Files
2012-02-01 05:25:08 +00:00

17 lines
301 B
C++

#pragma once
#include "GameCharacter.h"
class GameClient; // forward decl
class GamePlayer: public GameCharacter
{
public:
GamePlayer( GameClient *clnt, unsigned int objectId );
virtual ~GamePlayer();
public:
GameClient *getGameClient();
protected:
GameClient *m_gameClient;
};