l2-unlegits/l2packets/game/server/L2Game_CharSelectionInfo.h
2012-02-01 05:25:08 +00:00

75 lines
1.9 KiB
C++

#ifndef L2GAME_CHARSELECTIONINFO_H_
#define L2GAME_CHARSELECTIONINFO_H_
#include "../L2GamePacket.h"
struct L2Game_CharSelectionInfoBlock
{
wchar_t charName[32];
unsigned int charID;
wchar_t accountName[32];
unsigned int sessionID;
unsigned int clanID;
unsigned int sex;
unsigned int race;
unsigned int baseClassID;
unsigned int isActive;
int x;
int y;
int z;
double HP_cur;
double MP_cur;
unsigned int SP;
unsigned long long Exp;
unsigned int level;
unsigned int karma;
unsigned int PK_kills;
unsigned int PVP_kills;
unsigned int iid_hair_all;
unsigned int iid_R_ear;
unsigned int iid_L_ear;
unsigned int iid_neck;
unsigned int iid_R_finger;
unsigned int iid_L_finger;
unsigned int iid_head;
unsigned int iid_R_hand;
unsigned int iid_L_hand;
unsigned int iid_gloves;
unsigned int iid_chest;
unsigned int iid_legs;
unsigned int iid_feet;
unsigned int iid_back;
unsigned int iid_LR_hand;
unsigned int iid_hair;
unsigned int iid_hair_2;
unsigned int iid_R_bracelet;
unsigned int iid_L_bracelet;
unsigned int iid_belt; // T2.3
unsigned int hairStyle;
unsigned int hairColor;
unsigned int face;
double HP_max;
double MP_max;
unsigned int deleteSeconds; ///< seconds left before char will be deleted, or 0 if char is not marked to deletion
unsigned int classID;
unsigned int lastUsedChar;
unsigned char enchantEffect;
unsigned short int augmentID;
unsigned short int augmentSmth;
unsigned int transformID;
};
class L2Game_CharSelectionInfo : public L2GamePacket
{
public:
L2Game_CharSelectionInfo();
L2Game_CharSelectionInfo( const unsigned char *bytes, unsigned int length );
public:
bool read_nChars( unsigned int *ret );
bool read_server_maxChars( unsigned int *ret ); // ret can be NULL
bool read_next_charSelectInfoBlock( L2_VERSION l2_version,
struct L2Game_CharSelectionInfoBlock *c );
};
#endif /*L2GAME_CHARSELECTIONINFO_H_*/