l2-unlegits/L2C_Server/utils/IdFactory.cpp
2012-02-01 05:25:08 +00:00

178 lines
3.9 KiB
C++

#include "pch.h"
#include "IdFactory.h"
#include "GS.h"
#include "Log.h"
//#include "Exception.h"
IdFactory::IdFactory()
{
m_bitset = NULL;
m_usedMemory = 0;
m_lastOid = MIN_OBJECT_ID;
}
IdFactory::~IdFactory()
{
clear();
}
bool IdFactory::init()
{
if( m_bitset ) return false;
m_lock.Lock();
MEMORYSTATUSEX ms;
ms.dwLength = sizeof(ms);
GlobalMemoryStatusEx( &ms );
unsigned long long mem_before = ms.ullAvailVirtual;
unsigned long long mem_after = 0;
m_bitset = new std::bitset<OBJECT_ID_COUNT>();
if( m_bitset )
{
ms.dwLength = sizeof(ms);
GlobalMemoryStatusEx( &ms );
mem_after = ms.ullAvailVirtual;
m_usedMemory = mem_before - mem_after;
m_lastOid = MIN_OBJECT_ID;
// restore all currently used objectId's
fillObjectIdsFromDB();
m_lock.Unlock();
return true;
}
m_lock.Unlock();
return false;
}
void IdFactory::clear()
{
m_lock.Lock();
if( m_bitset )
{
delete m_bitset;
m_bitset = NULL;
m_usedMemory = 0;
}
m_lastOid = MIN_OBJECT_ID;
m_lock.Unlock();
}
unsigned int IdFactory::getUsedCount()
{
if( !m_bitset ) return 0;
unsigned int r = 0;
m_lock.Lock();
r = m_bitset->count();
m_lock.Unlock();
return r;
}
unsigned int IdFactory::getNextObjectId() throw(NoFreeObjectIdException)
{
if( !m_bitset ) return 0;
m_lock.Lock();
unsigned int o = findUnusedOid();
if( o == 0 )
{
m_lock.Unlock();
throw NoFreeObjectIdException();
}
m_bitset->set( o-MIN_OBJECT_ID );
m_lastOid = o+1; // next time try to give next objectId
if( m_lastOid > MAX_OBJECT_ID ) m_lastOid = MIN_OBJECT_ID;
m_lock.Unlock();
return o;
}
bool IdFactory::releaseObjectId( unsigned int o )
{
if( !m_bitset ) return false;
m_lock.Lock();
bool ret = false;
if( m_bitset->test( o ) )
{
ret = true;
m_bitset->reset( o );
}
m_lock.Unlock();
return ret;
}
bool IdFactory::isUsedObjectId( unsigned int o )
{
if( !m_bitset ) return false;
bool ret = false;
m_lock.Lock();
ret = m_bitset->test( o );
m_lock.Unlock();
return ret;
}
unsigned long long int IdFactory::getUsedMemoryBytes() const
{
return m_usedMemory;
}
unsigned int IdFactory::findUnusedOid() const
{
if( !m_bitset ) return 0;
// lock should be locked!
unsigned int o = m_lastOid;
unsigned int start_o = o;
while( o >= MIN_OBJECT_ID )
{
#ifdef _DEBUG_IDFACTORY_INT
try
{
#endif /*_DEBUG_IDFACTORY_INT*/
if( !m_bitset->test( o-MIN_OBJECT_ID ) ) return o;
#ifdef _DEBUG_IDFACTORY_INT
}
catch( std::exception& e )
{
printf( "std::exception: %s\n", e.what() );
printf( "o = %u (m_lastOid = %u, start_o = %u)\n", o, m_lastOid, start_o );
}
#endif /*_DEBUG_IDFACTORY_INT*/
o++;
if( o > MAX_OBJECT_ID ) o = MIN_OBJECT_ID;
if( o == start_o ) break; // search reached start point
}
return 0;
}
void IdFactory::fillObjectIdsFromDB()
{
MysqlConnection *con = GameServer::getInstance()->getDBConnection();
MysqlQuery q;
//"SELECT charId FROM characters"
//"SELECT object_id FROM items"
//"SELECT object_id FROM itemsonground
//"SELECT clan_id FROM clan_data"
q.create( L"SELECT charId FROM characters UNION SELECT object_id FROM items "
L"UNION SELECT object_id FROM itemsonground UNION SELECT clan_id FROM clan_data" );
if( con->executeQuery( q ) )
{
while( q.getNextRow() )
{
unsigned int oid = q.getFieldUInt( 0 );
fillObjectIdsFromDB_insertOne( oid );
}
}
else
{
LogError( L"IdFactory::fillObjectIdsFromDB(): MySQL ERROR: %s\n", con->getErrorStr() );
}
GameServer::getInstance()->releaseDBConnection( con );
}
void IdFactory::fillObjectIdsFromDB_insertOne( unsigned int oid )
{
if( oid >= IdFactory::MIN_OBJECT_ID && oid <= IdFactory::MAX_OBJECT_ID )
{
m_bitset->set( oid - IdFactory::MIN_OBJECT_ID );
}
else
LogError( L"IdFactory: RESTORE: oid [%u] is not between MIN_OBJECT_ID[%u] and MAX_OBJECT_ID[%u]!\n",
oid, IdFactory::MIN_OBJECT_ID, IdFactory::MAX_OBJECT_ID );
}