Initial MSVC 2008 projects workspace
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31
l2packets/AionPackets.h
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31
l2packets/AionPackets.h
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#ifndef AIONPACKETS_H_
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#define AIONPACKETS_H_
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/** \file AionPackets.h
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* Main include file to include all library files related to Aion.
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*/
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// detect OS
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#if defined(_WIN32) || defined(WIN32) || defined(WINVER) || defined(_WIN32_WINNT)
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#undef L2PACKETS_WINDOWS
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#define L2PACKETS_WINDOWS
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#else
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#undef L2PACKETS_LINUX
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#define L2PACKETS_LINUX
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#endif
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// base of library
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#include "L2_versions.h"
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#include "xcpt/L2Packets_xcpt.h"
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#include "base/ByteArray.h"
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#include "base/L2BasePacket.h"
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// network
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#include "net_io/L2Packet_NetLayer.h"
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#include "net_io/L2PacketReceiver.h"
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#include "net_io/L2PacketSender.h"
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//#include "login/AionLoginPacket.h"
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#include "game/AionGamePacket.h"
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#endif /* AIONPACKETS_H_ */
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