#ifndef L2GAME_SSQINFO_H_ #define L2GAME_SSQINFO_H_ #include "../L2GamePacket.h" class L2Game_SSQInfo : public L2GamePacket { public: static const unsigned short int SSQ_DAWN_SKY = 258; static const unsigned short int SSQ_DUSK_SKY = 257; static const unsigned short int SSQ_NORMAL_SKY = 256; public: L2Game_SSQInfo(); L2Game_SSQInfo( const unsigned char *bytes, unsigned int length ); public: unsigned short int read_SSQ_SkySatus(); }; #endif /* L2GAME_SSQINFO_H_*/