# Format: # Item Name=ItemID;reuseDelay(milliSeconds);priority;activatePercent # No spaces between '=', ';' ! # priority is number between 1 and 100, determines which item will be used first # priority 0 means 'do not use this item' :) # ActivatePercent is stat value in percent from maximum, when this item can be used [CP healers] CPHealEnable=1 Elixir of CP (S-Grade)=8639;300000;100;10 Greater CP Potion=5592;1000;90;95 CP Potion=5591;1000;80;98 Elixir of CP (D-Grade)=8635;300000;0;20 Elixir of CP (C-Grade)=8636;300000;0;30 Elixir of CP (B-Grade)=8637;300000;0;30 Elixir of CP (A-Grade)=8638;300000;0;30 Elixir of CP (No Grade)=8634;300000;0;20 [HP healers] HPHealEnable=1 Elixir of Life (S-Grade)=8627;300000;100;40 Quick Healing Potion=1540;500;90;60 Greater Healing Potion=1539;14000;90;98 Healing Potion=1061;14000;50;98 Lesser Healing Potion=1060;14000;10;98 Elixir of Life (D-Grade)=8623;300000;0;35 Elixir of Life (C-Grade)=8624;300000;0;40 Elixir of Life (B-Grade)=8625;300000;0;40 Elixir of Life (A-Grade)=8626;300000;0;40 Elixir of Life (No Grade)=8622;300000;0;30 [MP healers] MPHealEnable=1 Mana Potion=728;5000;80;90 Mana Drug=726;15000;0;98 Elixir of Mental Strength (No Grade)=8628;300000;0;50 Elixir of Mental Strength (D-Grade)=8629;300000;0;50 Elixir of Mental Strength (C-Grade)=8630;300000;0;50 Elixir of Mental Strength (B-Grade)=8631;300000;0;50 Elixir of Mental Strength (A-Grade)=8632;300000;0;50 Elixir of Mental Strength (S-Grade)=8633;300000;0;50