l2-unlegits/l2detect/RadarSetupDlg_LT.cpp
2012-02-01 05:25:08 +00:00

64 lines
1.7 KiB
C++

#include "stdafx.h"
#include "Resource.h"
#include "Logger.h"
#include "GameClient.h"
extern HINSTANCE g_radardll_hinst;
extern class GameClient *g_game_client;
INT_PTR CALLBACK RadarSetupDlg_LockTarget_DlgProc( HWND hDlg, UINT uMsg, WPARAM wParam, LPARAM lParam );
HWND RadarSetupDlg_LockTarget_Create( HWND hWndParent )
{
return CreateDialogParam( g_radardll_hinst, MAKEINTRESOURCE(IDD_SR_LOCKTARGET),
hWndParent, RadarSetupDlg_LockTarget_DlgProc, 0 );
}
// =========================================================
void RadarSetupDlg_LockTarget_Init( HWND hDlg );
void RadarSetupDlg_LockTarget_OnDestroy( HWND hDlg );
void RadarSetupDlg_LockTarget_OnApply( HWND hDlg );
INT_PTR CALLBACK RadarSetupDlg_LockTarget_DlgProc( HWND hDlg, UINT uMsg, WPARAM wParam, LPARAM lParam )
{
lParam;
switch( uMsg )
{
case WM_INITDIALOG: RadarSetupDlg_LockTarget_Init( hDlg ); break;
case WM_DESTROY: { RadarSetupDlg_LockTarget_OnDestroy( hDlg ); return FALSE; } break;
case WM_COMMAND:
{
switch( LOWORD(wParam) )
{
case IDC_APPLY: RadarSetupDlg_LockTarget_OnApply( hDlg ); break;
}
} break;
default: return FALSE; break;
}
return TRUE;
}
void RadarSetupDlg_LockTarget_Init( HWND hDlg )
{
int e = g_game_client->ai.lockTargetMgr.isEnabled() ? 1 : 0;
CheckDlgButton( hDlg, IDC_C_LT_ENABLED, e );
}
void RadarSetupDlg_LockTarget_OnDestroy( HWND hDlg )
{
UNREFERENCED_PARAMETER(hDlg);
}
void RadarSetupDlg_LockTarget_OnApply( HWND hDlg )
{
int e = IsDlgButtonChecked( hDlg, IDC_C_LT_ENABLED );
if( e == 0 )
g_game_client->ai.lockTargetMgr.setEnable( false );
else
g_game_client->ai.lockTargetMgr.setEnable( true );
}