85 lines
2.9 KiB
INI
85 lines
2.9 KiB
INI
# ===============
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# Network setup
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# ===============
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# =======================
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# Listen ports setup
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# * Ports on which program will bind listen sockets - local address
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FakeListenLoginIP = 127.0.0.1
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FakeListenLoginPort = 2106
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FakeListenGameIP = 127.0.0.1
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FakeListenGamePort = 8777
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# ========================
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# Forward connection to
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# * Where to redirect login connection - IP/hostname & port
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RealLoginServerIP = 217.23.91.18
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RealLoginServerPort = 2106
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# ===========================
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# Catch game server traffic
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# * Which Game server's IP and port will be replaced in ServerList packet
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PlayGameServerNo = 1
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# =============
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# Logging Setup
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# =============
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# =====================================
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# Warn messages level printed to stdout
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# 0 - no messages to screen
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# 1 - errors only (Recommended :)
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# 2 - errors, warnings
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# 3 - errors, warnings, packet names
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# 4 - errors, warnings, packet names, debug messages
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# 5 - errors, warnings, packet names, debug messages, packet dumps
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# Default: 1; it cannot be <0, but can be very big number. [0..0xFFFFFFFF]
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WarnMessageLevel = 4
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# ====================================
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# If enabled, program will print something like:
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# [PACKET] Unknown packet 00 in state: IN_GAME
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# in WarnMessageLevel >= 3
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WarnUnknownPacketsToStdout = 0
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# ====================================
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# Dump "unknown" packets to console window? 0-no, 1-yes (Default: 0, not display)
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DumpUnknownToStdout = 0
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# ====================================
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# Enable or disable logging of Game Server packets 0-disable, 1-enable (Default: 0, disable)
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LogGamePackets = 0
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# ====================================
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# File name prefix for log file with game server packets log
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# (file name will look like prefix_XXXXXXXX.txt, where XXX-current date/time unix timestamp)
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# Default: prefix_
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LogGameFileNamePrefix = l2fan_
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# ==========
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# Hacks!!!!
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# ==========
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# ========================================
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# Enable or disable game packets modifying
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# - If disabled (0), only passive sniffing if possible, NO ANY HACKS will work
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# - If enabled (1), packet-level hacks WILL work. This setting is REQUIRED to be set to ENABLED
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# if you want any hacks to work
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# - 0-disable, 1-enable; (Default: 0, disable, passive SNIFFING ONLY)
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EnableModifyGameTraffic = 1
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# !!!!! Any hacks below will not work, if EnableModifyGameTraffic is set to 0 !!!!!
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# =====================================================================
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# * Override game protocol version: change game protocol version number
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# * in C->S ProtocolVersion packet to given number.
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# * Value: 0 - disable this; any other number greater than 0: override to this number
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# * Default: 0
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OverrideGameProtocolVersion = 12
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# Help on protocol versions (Official server):
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# - T1 Kamael - 828
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# - T1.5 Hellbound - 831 ?
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# - T2 Gracia live - 851
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# - T2.2 Gracia Part 2 - ???
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# - T2.3 Gracia Final - ???
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