l2-unlegits/l2ooghelper/packet_handlers/ph_TeleportToLocation.cpp
2012-02-01 05:25:08 +00:00

72 lines
1.9 KiB
C++

#include "stdafx.h"
#include "Logger.h"
#include "L2Client.h"
/** Server: Len 19 [TeleportToLocation]
13 00
22
6D 08 00 10 // oid 268437613
3F 1D 01 00 // x 73023
DC CE 01 00 // y 118492
9D F1 FF FF // z -3683 **/
void L2Client::ph_TeleportToLocation( class L2Client *pcls, L2GamePacket *p )
{
p->getPacketType();
unsigned int objectID = p->readUInt();
int x = p->readInt();
int y = p->readInt();
int z = p->readInt();
if( objectID == pcls->usr.objectID )
{
pcls->usr.stopMove();
pcls->skills.stopCasting();
//
// TODO: force clear all known PC/NPC/Items?
//
pcls->usr.x = x;
pcls->usr.y = y;
pcls->usr.z = z;
// update UI
pcls->addChatToTabFormat( CHAT_DMG, L"You teleport to (%d,%d,%d)", x, y, z );
// reply with ValidatePosition
pcls->send_ValidatePosition();
// send Appearing
pcls->send_Appearing();
return;
}
// some other object in the world teleported nearby? O_o
WorldObjectTreeNode wotNode;
if( pcls->world_tree.GetInfoByObjectID( objectID, &wotNode ) )
{
int idx = wotNode.getArrayIdx();
switch( wotNode.getObjectType() )
{
case L2OT_PC:
{
pcls->world_chars.chars_array[idx]->x = x;
pcls->world_chars.chars_array[idx]->y = y;
pcls->world_chars.chars_array[idx]->z = z;
pcls->world_chars.chars_array[idx]->lastMoveTickTime = GetTickCount();
// party member?
int party_idx = 0;
if( pcls->party.isInParty( objectID, &party_idx ) )
{
L2Player *member = pcls->party.getPartyPlayer( party_idx );
member->setXYZ( x, y, z );
}
} break;
case L2OT_NPC:
{
pcls->world_npcs.npcs_array[idx]->x = x;
pcls->world_npcs.npcs_array[idx]->y = y;
pcls->world_npcs.npcs_array[idx]->z = z;
pcls->world_npcs.npcs_array[idx]->lastMoveTickTime = GetTickCount();
} break;
}
}
else
{
log_error( LOG_WARNING, "TeleportToLocation cannot find objID [%u]\n", objectID );
}
}