l2-unlegits/l2packets/game/server/L2Game_CharDeleteSuccess.cpp
2012-02-01 05:25:08 +00:00

17 lines
298 B
C++

#include "stdafx.h"
#include "L2Game_CharDeleteSuccess.h"
L2Game_CharDeleteSuccess::L2Game_CharDeleteSuccess()
{
_initNull();
}
L2Game_CharDeleteSuccess::L2Game_CharDeleteSuccess( const unsigned char *bytes, unsigned int length )
{
_initNull();
setBytes( bytes, length );
}