l2-unlegits/l2packets/game/client/L2Game_UseItem.h
2012-02-01 05:25:08 +00:00

18 lines
331 B
C++

#ifndef L2GAME_USEITEM_H_
#define L2GAME_USEITEM_H_
#include "../L2GamePacket.h"
class L2Game_UseItem: public L2GamePacket
{
public:
L2Game_UseItem();
L2Game_UseItem( const unsigned char *bytes, unsigned int length );
public:
bool create( unsigned int oid );
public:
unsigned int read_objectID();
};
#endif