l2-unlegits/l2packets/game/client/L2Game_ProtocolVersion.h
2012-02-01 05:25:08 +00:00

23 lines
801 B
C++

#ifndef L2GAME_PROTOCOLVERSION_H_
#define L2GAME_PROTOCOLVERSION_H_
#include "../L2GamePacket.h"
class L2Game_ProtocolVersion : public L2GamePacket
{
public:
L2Game_ProtocolVersion();
L2Game_ProtocolVersion( const unsigned char *bytes, unsigned int length );
public:
bool create( L2_VERSION ver = L2_VERSION_T1 );
bool createDefaultKamael( unsigned int gameProtoVer = 828 );
bool createDefaultHellbound( unsigned int gameProtoVer = 851 );
bool createDefaultGracia1( unsigned int gameProtoVer = 12 );
bool createDefaultGracia2( unsigned int gameProtoVer = 17 );
bool createDefaultGracia3( unsigned int gameProtoVer = 83 );
bool createDefaultGracia4( unsigned int gameProtoVer = 146 );
bool read_protoVer( unsigned int *pver );
};
#endif /*L2GAME_PROTOCOLVERSION_H_*/