Initial MSVC 2008 projects workspace

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alexey.min
2012-02-01 05:25:08 +00:00
commit 03de3bdc95
1446 changed files with 476853 additions and 0 deletions

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#ifndef L2GAME_REQUESTJOINPARY_H_
#define L2GAME_REQUESTJOINPARY_H_
#include "../L2GamePacket.h"
#define L2_PARTY_LOOT_ITEM_LOOTER 0
#define L2_PARTY_LOOT_ITEM_RANDOM 1
#define L2_PARTY_LOOT_ITEM_RANDOM_SPOIL 2
#define L2_PARTY_LOOT_ITEM_ORDER 3
#define L2_PARTY_LOOT_ITEM_ORDER_SPOIL 4
class L2Game_RequestJoinParty: public L2GamePacket
{
public:
static const unsigned int ITEM_LOOTER = 0;
static const unsigned int ITEM_RANDOM = 1;
static const unsigned int ITEM_RANDOM_SPOIL = 2;
static const unsigned int ITEM_ORDER = 3;
static const unsigned int ITEM_ORDER_SPOIL = 4;
public:
L2Game_RequestJoinParty();
L2Game_RequestJoinParty( const unsigned char *bytes, unsigned int length );
public:
bool create( const wchar_t *invitePlayer, unsigned int lootRule );
public:
bool read_invitePlayer( wchar_t *out );
unsigned int read_lootRule();
};
#endif