#ifndef L2GAME_CHARACTERSELECT_H_ #define L2GAME_CHARACTERSELECT_H_ #include "../L2GamePacket.h" class L2Game_CharacterSelect : public L2GamePacket { public: L2Game_CharacterSelect(); L2Game_CharacterSelect( const unsigned char *bytes, unsigned int length ); public: bool create( unsigned int charSlot ); bool read_charSlot( unsigned int *charSlot ); }; #endif /*L2GAME_CHARACTERSELECT_H_*/