#include "stdafx.h" #include "../Logger.h" #include "../L2Client.h" void L2Client::ph_SkillList( class L2Client *pcls, L2GamePacket *p ) { pcls->skills.parse_SkillList( p, pcls->account.getL2Version() ); pcls->postUpdateUI( UPDATE_SKILLS ); // send RequestSkillCoolTime L2GamePacket *pack = new L2GamePacket; pack->setPacketType( 0xA6 ); // RequestSkillCoolTIme pcls->sendPacket( pack, true ); delete pack; pack = NULL; }