Initial MSVC 2008 projects workspace

This commit is contained in:
alexey.min
2012-02-01 05:25:08 +00:00
commit 03de3bdc95
1446 changed files with 476853 additions and 0 deletions

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#include "stdafx.h"
#include "Logger.h"
#include "L2Client.h"
/**
writeC(0x52);
writeD(_member.getObjectId());
writeS(_member.getName());
writeD((int) _member.getCurrentCp()); //c4
writeD(_member.getMaxCp()); //c4
writeD((int) _member.getCurrentHp());
writeD(_member.getMaxHp());
writeD((int) _member.getCurrentMp());
writeD(_member.getMaxMp());
writeD(_member.getLevel());
writeD(_member.getClassId().getId()); **/
void L2Client::ph_PartySmallWindowUpdate( class L2Client *pcls, L2GamePacket *p )
{
L2Player pl;
p->getPacketType();
//
pl.objectID = p->readUInt();
pl.setName( p->readUnicodeStringPtr() );
pl.curCp = (double)p->readInt();
pl.maxCp = (double)p->readInt();
pl.curHp = (double)p->readInt();
pl.maxHp = (double)p->readInt();
pl.curMp = (double)p->readInt();
pl.maxMp = (double)p->readInt();
pl.level = p->readInt();
pl.classID = p->readUInt();
//
pcls->party.updatePlayer( &pl );
pcls->postUpdateUI( UPDATE_PARTY );
}