l2-unlegits/l2packets/game/client/L2Game_UseItem.cpp
2012-02-01 05:25:08 +00:00

38 lines
833 B
C++

#include "stdafx.h"
#include "L2Game_UseItem.h"
/*
0B 00 // len 11
19 // ptype - UseItem
57 EA 03 10 // objectID? 268692055
00 00 00 00 // wtf nulls?
*/
L2Game_UseItem::L2Game_UseItem()
{
this->_initNull();
}
L2Game_UseItem::L2Game_UseItem( const unsigned char *bytes, unsigned int length )
{
this->_initNull();
this->setBytes( bytes, length );
}
bool L2Game_UseItem::create( unsigned int oid )
{
this->writeReset();
this->writeUChar( 0x19 ); // packet type - UseItem
this->writeUInt( oid );
this->writeUInt( 0x00000000 );
return true;
}
unsigned int L2Game_UseItem::read_objectID()
{
if( !(this->canReadBytes(5)) ) return 0;
this->readReset();
this->readUChar(); // pcode
return this->readUInt();
}