#ifndef H_CREATECHAR_DLG #define H_CREATECHAR_DLG struct CreateCharDialogResult { int createTemplateIndex; wchar_t createCharName[256]; int createHairStyle; int createHairColor; int createFace; int createGender; }; void CreateCharDialog( HWND hWndParent, L2Game_NewCharacterTemplate *templates, int templatesCount, CreateCharDialogResult *pResult ); #endif