#include "stdafx.h" #include "Logger.h" #include "L2Client.h" #include "utils.h" void L2Client::ph_SystemMessage( class L2Client *pcls, L2GamePacket *p ) { p->getPacketType(); //unsigned int sm_ID = p->readUInt(); //unsigned int paramCount = p->readUInt(); wchar_t *sm = (wchar_t *)malloc( 20480 ); if( !sm ) return; memset( sm, 0, 20480 ); Utils_process_SystemMessage( p, sm ); pcls->addChatToTab( CHAT_SYS, sm ); free( sm ); sm = NULL; }