Initial MSVC 2008 projects workspace
This commit is contained in:
80
l2packets/game/server/L2Game_NewCharacterSuccess.cpp
Normal file
80
l2packets/game/server/L2Game_NewCharacterSuccess.cpp
Normal file
@@ -0,0 +1,80 @@
|
||||
#include "stdafx.h"
|
||||
#include "L2Game_NewCharacterSuccess.h"
|
||||
|
||||
/*
|
||||
Server: Len 967 [NewCharacterSuccess]
|
||||
C7 03
|
||||
0D // opcode
|
||||
0C 00 00 00 // number of templates
|
||||
|
||||
// [ for each template ]
|
||||
|
||||
00 00 00 00 // race
|
||||
00 00 00 00 // class id
|
||||
46 00 00 00 // 0x46
|
||||
28 00 00 00 // base STR
|
||||
0A 00 00 00 // 0x0A
|
||||
46 00 00 00 // 0x46
|
||||
1E 00 00 00 // base DEX
|
||||
0A 00 00 00
|
||||
46 00 00 00
|
||||
2B 00 00 00 // base CON
|
||||
0A 00 00 00
|
||||
46 00 00 00
|
||||
15 00 00 00 // base INT
|
||||
0A 00 00 00
|
||||
46 00 00 00
|
||||
0B 00 00 00 // base WIT
|
||||
0A 00 00 00
|
||||
46 00 00 00
|
||||
19 00 00 00 // base MEN
|
||||
0A 00 00 00
|
||||
*/
|
||||
|
||||
L2Game_NewCharacterSuccess::L2Game_NewCharacterSuccess()
|
||||
{
|
||||
_initNull();
|
||||
}
|
||||
|
||||
L2Game_NewCharacterSuccess::L2Game_NewCharacterSuccess( const unsigned char *bytes, unsigned int length )
|
||||
{
|
||||
_initNull();
|
||||
setBytes( bytes, length );
|
||||
}
|
||||
|
||||
int L2Game_NewCharacterSuccess::read_templatesCount()
|
||||
{
|
||||
readReset();
|
||||
getPacketType();
|
||||
return readInt();
|
||||
}
|
||||
|
||||
bool L2Game_NewCharacterSuccess::read_nextCharacterTemplate( struct L2Game_NewCharacterTemplate *t )
|
||||
{
|
||||
if( !t ) return false;
|
||||
// each template is 80 bytes length (20Ds)
|
||||
if( !canReadBytes( 80 ) ) return false;
|
||||
// read
|
||||
t->race = readD();
|
||||
t->classID = readD();
|
||||
readD(); // 0x46
|
||||
t->base_STR = readD();
|
||||
readD(); // 0x0A
|
||||
readD(); // 0x46
|
||||
t->base_DEX = readD();
|
||||
readD(); // 0x0A
|
||||
readD(); // 0x46
|
||||
t->base_CON = readD();
|
||||
readD(); // 0x0A
|
||||
readD(); // 0x46
|
||||
t->base_INT = readD();
|
||||
readD(); // 0x0A
|
||||
readD(); // 0x46
|
||||
t->base_WIT = readD();
|
||||
readD(); // 0x0A
|
||||
readD(); // 0x46
|
||||
t->base_MEN = readD();
|
||||
readD(); // 0x0A
|
||||
return true;
|
||||
}
|
||||
|
Reference in New Issue
Block a user