Files
l2-unlegits/L2C_Server/world/model/character/GameCharacter.h
2012-02-01 05:25:08 +00:00

25 lines
462 B
C++

#pragma once
#include "../GameObject.h"
class GameCharacter: public GameObject
{
public:
GameCharacter( unsigned int objectId );
virtual ~GameCharacter();
public:
void setName( const wchar_t *name );
void setLevel( int level );
public:
const wchar_t *getName() const;
int getLevel() const { return m_level; }
public:
virtual wchar_t *toString() const;
protected:
wchar_t *m_name;
int m_level;
};