20 lines
		
	
	
		
			365 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			20 lines
		
	
	
		
			365 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| #include "pch.h"
 | |
| #include "Log.h"
 | |
| #include "../../../net/GameClient/GameClient.h"
 | |
| #include "GamePlayer.h"
 | |
| 
 | |
| GamePlayer::GamePlayer( GameClient *clnt, unsigned int objectId ): GameCharacter( objectId )
 | |
| {
 | |
| 	m_gameClient = clnt;
 | |
| }
 | |
| 
 | |
| GamePlayer::~GamePlayer()
 | |
| {
 | |
| 	m_gameClient = NULL;
 | |
| }
 | |
| 
 | |
| GameClient *GamePlayer::getGameClient()
 | |
| {
 | |
| 	return m_gameClient;
 | |
| }
 | 
