12 lines
356 B
C++
12 lines
356 B
C++
#pragma once
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class ServerPackets
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{
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public:
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static L2GamePacket *KeyPacket( GameClient *pl );
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static L2GamePacket *CharacterSelectionInfo( GameClient *pl );
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static L2GamePacket *NewCharacterSuccess( GameClient *pl );
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static L2GamePacket *CharCreateFail( GameClient *pl, int reason );
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static L2GamePacket *CharCreateOK( GameClient *pl );
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};
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