d3d9 proxy radar loader project
This commit is contained in:
parent
ddc3cdddd1
commit
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@ -47,6 +47,8 @@
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||||
<GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</GenerateManifest>
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<TargetName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">d3d9</TargetName>
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<IncludePath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.;$(IncludePath)</IncludePath>
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<IncludePath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.;$(IncludePath)</IncludePath>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
|
||||
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108
d3d9_proxy_loader.vcxproj
Normal file
108
d3d9_proxy_loader.vcxproj
Normal file
@ -0,0 +1,108 @@
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||||
<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{AD9D2AEC-9165-4DF6-B3E3-9EED13CD81AB}</ProjectGuid>
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<Keyword>Win32Proj</Keyword>
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<RootNamespace>d3d9_proxy_loader</RootNamespace>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<LinkIncremental>true</LinkIncremental>
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<TargetName>d3d9</TargetName>
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<OutDir>_build\d3d9_proxy_loader_Debug\</OutDir>
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<IntDir>_build\d3d9_proxy_loader_Debug\</IntDir>
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<IncludePath>.\d3d9_proxy_loader;$(IncludePath)</IncludePath>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<LinkIncremental>false</LinkIncremental>
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<TargetName>d3d9</TargetName>
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<OutDir>_build\d3d9_proxy_loader_Release\</OutDir>
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<IntDir>_build\d3d9_proxy_loader_Release\</IntDir>
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<IncludePath>.\d3d9_proxy_loader;$(IncludePath)</IncludePath>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<WarningLevel>Level4</WarningLevel>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;D3D9_PROXY_LOADER_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<AdditionalDependencies>d3d9.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<ModuleDefinitionFile>.\d3d9_proxy_loader\proxydll.def</ModuleDefinitionFile>
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</Link>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<WarningLevel>Level4</WarningLevel>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<Optimization>MaxSpeed</Optimization>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;D3D9_PROXY_LOADER_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<AdditionalDependencies>d3d9.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<ModuleDefinitionFile>.\d3d9_proxy_loader\proxydll.def</ModuleDefinitionFile>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="d3d9_proxy_loader\DllMain.cpp" />
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<ClCompile Include="d3d9_proxy_loader\logger\Logger.cpp" />
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<ClCompile Include="d3d9_proxy_loader\pch.cpp">
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="d3d9_proxy_loader\d3d9_proxy.h" />
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<ClInclude Include="d3d9_proxy_loader\logger\Logger.h" />
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<ClInclude Include="d3d9_proxy_loader\pch.h" />
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</ItemGroup>
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<ItemGroup>
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<None Include="d3d9_proxy_loader\proxydll.def" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</Project>
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25
d3d9_proxy_loader.vcxproj.filters
Normal file
25
d3d9_proxy_loader.vcxproj.filters
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@ -0,0 +1,25 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup>
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<ClCompile Include="d3d9_proxy_loader\DllMain.cpp" />
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<ClCompile Include="d3d9_proxy_loader\pch.cpp" />
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<ClCompile Include="d3d9_proxy_loader\logger\Logger.cpp">
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<Filter>logger</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="d3d9_proxy_loader\pch.h" />
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<ClInclude Include="d3d9_proxy_loader\logger\Logger.h">
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<Filter>logger</Filter>
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</ClInclude>
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<ClInclude Include="d3d9_proxy_loader\d3d9_proxy.h" />
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</ItemGroup>
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<ItemGroup>
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<None Include="d3d9_proxy_loader\proxydll.def" />
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</ItemGroup>
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<ItemGroup>
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<Filter Include="logger">
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<UniqueIdentifier>{6e4bccdb-ba9d-4a27-8866-bbded29f1eb0}</UniqueIdentifier>
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</Filter>
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</ItemGroup>
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</Project>
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159
d3d9_proxy_loader/DllMain.cpp
Normal file
159
d3d9_proxy_loader/DllMain.cpp
Normal file
@ -0,0 +1,159 @@
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#include "pch.h"
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#include "d3d9_proxy.h"
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// global variables
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#pragma data_seg (".d3d9_shared")
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HINSTANCE gl_hOriginalDll;
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HINSTANCE gl_hThisInstance;
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HINSTANCE gl_hL2Detect;
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#pragma data_seg ()
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FILE *g_fLog = NULL;
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BOOL WINAPI DllMain( HINSTANCE hInstDLL, DWORD reason, LPVOID lpvReserved )
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{
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lpvReserved = NULL;
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switch( reason )
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{
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case DLL_PROCESS_ATTACH:
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{
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gl_hThisInstance = hInstDLL;
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DisableThreadLibraryCalls( hInstDLL );
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D3D9Proxy_Initialize();
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} break;
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case DLL_PROCESS_DETACH:
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{
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D3D9Proxy_Uninitialize();
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} break;
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}
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return TRUE;
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}
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void D3D9Proxy_Initialize()
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{
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// init Logger
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ErrorLogger_Init();
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ErrorLogger_Enable( true );
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#ifdef _DEBUG
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ErrorLogger_EnableLoggingToConsole( true );
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#endif
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g_fLog = fopen( "D3D9Proxy.log", "wt" );
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ErrorLogger_SetLogFile( g_fLog );
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ErrorLogger_SetAutoPrependErrorType( true );
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#ifdef _DEBUG
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ErrorLogger_SetWarnMessageLevel( LOG_DEBUGDUMP );
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#else
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ErrorLogger_SetWarnMessageLevel( LOG_WARNING );
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#endif
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log_error( LOG_OK, "D3D9Proxy_Initialize() called.\n" );
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// Initialisation
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gl_hOriginalDll = NULL;
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gl_hThisInstance = NULL;
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gl_hL2Detect = NULL;
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}
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void D3D9Proxy_Uninitialize()
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{
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log_error( LOG_OK, "D3D9Proxy_Uninitialize() called.\n" );
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// Release the system's d3d9.dll
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if( gl_hOriginalDll )
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{
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::FreeLibrary( gl_hOriginalDll );
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gl_hOriginalDll = NULL;
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log_error( LOG_DEBUG, "gl_hOriginalDll (d3d9) unloaded.\n" );
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}
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// Release L2Detect DLL
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if( gl_hL2Detect )
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{
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::FreeLibrary( gl_hL2Detect );
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gl_hL2Detect = NULL;
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log_error( LOG_DEBUG, "gl_hL2Detect (L2Detect) unloaded.\n" );
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}
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// close logger
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log_error( LOG_OK, "Closing log. Last message! Bye!\n=======================\n" );
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ErrorLogger_FlushLogFile();
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ErrorLogger_Enable( false );
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#ifdef _DEBUG
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ErrorLogger_EnableLoggingToConsole( false );
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#endif
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if( g_fLog )
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{
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ErrorLogger_SetLogFile( NULL );
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fflush( g_fLog );
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fclose( g_fLog );
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g_fLog = NULL;
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}
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}
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void D3D9Proxy_LoadL2Detect()
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{
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if( gl_hL2Detect != NULL )
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return;
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gl_hL2Detect = LoadLibraryW( L"L2Detect_d.dll" );
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if( gl_hL2Detect == NULL )
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{
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gl_hL2Detect = LoadLibraryW( L"L2Detect.dll" );
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if( gl_hL2Detect == NULL )
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log_error( LOG_ERROR, "Failed to load radar DLL! Tried to find L2Detect_d / L2Detect dlls.\n" );
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else
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log_error( LOG_OK, "Loaded L2Detect.dll at 0x%08X\n", gl_hL2Detect );
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}
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else
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log_error( LOG_OK, "Loaded L2Detect_d.dll (debug version) at 0x%08X\n", gl_hL2Detect );
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}
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void LoadOriginalDll()
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{
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wchar_t buffer[MAX_PATH];
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buffer[0] = 0;
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// Getting path to system dir and to d3d8.dll
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::GetSystemDirectory( buffer, MAX_PATH );
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// Append dll name
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wcscat( buffer, L"\\d3d9.dll" );
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// try to load the system's d3d9.dll, if pointer empty
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if( !gl_hOriginalDll ) gl_hOriginalDll = ::LoadLibrary( buffer );
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// Debug
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if( !gl_hOriginalDll )
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{
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log_error( LOG_ERROR, "LoadOriginalDll(): Original d3d9.dll not loaded!\n");
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ErrorLogger_FlushLogFile();
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::ExitProcess(0);
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}
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}
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// Exported function (faking d3d9.dll's one-and-only export)
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IDirect3D9* WINAPI Direct3DCreate9( UINT SDKVersion )
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{
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if( !gl_hOriginalDll ) LoadOriginalDll(); // looking for the "right d3d9.dll"
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// Hooking IDirect3D Object from Original Library
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typedef IDirect3D9 *(WINAPI* D3D9_Type)(UINT SDKVersion);
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D3D9_Type D3DCreate9_fn = (D3D9_Type)GetProcAddress( gl_hOriginalDll, "Direct3DCreate9" );
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// Debug
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if( !D3DCreate9_fn )
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{
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log_error( LOG_ERROR, "Direct3DCreate9(): Pointer to original Direct3DCreate9 function not received!\n" );
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ErrorLogger_FlushLogFile();
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::ExitProcess(0); // exit the hard way
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}
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D3D9Proxy_LoadL2Detect();
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// Request pointer from Original Dll.
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IDirect3D9 *pIDirect3D9_orig = D3DCreate9_fn( SDKVersion );
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// Return pointer to hooking Object instead of "real one"
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return pIDirect3D9_orig;
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}
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8
d3d9_proxy_loader/d3d9_proxy.h
Normal file
8
d3d9_proxy_loader/d3d9_proxy.h
Normal file
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#pragma once
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extern HINSTANCE gl_hThisInstance;
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extern HINSTANCE gl_hOriginalDll;
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void D3D9Proxy_Initialize();
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void D3D9Proxy_Uninitialize();
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void D3D9Proxy_LoadL2Detect();
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195
d3d9_proxy_loader/logger/Logger.cpp
Normal file
195
d3d9_proxy_loader/logger/Logger.cpp
Normal file
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#include "pch.h"
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#include "Logger.h"
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// global ErrorLogger vars
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bool g_error_logger_enabled;
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bool g_error_logger_enabled_console;
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FILE *g_error_logger_file;
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bool g_error_logger_auto_prepend;
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CRITICAL_SECTION g_error_logger_cs;
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HANDLE g_error_logger_stdout;
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// strings
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char g_error_logger_strtype_unknown[16];
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char g_error_logger_strtype[LOG_LEVELS][16];
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//
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LOG_LEVEL g_errorLogger_WarnMessageLevel;
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void ErrorLogger_InitStrings()
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{
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strcpy( g_error_logger_strtype_unknown, "[??] " );
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strcpy( g_error_logger_strtype[LOG_OK], "[++] " );
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strcpy( g_error_logger_strtype[LOG_ERROR], "[--] " );
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strcpy( g_error_logger_strtype[LOG_WARNING], "[WARN] " );
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strcpy( g_error_logger_strtype[LOG_USERAI], "[AI] " );
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strcpy( g_error_logger_strtype[LOG_PACKETNAME], "[PACK] " );
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strcpy( g_error_logger_strtype[LOG_DEBUG], "[DBG] " );
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strcpy( g_error_logger_strtype[LOG_DEBUGDUMP], "[DUMP] " );
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}
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||||
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||||
void ErrorLogger_Init()
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||||
{
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||||
g_error_logger_enabled = false;
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g_error_logger_enabled_console = false;
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||||
g_error_logger_file = stdout;
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g_error_logger_auto_prepend = false;
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g_error_logger_stdout = INVALID_HANDLE_VALUE;
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g_errorLogger_WarnMessageLevel = LOG_DEBUG;
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||||
InitializeCriticalSection( &g_error_logger_cs );
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ErrorLogger_InitStrings();
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||||
}
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||||
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||||
void ErrorLogger_Enable( bool bEnable )
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||||
{
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||||
g_error_logger_enabled = bEnable;
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||||
}
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||||
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||||
void ErrorLogger_SetWarnMessageLevel( LOG_LEVEL level )
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||||
{
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||||
g_errorLogger_WarnMessageLevel = level;
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||||
}
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||||
|
||||
void ErrorLogger_EnableLoggingToConsole( bool bEnable )
|
||||
{
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||||
EnterCriticalSection( &g_error_logger_cs );
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||||
if( bEnable )
|
||||
{
|
||||
if( g_error_logger_enabled_console == false ) AllocConsole();
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||||
g_error_logger_stdout = GetStdHandle( STD_OUTPUT_HANDLE );
|
||||
}
|
||||
else
|
||||
{
|
||||
g_error_logger_stdout = INVALID_HANDLE_VALUE;
|
||||
if( g_error_logger_enabled_console == true ) FreeConsole();
|
||||
}
|
||||
g_error_logger_enabled_console = bEnable;
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||||
LeaveCriticalSection( &g_error_logger_cs );
|
||||
}
|
||||
|
||||
void ErrorLogger_SetLogFile( FILE *f )
|
||||
{
|
||||
EnterCriticalSection( &g_error_logger_cs );
|
||||
if( !f ) g_error_logger_file = stdout; else g_error_logger_file = f;
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||||
LeaveCriticalSection( &g_error_logger_cs );
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||||
}
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||||
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||||
FILE *ErrorLogger_GetLogFile()
|
||||
{
|
||||
return g_error_logger_file;
|
||||
}
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||||
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||||
void ErrorLogger_FlushLogFile()
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||||
{
|
||||
EnterCriticalSection( &g_error_logger_cs );
|
||||
if( g_error_logger_file ) fflush( g_error_logger_file );
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||||
LeaveCriticalSection( &g_error_logger_cs );
|
||||
}
|
||||
|
||||
void ErrorLogger_SetAutoPrependErrorType( bool bPrepend )
|
||||
{
|
||||
g_error_logger_auto_prepend = bPrepend;
|
||||
}
|
||||
|
||||
int log_error( LOG_LEVEL logLevel, const char *_Format, ... )
|
||||
{
|
||||
if( !g_error_logger_enabled ) return 0;
|
||||
int ret = 0;
|
||||
if( (logLevel < 0) || (!_Format) ) return 0;
|
||||
if( logLevel > g_errorLogger_WarnMessageLevel ) return 0;
|
||||
EnterCriticalSection( &g_error_logger_cs );
|
||||
va_list l;
|
||||
va_start( l, _Format );
|
||||
if( g_error_logger_auto_prepend )
|
||||
{
|
||||
char *szPrepend = g_error_logger_strtype_unknown;
|
||||
if( (logLevel >= LOG_OK) && (logLevel <= LOGLEVEL_LAST) )
|
||||
szPrepend = g_error_logger_strtype[logLevel];
|
||||
fprintf( g_error_logger_file, "%s", szPrepend );
|
||||
// also write to console, if enabled
|
||||
if( g_error_logger_enabled_console )
|
||||
{
|
||||
DWORD numWritten = 0;
|
||||
WriteConsoleA( g_error_logger_stdout, szPrepend, (DWORD)strlen(szPrepend), &numWritten, NULL );
|
||||
}
|
||||
}
|
||||
ret = vfprintf( g_error_logger_file, _Format, l );
|
||||
// also write to console, if enabled
|
||||
if( g_error_logger_enabled_console )
|
||||
{
|
||||
char *cbuffer = (char *)malloc( 20480 ); // 20 Kb >_<
|
||||
if( cbuffer )
|
||||
{
|
||||
va_list l2;
|
||||
va_start( l2, _Format );
|
||||
vsprintf( cbuffer, _Format, l2 );
|
||||
DWORD numWritten = 0;
|
||||
WriteConsoleA( g_error_logger_stdout, cbuffer, (DWORD)strlen(cbuffer), &numWritten, NULL );
|
||||
free( cbuffer );
|
||||
}
|
||||
}
|
||||
LeaveCriticalSection( &g_error_logger_cs );
|
||||
return ret;
|
||||
}
|
||||
|
||||
// forces NO prepend even if set to
|
||||
int log_error_np( LOG_LEVEL logLevel, const char *_Format, ... )
|
||||
{
|
||||
if( !g_error_logger_enabled ) return 0;
|
||||
int ret = 0;
|
||||
if( (logLevel < 0) || (!_Format) ) return 0;
|
||||
if( logLevel > g_errorLogger_WarnMessageLevel ) return 0;
|
||||
EnterCriticalSection( &g_error_logger_cs );
|
||||
va_list l;
|
||||
va_start( l, _Format );
|
||||
// no prepend, just vfprintf
|
||||
ret = vfprintf( g_error_logger_file, _Format, l );
|
||||
// also write to console, if enabled?
|
||||
if( g_error_logger_enabled_console )
|
||||
{
|
||||
char *cbuffer = (char *)malloc( 20480 );
|
||||
if( cbuffer )
|
||||
{
|
||||
va_list l2;
|
||||
va_start( l2, _Format );
|
||||
vsprintf( cbuffer, _Format, l2 );
|
||||
DWORD numWritten = 0;
|
||||
WriteConsoleA( g_error_logger_stdout, cbuffer, (DWORD)strlen(cbuffer), &numWritten, NULL );
|
||||
free( cbuffer );
|
||||
}
|
||||
}
|
||||
LeaveCriticalSection( &g_error_logger_cs );
|
||||
return ret;
|
||||
}
|
||||
|
||||
//int log_console( LOG_LEVEL logLevel, const char *_Format, ... )
|
||||
//{
|
||||
// if( !g_error_logger_enabled_console ) return 0;
|
||||
//}
|
||||
//
|
||||
//int log_console_np( LOG_LEVEL logLevel, const char *_Format, ... )
|
||||
//{
|
||||
// if( !g_error_logger_enabled_console ) return 0;
|
||||
//}
|
||||
|
||||
void ErrorLogger_FormatLastError( char *msg, size_t nMaxCount, DWORD error_code )
|
||||
{
|
||||
FormatMessageA( FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS,
|
||||
NULL, error_code, 0/*MAKELANGID(LANG_ENGLISH, SUBLANG_DEFAULT)*/, msg, nMaxCount, NULL );
|
||||
}
|
||||
|
||||
void ErrorLogger_LogLastError( char *comment, DWORD error_code )
|
||||
{
|
||||
char errbuf[512];
|
||||
errbuf[0] = 0;
|
||||
ErrorLogger_FormatLastError( errbuf, 511, error_code );
|
||||
errbuf[511] = 0;
|
||||
size_t ll = strlen( errbuf );
|
||||
if( ll > 0 )
|
||||
{
|
||||
if( errbuf[ll-1] == '\n' || errbuf[ll-1] == '\r' ) errbuf[ll-1] = 0;
|
||||
if( ll > 1 )
|
||||
{
|
||||
if( errbuf[ll-2] == '\n' || errbuf[ll-2] == '\r' ) errbuf[ll-2] = 0;
|
||||
}
|
||||
}
|
||||
log_error( LOG_ERROR, "%s: error code: %u (%s)\n", comment, (unsigned int)error_code, errbuf );
|
||||
}
|
37
d3d9_proxy_loader/logger/Logger.h
Normal file
37
d3d9_proxy_loader/logger/Logger.h
Normal file
@ -0,0 +1,37 @@
|
||||
#ifndef FL_ERRORLOGGER_H_
|
||||
#define FL_ERRORLOGGER_H_
|
||||
|
||||
typedef enum eLOG_LEVEL
|
||||
{
|
||||
LOG_OK = 0,
|
||||
LOG_ERROR, // 1
|
||||
LOG_WARNING, // 2
|
||||
LOG_USERAI, // 3
|
||||
LOG_PACKETNAME, // 4
|
||||
LOG_DEBUG, // 5
|
||||
LOG_DEBUGDUMP, // 6
|
||||
LOGLEVEL_LAST = LOG_DEBUGDUMP
|
||||
} LOG_LEVEL;
|
||||
|
||||
#define LOG_LEVELS 7
|
||||
|
||||
void ErrorLogger_Init();
|
||||
void ErrorLogger_Enable( bool bEnable );
|
||||
void ErrorLogger_EnableLoggingToConsole( bool bEnable );
|
||||
void ErrorLogger_SetLogFile( FILE *f );
|
||||
FILE *ErrorLogger_GetLogFile();
|
||||
void ErrorLogger_FlushLogFile();
|
||||
|
||||
void ErrorLogger_SetWarnMessageLevel( LOG_LEVEL level );
|
||||
void ErrorLogger_SetAutoPrependErrorType( bool bPrepend );
|
||||
|
||||
int log_error( LOG_LEVEL logLevel, const char *_Format, ... );
|
||||
int log_error_np( LOG_LEVEL logLevel, const char *_Format, ... ); // forces NO prepend even if set to
|
||||
|
||||
//int log_console( LOG_LEVEL logLevel, const char *_Format, ... );
|
||||
//int log_console_np( LOG_LEVEL logLevel, const char *_Format, ... );
|
||||
|
||||
void ErrorLogger_FormatLastError( char *msg, size_t nMaxCount, DWORD error_code );
|
||||
void ErrorLogger_LogLastError( char *comment, DWORD error_code );
|
||||
|
||||
#endif /*FL_ERRORLOGGER_H_*/
|
1
d3d9_proxy_loader/pch.cpp
Normal file
1
d3d9_proxy_loader/pch.cpp
Normal file
@ -0,0 +1 @@
|
||||
#include "pch.h"
|
35
d3d9_proxy_loader/pch.h
Normal file
35
d3d9_proxy_loader/pch.h
Normal file
@ -0,0 +1,35 @@
|
||||
#define WINVER 0x0501
|
||||
#define _WIN32_WINNT 0x0501
|
||||
#define _WIN32_IE 0x0600
|
||||
#define _CRT_SECURE_NO_WARNINGS
|
||||
#define _CRT_SECURE_NO_DEPRECATE
|
||||
|
||||
// C++ RTL
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <locale.h>
|
||||
#include <errno.h>
|
||||
|
||||
// WinAPI
|
||||
#include <windows.h>
|
||||
#include <windowsx.h>
|
||||
#include <wchar.h>
|
||||
#include <process.h>
|
||||
#include <commctrl.h>
|
||||
#include <mmsystem.h>
|
||||
#include <ddraw.h>
|
||||
|
||||
// STL
|
||||
#include <vector>
|
||||
#include <map>
|
||||
#include <list>
|
||||
#include <string>
|
||||
|
||||
// logger
|
||||
#include "logger/Logger.h"
|
||||
|
||||
// local Direct3D 9 Interface
|
||||
#include <d3d9.h>
|
||||
//#include <d3dx9.h>
|
||||
|
4
d3d9_proxy_loader/proxydll.def
Normal file
4
d3d9_proxy_loader/proxydll.def
Normal file
@ -0,0 +1,4 @@
|
||||
LIBRARY "d3d9"
|
||||
|
||||
EXPORTS
|
||||
Direct3DCreate9 @1
|
@ -17,6 +17,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "L2C_Login", "L2C_Login.vcxp
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "L2C_Server", "L2C_Server.vcxproj", "{72DC0189-0628-48FC-AA67-A7A279A2A171}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "d3d9_proxy_loader", "d3d9_proxy_loader.vcxproj", "{AD9D2AEC-9165-4DF6-B3E3-9EED13CD81AB}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Win32 = Debug|Win32
|
||||
@ -55,6 +57,10 @@ Global
|
||||
{72DC0189-0628-48FC-AA67-A7A279A2A171}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{72DC0189-0628-48FC-AA67-A7A279A2A171}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{72DC0189-0628-48FC-AA67-A7A279A2A171}.Release|Win32.Build.0 = Release|Win32
|
||||
{AD9D2AEC-9165-4DF6-B3E3-9EED13CD81AB}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{AD9D2AEC-9165-4DF6-B3E3-9EED13CD81AB}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{AD9D2AEC-9165-4DF6-B3E3-9EED13CD81AB}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{AD9D2AEC-9165-4DF6-B3E3-9EED13CD81AB}.Release|Win32.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
|
Loading…
Reference in New Issue
Block a user