#ifndef L2SKILL_H_ #define L2SKILL_H_ /** \class L2Skill * Information about skill: skill ID, skill level and active/passive type. */ class L2Skill { public: L2Skill(): isPassive(1), id(0), level(0) {} ~L2Skill() {} public: int isPassive; ///< 1, if is passive; 0 otherwise unsigned int id; ///< skill ID unsigned int level; ///< skill level }; #endif