l2-unlegits/l2detect/UserState.h
2012-02-01 05:25:08 +00:00

75 lines
1.7 KiB
C++

#ifndef H_USER_STATE
#define H_USER_STATE
class UserState
{
public:
UserState();
~UserState();
void clear();
TCHAR *getClassStr();
TCHAR *getBaseClassStr();
TCHAR *getRaceStr();
public:
// vars
unsigned int objectID;
wchar_t charName[128];
wchar_t charTitle[128];
int level;
unsigned int sp;
unsigned long long int exp;
unsigned int clanID;
unsigned int allyID;
unsigned int relation;
// hp, mp, cp
int hp; int hp_max;
int mp; int mp_max;
int cp; int cp_max;
// load weight
int curLoad; int maxLoad;
// some stats
int pAtk; int pDef; int mAtk; int mDef;
int pAtkSpd; int mAtkSpd;
int evasion; int accuracy; int critical;
// coords
int x; int y; int z;
unsigned int heading;
int xDst; int yDst; int zDst;
int run_speed; int walk_speed;
int isRunning; int isSitting;
int isDead;
// race, sex
int race; int sex;
unsigned int baseClass;
unsigned int classID;
// pvp
int pvpflag; int karma;
int pvpkills; int pkkills;
unsigned int abnormalEffect;
// target
unsigned int targetObjectID;
int targetMaxHP;
int targetCurHP;
// vehicles
unsigned int vehicleID;
// paperdoll
unsigned int paperdoll_oid[32]; ///< array of paperdoll objectIDs (only from UserInfo)
unsigned int paperdoll_iid[32]; ///< array of paperdoll itemIDs
unsigned int paperdoll_augid[32]; ///< array of paperdoll augmentationIDs
// timings
unsigned int lastTick;
public:
// parsers
void parse_UserInfo( void *l2_game_packet );
void parse_StatusUpdate( void *l2_game_packet );
bool parse_MoveToLocation( void *l2_game_packet );
public:
void processMoveTick();
protected:
//utils
wchar_t unicode_str[128];
};
#endif