19 lines
422 B
C++
19 lines
422 B
C++
#ifndef H_L2GAME_CHARACTERRESTORE
|
|
#define H_L2GAME_CHARACTERRESTORE
|
|
|
|
#include "../L2GamePacket.h"
|
|
|
|
class L2Game_CharacterRestore: public L2GamePacket
|
|
{
|
|
public:
|
|
L2Game_CharacterRestore();
|
|
L2Game_CharacterRestore( const unsigned char *bytes, unsigned int length );
|
|
public:
|
|
bool create( L2_VERSION ver = L2_VERSION_T1 );
|
|
bool parse( L2_VERSION ver = L2_VERSION_T1 );
|
|
public:
|
|
int p_charSlot;
|
|
};
|
|
|
|
#endif
|