Initial MSVC 2008 projects workspace
This commit is contained in:
74
l2detect/UserState.h
Normal file
74
l2detect/UserState.h
Normal file
@@ -0,0 +1,74 @@
|
||||
#ifndef H_USER_STATE
|
||||
#define H_USER_STATE
|
||||
|
||||
class UserState
|
||||
{
|
||||
public:
|
||||
UserState();
|
||||
~UserState();
|
||||
void clear();
|
||||
TCHAR *getClassStr();
|
||||
TCHAR *getBaseClassStr();
|
||||
TCHAR *getRaceStr();
|
||||
public:
|
||||
// vars
|
||||
unsigned int objectID;
|
||||
wchar_t charName[128];
|
||||
wchar_t charTitle[128];
|
||||
int level;
|
||||
unsigned int sp;
|
||||
unsigned long long int exp;
|
||||
unsigned int clanID;
|
||||
unsigned int allyID;
|
||||
unsigned int relation;
|
||||
// hp, mp, cp
|
||||
int hp; int hp_max;
|
||||
int mp; int mp_max;
|
||||
int cp; int cp_max;
|
||||
// load weight
|
||||
int curLoad; int maxLoad;
|
||||
// some stats
|
||||
int pAtk; int pDef; int mAtk; int mDef;
|
||||
int pAtkSpd; int mAtkSpd;
|
||||
int evasion; int accuracy; int critical;
|
||||
// coords
|
||||
int x; int y; int z;
|
||||
unsigned int heading;
|
||||
int xDst; int yDst; int zDst;
|
||||
int run_speed; int walk_speed;
|
||||
int isRunning; int isSitting;
|
||||
int isDead;
|
||||
// race, sex
|
||||
int race; int sex;
|
||||
unsigned int baseClass;
|
||||
unsigned int classID;
|
||||
// pvp
|
||||
int pvpflag; int karma;
|
||||
int pvpkills; int pkkills;
|
||||
unsigned int abnormalEffect;
|
||||
// target
|
||||
unsigned int targetObjectID;
|
||||
int targetMaxHP;
|
||||
int targetCurHP;
|
||||
// vehicles
|
||||
unsigned int vehicleID;
|
||||
// paperdoll
|
||||
unsigned int paperdoll_oid[32]; ///< array of paperdoll objectIDs (only from UserInfo)
|
||||
unsigned int paperdoll_iid[32]; ///< array of paperdoll itemIDs
|
||||
unsigned int paperdoll_augid[32]; ///< array of paperdoll augmentationIDs
|
||||
// timings
|
||||
unsigned int lastTick;
|
||||
public:
|
||||
// parsers
|
||||
void parse_UserInfo( void *l2_game_packet );
|
||||
void parse_StatusUpdate( void *l2_game_packet );
|
||||
bool parse_MoveToLocation( void *l2_game_packet );
|
||||
public:
|
||||
void processMoveTick();
|
||||
|
||||
protected:
|
||||
//utils
|
||||
wchar_t unicode_str[128];
|
||||
};
|
||||
|
||||
#endif
|
Reference in New Issue
Block a user