Docs
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15
docs/gamepackets/RequestRestartPoint.txt
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15
docs/gamepackets/RequestRestartPoint.txt
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Client: Len 7 [RequestRestartPoint]
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07 00
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7D
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00 00 00 00 // 00 - to village
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case 1: // to clanhall
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case 2: // to castle
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case 3: // to fortress
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case 4: // to siege HQ
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case 5: // Fixed or Player is a festival participant
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after successful restart point server sends TeleportToLocation
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then client send Appearing
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then server sends Revive
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