l2-unlegits/l2ooghelper/packet_handlers/ph_PartySmallWindowAdd.cpp
2012-02-01 05:25:08 +00:00

42 lines
1.1 KiB
C++

#include "stdafx.h"
#include "Logger.h"
#include "L2Client.h"
/**
writeC(0x4f);
writeD(player.getObjectId()); // c3
writeD(0);//writeD(0x04); ?? //c3
writeD(_member.getObjectId());
writeS(_member.getName());
writeD((int) _member.getCurrentCp()); //c4
writeD(_member.getMaxCp()); //c4
writeD((int) _member.getCurrentHp());
writeD(_member.getMaxHp());
writeD((int) _member.getCurrentMp());
writeD(_member.getMaxMp());
writeD(_member.getLevel());
writeD(_member.getClassId().getId());
writeD(0);//writeD(0x01); ??
writeD(0); **/
void L2Client::ph_PartySmallWindowAdd( class L2Client *pcls, L2GamePacket *p )
{
L2Player pl;
p->getPacketType();
//
p->readUInt();
p->readUInt();
pl.objectID = p->readUInt();
pl.setName( p->readUnicodeStringPtr() );
pl.curCp = (double)p->readInt();
pl.maxCp = (double)p->readInt();
pl.curHp = (double)p->readInt();
pl.maxHp = (double)p->readInt();
pl.curMp = (double)p->readInt();
pl.maxMp = (double)p->readInt();
pl.level = p->readInt();
pl.classID = p->readUInt();
//
pcls->party.addPlayer( &pl );
pcls->postUpdateUI( UPDATE_PARTY );
}