29 lines
715 B
C++
29 lines
715 B
C++
#pragma once
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class GameClient;
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class ClientPacketHandler
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{
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public:
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ClientPacketHandler( GameClient *cl );
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~ClientPacketHandler();
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public:
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void handlePacket( L2GamePacket *pack );
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protected:
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L2GamePacket *ProtocolVersion( L2GamePacket *pack );
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L2GamePacket *AuthLogin( L2GamePacket *pack );
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L2GamePacket *NewCharacter( L2GamePacket *pack );
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L2GamePacket *CharacterCreate( L2GamePacket *pack );
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L2GamePacket *RequestGotoLobby( L2GamePacket *pack );
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L2GamePacket *Logout( L2GamePacket *pack );
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L2GamePacket *CharacterSelect( L2GamePacket *pack );
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protected:
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void invalidPacket( L2GamePacket *p, unsigned int opcode, unsigned int opcode2 );
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protected:
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GameClient *m_cl;
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};
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