16 lines
401 B
C++
16 lines
401 B
C++
#include "stdafx.h"
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#include "UserInfo_c.h"
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#include "logger.h"
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void UserInfo::setUnused()
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{
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L2Player::setUnused();
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// targeting
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targetObjectID = 0;
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targetCurHp = targetMaxHp = targetCurMp = targetMaxMp = 0.0;
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// dead vars
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isDead = 0;
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canResurrectToVillage = canResurrectToCH = canResurrectToCastle =
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canResurrectToFortress = canResurrectToSiegeHQ = canResurrectFixed = 0;
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}
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