<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
	<item id="27700" name="Eva's Earring Lv. 5" type="Armor">
		<!-- MP +98. DEX +5, WIT +5, MEN +5. P. Def. +14%, M. Def. +19%. P. Skill Power +4%. Healing Power +188. P./ M. Debuff Reflection Rate +18%. M. Damage Reflection Rate +18%. P. Skill Evasion +9%. Vampiric Rage +7%. MP Consumption -7%. Received Healing +13%. Speed +4. <Debuff resistance>. Obstruction/ Stupor +18%. Confusion/ Danger Zone +38%. Petrification/ Infection +48%. <Active skill effect>. For 40 sec., the target's P./ M. Def. -40%, PvP Def. -15%, Attribute Resistance +150. <Enchanting>. Use God's Spirit Bottle in the Craft window to upgrade to Lv. 6. -->
		<set name="icon" val="BranchIcon.Icon.earring_of_eva_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rear;lear" />
		<set name="crystal_type" val="R" />
		<set name="crystal_count" val="109" />
		<set name="weight" val="150" />
		<set name="enchant_enabled" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="commissionItemType" val="EARRING" />
		<set name="is_destroyable" val="true" />
		<set name="is_sellable" val="false" />
		<set name="material" val="GOLD" />
		<stats>
			<stat type="mDef">320.0</stat>
			<stat type="maxMp">98</stat>
		</stats>
		<skills>
			<skill id="46785" level="1" type="ON_EQUIP" /> <!-- Equip Eva's Earring Lv. 5 -->
			<skill id="46786" level="1" type="ON_UNEQUIP" /> <!-- Unequip Eva's Earring Lv. 5 -->
			<skill id="27652" level="5" /> <!-- Eva's Earring -->
			<skill id="27752" level="5" /> <!-- Eva's Earring -->
		</skills>
	</item>
	<item id="27701" name="Eva's Earring Lv. 6" type="Armor">
		<!-- MP +102. DEX +5, WIT +5, MEN +5. P. Def. +15%, M. Def. +20%. P. Skill Power +5%. Healing Power +192. P./ M. Debuff Reflection Rate +20%. M. Damage Reflection Rate +20%. P. Skill Evasion +10%. Vampiric Rage +8%. MP Consumption -7%. Received Healing +15%. Speed +5. <Debuff resistance>. Obstruction/ Stupor +20%. Confusion/ Danger Zone +40%. Petrification/ Infection +50%. <Active skill effect>. For 40 sec., the target's P./ M. Def. -50%, PvP Def. -20%, Attribute Resistance +300. -->
		<set name="icon" val="BranchIcon.Icon.earring_of_eva_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rear;lear" />
		<set name="crystal_type" val="R" />
		<set name="crystal_count" val="109" />
		<set name="weight" val="150" />
		<set name="enchant_enabled" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="commissionItemType" val="EARRING" />
		<set name="is_destroyable" val="true" />
		<set name="is_sellable" val="false" />
		<set name="material" val="GOLD" />
		<stats>
			<stat type="mDef">359.0</stat>
			<stat type="maxMp">102</stat>
		</stats>
		<skills>
			<skill id="46791" level="1" type="ON_EQUIP" /> <!-- Equip Eva's Earring Lv. 6 -->
			<skill id="46792" level="1" type="ON_UNEQUIP" /> <!-- Unequip Eva's Earring Lv. 6 -->
			<skill id="27652" level="6" /> <!-- Eva's Earring -->
			<skill id="27752" level="6" /> <!-- Eva's Earring -->
		</skills>
	</item>
	<item id="27702" name="Sayha's Ring Lv. 1" type="Armor">
		<!-- MP +53. CHA +3, LUC +3. Critical Damage for basic attacks/ M. Skill Critical Damage +20%. Atk. Spd. +6%, Casting Spd. +6%. P./ M. Skill Power +5%. Damage Reflection Resistance +30%. Fixed Damage Resistance +5%. Physical/ Mental Attack Resistance +10. Speed +2. HP Recovery +10%. Accuracy +2. <Debuff resistance>. Confusion +20%, Obstruction +12%, Petrification +10%. Infection +40%, Danger Zone +10%. <Upgrade>. Use God's Spirit Bottle in the Craft UI to upgrade to Lv. 2. -->
		<set name="icon" val="BranchIcon.Icon.ring_of_sayhas_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rfinger;lfinger" />
		<set name="crystal_type" val="R" />
		<set name="crystal_count" val="105" />
		<set name="weight" val="150" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="RING" />
		<set name="immediate_effect" val="true" />
		<set name="is_destroyable" val="true" />
		<set name="is_sellable" val="false" />
		<set name="material" val="SILVER" />
		<stats>
			<stat type="mDef">146.0</stat>
			<stat type="maxMp">53</stat>
		</stats>
		<skills>
			<skill id="46721" level="1" type="ON_EQUIP" /> <!-- Equip Sayha's Ring Lv. 1 -->
			<skill id="46722" level="1" type="ON_UNEQUIP" /> <!-- Unequip Sayha's Ring Lv. 1 -->
			<skill id="27658" level="1" /> <!-- Sayha's Ring -->
		</skills>
	</item>
	<item id="27703" name="Sayha's Ring Lv. 2" type="Armor">
		<!-- MP +57. CHA +3, LUC +3. Critical Damage for basic attacks/ M. Skill Critical Damage +20%. Atk. Spd. +6%, Casting Spd. +6%. P./ M. Skill Power +9%. Damage Reflection Resistance +33%. Fixed Damage Resistance +6%. Physical/ Mental Attack Resistance +11. Speed +2. HP Recovery +15%. Accuracy +3. <Debuff resistance>. Confusion +22%, Obstruction +14%, Petrification +11%. Infection +42%, Danger Zone +12%. <Triggered skill effect>. Blocks the target's P./ M. skills with a 1% chance on a basic attack, a 2% chance on using skills. <Toggled skill effect>. Speed +7, P. Atk. in PvP +4%, P./ M. Atk. +12%, Critical Rate for basic attacks -55, P./ M. Def. -18%, nearby enemies' Atk. Spd./ Casting Spd. -10%. <Upgrade>. Use God's Spirit Bottle in the Craft UI to upgrade to Lv. 3. -->
		<set name="icon" val="BranchIcon.Icon.ring_of_sayhas_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rfinger;lfinger" />
		<set name="crystal_type" val="R" />
		<set name="crystal_count" val="105" />
		<set name="weight" val="150" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="RING" />
		<set name="immediate_effect" val="true" />
		<set name="is_destroyable" val="true" />
		<set name="is_sellable" val="false" />
		<set name="material" val="SILVER" />
		<stats>
			<stat type="mDef">167.0</stat>
			<stat type="maxMp">57</stat>
		</stats>
		<skills>
			<skill id="46727" level="1" type="ON_EQUIP" /> <!-- Equip Sayha's Ring Lv. 2 -->
			<skill id="46728" level="1" type="ON_UNEQUIP" /> <!-- Unequip Sayha's Ring Lv. 2 -->
			<skill id="27658" level="2" /> <!-- Sayha's Ring -->
			<skill id="27753" level="2" /> <!-- Sayha's Ring -->
			<skill id="46799" level="2" /> <!-- Sayha's Ring -->
		</skills>
	</item>
	<item id="27704" name="Sayha's Ring Lv. 3" type="Armor">
		<!-- MP +60. CHA +4, LUC +4. Critical Damage for basic attacks/ M. Skill Critical Damage +21%. Atk. Spd. +7%, Casting Spd. +7%. P./ M. Skill Power +12%. Damage Reflection Resistance +35%. Fixed Damage Resistance +7%. Physical/ Mental Attack Resistance +12. Speed +3. HP Recovery +18%. Accuracy +4. <Debuff resistance>. Confusion +24%, Obstruction +16%, Petrification +12%. Infection +44%, Danger Zone +14%. <Triggered skill effect>. Blocks the target's P./ M. skills with a 2% chance on a basic attack, a 3% chance on using skills. <Toggled skill effect>. Speed +10, P. Atk. in PvP +6%, P./ M. Atk. +15%, Critical Rate for basic attacks -50, P./ M. Def. -16%, nearby enemies' Atk. Spd./ Casting Spd. -15%. <Upgrade>. Use God's Spirit Bottle in the Craft UI to upgrade to Lv. 4. -->
		<set name="icon" val="BranchIcon.Icon.ring_of_sayhas_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rfinger;lfinger" />
		<set name="crystal_type" val="R" />
		<set name="crystal_count" val="105" />
		<set name="weight" val="150" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="RING" />
		<set name="immediate_effect" val="true" />
		<set name="is_destroyable" val="true" />
		<set name="is_sellable" val="false" />
		<set name="material" val="SILVER" />
		<stats>
			<stat type="mDef">187.0</stat>
			<stat type="maxMp">60</stat>
		</stats>
		<skills>
			<skill id="46733" level="1" type="ON_EQUIP" /> <!-- Equip Sayha's Ring Lv. 3 -->
			<skill id="46734" level="1" type="ON_UNEQUIP" /> <!-- Unequip Sayha's Ring Lv. 3 -->
			<skill id="27658" level="3" /> <!-- Sayha's Ring -->
			<skill id="27753" level="3" /> <!-- Sayha's Ring -->
			<skill id="46799" level="3" /> <!-- Sayha's Ring -->
		</skills>
	</item>
	<item id="27705" name="Sayha's Ring Lv. 4" type="Armor">
		<!-- MP +62. CHA +4, LUC +4. Critical Damage for basic attacks/ M. Skill Critical Damage +21%. Atk. Spd. +7%, Casting Spd. +7%. P./ M. Skill Power +16%. Damage Reflection Resistance +37%. Fixed Damage Resistance +10%. Physical/ Mental Attack Resistance +13. Speed +3. HP Recovery +22%. Accuracy +5. <Debuff resistance>. Confusion +26%, Obstruction +18%, Petrification +13%. Infection +46%, Danger Zone +16%. <Triggered skill effect>. Blocks the target's P./ M. skills with a 3% chance on a basic attack, a 5% chance on using skills. <Toggled skill effect>. Speed +15, P. Atk. in PvP +9%, P./ M. Atk. +20%, Critical Rate for basic attacks -40, P./ M. Def. -13%, nearby enemies' Atk. Spd./ Casting Spd. -20%. <Upgrade>. Use God's Spirit Bottle in the Craft UI to upgrade to Lv. 5. -->
		<set name="icon" val="BranchIcon.Icon.ring_of_sayhas_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rfinger;lfinger" />
		<set name="crystal_type" val="R" />
		<set name="crystal_count" val="105" />
		<set name="weight" val="150" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="RING" />
		<set name="immediate_effect" val="true" />
		<set name="is_destroyable" val="true" />
		<set name="is_sellable" val="false" />
		<set name="material" val="SILVER" />
		<stats>
			<stat type="mDef">206.0</stat>
			<stat type="maxMp">62</stat>
		</stats>
		<skills>
			<skill id="46763" level="1" type="ON_EQUIP" /> <!-- Equip Sayha's Ring Lv. 4 -->
			<skill id="46764" level="1" type="ON_UNEQUIP" /> <!-- Unequip Sayha's Ring Lv. 4 -->
			<skill id="27658" level="4" /> <!-- Sayha's Ring -->
			<skill id="27753" level="4" /> <!-- Sayha's Ring -->
			<skill id="46799" level="4" /> <!-- Sayha's Ring -->
		</skills>
	</item>
	<item id="27706" name="Sayha's Ring Lv. 5" type="Armor">
		<!-- MP +64. CHA +5, LUC +5. Critical Damage for basic attacks/ M. Skill Critical Damage +22%. Atk. Spd. +8%, Casting Spd. +8%. P./ M. Skill Power +19%. Damage Reflection Resistance +39%. Fixed Damage Resistance +13%. Physical/ Mental Attack Resistance +14. Speed +4. HP Recovery +25%. Accuracy +6. <Debuff resistance>. Confusion +28%, Obstruction +19%, Petrification +14%. Infection +48%, Danger Zone +18%. <Triggered skill effect>. Blocks the target's P./ M. skills with a 5% chance on a basic attack, a 7% chance on using skills. <Toggled skill effect>. Speed +20, P. Atk. in PvP +12%, P./ M. Atk. +25%, Critical Rate for basic attacks -30, P./ M. Def. -10%, nearby enemies' Atk. Spd./ Casting Spd. -25%. <Upgrade>. Use God's Spirit Bottle in the Craft UI to upgrade to Lv. 6. -->
		<set name="icon" val="BranchIcon.Icon.ring_of_sayhas_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rfinger;lfinger" />
		<set name="crystal_type" val="R" />
		<set name="crystal_count" val="105" />
		<set name="weight" val="150" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="RING" />
		<set name="immediate_effect" val="true" />
		<set name="is_destroyable" val="true" />
		<set name="is_sellable" val="false" />
		<set name="material" val="SILVER" />
		<stats>
			<stat type="mDef">225.0</stat>
			<stat type="maxMp">64</stat>
		</stats>
		<skills>
			<skill id="46769" level="1" type="ON_EQUIP" /> <!-- Equip Sayha's Ring Lv. 5 -->
			<skill id="46770" level="1" type="ON_UNEQUIP" /> <!-- Unequip Sayha's Ring Lv. 5 -->
			<skill id="27658" level="5" /> <!-- Sayha's Ring -->
			<skill id="27753" level="5" /> <!-- Sayha's Ring -->
			<skill id="46799" level="5" /> <!-- Sayha's Ring -->
		</skills>
	</item>
	<item id="27707" name="Sayha's Ring Lv. 6" type="Armor">
		<!-- MP +68. CHA +6, LUC +6. Critical Damage for basic attacks/ M. Skill Critical Damage +22%. Atk. Spd. +8%, Casting Spd. +8%. P./ M. Skill Power +25%. Damage Reflection Resistance +45%. Fixed Damage Resistance +18%. Physical/ Mental Attack Resistance +15. Speed +5. HP Recovery +30%. Accuracy +7. <Debuff resistance>. Confusion +30%, Obstruction +20%, Petrification +15%. Infection +50%, Danger Zone +20%. <Triggered skill effect>. Blocks the target's P./ M. skills with a 7% chance on a basic attack, a 10% chance on using skills. <Toggled skill effect>. Speed +30, P. Atk. in PvP +15%, P./ M. Atk. +35%, Critical Rate for basic attacks -20, P./ M. Def. -5%, nearby enemies' Atk. Spd./ Casting Spd. -35% -->
		<set name="icon" val="BranchIcon.Icon.ring_of_sayhas_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rfinger;lfinger" />
		<set name="crystal_type" val="R" />
		<set name="crystal_count" val="105" />
		<set name="weight" val="150" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="RING" />
		<set name="immediate_effect" val="true" />
		<set name="is_destroyable" val="true" />
		<set name="is_sellable" val="false" />
		<set name="material" val="SILVER" />
		<stats>
			<stat type="mDef">239.0</stat>
			<stat type="maxMp">68</stat>
		</stats>
		<skills>
			<skill id="46775" level="1" type="ON_EQUIP" /> <!-- Equip Sayha's Ring Lv. 6 -->
			<skill id="46776" level="1" type="ON_UNEQUIP" /> <!-- Unequip Sayha's Ring Lv. 6 -->
			<skill id="27658" level="6" /> <!-- Sayha's Ring -->
			<skill id="27753" level="6" /> <!-- Sayha's Ring -->
			<skill id="46799" level="6" /> <!-- Sayha's Ring -->
		</skills>
	</item>
	<item id="27708" name="Maphr's Ring Lv. 1" type="Armor">
		<!-- MP +53. CHA +3, LUC +3. Critical Damage for basic attacks/ M. Skill Critical Damage +20%. Atk. Spd. +6%, Casting Spd. +6%. P./ M. Skill Power +5%. Damage Reflection Resistance +30%. Fixed Damage Resistance +5%. Physical/ Mental Attack Resistance +10. Speed +2. M. Accuracy +2. MP Recovery +10%. <Debuff resistance>. Confusion +20%, Obstruction +12%, Petrification +10%. Infection +40%, Danger Zone +10%. <Upgrade>. Use God's Spirit Bottle in the Craft UI to upgrade to Lv. 2. -->
		<set name="icon" val="BranchIcon.Icon.ring_of_maphr_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rfinger;lfinger" />
		<set name="crystal_type" val="R" />
		<set name="crystal_count" val="105" />
		<set name="weight" val="150" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="RING" />
		<set name="immediate_effect" val="true" />
		<set name="is_destroyable" val="true" />
		<set name="is_sellable" val="false" />
		<set name="material" val="SILVER" />
		<stats>
			<stat type="mDef">146.0</stat>
			<stat type="maxMp">53</stat>
		</stats>
		<skills>
			<skill id="46739" level="1" type="ON_EQUIP" /> <!-- Equip Maphr's Ring Lv. 1 -->
			<skill id="46740" level="1" type="ON_UNEQUIP" /> <!-- Unequip Maphr's Ring Lv. 1 -->
			<skill id="27664" level="1" /> <!-- Maphr's Ring -->
		</skills>
	</item>
	<item id="27709" name="Maphr's Ring Lv. 2" type="Armor">
		<!-- MP +57. CHA +3, LUC +3. Critical Damage for basic attacks/ M. Skill Critical Damage +20%. Atk. Spd. +6%, Casting Spd. +6%. P./ M. Skill Power +9%. Damage Reflection Resistance +33%. Fixed Damage Resistance +6%. Physical/ Mental Attack Resistance +11. Speed +2. M. Accuracy +3. MP Recovery +15%. <Debuff resistance>. Confusion +22%, Obstruction +14%, Petrification +11%. Infection +42%, Danger Zone +12%. <Triggered skill effect>. Blinds the target with a 1% chance on a basic attack, a 2% chance on using skills. <Toggled skill effect>. P. Def. in PvP +4%, received P./ M. Critical Damage -6%, Fixed Damage Resistance +22%, Shield Defense +930, Shield Defense Rate +22%, Speed -28% -->
		<set name="icon" val="BranchIcon.Icon.ring_of_maphr_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rfinger;lfinger" />
		<set name="crystal_type" val="R" />
		<set name="crystal_count" val="105" />
		<set name="weight" val="150" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="RING" />
		<set name="immediate_effect" val="true" />
		<set name="is_destroyable" val="true" />
		<set name="is_sellable" val="false" />
		<set name="material" val="SILVER" />
		<stats>
			<stat type="mDef">167.0</stat>
			<stat type="maxMp">57</stat>
		</stats>
		<skills>
			<skill id="46745" level="1" type="ON_EQUIP" /> <!-- Equip Maphr's Ring Lv. 2 -->
			<skill id="46746" level="1" type="ON_UNEQUIP" /> <!-- Unequip Maphr's Ring Lv. 2 -->
			<skill id="27664" level="2" /> <!-- Maphr's Ring -->
			<skill id="27754" level="2" /> <!-- Maphr's Ring -->
			<skill id="46801" level="2" /> <!-- Maphr's Ring -->
		</skills>
	</item>
	<item id="27710" name="Maphr's Ring Lv. 3" type="Armor">
		<!-- MP +60. CHA +4, LUC +4. Critical Damage for basic attacks/ M. Skill Critical Damage +21%. Atk. Spd. +7%, Casting Spd. +7%. P./ M. Skill Power +12%. Damage Reflection Resistance +35%. Fixed Damage Resistance +7%. Physical/ Mental Attack Resistance +12. Speed +3. M. Accuracy +4. MP Recovery +18%. <Debuff resistance>. Confusion +24%, Obstruction +16%, Petrification +12%. Infection +44%, Danger Zone +14%. <Triggered skill effect>. Blinds the target with a 2% chance on a basic attack, a 3% chance on using skills. <Toggled skill effect>. P. Def. in PvP +5%, received P./ M. Critical Damage -12%, Fixed Damage Resistance +24%, Shield Defense +1000, Shield Defense Rate +24%, Speed -26% -->
		<set name="icon" val="BranchIcon.Icon.ring_of_maphr_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rfinger;lfinger" />
		<set name="crystal_type" val="R" />
		<set name="crystal_count" val="105" />
		<set name="weight" val="150" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="RING" />
		<set name="immediate_effect" val="true" />
		<set name="is_destroyable" val="true" />
		<set name="is_sellable" val="false" />
		<set name="material" val="SILVER" />
		<stats>
			<stat type="mDef">187.0</stat>
			<stat type="maxMp">60</stat>
		</stats>
		<skills>
			<skill id="46751" level="1" type="ON_EQUIP" /> <!-- Equip Maphr's Ring Lv. 3 -->
			<skill id="46752" level="1" type="ON_UNEQUIP" /> <!-- Unequip Maphr's Ring Lv. 3 -->
			<skill id="27664" level="3" /> <!-- Maphr's Ring -->
			<skill id="27754" level="3" /> <!-- Maphr's Ring -->
			<skill id="46801" level="3" /> <!-- Maphr's Ring -->
		</skills>
	</item>
	<item id="27711" name="Maphr's Ring Lv. 4" type="Armor">
		<!-- MP +62. CHA +4, LUC +4. Critical Damage for basic attacks/ M. Skill Critical Damage +21%. Atk. Spd. +7%, Casting Spd. +7%. P./ M. Skill Power +16%. Damage Reflection Resistance +37%. Fixed Damage Resistance +10%. Physical/ Mental Attack Resistance +13. Speed +3. M. Accuracy +5. MP Recovery +22%. <Debuff resistance>. Confusion +26%, Obstruction +18%, Petrification +13%. Infection +46%, Danger Zone +16%. <Triggered skill effect>. Blinds the target with a 3% chance on a basic attack, a 5% chance on using skills. <Toggled skill effect>. P. Def. in PvP +9%, received P./ M. Critical Damage -14%, Fixed Damage Resistance +28%, Shield Defense +1300, Shield Defense Rate +30%, Speed -23% -->
		<set name="icon" val="BranchIcon.Icon.ring_of_maphr_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rfinger;lfinger" />
		<set name="crystal_type" val="R" />
		<set name="crystal_count" val="105" />
		<set name="weight" val="150" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="RING" />
		<set name="immediate_effect" val="true" />
		<set name="is_destroyable" val="true" />
		<set name="is_sellable" val="false" />
		<set name="material" val="SILVER" />
		<stats>
			<stat type="mDef">206.0</stat>
			<stat type="maxMp">62</stat>
		</stats>
		<skills>
			<skill id="46781" level="1" type="ON_EQUIP" /> <!-- Equip Maphr's Ring Lv. 4 -->
			<skill id="46782" level="1" type="ON_UNEQUIP" /> <!-- Unequip Maphr's Ring Lv. 4 -->
			<skill id="27664" level="4" /> <!-- Maphr's Ring -->
			<skill id="27754" level="4" /> <!-- Maphr's Ring -->
			<skill id="46801" level="4" /> <!-- Maphr's Ring -->
		</skills>
	</item>
	<item id="27712" name="Maphr's Ring Lv. 5" type="Armor">
		<!-- MP +64. CHA +5, LUC +5. Critical Damage for basic attacks/ M. Skill Critical Damage +22%. Atk. Spd. +8%, Casting Spd. +8%. P./ M. Skill Power +19%. Damage Reflection Resistance +39%. Fixed Damage Resistance +13%. Physical/ Mental Attack Resistance +14. Speed +4. M. Accuracy +6. MP Recovery +25%. <Debuff resistance>. Confusion +28%, Obstruction +19%, Petrification +14%. Infection +48%, Danger Zone +18%. <Triggered skill effect>. Blinds the target with a 5% chance on a basic attack, a 7% chance on using skills. <Toggled skill effect>. P. Def. in PvP +12%, received P./ M. Critical Damage -18%, Fixed Damage Resistance +34%, Shield Defense +1800, Shield Defense Rate +36%, Speed -17% -->
		<set name="icon" val="BranchIcon.Icon.ring_of_maphr_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rfinger;lfinger" />
		<set name="crystal_type" val="R" />
		<set name="crystal_count" val="105" />
		<set name="weight" val="150" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="RING" />
		<set name="immediate_effect" val="true" />
		<set name="is_destroyable" val="true" />
		<set name="is_sellable" val="false" />
		<set name="material" val="SILVER" />
		<stats>
			<stat type="mDef">225.0</stat>
			<stat type="maxMp">64</stat>
		</stats>
		<skills>
			<skill id="46787" level="1" type="ON_EQUIP" /> <!-- Equip Maphr's Ring Lv. 5 -->
			<skill id="46788" level="1" type="ON_UNEQUIP" /> <!-- Unequip Maphr's Ring Lv. 5 -->
			<skill id="27664" level="5" /> <!-- Maphr's Ring -->
			<skill id="27754" level="5" /> <!-- Maphr's Ring -->
			<skill id="46801" level="5" /> <!-- Maphr's Ring -->
		</skills>
	</item>
	<item id="27713" name="Maphr's Ring Lv. 6" type="Armor">
		<!-- MP +68. CHA +6, LUC +6. Critical Damage for basic attacks/ M. Skill Critical Damage +22%. Atk. Spd. +8%, Casting Spd. +8%. P./ M. Skill Power +25%. Damage Reflection Resistance +45%. Fixed Damage Resistance +18%. Physical/ Mental Attack Resistance +15. Speed +5. M. Accuracy +7. MP Recovery +30%. <Debuff resistance>. Confusion +30%, Obstruction +20%, Petrification +15%. Infection +50%, Danger Zone +20%. <Triggered skill effect>. Blinds the target with a 7% chance on a basic attack, a 10% chance on using skills. <Toggled skill effect>. P. Def. in PvP +15%, received P./ M. Critical Damage -25%, Fixed Damage Resistance +40%, Shield Defense +2500, Shield Defense Rate +45%, Speed -10% -->
		<set name="icon" val="BranchIcon.Icon.ring_of_maphr_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rfinger;lfinger" />
		<set name="crystal_type" val="R" />
		<set name="crystal_count" val="105" />
		<set name="weight" val="150" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="RING" />
		<set name="immediate_effect" val="true" />
		<set name="is_destroyable" val="true" />
		<set name="is_sellable" val="false" />
		<set name="material" val="SILVER" />
		<stats>
			<stat type="mDef">239.0</stat>
			<stat type="maxMp">68</stat>
		</stats>
		<skills>
			<skill id="46793" level="1" type="ON_EQUIP" /> <!-- Equip Maphr's Ring Lv. 6 -->
			<skill id="46794" level="1" type="ON_UNEQUIP" /> <!-- Unequip Maphr's Ring Lv. 6 -->
			<skill id="27664" level="6" /> <!-- Maphr's Ring -->
			<skill id="27754" level="6" /> <!-- Maphr's Ring -->
			<skill id="46801" level="6" /> <!-- Maphr's Ring -->
		</skills>
	</item>
	<item id="27714" name="Bottle of Luminous God's Soul" type="EtcItem">
		<!-- A luminous bottle that contains a god's spirit. Required for crafting Gran Kain's Necklace or Einhasad's Necklace. -->
		<set name="icon" val="BranchIcon.icon.energy_of_einhasad_i00" />
		<set name="etcitem_type" val="MATERIAL" />
		<set name="is_stackable" val="true" />
		<set name="material" val="LIQUID" />
	</item>
	<item id="27715" name="Bottle of Splendid God's Soul" type="EtcItem">
		<!-- A fancy bottle that contains a god's spirit. Required for crafting Pa'agrio's Necklace or Eva's Necklace. -->
		<set name="icon" val="BranchIcon.icon.energy_of_maphr_i00" />
		<set name="etcitem_type" val="MATERIAL" />
		<set name="is_stackable" val="true" />
		<set name="material" val="LIQUID" />
	</item>
	<item id="27716" name="Bottle of Honorable God's Soul" type="EtcItem">
		<!-- A valuable bottle that contains a god's spirit. Required for crafting Sayha's Ring or Maphr's Ring. -->
		<set name="icon" val="BranchIcon.icon.energy_of_grankein_i00" />
		<set name="etcitem_type" val="MATERIAL" />
		<set name="is_stackable" val="true" />
		<set name="material" val="LIQUID" />
	</item>
	<item id="27717" name="Recipe: Sealed Gran Kain's Necklace Lv. 1 (50%)" type="EtcItem">
		<!-- For 4th classes only. A recipe for Sealed Gran Kain's Necklace Lv. 1. Requires Create Common Item Lv. 10. The success rate is 50%. Use offerings to increase the success rate to 100%. -->
		<set name="icon" val="BranchIcon.Icon.etc_recipe_black_i00" />
		<set name="default_action" val="RECIPE" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="30" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="5016" />
		<set name="handler" val="Recipes" />
		<set name="is_sellable" val="false" />
	</item>
	<item id="27718" name="Recipe: Sealed Gran Kain's Necklace Lv. 2 (50%)" type="EtcItem">
		<!-- For 4th classes only. A recipe for Sealed Gran Kain's Necklace Lv. 2. Requires Create Common Item Lv. 10. The success rate is 50%. Use offerings to increase the success rate to 100%. -->
		<set name="icon" val="icon.etc_recipe_yellow_i00" />
		<set name="default_action" val="RECIPE" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="30" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="5017" />
		<set name="handler" val="Recipes" />
		<set name="is_sellable" val="false" />
	</item>
	<item id="27719" name="Recipe: Sealed Gran Kain's Necklace Lv. 3 (50%)" type="EtcItem">
		<!-- For 4th classes only. A recipe for Sealed Gran Kain's Necklace Lv. 3. Requires Create Common Item Lv. 10. The success rate is 50%. Use offerings to increase the success rate to 100%. -->
		<set name="icon" val="icon.etc_recipe_blue_i00" />
		<set name="default_action" val="RECIPE" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="30" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="5018" />
		<set name="handler" val="Recipes" />
		<set name="is_sellable" val="false" />
	</item>
	<item id="27720" name="Recipe: Sealed Gran Kain's Necklace Lv. 4 (50%)" type="EtcItem">
		<!-- For 4th classes only. A recipe for Sealed Gran Kain's Necklace Lv. 4. Requires Create Common Item Lv. 10. The success rate is 50%. Use offerings to increase the success rate to 100%. -->
		<set name="icon" val="icon.etc_recipe_violet_i00" />
		<set name="default_action" val="RECIPE" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="30" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="5019" />
		<set name="handler" val="Recipes" />
		<set name="is_sellable" val="false" />
	</item>
	<item id="27721" name="Recipe: Sealed Gran Kain's Necklace Lv. 5 (50%)" type="EtcItem">
		<!-- For 4th classes only. A recipe for Sealed Gran Kain's Necklace Lv. 5. Requires Create Common Item Lv. 10. The success rate is 50%. Use offerings to increase the success rate to 100%. -->
		<set name="icon" val="icon.etc_recipe_red_i00" />
		<set name="default_action" val="RECIPE" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="30" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="5020" />
		<set name="handler" val="Recipes" />
		<set name="is_sellable" val="false" />
	</item>
	<item id="27722" name="Recipe: Sealed Gran Kain's Necklace Lv. 6 (50%)" type="EtcItem">
		<!-- For 4th classes only. A recipe for Sealed Gran Kain's Necklace Lv. 6. Requires Create Common Item Lv. 10. The success rate is 50%. Use offerings to increase the success rate to 100%. -->
		<set name="icon" val="icon.etc_recipe_red_i00" />
		<set name="default_action" val="RECIPE" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="30" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="5021" />
		<set name="handler" val="Recipes" />
		<set name="is_sellable" val="false" />
	</item>
	<item id="27723" name="Recipe: Sealed Einhasad's Necklace Lv. 1 (50%)" type="EtcItem">
		<!-- For 4th classes only. A recipe for Sealed Einhasad's Necklace Lv. 1. Requires Create Common Item Lv. 10. The success rate is 50%. Use offerings to increase the success rate to 100%. -->
		<set name="icon" val="BranchIcon.Icon.etc_recipe_black_i00" />
		<set name="default_action" val="RECIPE" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="30" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="5022" />
		<set name="handler" val="Recipes" />
		<set name="is_sellable" val="false" />
	</item>
	<item id="27724" name="Recipe: Sealed Einhasad's Necklace Lv. 2 (50%)" type="EtcItem">
		<!-- For 4th classes only. A recipe for Sealed Einhasad's Necklace Lv. 2. Requires Create Common Item Lv. 10. The success rate is 50%. Use offerings to increase the success rate to 100%. -->
		<set name="icon" val="icon.etc_recipe_yellow_i00" />
		<set name="default_action" val="RECIPE" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="30" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="5023" />
		<set name="handler" val="Recipes" />
		<set name="is_sellable" val="false" />
	</item>
	<item id="27725" name="Recipe: Sealed Einhasad's Necklace Lv. 3 (50%)" type="EtcItem">
		<!-- For 4th classes only. A recipe for Sealed Einhasad's Necklace Lv. 3. Requires Create Common Item Lv. 10. The success rate is 50%. Use offerings to increase the success rate to 100%. -->
		<set name="icon" val="icon.etc_recipe_blue_i00" />
		<set name="default_action" val="RECIPE" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="30" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="5024" />
		<set name="handler" val="Recipes" />
		<set name="is_sellable" val="false" />
	</item>
	<item id="27726" name="Recipe: Sealed Einhasad's Necklace Lv. 4 (50%)" type="EtcItem">
		<!-- For 4th classes only. A recipe for Sealed Einhasad's Necklace Lv. 4. Requires Create Common Item Lv. 10. The success rate is 50%. Use offerings to increase the success rate to 100%. -->
		<set name="icon" val="icon.etc_recipe_violet_i00" />
		<set name="default_action" val="RECIPE" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="30" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="5025" />
		<set name="handler" val="Recipes" />
		<set name="is_sellable" val="false" />
	</item>
	<item id="27727" name="Recipe: Sealed Einhasad's Necklace Lv. 5 (50%)" type="EtcItem">
		<!-- For 4th classes only. A recipe for Sealed Einhasad's Necklace Lv. 5. Requires Create Common Item Lv. 10. The success rate is 50%. Use offerings to increase the success rate to 100%. -->
		<set name="icon" val="icon.etc_recipe_red_i00" />
		<set name="default_action" val="RECIPE" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="30" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="5026" />
		<set name="handler" val="Recipes" />
		<set name="is_sellable" val="false" />
	</item>
	<item id="27728" name="Recipe: Sealed Einhasad's Necklace Lv. 6 (50%)" type="EtcItem">
		<!-- For 4th classes only. A recipe for Sealed Einhasad's Necklace Lv. 6. Requires Create Common Item Lv. 10. The success rate is 50%. Use offerings to increase the success rate to 100%. -->
		<set name="icon" val="icon.etc_recipe_red_i00" />
		<set name="default_action" val="RECIPE" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="30" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="5027" />
		<set name="handler" val="Recipes" />
		<set name="is_sellable" val="false" />
	</item>
	<item id="27729" name="Recipe: Sealed Pa'agrio's Earring Lv. 1 (50%)" type="EtcItem">
		<!-- For 4th classes only. A recipe for Sealed Pa'agrio's Earring Lv. 1. Requires Create Common Item Lv. 10. The success rate is 50%. Use offerings to increase the success rate to 100%. -->
		<set name="icon" val="BranchIcon.Icon.etc_recipe_black_i00" />
		<set name="default_action" val="RECIPE" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="30" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="5028" />
		<set name="handler" val="Recipes" />
		<set name="is_sellable" val="false" />
	</item>
	<item id="27730" name="Recipe: Sealed Pa'agrio's Earring Lv. 2 (50%)" type="EtcItem">
		<!-- For 4th classes only. A recipe for Sealed Pa'agrio's Earring Lv. 2. Requires Create Common Item Lv. 10. The success rate is 50%. Use offerings to increase the success rate to 100%. -->
		<set name="icon" val="icon.etc_recipe_yellow_i00" />
		<set name="default_action" val="RECIPE" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="30" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="5029" />
		<set name="handler" val="Recipes" />
		<set name="is_sellable" val="false" />
	</item>
	<item id="27731" name="Recipe: Sealed Pa'agrio's Earring Lv. 3 (50%)" type="EtcItem">
		<!-- For 4th classes only. A recipe for Sealed Pa'agrio's Earring Lv. 3. Requires Create Common Item Lv. 10. The success rate is 50%. Use offerings to increase the success rate to 100%. -->
		<set name="icon" val="icon.etc_recipe_blue_i00" />
		<set name="default_action" val="RECIPE" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="30" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="5030" />
		<set name="handler" val="Recipes" />
		<set name="is_sellable" val="false" />
	</item>
	<item id="27732" name="Recipe: Sealed Pa'agrio's Earring Lv. 4 (50%)" type="EtcItem">
		<!-- For 4th classes only. A recipe for Sealed Pa'agrio's Earring Lv. 4. Requires Create Common Item Lv. 10. The success rate is 50%. Use offerings to increase the success rate to 100%. -->
		<set name="icon" val="icon.etc_recipe_violet_i00" />
		<set name="default_action" val="RECIPE" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="30" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="5031" />
		<set name="handler" val="Recipes" />
		<set name="is_sellable" val="false" />
	</item>
	<item id="27733" name="Recipe: Sealed Pa'agrio's Earring Lv. 5 (50%)" type="EtcItem">
		<!-- For 4th classes only. A recipe for Sealed Pa'agrio's Earring Lv. 5. Requires Create Common Item Lv. 10. The success rate is 50%. Use offerings to increase the success rate to 100%. -->
		<set name="icon" val="icon.etc_recipe_red_i00" />
		<set name="default_action" val="RECIPE" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="30" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="5032" />
		<set name="handler" val="Recipes" />
		<set name="is_sellable" val="false" />
	</item>
	<item id="27734" name="Recipe: Sealed Pa'agrio's Earring Lv. 6 (50%)" type="EtcItem">
		<!-- For 4th classes only. A recipe for Sealed Pa'agrio's Earring Lv. 6. Requires Create Common Item Lv. 10. The success rate is 50%. Use offerings to increase the success rate to 100%. -->
		<set name="icon" val="icon.etc_recipe_red_i00" />
		<set name="default_action" val="RECIPE" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="30" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="5033" />
		<set name="handler" val="Recipes" />
		<set name="is_sellable" val="false" />
	</item>
	<item id="27735" name="Recipe: Sealed Eva's Earring Lv. 1 (50%)" type="EtcItem">
		<!-- For 4th classes only. A recipe for Sealed Eva's Earring Lv. 1. Requires Create Common Item Lv. 10. The success rate is 50%. Use offerings to increase the success rate to 100%. -->
		<set name="icon" val="BranchIcon.Icon.etc_recipe_black_i00" />
		<set name="default_action" val="RECIPE" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="30" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="5034" />
		<set name="handler" val="Recipes" />
		<set name="is_sellable" val="false" />
	</item>
	<item id="27736" name="Recipe: Sealed Eva's Earring Lv. 2 (50%)" type="EtcItem">
		<!-- For 4th classes only. A recipe for Sealed Eva's Earring Lv. 2. Requires Create Common Item Lv. 10. The success rate is 50%. Use offerings to increase the success rate to 100%. -->
		<set name="icon" val="icon.etc_recipe_yellow_i00" />
		<set name="default_action" val="RECIPE" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="30" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="5035" />
		<set name="handler" val="Recipes" />
		<set name="is_sellable" val="false" />
	</item>
	<item id="27737" name="Recipe: Sealed Eva's Earring Lv. 3 (50%)" type="EtcItem">
		<!-- For 4th classes only. A recipe for Sealed Eva's Earring Lv. 3. Requires Create Common Item Lv. 10. The success rate is 50%. Use offerings to increase the success rate to 100%. -->
		<set name="icon" val="icon.etc_recipe_blue_i00" />
		<set name="default_action" val="RECIPE" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="30" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="5036" />
		<set name="handler" val="Recipes" />
		<set name="is_sellable" val="false" />
	</item>
	<item id="27738" name="Recipe: Sealed Eva's Earring Lv. 4 (50%)" type="EtcItem">
		<!-- For 4th classes only. A recipe for Sealed Eva's Earring Lv. 4. Requires Create Common Item Lv. 10. The success rate is 50%. Use offerings to increase the success rate to 100%. -->
		<set name="icon" val="icon.etc_recipe_violet_i00" />
		<set name="default_action" val="RECIPE" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="30" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="5037" />
		<set name="handler" val="Recipes" />
		<set name="is_sellable" val="false" />
	</item>
	<item id="27739" name="Recipe: Sealed Eva's Earring Lv. 5 (50%)" type="EtcItem">
		<!-- For 4th classes only. A recipe for Sealed Eva's Earring Lv. 5. Requires Create Common Item Lv. 10. The success rate is 50%. Use offerings to increase the success rate to 100%. -->
		<set name="icon" val="icon.etc_recipe_red_i00" />
		<set name="default_action" val="RECIPE" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="30" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="5038" />
		<set name="handler" val="Recipes" />
		<set name="is_sellable" val="false" />
	</item>
	<item id="27740" name="Recipe: Sealed Eva's Earring Lv. 6 (50%)" type="EtcItem">
		<!-- For 4th classes only. A recipe for Sealed Eva's Earring Lv. 6. Requires Create Common Item Lv. 10. The success rate is 50%. Use offerings to increase the success rate to 100%. -->
		<set name="icon" val="icon.etc_recipe_red_i00" />
		<set name="default_action" val="RECIPE" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="30" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="5039" />
		<set name="handler" val="Recipes" />
		<set name="is_sellable" val="false" />
	</item>
	<item id="27741" name="Recipe: Sealed Sayha's Ring Lv. 1 (50%)" type="EtcItem">
		<!-- For 4th classes only. A recipe for Sealed Sayha's Ring Lv. 1. Requires Create Common Item Lv. 10. The success rate is 50%. Use offerings to increase the success rate to 100%. -->
		<set name="icon" val="BranchIcon.Icon.etc_recipe_black_i00" />
		<set name="default_action" val="RECIPE" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="30" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="5040" />
		<set name="handler" val="Recipes" />
		<set name="is_sellable" val="false" />
	</item>
	<item id="27742" name="Recipe: Sealed Sayha's Ring Lv. 2 (50%)" type="EtcItem">
		<!-- For 4th classes only. A recipe for Sealed Sayha's Ring Lv. 2. Requires Create Common Item Lv. 10. The success rate is 50%. Use offerings to increase the success rate to 100%. -->
		<set name="icon" val="icon.etc_recipe_yellow_i00" />
		<set name="default_action" val="RECIPE" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="30" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="5041" />
		<set name="handler" val="Recipes" />
		<set name="is_sellable" val="false" />
	</item>
	<item id="27743" name="Recipe: Sealed Sayha's Ring Lv. 3 (50%)" type="EtcItem">
		<!-- For 4th classes only. A recipe for Sealed Sayha's Ring Lv. 3. Requires Create Common Item Lv. 10. The success rate is 50%. Use offerings to increase the success rate to 100%. -->
		<set name="icon" val="icon.etc_recipe_blue_i00" />
		<set name="default_action" val="RECIPE" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="30" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="5042" />
		<set name="handler" val="Recipes" />
		<set name="is_sellable" val="false" />
	</item>
	<item id="27744" name="Recipe: Sealed Sayha's Ring Lv. 4 (50%)" type="EtcItem">
		<!-- For 4th classes only. A recipe for Sealed Sayha's Ring Lv. 4. Requires Create Common Item Lv. 10. The success rate is 50%. Use offerings to increase the success rate to 100%. -->
		<set name="icon" val="icon.etc_recipe_violet_i00" />
		<set name="default_action" val="RECIPE" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="30" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="5043" />
		<set name="handler" val="Recipes" />
		<set name="is_sellable" val="false" />
	</item>
	<item id="27745" name="Recipe: Sealed Sayha's Ring Lv. 5 (50%)" type="EtcItem">
		<!-- For 4th classes only. A recipe for Sealed Sayha's Ring Lv. 5. Requires Create Common Item Lv. 10. The success rate is 50%. Use offerings to increase the success rate to 100%. -->
		<set name="icon" val="icon.etc_recipe_red_i00" />
		<set name="default_action" val="RECIPE" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="30" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="5044" />
		<set name="handler" val="Recipes" />
		<set name="is_sellable" val="false" />
	</item>
	<item id="27746" name="Recipe: Sealed Sayha's Ring Lv. 6 (50%)" type="EtcItem">
		<!-- For 4th classes only. A recipe for Sealed Sayha's Ring Lv. 6. Requires Create Common Item Lv. 10. The success rate is 50%. Use offerings to increase the success rate to 100%. -->
		<set name="icon" val="icon.etc_recipe_red_i00" />
		<set name="default_action" val="RECIPE" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="30" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="5045" />
		<set name="handler" val="Recipes" />
		<set name="is_sellable" val="false" />
	</item>
	<item id="27747" name="Recipe: Sealed Maphr's Ring Lv. 1 (50%)" type="EtcItem">
		<!-- For 4th classes only. A recipe for Sealed Maphr's Ring Lv. 1. Requires Create Common Item Lv. 10. The success rate is 50%. Use offerings to increase the success rate to 100%. -->
		<set name="icon" val="BranchIcon.Icon.etc_recipe_black_i00" />
		<set name="default_action" val="RECIPE" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="30" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="5046" />
		<set name="handler" val="Recipes" />
		<set name="is_sellable" val="false" />
	</item>
	<item id="27748" name="Recipe: Sealed Maphr's Ring Lv. 2 (50%)" type="EtcItem">
		<!-- For 4th classes only. A recipe for Sealed Maphr's Ring Lv. 2. Requires Create Common Item Lv. 10. The success rate is 50%. Use offerings to increase the success rate to 100%. -->
		<set name="icon" val="icon.etc_recipe_yellow_i00" />
		<set name="default_action" val="RECIPE" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="30" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="5047" />
		<set name="handler" val="Recipes" />
		<set name="is_sellable" val="false" />
	</item>
	<item id="27749" name="Recipe: Sealed Maphr's Ring Lv. 3 (50%)" type="EtcItem">
		<!-- For 4th classes only. A recipe for Sealed Maphr's Ring Lv. 3. Requires Create Common Item Lv. 10. The success rate is 50%. Use offerings to increase the success rate to 100%. -->
		<set name="icon" val="icon.etc_recipe_blue_i00" />
		<set name="default_action" val="RECIPE" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="30" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="5048" />
		<set name="handler" val="Recipes" />
		<set name="is_sellable" val="false" />
	</item>
	<item id="27750" name="Recipe: Sealed Maphr's Ring Lv. 4 (50%)" type="EtcItem">
		<!-- For 4th classes only. A recipe for Sealed Maphr's Ring Lv. 4. Requires Create Common Item Lv. 10. The success rate is 50%. Use offerings to increase the success rate to 100%. -->
		<set name="icon" val="icon.etc_recipe_violet_i00" />
		<set name="default_action" val="RECIPE" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="30" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="5049" />
		<set name="handler" val="Recipes" />
		<set name="is_sellable" val="false" />
	</item>
	<item id="27751" name="Recipe: Sealed Maphr's Ring Lv. 5 (50%)" type="EtcItem">
		<!-- For 4th classes only. A recipe for Sealed Maphr's Ring Lv. 5. Requires Create Common Item Lv. 10. The success rate is 50%. Use offerings to increase the success rate to 100%. -->
		<set name="icon" val="icon.etc_recipe_red_i00" />
		<set name="default_action" val="RECIPE" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="30" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="5050" />
		<set name="handler" val="Recipes" />
		<set name="is_sellable" val="false" />
	</item>
	<item id="27752" name="Recipe: Sealed Maphr's Ring Lv. 6 (50%)" type="EtcItem">
		<!-- For 4th classes only. A recipe for Sealed Maphr's Ring Lv. 6. Requires Create Common Item Lv. 10. The success rate is 50%. Use offerings to increase the success rate to 100%. -->
		<set name="icon" val="icon.etc_recipe_red_i00" />
		<set name="default_action" val="RECIPE" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="30" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="5051" />
		<set name="handler" val="Recipes" />
		<set name="is_sellable" val="false" />
	</item>
	<item id="27753" name="Wondrous Casket" additionalName="Dungeon" type="EtcItem">
		<!-- Double-click to obtain one of the following items: Talisman of Anakim, Talisman of Lilith, Antharas' Earring, Valakas' Necklace, Package: +7 Shiny Elemental Shirt, Package: +7 Physical/ Magical Reflect Shirt, Baium's Ring, Recipe: High-grade Talisman of Abundance Lv. 1-4, Queen Ant's Ring, Superior Giant's Codex - Mastery Chapter 1, Leona's/ Pantheon's/ Lionel's Soul Crystal Lv. 4-5, Talisman of Hunter/ Slaughterer/ Conquerer/ Outlaw, Superior Giant's Codex - Chapter 1, Elcyum, Lv. 5 Legendary Dye Pack, Elcyum Crystal, Giant's Energy, Fortune Pocket Lv. 5, Gemstone, Crafting Pack: Apocalypse/ Specter/ Helios Weapon. -->
		<set name="icon" val="icon.event_big_july_seven_park_i00" />
		<set name="weight" val="10" />
		<set name="is_stackable" val="true" />
		<set name="is_sellable" val="false" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="27670" level="1" /> <!-- Wondrous Casket -->
		</skills>
	</item>
	<item id="27754" name="Vintage Casket" additionalName="Dungeon" type="EtcItem">
		<!-- Double-click to obtain one of the following items: Energy of Seven Signs, Bottle of Orfen's Soul/ Queen Ant's Soul/ Baium's Soul/ Antharas' Soul/ Valakas' Soul, Freya's Stone: Enchant R-grade Armor/ Weapon, Windy Stone: Enchant R-grade Armor/ Weapon, Package: Lesser Giant's Stone: Enchant R-grade Armor/ Weapon, Package: Blessed Stone: Enchant R-grade Armor/ Weapon, Blessed High-grade Stone: Enchant R-grade Armor/ Weapon, Blessed Scroll: Enchant R-grade Armor/ Weapon, Giant's Scroll: Enchant R-grade Weapon/ Armor, Package: Blessed Stone: Enchant R-grade Weapon/ Armor, High-grade Stone: Enchant R-grade Weapon/ Armor, Package: Scroll: Enchant R-grade Weapon, Package: Scroll: Enchant R-grade Armor (3 pcs.), Wondrous Casket, Destruction Scroll: Enchant R-grade Weapon/ Armor. -->
		<set name="icon" val="icon.event_big_july_seven_park_i00" />
		<set name="weight" val="10" />
		<set name="is_stackable" val="true" />
		<set name="is_sellable" val="false" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="27671" level="1" /> <!-- Vintage Casket -->
		</skills>
	</item>
	<item id="27755" name="Shabby Casket" additionalName="Dungeon" type="EtcItem">
		<!-- Double-click to obtain one of the following items: Life Stone: Giant's Power, Package: +7 Elemental Shirt, Package: Seed Talisman Upgrade, Immortal Scroll Manuscript, Immortal Scroll Chapter 1, Package: XP Rune 100% (30-day), Package: High-grade Maphr's Rune 100% (30-day), Package: Talisman of Annihilation Crafting, Package: Pa'agrio's Warm Breeze (1-hour), Vintage/ Wondrous Casket, Ghost Potion, Queen Ant/ Antharas/ Valakas/ Frintezza's Soul Fragment, Package: Feather of Blessing, Emperor's Growth Scroll, Elcyum Powder, Gemstone. -->
		<set name="icon" val="icon.event_big_july_seven_park_i00" />
		<set name="weight" val="10" />
		<set name="is_stackable" val="true" />
		<set name="is_sellable" val="false" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="27672" level="1" /> <!-- Shabby Casket -->
		</skills>
	</item>
	<item id="27756" name="Package: +7 Shiny Elemental Shirt" type="EtcItem">
		<!-- Double-click to get a +7 enchanted Shiny Elemental Shirt. The shirt acquired after opening the box cannot be dropped or exchanged. -->
		<set name="icon" val="icon.event_big_july_seven_park_i00" />
		<set name="weight" val="10" />
		<set name="is_stackable" val="true" />
		<set name="is_sellable" val="false" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="27673" level="1" /> <!-- Package: +7 Shiny Elemental Shirt -->
		</skills>
	</item>
	<item id="27757" name="Package: +7 Physical Reflect Shirt" type="EtcItem">
		<!-- Double-click to obtain +7 Physical Reflect Shirt. The shirt cannot be dropped or exchanged. -->
		<set name="icon" val="icon.event_big_july_seven_park_i00" />
		<set name="weight" val="10" />
		<set name="is_stackable" val="true" />
		<set name="is_sellable" val="false" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="27674" level="1" /> <!-- Package: +7 Physical Reflect Shirt -->
		</skills>
	</item>
	<item id="27758" name="Package: +7 Magical Reflect Shirt" type="EtcItem">
		<!-- Double-click to obtain +7 Magical Reflect Shirt. The shirt cannot be dropped or exchanged. -->
		<set name="icon" val="icon.event_big_july_seven_park_i00" />
		<set name="weight" val="10" />
		<set name="is_stackable" val="true" />
		<set name="is_sellable" val="false" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="27675" level="1" /> <!-- Package: +7 Magical Reflect Shirt -->
		</skills>
	</item>
	<item id="27759" name="Package: +7 Pa'agrio's Shirt" type="EtcItem">
		<!-- Double-click to get a +7 enchanted Pa'agrio's Shirt. The shirt acquired after opening the box cannot be dropped or exchanged. -->
		<set name="icon" val="icon.event_big_july_seven_park_i00" />
		<set name="weight" val="10" />
		<set name="is_stackable" val="true" />
		<set name="is_sellable" val="false" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="27676" level="1" /> <!-- Package: +7 Pa'agrio's Shirt -->
		</skills>
	</item>
	<item id="27760" name="Package: +7 Sayha's Shirt" type="EtcItem">
		<!-- Double-click to get a +7 enchanted Sayha's Shirt. The shirt acquired after opening the box cannot be dropped or exchanged. -->
		<set name="icon" val="icon.event_big_july_seven_park_i00" />
		<set name="weight" val="10" />
		<set name="is_stackable" val="true" />
		<set name="is_sellable" val="false" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="27677" level="1" /> <!-- Package: +7 Sayha's Shirt -->
		</skills>
	</item>
	<item id="27761" name="Package: +7 Eva's Shirt" type="EtcItem">
		<!-- Double-click to get a +7 enchanted Eva's Shirt. The shirt acquired after opening the box cannot be dropped or exchanged. -->
		<set name="icon" val="icon.event_big_july_seven_park_i00" />
		<set name="weight" val="10" />
		<set name="is_stackable" val="true" />
		<set name="is_sellable" val="false" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="27678" level="1" /> <!-- Package: +7 Eva's Shirt -->
		</skills>
	</item>
	<item id="27762" name="Package: +7 Maphr's Shirt" type="EtcItem">
		<!-- Double-click to get a +7 enchanted Maphr's Shirt. The shirt acquired after opening the box cannot be dropped or exchanged. -->
		<set name="icon" val="icon.event_big_july_seven_park_i00" />
		<set name="weight" val="10" />
		<set name="is_stackable" val="true" />
		<set name="is_sellable" val="false" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="27679" level="1" /> <!-- Package: +7 Maphr's Shirt -->
		</skills>
	</item>
	<item id="27763" name="Shadai's Shiny Jewelry Box" type="EtcItem">
		<!-- Double-click to get one of the following: La Vie En Rose's Vital Stone Chest, Garnet Chest, Tanzanite Chest, Cat's Eye Chest. -->
		<set name="icon" val="icon.etc_bm_jewelbox_shhadai" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="27764" name="Ultimate Eternal Helmet" additionalName="Heavy armor / Lv. 1" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -3%, P. Atk. +1%, M. Atk. +2%. Heavy armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_helmet_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="price" val="158359000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="crystal_count" val="3378" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">169</stat>
		</stats>
		<skills>
			<skill id="27682" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27697" level="1" /> <!-- Inherent Abilities - Helm Attack -->
		</skills>
	</item>
	<item id="27765" name="Ultimate Eternal Breastplate" additionalName="Heavy armor / Lv. 1" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -8%, P. Atk. +1%, M. Atk. +2%. Heavy armor, can be upgraded by the Blacksmith in any town. When enchanted to +4, decreases received Critical Damage from basic attacks and increases P. Def. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t811_u_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="7520" />
		<set name="price" val="422292000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="crystal_count" val="9008" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">451</stat>
		</stats>
		<skills>
			<skill id="27683" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27698" level="1" /> <!-- Inherent Abilities - Top Attack -->
			<skill id="13310" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Heavy Armor -->
		</skills>
	</item>
	<item id="27766" name="Ultimate Eternal Gaiters" additionalName="Heavy armor / Lv. 1" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -5%, P. Atk. +1%, M. Atk. +2%. Heavy armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t811_l_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="3170" />
		<set name="price" val="263933000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="crystal_count" val="5630" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">282</stat>
		</stats>
		<skills>
			<skill id="27684" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27699" level="1" /> <!-- Inherent Abilities - Pants Attack -->
		</skills>
	</item>
	<item id="27767" name="Ultimate Eternal Gauntlets" additionalName="Heavy armor / Lv. 1" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1%, M. Atk. +2%. Heavy armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t811_g_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">113</stat>
		</stats>
		<skills>
			<skill id="27685" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27700" level="1" /> <!-- Inherent Abilities - Gloves Attack -->
		</skills>
	</item>
	<item id="27768" name="Ultimate Eternal Boots" additionalName="Heavy armor / Lv. 1" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1%, M. Atk. +2%. Heavy armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t811_b_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">113</stat>
		</stats>
		<skills>
			<skill id="27686" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27701" level="1" /> <!-- Inherent Abilities - Shoes Attack -->
		</skills>
	</item>
	<item id="27769" name="Ultimate Eternal Leather Helmet" additionalName="Light armor / Lv. 1" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -3%, P. Atk. +1%, M. Atk. +2%. Light armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_leather_helmet_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="price" val="158359000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="crystal_count" val="3378" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">169</stat>
		</stats>
		<skills>
			<skill id="27687" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27697" level="1" /> <!-- Inherent Abilities - Helm Attack -->
		</skills>
	</item>
	<item id="27770" name="Ultimate Eternal Leather Armor" additionalName="Light armor / Lv. 1" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -8%, P. Atk. +1%, M. Atk. +2%. Light armor, can be upgraded by the Blacksmith in any town. When enchanted to +4, increases P. Evasion, Speed and P. Debuff Resistance, also decreases received Critical Rate from basic attacks. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t812_u_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="LIGHT" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="4140" />
		<set name="price" val="422292000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="crystal_count" val="9008" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">361</stat>
			<stat type="rEvas">5</stat>
		</stats>
		<skills>
			<skill id="27688" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27698" level="1" /> <!-- Inherent Abilities - Top Attack -->
			<skill id="13311" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Light Armor -->
		</skills>
	</item>
	<item id="27771" name="Ultimate Eternal Leather Leggings" additionalName="Light armor / Lv. 1" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -5%, P. Atk. +1%, M. Atk. +2%. Light armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t812_l_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="LIGHT" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="1320" />
		<set name="price" val="263933000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="crystal_count" val="5630" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">226</stat>
			<stat type="rEvas">3</stat>
		</stats>
		<skills>
			<skill id="27689" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27699" level="1" /> <!-- Inherent Abilities - Pants Attack -->
		</skills>
	</item>
	<item id="27772" name="Ultimate Eternal Leather Gloves" additionalName="Light armor / Lv. 1" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1%, M. Atk. +2%. Light armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t812_g_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">113</stat>
		</stats>
		<skills>
			<skill id="27690" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27700" level="1" /> <!-- Inherent Abilities - Gloves Attack -->
		</skills>
	</item>
	<item id="27773" name="Ultimate Eternal Leather Boots" additionalName="Light armor / Lv. 1" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1%, M. Atk. +2%. Light armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t812_b_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">113</stat>
		</stats>
		<skills>
			<skill id="27691" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27701" level="1" /> <!-- Inherent Abilities - Shoes Attack -->
		</skills>
	</item>
	<item id="27774" name="Ultimate Eternal Circlet" additionalName="Robe/ Lv. 1" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -3%, P. Atk. +1%, M. Atk. +2%. Robe, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_circlet_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="price" val="158359000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="crystal_count" val="3378" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">169</stat>
		</stats>
		<skills>
			<skill id="27692" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27697" level="1" /> <!-- Inherent Abilities - Helm Attack -->
		</skills>
	</item>
	<item id="27775" name="Ultimate Eternal Tunic" additionalName="Robe/ Lv. 1" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -8%, P. Atk. +1%, M. Atk. +2%. Robe, can be upgraded by the Blacksmith in any town. When enchanted to +4, increases M. Evasion and M. Debuff Resistance, also decreases received Critical Damage from basic attacks and received Critical Rate from basic attacks. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t813_u_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="MAGIC" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="1750" />
		<set name="price" val="422292000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="crystal_count" val="9008" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="mDef">56</stat>
			<stat type="pDef">248</stat>
			<stat type="maxMp">649</stat>
		</stats>
		<skills>
			<skill id="27693" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27698" level="1" /> <!-- Inherent Abilities - Top Attack -->
			<skill id="13312" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Robe -->
		</skills>
	</item>
	<item id="27776" name="Ultimate Eternal Stockings" additionalName="Robe/ Lv. 1" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -5%, P. Atk. +1%, M. Atk. +2%. Robe, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t813_l_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="MAGIC" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="850" />
		<set name="price" val="263933000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="crystal_count" val="5630" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="mDef">37</stat>
			<stat type="pDef">155</stat>
			<stat type="maxMp">427</stat>
		</stats>
		<skills>
			<skill id="27694" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27699" level="1" /> <!-- Inherent Abilities - Pants Attack -->
		</skills>
	</item>
	<item id="27777" name="Ultimate Eternal Gloves" additionalName="Robe/ Lv. 1" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1%, M. Atk. +2%. Robe, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t813_g_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">113</stat>
		</stats>
		<skills>
			<skill id="27695" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27700" level="1" /> <!-- Inherent Abilities - Gloves Attack -->
		</skills>
	</item>
	<item id="27778" name="Ultimate Eternal Shoes" additionalName="Robe/ Lv. 1" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1%, M. Atk. +2%. Robe, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t813_b_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">113</stat>
		</stats>
		<skills>
			<skill id="27696" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27701" level="1" /> <!-- Inherent Abilities - Shoes Attack -->
		</skills>
	</item>
	<item id="27779" name="Ultimate Eternal Helmet" additionalName="Reinforced heavy armor / Lv. 1" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -3%, P. Atk. +1%, M. Atk. +2%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_helmet_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="price" val="158359000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="crystal_count" val="3378" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">169</stat>
		</stats>
		<skills>
			<skill id="27682" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27697" level="1" /> <!-- Inherent Abilities - Helm Attack -->
		</skills>
	</item>
	<item id="27780" name="Ultimate Eternal Breastplate" additionalName="Reinforced heavy armor / Lv. 1" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -8%, P. Atk. +1%, M. Atk. +2%. When enchanted to +4, decreases received Critical Damage from basic attacks and increases P. Def. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t811_u_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="7520" />
		<set name="price" val="422292000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="crystal_count" val="9008" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">451</stat>
		</stats>
		<skills>
			<skill id="27683" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27698" level="1" /> <!-- Inherent Abilities - Top Attack -->
			<skill id="13310" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Heavy Armor -->
		</skills>
	</item>
	<item id="27781" name="Ultimate Eternal Gaiters" additionalName="Reinforced heavy armor / Lv. 1" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -5%, P. Atk. +1%, M. Atk. +2%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t811_l_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="3170" />
		<set name="price" val="263933000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="crystal_count" val="5630" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">282</stat>
		</stats>
		<skills>
			<skill id="27684" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27699" level="1" /> <!-- Inherent Abilities - Pants Attack -->
		</skills>
	</item>
	<item id="27782" name="Ultimate Eternal Gauntlets" additionalName="Reinforced heavy armor / Lv. 1" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1%, M. Atk. +2%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t811_g_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">113</stat>
		</stats>
		<skills>
			<skill id="27685" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27700" level="1" /> <!-- Inherent Abilities - Gloves Attack -->
		</skills>
	</item>
	<item id="27783" name="Ultimate Eternal Boots" additionalName="Reinforced heavy armor / Lv. 1" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1%, M. Atk. +2%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t811_b_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">113</stat>
		</stats>
		<skills>
			<skill id="27686" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27701" level="1" /> <!-- Inherent Abilities - Shoes Attack -->
		</skills>
	</item>
	<item id="27784" name="Ultimate Eternal Leather Helmet" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -3%, P. Atk. +1%, M. Atk. +2%. -->
		<set name="icon" val="BranchIcon.icon.armor_leather_helmet_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="price" val="158359000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="crystal_count" val="3378" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">169</stat>
		</stats>
		<skills>
			<skill id="27687" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27697" level="1" /> <!-- Inherent Abilities - Helm Attack -->
		</skills>
	</item>
	<item id="27785" name="Ultimate Eternal Leather Armor" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -8%, P. Atk. +1%, M. Atk. +2%. When enchanted to +4, increases P. Evasion, Speed and P. Debuff Resistance, also decreases received Critical Rate from basic attacks. -->
		<set name="icon" val="BranchIcon.icon.armor_t812_u_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="LIGHT" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="4140" />
		<set name="price" val="422292000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="crystal_count" val="9008" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">361</stat>
			<stat type="rEvas">5</stat>
		</stats>
		<skills>
			<skill id="27688" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27698" level="1" /> <!-- Inherent Abilities - Top Attack -->
			<skill id="13311" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Light Armor -->
		</skills>
	</item>
	<item id="27786" name="Ultimate Eternal Leather Leggings" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -5%, P. Atk. +1%, M. Atk. +2%. -->
		<set name="icon" val="BranchIcon.icon.armor_t812_l_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="LIGHT" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="1320" />
		<set name="price" val="263933000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="crystal_count" val="5630" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">226</stat>
			<stat type="rEvas">3</stat>
		</stats>
		<skills>
			<skill id="27689" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27699" level="1" /> <!-- Inherent Abilities - Pants Attack -->
		</skills>
	</item>
	<item id="27787" name="Ultimate Eternal Leather Gloves" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1%, M. Atk. +2%. -->
		<set name="icon" val="BranchIcon.icon.armor_t812_g_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">113</stat>
		</stats>
		<skills>
			<skill id="27690" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27700" level="1" /> <!-- Inherent Abilities - Gloves Attack -->
		</skills>
	</item>
	<item id="27788" name="Ultimate Eternal Leather Boots" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1%, M. Atk. +2%. -->
		<set name="icon" val="BranchIcon.icon.armor_t812_b_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">113</stat>
		</stats>
		<skills>
			<skill id="27691" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27701" level="1" /> <!-- Inherent Abilities - Shoes Attack -->
		</skills>
	</item>
	<item id="27789" name="Ultimate Eternal Circlet" additionalName="Reinforced robe / Lv. 1" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -3%, P. Atk. +1%, M. Atk. +2%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_circlet_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="price" val="158359000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="crystal_count" val="3378" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">169</stat>
		</stats>
		<skills>
			<skill id="27692" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27697" level="1" /> <!-- Inherent Abilities - Helm Attack -->
		</skills>
	</item>
	<item id="27790" name="Ultimate Eternal Tunic" additionalName="Reinforced robe / Lv. 1" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -8%, P. Atk. +1%, M. Atk. +2%. When enchanted to +4, increases M. Evasion and M. Debuff Resistance, also decreases received Critical Damage from basic attacks and received Critical Rate from basic attacks. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t813_u_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="MAGIC" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="1750" />
		<set name="price" val="422292000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="crystal_count" val="9008" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="mDef">56</stat>
			<stat type="pDef">248</stat>
			<stat type="maxMp">649</stat>
		</stats>
		<skills>
			<skill id="27693" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27698" level="1" /> <!-- Inherent Abilities - Top Attack -->
			<skill id="13312" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Robe -->
		</skills>
	</item>
	<item id="27791" name="Ultimate Eternal Stockings" additionalName="Reinforced robe / Lv. 1" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -5%, P. Atk. +1%, M. Atk. +2%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t813_l_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="MAGIC" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="850" />
		<set name="price" val="263933000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="crystal_count" val="5630" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="mDef">37</stat>
			<stat type="pDef">155</stat>
			<stat type="maxMp">427</stat>
		</stats>
		<skills>
			<skill id="27694" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27699" level="1" /> <!-- Inherent Abilities - Pants Attack -->
		</skills>
	</item>
	<item id="27792" name="Ultimate Eternal Gloves" additionalName="Reinforced robe / Lv. 1" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1%, M. Atk. +2%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t813_g_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">113</stat>
		</stats>
		<skills>
			<skill id="27695" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27700" level="1" /> <!-- Inherent Abilities - Gloves Attack -->
		</skills>
	</item>
	<item id="27793" name="Ultimate Eternal Shoes" additionalName="Reinforced robe / Lv. 1" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1%, M. Atk. +2%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t813_b_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">113</stat>
		</stats>
		<skills>
			<skill id="27696" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27701" level="1" /> <!-- Inherent Abilities - Shoes Attack -->
		</skills>
	</item>
	<item id="27794" name="Ultimate Eternal Helmet" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -3%, P. Atk. +1%, M. Atk. +2%. -->
		<set name="icon" val="BranchIcon.icon.armor_helmet_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="price" val="158359000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="crystal_count" val="3378" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">169</stat>
		</stats>
		<skills>
			<skill id="27682" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27697" level="1" /> <!-- Inherent Abilities - Helm Attack -->
		</skills>
	</item>
	<item id="27795" name="Ultimate Eternal Breastplate" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -8%, P. Atk. +1%, M. Atk. +2%. When enchanted to +4, decreases received Critical Damage from basic attacks and increases P. Def. -->
		<set name="icon" val="BranchIcon.icon.armor_t811_u_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="7520" />
		<set name="price" val="422292000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="crystal_count" val="9008" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">451</stat>
		</stats>
		<skills>
			<skill id="27683" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27698" level="1" /> <!-- Inherent Abilities - Top Attack -->
			<skill id="13310" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Heavy Armor -->
		</skills>
	</item>
	<item id="27796" name="Ultimate Eternal Gaiters" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -5%, P. Atk. +1%, M. Atk. +2%. -->
		<set name="icon" val="BranchIcon.icon.armor_t811_l_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="3170" />
		<set name="price" val="263933000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="crystal_count" val="5630" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">282</stat>
		</stats>
		<skills>
			<skill id="27684" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27699" level="1" /> <!-- Inherent Abilities - Pants Attack -->
		</skills>
	</item>
	<item id="27797" name="Ultimate Eternal Gauntlets" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1%, M. Atk. +2%. -->
		<set name="icon" val="BranchIcon.icon.armor_t811_g_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">113</stat>
		</stats>
		<skills>
			<skill id="27685" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27700" level="1" /> <!-- Inherent Abilities - Gloves Attack -->
		</skills>
	</item>
	<item id="27798" name="Ultimate Eternal Boots" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1%, M. Atk. +2%. -->
		<set name="icon" val="BranchIcon.icon.armor_t811_b_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">113</stat>
		</stats>
		<skills>
			<skill id="27686" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27701" level="1" /> <!-- Inherent Abilities - Shoes Attack -->
		</skills>
	</item>
	<item id="27799" name="Ultimate Eternal Leather Helmet" additionalName="Reinforced light armor / Lv. 1" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -3%, P. Atk. +1%, M. Atk. +2%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_leather_helmet_i01" />
		<set name="weight" val="530" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BONE" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="price" val="158359000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="crystal_count" val="3378" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">169</stat>
		</stats>
		<skills>
			<skill id="27687" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27697" level="1" /> <!-- Inherent Abilities - Helm Attack -->
		</skills>
	</item>
</list>
