15 lines
371 B
C++
15 lines
371 B
C++
#include "pch.h"
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#include "Log.h"
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#include "l2c_utils.h"
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#include "net/GameClient/GameClient.h"
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#include "../ServerPackets.h"
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#include "GS.h"
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L2GamePacket *ServerPackets::CharCreateOK( GameClient *pl )
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{
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pl = NULL; // reference to player not needed
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L2Game_CharCreateSuccess *p = new L2Game_CharCreateSuccess();
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p->create( L2_VERSION_T23 );
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return p;
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}
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