76 lines
2.8 KiB
Plaintext
76 lines
2.8 KiB
Plaintext
S->C Len 317
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3D 01 // length (example 317)
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09 // packet code
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01 00 00 00 // number of chars
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07 00 00 00 // max chars on server?
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00 // always 0x00
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// repeated block unknown length, because of var-length strings
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// minimum length must be 281 bytes (not sure)
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46 00 6C 00 61 00 6D 00 65 00 64 00 53 00 6F 00 75 00 6C 00 00 00 // char name (Unicode)
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37 0B 0E 00 // char ID
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6C 00 65 00 78 00 78 00 68 00 75 00 6C 00 65 00 00 00 // login name
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0D FE 0F 00 // sessionID (playOkId1)
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4E 2A 00 00 // clanID
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00 00 00 00 // L2J says it's always 00 00 00 00; as I saw, on retail also
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01 00 00 00 // sex
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00 00 00 00 // race
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0A 00 00 00 // character base class ID
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01 00 00 00 // active? (c) L2J // useless >_<
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9F B1 FF FF \
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32 E4 01 00 | (( x ,y ,z )) ?
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00 F3 FF FF /
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B8 1E 85 EB 51 F8 79 40 // HP cur
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C2 F5 28 5C 8F 92 78 40 // MP cur
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85 51 00 00 // SP
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0C BA 0D 00 00 00 00 00 // Exp
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14 00 00 00 // Level
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00 00 00 00 // karma
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00 00 00 00 // PK kills
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00 00 00 00 // PVP kills
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00 00 00 00 \
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00 00 00 00 \
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00 00 00 00 | some 7 zero dwords
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00 00 00 00 |
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00 00 00 00 /
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00 00 00 00 /
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00 00 00 00 /
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00 00 00 00 // itemID hair all
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4E 03 00 00 // itemID r ear
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4E 03 00 00 // itemID l ear
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8D 03 00 00 // necklace
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6E 03 00 00 // r finger
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6E 03 00 00 // l finger
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2C 00 00 00 // head
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37 01 00 00 // r hand
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71 02 00 00 // l hand
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33 00 00 00 // gloves
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4D 04 00 00 // chest
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50 04 00 00 // legs
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27 00 00 00 // feet
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00 00 00 00 // back
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00 00 00 00 // LR hand
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00 00 00 00 // hair
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00 00 00 00 // hair 2
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00 00 00 00 // R bracelet
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00 00 00 00 // L bracelet
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00 00 00 00 \
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00 00 00 00 \
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00 00 00 00 | some 6 null dwords
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00 00 00 00 |
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00 00 00 00 /
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00 00 00 00 /
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02 00 00 00 // hair style
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03 00 00 00 // hair color
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00 00 00 00 // face
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B8 1E 85 EB 51 F8 79 40 // HP max
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C2 F5 28 5C 8F 92 78 40 // MP max
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00 00 00 00 // deleteDays; if != 0 then char is inactive
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0A 00 00 00 // classID
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01 00 00 00 // 0x00000001 if last used char, 0x00000000 otherwise
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00 // enchantEffect (<=127)
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00 00 // Augmentation ID
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00 00 // something also for augment
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00 00 00 00 // transformation ID
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// (but on retail you cannot see transform on char select screen)
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