l2-unlegits/l2packets/game/server/L2Game_CharCreateSuccess.cpp
2012-02-01 05:25:08 +00:00

31 lines
648 B
C++

#include "stdafx.h"
#include "L2Game_CharCreateSuccess.h"
L2Game_CharCreateSuccess::L2Game_CharCreateSuccess()
{
_initNull();
}
L2Game_CharCreateSuccess::L2Game_CharCreateSuccess( const unsigned char *bytes, unsigned int length )
{
_initNull();
setBytes( bytes, length );
}
bool L2Game_CharCreateSuccess::parse( L2_VERSION ver )
{
UNREFERENCED_PARAMETER(ver);
if( getPacketType() != 0x0F ) return false;
if( readUInt() != 0x01 ) return false;
return true;
}
bool L2Game_CharCreateSuccess::create( L2_VERSION ver )
{
UNREFERENCED_PARAMETER(ver);
setPacketType( 0x0F );
writeUInt( 0x01 );
return true;
}