="2">232</value>
			<value level="3">243</value>
			<value level="4">254</value>
			<value level="5">265</value>
		</mpConsume>
		<reuseDelay>300000</reuseDelay>
		<conditions>
			<condition name="EquipWeapon">
				<weaponType>
					<item>DUALFIST</item>
				</weaponType>
			</condition>
		</conditions>
		<effects>
			<effect name="PhysicalSkillCriticalDamage">
				<amount>
					<value level="1">10</value>
					<value level="2">10</value>
					<value fromLevel="3" toLevel="5">15</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="DefenceTrait">
				<KNOCKDOWN>90</KNOCKDOWN>
				<KNOCKBACK>90</KNOCKBACK>
				<PULL>90</PULL>
				<ZONE>90</ZONE>
				<AIRBIND>90</AIRBIND>
				<AGGRESSION>90</AGGRESSION>
			</effect>
			<effect name="AutoAttackDamageBonus">
				<amount>400</amount>
				<mode>PER</mode>
			</effect>
			<effect name="IgnoreDeath" />
			<effect name="PhysicalAttack">
				<amount>
					<value level="1">15</value>
					<value level="2">30</value>
					<value level="3">30</value>
					<value level="4">35</value>
					<value level="5">40</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="Speed">
				<amount>
					<value level="1">50</value>
					<value fromLevel="2" toLevel="5">70</value>
				</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalDamage">
				<amount>
					<value level="1">10</value>
					<value fromLevel="2" toLevel="5">15</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
		<endEffects>
			<effect name="HealPercent">
				<power>
					<value level="1">30</value>
					<value level="2">30</value>
					<value level="3">40</value>
					<value level="4">50</value>
					<value level="5">50</value>
				</power>
			</effect>
		</endEffects>
	</skill>
	<skill id="30521" toLevel="1" name="Reliable Hit">
		<!-- Increases basic attack damage by 5 times. -->
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>ENEMY</targetType>
		<affectScope>SINGLE</affectScope>
		<coolTime>500</coolTime>
		<effectPoint>-100</effectPoint>
		<hitTime>0</hitTime>
		<reuseDelay>1000</reuseDelay>
		<reuseDelay>300</reuseDelay>
		<conditions>
			<condition name="EquipWeapon">
				<weaponType>
					<item>DUALFIST</item>
				</weaponType>
			</condition>
		</conditions>
		<effects>
			<effect name="PhysicalDamage">
				<pAtkMod>5</pAtkMod>
				<criticalChance>5</criticalChance>
				<overHit>true</overHit>
			</effect>
		</effects>
	</skill>
	<skill id="30522" toLevel="1" name="Eminent Attack Movement">
		<!-- Speed and P/ M. Def. have a chance to increase every time you receive damage. -->
		<icon>icon.skill30522</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="TriggerSkillByDamageReceived">
				<!-- Battle Dash -->
				<minDamage>1</minDamage>
				<skillId>30523</skillId> <!-- Battle Dash -->
				<skillLevel>1</skillLevel>
				<chance>20</chance>
				<targetType>SELF</targetType>
			</effect>
		</effects>
	</skill>
	<skill id="30523" toLevel="3" name="Battle Dash">
		<!-- Level 1: P. Def. +10%, M. Def. +10%, Speed +10. -->
		<!-- Level 2: P. Def. +15%, M. Def. +15%, Speed +20. -->
		<!-- Level 3: P. Def. +20%, M. Def. +20%, Speed +40. -->
		<icon>icon.skill30523</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalTime>20</abnormalTime> <!-- Unconfirmed -->
		<affectScope>SINGLE</affectScope>
		<effectPoint>2</effectPoint>
		<isMagic>4</isMagic>
		<effects>
			<effect name="TriggerSkillByDamageReceived">
				<!-- Battle Dash -->
				<minDamage>1</minDamage>
				<skillId>30523</skillId> <!-- Battle Dash -->
				<skillLevel>
					<value level="1">2</value>
					<value level="2">3</value>
					<value level="3">3</value>
				</skillLevel>
				<chance>20</chance>
				<targetType>SELF</targetType>
			</effect>
			<effect name="Speed">
				<amount>
					<value level="1">10</value>
					<value level="2">20</value>
					<value level="3">40</value>
				</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalDefence">
				<amount>
					<value level="1">10</value>
					<value level="2">15</value>
					<value level="3">20</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PhysicalDefence">
				<amount>
					<value level="1">10</value>
					<value level="2">15</value>
					<value level="3">20</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="30524" toLevel="1" name="Reliable Hit">
		<!-- Fixed damage. -->
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>ENEMY</targetType>
		<affectScope>SINGLE</affectScope>
		<coolTime>500</coolTime>
		<hitTime>0</hitTime>
		<conditions>
			<condition name="EquipWeapon">
				<weaponType>
					<item>DUALFIST</item>
				</weaponType>
			</condition>
		</conditions>
		<effects>
			<effect name="PhysicalDamage">
				<pAtkMod>5</pAtkMod>
				<criticalChance>5</criticalChance>
				<overHit>true</overHit>
			</effect>
		</effects>
	</skill>
	<skill id="30526" toLevel="1" name="Heavy Punch">
		<!-- With a certain chance, deals damage equal to 30% of the target's HP after a basic attack. A direct hit. Requires a fist weapon. -->
		<icon>icon.skill30526</icon>
		<operateType>P</operateType>
		<passiveConditions>
			<condition name="OpNotAffectedBySkill">
				<skillId>30928</skillId> <!-- Gravity Switch -->
			</condition>
		</passiveConditions>
		<effects>
			<effect name="TriggerSkillByDamageDealt">
				<chance>7</chance>
				<targetType>ENEMY</targetType>
				<affectScope>SINGLE</affectScope>
				<skillId>30861</skillId> <!-- Damage Up -->
				<skillLevel>1</skillLevel>
			</effect>
		</effects>
	</skill>
	<skill id="30527" toLevel="1" name="Twisted Space - NPC">
		<icon>icon.skill1042</icon>
		<operateType>A1</operateType>
		<effectPoint>-707</effectPoint>
		<isDebuff>true</isDebuff>
	</skill>
	<skill id="30528" toLevel="1" name="Spatial Trap">
		<!-- Trapped in some space, your battle strength is weakened. -->
		<icon>icon.skill30525</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<effectPoint>-707</effectPoint>
		<isDebuff>true</isDebuff>
	</skill>
	<skill id="30530" toLevel="19" name="Crushing Air">
		<!-- Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 1001 (+1% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 1002 (+2% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 1003 (+3% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 1004 (+4% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 1005 (+5% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 1006 (+6% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 1007 (+7% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 1008 (+8% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 1009 (+9% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 1010 (+10% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 1011 (+11% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 1012 (+12% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 1013 (+13% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 1014 (+14% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 1015 (+15% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 1016 (+16% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 1017 (+17% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 1018 (+18% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 1019 (+19% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 1020 (+20% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 2001 (+10 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 2002 (+20 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 2003 (+30 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 2004 (+40 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 2005 (+50 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 2006 (+60 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 2007 (+70 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 2008 (+80 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 2009 (+90 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 2010 (+100 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 2011 (+110 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 2012 (+120 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 2013 (+130 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 2014 (+140 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 2015 (+150 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 2016 (+160 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 2017 (+170 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 2018 (+180 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 2019 (+190 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 2020 (+200 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 3001 (+1% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 3002 (+1.4% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 3003 (+1.8% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 3004 (+2.2% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 3005 (+2.6% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 3006 (+3% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 3007 (+3.4% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 3008 (+3.8% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 3009 (+4.2% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 3010 (+4.6% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 3011 (+5% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 3012 (+5.4% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 3013 (+5.8% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 3014 (+6.2% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 3015 (+6.6% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 3016 (+7% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 3017 (+7.4% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 3018 (+7.8% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 3019 (+8.2% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 11 - SubLevel 3020 (+8.6% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1001 (+1% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1002 (+2% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1003 (+3% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1004 (+4% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1005 (+5% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1006 (+6% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1007 (+7% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1008 (+8% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1009 (+9% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1010 (+10% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1011 (+11% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1012 (+12% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1013 (+13% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1014 (+14% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1015 (+15% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1016 (+16% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1017 (+17% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1018 (+18% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1019 (+19% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 1020 (+20% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2001 (+10 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2002 (+20 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2003 (+30 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2004 (+40 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2005 (+50 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2006 (+60 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2007 (+70 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2008 (+80 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2009 (+90 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2010 (+100 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2011 (+110 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2012 (+120 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2013 (+130 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2014 (+140 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2015 (+150 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2016 (+160 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2017 (+170 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2018 (+180 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2019 (+190 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 2020 (+200 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 3001 (+1% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 3002 (+1.4% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 3003 (+1.8% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 3004 (+2.2% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 3005 (+2.6% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 3006 (+3% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 3007 (+3.4% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 3008 (+3.8% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 3009 (+4.2% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 3010 (+4.6% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 3011 (+5% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 3012 (+5.4% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 3013 (+5.8% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 3014 (+6.2% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 3015 (+6.6% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 3016 (+7% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 3017 (+7.4% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 3018 (+7.8% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 3019 (+8.2% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 12 - SubLevel 3020 (+8.6% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1001 (+1% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1002 (+2% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1003 (+3% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1004 (+4% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1005 (+5% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1006 (+6% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1007 (+7% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1008 (+8% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1009 (+9% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1010 (+10% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1011 (+11% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1012 (+12% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1013 (+13% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1014 (+14% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1015 (+15% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1016 (+16% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1017 (+17% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1018 (+18% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1019 (+19% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 1020 (+20% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2001 (+10 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2002 (+20 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2003 (+30 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2004 (+40 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2005 (+50 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2006 (+60 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2007 (+70 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2008 (+80 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2009 (+90 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2010 (+100 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2011 (+110 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2012 (+120 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2013 (+130 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2014 (+140 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2015 (+150 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2016 (+160 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2017 (+170 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2018 (+180 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2019 (+190 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 2020 (+200 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 3001 (+1% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 3002 (+1.4% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 3003 (+1.8% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 3004 (+2.2% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 3005 (+2.6% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 3006 (+3% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 3007 (+3.4% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 3008 (+3.8% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 3009 (+4.2% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 3010 (+4.6% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 3011 (+5% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 3012 (+5.4% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 3013 (+5.8% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 3014 (+6.2% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 3015 (+6.6% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 3016 (+7% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 3017 (+7.4% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 3018 (+7.8% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 3019 (+8.2% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 13 - SubLevel 3020 (+8.6% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1001 (+1% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1002 (+2% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1003 (+3% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1004 (+4% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1005 (+5% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1006 (+6% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1007 (+7% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1008 (+8% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1009 (+9% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1010 (+10% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1011 (+11% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1012 (+12% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1013 (+13% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1014 (+14% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1015 (+15% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1016 (+16% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1017 (+17% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1018 (+18% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1019 (+19% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 1020 (+20% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2001 (+10 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2002 (+20 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2003 (+30 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2004 (+40 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2005 (+50 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2006 (+60 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2007 (+70 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2008 (+80 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2009 (+90 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2010 (+100 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2011 (+110 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2012 (+120 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2013 (+130 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2014 (+140 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2015 (+150 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2016 (+160 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2017 (+170 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2018 (+180 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2019 (+190 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 2020 (+200 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 3001 (+1% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 3002 (+1.4% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 3003 (+1.8% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 3004 (+2.2% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 3005 (+2.6% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 3006 (+3% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 3007 (+3.4% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 3008 (+3.8% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 3009 (+4.2% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 3010 (+4.6% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 3011 (+5% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 3012 (+5.4% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 3013 (+5.8% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 3014 (+6.2% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 3015 (+6.6% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 3016 (+7% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 3017 (+7.4% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 3018 (+7.8% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 3019 (+8.2% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 14 - SubLevel 3020 (+8.6% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1001 (+1% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1002 (+2% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1003 (+3% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1004 (+4% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1005 (+5% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1006 (+6% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1007 (+7% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1008 (+8% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1009 (+9% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1010 (+10% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1011 (+11% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1012 (+12% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1013 (+13% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1014 (+14% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1015 (+15% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1016 (+16% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1017 (+17% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1018 (+18% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1019 (+19% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 1020 (+20% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2001 (+10 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2002 (+20 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2003 (+30 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2004 (+40 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2005 (+50 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2006 (+60 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2007 (+70 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2008 (+80 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2009 (+90 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2010 (+100 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2011 (+110 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2012 (+120 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2013 (+130 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2014 (+140 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2015 (+150 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2016 (+160 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2017 (+170 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2018 (+180 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2019 (+190 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 2020 (+200 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 3001 (+1% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 3002 (+1.4% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 3003 (+1.8% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 3004 (+2.2% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 3005 (+2.6% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 3006 (+3% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 3007 (+3.4% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 3008 (+3.8% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 3009 (+4.2% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 3010 (+4.6% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 3011 (+5% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 3012 (+5.4% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 3013 (+5.8% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 3014 (+6.2% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 3015 (+6.6% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 3016 (+7% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 3017 (+7.4% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 3018 (+7.8% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 3019 (+8.2% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 15 - SubLevel 3020 (+8.6% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 1001 (+1% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 1002 (+2% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 1003 (+3% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 1004 (+4% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 1005 (+5% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 1006 (+6% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 1007 (+7% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 1008 (+8% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 1009 (+9% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 1010 (+10% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 1011 (+11% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 1012 (+12% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 1013 (+13% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 1014 (+14% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 1015 (+15% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 1016 (+16% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 1017 (+17% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 1018 (+18% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 1019 (+19% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 1020 (+20% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 2001 (+10 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 2002 (+20 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 2003 (+30 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 2004 (+40 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 2005 (+50 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 2006 (+60 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 2007 (+70 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 2008 (+80 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 2009 (+90 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 2010 (+100 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 2011 (+110 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 2012 (+120 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 2013 (+130 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 2014 (+140 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 2015 (+150 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 2016 (+160 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 2017 (+170 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 2018 (+180 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 2019 (+190 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 2020 (+200 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 3001 (+1% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 3002 (+1.4% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 3003 (+1.8% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 3004 (+2.2% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 3005 (+2.6% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 3006 (+3% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 3007 (+3.4% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 3008 (+3.8% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 3009 (+4.2% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 3010 (+4.6% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 3011 (+5% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 3012 (+5.4% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 3013 (+5.8% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 3014 (+6.2% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 3015 (+6.6% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 3016 (+7% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 3017 (+7.4% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 3018 (+7.8% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 3019 (+8.2% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 16 - SubLevel 3020 (+8.6% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 1001 (+1% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 1002 (+2% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 1003 (+3% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 1004 (+4% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 1005 (+5% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 1006 (+6% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 1007 (+7% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 1008 (+8% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 1009 (+9% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 1010 (+10% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 1011 (+11% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 1012 (+12% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 1013 (+13% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 1014 (+14% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 1015 (+15% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 1016 (+16% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 1017 (+17% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 1018 (+18% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 1019 (+19% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 1020 (+20% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 2001 (+10 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 2002 (+20 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 2003 (+30 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 2004 (+40 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 2005 (+50 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 2006 (+60 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 2007 (+70 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 2008 (+80 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 2009 (+90 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 2010 (+100 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 2011 (+110 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 2012 (+120 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 2013 (+130 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 2014 (+140 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 2015 (+150 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 2016 (+160 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 2017 (+170 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 2018 (+180 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 2019 (+190 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 2020 (+200 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 3001 (+1% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 3002 (+1.4% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 3003 (+1.8% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 3004 (+2.2% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 3005 (+2.6% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 3006 (+3% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 3007 (+3.4% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 3008 (+3.8% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 3009 (+4.2% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 3010 (+4.6% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 3011 (+5% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 3012 (+5.4% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 3013 (+5.8% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 3014 (+6.2% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 3015 (+6.6% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 3016 (+7% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 3017 (+7.4% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 3018 (+7.8% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 3019 (+8.2% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 17 - SubLevel 3020 (+8.6% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 1001 (+1% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 1002 (+2% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 1003 (+3% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 1004 (+4% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 1005 (+5% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 1006 (+6% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 1007 (+7% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 1008 (+8% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 1009 (+9% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 1010 (+10% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 1011 (+11% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 1012 (+12% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 1013 (+13% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 1014 (+14% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 1015 (+15% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 1016 (+16% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 1017 (+17% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 1018 (+18% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 1019 (+19% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 1020 (+20% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 2001 (+10 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 2002 (+20 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 2003 (+30 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 2004 (+40 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 2005 (+50 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 2006 (+60 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 2007 (+70 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 2008 (+80 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 2009 (+90 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 2010 (+100 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 2011 (+110 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 2012 (+120 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 2013 (+130 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 2014 (+140 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 2015 (+150 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 2016 (+160 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 2017 (+170 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 2018 (+180 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 2019 (+190 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 2020 (+200 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 3001 (+1% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 3002 (+1.4% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 3003 (+1.8% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 3004 (+2.2% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 3005 (+2.6% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 3006 (+3% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 3007 (+3.4% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 3008 (+3.8% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 3009 (+4.2% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 3010 (+4.6% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 3011 (+5% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 3012 (+5.4% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 3013 (+5.8% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 3014 (+6.2% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 3015 (+6.6% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 3016 (+7% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 3017 (+7.4% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 3018 (+7.8% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 3019 (+8.2% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 18 - SubLevel 3020 (+8.6% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 1001 (+1% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 1002 (+2% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 1003 (+3% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 1004 (+4% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 1005 (+5% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 1006 (+6% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 1007 (+7% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 1008 (+8% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 1009 (+9% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 1010 (+10% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 1011 (+11% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 1012 (+12% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 1013 (+13% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 1014 (+14% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 1015 (+15% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 1016 (+16% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 1017 (+17% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 1018 (+18% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 1019 (+19% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 1020 (+20% Chance): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 2001 (+10 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 2002 (+20 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 2003 (+30 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 2004 (+40 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 2005 (+50 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 2006 (+60 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 2007 (+70 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 2008 (+80 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 2009 (+90 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 2010 (+100 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 2011 (+110 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 2012 (+120 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 2013 (+130 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 2014 (+140 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 2015 (+150 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 2016 (+160 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 2017 (+170 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 2018 (+180 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 2019 (+190 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 2020 (+200 Range): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 3001 (+1% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 3002 (+1.4% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 3003 (+1.8% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 3004 (+2.2% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 3005 (+2.6% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 3006 (+3% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 3007 (+3.4% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 3008 (+3.8% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 3009 (+4.2% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 3010 (+4.6% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 3011 (+5% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 3012 (+5.4% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 3013 (+5.8% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 3014 (+6.2% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 3015 (+6.6% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 3016 (+7% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 3017 (+7.4% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 3018 (+7.8% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 3019 (+8.2% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<!-- Level 19 - SubLevel 3020 (+8.6% Hex): Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
		<icon>icon.skill30530</icon>
		<operateType>A2</operateType>
		<targetType>ENEMY</targetType>
		<abnormalTime>10</abnormalTime> <!-- Unconfirmed -->
		<abnormalVisualEffect>GRAVITY_SPACE_3</abnormalVisualEffect>
		<activateRate>
			<value fromLevel="1" toLevel="19">15</value>
			<value fromLevel="11" toLevel="19" fromSubLevel="1001" toSubLevel="1020">{base + (base / 100 * subIndex)}</value>
		</activateRate>
		<affectScope>SINGLE</affectScope>
		<basicProperty>PHYSICAL</basicProperty>
		<castRange>
			<value fromLevel="1" toLevel="19">600</value>
			<value fromLevel="11" toLevel="19" fromSubLevel="2001" toSubLevel="2020">{base + (10 * subIndex)}</value>
		</castRange>
		<coolTime>500</coolTime>
		<effectPoint>-379</effectPoint>
		<hitTime>1000</hitTime>
		<isDebuff>true</isDebuff>
		<mpConsume>
			<value level="1">34</value>
			<value level="2">35</value>
			<value level="3">35</value>
			<value level="4">36</value>
			<value level="5">36</value>
			<value level="6">37</value>
			<value level="7">37</value>
			<value level="8">37</value>
			<value level="9">37</value>
			<value level="10">38</value>
			<value level="11">38</value>
			<value level="12">38</value>
			<value level="13">38</value>
			<value level="14">38</value>
			<value level="15">38</value>
			<value level="16">38</value>
			<value level="17">38</value>
			<value level="18">38</value>
			<value level="19">38</value>
		</mpConsume>
		<reuseDelay>30000</reuseDelay>
		<conditions>
			<condition name="EquipWeapon">
				<weaponType>
					<item>DUALFIST</item>
				</weaponType>
			</condition>
		</conditions>
		<effects>
			<effect name="Speed">
				<amount>-100</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PhysicalAttackSpeed">
				<amount>-30</amount>
				<mode>PER</mode>
			</effect>
			<effect name="MagicalAttackSpeed">
				<amount>-30</amount>
				<mode>PER</mode>
			</effect>
			<effect name="BlockEscape" />
			<effect name="PhysicalDefence" fromLevel="11" toLevel="19" fromSubLevel="3001" toSubLevel="3020">
				<amount>
					<value fromLevel="11" toLevel="19" fromSubLevel="3001" toSubLevel="3020">{-0.6 - (0.4 * subIndex)}</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="30531" toLevel="1" name="Servitor's Rage">
		<!-- For 5 sec., received Critical Damage from basic attacks +30%. -->
		<icon>icon.skill11351</icon>
		<operateType>A2</operateType>
		<targetType>ENEMY_ONLY</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>5</abnormalTime>
		<abnormalType>T_CRT_RATE_UP</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>PHYSICAL</basicProperty>
		<castRange>800</castRange>
		<coolTime>100</coolTime>
		<effectPoint>-671</effectPoint>
		<hitTime>500</hitTime>
		<isDebuff>true</isDebuff>
		<isMagic>4</isMagic>
		<lvlBonusRate>30</lvlBonusRate>
		<reuseDelay>3000</reuseDelay>
		<reuseDelay>3000</reuseDelay>
		<effects>
			<effect name="DefenceCriticalDamage">
				<amount>30</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="30532" toLevel="3" name="Inside Position">
		<!-- Level 1: Critical Rate for basic attacks +10, P. Skill Critical Rate +10%, P. Atk. +5%. -->
		<!-- Level 2: Critical Rate for basic attacks +20, P. Skill Critical Rate +20%, P. Atk. +10%. -->
		<!-- Level 3: Critical Rate for basic attacks +40, Critical Damage for basic attacks +20%, P. Skill Critical Rate +40%, P. Skill Critical Damage +20%, P. Atk. +15%. -->
		<icon>icon.skill30510</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>
			<value level="1">1</value>
			<value level="2">2</value>
			<value level="3">3</value>
		</abnormalLevel>
		<abnormalTime>15</abnormalTime> <!-- Helios -->
		<abnormalType>INSIDE_POSITION</abnormalType>
		<affectScope>SINGLE</affectScope>
		<effectPoint>2</effectPoint>
		<isMagic>4</isMagic>
		<effects>
			<effect name="TriggerSkillBySkill">
				<skillId>30532</skillId> <!-- Inside Position -->
				<skillLevel>
					<value level="1">2</value>
					<value level="2">3</value>
					<value level="3">3</value>
				</skillLevel>
				<castSkillId>30507</castSkillId> <!-- Left Sidestep -->
				<targetType>SELF</targetType>
			</effect>
			<effect name="TriggerSkillBySkill">
				<skillId>30532</skillId> <!-- Inside Position -->
				<skillLevel>
					<value level="1">2</value>
					<value level="2">3</value>
					<value level="3">3</value>
				</skillLevel>
				<castSkillId>30508</castSkillId> <!-- Right Sidestep -->
				<targetType>SELF</targetType>
			</effect>
			<effect name="PhysicalAttack">
				<amount>
					<value level="1">5</value>
					<value level="2">10</value>
					<value level="3">15</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>
					<value level="1">10</value>
					<value level="2">20</value>
					<value level="3">40</value>
				</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalSkillCriticalRate">
				<amount>
					<value level="1">10</value>
					<value level="2">20</value>
					<value level="3">40</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="CriticalDamage" fromLevel="3" toLevel="3">
				<amount>20</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PhysicalSkillCriticalDamage" fromLevel="3" toLevel="3">
				<amount>20</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="30533" toLevel="1" name="Backside Purge">
		<icon>icon.skill30509</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>5</abnormalTime>
		<abnormalType>ABNORMAL_INVINCIBILITY</abnormalType>
		<affectScope>SINGLE</affectScope>
		<effectPoint>2</effectPoint>
		<effects>
			<effect name="DispelByCategory">
				<slot>DEBUFF</slot>
				<rate>100</rate>
				<max>10</max>
			</effect>
			<effect name="DebuffBlock" />
			<effect name="DefenceTrait">
				<HOLD>100</HOLD>
				<SLEEP>100</SLEEP>
				<DERANGEMENT>100</DERANGEMENT>
				<CHANGEBODY>100</CHANGEBODY>
				<PARALYZE>100</PARALYZE>
				<SHOCK>100</SHOCK>
				<CHANGEBODY>100</CHANGEBODY>
				<KNOCKBACK>100</KNOCKBACK>
				<KNOCKDOWN>100</KNOCKDOWN>
				<AIRBIND>100</AIRBIND>
				<TURN_STONE>100</TURN_STONE>
			</effect>
		</effects>
	</skill>
	<skill id="30534" toLevel="1" name="Puppy 1 Transformation">
		<!-- Test - transforms into Puppy. The skill cooldown is fixed. -->
		<icon>icon.skilltransform1</icon>
		<operateType>A1</operateType>
		<effectPoint>1</effectPoint>
		<hitTime>2500</hitTime>
		<isMagic>1</isMagic> <!-- Magic Skill -->
		<mpConsume>44</mpConsume>
		<reuseDelay>14400000</reuseDelay>
	</skill>
	<skill id="30535" toLevel="1" name="Puppy 2 Transformation">
		<!-- Test - transforms into Puppy. The skill cooldown is fixed. -->
		<icon>icon.skilltransform1</icon>
		<operateType>A1</operateType>
		<effectPoint>1</effectPoint>
		<hitTime>2500</hitTime>
		<isMagic>1</isMagic> <!-- Magic Skill -->
		<mpConsume>44</mpConsume>
		<reuseDelay>14400000</reuseDelay>
	</skill>
	<skill id="30536" toLevel="1" name="Puppy 3 Transformation">
		<!-- Test - transforms into Puppy. The skill cooldown is fixed. -->
		<icon>icon.skilltransform1</icon>
		<operateType>A1</operateType>
		<effectPoint>1</effectPoint>
		<hitTime>2500</hitTime>
		<isMagic>1</isMagic> <!-- Magic Skill -->
		<mpConsume>44</mpConsume>
		<reuseDelay>14400000</reuseDelay>
	</skill>
	<skill id="30540" toLevel="19" name="Eminent Fist Weapon Mastery">
		<!-- Level 1: P. Atk. +10% when using a fist weapon. Additionally P. Atk. +4. -->
		<!-- Level 2: When using a fist weapon, P. Atk. +10% and additionally +13, P. Accuracy +2. -->
		<!-- Level 3: When using a fist weapon, P. Atk. +10% and additionally +63, P. Accuracy +3, Critical Rate for basic attacks +10. -->
		<!-- Level 4: When using a fist weapon, P. Atk. +10% and additionally +124, P. Accuracy +3, Critical Rate for basic attacks +10. -->
		<!-- Level 5: When using a fist weapon, P. Atk. +10% and additionally +208, P. Accuracy +3, Critical Rate for basic attacks +10. -->
		<!-- Level 6: When using a fist weapon, P. Atk. +10% and additionally +306, P. Accuracy +4, Critical Rate for basic attacks +20, Critical Damage for basic attacks +10%. -->
		<!-- Level 7: When using a fist weapon, P. Atk. +10% and additionally +471, P. Accuracy +4, Critical Rate for basic attacks +20, Critical Damage for basic attacks +10%. -->
		<!-- Level 8: When using a fist weapon, P. Atk. +45% and additionally +3378, Atk. Spd. +15%, P. Accuracy +8, Critical Rate for basic attacks +60, Critical Damage for basic attacks +45%. -->
		<!-- Level 9: When using a fist weapon, P. Atk. +45% and additionally +3916, Atk. Spd. +15%, P. Accuracy +8, Critical Rate for basic attacks +60, Critical Damage for basic attacks +45%. -->
		<!-- Level 10: When using a fist weapon, P. Atk. +45% and additionally +4540, Atk. Spd. +15%, P. Accuracy +8, Critical Rate for basic attacks +60, Critical Damage for basic attacks +45%. -->
		<!-- Level 11: When using a fist weapon, P. Atk. +45% and additionally +5110, Atk. Spd. +15%, P. Accuracy +8, Critical Rate for basic attacks +60, Critical Damage for basic attacks +45%. -->
		<!-- Level 12: When using a fist weapon, P. Atk. +45% and additionally +5790, Atk. Spd. +15%, P. Accuracy +8, Critical Rate for basic attacks +60, Critical Damage for basic attacks +45%. -->
		<!-- Level 13: When using a fist weapon, P. Atk. +45% and additionally +6143, Atk. Spd. +15%, P. Accuracy +8, Critical Rate for basic attacks +60, Critical Damage for basic attacks +45%. -->
		<!-- Level 14: When using a fist weapon, P. Atk. +45% and additionally +6517, Atk. Spd. +15%, P. Accuracy +8, Critical Rate for basic attacks +60, Critical Damage for basic attacks +45%. -->
		<!-- Level 15: When using a fist weapon, P. Atk. +47% and additionally +6914, Atk. Spd. +15%, P. Accuracy +8, Critical Rate for basic attacks +60, Critical Damage for basic attacks +47%. -->
		<!-- Level 16: When using a fist weapon, P. Atk. +48% and additionally +7335, Atk. Spd. +15%, P. Accuracy +8, Critical Rate for basic attacks +60, Critical Damage for basic attacks +48%. -->
		<!-- Level 17: When using a fist weapon, P. Atk. +50% and additionally +7781, Atk. Spd. +15%, P. Accuracy +8, Critical Rate for basic attacks +60, Critical Damage for basic attacks +50%. -->
		<!-- Level 18: When using a fist weapon, P. Atk. +52% and additionally +8559, Atk. Spd. +15%, P. Accuracy +8, Critical Rate for basic attacks +60, Critical Damage for basic attacks +50%. -->
		<!-- Level 19: When using a fist weapon, P. Atk. +55% and additionally +9415, Atk. Spd. +15%, P. Accuracy +8, Critical Rate for basic attacks +60, Critical Damage for basic attacks +50%. -->
		<icon>icon.skill30524</icon>
		<operateType>P</operateType>
		<magicLevel>
			<value level="1">5</value>
			<value level="2">20</value>
			<value level="3">40</value>
			<value level="4">52</value>
			<value level="5">64</value>
			<value level="6">76</value>
			<value level="7">80</value>
			<value level="8">85</value>
			<value level="9">90</value>
			<value level="10">95</value>
			<value level="11">99</value>
			<value level="12">100</value>
			<value level="13">102</value>
			<value level="14">104</value>
			<value level="15">106</value>
			<value level="16">108</value>
			<value level="17">110</value>
			<value level="18">115</value>
			<value level="19">120</value>
		</magicLevel>
		<effects>
			<effect name="PhysicalAttack">
				<amount>
					<value fromLevel="1" toLevel="7">10</value>
					<value fromLevel="8" toLevel="14">45</value>
					<value level="15">47</value>
					<value level="16">48</value>
					<value level="17">50</value>
					<value level="18">52</value>
					<value level="19">55</value>
				</amount>
				<mode>PER</mode>
				<weaponType>
					<item>FIST</item>
					<item>DUALFIST</item>
				</weaponType>
			</effect>
			<effect name="PhysicalAttack">
				<amount>
					<value level="1">4</value>
					<value level="2">13</value>
					<value level="3">63</value>
					<value level="4">124</value>
					<value level="5">208</value>
					<value level="6">306</value>
					<value level="7">471</value>
					<value level="8">3378</value>
					<value level="9">3916</value>
					<value level="10">4540</value>
					<value level="11">5110</value>
					<value level="12">5790</value>
					<value level="13">6143</value>
					<value level="14">6517</value>
					<value level="15">6914</value>
					<value level="16">7335</value>
					<value level="17">7781</value>
					<value level="18">8559</value>
					<value level="19">9415</value>
				</amount>
				<mode>DIFF</mode>
				<weaponType>
					<item>FIST</item>
					<item>DUALFIST</item>
				</weaponType>
			</effect>
			<effect name="Accuracy" fromLevel="2" toLevel="17">
				<amount>
					<value level="2">2</value>
					<value fromLevel="3" toLevel="5">3</value>
					<value fromLevel="6" toLevel="7">4</value>
					<value fromLevel="8" toLevel="19">8</value>
				</amount>
				<mode>DIFF</mode>
				<weaponType>
					<item>FIST</item>
					<item>DUALFIST</item>
				</weaponType>
			</effect>
			<effect name="PhysicalAttackSpeed" fromLevel="8" toLevel="19">
				<amount>15</amount>
				<mode>PER</mode>
				<weaponType>
					<item>FIST</item>
					<item>DUALFIST</item>
				</weaponType>
			</effect>
			<effect name="CriticalDamage" fromLevel="6" toLevel="19">
				<amount>
					<value fromLevel="6" toLevel="7">10</value>
					<value fromLevel="8" toLevel="14">45</value>
					<value level="15">47</value>
					<value level="16">48</value>
					<value fromLevel="17" toLevel="19">50</value>
				</amount>
				<mode>PER</mode>
				<weaponType>
					<item>FIST</item>
					<item>DUALFIST</item>
				</weaponType>
			</effect>
			<effect name="CriticalRate" fromLevel="3" toLevel="19">
				<amount>
					<value fromLevel="3" toLevel="5">10</value>
					<value fromLevel="6" toLevel="7">20</value>
					<value fromLevel="8" toLevel="19">60</value>
				</amount>
				<mode>DIFF</mode>
				<weaponType>
					<item>FIST</item>
					<item>DUALFIST</item>
				</weaponType>
			</effect>
		</effects>
	</skill>
	<skill id="30541" toLevel="19" name="Eminent Light Armor Mastery">
		<!-- Level 1: When equipped with light armor, P. Def. +14. -->
		<!-- Level 2: When using light armor, P. Def. +17, P. Evasion +2, received Critical Rate from basic attacks/ M. skills -15%. -->
		<!-- Level 3: When using light armor, P. Def. +34, P. Evasion +3, received Critical Rate from basic attacks/ M. skills -20%. -->
		<!-- Level 4: When using light armor, P. Def. +51, P. Evasion +3, received Critical Rate from basic attacks/ M. skills -20%. -->
		<!-- Level 5: When using light armor, P. Def. +69, P. Evasion +3, received Critical Rate from basic attacks/ M. skills -20%. -->
		<!-- Level 6: When using light armor, P. Def. +91, P. Evasion +4, received Critical Rate from basic attacks/ M. skills -25%. -->
		<!-- Level 7: When using light armor, P. Def. +99, P. Evasion +4, M. Def. +3% and additionally +276, received Critical Rate from basic attacks/ M. skills -25%. -->
		<!-- Level 8: When using light armor, P. Def. +10% and additionally +1657, M. Def. +10% and additionally +949, P. Evasion +12, received Critical Rate from basic attacks/ M. skills -35%. -->
		<!-- Level 9: When using light armor, P. Def. +10% and additionally +1819, M. Def. +10% and additionally +1073, P. Evasion +12, received Critical Rate from basic attacks/ M. skills -35%. -->
		<!-- Level 10: When using light armor, P. Def. +10% and additionally +1999, M. Def. +10% and additionally +1214, P. Evasion +12, received Critical Rate from basic attacks/ M. skills -35%. -->
		<!-- Level 11: When using light armor, P. Def. +10% and additionally +2155, M. Def. +10% and additionally +1340, P. Evasion +12, received Critical Rate from basic attacks/ M. skills -35%. -->
		<!-- Level 12: When using light armor, P. Def. +10% and additionally +2415, M. Def. +10% and additionally +1511, P. Evasion +12, received Critical Rate from basic attacks/ M. skills -35%. -->
		<!-- Level 13: When using light armor, P. Def. +10% and additionally +2506, M. Def. +10% and additionally +1588, P. Evasion +12, received Critical Rate from basic attacks/ M. skills -35%. -->
		<!-- Level 14: When using light armor, P. Def. +10% and additionally +2601, M. Def. +10% and additionally +1668, P. Evasion +12, received Critical Rate from basic attacks/ M. skills -35%. -->
		<!-- Level 15: When using light armor, P. Def. +12% and additionally +2700, M. Def. +10% and additionally +1753, P. Evasion +12, received Critical Rate from basic attacks/ M. skills -35%. -->
		<!-- Level 16: When using light armor, P. Def. +13% and additionally +2813, M. Def. +10% and additionally +1842, P. Evasion +12, received Critical Rate from basic attacks/ M. skills -35%. -->
		<!-- Level 17: When using light armor, P. Def. +15% and additionally +2920, M. Def. +10% and additionally +1935, P. Evasion +12, received Critical Rate from basic attacks/ M. skills -35%. -->
		<!-- Level 18: When using light armor, P. Def. +16% and additionally +3212, M. Def. +10% and additionally +1935, P. Evasion +12, received Critical Rate from basic attacks/ M. skills -35%. -->
		<!-- Level 19: When using light armor, P. Def. +17% and additionally +3533, M. Def. +10% and additionally +1935, P. Evasion +12, received Critical Rate from basic attacks/ M. skills -35%. -->
		<icon>icon.skill10254</icon>
		<operateType>P</operateType>
		<magicLevel>
			<value level="1">5</value>
			<value level="2">20</value>
			<value level="3">40</value>
			<value level="4">52</value>
			<value level="5">64</value>
			<value level="6">76</value>
			<value level="7">80</value>
			<value level="8">85</value>
			<value level="9">90</value>
			<value level="10">95</value>
			<value level="11">99</value>
			<value level="12">100</value>
			<value level="13">102</value>
			<value level="14">104</value>
			<value level="15">106</value>
			<value level="16">108</value>
			<value level="17">110</value>
			<value level="18">115</value>
			<value level="19">120</value>
		</magicLevel>
		<effects>
			<effect name="MagicalDefence" fromLevel="7" toLevel="19">
				<amount>
					<value level="7">3</value>
					<value fromLevel="8" toLevel="19">10</value>
				</amount>
				<mode>PER</mode>
				<armorType>
					<item>LIGHT</item>
				</armorType>
			</effect>
			<effect name="MagicalDefence" fromLevel="7" toLevel="19">
				<amount>
					<value level="7">276</value>
					<value level="8">949</value>
					<value level="9">1073</value>
					<value level="10">1214</value>
					<value level="11">1340</value>
					<value level="12">1511</value>
					<value level="13">1588</value>
					<value level="14">1668</value>
					<value level="15">1753</value>
					<value level="16">1842</value>
					<value level="17">1935</value>
					<value level="18">1935</value>
					<value level="19">1935</value>
				</amount>
				<mode>DIFF</mode>
				<armorType>
					<item>LIGHT</item>
				</armorType>
			</effect>
			<effect name="PhysicalDefence">
				<amount>
					<value fromLevel="1" toLevel="7">0</value>
					<value fromLevel="8" toLevel="14">0</value>
					<value level="15">12</value>
					<value level="16">13</value>
					<value level="17">15</value>
					<value level="18">16</value>
					<value level="19">17</value>
				</amount>
				<mode>PER</mode>
				<armorType>
					<item>LIGHT</item>
				</armorType>
			</effect>
			<effect name="PhysicalDefence">
				<amount>
					<value level="1">14</value>
					<value level="2">17</value>
					<value level="3">34</value>
					<value level="4">51</value>
					<value level="5">69</value>
					<value level="6">91</value>
					<value level="7">99</value>
					<value level="8">1657</value>
					<value level="9">1819</value>
					<value level="10">1999</value>
					<value level="11">2155</value>
					<value level="12">2415</value>
					<value level="13">2506</value>
					<value level="14">2601</value>
					<value level="15">2700</value>
					<value level="16">2813</value>
					<value level="17">2920</value>
					<value level="18">3212</value>
					<value level="19">3533</value>
				</amount>
				<mode>DIFF</mode>
				<armorType>
					<item>LIGHT</item>
				</armorType>
			</effect>
			<effect name="PhysicalEvasion" fromLevel="2" toLevel="19">
				<amount>
					<value level="2">2</value>
					<value fromLevel="3" toLevel="5">3</value>
					<value fromLevel="6" toLevel="7">4</value>
					<value fromLevel="8" toLevel="19">12</value>
				</amount>
				<mode>DIFF</mode>
				<armorType>
					<item>LIGHT</item>
				</armorType>
			</effect>
			<effect name="DefenceCriticalRate" fromLevel="2" toLevel="19">
				<amount>
					<value level="2">15</value>
					<value fromLevel="3" toLevel="5">20</value>
					<value fromLevel="6" toLevel="7">25</value>
					<value fromLevel="8" toLevel="19">35</value>
				</amount>
				<mode>PER</mode>
				<armorType>
					<item>LIGHT</item>
				</armorType>
			</effect>
			<effect name="DefenceMagicCriticalRate" fromLevel="2" toLevel="19">
				<amount>
					<value level="2">15</value>
					<value fromLevel="3" toLevel="5">20</value>
					<value fromLevel="6" toLevel="7">25</value>
					<value fromLevel="8" toLevel="19">35</value>
				</amount>
				<mode>PER</mode>
				<armorType>
					<item>LIGHT</item>
				</armorType>
			</effect>
		</effects>
	</skill>
	<skill id="30542" toLevel="15" name="Eminent Stability">
		<!-- Level 1: Max HP +58, HP Recovery Rate +2.5, MP Recovery Rate +1.2. -->
		<!-- Level 2: Max HP +196, HP Recovery Rate +4.5, MP Recovery Rate +1.8. -->
		<!-- Level 3: Max HP +473, Max CP +231, HP Recovery Rate +6.5, MP Recovery Rate +2.4, CP Recovery Rate +2.4, Speed +10. -->
		<!-- Level 4: Max HP +6004, Max CP +545, HP Recovery Rate +12, MP Recovery Rate +6, CP Recovery Rate +12, Speed +14. -->
		<!-- Level 5: Max HP +6305, Max CP +573, HP Recovery Rate +12, MP Recovery Rate +6, CP Recovery Rate +12, Speed +14. -->
		<!-- Level 6: Max HP +6620, Max CP +601, HP Recovery Rate +12, MP Recovery Rate +6, CP Recovery Rate +12, Speed +14. -->
		<!-- Level 7: Max HP +6883, Max CP +625, HP Recovery Rate +12, MP Recovery Rate +6, CP Recovery Rate +12, Speed +14. -->
		<!-- Level 8: Max HP +6951, Max CP +631, HP Recovery Rate +12, MP Recovery Rate +6, CP Recovery Rate +12, Speed +14. -->
		<!-- Level 9: Max HP +7088, Max CP +644, HP Recovery Rate +12, MP Recovery Rate +6, CP Recovery Rate +12, Speed +14. -->
		<!-- Level 10: Max HP +7227, Max CP +657, HP Recovery Rate +12, MP Recovery Rate +6, CP Recovery Rate +12, Speed +14. -->
		<!-- Level 11: Max HP +7370, Max CP +670, HP Recovery Rate +12, MP Recovery Rate +6, CP Recovery Rate +12, Speed +14. Additionally, Max HP/ CP +2%. -->
		<!-- Level 12: Max HP +7515, Max CP +683, HP Recovery Rate +12, MP Recovery Rate +6, CP Recovery Rate +12, Speed +14. Additionally, Max HP/ CP +3%. -->
		<!-- Level 13: Max HP +7663, Max CP +696, HP Recovery Rate +12, MP Recovery Rate +6, CP Recovery Rate +12, Speed +14. Additionally, Max HP/ CP +5%. -->
		<!-- Level 14: Max HP +8429, Max CP +696, HP Recovery Rate +12, MP Recovery Rate +6, CP Recovery Rate +12, Speed +14. Additionally, Max HP/ CP +6%. -->
		<!-- Level 15: Max HP +9272, Max CP +696, HP Recovery Rate +12, MP Recovery Rate +6, CP Recovery Rate +12, Speed +14. Additionally, Max HP/ CP +7%. -->
		<icon>icon.skill11506</icon>
		<operateType>P</operateType>
		<magicLevel>
			<value level="1">20</value>
			<value level="2">40</value>
			<value level="3">76</value>
			<value level="4">85</value>
			<value level="5">90</value>
			<value level="6">95</value>
			<value level="7">99</value>
			<value level="8">100</value>
			<value level="9">102</value>
			<value level="10">104</value>
			<value level="11">106</value>
			<value level="12">108</value>
			<value level="13">110</value>
			<value level="14">115</value>
			<value level="15">120</value>
		</magicLevel>
		<effects>
			<effect name="MaxHp">
				<amount>
					<value level="1">58</value>
					<value level="2">196</value>
					<value level="3">473</value>
					<value level="4">6004</value>
					<value level="5">6305</value>
					<value level="6">6620</value>
					<value level="7">6883</value>
					<value level="8">6951</value>
					<value level="9">7088</value>
					<value level="10">7227</value>
					<value level="11">7370</value>
					<value level="12">7515</value>
					<value level="13">7663</value>
					<value level="14">8429</value>
					<value level="15">9272</value>
				</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Speed" fromLevel="3" toLevel="15">
				<amount>
					<value level="3">10</value>
					<value fromLevel="4" toLevel="15">14</value>
				</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp" fromLevel="3" toLevel="15">
				<amount>
					<value level="3">231</value>
					<value level="4">545</value>
					<value level="5">573</value>
					<value level="6">601</value>
					<value level="7">625</value>
					<value level="8">631</value>
					<value level="9">644</value>
					<value level="10">657</value>
					<value level="11">670</value>
					<value level="12">683</value>
					<value fromLevel="13" toLevel="15">696</value>
				</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>
					<value level="1">2.5</value>
					<value level="2">4.5</value>
					<value level="3">6.5</value>
					<value fromLevel="4" toLevel="15">12</value>
				</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>
					<value level="1">1.2</value>
					<value level="2">1.8</value>
					<value level="3">2.4</value>
					<value fromLevel="4" toLevel="15">6</value>
				</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen" fromLevel="3" toLevel="15">
				<amount>
					<value level="3">2.4</value>
					<value fromLevel="4" toLevel="15">12</value>
				</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxHp">
				<amount>
					<value fromLevel="1" toLevel="10">0</value>
					<value level="11">2</value>
					<value level="12">3</value>
					<value level="13">5</value>
					<value level="14">6</value>
					<value level="15">7</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="MaxCp">
				<amount>
					<value fromLevel="1" toLevel="10">0</value>
					<value level="11">2</value>
					<value level="12">3</value>
					<value level="13">5</value>
					<value level="14">6</value>
					<value level="15">7</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="30543" toLevel="13" name="Eminent Attribute Resistance">
		<!-- Level 1: Attribute Attack +10, Fire/ Water/ Wind/ Earth/ Holy Resistance +10. -->
		<!-- Level 2: Attribute Attack +20, Fire/ Water/ Wind/ Earth/ Holy Resistance +20. -->
		<!-- Level 3: Attribute Attack +22, Fire/ Water/ Wind/ Earth/ Holy Resistance +22. -->
		<!-- Level 4: Attribute Attack +24, Fire/ Water/ Wind/ Earth/ Holy Resistance +24. -->
		<!-- Level 5: Attribute Attack +26, Fire/ Water/ Wind/ Earth/ Holy Resistance +26. -->
		<!-- Level 6: Attribute Attack +30, Fire/ Water/ Wind/ Earth/ Holy Resistance +30. -->
		<!-- Level 7: Attribute Attack +32, Fire/ Water/ Wind/ Earth/ Holy Resistance +32. -->
		<!-- Level 8: Attribute Attack +34, Fire/ Water/ Wind/ Earth/ Holy Resistance +34. -->
		<!-- Level 9: Attribute Attack +36, Fire/ Water/ Wind/ Earth/ Holy Resistance +36. -->
		<!-- Level 10: Attribute Attack +38, Fire/ Water/ Wind/ Earth/ Holy Resistance +38. -->
		<!-- Level 11: Attribute Attack +40, Fire/ Water/ Wind/ Earth/ Holy Resistance +40. -->
		<!-- Level 12: Attribute Attack +42, Fire/ Water/ Wind/ Earth/ Holy Resistance +42. -->
		<!-- Level 13: Attribute Attack +44, Fire/ Water/ Wind/ Earth/ Holy Resistance +44. -->
		<icon>icon.skill11006</icon>
		<operateType>P</operateType>
		<magicLevel>
			<value level="1">76</value>
			<value level="2">85</value>
			<value level="3">90</value>
			<value level="4">95</value>
			<value level="5">99</value>
			<value level="6">100</value>
			<value level="7">102</value>
			<value level="8">104</value>
			<value level="9">106</value>
			<value level="10">108</value>
			<value level="11">110</value>
			<value level="12">115</value>
			<value level="13">120</value>
		</magicLevel>
		<effects>
			<effect name="DefenceAttribute">
				<amount>
					<value level="1">10</value>
					<value level="2">20</value>
					<value level="3">22</value>
					<value level="4">24</value>
					<value level="5">26</value>
					<value level="6">30</value>
					<value level="7">32</value>
					<value level="8">34</value>
					<value level="9">36</value>
					<value level="10">38</value>
					<value level="11">40</value>
					<value level="12">42</value>
					<value level="13">44</value>
				</amount>
				<attribute>FIRE</attribute>
			</effect>
			<effect name="DefenceAttribute">
				<amount>
					<value level="1">10</value>
					<value level="2">20</value>
					<value level="3">22</value>
					<value level="4">24</value>
					<value level="5">26</value>
					<value level="6">30</value>
					<value level="7">32</value>
					<value level="8">34</value>
					<value level="9">36</value>
					<value level="10">38</value>
					<value level="11">40</value>
					<value level="12">42</value>
					<value level="13">44</value>
				</amount>
				<attribute>WATER</attribute>
			</effect>
			<effect name="DefenceAttribute">
				<amount>
					<value level="1">10</value>
					<value level="2">20</value>
					<value level="3">22</value>
					<value level="4">24</value>
					<value level="5">26</value>
					<value level="6">30</value>
					<value level="7">32</value>
					<value level="8">34</value>
					<value level="9">36</value>
					<value level="10">38</value>
					<value level="11">40</value>
					<value level="12">42</value>
					<value level="13">44</value>
				</amount>
				<attribute>WIND</attribute>
			</effect>
			<effect name="DefenceAttribute">
				<amount>
					<value level="1">10</value>
					<value level="2">20</value>
					<value level="3">22</value>
					<value level="4">24</value>
					<value level="5">26</value>
					<value level="6">30</value>
					<value level="7">32</value>
					<value level="8">34</value>
					<value level="9">36</value>
					<value level="10">38</value>
					<value level="11">40</value>
					<value level="12">42</value>
					<value level="13">44</value>
				</amount>
				<attribute>EARTH</attribute>
			</effect>
			<effect name="DefenceAttribute">
				<amount>
					<value level="1">10</value>
					<value level="2">20</value>
					<value level="3">22</value>
					<value level="4">24</value>
					<value level="5">26</value>
					<value level="6">30</value>
					<value level="7">32</value>
					<value level="8">34</value>
					<value level="9">36</value>
					<value level="10">38</value>
					<value level="11">40</value>
					<value level="12">42</value>
					<value level="13">44</value>
				</amount>
				<attribute>HOLY</attribute>
			</effect>
			<effect name="AttackAttributeAdd">
				<amount>
					<value level="1">10</value>
					<value level="2">20</value>
					<value level="3">22</value>
					<value level="4">24</value>
					<value level="5">26</value>
					<value level="6">30</value>
					<value level="7">32</value>
					<value level="8">34</value>
					<value level="9">36</value>
					<value level="10">38</value>
					<value level="11">40</value>
					<value level="12">42</value>
					<value level="13">44</value>
				</amount>
			</effect>
		</effects>
	</skill>
	<skill id="30544" toLevel="2" name="Eminent Trait Resistance">
		<!-- Level 1: Obstruction/ Confusion Resistance +30. -->
		<!-- Level 2: Obstruction/ Confusion/ Danger Zone Resistance +30. -->
		<icon>icon.skill10005</icon>
		<operateType>P</operateType>
		<magicLevel>
			<value level="1">76</value>
			<value level="2">85</value>
		</magicLevel>
		<effects>
			<effect name="DefenceTrait">
				<HOLD>30</HOLD>
				<DERANGEMENT>30</DERANGEMENT>
				<PULL>
					<value level="1">0</value>
					<value level="2">30</value>
				</PULL>
				<ZONE>
					<value level="1">0</value>
					<value level="2">30</value>
				</ZONE>
				<KNOCKBACK>
					<value level="1">0</value>
					<value level="2">30</value>
				</KNOCKBACK>
				<KNOCKDOWN>
					<value level="1">0</value>
					<value level="2">30</value>
				</KNOCKDOWN>
			</effect>
		</effects>
	</skill>
	<skill id="30545" toLevel="3" name="Eminent Ability">
		<!-- Level 1: STR +2. -->
		<!-- Level 2: STR +4. Depending on your STR, gives a chance to reset skill cooldown or increase the effect's duration by 2 times. -->
		<!-- Level 3: STR +14. Depending on your STR, gives a chance to reset skill cooldown or increase the effect's duration by 2 times. -->
		<icon>icon.skill0430</icon>
		<operateType>P</operateType>
		<magicLevel>
			<value level="1">40</value>
			<value level="2">76</value>
			<value level="3">85</value>
		</magicLevel>
		<effects>
			<effect name="SkillMastery" fromLevel="2" toLevel="3">
				<stat>STR</stat>
			</effect>
			<effect name="StatUp">
				<amount>
					<value level="1">2</value>
					<value level="2">4</value>
					<value level="3">14</value>
				</amount>
				<stat>STR</stat>
			</effect>
		</effects>
	</skill>
	<skill id="30546" toLevel="15" name="Flying Knee Kick">
		<!-- Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1001 (+1% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1002 (+2% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1003 (+3% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1004 (+4% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1005 (+5% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1006 (+6% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1007 (+7% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1008 (+8% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1009 (+9% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1010 (+10% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1011 (+11% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1012 (+12% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1013 (+13% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1014 (+14% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1015 (+15% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1016 (+16% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1017 (+17% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1018 (+18% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1019 (+19% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1020 (+20% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2001 (+10 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2002 (+20 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2003 (+30 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2004 (+40 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2005 (+50 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2006 (+60 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2007 (+70 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2008 (+80 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2009 (+90 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2010 (+100 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2011 (+110 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2012 (+120 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2013 (+130 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2014 (+140 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2015 (+150 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2016 (+160 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2017 (+170 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2018 (+180 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2019 (+190 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2020 (+200 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3001 (+1% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3002 (+1.4% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3003 (+1.8% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3004 (+2.2% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3005 (+2.6% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3006 (+3% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3007 (+3.4% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3008 (+3.8% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3009 (+4.2% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3010 (+4.6% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3011 (+5% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3012 (+5.4% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3013 (+5.8% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3014 (+6.2% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3015 (+6.6% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3016 (+7% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3017 (+7.4% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3018 (+7.8% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3019 (+8.2% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3020 (+8.6% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1001 (+1% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1002 (+2% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1003 (+3% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1004 (+4% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1005 (+5% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1006 (+6% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1007 (+7% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1008 (+8% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1009 (+9% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1010 (+10% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1011 (+11% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1012 (+12% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1013 (+13% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1014 (+14% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1015 (+15% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1016 (+16% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1017 (+17% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1018 (+18% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1019 (+19% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1020 (+20% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2001 (+10 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2002 (+20 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2003 (+30 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2004 (+40 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2005 (+50 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2006 (+60 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2007 (+70 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2008 (+80 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2009 (+90 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2010 (+100 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2011 (+110 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2012 (+120 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2013 (+130 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2014 (+140 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2015 (+150 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2016 (+160 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2017 (+170 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2018 (+180 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2019 (+190 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2020 (+200 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3001 (+1% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3002 (+1.4% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3003 (+1.8% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3004 (+2.2% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3005 (+2.6% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3006 (+3% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3007 (+3.4% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3008 (+3.8% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3009 (+4.2% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3010 (+4.6% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3011 (+5% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3012 (+5.4% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3013 (+5.8% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3014 (+6.2% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3015 (+6.6% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3016 (+7% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3017 (+7.4% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3018 (+7.8% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3019 (+8.2% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3020 (+8.6% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1001 (+1% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1002 (+2% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1003 (+3% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1004 (+4% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1005 (+5% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1006 (+6% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1007 (+7% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1008 (+8% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1009 (+9% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1010 (+10% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1011 (+11% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1012 (+12% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1013 (+13% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1014 (+14% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1015 (+15% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1016 (+16% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1017 (+17% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1018 (+18% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1019 (+19% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1020 (+20% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2001 (+10 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2002 (+20 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2003 (+30 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2004 (+40 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2005 (+50 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2006 (+60 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2007 (+70 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2008 (+80 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2009 (+90 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2010 (+100 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2011 (+110 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2012 (+120 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2013 (+130 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2014 (+140 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2015 (+150 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2016 (+160 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2017 (+170 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2018 (+180 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2019 (+190 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2020 (+200 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3001 (+1% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3002 (+1.4% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3003 (+1.8% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3004 (+2.2% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3005 (+2.6% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3006 (+3% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3007 (+3.4% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3008 (+3.8% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3009 (+4.2% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3010 (+4.6% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3011 (+5% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3012 (+5.4% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3013 (+5.8% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3014 (+6.2% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3015 (+6.6% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3016 (+7% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3017 (+7.4% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3018 (+7.8% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3019 (+8.2% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3020 (+8.6% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1001 (+1% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1002 (+2% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1003 (+3% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1004 (+4% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1005 (+5% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1006 (+6% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1007 (+7% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1008 (+8% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1009 (+9% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1010 (+10% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1011 (+11% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1012 (+12% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1013 (+13% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1014 (+14% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1015 (+15% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1016 (+16% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1017 (+17% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1018 (+18% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1019 (+19% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1020 (+20% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2001 (+10 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2002 (+20 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2003 (+30 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2004 (+40 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2005 (+50 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2006 (+60 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2007 (+70 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2008 (+80 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2009 (+90 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2010 (+100 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2011 (+110 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2012 (+120 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2013 (+130 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2014 (+140 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2015 (+150 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2016 (+160 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2017 (+170 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2018 (+180 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2019 (+190 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2020 (+200 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3001 (+1% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3002 (+1.4% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3003 (+1.8% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3004 (+2.2% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3005 (+2.6% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3006 (+3% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3007 (+3.4% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3008 (+3.8% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3009 (+4.2% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3010 (+4.6% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3011 (+5% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3012 (+5.4% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3013 (+5.8% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3014 (+6.2% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3015 (+6.6% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3016 (+7% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3017 (+7.4% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3018 (+7.8% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3019 (+8.2% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3020 (+8.6% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1001 (+1% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1002 (+2% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1003 (+3% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1004 (+4% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1005 (+5% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1006 (+6% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1007 (+7% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1008 (+8% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1009 (+9% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1010 (+10% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1011 (+11% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1012 (+12% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1013 (+13% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1014 (+14% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1015 (+15% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1016 (+16% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1017 (+17% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1018 (+18% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1019 (+19% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1020 (+20% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2001 (+10 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2002 (+20 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2003 (+30 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2004 (+40 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2005 (+50 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2006 (+60 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2007 (+70 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2008 (+80 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2009 (+90 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2010 (+100 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2011 (+110 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2012 (+120 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2013 (+130 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2014 (+140 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2015 (+150 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2016 (+160 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2017 (+170 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2018 (+180 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2019 (+190 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2020 (+200 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3001 (+1% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3002 (+1.4% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3003 (+1.8% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3004 (+2.2% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3005 (+2.6% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3006 (+3% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3007 (+3.4% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3008 (+3.8% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3009 (+4.2% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3010 (+4.6% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3011 (+5% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3012 (+5.4% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3013 (+5.8% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3014 (+6.2% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3015 (+6.6% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3016 (+7% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3017 (+7.4% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3018 (+7.8% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3019 (+8.2% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3020 (+8.6% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1001 (+1% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1002 (+2% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1003 (+3% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1004 (+4% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1005 (+5% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1006 (+6% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1007 (+7% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1008 (+8% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1009 (+9% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1010 (+10% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1011 (+11% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1012 (+12% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1013 (+13% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1014 (+14% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1015 (+15% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1016 (+16% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1017 (+17% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1018 (+18% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1019 (+19% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1020 (+20% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2001 (+10 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2002 (+20 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2003 (+30 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2004 (+40 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2005 (+50 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2006 (+60 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2007 (+70 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2008 (+80 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2009 (+90 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2010 (+100 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2011 (+110 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2012 (+120 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2013 (+130 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2014 (+140 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2015 (+150 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2016 (+160 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2017 (+170 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2018 (+180 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2019 (+190 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2020 (+200 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3001 (+1% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3002 (+1.4% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3003 (+1.8% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3004 (+2.2% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3005 (+2.6% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3006 (+3% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3007 (+3.4% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3008 (+3.8% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3009 (+4.2% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3010 (+4.6% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3011 (+5% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3012 (+5.4% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3013 (+5.8% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3014 (+6.2% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3015 (+6.6% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3016 (+7% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3017 (+7.4% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3018 (+7.8% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3019 (+8.2% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3020 (+8.6% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1001 (+1% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1002 (+2% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1003 (+3% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1004 (+4% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1005 (+5% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1006 (+6% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1007 (+7% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1008 (+8% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1009 (+9% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1010 (+10% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1011 (+11% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1012 (+12% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1013 (+13% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1014 (+14% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1015 (+15% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1016 (+16% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1017 (+17% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1018 (+18% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1019 (+19% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1020 (+20% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2001 (+10 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2002 (+20 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2003 (+30 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2004 (+40 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2005 (+50 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2006 (+60 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2007 (+70 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2008 (+80 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2009 (+90 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2010 (+100 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2011 (+110 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2012 (+120 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2013 (+130 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2014 (+140 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2015 (+150 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2016 (+160 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2017 (+170 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2018 (+180 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2019 (+190 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2020 (+200 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3001 (+1% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3002 (+1.4% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3003 (+1.8% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3004 (+2.2% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3005 (+2.6% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3006 (+3% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3007 (+3.4% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3008 (+3.8% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3009 (+4.2% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3010 (+4.6% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3011 (+5% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3012 (+5.4% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3013 (+5.8% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3014 (+6.2% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3015 (+6.6% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3016 (+7% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3017 (+7.4% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3018 (+7.8% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3019 (+8.2% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3020 (+8.6% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1001 (+1% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1002 (+2% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1003 (+3% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1004 (+4% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1005 (+5% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1006 (+6% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1007 (+7% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1008 (+8% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1009 (+9% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1010 (+10% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1011 (+11% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1012 (+12% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1013 (+13% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1014 (+14% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1015 (+15% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1016 (+16% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1017 (+17% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1018 (+18% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1019 (+19% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1020 (+20% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2001 (+10 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2002 (+20 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2003 (+30 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2004 (+40 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2005 (+50 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2006 (+60 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2007 (+70 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2008 (+80 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2009 (+90 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2010 (+100 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2011 (+110 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2012 (+120 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2013 (+130 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2014 (+140 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2015 (+150 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2016 (+160 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2017 (+170 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2018 (+180 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2019 (+190 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2020 (+200 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3001 (+1% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3002 (+1.4% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3003 (+1.8% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3004 (+2.2% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3005 (+2.6% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3006 (+3% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3007 (+3.4% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3008 (+3.8% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3009 (+4.2% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3010 (+4.6% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3011 (+5% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3012 (+5.4% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3013 (+5.8% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3014 (+6.2% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3015 (+6.6% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3016 (+7% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3017 (+7.4% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3018 (+7.8% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3019 (+8.2% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3020 (+8.6% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1001 (+1% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1002 (+2% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1003 (+3% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1004 (+4% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1005 (+5% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1006 (+6% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1007 (+7% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1008 (+8% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1009 (+9% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1010 (+10% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1011 (+11% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1012 (+12% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1013 (+13% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1014 (+14% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1015 (+15% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1016 (+16% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1017 (+17% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1018 (+18% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1019 (+19% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1020 (+20% Chance): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2001 (+10 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2002 (+20 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2003 (+30 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2004 (+40 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2005 (+50 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2006 (+60 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2007 (+70 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2008 (+80 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2009 (+90 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2010 (+100 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2011 (+110 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2012 (+120 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2013 (+130 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2014 (+140 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2015 (+150 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2016 (+160 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2017 (+170 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2018 (+180 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2019 (+190 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2020 (+200 Range): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3001 (+1% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3002 (+1.4% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3003 (+1.8% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3004 (+2.2% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3005 (+2.6% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3006 (+3% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3007 (+3.4% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3008 (+3.8% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3009 (+4.2% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3010 (+4.6% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3011 (+5% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3012 (+5.4% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3013 (+5.8% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3014 (+6.2% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3015 (+6.6% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3016 (+7% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3017 (+7.4% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3018 (+7.8% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3019 (+8.2% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3020 (+8.6% Hex): Flying Knee. Knocks the target down for 3 sec.. Requires a fist weapon. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<icon>icon.skill30546</icon>
		<operateType>DA2</operateType>
		<targetType>ENEMY</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>3</abnormalTime>
		<abnormalType>KNOCKDOWN</abnormalType>
		<abnormalVisualEffect>KNOCKDOWN</abnormalVisualEffect>
		<activateRate>
			<value fromLevel="1" toLevel="15">15</value>
			<value fromLevel="7" toLevel="15" fromSubLevel="1001" toSubLevel="1020">{base + (base / 100 * subIndex)}</value>
		</activateRate>
		<affectScope>SINGLE</affectScope>
		<basicProperty>PHYSICAL</basicProperty>
		<castRange>
			<value fromLevel="1" toLevel="15">300</value>
			<value fromLevel="7" toLevel="15" fromSubLevel="2001" toSubLevel="2020">{base + (10 * subIndex)}</value>
		</castRange>
		<coolTime>300</coolTime>
		<effectPoint>-700</effectPoint>
		<hitTime>100</hitTime>
		<isDebuff>true</isDebuff>
		<magicLevel>
			<value level="1">85</value>
			<value level="2">87</value>
			<value level="3">89</value>
			<value level="4">91</value>
			<value level="5">93</value>
			<value level="6">95</value>
			<value level="7">97</value>
			<value level="8">99</value>
			<value level="9">101</value>
			<value level="10">103</value>
			<value level="11">105</value>
			<value level="12">107</value>
			<value level="13">109</value>
			<value level="14">113</value>
			<value level="15">118</value>
		</magicLevel>
		<mpConsume>
			<value level="1">29</value>
			<value level="2">29</value>
			<value level="3">30</value>
			<value level="4">30</value>
			<value level="5">30</value>
			<value level="6">30</value>
			<value level="7">30</value>
			<value level="8">31</value>
			<value level="9">32</value>
			<value level="10">33</value>
			<value level="11">34</value>
			<value level="12">35</value>
			<value level="13">36</value>
			<value level="14">37</value>
			<value level="15">38</value>
		</mpConsume>
		<nextAction>ATTACK</nextAction>
		<reuseDelay>7000</reuseDelay>
		<trait>KNOCKDOWN</trait>
		<conditions>
			<condition name="EquipWeapon">
				<weaponType>
					<item>DUALFIST</item>
				</weaponType>
			</condition>
			<condition name="OpCheckCastRange">
				<distance>200</distance>
			</condition>
		</conditions>
		<effects>
			<effect name="KnockBack">
				<speed>600</speed>
				<distance>50</distance>
				<knockDown>true</knockDown>
			</effect>
			<effect name="PhysicalDefence" fromLevel="7" toLevel="15" fromSubLevel="3001" toSubLevel="3020">
				<amount>
					<value fromLevel="7" toLevel="15" fromSubLevel="3001" toSubLevel="3020">{-0.6 - (0.4 * subIndex)}</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="BlockActions">
				<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912;7002;18721;18722;28203;30516;35190</allowedSkills>
			</effect>
		</effects>
	</skill>
	<skill id="30547" toLevel="8" name="Stamp Punch">
		<!-- Level 1: Deals physical damage to the target. Power 98,896. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 2: Deals physical damage to the target. Power 102,686. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 3: Deals physical damage to the target. Power 106,635. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 4: Deals physical damage to the target. Power 110,583. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 5: Deals physical damage to the target. Power 114,768. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 6: Deals physical damage to the target. Power 118,953. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 7: Deals physical damage to the target. Power 130,848. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 8: Deals physical damage to the target. Power 143,933. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 1001 (+1% Focus): Deals physical damage to the target. Power 98,896. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 1002 (+2% Focus): Deals physical damage to the target. Power 98,896. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 1003 (+3% Focus): Deals physical damage to the target. Power 98,896. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 1004 (+4% Focus): Deals physical damage to the target. Power 98,896. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 1005 (+5% Focus): Deals physical damage to the target. Power 98,896. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 1006 (+6% Focus): Deals physical damage to the target. Power 98,896. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 1007 (+7% Focus): Deals physical damage to the target. Power 98,896. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 1008 (+8% Focus): Deals physical damage to the target. Power 98,896. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 1009 (+9% Focus): Deals physical damage to the target. Power 98,896. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 1010 (+10% Focus): Deals physical damage to the target. Power 98,896. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 1011 (+11% Focus): Deals physical damage to the target. Power 98,896. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 1012 (+12% Focus): Deals physical damage to the target. Power 98,896. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 1013 (+13% Focus): Deals physical damage to the target. Power 98,896. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 1014 (+14% Focus): Deals physical damage to the target. Power 98,896. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 1015 (+15% Focus): Deals physical damage to the target. Power 98,896. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 1016 (+16% Focus): Deals physical damage to the target. Power 98,896. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 1017 (+17% Focus): Deals physical damage to the target. Power 98,896. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 1018 (+18% Focus): Deals physical damage to the target. Power 98,896. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 1019 (+19% Focus): Deals physical damage to the target. Power 98,896. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 1020 (+20% Focus): Deals physical damage to the target. Power 98,896. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 2001 (+10 Range): Deals physical damage to the target. Power 98,896. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 2002 (+20 Range): Deals physical damage to the target. Power 98,896. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 2003 (+30 Range): Deals physical damage to the target. Power 98,896. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 2004 (+40 Range): Deals physical damage to the target. Power 98,896. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 2005 (+50 Range): Deals physical damage to the target. Power 98,896. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 2006 (+60 Range): Deals physical damage to the target. Power 98,896. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 2007 (+70 Range): Deals physical damage to the target. Power 98,896. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 2008 (+80 Range): Deals physical damage to the target. Power 98,896. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 2009 (+90 Range): Deals physical damage to the target. Power 98,896. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 2010 (+100 Range): Deals physical damage to the target. Power 98,896. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 2011 (+110 Range): Deals physical damage to the target. Power 98,896. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 2012 (+120 Range): Deals physical damage to the target. Power 98,896. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 2013 (+130 Range): Deals physical damage to the target. Power 98,896. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 2014 (+140 Range): Deals physical damage to the target. Power 98,896. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 2015 (+150 Range): Deals physical damage to the target. Power 98,896. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 2016 (+160 Range): Deals physical damage to the target. Power 98,896. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 2017 (+170 Range): Deals physical damage to the target. Power 98,896. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 2018 (+180 Range): Deals physical damage to the target. Power 98,896. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 2019 (+190 Range): Deals physical damage to the target. Power 98,896. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 1 - SubLevel 2020 (+200 Range): Deals physical damage to the target. Power 98,896. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 1001 (+1% Focus): Deals physical damage to the target. Power 102,686. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 1002 (+2% Focus): Deals physical damage to the target. Power 102,686. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 1003 (+3% Focus): Deals physical damage to the target. Power 102,686. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 1004 (+4% Focus): Deals physical damage to the target. Power 102,686. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 1005 (+5% Focus): Deals physical damage to the target. Power 102,686. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 1006 (+6% Focus): Deals physical damage to the target. Power 102,686. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 1007 (+7% Focus): Deals physical damage to the target. Power 102,686. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 1008 (+8% Focus): Deals physical damage to the target. Power 102,686. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 1009 (+9% Focus): Deals physical damage to the target. Power 102,686. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 1010 (+10% Focus): Deals physical damage to the target. Power 102,686. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 1011 (+11% Focus): Deals physical damage to the target. Power 102,686. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 1012 (+12% Focus): Deals physical damage to the target. Power 102,686. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 1013 (+13% Focus): Deals physical damage to the target. Power 102,686. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 1014 (+14% Focus): Deals physical damage to the target. Power 102,686. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 1015 (+15% Focus): Deals physical damage to the target. Power 102,686. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 1016 (+16% Focus): Deals physical damage to the target. Power 102,686. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 1017 (+17% Focus): Deals physical damage to the target. Power 102,686. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 1018 (+18% Focus): Deals physical damage to the target. Power 102,686. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 1019 (+19% Focus): Deals physical damage to the target. Power 102,686. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 1020 (+20% Focus): Deals physical damage to the target. Power 102,686. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 2001 (+10 Range): Deals physical damage to the target. Power 102,686. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 2002 (+20 Range): Deals physical damage to the target. Power 102,686. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 2003 (+30 Range): Deals physical damage to the target. Power 102,686. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 2004 (+40 Range): Deals physical damage to the target. Power 102,686. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 2005 (+50 Range): Deals physical damage to the target. Power 102,686. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 2006 (+60 Range): Deals physical damage to the target. Power 102,686. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 2007 (+70 Range): Deals physical damage to the target. Power 102,686. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 2008 (+80 Range): Deals physical damage to the target. Power 102,686. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 2009 (+90 Range): Deals physical damage to the target. Power 102,686. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 2010 (+100 Range): Deals physical damage to the target. Power 102,686. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 2011 (+110 Range): Deals physical damage to the target. Power 102,686. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 2012 (+120 Range): Deals physical damage to the target. Power 102,686. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 2013 (+130 Range): Deals physical damage to the target. Power 102,686. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 2014 (+140 Range): Deals physical damage to the target. Power 102,686. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 2015 (+150 Range): Deals physical damage to the target. Power 102,686. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 2016 (+160 Range): Deals physical damage to the target. Power 102,686. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 2017 (+170 Range): Deals physical damage to the target. Power 102,686. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 2018 (+180 Range): Deals physical damage to the target. Power 102,686. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 2019 (+190 Range): Deals physical damage to the target. Power 102,686. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 2 - SubLevel 2020 (+200 Range): Deals physical damage to the target. Power 102,686. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 1001 (+1% Focus): Deals physical damage to the target. Power 106,635. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 1002 (+2% Focus): Deals physical damage to the target. Power 106,635. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 1003 (+3% Focus): Deals physical damage to the target. Power 106,635. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 1004 (+4% Focus): Deals physical damage to the target. Power 106,635. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 1005 (+5% Focus): Deals physical damage to the target. Power 106,635. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 1006 (+6% Focus): Deals physical damage to the target. Power 106,635. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 1007 (+7% Focus): Deals physical damage to the target. Power 106,635. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 1008 (+8% Focus): Deals physical damage to the target. Power 106,635. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 1009 (+9% Focus): Deals physical damage to the target. Power 106,635. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 1010 (+10% Focus): Deals physical damage to the target. Power 106,635. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 1011 (+11% Focus): Deals physical damage to the target. Power 106,635. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 1012 (+12% Focus): Deals physical damage to the target. Power 106,635. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 1013 (+13% Focus): Deals physical damage to the target. Power 106,635. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 1014 (+14% Focus): Deals physical damage to the target. Power 106,635. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 1015 (+15% Focus): Deals physical damage to the target. Power 106,635. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 1016 (+16% Focus): Deals physical damage to the target. Power 106,635. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 1017 (+17% Focus): Deals physical damage to the target. Power 106,635. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 1018 (+18% Focus): Deals physical damage to the target. Power 106,635. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 1019 (+19% Focus): Deals physical damage to the target. Power 106,635. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 1020 (+20% Focus): Deals physical damage to the target. Power 106,635. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 2001 (+10 Range): Deals physical damage to the target. Power 106,635. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 2002 (+20 Range): Deals physical damage to the target. Power 106,635. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 2003 (+30 Range): Deals physical damage to the target. Power 106,635. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 2004 (+40 Range): Deals physical damage to the target. Power 106,635. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 2005 (+50 Range): Deals physical damage to the target. Power 106,635. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 2006 (+60 Range): Deals physical damage to the target. Power 106,635. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 2007 (+70 Range): Deals physical damage to the target. Power 106,635. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 2008 (+80 Range): Deals physical damage to the target. Power 106,635. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 2009 (+90 Range): Deals physical damage to the target. Power 106,635. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 2010 (+100 Range): Deals physical damage to the target. Power 106,635. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 2011 (+110 Range): Deals physical damage to the target. Power 106,635. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 2012 (+120 Range): Deals physical damage to the target. Power 106,635. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 2013 (+130 Range): Deals physical damage to the target. Power 106,635. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 2014 (+140 Range): Deals physical damage to the target. Power 106,635. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 2015 (+150 Range): Deals physical damage to the target. Power 106,635. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 2016 (+160 Range): Deals physical damage to the target. Power 106,635. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 2017 (+170 Range): Deals physical damage to the target. Power 106,635. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 2018 (+180 Range): Deals physical damage to the target. Power 106,635. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 2019 (+190 Range): Deals physical damage to the target. Power 106,635. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 3 - SubLevel 2020 (+200 Range): Deals physical damage to the target. Power 106,635. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 1001 (+1% Focus): Deals physical damage to the target. Power 110,583. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 1002 (+2% Focus): Deals physical damage to the target. Power 110,583. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 1003 (+3% Focus): Deals physical damage to the target. Power 110,583. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 1004 (+4% Focus): Deals physical damage to the target. Power 110,583. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 1005 (+5% Focus): Deals physical damage to the target. Power 110,583. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 1006 (+6% Focus): Deals physical damage to the target. Power 110,583. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 1007 (+7% Focus): Deals physical damage to the target. Power 110,583. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 1008 (+8% Focus): Deals physical damage to the target. Power 110,583. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 1009 (+9% Focus): Deals physical damage to the target. Power 110,583. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 1010 (+10% Focus): Deals physical damage to the target. Power 110,583. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 1011 (+11% Focus): Deals physical damage to the target. Power 110,583. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 1012 (+12% Focus): Deals physical damage to the target. Power 110,583. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 1013 (+13% Focus): Deals physical damage to the target. Power 110,583. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 1014 (+14% Focus): Deals physical damage to the target. Power 110,583. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 1015 (+15% Focus): Deals physical damage to the target. Power 110,583. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 1016 (+16% Focus): Deals physical damage to the target. Power 110,583. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 1017 (+17% Focus): Deals physical damage to the target. Power 110,583. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 1018 (+18% Focus): Deals physical damage to the target. Power 110,583. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 1019 (+19% Focus): Deals physical damage to the target. Power 110,583. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 1020 (+20% Focus): Deals physical damage to the target. Power 110,583. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 2001 (+10 Range): Deals physical damage to the target. Power 110,583. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 2002 (+20 Range): Deals physical damage to the target. Power 110,583. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 2003 (+30 Range): Deals physical damage to the target. Power 110,583. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 2004 (+40 Range): Deals physical damage to the target. Power 110,583. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 2005 (+50 Range): Deals physical damage to the target. Power 110,583. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 2006 (+60 Range): Deals physical damage to the target. Power 110,583. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 2007 (+70 Range): Deals physical damage to the target. Power 110,583. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 2008 (+80 Range): Deals physical damage to the target. Power 110,583. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 2009 (+90 Range): Deals physical damage to the target. Power 110,583. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 2010 (+100 Range): Deals physical damage to the target. Power 110,583. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 2011 (+110 Range): Deals physical damage to the target. Power 110,583. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 2012 (+120 Range): Deals physical damage to the target. Power 110,583. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 2013 (+130 Range): Deals physical damage to the target. Power 110,583. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 2014 (+140 Range): Deals physical damage to the target. Power 110,583. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 2015 (+150 Range): Deals physical damage to the target. Power 110,583. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 2016 (+160 Range): Deals physical damage to the target. Power 110,583. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 2017 (+170 Range): Deals physical damage to the target. Power 110,583. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 2018 (+180 Range): Deals physical damage to the target. Power 110,583. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 2019 (+190 Range): Deals physical damage to the target. Power 110,583. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 4 - SubLevel 2020 (+200 Range): Deals physical damage to the target. Power 110,583. If the target is knocked down, the inflicted damage is increased. Ignores 5% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 1001 (+1% Focus): Deals physical damage to the target. Power 114,768. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 1002 (+2% Focus): Deals physical damage to the target. Power 114,768. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 1003 (+3% Focus): Deals physical damage to the target. Power 114,768. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 1004 (+4% Focus): Deals physical damage to the target. Power 114,768. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 1005 (+5% Focus): Deals physical damage to the target. Power 114,768. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 1006 (+6% Focus): Deals physical damage to the target. Power 114,768. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 1007 (+7% Focus): Deals physical damage to the target. Power 114,768. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 1008 (+8% Focus): Deals physical damage to the target. Power 114,768. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 1009 (+9% Focus): Deals physical damage to the target. Power 114,768. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 1010 (+10% Focus): Deals physical damage to the target. Power 114,768. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 1011 (+11% Focus): Deals physical damage to the target. Power 114,768. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 1012 (+12% Focus): Deals physical damage to the target. Power 114,768. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 1013 (+13% Focus): Deals physical damage to the target. Power 114,768. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 1014 (+14% Focus): Deals physical damage to the target. Power 114,768. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 1015 (+15% Focus): Deals physical damage to the target. Power 114,768. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 1016 (+16% Focus): Deals physical damage to the target. Power 114,768. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 1017 (+17% Focus): Deals physical damage to the target. Power 114,768. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 1018 (+18% Focus): Deals physical damage to the target. Power 114,768. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 1019 (+19% Focus): Deals physical damage to the target. Power 114,768. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 1020 (+20% Focus): Deals physical damage to the target. Power 114,768. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 2001 (+10 Range): Deals physical damage to the target. Power 114,768. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 2002 (+20 Range): Deals physical damage to the target. Power 114,768. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 2003 (+30 Range): Deals physical damage to the target. Power 114,768. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 2004 (+40 Range): Deals physical damage to the target. Power 114,768. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 2005 (+50 Range): Deals physical damage to the target. Power 114,768. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 2006 (+60 Range): Deals physical damage to the target. Power 114,768. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 2007 (+70 Range): Deals physical damage to the target. Power 114,768. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 2008 (+80 Range): Deals physical damage to the target. Power 114,768. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 2009 (+90 Range): Deals physical damage to the target. Power 114,768. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 2010 (+100 Range): Deals physical damage to the target. Power 114,768. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 2011 (+110 Range): Deals physical damage to the target. Power 114,768. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 2012 (+120 Range): Deals physical damage to the target. Power 114,768. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 2013 (+130 Range): Deals physical damage to the target. Power 114,768. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 2014 (+140 Range): Deals physical damage to the target. Power 114,768. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 2015 (+150 Range): Deals physical damage to the target. Power 114,768. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 2016 (+160 Range): Deals physical damage to the target. Power 114,768. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 2017 (+170 Range): Deals physical damage to the target. Power 114,768. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 2018 (+180 Range): Deals physical damage to the target. Power 114,768. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 2019 (+190 Range): Deals physical damage to the target. Power 114,768. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 5 - SubLevel 2020 (+200 Range): Deals physical damage to the target. Power 114,768. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 6 - SubLevel 1001 (+1% Focus): Deals physical damage to the target. Power 118,953. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 6 - SubLevel 1002 (+2% Focus): Deals physical damage to the target. Power 118,953. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 6 - SubLevel 1003 (+3% Focus): Deals physical damage to the target. Power 118,953. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 6 - SubLevel 1004 (+4% Focus): Deals physical damage to the target. Power 118,953. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 6 - SubLevel 1005 (+5% Focus): Deals physical damage to the target. Power 118,953. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 6 - SubLevel 1006 (+6% Focus): Deals physical damage to the target. Power 118,953. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 6 - SubLevel 1007 (+7% Focus): Deals physical damage to the target. Power 118,953. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 6 - SubLevel 1008 (+8% Focus): Deals physical damage to the target. Power 118,953. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 6 - SubLevel 1009 (+9% Focus): Deals physical damage to the target. Power 118,953. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 6 - SubLevel 1010 (+10% Focus): Deals physical damage to the target. Power 118,953. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 6 - SubLevel 1011 (+11% Focus): Deals physical damage to the target. Power 118,953. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 6 - SubLevel 1012 (+12% Focus): Deals physical damage to the target. Power 118,953. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 6 - SubLevel 1013 (+13% Focus): Deals physical damage to the target. Power 118,953. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 6 - SubLevel 1014 (+14% Focus): Deals physical damage to the target. Power 118,953. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 6 - SubLevel 1015 (+15% Focus): Deals physical damage to the target. Power 118,953. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 6 - SubLevel 1016 (+16% Focus): Deals physical damage to the target. Power 118,953. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 6 - SubLevel 1017 (+17% Focus): Deals physical damage to the target. Power 118,953. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 6 - SubLevel 1018 (+18% Focus): Deals physical damage to the target. Power 118,953. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 6 - SubLevel 1019 (+19% Focus): Deals physical damage to the target. Power 118,953. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 6 - SubLevel 1020 (+20% Focus): Deals physical damage to the target. Power 118,953. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 6 - SubLevel 2001 (+10 Range): Deals physical damage to the target. Power 118,953. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 6 - SubLevel 2002 (+20 Range): Deals physical damage to the target. Power 118,953. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 6 - SubLevel 2003 (+30 Range): Deals physical damage to the target. Power 118,953. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 6 - SubLevel 2004 (+40 Range): Deals physical damage to the target. Power 118,953. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 6 - SubLevel 2005 (+50 Range): Deals physical damage to the target. Power 118,953. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 6 - SubLevel 2006 (+60 Range): Deals physical damage to the target. Power 118,953. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 6 - SubLevel 2007 (+70 Range): Deals physical damage to the target. Power 118,953. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 6 - SubLevel 2008 (+80 Range): Deals physical damage to the target. Power 118,953. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 6 - SubLevel 2009 (+90 Range): Deals physical damage to the target. Power 118,953. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 6 - SubLevel 2010 (+100 Range): Deals physical damage to the target. Power 118,953. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 6 - SubLevel 2011 (+110 Range): Deals physical damage to the target. Power 118,953. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 6 - SubLevel 2012 (+120 Range): Deals physical damage to the target. Power 118,953. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 6 - SubLevel 2013 (+130 Range): Deals physical damage to the target. Power 118,953. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 6 - SubLevel 2014 (+140 Range): Deals physical damage to the target. Power 118,953. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 6 - SubLevel 2015 (+150 Range): Deals physical damage to the target. Power 118,953. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 6 - SubLevel 2016 (+160 Range): Deals physical damage to the target. Power 118,953. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 6 - SubLevel 2017 (+170 Range): Deals physical damage to the target. Power 118,953. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 6 - SubLevel 2018 (+180 Range): Deals physical damage to the target. Power 118,953. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 6 - SubLevel 2019 (+190 Range): Deals physical damage to the target. Power 118,953. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 6 - SubLevel 2020 (+200 Range): Deals physical damage to the target. Power 118,953. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 1001 (+1% Focus): Deals physical damage to the target. Power 130,848. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 1002 (+2% Focus): Deals physical damage to the target. Power 130,848. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 1003 (+3% Focus): Deals physical damage to the target. Power 130,848. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 1004 (+4% Focus): Deals physical damage to the target. Power 130,848. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 1005 (+5% Focus): Deals physical damage to the target. Power 130,848. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 1006 (+6% Focus): Deals physical damage to the target. Power 130,848. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 1007 (+7% Focus): Deals physical damage to the target. Power 130,848. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 1008 (+8% Focus): Deals physical damage to the target. Power 130,848. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 1009 (+9% Focus): Deals physical damage to the target. Power 130,848. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 1010 (+10% Focus): Deals physical damage to the target. Power 130,848. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 1011 (+11% Focus): Deals physical damage to the target. Power 130,848. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 1012 (+12% Focus): Deals physical damage to the target. Power 130,848. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 1013 (+13% Focus): Deals physical damage to the target. Power 130,848. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 1014 (+14% Focus): Deals physical damage to the target. Power 130,848. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 1015 (+15% Focus): Deals physical damage to the target. Power 130,848. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 1016 (+16% Focus): Deals physical damage to the target. Power 130,848. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 1017 (+17% Focus): Deals physical damage to the target. Power 130,848. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 1018 (+18% Focus): Deals physical damage to the target. Power 130,848. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 1019 (+19% Focus): Deals physical damage to the target. Power 130,848. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 1020 (+20% Focus): Deals physical damage to the target. Power 130,848. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 2001 (+10 Range): Deals physical damage to the target. Power 130,848. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 2002 (+20 Range): Deals physical damage to the target. Power 130,848. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 2003 (+30 Range): Deals physical damage to the target. Power 130,848. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 2004 (+40 Range): Deals physical damage to the target. Power 130,848. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 2005 (+50 Range): Deals physical damage to the target. Power 130,848. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 2006 (+60 Range): Deals physical damage to the target. Power 130,848. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 2007 (+70 Range): Deals physical damage to the target. Power 130,848. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 2008 (+80 Range): Deals physical damage to the target. Power 130,848. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 2009 (+90 Range): Deals physical damage to the target. Power 130,848. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 2010 (+100 Range): Deals physical damage to the target. Power 130,848. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 2011 (+110 Range): Deals physical damage to the target. Power 130,848. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 2012 (+120 Range): Deals physical damage to the target. Power 130,848. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 2013 (+130 Range): Deals physical damage to the target. Power 130,848. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 2014 (+140 Range): Deals physical damage to the target. Power 130,848. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 2015 (+150 Range): Deals physical damage to the target. Power 130,848. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 2016 (+160 Range): Deals physical damage to the target. Power 130,848. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 2017 (+170 Range): Deals physical damage to the target. Power 130,848. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 2018 (+180 Range): Deals physical damage to the target. Power 130,848. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 2019 (+190 Range): Deals physical damage to the target. Power 130,848. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 7 - SubLevel 2020 (+200 Range): Deals physical damage to the target. Power 130,848. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 1001 (+1% Focus): Deals physical damage to the target. Power 143,933. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 1002 (+2% Focus): Deals physical damage to the target. Power 143,933. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 1003 (+3% Focus): Deals physical damage to the target. Power 143,933. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 1004 (+4% Focus): Deals physical damage to the target. Power 143,933. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 1005 (+5% Focus): Deals physical damage to the target. Power 143,933. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 1006 (+6% Focus): Deals physical damage to the target. Power 143,933. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 1007 (+7% Focus): Deals physical damage to the target. Power 143,933. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 1008 (+8% Focus): Deals physical damage to the target. Power 143,933. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 1009 (+9% Focus): Deals physical damage to the target. Power 143,933. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 1010 (+10% Focus): Deals physical damage to the target. Power 143,933. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 1011 (+11% Focus): Deals physical damage to the target. Power 143,933. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 1012 (+12% Focus): Deals physical damage to the target. Power 143,933. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 1013 (+13% Focus): Deals physical damage to the target. Power 143,933. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 1014 (+14% Focus): Deals physical damage to the target. Power 143,933. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 1015 (+15% Focus): Deals physical damage to the target. Power 143,933. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 1016 (+16% Focus): Deals physical damage to the target. Power 143,933. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 1017 (+17% Focus): Deals physical damage to the target. Power 143,933. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 1018 (+18% Focus): Deals physical damage to the target. Power 143,933. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 1019 (+19% Focus): Deals physical damage to the target. Power 143,933. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 1020 (+20% Focus): Deals physical damage to the target. Power 143,933. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 2001 (+10 Range): Deals physical damage to the target. Power 143,933. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 2002 (+20 Range): Deals physical damage to the target. Power 143,933. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 2003 (+30 Range): Deals physical damage to the target. Power 143,933. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 2004 (+40 Range): Deals physical damage to the target. Power 143,933. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 2005 (+50 Range): Deals physical damage to the target. Power 143,933. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 2006 (+60 Range): Deals physical damage to the target. Power 143,933. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 2007 (+70 Range): Deals physical damage to the target. Power 143,933. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 2008 (+80 Range): Deals physical damage to the target. Power 143,933. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 2009 (+90 Range): Deals physical damage to the target. Power 143,933. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 2010 (+100 Range): Deals physical damage to the target. Power 143,933. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 2011 (+110 Range): Deals physical damage to the target. Power 143,933. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 2012 (+120 Range): Deals physical damage to the target. Power 143,933. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 2013 (+130 Range): Deals physical damage to the target. Power 143,933. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 2014 (+140 Range): Deals physical damage to the target. Power 143,933. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 2015 (+150 Range): Deals physical damage to the target. Power 143,933. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 2016 (+160 Range): Deals physical damage to the target. Power 143,933. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 2017 (+170 Range): Deals physical damage to the target. Power 143,933. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 2018 (+180 Range): Deals physical damage to the target. Power 143,933. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 2019 (+190 Range): Deals physical damage to the target. Power 143,933. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<!-- Level 8 - SubLevel 2020 (+200 Range): Deals physical damage to the target. Power 143,933. If the target is knocked down, the inflicted damage is increased. Ignores 10% of the target's P. Def. Requires a fist weapon. -->
		<icon>icon.skill30547</icon>
		<operateType>A1</operateType>
		<targetType>ENEMY</targetType>
		<affectScope>SINGLE</affectScope>
		<castRange>80</castRange>
		<coolTime>500</coolTime>
		<effectPoint>-700</effectPoint>
		<hitTime>500</hitTime>
		<magicLevel>
			<value level="1">99</value>
			<value level="2">101</value>
			<value level="3">103</value>
			<value level="4">105</value>
			<value level="5">107</value>
			<value level="6">109</value>
			<value level="7">114</value>
			<value level="8">119</value>
		</magicLevel>
		<mpConsume>85</mpConsume>
		<reuseDelay>15000</reuseDelay>
		<conditions>
			<condition name="EquipWeapon">
				<weaponType>
					<item>DUALFIST</item>
				</weaponType>
			</condition>
		</conditions>
		<effects>
			<effect name="PhysicalDamage">
				<power>
					<value level="1">98896</value>
					<value level="2">102686</value>
					<value level="3">106635</value>
					<value level="4">110583</value>
					<value level="5">114768</value>
					<value level="6">118953</value>
					<value level="7">130848</value>
					<value level="8">143933</value>
				</power>
				<pDefMod>0.5</pDefMod>
				<abnormalType>KNOCKDOWN</abnormalType>
				<damageModifier>1.5</damageModifier>
				<criticalChance>
					<value fromLevel="1" toLevel="8">10</value>
					<value fromLevel="1" toLevel="8" fromSubLevel="1001" toSubLevel="1020">{base + (base / 100 * subIndex)}</value>
				</criticalChance>
			</effect>
		</effects>
	</skill>
</list>
