Docs
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18
docs/gamepackets/StopMove.txt
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18
docs/gamepackets/StopMove.txt
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Server: Len 23 [StopMove]
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17 00
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47 // StopMove
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6C 08 00 10 // objectID of char who stopped
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9A AC 00 00 // x
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F9 A4 00 00 // y
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5D F2 FF FF // z
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45 B9 00 00 // heading
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protected final void writeImpl()
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{
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writeC(0x47);
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writeD(_objectId);
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writeD(_x);
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writeD(_y);
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writeD(_z);
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writeD(_heading);
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}
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