l2-unlegits/L2C_Server/net/clientpackets/c_NewCharacter.cpp
2012-02-01 05:25:08 +00:00

14 lines
348 B
C++

#include "pch.h"
#include "Log.h"
#include "l2c_utils.h"
#include "net/GameClient/GameClient.h"
#include "../ClientPacketHandler.h"
#include "../ServerPackets.h"
#include "GS.h"
L2GamePacket *ClientPacketHandler::NewCharacter( L2GamePacket *pack )
{
pack = NULL; // just trigger
return ServerPackets::NewCharacterSuccess( m_cl );
}