l2-unlegits/l2packets/game/client/L2Game_CharacterRestore.cpp
2012-02-01 05:25:08 +00:00

31 lines
630 B
C++

#include "stdafx.h"
#include "L2Game_CharacterRestore.h"
L2Game_CharacterRestore::L2Game_CharacterRestore()
{
_initNull();
}
L2Game_CharacterRestore::L2Game_CharacterRestore( const unsigned char *bytes, unsigned int length )
{
_initNull();
setBytes( bytes, length );
}
bool L2Game_CharacterRestore::create( L2_VERSION ver )
{
ver = L2_VERSION_T1;
setPacketType( 0x7B ); // CharacterDelete
writeD( p_charSlot );
return true;
}
bool L2Game_CharacterRestore::parse( L2_VERSION ver )
{
ver = L2_VERSION_T1;
if( getPacketType() != 0x7B ) return false;
p_charSlot = readD();
return true;
}