58 lines
1.3 KiB
C++
58 lines
1.3 KiB
C++
#pragma once
|
|
#include "l2c_utils.h"
|
|
|
|
class GameConfig
|
|
{
|
|
public:
|
|
GameConfig();
|
|
~GameConfig();
|
|
public:
|
|
void clear();
|
|
bool load();
|
|
bool save();
|
|
|
|
public:
|
|
// MySQL settings
|
|
wchar_t *mysql_host;
|
|
wchar_t *mysql_user;
|
|
wchar_t *mysql_pass;
|
|
wchar_t *mysql_db;
|
|
int mysql_max_connections;
|
|
// Server auth settings
|
|
wchar_t *server_hexid;
|
|
int server_id;
|
|
bool accept_alternate_server_id;
|
|
bool list_as_test_server;
|
|
bool server_list_clock;
|
|
bool server_list_brackets;
|
|
// Network settings
|
|
wchar_t *login_server_address;
|
|
int login_server_auth_port;
|
|
int login_protocol_version;
|
|
wchar_t *game_server_bind_address;
|
|
int game_server_bind_port;
|
|
wchar_t *report_internal_hostname;
|
|
wchar_t *report_external_hostname;
|
|
int min_game_protocol_version;
|
|
int max_game_protocol_version;
|
|
int max_players;
|
|
// developer settings
|
|
bool EverybodyHasAdminRights;
|
|
bool Debug;
|
|
bool Assert;
|
|
|
|
protected:
|
|
L2C_ConfigFile *m_cfg_mysql;
|
|
L2C_ConfigFile *m_cfg_hexid;
|
|
L2C_ConfigFile *m_cfg_network;
|
|
L2C_ConfigFile *m_cfg_dev;
|
|
L2C_ConfigFile *m_cfg_rates;
|
|
|
|
protected:
|
|
bool load_mysql();
|
|
bool load_hexid();
|
|
bool load_network();
|
|
bool load_developer();
|
|
bool load_rates();
|
|
};
|