L2Detect packet fixes to Epilogue ===== receives from client: ===== Action v AuthLogin v ChangeWaitType2 v MoveBackwardToLocation v ProtocolVersion v RequestGmList v ======== sends (injects) ======== RequestActionUse v GameGuardReply + added ===== fixes (from L2Walker) ===== MoveBackwardToLocation v ===== receives from server: ===== CharacterSelectionInfo v CharInfo v not critical fixes CharSelected v fix comment DeleteObject v Die v GameGuardQuery + added handler to reply to standard L2J GameGuardQuery InventoryUpdate v !!! critical fixes ItemList v !!! critical fixes KeyPacket v LeaveWorld v MoveToLocation v MyTargetSelected v fix comment NewCharacterSuccess - removed NpcInfo v not critical fixes PartySmallWindowAdd v fix comment PartySmallWindowAll v !!! critical fixes PartySmallWindowDelete v PartySmallWindowDeleteAll v PartySmallWindowUpdate v PledgeInfo v PledgeReceiveWarList v fix comment RelationChanged v not critical fixes Revive v RestartResponse v !!! important fixes StatusUpdate v type fixes xD StopMove v not critical fixes TargetSelected v TargetUnselected v UserInfo v !!! critical fixes