Initial MSVC 2008 projects workspace
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14
l2detect/UserAI_Buffs.cpp
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14
l2detect/UserAI_Buffs.cpp
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#include "stdafx.h"
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#include "UserAI.h"
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void UserAI::UAI_Parse_AbnormalStatusUpdate( class UserAI *cls, void *l2_game_packet )
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{
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L2GamePacket *p = (L2GamePacket *)l2_game_packet;
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cls->buffs.parse_AbnormalStatusUpdate( p );
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}
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void UserAI::UAI_Parse_ShortBuffStatusUpdate( class UserAI *cls, void *l2_game_packet )
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{
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L2GamePacket *p = (L2GamePacket *)l2_game_packet;
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cls->buffs.parse_ShortBuffStatusUpdate( p );
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}
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