16 lines
358 B
C++
16 lines
358 B
C++
#include "pch.h"
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#include "Log.h"
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#include "l2c_utils.h"
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#include "net/GameClient/GameClient.h"
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#include "../ClientPacketHandler.h"
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#include "../ServerPackets.h"
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#include "GS.h"
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L2GamePacket *ClientPacketHandler::RequestGotoLobby( L2GamePacket *pack )
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{
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pack = NULL; // unused here
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return ServerPackets::CharacterSelectionInfo( m_cl );
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}
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