#include "stdafx.h" #include "UserStorageMaxCount.h" void UserStorageMaxCount::parse_ExStorageMaxCount( void *l2_game_packet ) { if( !l2_game_packet ) return; L2GamePacket *p = (L2GamePacket *)l2_game_packet; p->getPacketType(); // writeC(0xfe); p->readUShort(); // writeH(0x2f); this->inventory = p->readUInt(); // writeD(_inventory); this->warehouse = p->readUInt(); // writeD(_warehouse); this->freight = p->readUInt(); // writeD(_freight); this->privateSell = p->readUInt(); // writeD(_privateSell); this->privateBuy = p->readUInt(); // writeD(_privateBuy); this->receipeD = p->readUInt(); // writeD(_receipeD); this->recipe = p->readUInt(); // writeD(_recipe); }