l2-unlegits/l2packets/game/client/L2Game_NewCharacter.cpp
2012-02-01 05:25:08 +00:00

34 lines
574 B
C++

#include "stdafx.h"
#include "L2Game_NewCharacter.h"
/**
Client: Len 3 [NewCharacter]
03 00
13 // opcode
*/
L2Game_NewCharacter::L2Game_NewCharacter()
{
_initNull();
}
L2Game_NewCharacter::L2Game_NewCharacter( const unsigned char *bytes, unsigned int length )
{
_initNull();
setBytes( bytes, length );
}
bool L2Game_NewCharacter::create( L2_VERSION ver )
{
ver = L2_VERSION_T1;
setPacketType( 0x13 );
return true;
}
bool L2Game_NewCharacter::parse( L2_VERSION ver )
{
ver = L2_VERSION_T1;
// just trugger
return true;
}