Server: Len 23 [ValidateLocation] 17 00 79 B2 16 00 10 // mob/npc objectID 91 AC 00 00 // x C5 A4 00 00 // y 5D F2 FF FF // z FA C5 00 00 // heading protected final void writeImpl() { writeC(0x79); writeD(_charObjId); writeD(_x); writeD(_y); writeD(_z); writeD(_heading); }