l2-unlegits/L2Detect2.vcproj
2012-02-01 05:25:08 +00:00

300 lines
6.1 KiB
XML

<?xml version="1.0" encoding="windows-1251"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="L2Detect2"
ProjectGUID="{C9E44C69-A4C4-4284-9D4B-884AE2C30C49}"
RootNamespace="L2Detect2"
Keyword="Win32Proj"
TargetFrameworkVersion="196613"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="_build\L2Detect2_Debug"
IntermediateDirectory="_build\L2Detect2_Debug"
ConfigurationType="2"
CharacterSet="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="L2Detect_2;lib\directX;lib\openssl"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;L2DETECT2_EXPORTS"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="pch.h"
ProgramDataBaseFileName="$(IntDir)\$(TargetName).pdb"
WarningLevel="4"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="d3d9.lib d3dx9.lib ws2_32.lib"
OutputFile="$(OutDir)\d3d9.dll"
LinkIncremental="2"
AdditionalLibraryDirectories="lib\directX;lib\openssl"
GenerateManifest="false"
ModuleDefinitionFile="L2Detect_2\dllmain\proxydll.def"
GenerateDebugInformation="true"
SubSystem="2"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="_build\L2Detect2_Release"
IntermediateDirectory="_build\L2Detect2_Release"
ConfigurationType="2"
CharacterSet="1"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
EnableIntrinsicFunctions="true"
AdditionalIncludeDirectories="L2Detect_2;lib\directX;lib\openssl"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;L2DETECT2_EXPORTS"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="pch.h"
ProgramDataBaseFileName="$(IntDir)\$(TargetName).pdb"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="d3d9.lib d3dx9.lib ws2_32.lib"
OutputFile="$(OutDir)\d3d9.dll"
LinkIncremental="1"
AdditionalLibraryDirectories="lib\directX;lib\openssl"
GenerateManifest="false"
ModuleDefinitionFile="L2Detect_2\dllmain\proxydll.def"
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="dllmain"
>
<File
RelativePath=".\L2Detect_2\dllmain\DllMain.cpp"
>
</File>
<File
RelativePath=".\L2Detect_2\dllmain\DllThread.cpp"
>
</File>
<File
RelativePath=".\L2Detect_2\dllmain\proxydll.def"
>
</File>
</Filter>
<Filter
Name="d3d"
>
<File
RelativePath=".\L2Detect_2\d3d\myIDirect3D9.cpp"
>
</File>
<File
RelativePath=".\L2Detect_2\d3d\myIDirect3D9.h"
>
</File>
<File
RelativePath=".\L2Detect_2\d3d\myIDirect3DDevice9.cpp"
>
</File>
<File
RelativePath=".\L2Detect_2\d3d\myIDirect3DDevice9.h"
>
</File>
</Filter>
<Filter
Name="pch"
>
<File
RelativePath=".\L2Detect_2\pch.cpp"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\L2Detect_2\pch.h"
>
</File>
</Filter>
<Filter
Name="resources"
>
<File
RelativePath=".\L2Detect_2\res\radar.bmp"
>
</File>
</Filter>
<Filter
Name="hooks"
>
<File
RelativePath=".\L2Detect_2\hooks\hooks.cpp"
>
</File>
<File
RelativePath=".\L2Detect_2\hooks\hooks.h"
>
</File>
</Filter>
<Filter
Name="logger"
>
<File
RelativePath=".\L2Detect_2\logger\Logger.cpp"
>
</File>
<File
RelativePath=".\L2Detect_2\logger\Logger.h"
>
</File>
</Filter>
<File
RelativePath=".\L2Detect_2\l2d.h"
>
</File>
<File
RelativePath=".\L2Detect_2\ProxyWndProc.cpp"
>
</File>
<File
RelativePath=".\L2Detect_2\RadarDisplay.cpp"
>
</File>
<File
RelativePath=".\L2Detect_2\RadarDisplay.h"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>