#ifndef H_USER_STORAGE_MAX_COUNT #define H_USER_STORAGE_MAX_COUNT class UserStorageMaxCount { public: UserStorageMaxCount() {} ~UserStorageMaxCount() {} public: void parse_ExStorageMaxCount( void *l2_game_packet ); public: unsigned int inventory; unsigned int warehouse; unsigned int freight; unsigned int privateSell; unsigned int privateBuy; unsigned int receipeD; unsigned int recipe; }; #endif