#ifndef L2GAME_REQEUSTGOTOLOBBY_H_ #define L2GAME_REQUESTGOTOLOBBY_H_ #include "../L2GamePacket.h" class L2Game_RequestGotoLobby : public L2GamePacket { public: L2Game_RequestGotoLobby(); L2Game_RequestGotoLobby( const unsigned char *bytes, unsigned int length ); public: bool create( L2_VERSION ver = L2_VERSION_T1 ); bool parse( L2_VERSION ver = L2_VERSION_T1 ); }; #endif /*L2GAME_CHARACTERSELECT_H_*/