#include "stdafx.h" #include "Logger.h" #include "L2Client.h" /** writeC(0x3a); writeD(_response); **/ void L2Client::ph_JoinParty( class L2Client *pcls, L2GamePacket *p ) { UNREFERENCED_PARAMETER(pcls); unsigned int response = 0; p->getPacketType(); response = p->readUInt(); //log_error( LOG_OK, "ph_JoinParty(): response 0x%08X\n", response ); }